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3393 Commits
v1.8.1
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4de8990b5c |
69
.clang-tidy
Normal file
69
.clang-tidy
Normal file
@@ -0,0 +1,69 @@
|
||||
# Generated from CLion Inspection settings
|
||||
---
|
||||
Checks: '-*,
|
||||
mpi-*,
|
||||
bugprone-*,
|
||||
-bugprone-signal-handler,
|
||||
-bugprone-narrowing-conversions,
|
||||
-bugprone-redundant-branch-condition,
|
||||
-bugprone-exception-escape,
|
||||
-bugprone-shared-ptr-array-mismatch,
|
||||
-bugprone-implicit-widening-of-multiplication-result,
|
||||
-bugprone-signed-char-misuse,
|
||||
-bugprone-unhandled-exception-at-new,
|
||||
-bugprone-infinite-loop,
|
||||
-bugprone-easily-swappable-parameters,
|
||||
cert-err52-cpp,
|
||||
cert-err60-cpp,
|
||||
cert-err34-c,
|
||||
cert-str34-c,
|
||||
cert-dcl21-cpp,
|
||||
cert-msc50-cpp,
|
||||
cert-msc51-cpp,
|
||||
cert-dcl58-cpp,
|
||||
cert-flp30-c,
|
||||
cppcoreguidelines-avoid-const-or-ref-data-members,
|
||||
cppcoreguidelines-pro-type-member-init,
|
||||
cppcoreguidelines-slicing,
|
||||
cppcoreguidelines-interfaces-global-init,
|
||||
cppcoreguidelines-pro-type-static-cast-downcast,
|
||||
cppcoreguidelines-narrowing-conversions,
|
||||
google-default-arguments,
|
||||
google-runtime-operator,
|
||||
google-explicit-constructor,
|
||||
hicpp-multiway-paths-covered,
|
||||
hicpp-exception-baseclass,
|
||||
misc-*,
|
||||
-misc-definitions-in-headers,
|
||||
-misc-unused-parameters,
|
||||
-misc-unused-alias-decls,
|
||||
-misc-use-anonymous-namespace,
|
||||
-misc-misleading-identifier,
|
||||
-misc-confusable-identifiers,
|
||||
-misc-misleading-bidirectional,
|
||||
-misc-static-assert,
|
||||
-misc-no-recursion,
|
||||
-misc-const-correctness,
|
||||
modernize-*,
|
||||
-modernize-use-trailing-return-type,
|
||||
openmp-use-default-none,
|
||||
performance-*,
|
||||
-performance-no-int-to-ptr,
|
||||
portability-*,
|
||||
-portability-restrict-system-includes,
|
||||
readability-*,
|
||||
-readability-redundant-preprocessor,
|
||||
-readability-named-parameter,
|
||||
-readability-function-size,
|
||||
-readability-use-anyofallof,
|
||||
-readability-identifier-length,
|
||||
-readability-magic-numbers,
|
||||
-readability-braces-around-statements,
|
||||
-readability-suspicious-call-argument,
|
||||
-readability-isolate-declaration,
|
||||
-readability-else-after-return,
|
||||
-readability-redundant-access-specifiers,
|
||||
-readability-function-cognitive-complexity,
|
||||
-readability-identifier-naming,
|
||||
*-include-cleaner,
|
||||
-readability-qualified-auto'
|
||||
5
.dockerignore
Normal file
5
.dockerignore
Normal file
@@ -0,0 +1,5 @@
|
||||
cmake-build-*/
|
||||
build*/
|
||||
|
||||
local/
|
||||
**/Dockerfile
|
||||
16
.gdbinit
Normal file
16
.gdbinit
Normal file
@@ -0,0 +1,16 @@
|
||||
# Skip all std:: and __gnu_debug:: symbols
|
||||
skip -rfu ^std::
|
||||
skip -rfu ^__gnu_debug::
|
||||
|
||||
# Skip all ImGui:: symbols
|
||||
skip -rfu ^ImGui::
|
||||
|
||||
# Trigger breakpoint when execution reaches triggerSafeShutdown()
|
||||
break triggerSafeShutdown
|
||||
|
||||
# Print backtrace after execution jumped to an invalid address
|
||||
define fixbt
|
||||
set $pc = *(void **)$rsp
|
||||
set $rsp = $rsp + 8
|
||||
bt
|
||||
end
|
||||
4
.gitattributes
vendored
Normal file
4
.gitattributes
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
lib/external/** linguist-vendored
|
||||
|
||||
dist/*.sh eol=lf
|
||||
dist/**/*Dockerfile eol=lf
|
||||
57
.github/ISSUE_TEMPLATE/bug_report.yaml
vendored
Normal file
57
.github/ISSUE_TEMPLATE/bug_report.yaml
vendored
Normal file
@@ -0,0 +1,57 @@
|
||||
name: Bug Report
|
||||
description: Something doesn't work correctly in ImHex.
|
||||
title: "[Bug] "
|
||||
labels: bug
|
||||
body:
|
||||
- type: dropdown
|
||||
id: os
|
||||
attributes:
|
||||
label: Operating System
|
||||
description: What Operating System are you using ImHex on?
|
||||
options:
|
||||
- Windows
|
||||
- Linux
|
||||
- MacOS
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: What's the issue you encountered?
|
||||
description: |
|
||||
Describe the issue in detail and what you were doing beforehand.
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: How can the issue be reproduced?
|
||||
description: Include a detailed step by step process for recreating your issue.
|
||||
validations:
|
||||
required: true
|
||||
- type: input
|
||||
attributes:
|
||||
label: ImHex Version
|
||||
description: |
|
||||
The version of ImHex you've been using when encountering the bug. If using a nightly, please add the commit hash as well
|
||||
placeholder: X.X.X
|
||||
validations:
|
||||
required: true
|
||||
- type: checkboxes
|
||||
attributes:
|
||||
label: ImHex Build Type
|
||||
options:
|
||||
- label: Nightly or built from sources
|
||||
- type: input
|
||||
attributes:
|
||||
label: Installation type
|
||||
description: |
|
||||
How did you install ImHex ? MSI/Portable/DMG/AppImage/Fedora package/etc..
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: Additional context?
|
||||
placeholder: |
|
||||
- Additional information about your environment.
|
||||
- If possible and useful, please upload the binary you've been editing when the bug occurred.
|
||||
validations:
|
||||
required: false
|
||||
26
.github/ISSUE_TEMPLATE/feature_request.yaml
vendored
Normal file
26
.github/ISSUE_TEMPLATE/feature_request.yaml
vendored
Normal file
@@ -0,0 +1,26 @@
|
||||
name: Feature Request
|
||||
description: Something you'd like to see added to ImHex in the future
|
||||
title: "[Feature] "
|
||||
labels: feature request
|
||||
body:
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: What feature would you like to see?
|
||||
description: |
|
||||
Describe in detail what the feature should do and how it should work.
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: How will this feature be useful to you and others?
|
||||
description: Describe how everybody will benefit from this feature if it gets added.
|
||||
validations:
|
||||
required: true
|
||||
- type: checkboxes
|
||||
attributes:
|
||||
label: Request Type
|
||||
options:
|
||||
- label: I can provide a PoC for this feature or am willing to work on it myself and submit a PR
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: Additional context?
|
||||
18
.github/PULL_REQUEST_TEMPLATE.md
vendored
Normal file
18
.github/PULL_REQUEST_TEMPLATE.md
vendored
Normal file
@@ -0,0 +1,18 @@
|
||||
<!--
|
||||
Please provide as much information as possible about what your PR aims to do.
|
||||
PRs with no description will most likely be closed until more information is provided.
|
||||
If you're planing on changing fundamental behaviour or add big new features, please open a GitHub Issue first before starting to work on it.
|
||||
If it's not something big and you still want to contact us about it, feel free to do so !
|
||||
-->
|
||||
|
||||
### Problem description
|
||||
<!-- Describe the bug that you fixed/feature request that you implemented, or link to an existing issue describing it -->
|
||||
|
||||
### Implementation description
|
||||
<!-- Explain what you did to correct the problem -->
|
||||
|
||||
### Screenshots
|
||||
<!-- If your change is visual, take a screenshot showing it. Ideally, make before/after sceenshots -->
|
||||
|
||||
### Additional things
|
||||
<!-- Anything else you would like to say -->
|
||||
64
.github/workflows/analysis.yml
vendored
Normal file
64
.github/workflows/analysis.yml
vendored
Normal file
@@ -0,0 +1,64 @@
|
||||
name: "CodeQL"
|
||||
|
||||
on:
|
||||
schedule:
|
||||
- cron: '0 0 * * *'
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
codeql:
|
||||
name: 🐛 CodeQL
|
||||
runs-on: ubuntu-22.04
|
||||
permissions:
|
||||
actions: read
|
||||
contents: read
|
||||
security-events: write
|
||||
|
||||
steps:
|
||||
- name: 🧰 Checkout
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: recursive
|
||||
|
||||
- name: ✋ Initialize CodeQL
|
||||
uses: github/codeql-action/init@v2
|
||||
with:
|
||||
languages: 'cpp'
|
||||
|
||||
- name: 📜 Setup ccache
|
||||
uses: hendrikmuhs/ccache-action@v1
|
||||
with:
|
||||
key: ${{ runner.os }}-analysis-build-${{ github.run_id }}
|
||||
restore-keys: ${{ runner.os }}-analysis-build
|
||||
max-size: 50M
|
||||
|
||||
- name: 📜 Restore CMakeCache
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: |
|
||||
build/CMakeCache.txt
|
||||
key: ${{ runner.os }}-analysis-build-${{ hashFiles('**/CMakeLists.txt') }}
|
||||
|
||||
- name: ⬇️ Install dependencies
|
||||
run: |
|
||||
sudo apt update
|
||||
sudo bash dist/get_deps_debian.sh
|
||||
|
||||
- name: 🛠️ Build
|
||||
run: |
|
||||
set -x
|
||||
mkdir -p build
|
||||
cd build
|
||||
CC=gcc-12 CXX=g++-12 cmake \
|
||||
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
|
||||
-DCMAKE_INSTALL_PREFIX="$PWD/install" \
|
||||
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_C_FLAGS="-fuse-ld=lld" \
|
||||
-DCMAKE_CXX_FLAGS="-fuse-ld=lld" \
|
||||
-DIMHEX_PATTERNS_PULL_MASTER=ON \
|
||||
..
|
||||
make -j 4 install
|
||||
|
||||
- name: 🗯️ Perform CodeQL Analysis
|
||||
uses: github/codeql-action/analyze@v2
|
||||
728
.github/workflows/build.yml
vendored
728
.github/workflows/build.yml
vendored
@@ -2,139 +2,677 @@ name: Build
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- 'master'
|
||||
- 'releases/**'
|
||||
pull_request:
|
||||
workflow_dispatch:
|
||||
|
||||
env:
|
||||
BUILD_TYPE: Release
|
||||
BUILD_TYPE: RelWithDebInfo
|
||||
|
||||
jobs:
|
||||
|
||||
linux:
|
||||
runs-on: ubuntu-20.04
|
||||
name: 🐧 Ubuntu 20.04
|
||||
steps:
|
||||
|
||||
- name: 🧰 Checkout
|
||||
uses: actions/checkout@v2
|
||||
with:
|
||||
fetch-depth: 0
|
||||
submodules: recursive
|
||||
|
||||
- name: ⬇️ Install dependencies
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo bash dist/get_deps_debian.sh
|
||||
|
||||
- name: ✋ Build
|
||||
run: |
|
||||
# Get path to magic db
|
||||
MAGICDB_PATH=$(file --version | grep -oP "(?<=magic file from ).+")
|
||||
|
||||
mkdir build
|
||||
cd build
|
||||
CC=gcc-10 CXX=g++-10 cmake \
|
||||
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
|
||||
-DCMAKE_INSTALL_PREFIX="$PWD/install" \
|
||||
-DEXTRA_MAGICDBS="$MAGICDB_PATH" \
|
||||
..
|
||||
make -j 4 install
|
||||
|
||||
- name: 📦 Upload ELF
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: Linux ELF
|
||||
path: |
|
||||
build/install/*
|
||||
|
||||
# Windows build
|
||||
win:
|
||||
runs-on: windows-latest
|
||||
name: 🟦 Windows MINGW64
|
||||
runs-on: windows-2022
|
||||
name: 🪟 Windows MINGW64
|
||||
defaults:
|
||||
run:
|
||||
shell: msys2 {0}
|
||||
env:
|
||||
CCACHE_DIR: "${{ github.workspace }}/.ccache"
|
||||
steps:
|
||||
|
||||
- name: 🧰 Checkout
|
||||
uses: actions/checkout@v2
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
fetch-depth: 0
|
||||
submodules: recursive
|
||||
|
||||
- name: 📜 Setup ccache
|
||||
uses: hendrikmuhs/ccache-action@v1
|
||||
id: cache-ccache
|
||||
with:
|
||||
key: ${{ runner.os }}-ccache-${{ github.run_id }}
|
||||
restore-keys: ${{ runner.os }}-ccache
|
||||
max-size: 1G
|
||||
|
||||
- name: 🟦 Install msys2
|
||||
uses: msys2/setup-msys2@v2
|
||||
with:
|
||||
msystem: mingw64
|
||||
|
||||
- name: ⬇️ Install dependencies
|
||||
run: |
|
||||
bash dist/get_deps_msys2.sh
|
||||
set -x
|
||||
dist/get_deps_msys2.sh
|
||||
|
||||
- name: ✋ Build
|
||||
run: |
|
||||
mkdir build
|
||||
cd build
|
||||
# Get path to mingw python library
|
||||
PYTHON_LIB_NAME=$(pkg-config --libs-only-l python3 | sed 's/^-l//')
|
||||
PYTHON_LIB_PATH=$(cygpath -m $(which lib${PYTHON_LIB_NAME}.dll))
|
||||
|
||||
# Get path to magic db
|
||||
MAGICDB_PATH=$(cygpath -m $(file --version | grep -oP "(?<=magic file from ).+"))
|
||||
|
||||
echo Python_LIBRARY: $PYTHON_LIB_PATH
|
||||
echo MagicDB Path: $MAGICDB_PATH
|
||||
|
||||
cmake -G "MinGW Makefiles" \
|
||||
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
|
||||
-DCMAKE_INSTALL_PREFIX="$PWD/install" \
|
||||
-DCREATE_PACKAGE=ON \
|
||||
-DPython_LIBRARY="$PYTHON_LIB_PATH" \
|
||||
-DEXTRA_MAGICDBS="$MAGICDB_PATH" \
|
||||
..
|
||||
mingw32-make -j4
|
||||
mingw32-make install
|
||||
cpack
|
||||
|
||||
- name: 📦 Upload Portable ZIP
|
||||
uses: actions/upload-artifact@v2
|
||||
- name: ⬇️ Install .NET
|
||||
uses: actions/setup-dotnet@v4
|
||||
with:
|
||||
name: Windows Portable ZIP
|
||||
dotnet-version: '8.0.100'
|
||||
|
||||
- name: 📜 Set version variable
|
||||
run: |
|
||||
echo "IMHEX_VERSION=`cat VERSION`" >> $GITHUB_ENV
|
||||
|
||||
# Windows cmake build
|
||||
- name: 🛠️ Configure CMake
|
||||
run: |
|
||||
set -x
|
||||
mkdir -p build
|
||||
cd build
|
||||
|
||||
cmake -G "Ninja" \
|
||||
-DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} \
|
||||
-DCMAKE_INSTALL_PREFIX="$PWD/install" \
|
||||
-DIMHEX_GENERATE_PACKAGE=ON \
|
||||
-DIMHEX_USE_DEFAULT_BUILD_SETTINGS=ON \
|
||||
-DIMHEX_PATTERNS_PULL_MASTER=ON \
|
||||
-DIMHEX_COMMIT_HASH_LONG="${GITHUB_SHA}" \
|
||||
-DIMHEX_COMMIT_BRANCH="${GITHUB_REF##*/}" \
|
||||
-DUSE_SYSTEM_CAPSTONE=ON \
|
||||
-DIMHEX_GENERATE_PDBS=ON \
|
||||
-DIMHEX_REPLACE_DWARF_WITH_PDB=ON \
|
||||
-DDOTNET_EXECUTABLE="C:/Program Files/dotnet/dotnet.exe" \
|
||||
..
|
||||
|
||||
- name: 🛠️ Build
|
||||
run: |
|
||||
cd build
|
||||
ninja install
|
||||
cpack
|
||||
mv ImHex-*.msi ../imhex-${{env.IMHEX_VERSION}}-Windows-x86_64.msi
|
||||
|
||||
echo "ImHex checks for the existence of this file to determine if it is running in portable mode. You should not delete this file" > $PWD/install/PORTABLE
|
||||
|
||||
- name: ⬆️ Upload Windows Installer
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
if-no-files-found: error
|
||||
name: Windows Installer x86_64
|
||||
path: |
|
||||
imhex-*.msi
|
||||
|
||||
- name: ⬆️ Upload Portable ZIP
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
if-no-files-found: error
|
||||
name: Windows Portable x86_64
|
||||
path: |
|
||||
build/install/*
|
||||
|
||||
- name: 📦 Upload Windows Installer
|
||||
uses: actions/upload-artifact@v2
|
||||
- name: ⬇️ Download Mesa3D for NoGPU version
|
||||
shell: bash
|
||||
run: |
|
||||
set -x
|
||||
echo "NoGPU version Powered by Mesa 3D : https://fdossena.com/?p=mesa%2Findex.frag" > build/install/MESA.md
|
||||
curl https://werwolv.net/downloads/mesa/MesaForWindows-x64-latest.7z -L -o mesa.7z
|
||||
7z e mesa.7z
|
||||
mv opengl32.dll build/install
|
||||
|
||||
- name: ⬆️ Upload NoGPU Portable ZIP
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: Windows Installer
|
||||
if-no-files-found: error
|
||||
name: Windows Portable NoGPU x86_64
|
||||
path: |
|
||||
build/*.msi
|
||||
build/install/*
|
||||
|
||||
# MacOS build
|
||||
macos:
|
||||
runs-on: macos-12
|
||||
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
include:
|
||||
- suffix: "-NoGPU"
|
||||
custom_glfw: true
|
||||
- suffix: ""
|
||||
custom_glfw: false
|
||||
|
||||
name: 🍎 macOS 12.0${{matrix.suffix}}
|
||||
|
||||
macos-build:
|
||||
runs-on: macos-11.0
|
||||
name: 🍎 macOS 11.0
|
||||
steps:
|
||||
|
||||
- name: 🧰 Checkout
|
||||
uses: actions/checkout@v2
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
fetch-depth: 0
|
||||
submodules: recursive
|
||||
|
||||
- name: 📜 Set version variable
|
||||
run: |
|
||||
echo "IMHEX_VERSION=`cat VERSION`" >> $GITHUB_ENV
|
||||
|
||||
- name: 📜 Setup ccache
|
||||
uses: hendrikmuhs/ccache-action@v1
|
||||
with:
|
||||
key: ${{ runner.os }}${{ matrix.suffix }}-ccache-${{ github.run_id }}
|
||||
restore-keys: ${{ runner.os }}${{ matrix.suffix }}-ccache
|
||||
max-size: 1G
|
||||
|
||||
- name: ⬇️ Install dependencies
|
||||
run: |
|
||||
set -x
|
||||
brew reinstall python || brew link --overwrite python
|
||||
brew bundle --no-lock --file dist/Brewfile
|
||||
rm -rf /usr/local/Cellar/capstone
|
||||
|
||||
- name: ✋ Build
|
||||
- name: ⬇️ Install classic glfw
|
||||
if: ${{! matrix.custom_glfw}}
|
||||
run: |
|
||||
brew install glfw
|
||||
|
||||
- name: ⬇️ Install .NET
|
||||
uses: actions/setup-dotnet@v4
|
||||
with:
|
||||
dotnet-version: '8.0.100'
|
||||
|
||||
- name: 🧰 Checkout glfw
|
||||
if: ${{matrix.custom_glfw}}
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
repository: glfw/glfw
|
||||
path: glfw
|
||||
|
||||
# GLFW custom build (to allow software rendering)
|
||||
- name: ⬇️ Patch and install custom glfw
|
||||
if: ${{matrix.custom_glfw}}
|
||||
run: |
|
||||
set -x
|
||||
cd glfw
|
||||
git apply ../dist/macOS/0001-glfw-SW.patch
|
||||
|
||||
mkdir build
|
||||
cd build
|
||||
CC=$(brew --prefix llvm)/bin/clang \
|
||||
CXX=$(brew --prefix llvm)/bin/clang++ \
|
||||
PKG_CONFIG_PATH="$(brew --prefix openssl)/lib/pkgconfig":"$(brew --prefix)/lib/pkgconfig" \
|
||||
cmake \
|
||||
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
|
||||
-DCREATE_BUNDLE=ON \
|
||||
-DCREATE_PACKAGE=ON \
|
||||
..
|
||||
make -j 4 package
|
||||
|
||||
- name: 📦 Upload DMG
|
||||
uses: actions/upload-artifact@v2
|
||||
cmake -G "Ninja" \
|
||||
-DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} \
|
||||
-DBUILD_SHARED_LIBS=ON \
|
||||
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_OBJC_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_OBJCXX_COMPILER_LAUNCHER=ccache \
|
||||
..
|
||||
ninja install
|
||||
|
||||
# MacOS cmake build
|
||||
- name: 🛠️ Configure CMake
|
||||
run: |
|
||||
set -x
|
||||
mkdir -p build
|
||||
cd build
|
||||
CC=$(brew --prefix gcc@12)/bin/gcc-12 \
|
||||
CXX=$(brew --prefix gcc@12)/bin/g++-12 \
|
||||
OBJC=$(brew --prefix llvm)/bin/clang \
|
||||
OBJCXX=$(brew --prefix llvm)/bin/clang++ \
|
||||
PKG_CONFIG_PATH="$(brew --prefix openssl)/lib/pkgconfig":"$(brew --prefix)/lib/pkgconfig" \
|
||||
cmake -G "Ninja" \
|
||||
-DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} \
|
||||
-DIMHEX_GENERATE_PACKAGE=ON \
|
||||
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_OBJC_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_OBJCXX_COMPILER_LAUNCHER=ccache \
|
||||
-DIMHEX_PATTERNS_PULL_MASTER=ON \
|
||||
-DIMHEX_COMMIT_HASH_LONG="${GITHUB_SHA}" \
|
||||
-DIMHEX_COMMIT_BRANCH="${GITHUB_REF##*/}" \
|
||||
-DCPACK_PACKAGE_FILE_NAME="imhex-${{env.IMHEX_VERSION}}-macOS${{matrix.suffix}}-x86_64" \
|
||||
..
|
||||
|
||||
- name: 🛠️ Build
|
||||
run: cd build && ninja package
|
||||
|
||||
- name: ⬆️ Upload DMG
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: macOS DMG
|
||||
if-no-files-found: error
|
||||
name: macOS DMG${{matrix.suffix}} x86_64
|
||||
path: build/*.dmg
|
||||
|
||||
macos-arm64-build:
|
||||
runs-on: ubuntu-22.04
|
||||
name: 🍎 macOS 12.1 arm64
|
||||
outputs:
|
||||
IMHEX_VERSION: ${{ steps.build.outputs.IMHEX_VERSION }}
|
||||
steps:
|
||||
- name: 🧰 Checkout
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: recursive
|
||||
|
||||
- name: 📁 Restore docker /cache
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: cache
|
||||
key: build-macos-arm64-cache
|
||||
|
||||
- name: 🐳 Inject /cache into docker
|
||||
uses: reproducible-containers/buildkit-cache-dance@v2
|
||||
with:
|
||||
cache-source: cache
|
||||
cache-target: /cache
|
||||
|
||||
- name: 🛠️ Build using docker
|
||||
id: build
|
||||
run: |
|
||||
echo "IMHEX_VERSION=`cat VERSION`" >> $GITHUB_OUTPUT
|
||||
docker buildx build . -f dist/macOS/arm64.Dockerfile --progress=plain --build-arg 'JOBS=4' --build-arg "BUILD_TYPE=$(BUILD_TYPE)" --build-context imhex=$(pwd) --output out
|
||||
|
||||
- name: ⬆️ Upload artifacts
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: macos_arm64_intermediate
|
||||
path: out/
|
||||
|
||||
# See https://github.com/actions/cache/issues/342#issuecomment-1711054115
|
||||
- name: 🗑️ Delete old cache
|
||||
continue-on-error: true
|
||||
env:
|
||||
GH_TOKEN: ${{ github.token }}
|
||||
run: |
|
||||
gh extension install actions/gh-actions-cache
|
||||
gh actions-cache delete "build-macos-arm64-cache" --confirm || true
|
||||
|
||||
macos-arm64-package:
|
||||
runs-on: macos-12
|
||||
name: 🍎 macOS 12.1 arm64 Packaging
|
||||
needs: macos-arm64-build
|
||||
env:
|
||||
IMHEX_VERSION: ${{ needs.macos-arm64-build.outputs.IMHEX_VERSION }}
|
||||
steps:
|
||||
- name: ⬇️ Download artifact
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: macos_arm64_intermediate
|
||||
path: out
|
||||
|
||||
- name: 🗑️ Delete artifact
|
||||
uses: geekyeggo/delete-artifact@v4
|
||||
with:
|
||||
token: ${{ secrets.GITHUB_TOKEN }}
|
||||
name: macos_arm64_intermediate
|
||||
|
||||
- name: ✒️ Fix Signature
|
||||
run: |
|
||||
set -x
|
||||
cd out
|
||||
codesign --remove-signature ImHex.app
|
||||
codesign --force --deep --sign - ImHex.app
|
||||
|
||||
- name: 📁 Fix permissions
|
||||
run: |
|
||||
set -x
|
||||
cd out
|
||||
chmod -R 755 ImHex.app/
|
||||
|
||||
- name: 📦 Create DMG
|
||||
run: |
|
||||
set -x
|
||||
mkdir bundle
|
||||
mv out/ImHex.app bundle
|
||||
cd bundle
|
||||
ln -s /Applications Applications
|
||||
cd ..
|
||||
hdiutil create -volname "ImHex" -srcfolder bundle -ov -format UDZO imhex-${{env.IMHEX_VERSION}}-macOS-arm64.dmg
|
||||
|
||||
- name: ⬆️ Upload DMG
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
if-no-files-found: error
|
||||
name: macOS DMG arm64
|
||||
path: ./*.dmg
|
||||
|
||||
# Ubuntu build
|
||||
ubuntu:
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
include:
|
||||
- name: Ubuntu
|
||||
release_num: 22.04
|
||||
- name: Ubuntu
|
||||
release_num: 23.04
|
||||
|
||||
name: 🐧 Ubuntu ${{ matrix.release_num }}
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
container:
|
||||
image: "ubuntu:${{ matrix.release_num }}"
|
||||
options: --privileged
|
||||
|
||||
steps:
|
||||
- name: ⬇️ Install setup dependencies
|
||||
run: apt update && apt install -y git curl
|
||||
|
||||
- name: 🧰 Checkout
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: recursive
|
||||
|
||||
- name: 📜 Setup ccache
|
||||
uses: hendrikmuhs/ccache-action@v1
|
||||
with:
|
||||
key: Ubuntu-${{matrix.release_num}}-ccache-${{ github.run_id }}
|
||||
restore-keys: Ubuntu-${{matrix.release_num}}-ccache
|
||||
max-size: 1G
|
||||
|
||||
- name: ⬇️ Install dependencies
|
||||
run: |
|
||||
apt update
|
||||
bash dist/get_deps_debian.sh
|
||||
|
||||
- name: ⬇️ Install .NET
|
||||
uses: actions/setup-dotnet@v4
|
||||
with:
|
||||
dotnet-version: '8.0.100'
|
||||
|
||||
# Ubuntu cmake build
|
||||
- name: 🛠️ Configure CMake
|
||||
shell: bash
|
||||
run: |
|
||||
set -x
|
||||
git config --global --add safe.directory '*'
|
||||
mkdir -p build
|
||||
cd build
|
||||
CC=gcc-12 CXX=g++-12 cmake -G "Ninja" \
|
||||
-DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} \
|
||||
-DCMAKE_INSTALL_PREFIX="/usr" \
|
||||
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
|
||||
-DIMHEX_PATTERNS_PULL_MASTER=ON \
|
||||
-DIMHEX_COMMIT_HASH_LONG="${GITHUB_SHA}" \
|
||||
-DIMHEX_COMMIT_BRANCH="${GITHUB_REF##*/}" \
|
||||
-DIMHEX_ENABLE_LTO=ON \
|
||||
-DIMHEX_USE_GTK_FILE_PICKER=ON \
|
||||
-DDOTNET_EXECUTABLE="dotnet" \
|
||||
..
|
||||
|
||||
- name: 🛠️ Build
|
||||
run: cd build && DESTDIR=DebDir ninja install
|
||||
|
||||
- name: 📜 Set version variable
|
||||
run: |
|
||||
echo "IMHEX_VERSION=`cat VERSION`" >> $GITHUB_ENV
|
||||
|
||||
- name: 📦 Bundle DEB
|
||||
run: |
|
||||
cp -r build/DEBIAN build/DebDir
|
||||
dpkg-deb -Zgzip --build build/DebDir
|
||||
mv build/DebDir.deb imhex-${{env.IMHEX_VERSION}}-Ubuntu-${{ matrix.release_num }}-x86_64.deb
|
||||
|
||||
- name: ⬆️ Upload DEB
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
if-no-files-found: error
|
||||
name: Ubuntu ${{ matrix.release_num }} DEB x86_64
|
||||
path: '*.deb'
|
||||
|
||||
# AppImage build
|
||||
appimage:
|
||||
runs-on: ubuntu-22.04
|
||||
name: ⬇️ AppImage
|
||||
steps:
|
||||
- name: 🧰 Checkout
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: recursive
|
||||
|
||||
- name: 📁 Restore docker /cache
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: cache
|
||||
key: appimage-ccache-${{ github.run_id }}
|
||||
restore-keys: appimage-cache
|
||||
|
||||
- name: 🐳 Inject /cache into docker
|
||||
uses: reproducible-containers/buildkit-cache-dance@v2
|
||||
with:
|
||||
cache-source: cache
|
||||
cache-target: /cache
|
||||
|
||||
- name: 🛠️ Build using docker
|
||||
run: |
|
||||
docker buildx build . -f dist/appimage/Dockerfile --progress=plain --build-arg "BUILD_TYPE=$BUILD_TYPE" \
|
||||
--build-arg "GIT_COMMIT_HASH=$GITHUB_SHA" --build-arg "GIT_BRANCH=${GITHUB_REF##*/}" --output out
|
||||
|
||||
|
||||
- name: ⬆️ Upload AppImage
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
if-no-files-found: error
|
||||
name: Linux AppImage x86_64
|
||||
path: 'out/*.AppImage'
|
||||
|
||||
- name: ⬆️ Upload AppImage zsync
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
if-no-files-found: error
|
||||
name: Linux AppImage zsync x86_64
|
||||
path: 'out/*.AppImage.zsync'
|
||||
|
||||
# ArchLinux build
|
||||
archlinux-build:
|
||||
name: 🐧 ArchLinux
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
container:
|
||||
image: archlinux:base-devel
|
||||
|
||||
steps:
|
||||
- name: ⬇️ Update all packages
|
||||
run: |
|
||||
pacman -Syyu --noconfirm
|
||||
|
||||
- name: ⬇️ Install setup dependencies
|
||||
run: |
|
||||
pacman -Syu git ccache --noconfirm
|
||||
|
||||
- name: 🧰 Checkout
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: recursive
|
||||
|
||||
- name: ⬇️ Install ImHex dependencies
|
||||
run: |
|
||||
dist/get_deps_archlinux.sh --noconfirm
|
||||
|
||||
- name: ⬇️ Install .NET
|
||||
uses: actions/setup-dotnet@v4
|
||||
with:
|
||||
dotnet-version: '8.0.100'
|
||||
|
||||
- name: 📜 Setup ccache
|
||||
uses: hendrikmuhs/ccache-action@v1
|
||||
with:
|
||||
key: archlinux-ccache-${{ github.run_id }}
|
||||
restore-keys: archlinux-ccache
|
||||
max-size: 1G
|
||||
|
||||
# ArchLinux cmake build
|
||||
- name: 🛠️ Configure CMake
|
||||
run: |
|
||||
set -x
|
||||
mkdir -p build
|
||||
cd build
|
||||
CC=gcc CXX=g++ cmake -G "Ninja" \
|
||||
-DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} \
|
||||
-DCMAKE_INSTALL_PREFIX="/usr" \
|
||||
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
|
||||
-DUSE_SYSTEM_FMT=ON \
|
||||
-DUSE_SYSTEM_YARA=ON \
|
||||
-DUSE_SYSTEM_NLOHMANN_JSON=ON \
|
||||
-DUSE_SYSTEM_CAPSTONE=OFF \
|
||||
-DIMHEX_PATTERNS_PULL_MASTER=ON \
|
||||
-DIMHEX_COMMIT_HASH_LONG="${GITHUB_SHA}" \
|
||||
-DIMHEX_COMMIT_BRANCH="${GITHUB_REF##*/}" \
|
||||
-DIMHEX_ENABLE_LTO=ON \
|
||||
-DIMHEX_USE_GTK_FILE_PICKER=ON \
|
||||
..
|
||||
|
||||
- name: 🛠️ Build
|
||||
run: cd build && DESTDIR=installDir ninja install
|
||||
|
||||
- name: 📜 Set version variable
|
||||
run: |
|
||||
echo "IMHEX_VERSION=`cat VERSION`" >> $GITHUB_ENV
|
||||
|
||||
- name: ✒️ Prepare PKGBUILD
|
||||
run: |
|
||||
cp dist/Arch/PKGBUILD build
|
||||
sed -i 's/%version%/${{env.IMHEX_VERSION}}/g' build/PKGBUILD
|
||||
|
||||
# makepkg doesn't want to run as root, so I had to chmod 777 all over
|
||||
- name: 📦 Package ArchLinux .pkg.tar.zst
|
||||
run: |
|
||||
set -x
|
||||
cd build
|
||||
|
||||
# the name is a small trick to make makepkg recognize it as the source
|
||||
# else, it would try to download the file from the release
|
||||
tar -cvf imhex-${{env.IMHEX_VERSION}}-ArchLinux-x86_64.pkg.tar.zst -C installDir .
|
||||
|
||||
chmod -R 777 .
|
||||
|
||||
sudo -u nobody makepkg
|
||||
|
||||
# Replace the old file
|
||||
rm imhex-${{env.IMHEX_VERSION}}-ArchLinux-x86_64.pkg.tar.zst
|
||||
rm *imhex-bin-debug* # rm debug package which is created for some reason
|
||||
mv *.pkg.tar.zst imhex-${{env.IMHEX_VERSION}}-ArchLinux-x86_64.pkg.tar.zst
|
||||
|
||||
- name: ⬆️ Upload imhex-archlinux.pkg.tar.zst
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
if-no-files-found: error
|
||||
name: ArchLinux .pkg.tar.zst x86_64
|
||||
path: |
|
||||
build/imhex-${{env.IMHEX_VERSION}}-ArchLinux-x86_64.pkg.tar.zst
|
||||
|
||||
# RPM distro builds
|
||||
rpm-build:
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
include:
|
||||
- name: Fedora
|
||||
mock_release: rawhide
|
||||
release_num: rawhide
|
||||
mock_config: fedora-rawhide
|
||||
- name: Fedora
|
||||
mock_release: f39
|
||||
release_num: 39
|
||||
mock_config: fedora-39
|
||||
- name: Fedora
|
||||
mock_release: f38
|
||||
release_num: 38
|
||||
mock_config: fedora-38
|
||||
- name: RHEL-AlmaLinux
|
||||
mock_release: epel9
|
||||
release_num: 9
|
||||
mock_config: "alma+epel-9"
|
||||
|
||||
name: 🐧 ${{ matrix.name }} ${{ matrix.release_num }}
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
container:
|
||||
image: "fedora:latest"
|
||||
options: --privileged
|
||||
|
||||
steps:
|
||||
- name: ⬇️ Install git-core
|
||||
run: dnf install --disablerepo="*" --enablerepo="fedora" git-core -y
|
||||
|
||||
- name: 🧰 Checkout
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
path: ImHex
|
||||
submodules: recursive
|
||||
|
||||
- name: 📜 Setup DNF Cache
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: /var/cache/dnf
|
||||
key: ${{ matrix.mock_release }}-dnf-${{ github.run_id }}
|
||||
restore-keys: |
|
||||
${{ matrix.mock_release }}-dnf-
|
||||
|
||||
- name: ⬇️ Update all packages and install dependencies
|
||||
run: |
|
||||
set -x
|
||||
dnf upgrade --disablerepo="*" --enablerepo="fedora,updates" -y
|
||||
dnf install --disablerepo="*" --enablerepo="fedora,updates" -y \
|
||||
fedpkg \
|
||||
ccache
|
||||
|
||||
- name: ⬇️ Install .NET
|
||||
uses: actions/setup-dotnet@v4
|
||||
with:
|
||||
dotnet-version: '8.0.100'
|
||||
|
||||
- name: 📜 Setup ccache
|
||||
uses: hendrikmuhs/ccache-action@v1
|
||||
with:
|
||||
key: ${{ matrix.mock_release }}-rpm-${{ github.run_id }}
|
||||
restore-keys: ${{ matrix.mock_release }}-rpm
|
||||
max-size: 1G
|
||||
|
||||
- name: 📜 Set version variable
|
||||
run: |
|
||||
echo "IMHEX_VERSION=`cat ImHex/VERSION`" >> $GITHUB_ENV
|
||||
|
||||
- name: 🗜️ Create tarball from sources with dependencies
|
||||
run: tar --exclude-vcs -czf $GITHUB_WORKSPACE/imhex-$IMHEX_VERSION.tar.gz ImHex
|
||||
|
||||
- name: ✒️ Modify spec file
|
||||
run: |
|
||||
sed -i \
|
||||
-e 's/Version: [0-9]*\.[0-9]*\.[0-9]*$/Version: ${{env.IMHEX_VERSION}}/g' \
|
||||
-e 's/IMHEX_OFFLINE_BUILD=ON/IMHEX_OFFLINE_BUILD=OFF/g' \
|
||||
-e '/IMHEX_OFFLINE_BUILD=OFF/a -D IMHEX_PATTERNS_PULL_MASTER=ON \\' \
|
||||
-e '/BuildRequires: cmake/a BuildRequires: git-core' \
|
||||
-e '/%files/a %{_datadir}/%{name}/' \
|
||||
$GITHUB_WORKSPACE/ImHex/dist/rpm/imhex.spec
|
||||
|
||||
- name: 📜 Fix ccache on EL9
|
||||
if: matrix.mock_release == 'epel9'
|
||||
run: sed -i '/\. \/opt\/rh\/gcc-toolset-12\/enable/a PATH=/usr/lib64/ccache:$PATH' $GITHUB_WORKSPACE/ImHex/dist/rpm/imhex.spec
|
||||
|
||||
- name: 🟩 Copy spec file to build root
|
||||
run: mv $GITHUB_WORKSPACE/ImHex/dist/rpm/imhex.spec $GITHUB_WORKSPACE/imhex.spec
|
||||
|
||||
- name: 📜 Enable ccache for mock
|
||||
run: |
|
||||
cat <<EOT > $GITHUB_WORKSPACE/mock.cfg
|
||||
include('${{ matrix.mock_config }}-x86_64.cfg')
|
||||
config_opts['plugin_conf']['ccache_enable'] = True
|
||||
config_opts['plugin_conf']['ccache_opts']['max_cache_size'] = '1G'
|
||||
config_opts['plugin_conf']['ccache_opts']['compress'] = True
|
||||
config_opts['plugin_conf']['ccache_opts']['dir'] = "$GITHUB_WORKSPACE/.ccache"
|
||||
EOT
|
||||
|
||||
- name: 📜 Setup Mock Cache
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: /var/cache/mock
|
||||
key: ${{ matrix.mock_release }}-mock-${{ github.run_id }}
|
||||
restore-keys: |
|
||||
${{ matrix.mock_release }}-mock
|
||||
|
||||
# Fedora cmake build (in imhex.spec)
|
||||
- name: 📦 Build RPM
|
||||
run: |
|
||||
fedpkg --path $GITHUB_WORKSPACE --release ${{ matrix.mock_release }} mockbuild --enable-network -N --root $GITHUB_WORKSPACE/mock.cfg extra_args -- -v
|
||||
|
||||
- name: 🟩 Move and rename finished RPM
|
||||
run: |
|
||||
mv $GITHUB_WORKSPACE/results_imhex/${{env.IMHEX_VERSION}}/*/imhex-${{env.IMHEX_VERSION}}-0.*.x86_64.rpm \
|
||||
$GITHUB_WORKSPACE/imhex-${{env.IMHEX_VERSION}}-${{matrix.name}}-${{matrix.release_num}}-x86_64.rpm
|
||||
|
||||
- name: ⬆️ Upload RPM
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
if-no-files-found: error
|
||||
name: ${{ matrix.name }} ${{ matrix.release_num }} RPM x86_64
|
||||
path: |
|
||||
imhex-${{env.IMHEX_VERSION}}-${{matrix.name}}-${{matrix.release_num}}-x86_64.rpm
|
||||
|
||||
79
.github/workflows/build_web.yml
vendored
Normal file
79
.github/workflows/build_web.yml
vendored
Normal file
@@ -0,0 +1,79 @@
|
||||
name: Build for the web
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- 'master'
|
||||
- 'releases/**'
|
||||
pull_request:
|
||||
workflow_dispatch:
|
||||
|
||||
env:
|
||||
BUILD_TYPE: Release
|
||||
|
||||
permissions:
|
||||
pages: write
|
||||
id-token: write
|
||||
actions: write
|
||||
|
||||
jobs:
|
||||
|
||||
build:
|
||||
runs-on: ubuntu-22.04
|
||||
name: 🌍 WebAssembly
|
||||
steps:
|
||||
- name: 🧰 Checkout
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: recursive
|
||||
|
||||
- name: 📁 Restore docker /cache
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: cache
|
||||
key: web-cmakecache-${{ hashFiles('**/CMakeLists.txt') }}
|
||||
|
||||
- name: 🐳 Inject /cache into docker
|
||||
uses: reproducible-containers/buildkit-cache-dance@v2
|
||||
with:
|
||||
cache-source: cache
|
||||
cache-target: /cache
|
||||
|
||||
- name: 🛠️ Build using docker
|
||||
run: |
|
||||
docker buildx build . -f dist/web/Dockerfile --progress=plain --build-arg 'JOBS=4' --output out --target raw
|
||||
|
||||
- name: 🔨 Fix permissions
|
||||
run: |
|
||||
chmod -c -R +rX "out/"
|
||||
|
||||
- name: ⬆️ Upload artifacts
|
||||
uses: actions/upload-pages-artifact@v2
|
||||
with:
|
||||
path: out/
|
||||
|
||||
# See https://github.com/actions/cache/issues/342#issuecomment-1711054115
|
||||
- name: 🗑️ Delete old cache
|
||||
continue-on-error: true
|
||||
env:
|
||||
GH_TOKEN: ${{ github.token }}
|
||||
run: |
|
||||
gh extension install actions/gh-actions-cache
|
||||
gh actions-cache delete "build-web-cache" --confirm
|
||||
|
||||
|
||||
deploy:
|
||||
environment:
|
||||
name: github-pages
|
||||
url: ${{ steps.deployment.outputs.page_url }}
|
||||
|
||||
name: 📃 Deploy to GitHub Pages
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
if: ${{ github.ref == 'refs/heads/master' && github.event.repository.fork == false }}
|
||||
needs: build
|
||||
|
||||
steps:
|
||||
- name: 🌍 Deploy
|
||||
id: deployment
|
||||
uses: actions/deploy-pages@v2
|
||||
173
.github/workflows/release.yml
vendored
Normal file
173
.github/workflows/release.yml
vendored
Normal file
@@ -0,0 +1,173 @@
|
||||
permissions:
|
||||
contents: write
|
||||
|
||||
name: Release
|
||||
|
||||
on:
|
||||
release:
|
||||
types: [published]
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
release-update-repos:
|
||||
runs-on: ubuntu-latest
|
||||
name: Release Update Repos
|
||||
|
||||
steps:
|
||||
- name: 🧰 Checkout
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
path: ImHex
|
||||
|
||||
- name: 📜 Verify version and set version variable
|
||||
run: |
|
||||
set -x
|
||||
project_version=`cat ImHex/VERSION`
|
||||
tag_version="${{github.event.release.tag_name}}"
|
||||
tag_version="${tag_version:1}"
|
||||
if [ "$project_version" != "$tag_version" ]; then
|
||||
echo "::warning::$project_version and $tag_version are not the same ! Refusing to populate release"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
echo "IMHEX_VERSION=$project_version" >> $GITHUB_ENV
|
||||
|
||||
- name: 🎫 Create PatternLanguage release
|
||||
uses: ncipollo/release-action@v1
|
||||
env:
|
||||
RELEASE_TOKEN: ${{ secrets.RELEASE_TOKEN }}
|
||||
if: "${{ env.RELEASE_TOKEN != '' }}"
|
||||
with:
|
||||
tag: ImHex-v${{ env.IMHEX_VERSION }}
|
||||
repo: PatternLanguage
|
||||
token: ${{ secrets.RELEASE_TOKEN }}
|
||||
|
||||
- name: 🎫 Create ImHex-Patterns release
|
||||
uses: ncipollo/release-action@v1
|
||||
env:
|
||||
RELEASE_TOKEN: ${{ secrets.RELEASE_TOKEN }}
|
||||
if: "${{ env.RELEASE_TOKEN != '' }}"
|
||||
with:
|
||||
tag: ImHex-v${{ env.IMHEX_VERSION }}
|
||||
repo: ImHex-Patterns
|
||||
token: ${{ secrets.RELEASE_TOKEN }}
|
||||
|
||||
- name: 🎫 Create imhex-download-sdk release
|
||||
uses: ncipollo/release-action@v1
|
||||
env:
|
||||
RELEASE_TOKEN: ${{ secrets.RELEASE_TOKEN }}
|
||||
if: "${{ env.RELEASE_TOKEN != '' }}"
|
||||
with:
|
||||
tag: v${{ env.IMHEX_VERSION }}
|
||||
repo: imhex-download-sdk
|
||||
token: ${{ secrets.RELEASE_TOKEN }}
|
||||
|
||||
release-upload-artifacts:
|
||||
runs-on: ubuntu-latest
|
||||
name: Release Upload Artifacts
|
||||
|
||||
steps:
|
||||
- name: 🧰 Checkout
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
path: ImHex
|
||||
submodules: recursive
|
||||
|
||||
- name: 📜 Verify version and set version variable
|
||||
run: |
|
||||
set -x
|
||||
project_version=`cat ImHex/VERSION`
|
||||
tag_version="${{github.event.release.tag_name}}"
|
||||
tag_version="${tag_version:1}"
|
||||
if [ "$project_version" != "$tag_version" ]; then
|
||||
echo "::warning::$project_version and $tag_version are not the same ! Refusing to populate release"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
echo "IMHEX_VERSION=$project_version" >> $GITHUB_ENV
|
||||
|
||||
- name: 🗜️ Create tarball from sources with dependencies
|
||||
run: tar --exclude-vcs -czvf Full.Sources.tar.gz ImHex
|
||||
|
||||
- name: ⬇️ Download artifacts from latest workflow
|
||||
uses: dawidd6/action-download-artifact@v2
|
||||
with:
|
||||
github_token: ${{secrets.GITHUB_TOKEN}}
|
||||
workflow: build.yml
|
||||
branch: ${{ github.event.release.target_commitish }}
|
||||
workflow_conclusion: success
|
||||
skip_unpack: true
|
||||
|
||||
- name: 🗜️ Unzip files when needed
|
||||
run: |
|
||||
set -x
|
||||
for zipfile in ./*.zip
|
||||
do
|
||||
if [ `zipinfo -1 "$zipfile" | wc -l` -eq 1 ];
|
||||
then
|
||||
echo "unzipping $zipfile"
|
||||
unzip "$zipfile"
|
||||
rm "$zipfile"
|
||||
else
|
||||
echo "keeping $zipfile zipped"
|
||||
fi
|
||||
done
|
||||
|
||||
- name: 🟩 Rename artifacts when needed
|
||||
run: |
|
||||
mv "Windows Portable x86_64.zip" imhex-${{ env.IMHEX_VERSION }}-Windows-Portable-x86_64.zip
|
||||
mv "Windows Portable NoGPU x86_64.zip" imhex-${{ env.IMHEX_VERSION }}-Windows-Portable-NoGPU-x86_64.zip
|
||||
|
||||
- name: ⬆️ Upload everything to release
|
||||
uses: softprops/action-gh-release@v1
|
||||
with:
|
||||
files: '*'
|
||||
|
||||
- name: ✒️ Prepare PKGBUILD
|
||||
run: |
|
||||
set -x
|
||||
cp ImHex/dist/Arch/PKGBUILD .
|
||||
|
||||
hash=`md5sum imhex-${{ env.IMHEX_VERSION }}-ArchLinux-x86_64.pkg.tar.zst | cut -d ' ' -f 1`
|
||||
|
||||
sed -i 's/%version%/${{ env.IMHEX_VERSION }}/g' PKGBUILD
|
||||
sed -i "s/(SKIP)/($hash)/g" PKGBUILD
|
||||
|
||||
- name: ⬆️ Publish AUR package
|
||||
|
||||
env:
|
||||
AUR_SSH_PRIVATE_KEY: ${{ secrets.AUR_SSH_PRIVATE_KEY }}
|
||||
if: "${{ env.AUR_SSH_PRIVATE_KEY != '' }}"
|
||||
|
||||
uses: KSXGitHub/github-actions-deploy-aur@v2
|
||||
with:
|
||||
pkgname: imhex-bin
|
||||
pkgbuild: ./PKGBUILD
|
||||
commit_username: iTrooz
|
||||
commit_email: itrooz@protonmail.com
|
||||
ssh_private_key: ${{ secrets.AUR_SSH_PRIVATE_KEY }}
|
||||
commit_message: Bump to version ${{ env.IMHEX_VERSION }}
|
||||
ssh_keyscan_types: rsa,dsa,ecdsa,ed25519
|
||||
|
||||
release-update-winget:
|
||||
name: Release update winget package
|
||||
needs: release-upload-artifacts
|
||||
runs-on: windows-latest
|
||||
steps:
|
||||
- name: ⬇️ Download dependencies
|
||||
shell: pwsh
|
||||
run: |
|
||||
iwr https://aka.ms/wingetcreate/latest -OutFile wingetcreate.exe
|
||||
- name: ⬆️ Update winget manifest
|
||||
shell: pwsh
|
||||
env:
|
||||
WINGET_GITHUB_TOKEN: ${{ secrets.RELEASE_TOKEN }}
|
||||
if: "${{ env.WINGET_GITHUB_TOKEN != '' }}"
|
||||
run: |
|
||||
$tagname = $env:GITHUB_REF.Replace("refs/tags/", "")
|
||||
$version = $tagname.Replace("v", "")
|
||||
$url = "https://github.com/WerWolv/ImHex/releases/download/${tagname}/imhex-${version}-Windows-x86_64.msi"
|
||||
.\wingetcreate.exe update WerWolv.ImHex -u $url --version $version
|
||||
if ($version -notmatch "-") {
|
||||
.\wingetcreate.exe submit .\manifests\w\WerWolv\ImHex\${version}\ --token $env:WINGET_GITHUB_TOKEN
|
||||
}
|
||||
81
.github/workflows/tests.yml
vendored
Normal file
81
.github/workflows/tests.yml
vendored
Normal file
@@ -0,0 +1,81 @@
|
||||
name: "Unit Tests"
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- 'master'
|
||||
- 'releases/**'
|
||||
pull_request:
|
||||
branches:
|
||||
- 'master'
|
||||
- 'releases/**'
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
tests:
|
||||
name: 🧪 Unit Tests
|
||||
runs-on: ubuntu-22.04
|
||||
permissions:
|
||||
actions: read
|
||||
contents: read
|
||||
security-events: write
|
||||
|
||||
steps:
|
||||
- name: 🧰 Checkout
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: recursive
|
||||
|
||||
- name: 📜 Setup ccache
|
||||
uses: hendrikmuhs/ccache-action@v1
|
||||
with:
|
||||
key: ${{ runner.os }}-tests-build-${{ github.run_id }}
|
||||
restore-keys: ${{ runner.os }}-tests-build
|
||||
max-size: 50M
|
||||
|
||||
|
||||
- name: 📜 Restore CMakeCache
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: |
|
||||
build/CMakeCache.txt
|
||||
key: ${{ runner.os }}-tests-build-${{ hashFiles('**/CMakeLists.txt') }}
|
||||
|
||||
- name: ⬇️ Install dependencies
|
||||
run: |
|
||||
sudo apt update
|
||||
sudo bash dist/get_deps_debian.sh
|
||||
|
||||
- name: 🛠️ Build
|
||||
run: |
|
||||
set -x
|
||||
mkdir -p build
|
||||
cd build
|
||||
CC=gcc-12 CXX=g++-12 cmake \
|
||||
-DCMAKE_BUILD_TYPE=Debug \
|
||||
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_C_FLAGS="-fuse-ld=lld -fsanitize=address,leak,undefined -fno-sanitize-recover=all" \
|
||||
-DCMAKE_CXX_FLAGS="-fuse-ld=lld -fsanitize=address,leak,undefined -fno-sanitize-recover=all" \
|
||||
-DIMHEX_OFFLINE_BUILD=ON \
|
||||
..
|
||||
make -j4 unit_tests
|
||||
|
||||
- name: 🧪 Perform Unit Tests
|
||||
run: |
|
||||
cd build
|
||||
ctest --output-on-failure
|
||||
|
||||
langs:
|
||||
name: 🧪 Langs
|
||||
runs-on: ubuntu-22.04
|
||||
|
||||
steps:
|
||||
- name: 🧰 Checkout
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: recursive
|
||||
|
||||
- name: Check langs
|
||||
run:
|
||||
python3 tests/check_langs.py
|
||||
14
.gitignore
vendored
14
.gitignore
vendored
@@ -1,13 +1,13 @@
|
||||
.vscode/
|
||||
.idea/
|
||||
|
||||
cmake-build-debug/
|
||||
|
||||
cmake-build-release/
|
||||
|
||||
build-linux/
|
||||
build/
|
||||
cmake-build-*/
|
||||
build*/
|
||||
local/
|
||||
venv/
|
||||
|
||||
*.mgc
|
||||
imgui.ini
|
||||
.DS_Store
|
||||
.DS_Store
|
||||
./CMakeUserPresets.json
|
||||
Brewfile.lock.json
|
||||
49
.gitmodules
vendored
49
.gitmodules
vendored
@@ -1,16 +1,41 @@
|
||||
[submodule "external/nativefiledialog"]
|
||||
path = external/nativefiledialog
|
||||
[submodule "lib/third_party/nativefiledialog"]
|
||||
path = lib/third_party/nativefiledialog
|
||||
url = https://github.com/btzy/nativefiledialog-extended
|
||||
[submodule "external/yara/yara"]
|
||||
path = external/yara/yara
|
||||
ignore = dirty
|
||||
[submodule "lib/third_party/yara/yara"]
|
||||
path = lib/third_party/yara/yara
|
||||
url = https://github.com/VirusTotal/yara
|
||||
ignore = dirty
|
||||
[submodule "external/xdgpp"]
|
||||
path = external/xdgpp
|
||||
url = https://git.sr.ht/~danyspin97/xdgpp
|
||||
[submodule "external/fmt"]
|
||||
path = external/fmt
|
||||
[submodule "lib/third_party/xdgpp"]
|
||||
path = lib/third_party/xdgpp
|
||||
url = https://github.com/WerWolv/xdgpp
|
||||
ignore = dirty
|
||||
[submodule "lib/third_party/fmt"]
|
||||
path = lib/third_party/fmt
|
||||
url = https://github.com/fmtlib/fmt
|
||||
[submodule "external/curl"]
|
||||
path = external/curl
|
||||
url = https://github.com/curl/curl
|
||||
ignore = dirty
|
||||
[submodule "lib/third_party/capstone"]
|
||||
path = lib/third_party/capstone
|
||||
url = https://github.com/capstone-engine/capstone
|
||||
ignore = dirty
|
||||
[submodule "lib/third_party/jthread/jthread"]
|
||||
path = lib/third_party/jthread/jthread
|
||||
url = https://github.com/josuttis/jthread
|
||||
ignore = dirty
|
||||
|
||||
[submodule "lib/external/libromfs"]
|
||||
path = lib/external/libromfs
|
||||
url = https://github.com/WerWolv/libromfs
|
||||
[submodule "lib/external/pattern_language"]
|
||||
path = lib/external/pattern_language
|
||||
url = https://github.com/WerWolv/PatternLanguage
|
||||
[submodule "lib/external/libwolv"]
|
||||
path = lib/external/libwolv
|
||||
url = https://github.com/WerWolv/libwolv
|
||||
|
||||
[submodule "lib/third_party/HashLibPlus"]
|
||||
path = lib/third_party/HashLibPlus
|
||||
url = https://github.com/WerWolv/HashLibPlus
|
||||
[submodule "lib/third_party/edlib"]
|
||||
path = lib/third_party/edlib
|
||||
url = https://github.com/Martinsos/edlib
|
||||
|
||||
8
.idea/.gitignore
generated
vendored
8
.idea/.gitignore
generated
vendored
@@ -1,8 +0,0 @@
|
||||
# Default ignored files
|
||||
/shelf/
|
||||
/workspace.xml
|
||||
# Datasource local storage ignored files
|
||||
/../../../../../:\_Dev\Cpp\HexEditor\.idea/dataSources/
|
||||
/dataSources.local.xml
|
||||
# Editor-based HTTP Client requests
|
||||
/httpRequests/
|
||||
1
.idea/.name
generated
1
.idea/.name
generated
@@ -1 +0,0 @@
|
||||
imhex
|
||||
2
.idea/HexEditor.iml
generated
2
.idea/HexEditor.iml
generated
@@ -1,2 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<module classpath="CMake" type="CPP_MODULE" version="4" />
|
||||
14
.idea/deployment.xml
generated
14
.idea/deployment.xml
generated
@@ -1,14 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="PublishConfigData" remoteFilesAllowedToDisappearOnAutoupload="false">
|
||||
<serverData>
|
||||
<paths name="WSL (e494f5fa-cb38-49f1-b2cb-b9524b92ed51)">
|
||||
<serverdata>
|
||||
<mappings>
|
||||
<mapping local="$PROJECT_DIR$" web="/" />
|
||||
</mappings>
|
||||
</serverdata>
|
||||
</paths>
|
||||
</serverData>
|
||||
</component>
|
||||
</project>
|
||||
2
.idea/imhex.iml
generated
2
.idea/imhex.iml
generated
@@ -1,2 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<module classpath="CMake" type="CPP_MODULE" version="4" />
|
||||
4
.idea/misc.xml
generated
4
.idea/misc.xml
generated
@@ -1,4 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="CMakeWorkspace" PROJECT_DIR="$PROJECT_DIR$" />
|
||||
</project>
|
||||
8
.idea/modules.xml
generated
8
.idea/modules.xml
generated
@@ -1,8 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="ProjectModuleManager">
|
||||
<modules>
|
||||
<module fileurl="file://$PROJECT_DIR$/.idea/imhex.iml" filepath="$PROJECT_DIR$/.idea/imhex.iml" />
|
||||
</modules>
|
||||
</component>
|
||||
</project>
|
||||
11
.idea/vcs.xml
generated
11
.idea/vcs.xml
generated
@@ -1,11 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="VcsDirectoryMappings">
|
||||
<mapping directory="$PROJECT_DIR$" vcs="Git" />
|
||||
<mapping directory="$PROJECT_DIR$/external/curl" vcs="Git" />
|
||||
<mapping directory="$PROJECT_DIR$/external/fmt" vcs="Git" />
|
||||
<mapping directory="$PROJECT_DIR$/external/nativefiledialog" vcs="Git" />
|
||||
<mapping directory="$PROJECT_DIR$/external/xdgpp" vcs="Git" />
|
||||
<mapping directory="$PROJECT_DIR$/external/yara/yara" vcs="Git" />
|
||||
</component>
|
||||
</project>
|
||||
147
CMakeLists.txt
147
CMakeLists.txt
@@ -1,99 +1,72 @@
|
||||
cmake_minimum_required(VERSION 3.16)
|
||||
cmake_minimum_required(VERSION 3.20)
|
||||
|
||||
# Updating the version here will update it throughout ImHex as well
|
||||
set(IMHEX_VERSION "1.8.1")
|
||||
project(imhex VERSION ${IMHEX_VERSION})
|
||||
# Options
|
||||
option(IMHEX_PLUGINS_IN_SHARE "Put the plugins in share/imhex/plugins instead of lib[..]/imhex/plugins (Linux only)" OFF)
|
||||
option(IMHEX_STRIP_RELEASE "Strip the release builds" ON )
|
||||
option(IMHEX_OFFLINE_BUILD "Enable offline build" OFF)
|
||||
option(IMHEX_IGNORE_BAD_CLONE "Disable the bad clone prevention checks" OFF)
|
||||
option(IMHEX_PATTERNS_PULL_MASTER "Download latest files from master branch of the ImHex-Patterns repo" OFF)
|
||||
option(IMHEX_IGNORE_BAD_COMPILER "Allow compiling with an unsupported compiler" OFF)
|
||||
option(IMHEX_USE_GTK_FILE_PICKER "Use GTK file picker instead of xdg-desktop-portals (Linux only)" OFF)
|
||||
option(IMHEX_DISABLE_STACKTRACE "Disables support for printing stack traces" OFF)
|
||||
option(IMHEX_BUNDLE_DOTNET "Bundle .NET runtime" ON )
|
||||
option(IMHEX_ENABLE_LTO "Enables Link Time Optimizations if possible" OFF)
|
||||
option(IMHEX_USE_DEFAULT_BUILD_SETTINGS "Use default build settings" OFF)
|
||||
option(IMHEX_STRICT_WARNINGS "Enable most available warnings and treat them as errors" ON )
|
||||
option(IMHEX_STATIC_LINK_PLUGINS "Statically link all plugins into the main executable" OFF)
|
||||
option(IMHEX_GENERATE_PACKAGE "Specify if a native package should be built. (Windows and MacOS only)" OFF)
|
||||
option(IMHEX_ENABLE_UNITY_BUILD "Enables building ImHex as a unity build." OFF)
|
||||
option(IMHEX_GENERATE_PDBS "Enable generating PDB files in non-debug builds (Windows only)" OFF)
|
||||
option(IMHEX_REPLACE_DWARF_WITH_PDB "Remove DWARF information from binaries when generating PDBS (Windows only)" OFF)
|
||||
option(IMHEX_ENABLE_STD_ASSERTS "Enable debug asserts in the C++ std library. (Breaks Plugin ABI!)" OFF)
|
||||
option(IMHEX_ENABLE_UNIT_TESTS "Enable building unit tests" OFF)
|
||||
option(IMHEX_ENABLE_PRECOMPILED_HEADERS "Enable precompiled headers" OFF)
|
||||
|
||||
set(CMAKE_CXX_STANDARD 20)
|
||||
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake/modules")
|
||||
include("${CMAKE_SOURCE_DIR}/cmake/build_helpers.cmake")
|
||||
# Basic compiler and cmake configurations
|
||||
set(CMAKE_CXX_STANDARD 23)
|
||||
set(CMAKE_INCLUDE_DIRECTORIES_BEFORE ON)
|
||||
set(IMHEX_BASE_FOLDER "${CMAKE_CURRENT_SOURCE_DIR}")
|
||||
set(CMAKE_MODULE_PATH "${IMHEX_BASE_FOLDER}/cmake/modules")
|
||||
include("${IMHEX_BASE_FOLDER}/cmake/build_helpers.cmake")
|
||||
|
||||
# Setup project
|
||||
loadVersion(IMHEX_VERSION)
|
||||
setVariableInParent(IMHEX_VERSION ${IMHEX_VERSION})
|
||||
configureCMake()
|
||||
project(imhex
|
||||
LANGUAGES C CXX
|
||||
VERSION ${IMHEX_VERSION}
|
||||
DESCRIPTION "The ImHex Hex Editor"
|
||||
HOMEPAGE_URL "https://imhex.werwolv.net"
|
||||
)
|
||||
|
||||
# Make sure project is configured correctly
|
||||
setDefaultBuiltTypeIfUnset()
|
||||
detectBadClone()
|
||||
verifyCompiler()
|
||||
|
||||
# List plugin names here. Project name must match folder name
|
||||
set(PLUGINS
|
||||
builtin
|
||||
# example
|
||||
)
|
||||
|
||||
# List extra magic databases to compile here
|
||||
set(MAGICDBS
|
||||
magic_dbs/nintendo_magic
|
||||
)
|
||||
|
||||
findLibraries()
|
||||
detectBundledPlugins()
|
||||
|
||||
# Add various defines
|
||||
detectOS()
|
||||
detectArch()
|
||||
addDefines()
|
||||
|
||||
if (NOT USE_SYSTEM_LLVM)
|
||||
add_subdirectory(external/llvm)
|
||||
else()
|
||||
find_package(LLVM REQUIRED Demangle)
|
||||
endif()
|
||||
if (NOT USE_SYSTEM_YARA)
|
||||
add_subdirectory(external/yara)
|
||||
else()
|
||||
find_package(PkgConfig REQUIRED)
|
||||
pkg_check_modules(YARA REQUIRED IMPORTED_TARGET yara)
|
||||
endif()
|
||||
# Configure packaging and install targets
|
||||
configurePackingResources()
|
||||
setUninstallTarget()
|
||||
addBundledLibraries()
|
||||
|
||||
# Add bundled dependencies
|
||||
add_subdirectory(plugins/libimhex)
|
||||
# Add ImHex sources
|
||||
add_custom_target(imhex_all ALL)
|
||||
|
||||
# Add include directories
|
||||
include_directories(include ${MBEDTLS_INCLUDE_DIRS} ${CAPSTONE_INCLUDE_DIRS} ${MAGIC_INCLUDE_DIRS} ${Python_INCLUDE_DIRS})
|
||||
if (USE_SYSTEM_LLVM)
|
||||
include_directories(include ${LLVM_INCLUDE_DIRS})
|
||||
endif()
|
||||
if (USE_SYSTEM_YARA)
|
||||
include_directories(include ${YARA_INCLUDE_DIRS})
|
||||
endif()
|
||||
add_subdirectory(lib/libimhex)
|
||||
add_subdirectory(main)
|
||||
|
||||
addVersionDefines()
|
||||
configurePackageCreation()
|
||||
|
||||
add_executable(imhex ${application_type}
|
||||
source/main.cpp
|
||||
source/window.cpp
|
||||
|
||||
source/init/splash_window.cpp
|
||||
source/init/tasks.cpp
|
||||
|
||||
source/helpers/patches.cpp
|
||||
source/helpers/project_file_handler.cpp
|
||||
source/helpers/loader_script_handler.cpp
|
||||
source/helpers/plugin_manager.cpp
|
||||
source/helpers/encoding_file.cpp
|
||||
|
||||
source/providers/file_provider.cpp
|
||||
|
||||
source/views/view_hexeditor.cpp
|
||||
source/views/view_pattern.cpp
|
||||
source/views/view_pattern_data.cpp
|
||||
source/views/view_hashes.cpp
|
||||
source/views/view_information.cpp
|
||||
source/views/view_help.cpp
|
||||
source/views/view_tools.cpp
|
||||
source/views/view_strings.cpp
|
||||
source/views/view_data_inspector.cpp
|
||||
source/views/view_disassembler.cpp
|
||||
source/views/view_bookmarks.cpp
|
||||
source/views/view_patches.cpp
|
||||
source/views/view_command_palette.cpp
|
||||
source/views/view_settings.cpp
|
||||
source/views/view_data_processor.cpp
|
||||
source/views/view_yara.cpp
|
||||
|
||||
${imhex_icon}
|
||||
)
|
||||
|
||||
set_target_properties(imhex PROPERTIES CXX_VISIBILITY_PRESET hidden)
|
||||
target_link_directories(imhex PRIVATE ${CAPSTONE_LIBRARY_DIRS} ${MAGIC_LIBRARY_DIRS})
|
||||
|
||||
if (WIN32)
|
||||
target_link_libraries(imhex magic ${CMAKE_DL_LIBS} capstone LLVMDemangle libimhex ${Python_LIBRARIES} wsock32 ws2_32 libyara)
|
||||
else ()
|
||||
target_link_libraries(imhex magic ${CMAKE_DL_LIBS} capstone LLVMDemangle libimhex ${Python_LIBRARIES} dl pthread libyara)
|
||||
endif ()
|
||||
# Add unit tests
|
||||
enable_testing()
|
||||
add_subdirectory(tests EXCLUDE_FROM_ALL)
|
||||
|
||||
# Configure more resources that will be added to the install package
|
||||
createPackage()
|
||||
generatePDBs()
|
||||
generateSDKDirectory()
|
||||
44
CMakePresets.json
Normal file
44
CMakePresets.json
Normal file
@@ -0,0 +1,44 @@
|
||||
{
|
||||
"version": 2,
|
||||
"cmakeMinimumRequired": {
|
||||
"major": 3,
|
||||
"minor": 20,
|
||||
"patch": 0
|
||||
},
|
||||
"configurePresets": [
|
||||
{
|
||||
"name": "base",
|
||||
"displayName": "Base",
|
||||
"description": "Base configuration for all builds",
|
||||
"hidden": true,
|
||||
"binaryDir": "${sourceDir}/build/${presetName}",
|
||||
"generator": "Ninja",
|
||||
"cacheVariables": {
|
||||
"CMAKE_BUILD_TYPE": "Debug",
|
||||
"CMAKE_C_COMPILER": "gcc",
|
||||
"CMAKE_CXX_COMPILER": "g++",
|
||||
"IMHEX_PATTERNS_PULL_MASTER": "ON",
|
||||
"CMAKE_INSTALL_PREFIX": "./install",
|
||||
"USE_SYSTEM_CAPSTONE": "ON",
|
||||
"IMHEX_USE_DEFAULT_BUILD_SETTINGS": "ON"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "x86_64",
|
||||
"displayName": "x86_64 Build",
|
||||
"description": "x86_64 build",
|
||||
"inherits": [ "base" ]
|
||||
}
|
||||
],
|
||||
"buildPresets": [
|
||||
{
|
||||
"name": "x86_64",
|
||||
"description": "x86_64 build",
|
||||
"configurePreset": "x86_64",
|
||||
"targets": [ "imhex_all" ]
|
||||
}
|
||||
],
|
||||
"testPresets": [
|
||||
|
||||
]
|
||||
}
|
||||
128
CODE_OF_CONDUCT.md
Normal file
128
CODE_OF_CONDUCT.md
Normal file
@@ -0,0 +1,128 @@
|
||||
# Contributor Covenant Code of Conduct
|
||||
|
||||
## Our Pledge
|
||||
|
||||
We as members, contributors, and leaders pledge to make participation in our
|
||||
community a harassment-free experience for everyone, regardless of age, body
|
||||
size, visible or invisible disability, ethnicity, sex characteristics, gender
|
||||
identity and expression, level of experience, education, socio-economic status,
|
||||
nationality, personal appearance, race, religion, or sexual identity
|
||||
and orientation.
|
||||
|
||||
We pledge to act and interact in ways that contribute to an open, welcoming,
|
||||
diverse, inclusive, and healthy community.
|
||||
|
||||
## Our Standards
|
||||
|
||||
Examples of behavior that contributes to a positive environment for our
|
||||
community include:
|
||||
|
||||
* Demonstrating empathy and kindness toward other people
|
||||
* Being respectful of differing opinions, viewpoints, and experiences
|
||||
* Giving and gracefully accepting constructive feedback
|
||||
* Accepting responsibility and apologizing to those affected by our mistakes,
|
||||
and learning from the experience
|
||||
* Focusing on what is best not just for us as individuals, but for the
|
||||
overall community
|
||||
|
||||
Examples of unacceptable behavior include:
|
||||
|
||||
* The use of sexualized language or imagery, and sexual attention or
|
||||
advances of any kind
|
||||
* Trolling, insulting or derogatory comments, and personal or political attacks
|
||||
* Public or private harassment
|
||||
* Publishing others' private information, such as a physical or email
|
||||
address, without their explicit permission
|
||||
* Other conduct which could reasonably be considered inappropriate in a
|
||||
professional setting
|
||||
|
||||
## Enforcement Responsibilities
|
||||
|
||||
Community leaders are responsible for clarifying and enforcing our standards of
|
||||
acceptable behavior and will take appropriate and fair corrective action in
|
||||
response to any behavior that they deem inappropriate, threatening, offensive,
|
||||
or harmful.
|
||||
|
||||
Community leaders have the right and responsibility to remove, edit, or reject
|
||||
comments, commits, code, wiki edits, issues, and other contributions that are
|
||||
not aligned to this Code of Conduct, and will communicate reasons for moderation
|
||||
decisions when appropriate.
|
||||
|
||||
## Scope
|
||||
|
||||
This Code of Conduct applies within all community spaces, and also applies when
|
||||
an individual is officially representing the community in public spaces.
|
||||
Examples of representing our community include using an official e-mail address,
|
||||
posting via an official social media account, or acting as an appointed
|
||||
representative at an online or offline event.
|
||||
|
||||
## Enforcement
|
||||
|
||||
Instances of abusive, harassing, or otherwise unacceptable behavior may be
|
||||
reported to the community leaders responsible for enforcement at
|
||||
Discord @WerWolv#1337.
|
||||
All complaints will be reviewed and investigated promptly and fairly.
|
||||
|
||||
All community leaders are obligated to respect the privacy and security of the
|
||||
reporter of any incident.
|
||||
|
||||
## Enforcement Guidelines
|
||||
|
||||
Community leaders will follow these Community Impact Guidelines in determining
|
||||
the consequences for any action they deem in violation of this Code of Conduct:
|
||||
|
||||
### 1. Correction
|
||||
|
||||
**Community Impact**: Use of inappropriate language or other behavior deemed
|
||||
unprofessional or unwelcome in the community.
|
||||
|
||||
**Consequence**: A private, written warning from community leaders, providing
|
||||
clarity around the nature of the violation and an explanation of why the
|
||||
behavior was inappropriate. A public apology may be requested.
|
||||
|
||||
### 2. Warning
|
||||
|
||||
**Community Impact**: A violation through a single incident or series
|
||||
of actions.
|
||||
|
||||
**Consequence**: A warning with consequences for continued behavior. No
|
||||
interaction with the people involved, including unsolicited interaction with
|
||||
those enforcing the Code of Conduct, for a specified period of time. This
|
||||
includes avoiding interactions in community spaces as well as external channels
|
||||
like social media. Violating these terms may lead to a temporary or
|
||||
permanent ban.
|
||||
|
||||
### 3. Temporary Ban
|
||||
|
||||
**Community Impact**: A serious violation of community standards, including
|
||||
sustained inappropriate behavior.
|
||||
|
||||
**Consequence**: A temporary ban from any sort of interaction or public
|
||||
communication with the community for a specified period of time. No public or
|
||||
private interaction with the people involved, including unsolicited interaction
|
||||
with those enforcing the Code of Conduct, is allowed during this period.
|
||||
Violating these terms may lead to a permanent ban.
|
||||
|
||||
### 4. Permanent Ban
|
||||
|
||||
**Community Impact**: Demonstrating a pattern of violation of community
|
||||
standards, including sustained inappropriate behavior, harassment of an
|
||||
individual, or aggression toward or disparagement of classes of individuals.
|
||||
|
||||
**Consequence**: A permanent ban from any sort of public interaction within
|
||||
the community.
|
||||
|
||||
## Attribution
|
||||
|
||||
This Code of Conduct is adapted from the [Contributor Covenant][homepage],
|
||||
version 2.0, available at
|
||||
https://www.contributor-covenant.org/version/2/0/code_of_conduct.html.
|
||||
|
||||
Community Impact Guidelines were inspired by [Mozilla's code of conduct
|
||||
enforcement ladder](https://github.com/mozilla/diversity).
|
||||
|
||||
[homepage]: https://www.contributor-covenant.org
|
||||
|
||||
For answers to common questions about this code of conduct, see the FAQ at
|
||||
https://www.contributor-covenant.org/faq. Translations are available at
|
||||
https://www.contributor-covenant.org/translations.
|
||||
68
CONTRIBUTING.md
Normal file
68
CONTRIBUTING.md
Normal file
@@ -0,0 +1,68 @@
|
||||
# Contribution guide
|
||||
|
||||
## Introduction
|
||||
|
||||
This document is a guide for developers who want to contribute to ImHex in any way. It contains information about the codebase, the build process and the general workflow.
|
||||
|
||||
## Making Changes
|
||||
|
||||
### Adding new features
|
||||
|
||||
If you'd like to add new features, the best way to start is by joining our Discord and telling us about your idea. We can then discuss the best way to implement it and how it should be integrated into ImHex or if it should be done in a separate plugin.
|
||||
|
||||
There are standalone plugin templates that use ImHex as a submodule. You can find them here:
|
||||
- https://github.com/WerWolv/ImHex-Cpp-Plugin-Template
|
||||
- https://github.com/WerWolv/ImHex-Rust-Plugin-Template
|
||||
|
||||
### Adding a new language
|
||||
|
||||
If you'd like to support a new language in ImHex, the best way is by using the `dist/langtool.py` tool. It will create the necessary file for you and help you fill them out.
|
||||
First, run the tool with `python3 dist/langtool.py create plugins/builtin/romfs/lang <iso_code>` where `<iso_code>` is the ISO 639-1 code of your language. This will create a new file in the language directory.
|
||||
Afterwards follow the prompts of the program to populate the entire file. Once you're done, rerun cmake and rebuild ImHex. Your language should now be available in the settings.
|
||||
|
||||
### Updating an existing language
|
||||
|
||||
If you'd like to add missing keys to an existing language, you can also use the `dist/langtool.py` tool. Run it with `python3 dist/langtool.py translate plugins/builtin/romfs/lang <iso_code>` where `<iso_code>` is the ISO 639-1 code of the language.
|
||||
This will one by one list all the missing translation keys that are present in the default translation file, and you can fill them in with the correct translation for your language.
|
||||
|
||||
## Codebase
|
||||
|
||||
ImHex is written in C++ and usually uses the latest compiler and standard library features available in gcc on all supported OSes. At the time of writing this is C++23.
|
||||
|
||||
### Structure
|
||||
|
||||
- `main`: Contains the main application code
|
||||
- Important to understand here is that the main ImHex application is basically just an empty shell.
|
||||
- All it does is create a Window and a OpenGL context using GLFW, load all available plugins, properly configure ImGui and render it to the screen.
|
||||
- Everything else is done inside of plugins. ImHex comes with a few plugins by default, most notably the `builtin` plugin which contains the majority of the application code.
|
||||
- In most cases, this code doesn't need to be modified. Most features should be self-contained inside a plugin.
|
||||
- `lib`
|
||||
- `libimhex`: Contains all helper utilities as well as various APIs for plugins to interact with ImHex.
|
||||
- The library's main purpose is for Dependency Inversion. The ImHex main application as well as libimhex do not know about the existence of plugins at build time. Plugins and the main application instead link against libimhex and use it as a common API to interact with each other.
|
||||
- Since libimhex is a doesn't know about the existence of plugins, it cannot depend on any of them. This includes localizations and things that get registered by plugins after launch.
|
||||
- Even if the builtin plugin is technically always available, it is still a plugin and should be treated that way.
|
||||
- All important APIs can be found in the `hex/api` include directory and are documented in the respective header file.
|
||||
- `external`: All libraries that need custom patches or aren't typically available in package managers go into here.
|
||||
- If you'd like to add new features to the Pattern language, please make a PR to https://github.com/WerWolv/PatternLanguage instead. ImHex usually depends on the latest commit of the master branch of this repo.
|
||||
- `plugins`
|
||||
- `builtin`: The builtin plugin. Contains the majority of the application code.
|
||||
- It's the heart of ImHex's functionality. It contains most of the default views, providers, etc. so if you want to add new functionality to ImHex, this is the place to start.
|
||||
- `tests`: Contains all unit tests for ImHex. These are run automatically by the CI and should be kept up to date, especially when adding new helper functions to libimhex.
|
||||
|
||||
### RomFS
|
||||
|
||||
ImHex uses a custom library called [libromfs](https://github.com/WerWolv/libromfs). It's a simple static library which uses CMake's code generation feature to embed files into the binary at compile time so they can be accessed at runtime.
|
||||
All plugins have a `romfs` folder which contains all files that should be embedded into the binary. Resources that need to be embedded into the main application (this is usually not necessary), go into the `resources/romfs` folder.
|
||||
When adding, changing files or removing files, make sure to re-run CMake to update the generated code. Otherwise, the changes might not be reflected in the binary.
|
||||
|
||||
## Development Environment
|
||||
|
||||
I personally use CLion for development since it makes configuring and building the project very easy on all platforms.
|
||||
|
||||
### Windows
|
||||
- Install MSYS2 from https://www.msys2.org/ and use the `dist/get_deps_msys2.sh` script to install all dependencies.
|
||||
### Linux
|
||||
- Install all dependencies using one of the `dist/get_deps_*.sh` scripts depending on your distribution or install them manually with your package manager.
|
||||
### macOS
|
||||
- Install all dependencies using brew and the `dist/Brewfile` script.
|
||||
|
||||
101
INSTALL.md
Normal file
101
INSTALL.md
Normal file
@@ -0,0 +1,101 @@
|
||||
# Installing ImHex
|
||||
|
||||
## Official Releases
|
||||
|
||||
The easiest way to install ImHex is to download the latest release from the [GitHub Releases page](https://github.com/WerWolv/ImHex/releases/latest).
|
||||
|
||||
There's also a NoGPU version available for users who don't have a GPU or want to run ImHex in a VM without GPU passthrough.
|
||||
|
||||
### Windows
|
||||
|
||||
#### Installer
|
||||
Simply run the installer to install ImHex on your system
|
||||
|
||||
#### Portable
|
||||
Extract the zip file to any location on your system.
|
||||
|
||||
### macOS
|
||||
Simply use the drag-n-drop dmg package to install ImHex on your system. It's possible that you need to allow the app to run in the security settings.
|
||||
|
||||
### Linux
|
||||
|
||||
#### AppImage
|
||||
To run the AppImage, make sure it's executable. Then simply run it.
|
||||
|
||||
```bash
|
||||
chmod +x imhex-*.AppImage
|
||||
./imhex-*.AppImage
|
||||
```
|
||||
|
||||
#### Flatpak
|
||||
To install the Flatpak, make sure you have the Flathub repository added to your system. Then simply run the following command:
|
||||
|
||||
```bash
|
||||
flatpak install flathub net.werwolv.ImHex
|
||||
```
|
||||
|
||||
#### Ubuntu DEB Package
|
||||
To install the DEB package, simply run the following command:
|
||||
|
||||
```bash
|
||||
sudo apt install ./imhex-*.deb
|
||||
```
|
||||
|
||||
#### Arch Linux
|
||||
To install the Arch Linux package, simply run the following command:
|
||||
|
||||
```bash
|
||||
sudo pacman -U imhex-*.pkg.tar.zst
|
||||
```
|
||||
|
||||
#### Fedora / RHEL / AlmaLinux RPM Package
|
||||
To install the RPM package, simply run the following command:
|
||||
|
||||
```bash
|
||||
sudo dnf install ./imhex-*.rpm
|
||||
```
|
||||
|
||||
## Nightly Builds
|
||||
|
||||
The GitHub Actions CI builds a new release package on every commit made to repository. These builds are available on the [GitHub Actions page](https://github.com/WerWolv/ImHex/actions?query=workflow%3A%22Build%22).
|
||||
These builds are not guaranteed to be stable and may contain bugs, however they also contain new features that are not yet available in the official releases.
|
||||
|
||||
## Building from source
|
||||
|
||||
Build instructions for Windows, Linux and macOS can be found under `/dist/compiling`:
|
||||
- Windows: [Link](dist/compiling/windows.md)
|
||||
- macOS: [Link](dist/compiling/macos.md)
|
||||
- Linux: [Link](dist/compiling/linux.md)
|
||||
|
||||
## Package managers
|
||||
|
||||
ImHex is also available on various package managers. The officially supported ones are listed here:
|
||||
|
||||
### Windows
|
||||
|
||||
- **Chocolatey**
|
||||
- [imhex](https://community.chocolatey.org/packages/imhex) (Thanks to @Jarcho)
|
||||
- `choco install imhex`
|
||||
- **Winget**
|
||||
- [WerWolv.ImHex](https://github.com/microsoft/winget-pkgs/tree/master/manifests/w/WerWolv/ImHex)
|
||||
- `winget install WerWolv.ImHex`
|
||||
|
||||
### Linux
|
||||
- **Arch Linux AUR**
|
||||
- [imhex-bin](https://aur.archlinux.org/packages/imhex-bin/) (Thanks to @iTrooz)
|
||||
- `yay -S imhex-bin`
|
||||
- [imhex](https://aur.archlinux.org/packages/imhex/) (Thanks to @KokaKiwi)
|
||||
- `yay -S imhex`
|
||||
- **Fedora**
|
||||
- [imhex](https://src.fedoraproject.org/rpms/imhex/) (Thanks to @jonathanspw)
|
||||
- `dnf install imhex`
|
||||
- **Flatpak**
|
||||
- [net.werwolv.Imhex](https://flathub.org/apps/details/net.werwolv.ImHex) (Thanks to @Mailaender)
|
||||
- `flatpak install flathub net.werwolv.ImHex`
|
||||
|
||||
### Available on other package managers
|
||||
|
||||
Packages that aren't explicitly mentioned above are not officially supported but they will most likely still work.
|
||||
Contact the maintainer of the package if you have any issues.
|
||||
|
||||
[](https://repology.org/project/imhex/versions)
|
||||
19
PLUGINS.md
Normal file
19
PLUGINS.md
Normal file
@@ -0,0 +1,19 @@
|
||||
# Plugins
|
||||
|
||||
ImHex is entirely built around the possibility to easily load plugins (most of it's features are actually implemented as a plugin!).
|
||||
|
||||
To install plugins, simply download the relevant `.hexplug` file and drop it in your `plugins` folder. The location of that folder can be found under `Help -> About -> ImHex Directories`.
|
||||
|
||||
## Available Plugins
|
||||
|
||||
(If you're developing a Plugin on your own, please feel free to add it to this list)
|
||||
|
||||
### Official Plugins
|
||||
- [Extra Hashes Plugin](https://github.com/WerWolv/ImHex-Hashes-Plugin)
|
||||
- Adds support for a variety of new hashes to the Hashes view including Blake, Adler32, Murmur and Tiger
|
||||
- [Discord RPC Plugin](https://github.com/WerWolv/ImHex-Plugin-DiscordRPC)
|
||||
- Adds support for Discord Rich Presence
|
||||
|
||||
### Third-Party Plugins
|
||||
- [Pcap Plugin](https://github.com/Professor-plum/ImHex-Plugin-Pcap)
|
||||
- Adds support for reading packet capture files
|
||||
481
README.md
481
README.md
@@ -1,10 +1,28 @@
|
||||
<h1 align="center">:mag: ImHex</h1>
|
||||
<a href="https://imhex.werwolv.net">
|
||||
<h1 align="center">
|
||||
<picture>
|
||||
<source media="(prefers-color-scheme: dark)" srcset="./resources/projects/logo_text_light.svg">
|
||||
<img height="100px" src="./resources/projects/logo_text_dark.svg">
|
||||
</picture>
|
||||
</h1>
|
||||
</a>
|
||||
|
||||
<p align="center">A Hex Editor for Reverse Engineers, Programmers and people that value their eye sight when working at 3 AM.</p>
|
||||
<p align="center">A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.</p>
|
||||
|
||||
<p align="center">
|
||||
<a title="'Build' workflow Status" href="https://github.com/WerWolv/ImHex/actions?query=workflow%3ABuild"><img alt="'Build' workflow Status" src="https://img.shields.io/github/workflow/status/WerWolv/ImHex/Build?longCache=true&style=for-the-badge&label=Build&logoColor=fff&logo=GitHub%20Actions"></a>
|
||||
<a title="Discord Server" href="https://discord.gg/X63jZ36xBY"><img alt="Discord Server" src="https://img.shields.io/discord/789833418631675954?label=Discord&logo=Discord&style=for-the-badge"></a>
|
||||
<a title="'Build' workflow Status" href="https://github.com/WerWolv/ImHex/actions?query=workflow%3ABuild"><img alt="'Build' workflow Status" src="https://img.shields.io/github/actions/workflow/status/WerWolv/ImHex/build.yml?longCache=true&style=for-the-badge&label=Build&logoColor=fff&logo=GitHub%20Actions&branch=master"></a>
|
||||
<a title="Discord Server" href="https://discord.gg/X63jZ36xBY"><img alt="Discord Server" src="https://img.shields.io/discord/789833418631675954?label=Discord&logo=Discord&logoColor=fff&style=for-the-badge"></a>
|
||||
<a title="Total Downloads" href="https://github.com/WerWolv/ImHex/releases/latest"><img alt="Total Downloads" src="https://img.shields.io/github/downloads/WerWolv/ImHex/total?longCache=true&style=for-the-badge&label=Downloads&logoColor=fff&logo=GitHub"></a>
|
||||
<a title="Code Quality" href="https://www.codefactor.io/repository/github/werwolv/imhex"><img alt="Code Quality" src="https://img.shields.io/codefactor/grade/github/WerWolv/ImHex?longCache=true&style=for-the-badge&label=Code%20Quality&logoColor=fff&logo=CodeFactor&branch=master"></a>
|
||||
<a title="Translation" href="https://weblate.werwolv.net/projects/imhex/"><img alt="Translation" src="https://img.shields.io/weblate/progress/imhex?logo=weblate&logoColor=%23FFFFFF&server=https%3A%2F%2Fweblate.werwolv.net&style=for-the-badge"></a>
|
||||
<a title="Plugins" href="https://github.com/WerWolv/ImHex/blob/master/PLUGINS.md"><img alt="Plugins" src="https://img.shields.io/badge/Plugins-Supported-brightgreen?logo=stackedit&logoColor=%23FFFFFF&style=for-the-badge"></a>
|
||||
</p>
|
||||
|
||||
<p align="center">
|
||||
<a title="Download the latest version of ImHex" href="https://imhex.download"><img alt="Download the latest version of ImHex!" src="resources/dist/common/get_release_banner.png"></a>
|
||||
<a title="Download the latest nightly pre-release version of ImHex" href="https://imhex.download/#nightly"><img alt="Download the latest nightly pre-release version of ImHex" src="resources/dist/common/get_nightly_banner.png"></a>
|
||||
<a title="Use the Web version of ImHex right in your browser!" href="https://web.imhex.werwolv.net"><img alt="Use the Web version of ImHex right in your browser!" src="resources/dist/common/try_online_banner.png"></a>
|
||||
<a title="Read the documentation of ImHex!" href="https://docs.werwolv.net"><img alt="Read the documentation of ImHex!" src="resources/dist/common/read_docs_banner.png"></a>
|
||||
</p>
|
||||
|
||||
## Supporting
|
||||
@@ -12,196 +30,359 @@
|
||||
If you like my work, please consider supporting me on GitHub Sponsors, Patreon or PayPal. Thanks a lot!
|
||||
|
||||
<p align="center">
|
||||
<a href="https://github.com/sponsors/WerWolv"><img src="https://werwolv.net/assets/github_banner.png" alt="GitHub donate button" /> </a>
|
||||
<a href="https://www.patreon.com/werwolv"><img src="https://c5.patreon.com/external/logo/become_a_patron_button.png" alt="Patreon donate button" /> </a>
|
||||
<a href="https://werwolv.net/donate"><img src="https://werwolv.net/assets/paypal_banner.png" alt="PayPal donate button" /> </a>
|
||||
<a href="https://github.com/sponsors/WerWolv"><img src="https://werwolv.net/assets/github_banner.png" alt="GitHub donate button" /></a>
|
||||
<a href="https://www.patreon.com/werwolv"><img src="https://c5.patreon.com/external/logo/become_a_patron_button.png" alt="Patreon donate button" /></a>
|
||||
<a href="https://werwolv.net/donate"><img src="https://werwolv.net/assets/paypal_banner.png" alt="PayPal donate button" /></a>
|
||||
</p>
|
||||
|
||||
## Screenshots
|
||||

|
||||

|
||||
|
||||
<details>
|
||||
<summary><strong>More Screenshots</strong></summary>
|
||||
|
||||

|
||||

|
||||

|
||||
|
||||
</details>
|
||||
|
||||
## Features
|
||||
|
||||
- Featureful hex view
|
||||
<details>
|
||||
<summary><strong>Featureful hex view</strong></summary>
|
||||
|
||||
- Byte patching
|
||||
- Patch management
|
||||
- Copy bytes as feature
|
||||
- Infinite Undo/Redo
|
||||
- "Copy bytes as..."
|
||||
- Bytes
|
||||
- Hex string
|
||||
- C, C++, C#, Rust, Python, Java & JavaScript array
|
||||
- ASCII-Art hex view
|
||||
- HTML self contained div
|
||||
- String and hex search
|
||||
- Colorful highlighting
|
||||
- HTML self-contained div
|
||||
- Simple string and hex search
|
||||
- Goto from start, end and current cursor position
|
||||
- Custom C++-like pattern language for parsing highlighting a file's content
|
||||
- Automatic loading based on MIME type
|
||||
- arrays, pointers, structs, unions, enums, bitfields, using declarations, little and big endian support, conditionals and much more!
|
||||
- Colorful highlighting
|
||||
- Configurable foreground highlighting rules
|
||||
- Background highlighting using patterns, find results and bookmarks
|
||||
- Displaying data as a list of many different types
|
||||
- Hexadecimal integers (8, 16, 32, 64 bit)
|
||||
- Signed and unsigned decimal integers (8, 16, 32, 64 bit)
|
||||
- Floats (16, 32, 64 bit)
|
||||
- RGBA8 Colors
|
||||
- HexII
|
||||
- Binary
|
||||
- Decoding data as ASCII and custom encodings
|
||||
- Built-in support for UTF-8, UTF-16, ShiftJIS, most Windows encodings and many more
|
||||
- Paged data view
|
||||
</details>
|
||||
<details>
|
||||
<summary><strong>Custom C++-like pattern language for parsing highlighting a file's content</strong></summary>
|
||||
|
||||
- Automatic loading based on MIME types and magic values
|
||||
- Arrays, pointers, structs, unions, enums, bitfields, namespaces, little and big endian support, conditionals and much more!
|
||||
- Useful error messages, syntax highlighting and error marking
|
||||
- Data importing
|
||||
- Support for visualizing many different types of data
|
||||
- Images
|
||||
- Audio
|
||||
- 3D Models
|
||||
- Coordinates
|
||||
- Time stamps
|
||||
</details>
|
||||
<details>
|
||||
<summary><strong>Theming support</strong></summary>
|
||||
|
||||
- Doesn't burn out your retinas when used in late-night sessions
|
||||
- Dark mode by default, but a light mode is available as well
|
||||
- Customizable colors and styles for all UI elements through shareable theme files
|
||||
- Support for custom fonts
|
||||
</details>
|
||||
<details>
|
||||
<summary><strong>Importing and Exporting data</strong></summary>
|
||||
|
||||
- Base64 files
|
||||
- IPS and IPS32 patches
|
||||
- Data exporting
|
||||
- IPS and IPS32 patches
|
||||
- Data inspector allowing interpretation of data as many different types (little and big endian)
|
||||
- Huge file support with fast and efficient loading
|
||||
- String search
|
||||
- Copying of strings
|
||||
- Copying of demangled strings
|
||||
- File hashing support
|
||||
- CRC16 and CRC32 with custom initial values and polynomials
|
||||
- MD4, MD5
|
||||
- SHA-1, SHA-224, SHA-256, SHA-384, SHA-512
|
||||
- Disassembler supporting many different architectures
|
||||
- ARM32 (ARM, Thumb, Cortex-M, AArch32)
|
||||
- ARM64
|
||||
- MIPS (MIPS32, MIPS64, MIPS32R6, Micro)
|
||||
- x86 (16-bit, 32-bit, 64-bit)
|
||||
- PowerPC (32-bit, 64-bit)
|
||||
- SPARC
|
||||
- IBM SystemZ
|
||||
- xCORE
|
||||
- M68K
|
||||
- TMS320C64X
|
||||
- M680X
|
||||
- Ethereum
|
||||
- Bookmarks
|
||||
- Region highlighting
|
||||
- Comments
|
||||
- Data Analyzer
|
||||
- Markdown reports
|
||||
</details>
|
||||
<details>
|
||||
<summary><strong>Data Inspector</strong></summary>
|
||||
|
||||
- Interpreting data as many different types with endianess, decimal, hexadecimal and octal support and bit inversion
|
||||
- Unsigned and signed integers (8, 16, 24, 32, 48, 64 bit)
|
||||
- Floats (16, 32, 64 bit)
|
||||
- Signed and Unsigned LEB128
|
||||
- ASCII, Wide and UTF-8 characters and strings
|
||||
- time32_t, time64_t, DOS date and time
|
||||
- GUIDs
|
||||
- RGBA8 and RGB65 Colors
|
||||
- Copying and modifying bytes through the inspector
|
||||
- Adding new data types through the pattern language
|
||||
- Support for hiding rows that aren't used
|
||||
</details>
|
||||
<details>
|
||||
<summary><strong>Node-based data pre-processor</strong></summary>
|
||||
|
||||
- Modify, decrypt and decode data before it's being displayed in the hex editor
|
||||
- Modify data without touching the underlying source
|
||||
- Support for adding custom nodes
|
||||
</details>
|
||||
<details>
|
||||
<summary><strong>Loading data from many different data sources</strong></summary>
|
||||
|
||||
- Local Files
|
||||
- Support for huge files with fast and efficient loading
|
||||
- Raw Disks
|
||||
- Loading data from raw disks and partitions
|
||||
- GDB Server
|
||||
- Access the RAM of a running process or embedded devices through GDB
|
||||
- Intel Hex and Motorola SREC data
|
||||
- Process Memory
|
||||
- Inspect the entire address space of a running process
|
||||
</details>
|
||||
<details>
|
||||
<summary><strong>Data searching</strong></summary>
|
||||
|
||||
- Support for searching the entire file or only a selection
|
||||
- String extraction
|
||||
- Option to specify minimum length and character set (lower case, upper case, digits, symbols)
|
||||
- Option to specify encoding (ASCII, UTF-8, UTF-16 big and little endian)
|
||||
- Sequence search
|
||||
- Search for a sequence of bytes or characters
|
||||
- Option to ignore character case
|
||||
- Regex search
|
||||
- Search for strings using regular expressions
|
||||
- Binary Pattern
|
||||
- Search for sequences of bytes with optional wildcards
|
||||
- Numeric Value search
|
||||
- Search for signed/unsigned integers and floats
|
||||
- Search for ranges of values
|
||||
- Option to specify size and endianess
|
||||
- Option to ignore unaligned values
|
||||
</details>
|
||||
<details>
|
||||
<summary><strong>Data hashing support</strong></summary>
|
||||
|
||||
- Many different algorithms available
|
||||
- CRC8, CRC16 and CRC32 with custom initial values and polynomials
|
||||
- Many default polynomials available
|
||||
- MD5
|
||||
- SHA-1, SHA-224, SHA-256, SHA-384, SHA-512
|
||||
- Adler32
|
||||
- AP
|
||||
- BKDR
|
||||
- Bernstein, Bernstein1
|
||||
- DEK, DJB, ELF, FNV1, FNV1a, JS, PJW, RS, SDBM
|
||||
- OneAtTime, Rotating, ShiftAndXor, SuperFast
|
||||
- Murmur2_32, MurmurHash3_x86_32, MurmurHash3_x86_128, MurmurHash3_x64_128
|
||||
- SipHash64, SipHash128
|
||||
- XXHash32, XXHash64
|
||||
- Tiger, Tiger2
|
||||
- Blake2B, Blake2S
|
||||
- Hashing of specific regions of the loaded data
|
||||
- Hashing of arbitrary strings
|
||||
</details>
|
||||
<details>
|
||||
<summary><strong>Diffing support</strong></summary>
|
||||
|
||||
- Compare data of different data sources
|
||||
- Difference highlighting
|
||||
- Table view of differences
|
||||
</details>
|
||||
<details>
|
||||
<summary><strong>Integrated disassembler</strong></summary>
|
||||
|
||||
- Support for all architectures supported by Capstone
|
||||
- ARM32 (ARM, Thumb, Cortex-M, AArch32)
|
||||
- ARM64
|
||||
- MIPS (MIPS32, MIPS64, MIPS32R6, Micro)
|
||||
- x86 (16-bit, 32-bit, 64-bit)
|
||||
- PowerPC (32-bit, 64-bit)
|
||||
- SPARC
|
||||
- IBM SystemZ
|
||||
- xCORE
|
||||
- M68K
|
||||
- TMS320C64X
|
||||
- M680X
|
||||
- Ethereum
|
||||
- RISC-V
|
||||
- WebAssembly
|
||||
- MOS65XX
|
||||
- Berkeley Packet Filter
|
||||
</details>
|
||||
<details>
|
||||
<summary><strong>Bookmarks</strong></summary>
|
||||
|
||||
- Support for bookmarks with custom names and colors
|
||||
- Highlighting of bookmarked region in the hex editor
|
||||
- Jump to bookmarks
|
||||
- Open content of bookmark in a new tab
|
||||
- Add comments to bookmarks
|
||||
</details>
|
||||
<details>
|
||||
<summary><strong>Featureful data analyzer and visualizer</strong></summary>
|
||||
|
||||
- File magic-based file parser and MIME type database
|
||||
- Byte distribution graph
|
||||
- Byte type distribution graph
|
||||
- Entropy graph
|
||||
- Highest and average entropy
|
||||
- Encrypted / Compressed file detection
|
||||
- Helpful tools
|
||||
- Itanium and MSVC demangler
|
||||
- Digram and Layered distribution graphs
|
||||
</details>
|
||||
<details>
|
||||
<summary><strong>YARA Rule support</strong></summary>
|
||||
|
||||
- Scan a file for vulnerabilities with official yara rules
|
||||
- Highlight matches in the hex editor
|
||||
- Jump to matches
|
||||
- Apply multiple rules at once
|
||||
</details>
|
||||
<details>
|
||||
<summary><strong>Helpful tools</strong></summary>
|
||||
|
||||
- Itanium, MSVC, Rust and D-Lang demangler based on LLVM
|
||||
- ASCII table
|
||||
- Regex replacer
|
||||
- Mathematical expression evaluator (Calculator)
|
||||
- Hexadecimal Color picker
|
||||
- Built-in cheat sheet for pattern language and Math evaluator
|
||||
- Doesn't burn out your retinas when used in late-night sessions
|
||||
- Graphing calculator
|
||||
- Hexadecimal Color picker with support for many different formats
|
||||
- Base converter
|
||||
- Byte swapper
|
||||
- UNIX Permissions calculator
|
||||
- Wikipedia term definition finder
|
||||
- File utilities
|
||||
- File splitter
|
||||
- File combiner
|
||||
- File shredder
|
||||
- IEEE754 Float visualizer
|
||||
- Division by invariant multiplication calculator
|
||||
- TCP Client/Server
|
||||
- Euclidean algorithm calculator
|
||||
</details>
|
||||
<details>
|
||||
<summary><strong>Built-in Content updater</strong></summary>
|
||||
|
||||
## Screenshots
|
||||
- Download all files found in the database directly from within ImHex
|
||||
- Pattern files for decoding various file formats
|
||||
- Libraries for the pattern language
|
||||
- Magic files for file type detection
|
||||
- Custom data processor nodes
|
||||
- Custom encodings
|
||||
- Custom themes
|
||||
- Yara rules
|
||||
</details>
|
||||
<details>
|
||||
<summary><strong>Modern Interface</strong></summary>
|
||||
|
||||

|
||||

|
||||
- Support for multiple workspaces
|
||||
- Support for custom layouts
|
||||
- Detachable windows
|
||||
</details>
|
||||
<details>
|
||||
<summary><strong>Easy to get started</strong></summary>
|
||||
|
||||
- Support for many different languages
|
||||
- Simplified mode for beginners
|
||||
- Extensive documentation
|
||||
- Many example files available on [the Database](https://github.com/WerWolv/ImHex-Patterns)
|
||||
- Achievements guiding you through the features of ImHex
|
||||
- Interactive tutorials
|
||||
</details>
|
||||
|
||||
## Pattern Language
|
||||
|
||||
The custom C-like Pattern Language developed and used by ImHex is easy to read, understand and learn. A guide with all features of the language can be found [in the wiki](https://github.com/WerWolv/ImHex/wiki/Pattern-Language-Guide) or a simpler version in ImHex under `Help -> Pattern Language Cheat Sheet`
|
||||
The Pattern Language is the completely custom programming language developed for ImHex.
|
||||
It allows you to define structures and data types in a C-like syntax and then use them to parse and highlight a file's content.
|
||||
|
||||
## Additional Files
|
||||
- Source Code: [Link](https://github.com/WerWolv/PatternLanguage/)
|
||||
- Documentation: [Link](https://docs.werwolv.net/pattern-language/)
|
||||
|
||||
For format patterns, includable libraries and magic files, check out the [ImHex-Patterns](https://github.com/WerWolv/ImHex-Patterns) repository. Feel free to PR your own files there as well!
|
||||
## Database
|
||||
|
||||
## Nightly builds
|
||||
For format patterns, libraries, magic and constant files, check out the [ImHex-Patterns](https://github.com/WerWolv/ImHex-Patterns) repository.
|
||||
|
||||
Nightlies are available via GitHub Actions [here](https://github.com/WerWolv/ImHex/actions?query=workflow%3ABuild).
|
||||
**Feel free to PR your own files there as well!**
|
||||
|
||||
- Windows • __x86_64__
|
||||
- [MSI Installer](https://nightly.link/WerWolv/ImHex/workflows/build/master/Windows%20Installer.zip)
|
||||
- [Portable ZIP](https://nightly.link/WerWolv/ImHex/workflows/build/master/Windows%20Portable%20ZIP.zip)
|
||||
- MacOS • __x86_64__
|
||||
- [DMG](https://nightly.link/WerWolv/ImHex/workflows/build/master/macOS%20DMG.zip)
|
||||
- Linux • __x86_64__
|
||||
- [ELF](https://nightly.link/WerWolv/ImHex/workflows/build/master/Linux%20ELF.zip)
|
||||
## Requirements
|
||||
|
||||
To use ImHex, the following minimal system requirements need to be met.
|
||||
|
||||
> [!IMPORTANT]
|
||||
> ImHex requires a GPU with OpenGL 3.0 support in general.
|
||||
> There are releases available (with the `-NoGPU` suffix) that are software rendered and don't require a GPU, however these can be a lot slower than the GPU accelerated versions.
|
||||
>
|
||||
> If possible at all, make ImHex use the dedicated GPU on your system instead of the integrated one (especially Intel HD GPUs are known to cause issues).
|
||||
|
||||
- **OS**:
|
||||
- **Windows**: Windows 7 or higher (Windows 10/11 recommended)
|
||||
- **macOS**: macOS 11 (Big Sur) or higher,
|
||||
- **Linux**: "Modern" Linux. The following distributions have official releases available. Other distros are supported through the AppImage and Flatpak releases.
|
||||
- Ubuntu 22.04/23.04
|
||||
- Fedora 36/37
|
||||
- RHEL/AlmaLinux 9
|
||||
- Arch Linux
|
||||
- **CPU**: x86_64 (64 Bit)
|
||||
- **GPU**: OpenGL 3.0 or higher
|
||||
- Intel HD drivers are really buggy and often cause graphic artifacts
|
||||
- In case you don't have a GPU available, there are software rendered releases available for Windows and macOS
|
||||
- **RAM**: 256MB, more may be required for more complicated analysis
|
||||
- **Storage**: 100MB
|
||||
|
||||
## Installing
|
||||
|
||||
Information on how to install ImHex can be found in the [Install](/INSTALL.md) guide
|
||||
|
||||
## Compiling
|
||||
|
||||
You need a C++20 compatible compiler such as GCC 10.2.0 to compile ImHex. Moreover, the following dependencies are needed for compiling ImHex:
|
||||
To compile ImHex on any platform, GCC (or Clang) is required with a version that supports C++23 or higher.
|
||||
On macOS, Clang is also required to compile some ObjC code.
|
||||
All releases are being built using latest available GCC.
|
||||
|
||||
- GLFW3
|
||||
- libmagic, libgnurx, libtre, libintl, libiconv
|
||||
- libmbedtls
|
||||
- capstone
|
||||
- Python3
|
||||
- freetype2
|
||||
- Brew (macOS only)
|
||||
- Xcode (macOS only)
|
||||
> [!NOTE]
|
||||
> Many dependencies are bundled into the repository using submodules so make sure to clone it using the `--recurse-submodules` option.
|
||||
> All dependencies that aren't bundled, can be installed using the dependency installer scripts found in the `/dist` folder.
|
||||
|
||||
### Windows
|
||||
For more information, check out the [Compiling](/dist/compiling) guide.
|
||||
|
||||
On Windows, ImHex is built through msys2 / mingw. To install all dependencies, open a mys2 window and run the PKGCONFIG script in the (dist/msys2)[dist/msys2] folder.
|
||||
After all the dependencies are installed, run the following commands to build ImHex:
|
||||
## Contributing
|
||||
See [Contributing](/CONTRIBUTING.md)
|
||||
|
||||
```sh
|
||||
mkdir build
|
||||
cd build
|
||||
cmake -DCMAKE_BUILD_TYPE=Release ..
|
||||
make -j
|
||||
```
|
||||
## Plugin development
|
||||
|
||||
---
|
||||
To develop plugins for ImHex, use the following template project to get started. You then have access to the entirety of libimhex as well as the ImHex API and the Content Registry to interact with ImHex or to add new content.
|
||||
- [ImHex Plugin Template](https://github.com/WerWolv/ImHex-Plugin-Template)
|
||||
|
||||
To create a standalone zipfile on Windows, get the Python standard library (e.g. from https://github.com/python/cpython/tree/master/Lib) and place the files and folders in `lib/python3.8` next to your built executable. Don't forget to also copy the `libpython3.8.dll` and `libwinpthread-1.dll` from your mingw setup next to the executable.
|
||||
|
||||
- Copy the files from `python_libs` in the `lib` folder next to your built executable.
|
||||
- Place your magic databases in the `magic` folder next to your built executable
|
||||
- Place your patterns in the `pattern` folder next to your built executable
|
||||
- Place your include pattern files in the `include` folder next to your built executable
|
||||
|
||||
### macOS
|
||||
|
||||
To build ImHex on macOS, run the following commands:
|
||||
|
||||
```sh
|
||||
brew bundle --no-lock --file dist/Brewfile
|
||||
mkdir build
|
||||
cd build
|
||||
CC=$(brew --prefix llvm)/bin/clang CXX=$(brew --prefix llvm)/bin/clang++ PKG_CONFIG_PATH="$(brew --prefix openssl)/lib/pkgconfig":"$(brew --prefix)/lib/pkgconfig" cmake -DCMAKE_BUILD_TYPE=Release ..
|
||||
make -j
|
||||
```
|
||||
|
||||
Install the ImHex executable as well as libimhex.dylib to wherever ImHex should be installed.
|
||||
|
||||
All other files belong in `~/Library/Application Support/imhex`:
|
||||
```
|
||||
Patterns: ~/Library/Application Support/imhex/patterns
|
||||
Pattern Includes: ~/Library/Application Support/imhex/includes
|
||||
Magic files: ~/Library/Application Support/imhex/magic
|
||||
Python: ~/Library/Application Support/imhex/lib/pythonX.X
|
||||
Plugins: ~/Library/Application Support/imhex/plugins
|
||||
Configuration: ~/Library/Application Support/imhex/config
|
||||
Resources: ~/Library/Application Support/imhex/resources
|
||||
```
|
||||
|
||||
### Linux
|
||||
|
||||
Dependency installation scripts are available for many common Linux distributions in the (/dist)[dist] folder.
|
||||
After all the dependencies are installed, run the following commands to build ImHex:
|
||||
|
||||
```sh
|
||||
mkdir build
|
||||
cd build
|
||||
cmake -DCMAKE_BUILD_TYPE=Release ..
|
||||
make -j
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
Put the ImHex executable into the `/usr/bin` folder.
|
||||
Put libimhex.so into the `/usr/lib` folder.
|
||||
Configuration files go to `/etc/xdg/imhex` or `~/.config/imhex`.
|
||||
All other files belong in `/usr/share/imhex` or `~/.local/share/imhex`:
|
||||
|
||||
```
|
||||
Patterns: /usr/share/imhex/patterns
|
||||
Pattern Includes: /usr/share/imhex/includes
|
||||
Magic files: /usr/share/imhex/magic
|
||||
Python: /usr/share/imhex/lib/pythonX.X
|
||||
Plugins: /usr/share/imhex/plugins
|
||||
Configuration: /etc/xdg/imhex/config
|
||||
Resources: /usr/share/imhex/resources
|
||||
```
|
||||
|
||||
All paths follow the XDG Base Directories standard, and can thus be modified
|
||||
with the environment variables `XDG_CONFIG_HOME`, `XDG_CONFIG_DIRS`,
|
||||
`XDG_DATA_HOME` and `XDG_DATA_DIRS`.
|
||||
|
||||
## Credits
|
||||
|
||||
### Contributors
|
||||
|
||||
- [Mary](https://github.com/marysaka) for her immense help porting ImHex to MacOS and help during development
|
||||
- [Roblabla](https://github.com/Roblabla) for adding MSI Installer support to ImHex
|
||||
- [jam1garner](https://github.com/jam1garner) and [raytwo](https://github.com/raytwo) for their help with adding Rust support to plugins
|
||||
- [Mailaender](https://github.com/Mailaender) for getting ImHex onto Flathub
|
||||
- [iTrooz](https://github.com/iTrooz) for many improvements and new features to Imhex
|
||||
- Everybody else who has reported issues on Discord or GitHub that I had great conversations with :)
|
||||
|
||||
### Dependencies
|
||||
|
||||
- Thanks a lot to ocornut for their amazing [Dear ImGui](https://github.com/ocornut/imgui) which is used for building the entire interface
|
||||
- Thanks to orconut as well for their hex editor view used as base for this project.
|
||||
- Thanks to ocornut as well for their hex editor view used as base for this project.
|
||||
- Thanks to BalazsJako for their incredible [ImGuiColorTextEdit](https://github.com/BalazsJako/ImGuiColorTextEdit) used for the pattern language syntax highlighting
|
||||
- Thanks to AirGuanZ for their amazing [imgui-filebrowser](https://github.com/AirGuanZ/imgui-filebrowser) used for loading and saving files
|
||||
- Thanks to nlohmann for their [json](https://github.com/nlohmann/json) library used for project files
|
||||
- Thanks to aquynh for [capstone](https://github.com/aquynh/capstone) which is the base of the disassembly window
|
||||
- Thanks to vitaut for their [libfmt](https://github.com/fmtlib/fmt) library which makes formatting and logging so much better
|
||||
- Thanks to rxi for [microtar](https://github.com/rxi/microtar) used for extracting downloaded store assets
|
||||
- Thanks to btzy for [nativefiledialog-extended](https://github.com/btzy/nativefiledialog-extended)
|
||||
- Thanks to danyspin97 for [xdgpp](https://sr.ht/~danyspin97/xdgpp)
|
||||
- Thanks to all other groups and organizations whose libraries are used in ImHex
|
||||
|
||||
### License
|
||||
|
||||
The biggest part of ImHex is under the GPLv2-only license.
|
||||
Notable exceptions to this are the following parts which are under the LGPLv2.1 license:
|
||||
- **/lib/libimhex**: The library that allows Plugins to interact with ImHex.
|
||||
- **/plugins/ui**: The UI plugin library that contains some common UI elements that can be used by other plugins
|
||||
|
||||
The reason for this is to allow for proprietary plugins to be developed for ImHex.
|
||||
|
||||
10
SECURITY.md
Normal file
10
SECURITY.md
Normal file
@@ -0,0 +1,10 @@
|
||||
# Security Policy
|
||||
|
||||
## Supported Versions
|
||||
|
||||
Supported is generally only the latest version that can be downloaded from the Release tab. If you have issues, you might get instructed to use the Nightly release version instead.
|
||||
If you built ImHex yourself and experience issues that are not present in the version built by GitHub, you're on your own.
|
||||
|
||||
## Reporting a Vulnerability
|
||||
|
||||
Any critical vulnerabilities can be reported through Discord (@werwolv).
|
||||
@@ -1,198 +1,210 @@
|
||||
macro(addVersionDefines)
|
||||
if (IS_DIRECTORY "${CMAKE_SOURCE_DIR}/.git")
|
||||
# Get the current working branch
|
||||
execute_process(
|
||||
COMMAND git rev-parse --abbrev-ref HEAD
|
||||
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
|
||||
OUTPUT_VARIABLE GIT_BRANCH
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
)
|
||||
include(FetchContent)
|
||||
|
||||
# Get the latest abbreviated commit hash of the working branch
|
||||
execute_process(
|
||||
COMMAND git log -1 --format=%h
|
||||
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
|
||||
OUTPUT_VARIABLE GIT_COMMIT_HASH
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
)
|
||||
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DGIT_COMMIT_HASH=\"\\\"${GIT_COMMIT_HASH}\"\\\"")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DGIT_BRANCH=\"\\\"${GIT_BRANCH}\"\\\"")
|
||||
if(IMHEX_STRIP_RELEASE)
|
||||
if(CMAKE_BUILD_TYPE STREQUAL "Release")
|
||||
set(CPACK_STRIP_FILES TRUE)
|
||||
endif()
|
||||
if(CMAKE_CXX_COMPILER_ID MATCHES "GNU|Clang")
|
||||
add_link_options($<$<CONFIG:RELEASE>:-s>)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
macro(addDefines)
|
||||
if (NOT IMHEX_VERSION)
|
||||
message(FATAL_ERROR "IMHEX_VERSION is not defined")
|
||||
endif ()
|
||||
|
||||
set(CMAKE_RC_FLAGS "${CMAKE_RC_FLAGS} -DPROJECT_VERSION_MAJOR=${PROJECT_VERSION_MAJOR} -DPROJECT_VERSION_MINOR=${PROJECT_VERSION_MINOR} -DPROJECT_VERSION_PATCH=${PROJECT_VERSION_PATCH} ")
|
||||
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -DRELEASE -DIMHEX_VERSION=\"\\\"${PROJECT_VERSION}\"\\\"")
|
||||
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DDEBUG -DIMHEX_VERSION=\"\\\"${PROJECT_VERSION}-Debug\"\\\"")
|
||||
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -DRELEASE -DIMHEX_VERSION=\"\\\"${PROJECT_VERSION}-ReleaseWithDebugInfo\"\\\"")
|
||||
set(CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_MINSIZEREL} -DRELEASE -DIMHEX_VERSION=\"\\\"${PROJECT_VERSION}-ReleaseMinimumSize\"\\\"")
|
||||
endmacro()
|
||||
|
||||
macro(findLibraries)
|
||||
set(CMAKE_FIND_PACKAGE_SORT_ORDER NATURAL)
|
||||
set(CMAKE_FIND_PACKAGE_SORT_DIRECTION DEC)
|
||||
|
||||
# Enforce that we use non system Python 3 on macOS.
|
||||
set(Python_FIND_FRAMEWORK NEVER)
|
||||
|
||||
# Find packages
|
||||
find_package(PkgConfig REQUIRED)
|
||||
|
||||
find_package(mbedTLS REQUIRED)
|
||||
|
||||
pkg_search_module(CAPSTONE REQUIRED capstone)
|
||||
|
||||
find_package(OpenGL REQUIRED)
|
||||
|
||||
find_package(Python COMPONENTS Development REQUIRED)
|
||||
if(Python_VERSION LESS 3)
|
||||
message(STATUS ${PYTHON_VERSION_MAJOR_MINOR})
|
||||
message(FATAL_ERROR "No valid version of Python 3 was found.")
|
||||
endif()
|
||||
|
||||
string(REPLACE "." ";" PYTHON_VERSION_MAJOR_MINOR ${Python_VERSION})
|
||||
|
||||
list(LENGTH PYTHON_VERSION_MAJOR_MINOR PYTHON_VERSION_COMPONENT_COUNT)
|
||||
|
||||
if (PYTHON_VERSION_COMPONENT_COUNT EQUAL 3)
|
||||
list(REMOVE_AT PYTHON_VERSION_MAJOR_MINOR 2)
|
||||
set(IMHEX_VERSION_STRING ${IMHEX_VERSION})
|
||||
if (CMAKE_BUILD_TYPE STREQUAL "Release")
|
||||
set(IMHEX_VERSION_STRING ${IMHEX_VERSION_STRING})
|
||||
add_compile_definitions(NDEBUG)
|
||||
elseif (CMAKE_BUILD_TYPE STREQUAL "Debug")
|
||||
set(IMHEX_VERSION_STRING ${IMHEX_VERSION_STRING}-Debug)
|
||||
add_compile_definitions(DEBUG)
|
||||
elseif (CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo")
|
||||
set(IMHEX_VERSION_STRING ${IMHEX_VERSION_STRING})
|
||||
add_compile_definitions(NDEBUG)
|
||||
elseif (CMAKE_BUILD_TYPE STREQUAL "MinSizeRel")
|
||||
set(IMHEX_VERSION_STRING ${IMHEX_VERSION_STRING}-MinSizeRel)
|
||||
add_compile_definitions(NDEBUG)
|
||||
endif ()
|
||||
list(JOIN PYTHON_VERSION_MAJOR_MINOR "." PYTHON_VERSION_MAJOR_MINOR)
|
||||
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CMAKE_C_FLAGS} -DPYTHON_VERSION_MAJOR_MINOR=\"\\\"${PYTHON_VERSION_MAJOR_MINOR}\"\\\"")
|
||||
|
||||
pkg_search_module(MAGIC libmagic)
|
||||
if(NOT MAGIC_FOUND)
|
||||
find_library(MAGIC magic REQUIRED)
|
||||
else()
|
||||
set(MAGIC_INCLUDE_DIRS ${MAGIC_INCLUDEDIR})
|
||||
if (IMHEX_ENABLE_STD_ASSERTS)
|
||||
add_compile_definitions(_GLIBCXX_DEBUG _GLIBCXX_VERBOSE)
|
||||
endif()
|
||||
|
||||
if (IMHEX_STATIC_LINK_PLUGINS)
|
||||
add_compile_definitions(IMHEX_STATIC_LINK_PLUGINS)
|
||||
endif ()
|
||||
endmacro()
|
||||
|
||||
function(addDefineToSource SOURCE DEFINE)
|
||||
set_property(
|
||||
SOURCE ${SOURCE}
|
||||
APPEND
|
||||
PROPERTY COMPILE_DEFINITIONS "${DEFINE}"
|
||||
)
|
||||
|
||||
# Disable precompiled headers for this file
|
||||
set_source_files_properties(${SOURCE} PROPERTIES SKIP_PRECOMPILE_HEADERS ON)
|
||||
endfunction()
|
||||
|
||||
# Detect current OS / System
|
||||
macro(detectOS)
|
||||
if (WIN32)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DOS_WINDOWS")
|
||||
add_compile_definitions(OS_WINDOWS)
|
||||
set(CMAKE_INSTALL_BINDIR ".")
|
||||
set(CMAKE_INSTALL_LIBDIR ".")
|
||||
set(PLUGINS_INSTALL_LOCATION "plugins")
|
||||
set(MAGIC_INSTALL_LOCATION "magic")
|
||||
set(RESOURCES_INSTALL_LOCATION "resources")
|
||||
elseif(APPLE)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DOS_MACOS")
|
||||
add_compile_definitions(WIN32_LEAN_AND_MEAN)
|
||||
elseif (APPLE)
|
||||
add_compile_definitions(OS_MACOS)
|
||||
set(CMAKE_INSTALL_BINDIR ".")
|
||||
set(CMAKE_INSTALL_LIBDIR ".")
|
||||
set(PLUGINS_INSTALL_LOCATION "plugins")
|
||||
set(MAGIC_INSTALL_LOCATION "magic")
|
||||
set(RESOURCES_INSTALL_LOCATION "resources")
|
||||
elseif(UNIX AND NOT APPLE)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DOS_LINUX")
|
||||
set(CMAKE_INSTALL_BINDIR "bin")
|
||||
set(CMAKE_INSTALL_LIBDIR "lib")
|
||||
set(PLUGINS_INSTALL_LOCATION "share/imhex/plugins")
|
||||
set(MAGIC_INSTALL_LOCATION "share/imhex/magic")
|
||||
set(RESOURCES_INSTALL_LOCATION "share/imhex/resources")
|
||||
else()
|
||||
enable_language(OBJC)
|
||||
enable_language(OBJCXX)
|
||||
elseif (EMSCRIPTEN)
|
||||
add_compile_definitions(OS_WEB)
|
||||
elseif (UNIX AND NOT APPLE)
|
||||
add_compile_definitions(OS_LINUX)
|
||||
if (BSD AND BSD STREQUAL "FreeBSD")
|
||||
add_compile_definitions(OS_FREEBSD)
|
||||
endif()
|
||||
include(GNUInstallDirs)
|
||||
|
||||
if(IMHEX_PLUGINS_IN_SHARE)
|
||||
set(PLUGINS_INSTALL_LOCATION "share/imhex/plugins")
|
||||
else()
|
||||
set(PLUGINS_INSTALL_LOCATION "${CMAKE_INSTALL_LIBDIR}/imhex/plugins")
|
||||
|
||||
# Add System plugin location for plugins to be loaded from
|
||||
# IMPORTANT: This does not work for Sandboxed or portable builds such as the Flatpak or AppImage release
|
||||
add_compile_definitions(SYSTEM_PLUGINS_LOCATION="${CMAKE_INSTALL_FULL_LIBDIR}/imhex")
|
||||
endif()
|
||||
|
||||
else ()
|
||||
message(FATAL_ERROR "Unknown / unsupported system!")
|
||||
endif()
|
||||
|
||||
endmacro()
|
||||
|
||||
# Detect 32 vs. 64 bit system
|
||||
macro(detectArch)
|
||||
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DARCH_64_BIT")
|
||||
elseif(CMAKE_SIZEOF_VOID_P EQUAL 4)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DARCH_32_BIT")
|
||||
endif()
|
||||
endmacro()
|
||||
|
||||
|
||||
macro(configurePackageCreation)
|
||||
option (CREATE_PACKAGE "Create a package with CPack" OFF)
|
||||
|
||||
if (APPLE)
|
||||
option (CREATE_BUNDLE "Create a bundle on macOS" OFF)
|
||||
endif()
|
||||
|
||||
macro(configurePackingResources)
|
||||
if (WIN32)
|
||||
if (CMAKE_BUILD_TYPE EQUAL "DEBUG")
|
||||
set(application_type WIN32)
|
||||
else ()
|
||||
set(application_type)
|
||||
if (NOT (CMAKE_BUILD_TYPE STREQUAL "Debug"))
|
||||
set(APPLICATION_TYPE WIN32)
|
||||
endif ()
|
||||
set(imhex_icon "${CMAKE_SOURCE_DIR}/res/resource.rc")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wl,--allow-multiple-definition")
|
||||
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -Wl,-subsystem,windows")
|
||||
|
||||
if (CREATE_PACKAGE)
|
||||
set(IMHEX_ICON "${IMHEX_BASE_FOLDER}/resources/resource.rc")
|
||||
|
||||
if (IMHEX_GENERATE_PACKAGE)
|
||||
set(CPACK_GENERATOR "WIX")
|
||||
set(CPACK_PACKAGE_NAME "ImHex")
|
||||
set(CPACK_PACKAGE_VENDOR "WerWolv")
|
||||
set(CPACK_WIX_UPGRADE_GUID "05000E99-9659-42FD-A1CF-05C554B39285")
|
||||
set(CPACK_WIX_PRODUCT_ICON "${PROJECT_SOURCE_DIR}/res/icon.ico")
|
||||
set(CPACK_WIX_PRODUCT_ICON "${PROJECT_SOURCE_DIR}/resources/dist/windows/icon.ico")
|
||||
set(CPACK_WIX_UI_BANNER "${PROJECT_SOURCE_DIR}/resources/dist/windows/wix_banner.png")
|
||||
set(CPACK_WIX_UI_DIALOG "${PROJECT_SOURCE_DIR}/resources/dist/windows/wix_dialog.png")
|
||||
set(CPACK_WIX_CULTURES "en-US;de-DE;ja-JP;it-IT;pt-BR;zh-CN;zh-TW")
|
||||
set(CPACK_PACKAGE_INSTALL_DIRECTORY "ImHex")
|
||||
set_property(INSTALL "$<TARGET_FILE_NAME:imhex>"
|
||||
set_property(INSTALL "$<TARGET_FILE_NAME:main>"
|
||||
PROPERTY CPACK_START_MENU_SHORTCUTS "ImHex"
|
||||
)
|
||||
set(CPACK_RESOURCE_FILE_LICENSE "${PROJECT_SOURCE_DIR}/res/LICENSE.rtf")
|
||||
)
|
||||
set(CPACK_RESOURCE_FILE_LICENSE "${PROJECT_SOURCE_DIR}/resources/dist/windows/LICENSE.rtf")
|
||||
endif()
|
||||
elseif (APPLE)
|
||||
set (imhex_icon "${CMAKE_SOURCE_DIR}/res/mac/AppIcon.icns")
|
||||
elseif (APPLE OR ${CMAKE_HOST_SYSTEM_NAME} MATCHES "Darwin")
|
||||
set(IMHEX_ICON "${IMHEX_BASE_FOLDER}/resources/dist/macos/AppIcon.icns")
|
||||
set(BUNDLE_NAME "imhex.app")
|
||||
|
||||
if (CREATE_BUNDLE)
|
||||
set(application_type MACOSX_BUNDLE)
|
||||
set_source_files_properties(${imhex_icon} PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
|
||||
if (IMHEX_GENERATE_PACKAGE)
|
||||
set(APPLICATION_TYPE MACOSX_BUNDLE)
|
||||
set_source_files_properties(${IMHEX_ICON} PROPERTIES MACOSX_PACKAGE_LOCATION "Resources")
|
||||
set(MACOSX_BUNDLE_ICON_FILE "AppIcon.icns")
|
||||
set(MACOSX_BUNDLE_INFO_STRING "WerWolv")
|
||||
set(MACOSX_BUNDLE_BUNDLE_NAME "ImHex")
|
||||
set(MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/resources/dist/macos/Info.plist.in")
|
||||
set(MACOSX_BUNDLE_BUNDLE_VERSION "${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}.${PROJECT_VERSION_PATCH}")
|
||||
set(MACOSX_BUNDLE_GUI_IDENTIFIER "WerWolv.ImHex")
|
||||
set(MACOSX_BUNDLE_LONG_VERSION_STRING "${PROJECT_VERSION}-${GIT_COMMIT_HASH}")
|
||||
set(MACOSX_BUNDLE_GUI_IDENTIFIER "net.WerWolv.ImHex")
|
||||
string(SUBSTRING "${IMHEX_COMMIT_HASH_LONG}" 0 7 COMMIT_HASH_SHORT)
|
||||
set(MACOSX_BUNDLE_LONG_VERSION_STRING "${PROJECT_VERSION}-${COMMIT_HASH_SHORT}")
|
||||
set(MACOSX_BUNDLE_SHORT_VERSION_STRING "${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}")
|
||||
set(MACOSX_BUNDLE_COPYRIGHT "Copyright © 2020 WerWolv and Thog. All rights reserved." )
|
||||
|
||||
string(TIMESTAMP CURR_YEAR "%Y")
|
||||
set(MACOSX_BUNDLE_COPYRIGHT "Copyright © 2020 - ${CURR_YEAR} WerWolv. All rights reserved." )
|
||||
if ("${CMAKE_GENERATOR}" STREQUAL "Xcode")
|
||||
set ( bundle_path "${CMAKE_BINARY_DIR}/${CMAKE_BUILD_TYPE}/imhex.app" )
|
||||
set (IMHEX_BUNDLE_PATH "${CMAKE_BINARY_DIR}/${CMAKE_BUILD_TYPE}/${BUNDLE_NAME}")
|
||||
else ()
|
||||
set ( bundle_path "${CMAKE_BINARY_DIR}/imhex.app" )
|
||||
set (IMHEX_BUNDLE_PATH "${CMAKE_BINARY_DIR}/${BUNDLE_NAME}")
|
||||
endif()
|
||||
|
||||
set(PLUGINS_INSTALL_LOCATION "${IMHEX_BUNDLE_PATH}/Contents/MacOS/plugins")
|
||||
set(CMAKE_INSTALL_LIBDIR "${IMHEX_BUNDLE_PATH}/Contents/Frameworks")
|
||||
endif()
|
||||
endif()
|
||||
endmacro()
|
||||
|
||||
macro(createPackage)
|
||||
set(LIBRARY_PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE GROUP_READ GROUP_EXECUTE WORLD_READ WORLD_EXECUTE)
|
||||
|
||||
file(MAKE_DIRECTORY "plugins")
|
||||
foreach (plugin IN LISTS PLUGINS)
|
||||
add_subdirectory("plugins/${plugin}")
|
||||
set_target_properties(${plugin} PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/plugins)
|
||||
install(TARGETS ${plugin} RUNTIME DESTINATION ${PLUGINS_INSTALL_LOCATION})
|
||||
add_dependencies(imhex ${plugin})
|
||||
if (TARGET ${plugin})
|
||||
set_target_properties(${plugin} PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/plugins)
|
||||
set_target_properties(${plugin} PROPERTIES LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/plugins)
|
||||
|
||||
if (APPLE)
|
||||
if (IMHEX_GENERATE_PACKAGE)
|
||||
set_target_properties(${plugin} PROPERTIES LIBRARY_OUTPUT_DIRECTORY ${PLUGINS_INSTALL_LOCATION})
|
||||
else ()
|
||||
set_target_properties(${plugin} PROPERTIES LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/plugins)
|
||||
endif ()
|
||||
else ()
|
||||
if (WIN32)
|
||||
get_target_property(target_type ${plugin} TYPE)
|
||||
if (target_type STREQUAL "SHARED_LIBRARY")
|
||||
install(TARGETS ${plugin} RUNTIME DESTINATION ${PLUGINS_INSTALL_LOCATION})
|
||||
else ()
|
||||
install(TARGETS ${plugin} LIBRARY DESTINATION ${PLUGINS_INSTALL_LOCATION})
|
||||
endif()
|
||||
else()
|
||||
install(TARGETS ${plugin} LIBRARY DESTINATION ${PLUGINS_INSTALL_LOCATION})
|
||||
endif()
|
||||
|
||||
endif()
|
||||
|
||||
add_dependencies(imhex_all ${plugin})
|
||||
endif ()
|
||||
endforeach()
|
||||
|
||||
set_target_properties(libimhex PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
|
||||
install(TARGETS libimhex RUNTIME DESTINATION ${CMAKE_INSTALL_LIBDIR})
|
||||
|
||||
if (WIN32)
|
||||
# Install binaries directly in the prefix, usually C:\Program Files\ImHex.
|
||||
set(CMAKE_INSTALL_BINDIR ".")
|
||||
|
||||
set(PLUGIN_TARGET_FILES "")
|
||||
foreach (plugin IN LISTS PLUGINS)
|
||||
list(APPEND PLUGIN_TARGET_FILES "$<TARGET_FILE:${plugin}>")
|
||||
endforeach ()
|
||||
|
||||
# Grab all dynamically linked dependencies.
|
||||
INSTALL(CODE "set(CMAKE_INSTALL_BINDIR \"${CMAKE_INSTALL_BINDIR}\")")
|
||||
INSTALL(CODE "get_filename_component(PY_PARENT ${Python_LIBRARIES} DIRECTORY)")
|
||||
INSTALL(CODE "LIST(APPEND DEP_FOLDERS \${PY_PARENT})")
|
||||
install(CODE "set(CMAKE_INSTALL_BINDIR \"${CMAKE_INSTALL_BINDIR}\")")
|
||||
install(CODE "set(PLUGIN_TARGET_FILES \"${PLUGIN_TARGET_FILES}\")")
|
||||
install(CODE [[
|
||||
file(GET_RUNTIME_DEPENDENCIES
|
||||
EXECUTABLES $<TARGET_FILE:imhex>
|
||||
EXECUTABLES ${PLUGIN_TARGET_FILES} $<TARGET_FILE:libimhex> $<TARGET_FILE:main>
|
||||
RESOLVED_DEPENDENCIES_VAR _r_deps
|
||||
UNRESOLVED_DEPENDENCIES_VAR _u_deps
|
||||
CONFLICTING_DEPENDENCIES_PREFIX _c_deps
|
||||
DIRECTORIES ${DEP_FOLDERS}
|
||||
DIRECTORIES ${DEP_FOLDERS} $ENV{PATH}
|
||||
POST_EXCLUDE_REGEXES ".*system32/.*\\.dll"
|
||||
)
|
||||
|
||||
if(_u_deps)
|
||||
message(WARNING "There were unresolved dependencies for binary $<TARGET_FILE:imhex>: \"${_u_deps}\"!")
|
||||
endif()
|
||||
if(_c_deps_FILENAMES)
|
||||
message(WARNING "There were conflicting dependencies for library $<TARGET_FILE:imhex>: \"${_c_deps}\"!")
|
||||
message(WARNING "Conflicting dependencies for library: \"${_c_deps}\"!")
|
||||
endif()
|
||||
|
||||
foreach(_file ${_r_deps})
|
||||
@@ -203,64 +215,82 @@ macro(createPackage)
|
||||
FILES "${_file}"
|
||||
)
|
||||
endforeach()
|
||||
]])
|
||||
]])
|
||||
|
||||
install(FILES "$<TARGET_FILE:libimhex>" DESTINATION "${CMAKE_INSTALL_LIBDIR}" PERMISSIONS ${LIBRARY_PERMISSIONS})
|
||||
downloadImHexPatternsFiles("./")
|
||||
elseif(UNIX AND NOT APPLE)
|
||||
|
||||
set_target_properties(libimhex PROPERTIES SOVERSION ${IMHEX_VERSION})
|
||||
|
||||
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/dist/DEBIAN/control.in ${CMAKE_BINARY_DIR}/DEBIAN/control)
|
||||
|
||||
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/LICENSE DESTINATION ${CMAKE_INSTALL_PREFIX}/share/licenses/imhex)
|
||||
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/dist/imhex.desktop DESTINATION ${CMAKE_INSTALL_PREFIX}/share/applications)
|
||||
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/resources/icon.png DESTINATION ${CMAKE_INSTALL_PREFIX}/share/pixmaps RENAME imhex.png)
|
||||
install(FILES "$<TARGET_FILE:libimhex>" DESTINATION "${CMAKE_INSTALL_LIBDIR}" PERMISSIONS ${LIBRARY_PERMISSIONS})
|
||||
downloadImHexPatternsFiles("./share/imhex")
|
||||
|
||||
# install AppStream file
|
||||
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/dist/net.werwolv.imhex.metainfo.xml DESTINATION ${CMAKE_INSTALL_PREFIX}/share/metainfo)
|
||||
|
||||
# install symlink for the old standard name
|
||||
file(CREATE_LINK net.werwolv.imhex.metainfo.xml ${CMAKE_CURRENT_BINARY_DIR}/net.werwolv.imhex.appdata.xml SYMBOLIC)
|
||||
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/net.werwolv.imhex.appdata.xml DESTINATION ${CMAKE_INSTALL_PREFIX}/share/metainfo)
|
||||
|
||||
endif()
|
||||
|
||||
if (UNIX AND NOT APPLE)
|
||||
string(REPLACE ":" ";" EXTRA_MAGICDBS "${EXTRA_MAGICDBS}")
|
||||
endif ()
|
||||
if (APPLE)
|
||||
if (IMHEX_GENERATE_PACKAGE)
|
||||
include(PostprocessBundle)
|
||||
|
||||
if (NOT EXTRA_MAGICDBS STREQUAL "")
|
||||
list(GET EXTRA_MAGICDBS -1 EXTRA_MAGICDBS)
|
||||
set_target_properties(libimhex PROPERTIES SOVERSION ${IMHEX_VERSION})
|
||||
|
||||
if (NOT EXTRA_MAGICDBS STREQUAL "NOTFOUND")
|
||||
if (EXTRA_MAGICDBS MATCHES ".*\\.mgc")
|
||||
install(FILES "${EXTRA_MAGICDBS}" DESTINATION ${MAGIC_INSTALL_LOCATION})
|
||||
else ()
|
||||
install(FILES "${EXTRA_MAGICDBS}.mgc" DESTINATION ${MAGIC_INSTALL_LOCATION})
|
||||
endif ()
|
||||
endif ()
|
||||
endif ()
|
||||
set_property(TARGET main PROPERTY MACOSX_BUNDLE_INFO_PLIST ${MACOSX_BUNDLE_INFO_PLIST})
|
||||
|
||||
# Compile the imhex-specific magicdb
|
||||
add_custom_target(magic_dbs ALL
|
||||
SOURCES ${MAGICDBS}
|
||||
)
|
||||
add_custom_command(TARGET magic_dbs
|
||||
COMMAND file -C -m ${CMAKE_SOURCE_DIR}/magic_dbs
|
||||
)
|
||||
# Fix rpath
|
||||
add_custom_command(TARGET imhex_all POST_BUILD COMMAND ${CMAKE_INSTALL_NAME_TOOL} -add_rpath "@executable_path/../Frameworks/" $<TARGET_FILE:main> || true)
|
||||
|
||||
add_custom_target(build-time-make-plugins-directory ALL COMMAND ${CMAKE_COMMAND} -E make_directory "${IMHEX_BUNDLE_PATH}/Contents/MacOS/plugins")
|
||||
add_custom_target(build-time-make-resources-directory ALL COMMAND ${CMAKE_COMMAND} -E make_directory "${IMHEX_BUNDLE_PATH}/Contents/Resources")
|
||||
|
||||
# Install the magicdb files.
|
||||
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/magic_dbs.mgc DESTINATION ${MAGIC_INSTALL_LOCATION} RENAME imhex.mgc)
|
||||
downloadImHexPatternsFiles("${IMHEX_BUNDLE_PATH}/Contents/MacOS")
|
||||
|
||||
# Install resources
|
||||
install(DIRECTORY ${CMAKE_SOURCE_DIR}/res/resources/ DESTINATION ${RESOURCES_INSTALL_LOCATION})
|
||||
install(FILES ${IMHEX_ICON} DESTINATION "${IMHEX_BUNDLE_PATH}/Contents/Resources")
|
||||
install(TARGETS main BUNDLE DESTINATION ".")
|
||||
install(FILES $<TARGET_FILE:main> DESTINATION "${IMHEX_BUNDLE_PATH}")
|
||||
install(FILES $<TARGET_FILE:updater> DESTINATION "${IMHEX_BUNDLE_PATH}")
|
||||
|
||||
# Update library references to make the bundle portable
|
||||
postprocess_bundle(imhex_all main)
|
||||
|
||||
if (CREATE_BUNDLE)
|
||||
include(PostprocessBundle)
|
||||
# Enforce DragNDrop packaging.
|
||||
set(CPACK_GENERATOR "DragNDrop")
|
||||
|
||||
# Fix rpath
|
||||
add_custom_command(TARGET imhex POST_BUILD COMMAND ${CMAKE_INSTALL_NAME_TOOL} -add_rpath "@executable_path/../Frameworks/" $<TARGET_FILE:imhex>)
|
||||
set(CPACK_BUNDLE_ICON "${CMAKE_SOURCE_DIR}/resources/dist/macos/AppIcon.icns")
|
||||
set(CPACK_BUNDLE_PLIST "${CMAKE_BINARY_DIR}/${BUNDLE_NAME}/Contents/Info.plist")
|
||||
|
||||
# FIXME: Remove this once we move/integrate the plugins directory.
|
||||
add_custom_target(build-time-make-plugins-directory ALL COMMAND ${CMAKE_COMMAND} -E make_directory "${bundle_path}/Contents/MacOS/plugins")
|
||||
|
||||
# Update library references to make the bundle portable
|
||||
postprocess_bundle(imhex)
|
||||
|
||||
# Enforce DragNDrop packaging.
|
||||
set(CPACK_GENERATOR "DragNDrop")
|
||||
|
||||
install(TARGETS imhex BUNDLE DESTINATION .)
|
||||
if (IMHEX_RESIGN_BUNDLE)
|
||||
message(STATUS "Resigning bundle...")
|
||||
find_program(CODESIGN_PATH codesign)
|
||||
if (CODESIGN_PATH)
|
||||
add_custom_command(TARGET imhex_all POST_BUILD COMMAND "codesign" ARGS "--force" "--deep" "--sign" "-" "${CMAKE_BINARY_DIR}/${BUNDLE_NAME}")
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
else()
|
||||
install(TARGETS imhex RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
|
||||
install(TARGETS main RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
|
||||
if (TARGET updater)
|
||||
install(TARGETS updater RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
|
||||
endif()
|
||||
if (TARGET main-forwarder)
|
||||
install(TARGETS main-forwarder BUNDLE DESTINATION ${CMAKE_INSTALL_BINDIR})
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (IMHEX_GENERATE_PACKAGE)
|
||||
set(CPACK_BUNDLE_NAME "ImHex")
|
||||
|
||||
if (CREATE_PACKAGE)
|
||||
include(apple)
|
||||
include(CPack)
|
||||
endif()
|
||||
endmacro()
|
||||
@@ -275,9 +305,479 @@ function(JOIN OUTPUT GLUE)
|
||||
set(${OUTPUT} "${_TMP_RESULT}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
macro(configureCMake)
|
||||
message(STATUS "Configuring ImHex v${IMHEX_VERSION}")
|
||||
|
||||
# Enable C and C++ languages
|
||||
enable_language(C CXX)
|
||||
|
||||
set(CMAKE_POSITION_INDEPENDENT_CODE ON CACHE BOOL "Enable position independent code for all targets" FORCE)
|
||||
|
||||
# Configure use of recommended build tools
|
||||
if (IMHEX_USE_DEFAULT_BUILD_SETTINGS)
|
||||
message(STATUS "Configuring CMake to use recommended build tools...")
|
||||
|
||||
find_program(CCACHE_PATH ccache)
|
||||
find_program(NINJA_PATH ninja)
|
||||
find_program(LD_LLD_PATH ld.lld)
|
||||
find_program(AR_LLVMLIBS_PATH llvm-ar)
|
||||
find_program(RANLIB_LLVMLIBS_PATH llvm-ranlib)
|
||||
|
||||
if (CCACHE_PATH)
|
||||
set(CMAKE_C_COMPILER_LAUNCHER ${CCACHE_PATH})
|
||||
set(CMAKE_CXX_COMPILER_LAUNCHER ${CCACHE_PATH})
|
||||
else ()
|
||||
message(WARNING "ccache not found!")
|
||||
endif ()
|
||||
|
||||
if (AR_LLVMLIBS_PATH)
|
||||
set(CMAKE_AR ${AR_LLVMLIBS_PATH})
|
||||
else ()
|
||||
message(WARNING "llvm-ar not found, using default ar!")
|
||||
endif ()
|
||||
|
||||
if (RANLIB_LLVMLIBS_PATH)
|
||||
set(CMAKE_RANLIB ${RANLIB_LLVMLIBS_PATH})
|
||||
else ()
|
||||
message(WARNING "llvm-ranlib not found, using default ranlib!")
|
||||
endif ()
|
||||
|
||||
if (LD_LLD_PATH)
|
||||
set(CMAKE_LINKER ${LD_LLD_PATH})
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fuse-ld=lld")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fuse-ld=lld")
|
||||
else ()
|
||||
message(WARNING "lld not found, using default linker!")
|
||||
endif ()
|
||||
|
||||
if (NINJA_PATH)
|
||||
set(CMAKE_GENERATOR Ninja)
|
||||
else ()
|
||||
message(WARNING "ninja not found, using default generator!")
|
||||
endif ()
|
||||
endif()
|
||||
|
||||
# Enable LTO if desired and supported
|
||||
if (IMHEX_ENABLE_LTO)
|
||||
include(CheckIPOSupported)
|
||||
|
||||
check_ipo_supported(RESULT result OUTPUT output_error)
|
||||
if (result)
|
||||
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION TRUE)
|
||||
message(STATUS "LTO enabled!")
|
||||
else ()
|
||||
message(WARNING "LTO is not supported: ${output_error}")
|
||||
endif ()
|
||||
endif ()
|
||||
|
||||
# Some libraries we use set the BUILD_SHARED_LIBS variable to ON, which causes CMake to
|
||||
# display a warning about options being set using set() instead of option().
|
||||
# Explicitly set the policy to NEW to suppress the warning.
|
||||
set(CMAKE_POLICY_DEFAULT_CMP0077 NEW)
|
||||
|
||||
set(CMAKE_POLICY_DEFAULT_CMP0063 NEW)
|
||||
|
||||
set(CMAKE_WARN_DEPRECATED OFF CACHE BOOL "Disable deprecated warnings" FORCE)
|
||||
endmacro()
|
||||
|
||||
macro(setDefaultBuiltTypeIfUnset)
|
||||
if (NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
|
||||
set(CMAKE_BUILD_TYPE "Release" CACHE STRING "Using Release build type as it was left unset" FORCE)
|
||||
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release")
|
||||
set(CMAKE_BUILD_TYPE "RelWithDebInfo" CACHE STRING "Using RelWithDebInfo build type as it was left unset" FORCE)
|
||||
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "RelWithDebInfo")
|
||||
endif()
|
||||
endmacro()
|
||||
endmacro()
|
||||
|
||||
function(loadVersion version)
|
||||
set(VERSION_FILE "${CMAKE_CURRENT_SOURCE_DIR}/VERSION")
|
||||
set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS ${VERSION_FILE})
|
||||
file(READ "${VERSION_FILE}" read_version)
|
||||
string(STRIP ${read_version} read_version)
|
||||
set(${version} ${read_version} PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
function(detectBadClone)
|
||||
if (IMHEX_IGNORE_BAD_CLONE)
|
||||
return()
|
||||
endif()
|
||||
|
||||
file (GLOB EXTERNAL_DIRS "lib/external/*" "lib/third_party/*")
|
||||
foreach (EXTERNAL_DIR ${EXTERNAL_DIRS})
|
||||
file(GLOB_RECURSE RESULT "${EXTERNAL_DIR}/*")
|
||||
list(LENGTH RESULT ENTRY_COUNT)
|
||||
if(ENTRY_COUNT LESS_EQUAL 1)
|
||||
message(FATAL_ERROR "External dependency ${EXTERNAL_DIR} is empty!\nMake sure to correctly clone ImHex using the --recurse-submodules git option or initialize the submodules manually.")
|
||||
endif()
|
||||
endforeach ()
|
||||
endfunction()
|
||||
|
||||
function(verifyCompiler)
|
||||
if (IMHEX_IGNORE_BAD_COMPILER)
|
||||
return()
|
||||
endif()
|
||||
|
||||
if (CMAKE_CXX_COMPILER_ID STREQUAL "GNU" AND CMAKE_CXX_COMPILER_VERSION VERSION_LESS "12.0.0")
|
||||
message(FATAL_ERROR "ImHex requires GCC 12.0.0 or newer. Please use the latest GCC version.")
|
||||
elseif (CMAKE_CXX_COMPILER_ID STREQUAL "Clang" AND CMAKE_CXX_COMPILER_VERSION VERSION_LESS "17.0.0")
|
||||
message(FATAL_ERROR "ImHex requires Clang 17.0.0 or newer. Please use the latest Clang version.")
|
||||
elseif (NOT (CMAKE_CXX_COMPILER_ID STREQUAL "GNU" OR CMAKE_CXX_COMPILER_ID STREQUAL "Clang"))
|
||||
message(FATAL_ERROR "ImHex can only be compiled with GCC or Clang. ${CMAKE_CXX_COMPILER_ID} is not supported.")
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
macro(detectBundledPlugins)
|
||||
file(GLOB PLUGINS_DIRS "plugins/*")
|
||||
|
||||
if (NOT DEFINED IMHEX_INCLUDE_PLUGINS)
|
||||
foreach(PLUGIN_DIR ${PLUGINS_DIRS})
|
||||
if (EXISTS "${PLUGIN_DIR}/CMakeLists.txt")
|
||||
get_filename_component(PLUGIN_NAME ${PLUGIN_DIR} NAME)
|
||||
if (NOT (${PLUGIN_NAME} IN_LIST IMHEX_EXCLUDE_PLUGINS))
|
||||
list(APPEND PLUGINS ${PLUGIN_NAME})
|
||||
endif ()
|
||||
endif()
|
||||
endforeach()
|
||||
else()
|
||||
set(PLUGINS ${IMHEX_INCLUDE_PLUGINS})
|
||||
endif()
|
||||
|
||||
foreach(PLUGIN_NAME ${PLUGINS})
|
||||
message(STATUS "Enabled bundled plugin '${PLUGIN_NAME}'")
|
||||
endforeach()
|
||||
|
||||
if (NOT PLUGINS)
|
||||
message(FATAL_ERROR "No bundled plugins enabled")
|
||||
endif()
|
||||
|
||||
if (NOT ("builtin" IN_LIST PLUGINS))
|
||||
message(FATAL_ERROR "The 'builtin' plugin is required for ImHex to work!")
|
||||
endif ()
|
||||
endmacro()
|
||||
|
||||
macro(setVariableInParent variable value)
|
||||
get_directory_property(hasParent PARENT_DIRECTORY)
|
||||
|
||||
if (hasParent)
|
||||
set(${variable} "${value}" PARENT_SCOPE)
|
||||
else ()
|
||||
set(${variable} "${value}")
|
||||
endif ()
|
||||
endmacro()
|
||||
|
||||
function(downloadImHexPatternsFiles dest)
|
||||
if (NOT IMHEX_OFFLINE_BUILD)
|
||||
if (IMHEX_PATTERNS_PULL_MASTER)
|
||||
set(PATTERNS_BRANCH master)
|
||||
else ()
|
||||
set(PATTERNS_BRANCH ImHex-v${IMHEX_VERSION})
|
||||
endif ()
|
||||
|
||||
FetchContent_Declare(
|
||||
imhex_patterns
|
||||
GIT_REPOSITORY https://github.com/WerWolv/ImHex-Patterns.git
|
||||
GIT_TAG origin/master
|
||||
)
|
||||
|
||||
message(STATUS "Downloading ImHex-Patterns repo branch ${PATTERNS_BRANCH}...")
|
||||
FetchContent_MakeAvailable(imhex_patterns)
|
||||
message(STATUS "Finished downloading ImHex-Patterns")
|
||||
|
||||
else ()
|
||||
# Maybe patterns are cloned to a subdirectory
|
||||
set(imhex_patterns_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/ImHex-Patterns")
|
||||
endif ()
|
||||
|
||||
if (EXISTS ${imhex_patterns_SOURCE_DIR})
|
||||
set(PATTERNS_FOLDERS_TO_INSTALL constants encodings includes patterns magic nodes)
|
||||
foreach (FOLDER ${PATTERNS_FOLDERS_TO_INSTALL})
|
||||
install(DIRECTORY "${imhex_patterns_SOURCE_DIR}/${FOLDER}" DESTINATION ${dest} PATTERN "**/_schema.json" EXCLUDE)
|
||||
endforeach ()
|
||||
endif ()
|
||||
|
||||
endfunction()
|
||||
|
||||
macro(setupCompilerFlags target)
|
||||
if(CMAKE_CXX_COMPILER_ID MATCHES "GNU|Clang")
|
||||
# Define strict compilation flags
|
||||
if (IMHEX_STRICT_WARNINGS)
|
||||
set(IMHEX_COMMON_FLAGS "${IMHEX_COMMON_FLAGS} -Wall -Wextra -Wpedantic -Werror")
|
||||
endif()
|
||||
|
||||
if (UNIX AND NOT APPLE AND CMAKE_CXX_COMPILER_ID MATCHES "GNU")
|
||||
set(IMHEX_COMMON_FLAGS "${IMHEX_COMMON_FLAGS} -rdynamic")
|
||||
endif()
|
||||
|
||||
set(IMHEX_CXX_FLAGS "-fexceptions -frtti")
|
||||
|
||||
# Disable some warnings
|
||||
set(IMHEX_C_CXX_FLAGS "-Wno-unknown-warning-option -Wno-array-bounds -Wno-deprecated-declarations -Wno-unknown-pragmas")
|
||||
endif()
|
||||
|
||||
if (CMAKE_CXX_COMPILER_ID MATCHES "GNU")
|
||||
if (IMHEX_ENABLE_UNITY_BUILD AND WIN32)
|
||||
set(IMHEX_COMMON_FLAGS "${IMHEX_COMMON_FLAGS} -Wa,-mbig-obj")
|
||||
endif ()
|
||||
endif()
|
||||
|
||||
# Disable some warnings for gcc
|
||||
if(CMAKE_CXX_COMPILER_ID MATCHES "GNU")
|
||||
set(IMHEX_C_CXX_FLAGS "${IMHEX_C_CXX_FLAGS} -Wno-restrict -Wno-stringop-overread -Wno-stringop-overflow -Wno-dangling-reference")
|
||||
endif()
|
||||
|
||||
# Define emscripten-specific disabled warnings
|
||||
if (EMSCRIPTEN)
|
||||
set(IMHEX_C_CXX_FLAGS "${IMHEX_C_CXX_FLAGS} -pthread -Wno-dollar-in-identifier-extension -Wno-pthreads-mem-growth")
|
||||
endif ()
|
||||
|
||||
# Set actual CMake flags
|
||||
set_target_properties(${target} PROPERTIES COMPILE_FLAGS "${IMHEX_COMMON_FLAGS} ${IMHEX_C_CXX_FLAGS}")
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${IMHEX_COMMON_FLAGS} ${IMHEX_C_CXX_FLAGS}")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${IMHEX_COMMON_FLAGS} ${IMHEX_C_CXX_FLAGS} ${IMHEX_CXX_FLAGS}")
|
||||
set(CMAKE_OBJC_FLAGS "${CMAKE_OBJC_FLAGS} ${IMHEX_COMMON_FLAGS}")
|
||||
endmacro()
|
||||
|
||||
# uninstall target
|
||||
macro(setUninstallTarget)
|
||||
if(NOT TARGET uninstall)
|
||||
configure_file(
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/cmake/cmake_uninstall.cmake.in"
|
||||
"${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake"
|
||||
IMMEDIATE @ONLY)
|
||||
|
||||
add_custom_target(uninstall
|
||||
COMMAND ${CMAKE_COMMAND} -P ${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake)
|
||||
endif()
|
||||
endmacro()
|
||||
|
||||
macro(addBundledLibraries)
|
||||
set(EXTERNAL_LIBS_FOLDER "${CMAKE_CURRENT_SOURCE_DIR}/lib/external")
|
||||
set(THIRD_PARTY_LIBS_FOLDER "${CMAKE_CURRENT_SOURCE_DIR}/lib/third_party")
|
||||
|
||||
set(BUILD_SHARED_LIBS OFF)
|
||||
add_subdirectory(${THIRD_PARTY_LIBS_FOLDER}/imgui)
|
||||
|
||||
add_subdirectory(${THIRD_PARTY_LIBS_FOLDER}/microtar EXCLUDE_FROM_ALL)
|
||||
|
||||
add_subdirectory(${EXTERNAL_LIBS_FOLDER}/libwolv EXCLUDE_FROM_ALL)
|
||||
|
||||
set(XDGPP_INCLUDE_DIRS "${THIRD_PARTY_LIBS_FOLDER}/xdgpp")
|
||||
set(FPHSA_NAME_MISMATCHED ON CACHE BOOL "")
|
||||
|
||||
if(NOT USE_SYSTEM_FMT)
|
||||
add_subdirectory(${THIRD_PARTY_LIBS_FOLDER}/fmt EXCLUDE_FROM_ALL)
|
||||
set(FMT_LIBRARIES fmt::fmt-header-only)
|
||||
else()
|
||||
find_package(fmt REQUIRED)
|
||||
set(FMT_LIBRARIES fmt::fmt)
|
||||
endif()
|
||||
|
||||
if (IMHEX_USE_GTK_FILE_PICKER)
|
||||
set(NFD_PORTAL OFF CACHE BOOL "Use Portals for Linux file dialogs" FORCE)
|
||||
else ()
|
||||
set(NFD_PORTAL ON CACHE BOOL "Use GTK for Linux file dialogs" FORCE)
|
||||
endif ()
|
||||
|
||||
if (NOT EMSCRIPTEN)
|
||||
# curl
|
||||
find_package(CURL REQUIRED)
|
||||
|
||||
# nfd
|
||||
if (NOT USE_SYSTEM_NFD)
|
||||
add_subdirectory(${THIRD_PARTY_LIBS_FOLDER}/nativefiledialog EXCLUDE_FROM_ALL)
|
||||
set(NFD_LIBRARIES nfd)
|
||||
else()
|
||||
find_package(nfd)
|
||||
set(NFD_LIBRARIES nfd)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(NOT USE_SYSTEM_NLOHMANN_JSON)
|
||||
add_subdirectory(${THIRD_PARTY_LIBS_FOLDER}/nlohmann_json EXCLUDE_FROM_ALL)
|
||||
set(NLOHMANN_JSON_LIBRARIES nlohmann_json)
|
||||
else()
|
||||
find_package(nlohmann_json 3.10.2 REQUIRED)
|
||||
set(NLOHMANN_JSON_LIBRARIES nlohmann_json::nlohmann_json)
|
||||
endif()
|
||||
|
||||
if (NOT USE_SYSTEM_LLVM)
|
||||
add_subdirectory(${THIRD_PARTY_LIBS_FOLDER}/llvm-demangle EXCLUDE_FROM_ALL)
|
||||
else()
|
||||
find_package(LLVM REQUIRED Demangle)
|
||||
endif()
|
||||
|
||||
if (NOT USE_SYSTEM_JTHREAD)
|
||||
add_subdirectory(${THIRD_PARTY_LIBS_FOLDER}/jthread EXCLUDE_FROM_ALL)
|
||||
set(JTHREAD_LIBRARIES jthread)
|
||||
else()
|
||||
find_path(JOSUTTIS_JTHREAD_INCLUDE_DIRS "condition_variable_any2.hpp")
|
||||
include_directories(${JOSUTTIS_JTHREAD_INCLUDE_DIRS})
|
||||
|
||||
add_library(jthread INTERFACE)
|
||||
target_include_directories(jthread INTERFACE ${JOSUTTIS_JTHREAD_INCLUDE_DIRS})
|
||||
set(JTHREAD_LIBRARIES jthread)
|
||||
endif()
|
||||
|
||||
set(LIBPL_BUILD_CLI_AS_EXECUTABLE OFF CACHE BOOL "" FORCE)
|
||||
set(LIBPL_ENABLE_PRECOMPILED_HEADERS ${IMHEX_ENABLE_PRECOMPILED_HEADERS} CACHE BOOL "" FORCE)
|
||||
|
||||
if (WIN32)
|
||||
set(LIBPL_SHARED_LIBRARY ON CACHE BOOL "" FORCE)
|
||||
else()
|
||||
set(LIBPL_SHARED_LIBRARY OFF CACHE BOOL "" FORCE)
|
||||
endif()
|
||||
|
||||
add_subdirectory(${EXTERNAL_LIBS_FOLDER}/pattern_language EXCLUDE_FROM_ALL)
|
||||
|
||||
if (LIBPL_SHARED_LIBRARY)
|
||||
install(
|
||||
TARGETS
|
||||
libpl
|
||||
DESTINATION
|
||||
"${CMAKE_INSTALL_LIBDIR}"
|
||||
PERMISSIONS
|
||||
OWNER_READ OWNER_WRITE OWNER_EXECUTE GROUP_READ GROUP_EXECUTE WORLD_READ WORLD_EXECUTE
|
||||
)
|
||||
endif()
|
||||
|
||||
if (WIN32)
|
||||
set_target_properties(
|
||||
libpl
|
||||
PROPERTIES
|
||||
RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}
|
||||
LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}
|
||||
)
|
||||
endif()
|
||||
enableUnityBuild(libpl)
|
||||
|
||||
find_package(mbedTLS 3.4.0 REQUIRED)
|
||||
find_package(Magic 5.39 REQUIRED)
|
||||
|
||||
if (NOT IMHEX_DISABLE_STACKTRACE)
|
||||
if (WIN32)
|
||||
message(STATUS "StackWalk enabled!")
|
||||
set(LIBBACKTRACE_LIBRARIES DbgHelp.lib)
|
||||
else ()
|
||||
find_package(Backtrace)
|
||||
if (${Backtrace_FOUND})
|
||||
message(STATUS "Backtrace enabled! Header: ${Backtrace_HEADER}")
|
||||
|
||||
if (Backtrace_HEADER STREQUAL "execinfo.h")
|
||||
set(LIBBACKTRACE_LIBRARIES ${Backtrace_LIBRARY})
|
||||
set(LIBBACKTRACE_INCLUDE_DIRS ${Backtrace_INCLUDE_DIR})
|
||||
add_compile_definitions(BACKTRACE_HEADER=\"${Backtrace_HEADER}\")
|
||||
add_compile_definitions(HEX_HAS_EXECINFO)
|
||||
elseif (Backtrace_HEADER STREQUAL "backtrace.h")
|
||||
set(LIBBACKTRACE_LIBRARIES ${Backtrace_LIBRARY})
|
||||
set(LIBBACKTRACE_INCLUDE_DIRS ${Backtrace_INCLUDE_DIR})
|
||||
add_compile_definitions(BACKTRACE_HEADER=\"${Backtrace_HEADER}\")
|
||||
add_compile_definitions(HEX_HAS_BACKTRACE)
|
||||
endif ()
|
||||
endif()
|
||||
endif ()
|
||||
endif ()
|
||||
endmacro()
|
||||
|
||||
function(enableUnityBuild TARGET)
|
||||
if (IMHEX_ENABLE_UNITY_BUILD)
|
||||
set_target_properties(${TARGET} PROPERTIES UNITY_BUILD ON UNITY_BUILD_MODE BATCH)
|
||||
endif ()
|
||||
endfunction()
|
||||
|
||||
function(generatePDBs)
|
||||
if (NOT IMHEX_GENERATE_PDBS)
|
||||
return()
|
||||
endif ()
|
||||
|
||||
if (NOT WIN32 OR CMAKE_BUILD_TYPE STREQUAL "Debug")
|
||||
return()
|
||||
endif ()
|
||||
|
||||
include(FetchContent)
|
||||
FetchContent_Declare(
|
||||
cv2pdb
|
||||
URL "https://github.com/rainers/cv2pdb/releases/download/v0.52/cv2pdb-0.52.zip"
|
||||
DOWNLOAD_EXTRACT_TIMESTAMP ON
|
||||
)
|
||||
FetchContent_Populate(cv2pdb)
|
||||
|
||||
set(PDBS_TO_GENERATE main main-forwarder libimhex ${PLUGINS})
|
||||
foreach (PDB ${PDBS_TO_GENERATE})
|
||||
if (PDB STREQUAL "main")
|
||||
set(GENERATED_PDB imhex)
|
||||
elseif (PDB STREQUAL "main-forwarder")
|
||||
set(GENERATED_PDB imhex-gui)
|
||||
elseif (PDB STREQUAL "libimhex")
|
||||
set(GENERATED_PDB libimhex)
|
||||
else ()
|
||||
set(GENERATED_PDB plugins/${PDB})
|
||||
endif ()
|
||||
|
||||
if (IMHEX_REPLACE_DWARF_WITH_PDB)
|
||||
set(PDB_OUTPUT_PATH ${CMAKE_BINARY_DIR}/${GENERATED_PDB})
|
||||
else ()
|
||||
set(PDB_OUTPUT_PATH)
|
||||
endif()
|
||||
|
||||
add_custom_target(${PDB}_pdb DEPENDS ${CMAKE_BINARY_DIR}/${GENERATED_PDB}.pdb)
|
||||
add_custom_command(OUTPUT ${CMAKE_BINARY_DIR}/${GENERATED_PDB}.pdb
|
||||
WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
|
||||
COMMAND
|
||||
(
|
||||
${CMAKE_COMMAND} -E remove -f ${CMAKE_BINARY_DIR}/${GENERATED_PDB}.pdb &&
|
||||
${cv2pdb_SOURCE_DIR}/cv2pdb64.exe $<TARGET_FILE:${PDB}> ${PDB_OUTPUT_PATH} &&
|
||||
${CMAKE_COMMAND} -E remove -f ${CMAKE_BINARY_DIR}/${GENERATED_PDB}
|
||||
) || (exit 0)
|
||||
COMMAND_EXPAND_LISTS)
|
||||
|
||||
install(FILES ${CMAKE_BINARY_DIR}/${GENERATED_PDB}.pdb DESTINATION ".")
|
||||
|
||||
add_dependencies(imhex_all ${PDB}_pdb)
|
||||
endforeach ()
|
||||
|
||||
endfunction()
|
||||
|
||||
function(generateSDKDirectory)
|
||||
if (WIN32)
|
||||
set(SDK_PATH "./sdk")
|
||||
elseif (APPLE)
|
||||
set(SDK_PATH "${BUNDLE_NAME}/Contents/Resources/sdk")
|
||||
else()
|
||||
set(SDK_PATH "share/imhex/sdk")
|
||||
endif()
|
||||
|
||||
set(SDK_BUILD_PATH "${CMAKE_BINARY_DIR}/sdk")
|
||||
|
||||
install(DIRECTORY ${CMAKE_SOURCE_DIR}/lib/libimhex DESTINATION "${SDK_PATH}/lib" PATTERN "**/source/*" EXCLUDE)
|
||||
install(DIRECTORY ${CMAKE_SOURCE_DIR}/lib/external DESTINATION "${SDK_PATH}/lib")
|
||||
install(DIRECTORY ${CMAKE_SOURCE_DIR}/lib/third_party/imgui DESTINATION "${SDK_PATH}/lib/third_party" PATTERN "**/source/*" EXCLUDE)
|
||||
if (NOT USE_SYSTEM_FMT)
|
||||
install(DIRECTORY ${CMAKE_SOURCE_DIR}/lib/third_party/fmt DESTINATION "${SDK_PATH}/lib/third_party")
|
||||
endif()
|
||||
if (NOT USE_SYSTEM_NLOHMANN_JSON)
|
||||
install(DIRECTORY ${CMAKE_SOURCE_DIR}/lib/third_party/nlohmann_json DESTINATION "${SDK_PATH}/lib/third_party")
|
||||
endif()
|
||||
|
||||
install(DIRECTORY ${CMAKE_SOURCE_DIR}/cmake/modules DESTINATION "${SDK_PATH}/cmake")
|
||||
install(FILES ${CMAKE_SOURCE_DIR}/cmake/build_helpers.cmake DESTINATION "${SDK_PATH}/cmake")
|
||||
install(DIRECTORY ${CMAKE_SOURCE_DIR}/cmake/sdk/ DESTINATION "${SDK_PATH}")
|
||||
install(TARGETS libimhex ARCHIVE DESTINATION "${SDK_PATH}/lib")
|
||||
endfunction()
|
||||
|
||||
function(addIncludesFromLibrary target library)
|
||||
get_target_property(library_include_dirs ${library} INTERFACE_INCLUDE_DIRECTORIES)
|
||||
target_include_directories(${target} PRIVATE ${library_include_dirs})
|
||||
endfunction()
|
||||
|
||||
function(precompileHeaders target includeFolder)
|
||||
if (NOT IMHEX_ENABLE_PRECOMPILED_HEADERS)
|
||||
return()
|
||||
endif()
|
||||
|
||||
file(GLOB_RECURSE TARGET_INCLUDES "${includeFolder}/**/*.hpp")
|
||||
set(SYSTEM_INCLUDES "<algorithm>;<array>;<atomic>;<chrono>;<cmath>;<cstddef>;<cstdint>;<cstdio>;<cstdlib>;<cstring>;<exception>;<filesystem>;<functional>;<iterator>;<limits>;<list>;<map>;<memory>;<optional>;<ranges>;<set>;<stdexcept>;<string>;<string_view>;<thread>;<tuple>;<type_traits>;<unordered_map>;<unordered_set>;<utility>;<variant>;<vector>")
|
||||
set(INCLUDES "${SYSTEM_INCLUDES};${TARGET_INCLUDES}")
|
||||
string(REPLACE ">" "$<ANGLE-R>" INCLUDES "${INCLUDES}")
|
||||
target_precompile_headers(${target}
|
||||
PUBLIC
|
||||
"$<$<COMPILE_LANGUAGE:CXX>:${INCLUDES}>"
|
||||
)
|
||||
endfunction()
|
||||
21
cmake/cmake_uninstall.cmake.in
Normal file
21
cmake/cmake_uninstall.cmake.in
Normal file
@@ -0,0 +1,21 @@
|
||||
if(NOT EXISTS "@CMAKE_BINARY_DIR@/install_manifest.txt")
|
||||
message(FATAL_ERROR "Cannot find install manifest: @CMAKE_BINARY_DIR@/install_manifest.txt")
|
||||
endif()
|
||||
|
||||
file(READ "@CMAKE_BINARY_DIR@/install_manifest.txt" files)
|
||||
string(REGEX REPLACE "\n" ";" files "${files}")
|
||||
foreach(file ${files})
|
||||
message(STATUS "Uninstalling $ENV{DESTDIR}${file}")
|
||||
if(IS_SYMLINK "$ENV{DESTDIR}${file}" OR EXISTS "$ENV{DESTDIR}${file}")
|
||||
exec_program(
|
||||
"@CMAKE_COMMAND@" ARGS "-E remove \"$ENV{DESTDIR}${file}\""
|
||||
OUTPUT_VARIABLE rm_out
|
||||
RETURN_VALUE rm_retval
|
||||
)
|
||||
if(NOT "${rm_retval}" STREQUAL 0)
|
||||
message(FATAL_ERROR "Problem when removing $ENV{DESTDIR}${file}")
|
||||
endif()
|
||||
else(IS_SYMLINK "$ENV{DESTDIR}${file}" OR EXISTS "$ENV{DESTDIR}${file}")
|
||||
message(STATUS "File $ENV{DESTDIR}${file} does not exist.")
|
||||
endif()
|
||||
endforeach()
|
||||
91
cmake/modules/FindBacktrace.cmake
Normal file
91
cmake/modules/FindBacktrace.cmake
Normal file
@@ -0,0 +1,91 @@
|
||||
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
|
||||
# file Copyright.txt or https://cmake.org/licensing for details.
|
||||
|
||||
#[=======================================================================[.rst:
|
||||
FindBacktrace
|
||||
-------------
|
||||
|
||||
Find provider for `backtrace(3) <https://man7.org/linux/man-pages/man3/backtrace.3.html>`__.
|
||||
|
||||
Checks if OS supports ``backtrace(3)`` via either ``libc`` or custom library.
|
||||
This module defines the following variables:
|
||||
|
||||
``Backtrace_HEADER``
|
||||
The header file needed for ``backtrace(3)``. Cached.
|
||||
Could be forcibly set by user.
|
||||
``Backtrace_INCLUDE_DIRS``
|
||||
The include directories needed to use ``backtrace(3)`` header.
|
||||
``Backtrace_LIBRARIES``
|
||||
The libraries (linker flags) needed to use ``backtrace(3)``, if any.
|
||||
``Backtrace_FOUND``
|
||||
Is set if and only if ``backtrace(3)`` support detected.
|
||||
|
||||
The following cache variables are also available to set or use:
|
||||
|
||||
``Backtrace_LIBRARY``
|
||||
The external library providing backtrace, if any.
|
||||
``Backtrace_INCLUDE_DIR``
|
||||
The directory holding the ``backtrace(3)`` header.
|
||||
|
||||
Typical usage is to generate of header file using :command:`configure_file`
|
||||
with the contents like the following::
|
||||
|
||||
#cmakedefine01 Backtrace_FOUND
|
||||
#if Backtrace_FOUND
|
||||
# include <${Backtrace_HEADER}>
|
||||
#endif
|
||||
|
||||
And then reference that generated header file in actual source.
|
||||
#]=======================================================================]
|
||||
|
||||
include(CMakePushCheckState)
|
||||
include(CheckSymbolExists)
|
||||
include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
|
||||
|
||||
# List of variables to be provided to find_package_handle_standard_args()
|
||||
set(_Backtrace_STD_ARGS Backtrace_INCLUDE_DIR)
|
||||
|
||||
if(Backtrace_HEADER)
|
||||
set(_Backtrace_HEADER_TRY "${Backtrace_HEADER}")
|
||||
else(Backtrace_HEADER)
|
||||
set(_Backtrace_HEADER_TRY "execinfo.h")
|
||||
endif(Backtrace_HEADER)
|
||||
|
||||
find_path(Backtrace_INCLUDE_DIR "${_Backtrace_HEADER_TRY}")
|
||||
set(Backtrace_INCLUDE_DIRS ${Backtrace_INCLUDE_DIR})
|
||||
|
||||
if (NOT DEFINED Backtrace_LIBRARY)
|
||||
# First, check if we already have backtrace(), e.g., in libc
|
||||
cmake_push_check_state(RESET)
|
||||
set(CMAKE_REQUIRED_INCLUDES ${Backtrace_INCLUDE_DIRS})
|
||||
set(CMAKE_REQUIRED_QUIET ${Backtrace_FIND_QUIETLY})
|
||||
check_symbol_exists("backtrace" "${_Backtrace_HEADER_TRY}" _Backtrace_SYM_FOUND)
|
||||
cmake_pop_check_state()
|
||||
endif()
|
||||
|
||||
if(_Backtrace_SYM_FOUND)
|
||||
# Avoid repeating the message() call below each time CMake is run.
|
||||
if(NOT Backtrace_FIND_QUIETLY AND NOT DEFINED Backtrace_LIBRARY)
|
||||
message(STATUS "backtrace facility detected in default set of libraries")
|
||||
endif()
|
||||
set(Backtrace_LIBRARY "" CACHE FILEPATH "Library providing backtrace(3), empty for default set of libraries")
|
||||
else()
|
||||
# Check for external library, for non-glibc systems
|
||||
if(Backtrace_INCLUDE_DIR)
|
||||
# OpenBSD has libbacktrace renamed to libexecinfo
|
||||
find_library(Backtrace_LIBRARY "execinfo")
|
||||
else() # respect user wishes
|
||||
set(_Backtrace_HEADER_TRY "backtrace.h")
|
||||
find_path(Backtrace_INCLUDE_DIR ${_Backtrace_HEADER_TRY})
|
||||
find_library(Backtrace_LIBRARY "backtrace")
|
||||
endif()
|
||||
|
||||
# Prepend list with library path as it's more common practice
|
||||
set(_Backtrace_STD_ARGS Backtrace_LIBRARY ${_Backtrace_STD_ARGS})
|
||||
endif()
|
||||
|
||||
set(Backtrace_LIBRARIES ${Backtrace_LIBRARY})
|
||||
set(Backtrace_HEADER "${_Backtrace_HEADER_TRY}" CACHE STRING "Header providing backtrace(3) facility")
|
||||
|
||||
find_package_handle_standard_args(Backtrace FOUND_VAR Backtrace_FOUND REQUIRED_VARS ${_Backtrace_STD_ARGS})
|
||||
mark_as_advanced(Backtrace_HEADER Backtrace_INCLUDE_DIR Backtrace_LIBRARY)
|
||||
8
cmake/modules/FindCapstone.cmake
Normal file
8
cmake/modules/FindCapstone.cmake
Normal file
@@ -0,0 +1,8 @@
|
||||
find_path(CAPSTONE_INCLUDE_DIR capstone.h PATH_SUFFIXES capstone)
|
||||
find_library(CAPSTONE_LIBRARY NAMES capstone)
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
|
||||
find_package_handle_standard_args(Capstone DEFAULT_MSG CAPSTONE_LIBRARY CAPSTONE_INCLUDE_DIR)
|
||||
|
||||
mark_as_advanced(CAPSTONE_INCLUDE_DIR CAPSTONE_LIBRARY)
|
||||
84
cmake/modules/FindCoreClrEmbed.cmake
Normal file
84
cmake/modules/FindCoreClrEmbed.cmake
Normal file
@@ -0,0 +1,84 @@
|
||||
set(CoreClrEmbed_FOUND FALSE)
|
||||
|
||||
set(CORECLR_ARCH "linux-x64")
|
||||
set(CORECLR_SUBARCH "x64")
|
||||
if (WIN32)
|
||||
set(CORECLR_ARCH "win-x64")
|
||||
endif()
|
||||
if (UNIX)
|
||||
if (CMAKE_SYSTEM_PROCESSOR STREQUAL "aarch64")
|
||||
set(CORECLR_ARCH "linux-arm64")
|
||||
set(CORECLR_SUBARCH "arm64")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (NOT DOTNET_EXECUTABLE)
|
||||
set(DOTNET_EXECUTABLE dotnet)
|
||||
endif ()
|
||||
|
||||
set(CORECLR_VERSION "8.0")
|
||||
|
||||
execute_process(COMMAND ${DOTNET_EXECUTABLE} "--list-runtimes" OUTPUT_VARIABLE CORECLR_LIST_RUNTIMES_OUTPUT OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
if (CORECLR_LIST_RUNTIMES_OUTPUT STREQUAL "")
|
||||
message(STATUS "Unable to find any .NET runtimes")
|
||||
return()
|
||||
endif ()
|
||||
|
||||
set(_ALL_RUNTIMES ${CORECLR_LIST_RUNTIMES_OUTPUT})
|
||||
string(REPLACE "\n" ";" _ALL_RUNTIMES_LIST ${_ALL_RUNTIMES})
|
||||
|
||||
foreach(X ${_ALL_RUNTIMES_LIST})
|
||||
string(REGEX MATCH "Microsoft\.NETCore\.App ([0-9]+)\.([0-9]+)\.([a-zA-Z0-9.-]+) [\[](.*)Microsoft\.NETCore\.App[\]]"
|
||||
CORECLR_VERSION_REGEX_MATCH ${X})
|
||||
|
||||
set(_RUNTIME_VERSION ${CMAKE_MATCH_1}.${CMAKE_MATCH_2})
|
||||
|
||||
if (CMAKE_MATCH_1 AND CMAKE_MATCH_4)
|
||||
if (${_RUNTIME_VERSION} STREQUAL ${CORECLR_VERSION})
|
||||
set(CORECLR_RUNTIME_VERSION ${_RUNTIME_VERSION})
|
||||
set(CORECLR_RUNTIME_VERSION_FULL ${CORECLR_VERSION}.${CMAKE_MATCH_3})
|
||||
set(CORECLR_RUNTIME_ROOT_PATH ${CMAKE_MATCH_4})
|
||||
message(STATUS "Found matching .NET runtime version '${CORECLR_RUNTIME_VERSION_FULL}' path='${CORECLR_RUNTIME_ROOT_PATH}'")
|
||||
endif()
|
||||
endif()
|
||||
endforeach()
|
||||
|
||||
if (CORECLR_RUNTIME_ROOT_PATH)
|
||||
get_filename_component(CORECLR_RUNTIME_ROOT_PATH ${CORECLR_RUNTIME_ROOT_PATH} DIRECTORY)
|
||||
endif()
|
||||
set(CoreClrEmbed_ROOT_PATH "${CORECLR_RUNTIME_ROOT_PATH}")
|
||||
|
||||
|
||||
file(GLOB _CORECLR_HOST_ARCH_PATH_LIST "${CORECLR_RUNTIME_ROOT_PATH}/packs/Microsoft.NETCore.App.Host.*-${CORECLR_SUBARCH}")
|
||||
if (_CORECLR_HOST_ARCH_PATH_LIST)
|
||||
foreach(_CORECLR_HOST_ARCH_PATH ${_CORECLR_HOST_ARCH_PATH_LIST})
|
||||
get_filename_component(_CORECLR_HOST_ARCH_FILENAME ${_CORECLR_HOST_ARCH_PATH} NAME)
|
||||
string(REPLACE "Microsoft.NETCore.App.Host." "" _CORECLR_COMPUTED_ARCH "${_CORECLR_HOST_ARCH_FILENAME}")
|
||||
if (_CORECLR_COMPUTED_ARCH)
|
||||
set(CORECLR_ARCH "${_CORECLR_COMPUTED_ARCH}")
|
||||
break()
|
||||
endif()
|
||||
endforeach()
|
||||
endif()
|
||||
|
||||
set(CORECLR_HOST_BASE_PATH "${CORECLR_RUNTIME_ROOT_PATH}/packs/Microsoft.NETCore.App.Host.${CORECLR_ARCH}/${CORECLR_RUNTIME_VERSION_FULL}")
|
||||
file(GLOB _CORECLR_FOUND_PATH ${CORECLR_HOST_BASE_PATH})
|
||||
if (_CORECLR_FOUND_PATH)
|
||||
set(CORECLR_NETHOST_ROOT "${_CORECLR_FOUND_PATH}/runtimes/${CORECLR_ARCH}/native")
|
||||
endif()
|
||||
|
||||
find_library(CoreClrEmbed_LIBRARY nethost PATHS
|
||||
${CORECLR_NETHOST_ROOT}
|
||||
)
|
||||
find_path(CoreClrEmbed_INCLUDE_DIR nethost.h PATHS
|
||||
${CORECLR_NETHOST_ROOT}
|
||||
)
|
||||
find_file(CoreClrEmbed_SHARED_LIBRARY nethost.dll nethost.so libnethost.so nethost.dylib libnethost.dylib PATHS
|
||||
${CORECLR_NETHOST_ROOT})
|
||||
|
||||
if (CoreClrEmbed_INCLUDE_DIR AND CoreClrEmbed_LIBRARY)
|
||||
set(CoreClrEmbed_FOUND TRUE)
|
||||
set(CoreClrEmbed_LIBRARIES "${CoreClrEmbed_LIBRARY}" CACHE STRING "CoreClrEmbed libraries" FORCE)
|
||||
set(CoreClrEmbed_SHARED_LIBRARIES "${CoreClrEmbed_SHARED_LIBRARY}" CACHE STRING "CoreClrEmbed shared libraries" FORCE)
|
||||
set(CoreClrEmbed_INCLUDE_DIRS "${CoreClrEmbed_INCLUDE_DIR}" CACHE STRING "CoreClrEmbed include directories" FORCE)
|
||||
endif()
|
||||
139
cmake/modules/FindGLFW.cmake
Normal file
139
cmake/modules/FindGLFW.cmake
Normal file
@@ -0,0 +1,139 @@
|
||||
#.rst:
|
||||
# Find GLFW
|
||||
# ---------
|
||||
#
|
||||
# Finds the GLFW library using its cmake config if that exists, otherwise
|
||||
# falls back to finding it manually. This module defines:
|
||||
#
|
||||
# GLFW_FOUND - True if GLFW library is found
|
||||
# GLFW::GLFW - GLFW imported target
|
||||
#
|
||||
# Additionally, in case the config was not found, these variables are defined
|
||||
# for internal usage:
|
||||
#
|
||||
# GLFW_LIBRARY - GLFW library
|
||||
# GLFW_DLL_DEBUG - GLFW debug DLL on Windows, if found
|
||||
# GLFW_DLL_RELEASE - GLFW release DLL on Windows, if found
|
||||
# GLFW_INCLUDE_DIR - Root include dir
|
||||
#
|
||||
|
||||
#
|
||||
# This file is part of Magnum.
|
||||
#
|
||||
# Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
|
||||
# 2020, 2021, 2022 Vladimír Vondruš <mosra@centrum.cz>
|
||||
# Copyright © 2016 Jonathan Hale <squareys@googlemail.com>
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person obtaining a
|
||||
# copy of this software and associated documentation files (the "Software"),
|
||||
# to deal in the Software without restriction, including without limitation
|
||||
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
# and/or sell copies of the Software, and to permit persons to whom the
|
||||
# Software is furnished to do so, subject to the following conditions:
|
||||
#
|
||||
# The above copyright notice and this permission notice shall be included
|
||||
# in all copies or substantial portions of the Software.
|
||||
#
|
||||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
# DEALINGS IN THE SOFTWARE.
|
||||
#
|
||||
|
||||
# GLFW installs cmake package config files which handles dependencies in case
|
||||
# GLFW is built statically. Try to find first, quietly, so it doesn't print
|
||||
# loud messages when it's not found, since that's okay. If the glfw target
|
||||
# already exists, it means we're using it through a CMake subproject -- don't
|
||||
# attempt to find the package in that case.
|
||||
if(NOT TARGET glfw)
|
||||
find_package(glfw3 CONFIG QUIET)
|
||||
endif()
|
||||
|
||||
# If either a glfw config file was found or we have a subproject, point
|
||||
# GLFW::GLFW to that and exit -- nothing else to do here.
|
||||
if(TARGET glfw)
|
||||
if(NOT TARGET GLFW::GLFW)
|
||||
# Aliases of (global) targets are only supported in CMake 3.11, so we
|
||||
# work around it by this. This is easier than fetching all possible
|
||||
# properties (which are impossible to track of) and then attempting to
|
||||
# rebuild them into a new target.
|
||||
add_library(GLFW::GLFW INTERFACE IMPORTED)
|
||||
set_target_properties(GLFW::GLFW PROPERTIES INTERFACE_LINK_LIBRARIES glfw)
|
||||
endif()
|
||||
|
||||
# Just to make FPHSA print some meaningful location, nothing else
|
||||
get_target_property(_GLFW_INTERFACE_INCLUDE_DIRECTORIES glfw INTERFACE_INCLUDE_DIRECTORIES)
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args("GLFW" DEFAULT_MSG
|
||||
_GLFW_INTERFACE_INCLUDE_DIRECTORIES)
|
||||
|
||||
if(CORRADE_TARGET_WINDOWS)
|
||||
# .dll is in LOCATION, .lib is in IMPLIB. Yay, useful!
|
||||
get_target_property(GLFW_DLL_DEBUG glfw IMPORTED_LOCATION_DEBUG)
|
||||
get_target_property(GLFW_DLL_RELEASE glfw IMPORTED_LOCATION_RELEASE)
|
||||
endif()
|
||||
|
||||
return()
|
||||
endif()
|
||||
|
||||
if(CORRADE_TARGET_WINDOWS)
|
||||
if(MSVC)
|
||||
if(MSVC_VERSION VERSION_LESS 1910)
|
||||
set(_GLFW_LIBRARY_PATH_SUFFIX lib-vc2015)
|
||||
elseif(MSVC_VERSION VERSION_LESS 1920)
|
||||
set(_GLFW_LIBRARY_PATH_SUFFIX lib-vc2017)
|
||||
elseif(MSVC_VERSION VERSION_LESS 1930)
|
||||
set(_GLFW_LIBRARY_PATH_SUFFIX lib-vc2019)
|
||||
elseif(MSVC_VERSION VERSION_LESS 1940)
|
||||
set(_GLFW_LIBRARY_PATH_SUFFIX lib-vc2022)
|
||||
else()
|
||||
message(FATAL_ERROR "Unsupported MSVC version")
|
||||
endif()
|
||||
elseif(MINGW)
|
||||
set(_GLFW_LIBRARY_PATH_SUFFIX lib-mingw-w64)
|
||||
else()
|
||||
message(FATAL_ERROR "Unsupported compiler")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# In case no config file was found, try manually finding the library. Prefer
|
||||
# the glfw3dll as it's a dynamic library.
|
||||
find_library(GLFW_LIBRARY
|
||||
NAMES glfw glfw3dll glfw3
|
||||
PATH_SUFFIXES ${_GLFW_LIBRARY_PATH_SUFFIX})
|
||||
|
||||
if(CORRADE_TARGET_WINDOWS AND GLFW_LIBRARY MATCHES "glfw3dll.(lib|a)$")
|
||||
# TODO: debug?
|
||||
find_file(GLFW_DLL_RELEASE
|
||||
NAMES glfw3.dll
|
||||
PATH_SUFFIXES ${_GLFW_LIBRARY_PATH_SUFFIX})
|
||||
endif()
|
||||
|
||||
# Include dir
|
||||
find_path(GLFW_INCLUDE_DIR
|
||||
NAMES GLFW/glfw3.h)
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args("GLFW" DEFAULT_MSG
|
||||
GLFW_LIBRARY
|
||||
GLFW_INCLUDE_DIR)
|
||||
|
||||
if(NOT TARGET GLFW::GLFW)
|
||||
add_library(GLFW::GLFW UNKNOWN IMPORTED)
|
||||
|
||||
# Work around BUGGY framework support on macOS
|
||||
# https://cmake.org/Bug/view.php?id=14105
|
||||
if(CORRADE_TARGET_APPLE AND GLFW_LIBRARY MATCHES "\\.framework$")
|
||||
set_property(TARGET GLFW::GLFW PROPERTY IMPORTED_LOCATION ${GLFW_LIBRARY}/GLFW)
|
||||
else()
|
||||
set_property(TARGET GLFW::GLFW PROPERTY IMPORTED_LOCATION ${GLFW_LIBRARY})
|
||||
endif()
|
||||
|
||||
set_property(TARGET GLFW::GLFW PROPERTY
|
||||
INTERFACE_INCLUDE_DIRECTORIES ${GLFW_INCLUDE_DIR})
|
||||
endif()
|
||||
|
||||
mark_as_advanced(GLFW_LIBRARY GLFW_INCLUDE_DIR)
|
||||
18
cmake/modules/FindMagic.cmake
Normal file
18
cmake/modules/FindMagic.cmake
Normal file
@@ -0,0 +1,18 @@
|
||||
find_path(LIBMAGIC_INCLUDE_DIR magic.h)
|
||||
|
||||
find_library(LIBMAGIC_LIBRARY NAMES magic)
|
||||
|
||||
if (LIBMAGIC_INCLUDE_DIR AND LIBMAGIC_LIBRARY)
|
||||
set(LIBMAGIC_FOUND TRUE)
|
||||
endif (LIBMAGIC_INCLUDE_DIR AND LIBMAGIC_LIBRARY)
|
||||
|
||||
find_package_handle_standard_args("libmagic" DEFAULT_MSG
|
||||
LIBMAGIC_LIBRARY
|
||||
LIBMAGIC_INCLUDE_DIR
|
||||
)
|
||||
|
||||
mark_as_advanced(
|
||||
LIBMAGIC_INCLUDE_DIR
|
||||
LIBMAGIC_LIBRARY
|
||||
LIBMAGIC_FOUND
|
||||
)
|
||||
611
cmake/modules/FindPackageHandleStandardArgs.cmake
Normal file
611
cmake/modules/FindPackageHandleStandardArgs.cmake
Normal file
@@ -0,0 +1,611 @@
|
||||
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
|
||||
# file Copyright.txt or https://cmake.org/licensing for details.
|
||||
|
||||
#[=======================================================================[.rst:
|
||||
FindPackageHandleStandardArgs
|
||||
-----------------------------
|
||||
|
||||
This module provides functions intended to be used in :ref:`Find Modules`
|
||||
implementing :command:`find_package(<PackageName>)` calls.
|
||||
|
||||
.. command:: find_package_handle_standard_args
|
||||
|
||||
This command handles the ``REQUIRED``, ``QUIET`` and version-related
|
||||
arguments of :command:`find_package`. It also sets the
|
||||
``<PackageName>_FOUND`` variable. The package is considered found if all
|
||||
variables listed contain valid results, e.g. valid filepaths.
|
||||
|
||||
There are two signatures:
|
||||
|
||||
.. code-block:: cmake
|
||||
|
||||
find_package_handle_standard_args(<PackageName>
|
||||
(DEFAULT_MSG|<custom-failure-message>)
|
||||
<required-var>...
|
||||
)
|
||||
|
||||
find_package_handle_standard_args(<PackageName>
|
||||
[FOUND_VAR <result-var>]
|
||||
[REQUIRED_VARS <required-var>...]
|
||||
[VERSION_VAR <version-var>]
|
||||
[HANDLE_VERSION_RANGE]
|
||||
[HANDLE_COMPONENTS]
|
||||
[CONFIG_MODE]
|
||||
[NAME_MISMATCHED]
|
||||
[REASON_FAILURE_MESSAGE <reason-failure-message>]
|
||||
[FAIL_MESSAGE <custom-failure-message>]
|
||||
)
|
||||
|
||||
The ``<PackageName>_FOUND`` variable will be set to ``TRUE`` if all
|
||||
the variables ``<required-var>...`` are valid and any optional
|
||||
constraints are satisfied, and ``FALSE`` otherwise. A success or
|
||||
failure message may be displayed based on the results and on
|
||||
whether the ``REQUIRED`` and/or ``QUIET`` option was given to
|
||||
the :command:`find_package` call.
|
||||
|
||||
The options are:
|
||||
|
||||
``(DEFAULT_MSG|<custom-failure-message>)``
|
||||
In the simple signature this specifies the failure message.
|
||||
Use ``DEFAULT_MSG`` to ask for a default message to be computed
|
||||
(recommended). Not valid in the full signature.
|
||||
|
||||
``FOUND_VAR <result-var>``
|
||||
.. deprecated:: 3.3
|
||||
|
||||
Specifies either ``<PackageName>_FOUND`` or
|
||||
``<PACKAGENAME>_FOUND`` as the result variable. This exists only
|
||||
for compatibility with older versions of CMake and is now ignored.
|
||||
Result variables of both names are always set for compatibility.
|
||||
|
||||
``REQUIRED_VARS <required-var>...``
|
||||
Specify the variables which are required for this package.
|
||||
These may be named in the generated failure message asking the
|
||||
user to set the missing variable values. Therefore these should
|
||||
typically be cache entries such as ``FOO_LIBRARY`` and not output
|
||||
variables like ``FOO_LIBRARIES``.
|
||||
|
||||
.. versionchanged:: 3.18
|
||||
If ``HANDLE_COMPONENTS`` is specified, this option can be omitted.
|
||||
|
||||
``VERSION_VAR <version-var>``
|
||||
Specify the name of a variable that holds the version of the package
|
||||
that has been found. This version will be checked against the
|
||||
(potentially) specified required version given to the
|
||||
:command:`find_package` call, including its ``EXACT`` option.
|
||||
The default messages include information about the required
|
||||
version and the version which has been actually found, both
|
||||
if the version is ok or not.
|
||||
|
||||
``HANDLE_VERSION_RANGE``
|
||||
.. versionadded:: 3.19
|
||||
|
||||
Enable handling of a version range, if one is specified. Without this
|
||||
option, a developer warning will be displayed if a version range is
|
||||
specified.
|
||||
|
||||
``HANDLE_COMPONENTS``
|
||||
Enable handling of package components. In this case, the command
|
||||
will report which components have been found and which are missing,
|
||||
and the ``<PackageName>_FOUND`` variable will be set to ``FALSE``
|
||||
if any of the required components (i.e. not the ones listed after
|
||||
the ``OPTIONAL_COMPONENTS`` option of :command:`find_package`) are
|
||||
missing.
|
||||
|
||||
``CONFIG_MODE``
|
||||
Specify that the calling find module is a wrapper around a
|
||||
call to ``find_package(<PackageName> NO_MODULE)``. This implies
|
||||
a ``VERSION_VAR`` value of ``<PackageName>_VERSION``. The command
|
||||
will automatically check whether the package configuration file
|
||||
was found.
|
||||
|
||||
``REASON_FAILURE_MESSAGE <reason-failure-message>``
|
||||
.. versionadded:: 3.16
|
||||
|
||||
Specify a custom message of the reason for the failure which will be
|
||||
appended to the default generated message.
|
||||
|
||||
``FAIL_MESSAGE <custom-failure-message>``
|
||||
Specify a custom failure message instead of using the default
|
||||
generated message. Not recommended.
|
||||
|
||||
``NAME_MISMATCHED``
|
||||
.. versionadded:: 3.17
|
||||
|
||||
Indicate that the ``<PackageName>`` does not match
|
||||
``${CMAKE_FIND_PACKAGE_NAME}``. This is usually a mistake and raises a
|
||||
warning, but it may be intentional for usage of the command for components
|
||||
of a larger package.
|
||||
|
||||
Example for the simple signature:
|
||||
|
||||
.. code-block:: cmake
|
||||
|
||||
find_package_handle_standard_args(LibXml2 DEFAULT_MSG
|
||||
LIBXML2_LIBRARY LIBXML2_INCLUDE_DIR)
|
||||
|
||||
The ``LibXml2`` package is considered to be found if both
|
||||
``LIBXML2_LIBRARY`` and ``LIBXML2_INCLUDE_DIR`` are valid.
|
||||
Then also ``LibXml2_FOUND`` is set to ``TRUE``. If it is not found
|
||||
and ``REQUIRED`` was used, it fails with a
|
||||
:command:`message(FATAL_ERROR)`, independent whether ``QUIET`` was
|
||||
used or not. If it is found, success will be reported, including
|
||||
the content of the first ``<required-var>``. On repeated CMake runs,
|
||||
the same message will not be printed again.
|
||||
|
||||
.. note::
|
||||
|
||||
If ``<PackageName>`` does not match ``CMAKE_FIND_PACKAGE_NAME`` for the
|
||||
calling module, a warning that there is a mismatch is given. The
|
||||
``FPHSA_NAME_MISMATCHED`` variable may be set to bypass the warning if using
|
||||
the old signature and the ``NAME_MISMATCHED`` argument using the new
|
||||
signature. To avoid forcing the caller to require newer versions of CMake for
|
||||
usage, the variable's value will be used if defined when the
|
||||
``NAME_MISMATCHED`` argument is not passed for the new signature (but using
|
||||
both is an error)..
|
||||
|
||||
Example for the full signature:
|
||||
|
||||
.. code-block:: cmake
|
||||
|
||||
find_package_handle_standard_args(LibArchive
|
||||
REQUIRED_VARS LibArchive_LIBRARY LibArchive_INCLUDE_DIR
|
||||
VERSION_VAR LibArchive_VERSION)
|
||||
|
||||
In this case, the ``LibArchive`` package is considered to be found if
|
||||
both ``LibArchive_LIBRARY`` and ``LibArchive_INCLUDE_DIR`` are valid.
|
||||
Also the version of ``LibArchive`` will be checked by using the version
|
||||
contained in ``LibArchive_VERSION``. Since no ``FAIL_MESSAGE`` is given,
|
||||
the default messages will be printed.
|
||||
|
||||
Another example for the full signature:
|
||||
|
||||
.. code-block:: cmake
|
||||
|
||||
find_package(Automoc4 QUIET NO_MODULE HINTS /opt/automoc4)
|
||||
find_package_handle_standard_args(Automoc4 CONFIG_MODE)
|
||||
|
||||
In this case, a ``FindAutmoc4.cmake`` module wraps a call to
|
||||
``find_package(Automoc4 NO_MODULE)`` and adds an additional search
|
||||
directory for ``automoc4``. Then the call to
|
||||
``find_package_handle_standard_args`` produces a proper success/failure
|
||||
message.
|
||||
|
||||
.. command:: find_package_check_version
|
||||
|
||||
.. versionadded:: 3.19
|
||||
|
||||
Helper function which can be used to check if a ``<version>`` is valid
|
||||
against version-related arguments of :command:`find_package`.
|
||||
|
||||
.. code-block:: cmake
|
||||
|
||||
find_package_check_version(<version> <result-var>
|
||||
[HANDLE_VERSION_RANGE]
|
||||
[RESULT_MESSAGE_VARIABLE <message-var>]
|
||||
)
|
||||
|
||||
The ``<result-var>`` will hold a boolean value giving the result of the check.
|
||||
|
||||
The options are:
|
||||
|
||||
``HANDLE_VERSION_RANGE``
|
||||
Enable handling of a version range, if one is specified. Without this
|
||||
option, a developer warning will be displayed if a version range is
|
||||
specified.
|
||||
|
||||
``RESULT_MESSAGE_VARIABLE <message-var>``
|
||||
Specify a variable to get back a message describing the result of the check.
|
||||
|
||||
Example for the usage:
|
||||
|
||||
.. code-block:: cmake
|
||||
|
||||
find_package_check_version(1.2.3 result HANDLE_VERSION_RANGE
|
||||
RESULT_MESSAGE_VARIABLE reason)
|
||||
if (result)
|
||||
message (STATUS "${reason}")
|
||||
else()
|
||||
message (FATAL_ERROR "${reason}")
|
||||
endif()
|
||||
#]=======================================================================]
|
||||
|
||||
include(${CMAKE_CURRENT_LIST_DIR}/FindPackageMessage.cmake)
|
||||
|
||||
|
||||
cmake_policy(PUSH)
|
||||
# numbers and boolean constants
|
||||
cmake_policy (SET CMP0012 NEW)
|
||||
# IN_LIST operator
|
||||
cmake_policy (SET CMP0057 NEW)
|
||||
|
||||
|
||||
# internal helper macro
|
||||
macro(_FPHSA_FAILURE_MESSAGE _msg)
|
||||
set (__msg "${_msg}")
|
||||
if (FPHSA_REASON_FAILURE_MESSAGE)
|
||||
string(APPEND __msg "\n Reason given by package: ${FPHSA_REASON_FAILURE_MESSAGE}\n")
|
||||
endif()
|
||||
if (${_NAME}_FIND_REQUIRED)
|
||||
message(FATAL_ERROR "${__msg}")
|
||||
else ()
|
||||
if (NOT ${_NAME}_FIND_QUIETLY)
|
||||
message(STATUS "${__msg}")
|
||||
endif ()
|
||||
endif ()
|
||||
endmacro()
|
||||
|
||||
|
||||
# internal helper macro to generate the failure message when used in CONFIG_MODE:
|
||||
macro(_FPHSA_HANDLE_FAILURE_CONFIG_MODE)
|
||||
# <PackageName>_CONFIG is set, but FOUND is false, this means that some other of the REQUIRED_VARS was not found:
|
||||
if(${_NAME}_CONFIG)
|
||||
_FPHSA_FAILURE_MESSAGE("${FPHSA_FAIL_MESSAGE}: missing:${MISSING_VARS} (found ${${_NAME}_CONFIG} ${VERSION_MSG})")
|
||||
else()
|
||||
# If _CONSIDERED_CONFIGS is set, the config-file has been found, but no suitable version.
|
||||
# List them all in the error message:
|
||||
if(${_NAME}_CONSIDERED_CONFIGS)
|
||||
set(configsText "")
|
||||
list(LENGTH ${_NAME}_CONSIDERED_CONFIGS configsCount)
|
||||
math(EXPR configsCount "${configsCount} - 1")
|
||||
foreach(currentConfigIndex RANGE ${configsCount})
|
||||
list(GET ${_NAME}_CONSIDERED_CONFIGS ${currentConfigIndex} filename)
|
||||
list(GET ${_NAME}_CONSIDERED_VERSIONS ${currentConfigIndex} version)
|
||||
string(APPEND configsText "\n ${filename} (version ${version})")
|
||||
endforeach()
|
||||
if (${_NAME}_NOT_FOUND_MESSAGE)
|
||||
if (FPHSA_REASON_FAILURE_MESSAGE)
|
||||
string(PREPEND FPHSA_REASON_FAILURE_MESSAGE "${${_NAME}_NOT_FOUND_MESSAGE}\n ")
|
||||
else()
|
||||
set(FPHSA_REASON_FAILURE_MESSAGE "${${_NAME}_NOT_FOUND_MESSAGE}")
|
||||
endif()
|
||||
else()
|
||||
string(APPEND configsText "\n")
|
||||
endif()
|
||||
_FPHSA_FAILURE_MESSAGE("${FPHSA_FAIL_MESSAGE} ${VERSION_MSG}, checked the following files:${configsText}")
|
||||
|
||||
else()
|
||||
# Simple case: No Config-file was found at all:
|
||||
_FPHSA_FAILURE_MESSAGE("${FPHSA_FAIL_MESSAGE}: found neither ${_NAME}Config.cmake nor ${_NAME_LOWER}-config.cmake ${VERSION_MSG}")
|
||||
endif()
|
||||
endif()
|
||||
endmacro()
|
||||
|
||||
|
||||
function(FIND_PACKAGE_CHECK_VERSION version result)
|
||||
cmake_parse_arguments (PARSE_ARGV 2 FPCV "HANDLE_VERSION_RANGE;NO_AUTHOR_WARNING_VERSION_RANGE" "RESULT_MESSAGE_VARIABLE" "")
|
||||
|
||||
if (FPCV_UNPARSED_ARGUMENTS)
|
||||
message (FATAL_ERROR "find_package_check_version(): ${FPCV_UNPARSED_ARGUMENTS}: unexpected arguments")
|
||||
endif()
|
||||
if ("RESULT_MESSAGE_VARIABLE" IN_LIST FPCV_KEYWORDS_MISSING_VALUES)
|
||||
message (FATAL_ERROR "find_package_check_version(): RESULT_MESSAGE_VARIABLE expects an argument")
|
||||
endif()
|
||||
|
||||
set (${result} FALSE PARENT_SCOPE)
|
||||
if (FPCV_RESULT_MESSAGE_VARIABLE)
|
||||
unset (${FPCV_RESULT_MESSAGE_VARIABLE} PARENT_SCOPE)
|
||||
endif()
|
||||
|
||||
if (_CMAKE_FPHSA_PACKAGE_NAME)
|
||||
set (package "${_CMAKE_FPHSA_PACKAGE_NAME}")
|
||||
elseif (CMAKE_FIND_PACKAGE_NAME)
|
||||
set (package "${CMAKE_FIND_PACKAGE_NAME}")
|
||||
else()
|
||||
message (FATAL_ERROR "find_package_check_version(): Cannot be used outside a 'Find Module'")
|
||||
endif()
|
||||
|
||||
if (NOT FPCV_NO_AUTHOR_WARNING_VERSION_RANGE
|
||||
AND ${package}_FIND_VERSION_RANGE AND NOT FPCV_HANDLE_VERSION_RANGE)
|
||||
message(AUTHOR_WARNING
|
||||
"`find_package()` specify a version range but the option "
|
||||
"HANDLE_VERSION_RANGE` is not passed to `find_package_check_version()`. "
|
||||
"Only the lower endpoint of the range will be used.")
|
||||
endif()
|
||||
|
||||
|
||||
set (version_ok FALSE)
|
||||
unset (version_msg)
|
||||
|
||||
if (FPCV_HANDLE_VERSION_RANGE AND ${package}_FIND_VERSION_RANGE)
|
||||
if ((${package}_FIND_VERSION_RANGE_MIN STREQUAL "INCLUDE"
|
||||
AND version VERSION_GREATER_EQUAL ${package}_FIND_VERSION_MIN)
|
||||
AND ((${package}_FIND_VERSION_RANGE_MAX STREQUAL "INCLUDE"
|
||||
AND version VERSION_LESS_EQUAL ${package}_FIND_VERSION_MAX)
|
||||
OR (${package}_FIND_VERSION_RANGE_MAX STREQUAL "EXCLUDE"
|
||||
AND version VERSION_LESS ${package}_FIND_VERSION_MAX)))
|
||||
set (version_ok TRUE)
|
||||
set(version_msg "(found suitable version \"${version}\", required range is \"${${package}_FIND_VERSION_RANGE}\")")
|
||||
else()
|
||||
set(version_msg "Found unsuitable version \"${version}\", required range is \"${${package}_FIND_VERSION_RANGE}\"")
|
||||
endif()
|
||||
elseif (DEFINED ${package}_FIND_VERSION)
|
||||
if(${package}_FIND_VERSION_EXACT) # exact version required
|
||||
# count the dots in the version string
|
||||
string(REGEX REPLACE "[^.]" "" version_dots "${version}")
|
||||
# add one dot because there is one dot more than there are components
|
||||
string(LENGTH "${version_dots}." version_dots)
|
||||
if (version_dots GREATER ${package}_FIND_VERSION_COUNT)
|
||||
# Because of the C++ implementation of find_package() ${package}_FIND_VERSION_COUNT
|
||||
# is at most 4 here. Therefore a simple lookup table is used.
|
||||
if (${package}_FIND_VERSION_COUNT EQUAL 1)
|
||||
set(version_regex "[^.]*")
|
||||
elseif (${package}_FIND_VERSION_COUNT EQUAL 2)
|
||||
set(version_regex "[^.]*\\.[^.]*")
|
||||
elseif (${package}_FIND_VERSION_COUNT EQUAL 3)
|
||||
set(version_regex "[^.]*\\.[^.]*\\.[^.]*")
|
||||
else()
|
||||
set(version_regex "[^.]*\\.[^.]*\\.[^.]*\\.[^.]*")
|
||||
endif()
|
||||
string(REGEX REPLACE "^(${version_regex})\\..*" "\\1" version_head "${version}")
|
||||
if (NOT ${package}_FIND_VERSION VERSION_EQUAL version_head)
|
||||
set(version_msg "Found unsuitable version \"${version}\", but required is exact version \"${${package}_FIND_VERSION}\"")
|
||||
else ()
|
||||
set(version_ok TRUE)
|
||||
set(version_msg "(found suitable exact version \"${_FOUND_VERSION}\")")
|
||||
endif ()
|
||||
else ()
|
||||
if (NOT ${package}_FIND_VERSION VERSION_EQUAL version)
|
||||
set(version_msg "Found unsuitable version \"${version}\", but required is exact version \"${${package}_FIND_VERSION}\"")
|
||||
else ()
|
||||
set(version_ok TRUE)
|
||||
set(version_msg "(found suitable exact version \"${version}\")")
|
||||
endif ()
|
||||
endif ()
|
||||
else() # minimum version
|
||||
if (${package}_FIND_VERSION VERSION_GREATER version)
|
||||
set(version_msg "Found unsuitable version \"${version}\", but required is at least \"${${package}_FIND_VERSION}\"")
|
||||
else()
|
||||
set(version_ok TRUE)
|
||||
set(version_msg "(found suitable version \"${version}\", minimum required is \"${${package}_FIND_VERSION}\")")
|
||||
endif()
|
||||
endif()
|
||||
else ()
|
||||
set(version_ok TRUE)
|
||||
set(version_msg "(found version \"${version}\")")
|
||||
endif()
|
||||
|
||||
set (${result} ${version_ok} PARENT_SCOPE)
|
||||
if (FPCV_RESULT_MESSAGE_VARIABLE)
|
||||
set (${FPCV_RESULT_MESSAGE_VARIABLE} "${version_msg}" PARENT_SCOPE)
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
|
||||
function(FIND_PACKAGE_HANDLE_STANDARD_ARGS _NAME _FIRST_ARG)
|
||||
|
||||
# Set up the arguments for `cmake_parse_arguments`.
|
||||
set(options CONFIG_MODE HANDLE_COMPONENTS NAME_MISMATCHED HANDLE_VERSION_RANGE)
|
||||
set(oneValueArgs FAIL_MESSAGE REASON_FAILURE_MESSAGE VERSION_VAR FOUND_VAR)
|
||||
set(multiValueArgs REQUIRED_VARS)
|
||||
|
||||
# Check whether we are in 'simple' or 'extended' mode:
|
||||
set(_KEYWORDS_FOR_EXTENDED_MODE ${options} ${oneValueArgs} ${multiValueArgs} )
|
||||
list(FIND _KEYWORDS_FOR_EXTENDED_MODE "${_FIRST_ARG}" INDEX)
|
||||
|
||||
unset(FPHSA_NAME_MISMATCHED_override)
|
||||
if (DEFINED FPHSA_NAME_MISMATCHED)
|
||||
# If the variable NAME_MISMATCHED variable is set, error if it is passed as
|
||||
# an argument. The former is for old signatures, the latter is for new
|
||||
# signatures.
|
||||
list(FIND ARGN "NAME_MISMATCHED" name_mismatched_idx)
|
||||
if (NOT name_mismatched_idx EQUAL "-1")
|
||||
message(FATAL_ERROR
|
||||
"The `NAME_MISMATCHED` argument may only be specified by the argument or "
|
||||
"the variable, not both.")
|
||||
endif ()
|
||||
|
||||
# But use the variable if it is not an argument to avoid forcing minimum
|
||||
# CMake version bumps for calling modules.
|
||||
set(FPHSA_NAME_MISMATCHED_override "${FPHSA_NAME_MISMATCHED}")
|
||||
endif ()
|
||||
|
||||
if(${INDEX} EQUAL -1)
|
||||
set(FPHSA_FAIL_MESSAGE ${_FIRST_ARG})
|
||||
set(FPHSA_REQUIRED_VARS ${ARGN})
|
||||
set(FPHSA_VERSION_VAR)
|
||||
else()
|
||||
cmake_parse_arguments(FPHSA "${options}" "${oneValueArgs}" "${multiValueArgs}" ${_FIRST_ARG} ${ARGN})
|
||||
|
||||
if(FPHSA_UNPARSED_ARGUMENTS)
|
||||
message(FATAL_ERROR "Unknown keywords given to FIND_PACKAGE_HANDLE_STANDARD_ARGS(): \"${FPHSA_UNPARSED_ARGUMENTS}\"")
|
||||
endif()
|
||||
|
||||
if(NOT FPHSA_FAIL_MESSAGE)
|
||||
set(FPHSA_FAIL_MESSAGE "DEFAULT_MSG")
|
||||
endif()
|
||||
|
||||
# In config-mode, we rely on the variable <PackageName>_CONFIG, which is set by find_package()
|
||||
# when it successfully found the config-file, including version checking:
|
||||
if(FPHSA_CONFIG_MODE)
|
||||
list(INSERT FPHSA_REQUIRED_VARS 0 ${_NAME}_CONFIG)
|
||||
list(REMOVE_DUPLICATES FPHSA_REQUIRED_VARS)
|
||||
set(FPHSA_VERSION_VAR ${_NAME}_VERSION)
|
||||
endif()
|
||||
|
||||
if(NOT FPHSA_REQUIRED_VARS AND NOT FPHSA_HANDLE_COMPONENTS)
|
||||
message(FATAL_ERROR "No REQUIRED_VARS specified for FIND_PACKAGE_HANDLE_STANDARD_ARGS()")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (DEFINED FPHSA_NAME_MISMATCHED_override)
|
||||
set(FPHSA_NAME_MISMATCHED "${FPHSA_NAME_MISMATCHED_override}")
|
||||
endif ()
|
||||
|
||||
if (DEFINED CMAKE_FIND_PACKAGE_NAME
|
||||
AND NOT FPHSA_NAME_MISMATCHED
|
||||
AND NOT _NAME STREQUAL CMAKE_FIND_PACKAGE_NAME)
|
||||
message(AUTHOR_WARNING
|
||||
"The package name passed to `find_package_handle_standard_args` "
|
||||
"(${_NAME}) does not match the name of the calling package "
|
||||
"(${CMAKE_FIND_PACKAGE_NAME}). This can lead to problems in calling "
|
||||
"code that expects `find_package` result variables (e.g., `_FOUND`) "
|
||||
"to follow a certain pattern.")
|
||||
endif ()
|
||||
|
||||
if (${_NAME}_FIND_VERSION_RANGE AND NOT FPHSA_HANDLE_VERSION_RANGE)
|
||||
message(AUTHOR_WARNING
|
||||
"`find_package()` specify a version range but the module ${_NAME} does "
|
||||
"not support this capability. Only the lower endpoint of the range "
|
||||
"will be used.")
|
||||
endif()
|
||||
|
||||
# to propagate package name to FIND_PACKAGE_CHECK_VERSION
|
||||
set(_CMAKE_FPHSA_PACKAGE_NAME "${_NAME}")
|
||||
|
||||
# now that we collected all arguments, process them
|
||||
|
||||
if("x${FPHSA_FAIL_MESSAGE}" STREQUAL "xDEFAULT_MSG")
|
||||
set(FPHSA_FAIL_MESSAGE "Could NOT find ${_NAME}")
|
||||
endif()
|
||||
|
||||
if (FPHSA_REQUIRED_VARS)
|
||||
list(GET FPHSA_REQUIRED_VARS 0 _FIRST_REQUIRED_VAR)
|
||||
endif()
|
||||
|
||||
string(TOUPPER ${_NAME} _NAME_UPPER)
|
||||
string(TOLOWER ${_NAME} _NAME_LOWER)
|
||||
|
||||
if(FPHSA_FOUND_VAR)
|
||||
set(_FOUND_VAR_UPPER ${_NAME_UPPER}_FOUND)
|
||||
set(_FOUND_VAR_MIXED ${_NAME}_FOUND)
|
||||
if(FPHSA_FOUND_VAR STREQUAL _FOUND_VAR_MIXED OR FPHSA_FOUND_VAR STREQUAL _FOUND_VAR_UPPER)
|
||||
set(_FOUND_VAR ${FPHSA_FOUND_VAR})
|
||||
else()
|
||||
message(FATAL_ERROR "The argument for FOUND_VAR is \"${FPHSA_FOUND_VAR}\", but only \"${_FOUND_VAR_MIXED}\" and \"${_FOUND_VAR_UPPER}\" are valid names.")
|
||||
endif()
|
||||
else()
|
||||
set(_FOUND_VAR ${_NAME_UPPER}_FOUND)
|
||||
endif()
|
||||
|
||||
# collect all variables which were not found, so they can be printed, so the
|
||||
# user knows better what went wrong (#6375)
|
||||
set(MISSING_VARS "")
|
||||
set(DETAILS "")
|
||||
# check if all passed variables are valid
|
||||
set(FPHSA_FOUND_${_NAME} TRUE)
|
||||
foreach(_CURRENT_VAR ${FPHSA_REQUIRED_VARS})
|
||||
if(NOT ${_CURRENT_VAR})
|
||||
set(FPHSA_FOUND_${_NAME} FALSE)
|
||||
string(APPEND MISSING_VARS " ${_CURRENT_VAR}")
|
||||
else()
|
||||
string(APPEND DETAILS "[${${_CURRENT_VAR}}]")
|
||||
endif()
|
||||
endforeach()
|
||||
if(FPHSA_FOUND_${_NAME})
|
||||
set(${_NAME}_FOUND TRUE)
|
||||
set(${_NAME_UPPER}_FOUND TRUE)
|
||||
else()
|
||||
set(${_NAME}_FOUND FALSE)
|
||||
set(${_NAME_UPPER}_FOUND FALSE)
|
||||
endif()
|
||||
|
||||
# component handling
|
||||
unset(FOUND_COMPONENTS_MSG)
|
||||
unset(MISSING_COMPONENTS_MSG)
|
||||
|
||||
if(FPHSA_HANDLE_COMPONENTS)
|
||||
foreach(comp ${${_NAME}_FIND_COMPONENTS})
|
||||
if(${_NAME}_${comp}_FOUND)
|
||||
|
||||
if(NOT DEFINED FOUND_COMPONENTS_MSG)
|
||||
set(FOUND_COMPONENTS_MSG "found components:")
|
||||
endif()
|
||||
string(APPEND FOUND_COMPONENTS_MSG " ${comp}")
|
||||
|
||||
else()
|
||||
|
||||
if(NOT DEFINED MISSING_COMPONENTS_MSG)
|
||||
set(MISSING_COMPONENTS_MSG "missing components:")
|
||||
endif()
|
||||
string(APPEND MISSING_COMPONENTS_MSG " ${comp}")
|
||||
|
||||
if(${_NAME}_FIND_REQUIRED_${comp})
|
||||
set(${_NAME}_FOUND FALSE)
|
||||
string(APPEND MISSING_VARS " ${comp}")
|
||||
endif()
|
||||
|
||||
endif()
|
||||
endforeach()
|
||||
set(COMPONENT_MSG "${FOUND_COMPONENTS_MSG} ${MISSING_COMPONENTS_MSG}")
|
||||
string(APPEND DETAILS "[c${COMPONENT_MSG}]")
|
||||
endif()
|
||||
|
||||
# version handling:
|
||||
set(VERSION_MSG "")
|
||||
set(VERSION_OK TRUE)
|
||||
|
||||
# check that the version variable is not empty to avoid emitting a misleading
|
||||
# message (i.e. `Found unsuitable version ""`)
|
||||
if (DEFINED ${_NAME}_FIND_VERSION)
|
||||
if(DEFINED ${FPHSA_VERSION_VAR})
|
||||
if(NOT "${${FPHSA_VERSION_VAR}}" STREQUAL "")
|
||||
set(_FOUND_VERSION ${${FPHSA_VERSION_VAR}})
|
||||
if (FPHSA_HANDLE_VERSION_RANGE)
|
||||
set (FPCV_HANDLE_VERSION_RANGE HANDLE_VERSION_RANGE)
|
||||
else()
|
||||
set(FPCV_HANDLE_VERSION_RANGE NO_AUTHOR_WARNING_VERSION_RANGE)
|
||||
endif()
|
||||
find_package_check_version ("${_FOUND_VERSION}" VERSION_OK RESULT_MESSAGE_VARIABLE VERSION_MSG
|
||||
${FPCV_HANDLE_VERSION_RANGE})
|
||||
else()
|
||||
set(VERSION_OK FALSE)
|
||||
endif()
|
||||
endif()
|
||||
if("${${FPHSA_VERSION_VAR}}" STREQUAL "")
|
||||
# if the package was not found, but a version was given, add that to the output:
|
||||
if(${_NAME}_FIND_VERSION_EXACT)
|
||||
set(VERSION_MSG "(Required is exact version \"${${_NAME}_FIND_VERSION}\")")
|
||||
elseif (FPHSA_HANDLE_VERSION_RANGE AND ${_NAME}_FIND_VERSION_RANGE)
|
||||
set(VERSION_MSG "(Required is version range \"${${_NAME}_FIND_VERSION_RANGE}\")")
|
||||
else()
|
||||
set(VERSION_MSG "(Required is at least version \"${${_NAME}_FIND_VERSION}\")")
|
||||
endif()
|
||||
endif()
|
||||
else ()
|
||||
# Check with DEFINED as the found version may be 0.
|
||||
if(DEFINED ${FPHSA_VERSION_VAR})
|
||||
set(VERSION_MSG "(found version \"${${FPHSA_VERSION_VAR}}\")")
|
||||
endif()
|
||||
endif ()
|
||||
|
||||
if(VERSION_OK)
|
||||
string(APPEND DETAILS "[v${${FPHSA_VERSION_VAR}}(${${_NAME}_FIND_VERSION})]")
|
||||
else()
|
||||
set(${_NAME}_FOUND FALSE)
|
||||
endif()
|
||||
|
||||
|
||||
# print the result:
|
||||
if (${_NAME}_FOUND)
|
||||
FIND_PACKAGE_MESSAGE(${_NAME} "Found ${_NAME}: ${${_FIRST_REQUIRED_VAR}} ${VERSION_MSG} ${COMPONENT_MSG}" "${DETAILS}")
|
||||
else ()
|
||||
|
||||
if(FPHSA_CONFIG_MODE)
|
||||
_FPHSA_HANDLE_FAILURE_CONFIG_MODE()
|
||||
else()
|
||||
if(NOT VERSION_OK)
|
||||
set(RESULT_MSG)
|
||||
if (_FIRST_REQUIRED_VAR)
|
||||
string (APPEND RESULT_MSG "found ${${_FIRST_REQUIRED_VAR}}")
|
||||
endif()
|
||||
if (COMPONENT_MSG)
|
||||
if (RESULT_MSG)
|
||||
string (APPEND RESULT_MSG ", ")
|
||||
endif()
|
||||
string (APPEND RESULT_MSG "${FOUND_COMPONENTS_MSG}")
|
||||
endif()
|
||||
_FPHSA_FAILURE_MESSAGE("${FPHSA_FAIL_MESSAGE}: ${VERSION_MSG} (${RESULT_MSG})")
|
||||
else()
|
||||
_FPHSA_FAILURE_MESSAGE("${FPHSA_FAIL_MESSAGE} (missing:${MISSING_VARS}) ${VERSION_MSG}")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
endif ()
|
||||
|
||||
set(${_NAME}_FOUND ${${_NAME}_FOUND} PARENT_SCOPE)
|
||||
set(${_NAME_UPPER}_FOUND ${${_NAME}_FOUND} PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
|
||||
cmake_policy(POP)
|
||||
48
cmake/modules/FindPackageMessage.cmake
Normal file
48
cmake/modules/FindPackageMessage.cmake
Normal file
@@ -0,0 +1,48 @@
|
||||
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
|
||||
# file Copyright.txt or https://cmake.org/licensing for details.
|
||||
|
||||
#[=======================================================================[.rst:
|
||||
FindPackageMessage
|
||||
------------------
|
||||
|
||||
.. code-block:: cmake
|
||||
|
||||
find_package_message(<name> "message for user" "find result details")
|
||||
|
||||
This function is intended to be used in FindXXX.cmake modules files.
|
||||
It will print a message once for each unique find result. This is
|
||||
useful for telling the user where a package was found. The first
|
||||
argument specifies the name (XXX) of the package. The second argument
|
||||
specifies the message to display. The third argument lists details
|
||||
about the find result so that if they change the message will be
|
||||
displayed again. The macro also obeys the QUIET argument to the
|
||||
find_package command.
|
||||
|
||||
Example:
|
||||
|
||||
.. code-block:: cmake
|
||||
|
||||
if(X11_FOUND)
|
||||
find_package_message(X11 "Found X11: ${X11_X11_LIB}"
|
||||
"[${X11_X11_LIB}][${X11_INCLUDE_DIR}]")
|
||||
else()
|
||||
...
|
||||
endif()
|
||||
#]=======================================================================]
|
||||
|
||||
function(find_package_message pkg msg details)
|
||||
# Avoid printing a message repeatedly for the same find result.
|
||||
if(NOT ${pkg}_FIND_QUIETLY)
|
||||
string(REPLACE "\n" "" details "${details}")
|
||||
set(DETAILS_VAR FIND_PACKAGE_MESSAGE_DETAILS_${pkg})
|
||||
if(NOT "${details}" STREQUAL "${${DETAILS_VAR}}")
|
||||
# The message has not yet been printed.
|
||||
message(STATUS "${msg}")
|
||||
|
||||
# Save the find details in the cache to avoid printing the same
|
||||
# message again.
|
||||
set("${DETAILS_VAR}" "${details}"
|
||||
CACHE INTERNAL "Details about finding ${pkg}")
|
||||
endif()
|
||||
endif()
|
||||
endfunction()
|
||||
4
cmake/modules/FindYara.cmake
Normal file
4
cmake/modules/FindYara.cmake
Normal file
@@ -0,0 +1,4 @@
|
||||
find_library(YARA_LIBRARIES NAMES yara)
|
||||
find_file(yara.h YARA_INCLUDE_DIRS)
|
||||
|
||||
mark_as_advanced(YARA_LIBRARIES YARA_INCLUDE_DIRS)
|
||||
41
cmake/modules/FindZSTD.cmake
Normal file
41
cmake/modules/FindZSTD.cmake
Normal file
@@ -0,0 +1,41 @@
|
||||
# Copyright (c) Meta Platforms, Inc. and affiliates.
|
||||
#
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# http://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
|
||||
#
|
||||
# - Try to find Facebook zstd library
|
||||
# This will define
|
||||
# ZSTD_FOUND
|
||||
# ZSTD_INCLUDE_DIR
|
||||
# ZSTD_LIBRARY
|
||||
#
|
||||
|
||||
find_path(ZSTD_INCLUDE_DIR NAMES zstd.h)
|
||||
|
||||
find_library(ZSTD_LIBRARY_DEBUG NAMES zstdd zstd_staticd)
|
||||
find_library(ZSTD_LIBRARY_RELEASE NAMES zstd zstd_static)
|
||||
|
||||
include(SelectLibraryConfigurations)
|
||||
SELECT_LIBRARY_CONFIGURATIONS(ZSTD)
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(
|
||||
ZSTD DEFAULT_MSG
|
||||
ZSTD_LIBRARY ZSTD_INCLUDE_DIR
|
||||
)
|
||||
|
||||
if (ZSTD_FOUND)
|
||||
message(STATUS "Found Zstd: ${ZSTD_LIBRARY}")
|
||||
endif()
|
||||
|
||||
mark_as_advanced(ZSTD_INCLUDE_DIR ZSTD_LIBRARY)
|
||||
117
cmake/modules/ImHexPlugin.cmake
Normal file
117
cmake/modules/ImHexPlugin.cmake
Normal file
@@ -0,0 +1,117 @@
|
||||
macro(add_imhex_plugin)
|
||||
# Parse arguments
|
||||
set(options LIBRARY_PLUGIN)
|
||||
set(oneValueArgs NAME IMHEX_VERSION)
|
||||
set(multiValueArgs SOURCES INCLUDES LIBRARIES FEATURES)
|
||||
cmake_parse_arguments(IMHEX_PLUGIN "${options}" "${oneValueArgs}" "${multiValueArgs}" ${ARGN})
|
||||
|
||||
if (IMHEX_PLUGIN_IMHEX_VERSION)
|
||||
message(STATUS "Compiling plugin ${IMHEX_PLUGIN_NAME} for ImHex Version ${IMHEX_PLUGIN_IMHEX_VERSION}")
|
||||
set(IMHEX_VERSION_STRING "${IMHEX_PLUGIN_IMHEX_VERSION}")
|
||||
endif()
|
||||
|
||||
if (IMHEX_STATIC_LINK_PLUGINS)
|
||||
set(IMHEX_PLUGIN_LIBRARY_TYPE STATIC)
|
||||
|
||||
target_link_libraries(libimhex PUBLIC ${IMHEX_PLUGIN_NAME})
|
||||
|
||||
configure_file(${CMAKE_SOURCE_DIR}/dist/web/plugin-bundle.cpp.in ${CMAKE_CURRENT_BINARY_DIR}/plugin-bundle.cpp @ONLY)
|
||||
target_sources(main PUBLIC ${CMAKE_CURRENT_BINARY_DIR}/plugin-bundle.cpp)
|
||||
set(IMHEX_PLUGIN_SUFFIX ".hexplug")
|
||||
else()
|
||||
if (IMHEX_PLUGIN_LIBRARY_PLUGIN)
|
||||
set(IMHEX_PLUGIN_LIBRARY_TYPE SHARED)
|
||||
set(IMHEX_PLUGIN_SUFFIX ".hexpluglib")
|
||||
else()
|
||||
set(IMHEX_PLUGIN_LIBRARY_TYPE MODULE)
|
||||
set(IMHEX_PLUGIN_SUFFIX ".hexplug")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Define new project for plugin
|
||||
project(${IMHEX_PLUGIN_NAME})
|
||||
|
||||
# Create a new shared library for the plugin source code
|
||||
add_library(${IMHEX_PLUGIN_NAME} ${IMHEX_PLUGIN_LIBRARY_TYPE} ${IMHEX_PLUGIN_SOURCES})
|
||||
|
||||
# Add include directories and link libraries
|
||||
target_include_directories(${IMHEX_PLUGIN_NAME} PUBLIC ${IMHEX_PLUGIN_INCLUDES})
|
||||
target_link_libraries(${IMHEX_PLUGIN_NAME} PUBLIC ${IMHEX_PLUGIN_LIBRARIES})
|
||||
target_link_libraries(${IMHEX_PLUGIN_NAME} PRIVATE libimhex ${FMT_LIBRARIES} imgui_all_includes libwolv)
|
||||
addIncludesFromLibrary(${IMHEX_PLUGIN_NAME} libpl)
|
||||
addIncludesFromLibrary(${IMHEX_PLUGIN_NAME} libpl-gen)
|
||||
|
||||
precompileHeaders(${IMHEX_PLUGIN_NAME} "${CMAKE_CURRENT_SOURCE_DIR}/include")
|
||||
|
||||
# Add IMHEX_PROJECT_NAME and IMHEX_VERSION define
|
||||
target_compile_definitions(${IMHEX_PLUGIN_NAME} PRIVATE IMHEX_PROJECT_NAME="${IMHEX_PLUGIN_NAME}")
|
||||
target_compile_definitions(${IMHEX_PLUGIN_NAME} PRIVATE IMHEX_VERSION="${IMHEX_VERSION_STRING}")
|
||||
target_compile_definitions(${IMHEX_PLUGIN_NAME} PRIVATE IMHEX_PLUGIN_NAME=${IMHEX_PLUGIN_NAME})
|
||||
|
||||
# Enable required compiler flags
|
||||
enableUnityBuild(${IMHEX_PLUGIN_NAME})
|
||||
setupCompilerFlags(${IMHEX_PLUGIN_NAME})
|
||||
|
||||
# Configure build properties
|
||||
set_target_properties(${IMHEX_PLUGIN_NAME}
|
||||
PROPERTIES
|
||||
RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/plugins
|
||||
CXX_STANDARD 23
|
||||
PREFIX ""
|
||||
SUFFIX ${IMHEX_PLUGIN_SUFFIX}
|
||||
)
|
||||
|
||||
# Set rpath of plugin libraries to the plugins folder
|
||||
if (APPLE)
|
||||
set_target_properties(${IMHEX_PLUGIN_NAME} PROPERTIES BUILD_RPATH "@executable_path/../Frameworks;@executable_path/plugins")
|
||||
endif()
|
||||
|
||||
# Setup a romfs for the plugin
|
||||
list(APPEND LIBROMFS_RESOURCE_LOCATION ${CMAKE_CURRENT_SOURCE_DIR}/romfs)
|
||||
set(LIBROMFS_PROJECT_NAME ${IMHEX_PLUGIN_NAME})
|
||||
add_subdirectory(${IMHEX_BASE_FOLDER}/lib/external/libromfs ${CMAKE_CURRENT_BINARY_DIR}/libromfs)
|
||||
target_link_libraries(${IMHEX_PLUGIN_NAME} PRIVATE ${LIBROMFS_LIBRARY})
|
||||
|
||||
foreach(feature ${IMHEX_PLUGIN_FEATURES})
|
||||
string(TOUPPER ${feature} feature)
|
||||
add_definitions(-DIMHEX_PLUGIN_${IMHEX_PLUGIN_NAME}_FEATURE_${feature}=0)
|
||||
endforeach()
|
||||
|
||||
# Add the new plugin to the main dependency list so it gets built by default
|
||||
if (TARGET imhex_all)
|
||||
add_dependencies(imhex_all ${IMHEX_PLUGIN_NAME})
|
||||
endif()
|
||||
|
||||
if (IMHEX_EXTERNAL_PLUGIN_BUILD)
|
||||
install(TARGETS ${IMHEX_PLUGIN_NAME} DESTINATION ".")
|
||||
endif()
|
||||
|
||||
# Fix rpath
|
||||
if (APPLE)
|
||||
set_target_properties(${IMHEX_PLUGIN_NAME} PROPERTIES INSTALL_RPATH "@executable_path/../Frameworks;@executable_path/plugins")
|
||||
elseif (UNIX)
|
||||
set_target_properties(${IMHEX_PLUGIN_NAME} PROPERTIES INSTALL_RPATH_USE_ORIGIN ON INSTALL_RPATH "$ORIGIN/")
|
||||
endif()
|
||||
|
||||
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/tests/CMakeLists.txt AND IMHEX_ENABLE_UNIT_TESTS)
|
||||
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/tests)
|
||||
target_link_libraries(${IMHEX_PLUGIN_NAME} PUBLIC ${IMHEX_PLUGIN_NAME}_tests)
|
||||
target_compile_definitions(${IMHEX_PLUGIN_NAME}_tests PRIVATE IMHEX_PROJECT_NAME="${IMHEX_PLUGIN_NAME}-tests")
|
||||
endif()
|
||||
endmacro()
|
||||
|
||||
macro(add_romfs_resource input output)
|
||||
configure_file(${input} ${CMAKE_CURRENT_BINARY_DIR}/romfs/${output} COPYONLY)
|
||||
|
||||
list(APPEND LIBROMFS_RESOURCE_LOCATION ${CMAKE_CURRENT_BINARY_DIR}/romfs)
|
||||
endmacro()
|
||||
|
||||
macro (enable_plugin_feature feature)
|
||||
string(TOUPPER ${feature} feature)
|
||||
if (NOT (feature IN_LIST IMHEX_PLUGIN_FEATURES))
|
||||
message(FATAL_ERROR "Feature ${feature} is not enabled for plugin ${IMHEX_PLUGIN_NAME}")
|
||||
endif()
|
||||
|
||||
remove_definitions(-DIMHEX_PLUGIN_${IMHEX_PLUGIN_NAME}_FEATURE_${feature}=0)
|
||||
add_definitions(-DIMHEX_PLUGIN_${IMHEX_PLUGIN_NAME}_FEATURE_${feature}=1)
|
||||
endmacro()
|
||||
@@ -13,41 +13,49 @@
|
||||
if(CMAKE_GENERATOR)
|
||||
# Being called as include(PostprocessBundle), so define a helper function.
|
||||
set(_POSTPROCESS_BUNDLE_MODULE_LOCATION "${CMAKE_CURRENT_LIST_FILE}")
|
||||
function(postprocess_bundle target)
|
||||
add_custom_command(TARGET ${target} POST_BUILD
|
||||
COMMAND ${CMAKE_COMMAND} -DBUNDLE_PATH="$<TARGET_FILE_DIR:${target}>/../.." -DCODE_SIGN_CERTIFICATE_ID="${CODE_SIGN_CERTIFICATE_ID}"
|
||||
function(postprocess_bundle out_target in_target)
|
||||
add_custom_command(TARGET ${out_target} POST_BUILD
|
||||
COMMAND ${CMAKE_COMMAND} -DBUNDLE_PATH="$<TARGET_FILE_DIR:${in_target}>/../.."
|
||||
-DCODE_SIGN_CERTIFICATE_ID="${CODE_SIGN_CERTIFICATE_ID}"
|
||||
-DEXTRA_BUNDLE_LIBRARY_PATHS="${EXTRA_BUNDLE_LIBRARY_PATHS}"
|
||||
-P "${_POSTPROCESS_BUNDLE_MODULE_LOCATION}"
|
||||
)
|
||||
endfunction()
|
||||
return()
|
||||
endif()
|
||||
|
||||
# IMHEX PATCH BEGIN
|
||||
# The function defined above doesn't keep in mind that if we are cross-compiling to MacOS, APPLE must be 1,
|
||||
# so we force it here (where else would this script be run anyway ? This seems to be MacOS-specific code)
|
||||
SET(APPLE 1)
|
||||
# IMHEX PATCHE END
|
||||
|
||||
get_filename_component(BUNDLE_PATH "${BUNDLE_PATH}" ABSOLUTE)
|
||||
message(STATUS "Fixing up application bundle: ${BUNDLE_PATH}")
|
||||
|
||||
|
||||
# Make sure to fix up any additional shared libraries (like plugins) that are
|
||||
# needed.
|
||||
file(GLOB_RECURSE extra_libs "${BUNDLE_PATH}/Contents/MacOS/*.dylib")
|
||||
# Make sure to fix up any included ImHex plugin.
|
||||
file(GLOB_RECURSE plugins "${BUNDLE_PATH}/Contents/MacOS/plugins/*.hexplug")
|
||||
|
||||
message(STATUS "Fixing up application bundle: ${extra_dirs}")
|
||||
|
||||
# BundleUtilities doesn't support DYLD_FALLBACK_LIBRARY_PATH behavior, which
|
||||
# makes it sometimes break on libraries that do weird things with @rpath. Specify
|
||||
# equivalent search directories until https://gitlab.kitware.com/cmake/cmake/issues/16625
|
||||
# is fixed and in our minimum CMake version.
|
||||
set(extra_dirs "/usr/local/lib" "/lib" "/usr/lib")
|
||||
set(extra_dirs "/usr/local/lib" "/lib" "/usr/lib" ${EXTRA_BUNDLE_LIBRARY_PATHS} "${BUNDLE_PATH}/Contents/MacOS/plugins")
|
||||
message(STATUS "Fixing up application bundle: ${extra_dirs}")
|
||||
|
||||
# BundleUtilities is overly verbose, so disable most of its messages
|
||||
function(message)
|
||||
if(NOT ARGV MATCHES "^STATUS;")
|
||||
_message(${ARGV})
|
||||
endif()
|
||||
endfunction()
|
||||
#function(message)
|
||||
# if(NOT ARGV MATCHES "^STATUS;")
|
||||
# _message(${ARGV})
|
||||
# endif()
|
||||
#endfunction()
|
||||
|
||||
include(BundleUtilities)
|
||||
set(BU_CHMOD_BUNDLE_ITEMS ON)
|
||||
fixup_bundle("${BUNDLE_PATH}" "${extra_libs}" "${extra_dirs}" IGNORE_ITEM "Python")
|
||||
|
||||
fixup_bundle("${BUNDLE_PATH}" "${plugins}" "${extra_dirs}")
|
||||
|
||||
if (CODE_SIGN_CERTIFICATE_ID)
|
||||
# Hack around Apple Silicon signing bugs by copying the real app, signing it and moving it back.
|
||||
@@ -57,3 +65,15 @@ if (CODE_SIGN_CERTIFICATE_ID)
|
||||
execute_process(COMMAND ${CMAKE_COMMAND} -E remove_directory "${BUNDLE_PATH}")
|
||||
execute_process(COMMAND ${CMAKE_COMMAND} -E rename "${BUNDLE_PATH}.temp" "${BUNDLE_PATH}")
|
||||
endif()
|
||||
|
||||
# Add a necessary rpath to the imhex binary
|
||||
get_bundle_main_executable("${BUNDLE_PATH}" IMHEX_EXECUTABLE)
|
||||
|
||||
file(GLOB_RECURSE plugin_libs "${BUNDLE_PATH}/Contents/MacOS/*.hexpluglib")
|
||||
foreach(plugin_lib ${plugin_libs})
|
||||
get_filename_component(plugin_lib_name ${plugin_lib} NAME)
|
||||
set(plugin_lib_dest "${BUNDLE_PATH}/Contents/MacOS/plugins/${plugin_lib_name}")
|
||||
|
||||
configure_file(${plugin_lib} "${plugin_lib_dest}" COPYONLY)
|
||||
message(STATUS "Copying plugin library: ${plugin_lib} to ${plugin_lib_dest}")
|
||||
endforeach ()
|
||||
@@ -1,3 +0,0 @@
|
||||
set (CPACK_BUNDLE_NAME "ImHex")
|
||||
set (CPACK_BUNDLE_ICON "${CMAKE_SOURCE_DIR}/res/mac/AppIcon.icns" )
|
||||
set (CPACK_BUNDLE_PLIST "${CMAKE_BINARY_DIR}/ImHex.app/Contents/Info.plist")
|
||||
58
cmake/sdk/CMakeLists.txt
Normal file
58
cmake/sdk/CMakeLists.txt
Normal file
@@ -0,0 +1,58 @@
|
||||
cmake_minimum_required(VERSION 3.20)
|
||||
project(ImHexSDK)
|
||||
|
||||
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/cmake/modules")
|
||||
set(CMAKE_POSITION_INDEPENDENT_CODE ON CACHE BOOL "" FORCE)
|
||||
include("${CMAKE_CURRENT_SOURCE_DIR}/cmake/build_helpers.cmake")
|
||||
|
||||
set(IMHEX_BASE_FOLDER ${CMAKE_CURRENT_SOURCE_DIR} PARENT_SCOPE)
|
||||
include(ImHexPlugin)
|
||||
|
||||
function(add_subdirectory_if_exists folder)
|
||||
if (EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/${folder}/CMakeLists.txt")
|
||||
add_subdirectory("${folder}" EXCLUDE_FROM_ALL)
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
set(IMHEX_EXTERNAL_PLUGIN_BUILD ON PARENT_SCOPE)
|
||||
set(IMHEX_EXTERNAL_PLUGIN_BUILD ON)
|
||||
add_custom_target(imhex_all)
|
||||
|
||||
add_subdirectory(lib/third_party/imgui EXCLUDE_FROM_ALL)
|
||||
|
||||
set(FMT_INSTALL OFF CACHE BOOL "" FORCE)
|
||||
add_subdirectory_if_exists(lib/third_party/fmt)
|
||||
set(FMT_LIBRARIES fmt::fmt-header-only PARENT_SCOPE)
|
||||
set(FMT_LIBRARIES fmt::fmt-header-only)
|
||||
|
||||
add_subdirectory_if_exists(lib/third_party/nlohmann_json)
|
||||
set(NLOHMANN_JSON_LIBRARIES nlohmann_json PARENT_SCOPE)
|
||||
set(NLOHMANN_JSON_LIBRARIES nlohmann_json)
|
||||
|
||||
add_subdirectory(lib/external/libwolv EXCLUDE_FROM_ALL)
|
||||
|
||||
set(LIBPL_ENABLE_CLI OFF CACHE BOOL "" FORCE)
|
||||
add_subdirectory(lib/external/pattern_language EXCLUDE_FROM_ALL)
|
||||
|
||||
find_package(CURL REQUIRED)
|
||||
find_package(mbedTLS 3.4.0 REQUIRED)
|
||||
set(CURL_LIBRARIES ${CURL_LIBRARIES} PARENT_SCOPE)
|
||||
set(MBEDTLS_LIBRARIES ${MBEDTLS_LIBRARIES} PARENT_SCOPE)
|
||||
|
||||
add_subdirectory(lib/libimhex)
|
||||
|
||||
if (WIN32)
|
||||
set_target_properties(libimhex PROPERTIES
|
||||
IMPORTED_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}/../libimhex.dll"
|
||||
IMPORTED_IMPLIB "${CMAKE_CURRENT_SOURCE_DIR}/lib/liblibimhex.dll.a"
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_CURRENT_SOURCE_DIR}/lib/libimhex/include")
|
||||
elseif (APPLE)
|
||||
file(GLOB LIBIMHEX_DYLIB "${CMAKE_CURRENT_SOURCE_DIR}/../../Frameworks/libimhex.*.dylib")
|
||||
set_target_properties(libimhex PROPERTIES
|
||||
IMPORTED_LOCATION "${LIBIMHEX_DYLIB}"
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_CURRENT_SOURCE_DIR}/lib/libimhex/include")
|
||||
else()
|
||||
set_target_properties(libimhex PROPERTIES
|
||||
IMPORTED_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}/../libimhex.so"
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_CURRENT_SOURCE_DIR}/lib/libimhex/include")
|
||||
endif()
|
||||
60
cmake/sdk/template/CMakeLists.txt
Normal file
60
cmake/sdk/template/CMakeLists.txt
Normal file
@@ -0,0 +1,60 @@
|
||||
# ImHex Plugin Template
|
||||
# =====================
|
||||
|
||||
# This is the official CMake template for making your own ImHex plugins
|
||||
# To use this template, copy the file into its own directory and modify it to your needs
|
||||
# For the most part, this is a regular CMake project with some extra functions provided by the ImHex SDK
|
||||
#
|
||||
# [NOTE FOR NON-C++ PLUGINS]
|
||||
# The template is laid out for a C++ plugin, however you can write your plugin in any language you want
|
||||
# and just make the plugin statically link against your code. The only thing that's required is a .cpp file with
|
||||
# the IMHEX_PLUGIN_SETUP() macro used in it. This macro is used to setup the plugin and register it with ImHex
|
||||
#
|
||||
# [CMAKE FUNCTIONS]
|
||||
# add_imhex_plugin(): Registers a new plugin
|
||||
# NAME: The name of the plugin
|
||||
# IMHEX_VERSION: The ImHex version this plugin is compatible with. If unset, the plugin will be loaded on all versions (this may not work though)
|
||||
# SOURCES: Source files of the plugin
|
||||
# INCLUDES: Include directories of the plugin
|
||||
# LIBRARIES: Libraries to link against
|
||||
# FEATURES: Optional features that can be enabled or disabled
|
||||
# LIBRARY_PLUGIN: If set, turns this plugin into a library plugin. Library plugins can be linked against by other plugins
|
||||
#
|
||||
# add_romfs_resource(filePath romfsPath): Adds a file to the romfs of the plugin
|
||||
# The RomFS is a virtual filesystem whose files can be accessed by the plugin using the functions in the `romfs::` namespace
|
||||
# This function is used to add a single file to the romfs. You can however also simply create a `romfs` directory in your plugin directory and place your files and folders in there
|
||||
# filePath: The path to the file on the disk
|
||||
# romfsPath: The path to the file in the romfs
|
||||
#
|
||||
# enable_plugin_feature(feature): Enables a plugin feature
|
||||
# Features are optional parts of the plugin that may or may not be available depending on build settings
|
||||
# When a feature is enabled, `IMHEX_FEATURE_ENABLED(feature)` will be defined to true. Otherwise, it will be defined to false
|
||||
# Use the `IMHEX_PLUGIN_FEATURES` macro in the main plugin file to define names to each feature and have them be listed in the plugin list
|
||||
# feature: The name of the feature to enable
|
||||
|
||||
cmake_minimum_required(VERSION 3.20)
|
||||
project(ImHexPlugin)
|
||||
|
||||
# Include the ImHex SDK
|
||||
# For this to work, you need to set the IMHEX_SDK_PATH environment variable to the path of the ImHex SDK
|
||||
#
|
||||
# On Windows, the SDK is next to the ImHex executable
|
||||
# On Linux, the SDK is usually in /usr/share/imhex/sdk but this may vary depending on your distribution
|
||||
# On MacOS, the SDK is located inside of the ImHex.app bundle under ImHex.app/Contents/Resources/sdk
|
||||
if (NOT EXISTS $ENV{IMHEX_SDK_PATH})
|
||||
message(FATAL_ERROR "The IMHEX_SDK_PATH environment variable is not set")
|
||||
endif()
|
||||
add_subdirectory($ENV{IMHEX_SDK_PATH} ImHexSDK)
|
||||
|
||||
# Register the plugin
|
||||
# This will configure everything you need to make your plugin work
|
||||
# Modify the arguments to your needs. Right now it defines a plugin called `example_plugin`
|
||||
# with a single source file called `example_plugin.cpp` in the `source` directory
|
||||
# By default you have access to the libimhex library to interact with ImHex
|
||||
# as well as libwolv, libromfs, libfmt and ImGui, but you can link against any libraries you want
|
||||
add_imhex_plugin(
|
||||
NAME
|
||||
example_plugin
|
||||
SOURCES
|
||||
source/example_plugin.cpp
|
||||
)
|
||||
11
cmake/sdk/template/source/example_plugin.cpp
Normal file
11
cmake/sdk/template/source/example_plugin.cpp
Normal file
@@ -0,0 +1,11 @@
|
||||
#include <hex/plugin.hpp>
|
||||
|
||||
// Browse through the headers in lib/libimhex/include/hex/api/ to see what you can do with the API.
|
||||
// Most important ones are <hex/api/imhex_api.hpp> and <hex/api/content_registry.hpp>
|
||||
|
||||
// This is the main entry point of your plugin. The code in the body of this construct will be executed
|
||||
// when ImHex starts up and loads the plugin.
|
||||
// The strings in the header are used to display information about the plugin in the UI.
|
||||
IMHEX_PLUGIN_SETUP("Example Plugin", "Author", "Description") {
|
||||
// Put your init code here
|
||||
}
|
||||
137
dist/AppImageBuilder.yml
vendored
Normal file
137
dist/AppImageBuilder.yml
vendored
Normal file
@@ -0,0 +1,137 @@
|
||||
# appimage-builder recipe see https://appimage-builder.readthedocs.io for details
|
||||
version: 1
|
||||
AppDir:
|
||||
path: .AppDir
|
||||
app_info:
|
||||
id: imhex
|
||||
name: ImHex
|
||||
icon: imhex
|
||||
version: "{{VERSION}}"
|
||||
exec: usr/bin/imhex
|
||||
exec_args: $@
|
||||
apt:
|
||||
arch:
|
||||
- amd64
|
||||
allow_unauthenticated: true
|
||||
sources:
|
||||
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ jammy main restricted
|
||||
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ jammy-updates main restricted
|
||||
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ jammy universe
|
||||
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ jammy-updates universe
|
||||
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ jammy multiverse
|
||||
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ jammy-updates multiverse
|
||||
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ jammy-backports main restricted
|
||||
universe multiverse
|
||||
- sourceline: deb http://security.ubuntu.com/ubuntu jammy-security main restricted
|
||||
- sourceline: deb http://security.ubuntu.com/ubuntu jammy-security universe
|
||||
- sourceline: deb http://security.ubuntu.com/ubuntu jammy-security multiverse
|
||||
include:
|
||||
- librsvg2-common
|
||||
- libbz2-1.0:amd64
|
||||
- libcap2:amd64
|
||||
- libdbus-1-3:amd64
|
||||
- libgpg-error0:amd64
|
||||
- liblzma5:amd64
|
||||
- libnss-mdns:amd64
|
||||
- libpcre3:amd64
|
||||
- libselinux1:amd64
|
||||
- libtinfo6:amd64
|
||||
files:
|
||||
include:
|
||||
- /lib/x86_64-linux-gnu/libLLVM-13.so.1
|
||||
- /lib/x86_64-linux-gnu/libOpenGL.so.0
|
||||
- /lib/x86_64-linux-gnu/libX11.so.6
|
||||
- /lib/x86_64-linux-gnu/libXau.so.6
|
||||
- /lib/x86_64-linux-gnu/libXcomposite.so.1
|
||||
- /lib/x86_64-linux-gnu/libXcursor.so.1
|
||||
- /lib/x86_64-linux-gnu/libXdamage.so.1
|
||||
- /lib/x86_64-linux-gnu/libXdmcp.so.6
|
||||
- /lib/x86_64-linux-gnu/libXext.so.6
|
||||
- /lib/x86_64-linux-gnu/libXfixes.so.3
|
||||
- /lib/x86_64-linux-gnu/libXi.so.6
|
||||
- /lib/x86_64-linux-gnu/libXinerama.so.1
|
||||
- /lib/x86_64-linux-gnu/libXrandr.so.2
|
||||
- /lib/x86_64-linux-gnu/libXrender.so.1
|
||||
- /lib/x86_64-linux-gnu/libXxf86vm.so.1
|
||||
- /lib/x86_64-linux-gnu/libatk-1.0.so.0
|
||||
- /lib/x86_64-linux-gnu/libatk-bridge-2.0.so.0
|
||||
- /lib/x86_64-linux-gnu/libatspi.so.0
|
||||
- /lib/x86_64-linux-gnu/libblkid.so.1
|
||||
- /lib/x86_64-linux-gnu/libbrotlicommon.so.1
|
||||
- /lib/x86_64-linux-gnu/libbrotlidec.so.1
|
||||
- /lib/x86_64-linux-gnu/libbsd.so.0
|
||||
- /lib/x86_64-linux-gnu/libcairo-gobject.so.2
|
||||
- /lib/x86_64-linux-gnu/libcairo.so.2
|
||||
- /lib/x86_64-linux-gnu/libcurl-gnutls.so.4
|
||||
- /lib/x86_64-linux-gnu/libdatrie.so.1
|
||||
- /lib/x86_64-linux-gnu/libedit.so.2
|
||||
- /lib/x86_64-linux-gnu/libelf.so.1
|
||||
- /lib/x86_64-linux-gnu/libepoxy.so.0
|
||||
- /lib/x86_64-linux-gnu/libffi.so.8
|
||||
- /lib/x86_64-linux-gnu/libfontconfig.so.1
|
||||
- /lib/x86_64-linux-gnu/libfreetype.so.6
|
||||
- /lib/x86_64-linux-gnu/libfribidi.so.0
|
||||
- /lib/x86_64-linux-gnu/libgcrypt.so.20
|
||||
- /lib/x86_64-linux-gnu/libgdk-3.so.0
|
||||
- /lib/x86_64-linux-gnu/libgdk_pixbuf-2.0.so.0
|
||||
- /lib/x86_64-linux-gnu/libgio-2.0.so.0
|
||||
- /lib/x86_64-linux-gnu/libglfw.so.3
|
||||
- /lib/x86_64-linux-gnu/libglib-2.0.so.0
|
||||
- /lib/x86_64-linux-gnu/libgmodule-2.0.so.0
|
||||
- /lib/x86_64-linux-gnu/libgmp.so.10
|
||||
- /lib/x86_64-linux-gnu/libgnutls.so.30
|
||||
- /lib/x86_64-linux-gnu/libgobject-2.0.so.0
|
||||
- /lib/x86_64-linux-gnu/libgraphite2.so.3
|
||||
- /lib/x86_64-linux-gnu/libharfbuzz.so.0
|
||||
- /lib/x86_64-linux-gnu/libhogweed.so.6
|
||||
- /lib/x86_64-linux-gnu/libicudata.so.70
|
||||
- /lib/x86_64-linux-gnu/libicuuc.so.70
|
||||
- /lib/x86_64-linux-gnu/libidn2.so.0
|
||||
- /lib/x86_64-linux-gnu/libjpeg.so.8
|
||||
- /lib/x86_64-linux-gnu/liblber-2.5.so.0
|
||||
- /lib/x86_64-linux-gnu/libldap-2.5.so.0
|
||||
- /lib/x86_64-linux-gnu/liblz4.so.1
|
||||
- /lib/x86_64-linux-gnu/libmagic.so.1
|
||||
- /lib/x86_64-linux-gnu/libmbedcrypto.so.7
|
||||
- /lib/x86_64-linux-gnu/libmbedtls.so.14
|
||||
- /lib/x86_64-linux-gnu/libmbedx509.so.1
|
||||
- /lib/x86_64-linux-gnu/libmd.so.0
|
||||
- /lib/x86_64-linux-gnu/libmount.so.1
|
||||
- /lib/x86_64-linux-gnu/libnettle.so.8
|
||||
- /lib/x86_64-linux-gnu/libp11-kit.so.0
|
||||
- /lib/x86_64-linux-gnu/libpango-1.0.so.0
|
||||
- /lib/x86_64-linux-gnu/libpangocairo-1.0.so.0
|
||||
- /lib/x86_64-linux-gnu/libpangoft2-1.0.so.0
|
||||
- /lib/x86_64-linux-gnu/libpcre2-8.so.0
|
||||
- /lib/x86_64-linux-gnu/libpixman-1.so.0
|
||||
- /lib/x86_64-linux-gnu/libpng16.so.16
|
||||
- /lib/x86_64-linux-gnu/libsasl2.so.2
|
||||
- /lib/x86_64-linux-gnu/libsensors.so.5
|
||||
- /lib/x86_64-linux-gnu/libstdc++.so.6
|
||||
- /lib/x86_64-linux-gnu/libsystemd.so.0
|
||||
- /lib/x86_64-linux-gnu/libtasn1.so.6
|
||||
- /lib/x86_64-linux-gnu/libthai.so.0
|
||||
- /lib/x86_64-linux-gnu/libunistring.so.2
|
||||
- /lib/x86_64-linux-gnu/libuuid.so.1
|
||||
- /lib/x86_64-linux-gnu/libvulkan.so.1
|
||||
- /lib/x86_64-linux-gnu/libwayland-client.so.0
|
||||
- /lib/x86_64-linux-gnu/libwayland-cursor.so.0
|
||||
- /lib/x86_64-linux-gnu/libwayland-egl.so.1
|
||||
- /lib/x86_64-linux-gnu/libxcb-dri2.so.0
|
||||
- /lib/x86_64-linux-gnu/libxcb-dri3.so.0
|
||||
- /lib/x86_64-linux-gnu/libxcb-present.so.0
|
||||
- /lib/x86_64-linux-gnu/libxcb-sync.so.1
|
||||
- /lib/x86_64-linux-gnu/libxkbcommon.so.0
|
||||
- /lib/x86_64-linux-gnu/libxml2.so.2
|
||||
- /lib/x86_64-linux-gnu/libxshmfence.so.1
|
||||
- /lib/x86_64-linux-gnu/libzstd.so.1
|
||||
exclude:
|
||||
- usr/share/man
|
||||
- usr/share/doc/*/README.*
|
||||
- usr/share/doc/*/changelog.*
|
||||
- usr/share/doc/*/NEWS.*
|
||||
- usr/share/doc/*/TODO.*
|
||||
AppImage:
|
||||
arch: x86_64
|
||||
update-information: gh-releases-zsync|WerWolv|ImHex|latest|imhex-*-x86_64.AppImage.zsync
|
||||
file_name: imhex-{{VERSION}}-x86_64.AppImage
|
||||
28
dist/Arch/Dockerfile
vendored
Normal file
28
dist/Arch/Dockerfile
vendored
Normal file
@@ -0,0 +1,28 @@
|
||||
FROM archlinux:latest
|
||||
|
||||
LABEL maintainer="hey@werwolv.net WerWolv"
|
||||
|
||||
# Install dependencies
|
||||
RUN pacman -Syy --needed --noconfirm
|
||||
RUN pacman -S --needed --noconfirm \
|
||||
git \
|
||||
cmake \
|
||||
base-devel \
|
||||
gcc \
|
||||
pkg-config \
|
||||
glfw-x11 \
|
||||
file \
|
||||
mbedtls \
|
||||
freetype2 \
|
||||
curl \
|
||||
dbus \
|
||||
xdg-desktop-portal
|
||||
|
||||
# Clone ImHex
|
||||
RUN git clone https://github.com/WerWolv/ImHex --recurse-submodules /root/ImHex
|
||||
|
||||
# Build ImHex
|
||||
RUN mkdir /root/ImHex/build
|
||||
WORKDIR /root/ImHex/build
|
||||
RUN cmake .. && make -j
|
||||
WORKDIR /root/ImHex
|
||||
30
dist/Arch/PKGBUILD
vendored
Normal file
30
dist/Arch/PKGBUILD
vendored
Normal file
@@ -0,0 +1,30 @@
|
||||
# Maintainer: iTrooz_ <aur at itrooz dot fr>
|
||||
# Contributor: Morten Linderud <foxboron@archlinux.org>
|
||||
|
||||
pkgname=imhex-bin
|
||||
pkgver=%version%
|
||||
pkgrel=1
|
||||
pkgdesc="A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM. "
|
||||
arch=("x86_64")
|
||||
url="https://github.com/WerWolv/ImHex"
|
||||
license=('GPL2')
|
||||
depends=(glfw mbedtls freetype2 libglvnd dbus gtk3 curl fmt yara nlohmann-json zlib bzip2 xz zstd)
|
||||
makedepends=(git)
|
||||
provides=(imhex)
|
||||
conflicts=(imhex)
|
||||
source=("$url/releases/download/v$pkgver/imhex-$pkgver-ArchLinux-x86_64.pkg.tar.zst")
|
||||
md5sums=(SKIP)
|
||||
|
||||
package() {
|
||||
install -Dm755 "$srcdir/usr/bin/imhex" "$pkgdir/usr/bin/imhex"
|
||||
install -Dm755 "$srcdir/usr/bin/imhex-updater" "$pkgdir/usr/bin/imhex-updater"
|
||||
install -Dm644 "$srcdir/usr/lib/libimhex.so.$pkgver" "$pkgdir/usr/lib/libimhex.so.$pkgver"
|
||||
|
||||
for plugin in "$srcdir/usr/lib/imhex/plugins/"*.hexplug*; do
|
||||
install -Dm644 "$plugin" "$pkgdir/usr/lib/imhex/plugins/${plugin##*/}"
|
||||
done
|
||||
|
||||
install -d "$pkgdir/usr/share/imhex"
|
||||
cp -r "$srcdir/usr/share/imhex/"{constants,encodings,includes,magic,patterns} "$pkgdir/usr/share/imhex"
|
||||
cp -r "$srcdir/usr/share/"{applications,licenses,pixmaps} "$pkgdir/usr/share"
|
||||
}
|
||||
17
dist/Brewfile
vendored
17
dist/Brewfile
vendored
@@ -1,13 +1,16 @@
|
||||
brew "glfw3"
|
||||
brew "mbedtls"
|
||||
brew "capstone"
|
||||
brew "nlohmann-json"
|
||||
brew "glm"
|
||||
brew "cmake"
|
||||
brew "python3"
|
||||
brew "ccache"
|
||||
brew "freetype2"
|
||||
brew "libmagic"
|
||||
brew "pkg-config"
|
||||
|
||||
# TODO: Remove this when XCode version of clang will support the same level as LLVM 10
|
||||
brew "llvm"
|
||||
brew "curl"
|
||||
brew "gcc@12"
|
||||
brew "llvm"
|
||||
brew "glfw"
|
||||
brew "ninja"
|
||||
brew "zlib"
|
||||
brew "xz"
|
||||
brew "bzip2"
|
||||
brew "zstd"
|
||||
12
dist/DEBIAN/control.in
vendored
Normal file
12
dist/DEBIAN/control.in
vendored
Normal file
@@ -0,0 +1,12 @@
|
||||
Package: ImHex
|
||||
Version: ${PROJECT_VERSION}
|
||||
Section: editors
|
||||
Priority: optional
|
||||
Architecture: amd64
|
||||
License: GNU GPL-2
|
||||
Depends: libglfw3 | libglfw3-wayland, libmagic1, libmbedtls14, libfreetype6, libopengl0, libdbus-1-3, xdg-desktop-portal
|
||||
Maintainer: WerWolv <hey@werwolv.net>
|
||||
Description: ImHex Hex Editor
|
||||
A Hex Editor for Reverse Engineers, Programmers and
|
||||
people who value their retinas when working at 3 AM.
|
||||
|
||||
16
dist/ImHex-9999.ebuild
vendored
16
dist/ImHex-9999.ebuild
vendored
@@ -9,26 +9,24 @@ HOMEPAGE="https://github.com/WerWolv/ImHex"
|
||||
SRC_URI=""
|
||||
EGIT_REPO_URI="https://github.com/WerWolv/ImHex.git"
|
||||
|
||||
PYTHON_COMPAT=( python3_{6,7,8,9} )
|
||||
|
||||
inherit git-r3 python-single-r1 cmake
|
||||
inherit git-r3 cmake
|
||||
|
||||
LICENSE="GPL-2"
|
||||
SLOT="0"
|
||||
KEYWORDS="~amd64"
|
||||
IUSE=""
|
||||
|
||||
REQUIRED_USE="${PYTHON_REQUIRED_USE}"
|
||||
|
||||
DEPEND=""
|
||||
RDEPEND="${DEPEND}
|
||||
${PYTHON_DEPS}
|
||||
media-libs/glfw
|
||||
sys-apps/file
|
||||
dev-libs/mbedtls
|
||||
dev-libs/capstone
|
||||
dev-cpp/nlohmann_json
|
||||
media-libs/glm
|
||||
x11-libs/gtk+
|
||||
dbus
|
||||
xdg-desktop-portal
|
||||
sys-libs/zlib
|
||||
app-arch/bzip2
|
||||
app-arch/lzma
|
||||
app-arch/zstd
|
||||
"
|
||||
BDEPEND="${DEPEND}"
|
||||
|
||||
84
dist/appimage/Dockerfile
vendored
Normal file
84
dist/appimage/Dockerfile
vendored
Normal file
@@ -0,0 +1,84 @@
|
||||
FROM ubuntu:22.04 as build
|
||||
|
||||
# Used to invalidate layer cache but not mount cache
|
||||
# See https://github.com/moby/moby/issues/41715#issuecomment-733976493
|
||||
ARG UNIQUEKEY 1
|
||||
|
||||
COPY dist/get_deps_debian.sh /tmp
|
||||
RUN --mount=type=cache,target=/var/apt/cache <<EOF
|
||||
# Install apt dependencies
|
||||
set -xe
|
||||
|
||||
apt update
|
||||
|
||||
# general deps
|
||||
apt install -y ccache git wget
|
||||
# appimage tools deps
|
||||
apt install -y python3-pip python3-setuptools desktop-file-utils libgdk-pixbuf2.0-dev fuse ninja-build
|
||||
apt install -y squashfs-tools zsync
|
||||
|
||||
# imhex deps
|
||||
/tmp/get_deps_debian.sh
|
||||
EOF
|
||||
|
||||
RUN --mount=type=cache,target=/cache <<EOF
|
||||
# Download appimage-builder
|
||||
set -xe
|
||||
|
||||
mkdir -p /cache/bin
|
||||
wget -nc https://github.com/AppImage/AppImageKit/releases/download/continuous/appimagetool-x86_64.AppImage -O /cache/bin/appimagetool || true
|
||||
chmod +x /cache/bin/appimagetool
|
||||
|
||||
pip3 install git+https://github.com/AppImageCrafters/appimage-builder@f38699e
|
||||
EOF
|
||||
|
||||
ENV PATH="/cache/bin/:${PATH}"
|
||||
|
||||
# Copy Imhex source
|
||||
COPY . /imhex
|
||||
|
||||
ARG LTO=ON
|
||||
ARG BUILD_TYPE=RelWithDebInfo
|
||||
ARG GIT_COMMIT_HASH
|
||||
ARG GIT_BRANCH
|
||||
WORKDIR /build
|
||||
SHELL ["bash", "-c"] # Ubuntu sh doesnt support string substitution
|
||||
RUN <<EOF
|
||||
# Prepare ImHex build
|
||||
set -xe
|
||||
|
||||
CC=gcc-12 CXX=g++-12 cmake -G "Ninja" \
|
||||
-DCMAKE_BUILD_TYPE=${BUILD_TYPE} \
|
||||
-DCMAKE_INSTALL_PREFIX="/usr" \
|
||||
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
|
||||
-DIMHEX_PATTERNS_PULL_MASTER=ON \
|
||||
-DIMHEX_COMMIT_HASH_LONG="${GIT_COMMIT_HASH}" \
|
||||
-DIMHEX_COMMIT_BRANCH="${GIT_BRANCH}" \
|
||||
-DIMHEX_ENABLE_LTO=${LTO} \
|
||||
-DIMHEX_PLUGINS_IN_SHARE=ON \
|
||||
/imhex
|
||||
EOF
|
||||
|
||||
ENV CCACHE_DIR /cache/ccache
|
||||
RUN --mount=type=cache,target=/cache <<EOF
|
||||
# Build Imhex
|
||||
set -xe
|
||||
|
||||
ccache -zs
|
||||
DESTDIR=AppDir ninja install
|
||||
ccache -s
|
||||
EOF
|
||||
|
||||
RUN <<EOF
|
||||
# Package ImHex as AppImage
|
||||
set -xe
|
||||
|
||||
export VERSION=$(cat /imhex/VERSION)
|
||||
appimage-builder --recipe /imhex/dist/AppImageBuilder.yml
|
||||
EOF
|
||||
|
||||
FROM scratch
|
||||
|
||||
# Copy build artifact
|
||||
COPY --from=build /build/*.AppImage /build/*.AppImage.zsync ./
|
||||
48
dist/compiling/docker.md
vendored
Normal file
48
dist/compiling/docker.md
vendored
Normal file
@@ -0,0 +1,48 @@
|
||||
For a TLDR of commands see [How to build](#How-to-build)
|
||||
|
||||
# Introduction
|
||||
|
||||
The original CI we used (vanilla Github Actions) was great for specifying what steps to execute to build packages. It could even do some custom steps with reusable actions. But it had problem: no local reproducibility. This meant that:
|
||||
- We couldn't test code properly locally, we were dependent on GitHub to do it
|
||||
- If something was wrong and we had to debug the build script, it was *long and painful* because we had to wait for Github runners to finish builds, and couldn't quickly iterate
|
||||
|
||||
To solve this, we are now trying to move the CI build script to docker containers (so using Dockerfiles)
|
||||
|
||||
# How to build
|
||||
|
||||
Commands are available in the [CI](../../.github/workflows/build.yml) and you should prefer copying them from there.
|
||||
But here is a general command that should work for every build we have:
|
||||
```
|
||||
docker buildx build . -f <DOCKERFILE_PATH> --progress plain --build-arg 'JOBS=4' --build-arg 'BUILD_TYPE=Debug' --build-context imhex=$(pwd) --output local
|
||||
```
|
||||
|
||||
where `<DOCKERFILE_PATH>` should be replaced by the wanted Dockerfile base d on the build you want to do:
|
||||
|
||||
| Wanted build | Dockerfile path |
|
||||
|--------------|-----------------------------|
|
||||
| MacOS M1 | dist/macOS/arm64.Dockerfile |
|
||||
| AppImage | dist/appimage/Dockerfile |
|
||||
| Web version | dist/web/Dockerfile |
|
||||
|
||||
We'll explain this command in the next section
|
||||
|
||||
# Useful knowledge about Docker builds
|
||||
|
||||
Docker-based builds work with a Dockerfile. You run the Dockerfile, it builds the package.
|
||||
|
||||
We are using a base environment (often given to us by dockerhub) (e.g. ubuntu:22.04) which is really just a root filesystem, and we then run shell commands in that env, just like a shell script
|
||||
|
||||
Docker-based builds have two kind of caches used:
|
||||
- layer cache, which mean that if a layer (instruction) hasn't been changed, and previous layers haven't changed, it will not be run again
|
||||
- a `COPY` layer will be invalidated if one of the file copied has changed
|
||||
- mount cache, which are per-instructions mounts that will be cached and restored in the next run. Mounts on different folders will not collide
|
||||
|
||||
Docker cache tends to grow very quickly when constantly making changes in the Dockerfile and rebuilding (a.k.a debugging what's going on), you can clear it with something like `docker system prune -a`
|
||||
|
||||
In the command saw earlier:
|
||||
- `.` is the base folder that the Dockerfile will be allowed to see
|
||||
- `-f <path>` is to specify the Dockerfile path
|
||||
- `--progress plain` is to allow you to see the output of instructions
|
||||
- `--build-arg <key>=<value>` is to allow to to specify arguments to the build (like -DKEY=VALUE in CMake)
|
||||
- `--build-context key=<folder>` is to specify folders other than the base folder that the Dockerfile is allowed to see
|
||||
- `--output <path>` is the path to write the output package to. If not specified, Docker will create an image as the output (probably not what you want)
|
||||
28
dist/compiling/linux.md
vendored
Normal file
28
dist/compiling/linux.md
vendored
Normal file
@@ -0,0 +1,28 @@
|
||||
### Compiling ImHex on Linux
|
||||
|
||||
On Linux, ImHex is built through regular GCC (or optionally Clang).
|
||||
|
||||
1. Clone the repo using `git clone https://github.com/WerWolv/ImHex --recurse-submodules`
|
||||
2. Install the dependencies using one of the `dist/get_deps_*.sh` scripts. Choose the one that matches your distro.
|
||||
3. Build ImHex itself using the following commands:
|
||||
```sh
|
||||
cd ImHex
|
||||
mkdir -p build
|
||||
cd build
|
||||
CC=gcc-12 CXX=g++-12 \
|
||||
cmake -G "Ninja" \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DCMAKE_INSTALL_PREFIX="/usr" \
|
||||
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_C_FLAGS="-fuse-ld=lld" \
|
||||
-DCMAKE_CXX_FLAGS="-fuse-ld=lld" \
|
||||
-DCMAKE_OBJC_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_OBJCXX_COMPILER_LAUNCHER=ccache \
|
||||
..
|
||||
make -j 4 install
|
||||
```
|
||||
|
||||
All paths follow the XDG Base Directories standard, and can thus be modified
|
||||
with the environment variables `XDG_CONFIG_HOME`, `XDG_CONFIG_DIRS`,
|
||||
`XDG_DATA_HOME` and `XDG_DATA_DIRS`.
|
||||
22
dist/compiling/macos.md
vendored
Normal file
22
dist/compiling/macos.md
vendored
Normal file
@@ -0,0 +1,22 @@
|
||||
### Compiling ImHex on macOS
|
||||
|
||||
On macOS, ImHex is built through regular GCC and LLVM clang.
|
||||
|
||||
1. Clone the repo using `git clone https://github.com/WerWolv/ImHex --recurse-submodules`
|
||||
2. Install all the dependencies using `brew bundle --no-lock --file dist/Brewfile`
|
||||
3. Build ImHex itself using the following commands:
|
||||
```sh
|
||||
cd ImHex
|
||||
mkdir -p build
|
||||
cd build
|
||||
CC=$(brew --prefix llvm)/bin/clang \
|
||||
CXX=$(brew --prefix llvm)/bin/clang++ \
|
||||
OBJC=$(brew --prefix llvm)/bin/clang \
|
||||
OBJCXX=$(brew --prefix llvm)/bin/clang++ \
|
||||
cmake -G "Ninja" \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DCMAKE_INSTALL_PREFIX=./install \
|
||||
-DIMHEX_GENERATE_PACKAGE=ON \
|
||||
..
|
||||
ninja install
|
||||
```
|
||||
25
dist/compiling/windows.md
vendored
Normal file
25
dist/compiling/windows.md
vendored
Normal file
@@ -0,0 +1,25 @@
|
||||
### Compiling ImHex on Windows
|
||||
|
||||
On Windows, ImHex is built through [msys2 / mingw](https://www.msys2.org/)'s gcc.
|
||||
|
||||
1. Download and install msys2 from their [website](https://www.msys2.org/).
|
||||
2. Open the `MSYS2 MinGW x64` shell
|
||||
3. Clone the repo using `git clone https://github.com/WerWolv/ImHex --recurse-submodules`
|
||||
4. Install all the dependencies using `./ImHex/dist/get_deps_msys2.sh`
|
||||
5. Build ImHex itself using the following commands:
|
||||
|
||||
```sh
|
||||
cd ImHex
|
||||
mkdir build
|
||||
cd build
|
||||
cmake -G "Ninja" \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DCMAKE_INSTALL_PREFIX="$PWD/install" \
|
||||
-DIMHEX_USE_DEFAULT_BUILD_SETTINGS=ON \
|
||||
..
|
||||
ninja install
|
||||
```
|
||||
|
||||
ImHex will look for any extra resources either in various folders directly next to the executable or in `%localappdata%/imhex`
|
||||
|
||||
For low RAM-usage system, you can use `mingw32-make -j N install` instead, to reduce RAM usage at compile time. Where `N` is amount of jobs you are willling to run at once. Roughly ~1 GB of RAM usage per job.
|
||||
30
dist/get_deps_archlinux.sh
vendored
30
dist/get_deps_archlinux.sh
vendored
@@ -1,13 +1,21 @@
|
||||
#!/usr/bin/env sh
|
||||
|
||||
pacman -S --needed \
|
||||
cmake \
|
||||
gcc \
|
||||
glfw \
|
||||
file \
|
||||
mbedtls \
|
||||
capstone \
|
||||
glm \
|
||||
python3 \
|
||||
freetype2 \
|
||||
gtk3
|
||||
pacman -S $@ --needed \
|
||||
cmake \
|
||||
gcc \
|
||||
lld \
|
||||
glfw \
|
||||
file \
|
||||
mbedtls \
|
||||
freetype2 \
|
||||
dbus \
|
||||
gtk3 \
|
||||
curl \
|
||||
fmt \
|
||||
yara \
|
||||
nlohmann-json \
|
||||
ninja \
|
||||
zlib \
|
||||
bzip2 \
|
||||
xz \
|
||||
zstd
|
||||
|
||||
25
dist/get_deps_debian.sh
vendored
25
dist/get_deps_debian.sh
vendored
@@ -1,30 +1,29 @@
|
||||
#!/usr/bin/env sh
|
||||
|
||||
echo "As of 2020-12, Debian stable does not include g++-10, needs debian testing or unstable."
|
||||
|
||||
# Tested on 2020-12-09 with Docker image bitnami/minideb:unstable
|
||||
|
||||
# Install pkgconf (adds minimum dependencies) only if the equivalent pkf-config is not already installed.
|
||||
if !which pkg-config
|
||||
if ! which pkg-config
|
||||
then
|
||||
PKGCONF="pkgconf"
|
||||
fi
|
||||
|
||||
apt install -y \
|
||||
build-essential \
|
||||
gcc-10 \
|
||||
g++-10 \
|
||||
gcc-12 \
|
||||
g++-12 \
|
||||
lld \
|
||||
${PKGCONF:-} \
|
||||
cmake \
|
||||
make \
|
||||
ccache \
|
||||
libglfw3-dev \
|
||||
libglm-dev \
|
||||
libmagic-dev \
|
||||
libmbedtls-dev \
|
||||
libcapstone-dev \
|
||||
python3-dev \
|
||||
libfreetype-dev \
|
||||
libdbus-1-dev \
|
||||
libcurl4-gnutls-dev \
|
||||
libgtk-3-dev \
|
||||
|
||||
echo "Please consider this before running cmake (useful on e.g. Ubuntu 20.04):"
|
||||
echo "export CXX=g++-10"
|
||||
ninja-build \
|
||||
zlib1g-dev \
|
||||
libbz2-dev \
|
||||
liblzma-dev \
|
||||
libzstd-dev
|
||||
|
||||
29
dist/get_deps_fedora.sh
vendored
29
dist/get_deps_fedora.sh
vendored
@@ -1,14 +1,19 @@
|
||||
#!/usr/bin/env sh
|
||||
|
||||
dnf install \
|
||||
cmake \
|
||||
gcc-c++ \
|
||||
capstone-devel \
|
||||
file-devel \
|
||||
glfw-devel \
|
||||
glm-devel \
|
||||
mesa-libGL-devel \
|
||||
mbedtls-devel \
|
||||
python-devel \
|
||||
freetype-devel \
|
||||
gtk3
|
||||
dnf install -y \
|
||||
cmake \
|
||||
dbus-devel \
|
||||
file-devel \
|
||||
freetype-devel \
|
||||
libcurl-devel \
|
||||
gcc-c++ \
|
||||
git \
|
||||
mesa-libGL-devel \
|
||||
glfw-devel \
|
||||
lld \
|
||||
mbedtls-devel \
|
||||
gtk3-devel \
|
||||
libzstd-devel \
|
||||
zlib-devel \
|
||||
bzip2-devel \
|
||||
xz-devel
|
||||
30
dist/get_deps_msys2.sh
vendored
30
dist/get_deps_msys2.sh
vendored
@@ -1,14 +1,20 @@
|
||||
#!/usr/bin/env sh
|
||||
|
||||
pacman -S --needed --noconfirm \
|
||||
mingw-w64-x86_64-gcc \
|
||||
mingw-w64-x86_64-cmake \
|
||||
mingw-w64-x86_64-make \
|
||||
mingw-w64-x86_64-capstone \
|
||||
mingw-w64-x86_64-glfw \
|
||||
mingw-w64-x86_64-glm \
|
||||
mingw-w64-x86_64-file \
|
||||
mingw-w64-x86_64-mbedtls \
|
||||
mingw-w64-x86_64-python \
|
||||
mingw-w64-x86_64-freetype \
|
||||
mingw-w64-x86_64-dlfcn
|
||||
pacman -S --needed --noconfirm pactoys
|
||||
pacboy -S --needed --noconfirm \
|
||||
gcc:p \
|
||||
lld:p \
|
||||
cmake:p \
|
||||
ccache:p \
|
||||
glfw:p \
|
||||
file:p \
|
||||
curl-winssl:p \
|
||||
mbedtls:p \
|
||||
freetype:p \
|
||||
dlfcn:p \
|
||||
ninja:p \
|
||||
capstone:p \
|
||||
zlib:p \
|
||||
bzip2:p \
|
||||
xz:p \
|
||||
zstd:p
|
||||
|
||||
10
dist/imhex.desktop
vendored
Normal file
10
dist/imhex.desktop
vendored
Normal file
@@ -0,0 +1,10 @@
|
||||
[Desktop Entry]
|
||||
Name=ImHex
|
||||
Comment=ImHex Hex Editor
|
||||
GenericName=Hex Editor
|
||||
Exec=imhex %U
|
||||
Icon=imhex
|
||||
Type=Application
|
||||
StartupNotify=true
|
||||
Categories=Development;IDE;
|
||||
StartupWMClass=imhex
|
||||
104
dist/langtool.py
vendored
Normal file
104
dist/langtool.py
vendored
Normal file
@@ -0,0 +1,104 @@
|
||||
from pathlib import Path
|
||||
import sys
|
||||
import json
|
||||
|
||||
DEFAULT_LANG = "en_US"
|
||||
INVALID_TRANSLATION = ""
|
||||
|
||||
|
||||
def handle_missing_key(command, lang_data, key, value):
|
||||
if command == "check":
|
||||
print(f"Error: Translation {lang_data['code']} is missing translation for key '{key}'")
|
||||
exit(2)
|
||||
elif command == "translate" or command == "create":
|
||||
print(f"Key \033[1m'{key}': '{value}'\033[0m is missing in translation '{lang_data['code']}'")
|
||||
new_value = input("Enter translation: ")
|
||||
lang_data["translations"][key] = new_value
|
||||
elif command == "update":
|
||||
lang_data["translations"][key] = INVALID_TRANSLATION
|
||||
|
||||
|
||||
def main():
|
||||
if len(sys.argv) < 3:
|
||||
print(f"Usage: {Path(sys.argv[0]).name} <check|translate|update|create> <lang folder path> <language>")
|
||||
return 1
|
||||
|
||||
command = sys.argv[1]
|
||||
if command not in ["check", "translate", "update", "create"]:
|
||||
print(f"Unknown command: {command}")
|
||||
return 1
|
||||
|
||||
print(f"Using langtool in {command} mode")
|
||||
|
||||
lang_folder_path = Path(sys.argv[2])
|
||||
if not lang_folder_path.exists():
|
||||
print(f"Error: {lang_folder_path} does not exist")
|
||||
return 1
|
||||
|
||||
if not lang_folder_path.is_dir():
|
||||
print(f"Error: {lang_folder_path} is not a folder")
|
||||
return 1
|
||||
|
||||
lang = sys.argv[3] if len(sys.argv) > 3 else ""
|
||||
|
||||
print(f"Processing language files in {lang_folder_path}...")
|
||||
|
||||
default_lang_file_path = lang_folder_path / Path(DEFAULT_LANG + ".json")
|
||||
if not default_lang_file_path.exists():
|
||||
print(f"Error: Default language file {default_lang_file_path} does not exist")
|
||||
return 1
|
||||
|
||||
print(f"Using file '{default_lang_file_path.name}' as template language file")
|
||||
|
||||
with default_lang_file_path.open("r", encoding="utf-8") as default_lang_file:
|
||||
default_lang_data = json.load(default_lang_file)
|
||||
|
||||
if command == "create" and lang != "":
|
||||
lang_file_path = lang_folder_path / Path(lang + ".json")
|
||||
if lang_file_path.exists():
|
||||
print(f"Error: Language file {lang_file_path} already exists")
|
||||
return 1
|
||||
|
||||
print(f"Creating new language file '{lang_file_path.name}'")
|
||||
|
||||
with lang_file_path.open("w", encoding="utf-8") as new_lang_file:
|
||||
new_lang_data = {
|
||||
"code": lang,
|
||||
"language": input("Enter language: "),
|
||||
"country": input("Enter country: "),
|
||||
"translations": {}
|
||||
}
|
||||
json.dump(new_lang_data, new_lang_file, indent=4, ensure_ascii=False)
|
||||
|
||||
for additional_lang_file_path in lang_folder_path.glob("*.json"):
|
||||
if not lang == "" and not additional_lang_file_path.stem == lang:
|
||||
continue
|
||||
|
||||
if additional_lang_file_path.name.startswith(DEFAULT_LANG):
|
||||
continue
|
||||
|
||||
print(f"\nProcessing file '{additional_lang_file_path.name}'\n----------------------------\n")
|
||||
|
||||
with additional_lang_file_path.open("r+", encoding="utf-8") as additional_lang_file:
|
||||
additional_lang_data = json.load(additional_lang_file)
|
||||
|
||||
for key, value in default_lang_data["translations"].items():
|
||||
if key not in additional_lang_data["translations"] or additional_lang_data["translations"][key] == INVALID_TRANSLATION:
|
||||
handle_missing_key(command, additional_lang_data, key, value)
|
||||
|
||||
keys_to_remove = []
|
||||
for key, value in additional_lang_data["translations"].items():
|
||||
if key not in default_lang_data["translations"]:
|
||||
keys_to_remove.append(key)
|
||||
|
||||
for key in keys_to_remove:
|
||||
additional_lang_data["translations"].pop(key)
|
||||
print(f"Removed unused key '{key}' from translation '{additional_lang_data['code']}'")
|
||||
|
||||
additional_lang_file.seek(0)
|
||||
additional_lang_file.truncate()
|
||||
json.dump(additional_lang_data, additional_lang_file, indent=4, sort_keys=True, ensure_ascii=False)
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
exit(main())
|
||||
25
dist/macOS/0001-glfw-SW.patch
vendored
Normal file
25
dist/macOS/0001-glfw-SW.patch
vendored
Normal file
@@ -0,0 +1,25 @@
|
||||
From 9c8665af4c2e2ce66555c15c05c72027bfdf0cb6 Mon Sep 17 00:00:00 2001
|
||||
From: iTrooz <itrooz@protonmail.com>
|
||||
Date: Mon, 29 Aug 2022 17:29:38 +0200
|
||||
Subject: [PATCH] Use software rendering on MacOS
|
||||
|
||||
---
|
||||
src/nsgl_context.m | 2 +-
|
||||
1 file changed, 1 insertion(+), 1 deletion(-)
|
||||
|
||||
diff --git a/src/nsgl_context.m b/src/nsgl_context.m
|
||||
index fc1f7521..e5906575 100644
|
||||
--- a/src/nsgl_context.m
|
||||
+++ b/src/nsgl_context.m
|
||||
@@ -198,7 +198,7 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
|
||||
NSOpenGLPixelFormatAttribute attribs[40];
|
||||
int index = 0;
|
||||
|
||||
- ADD_ATTRIB(NSOpenGLPFAAccelerated);
|
||||
+ ADD_ATTRIB(NSOpenGLPFARendererID);ADD_ATTRIB(kCGLRendererGenericFloatID);
|
||||
ADD_ATTRIB(NSOpenGLPFAClosestPolicy);
|
||||
|
||||
if (ctxconfig->nsgl.offline)
|
||||
--
|
||||
2.37.2
|
||||
|
||||
173
dist/macOS/arm64.Dockerfile
vendored
Normal file
173
dist/macOS/arm64.Dockerfile
vendored
Normal file
@@ -0,0 +1,173 @@
|
||||
# This base image is also known as "crosscompile". See arm64.crosscompile.Dockerfile
|
||||
FROM ghcr.io/itrooz/macos-crosscompile:clang17-nosdk as build
|
||||
|
||||
ENV MACOSX_DEPLOYMENT_TARGET 12.1
|
||||
|
||||
# -- DOWNLOADING STUFF
|
||||
|
||||
## Install make
|
||||
RUN --mount=type=cache,target=/var/lib/apt/lists/ apt update && apt install -y make
|
||||
|
||||
## fix environment
|
||||
### add install_name_tool for cmake command that won't have the right env set (see PostprocessBundle.cmake function postprocess_bundle())
|
||||
RUN cp /osxcross/build/cctools-port/cctools/misc/install_name_tool /usr/bin/install_name_tool
|
||||
### a cmake thing wants 'otool' and not '' apparently
|
||||
RUN cp /osxcross/target/bin/aarch64-apple-darwin23-otool /usr/bin/otool
|
||||
|
||||
## Clone glfw
|
||||
RUN <<EOF
|
||||
set -xe
|
||||
if [ "$CUSTOM_GLFW" ]; then
|
||||
git clone https://github.com/glfw/glfw /mnt/glfw
|
||||
fi
|
||||
EOF
|
||||
|
||||
RUN --mount=type=cache,target=/cache <<EOF
|
||||
## Download SDK is missing (it may have been removed from the image)
|
||||
set -xe
|
||||
if [ ! -d /osxcross/target/SDK/MacOSX14.0.sdk ]; then
|
||||
wget https://github.com/joseluisq/macosx-sdks/releases/download/14.0/MacOSX14.0.sdk.tar.xz -O /cache/MacOSX14.0.sdk.tar.xz -nc || true
|
||||
mkdir -p /osxcross/target/SDK
|
||||
tar -C /osxcross/target/SDK -xf /cache/MacOSX14.0.sdk.tar.xz
|
||||
fi
|
||||
EOF
|
||||
|
||||
|
||||
## Download libmagic
|
||||
### Clone libmagic
|
||||
RUN git clone https://github.com/file/file /mnt/file
|
||||
### Download libmagic dependencies
|
||||
RUN --mount=type=cache,target=/var/lib/apt/lists/ apt install -y libtool autoconf
|
||||
|
||||
# -- DOWNLOADING + BUILDING STUFF
|
||||
|
||||
ENV VCPKG_DEFAULT_BINARY_CACHE /cache/vcpkg
|
||||
RUN --mount=type=cache,target=/cache <<EOF
|
||||
## Install dependencies with vcpkg
|
||||
set -xe
|
||||
|
||||
mkdir -p $VCPKG_DEFAULT_BINARY_CACHE
|
||||
|
||||
vcpkg install --triplet=arm-osx-mytriplet curl
|
||||
vcpkg install --triplet=arm-osx-mytriplet mbedtls
|
||||
vcpkg install --triplet=arm-osx-mytriplet freetype
|
||||
vcpkg install --triplet=arm-osx-mytriplet josuttis-jthread
|
||||
vcpkg install --triplet=arm-osx-mytriplet zlib
|
||||
vcpkg install --triplet=arm-osx-mytriplet bzip2
|
||||
vcpkg install --triplet=arm-osx-mytriplet liblzma
|
||||
vcpkg install --triplet=arm-osx-mytriplet zstd
|
||||
EOF
|
||||
|
||||
## Install glfw3 dep
|
||||
ARG CUSTOM_GLFW
|
||||
RUN --mount=type=cache,target=/cache <<EOF
|
||||
set -xe
|
||||
if [ "$CUSTOM_GLFW" ]; then
|
||||
echo "Flag confirmation: using custom GLFW for software rendering"
|
||||
else
|
||||
echo "Flag confirmation: using system GLFW"
|
||||
vcpkg install --triplet=arm-osx-mytriplet glfw3
|
||||
fi
|
||||
EOF
|
||||
|
||||
# -- BUILDING STUFF
|
||||
ARG JOBS 1
|
||||
ARG BUILD_TYPE Debug
|
||||
|
||||
## Build libmagic
|
||||
RUN --mount=type=cache,target=/cache <<EOF
|
||||
ccache -zs
|
||||
set -xe
|
||||
|
||||
cd /mnt/file
|
||||
autoreconf -is
|
||||
|
||||
# when cross-compiling, libmagic needs to have an the same version installed in the system.
|
||||
# So we install it normally first
|
||||
./configure --prefix /usr
|
||||
make -j $JOBS install
|
||||
|
||||
# Now, we cross-compile it and install it in the libraries folder
|
||||
CC=/osxcross/target/bin/aarch64-apple-darwin23-clang CXX=/osxcross/target/bin/aarch64-apple-darwin23-clang++ ./configure --prefix /vcpkg/installed/arm-osx-mytriplet --host $OSXCROSS_HOST
|
||||
make -j $JOBS
|
||||
make install
|
||||
|
||||
ccache -s
|
||||
|
||||
EOF
|
||||
|
||||
## Patch glfw
|
||||
COPY --from=imhex /dist/macOS/0001-glfw-SW.patch /tmp
|
||||
RUN <<EOF
|
||||
set -xe
|
||||
if [ "$CUSTOM_GLFW" ]; then
|
||||
cd /mnt/glfw
|
||||
git apply /tmp/0001-glfw-SW.patch
|
||||
fi
|
||||
EOF
|
||||
|
||||
RUN mkdir -p /vcpkg/installed/arm-osx-mytriplet/lib/pkgconfig
|
||||
RUN mkdir -p /osxcross/target/macports/pkgs/vcpkg/installed/arm-osx-mytriplet/lib/pkgconfig
|
||||
|
||||
## Build glfw
|
||||
RUN --mount=type=cache,target=/cache <<EOF
|
||||
set -xe
|
||||
if [ "$CUSTOM_GLFW" ]; then
|
||||
ccache -zs
|
||||
|
||||
cd /mnt/glfw
|
||||
mkdir build
|
||||
cd build
|
||||
CC=o64-gcc CXX=o64-g++ cmake -G "Ninja" \
|
||||
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
|
||||
-DBUILD_SHARED_LIBS=ON \
|
||||
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_OBJC_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_OBJCXX_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_INSTALL_PREFIX=/vcpkg/installed/arm-osx-mytriplet \
|
||||
-DVCPKG_TARGET_TRIPLET=arm-osx-mytriplet -DCMAKE_TOOLCHAIN_FILE=/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_CHAINLOAD_TOOLCHAIN_FILE=/osxcross/target/toolchain.cmake -DCMAKE_OSX_SYSROOT=/osxcross/target/SDK/MacOSX14.0.sdk -DCMAKE_OSX_DEPLOYMENT_TARGET=12.1 \
|
||||
..
|
||||
ninja -j $JOBS install
|
||||
|
||||
ccache -s
|
||||
fi
|
||||
EOF
|
||||
|
||||
# Build ImHex
|
||||
## Copy ImHex
|
||||
COPY --from=imhex / /mnt/ImHex
|
||||
## Patch ImHex with hacks
|
||||
# COPY toolchain.cmake.2 /osxcross/target/toolchain.cmake
|
||||
# Configure ImHex build
|
||||
RUN --mount=type=cache,target=/cache --mount=type=cache,target=/mnt/ImHex/build/_deps \
|
||||
cd /mnt/ImHex && \
|
||||
# compilers
|
||||
CC=o64-clang CXX=o64-clang++ OBJC=/osxcross/target/bin/aarch64-apple-darwin23-clang OBJCXX=/osxcross/target/bin/aarch64-apple-darwin23-clang++ \
|
||||
cmake -G "Ninja" \
|
||||
`# ccache flags` \
|
||||
-DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -DCMAKE_OBJC_COMPILER_LAUNCHER=ccache -DCMAKE_OBJCXX_COMPILER_LAUNCHER=ccache \
|
||||
`# MacOS cross-compiling flags` \
|
||||
-DVCPKG_TARGET_TRIPLET=arm-osx-mytriplet -DCMAKE_TOOLCHAIN_FILE=/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_CHAINLOAD_TOOLCHAIN_FILE=/osxcross/target/toolchain.cmake -DCMAKE_OSX_SYSROOT=/osxcross/target/SDK/MacOSX14.0.sdk -DCMAKE_OSX_DEPLOYMENT_TARGET=12.1 \
|
||||
`# Override compilers for code generators` \
|
||||
-DNATIVE_CMAKE_C_COMPILER=/usr/bin/clang -DNATIVE_CMAKE_CXX_COMPILER=/usr/bin/clang++ \
|
||||
`# Normal ImHex flags` \
|
||||
-DIMHEX_GENERATE_PACKAGE=ON -DCMAKE_BUILD_TYPE=$BUILD_TYPE \
|
||||
`# other flags` \
|
||||
-DIMHEX_STRICT_WARNINGS=OFF \
|
||||
-DCMAKE_INSTALL_PREFIX=/mnt/ImHex/build/install \
|
||||
-B build
|
||||
## Build ImHex
|
||||
RUN --mount=type=cache,target=/cache --mount=type=cache,target=/mnt/ImHex/build/_deps <<EOF
|
||||
ccache -zs
|
||||
set -xe
|
||||
|
||||
cd /mnt/ImHex
|
||||
cmake --build build --parallel $JOBS --target install
|
||||
|
||||
ccache -s
|
||||
EOF
|
||||
|
||||
|
||||
FROM scratch
|
||||
COPY --from=build /mnt/ImHex/build/install/imhex.app ImHex.app
|
||||
96
dist/macOS/arm64.crosscompile.Dockerfile
vendored
Normal file
96
dist/macOS/arm64.crosscompile.Dockerfile
vendored
Normal file
@@ -0,0 +1,96 @@
|
||||
# This image is is provided for reference, but a (probably more up to date) image should be available at https://github.com/iTrooz/macos-crosscompile
|
||||
FROM ubuntu:22.04
|
||||
|
||||
ENV PATH $PATH:/osxcross/target/bin
|
||||
ENV LD_LIBRARY_PATH /osxcross/target/lib
|
||||
ENV OSXCROSS_SDK /osxcross/target/SDK/MacOSX14.0.sdk
|
||||
ENV OSXCROSS_TARGET darwin23
|
||||
ENV OSXCROSS_TARGET_DIR /osxcross/target
|
||||
ENV OSXCROSS_HOST aarch64-apple-darwin23
|
||||
|
||||
# -- DOWNLOADING STUFF
|
||||
|
||||
# Install common stuff
|
||||
RUN --mount=type=cache,target=/var/lib/apt/lists/ export DEBIAN_FRONTEND=noninteractive &&\
|
||||
export TZ=Etc/UTC &&\
|
||||
dpkg --add-architecture i386 &&\
|
||||
apt update &&\
|
||||
apt -y install lsb-release build-essential python3 python3-pip git wget zip unzip pkg-config curl ninja-build software-properties-common gnupg libssl-dev ccache
|
||||
|
||||
# Install clang 17
|
||||
RUN --mount=type=cache,target=/var/lib/apt/lists/ wget https://apt.llvm.org/llvm.sh && chmod +x llvm.sh && ./llvm.sh 17 &&\
|
||||
ln -s /usr/bin/clang-17 /usr/bin/clang &&\
|
||||
ln -s /usr/bin/clang++-17 /usr/bin/clang++
|
||||
|
||||
# Install vcpkg
|
||||
RUN cd / &&\
|
||||
git clone --depth 1 https://github.com/Microsoft/vcpkg.git vcpkg &&\
|
||||
cd /vcpkg &&\
|
||||
./bootstrap-vcpkg.sh -disableMetrics &&\
|
||||
ln -s /vcpkg/vcpkg /usr/bin/ &&\
|
||||
vcpkg install vcpkg-cmake &&\
|
||||
ln -s /vcpkg/downloads/tools/cmake-*/cmake-*/bin/cmake /usr/bin/
|
||||
|
||||
RUN --mount=type=cache,target=/cache <<EOF
|
||||
## Clone osxcross
|
||||
set -xe
|
||||
git clone https://github.com/tpoechtrager/osxcross /cache/osxcross || true
|
||||
cd /cache/osxcross
|
||||
git pull
|
||||
cp -r /cache/osxcross /osxcross
|
||||
EOF
|
||||
|
||||
RUN --mount=type=cache,target=/cache <<EOF
|
||||
## Download SDK
|
||||
set -xe
|
||||
wget https://github.com/joseluisq/macosx-sdks/releases/download/14.0/MacOSX14.0.sdk.tar.xz -O /cache/MacOSX14.0.sdk.tar.xz -nc || true
|
||||
cp /cache/MacOSX14.0.sdk.tar.xz /osxcross/tarballs
|
||||
EOF
|
||||
|
||||
# Init stuff
|
||||
## setup ccache dir
|
||||
ENV CCACHE_DIR /cache/ccache
|
||||
|
||||
# Install triplet file
|
||||
COPY arm-osx-mytriplet.cmake /vcpkg/triplets/community
|
||||
|
||||
# -- BUILDING STUFF
|
||||
ARG JOBS 1
|
||||
|
||||
# Install osxcross
|
||||
## Build cross-compiler clang-17
|
||||
RUN --mount=type=cache,target=/cache <<EOF
|
||||
set -xe
|
||||
ccache -zs
|
||||
|
||||
cd /osxcross
|
||||
UNATTENDED=1 CC=/usr/lib/ccache/clang-17 CXX=/usr/lib/ccache/clang++-17 ./build.sh
|
||||
|
||||
ccache -s
|
||||
EOF
|
||||
# Not needed, because we don't use gcc for cross-compiling anymore
|
||||
# ## Install dependencies for gcc-13
|
||||
# RUN apt install -y gcc g++ zlib1g-dev libmpc-dev libmpfr-dev libgmp-dev
|
||||
# ## Build cross-compiler gcc-13
|
||||
# RUN --mount=type=cache,target=/cache <<EOF
|
||||
# set -xe
|
||||
# ccache -zs
|
||||
|
||||
# cd /osxcross
|
||||
# UNATTENDED=1 CC=/usr/lib/ccache/gcc CXX=/usr/lib/ccache/g++ GCC_VERSION=13.2.0 ./build_gcc.sh
|
||||
|
||||
# ccache -s
|
||||
# EOF
|
||||
|
||||
ARG DELETE_SDK=1
|
||||
RUN <<EOF
|
||||
# Conditionally delete the SDK from the image
|
||||
set -xe
|
||||
|
||||
if [ "$DELETE_SDK" ]; then
|
||||
rm -r /osxcross/target/SDK
|
||||
echo "Deleted the SDK from the image"
|
||||
else
|
||||
echo "NOT deleting the SDK from the image"
|
||||
fi
|
||||
EOF
|
||||
11
dist/msys2/PKGBUILD
vendored
11
dist/msys2/PKGBUILD
vendored
@@ -7,19 +7,20 @@ pkgdesc="${_realname}: a Hex Editor for Reverse Engineers, Programmers and peopl
|
||||
arch=('any')
|
||||
url="https://github.com/WerWolv/ImHex"
|
||||
license=('GPLv2')
|
||||
depends=("${MINGW_PACKAGE_PREFIX}-python")
|
||||
makedepends=("${MINGW_PACKAGE_PREFIX}-gcc"
|
||||
"${MINGW_PACKAGE_PREFIX}-lld"
|
||||
"${MINGW_PACKAGE_PREFIX}-cmake"
|
||||
"${MINGW_PACKAGE_PREFIX}-make"
|
||||
"${MINGW_PACKAGE_PREFIX}-dlfcn"
|
||||
"${MINGW_PACKAGE_PREFIX}-capstone"
|
||||
"${MINGW_PACKAGE_PREFIX}-glfw"
|
||||
"${MINGW_PACKAGE_PREFIX}-glm"
|
||||
"${MINGW_PACKAGE_PREFIX}-file"
|
||||
"${MINGW_PACKAGE_PREFIX}-mbedtls"
|
||||
"${MINGW_PACKAGE_PREFIX}-polly"
|
||||
"${MINGW_PACKAGE_PREFIX}-python"
|
||||
"${MINGW_PACKAGE_PREFIX}-freetype")
|
||||
"${MINGW_PACKAGE_PREFIX}-freetype"
|
||||
"${MINGW_PACKAGE_PREFIX}-zlib"
|
||||
"${MINGW_PACKAGE_PREFIX}-bzip2"
|
||||
"${MINGW_PACKAGE_PREFIX}-xz"
|
||||
"${MINGW_PACKAGE_PREFIX}-zstd")
|
||||
|
||||
source=()
|
||||
sha256sums=()
|
||||
|
||||
22
dist/net.werwolv.ImHex.yaml
vendored
Normal file
22
dist/net.werwolv.ImHex.yaml
vendored
Normal file
@@ -0,0 +1,22 @@
|
||||
app-id: net.werwolv.ImHex
|
||||
runtime: org.freedesktop.Platform
|
||||
runtime-version: '20.08'
|
||||
default-branch: stable
|
||||
sdk: org.freedesktop.Sdk
|
||||
command: imhex
|
||||
|
||||
finish-args:
|
||||
- --share=ipc
|
||||
- --socket=x11
|
||||
- --filesystem=host
|
||||
- --device=all
|
||||
|
||||
modules:
|
||||
- name: imhex
|
||||
buildsystem: cmake
|
||||
config-opts:
|
||||
- -DCMAKE_BUILD_TYPE=RelWithDebInfo
|
||||
|
||||
sources:
|
||||
- type: git
|
||||
url: https://github.com/WerWolv/ImHex.git
|
||||
34
dist/net.werwolv.imhex.metainfo.xml
vendored
Normal file
34
dist/net.werwolv.imhex.metainfo.xml
vendored
Normal file
@@ -0,0 +1,34 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<component type="desktop-application">
|
||||
<id>imhex</id>
|
||||
<metadata_license>CC0-1.0</metadata_license>
|
||||
<project_license>GPL-2.0</project_license>
|
||||
<name>ImHex</name>
|
||||
<developer_name>WerWolv</developer_name>
|
||||
<update_contact>hey@werwolv.net</update_contact>
|
||||
<summary>A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM</summary>
|
||||
<description>
|
||||
<p>ImHex is a feature-rich Hex Editor aimed towards Reverse Engineers working with foreign data formats, malware, executables and raw memory.
|
||||
Besides all the features a common Hex Editor has, ImHex also features a custom scripting language used to declare and dissect data structures, support for running YARA rules, a node-based graphical data pre-processor and support for various data sources such as files, raw disks or GDB Servers.</p>
|
||||
</description>
|
||||
<launchable type="desktop-id">imhex.desktop</launchable>
|
||||
<url type="homepage">https://imhex.werwolv.net</url>
|
||||
<screenshots>
|
||||
<screenshot type="default">
|
||||
<image>https://user-images.githubusercontent.com/10835354/139717326-8044769d-527b-4d88-8adf-2d4ecafdca1f.png</image>
|
||||
</screenshot>
|
||||
<screenshot>
|
||||
<image>https://user-images.githubusercontent.com/10835354/139717323-1f8c9d52-f7eb-4f43-9f11-097ac728ed6c.png</image>
|
||||
</screenshot>
|
||||
</screenshots>
|
||||
|
||||
<provides>
|
||||
<id>imhex.desktop</id>
|
||||
</provides>
|
||||
|
||||
<categories>
|
||||
<category>Development</category>
|
||||
</categories>
|
||||
|
||||
|
||||
</component>
|
||||
134
dist/rpm/imhex.spec
vendored
Normal file
134
dist/rpm/imhex.spec
vendored
Normal file
@@ -0,0 +1,134 @@
|
||||
Name: imhex
|
||||
Version: 1.26.2
|
||||
Release: 0%{?dist}
|
||||
Summary: A hex editor for reverse engineers and programmers
|
||||
|
||||
License: GPL-2.0-only AND Zlib AND MIT AND Apache-2.0
|
||||
# imhex is gplv2. capstone is custom. nativefiledialog is Zlib.
|
||||
# see license dir for full breakdown
|
||||
URL: https://imhex.werwolv.net/
|
||||
# We need the archive with deps bundled
|
||||
Source0: https://github.com/WerWolv/%{name}/releases/download/v%{version}/Full.Sources.tar.gz#/%{name}-%{version}.tar.gz
|
||||
|
||||
BuildRequires: cmake
|
||||
BuildRequires: desktop-file-utils
|
||||
BuildRequires: dbus-devel
|
||||
BuildRequires: file-devel
|
||||
BuildRequires: freetype-devel
|
||||
BuildRequires: fmt-devel
|
||||
BuildRequires: gcc-c++
|
||||
BuildRequires: libappstream-glib
|
||||
BuildRequires: libglvnd-devel
|
||||
BuildRequires: glfw-devel
|
||||
BuildRequires: json-devel
|
||||
BuildRequires: libcurl-devel
|
||||
BuildRequires: llvm-devel
|
||||
BuildRequires: mbedtls-devel
|
||||
BuildRequires: yara-devel
|
||||
BuildRequires: nativefiledialog-extended-devel
|
||||
BuildRequires: dotnet-sdk-8.0
|
||||
BuildRequires: libzstd-devel
|
||||
BuildRequires: zlib-devel
|
||||
BuildRequires: bzip2-devel
|
||||
BuildRequires: xz-devel
|
||||
%if 0%{?rhel}
|
||||
BuildRequires: gcc-toolset-12
|
||||
%endif
|
||||
|
||||
Provides: bundled(gnulib)
|
||||
Provides: bundled(capstone) = 5.0-rc2
|
||||
Provides: bundled(imgui)
|
||||
Provides: bundled(libromfs)
|
||||
Provides: bundled(microtar)
|
||||
Provides: bundled(xdgpp)
|
||||
|
||||
# ftbfs on these arches. armv7hl might compile when capstone 5.x
|
||||
# is released upstream and we can build against it
|
||||
# [7:02 PM] WerWolv: We're not supporting 32 bit anyways soooo
|
||||
# [11:38 AM] WerWolv: Officially supported are x86_64 and aarch64
|
||||
ExclusiveArch: x86_64 %{arm64} ppc64le
|
||||
|
||||
|
||||
%description
|
||||
ImHex is a Hex Editor, a tool to display, decode and analyze binary data to
|
||||
reverse engineer their format, extract informations or patch values in them.
|
||||
|
||||
What makes ImHex special is that it has many advanced features that can often
|
||||
only be found in paid applications. Such features are a completely custom binary
|
||||
template and pattern language to decode and highlight structures in the data, a
|
||||
graphical node-based data processor to pre-process values before they're
|
||||
displayed, a disassembler, diffing support, bookmarks and much much more. At the
|
||||
same time ImHex is completely free and open source under the GPLv2 language.
|
||||
|
||||
|
||||
%prep
|
||||
%autosetup -n ImHex
|
||||
# remove bundled libs we aren't using
|
||||
rm -rf lib/third_party/{fmt,nlohmann_json,yara}
|
||||
|
||||
%build
|
||||
%if 0%{?rhel}
|
||||
. /opt/rh/gcc-toolset-12/enable
|
||||
%set_build_flags
|
||||
CXXFLAGS+=" -std=gnu++2b"
|
||||
%endif
|
||||
%cmake \
|
||||
-D CMAKE_BUILD_TYPE=Release \
|
||||
-D IMHEX_STRIP_RELEASE=OFF \
|
||||
-D IMHEX_OFFLINE_BUILD=ON \
|
||||
-D USE_SYSTEM_NLOHMANN_JSON=ON \
|
||||
-D USE_SYSTEM_FMT=ON \
|
||||
-D USE_SYSTEM_YARA=ON \
|
||||
-D USE_SYSTEM_NFD=ON \
|
||||
-D IMHEX_USE_GTK_FILE_PICKER=ON \
|
||||
-D IMHEX_BUNDLE_DOTNET=OFF \
|
||||
# when capstone >= 5.x is released we should be able to build against \
|
||||
# system libs of it \
|
||||
# -D USE_SYSTEM_CAPSTONE=ON
|
||||
|
||||
%cmake_build
|
||||
|
||||
|
||||
%check
|
||||
%if 0%{?rhel}
|
||||
. /opt/rh/gcc-toolset-12/enable
|
||||
%set_build_flags
|
||||
CXXFLAGS+=" -std=gnu++2b"
|
||||
%endif
|
||||
# build binaries required for tests
|
||||
%cmake_build --target unit_tests
|
||||
%ctest --exclude-regex '(Helpers/StoreAPI|Helpers/TipsAPI|Helpers/ContentAPI)'
|
||||
# Helpers/*API exclude tests that require network access
|
||||
|
||||
|
||||
%install
|
||||
%cmake_install
|
||||
desktop-file-validate %{buildroot}%{_datadir}/applications/%{name}.desktop
|
||||
|
||||
# this is a symlink for the old appdata name that we don't need
|
||||
rm -f %{buildroot}%{_metainfodir}/net.werwolv.%{name}.appdata.xml
|
||||
|
||||
# AppData
|
||||
appstream-util validate-relax --nonet %{buildroot}%{_metainfodir}/net.werwolv.%{name}.metainfo.xml
|
||||
|
||||
# install licenses
|
||||
cp -a lib/third_party/nativefiledialog/LICENSE %{buildroot}%{_datadir}/licenses/%{name}/nativefiledialog-LICENSE
|
||||
cp -a lib/third_party/capstone/LICENSE.TXT %{buildroot}%{_datadir}/licenses/%{name}/capstone-LICENSE
|
||||
cp -a lib/third_party/capstone/suite/regress/LICENSE %{buildroot}%{_datadir}/licenses/%{name}/capstone-regress-LICENSE
|
||||
cp -a lib/third_party/microtar/LICENSE %{buildroot}%{_datadir}/licenses/%{name}/microtar-LICENSE
|
||||
cp -a lib/third_party/xdgpp/LICENSE %{buildroot}%{_datadir}/licenses/%{name}/xdgpp-LICENSE
|
||||
|
||||
|
||||
%files
|
||||
%license %{_datadir}/licenses/%{name}/
|
||||
%doc README.md
|
||||
%{_bindir}/imhex
|
||||
%{_bindir}/imhex-updater
|
||||
%{_datadir}/pixmaps/%{name}.png
|
||||
%{_datadir}/applications/%{name}.desktop
|
||||
%{_libdir}/libimhex.so*
|
||||
%{_libdir}/%{name}/
|
||||
%{_metainfodir}/net.werwolv.%{name}.metainfo.xml
|
||||
|
||||
|
||||
%changelog
|
||||
104
dist/web/Dockerfile
vendored
Normal file
104
dist/web/Dockerfile
vendored
Normal file
@@ -0,0 +1,104 @@
|
||||
FROM emscripten/emsdk:3.1.51 as build
|
||||
|
||||
# Used to invalidate layer cache but not mount cache
|
||||
# See https://github.com/moby/moby/issues/41715#issuecomment-733976493
|
||||
ARG UNIQUEKEY 1
|
||||
|
||||
RUN apt update
|
||||
RUN apt install -y git ccache autoconf automake libtool cmake pkg-config
|
||||
|
||||
RUN <<EOF
|
||||
# Install vcpkg
|
||||
# Note: we are a patch on the libmagic port
|
||||
set -xe
|
||||
|
||||
git clone https://github.com/microsoft/vcpkg /vcpkg
|
||||
/vcpkg/bootstrap-vcpkg.sh
|
||||
sed -i 's/vcpkg_install_make(${EXTRA_ARGS})/vcpkg_install_make(${EXTRA_ARGS} SUBPATH src)/g' /vcpkg/ports/libmagic/portfile.cmake
|
||||
EOF
|
||||
|
||||
# Patch vcpkg build instructions to add -pthread
|
||||
RUN <<EOF
|
||||
set -xe
|
||||
|
||||
echo '
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -pthread")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pthread")
|
||||
' >> /emsdk/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake
|
||||
EOF
|
||||
|
||||
ENV VCPKG_DEFAULT_BINARY_CACHE /cache/vcpkg
|
||||
RUN --mount=type=cache,target=/cache <<EOF
|
||||
# Install dependencies with vcpkg
|
||||
set -xe
|
||||
|
||||
mkdir -p $VCPKG_DEFAULT_BINARY_CACHE
|
||||
|
||||
/vcpkg/vcpkg install --triplet=wasm32-emscripten libmagic
|
||||
/vcpkg/vcpkg install --triplet=wasm32-emscripten freetype
|
||||
/vcpkg/vcpkg install --triplet=wasm32-emscripten mbedtls
|
||||
/vcpkg/vcpkg install --triplet=wasm32-emscripten zlib
|
||||
/vcpkg/vcpkg install --triplet=wasm32-emscripten bzip2
|
||||
/vcpkg/vcpkg install --triplet=wasm32-emscripten liblzma
|
||||
/vcpkg/vcpkg install --triplet=wasm32-emscripten zstd
|
||||
EOF
|
||||
|
||||
# Build ImHex
|
||||
ARG JOBS=4
|
||||
ENV CCACHE_DIR /cache/ccache
|
||||
|
||||
RUN mkdir /build
|
||||
WORKDIR /build
|
||||
RUN --mount=type=cache,target=/cache \
|
||||
--mount=type=bind,source=.,target=/imhex <<EOF
|
||||
|
||||
set -xe
|
||||
ccache -zs
|
||||
|
||||
cmake /imhex \
|
||||
-DIMHEX_OFFLINE_BUILD=ON \
|
||||
-DIMHEX_STATIC_LINK_PLUGINS=ON \
|
||||
-DIMHEX_EXCLUDE_PLUGINS="script_loader" \
|
||||
-DNATIVE_CMAKE_C_COMPILER=gcc \
|
||||
-DNATIVE_CMAKE_CXX_COMPILER=g++ \
|
||||
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_TOOLCHAIN_FILE=/vcpkg/scripts/buildsystems/vcpkg.cmake \
|
||||
-DVCPKG_CHAINLOAD_TOOLCHAIN_FILE=/emsdk/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake \
|
||||
-DCMAKE_BUILD_TYPE=Release
|
||||
|
||||
make -j $JOBS
|
||||
|
||||
cp /imhex/dist/web/source/* /build
|
||||
ccache -s
|
||||
EOF
|
||||
|
||||
# Create a file dedicated to store wasm size, because I know no way to get the wasm content length if the web server uses compression
|
||||
# See https://stackoverflow.com/questions/41701849/cannot-modify-accept-encoding-with-fetch https://github.com/AnthumChris/fetch-progress-indicators/issues/13
|
||||
RUN du -b /build/imhex.wasm | cut -f1 > imhex.wasm.size
|
||||
|
||||
FROM scratch as raw
|
||||
COPY --from=build [ \
|
||||
# ImHex \
|
||||
"/build/imhex.wasm", \
|
||||
"/build/imhex.wasm.size", \
|
||||
"/build/imhex.js", \
|
||||
"/build/imhex.worker.js", \
|
||||
\
|
||||
# Static files \
|
||||
"/build/index.html", \
|
||||
"/build/style.css", \
|
||||
"/build/wasm-config.js", \
|
||||
"/build/enable-threads.js", \
|
||||
"/build/favicon.ico", \
|
||||
"/build/icon.png", \
|
||||
"/build/manifest.json", \
|
||||
"/build/robots.txt", \
|
||||
"/build/sitemap.xml", \
|
||||
\
|
||||
# Destination \
|
||||
"./" \
|
||||
]
|
||||
|
||||
FROM nginx
|
||||
COPY --from=raw . /usr/share/nginx/html
|
||||
10
dist/web/compose.yml
vendored
Normal file
10
dist/web/compose.yml
vendored
Normal file
@@ -0,0 +1,10 @@
|
||||
# docker compose -f dist/web/compose.yml up --build
|
||||
version: '3'
|
||||
services:
|
||||
imhex_web:
|
||||
image: imhex_web:latest
|
||||
build:
|
||||
context: ../../ # ImHex folder
|
||||
dockerfile: ./dist/web/Dockerfile
|
||||
ports:
|
||||
- 8080:80
|
||||
13
dist/web/plugin-bundle.cpp.in
vendored
Normal file
13
dist/web/plugin-bundle.cpp.in
vendored
Normal file
@@ -0,0 +1,13 @@
|
||||
#include <hex/helpers/logger.hpp>
|
||||
|
||||
extern "C" void forceLinkPlugin_@IMHEX_PLUGIN_NAME@();
|
||||
|
||||
namespace {
|
||||
struct StaticLoad {
|
||||
StaticLoad() {
|
||||
forceLinkPlugin_@IMHEX_PLUGIN_NAME@();
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
static StaticLoad staticLoad;
|
||||
15
dist/web/serve.py
vendored
Normal file
15
dist/web/serve.py
vendored
Normal file
@@ -0,0 +1,15 @@
|
||||
import http.server
|
||||
import os
|
||||
|
||||
class MyHttpRequestHandler(http.server.SimpleHTTPRequestHandler):
|
||||
|
||||
def end_headers(self):
|
||||
self.send_header("Cross-Origin-Embedder-Policy", "require-corp")
|
||||
self.send_header("Cross-Origin-Opener-Policy", "same-origin")
|
||||
http.server.SimpleHTTPRequestHandler.end_headers(self)
|
||||
|
||||
if __name__ == '__main__':
|
||||
os.chdir(".")
|
||||
httpd = http.server.HTTPServer(("localhost", 9090), MyHttpRequestHandler)
|
||||
print(f"Serving {os.getcwd()} on http://{httpd.server_address[0]}:{httpd.server_address[1]}")
|
||||
httpd.serve_forever()
|
||||
79
dist/web/source/enable-threads.js
vendored
Normal file
79
dist/web/source/enable-threads.js
vendored
Normal file
@@ -0,0 +1,79 @@
|
||||
// NOTE: This file creates a service worker that cross-origin-isolates the page (read more here: https://web.dev/coop-coep/) which allows us to use wasm threads.
|
||||
// Normally you would set the COOP and COEP headers on the server to do this, but Github Pages doesn't allow this, so this is a hack to do that.
|
||||
|
||||
/* Edited version of: coi-serviceworker v0.1.6 - Guido Zuidhof, licensed under MIT */
|
||||
// From here: https://github.com/gzuidhof/coi-serviceworker
|
||||
if(typeof window === 'undefined') {
|
||||
self.addEventListener("install", () => self.skipWaiting());
|
||||
self.addEventListener("activate", e => e.waitUntil(self.clients.claim()));
|
||||
|
||||
async function handleFetch(request) {
|
||||
if(request.cache === "only-if-cached" && request.mode !== "same-origin") {
|
||||
return;
|
||||
}
|
||||
|
||||
if(request.mode === "no-cors") { // We need to set `credentials` to "omit" for no-cors requests, per this comment: https://bugs.chromium.org/p/chromium/issues/detail?id=1309901#c7
|
||||
request = new Request(request.url, {
|
||||
cache: request.cache,
|
||||
credentials: "omit",
|
||||
headers: request.headers,
|
||||
integrity: request.integrity,
|
||||
destination: request.destination,
|
||||
keepalive: request.keepalive,
|
||||
method: request.method,
|
||||
mode: request.mode,
|
||||
redirect: request.redirect,
|
||||
referrer: request.referrer,
|
||||
referrerPolicy: request.referrerPolicy,
|
||||
signal: request.signal,
|
||||
});
|
||||
}
|
||||
|
||||
let r = await fetch(request).catch(e => console.error(e));
|
||||
|
||||
if(r.status === 0) {
|
||||
return r;
|
||||
}
|
||||
|
||||
const headers = new Headers(r.headers);
|
||||
headers.set("Cross-Origin-Embedder-Policy", "require-corp"); // or: require-corp
|
||||
headers.set("Cross-Origin-Opener-Policy", "same-origin");
|
||||
|
||||
return new Response(r.body, { status: r.status, statusText: r.statusText, headers });
|
||||
}
|
||||
|
||||
self.addEventListener("fetch", function(e) {
|
||||
e.respondWith(handleFetch(e.request)); // respondWith must be executed synchonously (but can be passed a Promise)
|
||||
});
|
||||
|
||||
} else {
|
||||
(async function() {
|
||||
if(window.crossOriginIsolated !== false) return;
|
||||
|
||||
if (!('serviceWorker' in navigator)) {
|
||||
alert("Your browser doesn't support service workers.\nIf you're using Firefox, you need to not be in a private window.")
|
||||
}
|
||||
|
||||
let registration = await navigator.serviceWorker.register(window.document.currentScript.src).catch(e => console.error("COOP/COEP Service Worker failed to register:", e));
|
||||
if(registration) {
|
||||
console.log("COOP/COEP Service Worker registered", registration.scope);
|
||||
|
||||
registration.addEventListener("updatefound", () => {
|
||||
console.log("Reloading page to make use of updated COOP/COEP Service Worker.");
|
||||
window.location.reload();
|
||||
});
|
||||
|
||||
// If the registration is active, but it's not controlling the page
|
||||
if(registration.active && !navigator.serviceWorker.controller) {
|
||||
console.log("Reloading page to make use of COOP/COEP Service Worker.");
|
||||
window.location.reload();
|
||||
}
|
||||
}
|
||||
})();
|
||||
}
|
||||
|
||||
// Code to deregister:
|
||||
// let registrations = await navigator.serviceWorker.getRegistrations();
|
||||
// for(let registration of registrations) {
|
||||
// await registration.unregister();
|
||||
// }
|
||||
BIN
dist/web/source/favicon.ico
vendored
Normal file
BIN
dist/web/source/favicon.ico
vendored
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 122 KiB |
BIN
dist/web/source/icon.png
vendored
Normal file
BIN
dist/web/source/icon.png
vendored
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 157 KiB |
104
dist/web/source/index.html
vendored
Normal file
104
dist/web/source/index.html
vendored
Normal file
@@ -0,0 +1,104 @@
|
||||
<!doctype html>
|
||||
<html lang="en-us">
|
||||
<head>
|
||||
<title>ImHex Web - Free Online Hex Editor for Reverse Engineers</title>
|
||||
|
||||
<link rel="manifest" href="manifest.json">
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1">
|
||||
|
||||
<!-- Primary Meta Tags -->
|
||||
<meta name="title" content="ImHex">
|
||||
<meta name="description" content="Free and extremely powerful Online Hex Editor for your Web Browser. ImHex is a free and open source Hex Editor for Reverse Engineers and Developers and Data Analysts.">
|
||||
<link rel="icon" type="image/x-icon" href="favicon.ico">
|
||||
<link rel="apple-touch-icon" href="icon.png">
|
||||
|
||||
<!-- Open Graph / Facebook -->
|
||||
<meta property="og:type" content="website">
|
||||
<meta property="og:url" content="https://imhex.werwolv.net/">
|
||||
<meta property="og:title" content="ImHex Web - Online Hex Editor">
|
||||
<meta property="og:image" content="https://imhex.werwolv.net/assets/splash_wasm.png">
|
||||
|
||||
<!-- Twitter -->
|
||||
<meta property="twitter:card" content="summary_large_image">
|
||||
<meta property="twitter:url" content="https://imhex.werwolv.net/">
|
||||
<meta property="twitter:title" content="ImHex Web - Online Hex Editor">
|
||||
<meta property="twitter:description"
|
||||
content="A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.">
|
||||
<meta property="twitter:image" content="https://imhex.werwolv.net/assets/splash_wasm.png">
|
||||
|
||||
<link rel="stylesheet" type="text/css" href="style.css">
|
||||
|
||||
<script type="application/ld+json">
|
||||
{
|
||||
"@context": "https://schema.org",
|
||||
"@type": "Organization",
|
||||
"alumni": "WerWolv",
|
||||
"email": "hey@werwolv.net",
|
||||
"founder": "WerWolv",
|
||||
"slogan": "A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.",
|
||||
"url": "https://imhex.werwolv.net",
|
||||
"logo": "https://imhex.werwolv.net/assets/logos/logo.png"
|
||||
}
|
||||
</script>
|
||||
|
||||
<script type="application/ld+json">
|
||||
{
|
||||
"@context": "https://schema.org",
|
||||
"@type": "SoftwareApplication",
|
||||
"name": "ImHex Web",
|
||||
"operatingSystem": "Windows, MacOS, Linux",
|
||||
"applicationCategory": "DeveloperApplication",
|
||||
"offers": {
|
||||
"@type": "Offer",
|
||||
"price": "0",
|
||||
"priceCurrency": "USD"
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
<script src="enable-threads.js"></script>
|
||||
<link rel="stylesheet" href="style.css">
|
||||
</head>
|
||||
<body>
|
||||
<div id="loading" class="centered">
|
||||
<img src="https://raw.githubusercontent.com/WerWolv/ImHex/master/plugins/builtin/romfs/assets/dark/banner.png" id="logo" alt="ImHex Logo">
|
||||
<h1>A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.</h1>
|
||||
<h2>Available both natively and on the web</h2>
|
||||
<h5>ImHex runs directly in your web browser with the help of Emscripten and WebAssembly.</h5>
|
||||
|
||||
<div style="height: 50%">
|
||||
<div style="height: 30%"> </div>
|
||||
<h2 id="not_working">
|
||||
Not loading in your Browser? <a href="https://imhex.werwolv.net">Try the native version</a>
|
||||
</h2>
|
||||
<div class="progress-bar-container">
|
||||
<div class="progress progress-moved">
|
||||
<div class="progress-bar" id="progress-bar-content">
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
<div class="loading_ripple">
|
||||
<div class="lds-ripple"><div></div><div></div></div>
|
||||
</div>
|
||||
|
||||
<div style="height: 10%">
|
||||
</div>
|
||||
|
||||
<div class="footer">
|
||||
<a href="https://imhex.werwolv.net">Homepage</a>
|
||||
<p>Made with ♥️ by the ImHex Team</p>
|
||||
<a href="https://github.com/WerWolv/ImHex">GitHub</a>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()"></canvas>
|
||||
|
||||
<script src="wasm-config.js"></script>
|
||||
<script async src="imhex.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
20
dist/web/source/manifest.json
vendored
Normal file
20
dist/web/source/manifest.json
vendored
Normal file
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"name": "ImHex",
|
||||
"description": "🔍 A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.",
|
||||
"background_color": "#0F0F0F",
|
||||
"theme_color": "#0F0F0F",
|
||||
"categories": [
|
||||
"education",
|
||||
"productivity",
|
||||
"utilities"
|
||||
],
|
||||
"icons": [
|
||||
{
|
||||
"src": "icon.png",
|
||||
"type": "image/png",
|
||||
"sizes": "640x640"
|
||||
}
|
||||
],
|
||||
"start_url": ".",
|
||||
"display": "standalone"
|
||||
}
|
||||
4
dist/web/source/robots.txt
vendored
Normal file
4
dist/web/source/robots.txt
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
User-agent: *
|
||||
Allow: /
|
||||
|
||||
Sitemap: https://imhex.werwolv.net/sitemap.xml
|
||||
62
dist/web/source/sitemap.xml
vendored
Normal file
62
dist/web/source/sitemap.xml
vendored
Normal file
@@ -0,0 +1,62 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<urlset
|
||||
xmlns="http://www.sitemaps.org/schemas/sitemap/0.9"
|
||||
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
||||
xsi:schemaLocation="http://www.sitemaps.org/schemas/sitemap/0.9
|
||||
http://www.sitemaps.org/schemas/sitemap/0.9/sitemap.xsd">
|
||||
|
||||
<url>
|
||||
<loc>https://web.imhex.werwolv.net/</loc>
|
||||
<lastmod>2024-01-02T11:44:00+00:00</lastmod>
|
||||
<priority>1.00</priority>
|
||||
</url>
|
||||
<url>
|
||||
<title>English</title>
|
||||
<loc>https://web.imhex.werwolv.net?lang=en-US</loc>
|
||||
<lastmod>2024-01-02T11:44:00+00:00</lastmod>
|
||||
<priority>1.00</priority>
|
||||
</url>
|
||||
<url>
|
||||
<title>Deutsch</title>
|
||||
<loc>https://web.imhex.werwolv.net?lang=de-DE</loc>
|
||||
<lastmod>2024-01-02T11:44:00+00:00</lastmod>
|
||||
<priority>1.00</priority>
|
||||
</url>
|
||||
<url>
|
||||
<title>Português</title>
|
||||
<loc>https://web.imhex.werwolv.net?lang=pt-BR</loc>
|
||||
<lastmod>2024-01-02T11:44:00+00:00</lastmod>
|
||||
</url>
|
||||
<url>
|
||||
<title>中国</title>
|
||||
<loc>https://web.imhex.werwolv.net?lang=zh-CN</loc>
|
||||
<lastmod>2024-01-02T11:44:00+00:00</lastmod>
|
||||
</url>
|
||||
<url>
|
||||
<title>國語</title>
|
||||
<loc>https://web.imhex.werwolv.net?lang=zh-TW</loc>
|
||||
<lastmod>2024-01-02T11:44:00+00:00</lastmod>
|
||||
</url>
|
||||
<url>
|
||||
<title>日本語</title>
|
||||
<loc>https://web.imhex.werwolv.net?lang=ja-JP</loc>
|
||||
<lastmod>2024-01-02T11:44:00+00:00</lastmod>
|
||||
</url>
|
||||
<url>
|
||||
<title>한국어</title>
|
||||
<loc>https://web.imhex.werwolv.net?lang=ko-KR</loc>
|
||||
<lastmod>2024-01-02T11:44:00+00:00</lastmod>
|
||||
</url>
|
||||
<url>
|
||||
<title>Español</title>
|
||||
<loc>https://web.imhex.werwolv.net?lang=es-ES</loc>
|
||||
<lastmod>2024-01-02T11:44:00+00:00</lastmod>
|
||||
</url>
|
||||
<url>
|
||||
<title>Italiano</title>
|
||||
<loc>https://web.imhex.werwolv.net?lang=it-IT</loc>
|
||||
<lastmod>2024-01-02T11:44:00+00:00</lastmod>
|
||||
</url>
|
||||
|
||||
|
||||
</urlset>
|
||||
177
dist/web/source/style.css
vendored
Normal file
177
dist/web/source/style.css
vendored
Normal file
@@ -0,0 +1,177 @@
|
||||
html, body {
|
||||
height: 100%;
|
||||
margin: 0;
|
||||
user-select: none;
|
||||
}
|
||||
|
||||
body {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
background-color: #121212;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.emscripten {
|
||||
padding-right: 0;
|
||||
margin-left: auto;
|
||||
margin-right: auto;
|
||||
display: none;
|
||||
border: 0 none;
|
||||
image-rendering: smooth;
|
||||
}
|
||||
|
||||
h1, h2, h5 {
|
||||
color: #F0F0F0;
|
||||
font-size: 20px;
|
||||
font-family: monospace;
|
||||
width: 100%;
|
||||
text-align: center;
|
||||
margin-top: 60px;
|
||||
margin-bottom: 10px;
|
||||
}
|
||||
|
||||
h2 {
|
||||
margin-top: 15px;
|
||||
font-size: 17px;
|
||||
}
|
||||
|
||||
h5 {
|
||||
margin-top: 0;
|
||||
font-size: 17px;
|
||||
}
|
||||
|
||||
#not_working {
|
||||
opacity: 0;
|
||||
}
|
||||
|
||||
#not_working.visible {
|
||||
opacity: 1;
|
||||
transition: opacity 2s ease;
|
||||
}
|
||||
|
||||
a {
|
||||
color: #7893ff;
|
||||
text-decoration: none;
|
||||
}
|
||||
|
||||
a:hover {
|
||||
text-shadow: #3a4677 0 0 10px;
|
||||
}
|
||||
|
||||
.footer {
|
||||
width: 100%;
|
||||
height: 20px;
|
||||
position: absolute;
|
||||
bottom: 0;
|
||||
text-align: center;
|
||||
color: #F0F0F0;
|
||||
background-color: #0A0A0A;
|
||||
padding: 10px;
|
||||
font-family: monospace;
|
||||
font-size: 15px;
|
||||
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
flex-direction: row;
|
||||
gap: 10%;
|
||||
}
|
||||
|
||||
.centered {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
|
||||
.lds-ripple {
|
||||
display: inline-block;
|
||||
position: relative;
|
||||
width: 80px;
|
||||
height: 80px;
|
||||
}
|
||||
.lds-ripple div {
|
||||
position: absolute;
|
||||
border: 4px solid #fff;
|
||||
opacity: 1;
|
||||
border-radius: 50%;
|
||||
animation: lds-ripple 1s cubic-bezier(0, 0.2, 0.8, 1) infinite;
|
||||
}
|
||||
.lds-ripple div:nth-child(2) {
|
||||
animation-delay: -0.5s;
|
||||
}
|
||||
@keyframes lds-ripple {
|
||||
0% {
|
||||
top: 36px;
|
||||
left: 36px;
|
||||
width: 0;
|
||||
height: 0;
|
||||
opacity: 0;
|
||||
}
|
||||
4.9% {
|
||||
top: 36px;
|
||||
left: 36px;
|
||||
width: 0;
|
||||
height: 0;
|
||||
opacity: 0;
|
||||
}
|
||||
5% {
|
||||
top: 36px;
|
||||
left: 36px;
|
||||
width: 0;
|
||||
height: 0;
|
||||
opacity: 1;
|
||||
}
|
||||
100% {
|
||||
top: 0;
|
||||
left: 0;
|
||||
width: 72px;
|
||||
height: 72px;
|
||||
opacity: 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
:root {
|
||||
--progress: 25%;
|
||||
}
|
||||
|
||||
.progress-bar-container {
|
||||
margin: 100px auto;
|
||||
width: 600px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.progress {
|
||||
padding: 6px;
|
||||
border-radius: 30px;
|
||||
background: rgba(0, 0, 0, 0.25);
|
||||
box-shadow: inset 0 1px 2px rgba(0, 0, 0, 0.25),
|
||||
0 1px rgba(255, 255, 255, 0.08);
|
||||
}
|
||||
|
||||
.progress-bar {
|
||||
color: rgba(240, 240, 240, 0.9);
|
||||
height: 18px;
|
||||
border-radius: 30px;
|
||||
font-size: 13px;
|
||||
font-family: monospace;
|
||||
font-weight: bold;
|
||||
text-wrap: avoid;
|
||||
white-space: nowrap;
|
||||
overflow: hidden;
|
||||
background-image: linear-gradient(
|
||||
to bottom,
|
||||
rgba(255, 255, 255, 0.2),
|
||||
rgba(255, 255, 255, 0.0)
|
||||
);
|
||||
}
|
||||
|
||||
.progress-moved .progress-bar {
|
||||
width: var(--progress);
|
||||
background-color: #3864cb;
|
||||
}
|
||||
157
dist/web/source/wasm-config.js
vendored
Normal file
157
dist/web/source/wasm-config.js
vendored
Normal file
@@ -0,0 +1,157 @@
|
||||
let wasmSize = null;
|
||||
// See comment in dist/web/Dockerfile about imhex.wasm.size
|
||||
fetch("imhex.wasm.size").then(async (resp) => {
|
||||
wasmSize = parseInt((await resp.text()).trim());
|
||||
console.log(`Real WASM binary size is ${wasmSize} bytes`);
|
||||
});
|
||||
|
||||
// Monkeypatch WebAssembly to have a progress bar
|
||||
// inspired from: https://github.com/WordPress/wordpress-playground/pull/46 (but had to be modified)
|
||||
function monkeyPatch(progressFun) {
|
||||
const _instantiateStreaming = WebAssembly.instantiateStreaming;
|
||||
WebAssembly.instantiateStreaming = (response, ...args) => {
|
||||
// Do not collect wasm content length here see above
|
||||
const file = response.url.substring(
|
||||
new URL(response.url).origin.length + 1
|
||||
);
|
||||
const reportingResponse = new Response(
|
||||
new ReadableStream(
|
||||
{
|
||||
async start(controller) {
|
||||
const reader = response.clone().body.getReader();
|
||||
let loaded = 0;
|
||||
for (; ;) {
|
||||
const { done, value } = await reader.read();
|
||||
if (done) {
|
||||
if(wasmSize) progressFun(file, wasmSize);
|
||||
break;
|
||||
}
|
||||
loaded += value.byteLength;
|
||||
progressFun(file, loaded);
|
||||
controller.enqueue(value);
|
||||
}
|
||||
controller.close();
|
||||
}
|
||||
},
|
||||
{
|
||||
status: response.status,
|
||||
statusText: response.statusText
|
||||
}
|
||||
)
|
||||
);
|
||||
for (const pair of response.headers.entries()) {
|
||||
reportingResponse.headers.set(pair[0], pair[1]);
|
||||
}
|
||||
|
||||
return _instantiateStreaming(reportingResponse, ...args);
|
||||
}
|
||||
}
|
||||
monkeyPatch((file, done) => {
|
||||
if (!wasmSize) return;
|
||||
if (done > wasmSize) {
|
||||
console.warn(`Downloaded binary size ${done} is larger than expected WASM size ${wasmSize}`);
|
||||
return;
|
||||
}
|
||||
|
||||
const percent = ((done / wasmSize) * 100).toFixed(0);
|
||||
const mibNow = (done / 1024**2).toFixed(1);
|
||||
const mibTotal = (wasmSize / 1024**2).toFixed(1);
|
||||
|
||||
let root = document.querySelector(':root');
|
||||
root.style.setProperty("--progress", `${percent}%`)
|
||||
document.getElementById("progress-bar-content").innerHTML = `${percent}% [${mibNow} MiB / ${mibTotal} MiB]`;
|
||||
});
|
||||
|
||||
function glfwSetCursorCustom(wnd, shape) {
|
||||
let body = document.getElementsByTagName("body")[0]
|
||||
switch (shape) {
|
||||
case 0x00036001: // GLFW_ARROW_CURSOR
|
||||
body.style.cursor = "default";
|
||||
break;
|
||||
case 0x00036002: // GLFW_IBEAM_CURSOR
|
||||
body.style.cursor = "text";
|
||||
break;
|
||||
case 0x00036003: // GLFW_CROSSHAIR_CURSOR
|
||||
body.style.cursor = "crosshair";
|
||||
break;
|
||||
case 0x00036004: // GLFW_HAND_CURSOR
|
||||
body.style.cursor = "pointer";
|
||||
break;
|
||||
case 0x00036005: // GLFW_HRESIZE_CURSOR
|
||||
body.style.cursor = "ew-resize";
|
||||
break;
|
||||
case 0x00036006: // GLFW_VRESIZE_CURSOR
|
||||
body.style.cursor = "ns-resize";
|
||||
break;
|
||||
default:
|
||||
body.style.cursor = "default";
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
function glfwCreateStandardCursorCustom(shape) {
|
||||
return shape
|
||||
}
|
||||
|
||||
var notWorkingTimer = setTimeout(() => {
|
||||
document.getElementById("not_working").classList.add("visible")
|
||||
}, 5000);
|
||||
|
||||
var Module = {
|
||||
preRun: [],
|
||||
postRun: [],
|
||||
onRuntimeInitialized: function() {
|
||||
// Triggered when the wasm module is loaded and ready to use.
|
||||
document.getElementById("loading").style.display = "none"
|
||||
document.getElementById("canvas").style.display = "initial"
|
||||
|
||||
clearTimeout(notWorkingTimer);
|
||||
},
|
||||
print: (function() { })(),
|
||||
printErr: function(text) { },
|
||||
canvas: (function() {
|
||||
let canvas = document.getElementById('canvas');
|
||||
// As a default initial behavior, pop up an alert when webgl context is lost. To make your
|
||||
// application robust, you may want to override this behavior before shipping!
|
||||
// See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2
|
||||
canvas.addEventListener("webglcontextlost", function(e) { alert('WebGL context lost. You will need to reload the page.'); e.preventDefault(); }, false);
|
||||
|
||||
return canvas;
|
||||
})(),
|
||||
setStatus: function(text) { },
|
||||
totalDependencies: 0,
|
||||
monitorRunDependencies: function(left) {
|
||||
},
|
||||
instantiateWasm: function(imports, successCallback) {
|
||||
imports.env.glfwSetCursor = glfwSetCursorCustom
|
||||
imports.env.glfwCreateStandardCursor = glfwCreateStandardCursorCustom
|
||||
instantiateAsync(wasmBinary, wasmBinaryFile, imports, (result) => {
|
||||
successCallback(result.instance, result.module)
|
||||
});
|
||||
},
|
||||
arguments: []
|
||||
};
|
||||
|
||||
// Handle passing arguments to the wasm module
|
||||
const queryString = window.location.search;
|
||||
const urlParams = new URLSearchParams(queryString);
|
||||
if (urlParams.has("lang")) {
|
||||
Module["arguments"].push("--language");
|
||||
Module["arguments"].push(urlParams.get("lang"));
|
||||
}
|
||||
|
||||
window.addEventListener('resize', js_resizeCanvas, false);
|
||||
function js_resizeCanvas() {
|
||||
let canvas = document.getElementById('canvas');
|
||||
canvas.width = Math.min(document.documentElement.clientWidth, window.innerWidth || 0);
|
||||
canvas.height = Math.min(document.documentElement.clientHeight, window.innerHeight || 0);
|
||||
|
||||
canvas.classList.add("canvas_full_screen")
|
||||
|
||||
if (GLFW.active && GLFW.active.windowPosFunc) {
|
||||
getWasmTableEntry(GLFW.active.windowPosFunc)(GLFW.active.id, GLFW.active.x, GLFW.active.y);
|
||||
}
|
||||
|
||||
GLFW.onWindowSizeChanged();
|
||||
}
|
||||
48
external/ImGui/CMakeLists.txt
vendored
48
external/ImGui/CMakeLists.txt
vendored
@@ -1,48 +0,0 @@
|
||||
cmake_minimum_required(VERSION 3.16)
|
||||
project(imgui)
|
||||
|
||||
set(CMAKE_CXX_STANDARD 17)
|
||||
|
||||
find_package(PkgConfig REQUIRED)
|
||||
find_package(Freetype REQUIRED)
|
||||
pkg_search_module(GLM REQUIRED glm)
|
||||
pkg_search_module(GLFW REQUIRED glfw3)
|
||||
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC")
|
||||
|
||||
add_library(imgui STATIC
|
||||
source/imgui.cpp
|
||||
source/imgui_demo.cpp
|
||||
source/imgui_draw.cpp
|
||||
source/imgui_freetype.cpp
|
||||
source/imgui_impl_glfw.cpp
|
||||
source/imgui_impl_opengl3.cpp
|
||||
source/imgui_tables.cpp
|
||||
source/imgui_widgets.cpp
|
||||
|
||||
source/TextEditor.cpp
|
||||
|
||||
source/imgui_imhex_extensions.cpp
|
||||
|
||||
source/imnodes.cpp
|
||||
|
||||
source/implot.cpp
|
||||
source/implot_items.cpp
|
||||
source/implot_demo.cpp
|
||||
|
||||
fonts/fontawesome_font.c
|
||||
)
|
||||
|
||||
add_compile_definitions(IMGUI_IMPL_OPENGL_LOADER_GLAD)
|
||||
|
||||
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../glad ${CMAKE_CURRENT_BINARY_DIR}/external/glad)
|
||||
|
||||
target_include_directories(imgui PUBLIC include fonts ${FREETYPE_INCLUDE_DIRS} ${GLFW_INCLUDE_DIRS})
|
||||
|
||||
target_link_directories(imgui PUBLIC ${GLM_INCLUDE_DIRS} ${GLFW_LIBRARY_DIRS})
|
||||
|
||||
if (WIN32)
|
||||
target_link_libraries(imgui Freetype::Freetype glad glfw3)
|
||||
elseif (UNIX)
|
||||
target_link_libraries(imgui Freetype::Freetype glad glfw)
|
||||
endif()
|
||||
3025
external/ImGui/fonts/fontawesome_font.c
vendored
3025
external/ImGui/fonts/fontawesome_font.c
vendored
File diff suppressed because it is too large
Load Diff
1015
external/ImGui/fonts/fontawesome_font.h
vendored
1015
external/ImGui/fonts/fontawesome_font.h
vendored
File diff suppressed because it is too large
Load Diff
36
external/ImGui/include/imgui_freetype.h
vendored
36
external/ImGui/include/imgui_freetype.h
vendored
@@ -1,36 +0,0 @@
|
||||
// dear imgui: wrapper to use FreeType (instead of stb_truetype)
|
||||
// Get latest version at https://github.com/ocornut/imgui/tree/master/misc/freetype
|
||||
// Original code by @Vuhdo (Aleksei Skriabin), maintained by @ocornut
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "imgui.h" // IMGUI_API, ImFontAtlas
|
||||
|
||||
namespace ImGuiFreeType
|
||||
{
|
||||
// Hinting greatly impacts visuals (and glyph sizes).
|
||||
// When disabled, FreeType generates blurrier glyphs, more or less matches the stb's output.
|
||||
// The Default hinting mode usually looks good, but may distort glyphs in an unusual way.
|
||||
// The Light hinting mode generates fuzzier glyphs but better matches Microsoft's rasterizer.
|
||||
|
||||
// You can set those flags on a per font basis in ImFontConfig::RasterizerFlags.
|
||||
// Use the 'extra_flags' parameter of BuildFontAtlas() to force a flag on all your fonts.
|
||||
enum RasterizerFlags
|
||||
{
|
||||
// By default, hinting is enabled and the font's native hinter is preferred over the auto-hinter.
|
||||
NoHinting = 1 << 0, // Disable hinting. This generally generates 'blurrier' bitmap glyphs when the glyph are rendered in any of the anti-aliased modes.
|
||||
NoAutoHint = 1 << 1, // Disable auto-hinter.
|
||||
ForceAutoHint = 1 << 2, // Indicates that the auto-hinter is preferred over the font's native hinter.
|
||||
LightHinting = 1 << 3, // A lighter hinting algorithm for gray-level modes. Many generated glyphs are fuzzier but better resemble their original shape. This is achieved by snapping glyphs to the pixel grid only vertically (Y-axis), as is done by Microsoft's ClearType and Adobe's proprietary font renderer. This preserves inter-glyph spacing in horizontal text.
|
||||
MonoHinting = 1 << 4, // Strong hinting algorithm that should only be used for monochrome output.
|
||||
Bold = 1 << 5, // Styling: Should we artificially embolden the font?
|
||||
Oblique = 1 << 6, // Styling: Should we slant the font, emulating italic style?
|
||||
Monochrome = 1 << 7 // Disable anti-aliasing. Combine this with MonoHinting for best results!
|
||||
};
|
||||
|
||||
IMGUI_API bool BuildFontAtlas(ImFontAtlas* atlas, unsigned int extra_flags = 0);
|
||||
|
||||
// By default ImGuiFreeType will use IM_ALLOC()/IM_FREE().
|
||||
// However, as FreeType does lots of allocations we provide a way for the user to redirect it to a separate memory heap if desired:
|
||||
IMGUI_API void SetAllocatorFunctions(void* (*alloc_func)(size_t sz, void* user_data), void (*free_func)(void* ptr, void* user_data), void* user_data = NULL);
|
||||
}
|
||||
39
external/ImGui/include/imgui_imhex_extensions.h
vendored
39
external/ImGui/include/imgui_imhex_extensions.h
vendored
@@ -1,39 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
|
||||
#include <imgui.h>
|
||||
|
||||
namespace ImGui {
|
||||
|
||||
bool Hyperlink(const char* label, const ImVec2& size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0);
|
||||
bool BulletHyperlink(const char* label, const ImVec2& size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0);
|
||||
bool DescriptionButton(const char* label, const char* description, const ImVec2& size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0);
|
||||
|
||||
void UnderlinedText(const char* label, ImColor color, const ImVec2& size_arg = ImVec2(0, 0));
|
||||
|
||||
void Disabled(const std::function<void()> &widgets, bool disabled);
|
||||
void TextSpinner(const char* label);
|
||||
|
||||
void Header(const char *label, bool firstEntry = false);
|
||||
|
||||
std::tuple<ImTextureID, int, int> LoadImageFromPath(const char *path);
|
||||
void UnloadImage(ImTextureID texture);
|
||||
|
||||
enum ImGuiCustomCol {
|
||||
ImGuiCustomCol_DescButton,
|
||||
ImGuiCustomCol_DescButtonHovered,
|
||||
ImGuiCustomCol_DescButtonActive,
|
||||
ImGuiCustomCol_COUNT
|
||||
};
|
||||
|
||||
struct ImHexCustomData {
|
||||
ImVec4 Colors[ImGuiCustomCol_COUNT];
|
||||
};
|
||||
|
||||
ImU32 GetCustomColorU32(ImGuiCustomCol idx, float alpha_mul = 1.0F);
|
||||
|
||||
void StyleCustomColorsDark();
|
||||
void StyleCustomColorsLight();
|
||||
void StyleCustomColorsClassic();
|
||||
}
|
||||
35
external/ImGui/include/imgui_impl_glfw.h
vendored
35
external/ImGui/include/imgui_impl_glfw.h
vendored
@@ -1,35 +0,0 @@
|
||||
// dear imgui: Platform Backend for GLFW
|
||||
// This needs to be used along with a Renderer (e.g. OpenGL3, Vulkan..)
|
||||
// (Info: GLFW is a cross-platform general purpose library for handling windows, inputs, OpenGL/Vulkan graphics context creation, etc.)
|
||||
|
||||
// Implemented features:
|
||||
// [X] Platform: Clipboard support.
|
||||
// [X] Platform: Gamepad support. Enable with 'io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad'.
|
||||
// [x] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'. FIXME: 3 cursors types are missing from GLFW.
|
||||
// [X] Platform: Keyboard arrays indexed using GLFW_KEY_* codes, e.g. ImGui::IsKeyPressed(GLFW_KEY_SPACE).
|
||||
|
||||
// You can copy and use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
|
||||
// If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp.
|
||||
// Read online: https://github.com/ocornut/imgui/tree/master/docs
|
||||
|
||||
// About GLSL version:
|
||||
// The 'glsl_version' initialization parameter defaults to "#version 150" if NULL.
|
||||
// Only override if your GL version doesn't handle this GLSL version. Keep NULL if unsure!
|
||||
|
||||
#pragma once
|
||||
#include "imgui.h" // IMGUI_IMPL_API
|
||||
|
||||
struct GLFWwindow;
|
||||
|
||||
IMGUI_IMPL_API bool ImGui_ImplGlfw_InitForOpenGL(GLFWwindow* window, bool install_callbacks);
|
||||
IMGUI_IMPL_API bool ImGui_ImplGlfw_InitForVulkan(GLFWwindow* window, bool install_callbacks);
|
||||
IMGUI_IMPL_API void ImGui_ImplGlfw_Shutdown();
|
||||
IMGUI_IMPL_API void ImGui_ImplGlfw_NewFrame();
|
||||
|
||||
// GLFW callbacks
|
||||
// - When calling Init with 'install_callbacks=true': GLFW callbacks will be installed for you. They will call user's previously installed callbacks, if any.
|
||||
// - When calling Init with 'install_callbacks=false': GLFW callbacks won't be installed. You will need to call those function yourself from your own GLFW callbacks.
|
||||
IMGUI_IMPL_API void ImGui_ImplGlfw_MouseButtonCallback(GLFWwindow* window, int button, int action, int mods);
|
||||
IMGUI_IMPL_API void ImGui_ImplGlfw_ScrollCallback(GLFWwindow* window, double xoffset, double yoffset);
|
||||
IMGUI_IMPL_API void ImGui_ImplGlfw_KeyCallback(GLFWwindow* window, int key, int scancode, int action, int mods);
|
||||
IMGUI_IMPL_API void ImGui_ImplGlfw_CharCallback(GLFWwindow* window, unsigned int c);
|
||||
87
external/ImGui/include/imgui_impl_opengl3.h
vendored
87
external/ImGui/include/imgui_impl_opengl3.h
vendored
@@ -1,87 +0,0 @@
|
||||
// dear imgui: Renderer Backend for modern OpenGL with shaders / programmatic pipeline
|
||||
// - Desktop GL: 2.x 3.x 4.x
|
||||
// - Embedded GL: ES 2.0 (WebGL 1.0), ES 3.0 (WebGL 2.0)
|
||||
// This needs to be used along with a Platform Backend (e.g. GLFW, SDL, Win32, custom..)
|
||||
|
||||
// Implemented features:
|
||||
// [X] Renderer: User texture binding. Use 'GLuint' OpenGL texture identifier as void*/ImTextureID. Read the FAQ about ImTextureID!
|
||||
// [x] Renderer: Desktop GL only: Support for large meshes (64k+ vertices) with 16-bit indices.
|
||||
|
||||
// You can copy and use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
|
||||
// If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp.
|
||||
// Read online: https://github.com/ocornut/imgui/tree/master/docs
|
||||
|
||||
// About Desktop OpenGL function loaders:
|
||||
// Modern Desktop OpenGL doesn't have a standard portable header file to load OpenGL function pointers.
|
||||
// Helper libraries are often used for this purpose! Here we are supporting a few common ones (gl3w, glew, glad).
|
||||
// You may use another loader/header of your choice (glext, glLoadGen, etc.), or chose to manually implement your own.
|
||||
|
||||
// About GLSL version:
|
||||
// The 'glsl_version' initialization parameter should be NULL (default) or a "#version XXX" string.
|
||||
// On computer platform the GLSL version default to "#version 130". On OpenGL ES 3 platform it defaults to "#version 300 es"
|
||||
// Only override if your GL version doesn't handle this GLSL version. See GLSL version table at the top of imgui_impl_opengl3.cpp.
|
||||
|
||||
#pragma once
|
||||
#include "imgui.h" // IMGUI_IMPL_API
|
||||
|
||||
// Backend API
|
||||
IMGUI_IMPL_API bool ImGui_ImplOpenGL3_Init(const char* glsl_version = NULL);
|
||||
IMGUI_IMPL_API void ImGui_ImplOpenGL3_Shutdown();
|
||||
IMGUI_IMPL_API void ImGui_ImplOpenGL3_NewFrame();
|
||||
IMGUI_IMPL_API void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data);
|
||||
|
||||
// (Optional) Called by Init/NewFrame/Shutdown
|
||||
IMGUI_IMPL_API bool ImGui_ImplOpenGL3_CreateFontsTexture();
|
||||
IMGUI_IMPL_API void ImGui_ImplOpenGL3_DestroyFontsTexture();
|
||||
IMGUI_IMPL_API bool ImGui_ImplOpenGL3_CreateDeviceObjects();
|
||||
IMGUI_IMPL_API void ImGui_ImplOpenGL3_DestroyDeviceObjects();
|
||||
|
||||
// Specific OpenGL ES versions
|
||||
//#define IMGUI_IMPL_OPENGL_ES2 // Auto-detected on Emscripten
|
||||
//#define IMGUI_IMPL_OPENGL_ES3 // Auto-detected on iOS/Android
|
||||
|
||||
// Attempt to auto-detect the default Desktop GL loader based on available header files.
|
||||
// If auto-detection fails or doesn't select the same GL loader file as used by your application,
|
||||
// you are likely to get a crash in ImGui_ImplOpenGL3_Init().
|
||||
// You can explicitly select a loader by using one of the '#define IMGUI_IMPL_OPENGL_LOADER_XXX' in imconfig.h or compiler command-line.
|
||||
#if !defined(IMGUI_IMPL_OPENGL_ES2) \
|
||||
&& !defined(IMGUI_IMPL_OPENGL_ES3) \
|
||||
&& !defined(IMGUI_IMPL_OPENGL_LOADER_GL3W) \
|
||||
&& !defined(IMGUI_IMPL_OPENGL_LOADER_GLEW) \
|
||||
&& !defined(IMGUI_IMPL_OPENGL_LOADER_GLAD) \
|
||||
&& !defined(IMGUI_IMPL_OPENGL_LOADER_GLAD2) \
|
||||
&& !defined(IMGUI_IMPL_OPENGL_LOADER_GLBINDING2) \
|
||||
&& !defined(IMGUI_IMPL_OPENGL_LOADER_GLBINDING3) \
|
||||
&& !defined(IMGUI_IMPL_OPENGL_LOADER_CUSTOM)
|
||||
|
||||
// Try to detect GLES on matching platforms
|
||||
#if defined(__APPLE__)
|
||||
#include "TargetConditionals.h"
|
||||
#endif
|
||||
#if (defined(__APPLE__) && (TARGET_OS_IOS || TARGET_OS_TV)) || (defined(__ANDROID__))
|
||||
#define IMGUI_IMPL_OPENGL_ES3 // iOS, Android -> GL ES 3, "#version 300 es"
|
||||
#elif defined(__EMSCRIPTEN__)
|
||||
#define IMGUI_IMPL_OPENGL_ES2 // Emscripten -> GL ES 2, "#version 100"
|
||||
|
||||
// Otherwise try to detect supported Desktop OpenGL loaders..
|
||||
#elif defined(__has_include)
|
||||
#if __has_include(<GL/glew.h>)
|
||||
#define IMGUI_IMPL_OPENGL_LOADER_GLEW
|
||||
#elif __has_include(<glad/glad.h>)
|
||||
#define IMGUI_IMPL_OPENGL_LOADER_GLAD
|
||||
#elif __has_include(<glad/gl.h>)
|
||||
#define IMGUI_IMPL_OPENGL_LOADER_GLAD2
|
||||
#elif __has_include(<GL/gl3w.h>)
|
||||
#define IMGUI_IMPL_OPENGL_LOADER_GL3W
|
||||
#elif __has_include(<glbinding/glbinding.h>)
|
||||
#define IMGUI_IMPL_OPENGL_LOADER_GLBINDING3
|
||||
#elif __has_include(<glbinding/Binding.h>)
|
||||
#define IMGUI_IMPL_OPENGL_LOADER_GLBINDING2
|
||||
#else
|
||||
#error "Cannot detect OpenGL loader!"
|
||||
#endif
|
||||
#else
|
||||
#define IMGUI_IMPL_OPENGL_LOADER_GL3W // Default to GL3W embedded in our repository
|
||||
#endif
|
||||
|
||||
#endif
|
||||
786
external/ImGui/include/imgui_memory_editor.h
vendored
786
external/ImGui/include/imgui_memory_editor.h
vendored
@@ -1,786 +0,0 @@
|
||||
// Mini memory editor for Dear ImGui (to embed in your game/tools)
|
||||
// Get latest version at http://www.github.com/ocornut/imgui_club
|
||||
//
|
||||
// Right-click anywhere to access the Options menu!
|
||||
// You can adjust the keyboard repeat delay/rate in ImGuiIO.
|
||||
// The code assume a mono-space font for simplicity!
|
||||
// If you don't use the default font, use ImGui::PushFont()/PopFont() to switch to a mono-space font before caling this.
|
||||
//
|
||||
// Usage:
|
||||
// // Create a window and draw memory editor inside it:
|
||||
// static MemoryEditor mem_edit_1;
|
||||
// static char data[0x10000];
|
||||
// size_t data_size = 0x10000;
|
||||
// mem_edit_1.DrawWindow("Memory Editor", data, data_size);
|
||||
//
|
||||
// Usage:
|
||||
// // If you already have a window, use DrawContents() instead:
|
||||
// static MemoryEditor mem_edit_2;
|
||||
// ImGui::Begin("MyWindow")
|
||||
// mem_edit_2.DrawContents(this, sizeof(*this), (size_t)this);
|
||||
// ImGui::End();
|
||||
//
|
||||
// Changelog:
|
||||
// - v0.10: initial version
|
||||
// - v0.23 (2017/08/17): added to github. fixed right-arrow triggering a byte write.
|
||||
// - v0.24 (2018/06/02): changed DragInt("Rows" to use a %d data format (which is desirable since imgui 1.61).
|
||||
// - v0.25 (2018/07/11): fixed wording: all occurrences of "Rows" renamed to "Columns".
|
||||
// - v0.26 (2018/08/02): fixed clicking on hex region
|
||||
// - v0.30 (2018/08/02): added data preview for common data types
|
||||
// - v0.31 (2018/10/10): added OptUpperCaseHex option to select lower/upper casing display [@samhocevar]
|
||||
// - v0.32 (2018/10/10): changed signatures to use void* instead of unsigned char*
|
||||
// - v0.33 (2018/10/10): added OptShowOptions option to hide all the interactive option setting.
|
||||
// - v0.34 (2019/05/07): binary preview now applies endianness setting [@nicolasnoble]
|
||||
// - v0.35 (2020/01/29): using ImGuiDataType available since Dear ImGui 1.69.
|
||||
// - v0.36 (2020/05/05): minor tweaks, minor refactor.
|
||||
// - v0.40 (2020/10/04): fix misuse of ImGuiListClipper API, broke with Dear ImGui 1.79. made cursor position appears on left-side of edit box. option popup appears on mouse release. fix MSVC warnings where _CRT_SECURE_NO_WARNINGS wasn't working in recent versions.
|
||||
// - v0.41 (2020/10/05): fix when using with keyboard/gamepad navigation enabled.
|
||||
// - v0.42 (2020/10/14): fix for . character in ASCII view always being greyed out.
|
||||
//
|
||||
// Todo/Bugs:
|
||||
// - This is generally old code, it should work but please don't use this as reference!
|
||||
// - Arrows are being sent to the InputText() about to disappear which for LeftArrow makes the text cursor appear at position 1 for one frame.
|
||||
// - Using InputText() is awkward and maybe overkill here, consider implementing something custom.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <stdio.h> // sprintf, scanf
|
||||
#include <stdint.h> // uint8_t, etc.
|
||||
#include <hex/helpers/utils.hpp>
|
||||
|
||||
#include <hex/api/event.hpp>
|
||||
|
||||
#include <string>
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#define _PRISizeT "I"
|
||||
#define ImSnprintf _snprintf
|
||||
#else
|
||||
#define _PRISizeT "z"
|
||||
#define ImSnprintf snprintf
|
||||
#endif
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (push)
|
||||
#pragma warning (disable: 4996) // warning C4996: 'sprintf': This function or variable may be unsafe.
|
||||
#endif
|
||||
|
||||
ImU32 ImAlphaBlendColors(ImU32 col_a, ImU32 col_b);
|
||||
|
||||
struct MemoryEditor
|
||||
{
|
||||
enum DataFormat
|
||||
{
|
||||
DataFormat_Bin = 0,
|
||||
DataFormat_Dec = 1,
|
||||
DataFormat_Hex = 2,
|
||||
DataFormat_COUNT
|
||||
};
|
||||
|
||||
struct DecodeData {
|
||||
std::string data;
|
||||
size_t advance;
|
||||
ImColor color;
|
||||
};
|
||||
|
||||
// Settings
|
||||
bool ReadOnly; // = false // disable any editing.
|
||||
int Cols; // = 16 // number of columns to display.
|
||||
bool OptShowOptions; // = true // display options button/context menu. when disabled, options will be locked unless you provide your own UI for them.
|
||||
bool OptShowHexII; // = false // display values in HexII representation instead of regular hexadecimal: hide null/zero bytes, ascii values as ".X".
|
||||
bool OptShowAscii; // = true // display ASCII representation on the right side.
|
||||
bool OptShowAdvancedDecoding; // = true // display advanced decoding data on the right side.
|
||||
bool OptGreyOutZeroes; // = true // display null/zero bytes using the TextDisabled color.
|
||||
bool OptUpperCaseHex; // = true // display hexadecimal values as "FF" instead of "ff".
|
||||
int OptMidColsCount; // = 8 // set to 0 to disable extra spacing between every mid-cols.
|
||||
int OptAddrDigitsCount; // = 0 // number of addr digits to display (default calculated based on maximum displayed addr).
|
||||
ImU32 HighlightColor; // // background color of highlighted bytes.
|
||||
ImU8 (*ReadFn)(const ImU8* data, size_t off); // = 0 // optional handler to read bytes.
|
||||
void (*WriteFn)(ImU8* data, size_t off, ImU8 d); // = 0 // optional handler to write bytes.
|
||||
bool (*HighlightFn)(const ImU8* data, size_t off, bool next);//= 0 // optional handler to return Highlight property (to support non-contiguous highlighting).
|
||||
void (*HoverFn)(const ImU8 *data, size_t off);
|
||||
DecodeData (*DecodeFn)(const ImU8 *data, size_t off);
|
||||
|
||||
// [Internal State]
|
||||
bool ContentsWidthChanged;
|
||||
size_t DataPreviewAddr;
|
||||
size_t DataPreviewAddrOld;
|
||||
size_t DataPreviewAddrEnd;
|
||||
size_t DataPreviewAddrEndOld;
|
||||
size_t DataEditingAddr;
|
||||
bool DataEditingTakeFocus;
|
||||
char DataInputBuf[32];
|
||||
char AddrInputBuf[32];
|
||||
size_t GotoAddr;
|
||||
size_t HighlightMin, HighlightMax;
|
||||
int PreviewEndianess;
|
||||
ImGuiDataType PreviewDataType;
|
||||
|
||||
MemoryEditor()
|
||||
{
|
||||
// Settings
|
||||
ReadOnly = false;
|
||||
Cols = 16;
|
||||
OptShowOptions = true;
|
||||
OptShowHexII = false;
|
||||
OptShowAscii = true;
|
||||
OptShowAdvancedDecoding = true;
|
||||
OptGreyOutZeroes = true;
|
||||
OptUpperCaseHex = true;
|
||||
OptMidColsCount = 8;
|
||||
OptAddrDigitsCount = 0;
|
||||
HighlightColor = IM_COL32(255, 255, 255, 50);
|
||||
ReadFn = NULL;
|
||||
WriteFn = NULL;
|
||||
HighlightFn = NULL;
|
||||
HoverFn = NULL;
|
||||
DecodeFn = NULL;
|
||||
|
||||
// State/Internals
|
||||
ContentsWidthChanged = false;
|
||||
DataPreviewAddr = DataEditingAddr = DataPreviewAddrEnd = (size_t)-1;
|
||||
DataPreviewAddrOld = DataPreviewAddrEndOld = (size_t)-1;
|
||||
DataEditingTakeFocus = false;
|
||||
memset(DataInputBuf, 0, sizeof(DataInputBuf));
|
||||
memset(AddrInputBuf, 0, sizeof(AddrInputBuf));
|
||||
GotoAddr = (size_t)-1;
|
||||
HighlightMin = HighlightMax = (size_t)-1;
|
||||
PreviewEndianess = 0;
|
||||
PreviewDataType = ImGuiDataType_S32;
|
||||
}
|
||||
|
||||
void GotoAddrAndHighlight(size_t addr_min, size_t addr_max)
|
||||
{
|
||||
GotoAddr = addr_min;
|
||||
HighlightMin = addr_min;
|
||||
HighlightMax = addr_max;
|
||||
}
|
||||
|
||||
void GotoAddrAndSelect(size_t addr_min, size_t addr_max)
|
||||
{
|
||||
GotoAddr = addr_min;
|
||||
DataPreviewAddr = addr_min;
|
||||
DataPreviewAddrEnd = addr_max;
|
||||
}
|
||||
|
||||
struct Sizes
|
||||
{
|
||||
int AddrDigitsCount;
|
||||
float LineHeight;
|
||||
float GlyphWidth;
|
||||
float HexCellWidth;
|
||||
float SpacingBetweenMidCols;
|
||||
float PosHexStart;
|
||||
float PosHexEnd;
|
||||
float PosAsciiStart;
|
||||
float PosAsciiEnd;
|
||||
float PosDecodingStart;
|
||||
float PosDecodingEnd;
|
||||
float WindowWidth;
|
||||
|
||||
Sizes() { memset(this, 0, sizeof(*this)); }
|
||||
};
|
||||
|
||||
void CalcSizes(Sizes& s, size_t mem_size, size_t base_display_addr)
|
||||
{
|
||||
ImGuiStyle& style = ImGui::GetStyle();
|
||||
s.AddrDigitsCount = OptAddrDigitsCount;
|
||||
if (s.AddrDigitsCount == 0)
|
||||
for (size_t n = base_display_addr + mem_size - 1; n > 0; n >>= 4)
|
||||
s.AddrDigitsCount++;
|
||||
s.LineHeight = ImGui::GetTextLineHeight();
|
||||
s.GlyphWidth = ImGui::CalcTextSize("F").x + 1; // We assume the font is mono-space
|
||||
s.HexCellWidth = (float)(int)(s.GlyphWidth * 2.5f); // "FF " we include trailing space in the width to easily catch clicks everywhere
|
||||
s.SpacingBetweenMidCols = (float)(int)(s.HexCellWidth * 0.25f); // Every OptMidColsCount columns we add a bit of extra spacing
|
||||
s.PosHexStart = (s.AddrDigitsCount + 2) * s.GlyphWidth;
|
||||
s.PosHexEnd = s.PosHexStart + (s.HexCellWidth * Cols);
|
||||
s.PosAsciiStart = s.PosAsciiEnd = s.PosHexEnd;
|
||||
|
||||
if (OptShowAscii && OptShowAdvancedDecoding) {
|
||||
s.PosAsciiStart = s.PosHexEnd + s.GlyphWidth * 1;
|
||||
if (OptMidColsCount > 0)
|
||||
s.PosAsciiStart += (float)((Cols + OptMidColsCount - 1) / OptMidColsCount) * s.SpacingBetweenMidCols;
|
||||
s.PosAsciiEnd = s.PosAsciiStart + Cols * s.GlyphWidth;
|
||||
|
||||
s.PosDecodingStart = s.PosAsciiEnd + s.GlyphWidth * 1;
|
||||
if (OptMidColsCount > 0)
|
||||
s.PosDecodingStart += (float)((Cols + OptMidColsCount - 1) / OptMidColsCount) * s.SpacingBetweenMidCols;
|
||||
s.PosDecodingEnd = s.PosDecodingStart + Cols * s.GlyphWidth;
|
||||
} else if (OptShowAscii) {
|
||||
s.PosAsciiStart = s.PosHexEnd + s.GlyphWidth * 1;
|
||||
if (OptMidColsCount > 0)
|
||||
s.PosAsciiStart += (float)((Cols + OptMidColsCount - 1) / OptMidColsCount) * s.SpacingBetweenMidCols;
|
||||
s.PosAsciiEnd = s.PosAsciiStart + Cols * s.GlyphWidth;
|
||||
} else if (OptShowAdvancedDecoding) {
|
||||
s.PosDecodingStart = s.PosHexEnd + s.GlyphWidth * 1;
|
||||
if (OptMidColsCount > 0)
|
||||
s.PosDecodingStart += (float)((Cols + OptMidColsCount - 1) / OptMidColsCount) * s.SpacingBetweenMidCols;
|
||||
s.PosDecodingEnd = s.PosDecodingStart + Cols * s.GlyphWidth;
|
||||
}
|
||||
s.WindowWidth = s.PosAsciiEnd + style.ScrollbarSize + style.WindowPadding.x * 2 + s.GlyphWidth;
|
||||
}
|
||||
|
||||
// Standalone Memory Editor window
|
||||
void DrawWindow(const char* title, bool *p_open, void* mem_data, size_t mem_size, size_t base_display_addr = 0x0000)
|
||||
{
|
||||
Sizes s;
|
||||
CalcSizes(s, mem_size, base_display_addr);
|
||||
|
||||
if (ImGui::Begin(title, p_open, ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoNavInputs))
|
||||
{
|
||||
if (DataPreviewAddr != DataPreviewAddrOld || DataPreviewAddrEnd != DataPreviewAddrEndOld) {
|
||||
hex::Region selectionRegion = { std::min(DataPreviewAddr, DataPreviewAddrEnd) + base_display_addr, std::max(DataPreviewAddr, DataPreviewAddrEnd) - std::min(DataPreviewAddr, DataPreviewAddrEnd) };
|
||||
hex::EventManager::post<hex::EventRegionSelected>(selectionRegion);
|
||||
}
|
||||
|
||||
DataPreviewAddrOld = DataPreviewAddr;
|
||||
DataPreviewAddrEndOld = DataPreviewAddrEnd;
|
||||
|
||||
DrawContents(mem_data, mem_size, base_display_addr);
|
||||
if (ContentsWidthChanged)
|
||||
{
|
||||
CalcSizes(s, mem_size, base_display_addr);
|
||||
ImGui::SetWindowSize(ImVec2(s.WindowWidth, ImGui::GetWindowSize().y));
|
||||
}
|
||||
}
|
||||
ImGui::End();
|
||||
|
||||
}
|
||||
|
||||
// Memory Editor contents only
|
||||
void DrawContents(void* mem_data_void, size_t mem_size, size_t base_display_addr = 0x0000)
|
||||
{
|
||||
if (Cols < 1)
|
||||
Cols = 1;
|
||||
|
||||
ImU8* mem_data = (ImU8*)mem_data_void;
|
||||
Sizes s;
|
||||
CalcSizes(s, mem_size, base_display_addr);
|
||||
ImGuiStyle& style = ImGui::GetStyle();
|
||||
|
||||
// We begin into our scrolling region with the 'ImGuiWindowFlags_NoMove' in order to prevent click from moving the window.
|
||||
// This is used as a facility since our main click detection code doesn't assign an ActiveId so the click would normally be caught as a window-move.
|
||||
const float height_separator = style.ItemSpacing.y;
|
||||
float footer_height = 0;
|
||||
if (OptShowOptions)
|
||||
footer_height += height_separator + ImGui::GetFrameHeightWithSpacing() * 1;
|
||||
|
||||
ImGui::BeginChild("offset", ImVec2(0, s.LineHeight), false, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoNav);
|
||||
ImGui::Text("%*c ", s.AddrDigitsCount, ' ');
|
||||
for (int i = 0; i < Cols; i++) {
|
||||
float byte_pos_x = s.PosHexStart + s.HexCellWidth * i;
|
||||
if (OptMidColsCount > 0)
|
||||
byte_pos_x += (float)(i / OptMidColsCount) * s.SpacingBetweenMidCols;
|
||||
ImGui::SameLine(byte_pos_x);
|
||||
ImGui::Text("%02llX", i + (base_display_addr % Cols));
|
||||
}
|
||||
ImGui::EndChild();
|
||||
|
||||
ImGui::BeginChild("##scrolling", ImVec2(0, -footer_height), false, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoNav);
|
||||
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0, 0));
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0, 0));
|
||||
|
||||
|
||||
|
||||
// We are not really using the clipper API correctly here, because we rely on visible_start_addr/visible_end_addr for our scrolling function.
|
||||
ImGuiListClipper clipper;
|
||||
ImDrawList* draw_list = ImGui::GetWindowDrawList();
|
||||
|
||||
const int line_total_count = (int)((mem_size + Cols - 1) / Cols);
|
||||
clipper.Begin(line_total_count, s.LineHeight);
|
||||
clipper.Step();
|
||||
const size_t visible_start_addr = clipper.DisplayStart * Cols;
|
||||
const size_t visible_end_addr = clipper.DisplayEnd * Cols;
|
||||
const size_t visible_count = visible_end_addr - visible_start_addr;
|
||||
|
||||
bool data_next = false;
|
||||
|
||||
if (DataEditingAddr >= mem_size)
|
||||
DataEditingAddr = (size_t)-1;
|
||||
if (DataPreviewAddr >= mem_size)
|
||||
DataPreviewAddr = (size_t)-1;
|
||||
if (DataPreviewAddrEnd >= mem_size)
|
||||
DataPreviewAddrEnd = (size_t)-1;
|
||||
|
||||
size_t data_editing_addr_backup = DataEditingAddr;
|
||||
size_t data_preview_addr_backup = DataPreviewAddr;
|
||||
size_t data_editing_addr_next = (size_t)-1;
|
||||
size_t data_preview_addr_next = (size_t)-1;
|
||||
|
||||
if (ImGui::IsWindowFocused()) {
|
||||
if (DataEditingAddr != (size_t)-1)
|
||||
{
|
||||
// Move cursor but only apply on next frame so scrolling with be synchronized (because currently we can't change the scrolling while the window is being rendered)
|
||||
if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_UpArrow)) && DataEditingAddr >= (size_t)Cols) { data_editing_addr_next = DataEditingAddr - Cols; DataEditingTakeFocus = true; }
|
||||
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_DownArrow)) && DataEditingAddr < mem_size - Cols) { data_editing_addr_next = DataEditingAddr + Cols; DataEditingTakeFocus = true; }
|
||||
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_LeftArrow)) && DataEditingAddr > 0) { data_editing_addr_next = DataEditingAddr - 1; DataEditingTakeFocus = true; }
|
||||
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_RightArrow)) && DataEditingAddr < mem_size - 1) { data_editing_addr_next = DataEditingAddr + 1; DataEditingTakeFocus = true; }
|
||||
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_PageUp)) && DataEditingAddr > 0) { data_editing_addr_next = std::max(s64(0), s64(DataEditingAddr) - s64(visible_count)); DataEditingTakeFocus = true; }
|
||||
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_PageDown)) && DataEditingAddr < mem_size - 1) { data_editing_addr_next = std::min(s64(mem_size - 1), s64(DataEditingAddr) + s64(visible_count)); DataEditingTakeFocus = true; }
|
||||
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_Home)) && DataEditingAddr > 0) { data_editing_addr_next = 0; DataEditingTakeFocus = true; }
|
||||
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_End)) && DataEditingAddr < mem_size - 1) { data_editing_addr_next = mem_size - 1; DataEditingTakeFocus = true; }
|
||||
} else if (DataPreviewAddr != -1) {
|
||||
// Move cursor but only apply on next frame so scrolling with be synchronized (because currently we can't change the scrolling while the window is being rendered)
|
||||
if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_UpArrow)) && DataPreviewAddr >= (size_t)Cols) { DataPreviewAddr = data_preview_addr_next = DataPreviewAddr - Cols; if (!ImGui::GetIO().KeyShift) DataPreviewAddrEnd = DataPreviewAddr; }
|
||||
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_DownArrow)) && DataPreviewAddr < mem_size - Cols) { DataPreviewAddr = data_preview_addr_next = DataPreviewAddr + Cols; if (!ImGui::GetIO().KeyShift) DataPreviewAddrEnd = DataPreviewAddr; }
|
||||
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_LeftArrow)) && DataPreviewAddr > 0) { DataPreviewAddr = data_preview_addr_next = DataPreviewAddr - 1; if (!ImGui::GetIO().KeyShift) DataPreviewAddrEnd = DataPreviewAddr; }
|
||||
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_RightArrow)) && DataPreviewAddr < mem_size - 1) { DataPreviewAddr = data_preview_addr_next = DataPreviewAddr + 1; if (!ImGui::GetIO().KeyShift) DataPreviewAddrEnd = DataPreviewAddr; }
|
||||
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_PageUp)) && DataPreviewAddr > 0) { DataPreviewAddr = data_preview_addr_next = std::max(s64(0), s64(DataPreviewAddr) - s64(visible_count)); if (!ImGui::GetIO().KeyShift) DataPreviewAddrEnd = DataPreviewAddr; }
|
||||
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_PageDown)) && DataPreviewAddr < mem_size - 1) { DataPreviewAddr = data_preview_addr_next = std::min(s64(mem_size - 1), s64(DataPreviewAddr) + s64(visible_count)); if (!ImGui::GetIO().KeyShift) DataPreviewAddrEnd = DataPreviewAddr; }
|
||||
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_Home)) && DataPreviewAddr > 0) { DataPreviewAddr = data_preview_addr_next = 0; if (!ImGui::GetIO().KeyShift) DataPreviewAddrEnd = DataPreviewAddr; }
|
||||
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_End)) && DataPreviewAddr < mem_size - 1) { DataPreviewAddr = data_preview_addr_next = mem_size - 1; if (!ImGui::GetIO().KeyShift) DataPreviewAddrEnd = DataPreviewAddr; }
|
||||
}
|
||||
}
|
||||
|
||||
if (data_preview_addr_next != (size_t)-1 && (data_preview_addr_next / Cols) != (data_preview_addr_backup / Cols))
|
||||
{
|
||||
// Track cursor movements
|
||||
const int scroll_offset = ((int)(data_preview_addr_next / Cols) - (int)(data_preview_addr_backup / Cols));
|
||||
const bool scroll_desired = (scroll_offset < 0 && data_preview_addr_next < visible_start_addr + Cols * 2) || (scroll_offset > 0 && data_preview_addr_next > visible_end_addr - Cols * 2);
|
||||
if (scroll_desired)
|
||||
ImGui::SetScrollY(ImGui::GetScrollY() + scroll_offset * s.LineHeight);
|
||||
}
|
||||
if (data_editing_addr_next != (size_t)-1 && (data_editing_addr_next / Cols) != (data_editing_addr_backup / Cols))
|
||||
{
|
||||
// Track cursor movements
|
||||
const int scroll_offset = ((int)(data_editing_addr_next / Cols) - (int)(data_editing_addr_backup / Cols));
|
||||
const bool scroll_desired = (scroll_offset < 0 && data_editing_addr_next < visible_start_addr + Cols * 2) || (scroll_offset > 0 && data_editing_addr_next > visible_end_addr - Cols * 2);
|
||||
if (scroll_desired)
|
||||
ImGui::SetScrollY(ImGui::GetScrollY() + scroll_offset * s.LineHeight);
|
||||
}
|
||||
|
||||
// Draw vertical separator
|
||||
ImVec2 window_pos = ImGui::GetWindowPos();
|
||||
if (OptShowAscii)
|
||||
draw_list->AddLine(ImVec2(window_pos.x + s.PosAsciiStart - s.GlyphWidth, window_pos.y), ImVec2(window_pos.x + s.PosAsciiStart - s.GlyphWidth, window_pos.y + 9999), ImGui::GetColorU32(ImGuiCol_Border));
|
||||
if (OptShowAdvancedDecoding)
|
||||
draw_list->AddLine(ImVec2(window_pos.x + s.PosDecodingStart - s.GlyphWidth, window_pos.y), ImVec2(window_pos.x + s.PosDecodingStart - s.GlyphWidth, window_pos.y + 9999), ImGui::GetColorU32(ImGuiCol_Border));
|
||||
|
||||
const ImU32 color_text = ImGui::GetColorU32(ImGuiCol_Text);
|
||||
const ImU32 color_disabled = OptGreyOutZeroes ? ImGui::GetColorU32(ImGuiCol_TextDisabled) : color_text;
|
||||
|
||||
const char* format_address = OptUpperCaseHex ? "%0*" _PRISizeT "X: " : "%0*" _PRISizeT "x: ";
|
||||
const char* format_data = OptUpperCaseHex ? "%0*" _PRISizeT "X" : "%0*" _PRISizeT "x";
|
||||
const char* format_byte = OptUpperCaseHex ? "%02X" : "%02x";
|
||||
const char* format_byte_space = OptUpperCaseHex ? "%02X " : "%02x ";
|
||||
|
||||
bool tooltipShown = false;
|
||||
for (int line_i = clipper.DisplayStart; line_i < clipper.DisplayEnd; line_i++) // display only visible lines
|
||||
{
|
||||
size_t addr = (size_t)(line_i * Cols);
|
||||
ImGui::Text(format_address, s.AddrDigitsCount, base_display_addr + addr);
|
||||
|
||||
// Draw Hexadecimal
|
||||
for (int n = 0; n < Cols && addr < mem_size; n++, addr++)
|
||||
{
|
||||
float byte_pos_x = s.PosHexStart + s.HexCellWidth * n;
|
||||
if (OptMidColsCount > 0)
|
||||
byte_pos_x += (float)(n / OptMidColsCount) * s.SpacingBetweenMidCols;
|
||||
ImGui::SameLine(byte_pos_x);
|
||||
|
||||
// Draw highlight
|
||||
bool is_highlight_from_user_range = (addr >= HighlightMin && addr < HighlightMax);
|
||||
bool is_highlight_from_user_func = (HighlightFn && HighlightFn(mem_data, addr, false));
|
||||
bool is_highlight_from_preview = (addr >= DataPreviewAddr && addr <= DataPreviewAddrEnd) || (addr >= DataPreviewAddrEnd && addr <= DataPreviewAddr);
|
||||
if (is_highlight_from_user_range || is_highlight_from_user_func || is_highlight_from_preview)
|
||||
{
|
||||
ImVec2 pos = ImGui::GetCursorScreenPos();
|
||||
float highlight_width = s.GlyphWidth * 2;
|
||||
bool is_next_byte_highlighted = (addr + 1 < mem_size) &&
|
||||
((HighlightMax != (size_t)-1 && addr + 1 < HighlightMax) ||
|
||||
(HighlightFn && HighlightFn(mem_data, addr + 1, true)) ||
|
||||
((addr + 1) >= DataPreviewAddr && (addr + 1) <= DataPreviewAddrEnd) || ((addr + 1) >= DataPreviewAddrEnd && (addr + 1) <= DataPreviewAddr));
|
||||
if (is_next_byte_highlighted)
|
||||
{
|
||||
highlight_width = s.HexCellWidth;
|
||||
if (OptMidColsCount > 0 && n > 0 && (n + 1) < Cols && ((n + 1) % OptMidColsCount) == 0)
|
||||
highlight_width += s.SpacingBetweenMidCols;
|
||||
}
|
||||
|
||||
ImU32 color = HighlightColor;
|
||||
if ((is_highlight_from_user_range + is_highlight_from_user_func + is_highlight_from_preview) > 1)
|
||||
color = (ImAlphaBlendColors(HighlightColor, 0x60C08080) & 0x00FFFFFF) | 0x90000000;
|
||||
|
||||
draw_list->AddRectFilled(pos, ImVec2(pos.x + highlight_width, pos.y + s.LineHeight), color);
|
||||
}
|
||||
|
||||
if (DataEditingAddr == addr)
|
||||
{
|
||||
// Display text input on current byte
|
||||
bool data_write = false;
|
||||
ImGui::PushID((void*)addr);
|
||||
if (DataEditingTakeFocus)
|
||||
{
|
||||
ImGui::SetKeyboardFocusHere();
|
||||
ImGui::CaptureKeyboardFromApp(true);
|
||||
sprintf(AddrInputBuf, format_data, s.AddrDigitsCount, base_display_addr + addr);
|
||||
sprintf(DataInputBuf, format_byte, ReadFn ? ReadFn(mem_data, addr) : mem_data[addr]);
|
||||
}
|
||||
ImGui::PushItemWidth(s.GlyphWidth * 2);
|
||||
struct UserData
|
||||
{
|
||||
// FIXME: We should have a way to retrieve the text edit cursor position more easily in the API, this is rather tedious. This is such a ugly mess we may be better off not using InputText() at all here.
|
||||
static int Callback(ImGuiInputTextCallbackData* data)
|
||||
{
|
||||
UserData* user_data = (UserData*)data->UserData;
|
||||
if (!data->HasSelection())
|
||||
user_data->CursorPos = data->CursorPos;
|
||||
if (data->SelectionStart == 0 && data->SelectionEnd == data->BufTextLen)
|
||||
{
|
||||
// When not editing a byte, always rewrite its content (this is a bit tricky, since InputText technically "owns" the master copy of the buffer we edit it in there)
|
||||
data->DeleteChars(0, data->BufTextLen);
|
||||
data->InsertChars(0, user_data->CurrentBufOverwrite);
|
||||
data->SelectionStart = 0;
|
||||
data->SelectionEnd = 2;
|
||||
data->CursorPos = 0;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
char CurrentBufOverwrite[3]; // Input
|
||||
int CursorPos; // Output
|
||||
};
|
||||
UserData user_data;
|
||||
user_data.CursorPos = -1;
|
||||
sprintf(user_data.CurrentBufOverwrite, format_byte, ReadFn ? ReadFn(mem_data, addr) : mem_data[addr]);
|
||||
ImGuiInputTextFlags flags = ImGuiInputTextFlags_CharsHexadecimal | ImGuiInputTextFlags_EnterReturnsTrue | ImGuiInputTextFlags_AutoSelectAll | ImGuiInputTextFlags_NoHorizontalScroll | ImGuiInputTextFlags_AlwaysInsertMode | ImGuiInputTextFlags_CallbackAlways;
|
||||
if (ImGui::InputText("##data", DataInputBuf, 32, flags, UserData::Callback, &user_data))
|
||||
data_write = data_next = true;
|
||||
else if (!DataEditingTakeFocus && !ImGui::IsItemActive())
|
||||
DataEditingAddr = data_editing_addr_next = (size_t)-1;
|
||||
DataEditingTakeFocus = false;
|
||||
ImGui::PopItemWidth();
|
||||
if (user_data.CursorPos >= 2)
|
||||
data_write = data_next = true;
|
||||
if (data_editing_addr_next != (size_t)-1)
|
||||
data_write = data_next = false;
|
||||
unsigned int data_input_value = 0;
|
||||
if (data_write && sscanf(DataInputBuf, "%X", &data_input_value) == 1)
|
||||
{
|
||||
if (WriteFn)
|
||||
WriteFn(mem_data, addr, (ImU8)data_input_value);
|
||||
else
|
||||
mem_data[addr] = (ImU8)data_input_value;
|
||||
}
|
||||
ImGui::PopID();
|
||||
}
|
||||
else
|
||||
{
|
||||
// NB: The trailing space is not visible but ensure there's no gap that the mouse cannot click on.
|
||||
ImU8 b = ReadFn ? ReadFn(mem_data, addr) : mem_data[addr];
|
||||
|
||||
if (OptShowHexII)
|
||||
{
|
||||
if ((b >= 32 && b < 128))
|
||||
ImGui::Text(".%c ", b);
|
||||
else if (b == 0xFF && OptGreyOutZeroes)
|
||||
ImGui::TextDisabled("## ");
|
||||
else if (b == 0x00)
|
||||
ImGui::Text(" ");
|
||||
else
|
||||
ImGui::Text(format_byte_space, b);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (b == 0 && OptGreyOutZeroes)
|
||||
ImGui::TextDisabled("00 ");
|
||||
else
|
||||
ImGui::Text(format_byte_space, b);
|
||||
}
|
||||
if (ImGui::IsItemHovered() && ImGui::IsMouseClicked(0) && !ImGui::GetIO().KeyShift)
|
||||
{
|
||||
if (!ReadOnly && ImGui::IsMouseDoubleClicked(0)) {
|
||||
DataEditingTakeFocus = true;
|
||||
data_editing_addr_next = addr;
|
||||
}
|
||||
|
||||
DataPreviewAddr = addr;
|
||||
DataPreviewAddrEnd = addr;
|
||||
}
|
||||
if (ImGui::IsItemHovered() && ((ImGui::IsMouseClicked(0) && ImGui::GetIO().KeyShift) || ImGui::IsMouseDragging(0))) {
|
||||
DataPreviewAddrEnd = addr;
|
||||
}
|
||||
if (ImGui::IsItemHovered() && !tooltipShown) {
|
||||
if (HoverFn) {
|
||||
HoverFn(mem_data, addr);
|
||||
tooltipShown = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (OptShowAscii)
|
||||
{
|
||||
// Draw ASCII values
|
||||
ImGui::SameLine(s.PosAsciiStart);
|
||||
ImVec2 pos = ImGui::GetCursorScreenPos();
|
||||
addr = line_i * Cols;
|
||||
|
||||
ImGui::PushID(-1);
|
||||
ImGui::SameLine();
|
||||
ImGui::Dummy(ImVec2(s.GlyphWidth, s.LineHeight));
|
||||
|
||||
ImGui::PopID();
|
||||
|
||||
for (int n = 0; n < Cols && addr < mem_size; n++, addr++)
|
||||
{
|
||||
if (addr == DataEditingAddr)
|
||||
{
|
||||
draw_list->AddRectFilled(pos, ImVec2(pos.x + s.GlyphWidth, pos.y + s.LineHeight), ImGui::GetColorU32(ImGuiCol_FrameBg));
|
||||
draw_list->AddRectFilled(pos, ImVec2(pos.x + s.GlyphWidth, pos.y + s.LineHeight), ImGui::GetColorU32(ImGuiCol_TextSelectedBg));
|
||||
}
|
||||
unsigned char c = ReadFn ? ReadFn(mem_data, addr) : mem_data[addr];
|
||||
char display_c = (c < 32 || c >= 128) ? '.' : c;
|
||||
draw_list->AddText(pos, (display_c == c) ? color_text : color_disabled, &display_c, &display_c + 1);
|
||||
|
||||
// Draw highlight
|
||||
bool is_highlight_from_user_range = (addr >= HighlightMin && addr < HighlightMax);
|
||||
bool is_highlight_from_user_func = (HighlightFn && HighlightFn(mem_data, addr, false));
|
||||
bool is_highlight_from_preview = (addr >= DataPreviewAddr && addr <= DataPreviewAddrEnd) || (addr >= DataPreviewAddrEnd && addr <= DataPreviewAddr);
|
||||
if (is_highlight_from_user_range || is_highlight_from_user_func || is_highlight_from_preview)
|
||||
{
|
||||
ImU32 color = HighlightColor;
|
||||
if ((is_highlight_from_user_range + is_highlight_from_user_func + is_highlight_from_preview) > 1)
|
||||
color = (ImAlphaBlendColors(HighlightColor, 0x60C08080) & 0x00FFFFFF) | 0x90000000;
|
||||
|
||||
draw_list->AddRectFilled(pos, ImVec2(pos.x + s.GlyphWidth, pos.y + s.LineHeight), color);
|
||||
}
|
||||
|
||||
|
||||
ImGui::PushID(line_i * Cols + n);
|
||||
ImGui::SameLine();
|
||||
ImGui::Dummy(ImVec2(s.GlyphWidth, s.LineHeight));
|
||||
|
||||
ImGui::PopID();
|
||||
|
||||
if (ImGui::IsItemHovered() && ImGui::IsMouseClicked(0) && !ImGui::GetIO().KeyShift)
|
||||
{
|
||||
if (!ReadOnly && ImGui::IsMouseDoubleClicked(0)) {
|
||||
DataEditingTakeFocus = true;
|
||||
data_editing_addr_next = addr;
|
||||
}
|
||||
|
||||
DataPreviewAddr = addr;
|
||||
DataPreviewAddrEnd = addr;
|
||||
|
||||
}
|
||||
if (ImGui::IsItemHovered() && ((ImGui::IsMouseClicked(0) && ImGui::GetIO().KeyShift) || ImGui::IsMouseDragging(0))) {
|
||||
DataPreviewAddrEnd = addr;
|
||||
}
|
||||
|
||||
pos.x += s.GlyphWidth;
|
||||
}
|
||||
|
||||
ImGui::PushID(-1);
|
||||
ImGui::SameLine();
|
||||
ImGui::Dummy(ImVec2(s.GlyphWidth, s.LineHeight));
|
||||
|
||||
ImGui::PopID();
|
||||
}
|
||||
|
||||
if (OptShowAdvancedDecoding && DecodeFn) {
|
||||
// Draw decoded bytes
|
||||
ImGui::SameLine(s.PosDecodingStart);
|
||||
ImVec2 pos = ImGui::GetCursorScreenPos();
|
||||
addr = line_i * Cols;
|
||||
|
||||
ImGui::PushID(-1);
|
||||
ImGui::SameLine();
|
||||
ImGui::Dummy(ImVec2(s.GlyphWidth, s.LineHeight));
|
||||
|
||||
ImGui::PopID();
|
||||
|
||||
for (int n = 0; n < Cols && addr < mem_size;)
|
||||
{
|
||||
auto decodedData = DecodeFn(mem_data, addr);
|
||||
|
||||
auto displayData = decodedData.data;
|
||||
auto glyphWidth = ImGui::CalcTextSize(displayData.c_str()).x + 1;
|
||||
|
||||
if (addr == DataEditingAddr)
|
||||
{
|
||||
draw_list->AddRectFilled(pos, ImVec2(pos.x + glyphWidth, pos.y + s.LineHeight), ImGui::GetColorU32(ImGuiCol_FrameBg));
|
||||
draw_list->AddRectFilled(pos, ImVec2(pos.x + glyphWidth, pos.y + s.LineHeight), ImGui::GetColorU32(ImGuiCol_TextSelectedBg));
|
||||
}
|
||||
|
||||
draw_list->AddText(pos, decodedData.color, displayData.c_str(), displayData.c_str() + displayData.length());
|
||||
|
||||
// Draw highlight
|
||||
bool is_highlight_from_user_range = (addr >= HighlightMin && addr < HighlightMax);
|
||||
bool is_highlight_from_user_func = (HighlightFn && HighlightFn(mem_data, addr, false));
|
||||
bool is_highlight_from_preview = (addr >= DataPreviewAddr && addr <= DataPreviewAddrEnd) || (addr >= DataPreviewAddrEnd && addr <= DataPreviewAddr);
|
||||
if (is_highlight_from_user_range || is_highlight_from_user_func || is_highlight_from_preview)
|
||||
{
|
||||
ImU32 color = HighlightColor;
|
||||
if ((is_highlight_from_user_range + is_highlight_from_user_func + is_highlight_from_preview) > 1)
|
||||
color = (ImAlphaBlendColors(HighlightColor, 0x60C08080) & 0x00FFFFFF) | 0x90000000;
|
||||
|
||||
draw_list->AddRectFilled(pos, ImVec2(pos.x + glyphWidth, pos.y + s.LineHeight), color);
|
||||
}
|
||||
|
||||
|
||||
ImGui::PushID(line_i * Cols + n);
|
||||
ImGui::SameLine();
|
||||
ImGui::Dummy(ImVec2(glyphWidth, s.LineHeight));
|
||||
|
||||
ImGui::PopID();
|
||||
|
||||
if (ImGui::IsItemHovered() && ImGui::IsMouseClicked(0) && !ImGui::GetIO().KeyShift)
|
||||
{
|
||||
if (!ReadOnly && ImGui::IsMouseDoubleClicked(0)) {
|
||||
DataEditingTakeFocus = true;
|
||||
data_editing_addr_next = addr;
|
||||
}
|
||||
|
||||
DataPreviewAddr = addr;
|
||||
DataPreviewAddrEnd = addr;
|
||||
|
||||
}
|
||||
if (ImGui::IsItemHovered() && ((ImGui::IsMouseClicked(0) && ImGui::GetIO().KeyShift) || ImGui::IsMouseDragging(0))) {
|
||||
DataPreviewAddrEnd = addr;
|
||||
}
|
||||
|
||||
pos.x += glyphWidth;
|
||||
|
||||
if (addr <= 1) {
|
||||
n++;
|
||||
addr++;
|
||||
} else {
|
||||
n += decodedData.advance;
|
||||
addr += decodedData.advance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
IM_ASSERT(clipper.Step() == false);
|
||||
clipper.End();
|
||||
ImGui::PopStyleVar(2);
|
||||
ImGui::EndChild();
|
||||
|
||||
if (data_next && DataEditingAddr < mem_size)
|
||||
{
|
||||
DataEditingAddr = DataPreviewAddr = DataEditingAddr + 1;
|
||||
DataEditingTakeFocus = true;
|
||||
}
|
||||
else if (data_editing_addr_next != (size_t)-1)
|
||||
{
|
||||
DataEditingAddr = DataPreviewAddr = DataPreviewAddrEnd = data_editing_addr_next;
|
||||
}
|
||||
|
||||
if (OptShowOptions)
|
||||
{
|
||||
ImGui::Separator();
|
||||
DrawOptionsLine(s, mem_data, mem_size, base_display_addr);
|
||||
}
|
||||
|
||||
// Notify the main window of our ideal child content size (FIXME: we are missing an API to get the contents size from the child)
|
||||
ImGui::SetCursorPosX(s.WindowWidth);
|
||||
}
|
||||
|
||||
void DrawOptionsLine(const Sizes& s, void* mem_data, size_t mem_size, size_t base_display_addr)
|
||||
{
|
||||
IM_UNUSED(mem_data);
|
||||
ImGuiStyle& style = ImGui::GetStyle();
|
||||
const char* format_range = OptUpperCaseHex ? "Range %0*" _PRISizeT "X..%0*" _PRISizeT "X" : "Range %0*" _PRISizeT "x..%0*" _PRISizeT "x";
|
||||
const char* format_selection = OptUpperCaseHex ? "Selection %0*" _PRISizeT "X..%0*" _PRISizeT "X (%ld %s)" : "Range %0*" _PRISizeT "x..%0*" _PRISizeT "x (%ld %s)";
|
||||
|
||||
// Options menu
|
||||
if (ImGui::Button("Options"))
|
||||
ImGui::OpenPopup("options");
|
||||
|
||||
if (ImGui::BeginPopup("options")) {
|
||||
ImGui::PushItemWidth(ImGui::CalcTextSize("00 cols").x * 1.1f);
|
||||
if (ImGui::DragInt("##cols", &Cols, 0.2f, 4, 32, "%d cols")) { ContentsWidthChanged = true; if (Cols < 1) Cols = 1; }
|
||||
ImGui::PopItemWidth();
|
||||
ImGui::Checkbox("Show HexII", &OptShowHexII);
|
||||
if (ImGui::Checkbox("Show Ascii", &OptShowAscii)) { ContentsWidthChanged = true; }
|
||||
if (ImGui::Checkbox("Show Advanced Decoding", &OptShowAdvancedDecoding)) { ContentsWidthChanged = true; }
|
||||
ImGui::Checkbox("Grey out zeroes", &OptGreyOutZeroes);
|
||||
ImGui::Checkbox("Uppercase Hex", &OptUpperCaseHex);
|
||||
|
||||
ImGui::EndPopup();
|
||||
}
|
||||
|
||||
ImGui::SameLine();
|
||||
ImGui::Text(format_range, s.AddrDigitsCount, base_display_addr, s.AddrDigitsCount, base_display_addr + mem_size - 1);
|
||||
if (DataPreviewAddr != (size_t)-1 && DataPreviewAddrEnd != (size_t)-1) {
|
||||
ImGui::SameLine();
|
||||
ImGui::Spacing();
|
||||
ImGui::SameLine();
|
||||
|
||||
auto selectionStart = std::min(DataPreviewAddr, DataPreviewAddrEnd);
|
||||
auto selectionEnd = std::max(DataPreviewAddr, DataPreviewAddrEnd);
|
||||
|
||||
size_t regionSize = (selectionEnd - selectionStart) + 1;
|
||||
ImGui::Text(format_selection, s.AddrDigitsCount, base_display_addr + selectionStart, s.AddrDigitsCount, base_display_addr + selectionEnd, regionSize, regionSize == 1 ? "byte" : "bytes");
|
||||
}
|
||||
|
||||
if (GotoAddr != (size_t)-1)
|
||||
{
|
||||
if (GotoAddr < mem_size)
|
||||
{
|
||||
ImGui::BeginChild("##scrolling");
|
||||
ImGui::SetScrollFromPosY(ImGui::GetCursorStartPos().y + (GotoAddr / Cols) * ImGui::GetTextLineHeight());
|
||||
ImGui::EndChild();
|
||||
DataEditingAddr = DataPreviewAddr = HighlightMin;
|
||||
DataPreviewAddrEnd = HighlightMax;
|
||||
}
|
||||
GotoAddr = (size_t)-1;
|
||||
}
|
||||
}
|
||||
|
||||
static bool IsBigEndian()
|
||||
{
|
||||
uint16_t x = 1;
|
||||
char c[2];
|
||||
memcpy(c, &x, 2);
|
||||
return c[0] != 0;
|
||||
}
|
||||
|
||||
static void* EndianessCopyBigEndian(void* _dst, void* _src, size_t s, int is_little_endian)
|
||||
{
|
||||
if (is_little_endian)
|
||||
{
|
||||
uint8_t* dst = (uint8_t*)_dst;
|
||||
uint8_t* src = (uint8_t*)_src + s - 1;
|
||||
for (int i = 0, n = (int)s; i < n; ++i)
|
||||
memcpy(dst++, src--, 1);
|
||||
return _dst;
|
||||
}
|
||||
else
|
||||
{
|
||||
return memcpy(_dst, _src, s);
|
||||
}
|
||||
}
|
||||
|
||||
static void* EndianessCopyLittleEndian(void* _dst, void* _src, size_t s, int is_little_endian)
|
||||
{
|
||||
if (is_little_endian)
|
||||
{
|
||||
return memcpy(_dst, _src, s);
|
||||
}
|
||||
else
|
||||
{
|
||||
uint8_t* dst = (uint8_t*)_dst;
|
||||
uint8_t* src = (uint8_t*)_src + s - 1;
|
||||
for (int i = 0, n = (int)s; i < n; ++i)
|
||||
memcpy(dst++, src--, 1);
|
||||
return _dst;
|
||||
}
|
||||
}
|
||||
|
||||
void* EndianessCopy(void* dst, void* src, size_t size) const
|
||||
{
|
||||
static void* (*fp)(void*, void*, size_t, int) = NULL;
|
||||
if (fp == NULL)
|
||||
fp = IsBigEndian() ? EndianessCopyBigEndian : EndianessCopyLittleEndian;
|
||||
return fp(dst, src, size, PreviewEndianess);
|
||||
}
|
||||
};
|
||||
|
||||
#undef _PRISizeT
|
||||
#undef ImSnprintf
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (pop)
|
||||
#endif
|
||||
323
external/ImGui/include/imnodes.h
vendored
323
external/ImGui/include/imnodes.h
vendored
@@ -1,323 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <stddef.h>
|
||||
|
||||
struct ImVec2;
|
||||
|
||||
namespace imnodes
|
||||
{
|
||||
enum ColorStyle
|
||||
{
|
||||
ColorStyle_NodeBackground = 0,
|
||||
ColorStyle_NodeBackgroundHovered,
|
||||
ColorStyle_NodeBackgroundSelected,
|
||||
ColorStyle_NodeOutline,
|
||||
ColorStyle_TitleBar,
|
||||
ColorStyle_TitleBarHovered,
|
||||
ColorStyle_TitleBarSelected,
|
||||
ColorStyle_Link,
|
||||
ColorStyle_LinkHovered,
|
||||
ColorStyle_LinkSelected,
|
||||
ColorStyle_Pin,
|
||||
ColorStyle_PinHovered,
|
||||
ColorStyle_BoxSelector,
|
||||
ColorStyle_BoxSelectorOutline,
|
||||
ColorStyle_GridBackground,
|
||||
ColorStyle_GridLine,
|
||||
ColorStyle_Count
|
||||
};
|
||||
|
||||
enum StyleVar
|
||||
{
|
||||
StyleVar_GridSpacing = 0,
|
||||
StyleVar_NodeCornerRounding,
|
||||
StyleVar_NodePaddingHorizontal,
|
||||
StyleVar_NodePaddingVertical,
|
||||
StyleVar_NodeBorderThickness,
|
||||
StyleVar_LinkThickness,
|
||||
StyleVar_LinkLineSegmentsPerLength,
|
||||
StyleVar_LinkHoverDistance,
|
||||
StyleVar_PinCircleRadius,
|
||||
StyleVar_PinQuadSideLength,
|
||||
StyleVar_PinTriangleSideLength,
|
||||
StyleVar_PinLineThickness,
|
||||
StyleVar_PinHoverRadius,
|
||||
StyleVar_PinOffset
|
||||
};
|
||||
|
||||
enum StyleFlags
|
||||
{
|
||||
StyleFlags_None = 0,
|
||||
StyleFlags_NodeOutline = 1 << 0,
|
||||
StyleFlags_GridLines = 1 << 2
|
||||
};
|
||||
|
||||
// This enum controls the way attribute pins look.
|
||||
enum PinShape
|
||||
{
|
||||
PinShape_Circle,
|
||||
PinShape_CircleFilled,
|
||||
PinShape_Triangle,
|
||||
PinShape_TriangleFilled,
|
||||
PinShape_Quad,
|
||||
PinShape_QuadFilled
|
||||
};
|
||||
|
||||
// This enum controls the way the attribute pins behave.
|
||||
enum AttributeFlags
|
||||
{
|
||||
AttributeFlags_None = 0,
|
||||
// Allow detaching a link by left-clicking and dragging the link at a pin it is connected to.
|
||||
// NOTE: the user has to actually delete the link for this to work. A deleted link can be
|
||||
// detected by calling IsLinkDestroyed() after EndNodeEditor().
|
||||
AttributeFlags_EnableLinkDetachWithDragClick = 1 << 0,
|
||||
// Visual snapping of an in progress link will trigger IsLink Created/Destroyed events. Allows
|
||||
// for previewing the creation of a link while dragging it across attributes. See here for demo:
|
||||
// https://github.com/Nelarius/imnodes/issues/41#issuecomment-647132113 NOTE: the user has to
|
||||
// actually delete the link for this to work. A deleted link can be detected by calling
|
||||
// IsLinkDestroyed() after EndNodeEditor().
|
||||
AttributeFlags_EnableLinkCreationOnSnap = 1 << 1
|
||||
};
|
||||
|
||||
struct IO
|
||||
{
|
||||
struct EmulateThreeButtonMouse
|
||||
{
|
||||
EmulateThreeButtonMouse();
|
||||
|
||||
// Controls whether this feature is enabled or not.
|
||||
bool enabled;
|
||||
const bool* modifier; // The keyboard modifier to use with the mouse left click. Set to
|
||||
// &ImGuiIO::KeyAlt by default.
|
||||
} emulate_three_button_mouse;
|
||||
|
||||
struct LinkDetachWithModifierClick
|
||||
{
|
||||
LinkDetachWithModifierClick();
|
||||
|
||||
// Pointer to a boolean value indicating when the desired modifier is pressed. Set to NULL
|
||||
// by default (i.e. this feature is disabled). To enable the feature, set the link to point
|
||||
// to, for example, &ImGuiIO::KeyCtrl.
|
||||
//
|
||||
// Left-clicking a link with this modifier pressed will detach that link. NOTE: the user has
|
||||
// to actually delete the link for this to work. A deleted link can be detected by calling
|
||||
// IsLinkDestroyed() after EndNodeEditor().
|
||||
const bool* modifier;
|
||||
} link_detach_with_modifier_click;
|
||||
|
||||
IO();
|
||||
};
|
||||
|
||||
struct Style
|
||||
{
|
||||
float grid_spacing;
|
||||
|
||||
float node_corner_rounding;
|
||||
float node_padding_horizontal;
|
||||
float node_padding_vertical;
|
||||
float node_border_thickness;
|
||||
|
||||
float link_thickness;
|
||||
float link_line_segments_per_length;
|
||||
float link_hover_distance;
|
||||
|
||||
// The following variables control the look and behavior of the pins. The default size of each
|
||||
// pin shape is balanced to occupy approximately the same surface area on the screen.
|
||||
|
||||
// The circle radius used when the pin shape is either PinShape_Circle or PinShape_CircleFilled.
|
||||
float pin_circle_radius;
|
||||
// The quad side length used when the shape is either PinShape_Quad or PinShape_QuadFilled.
|
||||
float pin_quad_side_length;
|
||||
// The equilateral triangle side length used when the pin shape is either PinShape_Triangle or
|
||||
// PinShape_TriangleFilled.
|
||||
float pin_triangle_side_length;
|
||||
// The thickness of the line used when the pin shape is not filled.
|
||||
float pin_line_thickness;
|
||||
// The radius from the pin's center position inside of which it is detected as being hovered
|
||||
// over.
|
||||
float pin_hover_radius;
|
||||
// Offsets the pins' positions from the edge of the node to the outside of the node.
|
||||
float pin_offset;
|
||||
|
||||
// By default, StyleFlags_NodeOutline and StyleFlags_Gridlines are enabled.
|
||||
StyleFlags flags;
|
||||
// Set these mid-frame using Push/PopColorStyle. You can index this color array with with a
|
||||
// ColorStyle enum value.
|
||||
unsigned int colors[ColorStyle_Count];
|
||||
|
||||
Style();
|
||||
};
|
||||
|
||||
// An editor context corresponds to a set of nodes in a single workspace (created with a single
|
||||
// Begin/EndNodeEditor pair)
|
||||
//
|
||||
// By default, the library creates an editor context behind the scenes, so using any of the imnodes
|
||||
// functions doesn't require you to explicitly create a context.
|
||||
struct EditorContext;
|
||||
|
||||
EditorContext* EditorContextCreate();
|
||||
void EditorContextFree(EditorContext*);
|
||||
void EditorContextSet(EditorContext*);
|
||||
ImVec2 EditorContextGetPanning();
|
||||
void EditorContextResetPanning(const ImVec2& pos);
|
||||
void EditorContextMoveToNode(const int node_id);
|
||||
|
||||
// Initialize the node editor system.
|
||||
void Initialize();
|
||||
void Shutdown();
|
||||
|
||||
IO& GetIO();
|
||||
|
||||
// Returns the global style struct. See the struct declaration for default values.
|
||||
Style& GetStyle();
|
||||
// Style presets matching the dear imgui styles of the same name.
|
||||
void StyleColorsDark(); // on by default
|
||||
void StyleColorsClassic();
|
||||
void StyleColorsLight();
|
||||
|
||||
// The top-level function call. Call this before calling BeginNode/EndNode. Calling this function
|
||||
// will result the node editor grid workspace being rendered.
|
||||
void BeginNodeEditor();
|
||||
void EndNodeEditor();
|
||||
|
||||
// Use PushColorStyle and PopColorStyle to modify Style::colors mid-frame.
|
||||
void PushColorStyle(ColorStyle item, unsigned int color);
|
||||
void PopColorStyle();
|
||||
void PushStyleVar(StyleVar style_item, float value);
|
||||
void PopStyleVar();
|
||||
|
||||
// id can be any positive or negative integer, but INT_MIN is currently reserved for internal use.
|
||||
void BeginNode(int id);
|
||||
void EndNode();
|
||||
|
||||
ImVec2 GetNodeDimensions(int id);
|
||||
|
||||
// Place your node title bar content (such as the node title, using ImGui::Text) between the
|
||||
// following function calls. These functions have to be called before adding any attributes, or the
|
||||
// layout of the node will be incorrect.
|
||||
void BeginNodeTitleBar();
|
||||
void EndNodeTitleBar();
|
||||
|
||||
// Attributes are ImGui UI elements embedded within the node. Attributes can have pin shapes
|
||||
// rendered next to them. Links are created between pins.
|
||||
//
|
||||
// The activity status of an attribute can be checked via the IsAttributeActive() and
|
||||
// IsAnyAttributeActive() function calls. This is one easy way of checking for any changes made to
|
||||
// an attribute's drag float UI, for instance.
|
||||
//
|
||||
// Each attribute id must be unique.
|
||||
|
||||
// Create an input attribute block. The pin is rendered on left side.
|
||||
void BeginInputAttribute(int id, PinShape shape = PinShape_CircleFilled);
|
||||
void EndInputAttribute();
|
||||
// Create an output attribute block. The pin is rendered on the right side.
|
||||
void BeginOutputAttribute(int id, PinShape shape = PinShape_CircleFilled);
|
||||
void EndOutputAttribute();
|
||||
// Create a static attribute block. A static attribute has no pin, and therefore can't be linked to
|
||||
// anything. However, you can still use IsAttributeActive() and IsAnyAttributeActive() to check for
|
||||
// attribute activity.
|
||||
void BeginStaticAttribute(int id);
|
||||
void EndStaticAttribute();
|
||||
|
||||
// Push a single AttributeFlags value. By default, only AttributeFlags_None is set.
|
||||
void PushAttributeFlag(AttributeFlags flag);
|
||||
void PopAttributeFlag();
|
||||
|
||||
// Render a link between attributes.
|
||||
// The attributes ids used here must match the ids used in Begin(Input|Output)Attribute function
|
||||
// calls. The order of start_attr and end_attr doesn't make a difference for rendering the link.
|
||||
void Link(int id, int start_attribute_id, int end_attribute_id);
|
||||
|
||||
// Enable or disable the ability to click and drag a specific node.
|
||||
void SetNodeDraggable(int node_id, const bool draggable);
|
||||
|
||||
// The node's position can be expressed in three coordinate systems:
|
||||
// * screen space coordinates, -- the origin is the upper left corner of the window.
|
||||
// * editor space coordinates -- the origin is the upper left corner of the node editor window
|
||||
// * grid space coordinates, -- the origin is the upper left corner of the node editor window,
|
||||
// translated by the current editor panning vector (see EditorContextGetPanning() and
|
||||
// EditorContextResetPanning())
|
||||
|
||||
// Use the following functions to get and set the node's coordinates in these coordinate systems.
|
||||
|
||||
void SetNodeScreenSpacePos(int node_id, const ImVec2& screen_space_pos);
|
||||
void SetNodeEditorSpacePos(int node_id, const ImVec2& editor_space_pos);
|
||||
void SetNodeGridSpacePos(int node_id, const ImVec2& grid_pos);
|
||||
|
||||
ImVec2 GetNodeScreenSpacePos(const int node_id);
|
||||
ImVec2 GetNodeEditorSpacePos(const int node_id);
|
||||
ImVec2 GetNodeGridSpacePos(const int node_id);
|
||||
|
||||
// Returns true if the current node editor canvas is being hovered over by the mouse, and is not
|
||||
// blocked by any other windows.
|
||||
bool IsEditorHovered();
|
||||
// The following functions return true if a UI element is being hovered over by the mouse cursor.
|
||||
// Assigns the id of the UI element being hovered over to the function argument. Use these functions
|
||||
// after EndNodeEditor() has been called.
|
||||
bool IsNodeHovered(int* node_id);
|
||||
bool IsLinkHovered(int* link_id);
|
||||
bool IsPinHovered(int* attribute_id);
|
||||
|
||||
// Use The following two functions to query the number of selected nodes or links in the current
|
||||
// editor. Use after calling EndNodeEditor().
|
||||
int NumSelectedNodes();
|
||||
int NumSelectedLinks();
|
||||
// Get the selected node/link ids. The pointer argument should point to an integer array with at
|
||||
// least as many elements as the respective NumSelectedNodes/NumSelectedLinks function call
|
||||
// returned.
|
||||
void GetSelectedNodes(int* node_ids);
|
||||
void GetSelectedLinks(int* link_ids);
|
||||
|
||||
// Clears the list of selected nodes/links. Useful if you want to delete a selected node or link.
|
||||
void ClearNodeSelection();
|
||||
void ClearLinkSelection();
|
||||
|
||||
// Was the previous attribute active? This will continuously return true while the left mouse button
|
||||
// is being pressed over the UI content of the attribute.
|
||||
bool IsAttributeActive();
|
||||
// Was any attribute active? If so, sets the active attribute id to the output function argument.
|
||||
bool IsAnyAttributeActive(int* attribute_id = NULL);
|
||||
|
||||
// Use the following functions to query a change of state for an existing link, or new link. Call
|
||||
// these after EndNodeEditor().
|
||||
|
||||
// Did the user start dragging a new link from a pin?
|
||||
bool IsLinkStarted(int* started_at_attribute_id);
|
||||
// Did the user drop the dragged link before attaching it to a pin?
|
||||
// There are two different kinds of situations to consider when handling this event:
|
||||
// 1) a link which is created at a pin and then dropped
|
||||
// 2) an existing link which is detached from a pin and then dropped
|
||||
// Use the including_detached_links flag to control whether this function triggers when the user
|
||||
// detaches a link and drops it.
|
||||
bool IsLinkDropped(int* started_at_attribute_id = NULL, bool including_detached_links = true);
|
||||
// Did the user finish creating a new link?
|
||||
bool IsLinkCreated(
|
||||
int* started_at_attribute_id,
|
||||
int* ended_at_attribute_id,
|
||||
bool* created_from_snap = NULL);
|
||||
bool IsLinkCreated(
|
||||
int* started_at_node_id,
|
||||
int* started_at_attribute_id,
|
||||
int* ended_at_node_id,
|
||||
int* ended_at_attribute_id,
|
||||
bool* created_from_snap = NULL);
|
||||
|
||||
// Was an existing link detached from a pin by the user? The detached link's id is assigned to the
|
||||
// output argument link_id.
|
||||
bool IsLinkDestroyed(int* link_id);
|
||||
|
||||
// Use the following functions to write the editor context's state to a string, or directly to a
|
||||
// file. The editor context is serialized in the INI file format.
|
||||
|
||||
const char* SaveCurrentEditorStateToIniString(size_t* data_size = NULL);
|
||||
const char* SaveEditorStateToIniString(const EditorContext* editor, size_t* data_size = NULL);
|
||||
|
||||
void LoadCurrentEditorStateFromIniString(const char* data, size_t data_size);
|
||||
void LoadEditorStateFromIniString(EditorContext* editor, const char* data, size_t data_size);
|
||||
|
||||
void SaveCurrentEditorStateToIniFile(const char* file_name);
|
||||
void SaveEditorStateToIniFile(const EditorContext* editor, const char* file_name);
|
||||
|
||||
void LoadCurrentEditorStateFromIniFile(const char* file_name);
|
||||
void LoadEditorStateFromIniFile(EditorContext* editor, const char* file_name);
|
||||
} // namespace imnodes
|
||||
688
external/ImGui/include/implot.h
vendored
688
external/ImGui/include/implot.h
vendored
@@ -1,688 +0,0 @@
|
||||
// MIT License
|
||||
|
||||
// Copyright (c) 2020 Evan Pezent
|
||||
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
|
||||
// ImPlot v0.8 WIP
|
||||
|
||||
#pragma once
|
||||
#include "imgui.h"
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Macros and Defines
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Define attributes of all API symbols declarations (e.g. for DLL under Windows)
|
||||
// Using ImPlot via a shared library is not recommended, because we don't guarantee
|
||||
// backward nor forward ABI compatibility and also function call overhead. If you
|
||||
// do use ImPlot as a DLL, be sure to call SetImGuiContext (details below).
|
||||
#ifndef IMPLOT_API
|
||||
#define IMPLOT_API
|
||||
#endif
|
||||
|
||||
// ImPlot version string
|
||||
#define IMPLOT_VERSION "0.8 WIP"
|
||||
// Indicates variable should deduced automatically.
|
||||
#define IMPLOT_AUTO -1
|
||||
// Special color used to indicate that a color should be deduced automatically.
|
||||
#define IMPLOT_AUTO_COL ImVec4(0,0,0,-1)
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Forward Declarations and Basic Types
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Forward declarations
|
||||
struct ImPlotContext; // ImPlot context (opaque struct, see implot_internal.h)
|
||||
|
||||
// Enums/Flags
|
||||
typedef int ImPlotFlags; // -> enum ImPlotFlags_
|
||||
typedef int ImPlotAxisFlags; // -> enum ImPlotAxisFlags_
|
||||
typedef int ImPlotCol; // -> enum ImPlotCol_
|
||||
typedef int ImPlotStyleVar; // -> enum ImPlotStyleVar_
|
||||
typedef int ImPlotMarker; // -> enum ImPlotMarker_
|
||||
typedef int ImPlotColormap; // -> enum ImPlotColormap_
|
||||
typedef int ImPlotLocation; // -> enum ImPlotLocation_
|
||||
typedef int ImPlotOrientation; // -> enum ImPlotOrientation_
|
||||
typedef int ImPlotYAxis; // -> enum ImPlotYAxis_;
|
||||
|
||||
// Options for plots.
|
||||
enum ImPlotFlags_ {
|
||||
ImPlotFlags_None = 0, // default
|
||||
ImPlotFlags_NoLegend = 1 << 0, // the top-left legend will not be displayed
|
||||
ImPlotFlags_NoMenus = 1 << 1, // the user will not be able to open context menus with double-right click
|
||||
ImPlotFlags_NoBoxSelect = 1 << 2, // the user will not be able to box-select with right-mouse
|
||||
ImPlotFlags_NoMousePos = 1 << 3, // the mouse position, in plot coordinates, will not be displayed inside of the plot
|
||||
ImPlotFlags_NoHighlight = 1 << 4, // plot items will not be highlighted when their legend entry is hovered
|
||||
ImPlotFlags_NoChild = 1 << 5, // a child window region will not be used to capture mouse scroll (can boost performance for single ImGui window applications)
|
||||
ImPlotFlags_YAxis2 = 1 << 6, // enable a 2nd y-axis on the right side
|
||||
ImPlotFlags_YAxis3 = 1 << 7, // enable a 3rd y-axis on the right side
|
||||
ImPlotFlags_Query = 1 << 8, // the user will be able to draw query rects with middle-mouse
|
||||
ImPlotFlags_Crosshairs = 1 << 9, // the default mouse cursor will be replaced with a crosshair when hovered
|
||||
ImPlotFlags_AntiAliased = 1 << 10, // plot lines will be software anti-aliased (not recommended for density plots, prefer MSAA)
|
||||
ImPlotFlags_CanvasOnly = ImPlotFlags_NoLegend | ImPlotFlags_NoMenus | ImPlotFlags_NoBoxSelect | ImPlotFlags_NoMousePos
|
||||
};
|
||||
|
||||
// Options for plot axes (X and Y).
|
||||
enum ImPlotAxisFlags_ {
|
||||
ImPlotAxisFlags_None = 0, // default
|
||||
ImPlotAxisFlags_NoGridLines = 1 << 0, // no grid lines will be displayed
|
||||
ImPlotAxisFlags_NoTickMarks = 1 << 1, // no tick marks will be displayed
|
||||
ImPlotAxisFlags_NoTickLabels = 1 << 2, // no text labels will be displayed
|
||||
ImPlotAxisFlags_LogScale = 1 << 3, // a logartithmic (base 10) axis scale will be used (mutually exclusive with ImPlotAxisFlags_Time)
|
||||
ImPlotAxisFlags_Time = 1 << 4, // axis will display date/time formatted labels (mutually exclusive with ImPlotAxisFlags_LogScale)
|
||||
ImPlotAxisFlags_Invert = 1 << 5, // the axis will be inverted
|
||||
ImPlotAxisFlags_LockMin = 1 << 6, // the axis minimum value will be locked when panning/zooming
|
||||
ImPlotAxisFlags_LockMax = 1 << 7, // the axis maximum value will be locked when panning/zooming
|
||||
ImPlotAxisFlags_Lock = ImPlotAxisFlags_LockMin | ImPlotAxisFlags_LockMax,
|
||||
ImPlotAxisFlags_NoDecorations = ImPlotAxisFlags_NoGridLines | ImPlotAxisFlags_NoTickMarks | ImPlotAxisFlags_NoTickLabels
|
||||
};
|
||||
|
||||
// Plot styling colors.
|
||||
enum ImPlotCol_ {
|
||||
// item styling colors
|
||||
ImPlotCol_Line, // plot line/outline color (defaults to next unused color in current colormap)
|
||||
ImPlotCol_Fill, // plot fill color for bars (defaults to the current line color)
|
||||
ImPlotCol_MarkerOutline, // marker outline color (defaults to the current line color)
|
||||
ImPlotCol_MarkerFill, // marker fill color (defaults to the current line color)
|
||||
ImPlotCol_ErrorBar, // error bar color (defaults to ImGuiCol_Text)
|
||||
// plot styling colors
|
||||
ImPlotCol_FrameBg, // plot frame background color (defaults to ImGuiCol_FrameBg)
|
||||
ImPlotCol_PlotBg, // plot area background color (defaults to ImGuiCol_WindowBg)
|
||||
ImPlotCol_PlotBorder, // plot area border color (defaults to ImGuiCol_Border)
|
||||
ImPlotCol_LegendBg, // legend background color (defaults to ImGuiCol_PopupBg)
|
||||
ImPlotCol_LegendBorder, // legend border color (defaults to ImPlotCol_PlotBorder)
|
||||
ImPlotCol_LegendText, // legend text color (defaults to ImPlotCol_InlayText)
|
||||
ImPlotCol_TitleText, // plot title text color (defaults to ImGuiCol_Text)
|
||||
ImPlotCol_InlayText, // color of text appearing inside of plots (defaults to ImGuiCol_Text)
|
||||
ImPlotCol_XAxis, // x-axis label and tick lables color (defaults to ImGuiCol_Text)
|
||||
ImPlotCol_XAxisGrid, // x-axis grid color (defaults to 25% ImPlotCol_XAxis)
|
||||
ImPlotCol_YAxis, // y-axis label and tick labels color (defaults to ImGuiCol_Text)
|
||||
ImPlotCol_YAxisGrid, // y-axis grid color (defaults to 25% ImPlotCol_YAxis)
|
||||
ImPlotCol_YAxis2, // 2nd y-axis label and tick labels color (defaults to ImGuiCol_Text)
|
||||
ImPlotCol_YAxisGrid2, // 2nd y-axis grid/label color (defaults to 25% ImPlotCol_YAxis2)
|
||||
ImPlotCol_YAxis3, // 3rd y-axis label and tick labels color (defaults to ImGuiCol_Text)
|
||||
ImPlotCol_YAxisGrid3, // 3rd y-axis grid/label color (defaults to 25% ImPlotCol_YAxis3)
|
||||
ImPlotCol_Selection, // box-selection color (defaults to yellow)
|
||||
ImPlotCol_Query, // box-query color (defaults to green)
|
||||
ImPlotCol_Crosshairs, // crosshairs color (defaults to ImPlotCol_PlotBorder)
|
||||
ImPlotCol_COUNT
|
||||
};
|
||||
|
||||
// Plot styling variables.
|
||||
enum ImPlotStyleVar_ {
|
||||
// item styling variables
|
||||
ImPlotStyleVar_LineWeight, // float, plot item line weight in pixels
|
||||
ImPlotStyleVar_Marker, // int, marker specification
|
||||
ImPlotStyleVar_MarkerSize, // float, marker size in pixels (roughly the marker's "radius")
|
||||
ImPlotStyleVar_MarkerWeight, // float, plot outline weight of markers in pixels
|
||||
ImPlotStyleVar_FillAlpha, // float, alpha modifier applied to all plot item fills
|
||||
ImPlotStyleVar_ErrorBarSize, // float, error bar whisker width in pixels
|
||||
ImPlotStyleVar_ErrorBarWeight, // float, error bar whisker weight in pixels
|
||||
ImPlotStyleVar_DigitalBitHeight, // float, digital channels bit height (at 1) in pixels
|
||||
ImPlotStyleVar_DigitalBitGap, // float, digital channels bit padding gap in pixels
|
||||
// plot styling variables
|
||||
ImPlotStyleVar_PlotBorderSize, // float, thickness of border around plot area
|
||||
ImPlotStyleVar_MinorAlpha, // float, alpha multiplier applied to minor axis grid lines
|
||||
ImPlotStyleVar_MajorTickLen, // ImVec2, major tick lengths for X and Y axes
|
||||
ImPlotStyleVar_MinorTickLen, // ImVec2, minor tick lengths for X and Y axes
|
||||
ImPlotStyleVar_MajorTickSize, // ImVec2, line thickness of major ticks
|
||||
ImPlotStyleVar_MinorTickSize, // ImVec2, line thickness of minor ticks
|
||||
ImPlotStyleVar_MajorGridSize, // ImVec2, line thickness of major grid lines
|
||||
ImPlotStyleVar_MinorGridSize, // ImVec2, line thickness of minor grid lines
|
||||
ImPlotStyleVar_PlotPadding, // ImVec2, padding between widget frame and plot area, labels, or outside legends (i.e. main padding)
|
||||
ImPlotStyleVar_LabelPadding, // ImVec2, padding between axes labels, tick labels, and plot edge
|
||||
ImPlotStyleVar_LegendPadding, // ImVec2, legend padding from plot edges
|
||||
ImPlotStyleVar_LegendInnerPadding, // ImVec2, legend inner padding from legend edges
|
||||
ImPlotStyleVar_LegendSpacing, // ImVec2, spacing between legend entries
|
||||
ImPlotStyleVar_MousePosPadding, // ImVec2, padding between plot edge and interior info text
|
||||
ImPlotStyleVar_AnnotationPadding, // ImVec2, text padding around annotation labels
|
||||
ImPlotStyleVar_PlotDefaultSize, // ImVec2, default size used when ImVec2(0,0) is passed to BeginPlot
|
||||
ImPlotStyleVar_PlotMinSize, // ImVec2, minimum size plot frame can be when shrunk
|
||||
ImPlotStyleVar_COUNT
|
||||
};
|
||||
|
||||
// Marker specifications.
|
||||
enum ImPlotMarker_ {
|
||||
ImPlotMarker_None = -1, // no marker
|
||||
ImPlotMarker_Circle, // a circle marker
|
||||
ImPlotMarker_Square, // a square maker
|
||||
ImPlotMarker_Diamond, // a diamond marker
|
||||
ImPlotMarker_Up, // an upward-pointing triangle marker
|
||||
ImPlotMarker_Down, // an downward-pointing triangle marker
|
||||
ImPlotMarker_Left, // an leftward-pointing triangle marker
|
||||
ImPlotMarker_Right, // an rightward-pointing triangle marker
|
||||
ImPlotMarker_Cross, // a cross marker (not fillable)
|
||||
ImPlotMarker_Plus, // a plus marker (not fillable)
|
||||
ImPlotMarker_Asterisk, // a asterisk marker (not fillable)
|
||||
ImPlotMarker_COUNT
|
||||
};
|
||||
|
||||
// Built-in colormaps
|
||||
enum ImPlotColormap_ {
|
||||
ImPlotColormap_Default = 0, // ImPlot default colormap (n=10)
|
||||
ImPlotColormap_Deep = 1, // a.k.a. seaborn deep (n=10)
|
||||
ImPlotColormap_Dark = 2, // a.k.a. matplotlib "Set1" (n=9)
|
||||
ImPlotColormap_Pastel = 3, // a.k.a. matplotlib "Pastel1" (n=9)
|
||||
ImPlotColormap_Paired = 4, // a.k.a. matplotlib "Paired" (n=12)
|
||||
ImPlotColormap_Viridis = 5, // a.k.a. matplotlib "viridis" (n=11)
|
||||
ImPlotColormap_Plasma = 6, // a.k.a. matplotlib "plasma" (n=11)
|
||||
ImPlotColormap_Hot = 7, // a.k.a. matplotlib/MATLAB "hot" (n=11)
|
||||
ImPlotColormap_Cool = 8, // a.k.a. matplotlib/MATLAB "cool" (n=11)
|
||||
ImPlotColormap_Pink = 9, // a.k.a. matplotlib/MATLAB "pink" (n=11)
|
||||
ImPlotColormap_Jet = 10, // a.k.a. MATLAB "jet" (n=11)
|
||||
ImPlotColormap_COUNT
|
||||
};
|
||||
|
||||
// Used to position items on a plot (e.g. legends, labels, etc.)
|
||||
enum ImPlotLocation_ {
|
||||
ImPlotLocation_Center = 0, // center-center
|
||||
ImPlotLocation_North = 1 << 0, // top-center
|
||||
ImPlotLocation_South = 1 << 1, // bottom-center
|
||||
ImPlotLocation_West = 1 << 2, // center-left
|
||||
ImPlotLocation_East = 1 << 3, // center-right
|
||||
ImPlotLocation_NorthWest = ImPlotLocation_North | ImPlotLocation_West, // top-left
|
||||
ImPlotLocation_NorthEast = ImPlotLocation_North | ImPlotLocation_East, // top-right
|
||||
ImPlotLocation_SouthWest = ImPlotLocation_South | ImPlotLocation_West, // bottom-left
|
||||
ImPlotLocation_SouthEast = ImPlotLocation_South | ImPlotLocation_East // bottom-right
|
||||
};
|
||||
|
||||
// Used to orient items on a plot (e.g. legends, labels, etc.)
|
||||
enum ImPlotOrientation_ {
|
||||
ImPlotOrientation_Horizontal, // left/right
|
||||
ImPlotOrientation_Vertical // up/down
|
||||
};
|
||||
|
||||
// Enums for different y-axes.
|
||||
enum ImPlotYAxis_ {
|
||||
ImPlotYAxis_1 = 0, // left (default)
|
||||
ImPlotYAxis_2 = 1, // first on right side
|
||||
ImPlotYAxis_3 = 2 // second on right side
|
||||
};
|
||||
|
||||
// Double precision version of ImVec2 used by ImPlot. Extensible by end users.
|
||||
struct ImPlotPoint {
|
||||
double x, y;
|
||||
ImPlotPoint() { x = y = 0.0; }
|
||||
ImPlotPoint(double _x, double _y) { x = _x; y = _y; }
|
||||
ImPlotPoint(const ImVec2& p) { x = p.x; y = p.y; }
|
||||
double operator[] (size_t idx) const { return (&x)[idx]; }
|
||||
double& operator[] (size_t idx) { return (&x)[idx]; }
|
||||
#ifdef IMPLOT_POINT_CLASS_EXTRA
|
||||
IMPLOT_POINT_CLASS_EXTRA // Define additional constructors and implicit cast operators in imconfig.h
|
||||
// to convert back and forth between your math types and ImPlotPoint.
|
||||
#endif
|
||||
};
|
||||
|
||||
// A range defined by a min/max value. Used for plot axes ranges.
|
||||
struct ImPlotRange {
|
||||
double Min, Max;
|
||||
ImPlotRange() { Min = 0; Max = 0; }
|
||||
ImPlotRange(double _min, double _max) { Min = _min; Max = _max; }
|
||||
bool Contains(double value) const { return value >= Min && value <= Max; };
|
||||
double Size() const { return Max - Min; };
|
||||
};
|
||||
|
||||
// Combination of two ranges for X and Y axes.
|
||||
struct ImPlotLimits {
|
||||
ImPlotRange X, Y;
|
||||
bool Contains(const ImPlotPoint& p) const { return Contains(p.x, p.y); }
|
||||
bool Contains(double x, double y) const { return X.Contains(x) && Y.Contains(y); }
|
||||
};
|
||||
|
||||
// Plot style structure
|
||||
struct ImPlotStyle {
|
||||
// item styling variables
|
||||
float LineWeight; // = 1, item line weight in pixels
|
||||
int Marker; // = ImPlotMarker_None, marker specification
|
||||
float MarkerSize; // = 4, marker size in pixels (roughly the marker's "radius")
|
||||
float MarkerWeight; // = 1, outline weight of markers in pixels
|
||||
float FillAlpha; // = 1, alpha modifier applied to plot fills
|
||||
float ErrorBarSize; // = 5, error bar whisker width in pixels
|
||||
float ErrorBarWeight; // = 1.5, error bar whisker weight in pixels
|
||||
float DigitalBitHeight; // = 8, digital channels bit height (at y = 1.0f) in pixels
|
||||
float DigitalBitGap; // = 4, digital channels bit padding gap in pixels
|
||||
// plot styling variables
|
||||
float PlotBorderSize; // = 1, line thickness of border around plot area
|
||||
float MinorAlpha; // = 0.25 alpha multiplier applied to minor axis grid lines
|
||||
ImVec2 MajorTickLen; // = 10,10 major tick lengths for X and Y axes
|
||||
ImVec2 MinorTickLen; // = 5,5 minor tick lengths for X and Y axes
|
||||
ImVec2 MajorTickSize; // = 1,1 line thickness of major ticks
|
||||
ImVec2 MinorTickSize; // = 1,1 line thickness of minor ticks
|
||||
ImVec2 MajorGridSize; // = 1,1 line thickness of major grid lines
|
||||
ImVec2 MinorGridSize; // = 1,1 line thickness of minor grid lines
|
||||
ImVec2 PlotPadding; // = 10,10 padding between widget frame and plot area, labels, or outside legends (i.e. main padding)
|
||||
ImVec2 LabelPadding; // = 5,5 padding between axes labels, tick labels, and plot edge
|
||||
ImVec2 LegendPadding; // = 10,10 legend padding from plot edges
|
||||
ImVec2 LegendInnerPadding; // = 5,5 legend inner padding from legend edges
|
||||
ImVec2 LegendSpacing; // = 0,0 spacing between legend entries
|
||||
ImVec2 MousePosPadding; // = 10,10 padding between plot edge and interior mouse location text
|
||||
ImVec2 AnnotationPadding; // = 2,2 text padding around annotation labels
|
||||
ImVec2 PlotDefaultSize; // = 400,300 default size used when ImVec2(0,0) is passed to BeginPlot
|
||||
ImVec2 PlotMinSize; // = 300,225 minimum size plot frame can be when shrunk
|
||||
// colors
|
||||
ImVec4 Colors[ImPlotCol_COUNT]; // array of plot specific colors
|
||||
// settings/flags
|
||||
bool AntiAliasedLines; // = false, enable global anti-aliasing on plot lines (overrides ImPlotFlags_AntiAliased)
|
||||
bool UseLocalTime; // = false, axis labels will be formatted for your timezone when ImPlotAxisFlag_Time is enabled
|
||||
bool UseISO8601; // = false, dates will be formatted according to ISO 8601 where applicable (e.g. YYYY-MM-DD, YYYY-MM, --MM-DD, etc.)
|
||||
bool Use24HourClock; // = false, times will be formatted using a 24 hour clock
|
||||
IMPLOT_API ImPlotStyle();
|
||||
};
|
||||
|
||||
// Input mapping structure, default values listed in the comments.
|
||||
struct ImPlotInputMap {
|
||||
ImGuiMouseButton PanButton; // LMB enables panning when held
|
||||
ImGuiKeyModFlags PanMod; // none optional modifier that must be held for panning
|
||||
ImGuiMouseButton FitButton; // LMB fits visible data when double clicked
|
||||
ImGuiMouseButton ContextMenuButton; // RMB opens plot context menu (if enabled) when double clicked
|
||||
ImGuiMouseButton BoxSelectButton; // RMB begins box selection when pressed and confirms selection when released
|
||||
ImGuiKeyModFlags BoxSelectMod; // none optional modifier that must be held for box selection
|
||||
ImGuiMouseButton BoxSelectCancelButton; // LMB cancels active box selection when pressed
|
||||
ImGuiMouseButton QueryButton; // MMB begins query selection when pressed and end query selection when released
|
||||
ImGuiKeyModFlags QueryMod; // none optional modifier that must be held for query selection
|
||||
ImGuiKeyModFlags QueryToggleMod; // Ctrl when held, active box selections turn into queries
|
||||
ImGuiKeyModFlags HorizontalMod; // Alt expands active box selection/query horizontally to plot edge when held
|
||||
ImGuiKeyModFlags VerticalMod; // Shift expands active box selection/query vertically to plot edge when held
|
||||
IMPLOT_API ImPlotInputMap();
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// ImPlot End-User API
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
namespace ImPlot {
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// ImPlot Context
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Creates a new ImPlot context. Call this after ImGui::CreateContext.
|
||||
IMPLOT_API ImPlotContext* CreateContext();
|
||||
// Destroys an ImPlot context. Call this before ImGui::DestroyContext. NULL = destroy current context
|
||||
IMPLOT_API void DestroyContext(ImPlotContext* ctx = NULL);
|
||||
// Returns the current ImPlot context. NULL if no context has ben set.
|
||||
IMPLOT_API ImPlotContext* GetCurrentContext();
|
||||
// Sets the current ImPlot context.
|
||||
IMPLOT_API void SetCurrentContext(ImPlotContext* ctx);
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Begin/End Plot
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Starts a 2D plotting context. If this function returns true, EndPlot() must
|
||||
// be called, e.g. "if (BeginPlot(...)) { ... EndPlot(); }". #title_id must
|
||||
// be unique. If you need to avoid ID collisions or don't want to display a
|
||||
// title in the plot, use double hashes (e.g. "MyPlot##Hidden" or "##NoTitle").
|
||||
// If #x_label and/or #y_label are provided, axes labels will be displayed.
|
||||
IMPLOT_API bool BeginPlot(const char* title_id,
|
||||
const char* x_label = NULL,
|
||||
const char* y_label = NULL,
|
||||
const ImVec2& size = ImVec2(-1,0),
|
||||
ImPlotFlags flags = ImPlotFlags_None,
|
||||
ImPlotAxisFlags x_flags = ImPlotAxisFlags_None,
|
||||
ImPlotAxisFlags y_flags = ImPlotAxisFlags_None,
|
||||
ImPlotAxisFlags y2_flags = ImPlotAxisFlags_NoGridLines,
|
||||
ImPlotAxisFlags y3_flags = ImPlotAxisFlags_NoGridLines);
|
||||
|
||||
// Only call EndPlot() if BeginPlot() returns true! Typically called at the end
|
||||
// of an if statement conditioned on BeginPlot().
|
||||
IMPLOT_API void EndPlot();
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Plot Items
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// The template functions below are explicitly instantiated in implot_items.cpp.
|
||||
// They are not intended to be used generically with custom types. You will get
|
||||
// a linker error if you try! All functions support the following scalar types:
|
||||
//
|
||||
// float, double, ImS8, ImU8, ImS16, ImU16, ImS32, ImU32, ImS64, ImU64
|
||||
//
|
||||
//
|
||||
// If you need to plot custom or non-homogenous data you have a few options:
|
||||
//
|
||||
// 1. If your data is a simple struct/class (e.g. Vector2f), you can use striding.
|
||||
// This is the most performant option if applicable.
|
||||
//
|
||||
// struct Vector2f { float X, Y; };
|
||||
// ...
|
||||
// Vector2f data[42];
|
||||
// ImPlot::PlotLine("line", &data[0].x, &data[0].y, 42, 0, sizeof(Vector2f)); // or sizeof(float)*2
|
||||
//
|
||||
// 2. Write a custom getter function or C++ lambda and pass it and your data to
|
||||
// an ImPlot function post-fixed with a G (e.g. PlotScatterG). This has a
|
||||
// slight performance cost, but probably not enough to worry about.
|
||||
//
|
||||
// ImPlotPoint MyDataGetter(void* data, int idx) {
|
||||
// MyData* my_data = (MyData*)data;
|
||||
// ImPlotPoint p;
|
||||
// p.x = my_data->GetTime(idx);
|
||||
// p.y = my_data->GetValue(idx);
|
||||
// return p
|
||||
// }
|
||||
// ...
|
||||
// MyData my_data;
|
||||
// ImPlot::PlotScatterG("scatter", MyDataGetter, &my_data, my_data.Size());
|
||||
//
|
||||
// NB: All types are converted to double before plotting. You may loose information
|
||||
// if you try plotting extremely large 64-bit integral types. Proceed with caution!
|
||||
|
||||
// Plots a standard 2D line plot.
|
||||
template <typename T> IMPLOT_API void PlotLine(const char* label_id, const T* values, int count, double xscale=1, double x0=0, int offset=0, int stride=sizeof(T));
|
||||
template <typename T> IMPLOT_API void PlotLine(const char* label_id, const T* xs, const T* ys, int count, int offset=0, int stride=sizeof(T));
|
||||
IMPLOT_API void PlotLineG(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, int offset=0);
|
||||
|
||||
// Plots a standard 2D scatter plot. Default marker is ImPlotMarker_Circle.
|
||||
template <typename T> IMPLOT_API void PlotScatter(const char* label_id, const T* values, int count, double xscale=1, double x0=0, int offset=0, int stride=sizeof(T));
|
||||
template <typename T> IMPLOT_API void PlotScatter(const char* label_id, const T* xs, const T* ys, int count, int offset=0, int stride=sizeof(T));
|
||||
IMPLOT_API void PlotScatterG(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, int offset=0);
|
||||
|
||||
// Plots a a stairstep graph. The y value is continued constantly from every x position, i.e. the interval [x[i], x[i+1]) has the value y[i].
|
||||
template <typename T> IMPLOT_API void PlotStairs(const char* label_id, const T* values, int count, double xscale=1, double x0=0, int offset=0, int stride=sizeof(T));
|
||||
template <typename T> IMPLOT_API void PlotStairs(const char* label_id, const T* xs, const T* ys, int count, int offset=0, int stride=sizeof(T));
|
||||
IMPLOT_API void PlotStairsG(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, int offset=0);
|
||||
|
||||
// Plots a shaded (filled) region between two lines, or a line and a horizontal reference.
|
||||
template <typename T> IMPLOT_API void PlotShaded(const char* label_id, const T* values, int count, double y_ref=0, double xscale=1, double x0=0, int offset=0, int stride=sizeof(T));
|
||||
template <typename T> IMPLOT_API void PlotShaded(const char* label_id, const T* xs, const T* ys, int count, double y_ref=0, int offset=0, int stride=sizeof(T));
|
||||
template <typename T> IMPLOT_API void PlotShaded(const char* label_id, const T* xs, const T* ys1, const T* ys2, int count, int offset=0, int stride=sizeof(T));
|
||||
IMPLOT_API void PlotShadedG(const char* label_id, ImPlotPoint (*getter1)(void* data, int idx), void* data1, ImPlotPoint (*getter2)(void* data, int idx), void* data2, int count, int offset=0);
|
||||
|
||||
// Plots a vertical bar graph. #width and #shift are in X units.
|
||||
template <typename T> IMPLOT_API void PlotBars(const char* label_id, const T* values, int count, double width=0.67, double shift=0, int offset=0, int stride=sizeof(T));
|
||||
template <typename T> IMPLOT_API void PlotBars(const char* label_id, const T* xs, const T* ys, int count, double width, int offset=0, int stride=sizeof(T));
|
||||
IMPLOT_API void PlotBarsG(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, double width, int offset=0);
|
||||
|
||||
// Plots a horizontal bar graph. #height and #shift are in Y units.
|
||||
template <typename T> IMPLOT_API void PlotBarsH(const char* label_id, const T* values, int count, double height=0.67, double shift=0, int offset=0, int stride=sizeof(T));
|
||||
template <typename T> IMPLOT_API void PlotBarsH(const char* label_id, const T* xs, const T* ys, int count, double height, int offset=0, int stride=sizeof(T));
|
||||
IMPLOT_API void PlotBarsHG(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, double height, int offset=0);
|
||||
|
||||
// Plots vertical error bar. The label_id should be the same as the label_id of the associated line or bar plot.
|
||||
template <typename T> IMPLOT_API void PlotErrorBars(const char* label_id, const T* xs, const T* ys, const T* err, int count, int offset=0, int stride=sizeof(T));
|
||||
template <typename T> IMPLOT_API void PlotErrorBars(const char* label_id, const T* xs, const T* ys, const T* neg, const T* pos, int count, int offset=0, int stride=sizeof(T));
|
||||
|
||||
// Plots horizontal error bars. The label_id should be the same as the label_id of the associated line or bar plot.
|
||||
template <typename T> IMPLOT_API void PlotErrorBarsH(const char* label_id, const T* xs, const T* ys, const T* err, int count, int offset=0, int stride=sizeof(T));
|
||||
template <typename T> IMPLOT_API void PlotErrorBarsH(const char* label_id, const T* xs, const T* ys, const T* neg, const T* pos, int count, int offset=0, int stride=sizeof(T));
|
||||
|
||||
/// Plots vertical stems.
|
||||
template <typename T> IMPLOT_API void PlotStems(const char* label_id, const T* values, int count, double y_ref=0, double xscale=1, double x0=0, int offset=0, int stride=sizeof(T));
|
||||
template <typename T> IMPLOT_API void PlotStems(const char* label_id, const T* xs, const T* ys, int count, double y_ref=0, int offset=0, int stride=sizeof(T));
|
||||
|
||||
// Plots a pie chart. If the sum of values > 1 or normalize is true, each value will be normalized. Center and radius are in plot units. #label_fmt can be set to NULL for no labels.
|
||||
template <typename T> IMPLOT_API void PlotPieChart(const char* const label_ids[], const T* values, int count, double x, double y, double radius, bool normalize=false, const char* label_fmt="%.1f", double angle0=90);
|
||||
|
||||
// Plots a 2D heatmap chart. Values are expected to be in row-major order. #label_fmt can be set to NULL for no labels.
|
||||
template <typename T> IMPLOT_API void PlotHeatmap(const char* label_id, const T* values, int rows, int cols, double scale_min, double scale_max, const char* label_fmt="%.1f", const ImPlotPoint& bounds_min=ImPlotPoint(0,0), const ImPlotPoint& bounds_max=ImPlotPoint(1,1));
|
||||
|
||||
// Plots digital data. Digital plots do not respond to y drag or zoom, and are always referenced to the bottom of the plot.
|
||||
template <typename T> IMPLOT_API void PlotDigital(const char* label_id, const T* xs, const T* ys, int count, int offset=0, int stride=sizeof(T));
|
||||
IMPLOT_API void PlotDigitalG(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, int offset=0);
|
||||
|
||||
// Plots an axis-aligned image. #bounds_min/bounds_max are in plot coordinatse (y-up) and #uv0/uv1 are in texture coordinates (y-down).
|
||||
IMPLOT_API void PlotImage(const char* label_id, ImTextureID user_texture_id, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max, const ImVec2& uv0=ImVec2(0,0), const ImVec2& uv1=ImVec2(1,1), const ImVec4& tint_col=ImVec4(1,1,1,1));
|
||||
|
||||
// Plots a centered text label at point x,y with optional pixel offset. Text color can be changed with ImPlot::PushStyleColor(ImPlotCol_InlayText, ...).
|
||||
IMPLOT_API void PlotText(const char* text, double x, double y, bool vertical=false, const ImVec2& pix_offset=ImVec2(0,0));
|
||||
|
||||
// Plots an dummy item (i.e. adds a legend entry colored by ImPlotCol_Line)
|
||||
IMPLOT_API void PlotDummy(const char* label_id);
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Plot Utils
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// The following functions MUST be called before BeginPlot!
|
||||
|
||||
// Set the axes range limits of the next plot. Call right before BeginPlot(). If ImGuiCond_Always is used, the axes limits will be locked.
|
||||
IMPLOT_API void SetNextPlotLimits(double xmin, double xmax, double ymin, double ymax, ImGuiCond cond = ImGuiCond_Once);
|
||||
// Set the X axis range limits of the next plot. Call right before BeginPlot(). If ImGuiCond_Always is used, the X axis limits will be locked.
|
||||
IMPLOT_API void SetNextPlotLimitsX(double xmin, double xmax, ImGuiCond cond = ImGuiCond_Once);
|
||||
// Set the Y axis range limits of the next plot. Call right before BeginPlot(). If ImGuiCond_Always is used, the Y axis limits will be locked.
|
||||
IMPLOT_API void SetNextPlotLimitsY(double ymin, double ymax, ImGuiCond cond = ImGuiCond_Once, ImPlotYAxis y_axis = 0);
|
||||
// Links the next plot limits to external values. Set to NULL for no linkage. The pointer data must remain valid until the matching call EndPlot.
|
||||
IMPLOT_API void LinkNextPlotLimits(double* xmin, double* xmax, double* ymin, double* ymax, double* ymin2 = NULL, double* ymax2 = NULL, double* ymin3 = NULL, double* ymax3 = NULL);
|
||||
// Fits the next plot axes to all plotted data if they are unlocked (equivalent to double-clicks).
|
||||
IMPLOT_API void FitNextPlotAxes(bool x = true, bool y = true, bool y2 = true, bool y3 = true);
|
||||
|
||||
// Set the X axis ticks and optionally the labels for the next plot.
|
||||
IMPLOT_API void SetNextPlotTicksX(const double* values, int n_ticks, const char* const labels[] = NULL, bool show_default = false);
|
||||
IMPLOT_API void SetNextPlotTicksX(double x_min, double x_max, int n_ticks, const char* const labels[] = NULL, bool show_default = false);
|
||||
|
||||
// Set the Y axis ticks and optionally the labels for the next plot.
|
||||
IMPLOT_API void SetNextPlotTicksY(const double* values, int n_ticks, const char* const labels[] = NULL, bool show_default = false, ImPlotYAxis y_axis = 0);
|
||||
IMPLOT_API void SetNextPlotTicksY(double y_min, double y_max, int n_ticks, const char* const labels[] = NULL, bool show_default = false, ImPlotYAxis y_axis = 0);
|
||||
|
||||
// The following functions MUST be called between Begin/EndPlot!
|
||||
|
||||
// Select which Y axis will be used for subsequent plot elements. The default is ImPlotYAxis_1, or the first (left) Y axis. Enable 2nd and 3rd axes with ImPlotFlags_YAxisX.
|
||||
IMPLOT_API void SetPlotYAxis(ImPlotYAxis y_axis);
|
||||
// Hides or shows the next plot item (i.e. as if it were toggled from the legend). Use ImGuiCond_Always if you need to forcefully set this every frame.
|
||||
IMPLOT_API void HideNextItem(bool hidden = true, ImGuiCond cond = ImGuiCond_Once);
|
||||
|
||||
// Convert pixels to a position in the current plot's coordinate system. A negative y_axis uses the current value of SetPlotYAxis (ImPlotYAxis_1 initially).
|
||||
IMPLOT_API ImPlotPoint PixelsToPlot(const ImVec2& pix, ImPlotYAxis y_axis = IMPLOT_AUTO);
|
||||
IMPLOT_API ImPlotPoint PixelsToPlot(float x, float y, ImPlotYAxis y_axis = IMPLOT_AUTO);
|
||||
// Convert a position in the current plot's coordinate system to pixels. A negative y_axis uses the current value of SetPlotYAxis (ImPlotYAxis_1 initially).
|
||||
IMPLOT_API ImVec2 PlotToPixels(const ImPlotPoint& plt, ImPlotYAxis y_axis = IMPLOT_AUTO);
|
||||
IMPLOT_API ImVec2 PlotToPixels(double x, double y, ImPlotYAxis y_axis = IMPLOT_AUTO);
|
||||
// Get the current Plot position (top-left) in pixels.
|
||||
IMPLOT_API ImVec2 GetPlotPos();
|
||||
// Get the curent Plot size in pixels.
|
||||
IMPLOT_API ImVec2 GetPlotSize();
|
||||
// Returns true if the plot area in the current plot is hovered.
|
||||
IMPLOT_API bool IsPlotHovered();
|
||||
// Returns true if the XAxis plot area in the current plot is hovered.
|
||||
IMPLOT_API bool IsPlotXAxisHovered();
|
||||
// Returns true if the YAxis[n] plot area in the current plot is hovered.
|
||||
IMPLOT_API bool IsPlotYAxisHovered(ImPlotYAxis y_axis = 0);
|
||||
// Returns the mouse position in x,y coordinates of the current plot. A negative y_axis uses the current value of SetPlotYAxis (ImPlotYAxis_1 initially).
|
||||
IMPLOT_API ImPlotPoint GetPlotMousePos(ImPlotYAxis y_axis = IMPLOT_AUTO);
|
||||
// Returns the current plot axis range. A negative y_axis uses the current value of SetPlotYAxis (ImPlotYAxis_1 initially).
|
||||
IMPLOT_API ImPlotLimits GetPlotLimits(ImPlotYAxis y_axis = IMPLOT_AUTO);
|
||||
|
||||
// Returns true if the current plot is being queried. Query must be enabled with ImPlotFlags_Query.
|
||||
IMPLOT_API bool IsPlotQueried();
|
||||
// Returns the current plot query bounds. Query must be enabled with ImPlotFlags_Query.
|
||||
IMPLOT_API ImPlotLimits GetPlotQuery(ImPlotYAxis y_axis = IMPLOT_AUTO);
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Plot Tools
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// The following functions MUST be called between Begin/EndPlot!
|
||||
|
||||
// Shows an annotation callout at a chosen point.
|
||||
IMPLOT_API void Annotate(double x, double y, const ImVec2& pix_offset, const char* fmt, ...) IM_FMTARGS(4);
|
||||
IMPLOT_API void Annotate(double x, double y, const ImVec2& pix_offset, const ImVec4& color, const char* fmt, ...) IM_FMTARGS(5);
|
||||
IMPLOT_API void AnnotateV(double x, double y, const ImVec2& pix_offset, const char* fmt, va_list args) IM_FMTLIST(4);
|
||||
IMPLOT_API void AnnotateV(double x, double y, const ImVec2& pix_offset, const ImVec4& color, const char* fmt, va_list args) IM_FMTLIST(5);
|
||||
|
||||
// Same as above, but the annotation will always be clamped to stay inside the plot area.
|
||||
IMPLOT_API void AnnotateClamped(double x, double y, const ImVec2& pix_offset, const char* fmt, ...) IM_FMTARGS(4);
|
||||
IMPLOT_API void AnnotateClamped(double x, double y, const ImVec2& pix_offset, const ImVec4& color, const char* fmt, ...) IM_FMTARGS(5);
|
||||
IMPLOT_API void AnnotateClampedV(double x, double y, const ImVec2& pix_offset, const char* fmt, va_list args) IM_FMTLIST(4);
|
||||
IMPLOT_API void AnnotateClampedV(double x, double y, const ImVec2& pix_offset, const ImVec4& color, const char* fmt, va_list args) IM_FMTLIST(5);
|
||||
|
||||
// Shows a draggable vertical guide line at an x-value. #col defaults to ImGuiCol_Text.
|
||||
IMPLOT_API bool DragLineX(const char* id, double* x_value, bool show_label = true, const ImVec4& col = IMPLOT_AUTO_COL, float thickness = 1);
|
||||
// Shows a draggable horizontal guide line at a y-value. #col defaults to ImGuiCol_Text.
|
||||
IMPLOT_API bool DragLineY(const char* id, double* y_value, bool show_label = true, const ImVec4& col = IMPLOT_AUTO_COL, float thickness = 1);
|
||||
// Shows a draggable point at x,y. #col defaults to ImGuiCol_Text.
|
||||
IMPLOT_API bool DragPoint(const char* id, double* x, double* y, bool show_label = true, const ImVec4& col = IMPLOT_AUTO_COL, float radius = 4);
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Legend Utils and Tools
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// The following functions MUST be called between Begin/EndPlot!
|
||||
|
||||
// Set the location of the current plot's legend.
|
||||
IMPLOT_API void SetLegendLocation(ImPlotLocation location, ImPlotOrientation orientation = ImPlotOrientation_Vertical, bool outside = false);
|
||||
// Set the location of the current plot's mouse position text (default = South|East).
|
||||
IMPLOT_API void SetMousePosLocation(ImPlotLocation location);
|
||||
// Returns true if a plot item legend entry is hovered.
|
||||
IMPLOT_API bool IsLegendEntryHovered(const char* label_id);
|
||||
// Begin a drag and drop source from a legend entry. The only supported flag is SourceNoPreviewTooltip
|
||||
IMPLOT_API bool BeginLegendDragDropSource(const char* label_id, ImGuiDragDropFlags flags = 0);
|
||||
// End legend drag and drop source.
|
||||
IMPLOT_API void EndLegendDragDropSource();
|
||||
// Begin a popup for a legend entry.
|
||||
IMPLOT_API bool BeginLegendPopup(const char* label_id, ImGuiMouseButton mouse_button = 1);
|
||||
// End a popup for a legend entry.
|
||||
IMPLOT_API void EndLegendPopup();
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Plot and Item Styling
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Provides access to plot style structure for permanant modifications to colors, sizes, etc.
|
||||
IMPLOT_API ImPlotStyle& GetStyle();
|
||||
|
||||
// Style colors for current ImGui style (default).
|
||||
IMPLOT_API void StyleColorsAuto(ImPlotStyle* dst = NULL);
|
||||
// Style colors for ImGui "Classic".
|
||||
IMPLOT_API void StyleColorsClassic(ImPlotStyle* dst = NULL);
|
||||
// Style colors for ImGui "Dark".
|
||||
IMPLOT_API void StyleColorsDark(ImPlotStyle* dst = NULL);
|
||||
// Style colors for ImGui "Light".
|
||||
IMPLOT_API void StyleColorsLight(ImPlotStyle* dst = NULL);
|
||||
|
||||
// Use PushStyleX to temporarily modify your ImPlotStyle. The modification
|
||||
// will last until the matching call to PopStyleX. You MUST call a pop for
|
||||
// every push, otherwise you will leak memory! This behaves just like ImGui.
|
||||
|
||||
// Temporarily modify a plot color. Don't forget to call PopStyleColor!
|
||||
IMPLOT_API void PushStyleColor(ImPlotCol idx, ImU32 col);
|
||||
IMPLOT_API void PushStyleColor(ImPlotCol idx, const ImVec4& col);
|
||||
// Undo temporary color modification. Undo multiple pushes at once by increasing count.
|
||||
IMPLOT_API void PopStyleColor(int count = 1);
|
||||
|
||||
// Temporarily modify a style variable of float type. Don't forget to call PopStyleVar!
|
||||
IMPLOT_API void PushStyleVar(ImPlotStyleVar idx, float val);
|
||||
// Temporarily modify a style variable of int type. Don't forget to call PopStyleVar!
|
||||
IMPLOT_API void PushStyleVar(ImPlotStyleVar idx, int val);
|
||||
// Temporarily modify a style variable of ImVec2 type. Don't forget to call PopStyleVar!
|
||||
IMPLOT_API void PushStyleVar(ImPlotStyleVar idx, const ImVec2& val);
|
||||
// Undo temporary style modification. Undo multiple pushes at once by increasing count.
|
||||
IMPLOT_API void PopStyleVar(int count = 1);
|
||||
|
||||
// The following can be used to modify the style of the next plot item ONLY. They do
|
||||
// NOT require calls to PopStyleX. Leave style attributes you don't want modified to
|
||||
// IMPLOT_AUTO or IMPLOT_AUTO_COL. Automatic styles will be deduced from the current
|
||||
// values in your ImPlotStyle or from Colormap data.
|
||||
|
||||
// Set the line color and weight for the next item only.
|
||||
IMPLOT_API void SetNextLineStyle(const ImVec4& col = IMPLOT_AUTO_COL, float weight = IMPLOT_AUTO);
|
||||
// Set the fill color for the next item only.
|
||||
IMPLOT_API void SetNextFillStyle(const ImVec4& col = IMPLOT_AUTO_COL, float alpha_mod = IMPLOT_AUTO);
|
||||
// Set the marker style for the next item only.
|
||||
IMPLOT_API void SetNextMarkerStyle(ImPlotMarker marker = IMPLOT_AUTO, float size = IMPLOT_AUTO, const ImVec4& fill = IMPLOT_AUTO_COL, float weight = IMPLOT_AUTO, const ImVec4& outline = IMPLOT_AUTO_COL);
|
||||
// Set the error bar style for the next item only.
|
||||
IMPLOT_API void SetNextErrorBarStyle(const ImVec4& col = IMPLOT_AUTO_COL, float size = IMPLOT_AUTO, float weight = IMPLOT_AUTO);
|
||||
|
||||
// Gets the last item primary color (i.e. its legend icon color)
|
||||
IMPLOT_API ImVec4 GetLastItemColor();
|
||||
|
||||
// Returns the null terminated string name for an ImPlotCol.
|
||||
IMPLOT_API const char* GetStyleColorName(ImPlotCol idx);
|
||||
// Returns the null terminated string name for an ImPlotMarker.
|
||||
IMPLOT_API const char* GetMarkerName(ImPlotMarker idx);
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Colormaps
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Item styling is based on Colormaps when the relevant ImPlotCol is set to
|
||||
// IMPLOT_AUTO_COL (default). Several built in colormaps are available and can be
|
||||
// toggled in the demo. You can push/pop or set your own colormaps as well.
|
||||
|
||||
// The Colormap data will be ignored and a custom color will be used if you have either:
|
||||
// 1) Modified an item style color in your ImPlotStyle to anything but IMPLOT_AUTO_COL.
|
||||
// 2) Pushed an item style color using PushStyleColor().
|
||||
// 3) Set the next item style with a SetNextXStyle function.
|
||||
|
||||
// Temporarily switch to one of the built-in colormaps.
|
||||
IMPLOT_API void PushColormap(ImPlotColormap colormap);
|
||||
// Temporarily switch to your custom colormap. The pointer data must persist until the matching call to PopColormap!
|
||||
IMPLOT_API void PushColormap(const ImVec4* colormap, int size);
|
||||
// Undo temporary colormap modification.
|
||||
IMPLOT_API void PopColormap(int count = 1);
|
||||
|
||||
// Permanently sets a custom colormap. The colors will be copied to internal memory. Prefer PushColormap instead of calling this each frame.
|
||||
IMPLOT_API void SetColormap(const ImVec4* colormap, int size);
|
||||
// Permanently switch to one of the built-in colormaps. If samples is greater than 1, the map will be linearly resampled. Don't call this each frame.
|
||||
IMPLOT_API void SetColormap(ImPlotColormap colormap, int samples = 0);
|
||||
|
||||
// Returns the size of the current colormap.
|
||||
IMPLOT_API int GetColormapSize();
|
||||
// Returns a color from the Color map given an index >= 0 (modulo will be performed).
|
||||
IMPLOT_API ImVec4 GetColormapColor(int index);
|
||||
// Linearly interpolates a color from the current colormap given t between 0 and 1.
|
||||
IMPLOT_API ImVec4 LerpColormap(float t);
|
||||
// Returns the next unused colormap color and advances the colormap. Can be used to skip colors if desired.
|
||||
IMPLOT_API ImVec4 NextColormapColor();
|
||||
|
||||
// Renders a vertical color scale using the current color map. Call this outside of Begin/EndPlot.
|
||||
IMPLOT_API void ShowColormapScale(double scale_min, double scale_max, float height);
|
||||
|
||||
// Returns a null terminated string name for a built-in colormap.
|
||||
IMPLOT_API const char* GetColormapName(ImPlotColormap colormap);
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Miscellaneous
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Allows changing how keyboard/mouse interaction works.
|
||||
IMPLOT_API ImPlotInputMap& GetInputMap();
|
||||
|
||||
// Get the plot draw list for rendering to the current plot area.
|
||||
IMPLOT_API ImDrawList* GetPlotDrawList();
|
||||
// Push clip rect for rendering to current plot area.
|
||||
IMPLOT_API void PushPlotClipRect();
|
||||
// Pop plot clip rect.
|
||||
IMPLOT_API void PopPlotClipRect();
|
||||
|
||||
// Shows ImPlot style selector dropdown menu.
|
||||
IMPLOT_API bool ShowStyleSelector(const char* label);
|
||||
// Shows ImPlot colormap selector dropdown menu.
|
||||
IMPLOT_API bool ShowColormapSelector(const char* label);
|
||||
// Shows ImPlot style editor block (not a window).
|
||||
IMPLOT_API void ShowStyleEditor(ImPlotStyle* ref = NULL);
|
||||
// Add basic help/info block (not a window): how to manipulate ImPlot as an end-user.
|
||||
IMPLOT_API void ShowUserGuide();
|
||||
// Shows ImPlot metrics/debug information.
|
||||
IMPLOT_API void ShowMetricsWindow(bool* p_popen = NULL);
|
||||
|
||||
// Sets the current _ImGui_ context. This is ONLY necessary if you are compiling
|
||||
// ImPlot as a DLL (not recommended) separate from your ImGui compilation. It
|
||||
// sets the global variable GImGui, which is not shared across DLL boundaries.
|
||||
// See GImGui documentation in imgui.cpp for more details.
|
||||
IMPLOT_API void SetImGuiContext(ImGuiContext* ctx);
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Demo (add implot_demo.cpp to your sources!)
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Shows the ImPlot demo. Pass the current ImGui context if ImPlot is a DLL.
|
||||
IMPLOT_API void ShowDemoWindow(bool* p_open = NULL);
|
||||
|
||||
} // namespace ImPlot
|
||||
981
external/ImGui/include/implot_internal.h
vendored
981
external/ImGui/include/implot_internal.h
vendored
@@ -1,981 +0,0 @@
|
||||
// MIT License
|
||||
|
||||
// Copyright (c) 2020 Evan Pezent
|
||||
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
|
||||
// ImPlot v0.8 WIP
|
||||
|
||||
// You may use this file to debug, understand or extend ImPlot features but we
|
||||
// don't provide any guarantee of forward compatibility!
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// [SECTION] Header Mess
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef IMGUI_DEFINE_MATH_OPERATORS
|
||||
#define IMGUI_DEFINE_MATH_OPERATORS
|
||||
#endif
|
||||
|
||||
#include <time.h>
|
||||
#include "imgui_internal.h"
|
||||
|
||||
#ifndef IMPLOT_VERSION
|
||||
#error Must include implot.h before implot_internal.h
|
||||
#endif
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// [SECTION] Forward Declarations
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
struct ImPlotTick;
|
||||
struct ImPlotAxis;
|
||||
struct ImPlotAxisState;
|
||||
struct ImPlotAxisColor;
|
||||
struct ImPlotItem;
|
||||
struct ImPlotLegendData;
|
||||
struct ImPlotPlot;
|
||||
struct ImPlotNextPlotData;
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// [SECTION] Context Pointer
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
extern IMPLOT_API ImPlotContext* GImPlot; // Current implicit context pointer
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// [SECTION] Macros and Constants
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Constants can be changed unless stated otherwise. We may move some of these
|
||||
// to ImPlotStyleVar_ over time.
|
||||
|
||||
// The maximum number of supported y-axes (DO NOT CHANGE THIS)
|
||||
#define IMPLOT_Y_AXES 3
|
||||
// The number of times to subdivided grid divisions (best if a multiple of 1, 2, and 5)
|
||||
#define IMPLOT_SUB_DIV 10
|
||||
// Zoom rate for scroll (e.g. 0.1f = 10% plot range every scroll click)
|
||||
#define IMPLOT_ZOOM_RATE 0.1f
|
||||
// Mimimum allowable timestamp value 01/01/1970 @ 12:00am (UTC) (DO NOT DECREASE THIS)
|
||||
#define IMPLOT_MIN_TIME 0
|
||||
// Maximum allowable timestamp value 01/01/3000 @ 12:00am (UTC) (DO NOT INCREASE THIS)
|
||||
#define IMPLOT_MAX_TIME 32503680000
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// [SECTION] Generic Helpers
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Computes the common (base-10) logarithm
|
||||
static inline float ImLog10(float x) { return log10f(x); }
|
||||
static inline double ImLog10(double x) { return log10(x); }
|
||||
// Returns true if a flag is set
|
||||
template <typename TSet, typename TFlag>
|
||||
inline bool ImHasFlag(TSet set, TFlag flag) { return (set & flag) == flag; }
|
||||
// Flips a flag in a flagset
|
||||
template <typename TSet, typename TFlag>
|
||||
inline void ImFlipFlag(TSet& set, TFlag flag) { ImHasFlag(set, flag) ? set &= ~flag : set |= flag; }
|
||||
// Linearly remaps x from [x0 x1] to [y0 y1].
|
||||
template <typename T>
|
||||
inline T ImRemap(T x, T x0, T x1, T y0, T y1) { return y0 + (x - x0) * (y1 - y0) / (x1 - x0); }
|
||||
// Returns always positive modulo (assumes r != 0)
|
||||
inline int ImPosMod(int l, int r) { return (l % r + r) % r; }
|
||||
// Returns true if val is NAN or INFINITY
|
||||
inline bool ImNanOrInf(double val) { return val == HUGE_VAL || val == -HUGE_VAL || isnan(val); }
|
||||
// Turns NANs to 0s
|
||||
inline double ImConstrainNan(double val) { return isnan(val) ? 0 : val; }
|
||||
// Turns infinity to floating point maximums
|
||||
inline double ImConstrainInf(double val) { return val == HUGE_VAL ? DBL_MAX : val == -HUGE_VAL ? - DBL_MAX : val; }
|
||||
// Turns numbers less than or equal to 0 to 0.001 (sort of arbitrary, is there a better way?)
|
||||
inline double ImConstrainLog(double val) { return val <= 0 ? 0.001f : val; }
|
||||
// Turns numbers less than 0 to zero
|
||||
inline double ImConstrainTime(double val) { return val < IMPLOT_MIN_TIME ? IMPLOT_MIN_TIME : (val > IMPLOT_MAX_TIME ? IMPLOT_MAX_TIME : val); }
|
||||
|
||||
// Offset calculator helper
|
||||
template <int Count>
|
||||
struct ImOffsetCalculator {
|
||||
ImOffsetCalculator(const int* sizes) {
|
||||
Offsets[0] = 0;
|
||||
for (int i = 1; i < Count; ++i)
|
||||
Offsets[i] = Offsets[i-1] + sizes[i-1];
|
||||
}
|
||||
int Offsets[Count];
|
||||
};
|
||||
|
||||
// Character buffer writer helper
|
||||
struct ImBufferWriter
|
||||
{
|
||||
char* Buffer;
|
||||
int Size;
|
||||
int Pos;
|
||||
|
||||
ImBufferWriter(char* buffer, int size) {
|
||||
Buffer = buffer;
|
||||
Size = size;
|
||||
Pos = 0;
|
||||
}
|
||||
|
||||
void Write(const char* fmt, ...) {
|
||||
va_list argp;
|
||||
va_start(argp, fmt);
|
||||
const int written = ::vsnprintf(&Buffer[Pos], Size - Pos - 1, fmt, argp);
|
||||
if (written > 0)
|
||||
Pos += ImMin(written, Size-Pos-1);
|
||||
va_end(argp);
|
||||
}
|
||||
};
|
||||
|
||||
// Fixed size point array
|
||||
template <int N>
|
||||
struct ImPlotPointArray {
|
||||
inline ImPlotPoint& operator[](int i) { return Data[i]; }
|
||||
inline const ImPlotPoint& operator[](int i) const { return Data[i]; }
|
||||
inline int Size() { return N; }
|
||||
ImPlotPoint Data[N];
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// [SECTION] ImPlot Enums
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
typedef int ImPlotScale; // -> enum ImPlotScale_
|
||||
typedef int ImPlotTimeUnit; // -> enum ImPlotTimeUnit_
|
||||
typedef int ImPlotDateFmt; // -> enum ImPlotDateFmt_
|
||||
typedef int ImPlotTimeFmt; // -> enum ImPlotTimeFmt_
|
||||
|
||||
// XY axes scaling combinations
|
||||
enum ImPlotScale_ {
|
||||
ImPlotScale_LinLin, // linear x, linear y
|
||||
ImPlotScale_LogLin, // log x, linear y
|
||||
ImPlotScale_LinLog, // linear x, log y
|
||||
ImPlotScale_LogLog // log x, log y
|
||||
};
|
||||
|
||||
enum ImPlotTimeUnit_ {
|
||||
ImPlotTimeUnit_Us, // microsecond
|
||||
ImPlotTimeUnit_Ms, // millisecond
|
||||
ImPlotTimeUnit_S, // second
|
||||
ImPlotTimeUnit_Min, // minute
|
||||
ImPlotTimeUnit_Hr, // hour
|
||||
ImPlotTimeUnit_Day, // day
|
||||
ImPlotTimeUnit_Mo, // month
|
||||
ImPlotTimeUnit_Yr, // year
|
||||
ImPlotTimeUnit_COUNT
|
||||
};
|
||||
|
||||
enum ImPlotDateFmt_ { // default [ ISO 8601 ]
|
||||
ImPlotDateFmt_None = 0,
|
||||
ImPlotDateFmt_DayMo, // 10/3 [ --10-03 ]
|
||||
ImPlotDateFmt_DayMoYr, // 10/3/91 [ 1991-10-03 ]
|
||||
ImPlotDateFmt_MoYr, // Oct 1991 [ 1991-10 ]
|
||||
ImPlotDateFmt_Mo, // Oct [ --10 ]
|
||||
ImPlotDateFmt_Yr // 1991 [ 1991 ]
|
||||
};
|
||||
|
||||
enum ImPlotTimeFmt_ { // default [ 24 Hour Clock ]
|
||||
ImPlotTimeFmt_None = 0,
|
||||
ImPlotTimeFmt_Us, // .428 552 [ .428 552 ]
|
||||
ImPlotTimeFmt_SUs, // :29.428 552 [ :29.428 552 ]
|
||||
ImPlotTimeFmt_SMs, // :29.428 [ :29.428 ]
|
||||
ImPlotTimeFmt_S, // :29 [ :29 ]
|
||||
ImPlotTimeFmt_HrMinSMs, // 7:21:29.428pm [ 19:21:29.428 ]
|
||||
ImPlotTimeFmt_HrMinS, // 7:21:29pm [ 19:21:29 ]
|
||||
ImPlotTimeFmt_HrMin, // 7:21pm [ 19:21 ]
|
||||
ImPlotTimeFmt_Hr // 7pm [ 19:00 ]
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// [SECTION] ImPlot Structs
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Combined data/time format spec
|
||||
struct ImPlotDateTimeFmt {
|
||||
ImPlotDateTimeFmt(ImPlotDateFmt date_fmt, ImPlotTimeFmt time_fmt, bool use_24_hr_clk = false, bool use_iso_8601 = false) {
|
||||
Date = date_fmt;
|
||||
Time = time_fmt;
|
||||
UseISO8601 = use_iso_8601;
|
||||
Use24HourClock = use_24_hr_clk;
|
||||
}
|
||||
ImPlotDateFmt Date;
|
||||
ImPlotTimeFmt Time;
|
||||
bool UseISO8601;
|
||||
bool Use24HourClock;
|
||||
};
|
||||
|
||||
// Two part timestamp struct.
|
||||
struct ImPlotTime {
|
||||
time_t S; // second part
|
||||
int Us; // microsecond part
|
||||
ImPlotTime() { S = 0; Us = 0; }
|
||||
ImPlotTime(time_t s, int us = 0) { S = s + us / 1000000; Us = us % 1000000; }
|
||||
void RollOver() { S = S + Us / 1000000; Us = Us % 1000000; }
|
||||
double ToDouble() const { return (double)S + (double)Us / 1000000.0; }
|
||||
static ImPlotTime FromDouble(double t) { return ImPlotTime((time_t)t, (int)(t * 1000000 - floor(t) * 1000000)); }
|
||||
};
|
||||
|
||||
static inline ImPlotTime operator+(const ImPlotTime& lhs, const ImPlotTime& rhs)
|
||||
{ return ImPlotTime(lhs.S + rhs.S, lhs.Us + rhs.Us); }
|
||||
static inline ImPlotTime operator-(const ImPlotTime& lhs, const ImPlotTime& rhs)
|
||||
{ return ImPlotTime(lhs.S - rhs.S, lhs.Us - rhs.Us); }
|
||||
static inline bool operator==(const ImPlotTime& lhs, const ImPlotTime& rhs)
|
||||
{ return lhs.S == rhs.S && lhs.Us == rhs.Us; }
|
||||
static inline bool operator<(const ImPlotTime& lhs, const ImPlotTime& rhs)
|
||||
{ return lhs.S == rhs.S ? lhs.Us < rhs.Us : lhs.S < rhs.S; }
|
||||
static inline bool operator>(const ImPlotTime& lhs, const ImPlotTime& rhs)
|
||||
{ return rhs < lhs; }
|
||||
static inline bool operator<=(const ImPlotTime& lhs, const ImPlotTime& rhs)
|
||||
{ return lhs < rhs || lhs == rhs; }
|
||||
static inline bool operator>=(const ImPlotTime& lhs, const ImPlotTime& rhs)
|
||||
{ return lhs > rhs || lhs == rhs; }
|
||||
|
||||
// Storage for colormap modifiers
|
||||
struct ImPlotColormapMod {
|
||||
ImPlotColormapMod(const ImVec4* colormap, int colormap_size) {
|
||||
Colormap = colormap;
|
||||
ColormapSize = colormap_size;
|
||||
}
|
||||
const ImVec4* Colormap;
|
||||
int ColormapSize;
|
||||
};
|
||||
|
||||
// ImPlotPoint with positive/negative error values
|
||||
struct ImPlotPointError
|
||||
{
|
||||
double X, Y, Neg, Pos;
|
||||
ImPlotPointError(double x, double y, double neg, double pos) {
|
||||
X = x; Y = y; Neg = neg; Pos = pos;
|
||||
}
|
||||
};
|
||||
|
||||
// Interior plot label/annotation
|
||||
struct ImPlotAnnotation {
|
||||
ImVec2 Pos;
|
||||
ImVec2 Offset;
|
||||
ImU32 ColorBg;
|
||||
ImU32 ColorFg;
|
||||
int TextOffset;
|
||||
bool Clamp;
|
||||
};
|
||||
|
||||
// Collection of plot labels
|
||||
struct ImPlotAnnotationCollection {
|
||||
|
||||
ImVector<ImPlotAnnotation> Annotations;
|
||||
ImGuiTextBuffer TextBuffer;
|
||||
int Size;
|
||||
|
||||
ImPlotAnnotationCollection() { Reset(); }
|
||||
|
||||
void AppendV(const ImVec2& pos, const ImVec2& off, ImU32 bg, ImU32 fg, bool clamp, const char* fmt, va_list args) IM_FMTLIST(7) {
|
||||
ImPlotAnnotation an;
|
||||
an.Pos = pos; an.Offset = off;
|
||||
an.ColorBg = bg; an.ColorFg = fg;
|
||||
an.TextOffset = TextBuffer.size();
|
||||
an.Clamp = clamp;
|
||||
Annotations.push_back(an);
|
||||
TextBuffer.appendfv(fmt, args);
|
||||
const char nul[] = "";
|
||||
TextBuffer.append(nul,nul+1);
|
||||
Size++;
|
||||
}
|
||||
|
||||
void Append(const ImVec2& pos, const ImVec2& off, ImU32 bg, ImU32 fg, bool clamp, const char* fmt, ...) IM_FMTARGS(7) {
|
||||
va_list args;
|
||||
va_start(args, fmt);
|
||||
AppendV(pos, off, bg, fg, clamp, fmt, args);
|
||||
va_end(args);
|
||||
}
|
||||
|
||||
const char* GetText(int idx) {
|
||||
return TextBuffer.Buf.Data + Annotations[idx].TextOffset;
|
||||
}
|
||||
|
||||
void Reset() {
|
||||
Annotations.shrink(0);
|
||||
TextBuffer.Buf.shrink(0);
|
||||
Size = 0;
|
||||
}
|
||||
};
|
||||
|
||||
// Tick mark info
|
||||
struct ImPlotTick
|
||||
{
|
||||
double PlotPos;
|
||||
float PixelPos;
|
||||
ImVec2 LabelSize;
|
||||
int TextOffset;
|
||||
bool Major;
|
||||
bool ShowLabel;
|
||||
int Level;
|
||||
|
||||
ImPlotTick(double value, bool major, bool show_label) {
|
||||
PlotPos = value;
|
||||
Major = major;
|
||||
ShowLabel = show_label;
|
||||
TextOffset = -1;
|
||||
Level = 0;
|
||||
}
|
||||
};
|
||||
|
||||
// Collection of ticks
|
||||
struct ImPlotTickCollection {
|
||||
ImVector<ImPlotTick> Ticks;
|
||||
ImGuiTextBuffer TextBuffer;
|
||||
float TotalWidth;
|
||||
float TotalHeight;
|
||||
float MaxWidth;
|
||||
float MaxHeight;
|
||||
int Size;
|
||||
|
||||
ImPlotTickCollection() { Reset(); }
|
||||
|
||||
void Append(const ImPlotTick& tick) {
|
||||
if (tick.ShowLabel) {
|
||||
TotalWidth += tick.ShowLabel ? tick.LabelSize.x : 0;
|
||||
TotalHeight += tick.ShowLabel ? tick.LabelSize.y : 0;
|
||||
MaxWidth = tick.LabelSize.x > MaxWidth ? tick.LabelSize.x : MaxWidth;
|
||||
MaxHeight = tick.LabelSize.y > MaxHeight ? tick.LabelSize.y : MaxHeight;
|
||||
}
|
||||
Ticks.push_back(tick);
|
||||
Size++;
|
||||
}
|
||||
|
||||
void Append(double value, bool major, bool show_label, void (*labeler)(ImPlotTick& tick, ImGuiTextBuffer& buf)) {
|
||||
ImPlotTick tick(value, major, show_label);
|
||||
if (labeler)
|
||||
labeler(tick, TextBuffer);
|
||||
Append(tick);
|
||||
}
|
||||
|
||||
const char* GetText(int idx) {
|
||||
return TextBuffer.Buf.Data + Ticks[idx].TextOffset;
|
||||
}
|
||||
|
||||
void Reset() {
|
||||
Ticks.shrink(0);
|
||||
TextBuffer.Buf.shrink(0);
|
||||
TotalWidth = TotalHeight = MaxWidth = MaxHeight = 0;
|
||||
Size = 0;
|
||||
}
|
||||
};
|
||||
|
||||
// Axis state information that must persist after EndPlot
|
||||
struct ImPlotAxis
|
||||
{
|
||||
ImPlotAxisFlags Flags;
|
||||
ImPlotAxisFlags PreviousFlags;
|
||||
ImPlotRange Range;
|
||||
ImPlotOrientation Direction;
|
||||
bool Dragging;
|
||||
bool HoveredExt;
|
||||
bool HoveredTot;
|
||||
double* LinkedMin;
|
||||
double* LinkedMax;
|
||||
ImPlotTime PickerTimeMin, PickerTimeMax;
|
||||
int PickerLevel;
|
||||
|
||||
ImPlotAxis() {
|
||||
Flags = PreviousFlags = ImPlotAxisFlags_None;
|
||||
Range.Min = 0;
|
||||
Range.Max = 1;
|
||||
Dragging = false;
|
||||
HoveredExt = false;
|
||||
HoveredTot = false;
|
||||
LinkedMin = LinkedMax = NULL;
|
||||
PickerLevel = 0;
|
||||
}
|
||||
|
||||
bool SetMin(double _min) {
|
||||
_min = ImConstrainNan(ImConstrainInf(_min));
|
||||
if (ImHasFlag(Flags, ImPlotAxisFlags_LogScale))
|
||||
_min = ImConstrainLog(_min);
|
||||
if (ImHasFlag(Flags, ImPlotAxisFlags_Time))
|
||||
_min = ImConstrainTime(_min);
|
||||
if (_min >= Range.Max)
|
||||
return false;
|
||||
Range.Min = _min;
|
||||
PickerTimeMin = ImPlotTime::FromDouble(Range.Min);
|
||||
return true;
|
||||
};
|
||||
|
||||
bool SetMax(double _max) {
|
||||
_max = ImConstrainNan(ImConstrainInf(_max));
|
||||
if (ImHasFlag(Flags, ImPlotAxisFlags_LogScale))
|
||||
_max = ImConstrainLog(_max);
|
||||
if (ImHasFlag(Flags, ImPlotAxisFlags_Time))
|
||||
_max = ImConstrainTime(_max);
|
||||
if (_max <= Range.Min)
|
||||
return false;
|
||||
Range.Max = _max;
|
||||
PickerTimeMax = ImPlotTime::FromDouble(Range.Max);
|
||||
return true;
|
||||
};
|
||||
|
||||
void SetRange(double _min, double _max) {
|
||||
Range.Min = _min;
|
||||
Range.Max = _max;
|
||||
Constrain();
|
||||
PickerTimeMin = ImPlotTime::FromDouble(Range.Min);
|
||||
PickerTimeMax = ImPlotTime::FromDouble(Range.Max);
|
||||
}
|
||||
|
||||
void SetRange(const ImPlotRange& range) {
|
||||
SetRange(range.Min, range.Max);
|
||||
}
|
||||
|
||||
void Constrain() {
|
||||
Range.Min = ImConstrainNan(ImConstrainInf(Range.Min));
|
||||
Range.Max = ImConstrainNan(ImConstrainInf(Range.Max));
|
||||
if (ImHasFlag(Flags, ImPlotAxisFlags_LogScale)) {
|
||||
Range.Min = ImConstrainLog(Range.Min);
|
||||
Range.Max = ImConstrainLog(Range.Max);
|
||||
}
|
||||
if (ImHasFlag(Flags, ImPlotAxisFlags_Time)) {
|
||||
Range.Min = ImConstrainTime(Range.Min);
|
||||
Range.Max = ImConstrainTime(Range.Max);
|
||||
}
|
||||
if (Range.Max <= Range.Min)
|
||||
Range.Max = Range.Min + DBL_EPSILON;
|
||||
}
|
||||
};
|
||||
|
||||
// Axis state information only needed between BeginPlot/EndPlot
|
||||
struct ImPlotAxisState
|
||||
{
|
||||
ImPlotAxis* Axis;
|
||||
ImGuiCond RangeCond;
|
||||
bool HasRange;
|
||||
bool Present;
|
||||
bool HasLabels;
|
||||
bool Invert;
|
||||
bool LockMin;
|
||||
bool LockMax;
|
||||
bool Lock;
|
||||
bool IsTime;
|
||||
|
||||
ImPlotAxisState(ImPlotAxis* axis, bool has_range, ImGuiCond range_cond, bool present) {
|
||||
Axis = axis;
|
||||
HasRange = has_range;
|
||||
RangeCond = range_cond;
|
||||
Present = present;
|
||||
HasLabels = !ImHasFlag(Axis->Flags, ImPlotAxisFlags_NoTickLabels);
|
||||
Invert = ImHasFlag(Axis->Flags, ImPlotAxisFlags_Invert);
|
||||
LockMin = ImHasFlag(Axis->Flags, ImPlotAxisFlags_LockMin) || (HasRange && RangeCond == ImGuiCond_Always);
|
||||
LockMax = ImHasFlag(Axis->Flags, ImPlotAxisFlags_LockMax) || (HasRange && RangeCond == ImGuiCond_Always);
|
||||
Lock = !Present || ((LockMin && LockMax) || (HasRange && RangeCond == ImGuiCond_Always));
|
||||
IsTime = ImHasFlag(Axis->Flags, ImPlotAxisFlags_Time);
|
||||
}
|
||||
|
||||
ImPlotAxisState() { }
|
||||
};
|
||||
|
||||
struct ImPlotAxisColor
|
||||
{
|
||||
ImU32 Major, Minor, MajTxt, MinTxt;
|
||||
ImPlotAxisColor() { Major = Minor = MajTxt = MinTxt = 0; }
|
||||
};
|
||||
|
||||
// State information for Plot items
|
||||
struct ImPlotItem
|
||||
{
|
||||
ImGuiID ID;
|
||||
ImVec4 Color;
|
||||
int NameOffset;
|
||||
bool Show;
|
||||
bool LegendHovered;
|
||||
bool SeenThisFrame;
|
||||
|
||||
ImPlotItem() {
|
||||
ID = 0;
|
||||
Color = ImPlot::NextColormapColor();
|
||||
NameOffset = -1;
|
||||
Show = true;
|
||||
SeenThisFrame = false;
|
||||
LegendHovered = false;
|
||||
}
|
||||
|
||||
~ImPlotItem() { ID = 0; }
|
||||
};
|
||||
|
||||
// Holds Legend state labels and item references
|
||||
struct ImPlotLegendData
|
||||
{
|
||||
ImVector<int> Indices;
|
||||
ImGuiTextBuffer Labels;
|
||||
void Reset() { Indices.shrink(0); Labels.Buf.shrink(0); }
|
||||
};
|
||||
|
||||
// Holds Plot state information that must persist after EndPlot
|
||||
struct ImPlotPlot
|
||||
{
|
||||
ImGuiID ID;
|
||||
ImPlotFlags Flags;
|
||||
ImPlotFlags PreviousFlags;
|
||||
ImPlotAxis XAxis;
|
||||
ImPlotAxis YAxis[IMPLOT_Y_AXES];
|
||||
ImPlotLegendData LegendData;
|
||||
ImPool<ImPlotItem> Items;
|
||||
ImVec2 SelectStart;
|
||||
ImVec2 QueryStart;
|
||||
ImRect QueryRect;
|
||||
bool Selecting;
|
||||
bool Querying;
|
||||
bool Queried;
|
||||
bool DraggingQuery;
|
||||
bool LegendHovered;
|
||||
bool LegendOutside;
|
||||
bool LegendFlipSide;
|
||||
int ColormapIdx;
|
||||
int CurrentYAxis;
|
||||
ImPlotLocation MousePosLocation;
|
||||
ImPlotLocation LegendLocation;
|
||||
ImPlotOrientation LegendOrientation;
|
||||
|
||||
ImPlotPlot() {
|
||||
Flags = PreviousFlags = ImPlotFlags_None;
|
||||
XAxis.Direction = ImPlotOrientation_Horizontal;
|
||||
for (int i = 0; i < IMPLOT_Y_AXES; ++i)
|
||||
YAxis[i].Direction = ImPlotOrientation_Vertical;
|
||||
SelectStart = QueryStart = ImVec2(0,0);
|
||||
Selecting = Querying = Queried = DraggingQuery = LegendHovered = LegendOutside = LegendFlipSide = false;
|
||||
ColormapIdx = CurrentYAxis = 0;
|
||||
LegendLocation = ImPlotLocation_North | ImPlotLocation_West;
|
||||
LegendOrientation = ImPlotOrientation_Vertical;
|
||||
MousePosLocation = ImPlotLocation_South | ImPlotLocation_East;
|
||||
}
|
||||
|
||||
int GetLegendCount() const { return LegendData.Indices.size(); }
|
||||
ImPlotItem* GetLegendItem(int i);
|
||||
const char* GetLegendLabel(int i);
|
||||
};
|
||||
|
||||
// Temporary data storage for upcoming plot
|
||||
struct ImPlotNextPlotData
|
||||
{
|
||||
ImGuiCond XRangeCond;
|
||||
ImGuiCond YRangeCond[IMPLOT_Y_AXES];
|
||||
ImPlotRange X;
|
||||
ImPlotRange Y[IMPLOT_Y_AXES];
|
||||
bool HasXRange;
|
||||
bool HasYRange[IMPLOT_Y_AXES];
|
||||
bool ShowDefaultTicksX;
|
||||
bool ShowDefaultTicksY[IMPLOT_Y_AXES];
|
||||
bool FitX;
|
||||
bool FitY[IMPLOT_Y_AXES];
|
||||
double* LinkedXmin;
|
||||
double* LinkedXmax;
|
||||
double* LinkedYmin[IMPLOT_Y_AXES];
|
||||
double* LinkedYmax[IMPLOT_Y_AXES];
|
||||
|
||||
ImPlotNextPlotData() {
|
||||
HasXRange = false;
|
||||
ShowDefaultTicksX = true;
|
||||
FitX = false;
|
||||
LinkedXmin = LinkedXmax = NULL;
|
||||
for (int i = 0; i < IMPLOT_Y_AXES; ++i) {
|
||||
HasYRange[i] = false;
|
||||
ShowDefaultTicksY[i] = true;
|
||||
FitY[i] = false;
|
||||
LinkedYmin[i] = LinkedYmax[i] = NULL;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// Temporary data storage for upcoming item
|
||||
struct ImPlotNextItemData {
|
||||
ImVec4 Colors[5]; // ImPlotCol_Line, ImPlotCol_Fill, ImPlotCol_MarkerOutline, ImPlotCol_MarkerFill, ImPlotCol_ErrorBar
|
||||
float LineWeight;
|
||||
ImPlotMarker Marker;
|
||||
float MarkerSize;
|
||||
float MarkerWeight;
|
||||
float FillAlpha;
|
||||
float ErrorBarSize;
|
||||
float ErrorBarWeight;
|
||||
float DigitalBitHeight;
|
||||
float DigitalBitGap;
|
||||
bool RenderLine;
|
||||
bool RenderFill;
|
||||
bool RenderMarkerLine;
|
||||
bool RenderMarkerFill;
|
||||
bool HasHidden;
|
||||
bool Hidden;
|
||||
ImGuiCond HiddenCond;
|
||||
ImPlotNextItemData() {
|
||||
for (int i = 0; i < 5; ++i)
|
||||
Colors[i] = IMPLOT_AUTO_COL;
|
||||
LineWeight = MarkerSize = MarkerWeight = FillAlpha = ErrorBarSize = ErrorBarWeight = DigitalBitHeight = DigitalBitGap = IMPLOT_AUTO;
|
||||
Marker = IMPLOT_AUTO;
|
||||
HasHidden = Hidden = false;
|
||||
}
|
||||
};
|
||||
|
||||
// Holds state information that must persist between calls to BeginPlot()/EndPlot()
|
||||
struct ImPlotContext {
|
||||
// Plot States
|
||||
ImPool<ImPlotPlot> Plots;
|
||||
ImPlotPlot* CurrentPlot;
|
||||
ImPlotItem* CurrentItem;
|
||||
ImPlotItem* PreviousItem;
|
||||
|
||||
// Bounding Boxes
|
||||
ImRect BB_Frame;
|
||||
ImRect BB_Canvas;
|
||||
ImRect BB_Plot;
|
||||
ImRect BB_Axes;
|
||||
ImRect BB_X;
|
||||
ImRect BB_Y[IMPLOT_Y_AXES];
|
||||
|
||||
// Axis States
|
||||
ImPlotAxisColor Col_X;
|
||||
ImPlotAxisColor Col_Y[IMPLOT_Y_AXES];
|
||||
ImPlotAxisState X;
|
||||
ImPlotAxisState Y[IMPLOT_Y_AXES];
|
||||
|
||||
// Tick Marks and Labels
|
||||
ImPlotTickCollection XTicks;
|
||||
ImPlotTickCollection YTicks[IMPLOT_Y_AXES];
|
||||
float YAxisReference[IMPLOT_Y_AXES];
|
||||
|
||||
// Annotation and User Labels
|
||||
ImPlotAnnotationCollection Annotations;
|
||||
|
||||
// Transformations and Data Extents
|
||||
ImPlotScale Scales[IMPLOT_Y_AXES];
|
||||
ImRect PixelRange[IMPLOT_Y_AXES];
|
||||
double Mx;
|
||||
double My[IMPLOT_Y_AXES];
|
||||
double LogDenX;
|
||||
double LogDenY[IMPLOT_Y_AXES];
|
||||
ImPlotRange ExtentsX;
|
||||
ImPlotRange ExtentsY[IMPLOT_Y_AXES];
|
||||
|
||||
// Data Fitting Flags
|
||||
bool FitThisFrame;
|
||||
bool FitX;
|
||||
bool FitY[IMPLOT_Y_AXES];
|
||||
|
||||
// Hover states
|
||||
bool Hov_Frame;
|
||||
bool Hov_Plot;
|
||||
|
||||
// Axis Rendering Flags
|
||||
bool RenderX;
|
||||
bool RenderY[IMPLOT_Y_AXES];
|
||||
|
||||
// Axis Locking Flags
|
||||
bool LockPlot;
|
||||
bool ChildWindowMade;
|
||||
|
||||
// Style and Colormaps
|
||||
ImPlotStyle Style;
|
||||
ImVector<ImGuiColorMod> ColorModifiers;
|
||||
ImVector<ImGuiStyleMod> StyleModifiers;
|
||||
const ImVec4* Colormap;
|
||||
int ColormapSize;
|
||||
ImVector<ImPlotColormapMod> ColormapModifiers;
|
||||
|
||||
// Time
|
||||
tm Tm;
|
||||
|
||||
// Misc
|
||||
int VisibleItemCount;
|
||||
int DigitalPlotItemCnt;
|
||||
int DigitalPlotOffset;
|
||||
ImPlotNextPlotData NextPlotData;
|
||||
ImPlotNextItemData NextItemData;
|
||||
ImPlotInputMap InputMap;
|
||||
ImPlotPoint MousePos[IMPLOT_Y_AXES];
|
||||
};
|
||||
|
||||
struct ImPlotAxisScale
|
||||
{
|
||||
ImPlotPoint Min, Max;
|
||||
|
||||
ImPlotAxisScale(int y_axis, float tx, float ty, float zoom_rate) {
|
||||
ImPlotContext& gp = *GImPlot;
|
||||
Min = ImPlot::PixelsToPlot(gp.BB_Plot.Min - gp.BB_Plot.GetSize() * ImVec2(tx * zoom_rate, ty * zoom_rate), y_axis);
|
||||
Max = ImPlot::PixelsToPlot(gp.BB_Plot.Max + gp.BB_Plot.GetSize() * ImVec2((1 - tx) * zoom_rate, (1 - ty) * zoom_rate), y_axis);
|
||||
}
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// [SECTION] Internal API
|
||||
// No guarantee of forward compatibility here!
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
namespace ImPlot {
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// [SECTION] Context Utils
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Initializes an ImPlotContext
|
||||
IMPLOT_API void Initialize(ImPlotContext* ctx);
|
||||
// Resets an ImPlot context for the next call to BeginPlot
|
||||
IMPLOT_API void Reset(ImPlotContext* ctx);
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// [SECTION] Plot Utils
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Gets a plot from the current ImPlotContext
|
||||
IMPLOT_API ImPlotPlot* GetPlot(const char* title);
|
||||
// Gets the current plot from the current ImPlotContext
|
||||
IMPLOT_API ImPlotPlot* GetCurrentPlot();
|
||||
// Busts the cache for every plot in the current context
|
||||
IMPLOT_API void BustPlotCache();
|
||||
|
||||
// Shows a plot's context menu.
|
||||
IMPLOT_API void ShowPlotContextMenu(ImPlotPlot& plot);
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// [SECTION] Item Utils
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Begins a new item. Returns false if the item should not be plotted. Pushes PlotClipRect.
|
||||
IMPLOT_API bool BeginItem(const char* label_id, ImPlotCol recolor_from = -1);
|
||||
// Ends an item (call only if BeginItem returns true). Pops PlotClipRect.
|
||||
IMPLOT_API void EndItem();
|
||||
|
||||
// Register or get an existing item from the current plot.
|
||||
IMPLOT_API ImPlotItem* RegisterOrGetItem(const char* label_id, bool* just_created = NULL);
|
||||
// Get a plot item from the current plot.
|
||||
IMPLOT_API ImPlotItem* GetItem(const char* label_id);
|
||||
// Gets the current item.
|
||||
IMPLOT_API ImPlotItem* GetCurrentItem();
|
||||
// Busts the cache for every item for every plot in the current context.
|
||||
IMPLOT_API void BustItemCache();
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// [SECTION] Axis Utils
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Gets the current y-axis for the current plot
|
||||
inline int GetCurrentYAxis() { return GImPlot->CurrentPlot->CurrentYAxis; }
|
||||
// Updates axis ticks, lins, and label colors
|
||||
IMPLOT_API void UpdateAxisColors(int axis_flag, ImPlotAxisColor* col);
|
||||
|
||||
// Updates plot-to-pixel space transformation variables for the current plot.
|
||||
IMPLOT_API void UpdateTransformCache();
|
||||
// Gets the XY scale for the current plot and y-axis
|
||||
inline ImPlotScale GetCurrentScale() { return GImPlot->Scales[GetCurrentYAxis()]; }
|
||||
|
||||
// Returns true if the user has requested data to be fit.
|
||||
inline bool FitThisFrame() { return GImPlot->FitThisFrame; }
|
||||
// Extends the current plots axes so that it encompasses point p
|
||||
IMPLOT_API void FitPoint(const ImPlotPoint& p);
|
||||
|
||||
// Returns true if two ranges overlap
|
||||
inline bool RangesOverlap(const ImPlotRange& r1, const ImPlotRange& r2)
|
||||
{ return r1.Min <= r2.Max && r2.Min <= r1.Max; }
|
||||
|
||||
// Updates pointers for linked axes from axis internal range.
|
||||
IMPLOT_API void PushLinkedAxis(ImPlotAxis& axis);
|
||||
// Updates axis internal range from points for linked axes.
|
||||
IMPLOT_API void PullLinkedAxis(ImPlotAxis& axis);
|
||||
|
||||
// Shows an axis's context menu.
|
||||
IMPLOT_API void ShowAxisContextMenu(ImPlotAxisState& state, bool time_allowed = false);
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// [SECTION] Legend Utils
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Gets the position of an inner rect that is located inside of an outer rect according to an ImPlotLocation and padding amount.
|
||||
IMPLOT_API ImVec2 GetLocationPos(const ImRect& outer_rect, const ImVec2& inner_size, ImPlotLocation location, const ImVec2& pad = ImVec2(0,0));
|
||||
// Calculates the bounding box size of a legend
|
||||
IMPLOT_API ImVec2 CalcLegendSize(ImPlotPlot& plot, const ImVec2& pad, const ImVec2& spacing, ImPlotOrientation orientation);
|
||||
// Renders legend entries into a bounding box
|
||||
IMPLOT_API void ShowLegendEntries(ImPlotPlot& plot, const ImRect& legend_bb, bool interactable, const ImVec2& pad, const ImVec2& spacing, ImPlotOrientation orientation, ImDrawList& DrawList);
|
||||
// Shows an alternate legend for the plot identified by #title_id, outside of the plot frame (can be called before or after of Begin/EndPlot but must occur in the same ImGui window!).
|
||||
IMPLOT_API void ShowAltLegend(const char* title_id, ImPlotOrientation orientation = ImPlotOrientation_Vertical, const ImVec2 size = ImVec2(0,0), bool interactable = true);
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// [SECTION] Tick Utils
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Label a tick with default formatting.
|
||||
IMPLOT_API void LabelTickDefault(ImPlotTick& tick, ImGuiTextBuffer& buffer);
|
||||
// Label a tick with scientific formating.
|
||||
IMPLOT_API void LabelTickScientific(ImPlotTick& tick, ImGuiTextBuffer& buffer);
|
||||
// Label a tick with time formatting.
|
||||
IMPLOT_API void LabelTickTime(ImPlotTick& tick, ImGuiTextBuffer& buffer, const ImPlotTime& t, ImPlotDateTimeFmt fmt);
|
||||
|
||||
// Populates a list of ImPlotTicks with normal spaced and formatted ticks
|
||||
IMPLOT_API void AddTicksDefault(const ImPlotRange& range, int nMajor, int nMinor, ImPlotTickCollection& ticks);
|
||||
// Populates a list of ImPlotTicks with logarithmic space and formatted ticks
|
||||
IMPLOT_API void AddTicksLogarithmic(const ImPlotRange& range, int nMajor, ImPlotTickCollection& ticks);
|
||||
// Populates a list of ImPlotTicks with time formatted ticks.
|
||||
IMPLOT_API void AddTicksTime(const ImPlotRange& range, int nMajor, ImPlotTickCollection& ticks);
|
||||
// Populates a list of ImPlotTicks with custom spaced and labeled ticks
|
||||
IMPLOT_API void AddTicksCustom(const double* values, const char* const labels[], int n, ImPlotTickCollection& ticks);
|
||||
|
||||
// Create a a string label for a an axis value
|
||||
IMPLOT_API int LabelAxisValue(const ImPlotAxis& axis, const ImPlotTickCollection& ticks, double value, char* buff, int size);
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// [SECTION] Styling Utils
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Get styling data for next item (call between Begin/EndItem)
|
||||
inline const ImPlotNextItemData& GetItemData() { return GImPlot->NextItemData; }
|
||||
|
||||
// Returns true if a color is set to be automatically determined
|
||||
inline bool IsColorAuto(const ImVec4& col) { return col.w == -1; }
|
||||
// Returns true if a style color is set to be automaticaly determined
|
||||
inline bool IsColorAuto(ImPlotCol idx) { return IsColorAuto(GImPlot->Style.Colors[idx]); }
|
||||
// Returns the automatically deduced style color
|
||||
IMPLOT_API ImVec4 GetAutoColor(ImPlotCol idx);
|
||||
|
||||
// Returns the style color whether it is automatic or custom set
|
||||
inline ImVec4 GetStyleColorVec4(ImPlotCol idx) { return IsColorAuto(idx) ? GetAutoColor(idx) : GImPlot->Style.Colors[idx]; }
|
||||
inline ImU32 GetStyleColorU32(ImPlotCol idx) { return ImGui::ColorConvertFloat4ToU32(GetStyleColorVec4(idx)); }
|
||||
|
||||
// Get built-in colormap data and size
|
||||
IMPLOT_API const ImVec4* GetColormap(ImPlotColormap colormap, int* size_out);
|
||||
// Linearly interpolates a color from the current colormap given t between 0 and 1.
|
||||
IMPLOT_API ImVec4 LerpColormap(const ImVec4* colormap, int size, float t);
|
||||
// Resamples a colormap. #size_out must be greater than 1.
|
||||
IMPLOT_API void ResampleColormap(const ImVec4* colormap_in, int size_in, ImVec4* colormap_out, int size_out);
|
||||
|
||||
// Draws vertical text. The position is the bottom left of the text rect.
|
||||
IMPLOT_API void AddTextVertical(ImDrawList *DrawList, ImVec2 pos, ImU32 col, const char* text_begin, const char* text_end = NULL);
|
||||
// Calculates the size of vertical text
|
||||
inline ImVec2 CalcTextSizeVertical(const char *text) { ImVec2 sz = ImGui::CalcTextSize(text); return ImVec2(sz.y, sz.x); }
|
||||
// Returns white or black text given background color
|
||||
inline ImU32 CalcTextColor(const ImVec4& bg) { return (bg.x * 0.299 + bg.y * 0.587 + bg.z * 0.114) > 0.5 ? IM_COL32_BLACK : IM_COL32_WHITE; }
|
||||
|
||||
// Clamps a label position so that it fits a rect defined by Min/Max
|
||||
inline ImVec2 ClampLabelPos(ImVec2 pos, const ImVec2& size, const ImVec2& Min, const ImVec2& Max) {
|
||||
if (pos.x < Min.x) pos.x = Min.x;
|
||||
if (pos.y < Min.y) pos.y = Min.y;
|
||||
if ((pos.x + size.x) > Max.x) pos.x = Max.x - size.x;
|
||||
if ((pos.y + size.y) > Max.y) pos.y = Max.y - size.y;
|
||||
return pos;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// [SECTION] Math and Misc Utils
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Rounds x to powers of 2,5 and 10 for generating axis labels (from Graphics Gems 1 Chapter 11.2)
|
||||
IMPLOT_API double NiceNum(double x, bool round);
|
||||
// Computes order of magnitude of double.
|
||||
inline int OrderOfMagnitude(double val) { return val == 0 ? 0 : (int)(floor(log10(fabs(val)))); }
|
||||
// Returns the precision required for a order of magnitude.
|
||||
inline int OrderToPrecision(int order) { return order > 0 ? 0 : 1 - order; }
|
||||
// Returns a floating point precision to use given a value
|
||||
inline int Precision(double val) { return OrderToPrecision(OrderOfMagnitude(val)); }
|
||||
|
||||
// Returns the intersection point of two lines A and B (assumes they are not parallel!)
|
||||
inline ImVec2 Intersection(const ImVec2& a1, const ImVec2& a2, const ImVec2& b1, const ImVec2& b2) {
|
||||
float v1 = (a1.x * a2.y - a1.y * a2.x); float v2 = (b1.x * b2.y - b1.y * b2.x);
|
||||
float v3 = ((a1.x - a2.x) * (b1.y - b2.y) - (a1.y - a2.y) * (b1.x - b2.x));
|
||||
return ImVec2((v1 * (b1.x - b2.x) - v2 * (a1.x - a2.x)) / v3, (v1 * (b1.y - b2.y) - v2 * (a1.y - a2.y)) / v3);
|
||||
}
|
||||
|
||||
// Fills a buffer with n samples linear interpolated from vmin to vmax
|
||||
template <typename T>
|
||||
void FillRange(ImVector<T>& buffer, int n, T vmin, T vmax) {
|
||||
buffer.resize(n);
|
||||
T step = (vmax - vmin) / (n - 1);
|
||||
for (int i = 0; i < n; ++i) {
|
||||
buffer[i] = vmin + i * step;
|
||||
}
|
||||
}
|
||||
|
||||
// Offsets and strides a data buffer
|
||||
template <typename T>
|
||||
inline T OffsetAndStride(const T* data, int idx, int count, int offset, int stride) {
|
||||
idx = ImPosMod(offset + idx, count);
|
||||
return *(const T*)(const void*)((const unsigned char*)data + (size_t)idx * stride);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Time Utils
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Returns true if year is leap year (366 days long)
|
||||
inline bool IsLeapYear(int year) {
|
||||
return year % 4 == 0 && (year % 100 != 0 || year % 400 == 0);
|
||||
}
|
||||
// Returns the number of days in a month, accounting for Feb. leap years. #month is zero indexed.
|
||||
inline int GetDaysInMonth(int year, int month) {
|
||||
static const int days[12] = {31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31};
|
||||
return days[month] + (int)(month == 1 && IsLeapYear(year));
|
||||
}
|
||||
|
||||
// Make a UNIX timestamp from a tm struct expressed in UTC time (i.e. GMT timezone).
|
||||
IMPLOT_API ImPlotTime MkGmtTime(struct tm *ptm);
|
||||
// Make a tm struct expressed in UTC time (i.e. GMT timezone) from a UNIX timestamp.
|
||||
IMPLOT_API tm* GetGmtTime(const ImPlotTime& t, tm* ptm);
|
||||
|
||||
// Make a UNIX timestamp from a tm struct expressed in local time.
|
||||
IMPLOT_API ImPlotTime MkLocTime(struct tm *ptm);
|
||||
// Make a tm struct expressed in local time from a UNIX timestamp.
|
||||
IMPLOT_API tm* GetLocTime(const ImPlotTime& t, tm* ptm);
|
||||
|
||||
// NB: The following functions only work if there is a current ImPlotContext because the
|
||||
// internal tm struct is owned by the context! They are aware of ImPlotStyle.UseLocalTime.
|
||||
|
||||
// Make a timestamp from time components.
|
||||
// year[1970-3000], month[0-11], day[1-31], hour[0-23], min[0-59], sec[0-59], us[0,999999]
|
||||
IMPLOT_API ImPlotTime MakeTime(int year, int month = 0, int day = 1, int hour = 0, int min = 0, int sec = 0, int us = 0);
|
||||
// Get year component from timestamp [1970-3000]
|
||||
IMPLOT_API int GetYear(const ImPlotTime& t);
|
||||
|
||||
// Adds or subtracts time from a timestamp. #count > 0 to add, < 0 to subtract.
|
||||
IMPLOT_API ImPlotTime AddTime(const ImPlotTime& t, ImPlotTimeUnit unit, int count);
|
||||
// Rounds a timestamp down to nearest unit.
|
||||
IMPLOT_API ImPlotTime FloorTime(const ImPlotTime& t, ImPlotTimeUnit unit);
|
||||
// Rounds a timestamp up to the nearest unit.
|
||||
IMPLOT_API ImPlotTime CeilTime(const ImPlotTime& t, ImPlotTimeUnit unit);
|
||||
// Rounds a timestamp up or down to the nearest unit.
|
||||
IMPLOT_API ImPlotTime RoundTime(const ImPlotTime& t, ImPlotTimeUnit unit);
|
||||
// Combines the date of one timestamp with the time-of-day of another timestamp.
|
||||
IMPLOT_API ImPlotTime CombineDateTime(const ImPlotTime& date_part, const ImPlotTime& time_part);
|
||||
|
||||
// Formats the time part of timestamp t into a buffer according to #fmt
|
||||
IMPLOT_API int FormatTime(const ImPlotTime& t, char* buffer, int size, ImPlotTimeFmt fmt, bool use_24_hr_clk);
|
||||
// Formats the date part of timestamp t into a buffer according to #fmt
|
||||
IMPLOT_API int FormatDate(const ImPlotTime& t, char* buffer, int size, ImPlotDateFmt fmt, bool use_iso_8601);
|
||||
// Formats the time and/or date parts of a timestamp t into a buffer according to #fmt
|
||||
IMPLOT_API int FormatDateTime(const ImPlotTime& t, char* buffer, int size, ImPlotDateTimeFmt fmt);
|
||||
|
||||
// Shows a date picker widget block (year/month/day).
|
||||
// #level = 0 for day, 1 for month, 2 for year. Modified by user interaction.
|
||||
// #t will be set when a day is clicked and the function will return true.
|
||||
// #t1 and #t2 are optional dates to highlight.
|
||||
IMPLOT_API bool ShowDatePicker(const char* id, int* level, ImPlotTime* t, const ImPlotTime* t1 = NULL, const ImPlotTime* t2 = NULL);
|
||||
// Shows a time picker widget block (hour/min/sec).
|
||||
// #t will be set when a new hour, minute, or sec is selected or am/pm is toggled, and the function will return true.
|
||||
IMPLOT_API bool ShowTimePicker(const char* id, ImPlotTime* t);
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// [SECTION] Internal / Experimental Plotters
|
||||
// No guarantee of forward compatibility here!
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Plots axis-aligned, filled rectangles. Every two consecutive points defines opposite corners of a single rectangle.
|
||||
IMPLOT_API void PlotRects(const char* label_id, const float* xs, const float* ys, int count, int offset = 0, int stride = sizeof(float));
|
||||
IMPLOT_API void PlotRects(const char* label_id, const double* xs, const double* ys, int count, int offset = 0, int stride = sizeof(double));
|
||||
IMPLOT_API void PlotRects(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, int offset = 0);
|
||||
|
||||
} // namespace ImPlot
|
||||
3160
external/ImGui/source/TextEditor.cpp
vendored
3160
external/ImGui/source/TextEditor.cpp
vendored
File diff suppressed because it is too large
Load Diff
234
external/ImGui/source/imgui_imhex_extensions.cpp
vendored
234
external/ImGui/source/imgui_imhex_extensions.cpp
vendored
@@ -1,234 +0,0 @@
|
||||
#include <imgui_imhex_extensions.h>
|
||||
|
||||
#include <imgui.h>
|
||||
#include <imgui_freetype.h>
|
||||
#define IMGUI_DEFINE_MATH_OPERATORS
|
||||
#include <imgui_internal.h>
|
||||
#undef IMGUI_DEFINE_MATH_OPERATORS
|
||||
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
#include <stb_image.h>
|
||||
|
||||
#include <string>
|
||||
|
||||
#include <glad/glad.h>
|
||||
|
||||
namespace ImGui {
|
||||
|
||||
bool Hyperlink(const char* label, const ImVec2& size_arg, ImGuiButtonFlags flags) {
|
||||
ImGuiWindow* window = GetCurrentWindow();
|
||||
if (window->SkipItems)
|
||||
return false;
|
||||
|
||||
ImGuiContext& g = *GImGui;
|
||||
const ImGuiStyle& style = g.Style;
|
||||
const ImGuiID id = window->GetID(label);
|
||||
const ImVec2 label_size = CalcTextSize(label, NULL, true);
|
||||
|
||||
ImVec2 pos = window->DC.CursorPos;
|
||||
ImVec2 size = CalcItemSize(size_arg, label_size.x, label_size.y);
|
||||
|
||||
const ImRect bb(pos, pos + size);
|
||||
if (!ItemAdd(bb, id))
|
||||
return false;
|
||||
|
||||
if (window->DC.ItemFlags & ImGuiItemFlags_ButtonRepeat)
|
||||
flags |= ImGuiButtonFlags_Repeat;
|
||||
bool hovered, held;
|
||||
bool pressed = ButtonBehavior(bb, id, &hovered, &held, flags);
|
||||
|
||||
// Render
|
||||
const ImU32 col = hovered ? GetColorU32(ImGuiCol_ButtonHovered) : GetColorU32(ImGuiCol_ButtonActive);
|
||||
PushStyleColor(ImGuiCol_Text, ImU32(col));
|
||||
TextEx(label, NULL, ImGuiTextFlags_NoWidthForLargeClippedText); // Skip formatting
|
||||
GetWindowDrawList()->AddLine(ImVec2(pos.x, pos.y + size.y), pos + size, ImU32(col));
|
||||
PopStyleColor();
|
||||
|
||||
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, window->DC.LastItemStatusFlags);
|
||||
return pressed;
|
||||
}
|
||||
|
||||
bool BulletHyperlink(const char* label, const ImVec2& size_arg, ImGuiButtonFlags flags) {
|
||||
ImGuiWindow* window = GetCurrentWindow();
|
||||
if (window->SkipItems)
|
||||
return false;
|
||||
|
||||
ImGuiContext& g = *GImGui;
|
||||
const ImGuiStyle& style = g.Style;
|
||||
const ImGuiID id = window->GetID(label);
|
||||
const ImVec2 label_size = CalcTextSize(label, NULL, true);
|
||||
|
||||
ImVec2 pos = window->DC.CursorPos;
|
||||
ImVec2 size = CalcItemSize(size_arg, label_size.x, label_size.y) + ImVec2(g.FontSize + style.FramePadding.x * 2, 0.0f);
|
||||
|
||||
const ImRect bb(pos, pos + size);
|
||||
if (!ItemAdd(bb, id))
|
||||
return false;
|
||||
|
||||
if (window->DC.ItemFlags & ImGuiItemFlags_ButtonRepeat)
|
||||
flags |= ImGuiButtonFlags_Repeat;
|
||||
bool hovered, held;
|
||||
bool pressed = ButtonBehavior(bb, id, &hovered, &held, flags);
|
||||
|
||||
// Render
|
||||
const ImU32 col = hovered ? GetColorU32(ImGuiCol_ButtonHovered) : GetColorU32(ImGuiCol_ButtonActive);
|
||||
PushStyleColor(ImGuiCol_Text, ImU32(col));
|
||||
RenderBullet(window->DrawList, bb.Min + ImVec2(style.FramePadding.x + g.FontSize * 0.5f, g.FontSize * 0.5f), col);
|
||||
RenderText(bb.Min + ImVec2(g.FontSize + style.FramePadding.x * 2, 0.0f), label, nullptr, false);
|
||||
GetWindowDrawList()->AddLine(bb.Min + ImVec2(style.FramePadding.x, size.y), pos + size, ImU32(col));
|
||||
ImGui::NewLine();
|
||||
PopStyleColor();
|
||||
|
||||
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, window->DC.LastItemStatusFlags);
|
||||
return pressed;
|
||||
}
|
||||
|
||||
bool DescriptionButton(const char* label, const char* description, const ImVec2& size_arg, ImGuiButtonFlags flags) {
|
||||
ImGuiWindow* window = GetCurrentWindow();
|
||||
if (window->SkipItems)
|
||||
return false;
|
||||
|
||||
ImGuiContext& g = *GImGui;
|
||||
const ImGuiStyle& style = g.Style;
|
||||
const ImGuiID id = window->GetID(label);
|
||||
const ImVec2 text_size = CalcTextSize((std::string(label) + "\n " + std::string(description)).c_str(), NULL, true);
|
||||
const ImVec2 label_size = CalcTextSize(label, NULL, true);
|
||||
|
||||
ImVec2 pos = window->DC.CursorPos;
|
||||
if ((flags & ImGuiButtonFlags_AlignTextBaseLine) && style.FramePadding.y < window->DC.CurrLineTextBaseOffset) // Try to vertically align buttons that are smaller/have no padding so that text baseline matches (bit hacky, since it shouldn't be a flag)
|
||||
pos.y += window->DC.CurrLineTextBaseOffset - style.FramePadding.y;
|
||||
ImVec2 size = CalcItemSize(size_arg, text_size.x + style.FramePadding.x * 4.0f, text_size.y + style.FramePadding.y * 4.0f);
|
||||
|
||||
const ImRect bb(pos, pos + size);
|
||||
ItemSize(size, style.FramePadding.y);
|
||||
if (!ItemAdd(bb, id))
|
||||
return false;
|
||||
|
||||
if (window->DC.ItemFlags & ImGuiItemFlags_ButtonRepeat)
|
||||
flags |= ImGuiButtonFlags_Repeat;
|
||||
bool hovered, held;
|
||||
bool pressed = ButtonBehavior(bb, id, &hovered, &held, flags);
|
||||
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_ButtonTextAlign, ImVec2(0.0, 0.5));
|
||||
|
||||
// Render
|
||||
const ImU32 col = GetCustomColorU32((held && hovered) ? ImGuiCustomCol_DescButtonActive : hovered ? ImGuiCustomCol_DescButtonHovered : ImGuiCustomCol_DescButton);
|
||||
RenderNavHighlight(bb, id);
|
||||
RenderFrame(bb.Min, bb.Max, col, true, style.FrameRounding);
|
||||
PushStyleColor(ImGuiCol_Text, GetColorU32(ImGuiCol_ButtonActive));
|
||||
RenderTextWrapped(bb.Min + style.FramePadding * 2, label, nullptr, CalcWrapWidthForPos(window->DC.CursorPos, window->DC.TextWrapPos));
|
||||
PopStyleColor();
|
||||
PushStyleColor(ImGuiCol_Text, GetColorU32(ImGuiCol_Text));
|
||||
RenderTextClipped(bb.Min + style.FramePadding * 2 + ImVec2(style.FramePadding.x * 2, label_size.y), bb.Max - style.FramePadding, description, NULL, &text_size, style.ButtonTextAlign, &bb);
|
||||
PopStyleColor();
|
||||
|
||||
ImGui::PopStyleVar();
|
||||
|
||||
// Automatically close popups
|
||||
//if (pressed && !(flags & ImGuiButtonFlags_DontClosePopups) && (window->Flags & ImGuiWindowFlags_Popup))
|
||||
// CloseCurrentPopup();
|
||||
|
||||
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, window->DC.LastItemStatusFlags);
|
||||
return pressed;
|
||||
}
|
||||
|
||||
void UnderlinedText(const char* label, ImColor color, const ImVec2& size_arg) {
|
||||
ImGuiWindow* window = GetCurrentWindow();
|
||||
|
||||
const ImVec2 label_size = CalcTextSize(label, NULL, true);
|
||||
|
||||
ImVec2 pos = window->DC.CursorPos;
|
||||
ImVec2 size = CalcItemSize(size_arg, label_size.x, label_size.y);
|
||||
|
||||
PushStyleColor(ImGuiCol_Text, ImU32(color));
|
||||
TextEx(label, NULL, ImGuiTextFlags_NoWidthForLargeClippedText); // Skip formatting
|
||||
GetWindowDrawList()->AddLine(ImVec2(pos.x, pos.y + size.y), pos + size, ImU32(color));
|
||||
PopStyleColor();
|
||||
}
|
||||
|
||||
void Disabled(const std::function<void()> &widgets, bool disabled) {
|
||||
if (disabled) {
|
||||
ImGui::PushItemFlag(ImGuiItemFlags_Disabled, true);
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_Alpha, ImGui::GetStyle().Alpha * 0.5F);
|
||||
widgets();
|
||||
ImGui::PopStyleVar();
|
||||
ImGui::PopItemFlag();
|
||||
} else {
|
||||
widgets();
|
||||
}
|
||||
}
|
||||
|
||||
void TextSpinner(const char* label) {
|
||||
ImGui::Text("[%c] %s", "|/-\\"[ImU32(ImGui::GetTime() * 20) % 4], label);
|
||||
}
|
||||
|
||||
void Header(const char *label, bool firstEntry) {
|
||||
if (!firstEntry)
|
||||
ImGui::NewLine();
|
||||
ImGui::TextUnformatted(label);
|
||||
ImGui::Separator();
|
||||
}
|
||||
|
||||
ImU32 GetCustomColorU32(ImGuiCustomCol idx, float alpha_mul) {
|
||||
auto& customData = *static_cast<ImHexCustomData*>(GImGui->IO.UserData);
|
||||
ImVec4 c = customData.Colors[idx];
|
||||
c.w *= GImGui->Style.Alpha * alpha_mul;
|
||||
return ColorConvertFloat4ToU32(c);
|
||||
}
|
||||
|
||||
void StyleCustomColorsDark() {
|
||||
auto &colors = static_cast<ImHexCustomData*>(GImGui->IO.UserData)->Colors;
|
||||
|
||||
colors[ImGuiCustomCol_DescButton] = ImColor(20, 20, 20);
|
||||
colors[ImGuiCustomCol_DescButtonHovered] = ImColor(40, 40, 40);
|
||||
colors[ImGuiCustomCol_DescButtonActive] = ImColor(60, 60, 60);
|
||||
}
|
||||
|
||||
void StyleCustomColorsLight() {
|
||||
auto &colors = static_cast<ImHexCustomData*>(GImGui->IO.UserData)->Colors;
|
||||
|
||||
colors[ImGuiCustomCol_DescButton] = ImColor(230, 230, 230);
|
||||
colors[ImGuiCustomCol_DescButtonHovered] = ImColor(210, 210, 210);
|
||||
colors[ImGuiCustomCol_DescButtonActive] = ImColor(190, 190, 190);
|
||||
}
|
||||
|
||||
void StyleCustomColorsClassic() {
|
||||
auto &colors = static_cast<ImHexCustomData*>(GImGui->IO.UserData)->Colors;
|
||||
|
||||
colors[ImGuiCustomCol_DescButton] = ImColor(40, 40, 80);
|
||||
colors[ImGuiCustomCol_DescButtonHovered] = ImColor(60, 60, 100);
|
||||
colors[ImGuiCustomCol_DescButtonActive] = ImColor(80, 80, 120);
|
||||
}
|
||||
|
||||
std::tuple<ImTextureID, int, int> LoadImageFromPath(const char *path) {
|
||||
int imageWidth = 0;
|
||||
int imageHeight = 0;
|
||||
|
||||
unsigned char* imageData = stbi_load(path, &imageWidth, &imageHeight, nullptr, 4);
|
||||
if (imageData == nullptr)
|
||||
return { nullptr, -1, -1 };
|
||||
|
||||
GLuint texture;
|
||||
glGenTextures(1, &texture);
|
||||
glBindTexture(GL_TEXTURE_2D, texture);
|
||||
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
|
||||
#if defined(GL_UNPACK_ROW_LENGTH)
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
||||
#endif
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, imageWidth, imageHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, imageData);
|
||||
stbi_image_free(imageData);
|
||||
|
||||
return { reinterpret_cast<ImTextureID>(static_cast<intptr_t>(texture)), imageWidth, imageHeight };
|
||||
}
|
||||
|
||||
void UnloadImage(ImTextureID texture) {
|
||||
auto glTextureId = static_cast<GLuint>(reinterpret_cast<intptr_t>(texture));
|
||||
glDeleteTextures(1, &glTextureId);
|
||||
}
|
||||
|
||||
}
|
||||
858
external/ImGui/source/imgui_impl_glfw.cpp
vendored
858
external/ImGui/source/imgui_impl_glfw.cpp
vendored
@@ -1,858 +0,0 @@
|
||||
// dear imgui: Platform Backend for GLFW
|
||||
// This needs to be used along with a Renderer (e.g. OpenGL3, Vulkan..)
|
||||
// (Info: GLFW is a cross-platform general purpose library for handling windows, inputs, OpenGL/Vulkan graphics context creation, etc.)
|
||||
// (Requires: GLFW 3.1+. Prefer GLFW 3.3+ for full feature support.)
|
||||
|
||||
// Implemented features:
|
||||
// [X] Platform: Clipboard support.
|
||||
// [X] Platform: Gamepad support. Enable with 'io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad'.
|
||||
// [X] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange' (note: the resizing cursors requires GLFW 3.4+).
|
||||
// [X] Platform: Keyboard arrays indexed using GLFW_KEY_* codes, e.g. ImGui::IsKeyPressed(GLFW_KEY_SPACE).
|
||||
// [X] Platform: Multi-viewport support (multiple windows). Enable with 'io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable'.
|
||||
|
||||
// Issues:
|
||||
// [ ] Platform: Multi-viewport support: ParentViewportID not honored, and so io.ConfigViewportsNoDefaultParent has no effect (minor).
|
||||
|
||||
// You can copy and use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
|
||||
// If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp.
|
||||
// Read online: https://github.com/ocornut/imgui/tree/master/docs
|
||||
|
||||
// CHANGELOG
|
||||
// (minor and older changes stripped away, please see git history for details)
|
||||
// 2021-XX-XX: Platform: Added support for multiple windows via the ImGuiPlatformIO interface.
|
||||
// 2020-01-17: Inputs: Disable error callback while assigning mouse cursors because some X11 setup don't have them and it generates errors.
|
||||
// 2019-12-05: Inputs: Added support for new mouse cursors added in GLFW 3.4+ (resizing cursors, not allowed cursor).
|
||||
// 2019-10-18: Misc: Previously installed user callbacks are now restored on shutdown.
|
||||
// 2019-07-21: Inputs: Added mapping for ImGuiKey_KeyPadEnter.
|
||||
// 2019-05-11: Inputs: Don't filter value from character callback before calling AddInputCharacter().
|
||||
// 2019-03-12: Misc: Preserve DisplayFramebufferScale when main window is minimized.
|
||||
// 2018-11-30: Misc: Setting up io.BackendPlatformName so it can be displayed in the About Window.
|
||||
// 2018-11-07: Inputs: When installing our GLFW callbacks, we save user's previously installed ones - if any - and chain call them.
|
||||
// 2018-08-01: Inputs: Workaround for Emscripten which doesn't seem to handle focus related calls.
|
||||
// 2018-06-29: Inputs: Added support for the ImGuiMouseCursor_Hand cursor.
|
||||
// 2018-06-08: Misc: Extracted imgui_impl_glfw.cpp/.h away from the old combined GLFW+OpenGL/Vulkan examples.
|
||||
// 2018-03-20: Misc: Setup io.BackendFlags ImGuiBackendFlags_HasMouseCursors flag + honor ImGuiConfigFlags_NoMouseCursorChange flag.
|
||||
// 2018-02-20: Inputs: Added support for mouse cursors (ImGui::GetMouseCursor() value, passed to glfwSetCursor()).
|
||||
// 2018-02-06: Misc: Removed call to ImGui::Shutdown() which is not available from 1.60 WIP, user needs to call CreateContext/DestroyContext themselves.
|
||||
// 2018-02-06: Inputs: Added mapping for ImGuiKey_Space.
|
||||
// 2018-01-25: Inputs: Added gamepad support if ImGuiConfigFlags_NavEnableGamepad is set.
|
||||
// 2018-01-25: Inputs: Honoring the io.WantSetMousePos by repositioning the mouse (when using navigation and ImGuiConfigFlags_NavMoveMouse is set).
|
||||
// 2018-01-20: Inputs: Added Horizontal Mouse Wheel support.
|
||||
// 2018-01-18: Inputs: Added mapping for ImGuiKey_Insert.
|
||||
// 2017-08-25: Inputs: MousePos set to -FLT_MAX,-FLT_MAX when mouse is unavailable/missing (instead of -1,-1).
|
||||
// 2016-10-15: Misc: Added a void* user_data parameter to Clipboard function handlers.
|
||||
|
||||
#include "imgui.h"
|
||||
#include "imgui_impl_glfw.h"
|
||||
|
||||
// GLFW
|
||||
#include <GLFW/glfw3.h>
|
||||
#ifdef _WIN32
|
||||
#undef APIENTRY
|
||||
#define GLFW_EXPOSE_NATIVE_WIN32
|
||||
#include <GLFW/glfw3native.h> // for glfwGetWin32Window
|
||||
#endif
|
||||
#define GLFW_HAS_WINDOW_TOPMOST (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 >= 3200) // 3.2+ GLFW_FLOATING
|
||||
#define GLFW_HAS_WINDOW_HOVERED (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 >= 3300) // 3.3+ GLFW_HOVERED
|
||||
#define GLFW_HAS_WINDOW_ALPHA (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 >= 3300) // 3.3+ glfwSetWindowOpacity
|
||||
#define GLFW_HAS_PER_MONITOR_DPI (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 >= 3300) // 3.3+ glfwGetMonitorContentScale
|
||||
#define GLFW_HAS_VULKAN (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 >= 3200) // 3.2+ glfwCreateWindowSurface
|
||||
#define GLFW_HAS_FOCUS_WINDOW (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 >= 3200) // 3.2+ glfwFocusWindow
|
||||
#define GLFW_HAS_FOCUS_ON_SHOW (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 >= 3300) // 3.3+ GLFW_FOCUS_ON_SHOW
|
||||
#define GLFW_HAS_MONITOR_WORK_AREA (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 >= 3300) // 3.3+ glfwGetMonitorWorkarea
|
||||
#define GLFW_HAS_OSX_WINDOW_POS_FIX (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 + GLFW_VERSION_REVISION * 10 >= 3310) // 3.3.1+ Fixed: Resizing window repositions it on MacOS #1553
|
||||
#ifdef GLFW_RESIZE_NESW_CURSOR // Let's be nice to people who pulled GLFW between 2019-04-16 (3.4 define) and 2019-11-29 (cursors defines) // FIXME: Remove when GLFW 3.4 is released?
|
||||
#define GLFW_HAS_NEW_CURSORS (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 >= 3400) // 3.4+ GLFW_RESIZE_ALL_CURSOR, GLFW_RESIZE_NESW_CURSOR, GLFW_RESIZE_NWSE_CURSOR, GLFW_NOT_ALLOWED_CURSOR
|
||||
#else
|
||||
#define GLFW_HAS_NEW_CURSORS (0)
|
||||
#endif
|
||||
#ifdef GLFW_MOUSE_PASSTHROUGH // Let's be nice to people who pulled GLFW between 2019-04-16 (3.4 define) and 2020-07-17 (passthrough)
|
||||
#define GLFW_HAS_MOUSE_PASSTHROUGH (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 >= 3400) // 3.4+ GLFW_MOUSE_PASSTHROUGH
|
||||
#else
|
||||
#define GLFW_HAS_MOUSE_PASSTHROUGH (0)
|
||||
#endif
|
||||
|
||||
// Data
|
||||
enum GlfwClientApi
|
||||
{
|
||||
GlfwClientApi_Unknown,
|
||||
GlfwClientApi_OpenGL,
|
||||
GlfwClientApi_Vulkan
|
||||
};
|
||||
static GLFWwindow* g_Window = NULL; // Main window
|
||||
static GlfwClientApi g_ClientApi = GlfwClientApi_Unknown;
|
||||
static double g_Time = 0.0;
|
||||
static bool g_MouseJustPressed[ImGuiMouseButton_COUNT] = {};
|
||||
static GLFWcursor* g_MouseCursors[ImGuiMouseCursor_COUNT] = {};
|
||||
static bool g_InstalledCallbacks = false;
|
||||
static bool g_WantUpdateMonitors = true;
|
||||
|
||||
// Chain GLFW callbacks for main viewport: our callbacks will call the user's previously installed callbacks, if any.
|
||||
static GLFWmousebuttonfun g_PrevUserCallbackMousebutton = NULL;
|
||||
static GLFWscrollfun g_PrevUserCallbackScroll = NULL;
|
||||
static GLFWkeyfun g_PrevUserCallbackKey = NULL;
|
||||
static GLFWcharfun g_PrevUserCallbackChar = NULL;
|
||||
static GLFWmonitorfun g_PrevUserCallbackMonitor = NULL;
|
||||
|
||||
// Forward Declarations
|
||||
static void ImGui_ImplGlfw_UpdateMonitors();
|
||||
static void ImGui_ImplGlfw_InitPlatformInterface();
|
||||
static void ImGui_ImplGlfw_ShutdownPlatformInterface();
|
||||
|
||||
static const char* ImGui_ImplGlfw_GetClipboardText(void* user_data)
|
||||
{
|
||||
return glfwGetClipboardString((GLFWwindow*)user_data);
|
||||
}
|
||||
|
||||
static void ImGui_ImplGlfw_SetClipboardText(void* user_data, const char* text)
|
||||
{
|
||||
glfwSetClipboardString((GLFWwindow*)user_data, text);
|
||||
}
|
||||
|
||||
void ImGui_ImplGlfw_MouseButtonCallback(GLFWwindow* window, int button, int action, int mods)
|
||||
{
|
||||
if (g_PrevUserCallbackMousebutton != NULL && window == g_Window)
|
||||
g_PrevUserCallbackMousebutton(window, button, action, mods);
|
||||
|
||||
if (action == GLFW_PRESS && button >= 0 && button < IM_ARRAYSIZE(g_MouseJustPressed))
|
||||
g_MouseJustPressed[button] = true;
|
||||
}
|
||||
|
||||
void ImGui_ImplGlfw_ScrollCallback(GLFWwindow* window, double xoffset, double yoffset)
|
||||
{
|
||||
if (g_PrevUserCallbackScroll != NULL && window == g_Window)
|
||||
g_PrevUserCallbackScroll(window, xoffset, yoffset);
|
||||
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
io.MouseWheelH += (float)xoffset;
|
||||
io.MouseWheel += (float)yoffset;
|
||||
}
|
||||
|
||||
void ImGui_ImplGlfw_KeyCallback(GLFWwindow* window, int key, int scancode, int action, int mods)
|
||||
{
|
||||
if (g_PrevUserCallbackKey != NULL && window == g_Window)
|
||||
g_PrevUserCallbackKey(window, key, scancode, action, mods);
|
||||
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
if (action == GLFW_PRESS)
|
||||
io.KeysDown[key] = true;
|
||||
if (action == GLFW_RELEASE)
|
||||
io.KeysDown[key] = false;
|
||||
|
||||
// Modifiers are not reliable across systems
|
||||
io.KeyCtrl = io.KeysDown[GLFW_KEY_LEFT_CONTROL] || io.KeysDown[GLFW_KEY_RIGHT_CONTROL];
|
||||
io.KeyShift = io.KeysDown[GLFW_KEY_LEFT_SHIFT] || io.KeysDown[GLFW_KEY_RIGHT_SHIFT];
|
||||
io.KeyAlt = io.KeysDown[GLFW_KEY_LEFT_ALT] || io.KeysDown[GLFW_KEY_RIGHT_ALT];
|
||||
#ifdef _WIN32
|
||||
io.KeySuper = false;
|
||||
#else
|
||||
io.KeySuper = io.KeysDown[GLFW_KEY_LEFT_SUPER] || io.KeysDown[GLFW_KEY_RIGHT_SUPER];
|
||||
#endif
|
||||
}
|
||||
|
||||
void ImGui_ImplGlfw_CharCallback(GLFWwindow* window, unsigned int c)
|
||||
{
|
||||
if (g_PrevUserCallbackChar != NULL && window == g_Window)
|
||||
g_PrevUserCallbackChar(window, c);
|
||||
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
io.AddInputCharacter(c);
|
||||
}
|
||||
|
||||
void ImGui_ImplGlfw_MonitorCallback(GLFWmonitor*, int)
|
||||
{
|
||||
g_WantUpdateMonitors = true;
|
||||
}
|
||||
|
||||
static bool ImGui_ImplGlfw_Init(GLFWwindow* window, bool install_callbacks, GlfwClientApi client_api)
|
||||
{
|
||||
g_Window = window;
|
||||
g_Time = 0.0;
|
||||
|
||||
// Setup backend capabilities flags
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
io.BackendFlags |= ImGuiBackendFlags_HasMouseCursors; // We can honor GetMouseCursor() values (optional)
|
||||
io.BackendFlags |= ImGuiBackendFlags_HasSetMousePos; // We can honor io.WantSetMousePos requests (optional, rarely used)
|
||||
io.BackendFlags |= ImGuiBackendFlags_PlatformHasViewports; // We can create multi-viewports on the Platform side (optional)
|
||||
#if GLFW_HAS_MOUSE_PASSTHROUGH || (GLFW_HAS_WINDOW_HOVERED && defined(_WIN32))
|
||||
io.BackendFlags |= ImGuiBackendFlags_HasMouseHoveredViewport; // We can set io.MouseHoveredViewport correctly (optional, not easy)
|
||||
#endif
|
||||
io.BackendPlatformName = "imgui_impl_glfw";
|
||||
|
||||
// Keyboard mapping. ImGui will use those indices to peek into the io.KeysDown[] array.
|
||||
io.KeyMap[ImGuiKey_Tab] = GLFW_KEY_TAB;
|
||||
io.KeyMap[ImGuiKey_LeftArrow] = GLFW_KEY_LEFT;
|
||||
io.KeyMap[ImGuiKey_RightArrow] = GLFW_KEY_RIGHT;
|
||||
io.KeyMap[ImGuiKey_UpArrow] = GLFW_KEY_UP;
|
||||
io.KeyMap[ImGuiKey_DownArrow] = GLFW_KEY_DOWN;
|
||||
io.KeyMap[ImGuiKey_PageUp] = GLFW_KEY_PAGE_UP;
|
||||
io.KeyMap[ImGuiKey_PageDown] = GLFW_KEY_PAGE_DOWN;
|
||||
io.KeyMap[ImGuiKey_Home] = GLFW_KEY_HOME;
|
||||
io.KeyMap[ImGuiKey_End] = GLFW_KEY_END;
|
||||
io.KeyMap[ImGuiKey_Insert] = GLFW_KEY_INSERT;
|
||||
io.KeyMap[ImGuiKey_Delete] = GLFW_KEY_DELETE;
|
||||
io.KeyMap[ImGuiKey_Backspace] = GLFW_KEY_BACKSPACE;
|
||||
io.KeyMap[ImGuiKey_Space] = GLFW_KEY_SPACE;
|
||||
io.KeyMap[ImGuiKey_Enter] = GLFW_KEY_ENTER;
|
||||
io.KeyMap[ImGuiKey_Escape] = GLFW_KEY_ESCAPE;
|
||||
io.KeyMap[ImGuiKey_KeyPadEnter] = GLFW_KEY_KP_ENTER;
|
||||
io.KeyMap[ImGuiKey_A] = GLFW_KEY_A;
|
||||
io.KeyMap[ImGuiKey_C] = GLFW_KEY_C;
|
||||
io.KeyMap[ImGuiKey_V] = GLFW_KEY_V;
|
||||
io.KeyMap[ImGuiKey_X] = GLFW_KEY_X;
|
||||
io.KeyMap[ImGuiKey_Y] = GLFW_KEY_Y;
|
||||
io.KeyMap[ImGuiKey_Z] = GLFW_KEY_Z;
|
||||
|
||||
io.SetClipboardTextFn = ImGui_ImplGlfw_SetClipboardText;
|
||||
io.GetClipboardTextFn = ImGui_ImplGlfw_GetClipboardText;
|
||||
io.ClipboardUserData = g_Window;
|
||||
|
||||
// Create mouse cursors
|
||||
// (By design, on X11 cursors are user configurable and some cursors may be missing. When a cursor doesn't exist,
|
||||
// GLFW will emit an error which will often be printed by the app, so we temporarily disable error reporting.
|
||||
// Missing cursors will return NULL and our _UpdateMouseCursor() function will use the Arrow cursor instead.)
|
||||
GLFWerrorfun prev_error_callback = glfwSetErrorCallback(NULL);
|
||||
g_MouseCursors[ImGuiMouseCursor_Arrow] = glfwCreateStandardCursor(GLFW_ARROW_CURSOR);
|
||||
g_MouseCursors[ImGuiMouseCursor_TextInput] = glfwCreateStandardCursor(GLFW_IBEAM_CURSOR);
|
||||
g_MouseCursors[ImGuiMouseCursor_ResizeNS] = glfwCreateStandardCursor(GLFW_VRESIZE_CURSOR);
|
||||
g_MouseCursors[ImGuiMouseCursor_ResizeEW] = glfwCreateStandardCursor(GLFW_HRESIZE_CURSOR);
|
||||
g_MouseCursors[ImGuiMouseCursor_Hand] = glfwCreateStandardCursor(GLFW_HAND_CURSOR);
|
||||
#if GLFW_HAS_NEW_CURSORS
|
||||
g_MouseCursors[ImGuiMouseCursor_ResizeAll] = glfwCreateStandardCursor(GLFW_RESIZE_ALL_CURSOR);
|
||||
g_MouseCursors[ImGuiMouseCursor_ResizeNESW] = glfwCreateStandardCursor(GLFW_RESIZE_NESW_CURSOR);
|
||||
g_MouseCursors[ImGuiMouseCursor_ResizeNWSE] = glfwCreateStandardCursor(GLFW_RESIZE_NWSE_CURSOR);
|
||||
g_MouseCursors[ImGuiMouseCursor_NotAllowed] = glfwCreateStandardCursor(GLFW_NOT_ALLOWED_CURSOR);
|
||||
#else
|
||||
g_MouseCursors[ImGuiMouseCursor_ResizeAll] = glfwCreateStandardCursor(GLFW_ARROW_CURSOR);
|
||||
g_MouseCursors[ImGuiMouseCursor_ResizeNESW] = glfwCreateStandardCursor(GLFW_ARROW_CURSOR);
|
||||
g_MouseCursors[ImGuiMouseCursor_ResizeNWSE] = glfwCreateStandardCursor(GLFW_ARROW_CURSOR);
|
||||
g_MouseCursors[ImGuiMouseCursor_NotAllowed] = glfwCreateStandardCursor(GLFW_ARROW_CURSOR);
|
||||
#endif
|
||||
glfwSetErrorCallback(prev_error_callback);
|
||||
|
||||
// Chain GLFW callbacks: our callbacks will call the user's previously installed callbacks, if any.
|
||||
g_PrevUserCallbackMousebutton = NULL;
|
||||
g_PrevUserCallbackScroll = NULL;
|
||||
g_PrevUserCallbackKey = NULL;
|
||||
g_PrevUserCallbackChar = NULL;
|
||||
g_PrevUserCallbackMonitor = NULL;
|
||||
if (install_callbacks)
|
||||
{
|
||||
g_InstalledCallbacks = true;
|
||||
g_PrevUserCallbackMousebutton = glfwSetMouseButtonCallback(window, ImGui_ImplGlfw_MouseButtonCallback);
|
||||
g_PrevUserCallbackScroll = glfwSetScrollCallback(window, ImGui_ImplGlfw_ScrollCallback);
|
||||
g_PrevUserCallbackKey = glfwSetKeyCallback(window, ImGui_ImplGlfw_KeyCallback);
|
||||
g_PrevUserCallbackChar = glfwSetCharCallback(window, ImGui_ImplGlfw_CharCallback);
|
||||
g_PrevUserCallbackMonitor = glfwSetMonitorCallback(ImGui_ImplGlfw_MonitorCallback);
|
||||
}
|
||||
|
||||
// Update monitors the first time (note: monitor callback are broken in GLFW 3.2 and earlier, see github.com/glfw/glfw/issues/784)
|
||||
ImGui_ImplGlfw_UpdateMonitors();
|
||||
glfwSetMonitorCallback(ImGui_ImplGlfw_MonitorCallback);
|
||||
|
||||
// Our mouse update function expect PlatformHandle to be filled for the main viewport
|
||||
ImGuiViewport* main_viewport = ImGui::GetMainViewport();
|
||||
main_viewport->PlatformHandle = (void*)g_Window;
|
||||
#ifdef _WIN32
|
||||
main_viewport->PlatformHandleRaw = glfwGetWin32Window(g_Window);
|
||||
#endif
|
||||
if (io.ConfigFlags & ImGuiConfigFlags_ViewportsEnable)
|
||||
ImGui_ImplGlfw_InitPlatformInterface();
|
||||
|
||||
g_ClientApi = client_api;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ImGui_ImplGlfw_InitForOpenGL(GLFWwindow* window, bool install_callbacks)
|
||||
{
|
||||
return ImGui_ImplGlfw_Init(window, install_callbacks, GlfwClientApi_OpenGL);
|
||||
}
|
||||
|
||||
bool ImGui_ImplGlfw_InitForVulkan(GLFWwindow* window, bool install_callbacks)
|
||||
{
|
||||
return ImGui_ImplGlfw_Init(window, install_callbacks, GlfwClientApi_Vulkan);
|
||||
}
|
||||
|
||||
void ImGui_ImplGlfw_Shutdown()
|
||||
{
|
||||
ImGui_ImplGlfw_ShutdownPlatformInterface();
|
||||
|
||||
if (g_InstalledCallbacks)
|
||||
{
|
||||
glfwSetMouseButtonCallback(g_Window, g_PrevUserCallbackMousebutton);
|
||||
glfwSetScrollCallback(g_Window, g_PrevUserCallbackScroll);
|
||||
glfwSetKeyCallback(g_Window, g_PrevUserCallbackKey);
|
||||
glfwSetCharCallback(g_Window, g_PrevUserCallbackChar);
|
||||
g_InstalledCallbacks = false;
|
||||
}
|
||||
|
||||
for (ImGuiMouseCursor cursor_n = 0; cursor_n < ImGuiMouseCursor_COUNT; cursor_n++)
|
||||
{
|
||||
glfwDestroyCursor(g_MouseCursors[cursor_n]);
|
||||
g_MouseCursors[cursor_n] = NULL;
|
||||
}
|
||||
g_ClientApi = GlfwClientApi_Unknown;
|
||||
}
|
||||
|
||||
static void ImGui_ImplGlfw_UpdateMousePosAndButtons()
|
||||
{
|
||||
// Update buttons
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
for (int i = 0; i < IM_ARRAYSIZE(io.MouseDown); i++)
|
||||
{
|
||||
// If a mouse press event came, always pass it as "mouse held this frame", so we don't miss click-release events that are shorter than 1 frame.
|
||||
io.MouseDown[i] = g_MouseJustPressed[i] || glfwGetMouseButton(g_Window, i) != 0;
|
||||
g_MouseJustPressed[i] = false;
|
||||
}
|
||||
|
||||
// Update mouse position
|
||||
const ImVec2 mouse_pos_backup = io.MousePos;
|
||||
io.MousePos = ImVec2(-FLT_MAX, -FLT_MAX);
|
||||
io.MouseHoveredViewport = 0;
|
||||
ImGuiPlatformIO& platform_io = ImGui::GetPlatformIO();
|
||||
for (int n = 0; n < platform_io.Viewports.Size; n++)
|
||||
{
|
||||
ImGuiViewport* viewport = platform_io.Viewports[n];
|
||||
GLFWwindow* window = (GLFWwindow*)viewport->PlatformHandle;
|
||||
IM_ASSERT(window != NULL);
|
||||
#ifdef __EMSCRIPTEN__
|
||||
const bool focused = true;
|
||||
IM_ASSERT(platform_io.Viewports.Size == 1);
|
||||
#else
|
||||
const bool focused = glfwGetWindowAttrib(window, GLFW_FOCUSED) != 0;
|
||||
#endif
|
||||
if (focused)
|
||||
{
|
||||
if (io.WantSetMousePos)
|
||||
{
|
||||
glfwSetCursorPos(window, (double)(mouse_pos_backup.x - viewport->Pos.x), (double)(mouse_pos_backup.y - viewport->Pos.y));
|
||||
}
|
||||
else
|
||||
{
|
||||
double mouse_x, mouse_y;
|
||||
glfwGetCursorPos(window, &mouse_x, &mouse_y);
|
||||
if (io.ConfigFlags & ImGuiConfigFlags_ViewportsEnable)
|
||||
{
|
||||
// Multi-viewport mode: mouse position in OS absolute coordinates (io.MousePos is (0,0) when the mouse is on the upper-left of the primary monitor)
|
||||
int window_x, window_y;
|
||||
glfwGetWindowPos(window, &window_x, &window_y);
|
||||
io.MousePos = ImVec2((float)mouse_x + window_x, (float)mouse_y + window_y);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Single viewport mode: mouse position in client window coordinates (io.MousePos is (0,0) when the mouse is on the upper-left corner of the app window)
|
||||
io.MousePos = ImVec2((float)mouse_x, (float)mouse_y);
|
||||
}
|
||||
}
|
||||
for (int i = 0; i < IM_ARRAYSIZE(io.MouseDown); i++)
|
||||
io.MouseDown[i] |= glfwGetMouseButton(window, i) != 0;
|
||||
}
|
||||
|
||||
// (Optional) When using multiple viewports: set io.MouseHoveredViewport to the viewport the OS mouse cursor is hovering.
|
||||
// Important: this information is not easy to provide and many high-level windowing library won't be able to provide it correctly, because
|
||||
// - This is _ignoring_ viewports with the ImGuiViewportFlags_NoInputs flag (pass-through windows).
|
||||
// - This is _regardless_ of whether another viewport is focused or being dragged from.
|
||||
// If ImGuiBackendFlags_HasMouseHoveredViewport is not set by the backend, imgui will ignore this field and infer the information by relying on the
|
||||
// rectangles and last focused time of every viewports it knows about. It will be unaware of other windows that may be sitting between or over your windows.
|
||||
// [GLFW] FIXME: This is currently only correct on Win32. See what we do below with the WM_NCHITTEST, missing an equivalent for other systems.
|
||||
// See https://github.com/glfw/glfw/issues/1236 if you want to help in making this a GLFW feature.
|
||||
#if GLFW_HAS_MOUSE_PASSTHROUGH || (GLFW_HAS_WINDOW_HOVERED && defined(_WIN32))
|
||||
const bool window_no_input = (viewport->Flags & ImGuiViewportFlags_NoInputs) != 0;
|
||||
#if GLFW_HAS_MOUSE_PASSTHROUGH
|
||||
glfwSetWindowAttrib(window, GLFW_MOUSE_PASSTHROUGH, window_no_input);
|
||||
#endif
|
||||
if (glfwGetWindowAttrib(window, GLFW_HOVERED) && !window_no_input)
|
||||
io.MouseHoveredViewport = viewport->ID;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
static void ImGui_ImplGlfw_UpdateMouseCursor()
|
||||
{
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
if ((io.ConfigFlags & ImGuiConfigFlags_NoMouseCursorChange) || glfwGetInputMode(g_Window, GLFW_CURSOR) == GLFW_CURSOR_DISABLED)
|
||||
return;
|
||||
|
||||
ImGuiMouseCursor imgui_cursor = ImGui::GetMouseCursor();
|
||||
ImGuiPlatformIO& platform_io = ImGui::GetPlatformIO();
|
||||
for (int n = 0; n < platform_io.Viewports.Size; n++)
|
||||
{
|
||||
GLFWwindow* window = (GLFWwindow*)platform_io.Viewports[n]->PlatformHandle;
|
||||
if (imgui_cursor == ImGuiMouseCursor_None || io.MouseDrawCursor)
|
||||
{
|
||||
// Hide OS mouse cursor if imgui is drawing it or if it wants no cursor
|
||||
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_HIDDEN);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Show OS mouse cursor
|
||||
// FIXME-PLATFORM: Unfocused windows seems to fail changing the mouse cursor with GLFW 3.2, but 3.3 works here.
|
||||
glfwSetCursor(window, g_MouseCursors[imgui_cursor] ? g_MouseCursors[imgui_cursor] : g_MouseCursors[ImGuiMouseCursor_Arrow]);
|
||||
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void ImGui_ImplGlfw_UpdateGamepads()
|
||||
{
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
memset(io.NavInputs, 0, sizeof(io.NavInputs));
|
||||
if ((io.ConfigFlags & ImGuiConfigFlags_NavEnableGamepad) == 0)
|
||||
return;
|
||||
|
||||
// Update gamepad inputs
|
||||
#define MAP_BUTTON(NAV_NO, BUTTON_NO) { if (buttons_count > BUTTON_NO && buttons[BUTTON_NO] == GLFW_PRESS) io.NavInputs[NAV_NO] = 1.0f; }
|
||||
#define MAP_ANALOG(NAV_NO, AXIS_NO, V0, V1) { float v = (axes_count > AXIS_NO) ? axes[AXIS_NO] : V0; v = (v - V0) / (V1 - V0); if (v > 1.0f) v = 1.0f; if (io.NavInputs[NAV_NO] < v) io.NavInputs[NAV_NO] = v; }
|
||||
int axes_count = 0, buttons_count = 0;
|
||||
const float* axes = glfwGetJoystickAxes(GLFW_JOYSTICK_1, &axes_count);
|
||||
const unsigned char* buttons = glfwGetJoystickButtons(GLFW_JOYSTICK_1, &buttons_count);
|
||||
MAP_BUTTON(ImGuiNavInput_Activate, 0); // Cross / A
|
||||
MAP_BUTTON(ImGuiNavInput_Cancel, 1); // Circle / B
|
||||
MAP_BUTTON(ImGuiNavInput_Menu, 2); // Square / X
|
||||
MAP_BUTTON(ImGuiNavInput_Input, 3); // Triangle / Y
|
||||
MAP_BUTTON(ImGuiNavInput_DpadLeft, 13); // D-Pad Left
|
||||
MAP_BUTTON(ImGuiNavInput_DpadRight, 11); // D-Pad Right
|
||||
MAP_BUTTON(ImGuiNavInput_DpadUp, 10); // D-Pad Up
|
||||
MAP_BUTTON(ImGuiNavInput_DpadDown, 12); // D-Pad Down
|
||||
MAP_BUTTON(ImGuiNavInput_FocusPrev, 4); // L1 / LB
|
||||
MAP_BUTTON(ImGuiNavInput_FocusNext, 5); // R1 / RB
|
||||
MAP_BUTTON(ImGuiNavInput_TweakSlow, 4); // L1 / LB
|
||||
MAP_BUTTON(ImGuiNavInput_TweakFast, 5); // R1 / RB
|
||||
MAP_ANALOG(ImGuiNavInput_LStickLeft, 0, -0.3f, -0.9f);
|
||||
MAP_ANALOG(ImGuiNavInput_LStickRight,0, +0.3f, +0.9f);
|
||||
MAP_ANALOG(ImGuiNavInput_LStickUp, 1, +0.3f, +0.9f);
|
||||
MAP_ANALOG(ImGuiNavInput_LStickDown, 1, -0.3f, -0.9f);
|
||||
#undef MAP_BUTTON
|
||||
#undef MAP_ANALOG
|
||||
if (axes_count > 0 && buttons_count > 0)
|
||||
io.BackendFlags |= ImGuiBackendFlags_HasGamepad;
|
||||
else
|
||||
io.BackendFlags &= ~ImGuiBackendFlags_HasGamepad;
|
||||
}
|
||||
|
||||
static void ImGui_ImplGlfw_UpdateMonitors()
|
||||
{
|
||||
ImGuiPlatformIO& platform_io = ImGui::GetPlatformIO();
|
||||
int monitors_count = 0;
|
||||
GLFWmonitor** glfw_monitors = glfwGetMonitors(&monitors_count);
|
||||
platform_io.Monitors.resize(0);
|
||||
for (int n = 0; n < monitors_count; n++)
|
||||
{
|
||||
ImGuiPlatformMonitor monitor;
|
||||
int x, y;
|
||||
glfwGetMonitorPos(glfw_monitors[n], &x, &y);
|
||||
const GLFWvidmode* vid_mode = glfwGetVideoMode(glfw_monitors[n]);
|
||||
monitor.MainPos = monitor.WorkPos = ImVec2((float)x, (float)y);
|
||||
monitor.MainSize = monitor.WorkSize = ImVec2((float)vid_mode->width, (float)vid_mode->height);
|
||||
#if GLFW_HAS_MONITOR_WORK_AREA
|
||||
int w, h;
|
||||
glfwGetMonitorWorkarea(glfw_monitors[n], &x, &y, &w, &h);
|
||||
if (w > 0 && h > 0) // Workaround a small GLFW issue reporting zero on monitor changes: https://github.com/glfw/glfw/pull/1761
|
||||
{
|
||||
monitor.WorkPos = ImVec2((float)x, (float)y);
|
||||
monitor.WorkSize = ImVec2((float)w, (float)h);
|
||||
}
|
||||
#endif
|
||||
#if GLFW_HAS_PER_MONITOR_DPI
|
||||
// Warning: the validity of monitor DPI information on Windows depends on the application DPI awareness settings, which generally needs to be set in the manifest or at runtime.
|
||||
float x_scale, y_scale;
|
||||
glfwGetMonitorContentScale(glfw_monitors[n], &x_scale, &y_scale);
|
||||
monitor.DpiScale = x_scale;
|
||||
#endif
|
||||
platform_io.Monitors.push_back(monitor);
|
||||
}
|
||||
g_WantUpdateMonitors = false;
|
||||
}
|
||||
|
||||
void ImGui_ImplGlfw_NewFrame()
|
||||
{
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
IM_ASSERT(io.Fonts->IsBuilt() && "Font atlas not built! It is generally built by the renderer backend. Missing call to renderer _NewFrame() function? e.g. ImGui_ImplOpenGL3_NewFrame().");
|
||||
|
||||
// Setup display size (every frame to accommodate for window resizing)
|
||||
int w, h;
|
||||
int display_w, display_h;
|
||||
glfwGetWindowSize(g_Window, &w, &h);
|
||||
glfwGetFramebufferSize(g_Window, &display_w, &display_h);
|
||||
io.DisplaySize = ImVec2((float)w, (float)h);
|
||||
if (w > 0 && h > 0)
|
||||
io.DisplayFramebufferScale = ImVec2((float)display_w / w, (float)display_h / h);
|
||||
if (g_WantUpdateMonitors)
|
||||
ImGui_ImplGlfw_UpdateMonitors();
|
||||
|
||||
// Setup time step
|
||||
double current_time = glfwGetTime();
|
||||
io.DeltaTime = g_Time > 0.0 ? (float)(current_time - g_Time) : (float)(1.0f / 60.0f);
|
||||
g_Time = current_time;
|
||||
|
||||
ImGui_ImplGlfw_UpdateMousePosAndButtons();
|
||||
ImGui_ImplGlfw_UpdateMouseCursor();
|
||||
|
||||
// Update game controllers (if enabled and available)
|
||||
ImGui_ImplGlfw_UpdateGamepads();
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------------------------------
|
||||
// MULTI-VIEWPORT / PLATFORM INTERFACE SUPPORT
|
||||
// This is an _advanced_ and _optional_ feature, allowing the backend to create and handle multiple viewports simultaneously.
|
||||
// If you are new to dear imgui or creating a new binding for dear imgui, it is recommended that you completely ignore this section first..
|
||||
//--------------------------------------------------------------------------------------------------------
|
||||
|
||||
// Helper structure we store in the void* RenderUserData field of each ImGuiViewport to easily retrieve our backend data.
|
||||
struct ImGuiViewportDataGlfw
|
||||
{
|
||||
GLFWwindow* Window;
|
||||
bool WindowOwned;
|
||||
int IgnoreWindowPosEventFrame;
|
||||
int IgnoreWindowSizeEventFrame;
|
||||
|
||||
ImGuiViewportDataGlfw() { Window = NULL; WindowOwned = false; IgnoreWindowSizeEventFrame = IgnoreWindowPosEventFrame = -1; }
|
||||
~ImGuiViewportDataGlfw() { IM_ASSERT(Window == NULL); }
|
||||
};
|
||||
|
||||
static void ImGui_ImplGlfw_WindowCloseCallback(GLFWwindow* window)
|
||||
{
|
||||
if (ImGuiViewport* viewport = ImGui::FindViewportByPlatformHandle(window))
|
||||
viewport->PlatformRequestClose = true;
|
||||
}
|
||||
|
||||
// GLFW may dispatch window pos/size events after calling glfwSetWindowPos()/glfwSetWindowSize().
|
||||
// However: depending on the platform the callback may be invoked at different time:
|
||||
// - on Windows it appears to be called within the glfwSetWindowPos()/glfwSetWindowSize() call
|
||||
// - on Linux it is queued and invoked during glfwPollEvents()
|
||||
// Because the event doesn't always fire on glfwSetWindowXXX() we use a frame counter tag to only
|
||||
// ignore recent glfwSetWindowXXX() calls.
|
||||
static void ImGui_ImplGlfw_WindowPosCallback(GLFWwindow* window, int, int)
|
||||
{
|
||||
if (ImGuiViewport* viewport = ImGui::FindViewportByPlatformHandle(window))
|
||||
{
|
||||
if (ImGuiViewportDataGlfw* data = (ImGuiViewportDataGlfw*)viewport->PlatformUserData)
|
||||
{
|
||||
bool ignore_event = (ImGui::GetFrameCount() <= data->IgnoreWindowPosEventFrame + 1);
|
||||
//data->IgnoreWindowPosEventFrame = -1;
|
||||
if (ignore_event)
|
||||
return;
|
||||
}
|
||||
viewport->PlatformRequestMove = true;
|
||||
}
|
||||
}
|
||||
|
||||
static void ImGui_ImplGlfw_WindowSizeCallback(GLFWwindow* window, int, int)
|
||||
{
|
||||
if (ImGuiViewport* viewport = ImGui::FindViewportByPlatformHandle(window))
|
||||
{
|
||||
if (ImGuiViewportDataGlfw* data = (ImGuiViewportDataGlfw*)viewport->PlatformUserData)
|
||||
{
|
||||
bool ignore_event = (ImGui::GetFrameCount() <= data->IgnoreWindowSizeEventFrame + 1);
|
||||
//data->IgnoreWindowSizeEventFrame = -1;
|
||||
if (ignore_event)
|
||||
return;
|
||||
}
|
||||
viewport->PlatformRequestResize = true;
|
||||
}
|
||||
}
|
||||
|
||||
static void ImGui_ImplGlfw_CreateWindow(ImGuiViewport* viewport)
|
||||
{
|
||||
ImGuiViewportDataGlfw* data = IM_NEW(ImGuiViewportDataGlfw)();
|
||||
viewport->PlatformUserData = data;
|
||||
|
||||
// GLFW 3.2 unfortunately always set focus on glfwCreateWindow() if GLFW_VISIBLE is set, regardless of GLFW_FOCUSED
|
||||
// With GLFW 3.3, the hint GLFW_FOCUS_ON_SHOW fixes this problem
|
||||
glfwWindowHint(GLFW_VISIBLE, false);
|
||||
glfwWindowHint(GLFW_FOCUSED, false);
|
||||
#if GLFW_HAS_FOCUS_ON_SHOW
|
||||
glfwWindowHint(GLFW_FOCUS_ON_SHOW, false);
|
||||
#endif
|
||||
glfwWindowHint(GLFW_DECORATED, (viewport->Flags & ImGuiViewportFlags_NoDecoration) ? false : true);
|
||||
#if GLFW_HAS_WINDOW_TOPMOST
|
||||
glfwWindowHint(GLFW_FLOATING, (viewport->Flags & ImGuiViewportFlags_TopMost) ? true : false);
|
||||
#endif
|
||||
GLFWwindow* share_window = (g_ClientApi == GlfwClientApi_OpenGL) ? g_Window : NULL;
|
||||
data->Window = glfwCreateWindow((int)viewport->Size.x, (int)viewport->Size.y, "No Title Yet", NULL, share_window);
|
||||
data->WindowOwned = true;
|
||||
viewport->PlatformHandle = (void*)data->Window;
|
||||
#ifdef _WIN32
|
||||
viewport->PlatformHandleRaw = glfwGetWin32Window(data->Window);
|
||||
#endif
|
||||
glfwSetWindowPos(data->Window, (int)viewport->Pos.x, (int)viewport->Pos.y);
|
||||
|
||||
// Install GLFW callbacks for secondary viewports
|
||||
glfwSetMouseButtonCallback(data->Window, ImGui_ImplGlfw_MouseButtonCallback);
|
||||
glfwSetScrollCallback(data->Window, ImGui_ImplGlfw_ScrollCallback);
|
||||
glfwSetKeyCallback(data->Window, ImGui_ImplGlfw_KeyCallback);
|
||||
glfwSetCharCallback(data->Window, ImGui_ImplGlfw_CharCallback);
|
||||
glfwSetWindowCloseCallback(data->Window, ImGui_ImplGlfw_WindowCloseCallback);
|
||||
glfwSetWindowPosCallback(data->Window, ImGui_ImplGlfw_WindowPosCallback);
|
||||
glfwSetWindowSizeCallback(data->Window, ImGui_ImplGlfw_WindowSizeCallback);
|
||||
if (g_ClientApi == GlfwClientApi_OpenGL)
|
||||
{
|
||||
glfwMakeContextCurrent(data->Window);
|
||||
glfwSwapInterval(0);
|
||||
}
|
||||
}
|
||||
|
||||
static void ImGui_ImplGlfw_DestroyWindow(ImGuiViewport* viewport)
|
||||
{
|
||||
if (ImGuiViewportDataGlfw* data = (ImGuiViewportDataGlfw*)viewport->PlatformUserData)
|
||||
{
|
||||
if (data->WindowOwned)
|
||||
{
|
||||
#if !GLFW_HAS_MOUSE_PASSTHROUGH && GLFW_HAS_WINDOW_HOVERED && defined(_WIN32)
|
||||
HWND hwnd = (HWND)viewport->PlatformHandleRaw;
|
||||
::RemovePropA(hwnd, "IMGUI_VIEWPORT");
|
||||
#endif
|
||||
glfwDestroyWindow(data->Window);
|
||||
}
|
||||
data->Window = NULL;
|
||||
IM_DELETE(data);
|
||||
}
|
||||
viewport->PlatformUserData = viewport->PlatformHandle = NULL;
|
||||
}
|
||||
|
||||
// We have submitted https://github.com/glfw/glfw/pull/1568 to allow GLFW to support "transparent inputs".
|
||||
// In the meanwhile we implement custom per-platform workarounds here (FIXME-VIEWPORT: Implement same work-around for Linux/OSX!)
|
||||
#if !GLFW_HAS_MOUSE_PASSTHROUGH && GLFW_HAS_WINDOW_HOVERED && defined(_WIN32)
|
||||
static WNDPROC g_GlfwWndProc = NULL;
|
||||
static LRESULT CALLBACK WndProcNoInputs(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
if (msg == WM_NCHITTEST)
|
||||
{
|
||||
// Let mouse pass-through the window. This will allow the backend to set io.MouseHoveredViewport properly (which is OPTIONAL).
|
||||
// The ImGuiViewportFlags_NoInputs flag is set while dragging a viewport, as want to detect the window behind the one we are dragging.
|
||||
// If you cannot easily access those viewport flags from your windowing/event code: you may manually synchronize its state e.g. in
|
||||
// your main loop after calling UpdatePlatformWindows(). Iterate all viewports/platform windows and pass the flag to your windowing system.
|
||||
ImGuiViewport* viewport = (ImGuiViewport*)::GetPropA(hWnd, "IMGUI_VIEWPORT");
|
||||
if (viewport->Flags & ImGuiViewportFlags_NoInputs)
|
||||
return HTTRANSPARENT;
|
||||
}
|
||||
return ::CallWindowProc(g_GlfwWndProc, hWnd, msg, wParam, lParam);
|
||||
}
|
||||
#endif
|
||||
|
||||
static void ImGui_ImplGlfw_ShowWindow(ImGuiViewport* viewport)
|
||||
{
|
||||
ImGuiViewportDataGlfw* data = (ImGuiViewportDataGlfw*)viewport->PlatformUserData;
|
||||
|
||||
#if defined(_WIN32)
|
||||
// GLFW hack: Hide icon from task bar
|
||||
HWND hwnd = (HWND)viewport->PlatformHandleRaw;
|
||||
if (viewport->Flags & ImGuiViewportFlags_NoTaskBarIcon)
|
||||
{
|
||||
LONG ex_style = ::GetWindowLong(hwnd, GWL_EXSTYLE);
|
||||
ex_style &= ~WS_EX_APPWINDOW;
|
||||
ex_style |= WS_EX_TOOLWINDOW;
|
||||
::SetWindowLong(hwnd, GWL_EXSTYLE, ex_style);
|
||||
}
|
||||
|
||||
// GLFW hack: install hook for WM_NCHITTEST message handler
|
||||
#if !GLFW_HAS_MOUSE_PASSTHROUGH && GLFW_HAS_WINDOW_HOVERED && defined(_WIN32)
|
||||
::SetPropA(hwnd, "IMGUI_VIEWPORT", viewport);
|
||||
if (g_GlfwWndProc == NULL)
|
||||
g_GlfwWndProc = (WNDPROC)::GetWindowLongPtr(hwnd, GWLP_WNDPROC);
|
||||
::SetWindowLongPtr(hwnd, GWLP_WNDPROC, (LONG_PTR)WndProcNoInputs);
|
||||
#endif
|
||||
|
||||
#if !GLFW_HAS_FOCUS_ON_SHOW
|
||||
// GLFW hack: GLFW 3.2 has a bug where glfwShowWindow() also activates/focus the window.
|
||||
// The fix was pushed to GLFW repository on 2018/01/09 and should be included in GLFW 3.3 via a GLFW_FOCUS_ON_SHOW window attribute.
|
||||
// See https://github.com/glfw/glfw/issues/1189
|
||||
// FIXME-VIEWPORT: Implement same work-around for Linux/OSX in the meanwhile.
|
||||
if (viewport->Flags & ImGuiViewportFlags_NoFocusOnAppearing)
|
||||
{
|
||||
::ShowWindow(hwnd, SW_SHOWNA);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
glfwShowWindow(data->Window);
|
||||
}
|
||||
|
||||
static ImVec2 ImGui_ImplGlfw_GetWindowPos(ImGuiViewport* viewport)
|
||||
{
|
||||
ImGuiViewportDataGlfw* data = (ImGuiViewportDataGlfw*)viewport->PlatformUserData;
|
||||
int x = 0, y = 0;
|
||||
glfwGetWindowPos(data->Window, &x, &y);
|
||||
return ImVec2((float)x, (float)y);
|
||||
}
|
||||
|
||||
static void ImGui_ImplGlfw_SetWindowPos(ImGuiViewport* viewport, ImVec2 pos)
|
||||
{
|
||||
ImGuiViewportDataGlfw* data = (ImGuiViewportDataGlfw*)viewport->PlatformUserData;
|
||||
data->IgnoreWindowPosEventFrame = ImGui::GetFrameCount();
|
||||
glfwSetWindowPos(data->Window, (int)pos.x, (int)pos.y);
|
||||
}
|
||||
|
||||
static ImVec2 ImGui_ImplGlfw_GetWindowSize(ImGuiViewport* viewport)
|
||||
{
|
||||
ImGuiViewportDataGlfw* data = (ImGuiViewportDataGlfw*)viewport->PlatformUserData;
|
||||
int w = 0, h = 0;
|
||||
glfwGetWindowSize(data->Window, &w, &h);
|
||||
return ImVec2((float)w, (float)h);
|
||||
}
|
||||
|
||||
static void ImGui_ImplGlfw_SetWindowSize(ImGuiViewport* viewport, ImVec2 size)
|
||||
{
|
||||
ImGuiViewportDataGlfw* data = (ImGuiViewportDataGlfw*)viewport->PlatformUserData;
|
||||
#if __APPLE__ && !GLFW_HAS_OSX_WINDOW_POS_FIX
|
||||
// Native OS windows are positioned from the bottom-left corner on macOS, whereas on other platforms they are
|
||||
// positioned from the upper-left corner. GLFW makes an effort to convert macOS style coordinates, however it
|
||||
// doesn't handle it when changing size. We are manually moving the window in order for changes of size to be based
|
||||
// on the upper-left corner.
|
||||
int x, y, width, height;
|
||||
glfwGetWindowPos(data->Window, &x, &y);
|
||||
glfwGetWindowSize(data->Window, &width, &height);
|
||||
glfwSetWindowPos(data->Window, x, y - height + size.y);
|
||||
#endif
|
||||
data->IgnoreWindowSizeEventFrame = ImGui::GetFrameCount();
|
||||
glfwSetWindowSize(data->Window, (int)size.x, (int)size.y);
|
||||
}
|
||||
|
||||
static void ImGui_ImplGlfw_SetWindowTitle(ImGuiViewport* viewport, const char* title)
|
||||
{
|
||||
ImGuiViewportDataGlfw* data = (ImGuiViewportDataGlfw*)viewport->PlatformUserData;
|
||||
glfwSetWindowTitle(data->Window, title);
|
||||
}
|
||||
|
||||
static void ImGui_ImplGlfw_SetWindowFocus(ImGuiViewport* viewport)
|
||||
{
|
||||
#if GLFW_HAS_FOCUS_WINDOW
|
||||
ImGuiViewportDataGlfw* data = (ImGuiViewportDataGlfw*)viewport->PlatformUserData;
|
||||
glfwFocusWindow(data->Window);
|
||||
#else
|
||||
// FIXME: What are the effect of not having this function? At the moment imgui doesn't actually call SetWindowFocus - we set that up ahead, will answer that question later.
|
||||
(void)viewport;
|
||||
#endif
|
||||
}
|
||||
|
||||
static bool ImGui_ImplGlfw_GetWindowFocus(ImGuiViewport* viewport)
|
||||
{
|
||||
ImGuiViewportDataGlfw* data = (ImGuiViewportDataGlfw*)viewport->PlatformUserData;
|
||||
return glfwGetWindowAttrib(data->Window, GLFW_FOCUSED) != 0;
|
||||
}
|
||||
|
||||
static bool ImGui_ImplGlfw_GetWindowMinimized(ImGuiViewport* viewport)
|
||||
{
|
||||
ImGuiViewportDataGlfw* data = (ImGuiViewportDataGlfw*)viewport->PlatformUserData;
|
||||
return glfwGetWindowAttrib(data->Window, GLFW_ICONIFIED) != 0;
|
||||
}
|
||||
|
||||
#if GLFW_HAS_WINDOW_ALPHA
|
||||
static void ImGui_ImplGlfw_SetWindowAlpha(ImGuiViewport* viewport, float alpha)
|
||||
{
|
||||
ImGuiViewportDataGlfw* data = (ImGuiViewportDataGlfw*)viewport->PlatformUserData;
|
||||
glfwSetWindowOpacity(data->Window, alpha);
|
||||
}
|
||||
#endif
|
||||
|
||||
static void ImGui_ImplGlfw_RenderWindow(ImGuiViewport* viewport, void*)
|
||||
{
|
||||
ImGuiViewportDataGlfw* data = (ImGuiViewportDataGlfw*)viewport->PlatformUserData;
|
||||
if (g_ClientApi == GlfwClientApi_OpenGL)
|
||||
glfwMakeContextCurrent(data->Window);
|
||||
}
|
||||
|
||||
static void ImGui_ImplGlfw_SwapBuffers(ImGuiViewport* viewport, void*)
|
||||
{
|
||||
ImGuiViewportDataGlfw* data = (ImGuiViewportDataGlfw*)viewport->PlatformUserData;
|
||||
if (g_ClientApi == GlfwClientApi_OpenGL)
|
||||
{
|
||||
glfwMakeContextCurrent(data->Window);
|
||||
glfwSwapBuffers(data->Window);
|
||||
}
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------------------------------
|
||||
// IME (Input Method Editor) basic support for e.g. Asian language users
|
||||
//--------------------------------------------------------------------------------------------------------
|
||||
|
||||
// We provide a Win32 implementation because this is such a common issue for IME users
|
||||
#if defined(_WIN32) && !defined(IMGUI_DISABLE_WIN32_FUNCTIONS) && !defined(IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS) && !defined(__GNUC__)
|
||||
#define HAS_WIN32_IME 1
|
||||
#include <imm.h>
|
||||
#ifdef _MSC_VER
|
||||
#pragma comment(lib, "imm32")
|
||||
#endif
|
||||
static void ImGui_ImplWin32_SetImeInputPos(ImGuiViewport* viewport, ImVec2 pos)
|
||||
{
|
||||
COMPOSITIONFORM cf = { CFS_FORCE_POSITION, { (LONG)(pos.x - viewport->Pos.x), (LONG)(pos.y - viewport->Pos.y) }, { 0, 0, 0, 0 } };
|
||||
if (HWND hwnd = (HWND)viewport->PlatformHandleRaw)
|
||||
if (HIMC himc = ::ImmGetContext(hwnd))
|
||||
{
|
||||
::ImmSetCompositionWindow(himc, &cf);
|
||||
::ImmReleaseContext(hwnd, himc);
|
||||
}
|
||||
}
|
||||
#else
|
||||
#define HAS_WIN32_IME 0
|
||||
#endif
|
||||
|
||||
//--------------------------------------------------------------------------------------------------------
|
||||
// Vulkan support (the Vulkan renderer needs to call a platform-side support function to create the surface)
|
||||
//--------------------------------------------------------------------------------------------------------
|
||||
|
||||
// Avoid including <vulkan.h> so we can build without it
|
||||
#if GLFW_HAS_VULKAN
|
||||
#ifndef VULKAN_H_
|
||||
#define VK_DEFINE_HANDLE(object) typedef struct object##_T* object;
|
||||
#if defined(__LP64__) || defined(_WIN64) || defined(__x86_64__) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__)
|
||||
#define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef struct object##_T *object;
|
||||
#else
|
||||
#define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef uint64_t object;
|
||||
#endif
|
||||
VK_DEFINE_HANDLE(VkInstance)
|
||||
VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSurfaceKHR)
|
||||
struct VkAllocationCallbacks;
|
||||
enum VkResult { VK_RESULT_MAX_ENUM = 0x7FFFFFFF };
|
||||
#endif // VULKAN_H_
|
||||
extern "C" { extern GLFWAPI VkResult glfwCreateWindowSurface(VkInstance instance, GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface); }
|
||||
static int ImGui_ImplGlfw_CreateVkSurface(ImGuiViewport* viewport, ImU64 vk_instance, const void* vk_allocator, ImU64* out_vk_surface)
|
||||
{
|
||||
ImGuiViewportDataGlfw* data = (ImGuiViewportDataGlfw*)viewport->PlatformUserData;
|
||||
IM_ASSERT(g_ClientApi == GlfwClientApi_Vulkan);
|
||||
VkResult err = glfwCreateWindowSurface((VkInstance)vk_instance, data->Window, (const VkAllocationCallbacks*)vk_allocator, (VkSurfaceKHR*)out_vk_surface);
|
||||
return (int)err;
|
||||
}
|
||||
#endif // GLFW_HAS_VULKAN
|
||||
|
||||
static void ImGui_ImplGlfw_InitPlatformInterface()
|
||||
{
|
||||
// Register platform interface (will be coupled with a renderer interface)
|
||||
ImGuiPlatformIO& platform_io = ImGui::GetPlatformIO();
|
||||
platform_io.Platform_CreateWindow = ImGui_ImplGlfw_CreateWindow;
|
||||
platform_io.Platform_DestroyWindow = ImGui_ImplGlfw_DestroyWindow;
|
||||
platform_io.Platform_ShowWindow = ImGui_ImplGlfw_ShowWindow;
|
||||
platform_io.Platform_SetWindowPos = ImGui_ImplGlfw_SetWindowPos;
|
||||
platform_io.Platform_GetWindowPos = ImGui_ImplGlfw_GetWindowPos;
|
||||
platform_io.Platform_SetWindowSize = ImGui_ImplGlfw_SetWindowSize;
|
||||
platform_io.Platform_GetWindowSize = ImGui_ImplGlfw_GetWindowSize;
|
||||
platform_io.Platform_SetWindowFocus = ImGui_ImplGlfw_SetWindowFocus;
|
||||
platform_io.Platform_GetWindowFocus = ImGui_ImplGlfw_GetWindowFocus;
|
||||
platform_io.Platform_GetWindowMinimized = ImGui_ImplGlfw_GetWindowMinimized;
|
||||
platform_io.Platform_SetWindowTitle = ImGui_ImplGlfw_SetWindowTitle;
|
||||
platform_io.Platform_RenderWindow = ImGui_ImplGlfw_RenderWindow;
|
||||
platform_io.Platform_SwapBuffers = ImGui_ImplGlfw_SwapBuffers;
|
||||
#if GLFW_HAS_WINDOW_ALPHA
|
||||
platform_io.Platform_SetWindowAlpha = ImGui_ImplGlfw_SetWindowAlpha;
|
||||
#endif
|
||||
#if GLFW_HAS_VULKAN
|
||||
platform_io.Platform_CreateVkSurface = ImGui_ImplGlfw_CreateVkSurface;
|
||||
#endif
|
||||
#if HAS_WIN32_IME
|
||||
platform_io.Platform_SetImeInputPos = ImGui_ImplWin32_SetImeInputPos;
|
||||
#endif
|
||||
|
||||
// Register main window handle (which is owned by the main application, not by us)
|
||||
// This is mostly for simplicity and consistency, so that our code (e.g. mouse handling etc.) can use same logic for main and secondary viewports.
|
||||
ImGuiViewport* main_viewport = ImGui::GetMainViewport();
|
||||
ImGuiViewportDataGlfw* data = IM_NEW(ImGuiViewportDataGlfw)();
|
||||
data->Window = g_Window;
|
||||
data->WindowOwned = false;
|
||||
main_viewport->PlatformUserData = data;
|
||||
main_viewport->PlatformHandle = (void*)g_Window;
|
||||
}
|
||||
|
||||
static void ImGui_ImplGlfw_ShutdownPlatformInterface()
|
||||
{
|
||||
}
|
||||
758
external/ImGui/source/imgui_impl_opengl3.cpp
vendored
758
external/ImGui/source/imgui_impl_opengl3.cpp
vendored
@@ -1,758 +0,0 @@
|
||||
// dear imgui: Renderer Backend for modern OpenGL with shaders / programmatic pipeline
|
||||
// - Desktop GL: 2.x 3.x 4.x
|
||||
// - Embedded GL: ES 2.0 (WebGL 1.0), ES 3.0 (WebGL 2.0)
|
||||
// This needs to be used along with a Platform Backend (e.g. GLFW, SDL, Win32, custom..)
|
||||
|
||||
// Implemented features:
|
||||
// [X] Renderer: User texture binding. Use 'GLuint' OpenGL texture identifier as void*/ImTextureID. Read the FAQ about ImTextureID!
|
||||
// [X] Renderer: Multi-viewport support. Enable with 'io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable'.
|
||||
// [x] Renderer: Desktop GL only: Support for large meshes (64k+ vertices) with 16-bit indices.
|
||||
|
||||
// You can copy and use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
|
||||
// If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp.
|
||||
// Read online: https://github.com/ocornut/imgui/tree/master/docs
|
||||
|
||||
// CHANGELOG
|
||||
// (minor and older changes stripped away, please see git history for details)
|
||||
// 2021-XX-XX: Platform: Added support for multiple windows via the ImGuiPlatformIO interface.
|
||||
// 2021-01-03: OpenGL: Backup, setup and restore GL_STENCIL_TEST state.
|
||||
// 2020-10-23: OpenGL: Backup, setup and restore GL_PRIMITIVE_RESTART state.
|
||||
// 2020-10-15: OpenGL: Use glGetString(GL_VERSION) instead of glGetIntegerv(GL_MAJOR_VERSION, ...) when the later returns zero (e.g. Desktop GL 2.x)
|
||||
// 2020-09-17: OpenGL: Fix to avoid compiling/calling glBindSampler() on ES or pre 3.3 context which have the defines set by a loader.
|
||||
// 2020-07-10: OpenGL: Added support for glad2 OpenGL loader.
|
||||
// 2020-05-08: OpenGL: Made default GLSL version 150 (instead of 130) on OSX.
|
||||
// 2020-04-21: OpenGL: Fixed handling of glClipControl(GL_UPPER_LEFT) by inverting projection matrix.
|
||||
// 2020-04-12: OpenGL: Fixed context version check mistakenly testing for 4.0+ instead of 3.2+ to enable ImGuiBackendFlags_RendererHasVtxOffset.
|
||||
// 2020-03-24: OpenGL: Added support for glbinding 2.x OpenGL loader.
|
||||
// 2020-01-07: OpenGL: Added support for glbinding 3.x OpenGL loader.
|
||||
// 2019-10-25: OpenGL: Using a combination of GL define and runtime GL version to decide whether to use glDrawElementsBaseVertex(). Fix building with pre-3.2 GL loaders.
|
||||
// 2019-09-22: OpenGL: Detect default GL loader using __has_include compiler facility.
|
||||
// 2019-09-16: OpenGL: Tweak initialization code to allow application calling ImGui_ImplOpenGL3_CreateFontsTexture() before the first NewFrame() call.
|
||||
// 2019-05-29: OpenGL: Desktop GL only: Added support for large mesh (64K+ vertices), enable ImGuiBackendFlags_RendererHasVtxOffset flag.
|
||||
// 2019-04-30: OpenGL: Added support for special ImDrawCallback_ResetRenderState callback to reset render state.
|
||||
// 2019-03-29: OpenGL: Not calling glBindBuffer more than necessary in the render loop.
|
||||
// 2019-03-15: OpenGL: Added a GL call + comments in ImGui_ImplOpenGL3_Init() to detect uninitialized GL function loaders early.
|
||||
// 2019-03-03: OpenGL: Fix support for ES 2.0 (WebGL 1.0).
|
||||
// 2019-02-20: OpenGL: Fix for OSX not supporting OpenGL 4.5, we don't try to read GL_CLIP_ORIGIN even if defined by the headers/loader.
|
||||
// 2019-02-11: OpenGL: Projecting clipping rectangles correctly using draw_data->FramebufferScale to allow multi-viewports for retina display.
|
||||
// 2019-02-01: OpenGL: Using GLSL 410 shaders for any version over 410 (e.g. 430, 450).
|
||||
// 2018-11-30: Misc: Setting up io.BackendRendererName so it can be displayed in the About Window.
|
||||
// 2018-11-13: OpenGL: Support for GL 4.5's glClipControl(GL_UPPER_LEFT) / GL_CLIP_ORIGIN.
|
||||
// 2018-08-29: OpenGL: Added support for more OpenGL loaders: glew and glad, with comments indicative that any loader can be used.
|
||||
// 2018-08-09: OpenGL: Default to OpenGL ES 3 on iOS and Android. GLSL version default to "#version 300 ES".
|
||||
// 2018-07-30: OpenGL: Support for GLSL 300 ES and 410 core. Fixes for Emscripten compilation.
|
||||
// 2018-07-10: OpenGL: Support for more GLSL versions (based on the GLSL version string). Added error output when shaders fail to compile/link.
|
||||
// 2018-06-08: Misc: Extracted imgui_impl_opengl3.cpp/.h away from the old combined GLFW/SDL+OpenGL3 examples.
|
||||
// 2018-06-08: OpenGL: Use draw_data->DisplayPos and draw_data->DisplaySize to setup projection matrix and clipping rectangle.
|
||||
// 2018-05-25: OpenGL: Removed unnecessary backup/restore of GL_ELEMENT_ARRAY_BUFFER_BINDING since this is part of the VAO state.
|
||||
// 2018-05-14: OpenGL: Making the call to glBindSampler() optional so 3.2 context won't fail if the function is a NULL pointer.
|
||||
// 2018-03-06: OpenGL: Added const char* glsl_version parameter to ImGui_ImplOpenGL3_Init() so user can override the GLSL version e.g. "#version 150".
|
||||
// 2018-02-23: OpenGL: Create the VAO in the render function so the setup can more easily be used with multiple shared GL context.
|
||||
// 2018-02-16: Misc: Obsoleted the io.RenderDrawListsFn callback and exposed ImGui_ImplSdlGL3_RenderDrawData() in the .h file so you can call it yourself.
|
||||
// 2018-01-07: OpenGL: Changed GLSL shader version from 330 to 150.
|
||||
// 2017-09-01: OpenGL: Save and restore current bound sampler. Save and restore current polygon mode.
|
||||
// 2017-05-01: OpenGL: Fixed save and restore of current blend func state.
|
||||
// 2017-05-01: OpenGL: Fixed save and restore of current GL_ACTIVE_TEXTURE.
|
||||
// 2016-09-05: OpenGL: Fixed save and restore of current scissor rectangle.
|
||||
// 2016-07-29: OpenGL: Explicitly setting GL_UNPACK_ROW_LENGTH to reduce issues because SDL changes it. (#752)
|
||||
|
||||
//----------------------------------------
|
||||
// OpenGL GLSL GLSL
|
||||
// version version string
|
||||
//----------------------------------------
|
||||
// 2.0 110 "#version 110"
|
||||
// 2.1 120 "#version 120"
|
||||
// 3.0 130 "#version 130"
|
||||
// 3.1 140 "#version 140"
|
||||
// 3.2 150 "#version 150"
|
||||
// 3.3 330 "#version 330 core"
|
||||
// 4.0 400 "#version 400 core"
|
||||
// 4.1 410 "#version 410 core"
|
||||
// 4.2 420 "#version 410 core"
|
||||
// 4.3 430 "#version 430 core"
|
||||
// ES 2.0 100 "#version 100" = WebGL 1.0
|
||||
// ES 3.0 300 "#version 300 es" = WebGL 2.0
|
||||
//----------------------------------------
|
||||
|
||||
#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS)
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#endif
|
||||
|
||||
#include "imgui.h"
|
||||
#include "imgui_impl_opengl3.h"
|
||||
#include <stdio.h>
|
||||
#if defined(_MSC_VER) && _MSC_VER <= 1500 // MSVC 2008 or earlier
|
||||
#include <stddef.h> // intptr_t
|
||||
#else
|
||||
#include <stdint.h> // intptr_t
|
||||
#endif
|
||||
|
||||
// GL includes
|
||||
#if defined(IMGUI_IMPL_OPENGL_ES2)
|
||||
#include <GLES2/gl2.h>
|
||||
#elif defined(IMGUI_IMPL_OPENGL_ES3)
|
||||
#if (defined(__APPLE__) && (TARGET_OS_IOS || TARGET_OS_TV))
|
||||
#include <OpenGLES/ES3/gl.h> // Use GL ES 3
|
||||
#else
|
||||
#include <GLES3/gl3.h> // Use GL ES 3
|
||||
#endif
|
||||
#else
|
||||
// About Desktop OpenGL function loaders:
|
||||
// Modern desktop OpenGL doesn't have a standard portable header file to load OpenGL function pointers.
|
||||
// Helper libraries are often used for this purpose! Here we are supporting a few common ones (gl3w, glew, glad).
|
||||
// You may use another loader/header of your choice (glext, glLoadGen, etc.), or chose to manually implement your own.
|
||||
#if defined(IMGUI_IMPL_OPENGL_LOADER_GL3W)
|
||||
#include <GL/gl3w.h> // Needs to be initialized with gl3wInit() in user's code
|
||||
#elif defined(IMGUI_IMPL_OPENGL_LOADER_GLEW)
|
||||
#include <GL/glew.h> // Needs to be initialized with glewInit() in user's code.
|
||||
#elif defined(IMGUI_IMPL_OPENGL_LOADER_GLAD)
|
||||
#include <glad/glad.h> // Needs to be initialized with gladLoadGL() in user's code.
|
||||
#elif defined(IMGUI_IMPL_OPENGL_LOADER_GLAD2)
|
||||
#include <glad/gl.h> // Needs to be initialized with gladLoadGL(...) or gladLoaderLoadGL() in user's code.
|
||||
#elif defined(IMGUI_IMPL_OPENGL_LOADER_GLBINDING2)
|
||||
#ifndef GLFW_INCLUDE_NONE
|
||||
#define GLFW_INCLUDE_NONE // GLFW including OpenGL headers causes ambiguity or multiple definition errors.
|
||||
#endif
|
||||
#include <glbinding/Binding.h> // Needs to be initialized with glbinding::Binding::initialize() in user's code.
|
||||
#include <glbinding/gl/gl.h>
|
||||
using namespace gl;
|
||||
#elif defined(IMGUI_IMPL_OPENGL_LOADER_GLBINDING3)
|
||||
#ifndef GLFW_INCLUDE_NONE
|
||||
#define GLFW_INCLUDE_NONE // GLFW including OpenGL headers causes ambiguity or multiple definition errors.
|
||||
#endif
|
||||
#include <glbinding/glbinding.h>// Needs to be initialized with glbinding::initialize() in user's code.
|
||||
#include <glbinding/gl/gl.h>
|
||||
using namespace gl;
|
||||
#else
|
||||
#include IMGUI_IMPL_OPENGL_LOADER_CUSTOM
|
||||
#endif
|
||||
#endif
|
||||
|
||||
// Desktop GL 3.2+ has glDrawElementsBaseVertex() which GL ES and WebGL don't have.
|
||||
#if !defined(IMGUI_IMPL_OPENGL_ES2) && !defined(IMGUI_IMPL_OPENGL_ES3) && defined(GL_VERSION_3_2)
|
||||
#define IMGUI_IMPL_OPENGL_MAY_HAVE_VTX_OFFSET
|
||||
#endif
|
||||
|
||||
// Desktop GL 3.3+ has glBindSampler()
|
||||
#if !defined(IMGUI_IMPL_OPENGL_ES2) && !defined(IMGUI_IMPL_OPENGL_ES3) && defined(GL_VERSION_3_3)
|
||||
#define IMGUI_IMPL_OPENGL_MAY_HAVE_BIND_SAMPLER
|
||||
#endif
|
||||
|
||||
// Desktop GL 3.1+ has GL_PRIMITIVE_RESTART state
|
||||
#if !defined(IMGUI_IMPL_OPENGL_ES2) && !defined(IMGUI_IMPL_OPENGL_ES3) && defined(GL_VERSION_3_1)
|
||||
#define IMGUI_IMPL_OPENGL_MAY_HAVE_PRIMITIVE_RESTART
|
||||
#endif
|
||||
|
||||
// OpenGL Data
|
||||
static GLuint g_GlVersion = 0; // Extracted at runtime using GL_MAJOR_VERSION, GL_MINOR_VERSION queries (e.g. 320 for GL 3.2)
|
||||
static char g_GlslVersionString[32] = ""; // Specified by user or detected based on compile time GL settings.
|
||||
static GLuint g_FontTexture = 0;
|
||||
static GLuint g_ShaderHandle = 0, g_VertHandle = 0, g_FragHandle = 0;
|
||||
static GLint g_AttribLocationTex = 0, g_AttribLocationProjMtx = 0; // Uniforms location
|
||||
static GLuint g_AttribLocationVtxPos = 0, g_AttribLocationVtxUV = 0, g_AttribLocationVtxColor = 0; // Vertex attributes location
|
||||
static unsigned int g_VboHandle = 0, g_ElementsHandle = 0;
|
||||
|
||||
// Forward Declarations
|
||||
static void ImGui_ImplOpenGL3_InitPlatformInterface();
|
||||
static void ImGui_ImplOpenGL3_ShutdownPlatformInterface();
|
||||
|
||||
// Functions
|
||||
bool ImGui_ImplOpenGL3_Init(const char* glsl_version)
|
||||
{
|
||||
// Query for GL version (e.g. 320 for GL 3.2)
|
||||
#if !defined(IMGUI_IMPL_OPENGL_ES2)
|
||||
GLint major = 0;
|
||||
GLint minor = 0;
|
||||
glGetIntegerv(GL_MAJOR_VERSION, &major);
|
||||
glGetIntegerv(GL_MINOR_VERSION, &minor);
|
||||
if (major == 0 && minor == 0)
|
||||
{
|
||||
// Query GL_VERSION in desktop GL 2.x, the string will start with "<major>.<minor>"
|
||||
const char* gl_version = (const char*)glGetString(GL_VERSION);
|
||||
sscanf(gl_version, "%d.%d", &major, &minor);
|
||||
}
|
||||
g_GlVersion = (GLuint)(major * 100 + minor * 10);
|
||||
#else
|
||||
g_GlVersion = 200; // GLES 2
|
||||
#endif
|
||||
|
||||
// Setup backend capabilities flags
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
io.BackendRendererName = "imgui_impl_opengl3";
|
||||
#ifdef IMGUI_IMPL_OPENGL_MAY_HAVE_VTX_OFFSET
|
||||
if (g_GlVersion >= 320)
|
||||
io.BackendFlags |= ImGuiBackendFlags_RendererHasVtxOffset; // We can honor the ImDrawCmd::VtxOffset field, allowing for large meshes.
|
||||
#endif
|
||||
io.BackendFlags |= ImGuiBackendFlags_RendererHasViewports; // We can create multi-viewports on the Renderer side (optional)
|
||||
|
||||
// Store GLSL version string so we can refer to it later in case we recreate shaders.
|
||||
// Note: GLSL version is NOT the same as GL version. Leave this to NULL if unsure.
|
||||
#if defined(IMGUI_IMPL_OPENGL_ES2)
|
||||
if (glsl_version == NULL)
|
||||
glsl_version = "#version 100";
|
||||
#elif defined(IMGUI_IMPL_OPENGL_ES3)
|
||||
if (glsl_version == NULL)
|
||||
glsl_version = "#version 300 es";
|
||||
#elif defined(__APPLE__)
|
||||
if (glsl_version == NULL)
|
||||
glsl_version = "#version 150";
|
||||
#else
|
||||
if (glsl_version == NULL)
|
||||
glsl_version = "#version 130";
|
||||
#endif
|
||||
IM_ASSERT((int)strlen(glsl_version) + 2 < IM_ARRAYSIZE(g_GlslVersionString));
|
||||
strcpy(g_GlslVersionString, glsl_version);
|
||||
strcat(g_GlslVersionString, "\n");
|
||||
|
||||
// Debugging construct to make it easily visible in the IDE and debugger which GL loader has been selected.
|
||||
// The code actually never uses the 'gl_loader' variable! It is only here so you can read it!
|
||||
// If auto-detection fails or doesn't select the same GL loader file as used by your application,
|
||||
// you are likely to get a crash below.
|
||||
// You can explicitly select a loader by using '#define IMGUI_IMPL_OPENGL_LOADER_XXX' in imconfig.h or compiler command-line.
|
||||
const char* gl_loader = "Unknown";
|
||||
IM_UNUSED(gl_loader);
|
||||
#if defined(IMGUI_IMPL_OPENGL_LOADER_GL3W)
|
||||
gl_loader = "GL3W";
|
||||
#elif defined(IMGUI_IMPL_OPENGL_LOADER_GLEW)
|
||||
gl_loader = "GLEW";
|
||||
#elif defined(IMGUI_IMPL_OPENGL_LOADER_GLAD)
|
||||
gl_loader = "GLAD";
|
||||
#elif defined(IMGUI_IMPL_OPENGL_LOADER_GLAD2)
|
||||
gl_loader = "GLAD2";
|
||||
#elif defined(IMGUI_IMPL_OPENGL_LOADER_GLBINDING2)
|
||||
gl_loader = "glbinding2";
|
||||
#elif defined(IMGUI_IMPL_OPENGL_LOADER_GLBINDING3)
|
||||
gl_loader = "glbinding3";
|
||||
#elif defined(IMGUI_IMPL_OPENGL_LOADER_CUSTOM)
|
||||
gl_loader = "custom";
|
||||
#else
|
||||
gl_loader = "none";
|
||||
#endif
|
||||
|
||||
// Make an arbitrary GL call (we don't actually need the result)
|
||||
// IF YOU GET A CRASH HERE: it probably means that you haven't initialized the OpenGL function loader used by this code.
|
||||
// Desktop OpenGL 3/4 need a function loader. See the IMGUI_IMPL_OPENGL_LOADER_xxx explanation above.
|
||||
GLint current_texture;
|
||||
glGetIntegerv(GL_TEXTURE_BINDING_2D, ¤t_texture);
|
||||
|
||||
if (io.ConfigFlags & ImGuiConfigFlags_ViewportsEnable)
|
||||
ImGui_ImplOpenGL3_InitPlatformInterface();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void ImGui_ImplOpenGL3_Shutdown()
|
||||
{
|
||||
ImGui_ImplOpenGL3_ShutdownPlatformInterface();
|
||||
ImGui_ImplOpenGL3_DestroyDeviceObjects();
|
||||
}
|
||||
|
||||
void ImGui_ImplOpenGL3_NewFrame()
|
||||
{
|
||||
if (!g_ShaderHandle)
|
||||
ImGui_ImplOpenGL3_CreateDeviceObjects();
|
||||
}
|
||||
|
||||
static void ImGui_ImplOpenGL3_SetupRenderState(ImDrawData* draw_data, int fb_width, int fb_height, GLuint vertex_array_object)
|
||||
{
|
||||
// Setup render state: alpha-blending enabled, no face culling, no depth testing, scissor enabled, polygon fill
|
||||
glEnable(GL_BLEND);
|
||||
glBlendEquation(GL_FUNC_ADD);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glDisable(GL_CULL_FACE);
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
glDisable(GL_STENCIL_TEST);
|
||||
glEnable(GL_SCISSOR_TEST);
|
||||
#ifdef IMGUI_IMPL_OPENGL_MAY_HAVE_PRIMITIVE_RESTART
|
||||
if (g_GlVersion >= 310)
|
||||
glDisable(GL_PRIMITIVE_RESTART);
|
||||
#endif
|
||||
#ifdef GL_POLYGON_MODE
|
||||
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
|
||||
#endif
|
||||
|
||||
// Support for GL 4.5 rarely used glClipControl(GL_UPPER_LEFT)
|
||||
#if defined(GL_CLIP_ORIGIN) && !defined(__APPLE__)
|
||||
bool clip_origin_lower_left = true;
|
||||
GLenum current_clip_origin = 0; glGetIntegerv(GL_CLIP_ORIGIN, (GLint*)¤t_clip_origin);
|
||||
if (current_clip_origin == GL_UPPER_LEFT)
|
||||
clip_origin_lower_left = false;
|
||||
#endif
|
||||
|
||||
// Setup viewport, orthographic projection matrix
|
||||
// Our visible imgui space lies from draw_data->DisplayPos (top left) to draw_data->DisplayPos+data_data->DisplaySize (bottom right). DisplayPos is (0,0) for single viewport apps.
|
||||
glViewport(0, 0, (GLsizei)fb_width, (GLsizei)fb_height);
|
||||
float L = draw_data->DisplayPos.x;
|
||||
float R = draw_data->DisplayPos.x + draw_data->DisplaySize.x;
|
||||
float T = draw_data->DisplayPos.y;
|
||||
float B = draw_data->DisplayPos.y + draw_data->DisplaySize.y;
|
||||
#if defined(GL_CLIP_ORIGIN) && !defined(__APPLE__)
|
||||
if (!clip_origin_lower_left) { float tmp = T; T = B; B = tmp; } // Swap top and bottom if origin is upper left
|
||||
#endif
|
||||
const float ortho_projection[4][4] =
|
||||
{
|
||||
{ 2.0f/(R-L), 0.0f, 0.0f, 0.0f },
|
||||
{ 0.0f, 2.0f/(T-B), 0.0f, 0.0f },
|
||||
{ 0.0f, 0.0f, -1.0f, 0.0f },
|
||||
{ (R+L)/(L-R), (T+B)/(B-T), 0.0f, 1.0f },
|
||||
};
|
||||
glUseProgram(g_ShaderHandle);
|
||||
glUniform1i(g_AttribLocationTex, 0);
|
||||
glUniformMatrix4fv(g_AttribLocationProjMtx, 1, GL_FALSE, &ortho_projection[0][0]);
|
||||
|
||||
#ifdef IMGUI_IMPL_OPENGL_MAY_HAVE_BIND_SAMPLER
|
||||
if (g_GlVersion >= 330)
|
||||
glBindSampler(0, 0); // We use combined texture/sampler state. Applications using GL 3.3 may set that otherwise.
|
||||
#endif
|
||||
|
||||
(void)vertex_array_object;
|
||||
#ifndef IMGUI_IMPL_OPENGL_ES2
|
||||
glBindVertexArray(vertex_array_object);
|
||||
#endif
|
||||
|
||||
// Bind vertex/index buffers and setup attributes for ImDrawVert
|
||||
glBindBuffer(GL_ARRAY_BUFFER, g_VboHandle);
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, g_ElementsHandle);
|
||||
glEnableVertexAttribArray(g_AttribLocationVtxPos);
|
||||
glEnableVertexAttribArray(g_AttribLocationVtxUV);
|
||||
glEnableVertexAttribArray(g_AttribLocationVtxColor);
|
||||
glVertexAttribPointer(g_AttribLocationVtxPos, 2, GL_FLOAT, GL_FALSE, sizeof(ImDrawVert), (GLvoid*)IM_OFFSETOF(ImDrawVert, pos));
|
||||
glVertexAttribPointer(g_AttribLocationVtxUV, 2, GL_FLOAT, GL_FALSE, sizeof(ImDrawVert), (GLvoid*)IM_OFFSETOF(ImDrawVert, uv));
|
||||
glVertexAttribPointer(g_AttribLocationVtxColor, 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(ImDrawVert), (GLvoid*)IM_OFFSETOF(ImDrawVert, col));
|
||||
}
|
||||
|
||||
// OpenGL3 Render function.
|
||||
// Note that this implementation is little overcomplicated because we are saving/setting up/restoring every OpenGL state explicitly.
|
||||
// This is in order to be able to run within an OpenGL engine that doesn't do so.
|
||||
void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data)
|
||||
{
|
||||
// Avoid rendering when minimized, scale coordinates for retina displays (screen coordinates != framebuffer coordinates)
|
||||
int fb_width = (int)(draw_data->DisplaySize.x * draw_data->FramebufferScale.x);
|
||||
int fb_height = (int)(draw_data->DisplaySize.y * draw_data->FramebufferScale.y);
|
||||
if (fb_width <= 0 || fb_height <= 0)
|
||||
return;
|
||||
|
||||
// Backup GL state
|
||||
GLenum last_active_texture; glGetIntegerv(GL_ACTIVE_TEXTURE, (GLint*)&last_active_texture);
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
GLuint last_program; glGetIntegerv(GL_CURRENT_PROGRAM, (GLint*)&last_program);
|
||||
GLuint last_texture; glGetIntegerv(GL_TEXTURE_BINDING_2D, (GLint*)&last_texture);
|
||||
#ifdef IMGUI_IMPL_OPENGL_MAY_HAVE_BIND_SAMPLER
|
||||
GLuint last_sampler; if (g_GlVersion >= 330) { glGetIntegerv(GL_SAMPLER_BINDING, (GLint*)&last_sampler); } else { last_sampler = 0; }
|
||||
#endif
|
||||
GLuint last_array_buffer; glGetIntegerv(GL_ARRAY_BUFFER_BINDING, (GLint*)&last_array_buffer);
|
||||
#ifndef IMGUI_IMPL_OPENGL_ES2
|
||||
GLuint last_vertex_array_object; glGetIntegerv(GL_VERTEX_ARRAY_BINDING, (GLint*)&last_vertex_array_object);
|
||||
#endif
|
||||
#ifdef GL_POLYGON_MODE
|
||||
GLint last_polygon_mode[2]; glGetIntegerv(GL_POLYGON_MODE, last_polygon_mode);
|
||||
#endif
|
||||
GLint last_viewport[4]; glGetIntegerv(GL_VIEWPORT, last_viewport);
|
||||
GLint last_scissor_box[4]; glGetIntegerv(GL_SCISSOR_BOX, last_scissor_box);
|
||||
GLenum last_blend_src_rgb; glGetIntegerv(GL_BLEND_SRC_RGB, (GLint*)&last_blend_src_rgb);
|
||||
GLenum last_blend_dst_rgb; glGetIntegerv(GL_BLEND_DST_RGB, (GLint*)&last_blend_dst_rgb);
|
||||
GLenum last_blend_src_alpha; glGetIntegerv(GL_BLEND_SRC_ALPHA, (GLint*)&last_blend_src_alpha);
|
||||
GLenum last_blend_dst_alpha; glGetIntegerv(GL_BLEND_DST_ALPHA, (GLint*)&last_blend_dst_alpha);
|
||||
GLenum last_blend_equation_rgb; glGetIntegerv(GL_BLEND_EQUATION_RGB, (GLint*)&last_blend_equation_rgb);
|
||||
GLenum last_blend_equation_alpha; glGetIntegerv(GL_BLEND_EQUATION_ALPHA, (GLint*)&last_blend_equation_alpha);
|
||||
GLboolean last_enable_blend = glIsEnabled(GL_BLEND);
|
||||
GLboolean last_enable_cull_face = glIsEnabled(GL_CULL_FACE);
|
||||
GLboolean last_enable_depth_test = glIsEnabled(GL_DEPTH_TEST);
|
||||
GLboolean last_enable_stencil_test = glIsEnabled(GL_STENCIL_TEST);
|
||||
GLboolean last_enable_scissor_test = glIsEnabled(GL_SCISSOR_TEST);
|
||||
#ifdef IMGUI_IMPL_OPENGL_MAY_HAVE_PRIMITIVE_RESTART
|
||||
GLboolean last_enable_primitive_restart = (g_GlVersion >= 310) ? glIsEnabled(GL_PRIMITIVE_RESTART) : GL_FALSE;
|
||||
#endif
|
||||
|
||||
// Setup desired GL state
|
||||
// Recreate the VAO every time (this is to easily allow multiple GL contexts to be rendered to. VAO are not shared among GL contexts)
|
||||
// The renderer would actually work without any VAO bound, but then our VertexAttrib calls would overwrite the default one currently bound.
|
||||
GLuint vertex_array_object = 0;
|
||||
#ifndef IMGUI_IMPL_OPENGL_ES2
|
||||
glGenVertexArrays(1, &vertex_array_object);
|
||||
#endif
|
||||
ImGui_ImplOpenGL3_SetupRenderState(draw_data, fb_width, fb_height, vertex_array_object);
|
||||
|
||||
// Will project scissor/clipping rectangles into framebuffer space
|
||||
ImVec2 clip_off = draw_data->DisplayPos; // (0,0) unless using multi-viewports
|
||||
ImVec2 clip_scale = draw_data->FramebufferScale; // (1,1) unless using retina display which are often (2,2)
|
||||
|
||||
// Render command lists
|
||||
for (int n = 0; n < draw_data->CmdListsCount; n++)
|
||||
{
|
||||
const ImDrawList* cmd_list = draw_data->CmdLists[n];
|
||||
|
||||
// Upload vertex/index buffers
|
||||
glBufferData(GL_ARRAY_BUFFER, (GLsizeiptr)cmd_list->VtxBuffer.Size * (int)sizeof(ImDrawVert), (const GLvoid*)cmd_list->VtxBuffer.Data, GL_STREAM_DRAW);
|
||||
glBufferData(GL_ELEMENT_ARRAY_BUFFER, (GLsizeiptr)cmd_list->IdxBuffer.Size * (int)sizeof(ImDrawIdx), (const GLvoid*)cmd_list->IdxBuffer.Data, GL_STREAM_DRAW);
|
||||
|
||||
for (int cmd_i = 0; cmd_i < cmd_list->CmdBuffer.Size; cmd_i++)
|
||||
{
|
||||
const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i];
|
||||
if (pcmd->UserCallback != NULL)
|
||||
{
|
||||
// User callback, registered via ImDrawList::AddCallback()
|
||||
// (ImDrawCallback_ResetRenderState is a special callback value used by the user to request the renderer to reset render state.)
|
||||
if (pcmd->UserCallback == ImDrawCallback_ResetRenderState)
|
||||
ImGui_ImplOpenGL3_SetupRenderState(draw_data, fb_width, fb_height, vertex_array_object);
|
||||
else
|
||||
pcmd->UserCallback(cmd_list, pcmd);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Project scissor/clipping rectangles into framebuffer space
|
||||
ImVec4 clip_rect;
|
||||
clip_rect.x = (pcmd->ClipRect.x - clip_off.x) * clip_scale.x;
|
||||
clip_rect.y = (pcmd->ClipRect.y - clip_off.y) * clip_scale.y;
|
||||
clip_rect.z = (pcmd->ClipRect.z - clip_off.x) * clip_scale.x;
|
||||
clip_rect.w = (pcmd->ClipRect.w - clip_off.y) * clip_scale.y;
|
||||
|
||||
if (clip_rect.x < fb_width && clip_rect.y < fb_height && clip_rect.z >= 0.0f && clip_rect.w >= 0.0f)
|
||||
{
|
||||
// Apply scissor/clipping rectangle
|
||||
glScissor((int)clip_rect.x, (int)(fb_height - clip_rect.w), (int)(clip_rect.z - clip_rect.x), (int)(clip_rect.w - clip_rect.y));
|
||||
|
||||
// Bind texture, Draw
|
||||
glBindTexture(GL_TEXTURE_2D, (GLuint)(intptr_t)pcmd->TextureId);
|
||||
#ifdef IMGUI_IMPL_OPENGL_MAY_HAVE_VTX_OFFSET
|
||||
if (g_GlVersion >= 320)
|
||||
glDrawElementsBaseVertex(GL_TRIANGLES, (GLsizei)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT, (void*)(intptr_t)(pcmd->IdxOffset * sizeof(ImDrawIdx)), (GLint)pcmd->VtxOffset);
|
||||
else
|
||||
#endif
|
||||
glDrawElements(GL_TRIANGLES, (GLsizei)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT, (void*)(intptr_t)(pcmd->IdxOffset * sizeof(ImDrawIdx)));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Destroy the temporary VAO
|
||||
#ifndef IMGUI_IMPL_OPENGL_ES2
|
||||
glDeleteVertexArrays(1, &vertex_array_object);
|
||||
#endif
|
||||
|
||||
// Restore modified GL state
|
||||
glUseProgram(last_program);
|
||||
glBindTexture(GL_TEXTURE_2D, last_texture);
|
||||
#ifdef IMGUI_IMPL_OPENGL_MAY_HAVE_BIND_SAMPLER
|
||||
if (g_GlVersion >= 330)
|
||||
glBindSampler(0, last_sampler);
|
||||
#endif
|
||||
glActiveTexture(last_active_texture);
|
||||
#ifndef IMGUI_IMPL_OPENGL_ES2
|
||||
glBindVertexArray(last_vertex_array_object);
|
||||
#endif
|
||||
glBindBuffer(GL_ARRAY_BUFFER, last_array_buffer);
|
||||
glBlendEquationSeparate(last_blend_equation_rgb, last_blend_equation_alpha);
|
||||
glBlendFuncSeparate(last_blend_src_rgb, last_blend_dst_rgb, last_blend_src_alpha, last_blend_dst_alpha);
|
||||
if (last_enable_blend) glEnable(GL_BLEND); else glDisable(GL_BLEND);
|
||||
if (last_enable_cull_face) glEnable(GL_CULL_FACE); else glDisable(GL_CULL_FACE);
|
||||
if (last_enable_depth_test) glEnable(GL_DEPTH_TEST); else glDisable(GL_DEPTH_TEST);
|
||||
if (last_enable_stencil_test) glEnable(GL_STENCIL_TEST); else glDisable(GL_STENCIL_TEST);
|
||||
if (last_enable_scissor_test) glEnable(GL_SCISSOR_TEST); else glDisable(GL_SCISSOR_TEST);
|
||||
#ifdef IMGUI_IMPL_OPENGL_MAY_HAVE_PRIMITIVE_RESTART
|
||||
if (g_GlVersion >= 310) { if (last_enable_primitive_restart) glEnable(GL_PRIMITIVE_RESTART); else glDisable(GL_PRIMITIVE_RESTART); }
|
||||
#endif
|
||||
|
||||
#ifdef GL_POLYGON_MODE
|
||||
glPolygonMode(GL_FRONT_AND_BACK, (GLenum)last_polygon_mode[0]);
|
||||
#endif
|
||||
glViewport(last_viewport[0], last_viewport[1], (GLsizei)last_viewport[2], (GLsizei)last_viewport[3]);
|
||||
glScissor(last_scissor_box[0], last_scissor_box[1], (GLsizei)last_scissor_box[2], (GLsizei)last_scissor_box[3]);
|
||||
}
|
||||
|
||||
bool ImGui_ImplOpenGL3_CreateFontsTexture()
|
||||
{
|
||||
// Build texture atlas
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
unsigned char* pixels;
|
||||
int width, height;
|
||||
io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height); // Load as RGBA 32-bit (75% of the memory is wasted, but default font is so small) because it is more likely to be compatible with user's existing shaders. If your ImTextureId represent a higher-level concept than just a GL texture id, consider calling GetTexDataAsAlpha8() instead to save on GPU memory.
|
||||
|
||||
// Upload texture to graphics system
|
||||
GLint last_texture;
|
||||
glGetIntegerv(GL_TEXTURE_BINDING_2D, &last_texture);
|
||||
glGenTextures(1, &g_FontTexture);
|
||||
glBindTexture(GL_TEXTURE_2D, g_FontTexture);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
#ifdef GL_UNPACK_ROW_LENGTH
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
||||
#endif
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
|
||||
|
||||
// Store our identifier
|
||||
io.Fonts->TexID = (ImTextureID)(intptr_t)g_FontTexture;
|
||||
|
||||
// Restore state
|
||||
glBindTexture(GL_TEXTURE_2D, last_texture);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void ImGui_ImplOpenGL3_DestroyFontsTexture()
|
||||
{
|
||||
if (g_FontTexture)
|
||||
{
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
glDeleteTextures(1, &g_FontTexture);
|
||||
io.Fonts->TexID = 0;
|
||||
g_FontTexture = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// If you get an error please report on github. You may try different GL context version or GLSL version. See GL<>GLSL version table at the top of this file.
|
||||
static bool CheckShader(GLuint handle, const char* desc)
|
||||
{
|
||||
GLint status = 0, log_length = 0;
|
||||
glGetShaderiv(handle, GL_COMPILE_STATUS, &status);
|
||||
glGetShaderiv(handle, GL_INFO_LOG_LENGTH, &log_length);
|
||||
if ((GLboolean)status == GL_FALSE)
|
||||
fprintf(stderr, "ERROR: ImGui_ImplOpenGL3_CreateDeviceObjects: failed to compile %s!\n", desc);
|
||||
if (log_length > 1)
|
||||
{
|
||||
ImVector<char> buf;
|
||||
buf.resize((int)(log_length + 1));
|
||||
glGetShaderInfoLog(handle, log_length, NULL, (GLchar*)buf.begin());
|
||||
fprintf(stderr, "%s\n", buf.begin());
|
||||
}
|
||||
return (GLboolean)status == GL_TRUE;
|
||||
}
|
||||
|
||||
// If you get an error please report on GitHub. You may try different GL context version or GLSL version.
|
||||
static bool CheckProgram(GLuint handle, const char* desc)
|
||||
{
|
||||
GLint status = 0, log_length = 0;
|
||||
glGetProgramiv(handle, GL_LINK_STATUS, &status);
|
||||
glGetProgramiv(handle, GL_INFO_LOG_LENGTH, &log_length);
|
||||
if ((GLboolean)status == GL_FALSE)
|
||||
fprintf(stderr, "ERROR: ImGui_ImplOpenGL3_CreateDeviceObjects: failed to link %s! (with GLSL '%s')\n", desc, g_GlslVersionString);
|
||||
if (log_length > 1)
|
||||
{
|
||||
ImVector<char> buf;
|
||||
buf.resize((int)(log_length + 1));
|
||||
glGetProgramInfoLog(handle, log_length, NULL, (GLchar*)buf.begin());
|
||||
fprintf(stderr, "%s\n", buf.begin());
|
||||
}
|
||||
return (GLboolean)status == GL_TRUE;
|
||||
}
|
||||
|
||||
bool ImGui_ImplOpenGL3_CreateDeviceObjects()
|
||||
{
|
||||
// Backup GL state
|
||||
GLint last_texture, last_array_buffer;
|
||||
glGetIntegerv(GL_TEXTURE_BINDING_2D, &last_texture);
|
||||
glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &last_array_buffer);
|
||||
#ifndef IMGUI_IMPL_OPENGL_ES2
|
||||
GLint last_vertex_array;
|
||||
glGetIntegerv(GL_VERTEX_ARRAY_BINDING, &last_vertex_array);
|
||||
#endif
|
||||
|
||||
// Parse GLSL version string
|
||||
int glsl_version = 130;
|
||||
sscanf(g_GlslVersionString, "#version %d", &glsl_version);
|
||||
|
||||
const GLchar* vertex_shader_glsl_120 =
|
||||
"uniform mat4 ProjMtx;\n"
|
||||
"attribute vec2 Position;\n"
|
||||
"attribute vec2 UV;\n"
|
||||
"attribute vec4 Color;\n"
|
||||
"varying vec2 Frag_UV;\n"
|
||||
"varying vec4 Frag_Color;\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" Frag_UV = UV;\n"
|
||||
" Frag_Color = Color;\n"
|
||||
" gl_Position = ProjMtx * vec4(Position.xy,0,1);\n"
|
||||
"}\n";
|
||||
|
||||
const GLchar* vertex_shader_glsl_130 =
|
||||
"uniform mat4 ProjMtx;\n"
|
||||
"in vec2 Position;\n"
|
||||
"in vec2 UV;\n"
|
||||
"in vec4 Color;\n"
|
||||
"out vec2 Frag_UV;\n"
|
||||
"out vec4 Frag_Color;\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" Frag_UV = UV;\n"
|
||||
" Frag_Color = Color;\n"
|
||||
" gl_Position = ProjMtx * vec4(Position.xy,0,1);\n"
|
||||
"}\n";
|
||||
|
||||
const GLchar* vertex_shader_glsl_300_es =
|
||||
"precision mediump float;\n"
|
||||
"layout (location = 0) in vec2 Position;\n"
|
||||
"layout (location = 1) in vec2 UV;\n"
|
||||
"layout (location = 2) in vec4 Color;\n"
|
||||
"uniform mat4 ProjMtx;\n"
|
||||
"out vec2 Frag_UV;\n"
|
||||
"out vec4 Frag_Color;\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" Frag_UV = UV;\n"
|
||||
" Frag_Color = Color;\n"
|
||||
" gl_Position = ProjMtx * vec4(Position.xy,0,1);\n"
|
||||
"}\n";
|
||||
|
||||
const GLchar* vertex_shader_glsl_410_core =
|
||||
"layout (location = 0) in vec2 Position;\n"
|
||||
"layout (location = 1) in vec2 UV;\n"
|
||||
"layout (location = 2) in vec4 Color;\n"
|
||||
"uniform mat4 ProjMtx;\n"
|
||||
"out vec2 Frag_UV;\n"
|
||||
"out vec4 Frag_Color;\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" Frag_UV = UV;\n"
|
||||
" Frag_Color = Color;\n"
|
||||
" gl_Position = ProjMtx * vec4(Position.xy,0,1);\n"
|
||||
"}\n";
|
||||
|
||||
const GLchar* fragment_shader_glsl_120 =
|
||||
"#ifdef GL_ES\n"
|
||||
" precision mediump float;\n"
|
||||
"#endif\n"
|
||||
"uniform sampler2D Texture;\n"
|
||||
"varying vec2 Frag_UV;\n"
|
||||
"varying vec4 Frag_Color;\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" gl_FragColor = Frag_Color * texture2D(Texture, Frag_UV.st);\n"
|
||||
"}\n";
|
||||
|
||||
const GLchar* fragment_shader_glsl_130 =
|
||||
"uniform sampler2D Texture;\n"
|
||||
"in vec2 Frag_UV;\n"
|
||||
"in vec4 Frag_Color;\n"
|
||||
"out vec4 Out_Color;\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" Out_Color = Frag_Color * texture(Texture, Frag_UV.st);\n"
|
||||
"}\n";
|
||||
|
||||
const GLchar* fragment_shader_glsl_300_es =
|
||||
"precision mediump float;\n"
|
||||
"uniform sampler2D Texture;\n"
|
||||
"in vec2 Frag_UV;\n"
|
||||
"in vec4 Frag_Color;\n"
|
||||
"layout (location = 0) out vec4 Out_Color;\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" Out_Color = Frag_Color * texture(Texture, Frag_UV.st);\n"
|
||||
"}\n";
|
||||
|
||||
const GLchar* fragment_shader_glsl_410_core =
|
||||
"in vec2 Frag_UV;\n"
|
||||
"in vec4 Frag_Color;\n"
|
||||
"uniform sampler2D Texture;\n"
|
||||
"layout (location = 0) out vec4 Out_Color;\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" Out_Color = Frag_Color * texture(Texture, Frag_UV.st);\n"
|
||||
"}\n";
|
||||
|
||||
// Select shaders matching our GLSL versions
|
||||
const GLchar* vertex_shader = NULL;
|
||||
const GLchar* fragment_shader = NULL;
|
||||
if (glsl_version < 130)
|
||||
{
|
||||
vertex_shader = vertex_shader_glsl_120;
|
||||
fragment_shader = fragment_shader_glsl_120;
|
||||
}
|
||||
else if (glsl_version >= 410)
|
||||
{
|
||||
vertex_shader = vertex_shader_glsl_410_core;
|
||||
fragment_shader = fragment_shader_glsl_410_core;
|
||||
}
|
||||
else if (glsl_version == 300)
|
||||
{
|
||||
vertex_shader = vertex_shader_glsl_300_es;
|
||||
fragment_shader = fragment_shader_glsl_300_es;
|
||||
}
|
||||
else
|
||||
{
|
||||
vertex_shader = vertex_shader_glsl_130;
|
||||
fragment_shader = fragment_shader_glsl_130;
|
||||
}
|
||||
|
||||
// Create shaders
|
||||
const GLchar* vertex_shader_with_version[2] = { g_GlslVersionString, vertex_shader };
|
||||
g_VertHandle = glCreateShader(GL_VERTEX_SHADER);
|
||||
glShaderSource(g_VertHandle, 2, vertex_shader_with_version, NULL);
|
||||
glCompileShader(g_VertHandle);
|
||||
CheckShader(g_VertHandle, "vertex shader");
|
||||
|
||||
const GLchar* fragment_shader_with_version[2] = { g_GlslVersionString, fragment_shader };
|
||||
g_FragHandle = glCreateShader(GL_FRAGMENT_SHADER);
|
||||
glShaderSource(g_FragHandle, 2, fragment_shader_with_version, NULL);
|
||||
glCompileShader(g_FragHandle);
|
||||
CheckShader(g_FragHandle, "fragment shader");
|
||||
|
||||
g_ShaderHandle = glCreateProgram();
|
||||
glAttachShader(g_ShaderHandle, g_VertHandle);
|
||||
glAttachShader(g_ShaderHandle, g_FragHandle);
|
||||
glLinkProgram(g_ShaderHandle);
|
||||
CheckProgram(g_ShaderHandle, "shader program");
|
||||
|
||||
g_AttribLocationTex = glGetUniformLocation(g_ShaderHandle, "Texture");
|
||||
g_AttribLocationProjMtx = glGetUniformLocation(g_ShaderHandle, "ProjMtx");
|
||||
g_AttribLocationVtxPos = (GLuint)glGetAttribLocation(g_ShaderHandle, "Position");
|
||||
g_AttribLocationVtxUV = (GLuint)glGetAttribLocation(g_ShaderHandle, "UV");
|
||||
g_AttribLocationVtxColor = (GLuint)glGetAttribLocation(g_ShaderHandle, "Color");
|
||||
|
||||
// Create buffers
|
||||
glGenBuffers(1, &g_VboHandle);
|
||||
glGenBuffers(1, &g_ElementsHandle);
|
||||
|
||||
ImGui_ImplOpenGL3_CreateFontsTexture();
|
||||
|
||||
// Restore modified GL state
|
||||
glBindTexture(GL_TEXTURE_2D, last_texture);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, last_array_buffer);
|
||||
#ifndef IMGUI_IMPL_OPENGL_ES2
|
||||
glBindVertexArray(last_vertex_array);
|
||||
#endif
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void ImGui_ImplOpenGL3_DestroyDeviceObjects()
|
||||
{
|
||||
if (g_VboHandle) { glDeleteBuffers(1, &g_VboHandle); g_VboHandle = 0; }
|
||||
if (g_ElementsHandle) { glDeleteBuffers(1, &g_ElementsHandle); g_ElementsHandle = 0; }
|
||||
if (g_ShaderHandle && g_VertHandle) { glDetachShader(g_ShaderHandle, g_VertHandle); }
|
||||
if (g_ShaderHandle && g_FragHandle) { glDetachShader(g_ShaderHandle, g_FragHandle); }
|
||||
if (g_VertHandle) { glDeleteShader(g_VertHandle); g_VertHandle = 0; }
|
||||
if (g_FragHandle) { glDeleteShader(g_FragHandle); g_FragHandle = 0; }
|
||||
if (g_ShaderHandle) { glDeleteProgram(g_ShaderHandle); g_ShaderHandle = 0; }
|
||||
|
||||
ImGui_ImplOpenGL3_DestroyFontsTexture();
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------------------------------
|
||||
// MULTI-VIEWPORT / PLATFORM INTERFACE SUPPORT
|
||||
// This is an _advanced_ and _optional_ feature, allowing the backend to create and handle multiple viewports simultaneously.
|
||||
// If you are new to dear imgui or creating a new binding for dear imgui, it is recommended that you completely ignore this section first..
|
||||
//--------------------------------------------------------------------------------------------------------
|
||||
|
||||
static void ImGui_ImplOpenGL3_RenderWindow(ImGuiViewport* viewport, void*)
|
||||
{
|
||||
if (!(viewport->Flags & ImGuiViewportFlags_NoRendererClear))
|
||||
{
|
||||
ImVec4 clear_color = ImVec4(0.0f, 0.0f, 0.0f, 1.0f);
|
||||
glClearColor(clear_color.x, clear_color.y, clear_color.z, clear_color.w);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
}
|
||||
ImGui_ImplOpenGL3_RenderDrawData(viewport->DrawData);
|
||||
}
|
||||
|
||||
static void ImGui_ImplOpenGL3_InitPlatformInterface()
|
||||
{
|
||||
ImGuiPlatformIO& platform_io = ImGui::GetPlatformIO();
|
||||
platform_io.Renderer_RenderWindow = ImGui_ImplOpenGL3_RenderWindow;
|
||||
}
|
||||
|
||||
static void ImGui_ImplOpenGL3_ShutdownPlatformInterface()
|
||||
{
|
||||
ImGui::DestroyPlatformWindows();
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user