Commit Graph

5345 Commits

Author SHA1 Message Date
WerWolv
da2aa85a8a build: Fix cppcheck issues 2025-07-10 13:57:08 +02:00
WerWolv
e58ce527c6 build: Add support for cppcheck to cmake 2025-07-10 13:55:05 +02:00
Nik
d1840a2184 build: Update ImGui to v1.92.1 (#2325)
Update ImGui to the latest version and rewrite most of the font handling
code
2025-07-10 10:00:39 +02:00
WerWolv
fa62a675dc patterns: Update pattern language 2025-07-10 10:00:19 +02:00
paxcut
1aa52c634f patterns: Updated pattern language (#2323) 2025-07-08 18:35:27 -07:00
WerWolv
cfc364e4f1 fix: Commands that setup init events not working anymore 2025-07-07 11:16:29 +02:00
WerWolv
f2b6af8bdc fix: Duplicate ImGui IDs in data information view 2025-07-07 11:15:46 +02:00
WerWolv
c71411a527 fix: UDP Providers not being marked as dirty when data is received 2025-07-07 00:00:49 +02:00
WerWolv
42256a5c2f fix: Potential hang when closing UDP Servers after a client connected 2025-07-07 00:00:49 +02:00
paxcut
f589d898ac patterns: Updated pattern language (#2320)
This pr updates the pattern language library to include two fixes. 
The first fix deal with local variables that are children of a
structure, a union, a bitfield or an array losing their offsets when the
parent's `setOffset()` is called.
The second fix is that local variables of unions were being used as size
contributors of the patterns place with said unions.
Further details may be found in the pattern language pull requests for
the files listed as changed in the PL submodule in this pr.
2025-07-05 10:47:12 -07:00
WerWolv
af70234519 fix: Build issue due to imgui test engine test 2025-06-29 17:42:13 +02:00
WerWolv
df58afe1a1 fix: Build issue when imgui test engine is disabled 2025-06-29 13:22:37 +02:00
WerWolv
6c8d87520c build: Remove address sanitizer command line args 2025-06-29 10:01:02 +02:00
WerWolv
9d0ea9f6c0 build: Don't enable test engine in builds 2025-06-28 22:59:16 +02:00
WerWolv
053f7655c3 fix: Crashes on exit due to font deletion
#2287
2025-06-28 22:58:55 +02:00
WerWolv
288f8ee42f fix: Crash on Wayland when glfwTerminate() gets called more than once 2025-06-28 13:48:48 +02:00
WerWolv
2a8dd0873b build: Revert wasm libmagic patches 2025-06-28 13:47:42 +02:00
WerWolv
bd8b3f8a29 git: Disable ImHex Web build until vcpkg fixes libmagic 2025-06-28 13:46:58 +02:00
WerWolv
57c89b4481 patterns: Updated pattern language 2025-06-25 20:39:11 +02:00
WerWolv
a4ced46628 fix: Missing include 2025-06-25 20:39:03 +02:00
WerWolv
0d2ea2f8c0 build: Fixed tracing library type when statically linking everything 2025-06-25 20:37:47 +02:00
WerWolv
4245cd2ad9 build: Fixed WebAssembly build issues 2025-06-25 20:37:10 +02:00
paxcut
6f42c4b3b3 fix: fixes for pattern language dissassembler support (#2314)
Following the documentation (which is not being updated for this type)
on using `hex::type::Instruction` fails to produce any patterns
regardless of how you format the string that is passed to capstone to
select architecture and options.

The error is traced back to mishandling the input string so that the
correct parts are not selected properly. Rather than manually selecting
the parts of the input string from the result of find it is much simpler
to use splitString() (which uses find internally) and does all the work
for us with fewer chances for errors.

There are still problems. The resulting string for the formatter doesn't
return the disassembled instruction and prints the variable name with
the @ used to place it. To view the instruction you need to unseal the
pattern and open the child which then shows the instruction. That only
happens after this fix has been applied.
2025-06-25 03:53:17 -07:00
Stephen Hewitt
4c20ceb94e Issue 2196 disassembler upper bound (#2272)
Issue #2196: Disassembler region range upper bound not inclusive

### Problem description
The issue is described
[here](https://github.com/WerWolv/ImHex/issues/2196)

### Implementation description
Some off by 1s

Co-authored-by: paxcut <53811119+paxcut@users.noreply.github.com>
2025-06-24 03:51:20 -07:00
Shadow775711
df3b85765d Polish translation (#2295)
Feature description

This pull request introduces full Polish language support to ImHex.
It is a new feature that allows users to switch the UI to Polish,
improving accessibility for Polish-speaking users.

Implementation description

-Translated a total of 10 JSON language files into Polish (pl_PL.json)

-All translations were done manually, with the help of tools such as
DeepL, large language models (LLMs), and technical dictionaries

-Validated the JSON files using [jsonlint.com](https://jsonlint.com/)

-Performed initial UI testing — all translated strings appear and render
correctly

Screenshots

Below is an example of the UI in Polish:
![Zrzut ekranu z 2025-06-05
21-31-55](https://github.com/user-attachments/assets/762ab695-0851-4183-80c5-f52d4e02ac18)

![Zrzut ekranu z 2025-06-05
21-34-47](https://github.com/user-attachments/assets/2df0b26d-4f88-4ddc-b445-8793c8549723)



Additional things

-I'm a beginner with both ImHex and English, so I may have missed some
things

-I'm fully open to any suggestions or corrections — whether related to
translation accuracy or JSON formatting/style

-I would greatly appreciate it if the reviewer could:

-Confirm that the project still compiles correctly (it built fine on my
side using ninja)

-Check that the pl_PL.json files are properly formatted and follow the
project's standards

If there are preferred tools or workflows for validating and formatting
JSON in this repository, I’d be happy to adopt them in the future.

---------

Co-authored-by: paxcut <53811119+paxcut@users.noreply.github.com>
2025-06-24 02:02:42 -07:00
only9464
2b352c6d7a i18n: update Chinese (Simplified) translations (#2313)
<!--
Please provide as much information as possible about what your PR aims
to do.
PRs with no description will most likely be closed until more
information is provided.
If you're planing on changing fundamental behaviour or add big new
features, please open a GitHub Issue first before starting to work on
it.
If it's not something big and you still want to contact us about it,
feel free to do so !
-->

### Problem description
<!-- Describe the bug that you fixed/feature request that you
implemented, or link to an existing issue describing it -->
Updated
[plugins/builtin/romfs/lang/zh_CN.json](https://github.com/only9464/ImHex/blob/master/plugins/builtin/romfs/lang/zh_CN.json)、
[plugins/diffing/romfs/lang/zh_CN.json](https://github.com/only9464/ImHex/blob/master/plugins/diffing/romfs/lang/zh_CN.json)、
[plugins/disassembler/romfs/lang/zh_CN.json](https://github.com/only9464/ImHex/blob/master/plugins/disassembler/romfs/lang/zh_CN.json)、
[plugins/fonts/romfs/lang/zh_CN.json](https://github.com/only9464/ImHex/blob/master/plugins/fonts/romfs/lang/zh_CN.json)、
[plugins/hashes/romfs/lang/zh_CN.json](https://github.com/only9464/ImHex/blob/master/plugins/hashes/romfs/lang/zh_CN.json)、
[plugins/ui/romfs/lang/zh_CN.json](https://github.com/only9464/ImHex/blob/master/plugins/ui/romfs/lang/zh_CN.json)、
[plugins/visualizers/romfs/lang/zh_CN.json](https://github.com/only9464/ImHex/blob/master/plugins/visualizers/romfs/lang/zh_CN.json)
file to add support for Chinese language
### Implementation description
<!-- Explain what you did to correct the problem -->
| Plugin | Before
Modification([WerWolv/ImHex](https://github.com/WerWolv/ImHex)) | After
Modification([only9464/ImHex](https://github.com/only9464/ImHex)) |

|---------------|-------------------------------------------------------------------------------------------------|----------------------------------------------------------------------------------------------|
| builtin |
[plugins/builtin/romfs/lang/zh_CN.json](https://github.com/WerWolv/ImHex/blob/master/plugins/builtin/romfs/lang/zh_CN.json)
|
[plugins/builtin/romfs/lang/zh_CN.json](https://github.com/only9464/ImHex/blob/master/plugins/builtin/romfs/lang/zh_CN.json)
|
| diffing |
[plugins/diffing/romfs/lang/zh_CN.json](https://github.com/WerWolv/ImHex/blob/master/plugins/diffing/romfs/lang/zh_CN.json)
|
[plugins/diffing/romfs/lang/zh_CN.json](https://github.com/only9464/ImHex/blob/master/plugins/diffing/romfs/lang/zh_CN.json)
|
| disassembler |
[plugins/disassembler/romfs/lang/zh_CN.json](https://github.com/WerWolv/ImHex/blob/master/plugins/disassembler/romfs/lang/zh_CN.json)
|
[plugins/disassembler/romfs/lang/zh_CN.json](https://github.com/only9464/ImHex/blob/master/plugins/disassembler/romfs/lang/zh_CN.json)
|
| fonts |
[plugins/fonts/romfs/lang/zh_CN.json](https://github.com/WerWolv/ImHex/blob/master/plugins/fonts/romfs/lang/zh_CN.json)
|
[plugins/fonts/romfs/lang/zh_CN.json](https://github.com/only9464/ImHex/blob/master/plugins/fonts/romfs/lang/zh_CN.json)
|
| hashes |
[plugins/hashes/romfs/lang/zh_CN.json](https://github.com/WerWolv/ImHex/blob/master/plugins/hashes/romfs/lang/zh_CN.json)
|
[plugins/hashes/romfs/lang/zh_CN.json](https://github.com/only9464/ImHex/blob/master/plugins/hashes/romfs/lang/zh_CN.json)
|
| ui |
[plugins/ui/romfs/lang/zh_CN.json](https://github.com/WerWolv/ImHex/blob/master/plugins/ui/romfs/lang/zh_CN.json)
|
[plugins/ui/romfs/lang/zh_CN.json](https://github.com/only9464/ImHex/blob/master/plugins/ui/romfs/lang/zh_CN.json)
|
| visualizers |
[plugins/visualizers/romfs/lang/zh_CN.json](https://github.com/WerWolv/ImHex/blob/master/plugins/visualizers/romfs/lang/zh_CN.json)
|
[plugins/visualizers/romfs/lang/zh_CN.json](https://github.com/only9464/ImHex/blob/master/plugins/visualizers/romfs/lang/zh_CN.json)
|

### Screenshots
<!-- If your change is visual, take a screenshot showing it. Ideally,
make before/after sceenshots -->
I don't think this PR needs a screenshot, maybe
### Additional things
<!-- Anything else you would like to say -->
Nothing
2025-06-23 05:07:43 -07:00
only9464
92832d7e14 i18n: update Chinese (Simplified) translations (#2312)
<!--
Please provide as much information as possible about what your PR aims
to do.
PRs with no description will most likely be closed until more
information is provided.
If you're planing on changing fundamental behaviour or add big new
features, please open a GitHub Issue first before starting to work on
it.
If it's not something big and you still want to contact us about it,
feel free to do so !
-->

### Problem description
<!-- Describe the bug that you fixed/feature request that you
implemented, or link to an existing issue describing it -->
Updated
[plugins/builtin/romfs/lang/zh_CN.json](https://github.com/only9464/ImHex/blob/master/plugins/builtin/romfs/lang/zh_CN.json)
file to add support for Chinese language
### Implementation description
<!-- Explain what you did to correct the problem -->
Updated
[plugins/builtin/romfs/lang/zh_CN.json](https://github.com/only9464/ImHex/blob/master/plugins/builtin/romfs/lang/zh_CN.json)
<br/>The original
file:[plugins/builtin/romfs/lang/zh_CN.json](https://github.com/WerWolv/ImHex/blob/master/plugins/builtin/romfs/lang/zh_CN.json)
### Screenshots
<!-- If your change is visual, take a screenshot showing it. Ideally,
make before/after sceenshots -->

![fb060e34cd545978a5653c1c33867dbe](https://github.com/user-attachments/assets/2fedbd97-1b54-4636-b5b3-9ad953031aeb)
### Additional things
<!-- Anything else you would like to say -->
Nothing
2025-06-21 02:50:52 -07:00
Sean Apeler
10957dbbb9 Allow Section window resizing (#2286)
### Problem description
While working with the section view, I noticed the window wasn't
resizable.

### Implementation description
This simply removes the `ImGuiWindowFlags_NoResize` flag, and then when
drawing the section window sets the hex editor to 70% of the available
window, leaving 30% to the pattern data. This is not ideal, but I think
before a full rewrite of the section window system this would probably
be a simple change to make it a lot more usable.

### Screenshots

![image](https://github.com/user-attachments/assets/55a9f2f5-6eba-436e-b8bb-8a3a78f80d08)

Co-authored-by: paxcut <53811119+paxcut@users.noreply.github.com>
2025-06-21 01:18:35 -07:00
paxcut
88eecf6624 fix: some functions in TaskHandler had their logic reversed from calls to Task functions. (#2311) 2025-06-20 13:08:18 -07:00
paxcut
755a53f821 improv: ImGui test engine window can now be opened and closed from debug menu (#2310) 2025-06-20 12:26:17 -07:00
paxcut
ea4d71b26c fix: fixes for various errors related to shared_from_this. (#2297)
A while back there were some changes to the pattern language library
that changed the way shared_pointers are created using
shared_from_this(). Unfortunatelly the changes were not complete and
various bugs were created among them 2234, json type not working, unable
to export files, static arrays of bitfields,... The cause of the errors
was that in class Pattern the member m_parent was left as a raw pointer
and it needs to be handled by shared pointers. Also there were some
cases in which share pointers were needed but unique pointers were used
instead. Both cause crashes when shared_from_this is used on pointers
that are not managed by shared_ptr. Another source of errors were
infinite loops of clone and reference that caused stack overflow. The
fixes include making m_parent a weak pointer, turning unique pointers
into shared pointers and moving codefrom the copy constructors into
clone to break the infinite loops.These changes are the bare minimum
needed to bring the pattern language back to the full functionality that
it had before shared_from_this was introduced or at least thats the
hope.
2025-06-17 12:32:09 -07:00
paxcut
a4c0d38c53 fix: searching for negative values returns nothing. (#2306)
This pr aims at fixing for negative values in advanced search for
numerical values. For a simple example try searching for -1 for int32_t
which is 0xFFFFFFFF. With the changes you can now find -1 for 1,2,4 or 8
byte integers.

Internal types are bigger than or equal to the types selected in the
options. Search keys are converted to the bigger type, but the values
read from the input file are not. This works ok for positive numbers,
but for negatives it needs some casting.

The casting is performed inside a newly added function that takes the
value returned by read, the size in bytes of the selected type in the
options and a template argument for the 64 bit type the value is stored
into.

I have tested positive and negative values for several different sizes
of signed integers. Also tested unsigned integers both in the low range
(near lowest limit) and in the high range (near largest possible value
for that type)
2025-06-16 14:57:53 -07:00
WerWolv
58228e0af4 fix: More MSVC build issues 2025-05-30 11:54:51 +02:00
WerWolv
1d69d8fb6a build: Disable tests by default again 2025-05-30 11:47:10 +02:00
WerWolv
3445d09390 Revert "build: Handle IMHEX_USE_DEFAULT_BUILD_SETTINGS properly"
This reverts commit d8f0120698.
2025-05-30 11:44:02 +02:00
WerWolv
78b3d3d001 build: Fix MSVC builds 2025-05-30 11:25:15 +02:00
WerWolv
d8f0120698 build: Handle IMHEX_USE_DEFAULT_BUILD_SETTINGS properly 2025-05-30 11:03:50 +02:00
WerWolv
3e25bceb0c build: Updated nlohmann::json 2025-05-30 11:03:34 +02:00
WerWolv
1ca40481bb tests: Integrated ImGui Test Engine 2025-05-29 23:44:49 +02:00
WerWolv
fe1309fb3d build: Don't link against llvm demangle in external builds 2025-05-29 20:27:03 +02:00
WerWolv
12d59ce3e4 fix: Bad copy paste 2025-05-29 20:01:17 +02:00
WerWolv
224fa83c65 fix: Missing <span> include 2025-05-29 19:55:59 +02:00
WerWolv
f591ac8780 fix: UDP Port not being updated correctly when loading provider from recents file 2025-05-29 18:26:07 +02:00
WerWolv
11e70511e6 build: Fix plugin SDK issues 2025-05-29 18:19:20 +02:00
WerWolv
c1e4121d1e build: Updated Windows resource copyright year 2025-05-29 18:00:41 +02:00
WerWolv
03884ddd05 feat: Added simple UDP Data Provider 2025-05-29 18:00:29 +02:00
WerWolv
ac67e985af build: Make tracing library a static library 2025-05-29 14:02:06 +02:00
WerWolv
9d12cd64d3 impr: Add full resolution Windows icon 2025-05-29 13:53:57 +02:00
paxcut
702b5f2888 fix: Problems with textures in 3d visualizer with bitmap visualizer. (#2167)
The bitmap visualizer has been simplified considerably. The previous version was designed to work with the TIM format which has some peculiarities that are not general enough. The current implementation has the following specifications.

. Whether colors are in a lookup table or part of the image itself they are always 32 bit R8G8B8A8.

. If using a color LUT the image then has indices as its element. Indices can have 16(32000 colors), 8 (256 colors) or 4(16 colors) bits each.

.For the cases 0f 16 and 8 bits, the data should be an array of N*M elements of the given size where N is the number of rows and M is the number of columns of the image.

. For the 4 bit case use an array of N*M/2 bytes so that each column contains two indices.

ToDo: Documentation, sample patterns and unit tests.

The 3-d visualizer can now handle textures from both the command line or the user interface and things should work as expected. A command line entry will be automatically displayed in the user interface, but changes will be applied immediately as you type or use the file picker. If the user interface text is deleted, then the command line texture will be used again.  If a texture is invalid for any reason, then the previous one, if any, will be still in use and an error message will be displayed until the problem is cleared. Valid textures are image files that the stb library can open.
2025-05-27 09:25:20 -07:00
WerWolv
a5eef3f34d build: Fix more linker errors 2025-05-26 21:57:27 +02:00