* add support for cartridge size type $54
Added support for cartridge size type $54, corresponding to 1.5 MiB (96 banks).
* add missing license
* Add GBA Cartridge Header
* Update README.md
Added GBA information to README.md and corrected a typo.
* Add DS Cartridge Header
* Update ReadMe.md
* Update pyc.hexpat
Included additional versions
* Implement Windows thumbcache pattern
* Include thumbcache pattern in README.md
* Update thumbcache.hexpat
- Use English warning text
- handle unknown file version
- add thanks to joachimmetz
- create virtual file
- use more elegant magic type
* Update thumbcache.hexpat
- Use padding data type for paddings
* Update thumbcache.hexpat
- make pattern more robust against single erroneous cache record
* patterns/zip: simplify find_sequence_in_range check
hex(340282366920938463463374607431768211455) =
0xffffffffffffffffffffffffffffffff
* patterns/7z: use Magic<> for signature, add pragma
* patterns/{nro, ogg}: use Magic<> for signature
* patterns/ttf: refactor, check magic
Use the "Field field @ position;" syntax instead of saving and restoring
the cursor position.
* readme: fix copy-paste error in pattern listing
* Added: BZip3 Compression
* Fixed: Bound the SmallBlock data by parent's size
* Improved: Now uses the name 'Chunk' for block wrappers, such that the name 'block' matches with what the BZ3 API does
* Improved: Import rather than Include std::mem
* Added: Missing 'description' field in pragma
* add support for cartridge size type $54
Added support for cartridge size type $54, corresponding to 1.5 MiB (96 banks).
* add missing license
* Add GBA Cartridge Header
* Update README.md
Added GBA information to README.md and corrected a typo.
* patterns: Added pattern for Blender project files
* patterns/blend: Added pattern file and test data
* patterns/blend: Fix the thumbnail bugs by passing the source data by reference
* patterns/blend: Added ZSTD support and test data
* patterns/uf2: add family ID enum
* patterns/uf2: Fix enum spacing
* patterns: add missing description pragmas and README entries, etc.
* patterns/uf2: add reference for Family ID enum
* Add Minecraft LCE save format
* Add files to the pattern
took forever lol cuz weird syntax
* NBT parsing n stuff
* Minecraft Xbox 360 Edition saves, read description
TU033 is a pre-release version, which has a slightly different file format that I documented myself [here](https://github.com/Team-Lodestone/Documentation/blob/main/LCE/Pre-Release%20Save%20Format.md)
TU5 is a release version which uses the same file format used all the way up to latest TU (aka the last version released)
All of these saves have been decompressed from XMemCompress (iirc modified LZX)
Chunk data however is still compressed, because it's not meant to be uncompressed in the scope of reading the save.
https://github.com/Team-Lodestone/Documentation/blob/main/LCE/LCE%20File%20Versions.md
* Support Pre-Release files, JANKY file type detection, min and cur version.
* fix top comment
* LCE saves to readme