patterns: Added sup pattern file (#337)

* Add sup pattern file

* Add files via upload

* Update README.md
This commit is contained in:
Mia
2025-01-09 20:01:14 +01:00
committed by GitHub
parent 4092dad428
commit 1f6c701348
3 changed files with 121 additions and 1 deletions

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@@ -137,6 +137,7 @@ Everything will immediately show up in ImHex's Content Store and gets bundled wi
| Shell Link | `application/x-ms-shortcut` | [`patterns/lnk.hexpat`](patterns/lnk.hexpat) | Windows Shell Link file format |
| shp | | [`patterns/shp.hexpat`](patterns/shp.hexpat) | ESRI shape file |
| shx | | [`patterns/shx.hexpat`](patterns/shx.hexpat) | ESRI index file |
| sup | | [`patterns/sup.hexpat`](patterns/sup.hexpat) | PGS Subtitle |
| SPIRV | | [`patterns/spirv.hexpat`](patterns/spirv.hexpat) | SPIR-V header and instructions |
| STL | `model/stl` | [`patterns/stl.hexpat`](patterns/stl.hexpat) | STL 3D Model format |
| StuffItV5 | `application/x-stuffit` | [`patterns/sit5.hexpat`](patterns/sit5.hexpat) | StuffIt V5 archive |
@@ -267,4 +268,4 @@ Everything will immediately show up in ImHex's Content Store and gets bundled wi
| Name | Path | Description |
|------|------|-------------|
| 8051 | [`disassemblers/8051.json`](disassemblers/8051.json) | Intel 8051 Architecture |
| 8051 | [`disassemblers/8051.json`](disassemblers/8051.json) | Intel 8051 Architecture |

119
patterns/sup.hexpat Normal file
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@@ -0,0 +1,119 @@
#pragma description SUP Bluray Subtitle
#pragma magic [50 47] @ 0x00
#pragma endian big
import std.mem;
enum SegmentType : u8{
PaletteDefinitionSegment=0x14,
ObjectDefinitionSegment=0x15,
PresentationCompositionSegment=0x16,
WindowDefinitionSegment=0x17,
END=0x80
};
enum CompositionState : u8 {
Normal=0x00,
AcquisitionPoint=0x40,
EpochStart=0x80
};
enum PaletteUpdateFlag : u8 {
False=0x00,
True=0x80
};
enum ObjectCroppedFlag : u8{
True=0x40,
False=0x00
};
struct CompositionObject{
u16 objectID;
u8 windowID;
ObjectCroppedFlag objectCroppedFlag;
u16 objectHorizontalPosition;
u16 objectVerticalPosition;
if (objectCroppedFlag == ObjectCroppedFlag::True){
u16 objectCroppingHorizontalPosition;
u16 objectCroppingVerticalPosition;
u16 objectCroppingWidth;
u16 objectCroppingHeight;
}
};
struct PresentationCompositionSegment{
u16 width;
u16 height;
u8 framerate;
u16 compositionNumber;
CompositionState compositionState;
PaletteUpdateFlag paletteUpdateFlag;
u8 paletteID;
u8 numberOfCompositionObjects;
CompositionObject compositionObject[numberOfCompositionObjects];
};
struct WindowDefinitionSegment{
u8 numberOfWindows;
u8 windowID;
u16 windowHorizontalPosition;
u16 windowVerticalPosition;
u16 windowWidth;
u16 windowHeight;
};
fn paletteCount(){
u64 len = (parent.parent.header.segmentSize-7)/5+1;
return len;
};
struct PaletteEntry{
u8 paletteEntryID;
u8 luminance;
u8 colorDifferenceRed [[color("FF0000")]];
u8 colorDifferenceBlue [[color("0000FF")]];
u8 Transparency;
};
struct PaletteDefinitionSegment{
u8 paletteID;
u8 paletteVersionNumber;
PaletteEntry paletteEntry[paletteCount()];
};
enum LastInSequenceFlag : u8{
LastInSequence=0x40,
FirstInSequence=0x80,
FirstAndLastsInSequence=0xC0
};
struct ObjectDefinitionSegment{
u16 objectID;
u8 objectVersionNumber;
LastInSequenceFlag lastInSequenceFlag;
u24 objectDataLength;
//u16 width;
//u16 height;
u8 objectData[objectDataLength];
};
struct PGSHeader{
char magicNumber[2];
u32 presentationTimeStamp;
u32 decodingTimeStamp;
SegmentType segmentType;
u16 segmentSize;
};
struct PGSSegment{
PGSHeader header;
match(header.segmentType){
(0x14): PaletteDefinitionSegment paletteDefinitionSegment;
(0x15): ObjectDefinitionSegment objectDefinitionSegment;
(0x16): PresentationCompositionSegment presentationCompositionSegment;
(0x17): WindowDefinitionSegment windowDefinitionSegment;
}
};
PGSSegment pgsSegment[while(!std::mem::eof())] @ 0;

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