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291 Commits

Author SHA1 Message Date
Stephen Hewitt
3a8f19cc90 Use ImGuiWindowFlags_NoCollapse for popups (#2693)
### Problem description
Fix for issue [[Bug] "Go to address..." not working
#2549](https://github.com/WerWolv/ImHex/issues/2549#issuecomment-4147893751)

### Implementation description
Use `ImGuiWindowFlags_NoCollapse` flag for popups.
2026-03-28 07:12:12 -07:00
paxcut
854535fec6 fix: Some variables are incorrectly highlighted as errors (#2690)
Non-auto function arguments of custom types defined inside a namespace
made the highlighter unable to check if member uses inside the function
are valid. Argument types were not parsed as fully qualified types and
the problem is corrected by making sure that fully qualified names are
used when they are found in function arguments.

An example of a pattern that shows the error is id3.hexpat in the which
uses unqualified types. In order to obtain the correct highlighting then
you have to add the namespace to all custom types even if they are being
used inside the namespace. Type names without namespace are considered
by the syntax highlighting code as belonging to the global scope
regardless of where the use takes place.
2026-03-20 10:45:01 -07:00
paxcut
a109e14ee3 fix: hex editor selection scrolling. (#2691)
Currently, if you start a selection in the middle of a largish file and
without letting go of the left mouse key you place the mouse at the top
line of the hex editor view then the selection will expand upwards and
at some point the start of the selection will go out of view. If then
you move the cursor (without letting go of the left mouse button) to the
last line of the hex editor view you would expect that the end of the
selection would start to increase in value, but it does nothing instead.
A similar issue occurs at the other end.

The problem is that the code only allows the upward scrolling when
moving the smaller address end to the first line, but it should also
allow it when the bigger address end to the first line. This means that
it doesn't matter which of the two ends is larger and this code removes
the conditions on the relative sizes of the two ends allowing for
selection growth to reverse direction.
2026-03-20 09:07:55 -07:00
WerWolv
eca7597aca patterns: Update pattern language 2026-03-19 18:19:01 +01:00
WerWolv
936b5b6312 build: Update GLFW backend 2026-03-19 18:17:46 +01:00
WerWolv
cea63f6561 build: Update ImGui 2026-03-19 18:17:46 +01:00
WerWolv
7083b6ab3e impr: Recursively trigger inherited view shortcuts 2026-03-19 18:17:46 +01:00
paxcut
432e16e0c4 fix: pattern editor find/replace. (#2686)
A recent commit broke the pattern editor popups for fin/replace and goto
line. The problem was cause by changes to the function that returns the
name of the currently focused subwindow using a function that only
updates when ImHex main window losses focus. The commit was aimed at
fixing evaluation of shortcuts in pattern data view and pattern editor
simultaneously but missed to fix some shortcuts like cut and paste.

The fix substitutes how the subwindow is first selected by using the
result of the subwindow selection used by imhex to insure that menus and
other ui components don't steal focus from views. The function that
returns the name of the current focused subwindow was changed to use
this value. This fixes both the window popups of pattern editor and all
the shortcut duplications.
2026-03-14 16:59:32 -07:00
WerWolv
8d691b2e6a web: Fix display issues 2026-03-14 17:14:04 +01:00
paxcut
f3ccbb9b84 fix: data inspector crash (#2685)
When ImHex starts it crashes from a segv fault caused by uninitialized
m_selectedRegion member.
Fixed by adding default initializer.
2026-03-13 19:21:38 -07:00
WerWolv
a4af283a37 impr: Allow data inspector shortcuts to work when hex editor is selected 2026-03-13 21:11:10 +01:00
WerWolv
27935b1234 impr: Mark SettingsVariable constructor as noexcept 2026-03-13 21:01:17 +01:00
WerWolv
ea0b97a066 fix: Main menu item overflow not showing all menus when some are hidden 2026-03-13 21:01:16 +01:00
WerWolv
e668feb807 feat: Add setting to only show data inspector rows matching exact size
#2684
2026-03-13 21:01:16 +01:00
WerWolv
21a94d67c2 patterns: Update pattern language 2026-03-10 12:48:05 +01:00
paxcut
fbd6d6b9fc fix: popup when highlighting was cancelled (#2678)
Popup was caused by old code that set the interrupt flag when the
exception was caught in the thread and was already fixed in the code
folding branch.
2026-03-09 21:46:51 -07:00
WerWolv
257d122a9f git: Downgrade LLVM to 21.X.X for macOS x86
LLVM 22+ no longer supports such old macOS versions
2026-03-09 21:07:27 +01:00
WerWolv
f7f70a16da patterns: Update pattern language 2026-03-09 21:06:46 +01:00
WerWolv
aa5a83444d impr: Add Create new file and Open file menu entries to all views again 2026-03-09 11:53:25 +01:00
WerWolv
d25c80c0a5 fix: Shortcuts displayed in main menu not matching actual shortcuts 2026-03-09 11:52:08 +01:00
WerWolv
6f83b050cd fix: Pattern editor shortcuts applying when text input in pattern data view is selected 2026-03-09 10:46:55 +01:00
WerWolv
72e177aafc fix: Exception popup when canceling highlighting 2026-03-09 10:46:55 +01:00
Stephen Hewitt
5648378837 fix: Use UTC for data inspector date/time display (#2675)
time_t should not be converted to local time zone.
2026-03-08 21:29:42 +01:00
WerWolv
c1cdef7ca1 fix: Taskbar menu items showing up in command palette 2026-03-03 22:45:13 +01:00
WerWolv
4b07f7745b fix: Default font size being too small 2026-03-03 13:46:26 +01:00
WerWolv
a2fc9325c9 fix: Shortcuts not getting dispatched to menu inherit view correctly 2026-03-03 13:46:16 +01:00
WerWolv
380b1dbce3 fix: Menu bar focus issues 2026-03-03 13:45:54 +01:00
WerWolv
04a8bd6798 fix: Cached provider invalidation on reload not being done correctly 2026-03-02 10:07:57 +01:00
WerWolv
0cf27b9e9e fix: SSH Provider size detection not working correctly 2026-03-02 09:24:03 +01:00
Nik
4a091f452e build: Update vcpkg manifest baseline commit 2026-03-01 10:37:57 +01:00
qux-bbb
ffa8b0d0db lang: Update zh_CN.json (#2580) 2026-03-01 09:37:24 +01:00
WerWolvTranslationBot
ff65217b7e lang: Translations update from Weblate (#2624)
Translations update from [Weblate](https://weblate.werwolv.net) for
[ImHex/Builtin](https://weblate.werwolv.net/projects/imhex/builtin/).


It also includes following components:

* [ImHex/Diffing](https://weblate.werwolv.net/projects/imhex/diffing/)

* [ImHex/UI](https://weblate.werwolv.net/projects/imhex/ui/)

* [ImHex/Fonts](https://weblate.werwolv.net/projects/imhex/fonts/)

*
[ImHex/Disassembler](https://weblate.werwolv.net/projects/imhex/disassembler/)

* [ImHex/Hashes](https://weblate.werwolv.net/projects/imhex/hashes/)

* [ImHex/Remote](https://weblate.werwolv.net/projects/imhex/remote/)

* [ImHex/Script
Loader](https://weblate.werwolv.net/projects/imhex/script-loader/)

*
[ImHex/Visualizers](https://weblate.werwolv.net/projects/imhex/visualizers/)

* [ImHex/Yara
Rules](https://weblate.werwolv.net/projects/imhex/yara-rules/)

* [ImHex/Windows](https://weblate.werwolv.net/projects/imhex/windows/)



Current translation status:

![Weblate translation
status](https://weblate.werwolv.net/widgets/imhex/-/builtin/horizontal-auto.svg)

Co-authored-by: Weblate <noreply@weblate.org>
Co-authored-by: PICOPress <choys041011@gmail.com>
Co-authored-by: Yaroslav <mrikso821@gmail.com>
2026-03-01 09:36:14 +01:00
Sandy
1b90bb2c34 fix: Allow access to web docker app from outside container (#2659)
<!--
Please provide as much information as possible about what your PR aims
to do.
PRs with no description will most likely be closed until more
information is provided.
If you're planing on changing fundamental behaviour or add big new
features, please open a GitHub Issue first before starting to work on
it.
If it's not something big and you still want to contact us about it,
feel free to do so !
-->

### Problem description
When trying to install imhex as a docker container using
`ghcr.io/werwolv/imhex/imhex-web`, the 9090 port doesn't connect to
anything on the host server. Connections to 9090 work inside the
container.

This is because the `localhost` address is `127.0.0.1` which does not
allow for access from outside.

### Implementation description
Change server binding from `localhost` to `0.0.0.0` to allow connections
from all interfaces, no just `lo`.

### Screenshots

<img width="345" height="257" alt="image"
src="https://github.com/user-attachments/assets/2825ac11-657c-4c34-b918-60c4a2750b0f"
/>

Where 9090 is before and 9091 is after the change.

Before
<img width="846" height="339" alt="image"
src="https://github.com/user-attachments/assets/4635467d-5190-49a8-bd97-f678f364250d"
/>

After
<img width="835" height="969" alt="image"
src="https://github.com/user-attachments/assets/af3f0228-ae0b-4704-89c9-50b32c2198eb"
/>


### Additional things
<!-- Anything else you would like to say -->
2026-03-01 09:34:32 +01:00
Nik
1018aea395 git: Update vcpkg committish for MSVC builds 2026-03-01 09:32:20 +01:00
paxcut
d20d6736b3 feat: main views retain focus on ui interactions (#2650)
Currently, interactions with the user interface, like changing providers, opening menus or even resizing windows, take the focus away from the main views. This PR resets focus to the child  (if view has no children then the view's window itself is used)  of the view that had focus before the interaction took place. 

It was tested by interacting with menus,  changing providers, using toolbar icons, using command palette, resizing windows or widgets of the view itself that are not children windows of the main view (e.g.  running a pattern and having focus return to the pattern editor when evaluation ends. or using the icons in the hex editor)  and also by selecting the main view itself. To clarify this last item, if you click on the view tab (not the provider tab but the view tab itself) the focus will be restored to the child that had focused before the tab was clicked 

There is no attempt to recover the active status of widgets within the window but it can be easily recovered by clicking the Tab key once. Some views, like the pattern data view, can set other views to focus depending on where they are clicked.

The implementation saves the the child sub-window in a pointer of the view and is only changed if another child is given focus. Then various UI interactions are detected with care not to change focus while the interaction occurs. The end of the interaction is detected by checking if undesired items are the ones that have focus (these undesired values only occur when the UI interaction ends) and if they are, then the focus is restored to the window that is stored in the view pointer.
2026-02-27 23:46:31 -07:00
WerWolv
5333a33775 fix: Why Ubuntu... 2026-02-12 22:07:27 +01:00
WerWolv
0d9ea8a1d1 fix: Project file saving not working corectly when paths contains non-ascii characters
Fixes #2654
2026-02-12 22:02:41 +01:00
WerWolv
b6a90aa89d fix: libbacktrace implementation 2026-02-12 21:57:37 +01:00
WerWolv
060f0e6e56 web: Move over to contrib.glfw3 2026-02-12 21:57:20 +01:00
paxcut
800a24b42e fix: Dirty projects on load. (#2649)
When a project is loaded it is set to dirty without any changes so that
it goes through the steps that patterns with changes go through. The fix
uses a different starting step that doesn't set the dirty flags when
changing providers or loading projects.
2026-02-09 20:21:51 -07:00
WerWolv
a5008722aa fix: Font scaling on Windows / macOS 2026-02-08 22:11:10 +01:00
WerWolv
a0b0082d98 git: Make sure WiX 6 gets installed 2026-02-08 22:10:50 +01:00
WerWolv
f476842008 impr: Make fonts look less blurry with Wayland fractional scaling 2026-02-06 22:12:40 +01:00
WerWolv
d39d107de4 fix: Copy As -> C# Array producing invalid syntax
Fixes #2648
2026-02-06 21:44:42 +01:00
WerWolv
7f889a75bb build: Update libwolv 2026-02-06 21:27:12 +01:00
Nemoumbra
70fdbd4a48 feat: Add request restart option to debug menu (#2636)
<!--
Please provide as much information as possible about what your PR aims
to do.
PRs with no description will most likely be closed until more
information is provided.
If you're planing on changing fundamental behaviour or add big new
features, please open a GitHub Issue first before starting to work on
it.
If it's not something big and you still want to contact us about it,
feel free to do so !
-->

### Problem description
<!-- Describe the bug that you fixed/feature request that you
implemented, or link to an existing issue describing it -->
Hopefully this will help us debug the bugs that appear once ImHex
restarts a little easier.

### Screenshots
<!-- If your change is visual, take a screenshot showing it. Ideally,
make before/after sceenshots -->
<img width="372" height="182" alt="image"
src="https://github.com/user-attachments/assets/1f27443e-9eaa-465a-b545-c2bbf0b56ca4"
/>
2026-01-29 21:16:55 +01:00
WerWolv
71c71c5bbf fix: Merge error 2026-01-29 20:18:17 +01:00
WerWolv
ade8c8f68d feat: Add Open Source File option to custom data inspector rows 2026-01-29 19:54:53 +01:00
WerWolv
16b02caf7a fix: Clicking on data inspector row clearing data inspector window if required size is zero 2026-01-29 19:54:36 +01:00
WerWolv
dc1c205fb1 fix: Inverted logic for custom inspector row evaluation 2026-01-29 19:53:48 +01:00
WerWolv
b974533f96 lang: Remove duplicate entry 2026-01-29 19:53:09 +01:00
WerWolv
81e561d47b fix: Scrolling view open state not getting saved anymore 2026-01-29 19:43:57 +01:00
WerWolv
b9e0a9f0e6 fix: Code indentation 2026-01-29 19:43:37 +01:00
WerWolv
954bcadd75 impr: Remove unused pattern drawer table flags 2026-01-29 19:43:28 +01:00
paxcut
d6781e7f93 fix: issue 2631 (#2633)
problem occurs because there is no check for duplicate entries in the
paths vector.

The fix is implemented using the combination of two containers; a vector
to ensure the insertion order and a set to ensure the uniqueness the
entries. The set first attempts to insert the new path and uses the
return of insertion to decide if the vector needs to be updated.
2026-01-28 16:12:36 -07:00
WerWolv
fc38c27769 fix: Heap buffer read overflow when inserting bytes 2026-01-24 22:59:30 +01:00
WerWolv
96a5a5d34c build: Output error message if capstone version is too low 2026-01-22 21:22:42 +01:00
WerWolv
928e0f227a fix: Banner tooltip text not being visible properly 2026-01-19 22:25:51 +01:00
WerWolv
93fc6f2de1 patterns: Update pattern language 2026-01-19 22:25:51 +01:00
iTrooz
cdc260b45c doc: add instructions to use ImHex on macOS without a GPU 2026-01-19 18:00:34 +01:00
WerWolv
0e41813cfc fix: [[format_write]] attribute not working as expected on integer and floating point types 2026-01-18 21:56:09 +01:00
WerWolv
a7e94e31c9 build: Update libwolv 2026-01-18 14:31:21 +01:00
WerWolv
2903a97941 build: Make people Acknowledge the GPLv2 in the Windows installer instead of accepting it 2026-01-18 11:32:35 +01:00
WerWolv
753e1ceff6 build: Allow MSI installer to downgrade installations 2026-01-17 21:47:11 +01:00
WerWolvTranslationBot
06f4d12f10 lang: Translations update from Weblate (#2621)
Translations update from [Weblate](https://weblate.werwolv.net) for
[ImHex/Builtin](https://weblate.werwolv.net/projects/imhex/builtin/).


It also includes following components:

* [ImHex/Diffing](https://weblate.werwolv.net/projects/imhex/diffing/)

* [ImHex/UI](https://weblate.werwolv.net/projects/imhex/ui/)

* [ImHex/Fonts](https://weblate.werwolv.net/projects/imhex/fonts/)

*
[ImHex/Disassembler](https://weblate.werwolv.net/projects/imhex/disassembler/)

* [ImHex/Hashes](https://weblate.werwolv.net/projects/imhex/hashes/)

* [ImHex/Remote](https://weblate.werwolv.net/projects/imhex/remote/)

* [ImHex/Script
Loader](https://weblate.werwolv.net/projects/imhex/script-loader/)

*
[ImHex/Visualizers](https://weblate.werwolv.net/projects/imhex/visualizers/)

* [ImHex/Yara
Rules](https://weblate.werwolv.net/projects/imhex/yara-rules/)

* [ImHex/Windows](https://weblate.werwolv.net/projects/imhex/windows/)



Current translation status:

![Weblate translation
status](https://weblate.werwolv.net/widgets/imhex/-/builtin/horizontal-auto.svg)

Co-authored-by: Weblate <noreply@weblate.org>
Co-authored-by: Rutar Andriy <RutarAndriy@gmail.com>
Co-authored-by: Yaroslav <mrikso821@gmail.com>
2026-01-17 21:45:41 +01:00
WerWolv
684c2e66fb fix: Ranges are still not available everywhere 2026-01-17 21:13:04 +01:00
WerWolv
4a311ed69f fix: Multiple issues with undo/redo stack handling 2026-01-17 21:03:36 +01:00
WerWolv
220b5f9772 patterns: Update pattern language 2026-01-15 20:47:29 +01:00
WerWolv
42fd5b0fef patterns: Update pattern language 2026-01-15 20:39:04 +01:00
WerWolv
c28492e51d fix: GLFW version check 2026-01-13 18:22:06 +01:00
WerWolv
d8ff84672c fix: Gate Wayland check to good distros that update their dependencies 2026-01-13 18:09:21 +01:00
WerWolv
2af967d788 fix: Window auto-maximizing on Wayland 2026-01-13 18:02:48 +01:00
WerWolv
8cb23e8200 build: Don't build test engine if it's disabled 2026-01-13 18:02:27 +01:00
WerWolvTranslationBot
9a058efc79 lang: Translations update from Weblate (#2553)
Translations update from [Weblate](https://weblate.werwolv.net) for
[ImHex/Builtin](https://weblate.werwolv.net/projects/imhex/builtin/).


It also includes following components:

* [ImHex/Diffing](https://weblate.werwolv.net/projects/imhex/diffing/)

* [ImHex/UI](https://weblate.werwolv.net/projects/imhex/ui/)

*
[ImHex/Disassembler](https://weblate.werwolv.net/projects/imhex/disassembler/)

* [ImHex/Yara
Rules](https://weblate.werwolv.net/projects/imhex/yara-rules/)

* [ImHex/Fonts](https://weblate.werwolv.net/projects/imhex/fonts/)

* [ImHex/Hashes](https://weblate.werwolv.net/projects/imhex/hashes/)

* [ImHex/Remote](https://weblate.werwolv.net/projects/imhex/remote/)

* [ImHex/Script
Loader](https://weblate.werwolv.net/projects/imhex/script-loader/)

*
[ImHex/Visualizers](https://weblate.werwolv.net/projects/imhex/visualizers/)

* [ImHex/Windows](https://weblate.werwolv.net/projects/imhex/windows/)



Current translation status:

![Weblate translation
status](https://weblate.werwolv.net/widgets/imhex/-/builtin/horizontal-auto.svg)

Co-authored-by: Weblate <noreply@weblate.org>
Co-authored-by: MrClock <mrclock8163@gmail.com>
2026-01-12 23:26:15 +01:00
WerWolv
06c8cb51e3 web: Handle partial page resizes better 2026-01-12 22:59:18 +01:00
WerWolv
01e8ae1b5c ci: Don't upload docker build record as artifact 2026-01-12 22:59:18 +01:00
WerWolv
b052cb001c web: Make sure canvas gets resized after the first frame 2026-01-12 22:59:18 +01:00
WerWolv
d004eb3048 fix: Occasional crash on Linux when closing task manager 2026-01-12 20:43:01 +01:00
WerWolv
dccd74667e fix: Texture ids not getting reset correctly in destructor 2026-01-12 20:42:23 +01:00
WerWolv
6b6470850f ci: Make sure folder exists before copying files 2026-01-11 10:12:28 +01:00
WerWolv
f09b1aae23 ci: Fix artifact names 2026-01-11 09:52:34 +01:00
WerWolv
68487bc903 web: Fix meta tags and social preview image 2026-01-10 21:43:45 +01:00
WerWolv
ebd78e1526 ci: Update github pages deployment name 2026-01-10 14:28:07 +01:00
WerWolv
6d0dfcfe2e fix: Does WebGL use GLES2 after all? 2026-01-10 14:15:56 +01:00
WerWolv
5b01d23ed7 ci: Make docker image deploy only run after build 2026-01-10 14:12:02 +01:00
WerWolv
d9eb01b526 build: Deploy ImHex-Web as a docker image 2026-01-10 14:09:58 +01:00
WerWolv
9e165ac4a1 impr: Add more broader support for GLES3
Closes #2608
2026-01-10 11:49:58 +01:00
Nik
25ab371a81 git: Fix macOS packaging job name 2026-01-09 21:04:27 +01:00
Nik
d62abaed8d build: Add support for x86 macOS 10.15 and ARM64 macOS 11.0 (#2607)
This PR drops the use of brew for dependency management in favor of
macports so we can support lower macOS versions instead of just the
lowest one supported by Apple

Closes #2586
2026-01-09 17:42:51 +01:00
iTrooz
1fb7a318ed chore: remove jthread added inadvertently 2026-01-09 16:49:43 +01:00
iTrooz
e29ae631fc ci: always take artifacts from master branch in nightly release 2026-01-09 16:43:18 +01:00
WerWolv
3cc0b9294e web: Fix flickering on resize 2026-01-08 21:45:36 +01:00
WerWolv
e80f7fa14f git: Properly define env var for dispatch key 2026-01-08 20:37:35 +01:00
WerWolv
9261fd7190 git: Fix dispatch never running 2026-01-08 20:29:20 +01:00
WerWolv
58c714b350 git: Switch to repository dispatch for updating website 2026-01-08 20:05:41 +01:00
WerWolv
5cd3f5c255 git: Fix permissions again 2026-01-08 19:42:47 +01:00
WerWolv
0d443d7d00 git: Fix permissions on nightly CI 2026-01-08 19:20:13 +01:00
WerWolv
38fecca489 git: Fix nightly CI 2026-01-08 17:53:44 +01:00
WerWolv
f655ea59a8 git: Update new ImHex website during nightly 2026-01-07 23:18:06 +01:00
WerWolv
aa7daa5c54 web: Disable splash screen 2026-01-07 23:09:07 +01:00
WerWolv
f4b2be9334 chore: Cleanup logs slightly 2026-01-07 21:27:41 +01:00
WerWolv
edbd8a811e fix: Just detach stdin/stdout redirect threads as the program will exit immediately afterwards
(cherry picked from commit aeb58b5e9c3eef9f26fde104a2adc2684423b8ac)
2026-01-07 18:32:16 +01:00
Alex
ea9b197d36 build: improve FindMagic.cmake module (#2610)
Now it properly fails if libmagic is not installed in the system.

The error message would look like:

```
CMake Error at cmake/modules/FindPackageHandleStandardArgs.cmake:230 (message):
  Could NOT find Magic (missing: LIBMAGIC_LIBRARY LIBMAGIC_INCLUDE_DIR)
  (Required is at least version "5.39")
Call Stack (most recent call first):
  cmake/modules/FindPackageHandleStandardArgs.cmake:600 (_FPHSA_FAILURE_MESSAGE)
  cmake/modules/FindMagic.cmake:5 (find_package_handle_standard_args)
  cmake/build_helpers.cmake:971 (find_package)
  CMakeLists.txt:81 (addBundledLibraries)
```

### Problem description

The current `FindMagic.cmake` module doesn't properly report failure
about absent libmagic libs and #includes. This behavior leads to the
compile errors on the build stage (possibly after some time, which will
be simply wasted). This Find module should set the `Magic_FOUND`
variable and handle all required variables( LIBMAGIC_INCLUDE_DIR and
LIBMAGIC_LIBRARY) to present.
But the current module sets the `libmagic_FOUND` variable, so the CMake
assumes that it is found something. This behaviour should also be
handled by `find_package_handle_standard_args()` ("FPHSA"), and it is
actually handled, but as we requested the `Magic` package to be
required, the former function ("FPHSA") didn't stop the configure
process.

### Implementation description
 - Clean up the unused ifs, as "FPHSA" already done it better.
- Use the proper name for "FPHSA" so it could set the proper
`Magic_FOUND` and could make sure that the requested package is
`REQUIRED`.

### Screenshots
Before:
```
-- Could NOT find libmagic (missing: LIBMAGIC_LIBRARY LIBMAGIC_INCLUDE_DIR)
```

<img width="1005" height="24" alt="изображение"
src="https://github.com/user-attachments/assets/082e2842-ff94-4418-8f86-86021c7dd23d"
/>

After:

```
CMake Error at cmake/modules/FindPackageHandleStandardArgs.cmake:230 (message):
  Could NOT find Magic (missing: LIBMAGIC_LIBRARY LIBMAGIC_INCLUDE_DIR)
  (Required is at least version "5.39")
Call Stack (most recent call first):
  cmake/modules/FindPackageHandleStandardArgs.cmake:600 (_FPHSA_FAILURE_MESSAGE)
  cmake/modules/FindMagic.cmake:5 (find_package_handle_standard_args)
  cmake/build_helpers.cmake:971 (find_package)
  CMakeLists.txt:81 (addBundledLibraries)
```

### Additional things

Closes #2244 .
2026-01-07 17:13:41 +01:00
WerWolv
a0a049a920 fix: ImHex not always exiting when forwarder is killed 2026-01-07 17:12:58 +01:00
WerWolv
550fe8e4aa impr: Add MCP Client information to footer icon tooltip 2026-01-07 17:12:40 +01:00
WerWolv
2064aea3b6 fix: ImHex processes getting stuck in the background
Fixes #2611
2026-01-07 17:12:17 +01:00
WerWolv
3411bc4577 fix: Unused variable 2026-01-07 11:13:52 +01:00
WerWolv
6eedb469e9 fix: Notifications on Web build causing exceptions 2026-01-07 09:45:30 +01:00
WerWolv
684373b88b fix: Properly forward stdin to main process from forwarder
(cherry picked from commit 1fc857cf7d2a9a525dec5fcda0727a39046b6c86)
2026-01-07 09:45:30 +01:00
iTrooz
08aa03bab6 chore: remove unused steps from nightly release CI 2026-01-06 21:05:52 +01:00
iTrooz
62bc953d53 ci: remove unused permissions to webassembly-build job 2026-01-06 09:28:20 +01:00
iTrooz
5263f81487 ci: do not give pages write permission to webassembly-build job 2026-01-06 09:23:30 +01:00
iTrooz
8272ebf68f ci: use gh CLI to download artifact instead of third party action 2026-01-06 09:13:47 +01:00
paxcut
90d8e03f2c Fixes by @AkiSakurai for bug thats caused crashing ImHex when creating recursive inheritances. (#2612)
The previous code I approved was wrong and caused ImHex to grow until
computer froze. This PR is a copy of the original fix in PR #2546 by
@AkiSakurai
2026-01-05 16:57:04 -07:00
iTrooz
0d34edc7f6 ci: replace artifact deletion action with custom script 2026-01-05 16:36:30 +01:00
Aki Sakurai
63fd61e245 Fix crash in Pattern Language syntax highlighting for self-inheriting structs (#2546)
``` rust
struct Rec : Rec {
};
```

Prevent infinite recursion in appendInheritances by erasing processed
inheritance entries during traversal, and safely iterate over
m_inheritances in appendInheritances to avoid
modification-during-iteration issues.

Co-authored-by: paxcut <53811119+paxcut@users.noreply.github.com>
2026-01-05 03:11:21 -07:00
iTrooz
58fe8a22a9 ci: use hendrikmuhs/ccache-action@v1, not @main 2026-01-05 08:21:21 +01:00
WerWolv
03dd20c263 web: Fix canvas size issues when zooming page 2026-01-04 11:07:17 +01:00
WerWolv
712a125be7 fix: listxattrs signature being different between Linux and macOS 2026-01-03 23:52:42 +01:00
WerWolv
49e14e6e7c build: Update dependencies 2026-01-03 22:44:46 +01:00
WerWolv
e8a6e102c3 feat: Add xatts to file info display 2026-01-03 22:43:34 +01:00
WerWolv
b2cc09852d fix: Weirdly worded pattern editor help message 2026-01-03 22:40:45 +01:00
WerWolv
60627b8325 impr: Only add pattern editor help text to first opened data source 2026-01-03 22:38:36 +01:00
WerWolv
8fc2d6b225 impr: Disable exception wrapping as it causes a lot of slowdowns 2026-01-03 20:41:17 +01:00
WerWolv
051cdfa305 fix: Error message rendering of visualizers 2026-01-03 13:27:52 +01:00
WerWolv
bfa807ca8b feat: Add data inspector option to reverse bit order 2026-01-03 12:04:51 +01:00
WerWolv
598914a67a fix: Windows notifications filling up tray area 2026-01-03 11:04:33 +01:00
WerWolv
3274649b77 fix: Task finished notification showing up regardless of focus state on Windows 2026-01-03 10:48:46 +01:00
paxcut
5756105347 fix: Text highlighter crash (#2595)
The assumption that the number of lines of colors will be equal to the
number of lines in the input signal is incorrect. As issue #2594 shows,
erroneous input can cause the lexer to end processing the input file
prematurely thus being unable to create tokens past the line where the
error occurred which in turn implies that no colors can be found beyond
those lines.

To fix the crash (the underlying problem is user caused and can't be
fixed) is to use the size of the vectors containing the first token
index of each line since that size must be equal to the number of lines
stored in token sequence.

Fixes #2594
2026-01-02 16:04:35 +01:00
paxcut
ed583d8bd1 fix: Division by zero in sound visualizer. (#2593)
Can happen if input is less than 2400*channels number of points. The fix
is detecting it and throwing an error.
2026-01-02 16:03:52 +01:00
WerWolv
731cf10207 fix: Goto setting hex editor scroll position to imprecise value for large addresses
#2599
2026-01-02 15:36:32 +01:00
iTrooz
cb898ce8cf ci: remove Fedora 41, 42 builds and AlmaLinux 9 2026-01-01 18:27:34 +01:00
iTrooz
892334e31a ci: update workflow to manually download cache key 2026-01-01 16:34:52 +01:00
iTrooz
a16e16853f ci: add workflow to manually download cache key 2026-01-01 02:08:52 +01:00
WerWolv
5cec83b3ef web: Render at higher resolution 2025-12-30 19:38:38 +01:00
WerWolv
a628784c6d fix: Empty entry showing up in main menu bar 2025-12-30 19:12:17 +01:00
WerWolv
fd8b70fb12 fix: Settings not always applying correctly 2025-12-30 19:12:00 +01:00
WerWolv
3dad5a43a1 web: Resize canvas right away 2025-12-30 19:11:33 +01:00
WerWolv
89dea86b3b web: Fix canvas being too big 2025-12-30 18:28:26 +01:00
WerWolv
42da24e31d patterns: Update pattern language
Fixes #2589
2025-12-30 14:51:10 +01:00
WerWolv
5b9b5d4f1f fix: Another use of ssize_t 2025-12-30 14:35:56 +01:00
paxcut
5332a26294 fixing isEmpty again. (#2591)
hopefully the last time.
2025-12-30 06:08:18 -07:00
WerWolv
54d9f8ec5c fix: Build on MSVC, properly handle empty files 2025-12-30 10:30:14 +01:00
WerWolv
73a17308cc feat: Allow opening special files with no specific size 2025-12-30 09:34:45 +01:00
paxcut
b835c48a0c fix: Unable to delete empty lines in text editor (#2588)
fixes for issue #2587
2025-12-29 20:01:26 +01:00
WerWolv
40b604c6e4 fix: ImGui-internal shortcuts not working correctly with native macOS menu bar enabled
(cherry picked from commit f0f6a22391)
2025-12-29 19:32:25 +01:00
WerWolv
1fd3580f97 web: Let ImHex Web run more standalone
(cherry picked from commit f76ea2a677)
2025-12-29 19:32:25 +01:00
WerWolv
e28f3b75a4 fix: Make sure updater properly exists after launching update process 2025-12-29 13:35:44 +01:00
WerWolv
53153ca3e0 fix: Merge messup 2025-12-29 13:27:25 +01:00
WerWolv
a496b14a0f impr: Add setting for task-finish notifications 2025-12-28 18:17:38 +01:00
WerWolv
da6e7240d6 fix: Race condition causing old patterns to stick around in the pattern drawer 2025-12-28 17:46:22 +01:00
WerWolv
89981c6994 git: Add x86_64 to the remaining builds that don't have that specification 2025-12-28 12:52:09 +01:00
WerWolv
fe22a43e09 git: Remove Ubuntu 25.04, add Ubuntu 25.10 and Debian 13 2025-12-28 12:33:53 +01:00
WerWolv
3e1a797ea7 impr: Replace Patreon links with Ko-Fi 2025-12-27 17:36:26 +01:00
WerWolv
b23ce7ba18 impr: Replace achievement icons with font icons 2025-12-27 12:00:58 +01:00
WerWolv
6165f891ca fix: Get rid of std::common_type in settings API 2025-12-27 10:31:28 +01:00
WerWolv
7df4b1157c impr: Make sure all data is received by MCP bridge 2025-12-27 10:21:38 +01:00
paxcut
64cbd5fc8d Make the syntax highlighter more thread safety aware (#2585)
By creating copies of the required inputs on the main thread just before
the task is spawned. A;so if task is still running when new data can be
copied then the task is interrupted thus avoiding concurrency without
mutexes. Atomics are used to signal state information used to determine
what and when to spawn.

Also includes update to pattern editor library and some fixes to syntax
highlighting error when custom types defined inside namespaces were used
inside the namespaces without the full qualified name and other small
changes mostly to improve the current style.
2025-12-26 20:21:19 -07:00
WerWolv
ba7e789a80 feat: Add support for executing patterns using MCP 2025-12-26 22:33:05 +01:00
WerWolv
d6d70ca076 impr: Don't show crash popup when sending ^C to command line 2025-12-26 22:33:05 +01:00
WerWolv
88c37bb7d9 impr: Handle MCP error when no instance of ImHex is running better 2025-12-26 22:33:05 +01:00
WerWolv
59b4f4efce impr: Add abstraction for common variable-saved-as-setting code pattern 2025-12-26 22:33:05 +01:00
Jacques Pienaar
ed1f120b0b build: Remove --no-lock flag from macOS build instructions (#2584)
### Problem description
-no-lock CLI options has been removed
https://github.com/Homebrew/homebrew-bundle/pull/1509.

### Implementation description
Remove flag from invocation.
2025-12-25 21:24:49 +01:00
WerWolv
bf461abfec fix: Invalid toolbar items appearing in the toolbar 2025-12-25 20:12:31 +01:00
WerWolv
d42665db88 fix: Crash on exit 2025-12-25 20:00:17 +01:00
WerWolv
33c4dc3347 impr: Use settings icon as everywhere else for hex editor settings 2025-12-25 20:00:17 +01:00
WerWolv
6d976fb785 fix: Pattern Editor content getting reset to default comment when opening new data source 2025-12-25 20:00:17 +01:00
iTrooz
39b43cec2d fix: correctly compute nameSpace in TextHighlighter::getVariableTypeName() 2025-12-25 18:48:00 +01:00
WerWolv
691b56b4ac impr: Show OS toast popup when a task finishes while ImHex is not focused 2025-12-25 15:34:56 +01:00
WerWolv
bf1f613052 patterns: Update pattern language 2025-12-24 20:20:30 +01:00
WerWolv
721ed9f2a2 patterns: Update pattern language 2025-12-24 17:00:37 +01:00
WerWolv
f760b1ba83 impr: Add help text to MCP server setting 2025-12-24 14:00:26 +01:00
WerWolv
1dba144fca fix: Various warnings related to AutoReset variables 2025-12-23 23:29:59 +01:00
WerWolv
ebc1b531ff fix: Pattern children not getting sorted properly 2025-12-23 23:29:35 +01:00
WerWolv
5ecf122686 fix: Hidden patterns getting used for pattern parent highlighting 2025-12-23 22:38:00 +01:00
WerWolv
56ed18882c patterns: Update pattern language 2025-12-23 22:36:44 +01:00
WerWolv
86c555d053 fix: Theme view not being scrollable anymore 2025-12-23 15:56:54 +01:00
WerWolv
49ec30899e feat: Give macOS window a Liquid Glass look when the background is set to transparent 2025-12-23 15:56:45 +01:00
WerWolv
d4a2b617bd fix: Another MSVC build error 2025-12-23 11:12:20 +01:00
WerWolv
8e7bd4b98a fix: File provider not erroring out correctly when selecting a folder to open 2025-12-23 10:51:52 +01:00
WerWolv
ea359285e0 build: Fix run configuration 2025-12-22 23:08:36 +01:00
WerWolv
d4bfa5d284 build: Generate a macOS bundle by default 2025-12-22 22:57:33 +01:00
WerWolv
4433006842 fix: MSVC build 2025-12-22 18:09:06 +01:00
WerWolv
646ebcdd00 feat: Add create and open options to macOS dock icon context menu 2025-12-22 16:20:23 +01:00
WerWolv
8b53b36b20 fix: Exit code getting in forwarder not working 2025-12-22 12:53:39 +01:00
WerWolv
64db392699 patterns: Update pattern language 2025-12-22 11:12:22 +01:00
WerWolv
bff78704cc fix: Use of non-atomic variables 2025-12-22 11:12:22 +01:00
iTrooz
40651e8dfd chore: update my email 2025-12-21 20:55:57 +01:00
iTrooz
e5d9d9ec9e chore: apply more complicated lints (#2576)
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2025-12-21 20:55:50 +01:00
WerWolv
4e628826c3 fix: Forwarder not correctly returning return code on Windows 2025-12-21 20:53:07 +01:00
WerWolv
018bedb2bd patterns: Update pattern language 2025-12-21 20:52:46 +01:00
WerWolv
33e315709a git: Fix AUR release CI not having repo available anymore
(cherry picked from commit 34bc55a648)
2025-12-21 20:10:03 +01:00
WerWolv
8b14a4775b build: Disable ARM msi signing because it doesn't work
(cherry picked from commit 76cf877115)
2025-12-21 20:10:03 +01:00
WerWolv
fa8fdb0170 build: Don't fail release CI if tag is empty
(cherry picked from commit 8e4ccef52f)
2025-12-21 20:10:03 +01:00
WerWolv
f856e16917 fix: Duplicate artifact name in release CI
(cherry picked from commit b78a1024c1)
2025-12-21 20:10:03 +01:00
WerWolv
3b5271ab77 patterns: Update pattern language 2025-12-21 13:02:42 +01:00
WerWolv
428fbddbbb impr: Better updater experience on macOS 2025-12-21 11:47:21 +01:00
WerWolv
5774837a6e fix: Updater architecture check on MSVC 2025-12-21 10:54:14 +01:00
iTrooz
17c2dfcbd0 chore: apply more light lints (#2575)
<!--
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to do.
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information is provided.
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features, please open a GitHub Issue first before starting to work on
it.
If it's not something big and you still want to contact us about it,
feel free to do so !
-->

### Problem description
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implemented, or link to an existing issue describing it -->

### Implementation description
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make before/after sceenshots -->

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2025-12-20 15:59:48 +01:00
WerWolv
a1711ccfa6 impr: Added icons to all menu items on macOS 2025-12-20 14:07:31 +01:00
iTrooz
261610dcf1 chore: apply light lints (#2570) 2025-12-19 23:49:37 +01:00
WerWolv
92cfdf1145 fix: Fedora 43 not being updatable
(cherry picked from commit 5a853569e6)
2025-12-19 19:17:13 +01:00
WerWolv
155465b8c6 fix: Linux aarch64 detection in the updater 2025-12-19 18:43:02 +01:00
WerWolv
6f49bbdd41 fix: Updater not detecting architecture on Windows correctly 2025-12-19 18:13:39 +01:00
iTrooz
3badaa5cba ci: cancel old workflows when pushing a new commit 2025-12-19 13:38:17 +01:00
iTrooz
a66747a0d0 ci: build dependencies in different step than configuring cmake (#2574)
<!--
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to do.
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it.
If it's not something big and you still want to contact us about it,
feel free to do so !
-->

### Problem description
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2025-12-19 12:26:07 +00:00
iTrooz
c376759be0 chore: update invalid comments in arm64 Dockerfile 2025-12-19 12:19:03 +01:00
iTrooz
1c17f3ee43 fix: DiskProvider::open() default result on Windows (#2573)
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feel free to do so !
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2025-12-19 11:12:08 +00:00
paxcut
5f549cc8aa patterns: update pattern language (#2572)
for the ghost break point bug
2025-12-19 03:29:52 -07:00
WerWolv
f97be02087 impr: Added proper cancel buttons to tutorial popups and tutorial selector
Closes #2571
2025-12-19 10:13:48 +01:00
WerWolv
2d82776e62 fix: Disk provider still using old open() api on windows 2025-12-17 23:42:13 +01:00
WerWolv
fdee0ac3e3 fix: Test Provider still using old open function signature 2025-12-17 16:56:55 +01:00
WerWolv
d775b80a44 feat: Add initial MCP commands to query, open select and read data 2025-12-17 16:04:07 +01:00
iTrooz
2047a41498 chore: use cleaner yaml format for clang-tidy 2025-12-17 16:02:06 +01:00
iTrooz
f88890a052 chore: disable all clang-tidy checks in third_party libraries 2025-12-17 16:02:06 +01:00
WerWolv
5500faa57e fix: Inverted logic when opening files from the command line 2025-12-17 13:50:57 +01:00
WerWolv
89004574d3 impr: Handle provider opening more centrally, switch to existing provider if same file is being opened again 2025-12-17 12:55:34 +01:00
iTrooz
c11c05a399 build: do not bundle SDK in snap and flatpak packages (#2567) 2025-12-17 11:31:35 +01:00
WerWolv
baa3329e7f fix: Make sure providers returned by createProvider don't get deleted unexpectedly 2025-12-16 23:36:05 +01:00
WerWolv
e696d384c2 feat: Add initial MCP Server support 2025-12-16 20:25:46 +01:00
WerWolv
932c281223 fix: Pattern files not getting truncated correctly when saving
Fixes #2566
2025-12-16 10:02:10 +01:00
WerWolv
858fe0384e impr: Make most windows non-scrolling by default 2025-12-15 21:06:44 +01:00
WerWolv
e904cd749f fix: Inverted sorting of find view table
Fixes #2564
2025-12-15 20:13:19 +01:00
WerWolv
6b16f39be4 impr: Allow tutorials to use markdown formatted text 2025-12-15 20:07:43 +01:00
WerWolv
021c7e5fdb impr: Add localization option to store long, formatted texts in external files 2025-12-15 20:07:18 +01:00
WerWolv
c161a5c71b fix: Typo in crash popup 2025-12-15 11:31:41 +01:00
WerWolv
76ccdbccea patterns: Update pattern language 2025-12-15 10:10:15 +01:00
WerWolv
553ee89787 fix: Only enable widgets in pattern data view when there's actually any patterns available 2025-12-15 10:00:29 +01:00
WerWolv
cb6247b16e fix: Crash when using @ command palette command
Fixes #2563
2025-12-15 09:52:44 +01:00
WerWolv
cfac7ff0ba impr: Unionize exception and assertion handling 2025-12-15 09:52:13 +01:00
iTrooz
49bbe7dc77 build: remove IMHEX_PLUGINS_IN_SHARE option + only allow AppImage to load plugins from inside itself
Rationale: The `IMHEX_PLUGINS_IN_SHARE` is a hack to prevent the appimage from loading plugin from system imhex installation, like /usr/lib/imhex/

In reality, I do not think people compile plugins specifically for the AppImage (plugins must be compiled for the specific imhex & compiler version the imhex binary is used), and this lets us remove the hack
2025-12-14 18:29:00 +01:00
iTrooz
07b6fa0e2e build(web): add BUILD_TYPE arg to Dockerfile 2025-12-14 15:02:46 +01:00
iTrooz
67396f2009 chore: fix web Dockerfile ARG syntax 2025-12-14 15:02:46 +01:00
iTrooz
a20ff87cc9 chore: update comment 2025-12-14 15:02:46 +01:00
iTrooz
e02e57a729 chore: remove version attribute from web compose.yaml 2025-12-14 14:19:15 +01:00
iTrooz
225dc53795 build(appimage): use https when querying repos 2025-12-14 02:02:40 +01:00
iTrooz
e7404376db build: do not bundle plugin SDK in AppImage 2025-12-14 01:55:57 +01:00
iTrooz
d6aec341fe build(web): make a shallow clone of vcpkg 2025-12-14 01:43:40 +01:00
iTrooz
3a3c2fb204 build: add defaults to AppImage build for x86 2025-12-14 00:45:56 +01:00
iTrooz
e9b5cdbccf build: fix IMHEX_INCLUDE_PLUGINS defined check 2025-12-14 00:15:08 +01:00
iTrooz
3f30e63d95 chore(web): allow nginx to access files in development docker image 2025-12-14 00:08:11 +01:00
iTrooz
f9c6866c7b build: require all plugins that builtint depends on to be present 2025-12-13 23:54:58 +01:00
iTrooz
388dccfd9f chore: organise cmake build flags 2025-12-13 23:46:13 +01:00
paxcut
1676342e28 Various fixes for pattern editor (#2561)
- Fix for vertical scroll bar being too far to the left.
- Fix constructor not initializing from const char pointer properly
- maxcolumn not being set for console text lines causing crashes on
empty pattern evaluation
- A replacement using replace all is now undone in one step.
- Find/replace no longer need to have enter or return key to accept
text. You can use arrows or shortcuts.
- More efficient search replace implementation with plans to add even
faster.
- Tooltips added to find/replace window
- Providers now save both horizontal and vertical scroll positions when
switching to another one and restore them when switching back. This is
independent to the cursor position which is also saved.
- Pattern editor no longer takes focus when changing providers via a tab
click. This has the effect that menus won't change by just clicking on a
tab.
- Small fixes and code refactoring.
2025-12-13 05:23:16 -07:00
WerWolv
62732de227 fix: Gaps in-between hex editor highlighting on specific scalings 2025-12-12 22:04:15 +01:00
WerWolv
63e777c84c impr: Intercept glibc++ assertion handler 2025-12-12 22:02:56 +01:00
WerWolv
ab95cdf3e5 fix: Minimap not allowing scrolling as far as the scroll bar 2025-12-12 17:19:57 +01:00
WerWolv
827b5b01dd patterns: Update pattern language 2025-12-12 16:57:20 +01:00
paxcut
bfa9788099 impr: Various fixes and improvements to the pattern editor (#2559)
- fixed crash when utf8 chars were present in text editor
- fixed unable to scroll when cursor at line 1
- removed dependencies on thext editor that were not being used.

I had to go back to the old code (old for me) and fit in the changes
that were applied to the new code.That was only possible by
incorporating some of the new structural differences to the text editor.
This created new bugs and crashes that I ve have fixed but there may be
ones that I couldn't find in the very small amount of time I could spend
testing so that this commit wouldn't be delayed. If more crashes are
found due to the mixing of old and new code they should be resolved when
the new code is brought in.
2025-12-12 16:27:26 +01:00
WerWolv
de25ce7fbb feat: Add support for custom inspector edit widgets 2025-12-12 13:15:16 +01:00
WerWolv
21e61bfce6 fix: Extended ASCII display being enabled by default 2025-12-12 13:14:49 +01:00
WerWolv
82e168c438 build: Update libwolv 2025-12-12 13:14:27 +01:00
WerWolv
48583a2b6e build: Go back to WiX 4 again for ARM64 support 2025-12-11 23:41:37 +01:00
WerWolv
0db0982fa7 build: Update dependencies 2025-12-11 23:15:13 +01:00
WerWolv
6a28ce9e4b fix: Wrong variable access 2025-12-11 21:32:18 +01:00
WerWolv
1db79f6117 feat: Add command line arguments to process tooltips, exclude kthreads on Linux
Fixes #2558
2025-12-11 17:09:26 +01:00
WerWolv
f234103320 fix: Off-by-one of starts of process memory regions 2025-12-11 16:27:36 +01:00
WerWolv
45c382a19a fix: Auto backup localization key names 2025-12-11 16:27:13 +01:00
WerWolv
fb7ef61d06 fix: Crash when canceling creation of SSH provider
Fixes #2557
2025-12-11 16:24:43 +01:00
WerWolv
2586645d02 build: Force-set REINSTALLMODE=amus for WiX installer 2025-12-11 12:34:29 +01:00
WerWolv
e23cb5509d build: Use WiX 3 for packaging 2025-12-11 11:13:26 +01:00
WerWolv
5cbd53ae7a build: Fix version stripping issues 2025-12-09 21:58:29 +01:00
WerWolv
a4ee590875 build: Only build the version stripper on mingw 2025-12-09 21:31:50 +01:00
WerWolv
495608ed7c build: Force-remove all version information from libwinpthread 2025-12-09 21:25:35 +01:00
WerWolv
4d10d9a195 build: Manually set FILEVERSION of libwinpthread to 0.0.0.0
#2550
2025-12-08 23:54:33 +01:00
WerWolv
4914a34dd9 build: Fix WiX patch 2025-12-08 21:26:18 +01:00
WerWolv
ab0fb3131d fix: Reset selected row after checking it 2025-12-08 21:10:49 +01:00
WerWolv
7922d3b3cb build: Try to force-overwrite libwinpthread 2025-12-08 18:17:33 +01:00
WerWolv
6427f53b5a feat: Add endian option to Sum hash 2025-12-07 22:18:34 +01:00
WerWolv
994df0a3a4 feat: Add shortcut to directly search for the selected bytes 2025-12-07 22:17:57 +01:00
WerWolv
e6eee55810 fix: Editing of WString, String16, String32 in data inspector 2025-12-07 21:44:33 +01:00
WerWolv
855e4c4913 feat: Add option to create auto backups of files before they're modified 2025-12-07 21:37:14 +01:00
WerWolv
c2e07bf7b2 feat: Added data inspector shortcut to toggle endianness 2025-12-07 20:58:30 +01:00
WerWolv
77b9e3eac8 impr: Allow Esc to clear editing and selected state in data inspector 2025-12-07 20:58:17 +01:00
WerWolv
790487eea6 impr: If there's multiple foreground highlighting providers, only evaluate until a color is found 2025-12-07 20:48:16 +01:00
WerWolv
eb83354179 feat: Add option to automatically apply found pattern when a provider is opened 2025-12-07 20:47:33 +01:00
WerWolv
9ba8754f97 build: Remove file version from main executable to make msi installer not skip it 2025-12-07 17:57:21 +01:00
WerWolv
84346119b3 fix: Missing includes 2025-12-07 17:22:26 +01:00
WerWolv
2b3abd06db build: Fix deb package referring to incorrect md4c library package
Fixes #2548
2025-12-07 16:25:15 +01:00
WerWolv
8267aad79e feat: Add new Command Line data source 2025-12-07 16:24:36 +01:00
WerWolv
3f9ce561b9 fix: Post-pone file opening till everything has been initialized 2025-12-07 14:00:10 +01:00
WerWolv
347fc3ed9f impr: Show proper error message if nethost header can't be found 2025-12-07 13:35:08 +01:00
WerWolv
0488c996e9 impr: Make icons look slightly nicer at low resolutions 2025-12-07 11:48:14 +01:00
WerWolv
37bfd97d93 git: Make release CI more reliable 2025-12-07 10:36:03 +01:00
WerWolv
c8652b0576 Merge branch 'feature/code-signing' 2025-12-07 00:01:54 +01:00
WerWolv
1208d2eb5e git: Fix issues with the release CI 2025-12-07 00:01:40 +01:00
WerWolv
ab34fed0c5 build: Bump version to 1.39.0.WIP 2025-12-07 00:01:22 +01:00
WerWolv
0906e5f9cf git: Remove test signing, get release signing ready 2025-12-06 23:59:56 +01:00
WerWolv
47b1c603b3 git: Remove signpath parameters 2025-12-06 23:59:56 +01:00
WerWolv
4bda321e7a git: Fix version string 2025-12-06 23:59:56 +01:00
WerWolv
691ff11fbc git: Added Windows code signing 2025-12-06 23:59:56 +01:00
313 changed files with 9698 additions and 4865 deletions

View File

@@ -1,3 +1,10 @@
# All rules should have a comment associated
# Directives that do not have any effect (e.g. disabling a rule that is not enabled) can be done to add an explanation comment.
# Or at least an empty comment # to show they were put here explicitely,
# and not as part of the historical CLion-generated rules
# Note: `- -X` means disable X
# CLI usage: go to the build directory and run: `run-clang-tidy -allow-no-checks -source-filter ".*/lib/.*" -fix -j`
Checks:
- -*
- mpi-*
@@ -12,24 +19,25 @@ Checks:
- -bugprone-unhandled-exception-at-new
- -bugprone-infinite-loop
- -bugprone-easily-swappable-parameters
- -bugprone-float-loop-counter #
- -bugprone-unchecked-string-to-number-conversion # Unfortunately no alternative
- -bugprone-branch-clone # Mostly warns about one-line duplicates
- cert-err52-cpp
- cert-err60-cpp
- cert-err34-c
- cert-str34-c
- cert-dcl21-cpp
- cert-msc50-cpp
- cert-msc51-cpp
- cert-dcl58-cpp
- cert-flp30-c
- cppcoreguidelines-avoid-const-or-ref-data-members
- cppcoreguidelines-pro-type-member-init
- cppcoreguidelines-pro-type-member-init # We want to use default member initializers
- cppcoreguidelines-slicing
- cppcoreguidelines-interfaces-global-init
- cppcoreguidelines-pro-type-static-cast-downcast
- cppcoreguidelines-narrowing-conversions
- google-default-arguments
- -cppcoreguidelines-pro-type-static-cast-downcast # dynamic_cast has a runtime overhead
- -cppcoreguidelines-narrowing-conversions #
- google-runtime-operator
- google-explicit-constructor
- -google-default-arguments # Provider and ViewProvider read() is a good example of why this is useful
- hicpp-multiway-paths-covered
- hicpp-exception-baseclass
- misc-*
@@ -43,8 +51,13 @@ Checks:
- -misc-static-assert
- -misc-no-recursion
- -misc-const-correctness
- -misc-use-internal-linkage # False positives if header where function is defined is not included
- -misc-include-cleaner # Allow indirect includes
- -misc-non-private-member-variables-in-classes #
- modernize-*
- -modernize-use-trailing-return-type
- -modernize-use-std-print # We want to use fmt::print instead
- -modernize-use-integer-sign-comparison # Too much occurrences to change
- openmp-use-default-none
- performance-*
- -performance-no-int-to-ptr
@@ -64,5 +77,21 @@ Checks:
- -readability-redundant-access-specifiers
- -readability-function-cognitive-complexity
- -readability-identifier-naming
- '*-include-cleaner'
- -readability-qualified-auto
- -readability-use-std-min-max # Less readable imo
- -readability-math-missing-parentheses # Basic math
- -readability-implicit-bool-conversion # Not much of a problem ?
- -readability-convert-member-functions-to-static #
- -readability-use-concise-preprocessor-directives # We do not use #ifdef
- -readability-uppercase-literal-suffix # Not important enough
- -readability-redundant-string-cstr # Sometimes used to stop at first null byte
- -readability-static-accessed-through-instance #
- -readability-ambiguous-smartptr-reset-call # Fix is hard to read
# Will fix later
- -modernize-avoid-c-arrays
- -readability-make-member-function-const # idk + lots of occurences
- -readability-misleading-indentation # We need to handle cases with #if defined()
- -bugprone-unchecked-optional-access
- -performance-unnecessary-value-param # idk
- -readability-avoid-nested-conditional-operator

4
.github/FUNDING.yml vendored
View File

@@ -1,5 +1,5 @@
# Sponsor links
patreon: werwolv
custom: https://werwolv.net/donate
github: WerWolv
ko_fi: WerWolv
custom: "https://werwolv.net/donate"

7
.github/scripts/delete-artifact.sh vendored Executable file
View File

@@ -0,0 +1,7 @@
#!/bin/sh
set -xe
ARTIFACT_NAME="$1"
ARTIFACT_ID=$(gh api repos/$GITHUB_REPOSITORY/actions/runs/$GITHUB_RUN_ID/artifacts --jq ".artifacts[] | select(.name==\"$ARTIFACT_NAME\") | .id")
gh api -X DELETE repos/$GITHUB_REPOSITORY/actions/artifacts/$ARTIFACT_ID
echo "Deleted artifact $ARTIFACT_NAME with ID $ARTIFACT_ID"

View File

@@ -53,7 +53,7 @@ jobs:
submodules: recursive
- name: 📜 Setup ccache
uses: hendrikmuhs/ccache-action@main
uses: hendrikmuhs/ccache-action@v1
id: cache-ccache
with:
key: ${{ runner.os }}-mingw-ccache-${{ github.run_id }}
@@ -109,8 +109,8 @@ jobs:
- name: 🕯️ Install WiX Toolkit
run: |
"C:/Program Files/dotnet/dotnet.exe" tool install --global wix
"$(echo "$USERPROFILE" | tr '\\' '/')/.dotnet/tools/wix" extension add -g WixToolset.UI.wixext
"C:/Program Files/dotnet/dotnet.exe" tool install --global wix@6.0.2
"$(echo "$USERPROFILE" | tr '\\' '/')/.dotnet/tools/wix" extension add --global WixToolset.UI.wixext/6.0.2
- name: 🪲 Create PDBs for MSI
run: |
@@ -237,7 +237,7 @@ jobs:
arch: ${{ matrix.vs_arch }}
- name: 📜 Setup ccache
uses: hendrikmuhs/ccache-action@main
uses: hendrikmuhs/ccache-action@v1
id: cache-ccache
with:
key: ${{ runner.os }}-msvc-${{ matrix.vs_arch }}-ccache-${{ github.run_id }}
@@ -246,12 +246,11 @@ jobs:
- name: 📦 Install vcpkg
uses: friendlyanon/setup-vcpkg@v1
with: { committish: ef7dbf94b9198bc58f45951adcf1f041fcbc5ea0 }
with: { committish: 66c0373dc7fca549e5803087b9487edfe3aca0a1 }
- name: ⬇️ Install dependencies
run: |
cp dist/vcpkg.json vcpkg.json
vcpkg install
- name: ⬇️ Install CMake and Ninja
uses: lukka/get-cmake@latest
@@ -294,8 +293,8 @@ jobs:
- name: 🕯️ Install WiX Toolkit
run: |
& "C:/Program Files/dotnet/dotnet.exe" tool install --global wix
& "$($env:USERPROFILE -replace '\\','/')/.dotnet/tools/wix" extension add -g WixToolset.UI.wixext
& "C:/Program Files/dotnet/dotnet.exe" tool install --global wix@6.0.2
& "$($env:USERPROFILE -replace '\\','/')/.dotnet/tools/wix" extension add --global WixToolset.UI.wixext/6.0.2
- name: 📦 Bundle MSI
run: |
@@ -390,18 +389,7 @@ jobs:
id-token: write
attestations: write
strategy:
fail-fast: false
matrix:
include:
- file_suffix: "-NoGPU"
name_suffix: "NoGPU"
custom_glfw: true
- file_suffix: ""
name_suffix: ""
custom_glfw: false
name: 🍎 macOS 15 x86_64 ${{ matrix.name_suffix }}
name: 🍎 macOS 10.15 x86_64
steps:
- name: 🧰 Checkout
@@ -416,76 +404,55 @@ jobs:
- name: 📜 Setup ccache
uses: hendrikmuhs/ccache-action@v1
with:
key: ${{ runner.os }}${{ matrix.file_suffix }}-ccache-${{ github.run_id }}
restore-keys: ${{ runner.os }}${{ matrix.file_suffix }}-ccache
key: ${{ runner.os }}-ccache-${{ github.run_id }}
restore-keys: ${{ runner.os }}-ccache
max-size: 1G
- name: Set Xcode version
run: sudo xcode-select -s /Library/Developer/CommandLineTools
run: |
sudo xcode-select --install || true
sudo xcode-select -s /Library/Developer/CommandLineTools
- name: 📦 Install MacPorts
run: |
wget https://github.com/macports/macports-base/releases/download/v2.11.6/MacPorts-2.11.6-15-Sequoia.pkg
sudo installer -pkg MacPorts-2.11.6-15-Sequoia.pkg -target /
export PATH=/opt/local/bin:/opt/local/sbin:$PATH
echo "PATH=/opt/local/bin:/opt/local/sbin:$PATH" >> $GITHUB_ENV
echo "MACOSX_DEPLOYMENT_TARGET=10.15" >> $GITHUB_ENV
echo "universal_target 10.15" | sudo tee -a /opt/local/etc/macports/macports.conf
echo "macos_deployment_target 10.15" | sudo tee -a /opt/local/etc/macports/macports.conf
echo "macosx_sdk_version 10.15" | sudo tee -a /opt/local/etc/macports/macports.conf
sudo port selfupdate
- name: ⬇️ Install dependencies
env:
# Make brew not display useless errors
HOMEBREW_TESTS: 1
run: |
brew reinstall python --quiet || true
brew link --overwrite --quiet python 2>/dev/null || true
brew bundle --quiet --file dist/macOS/Brewfile || true
rm -rf /usr/local/Cellar/capstone
- name: ⬇️ Install classic glfw
if: ${{! matrix.custom_glfw }}
run: |
brew install --quiet glfw || true
brew install llvm@21 automake
sudo -E port install mbedtls3 nlohmann-json ccache freetype libmagic pkgconfig curl glfw ninja zlib xz bzip2 zstd libssh2 md4c
- name: ⬇️ Install .NET
uses: actions/setup-dotnet@v4
with:
dotnet-version: '8.0.100'
- name: 🧰 Checkout glfw
if: ${{ matrix.custom_glfw }}
uses: actions/checkout@v4
with:
repository: glfw/glfw
path: glfw
# GLFW custom build (to allow software rendering)
- name: ⬇️ Patch and install custom glfw
if: ${{ matrix.custom_glfw }}
run: |
set -x
cd glfw
git apply ../dist/macOS/0001-glfw-SW.patch
mkdir build
cd build
cmake -G "Ninja" \
-DCMAKE_BUILD_TYPE=${{ env.BUILD_TYPE }} \
-DBUILD_SHARED_LIBS=ON \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_OBJC_COMPILER_LAUNCHER=ccache \
-DCMAKE_OBJCXX_COMPILER_LAUNCHER=ccache \
..
ninja install
# MacOS cmake build
- name: 🛠️ Configure CMake
run: |
set -x
mkdir -p build
cd build
CC=$(brew --prefix llvm)/bin/clang \
CXX=$(brew --prefix llvm)/bin/clang++ \
OBJC=$(brew --prefix llvm)/bin/clang \
OBJCXX=$(brew --prefix llvm)/bin/clang++ \
PKG_CONFIG_PATH="$(brew --prefix openssl)/lib/pkgconfig":"$(brew --prefix)/lib/pkgconfig" \
CC=$(brew --prefix llvm@21)/bin/clang \
CXX=$(brew --prefix llvm@21)/bin/clang++ \
OBJC=$(brew --prefix llvm@21)/bin/clang \
OBJCXX=$(brew --prefix llvm@21)/bin/clang++ \
cmake -G "Ninja" \
-DCMAKE_OSX_DEPLOYMENT_TARGET=10.15 \
-DCMAKE_BUILD_TYPE=${{ env.BUILD_TYPE }} \
-DIMHEX_GENERATE_PACKAGE=ON \
-DIMHEX_SYSTEM_LIBRARY_PATH="$(brew --prefix llvm)/lib;$(brew --prefix llvm)/lib/unwind;$(brew --prefix llvm)/lib/c++;$(brew --prefix)/lib" \
-DIMHEX_SYSTEM_LIBRARY_PATH="$(brew --prefix llvm@21)/lib;$(brew --prefix llvm@21)/lib/unwind;$(brew --prefix llvm@21)/lib/c++;$(brew --prefix)/lib" \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_OBJC_COMPILER_LAUNCHER=ccache \
@@ -503,7 +470,6 @@ jobs:
run: |
set -x
cd build/install
mv imhex.app ImHex.app
codesign --remove-signature ImHex.app
codesign --force --deep --sign - ImHex.app
@@ -532,7 +498,7 @@ jobs:
break;
fi
done
mv *.dmg ../../imhex-${{ env.IMHEX_VERSION }}-macOS${{ matrix.file_suffix }}-x86_64.dmg
mv *.dmg ../../imhex-${{ env.IMHEX_VERSION }}-macOS-x86_64.dmg
- name: 🗝️ Generate build provenance attestations
uses: actions/attest-build-provenance@v2
@@ -545,12 +511,12 @@ jobs:
uses: actions/upload-artifact@v4
with:
if-no-files-found: error
name: macOS DMG ${{ matrix.name_suffix }} x86_64
name: macOS DMG x86_64
path: ./*.dmg
macos-arm64:
runs-on: ubuntu-24.04
name: 🍎 macOS 15 arm64
name: 🍎 macOS 11 arm64
outputs:
IMHEX_VERSION: ${{ steps.build.outputs.IMHEX_VERSION }}
@@ -598,7 +564,7 @@ jobs:
macos-arm64-package:
runs-on: macos-15-intel
name: 🍎 macOS 15 arm64 Packaging
name: 🍎 macOS 11 arm64 Packaging
needs: macos-arm64
env:
@@ -624,7 +590,6 @@ jobs:
run: |
set -x
cd out
mv imhex.app ImHex.app
codesign --remove-signature ImHex.app
codesign --force --deep --entitlements Entitlements.plist --sign - ImHex.app
@@ -675,14 +640,21 @@ jobs:
fail-fast: false
matrix:
include:
- release_num: "24.04"
- release_num: "25.04"
- name: "Ubuntu"
release_num: "24.04"
image: "ubuntu:24.04"
- name: "Ubuntu"
release_num: "25.10"
image: "ubuntu:25.10"
- name: "Debian"
release_num: "13"
image: "debian:13"
name: 🐧 Ubuntu ${{ matrix.release_num }}
name: 🐧 ${{ matrix.name }} ${{ matrix.release_num }} x86_64
runs-on: ubuntu-24.04
container:
image: "ubuntu:${{ matrix.release_num }}"
image: "${{ matrix.image }}"
options: --privileged
permissions:
@@ -701,8 +673,8 @@ jobs:
- name: 📜 Setup ccache
uses: hendrikmuhs/ccache-action@v1
with:
key: Ubuntu-${{ matrix.release_num }}-ccache-${{ github.run_id }}
restore-keys: Ubuntu-${{ matrix.release_num }}-ccache
key: ${{ matrix.image }}-ccache-${{ github.run_id }}
restore-keys: ${{ matrix.image }}-ccache
max-size: 1G
- name: ⬇️ Install dependencies
@@ -747,7 +719,7 @@ jobs:
run: |
cp -r build/DEBIAN build/DebDir
dpkg-deb -Zzstd --build build/DebDir
mv build/DebDir.deb imhex-${{ env.IMHEX_VERSION }}-Ubuntu-${{ matrix.release_num }}-x86_64.deb
mv build/DebDir.deb imhex-${{ env.IMHEX_VERSION }}-${{ matrix.name }}-${{ matrix.release_num }}-x86_64.deb
- name: 🗝️ Generate build provenance attestations
uses: actions/attest-build-provenance@v2
@@ -760,7 +732,7 @@ jobs:
uses: actions/upload-artifact@v4
with:
if-no-files-found: error
name: Ubuntu ${{ matrix.release_num }} DEB x86_64
name: ${{ matrix.name }} ${{ matrix.release_num }} DEB x86_64
path: '*.deb'
# AppImage build
@@ -835,7 +807,7 @@ jobs:
# ArchLinux build
archlinux-build:
name: 🐧 ArchLinux
name: 🐧 ArchLinux x86_64
runs-on: ubuntu-24.04
container:
@@ -950,23 +922,11 @@ jobs:
fail-fast: false
matrix:
include:
- name: Fedora
release_num: rawhide
mock_config: fedora-rawhide
- name: Fedora
release_num: 43
mock_config: fedora-43
- name: Fedora
release_num: 42
mock_config: fedora-42
- name: Fedora
release_num: 41
mock_config: fedora-41
- name: RHEL-AlmaLinux
release_num: 9
mock_config: "alma+epel-9"
name: 🐧 ${{ matrix.name }} ${{ matrix.release_num }}
name: 🐧 ${{ matrix.name }} ${{ matrix.release_num }} x86_64
runs-on: ubuntu-24.04
container:
@@ -1229,10 +1189,6 @@ jobs:
webassembly-build:
runs-on: ubuntu-24.04
name: 🌍 Web
permissions:
pages: write
id-token: write
actions: write
steps:
- name: 🧰 Checkout
uses: actions/checkout@v4
@@ -1252,17 +1208,20 @@ jobs:
cache-source: cache
cache-target: /cache
- name: 🛠️ Build using docker
- name: 🔨 Copy necessary files
run: |
mkdir -p out/nightly
cp dist/web/serve.py out/nightly/start_imhex_web.py
- name: 🛠️ Build using docker
run: |
docker buildx build . -f dist/web/Dockerfile --progress=plain --build-arg 'JOBS=4' --output out/nightly --target raw
- name: ⬇️ Download Release
- name: ⬇️ Download Release artifact
if: ${{ github.event.repository.fork == false }}
uses: robinraju/release-downloader@v1
with:
latest: true
fileName: 'imhex-*-Web.zip'
env:
GH_TOKEN: ${{ github.token }}
run: gh --repo $GITHUB_REPOSITORY release download --pattern "imhex-*-Web.zip"
- name: 🔨 Fix permissions
if: ${{ github.event.repository.fork == false }}
@@ -1275,10 +1234,6 @@ jobs:
with:
path: out/
- name: 🔨 Copy necessary files
run: |
cp dist/web/serve.py out/nightly/start_imhex_web.py
- name: ⬆️ Upload package
uses: actions/upload-artifact@v4
with:
@@ -1297,7 +1252,7 @@ jobs:
webassembly-deploy:
environment:
name: github-pages
name: ImHex Web
url: ${{ steps.deployment.outputs.page_url }}
permissions:
pages: write
@@ -1310,11 +1265,64 @@ jobs:
needs: webassembly-build
steps:
- name: 🧰 Checkout
uses: actions/checkout@v4
- name: 🌍 Deploy WebAssembly Build to GitHub Pages
id: deployment
uses: actions/deploy-pages@v4
- name: 🗑️ Delete artifact
uses: geekyeggo/delete-artifact@v5
env:
GH_TOKEN: ${{ github.token }}
run: |
.github/scripts/delete-artifact.sh "github-pages"
webassembly-docker-image-deploy:
runs-on: ubuntu-latest
if: github.ref == 'refs/heads/master'
needs: webassembly-build
name: 🐋 Deploy to ghcr.io
permissions:
contents: read
packages: write
steps:
- name: 🧰 Checkout
uses: actions/checkout@v4
- name: ⬇️ Download artifact
uses: actions/download-artifact@v4
with:
name: github-pages
name: ImHex Web
path: out
- name: 📜 Login to ghcr.io
uses: docker/login-action@v3
with:
registry: ghcr.io
username: ${{ github.actor }}
password: ${{ secrets.GITHUB_TOKEN }}
- name: ⛓️ Extract metadata
id: meta
uses: docker/metadata-action@v5
with:
images: ghcr.io/${{ github.repository }}/imhex-web
tags: |
type=ref,event=branch
type=ref,event=pr
type=semver,pattern={{version}}
type=semver,pattern={{major}}.{{minor}}
type=sha
- name: 🔨 Build and push Docker image
uses: docker/build-push-action@v6
env:
DOCKER_BUILD_RECORD_UPLOAD: false
with:
context: .
file: dist/web/Host.Dockerfile
push: ${{ github.event_name != 'pull_request' }}
tags: ${{ steps.meta.outputs.tags }}
labels: ${{ steps.meta.outputs.labels }}

47
.github/workflows/dl-cache.yml vendored Normal file
View File

@@ -0,0 +1,47 @@
# https://gist.github.com/iTrooz/d5bacca32c0974edc6c1ac3ad3ee82f3
# See https://github.com/cli/cli/issues/9125
# Extract archive with `tar -xf cache.tzst --transform 's@\.\./@#@g' -P` to avoid ../ errors
name: Download cache key
on:
workflow_dispatch:
inputs:
cache_key:
description: 'Cache key'
required: true
type: string
jobs:
cache-download:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Query cache version
id: version
env:
GH_TOKEN: ${{ github.token }}
run: |
VERSION=$(gh api repos/$GITHUB_REPOSITORY/actions/caches \
--jq "
.actions_caches[]
| select(.ref == \"refs/heads/$GITHUB_REF_NAME\")
| select(.key == \"${{ github.event.inputs.cache_key }}\")
| .version
")
echo "version=$VERSION" | tee $GITHUB_OUTPUT
- name: Restore cache
uses: iTrooz/cache/restore@restore_with_version
with:
# Path won't be actually used, we will match by 'version'.
path: .
key: ${{ github.event.inputs.cache_key }}
version: ${{ steps.version.outputs.version }}
- name: Upload cached folder as artifact
uses: actions/upload-artifact@v4
with:
name: cache-artifact
path: |
/home/runner/work/**/*.tzst

View File

@@ -37,13 +37,14 @@ jobs:
run: |
project_version=`cat ImHex/VERSION`
echo "IMHEX_VERSION=$project_version" >> $GITHUB_ENV
# TODO: Replace by Github CLI when github.com/cli/cli/pull/12435 is closed
- name: ⬇️ Download artifacts from latest workflow
uses: dawidd6/action-download-artifact@v6
with:
github_token: ${{ secrets.GITHUB_TOKEN }}
workflow: build.yml
branch: ${{ github.event.release.target_commitish }}
branch: master
workflow_conclusion: success
skip_unpack: true
@@ -82,43 +83,6 @@ jobs:
git fetch --tags --recurse-submodules=no
git log nightly..origin/master --oneline --no-merges --pretty=format:'* %s' >> changelog.md
- name: ⬆️ Upload Unsigned x86_64 Windows Installer
if: false
uses: actions/upload-artifact@v4
id: upload-installer-x86_64
with:
if-no-files-found: error
name: Windows Installer ${{ matrix.architecture_name }}
path: |
imhex-*-x86_64.msi
- name: ⬆️ Upload Unsigned ARM64 Windows Installer
if: false
uses: actions/upload-artifact@v4
id: upload-installer-arm64
with:
if-no-files-found: error
name: Windows Installer ${{ matrix.architecture_name }}
path: |
imhex-*-arm64.msi
- name: 🗑️ Delete unsigned installers
if: false
run: |
rm imhex-*.msi
- name: 🗝️ Sign Installer
if: false
uses: signpath/github-action-submit-signing-request@v1
with:
api-token: '${{ secrets.SIGNPATH_API_TOKEN }}'
organization-id: 'f605a0e8-86cd-411c-bb6f-e05025afcc33'
project-slug: 'ImHex'
signing-policy-slug: 'release-signing'
github-artifact-id: '${{ steps.upload-installer.outputs.artifact-id }}'
wait-for-completion: true
output-artifact-directory: '.'
- name: 📦 Update Pre-Release
if: ${{ steps.check_commits.outputs.should_run == 'true' }}
run: |
@@ -162,4 +126,19 @@ jobs:
SNAPCRAFT_STORE_CREDENTIALS: ${{ secrets.SNAP_STORE_LOGIN }}
with:
snap: imhex-${{ env.IMHEX_VERSION }}-arm64.snap
release: edge
release: edge
website_update:
name: 🌍 Update ImHex Landing Website
needs: nightly-release
runs-on: ubuntu-24.04
env:
WEBSITE_DISPATCH_TOKEN: ${{ secrets.WEBSITE_DISPATCH_TOKEN }}
steps:
- name: ✉️ Dispatch Landing page update
if: ${{ env.WEBSITE_DISPATCH_TOKEN != '' }}
uses: peter-evans/repository-dispatch@v4
with:
token: ${{ secrets.WEBSITE_DISPATCH_TOKEN }}
repository: WerWolv/ImHexWebsite
event-type: update_page

View File

@@ -190,6 +190,11 @@ jobs:
needs: release-upload-artifacts
runs-on: ubuntu-24.04
steps:
- name: 🧰 Checkout
uses: actions/checkout@v4
with:
path: ImHex
- name: ⬇️ Download artifacts
run: |
tagname=${GITHUB_REF#refs/tags/}
@@ -217,7 +222,7 @@ jobs:
pkgname: imhex-bin
pkgbuild: ./PKGBUILD
commit_username: iTrooz
commit_email: itrooz@protonmail.com
commit_email: hey@itrooz.fr
ssh_private_key: ${{ secrets.AUR_SSH_PRIVATE_KEY }}
commit_message: Bump to version ${{ needs.release-upload-artifacts.outputs.IMHEX_VERSION }}
ssh_keyscan_types: rsa,ecdsa,ed25519

View File

@@ -12,7 +12,8 @@ option(IMHEX_BUNDLE_DOTNET "Bundle .NET runtime"
option(IMHEX_ENABLE_LTO "Enables Link Time Optimizations if possible" OFF)
option(IMHEX_USE_DEFAULT_BUILD_SETTINGS "Use default build settings" OFF)
option(IMHEX_BUILD_HARDENING "Enable hardening flags for build" ON )
option(IMHEX_GENERATE_PACKAGE "Specify if a native package should be built. (Windows and MacOS only)" OFF)
option(IMHEX_GENERATE_PACKAGE "Specify if a cpack package should be built. (Windows only)" OFF)
option(IMHEX_MACOS_CREATE_BUNDLE "Creates a macOS .app bundle when building (macOS only)" ON )
option(IMHEX_ENABLE_UNITY_BUILD "Enables building ImHex as a unity build." OFF)
option(IMHEX_ENABLE_PRECOMPILED_HEADERS "Enable precompiled headers" OFF)
option(IMHEX_ENABLE_CXX_MODULES "Enable C++20 Module compilation. Testing only!" OFF)

View File

@@ -29,11 +29,11 @@
## Supporting
If you like my work, please consider supporting me on GitHub Sponsors, Patreon or PayPal. Thanks a lot!
If you like my work, please consider supporting me on GitHub Sponsors, Ko-Fi or PayPal. Thanks a lot!
<p align="center">
<a href="https://github.com/sponsors/WerWolv"><img src="https://werwolv.net/assets/github_banner.png" alt="GitHub donate button" /></a>
<a href="https://www.patreon.com/werwolv"><img src="https://c5.patreon.com/external/logo/become_a_patron_button.png" alt="Patreon donate button" /></a>
<a href="https://ko-fi.com/WerWolv"><img src="https://werwolv.net/assets/kofi_banner.png" alt="Ko-Fi donate button" /></a>
<a href="https://werwolv.net/donate"><img src="https://werwolv.net/assets/paypal_banner.png" alt="PayPal donate button" /></a>
</p>

View File

@@ -1 +1 @@
1.38.1
1.39.0.WIP

View File

@@ -202,12 +202,16 @@ macro(configurePackingResources)
set(CPACK_PACKAGE_NAME "ImHex")
set(CPACK_PACKAGE_VENDOR "WerWolv")
set(CPACK_WIX_VERSION 4)
set(CPACK_WIX_PRODUCT_GUID "*")
set(CPACK_WIX_UPGRADE_GUID "05000E99-9659-42FD-A1CF-05C554B39285")
set(CPACK_WIX_PRODUCT_ICON "${PROJECT_SOURCE_DIR}/resources/dist/windows/icon.ico")
set(CPACK_WIX_UI_BANNER "${PROJECT_SOURCE_DIR}/resources/dist/windows/wix_banner.png")
set(CPACK_WIX_UI_DIALOG "${PROJECT_SOURCE_DIR}/resources/dist/windows/wix_dialog.png")
set(CPACK_WIX_CULTURES "en-US;de-DE;ja-JP;it-IT;pt-BR;zh-CN;zh-TW;ru-RU")
set(CPACK_WIX_PATCH_FILE "${PROJECT_SOURCE_DIR}/resources/dist/windows/wix_patch.xml")
set(CPACK_WIX_TEMPLATE "${PROJECT_SOURCE_DIR}/resources/dist/windows/WIX.template.in")
set(CPACK_WIX_EXTENSIONS "WixToolset.UI.wixext")
file(GLOB_RECURSE CPACK_WIX_EXTRA_SOURCES "${PROJECT_SOURCE_DIR}/resources/dist/windows/wix/*.wxs")
set(CPACK_PACKAGE_INSTALL_DIRECTORY "ImHex")
set_property(INSTALL "$<TARGET_FILE_NAME:main>"
@@ -217,9 +221,9 @@ macro(configurePackingResources)
endif()
elseif (APPLE OR ${CMAKE_HOST_SYSTEM_NAME} MATCHES "Darwin")
set(IMHEX_ICON "${IMHEX_BASE_FOLDER}/resources/dist/macos/AppIcon.icns")
set(BUNDLE_NAME "imhex.app")
set(BUNDLE_NAME "ImHex.app")
if (IMHEX_GENERATE_PACKAGE)
if (IMHEX_MACOS_CREATE_BUNDLE)
set(APPLICATION_TYPE MACOSX_BUNDLE)
set_source_files_properties(${IMHEX_ICON} PROPERTIES MACOSX_PACKAGE_LOCATION "Resources")
set(MACOSX_BUNDLE_ICON_FILE "AppIcon.icns")
@@ -235,9 +239,9 @@ macro(configurePackingResources)
string(TIMESTAMP CURR_YEAR "%Y")
set(MACOSX_BUNDLE_COPYRIGHT "Copyright © 2020 - ${CURR_YEAR} WerWolv. All rights reserved." )
if ("${CMAKE_GENERATOR}" STREQUAL "Xcode")
set (IMHEX_BUNDLE_PATH "${CMAKE_BINARY_DIR}/${CMAKE_BUILD_TYPE}/${BUNDLE_NAME}")
set(IMHEX_BUNDLE_PATH "${CMAKE_BINARY_DIR}/${CMAKE_BUILD_TYPE}/${BUNDLE_NAME}")
else ()
set (IMHEX_BUNDLE_PATH "${CMAKE_BINARY_DIR}/${BUNDLE_NAME}")
set(IMHEX_BUNDLE_PATH "${CMAKE_BINARY_DIR}/${BUNDLE_NAME}")
endif()
set(PLUGINS_INSTALL_LOCATION "${IMHEX_BUNDLE_PATH}/Contents/MacOS/plugins")
@@ -255,7 +259,7 @@ macro(addPluginDirectories)
set_target_properties(${plugin} PROPERTIES LIBRARY_OUTPUT_DIRECTORY "${IMHEX_MAIN_OUTPUT_DIRECTORY}/plugins")
if (APPLE)
if (IMHEX_GENERATE_PACKAGE)
if (IMHEX_MACOS_CREATE_BUNDLE)
set_target_properties(${plugin} PROPERTIES LIBRARY_OUTPUT_DIRECTORY ${PLUGINS_INSTALL_LOCATION})
endif ()
else ()
@@ -347,24 +351,21 @@ macro(createPackage)
endif()
if (APPLE)
if (IMHEX_GENERATE_PACKAGE)
if (IMHEX_MACOS_CREATE_BUNDLE)
set(EXTRA_BUNDLE_LIBRARY_PATHS ${EXTRA_BUNDLE_LIBRARY_PATHS} "${IMHEX_SYSTEM_LIBRARY_PATH}")
include(PostprocessBundle)
set_target_properties(libimhex PROPERTIES SOVERSION ${IMHEX_VERSION})
set_property(TARGET main PROPERTY MACOSX_BUNDLE_INFO_PLIST ${MACOSX_BUNDLE_INFO_PLIST})
set_property(TARGET main PROPERTY MACOSX_BUNDLE_BUNDLE_NAME "${MACOSX_BUNDLE_BUNDLE_NAME}")
# Fix rpath
install(CODE "execute_process(COMMAND ${CMAKE_INSTALL_NAME_TOOL} -add_rpath \"@executable_path/../Frameworks/\" $<TARGET_FILE:main>)")
install(CODE "execute_process(COMMAND ${CMAKE_INSTALL_NAME_TOOL} -add_rpath \"@executable_path/../Frameworks/\" $<TARGET_FILE:updater>)")
add_custom_target(build-time-make-plugins-directory ALL COMMAND ${CMAKE_COMMAND} -E make_directory "${IMHEX_BUNDLE_PATH}/Contents/MacOS/plugins")
add_custom_target(build-time-make-resources-directory ALL COMMAND ${CMAKE_COMMAND} -E make_directory "${IMHEX_BUNDLE_PATH}/Contents/Resources")
downloadImHexPatternsFiles("${CMAKE_INSTALL_PREFIX}/${BUNDLE_NAME}/Contents/MacOS")
install(FILES ${IMHEX_ICON} DESTINATION "${CMAKE_INSTALL_PREFIX}/${BUNDLE_NAME}/Contents/Resources")
install(TARGETS main BUNDLE DESTINATION ".")
install(TARGETS updater DESTINATION "${CMAKE_INSTALL_PREFIX}/${BUNDLE_NAME}/Contents/MacOS")
install(
@@ -430,7 +431,7 @@ macro(createPackage)
endif()
endif()
if (IMHEX_GENERATE_PACKAGE)
if (IMHEX_MACOS_CREATE_BUNDLE)
set(CPACK_BUNDLE_NAME "ImHex")
include(CPack)

View File

@@ -2,11 +2,7 @@ find_path(LIBMAGIC_INCLUDE_DIR magic.h)
find_library(LIBMAGIC_LIBRARY NAMES magic)
if (LIBMAGIC_INCLUDE_DIR AND LIBMAGIC_LIBRARY)
set(LIBMAGIC_FOUND TRUE)
endif (LIBMAGIC_INCLUDE_DIR AND LIBMAGIC_LIBRARY)
find_package_handle_standard_args("libmagic" DEFAULT_MSG
find_package_handle_standard_args(Magic DEFAULT_MSG
LIBMAGIC_LIBRARY
LIBMAGIC_INCLUDE_DIR
)
@@ -14,5 +10,5 @@ find_package_handle_standard_args("libmagic" DEFAULT_MSG
mark_as_advanced(
LIBMAGIC_INCLUDE_DIR
LIBMAGIC_LIBRARY
LIBMAGIC_FOUND
)
Magic_FOUND
)

2
dist/ImHex.run.xml vendored
View File

@@ -8,6 +8,6 @@
</method>
</configuration>
<configuration default="false" name="CMake Debug" type="CMakeListConfigurationType" factoryName="CMakeListConfigurationFactory">
<method v="2" />
<method v="2" />
</configuration>
</component>

View File

@@ -3,7 +3,7 @@
On macOS, ImHex is built through regular GCC and LLVM clang.
1. Clone the repo using `git clone https://github.com/WerWolv/ImHex --recurse-submodules`
2. Install all the dependencies using `brew bundle --no-lock --file dist/macOS/Brewfile`
2. Install all the dependencies using `brew bundle --file dist/macOS/Brewfile`
3. Build ImHex itself using the following commands:
```sh
cd ImHex
@@ -20,3 +20,5 @@ cmake -G "Ninja" \
..
ninja install
```
If your MacOS installation doesn't have graphic acceleration, you can check the [MacOS NoGPU guide](./macos_nogpu.md)

10
dist/compiling/macos_nogpu.md vendored Normal file
View File

@@ -0,0 +1,10 @@
### Compiling and running ImHex on macOS without a GPU
In order to run ImHex on a macOS installation without a GPU, you need a custom build of GLFW. You can build it this way:
Note: only tested on macOS x86
1. `git clone --depth 1 https://github.com/glfw/glfw`
2. `git apply {IMHEX_DIR}/dist/macOS/0001-glfw-SW.patch` (file is [here](../macOS/0001-glfw-SW.patch) in the ImHex repository. [Source](https://github.com/glfw/glfw/issues/2080).)
3. `cmake -G "Ninja" -DBUILD_SHARED_LIBS=ON ..`
4. `ninja install`, or `ninja` and figure out how to make ImHex detect the shared library

View File

@@ -1,5 +1,5 @@
From 9c8665af4c2e2ce66555c15c05c72027bfdf0cb6 Mon Sep 17 00:00:00 2001
From: iTrooz <itrooz@protonmail.com>
From: iTrooz <hey@itrooz.fr>
Date: Mon, 29 Aug 2022 17:29:38 +0200
Subject: [PATCH] Use software rendering on MacOS

View File

@@ -1,7 +1,7 @@
# This base image is also known as "crosscompile". See arm64.crosscompile.Dockerfile
FROM ghcr.io/werwolv/macos-crosscompile:4c4af2d1a6a102fab93cc9cd660280c2ec9d72af as build
FROM ghcr.io/werwolv/macos-crosscompile:6d89b20ac5ebedb6f680f94637591c94cb36f40b as build
ENV MACOSX_DEPLOYMENT_TARGET 13.0
ENV MACOSX_DEPLOYMENT_TARGET 11.0
# -- DOWNLOADING STUFF
@@ -132,6 +132,7 @@ if [ "$CUSTOM_GLFW" ]; then
mkdir build
cd build
CC=o64-clang CXX=o64-clang++ cmake -G "Ninja" \
-DCMAKE_OSX_DEPLOYMENT_TARGET=11.0 \
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
-DBUILD_SHARED_LIBS=ON \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
@@ -168,6 +169,7 @@ RUN --mount=type=cache,target=/cache --mount=type=cache,target=/mnt/ImHex/build/
-DIMHEX_STRICT_WARNINGS=OFF \
-DIMHEX_PATTERNS_PULL_MASTER=ON \
-DCMAKE_INSTALL_PREFIX=/mnt/ImHex/build/install \
-DCMAKE_OSX_DEPLOYMENT_TARGET=11.0 \
-B build
## Build ImHex
RUN --mount=type=cache,target=/cache --mount=type=cache,target=/mnt/ImHex/build/_deps <<EOF
@@ -182,4 +184,4 @@ EOF
FROM scratch
COPY --from=build /mnt/ImHex/build/install/imhex.app imhex.app
COPY --from=build /mnt/ImHex/build/install/ImHex.app ImHex.app

11
dist/macOS/osx_10_15/x64-osx.cmake vendored Normal file
View File

@@ -0,0 +1,11 @@
set(VCPKG_TARGET_ARCHITECTURE x64)
set(VCPKG_BUILD_TYPE release)
set(VCPKG_CRT_LINKAGE dynamic)
set(VCPKG_LIBRARY_LINKAGE static)
set(VCPKG_CMAKE_SYSTEM_NAME Darwin)
set(VCPKG_OSX_ARCHITECTURES x86_64)
set(VCPKG_OSX_DEPLOYMENT_TARGET "10.15" CACHE STRING "" FORCE)
set(VCPKG_C_FLAGS "-mmacosx-version-min=10.15")
set(VCPKG_CXX_FLAGS "-mmacosx-version-min=10.15")
set(ENV{MACOSX_DEPLOYMENT_TARGET} "10.15")

2
dist/vcpkg.json vendored
View File

@@ -1,7 +1,7 @@
{
"name": "vcpkg",
"version": "1.0.0",
"builtin-baseline": "7e21420f775f72ae938bdeb5e6068f722088f06a",
"builtin-baseline": "66c0373dc7fca549e5803087b9487edfe3aca0a1",
"dependencies": [
"libmagic",
"freetype",

9
dist/web/Host.Dockerfile vendored Normal file
View File

@@ -0,0 +1,9 @@
FROM python:3.12-slim
WORKDIR /imhex
COPY ./out/ .
EXPOSE 9090
CMD [ "python", "/imhex/start_imhex_web.py" ]

2
dist/web/serve.py vendored
View File

@@ -10,6 +10,6 @@ class MyHttpRequestHandler(http.server.SimpleHTTPRequestHandler):
if __name__ == '__main__':
os.chdir(".")
httpd = http.server.HTTPServer(("localhost", 9090), MyHttpRequestHandler)
httpd = http.server.HTTPServer(("0.0.0.0", 9090), MyHttpRequestHandler)
print(f"Serving {os.getcwd()} on http://{httpd.server_address[0]}:{httpd.server_address[1]}")
httpd.serve_forever()

View File

@@ -15,17 +15,17 @@
<!-- Open Graph / Facebook -->
<meta property="og:type" content="website">
<meta property="og:url" content="https://imhex.werwolv.net/">
<meta property="og:url" content="https://web.imhex.werwolv.net/">
<meta property="og:title" content="ImHex Web - Online Hex Editor">
<meta property="og:image" content="https://imhex.werwolv.net/assets/splash_wasm.png">
<meta property="og:image" content="splash_wasm.png">
<!-- Twitter -->
<meta property="twitter:card" content="summary_large_image">
<meta property="twitter:url" content="https://imhex.werwolv.net/">
<meta property="twitter:url" content="https://web.imhex.werwolv.net/">
<meta property="twitter:title" content="ImHex Web - Online Hex Editor">
<meta property="twitter:description"
content="A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.">
<meta property="twitter:image" content="https://imhex.werwolv.net/assets/splash_wasm.png">
<meta property="twitter:image" content="splash_wasm.png">
<link rel="stylesheet" type="text/css" href="style.css">
@@ -37,8 +37,8 @@
"email": "hey@werwolv.net",
"founder": "WerWolv",
"slogan": "A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.",
"url": "https://imhex.werwolv.net",
"logo": "https://imhex.werwolv.net/assets/logos/logo.svg"
"url": "https://web.imhex.werwolv.net",
"logo": "https://web.imhex.werwolv.net/icon.svg"
}
</script>
@@ -96,7 +96,9 @@
</div>
</div>
<canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()"></canvas>
<div id="canvas-wrapper" class="imhex-web-canvas-wrapper">
<canvas class="imhex-web-canvas canvas-fixed" id="canvas" ></canvas>
</div>
<script src="wasm-config.js"></script>
<script async src="imhex.js"></script>

BIN
dist/web/source/splash_wasm.png vendored Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 478 KiB

View File

@@ -185,4 +185,23 @@ a:hover {
position: absolute;
top: 0;
left: 0;
}
.imhex-web-canvas {
width: 100%;
height: 100%;
display: block;
overflow: hidden;
image-rendering: smooth;
margin: 0;
padding: 0;
z-index: 1;
}
.imhex-web-canvas-wrapper {
position: relative;
width: 100%;
height: 100%;
overflow: hidden;
background-size: 100% 100%;
}

View File

@@ -59,8 +59,14 @@ monkeyPatch((file, done) => {
const mibTotal = (wasmSize / 1024**2).toFixed(1);
let root = document.querySelector(':root');
root.style.setProperty("--progress", `${percent}%`)
document.getElementById("progress-bar-content").innerHTML = `${percent}% &nbsp;[${mibNow} MiB / ${mibTotal} MiB]`;
if (root != null) {
root.style.setProperty("--progress", `${percent}%`)
let progressBar = document.getElementById("progress-bar-content");
if (progressBar != null) {
progressBar.innerHTML = `${percent}% &nbsp;[${mibNow} MiB / ${mibTotal} MiB]`;
}
}
});
function glfwSetCursorCustom(wnd, shape) {
@@ -100,81 +106,17 @@ var notWorkingTimer = setTimeout(() => {
}, 5000);
var Module = {
preRun: [],
preRun: () => {
ENV.IMHEX_SKIP_SPLASH_SCREEN = "1";
},
postRun: function() {
// Patch the emscripten GLFW module to send mouse and touch events in the right order
// For ImGui interactions to correctly work with touch input, MousePos events need
// to be processed first and then MouseButton events in the next frame. By default,
// GLFW does the exact opposite, which causes buttons to require two taps to register
// and windows get "stuck" to the cursor when dragged or resized
GLFW.onMousemove = event => {
if (event.type === "touchmove") {
event.preventDefault();
let primaryChanged = false;
for (let i of event.changedTouches) {
if (GLFW.primaryTouchId === i.identifier) {
Browser.setMouseCoords(i.pageX, i.pageY);
primaryChanged = true;
break;
}
}
if (!primaryChanged) {
return;
}
} else {
Browser.calculateMouseEvent(event);
}
};
GLFW.onMouseButtonChanged = (event, status) => {
if (!GLFW.active) return;
if (event.target != Module["canvas"]) return;
const isTouchType = event.type === "touchstart" || event.type === "touchend" || event.type === "touchcancel";
let eventButton = 0;
if (isTouchType) {
event.preventDefault();
let primaryChanged = false;
if (GLFW.primaryTouchId === null && event.type === "touchstart" && event.targetTouches.length > 0) {
const chosenTouch = event.targetTouches[0];
GLFW.primaryTouchId = chosenTouch.identifier;
Browser.setMouseCoords(chosenTouch.pageX, chosenTouch.pageY);
primaryChanged = true;
} else if (event.type === "touchend" || event.type === "touchcancel") {
for (let i of event.changedTouches) {
if (GLFW.primaryTouchId === i.identifier) {
GLFW.primaryTouchId = null;
primaryChanged = true;
break;
}
}
}
if (!primaryChanged) {
return;
}
} else {
Browser.calculateMouseEvent(event);
eventButton = GLFW.DOMToGLFWMouseButton(event);
}
if (status == 1) {
GLFW.active.buttons |= (1 << eventButton);
try {
event.target.setCapture();
} catch (e) {}
} else {
GLFW.active.buttons &= ~(1 << eventButton);
}
if (GLFW.active.cursorPosFunc) {
getWasmTableEntry(GLFW.active.cursorPosFunc)(GLFW.active.id, Browser.mouseX, Browser.mouseY);
}
if (GLFW.active.mouseButtonFunc) {
getWasmTableEntry(GLFW.active.mouseButtonFunc)(GLFW.active.id, eventButton, status, GLFW.getModBits(GLFW.active));
}
};
},
onRuntimeInitialized: function() {
// Triggered when the wasm module is loaded and ready to use.
document.getElementById("loading").style.display = "none"
let loading = document.getElementById("loading");
if (loading != null)
document.getElementById("loading").style.display = "none"
document.getElementById("canvas").style.display = "initial"
clearTimeout(notWorkingTimer);
@@ -257,16 +199,6 @@ if (urlParams.has("lang")) {
Module["arguments"].push(urlParams.get("save-editor"));
}
window.addEventListener('resize', js_resizeCanvas, false);
function js_resizeCanvas() {
let canvas = document.getElementById('canvas');
canvas.top = document.documentElement.clientTop;
canvas.left = document.documentElement.clientLeft;
canvas.width = Math.min(document.documentElement.clientWidth, window.innerWidth || 0);
canvas.height = Math.min(document.documentElement.clientHeight, window.innerHeight || 0);
}
// Prevent some default browser shortcuts from preventing ImHex ones to work
document.addEventListener('keydown', e => {
if (e.ctrlKey) {

View File

@@ -57,6 +57,9 @@ set(LIBIMHEX_SOURCES
source/ui/toast.cpp
source/ui/banner.cpp
source/mcp/client.cpp
source/mcp/server.cpp
source/subcommands/subcommands.cpp
)

View File

@@ -145,62 +145,17 @@ EXPORT_MODULE namespace hex {
* @brief Returns the icon of the achievement
* @return Icon of the achievement
*/
[[nodiscard]] const ImGuiExt::Texture &getIcon() const {
if (m_iconData.empty())
return m_icon;
if (m_icon.isValid())
return m_icon;
m_icon = ImGuiExt::Texture::fromImage(m_iconData.data(), m_iconData.size(), ImGuiExt::Texture::Filter::Linear);
return m_icon;
[[nodiscard]] const char* getIcon() const {
return m_icon.c_str();
}
/**
* @brief Sets the icon of the achievement
* @param data Icon data
* @param icon Icon glyph
* @return Reference to the achievement
*/
Achievement& setIcon(std::span<const std::byte> data) {
m_iconData.reserve(data.size());
for (auto &byte : data)
m_iconData.emplace_back(static_cast<u8>(byte));
return *this;
}
/**
* @brief Sets the icon of the achievement
* @param data Icon data
* @return Reference to the achievement
*/
Achievement& setIcon(std::span<const u8> data) {
m_iconData.assign(data.begin(), data.end());
return *this;
}
/**
* @brief Sets the icon of the achievement
* @param data Icon data
* @return Reference to the achievement
*/
Achievement& setIcon(std::vector<u8> data) {
m_iconData = std::move(data);
return *this;
}
/**
* @brief Sets the icon of the achievement
* @param data Icon data
* @return Reference to the achievement
*/
Achievement& setIcon(const std::vector<std::byte> &data) {
m_iconData.reserve(data.size());
for (auto &byte : data)
m_iconData.emplace_back(static_cast<u8>(byte));
Achievement& setIcon(std::string icon) {
m_icon = std::move(icon);
return *this;
}
@@ -284,8 +239,7 @@ EXPORT_MODULE namespace hex {
std::function<void(Achievement &)> m_clickCallback;
std::vector<u8> m_iconData;
mutable ImGuiExt::Texture m_icon;
std::string m_icon;
u32 m_progress = 0;
u32 m_maxProgress = 1;

View File

@@ -16,7 +16,7 @@ EXPORT_MODULE namespace hex {
void stopServices();
}
void registerService(const UnlocalizedString &unlocalizedString, const impl::Callback &callback);
void registerService(const UnlocalizedString &unlocalizedName, const impl::Callback &callback);
}
}

View File

@@ -7,6 +7,8 @@
#include <map>
#include <string>
#include <hex/mcp/server.hpp>
EXPORT_MODULE namespace hex {
/* Network Communication Interface Registry. Allows adding new communication interface endpoints */
@@ -22,4 +24,19 @@ EXPORT_MODULE namespace hex {
}
namespace ContentRegistry::MCP {
namespace impl {
std::unique_ptr<mcp::Server>& getMcpServerInstance();
void setEnabled(bool enabled);
}
bool isEnabled();
bool isConnected();
void registerTool(std::string_view capabilities, std::function<nlohmann::json(const nlohmann::json &params)> function);
}
}

View File

@@ -8,6 +8,7 @@
#include <optional>
#include <string>
#include <vector>
#include <bit>
EXPORT_MODULE namespace hex {
@@ -22,8 +23,10 @@ EXPORT_MODULE namespace hex {
namespace impl {
struct DoNotUseThisByItselfTag {};
using DisplayFunction = std::function<std::string()>;
using EditingFunction = std::function<std::vector<u8>(std::string, std::endian)>;
using EditingFunction = std::function<std::optional<std::vector<u8>>(std::string&, std::endian, DoNotUseThisByItselfTag)>;
using GeneratorFunction = std::function<DisplayFunction(const std::vector<u8> &, std::endian, NumberDisplayStyle)>;
struct Entry {
@@ -38,6 +41,35 @@ EXPORT_MODULE namespace hex {
}
namespace EditWidget {
class Widget {
public:
using Function = std::function<std::vector<u8>(const std::string&, std::endian)>;
explicit Widget(const Function &function) : m_function(function) {}
virtual ~Widget() = default;
virtual std::optional<std::vector<u8>> draw(std::string &value, std::endian endian) = 0;
std::optional<std::vector<u8>> operator()(std::string &value, std::endian endian, impl::DoNotUseThisByItselfTag) {
return draw(value, endian);
}
std::vector<u8> getBytes(const std::string &value, std::endian endian) const {
return m_function(value, endian);
}
private:
Function m_function;
};
struct TextInput : Widget {
explicit TextInput(const Function &function) : Widget(function) {}
std::optional<std::vector<u8>> draw(std::string &value, std::endian endian) override;
};
}
/**
* @brief Adds a new entry to the data inspector
* @param unlocalizedName The unlocalized name of the entry

View File

@@ -52,7 +52,7 @@ EXPORT_MODULE namespace hex {
return *this;
}
Interface& setTooltip(const std::string &tooltip) {
Interface& setTooltip(const UnlocalizedString &tooltip) {
m_tooltip = tooltip;
return *this;
@@ -239,6 +239,14 @@ EXPORT_MODULE namespace hex {
nlohmann::json store() override { return {}; }
};
class Spacer : public Widget {
public:
bool draw(const std::string &name) override;
void load(const nlohmann::json &) override {}
nlohmann::json store() override { return {}; }
};
}
namespace impl {
@@ -290,8 +298,8 @@ EXPORT_MODULE namespace hex {
public:
SettingsValue(nlohmann::json value) : m_value(std::move(value)) {}
template<typename T>
T get(std::common_type_t<T> defaultValue) const {
template<typename T> requires (!(std::is_reference_v<T> || std::is_const_v<T>))
[[nodiscard]] T get(T defaultValue) const {
try {
auto result = m_value;
if (result.is_number() && std::same_as<T, bool>)
@@ -308,8 +316,8 @@ EXPORT_MODULE namespace hex {
nlohmann::json m_value;
};
template<typename T>
[[nodiscard]] T read(const UnlocalizedString &unlocalizedCategory, const UnlocalizedString &unlocalizedName, const std::common_type_t<T> &defaultValue) {
template<typename T> requires (!(std::is_reference_v<T> || std::is_const_v<T>))
[[nodiscard]] T read(const UnlocalizedString &unlocalizedCategory, const UnlocalizedString &unlocalizedName, T defaultValue) {
auto setting = impl::getSetting(unlocalizedCategory, unlocalizedName, defaultValue);
try {
@@ -326,8 +334,8 @@ EXPORT_MODULE namespace hex {
}
}
template<typename T>
void write(const UnlocalizedString &unlocalizedCategory, const UnlocalizedString &unlocalizedName, const std::common_type_t<T> &value) {
template<typename T> requires (!(std::is_reference_v<T> || std::is_const_v<T>))
void write(const UnlocalizedString &unlocalizedCategory, const UnlocalizedString &unlocalizedName, T value) {
impl::getSetting(unlocalizedCategory, unlocalizedName, value) = value;
impl::runOnChangeHandlers(unlocalizedCategory, unlocalizedName, value);
@@ -336,10 +344,75 @@ EXPORT_MODULE namespace hex {
using OnChangeCallback = std::function<void(const SettingsValue &)>;
u64 onChange(const UnlocalizedString &unlocalizedCategory, const UnlocalizedString &unlocalizedName, const OnChangeCallback &callback);
void removeOnChangeHandler(u64 id);
using OnSaveCallback = std::function<void()>;
u64 onSave(const OnSaveCallback &callback);
template<typename T, wolv::type::StaticString UnlocalizedCategory, wolv::type::StaticString UnlocalizedName>
requires (!(std::is_reference_v<T> || std::is_const_v<T>))
class SettingsVariable {
public:
explicit(false) SettingsVariable(T defaultValue) noexcept : m_defaultValue(std::move(defaultValue)) { }
SettingsVariable(const SettingsVariable&) = delete;
SettingsVariable& operator=(const SettingsVariable&) = delete;
SettingsVariable(SettingsVariable&&) = delete;
SettingsVariable& operator=(SettingsVariable&&) = delete;
~SettingsVariable() {
if (m_onChangeId > 0)
removeOnChangeHandler(m_onChangeId);
}
[[nodiscard]] T get() const {
registerChangeHandler();
if (!m_value.has_value()) {
m_value = read<T>(
UnlocalizedCategory.value.data(),
UnlocalizedName.value.data(),
m_defaultValue
);
}
return m_value.value_or(m_defaultValue);
}
void set(T value) {
registerChangeHandler();
write<T>(
UnlocalizedCategory.value.data(),
UnlocalizedName.value.data(),
std::move(value)
);
}
explicit(false) operator T() const {
return get();
}
SettingsVariable& operator=(T value) {
set(std::move(value));
return *this;
}
private:
void registerChangeHandler() const {
if (m_onChangeId > 0)
return;
m_onChangeId = onChange(UnlocalizedCategory.value.data(), UnlocalizedName.value.data(), [this](const SettingsValue &value) {
m_value = value.get<T>(m_defaultValue);
});
}
private:
mutable std::optional<T> m_value;
T m_defaultValue;
mutable u64 m_onChangeId = 0;
};
}
}

View File

@@ -68,6 +68,7 @@ EXPORT_MODULE namespace hex {
constexpr static auto SeparatorValue = "$SEPARATOR$";
constexpr static auto SubMenuValue = "$SUBMENU$";
constexpr static auto TaskBarMenuValue = "$TASKBAR$";
const std::multimap<u32, MainMenuItem>& getMainMenuItems();
@@ -199,6 +200,19 @@ EXPORT_MODULE namespace hex {
*/
void addMenuItemSeparator(std::vector<UnlocalizedString> unlocalizedMainMenuNames, u32 priority, View *view = nullptr);
/**
* @brief Adds a new main menu entry
* @param unlocalizedMainMenuNames The unlocalized names of the main menu entries
* @param priority The priority of the entry. Lower values are displayed first
* @param function The function to call when the entry is clicked
* @param enabledCallback The function to call to determine if the entry is enabled
*/
void addTaskBarMenuItem(
std::vector<UnlocalizedString> unlocalizedMainMenuNames,
u32 priority,
const impl::MenuCallback &function,
const impl::EnabledCallback& enabledCallback
);
/**
* @brief Adds a new welcome screen entry
@@ -220,10 +234,10 @@ EXPORT_MODULE namespace hex {
/**
* @brief Adds a menu item to the toolbar
* @param unlocalizedName Unlocalized name of the menu item
* @param unlocalizedNames Unlocalized name of the menu item
* @param color Color of the toolbar icon
*/
void addMenuItemToToolbar(const UnlocalizedString &unlocalizedName, ImGuiCustomCol color);
void addMenuItemToToolbar(const std::vector<UnlocalizedString> &unlocalizedNames, ImGuiCustomCol color);
/**
* @brief Reconstructs the toolbar items list after they have been modified

View File

@@ -62,6 +62,7 @@ EXPORT_MODULE namespace hex {
void setMainWindowSize(u32 width, u32 height);
void setMainDockSpaceId(ImGuiID id);
void setMainWindowHandle(GLFWwindow *window);
void setMainWindowFocusState(bool focused);
void setGlobalScale(float scale);
void setNativeScale(float scale);
@@ -161,6 +162,12 @@ EXPORT_MODULE namespace hex {
*/
GLFWwindow* getMainWindowHandle();
/**
* @brief Checks if the main window is currently focused
* @return Whether the main window is focused
*/
bool isMainWindowFocused();
/**
* @brief Checks if borderless window mode is enabled currently
* @return Whether borderless window mode is enabled

View File

@@ -23,7 +23,7 @@ EXPORT_MODULE namespace hex {
class Task {
public:
Task() = default;
Task(const UnlocalizedString &unlocalizedName, u64 maxValue, bool background, bool blocking, std::function<void(Task &)> function);
Task(UnlocalizedString unlocalizedName, u64 maxValue, bool background, bool blocking, std::function<void(Task &)> function);
Task(const Task&) = delete;
Task(Task &&other) noexcept;
@@ -95,11 +95,15 @@ EXPORT_MODULE namespace hex {
std::atomic_flag m_hadException;
std::string m_exceptionMessage;
struct TaskInterruptor {
struct TaskInterruptor: public std::exception {
TaskInterruptor() {
trace::disableExceptionCaptureForCurrentThread();
}
virtual ~TaskInterruptor() = default;
[[nodiscard]] const char* what() const noexcept override {
return "Task Interrupted";
}
};
friend class TaskHolder;
@@ -248,6 +252,8 @@ EXPORT_MODULE namespace hex {
static const std::list<std::shared_ptr<Task>>& getRunningTasks();
static void runDeferredCalls();
static void addTaskCompletionCallback(const std::function<void(Task&)>& function);
private:
static TaskHolder createTask(const UnlocalizedString &unlocalizedName, u64 maxValue, bool background, bool blocking, std::function<void(Task &)> function);
};

View File

@@ -10,6 +10,8 @@
#include <hex/ui/imgui_imhex_extensions.h>
struct ImRect;
EXPORT_MODULE namespace hex {
class TutorialManager {
@@ -22,6 +24,8 @@ EXPORT_MODULE namespace hex {
Right = 8
};
using DrawFunction = std::function<void()>;
struct Tutorial {
Tutorial() = delete;
Tutorial(const UnlocalizedString &unlocalizedName, const UnlocalizedString &unlocalizedDescription) :
@@ -101,6 +105,7 @@ EXPORT_MODULE namespace hex {
std::vector<Highlight> m_highlights;
std::optional<Message> m_message;
std::function<void()> m_onAppear, m_onComplete;
DrawFunction m_drawFunction;
};
Step& addStep();
@@ -146,6 +151,7 @@ EXPORT_MODULE namespace hex {
* @param unlocalizedName Name of tutorial to start
*/
static void startTutorial(const UnlocalizedString &unlocalizedName);
static void stopCurrentTutorial();
static void startHelpHover();
static void addInteractiveHelpText(std::initializer_list<std::variant<Lang, std::string, int>> &&ids, UnlocalizedString unlocalizedString);
@@ -166,6 +172,10 @@ EXPORT_MODULE namespace hex {
*/
static void reset();
static void setRenderer(std::function<DrawFunction(const std::string &)> renderer);
static void postElementRendered(ImGuiID id, const ImRect &boundingBox);
private:
TutorialManager() = delete;

View File

@@ -7,6 +7,7 @@
#include <set>
#include <span>
#include <utility>
#include <vector>
#include <nlohmann/json_fwd.hpp>
@@ -49,9 +50,15 @@ namespace hex::dp {
virtual void store(nlohmann::json &j) const { std::ignore = j; }
virtual void load(const nlohmann::json &j) { std::ignore = j; }
struct NodeError {
struct NodeError: public std::exception {
Node *node;
std::string message;
NodeError(Node *node, std::string message) : node(node), message(std::move(message)) {}
[[nodiscard]] const char* what() const noexcept override {
return this->message.c_str();
}
};
void resetOutputData() {
@@ -102,7 +109,7 @@ namespace hex::dp {
void unmarkInputProcessed(u32 index);
protected:
[[noreturn]] void throwNodeError(const std::string &message);
[[noreturn]] void throwNodeError(const std::string &msg);
void setOverlayData(u64 address, const std::vector<u8> &data);
void setAttributes(std::vector<Attribute> attributes);

View File

@@ -1,6 +1,7 @@
#pragma once
#include <hex/api/imhex_api/system.hpp>
#include <hex/helpers/logger.hpp>
namespace hex {
@@ -9,6 +10,9 @@ namespace hex {
class AutoResetBase {
public:
virtual ~AutoResetBase() = default;
private:
friend void ImHexApi::System::impl::cleanup();
virtual void reset() = 0;
};
@@ -19,16 +23,20 @@ namespace hex {
public:
using Type = T;
AutoReset() {
ImHexApi::System::impl::addAutoResetObject(this);
AutoReset() noexcept {
try {
ImHexApi::System::impl::addAutoResetObject(this);
} catch (std::exception &e) {
log::error("Failed to register AutoReset object: {}", e.what());
}
}
AutoReset(const T &value) : AutoReset() {
explicit(false) AutoReset(const T &value) : AutoReset() {
m_value = value;
m_valid = true;
}
AutoReset(T &&value) noexcept : AutoReset() {
explicit(false) AutoReset(T &&value) noexcept : AutoReset() {
m_value = std::move(value);
m_valid = true;
}
@@ -61,29 +69,27 @@ namespace hex {
return m_value;
}
T& operator=(const T &value) {
AutoReset& operator=(const T &value) {
m_value = value;
m_valid = true;
return m_value;
return *this;
}
T& operator=(T &&value) noexcept {
AutoReset& operator=(T &&value) noexcept {
m_value = std::move(value);
m_valid = true;
return m_value;
return *this;
}
bool isValid() const {
[[nodiscard]] bool isValid() const {
return m_valid;
}
private:
friend void ImHexApi::System::impl::cleanup();
void reset() override {
if constexpr (requires { m_value.reset(); }) {
if constexpr (requires(T t) { t.reset(); }) {
m_value.reset();
} else if constexpr (requires { m_value.clear(); }) {
} else if constexpr (requires(T t) { t.clear(); }) {
m_value.clear();
} else if constexpr (std::is_pointer_v<T>) {
m_value = nullptr; // cppcheck-suppress nullPointer

View File

@@ -12,6 +12,9 @@ namespace hex::menu {
bool beginMenu(const char *label, bool enabled = true);
void endMenu();
bool beginTaskBarMenu();
void endTaskBarMenu();
bool beginMenuEx(const char* label, const char* icon, bool enabled = true);
bool menuItem(const char *label, const Shortcut &shortcut = Shortcut::None, bool selected = false, bool enabled = true);

View File

@@ -10,6 +10,7 @@
#include <span>
#include <string>
#include <numbers>
#include <array>
#include <opengl_support.h>
#include "imgui.h"
@@ -935,7 +936,7 @@ namespace hex::gl {
void attachTexture(const Texture &texture) const;
private:
GLuint m_frameBuffer, m_renderBuffer;
GLuint m_frameBuffer = 0, m_renderBuffer = 0;
};
class AxesVectors {

View File

@@ -99,6 +99,7 @@ namespace hex {
void startProgram(const std::vector<std::string> &command);
int executeCommand(const std::string &command);
std::optional<std::string> executeCommandWithOutput(const std::string &command);
void executeCommandDetach(const std::string &command);
void openWebpage(std::string url);
extern "C" void registerFont(const char *fontName, const char *fontPath);

View File

@@ -32,6 +32,7 @@
void macosInstallEventListener();
void toastMessageMacos(const char *title, const char *message);
void macosSetupDockMenu(void);
}
#endif

View File

@@ -0,0 +1,15 @@
#pragma once
#include <iostream>
namespace hex::mcp {
class Client {
public:
Client() = default;
~Client() = default;
int run(std::istream &input, std::ostream &output);
};
}

View File

@@ -0,0 +1,123 @@
#pragma once
#include <hex.hpp>
#include <functional>
#include <nlohmann/json.hpp>
#include <wolv/net/socket_server.hpp>
namespace hex::mcp {
class JsonRpc {
public:
explicit JsonRpc(std::string request) : m_request(std::move(request)){ }
struct MethodNotFoundException : std::exception {};
struct InvalidParametersException : std::exception {};
enum class ErrorCode: i16 {
ParseError = -32700,
InvalidRequest = -32600,
MethodNotFound = -32601,
InvalidParams = -32602,
InternalError = -32603,
};
using Callback = std::function<nlohmann::json(const std::string &method, const nlohmann::json &params)>;
std::optional<std::string> execute(const Callback &callback);
void setError(ErrorCode code, std::string message);
private:
std::optional<nlohmann::json> handleMessage(const nlohmann::json &request, const Callback &callback);
std::optional<nlohmann::json> handleBatchedMessages(const nlohmann::json &request, const Callback &callback);
nlohmann::json createDefaultMessage();
nlohmann::json createErrorMessage(ErrorCode code, const std::string &message);
nlohmann::json createResponseMessage(const nlohmann::json &result);
private:
std::string m_request;
std::optional<int> m_id;
struct Error {
ErrorCode code;
std::string message;
};
std::optional<Error> m_error;
};
struct TextContent {
std::string text;
operator nlohmann::json() const {
nlohmann::json result;
result["content"] = nlohmann::json::array({
nlohmann::json::object({
{ "type", "text" },
{ "text", text }
})
});
return result;
}
};
struct StructuredContent {
std::string text;
nlohmann::json data;
operator nlohmann::json() const {
nlohmann::json result;
result["content"] = nlohmann::json::array({
nlohmann::json::object({
{ "type", "text" },
{ "text", text }
})
});
result["structuredContent"] = data;
return result;
}
};
class Server {
public:
constexpr static auto McpInternalPort = 19743;
Server();
~Server();
void listen();
void shutdown();
void disconnect();
bool isConnected();
void addPrimitive(std::string type, std::string_view capabilities, std::function<nlohmann::json(const nlohmann::json &params)> function);
struct ClientInfo {
std::string name;
std::string version;
std::string protocolVersion;
};
const ClientInfo& getClientInfo() const {
return m_clientInfo;
}
private:
nlohmann::json handleInitialize(const nlohmann::json &params);
void handleNotifications(const std::string &method, const nlohmann::json &params);
struct Primitive {
nlohmann::json capabilities;
std::function<nlohmann::json(const nlohmann::json &params)> function;
};
std::map<std::string, std::map<std::string, Primitive>> m_primitives;
wolv::net::SocketServer m_server;
bool m_connected = false;
ClientInfo m_clientInfo;
};
}

View File

@@ -72,6 +72,21 @@ namespace hex::prv {
[[nodiscard]] virtual std::vector<Description> getDataDescription() const = 0;
};
class IProviderDataBackupable {
public:
explicit IProviderDataBackupable(Provider *provider);
virtual ~IProviderDataBackupable() = default;
void createBackupIfNeeded(const std::fs::path &inputFilePath);
private:
Provider *m_provider = nullptr;
bool m_backupCreated = false;
bool m_shouldCreateBackups = true;
u64 m_maxSize;
std::string m_backupExtension;
};
/**
* @brief Represent the data source for a tab in the UI
*/

View File

@@ -7,6 +7,7 @@
#include <map>
#include <memory>
#include <mutex>
#include <vector>
namespace hex::prv {
@@ -40,6 +41,8 @@ namespace hex::prv::undo {
bool add(std::unique_ptr<Operation> &&operation);
static std::recursive_mutex& getMutex();
const std::vector<std::unique_ptr<Operation>> &getAppliedOperations() const {
return m_undoStack;
}

View File

@@ -319,6 +319,7 @@ namespace ImGuiExt {
bool DimmedButtonToggle(const char *icon, bool *v, ImVec2 size = ImVec2(0, 0), ImVec2 iconOffset = ImVec2(0, 0));
bool DimmedIconToggle(const char *icon, bool *v);
bool DimmedIconToggle(const char *iconOn, const char *iconOff, bool *v);
bool DimmedArrowButton(const char *id, ImGuiDir dir, ImVec2 size = ImVec2(ImGui::GetFrameHeight(), ImGui::GetFrameHeight()));
void TextOverlay(const char *text, ImVec2 pos, float maxWidth = -1);

View File

@@ -147,6 +147,7 @@ namespace hex {
class View::Window : public View {
public:
explicit Window(UnlocalizedString unlocalizedName, const char *icon) : View(std::move(unlocalizedName), icon) {}
[[nodiscard]] ImGuiWindow *getFocusedSubWindow() const { return m_focusedSubWindow; }
/**
* @brief Draws help text for the view
@@ -155,9 +156,15 @@ namespace hex {
void draw(ImGuiWindowFlags extraFlags = ImGuiWindowFlags_None) override;
virtual bool allowScroll() const {
[[nodiscard]] virtual bool allowScroll() const {
return false;
}
private:
void handleFocusRestoration();
private:
ImGuiWindow *m_focusedSubWindow{nullptr};
};
/**
@@ -192,11 +199,9 @@ namespace hex {
void draw(ImGuiWindowFlags extraFlags = ImGuiWindowFlags_None) final;
bool allowScroll() const final {
[[nodiscard]] bool allowScroll() const final {
return true;
}
[[nodiscard]] bool shouldStoreWindowState() const override { return false; }
};
/**

View File

@@ -264,8 +264,7 @@ namespace hex {
}
}
if (json.empty())
return;
if (json.empty()) return;
#if defined(OS_WEB)
auto data = json.dump();

View File

@@ -594,6 +594,12 @@ namespace hex {
return false;
}
bool Spacer::draw(const std::string& name) {
std::ignore = name;
ImGui::NewLine();
return false;
}
}
@@ -624,22 +630,22 @@ namespace hex {
void add(Type type, const std::string &command, const UnlocalizedString &unlocalizedDescription, const impl::DisplayCallback &displayCallback, const impl::ExecuteCallback &executeCallback) {
log::debug("Registered new command palette command: {}", command);
impl::s_entries->push_back(impl::Entry { type, command, unlocalizedDescription, displayCallback, executeCallback });
impl::s_entries->push_back(impl::Entry { .type=type, .command=command, .unlocalizedDescription=unlocalizedDescription, .displayCallback=displayCallback, .executeCallback=executeCallback });
}
void addHandler(Type type, const std::string &command, const impl::QueryCallback &queryCallback, const impl::DisplayCallback &displayCallback) {
log::debug("Registered new command palette command handler: {}", command);
impl::s_handlers->push_back(impl::Handler { type, command, queryCallback, displayCallback });
impl::s_handlers->push_back(impl::Handler { .type=type, .command=command, .queryCallback=queryCallback, .displayCallback=displayCallback });
}
void setDisplayedContent(const impl::ContentDisplayCallback &displayCallback) {
impl::s_displayedContent = impl::ContentDisplay { true, displayCallback };
impl::s_displayedContent = impl::ContentDisplay { .showSearchBox=true, .callback=displayCallback };
}
void openWithContent(const impl::ContentDisplayCallback &displayCallback) {
RequestOpenCommandPalette::post();
impl::s_displayedContent = impl::ContentDisplay { false, displayCallback };
impl::s_displayedContent = impl::ContentDisplay { .showSearchBox=false, .callback=displayCallback };
}
}
@@ -777,12 +783,12 @@ namespace hex {
void addVisualizer(const std::string &name, const impl::VisualizerFunctionCallback &function, pl::api::FunctionParameterCount parameterCount) {
log::debug("Registered new pattern visualizer function: {}", name);
(*impl::s_visualizers)[name] = impl::Visualizer { parameterCount, function };
(*impl::s_visualizers)[name] = impl::Visualizer { .parameterCount=parameterCount, .callback=function };
}
void addInlineVisualizer(const std::string &name, const impl::VisualizerFunctionCallback &function, pl::api::FunctionParameterCount parameterCount) {
log::debug("Registered new inline pattern visualizer function: {}", name);
(*impl::s_inlineVisualizers)[name] = impl::Visualizer { parameterCount, function };
(*impl::s_inlineVisualizers)[name] = impl::Visualizer { .parameterCount=parameterCount, .callback=function };
}
}
@@ -848,7 +854,7 @@ namespace hex {
void add(const UnlocalizedString &unlocalizedName, const char *icon, const impl::Callback &function) {
log::debug("Registered new tool: {}", unlocalizedName.get());
impl::s_tools->emplace_back(impl::Entry { unlocalizedName, icon, function });
impl::s_tools->emplace_back(impl::Entry { .unlocalizedName=unlocalizedName, .icon=icon, .function=function });
}
}
@@ -864,6 +870,18 @@ namespace hex {
}
namespace EditWidget {
std::optional<std::vector<u8>> TextInput::draw(std::string &value, std::endian endian) {
if (ImGui::InputText("##InspectorLineEditing", value,
ImGuiInputTextFlags_EnterReturnsTrue |
ImGuiInputTextFlags_AutoSelectAll)) {
return getBytes(value, endian);
}
return std::nullopt;
}
}
void add(const UnlocalizedString &unlocalizedName, size_t requiredSize, impl::GeneratorFunction displayGeneratorFunction, std::optional<impl::EditingFunction> editingFunction) {
log::debug("Registered new data inspector format: {}", unlocalizedName.get());
@@ -991,7 +1009,7 @@ namespace hex {
coloredIcon.color = ImGuiCustomCol_ToolbarGray;
impl::s_menuItems->insert({
priority, impl::MenuItem { unlocalizedMainMenuNames, coloredIcon, shortcut, view, function, enabledCallback, selectedCallback, -1 }
priority, impl::MenuItem { .unlocalizedNames=unlocalizedMainMenuNames, .icon=coloredIcon, .shortcut=shortcut, .view=view, .callback=function, .enabledCallback=enabledCallback, .selectedCallback=selectedCallback, .toolbarIndex=-1 }
});
if (shortcut != Shortcut::None) {
@@ -1015,14 +1033,23 @@ namespace hex {
unlocalizedMainMenuNames.emplace_back(impl::SubMenuValue);
impl::s_menuItems->insert({
priority, impl::MenuItem { unlocalizedMainMenuNames, icon, showOnWelcomeScreen ? Shortcut({ ShowOnWelcomeScreen }) : Shortcut::None, view, function, enabledCallback, []{ return false; }, -1 }
priority, impl::MenuItem { .unlocalizedNames=unlocalizedMainMenuNames, .icon=icon, .shortcut=showOnWelcomeScreen ? Shortcut({ ShowOnWelcomeScreen }) : Shortcut::None, .view=view, .callback=function, .enabledCallback=enabledCallback, .selectedCallback=[]{ return false; }, .toolbarIndex=-1 }
});
}
void addMenuItemSeparator(std::vector<UnlocalizedString> unlocalizedMainMenuNames, u32 priority, View *view) {
unlocalizedMainMenuNames.emplace_back(impl::SeparatorValue);
impl::s_menuItems->insert({
priority, impl::MenuItem { unlocalizedMainMenuNames, "", Shortcut::None, view, []{}, []{ return true; }, []{ return false; }, -1 }
priority, impl::MenuItem { .unlocalizedNames=unlocalizedMainMenuNames, .icon="", .shortcut=Shortcut::None, .view=view, .callback=[]{}, .enabledCallback=[]{ return true; }, .selectedCallback=[]{ return false; }, .toolbarIndex=-1 }
});
}
void addTaskBarMenuItem(std::vector<UnlocalizedString> unlocalizedMainMenuNames, u32 priority, const impl::MenuCallback &function, const impl::EnabledCallback& enabledCallback) {
log::debug("Added new taskbar menu item to menu {} ", unlocalizedMainMenuNames[0].get());
unlocalizedMainMenuNames.insert(unlocalizedMainMenuNames.begin(), impl::TaskBarMenuValue);
impl::s_menuItems->insert({
priority, impl::MenuItem { .unlocalizedNames=unlocalizedMainMenuNames, .icon="", .shortcut=Shortcut::None, .view=nullptr, .callback=function, .enabledCallback=enabledCallback, .selectedCallback=[]{ return false; }, .toolbarIndex=-1 }
});
}
@@ -1038,13 +1065,13 @@ namespace hex {
impl::s_toolbarItems->push_back(function);
}
void addMenuItemToToolbar(const UnlocalizedString& unlocalizedName, ImGuiCustomCol color) {
void addMenuItemToToolbar(const std::vector<UnlocalizedString>& unlocalizedNames, ImGuiCustomCol color) {
const auto maxIndex = std::ranges::max_element(impl::getMenuItems(), [](const auto &a, const auto &b) {
return a.second.toolbarIndex < b.second.toolbarIndex;
})->second.toolbarIndex;
for (auto &[priority, menuItem] : *impl::s_menuItems) {
if (menuItem.unlocalizedNames.back() == unlocalizedName) {
if (menuItem.unlocalizedNames == unlocalizedNames) {
menuItem.toolbarIndex = maxIndex + 1;
menuItem.icon.color = color;
updateToolbarItems();
@@ -1096,9 +1123,9 @@ namespace hex {
}
namespace ContentRegistry::Provider {
namespace impl {
namespace ContentRegistry::Provider::impl {
void add(const std::string &typeName, ProviderCreationFunction creationFunction) {
(void)RequestCreateProvider::subscribe([expectedName = typeName, creationFunction](const std::string &name, bool skipLoadInterface, bool selectProvider, std::shared_ptr<prv::Provider> *provider) {
@@ -1127,7 +1154,7 @@ namespace hex {
}
}
namespace ContentRegistry::DataFormatter {
@@ -1283,47 +1310,42 @@ namespace hex {
}
namespace ContentRegistry::Diffing {
namespace impl {
namespace ContentRegistry::Diffing::impl {
static AutoReset<std::vector<std::unique_ptr<Algorithm>>> s_algorithms;
const std::vector<std::unique_ptr<Algorithm>>& getAlgorithms() {
return *s_algorithms;
}
void addAlgorithm(std::unique_ptr<Algorithm> &&hash) {
s_algorithms->emplace_back(std::move(hash));
}
static AutoReset<std::vector<std::unique_ptr<Algorithm>>> s_algorithms;
const std::vector<std::unique_ptr<Algorithm>>& getAlgorithms() {
return *s_algorithms;
}
void addAlgorithm(std::unique_ptr<Algorithm> &&hash) {
s_algorithms->emplace_back(std::move(hash));
}
}
namespace ContentRegistry::Hashes {
namespace impl {
namespace ContentRegistry::Hashes::impl {
static AutoReset<std::vector<std::unique_ptr<Hash>>> s_hashes;
const std::vector<std::unique_ptr<Hash>>& getHashes() {
return *s_hashes;
}
void add(std::unique_ptr<Hash> &&hash) {
s_hashes->emplace_back(std::move(hash));
}
static AutoReset<std::vector<std::unique_ptr<Hash>>> s_hashes;
const std::vector<std::unique_ptr<Hash>>& getHashes() {
return *s_hashes;
}
void add(std::unique_ptr<Hash> &&hash) {
s_hashes->emplace_back(std::move(hash));
}
}
namespace ContentRegistry::BackgroundServices {
namespace impl {
class Service {
public:
Service(const UnlocalizedString &unlocalizedName, std::jthread thread) : m_unlocalizedName(std::move(unlocalizedName)), m_thread(std::move(thread)) { }
Service(UnlocalizedString unlocalizedName, std::jthread thread) : m_unlocalizedName(std::move(unlocalizedName)), m_thread(std::move(thread)) { }
Service(const Service&) = delete;
Service(Service &&) = default;
~Service() {
@@ -1395,6 +1417,40 @@ namespace hex {
}
namespace ContentRegistry::MCP {
namespace impl {
std::unique_ptr<mcp::Server>& getMcpServerInstance() {
static std::unique_ptr<mcp::Server> server;
if (server == nullptr)
server = std::make_unique<mcp::Server>();
return server;
}
static bool s_mcpEnabled = false;
void setEnabled(bool enabled) {
s_mcpEnabled = enabled;
}
}
bool isEnabled() {
return impl::s_mcpEnabled;
}
bool isConnected() {
return impl::getMcpServerInstance()->isConnected();
}
void registerTool(std::string_view capabilities, std::function<nlohmann::json(const nlohmann::json &params)> function) {
impl::getMcpServerInstance()->addPrimitive("tools", capabilities, function);
}
}
namespace ContentRegistry::Experiments {
namespace impl {
@@ -1488,22 +1544,19 @@ namespace hex {
}
}
namespace ContentRegistry::Disassemblers {
namespace ContentRegistry::Disassemblers::impl {
namespace impl {
static AutoReset<std::map<std::string, impl::CreatorFunction>> s_architectures;
static AutoReset<std::map<std::string, impl::CreatorFunction>> s_architectures;
void addArchitectureCreator(impl::CreatorFunction function) {
const auto arch = function();
(*s_architectures)[arch->getName()] = std::move(function);
}
const std::map<std::string, impl::CreatorFunction>& getArchitectures() {
return *s_architectures;
}
void addArchitectureCreator(impl::CreatorFunction function) {
const auto arch = function();
(*s_architectures)[arch->getName()] = std::move(function);
}
const std::map<std::string, impl::CreatorFunction>& getArchitectures() {
return *s_architectures;
}
}

View File

@@ -1,3 +1,4 @@
#include <algorithm>
#include <hex/api/event_manager.hpp>
namespace hex {
@@ -35,7 +36,7 @@ namespace hex {
void EventManager::unsubscribe(void *token, impl::EventId id) {
auto &tokenStore = getTokenStore();
auto iter = std::find_if(tokenStore.begin(), tokenStore.end(), [&](auto &item) {
auto iter = std::ranges::find_if(tokenStore, [&](auto &item) {
return item.first == token && item.second->first == id;
});

View File

@@ -47,6 +47,10 @@
#if defined(OS_WEB)
#include <emscripten.h>
#elif defined(OS_MACOS)
extern "C" {
void macosRegisterFont(const unsigned char *data, size_t size);
}
#endif
namespace hex {
@@ -257,7 +261,7 @@ namespace hex {
}
void setSelection(u64 address, size_t size, prv::Provider *provider) {
setSelection({ { address, size }, provider == nullptr ? Provider::get() : provider });
setSelection({ { .address=address, .size=size }, provider == nullptr ? Provider::get() : provider });
}
void addVirtualFile(const std::string &path, std::vector<u8> data, Region region) {
@@ -281,7 +285,7 @@ namespace hex {
}
u64 add(u64 address, size_t size, const std::string &name, const std::string &comment, u32 color) {
return add(Region { address, size }, name, comment, color);
return add(Region { .address=address, .size=size }, name, comment, color);
}
void remove(u64 id) {
@@ -534,6 +538,11 @@ namespace hex {
s_mainWindowHandle = window;
}
static bool s_mainWindowFocused = false;
void setMainWindowFocusState(bool focused) {
s_mainWindowFocused = focused;
}
static float s_globalScale = 1.0;
void setGlobalScale(float scale) {
@@ -671,13 +680,15 @@ namespace hex {
if (!sessionType.has_value() || sessionType == "x11")
return 1.0F;
else {
float xScale = 0, yScale = 0;
glfwGetMonitorContentScale(glfwGetPrimaryMonitor(), &xScale, &yScale);
int windowW, windowH;
int displayW, displayH;
glfwGetWindowSize(getMainWindowHandle(), &windowW, &windowH);
glfwGetFramebufferSize(getMainWindowHandle(), &displayW, &displayH);
return std::midpoint(xScale, yScale);
return (windowW > 0) ? float(displayW) / windowW : 1.0f;
}
#elif defined(OS_WEB)
return 1.0F;
return emscripten_get_device_pixel_ratio();
#else
return 1.0F;
#endif
@@ -704,6 +715,10 @@ namespace hex {
return impl::s_mainWindowHandle;
}
bool isMainWindowFocused() {
return impl::s_mainWindowFocused;
}
bool isBorderlessWindowModeEnabled() {
return impl::s_borderlessWindowMode;
}
@@ -900,7 +915,7 @@ namespace hex {
}
}
return { { name, version } };
return { { .name=name, .version=version } };
}
const SemanticVersion& getImHexVersion() {
@@ -1205,6 +1220,10 @@ namespace hex {
offset,
fontSizeMultiplier
);
#if defined(OS_MACOS)
macosRegisterFont(data.data(), data.size_bytes());
#endif
}
void registerFont(const Font& font) {
@@ -1216,7 +1235,7 @@ namespace hex {
if (it == impl::s_fontDefinitions->end()) {
const auto defaultFont = ImGui::GetDefaultFont();
return { defaultFont, defaultFont, defaultFont };
return { .regular=defaultFont, .bold=defaultFont, .italic=defaultFont };
} else
return it->second;
}

View File

@@ -146,7 +146,7 @@ namespace hex {
}
void LayoutManager::lockLayout(bool locked) {
log::info("Layout {}", locked ? "locked" : "unlocked");
log::debug("Layout {}", locked ? "locked" : "unlocked");
s_layoutLocked = locked;
}

View File

@@ -50,13 +50,13 @@ namespace hex {
definition.fallbackLanguageId = item["fallback"].get<std::string>();
}
if (item.contains("hidden") && item["hidden"].get<bool>() == true) {
if (item.contains("hidden") && item["hidden"].get<bool>()) {
definition.hidden = true;
}
const auto path = item["path"].get<std::string>();
definition.languageFilePaths.emplace_back(PathEntry{ path, callback });
definition.languageFilePaths.emplace_back(PathEntry{ .path=path, .callback=callback });
}
}
@@ -104,9 +104,21 @@ namespace hex {
for (const auto &entry : json.items()) {
auto value = entry.value().get<std::string>();
// Skip empty values
if (value.empty())
continue;
// Handle references to files
if (value.starts_with("#@")) {
try {
value = path.callback(value.substr(2));
} catch (std::exception &e) {
log::error("Failed to load localization file reference '{}': {}", entry.key(), e.what());
continue;
}
}
localizations.try_emplace(LangConst::hash(entry.key()), std::move(value));
}
} catch (std::exception &e) {
@@ -143,7 +155,7 @@ namespace hex {
static AutoReset<std::unordered_map<std::size_t, std::string>> loadedLocalization;
static std::mutex mutex;
std::lock_guard lock(mutex);
std::scoped_lock lock(mutex);
if (*currentLanguageId != languageId) {
currentLanguageId = languageId;
loadedLocalization->clear();

View File

@@ -85,7 +85,7 @@ namespace hex {
}
Plugin::Plugin(const std::string &name, const hex::PluginFunctions &functions) :
m_handle(0), m_path(name), m_addedManually(true), m_functions(functions) { }
m_path(name), m_addedManually(true), m_functions(functions) { }
Plugin::Plugin(Plugin &&other) noexcept {

View File

@@ -44,7 +44,7 @@ namespace hex {
}
std::fs::path ProjectFile::getPath() {
return s_currProjectPath;
return *s_currProjectPath;
}
void ProjectFile::setPath(const std::fs::path &path) {

View File

@@ -281,25 +281,25 @@ namespace hex {
void ShortcutManager::addGlobalShortcut(const Shortcut &shortcut, const std::vector<UnlocalizedString> &unlocalizedName, const std::function<void()> &callback, const EnabledCallback &enabledCallback) {
log::debug("Adding global shortcut {} for {}", shortcut.toString(), unlocalizedName.back().get());
auto [it, inserted] = s_globalShortcuts->insert({ shortcut, { shortcut, unlocalizedName, callback, enabledCallback } });
auto [it, inserted] = s_globalShortcuts->insert({ shortcut, { .shortcut=shortcut, .unlocalizedName=unlocalizedName, .callback=callback, .enabledCallback=enabledCallback } });
if (!inserted) log::error("Failed to add shortcut!");
}
void ShortcutManager::addGlobalShortcut(const Shortcut &shortcut, const UnlocalizedString &unlocalizedName, const std::function<void()> &callback, const EnabledCallback &enabledCallback) {
log::debug("Adding global shortcut {} for {}", shortcut.toString(), unlocalizedName.get());
auto [it, inserted] = s_globalShortcuts->insert({ shortcut, { shortcut, { unlocalizedName }, callback, enabledCallback } });
auto [it, inserted] = s_globalShortcuts->insert({ shortcut, { .shortcut=shortcut, .unlocalizedName={ unlocalizedName }, .callback=callback, .enabledCallback=enabledCallback } });
if (!inserted) log::error("Failed to add shortcut!");
}
void ShortcutManager::addShortcut(View *view, const Shortcut &shortcut, const std::vector<UnlocalizedString> &unlocalizedName, const std::function<void()> &callback, const EnabledCallback &enabledCallback) {
log::debug("Adding shortcut {} for {}", shortcut.toString(), unlocalizedName.back().get());
auto [it, inserted] = view->m_shortcuts.insert({ shortcut + CurrentView, { shortcut, unlocalizedName, callback, enabledCallback } });
auto [it, inserted] = view->m_shortcuts.insert({ shortcut + CurrentView, { .shortcut=shortcut, .unlocalizedName=unlocalizedName, .callback=callback, .enabledCallback=enabledCallback } });
if (!inserted) log::error("Failed to add shortcut!");
}
void ShortcutManager::addShortcut(View *view, const Shortcut &shortcut, const UnlocalizedString &unlocalizedName, const std::function<void()> &callback, const EnabledCallback &enabledCallback) {
log::debug("Adding shortcut {} for {}", shortcut.toString(), unlocalizedName.get());
auto [it, inserted] = view->m_shortcuts.insert({ shortcut + CurrentView, { shortcut, { unlocalizedName }, callback, enabledCallback } });
auto [it, inserted] = view->m_shortcuts.insert({ shortcut + CurrentView, { .shortcut=shortcut, .unlocalizedName={ unlocalizedName }, .callback=callback, .enabledCallback=enabledCallback } });
if (!inserted) log::error("Failed to add shortcut!");
}
@@ -329,12 +329,13 @@ namespace hex {
if (ImGui::IsPopupOpen(ImGuiID(0), ImGuiPopupFlags_AnyPopupId))
return true;
const bool currentlyTyping = ImGui::GetIO().WantTextInput;
auto it = shortcuts.find(shortcut + AllowWhileTyping);
if (!currentlyTyping && it == shortcuts.end()) {
auto it = shortcuts.end();
if (ImGui::GetIO().WantTextInput) {
it = shortcuts.find(shortcut + AllowWhileTyping);
} else {
it = shortcuts.find(shortcut);
if (it == shortcuts.end())
it = shortcuts.find(shortcut);
it = shortcuts.find(shortcut + AllowWhileTyping);
}
if (it != shortcuts.end()) {
@@ -366,7 +367,17 @@ namespace hex {
if (keyCode != 0)
s_prevShortcut = Shortcut(pressedShortcut.getKeys());
runShortcut(pressedShortcut, currentView);
std::set<const View*> processedViews;
while (true) {
if (runShortcut(pressedShortcut, currentView)) {
break;
}
processedViews.insert(currentView);
currentView = currentView->getMenuItemInheritView();
if (currentView == nullptr || processedViews.contains(currentView))
break;
}
}
void ShortcutManager::processGlobals(bool ctrl, bool alt, bool shift, bool super, u32 keyCode) {

View File

@@ -9,6 +9,7 @@
#include <jthread.hpp>
#include <hex/helpers/debugging.hpp>
#include <hex/trace/exceptions.hpp>
#include <utility>
#if defined(OS_WINDOWS)
#include <windows.h>
@@ -54,6 +55,7 @@ namespace hex {
std::list<std::function<void()>> s_deferredCalls;
std::unordered_map<SourceLocationWrapper, std::function<void()>> s_onceDeferredCalls;
std::list<std::function<void()>> s_tasksFinishedCallbacks;
std::list<std::function<void(Task&)>> s_taskCompletionCallbacks;
std::mutex s_queueMutex;
std::condition_variable s_jobCondVar;
@@ -66,8 +68,8 @@ namespace hex {
}
Task::Task(const UnlocalizedString &unlocalizedName, u64 maxValue, bool background, bool blocking, std::function<void(Task &)> function)
: m_unlocalizedName(unlocalizedName),
Task::Task(UnlocalizedString unlocalizedName, u64 maxValue, bool background, bool blocking, std::function<void(Task &)> function)
: m_unlocalizedName(std::move(unlocalizedName)),
m_maxValue(maxValue),
m_function(std::move(function)),
m_background(background), m_blocking(blocking) { }
@@ -321,6 +323,13 @@ namespace hex {
task->m_function(*task);
log::debug("Task '{}' finished", task->m_unlocalizedName.get());
{
std::scoped_lock lock(s_tasksFinishedMutex);
for (const auto &callback : s_taskCompletionCallbacks)
callback(*task);
}
} catch (const Task::TaskInterruptor &) {
// Handle the task being interrupted by user request
task->interruption();
@@ -360,7 +369,10 @@ namespace hex {
thread.request_stop();
// Wake up all the idle worker threads so they can exit
s_jobCondVar.notify_all();
{
std::unique_lock lock(s_queueMutex);
s_jobCondVar.notify_all();
}
// Wait for all worker threads to exit
s_workers.clear();
@@ -371,6 +383,7 @@ namespace hex {
s_deferredCalls.clear();
s_onceDeferredCalls.clear();
s_tasksFinishedCallbacks.clear();
s_taskCompletionCallbacks.clear();
}
TaskHolder TaskManager::createTask(const UnlocalizedString &unlocalizedName, u64 maxValue, bool background, bool blocking, std::function<void(Task&)> function) {
@@ -579,5 +592,13 @@ namespace hex {
return s_mainThreadId == std::this_thread::get_id();
}
void TaskManager::addTaskCompletionCallback(const std::function<void(Task &)> &function) {
std::scoped_lock lock(s_tasksFinishedMutex);
for (const auto &task : s_tasks) {
task->interrupt();
}
s_taskCompletionCallbacks.push_back(function);
}
}

View File

@@ -31,7 +31,7 @@ namespace hex {
void ThemeManager::addThemeHandler(const std::string &name, const ColorMap &colorMap, const std::function<ImColor(u32)> &getFunction, const std::function<void(u32, ImColor)> &setFunction) {
std::unique_lock lock(s_themeMutex);
(*s_themeHandlers)[name] = { colorMap, getFunction, setFunction };
(*s_themeHandlers)[name] = { .colorMap=colorMap, .getFunction=getFunction, .setFunction=setFunction };
}
void ThemeManager::addStyleHandler(const std::string &name, const StyleMap &styleMap) {

View File

@@ -32,6 +32,8 @@ namespace hex {
ImGuiID s_activeHelpId;
bool s_helpHoverActive = false;
AutoReset<std::function<std::function<void()>(const std::string &)>> s_renderer;
class IDStack {
public:
@@ -55,7 +57,7 @@ namespace hex {
void add(const void *pointer) {
const ImGuiID seed = idStack.back();
const ImGuiID id = ImHashData(&pointer, sizeof(pointer), seed);
const ImGuiID id = ImHashData((const void*) &pointer, sizeof(pointer), seed);
idStack.push_back(id);
}
@@ -94,38 +96,47 @@ namespace hex {
}
void TutorialManager::init() {
EventImGuiElementRendered::subscribe([](ImGuiID id, const std::array<float, 4> bb){
const auto boundingBox = ImRect(bb[0], bb[1], bb[2], bb[3]);
if (*s_renderer == nullptr) {
*s_renderer = [](const std::string &message) {
return [message] {
ImGui::PushTextWrapPos(300_scaled);
ImGui::TextUnformatted(message.c_str());
ImGui::PopTextWrapPos();
ImGui::NewLine();
};
};
}
}
if (!ImGui::IsRectVisible(boundingBox.Min, boundingBox.Max))
return;
void TutorialManager::postElementRendered(ImGuiID id, const ImRect &boundingBox) {
if (!ImGui::IsRectVisible(boundingBox.Min, boundingBox.Max))
return;
{
const auto element = hex::s_highlights->find(id);
if (element != hex::s_highlights->end()) {
hex::s_highlightDisplays->emplace_back(boundingBox, element->second);
{
const auto element = hex::s_highlights->find(id);
if (element != hex::s_highlights->end()) {
hex::s_highlightDisplays->emplace_back(boundingBox, element->second);
const auto window = ImGui::GetCurrentWindow();
if (window != nullptr && window->DockNode != nullptr && window->DockNode->TabBar != nullptr)
window->DockNode->TabBar->NextSelectedTabId = window->TabId;
}
const auto window = ImGui::GetCurrentWindow();
if (window != nullptr && window->DockNode != nullptr && window->DockNode->TabBar != nullptr)
window->DockNode->TabBar->NextSelectedTabId = window->TabId;
}
}
{
const auto element = s_interactiveHelpItems->find(id);
if (element != s_interactiveHelpItems->end()) {
(*s_interactiveHelpDisplays)[id] = boundingBox;
}
{
const auto element = s_interactiveHelpItems->find(id);
if (element != s_interactiveHelpItems->end()) {
(*s_interactiveHelpDisplays)[id] = boundingBox;
}
}
if (id != 0 && boundingBox.Contains(ImGui::GetMousePos())) {
if ((s_hoveredRect.GetArea() == 0 || boundingBox.GetArea() < s_hoveredRect.GetArea()) && s_interactiveHelpItems->contains(id)) {
s_hoveredRect = boundingBox;
s_hoveredId = id;
}
if (id != 0 && boundingBox.Contains(ImGui::GetMousePos())) {
if ((s_hoveredRect.GetArea() == 0 || boundingBox.GetArea() < s_hoveredRect.GetArea()) && s_interactiveHelpItems->contains(id)) {
s_hoveredRect = boundingBox;
s_hoveredId = id;
}
}
});
}
}
const std::map<std::string, TutorialManager::Tutorial>& TutorialManager::getTutorials() {
@@ -204,6 +215,10 @@ namespace hex {
s_currentTutorial->second.start();
}
void TutorialManager::stopCurrentTutorial() {
s_currentTutorial = s_tutorials->end();
}
void TutorialManager::drawHighlights() {
if (s_helpHoverActive) {
const auto &drawList = ImGui::GetForegroundDrawList(ImGui::GetMainViewport());
@@ -303,10 +318,10 @@ namespace hex {
if (!message.has_value()) {
message = Tutorial::Step::Message {
Position::None,
"",
"",
false
.position=Position::None,
.unlocalizedTitle="",
.unlocalizedMessage="",
.allowSkip=false
};
}
@@ -333,34 +348,39 @@ namespace hex {
ImGui::SetNextWindowPos(position, ImGuiCond_Always, pivot);
ImGui::SetNextWindowViewport(ImGui::GetMainViewport()->ID);
if (ImGui::Begin("##TutorialMessage", nullptr, ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoScrollWithMouse | ImGuiWindowFlags_NoDocking | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoFocusOnAppearing)) {
ImGui::SetNextWindowSize(ImVec2(300_scaled, 0));
bool open = true;
if (ImGui::Begin(message->unlocalizedTitle.empty() ? "##TutorialMessage" : Lang(message->unlocalizedTitle), &open, ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoScrollWithMouse | ImGuiWindowFlags_NoDocking | ImGuiWindowFlags_NoFocusOnAppearing)) {
ImGui::BringWindowToDisplayFront(ImGui::GetCurrentWindowRead());
if (!message->unlocalizedTitle.empty())
ImGuiExt::Header(Lang(message->unlocalizedTitle), true);
auto &step = s_currentTutorial->second.m_currentStep;
if (!message->unlocalizedMessage.empty()) {
ImGui::PushTextWrapPos(300_scaled);
ImGui::TextUnformatted(Lang(message->unlocalizedMessage));
ImGui::PopTextWrapPos();
step->m_drawFunction();
ImGui::NewLine();
ImGui::NewLine();
}
ImGui::BeginDisabled(s_currentTutorial->second.m_currentStep == s_currentTutorial->second.m_steps.begin());
if (ImGui::ArrowButton("Backwards", ImGuiDir_Left)) {
ImGui::BeginDisabled(step == s_currentTutorial->second.m_steps.begin());
if (ImGuiExt::DimmedArrowButton("Backwards", ImGuiDir_Left)) {
s_currentTutorial->second.m_currentStep->advance(-1);
}
ImGui::EndDisabled();
ImGui::SameLine();
ImGui::BeginDisabled(!message->allowSkip && s_currentTutorial->second.m_currentStep == s_currentTutorial->second.m_latestStep);
if (ImGui::ArrowButton("Forwards", ImGuiDir_Right)) {
s_currentTutorial->second.m_currentStep->advance(1);
ImGui::SetCursorPosX(ImGui::GetWindowWidth() - ImGui::GetFrameHeight() - ImGui::GetStyle().WindowPadding.x);
ImGui::BeginDisabled(!message->allowSkip && step == s_currentTutorial->second.m_latestStep);
if (ImGuiExt::DimmedArrowButton("Forwards", ImGuiDir_Right)) {
step->advance(1);
}
ImGui::EndDisabled();
}
ImGui::End();
if (!open) {
stopCurrentTutorial();
}
}
void TutorialManager::drawTutorial() {
@@ -387,6 +407,10 @@ namespace hex {
s_highlightDisplays->clear();
}
void TutorialManager::setRenderer(std::function<DrawFunction(const std::string &)> renderer) {
s_renderer = std::move(renderer);
}
TutorialManager::Tutorial::Step& TutorialManager::Tutorial::addStep() {
auto &newStep = m_steps.emplace_back(this);
m_currentStep = m_steps.end();
@@ -402,6 +426,9 @@ namespace hex {
return;
m_currentStep->addHighlights();
if (m_currentStep->m_message.has_value())
m_currentStep->m_drawFunction = (*s_renderer)(Lang(m_currentStep->m_message->unlocalizedMessage));
}
void TutorialManager::Tutorial::Step::addHighlights() const {
@@ -426,8 +453,12 @@ namespace hex {
std::advance(m_parent->m_latestStep, steps);
std::advance(m_parent->m_currentStep, steps);
if (m_parent->m_currentStep != m_parent->m_steps.end())
if (m_parent->m_currentStep != m_parent->m_steps.end()) {
m_parent->m_currentStep->addHighlights();
if (m_message.has_value())
m_parent->m_currentStep->m_drawFunction = (*s_renderer)(Lang(m_parent->m_currentStep->m_message->unlocalizedMessage));
}
else
s_currentTutorial = s_tutorials->end();
}
@@ -450,10 +481,10 @@ namespace hex {
TutorialManager::Tutorial::Step& TutorialManager::Tutorial::Step::setMessage(const UnlocalizedString &unlocalizedTitle, const UnlocalizedString &unlocalizedMessage, Position position) {
m_message = Message {
position,
unlocalizedTitle,
unlocalizedMessage,
false
.position=position,
.unlocalizedTitle=unlocalizedTitle,
.unlocalizedMessage=unlocalizedMessage,
.allowSkip=false
};
return *this;
@@ -464,10 +495,10 @@ namespace hex {
m_message->allowSkip = true;
} else {
m_message = Message {
Position::Bottom | Position::Right,
"",
"",
true
.position=Position::Bottom | Position::Right,
.unlocalizedTitle="",
.unlocalizedMessage="",
.allowSkip=true
};
}

View File

@@ -135,7 +135,7 @@ namespace hex {
void WorkspaceManager::process() {
if (s_previousWorkspace != s_currentWorkspace) {
log::info("Updating workspace");
log::debug("Updating workspace");
if (s_previousWorkspace != s_workspaces->end()) {
auto newWorkspace = s_currentWorkspace;
s_currentWorkspace = s_previousWorkspace;

View File

@@ -151,8 +151,8 @@ namespace hex::dp {
m_overlay->getData() = data;
}
[[noreturn]] void Node::throwNodeError(const std::string &message) {
throw NodeError { this, message };
[[noreturn]] void Node::throwNodeError(const std::string &msg) {
throw NodeError(this, msg);
}
void Node::setAttributes(std::vector<Attribute> attributes) {

View File

@@ -7,7 +7,7 @@ namespace hex {
namespace {
void skipWhitespace(std::string_view &string) {
while (string.length() > 0) {
while (!string.empty()) {
if (!std::isspace(string.front()))
break;
string = string.substr(1);
@@ -89,15 +89,15 @@ namespace hex {
return { };
bool inString = false;
while (string.length() > 0) {
BinaryPattern::Pattern pattern = { 0, 0 };
while (!string.empty()) {
BinaryPattern::Pattern pattern = { .mask=0, .value=0 };
if (string.starts_with("\"")) {
inString = !inString;
string = string.substr(1);
continue;
} else if (inString) {
pattern = { 0xFF, u8(string.front()) };
pattern = { .mask=0xFF, .value=u8(string.front()) };
string = string.substr(1);
} else if (string.starts_with("u") || string.starts_with("s")) {
auto newPatterns = parseValueExpression(string);
@@ -106,7 +106,7 @@ namespace hex {
std::ranges::move(newPatterns, std::back_inserter(result));
continue;
} else if (string.starts_with("??")) {
pattern = { 0x00, 0x00 };
pattern = { .mask=0x00, .value=0x00 };
string = string.substr(2);
} else if ((std::isxdigit(string.front()) || string.front() == '?') && string.length() >= 2) {
const auto hex = string.substr(0, 2);

View File

@@ -28,7 +28,6 @@
#endif
#include <array>
#include <functional>
#include <cstddef>
#include <cstdint>
#include <bit>
@@ -82,7 +81,7 @@ namespace hex::crypt {
public:
constexpr Crc(u64 polynomial, u64 init, u64 xorOut, bool reflectInput, bool reflectOutput)
: m_value(0x00), m_init(init & ((0b10ull << (NumBits - 1)) - 1)), m_xorOut(xorOut & ((0b10ull << (NumBits - 1)) - 1)),
: m_init(init & ((0b10ull << (NumBits - 1)) - 1)), m_xorOut(xorOut & ((0b10ull << (NumBits - 1)) - 1)),
m_reflectInput(reflectInput), m_reflectOutput(reflectOutput),
m_table([polynomial] {
auto reflectedPoly = reflect(polynomial & ((0b10ull << (NumBits - 1)) - 1), NumBits);
@@ -129,7 +128,7 @@ namespace hex::crypt {
}
private:
u64 m_value;
u64 m_value = 0x00;
u64 m_init;
u64 m_xorOut;
@@ -144,7 +143,7 @@ namespace hex::crypt {
using Crc = Crc<NumBits>;
Crc crc(polynomial, init, xorout, reflectIn, reflectOut);
processDataByChunks(data, offset, size, std::bind(&Crc::processBytes, &crc, _1, _2));
processDataByChunks(data, offset, size, [&crc](auto && data, auto && size) { crc.processBytes(data, size); });
return crc.checksum();
}
@@ -170,7 +169,7 @@ namespace hex::crypt {
mbedtls_md5_starts(&ctx);
processDataByChunks(data, offset, size, std::bind(mbedtls_md5_update, &ctx, _1, _2));
processDataByChunks(data, offset, size, [&ctx](auto && data, auto && size) { return mbedtls_md5_update(&ctx, data, size); });
mbedtls_md5_finish(&ctx, result.data());
@@ -202,7 +201,7 @@ namespace hex::crypt {
mbedtls_sha1_starts(&ctx);
processDataByChunks(data, offset, size, std::bind(mbedtls_sha1_update, &ctx, _1, _2));
processDataByChunks(data, offset, size, [&ctx](auto && data, auto && size) { return mbedtls_sha1_update(&ctx, data, size); });
mbedtls_sha1_finish(&ctx, result.data());
@@ -234,7 +233,7 @@ namespace hex::crypt {
mbedtls_sha256_starts(&ctx, true);
processDataByChunks(data, offset, size, std::bind(mbedtls_sha256_update, &ctx, _1, _2));
processDataByChunks(data, offset, size, [&ctx](auto && data, auto && size) { return mbedtls_sha256_update(&ctx, data, size); });
mbedtls_sha256_finish(&ctx, result.data());
@@ -266,7 +265,7 @@ namespace hex::crypt {
mbedtls_sha256_starts(&ctx, false);
processDataByChunks(data, offset, size, std::bind(mbedtls_sha256_update, &ctx, _1, _2));
processDataByChunks(data, offset, size, [&ctx](auto && data, auto && size) { return mbedtls_sha256_update(&ctx, data, size); });
mbedtls_sha256_finish(&ctx, result.data());
@@ -298,7 +297,7 @@ namespace hex::crypt {
mbedtls_sha512_starts(&ctx, true);
processDataByChunks(data, offset, size, std::bind(mbedtls_sha512_update, &ctx, _1, _2));
processDataByChunks(data, offset, size, [&ctx](auto && data, auto && size) { return mbedtls_sha512_update(&ctx, data, size); });
mbedtls_sha512_finish(&ctx, result.data());
@@ -330,7 +329,7 @@ namespace hex::crypt {
mbedtls_sha512_starts(&ctx, false);
processDataByChunks(data, offset, size, std::bind(mbedtls_sha512_update, &ctx, _1, _2));
processDataByChunks(data, offset, size, [&ctx](auto && data, auto && size) { return mbedtls_sha512_update(&ctx, data, size); });
mbedtls_sha512_finish(&ctx, result.data());

View File

@@ -1,10 +1,11 @@
#include <algorithm>
#include <hex/helpers/default_paths.hpp>
#include <hex/api/imhex_api/system.hpp>
#include <hex/api/project_file_manager.hpp>
#include <ranges>
#include <algorithm>
#include <set>
#if defined(OS_WINDOWS)
#include <windows.h>
@@ -17,6 +18,13 @@ namespace hex::paths {
std::vector<std::fs::path> getDataPaths(bool includeSystemFolders) {
std::vector<std::fs::path> paths;
std::set<std::fs::path> uniquePaths;
const auto emplaceUniquePath = [&](const std::fs::path &path) {
auto duplicate = uniquePaths.insert(path);
if (duplicate.second)
paths.emplace_back(path);
};
#if defined(OS_WINDOWS)
@@ -25,21 +33,22 @@ namespace hex::paths {
if (!ImHexApi::System::isPortableVersion()) {
PWSTR wAppDataPath = nullptr;
if (SUCCEEDED(SHGetKnownFolderPath(FOLDERID_LocalAppData, KF_FLAG_CREATE, nullptr, &wAppDataPath))) {
paths.emplace_back(wAppDataPath);
emplaceUniquePath(wAppDataPath);
CoTaskMemFree(wAppDataPath);
}
}
#elif defined(OS_MACOS)
paths.push_back(wolv::io::fs::getApplicationSupportDirectoryPath() / "imhex");
emplaceUniquePath(wolv::io::fs::getApplicationSupportDirectoryPath() / "imhex");
#elif defined(OS_LINUX) || defined(OS_WEB)
paths.push_back(xdg::DataHomeDir());
emplaceUniquePath(xdg::DataHomeDir());
auto dataDirs = xdg::DataDirs();
std::copy(dataDirs.begin(), dataDirs.end(), std::back_inserter(paths));
for (const auto &path : dataDirs)
emplaceUniquePath(path);
#endif
@@ -47,18 +56,21 @@ namespace hex::paths {
if (includeSystemFolders) {
if (auto executablePath = wolv::io::fs::getExecutablePath(); executablePath.has_value()) {
paths.push_back(executablePath->parent_path());
emplaceUniquePath(executablePath->parent_path());
}
}
#else
for (auto &path : paths)
uniquePaths.clear();
for (auto &path : paths) {
path = path / "imhex";
uniquePaths.insert(path);
}
if (ImHexApi::System::isPortableVersion() || includeSystemFolders) {
if (auto executablePath = wolv::io::fs::getExecutablePath(); executablePath.has_value())
paths.push_back(executablePath->parent_path());
emplaceUniquePath(executablePath->parent_path());
}
#endif
@@ -66,11 +78,12 @@ namespace hex::paths {
// Add additional data directories to the path
auto additionalDirs = ImHexApi::System::getAdditionalFolderPaths();
std::ranges::copy(additionalDirs, std::back_inserter(paths));
for (const auto &path : additionalDirs)
emplaceUniquePath(path);
// Add the project file directory to the path, if one is loaded
if (ProjectFile::hasPath()) {
paths.push_back(ProjectFile::getPath().parent_path());
emplaceUniquePath(ProjectFile::getPath().parent_path());
}
return paths;
@@ -108,7 +121,7 @@ namespace hex::paths {
// Add the system plugin directory to the path if one was provided at compile time
#if defined(OS_LINUX) && defined(SYSTEM_PLUGINS_LOCATION)
paths.push_back(SYSTEM_PLUGINS_LOCATION);
paths.emplace_back(SYSTEM_PLUGINS_LOCATION);
#endif
return paths;

View File

@@ -2,6 +2,7 @@
#include <hex/helpers/utils.hpp>
#include <ranges>
#include <wolv/io/file.hpp>
#include <wolv/utils/string.hpp>
@@ -65,6 +66,9 @@ namespace hex {
EncodingFile &EncodingFile::operator=(const hex::EncodingFile &other) {
if(this == &other) {
return *this;
}
m_mapping = std::make_unique<std::map<size_t, std::map<std::vector<u8>, std::string>>>(*other.m_mapping);
m_tableContent = other.m_tableContent;
m_longestSequence = other.m_longestSequence;
@@ -89,9 +93,7 @@ namespace hex {
std::pair<std::string_view, size_t> EncodingFile::getEncodingFor(std::span<const u8> buffer) const {
for (auto riter = m_mapping->crbegin(); riter != m_mapping->crend(); ++riter) {
const auto &[size, mapping] = *riter;
for (const auto &[size, mapping] : std::ranges::reverse_view(*m_mapping)) {
if (size > buffer.size()) continue;
std::vector key(buffer.begin(), buffer.begin() + size);
@@ -103,9 +105,7 @@ namespace hex {
}
u64 EncodingFile::getEncodingLengthFor(std::span<u8> buffer) const {
for (auto riter = m_mapping->crbegin(); riter != m_mapping->crend(); ++riter) {
const auto &[size, mapping] = *riter;
for (const auto& [size, mapping] : std::ranges::reverse_view(*m_mapping)) {
if (size > buffer.size()) continue;
std::vector key(buffer.begin(), buffer.begin() + size);

View File

@@ -13,8 +13,6 @@
#include <xdg.hpp>
# if defined(OS_FREEBSD)
#include <sys/syslimits.h>
# else
#include <limits.h>
# endif
#endif

View File

@@ -3,13 +3,12 @@
#include <imgui.h>
#include <imgui_internal.h>
#include <array>
#include <hex/api/tutorial_manager.hpp>
#if !defined(IMGUI_TEST_ENGINE)
void ImGuiTestEngineHook_ItemAdd(ImGuiContext*, ImGuiID id, const ImRect& bb, const ImGuiLastItemData*) {
std::array<float, 4> boundingBox = { bb.Min.x, bb.Min.y, bb.Max.x, bb.Max.y };
hex::EventImGuiElementRendered::post(id, boundingBox);
hex::TutorialManager::postElementRendered(id, bb);
}
void ImGuiTestEngineHook_ItemInfo(ImGuiContext*, ImGuiID, const char*, ImGuiItemStatusFlags) {}

View File

@@ -118,8 +118,8 @@ namespace hex::log {
void addLogEntry(std::string_view project, std::string_view level, std::string message) {
s_logEntries->emplace_back(
std::move(project),
std::move(level),
project,
level,
std::move(message)
);
}

View File

@@ -1,5 +1,6 @@
#import <Foundation/Foundation.h>
#import <Cocoa/Cocoa.h>
#import <objc/runtime.h>
struct KeyEquivalent {
bool valid;
@@ -61,7 +62,120 @@ void macosEndMainMenuBar(void) {
s_constructingMenu = false;
}
bool macosBeginMenu(const char* label, bool enabled) {
static NSMutableArray* g_RegisteredIconFontDescriptors = nil;
void macosRegisterFont(const unsigned char* fontBytes, size_t fontLength) {
if (!fontBytes || fontLength == 0 || fontLength > 100 * 1024 * 1024) { // Max 100MB sanity check
NSLog(@"Invalid font data: bytes=%p, length=%zu", fontBytes, fontLength);
return;
}
// Initialize array on first use
if (!g_RegisteredIconFontDescriptors) {
g_RegisteredIconFontDescriptors = [[NSMutableArray alloc] init];
}
// Create NSData - this will copy the bytes
NSData *fontData = [NSData dataWithBytes:fontBytes length:fontLength];
if (!fontData) {
NSLog(@"Failed to create NSData from font bytes");
return;
}
CFErrorRef error = NULL;
CFArrayRef descriptors = CTFontManagerCreateFontDescriptorsFromData((__bridge CFDataRef)fontData);
if (descriptors && CFArrayGetCount(descriptors) > 0) {
// Register all descriptors from this font file
CTFontManagerRegisterFontDescriptors(descriptors, kCTFontManagerScopeProcess, true, NULL);
if (true) {
// Store each descriptor for later use
for (CFIndex i = 0; i < CFArrayGetCount(descriptors); i++) {
CTFontDescriptorRef descriptor = (CTFontDescriptorRef)CFArrayGetValueAtIndex(descriptors, i);
[g_RegisteredIconFontDescriptors addObject:(__bridge id)descriptor];
// Log the font name for debugging
CTFontRef font = CTFontCreateWithFontDescriptor(descriptor, 16.0, NULL);
if (font) {
CFRelease(font);
}
}
} else {
NSLog(@"Failed to register font descriptors");
}
CFRelease(descriptors);
} else {
NSLog(@"Failed to create font descriptors from data (length: %zu)", fontLength);
if (error) {
NSLog(@"Error: %@", (__bridge NSError *)error);
CFRelease(error);
}
}
}
static NSImage* imageFromIconFont(NSString* character,
CGFloat size,
NSColor* color) {
if (!character || [character length] == 0) {
return nil;
}
if (!g_RegisteredIconFontDescriptors || [g_RegisteredIconFontDescriptors count] == 0) {
NSLog(@"No icon fonts registered");
return nil;
}
NSFont *font = nil;
unichar unicode = [character characterAtIndex:0];
for (id descriptorObj in g_RegisteredIconFontDescriptors) {
CTFontDescriptorRef descriptor = (__bridge CTFontDescriptorRef)descriptorObj;
CTFontRef ctFont = CTFontCreateWithFontDescriptor(descriptor, size, NULL);
if (ctFont) {
CGGlyph glyph;
UniChar unichar = unicode;
if (CTFontGetGlyphsForCharacters(ctFont, &unichar, &glyph, 1)) {
font = (__bridge NSFont *)ctFont;
break;
}
CFRelease(ctFont);
}
}
if (!font) {
NSLog(@"No font found with glyph for character U+%04X (string: '%@', length: %lu)",
unicode, character, (unsigned long)[character length]);
return nil;
}
NSDictionary *attributes = @{
NSFontAttributeName: font,
NSForegroundColorAttributeName: color
};
NSAttributedString *attrString = [[NSAttributedString alloc]
initWithString:character
attributes:attributes];
NSSize stringSize = [attrString size];
NSImage *image = [[NSImage alloc] initWithSize:NSMakeSize(size, size)];
[image lockFocus];
NSPoint drawPoint = NSMakePoint((size - stringSize.width) / 2.0,
(size - stringSize.height) / 2.0);
[attrString drawAtPoint:drawPoint];
[image unlockFocus];
[image setTemplate:YES];
return image;
}
bool macosBeginMenu(const char* label, const char *icon, bool enabled) {
NSString* title = [NSString stringWithUTF8String:label];
// Search for menu item with the given name
@@ -79,6 +193,17 @@ bool macosBeginMenu(const char* label, bool enabled) {
menuItem.title = title;
[menuItem setSubmenu:newMenu];
// Hide menus starting with '$' (used for special menus)
if (label[0] == '$') {
[menuItem setHidden:YES];
}
if (icon != NULL) {
NSString *iconString = [NSString stringWithUTF8String:icon];
NSImage* iconImage = imageFromIconFont(iconString, 16.0, [NSColor blackColor]);
[menuItem setImage:iconImage];
}
// Add the new menu to the end of the list
menuIndex = [s_menuStack[s_menuStackSize - 1] numberOfItems];
@@ -104,7 +229,7 @@ void macosEndMenu(void) {
s_menuStackSize -= 1;
}
bool macosMenuItem(const char* label, struct KeyEquivalent keyEquivalent, bool selected, bool enabled) {
bool macosMenuItem(const char* label, const char *icon, struct KeyEquivalent keyEquivalent, bool selected, bool enabled) {
NSString* title = [NSString stringWithUTF8String:label];
if (s_constructingMenu) {
@@ -113,6 +238,12 @@ bool macosMenuItem(const char* label, struct KeyEquivalent keyEquivalent, bool s
menuItem.action = @selector(OnClick:);
menuItem.target = s_menuItemHandler;
if (icon != NULL) {
NSString *iconString = [NSString stringWithUTF8String:icon];
NSImage* iconImage = imageFromIconFont(iconString, 16.0, [NSColor blackColor]);
[menuItem setImage:iconImage];
}
[menuItem setTag:s_currTag];
s_currTag += 1;
@@ -164,8 +295,8 @@ bool macosMenuItem(const char* label, struct KeyEquivalent keyEquivalent, bool s
return false;
}
bool macosMenuItemSelect(const char* label, struct KeyEquivalent keyEquivalent, bool* selected, bool enabled) {
if (macosMenuItem(label, keyEquivalent, selected != NULL ? *selected : false, enabled)) {
bool macosMenuItemSelect(const char* label, const char *icon, struct KeyEquivalent keyEquivalent, bool* selected, bool enabled) {
if (macosMenuItem(label, icon, keyEquivalent, selected != NULL ? *selected : false, enabled)) {
if (selected != NULL)
*selected = !(*selected);
@@ -180,3 +311,94 @@ void macosSeparator(void) {
[s_menuStack[s_menuStackSize - 1] addItem:separator];
}
}
@interface NSObject (DockMenuAddition)
- (NSMenu *)imhexApplicationDockMenu:(NSApplication *)sender;
@end
@implementation NSObject (DockMenuAddition)
- (NSMenu *)cloneMenu:(NSMenu *)originalMenu {
NSMenu *clonedMenu = [[NSMenu alloc] initWithTitle:[originalMenu title]];
for (NSMenuItem *item in [originalMenu itemArray]) {
NSMenuItem *clonedItem = [self cloneMenuItem:item];
[clonedMenu addItem:clonedItem];
}
return clonedMenu;
}
- (NSMenuItem *)cloneMenuItem:(NSMenuItem *)original {
if ([original isSeparatorItem]) {
return [NSMenuItem separatorItem];
}
// Create new item with same properties
NSMenuItem *clone = [[NSMenuItem alloc] initWithTitle:[original title]
action:[original action]
keyEquivalent:[original keyEquivalent]];
// Copy other properties
[clone setTarget:[original target]];
[clone setEnabled:[original isEnabled]];
[clone setImage:[original image]];
[clone setTag:[original tag]];
[clone setRepresentedObject:[original representedObject]];
[clone setToolTip:[original toolTip]];
[clone setState:[original state]];
// Handle submenus recursively
if ([original hasSubmenu]) {
NSMenu *clonedSubmenu = [self cloneMenu:[original submenu]];
[clone setSubmenu:clonedSubmenu];
}
return clone;
}
- (NSMenu *)imhexApplicationDockMenu:(NSApplication *)sender {
NSMenu *dockMenu = [[NSMenu alloc] init];
NSInteger menuIndex = [s_menuStack[s_menuStackSize - 1] indexOfItemWithTitle:@"$TASKBAR$"];
if (menuIndex == -1) {
return dockMenu;
}
NSMenuItem *fileMenuItem = [s_menuStack[s_menuStackSize - 1] itemAtIndex:menuIndex];
// Get the File submenu
NSMenu *fileSubmenu = [fileMenuItem submenu];
if (fileSubmenu) {
// Clone each item from the File submenu directly into the dock menu
for (NSMenuItem *item in [fileSubmenu itemArray]) {
NSMenuItem *clonedItem = [self cloneMenuItem:item];
[dockMenu addItem:clonedItem];
}
}
return dockMenu;
}
@end
void macosSetupDockMenu(void) {
@autoreleasepool {
// Get GLFW's delegate class
Class delegateClass = objc_getClass("GLFWApplicationDelegate");
if (delegateClass != nil) {
// Get our custom implementation
Method customMethod = class_getInstanceMethod([NSObject class],
@selector(imhexApplicationDockMenu:));
// Add the method to GLFW's delegate class
class_addMethod(delegateClass,
@selector(applicationDockMenu:),
method_getImplementation(customMethod),
method_getTypeEncoding(customMethod));
} else {
NSLog(@"ERROR: Could not find GLFWApplicationDelegate class");
}
}
}

View File

@@ -1,9 +1,14 @@
#include <cstddef>
#include "wolv/types.hpp"
#include <cmath>
#include <hex/helpers/opengl.hpp>
#include <opengl_support.h>
#include <hex/helpers/utils.hpp>
#include <hex/helpers/logger.hpp>
#include <string_view>
#include <vector>
#include <span>
#include <wolv/utils/guards.hpp>
#include <numbers>
@@ -133,17 +138,18 @@ namespace hex::gl {
GLint Shader::getUniformLocation(std::string_view name) {
auto uniform = m_uniforms.find(name.data());
auto nameStr = std::string(name);
auto uniform = m_uniforms.find(nameStr);
if (uniform == m_uniforms.end()) {
auto location = glGetUniformLocation(m_program, name.data());
auto location = glGetUniformLocation(m_program, nameStr.data());
if (location == -1) {
log::warn("Uniform '{}' not found in shader", name);
m_uniforms[name.data()] = -1;
m_uniforms[nameStr] = -1;
return -1;
}
m_uniforms[name.data()] = location;
uniform = m_uniforms.find(name.data());
m_uniforms[nameStr] = location;
uniform = m_uniforms.find(nameStr);
}
return uniform->second;

View File

@@ -1,3 +1,4 @@
#include <algorithm>
#include <hex/helpers/patches.hpp>
#include <hex/helpers/utils.hpp>
@@ -5,7 +6,6 @@
#include <hex/providers/provider.hpp>
#include <cstring>
#include <string_view>
namespace hex {
@@ -83,7 +83,7 @@ namespace hex {
[[nodiscard]] UnlocalizedString getTypeName() const override { return ""; }
const std::map<u64, u8>& getPatches() const {
[[nodiscard]] const std::map<u64, u8>& getPatches() const {
return m_patches;
}
private:
@@ -92,7 +92,7 @@ namespace hex {
void pushStringBack(std::vector<u8> &buffer, const std::string &string) {
std::copy(string.begin(), string.end(), std::back_inserter(buffer));
std::ranges::copy(string, std::back_inserter(buffer));
}
template<typename T>

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@@ -7,6 +7,8 @@
#include <microtar.h>
#include "wolv/utils/string.hpp"
namespace hex {
using namespace hex::literals;
@@ -22,13 +24,13 @@ namespace hex {
m_ctx = std::make_unique<mtar_t>();
auto shortPath = wolv::io::fs::toShortPath(path);
auto shortPath = wolv::io::fs::toNormalizedPathString(wolv::io::fs::toShortPath(path));
if (mode == Tar::Mode::Read)
tarError = mtar_open(m_ctx.get(), shortPath.string().c_str(), "r");
tarError = mtar_open(m_ctx.get(), shortPath.c_str(), "r");
else if (mode == Tar::Mode::Write)
tarError = mtar_open(m_ctx.get(), shortPath.string().c_str(), "a");
tarError = mtar_open(m_ctx.get(), shortPath.c_str(), "a");
else if (mode == Tar::Mode::Create)
tarError = mtar_open(m_ctx.get(), shortPath.string().c_str(), "w");
tarError = mtar_open(m_ctx.get(), shortPath.c_str(), "w");
else
tarError = MTAR_EFAILURE;
@@ -187,4 +189,4 @@ namespace hex {
}
}
}
}

View File

@@ -14,7 +14,7 @@
namespace hex {
UDPServer::UDPServer(u16 port, Callback callback)
: m_port(port), m_callback(std::move(callback)), m_running(false), m_socketFd(-1) {
: m_port(port), m_callback(std::move(callback)), m_running(false) {
}
UDPServer::~UDPServer() {

View File

@@ -1,3 +1,4 @@
#include <algorithm>
#include <cwchar>
#include <hex/helpers/utils.hpp>
@@ -29,10 +30,12 @@
#elif defined(OS_LINUX)
#include <unistd.h>
#include <dlfcn.h>
#include <spawn.h>
#include <hex/helpers/utils_linux.hpp>
#elif defined(OS_MACOS)
#include <unistd.h>
#include <dlfcn.h>
#include <spawn.h>
#include <hex/helpers/utils_macos.hpp>
#include <CoreFoundation/CoreFoundation.h>
#elif defined(OS_WEB)
@@ -98,7 +101,7 @@ namespace hex {
string = wolv::util::replaceStrings(string, ",", "");
// Check for non-hex characters
bool isValidHexString = std::find_if(string.begin(), string.end(), [](char c) {
bool isValidHexString = std::ranges::find_if(string, [](char c) {
return !std::isxdigit(c) && !std::isspace(c);
}) == string.end();
@@ -353,6 +356,42 @@ namespace hex {
return result;
}
void executeCommandDetach(const std::string &command) {
#if defined(OS_WINDOWS)
STARTUPINFOA si = { };
PROCESS_INFORMATION pi = { };
si.cb = sizeof(si);
DWORD flags = CREATE_NEW_PROCESS_GROUP | CREATE_NO_WINDOW;
std::string cmdCopy = command;
BOOL result = ::CreateProcessA(
nullptr,
cmdCopy.data(),
nullptr,
nullptr,
false,
flags,
nullptr,
nullptr,
&si,
&pi
);
if (result) {
::CloseHandle(pi.hProcess);
::CloseHandle(pi.hThread);
}
#elif defined(OS_MACOS) || defined(OS_LINUX)
pid_t pid;
const char* argv[] = { "sh", "-c", command.c_str(), nullptr };
::posix_spawnp(&pid, "sh", nullptr, nullptr, const_cast<char* const*>(argv), nullptr);
#elif defined(OS_WEB)
std::ignore = command;
#endif
}
void openWebpage(std::string url) {
if (!url.contains("://"))
url = "https://" + url;
@@ -507,7 +546,7 @@ namespace hex {
if (ch <= 0x7F) {
unicode = ch;
unicodeSize = 0;
} else if (ch <= 0xBF) {
} else if (ch <= 0xBF) { //NOLINT(bugprone-branch-clone)
return { };
} else if (ch <= 0xDF) {
unicode = ch&0x1F;
@@ -568,7 +607,7 @@ namespace hex {
index += 1;
if (wch < 0xD800 || wch > 0xDFFF) {
unicode = static_cast<u32>(wch);
unicode = static_cast<u32>(wch); // NOLINT(cert-str34-c)
} else if (wch >= 0xD800 && wch <= 0xDBFF) {
if (index == utf16.size())
return "";
@@ -829,7 +868,7 @@ namespace hex {
input.imbue(std::locale(std::setlocale(LC_ALL, nullptr)));
tm time = {};
input >> std::get_time(&time, format.data());
input >> std::get_time(&time, std::string(format).data());
if (input.fail()) {
return std::nullopt;
}
@@ -868,10 +907,10 @@ namespace hex {
if (lang.has_value() && !lang->empty() && *lang != "C" && *lang != "C.UTF-8") {
auto parts = wolv::util::splitString(*lang, ".");
if (parts.size() > 0)
if (!parts.empty())
return parts[0];
else
return *lang;
return lang;
}
return std::nullopt;
@@ -949,6 +988,12 @@ namespace hex {
nid.dwInfoFlags = NIIF_INFO;
Shell_NotifyIcon(NIM_ADD, &nid);
Sleep(100);
Shell_NotifyIcon(NIM_DELETE, &nid);
CloseWindow(hwnd);
DestroyWindow(hwnd);
#elif defined(OS_MACOS)
toastMessageMacos(title.c_str(), message.c_str());
#elif defined(OS_LINUX)
@@ -957,17 +1002,21 @@ namespace hex {
}
#elif defined(OS_WEB)
EM_ASM({
const t = UTF8ToString($0);
const m = UTF8ToString($1);
try {
const t = UTF8ToString($0);
const m = UTF8ToString($1);
if (Notification.permission === "granted") {
new Notification(t, { body: m });
} else if (Notification.permission !== "denied") {
Notification.requestPermission().then(function(p) {
if (p === "granted") {
new Notification(t, { body: m });
}
});
if (Notification.permission === "granted") {
new Notification(t, { body: m });
} else if (Notification.permission !== "denied") {
Notification.requestPermission().then(function(p) {
if (p === "granted") {
new Notification(t, { body: m });
}
});
}
} catch (e) {
console.error(e);
}
}, title.c_str(), message.c_str());
#endif

View File

@@ -10,13 +10,14 @@ namespace hex {
void executeCmd(const std::vector<std::string> &argsVector) {
std::vector<char*> cArgsVector;
for (const auto &str : argsVector) {
cArgsVector.reserve(argsVector.size());
for (const auto &str : argsVector) {
cArgsVector.push_back(const_cast<char*>(str.c_str()));
}
cArgsVector.push_back(nullptr);
if (fork() == 0) {
execvp(cArgsVector[0], &cArgsVector[0]);
execvp(cArgsVector[0], cArgsVector.data());
log::error("execvp() failed: {}", strerror(errno));
exit(EXIT_FAILURE);
}

View File

@@ -1,5 +1,8 @@
#if defined(OS_MACOS)
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wdeprecated-declarations"
#include <CoreFoundation/CFBundle.h>
#include <ApplicationServices/ApplicationServices.h>
#include <Foundation/NSUserDefaults.h>
@@ -70,6 +73,49 @@
cocoaWindow.titlebarAppearsTransparent = YES;
cocoaWindow.styleMask |= NSWindowStyleMaskFullSizeContentView;
// Setup liquid glass background effect
{
NSView* glfwContentView = [cocoaWindow contentView];
NSOpenGLContext* context = [NSOpenGLContext currentContext];
if (!context) {
glfwMakeContextCurrent(window);
context = [NSOpenGLContext currentContext];
}
GLint opaque = 0;
[context setValues:&opaque forParameter:NSOpenGLCPSurfaceOpacity];
[context update];
NSView* containerView = [[NSView alloc] initWithFrame:[glfwContentView frame]];
containerView.autoresizingMask = NSViewWidthSizable | NSViewHeightSizable;
[containerView setWantsLayer:YES];
Class glassEffectClass = NSClassFromString(@"NSGlassEffectView");
NSView* effectView = nil;
if (glassEffectClass) {
// Use the new liquid glass effect
effectView = [[glassEffectClass alloc] initWithFrame:[containerView bounds]];
} else {
// Fall back to NSVisualEffectView for older systems
NSVisualEffectView* visualEffectView = [[NSVisualEffectView alloc] initWithFrame:[containerView bounds]];
visualEffectView.material = NSVisualEffectMaterialHUDWindow;
visualEffectView.blendingMode = NSVisualEffectBlendingModeBehindWindow;
visualEffectView.state = NSVisualEffectStateActive;
effectView = visualEffectView;
}
effectView.autoresizingMask = NSViewWidthSizable | NSViewHeightSizable;
[containerView addSubview:effectView];
[glfwContentView removeFromSuperview];
glfwContentView.autoresizingMask = NSViewWidthSizable | NSViewHeightSizable;
[containerView addSubview:glfwContentView];
[cocoaWindow setContentView:containerView];
}
[cocoaWindow setOpaque:NO];
[cocoaWindow setHasShadow:YES];
[cocoaWindow setBackgroundColor:[NSColor colorWithWhite: 0 alpha: 0.001f]];
@@ -370,6 +416,27 @@
return [bundlePath.pathExtension.lowercaseString isEqualToString:@"app"];
}
@interface NotificationDelegate : NSObject <UNUserNotificationCenterDelegate>
@end
@implementation NotificationDelegate
- (void)userNotificationCenter:(UNUserNotificationCenter *)center
willPresentNotification:(UNNotification *)notification
withCompletionHandler:(void (^)(UNNotificationPresentationOptions options))completionHandler {
if (@available(macOS 11.0, *)) {
completionHandler(UNNotificationPresentationOptionBanner |
UNNotificationPresentationOptionSound |
UNNotificationPresentationOptionList);
} else {
// For macOS 10.15 and earlier
completionHandler(UNNotificationPresentationOptionAlert |
UNNotificationPresentationOptionSound);
}
}
@end
void toastMessageMacos(const char *title, const char *message) {
@autoreleasepool {
// Only show notification if we're inside a bundle
@@ -407,5 +474,6 @@
}
}
#pragma clang diagnostic pop
#endif

View File

@@ -0,0 +1,48 @@
#include <hex/mcp/client.hpp>
#include <hex/mcp/server.hpp>
#include <hex.hpp>
#include <string>
#include <cstdlib>
#include <fmt/format.h>
#include <hex/api/imhex_api/system.hpp>
#include <hex/helpers/logger.hpp>
#include <nlohmann/json.hpp>
#include <wolv/literals.hpp>
#include <wolv/net/socket_client.hpp>
namespace hex::mcp {
using namespace wolv::literals;
int Client::run(std::istream &input, std::ostream &output) {
wolv::net::SocketClient client(wolv::net::SocketClient::Type::TCP, true);
client.connect("127.0.0.1", Server::McpInternalPort);
while (true) {
std::string request;
std::getline(input, request);
if (ImHexApi::System::isMainInstance()) {
JsonRpc response(request);
response.setError(JsonRpc::ErrorCode::InternalError, "No other instance of ImHex is running. Make sure that you have ImHex open already.");
output << response.execute([](auto, auto){ return nlohmann::json::object(); }).value_or("") << '\n';
continue;
}
client.writeString(request);
auto response = client.readBytesUntil(0x00);
if (!response.empty() && response.front() != 0x00)
output << std::string(response.begin(), response.end()) << std::endl;
if (!client.isConnected())
break;
std::this_thread::sleep_for(std::chrono::milliseconds(100));
}
return EXIT_SUCCESS;
}
}

View File

@@ -0,0 +1,243 @@
#include <hex/mcp/server.hpp>
#include <string>
#include <fmt/format.h>
#include <hex/helpers/logger.hpp>
#include <nlohmann/json.hpp>
#include <utility>
#include <hex/api/task_manager.hpp>
#include <wolv/net/socket_client.hpp>
#include <hex/api/imhex_api/system.hpp>
namespace hex::mcp {
std::optional<std::string> JsonRpc::execute(const Callback &callback) {
try {
auto requestJson = nlohmann::json::parse(m_request);
if (requestJson.is_array()) {
return handleBatchedMessages(requestJson, callback).transform([](const auto &response) { return response.dump(); });
} else {
return handleMessage(requestJson, callback).transform([](const auto &response) { return response.dump(); });
}
} catch (const nlohmann::json::exception &) {
return createErrorMessage(ErrorCode::ParseError, "Parse error").dump();
}
}
void JsonRpc::setError(ErrorCode code, std::string message) {
m_error = Error{ code, std::move(message) };
}
std::optional<nlohmann::json> JsonRpc::handleMessage(const nlohmann::json &request, const Callback &callback) {
try {
// Validate JSON-RPC request
if (!request.contains("jsonrpc") || request["jsonrpc"] != "2.0" ||
!request.contains("method") || !request["method"].is_string()) {
m_id = request.contains("id") ? std::optional(request["id"].get<int>()) : std::nullopt;
return createErrorMessage(ErrorCode::InvalidRequest, "Invalid Request");
}
m_id = request.contains("id") ? std::optional(request["id"].get<int>()) : std::nullopt;
// Return a user-specified error if set
if (m_error.has_value()) {
return createErrorMessage(m_error->code, m_error->message);
}
// Execute the method
auto result = callback(request["method"].get<std::string>(), request.value("params", nlohmann::json::object()));
if (!m_id.has_value())
return std::nullopt;
return createResponseMessage(result.is_null() ? nlohmann::json::object() : result);
} catch (const MethodNotFoundException &) {
return createErrorMessage(ErrorCode::MethodNotFound, "Method not found");
} catch (const InvalidParametersException &) {
return createErrorMessage(ErrorCode::InvalidParams, "Invalid params");
} catch (const std::exception &e) {
return createErrorMessage(ErrorCode::InternalError, e.what());
}
}
std::optional<nlohmann::json> JsonRpc::handleBatchedMessages(const nlohmann::json &request, const Callback &callback) {
if (!request.is_array()) {
return createErrorMessage(ErrorCode::InvalidRequest, "Invalid Request");
}
nlohmann::json responses = nlohmann::json::array();
for (const auto &message : request) {
auto response = handleMessage(message, callback);
if (response.has_value())
responses.push_back(*response);
}
if (responses.empty())
return std::nullopt;
return responses;
}
nlohmann::json JsonRpc::createDefaultMessage() {
nlohmann::json message;
message["jsonrpc"] = "2.0";
if (m_id.has_value())
message["id"] = m_id.value();
else
message["id"] = nullptr;
return message;
}
nlohmann::json JsonRpc::createErrorMessage(ErrorCode code, const std::string &message) {
auto json = createDefaultMessage();
json["error"] = {
{ "code", int(code) },
{ "message", message }
};
return json;
}
nlohmann::json JsonRpc::createResponseMessage(const nlohmann::json &result) {
auto json = createDefaultMessage();
json["result"] = result;
return json;
}
Server::Server() : m_server(McpInternalPort, 1024, 1, true) {
}
Server::~Server() {
this->shutdown();
}
void Server::listen() {
m_server.accept([this](auto, const std::vector<u8> &data) -> std::vector<u8> {
std::string request(data.begin(), data.end());
TaskManager::setCurrentThreadName("MCP Server");
log::debug("MCP ----> {}", request);
JsonRpc rpc(request);
auto response = rpc.execute([this](const std::string &method, const nlohmann::json &params) -> nlohmann::json {
if (method == "initialize") {
return handleInitialize(params);
} else if (method.starts_with("notifications/")) {
handleNotifications(method.substr(14), params);
return {};
} else if (method.ends_with("/list")) {
auto primitiveName = method.substr(0, method.size() - 5);
if (m_primitives.contains(primitiveName)) {
nlohmann::json capabilitiesList = nlohmann::json::array();
for (const auto &[name, primitive] : m_primitives[primitiveName]) {
capabilitiesList.push_back(primitive.capabilities);
}
nlohmann::json result;
result[primitiveName] = capabilitiesList;
return result;
}
} else if (method.ends_with("/call")) {
auto primitive = method.substr(0, method.size() - 5);
if (auto primitiveIt = m_primitives.find(primitive); primitiveIt != m_primitives.end()) {
auto name = params.value("name", "");
if (auto functionIt = primitiveIt->second.find(name); functionIt != primitiveIt->second.end()) {
auto result = functionIt->second.function(params.value("arguments", nlohmann::json::object()));
return result.is_null() ? nlohmann::json::object() : result;
}
}
}
throw JsonRpc::MethodNotFoundException();
});
log::debug("MCP <---- {}", response.value_or("<Nothing>"));
if (response.has_value()) {
response->push_back(0x00);
return { response->begin(), response->end() };
}
else
return std::vector<u8>{ 0x00 };
}, [this](auto) {
log::info("MCP client disconnected");
m_connected = false;
m_clientInfo = {};
}, true);
}
void Server::shutdown() {
m_server.shutdown();
}
void Server::disconnect() {
m_server.disconnectClients();
}
void Server::addPrimitive(std::string type, std::string_view capabilities, std::function<nlohmann::json(const nlohmann::json &params)> function) {
auto json = nlohmann::json::parse(capabilities);
auto name = json["name"].get<std::string>();
m_primitives[type][name] = {
.capabilities=json,
.function=function
};
}
nlohmann::json Server::handleInitialize(const nlohmann::json &params) {
constexpr static auto ServerName = "ImHex";
constexpr static auto ProtocolVersion = "2025-06-18";
m_clientInfo = {};
if (params.contains("protocolVersion")) {
auto clientProtocolVersion = params["protocolVersion"].get<std::string>();
m_clientInfo.protocolVersion = clientProtocolVersion;
} else {
throw JsonRpc::InvalidParametersException();
}
if (params.contains("clientInfo")) {
const auto &clientInfo = params["clientInfo"];
m_clientInfo.name = clientInfo.value("name", "???");
m_clientInfo.version = clientInfo.value("version", "???");
log::info("MCP client connected: {} v{} (protocol {})", m_clientInfo.name, m_clientInfo.version, m_clientInfo.protocolVersion);
} else {
log::info("MCP client connected: Unknown client info");
}
return {
{ "protocolVersion", ProtocolVersion },
{
"capabilities",
{
{ "tools", nlohmann::json::object() },
},
},
{
"serverInfo", {
{ "name", ServerName },
{ "version", ImHexApi::System::getImHexVersion().get() }
}
}
};
}
void Server::handleNotifications(const std::string &method, [[maybe_unused]] const nlohmann::json &params) {
if (method == "initialized") {
m_connected = true;
}
}
bool Server::isConnected() {
return m_connected;
}
}

View File

@@ -49,7 +49,7 @@ namespace hex::prv {
{
std::unique_lock lock(m_cacheMutex);
m_cache[cacheSlot] = Block{blockIndex, std::move(blockData), false};
m_cache[cacheSlot] = Block{.index=blockIndex, .data=std::move(blockData), .dirty=false};
std::copy_n(m_cache[cacheSlot]->data.begin() + blockOffset, toRead, out);
}
@@ -76,7 +76,7 @@ namespace hex::prv {
if (!slot || slot->index != blockIndex) {
std::vector<uint8_t> blockData(m_cacheBlockSize);
readFromSource(blockIndex * m_cacheBlockSize, blockData.data(), m_cacheBlockSize);
slot = Block { blockIndex, std::move(blockData), false };
slot = Block { .index=blockIndex, .data=std::move(blockData), .dirty=false };
}
std::copy_n(in, toWrite, slot->data.begin() + blockOffset);

View File

@@ -7,12 +7,14 @@
#include <cmath>
#include <cstring>
#include <optional>
#include <hex/api/content_registry/settings.hpp>
#include <hex/helpers/magic.hpp>
#include <wolv/io/file.hpp>
#include <wolv/literals.hpp>
#include <nlohmann/json.hpp>
#include <wolv/utils/string.hpp>
namespace hex::prv {
@@ -24,6 +26,28 @@ namespace hex::prv {
}
IProviderDataBackupable::IProviderDataBackupable(Provider* provider) : m_provider(provider) {
m_shouldCreateBackups = ContentRegistry::Settings::read<bool>("hex.builtin.setting.general", "hex.builtin.setting.general.backups.file_backup.enable", true);
m_maxSize = ContentRegistry::Settings::read<u32>("hex.builtin.setting.general", "hex.builtin.setting.general.backups.file_backup.max_size", 1_MiB);
m_backupExtension = ContentRegistry::Settings::read<std::string>("hex.builtin.setting.general", "hex.builtin.setting.general.backups.file_backup.extension", ".bak");
}
void IProviderDataBackupable::createBackupIfNeeded(const std::fs::path &inputFilePath) {
if (!m_shouldCreateBackups || m_backupCreated)
return;
if (m_provider->getActualSize() > m_maxSize)
return;
const std::fs::path backupFilePath = wolv::util::toUTF8String(inputFilePath) + m_backupExtension;
if (wolv::io::fs::copyFile(inputFilePath, backupFilePath, std::fs::copy_options::overwrite_existing)) {
if (wolv::io::fs::exists(backupFilePath)) {
m_backupCreated = true;
log::info("Created backup of provider data at '{}'", backupFilePath.string());
}
}
}
Provider::Provider() : m_undoRedoStack(this), m_id(s_idCounter++) {
@@ -33,7 +57,7 @@ namespace hex::prv {
m_overlays.clear();
if (auto selection = ImHexApi::HexEditor::getSelection(); selection.has_value() && selection->provider == this)
EventRegionSelected::post(ImHexApi::HexEditor::ProviderRegion { { 0x00, 0x00 }, nullptr });
EventRegionSelected::post(ImHexApi::HexEditor::ProviderRegion { { .address=0x00, .size=0x00 }, nullptr });
}
void Provider::read(u64 offset, void *buffer, size_t size, bool overlays) {
@@ -109,7 +133,6 @@ namespace hex::prv {
this->resizeRaw(newSize);
std::vector<u8> buffer(0x1000, 0x00);
const std::vector<u8> zeroBuffer(0x1000, 0x00);
auto position = oldSize;
while (position > offset) {
@@ -118,9 +141,18 @@ namespace hex::prv {
position -= readSize;
this->readRaw(position, buffer.data(), readSize);
this->writeRaw(position, zeroBuffer.data(), newSize - oldSize);
this->writeRaw(position + size, buffer.data(), readSize);
}
constexpr static std::array<u8, 0x1000> ZeroBuffer = {};
auto zeroPosition = offset;
auto remainingZeros = size;
while (remainingZeros > 0) {
const auto writeSize = std::min<size_t>(remainingZeros, ZeroBuffer.size());
this->writeRaw(zeroPosition, ZeroBuffer.data(), writeSize);
zeroPosition += writeSize;
remainingZeros -= writeSize;
}
}
void Provider::removeRaw(u64 offset, u64 size) {
@@ -265,19 +297,19 @@ namespace hex::prv {
u64 absoluteAddress = address - this->getBaseAddress();
if (absoluteAddress < this->getActualSize())
return { Region { this->getBaseAddress() + absoluteAddress, this->getActualSize() - absoluteAddress }, true };
return { Region { .address=this->getBaseAddress() + absoluteAddress, .size=this->getActualSize() - absoluteAddress }, true };
bool insideValidRegion = false;
std::optional<u64> nextRegionAddress;
for (const auto &overlay : m_overlays) {
Region overlayRegion = { overlay->getAddress(), overlay->getSize() };
Region overlayRegion = { .address=overlay->getAddress(), .size=overlay->getSize() };
if (!nextRegionAddress.has_value() || overlay->getAddress() < nextRegionAddress) {
nextRegionAddress = overlayRegion.getStartAddress();
}
if (Region { address, 1 }.overlaps(overlayRegion)) {
if (Region { .address=address, .size=1 }.overlaps(overlayRegion)) {
insideValidRegion = true;
}
}
@@ -285,7 +317,7 @@ namespace hex::prv {
if (!nextRegionAddress.has_value())
return { Region::Invalid(), false };
else
return { Region { address, *nextRegionAddress - address }, insideValidRegion };
return { Region { .address=address, .size=*nextRegionAddress - address }, insideValidRegion };
}

View File

@@ -12,8 +12,7 @@ namespace hex::prv::undo {
namespace {
std::atomic<bool> s_locked;
std::mutex s_mutex;
std::recursive_mutex s_mutex;
}
@@ -21,12 +20,13 @@ namespace hex::prv::undo {
}
std::recursive_mutex& Stack::getMutex() {
return s_mutex;
}
void Stack::undo(u32 count) {
std::scoped_lock lock(s_mutex);
s_locked = true;
ON_SCOPE_EXIT { s_locked = false; };
std::lock_guard lock(s_mutex);
// If there are no operations, we can't undo anything.
if (m_undoStack.empty())
@@ -42,14 +42,12 @@ namespace hex::prv::undo {
m_redoStack.emplace_back(std::move(m_undoStack.back()));
m_redoStack.back()->undo(m_provider);
m_undoStack.pop_back();
EventDataChanged::post(m_provider);
}
}
void Stack::redo(u32 count) {
std::scoped_lock lock(s_mutex);
s_locked = true;
ON_SCOPE_EXIT { s_locked = false; };
std::lock_guard lock(s_mutex);
// If there are no operations, we can't redo anything.
if (m_redoStack.empty())
@@ -65,10 +63,13 @@ namespace hex::prv::undo {
m_undoStack.emplace_back(std::move(m_redoStack.back()));
m_undoStack.back()->redo(m_provider);
m_redoStack.pop_back();
EventDataChanged::post(m_provider);
}
}
void Stack::groupOperations(u32 count, const UnlocalizedString &unlocalizedName) {
std::lock_guard lock(s_mutex);
if (count <= 1)
return;
@@ -94,14 +95,19 @@ namespace hex::prv::undo {
}
void Stack::apply(const Stack &otherStack) {
std::lock_guard lock(s_mutex);
for (const auto &operation : otherStack.m_undoStack) {
this->add(operation->clone());
}
}
void Stack::reapply() {
std::lock_guard lock(s_mutex);
for (const auto &operation : m_undoStack) {
operation->redo(m_provider);
EventDataChanged::post(m_provider);
}
}
@@ -109,14 +115,7 @@ namespace hex::prv::undo {
bool Stack::add(std::unique_ptr<Operation> &&operation) {
// If we're already inside of an undo/redo operation, ignore new operations being added
if (s_locked)
return false;
s_locked = true;
ON_SCOPE_EXIT { s_locked = false; };
std::scoped_lock lock(s_mutex);
std::lock_guard lock(s_mutex);
// Clear the redo stack
m_redoStack.clear();
@@ -133,10 +132,14 @@ namespace hex::prv::undo {
}
bool Stack::canUndo() const {
std::lock_guard lock(s_mutex);
return !m_undoStack.empty();
}
bool Stack::canRedo() const {
std::lock_guard lock(s_mutex);
return !m_redoStack.empty();
}

View File

@@ -5,7 +5,7 @@ namespace hex::test {
static std::map<std::string, Test> s_tests;
int Tests::addTest(const std::string &name, Function func, bool shouldFail) noexcept {
s_tests.insert({
name, { func, shouldFail }
name, { .function=func, .shouldFail=shouldFail }
});
return 0;

View File

@@ -17,6 +17,7 @@
#include <set>
#include <string>
#include <algorithm>
#include <numbers>
#include <hex/api/imhex_api/system.hpp>
@@ -285,13 +286,11 @@ namespace ImGuiExt {
}
void Texture::reset() {
#if !defined(OS_WEB)
if (glDeleteTextures == nullptr)
return;
#endif
if (m_textureId != 0) {
glDeleteTextures(1, reinterpret_cast<GLuint*>(&m_textureId));
#if !defined(OS_WEB)
if (glDeleteTextures != nullptr)
glDeleteTextures(1, reinterpret_cast<GLuint*>(&m_textureId));
#endif
m_textureId = 0;
}
}
@@ -1050,9 +1049,9 @@ namespace ImGuiExt {
if (no_progress) {
auto time = (fmod(ImGui::GetTime() * 2, 1.8) - 0.4);
RenderRectFilledRangeH(window->DrawList, bb, GetColorU32(ImGuiCol_PlotHistogram), ImSaturate(time), ImSaturate(time + 0.2), style.FrameRounding);
RenderRectFilledInRangeH(window->DrawList, bb, GetColorU32(ImGuiCol_PlotHistogram), ImSaturate(time), ImSaturate(time + 0.2), style.FrameRounding);
} else {
RenderRectFilledRangeH(window->DrawList, bb, GetColorU32(ImGuiCol_PlotHistogram), 0.0F, fraction, style.FrameRounding);
RenderRectFilledInRangeH(window->DrawList, bb, GetColorU32(ImGuiCol_PlotHistogram), 0.0F, fraction, style.FrameRounding);
}
}
@@ -1218,6 +1217,21 @@ namespace ImGuiExt {
return res;
}
bool DimmedArrowButton(const char *id, ImGuiDir dir, ImVec2 size) {
PushStyleColor(ImGuiCol_ButtonHovered, GetCustomColorU32(ImGuiCustomCol_DescButtonHovered));
PushStyleColor(ImGuiCol_Button, GetCustomColorU32(ImGuiCustomCol_DescButton));
PushStyleColor(ImGuiCol_Text, GetColorU32(ImGuiCol_ButtonActive));
PushStyleColor(ImGuiCol_ButtonActive, GetCustomColorU32(ImGuiCustomCol_DescButtonActive));
PushStyleVar(ImGuiStyleVar_FrameBorderSize, 1.5 * hex::ImHexApi::System::getGlobalScale());
bool res = ArrowButtonEx(id, dir, size);
PopStyleColor(4);
PopStyleVar(1);
return res;
}
bool DimmedButtonToggle(const char *icon, bool *v, ImVec2 size, ImVec2 iconOffset) {
bool pushed = false;
bool toggled = false;
@@ -1355,9 +1369,9 @@ namespace ImGuiExt {
bool VSliderAngle(const char* label, const ImVec2& size, float* v_rad, float v_degrees_min, float v_degrees_max, const char* format, ImGuiSliderFlags flags) {
if (format == nullptr)
format = "%.0f deg";
float v_deg = (*v_rad) * 360.0F / (2 * IM_PI);
float v_deg = (*v_rad) * 360.0F / (2 * std::numbers::pi_v<float>);
bool value_changed = ImGui::VSliderFloat(label, size, &v_deg, v_degrees_min, v_degrees_max, format, flags);
*v_rad = v_deg * (2 * IM_PI) / 360.0F;
*v_rad = v_deg * (2 * std::numbers::pi_v<float>) / 360.0F;
return value_changed;
}
@@ -1501,9 +1515,9 @@ namespace ImGuiExt {
bool IsDarkBackground(const ImColor& bgColor) {
// Extract RGB components in 0255 range
int r = static_cast<int>(bgColor.Value.x * 255.0f);
int g = static_cast<int>(bgColor.Value.y * 255.0f);
int b = static_cast<int>(bgColor.Value.z * 255.0f);
int r = static_cast<int>(bgColor.Value.x * 255.0F);
int g = static_cast<int>(bgColor.Value.y * 255.0F);
int b = static_cast<int>(bgColor.Value.z * 255.0F);
// Compute brightness using perceived luminance
int brightness = (r * 299 + g * 587 + b * 114) / 1000;

View File

@@ -5,11 +5,12 @@
#include <hex/api/task_manager.hpp>
#include <hex/api/tutorial_manager.hpp>
#include <hex/providers/provider.hpp>
#include <imgui_internal.h>
#include <imgui.h>
#include <string>
#include <GLFW/glfw3.h>
namespace hex {
@@ -117,14 +118,84 @@ namespace hex {
return s_lastFocusedView;
}
void View::Window::handleFocusRestoration() {
const auto title = fmt::format("{} {}", this->getIcon(), View::toWindowName(this->getUnlocalizedName()));
const ImGuiContext& g = *ImGui::GetCurrentContext();
bool foundTopFocused = false;
ImGuiWindow *imguiFocusedWindow = nullptr;
ImGuiWindow *focusedSubWindow = nullptr;
if (g.NavWindow != nullptr) {
imguiFocusedWindow = g.NavWindow;
foundTopFocused = true;
}
for (auto focusedWindow: g.WindowsFocusOrder | std::views::reverse) {
if (focusedWindow == nullptr || !focusedWindow->WasActive)
continue;
std::string focusedWindowName = focusedWindow->Name;
if (!foundTopFocused) {
imguiFocusedWindow = focusedWindow;
foundTopFocused = true;
}
if (imguiFocusedWindow == nullptr || !focusedWindowName.contains("###hex.builtin.view."))
continue;
if (auto focusedChild = focusedWindow->NavLastChildNavWindow; focusedChild != nullptr)
focusedSubWindow = focusedChild;
else if (focusedWindow == focusedWindow->RootWindow)
focusedSubWindow = focusedWindow;
break;
}
std::string imguiFocusedWindowName = "NULL";
if (imguiFocusedWindow != nullptr)
imguiFocusedWindowName.assign(imguiFocusedWindow->Name);
std::string focusedSubWindowName;
if (focusedSubWindow != nullptr || m_focusedSubWindow != nullptr) {
if (glfwGetWindowAttrib(ImHexApi::System::getMainWindowHandle(), GLFW_FOCUSED)) {
focusedSubWindowName = focusedSubWindow != nullptr ? focusedSubWindow->Name : m_focusedSubWindow->Name;
if (focusedSubWindow != nullptr && m_focusedSubWindow != nullptr) {
std::string_view windowName = m_focusedSubWindow->Name;
auto stringsVector = wolv::util::splitString(focusedSubWindowName, "/");
if (stringsVector.back().contains("resize") || (focusedSubWindow == focusedSubWindow->RootWindow && windowName.starts_with(focusedSubWindowName)))
focusedSubWindowName = windowName;
else
m_focusedSubWindow = focusedSubWindow;
} else if (focusedSubWindow != nullptr)
m_focusedSubWindow = focusedSubWindow;
bool windowAlreadyFocused = focusedSubWindowName == imguiFocusedWindowName;
bool titleFocused = focusedSubWindowName.starts_with(title);
if (titleFocused && !windowAlreadyFocused) {
bool windowMayNeedFocus = focusedSubWindowName.starts_with(imguiFocusedWindowName);
std::string activeName = g.ActiveIdWindow ? g.ActiveIdWindow->Name : "NULL";
if ((activeName == "NULL" || windowMayNeedFocus) && (imguiFocusedWindowName == "##MainMenuBar" || imguiFocusedWindowName.starts_with("ImHexDockSpace") || imguiFocusedWindowName.contains("###hex.builtin.view."))) {
if (m_focusedSubWindow == m_focusedSubWindow->RootWindow)
ImGui::FocusWindow(m_focusedSubWindow, ImGuiFocusRequestFlags_RestoreFocusedChild);
else
ImGui::FocusWindow(m_focusedSubWindow, ImGuiFocusRequestFlags_None);
}
}
}
}
}
void View::Window::draw(ImGuiWindowFlags extraFlags) {
if (this->shouldDraw()) {
const auto title = fmt::format("{} {}", this->getIcon(), View::toWindowName(this->getUnlocalizedName()));
handleFocusRestoration();
if (!allowScroll())
extraFlags |= ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoScrollWithMouse;
ImGui::SetNextWindowSizeConstraints(this->getMinSize(), this->getMaxSize());
const auto title = fmt::format("{} {}", this->getIcon(), View::toWindowName(this->getUnlocalizedName()));
if (ImGui::Begin(title.c_str(), &this->getWindowOpenState(), ImGuiWindowFlags_NoCollapse | extraFlags | this->getWindowFlags())) {
TutorialManager::setLastItemInteractiveHelpPopup([this]{ this->drawHelpText(); });
this->drawContent();
@@ -177,4 +248,4 @@ namespace hex {
}
}
}

View File

@@ -25,6 +25,10 @@ if (NOT IMHEX_EXTERNAL_PLUGIN_BUILD)
target_link_libraries(imgui_backend PUBLIC ${X11_LIBRARIES})
endif()
if (EMSCRIPTEN)
target_compile_options(imgui_backend PRIVATE --use-port=contrib.glfw3)
endif()
find_package(GLFW QUIET)
if (NOT GLFW_FOUND OR "${GLFW_LIBRARIES}" STREQUAL "")
find_package(glfw3 QUIET)

View File

@@ -1,20 +1,20 @@
// dear imgui: Platform Backend for GLFW
// This needs to be used along with a Renderer (e.g. OpenGL3, Vulkan, WebGPU..)
// (Info: GLFW is a cross-platform general purpose library for handling windows, inputs, OpenGL/Vulkan graphics context creation, etc.)
// (Requires: GLFW 3.1+. Prefer GLFW 3.3+ for full feature support.)
// (Requires: GLFW 3.0+. Prefer GLFW 3.3+/3.4+ for full feature support.)
// Implemented features:
// [X] Platform: Clipboard support.
// [X] Platform: Mouse support. Can discriminate Mouse/TouchScreen/Pen (Windows only).
// [X] Platform: Keyboard support. Since 1.87 we are using the io.AddKeyEvent() function. Pass ImGuiKey values to all key functions e.g. ImGui::IsKeyPressed(ImGuiKey_Space). [Legacy GLFW_KEY_* values are obsolete since 1.87 and not supported since 1.91.5]
// [X] Platform: Gamepad support. Enable with 'io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad'.
// [X] Platform: Mouse cursor shape and visibility (ImGuiBackendFlags_HasMouseCursors). Resizing cursors requires GLFW 3.4+! Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'.
// [X] Platform: Mouse cursor shape and visibility (ImGuiBackendFlags_HasMouseCursors) with GLFW 3.1+. Resizing cursors requires GLFW 3.4+! Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'.
// [X] Platform: Multi-viewport support (multiple windows). Enable with 'io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable'.
// [X] Multiple Dear ImGui contexts support.
// Missing features or Issues:
// [ ] Touch events are only correctly identified as Touch on Windows. This create issues with some interactions. GLFW doesn't provide a way to identify touch inputs from mouse inputs, we cannot call io.AddMouseSourceEvent() to identify the source. We provide a Windows-specific workaround.
// [ ] Missing ImGuiMouseCursor_Wait and ImGuiMouseCursor_Progress cursors.
// [ ] Multi-viewport: ParentViewportID not honored, and so io.ConfigViewportsNoDefaultParent has no effect (minor).
// [ ] Platform: Touch events are only correctly identified as Touch on Windows. This create issues with some interactions. GLFW doesn't provide a way to identify touch inputs from mouse inputs, we cannot call io.AddMouseSourceEvent() to identify the source. We provide a Windows-specific workaround.
// [ ] Platform: Missing ImGuiMouseCursor_Wait and ImGuiMouseCursor_Progress cursors.
// [ ] Platform: Multi-viewport: Missing ImGuiBackendFlags_HasParentViewport support. The viewport->ParentViewportID field is ignored, and therefore io.ConfigViewportsNoDefaultParent has no effect either.
// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
@@ -50,7 +50,7 @@ IMGUI_IMPL_API void ImGui_ImplGlfw_InstallEmscriptenCallbacks(GLFWwindow* wi
IMGUI_IMPL_API void ImGui_ImplGlfw_InstallCallbacks(GLFWwindow* window);
IMGUI_IMPL_API void ImGui_ImplGlfw_RestoreCallbacks(GLFWwindow* window);
// GFLW callbacks options:
// GLFW callbacks options:
// - Set 'chain_for_all_windows=true' to enable chaining callbacks for all windows (including secondary viewports created by backends or by user)
IMGUI_IMPL_API void ImGui_ImplGlfw_SetCallbacksChainForAllWindows(bool chain_for_all_windows);

View File

@@ -41,7 +41,7 @@ IMGUI_IMPL_API void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data);
IMGUI_IMPL_API bool ImGui_ImplOpenGL3_CreateDeviceObjects();
IMGUI_IMPL_API void ImGui_ImplOpenGL3_DestroyDeviceObjects();
// (Advanced) Use e.g. if you need to precisely control the timing of texture updates (e.g. for staged rendering), by setting ImDrawData::Textures = NULL to handle this manually.
// (Advanced) Use e.g. if you need to precisely control the timing of texture updates (e.g. for staged rendering), by setting ImDrawData::Textures = nullptr to handle this manually.
IMGUI_IMPL_API void ImGui_ImplOpenGL3_UpdateTexture(ImTextureData* tex);
// Configuration flags to add in your imconfig file:

View File

@@ -1,20 +1,20 @@
// dear imgui: Platform Backend for GLFW
// This needs to be used along with a Renderer (e.g. OpenGL3, Vulkan, WebGPU..)
// (Info: GLFW is a cross-platform general purpose library for handling windows, inputs, OpenGL/Vulkan graphics context creation, etc.)
// (Requires: GLFW 3.1+. Prefer GLFW 3.3+ or GLFW 3.4+ for full feature support.)
// (Requires: GLFW 3.0+. Prefer GLFW 3.3+/3.4+ for full feature support.)
// Implemented features:
// [X] Platform: Clipboard support.
// [X] Platform: Mouse support. Can discriminate Mouse/TouchScreen/Pen (Windows only).
// [X] Platform: Keyboard support. Since 1.87 we are using the io.AddKeyEvent() function. Pass ImGuiKey values to all key functions e.g. ImGui::IsKeyPressed(ImGuiKey_Space). [Legacy GLFW_KEY_* values are obsolete since 1.87 and not supported since 1.91.5]
// [X] Platform: Gamepad support. Enable with 'io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad'.
// [X] Platform: Mouse cursor shape and visibility (ImGuiBackendFlags_HasMouseCursors). Resizing cursors requires GLFW 3.4+! Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'.
// [X] Platform: Mouse cursor shape and visibility (ImGuiBackendFlags_HasMouseCursors) with GLFW 3.1+. Resizing cursors requires GLFW 3.4+! Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'.
// [X] Platform: Multi-viewport support (multiple windows). Enable with 'io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable'.
// [X] Multiple Dear ImGui contexts support.
// Missing features or Issues:
// [ ] Touch events are only correctly identified as Touch on Windows. This create issues with some interactions. GLFW doesn't provide a way to identify touch inputs from mouse inputs, we cannot call io.AddMouseSourceEvent() to identify the source. We provide a Windows-specific workaround.
// [ ] Missing ImGuiMouseCursor_Wait and ImGuiMouseCursor_Progress cursors.
// [ ] Multi-viewport: ParentViewportID not honored, and so io.ConfigViewportsNoDefaultParent has no effect (minor).
// [ ] Platform: Touch events are only correctly identified as Touch on Windows. This create issues with some interactions. GLFW doesn't provide a way to identify touch inputs from mouse inputs, we cannot call io.AddMouseSourceEvent() to identify the source. We provide a Windows-specific workaround.
// [ ] Platform: Missing ImGuiMouseCursor_Wait and ImGuiMouseCursor_Progress cursors.
// [ ] Platform: Multi-viewport: Missing ImGuiBackendFlags_HasParentViewport support. The viewport->ParentViewportID field is ignored, and therefore io.ConfigViewportsNoDefaultParent has no effect either.
// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
@@ -31,7 +31,14 @@
// CHANGELOG
// (minor and older changes stripped away, please see git history for details)
// 2025-XX-XX: Platform: Added support for multiple windows via the ImGuiPlatformIO interface.
// 2026-XX-XX: Platform: Added support for multiple windows via the ImGuiPlatformIO interface.
// 2026-02-10: Try to set IMGUI_IMPL_GLFW_DISABLE_X11 / IMGUI_IMPL_GLFW_DISABLE_WAYLAND automatically if corresponding headers are not accessible. (#9225)
// 2026-01-25: [Docking] Improve workarounds for cases where GLFW is unable to provide any reliable monitor info. Preserve existing monitor list when none of the new one is valid. (#9195, #7902, #5683)
// 2026-01-18: [Docking] Dynamically load X11 functions to avoid -lx11 linking requirement introduced on 2025-09-10.
// 2025-12-12: Added IMGUI_IMPL_GLFW_DISABLE_X11 / IMGUI_IMPL_GLFW_DISABLE_WAYLAND to forcefully disable either.
// 2025-12-10: Avoid repeated glfwSetCursor()/glfwSetInputMode() calls when unnecessary. Lowers overhead for very high framerates (e.g. 10k+ FPS).
// 2025-11-06: Lower minimum requirement to GLFW 3.0. Though a recent version e.g GLFW 3.4 is highly recommended.
// 2025-09-18: Call platform_io.ClearPlatformHandlers() on shutdown.
// 2025-09-15: Content Scales are always reported as 1.0 on Wayland. FramebufferScale are always reported as 1.0 on X11. (#8920, #8921)
// 2025-09-10: [Docking] Improve multi-viewport behavior in tiling WMs on X11 via the ImGui_ImplGlfw_SetWindowFloating() function. Note: using GLFW backend on Linux/BSD etc. requires linking with -lX11. (#8884, #8474, #8289)
// 2025-07-08: Made ImGui_ImplGlfw_GetContentScaleForWindow(), ImGui_ImplGlfw_GetContentScaleForMonitor() helpers return 1.0f on Emscripten and Android platforms, matching macOS logic. (#8742, #8733)
@@ -108,13 +115,34 @@
// Clang warnings with -Weverything
#if defined(__clang__)
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wold-style-cast" // warning: use of old-style cast
#pragma clang diagnostic ignored "-Wsign-conversion" // warning: implicit conversion changes signedness
#pragma clang diagnostic ignored "-Wold-style-cast" // warning: use of old-style cast
#pragma clang diagnostic ignored "-Wsign-conversion" // warning: implicit conversion changes signedness
#pragma clang diagnostic ignored "-Wexit-time-destructors" // warning: declaration requires an exit-time destructor // exit-time destruction order is undefined. if MemFree() leads to users code that has been disabled before exit it might cause problems. ImGui coding style welcomes static/globals.
#pragma clang diagnostic ignored "-Wglobal-constructors" // warning: declaration requires a global destructor // similar to above, not sure what the exact difference is.
#elif defined(__GNUC__)
#pragma GCC diagnostic ignored "-Wfloat-equal" // warning: comparing floating-point with '==' or '!=' is unsafe
#pragma GCC diagnostic ignored "-Wfloat-equal" // warning: comparing floating-point with '==' or '!=' is unsafe
#endif
#if defined(__has_include)
#if !__has_include(<X11/Xlib.h>) || !__has_include(<X11/extensions/Xrandr.h>)
#define IMGUI_IMPL_GLFW_DISABLE_X11
#endif
#if !__has_include(<wayland-client.h>)
#define IMGUI_IMPL_GLFW_DISABLE_WAYLAND
#endif
#endif
// GLFW
#if !defined(IMGUI_IMPL_GLFW_DISABLE_X11) && (defined(__linux__) || defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__NetBSD__) || defined(__DragonFly__))
#define GLFW_HAS_X11 1
#else
#define GLFW_HAS_X11 0
#endif
#if !defined(IMGUI_IMPL_GLFW_DISABLE_WAYLAND) && (defined(__linux__) || defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__NetBSD__) || defined(__DragonFly__))
#define GLFW_HAS_WAYLAND 1
#else
#define GLFW_HAS_WAYLAND 0
#endif
#include <GLFW/glfw3.h>
#ifdef _WIN32
#undef APIENTRY
@@ -122,20 +150,19 @@
#define GLFW_EXPOSE_NATIVE_WIN32
#endif
#include <GLFW/glfw3native.h>
#elif defined(__APPLE__)
#ifndef GLFW_EXPOSE_NATIVE_COCOA // for glfwGetCocoaWindow()
#define GLFW_EXPOSE_NATIVE_COCOA
#endif
// IMHEX PATCH BEGIN
// REASON: including this file means either including either ObjC (not supported by gcc)
// or code with a non-standard C++ extension (Blocks)
// Furthermore, we can't compile this file/ImGui with clang++ because the C++ ABI is not the same with clang and gcc
//#ifdef __APPLE__
//#define GLFW_EXPOSE_NATIVE_COCOA
//#include <GLFW/glfw3native.h> // for glfwGetCocoaWindow()
// #endif
// IMHEX PATCH END
#if !defined(__EMSCRIPTEN__)
#include <GLFW/glfw3native.h>
#undef Status // X11 headers are leaking this.
#include <GLFW/glfw3native.h>
#elif GLFW_HAS_X11
#ifndef GLFW_EXPOSE_NATIVE_X11 // for glfwGetX11Display(), glfwGetX11Window() on Freedesktop (Linux, BSD, etc.)
#define GLFW_EXPOSE_NATIVE_X11
#include <X11/Xatom.h>
#include <dlfcn.h> // for dlopen()
#endif
#include <GLFW/glfw3native.h>
#undef Status // X11 headers are leaking this.
#endif
#ifndef _WIN32
@@ -166,6 +193,7 @@ static std::string clipboardContent;
// We gather version tests as define in order to easily see which features are version-dependent.
#define GLFW_VERSION_COMBINED (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 + GLFW_VERSION_REVISION)
#define GLFW_HAS_CREATECURSOR (GLFW_VERSION_COMBINED >= 3100) // 3.1+ glfwCreateCursor()
#define GLFW_HAS_WINDOW_TOPMOST (GLFW_VERSION_COMBINED >= 3200) // 3.2+ GLFW_FLOATING
#define GLFW_HAS_WINDOW_HOVERED (GLFW_VERSION_COMBINED >= 3300) // 3.3+ GLFW_HOVERED
#define GLFW_HAS_WINDOW_ALPHA (GLFW_VERSION_COMBINED >= 3300) // 3.3+ glfwSetWindowOpacity
@@ -193,11 +221,6 @@ static std::string clipboardContent;
#define GLFW_HAS_GETKEYNAME (GLFW_VERSION_COMBINED >= 3200) // 3.2+ glfwGetKeyName()
#define GLFW_HAS_GETERROR (GLFW_VERSION_COMBINED >= 3300) // 3.3+ glfwGetError()
#define GLFW_HAS_GETPLATFORM (GLFW_VERSION_COMBINED >= 3400) // 3.4+ glfwGetPlatform()
#if defined(__linux__) || defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__NetBSD__) || defined(__DragonFly__)
#define GLFW_HAS_X11_OR_WAYLAND 1
#else
#define GLFW_HAS_X11_OR_WAYLAND 0
#endif
// Map GLFWWindow* to ImGuiContext*.
// - Would be simpler if we could use glfwSetWindowUserPointer()/glfwGetWindowUserPointer(), but this is a single and shared resource.
@@ -206,7 +229,7 @@ static std::string clipboardContent;
struct ImGui_ImplGlfw_WindowToContext { GLFWwindow* Window; ImGuiContext* Context; };
static ImVector<ImGui_ImplGlfw_WindowToContext> g_ContextMap;
static void ImGui_ImplGlfw_ContextMap_Add(GLFWwindow* window, ImGuiContext* ctx) { g_ContextMap.push_back(ImGui_ImplGlfw_WindowToContext{ window, ctx }); }
static void ImGui_ImplGlfw_ContextMap_Remove(GLFWwindow* window) { for (ImGui_ImplGlfw_WindowToContext& entry : g_ContextMap) if (entry.Window == window) { g_ContextMap.erase_unsorted(&entry); return; } }
static void ImGui_ImplGlfw_ContextMap_Remove(GLFWwindow* window) { for (ImGui_ImplGlfw_WindowToContext& entry : g_ContextMap) if (entry.Window == window) { g_ContextMap.erase_unsorted(&entry); if (g_ContextMap.empty()) g_ContextMap.clear(); return; } }
static ImGuiContext* ImGui_ImplGlfw_ContextMap_Get(GLFWwindow* window) { for (ImGui_ImplGlfw_WindowToContext& entry : g_ContextMap) if (entry.Window == window) return entry.Context; return nullptr; }
enum GlfwClientApi
@@ -216,6 +239,13 @@ enum GlfwClientApi
GlfwClientApi_Unknown, // Anything else fits here.
};
#if GLFW_HAS_X11
typedef Atom (*PFN_XInternAtom)(Display*, const char* ,Bool);
typedef int (*PFN_XChangeProperty)(Display*, Window, Atom, Atom, int, int, const unsigned char*, int);
typedef int (*PFN_XChangeWindowAttributes)(Display*, Window, unsigned long, XSetWindowAttributes*);
typedef int (*PFN_XFlush)(Display*);
#endif
// GLFW data
struct ImGui_ImplGlfw_Data
{
@@ -224,7 +254,10 @@ struct ImGui_ImplGlfw_Data
GlfwClientApi ClientApi;
double Time;
GLFWwindow* MouseWindow;
#if GLFW_HAS_CREATECURSOR
GLFWcursor* MouseCursors[ImGuiMouseCursor_COUNT];
GLFWcursor* LastMouseCursor;
#endif
bool MouseIgnoreButtonUpWaitForFocusLoss;
bool MouseIgnoreButtonUp;
ImVec2 LastValidMousePos;
@@ -250,6 +283,15 @@ struct ImGui_ImplGlfw_Data
WNDPROC PrevWndProc;
#endif
#if GLFW_HAS_X11
// Module and function pointers loaded at initialization to avoid linking statically with X11.
void* X11Module;
PFN_XInternAtom XInternAtom;
PFN_XChangeProperty XChangeProperty;
PFN_XChangeWindowAttributes XChangeWindowAttributes;
PFN_XFlush XFlush;
#endif
ImGui_ImplGlfw_Data() { memset((void*)this, 0, sizeof(*this)); }
};
@@ -279,47 +321,24 @@ static void ImGui_ImplGlfw_InitMultiViewportSupport();
static void ImGui_ImplGlfw_ShutdownMultiViewportSupport();
// Functions
static bool ImGui_ImplGlfw_IsWayland()
{
#if !GLFW_HAS_X11_OR_WAYLAND
#if !GLFW_HAS_WAYLAND
return false;
#elif GLFW_HAS_GETPLATFORM
return glfwGetPlatform() == GLFW_PLATFORM_WAYLAND;
#else
const char* version = glfwGetVersionString();
if (strstr(version, "Wayland") == NULL) // e.g. Ubuntu 22.04 ships with GLFW 3.3.6 compiled without Wayland
if (strstr(version, "Wayland") == nullptr) // e.g. Ubuntu 22.04 ships with GLFW 3.3.6 compiled without Wayland
return false;
#ifdef GLFW_EXPOSE_NATIVE_X11
if (glfwGetX11Display() != NULL)
if (glfwGetX11Display() != nullptr)
return false;
#endif
return true;
#endif
}
static const char* ImGui_ImplGlfw_GetClipboardText(void* user_data)
{
// IMHEX PATCH BEGIN
#ifdef __EMSCRIPTEN__
return clipboardContent.c_str();
#else
return glfwGetClipboardString((GLFWwindow*)user_data);
#endif
// IMHEX PATCH END
}
static void ImGui_ImplGlfw_SetClipboardText(void* user_data, const char* text)
{
glfwSetClipboardString((GLFWwindow*)user_data, text);
// IMHEX PATCH BEGIN
#ifdef __EMSCRIPTEN__
clipboardContent = text;
emscripten_browser_clipboard::copy(clipboardContent);
#endif
// IMHEX PATCH END
}
// Not static to allow third-party code to use that if they want to (but undocumented)
ImGuiKey ImGui_ImplGlfw_KeyToImGuiKey(int keycode, int scancode);
ImGuiKey ImGui_ImplGlfw_KeyToImGuiKey(int keycode, int scancode)
@@ -465,10 +484,10 @@ static void ImGui_ImplGlfw_UpdateKeyModifiers(ImGuiIO& io, GLFWwindow* window, i
}();
if (isX11) {
io.AddKeyEvent(ImGuiMod_Ctrl, (glfwGetKey(window, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS) || (glfwGetKey(window, GLFW_KEY_RIGHT_CONTROL) == GLFW_PRESS));
io.AddKeyEvent(ImGuiMod_Shift, (glfwGetKey(window, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS) || (glfwGetKey(window, GLFW_KEY_RIGHT_SHIFT) == GLFW_PRESS));
io.AddKeyEvent(ImGuiMod_Alt, (glfwGetKey(window, GLFW_KEY_LEFT_ALT) == GLFW_PRESS) || (glfwGetKey(window, GLFW_KEY_RIGHT_ALT) == GLFW_PRESS));
io.AddKeyEvent(ImGuiMod_Super, (glfwGetKey(window, GLFW_KEY_LEFT_SUPER) == GLFW_PRESS) || (glfwGetKey(window, GLFW_KEY_RIGHT_SUPER) == GLFW_PRESS));
io.AddKeyEvent(ImGuiMod_Ctrl, (glfwGetKey(window, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS) || (glfwGetKey(window, GLFW_KEY_RIGHT_CONTROL) == GLFW_PRESS));
io.AddKeyEvent(ImGuiMod_Shift, (glfwGetKey(window, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS) || (glfwGetKey(window, GLFW_KEY_RIGHT_SHIFT) == GLFW_PRESS));
io.AddKeyEvent(ImGuiMod_Alt, (glfwGetKey(window, GLFW_KEY_LEFT_ALT) == GLFW_PRESS) || (glfwGetKey(window, GLFW_KEY_RIGHT_ALT) == GLFW_PRESS));
io.AddKeyEvent(ImGuiMod_Super, (glfwGetKey(window, GLFW_KEY_LEFT_SUPER) == GLFW_PRESS) || (glfwGetKey(window, GLFW_KEY_RIGHT_SUPER) == GLFW_PRESS));
} else
#endif
{
@@ -496,7 +515,9 @@ void ImGui_ImplGlfw_MouseButtonCallback(GLFWwindow* window, int button, int acti
return;
ImGuiIO& io = ImGui::GetIO(bd->Context);
// IMHEX PATCH BEGIN
ImGui_ImplGlfw_UpdateKeyModifiers(io, window, mods);
// IMHEX PATCH END
if (button >= 0 && button < ImGuiMouseButton_COUNT)
io.AddMouseButtonEvent(button, action == GLFW_PRESS);
}
@@ -537,7 +558,7 @@ static int ImGui_ImplGlfw_TranslateUntranslatedKey(int key, int scancode)
{
const char char_names[] = "`-=[]\\,;\'./";
const int char_keys[] = { GLFW_KEY_GRAVE_ACCENT, GLFW_KEY_MINUS, GLFW_KEY_EQUAL, GLFW_KEY_LEFT_BRACKET, GLFW_KEY_RIGHT_BRACKET, GLFW_KEY_BACKSLASH, GLFW_KEY_COMMA, GLFW_KEY_SEMICOLON, GLFW_KEY_APOSTROPHE, GLFW_KEY_PERIOD, GLFW_KEY_SLASH, 0 };
IM_ASSERT(IM_ARRAYSIZE(char_names) == IM_ARRAYSIZE(char_keys));
IM_ASSERT(IM_COUNTOF(char_names) == IM_COUNTOF(char_keys));
if (key_name[0] >= '0' && key_name[0] <= '9') { key = GLFW_KEY_0 + (key_name[0] - '0'); }
else if (key_name[0] >= 'A' && key_name[0] <= 'Z') { key = GLFW_KEY_A + (key_name[0] - 'A'); }
else if (key_name[0] >= 'a' && key_name[0] <= 'z') { key = GLFW_KEY_A + (key_name[0] - 'a'); }
@@ -560,9 +581,11 @@ void ImGui_ImplGlfw_KeyCallback(GLFWwindow* window, int keycode, int scancode, i
return;
ImGuiIO& io = ImGui::GetIO(bd->Context);
// IMHEX PATCH BEGIN
ImGui_ImplGlfw_UpdateKeyModifiers(io, window, mods);
// IMHEX PATCH END
if (keycode >= 0 && keycode < IM_ARRAYSIZE(bd->KeyOwnerWindows))
if (keycode >= 0 && keycode < IM_COUNTOF(bd->KeyOwnerWindows))
bd->KeyOwnerWindows[keycode] = (action == GLFW_PRESS) ? window : nullptr;
keycode = ImGui_ImplGlfw_TranslateUntranslatedKey(keycode, scancode);
@@ -736,7 +759,9 @@ static bool ImGui_ImplGlfw_Init(GLFWwindow* window, bool install_callbacks, Glfw
snprintf(bd->BackendPlatformName, sizeof(bd->BackendPlatformName), "imgui_impl_glfw (%d)", GLFW_VERSION_COMBINED);
io.BackendPlatformUserData = (void*)bd;
io.BackendPlatformName = bd->BackendPlatformName;
#if GLFW_HAS_CREATECURSOR
io.BackendFlags |= ImGuiBackendFlags_HasMouseCursors; // We can honor GetMouseCursor() values (optional)
#endif
io.BackendFlags |= ImGuiBackendFlags_HasSetMousePos; // We can honor io.WantSetMousePos requests (optional, rarely used)
bool has_viewports = false;
@@ -785,6 +810,7 @@ static bool ImGui_ImplGlfw_Init(GLFWwindow* window, bool install_callbacks, Glfw
// (By design, on X11 cursors are user configurable and some cursors may be missing. When a cursor doesn't exist,
// GLFW will emit an error which will often be printed by the app, so we temporarily disable error reporting.
// Missing cursors will return nullptr and our _UpdateMouseCursor() function will use the Arrow cursor instead.)
#if GLFW_HAS_CREATECURSOR
GLFWerrorfun prev_error_callback = glfwSetErrorCallback(nullptr);
bd->MouseCursors[ImGuiMouseCursor_Arrow] = glfwCreateStandardCursor(GLFW_ARROW_CURSOR);
bd->MouseCursors[ImGuiMouseCursor_TextInput] = glfwCreateStandardCursor(GLFW_IBEAM_CURSOR);
@@ -803,6 +829,7 @@ static bool ImGui_ImplGlfw_Init(GLFWwindow* window, bool install_callbacks, Glfw
bd->MouseCursors[ImGuiMouseCursor_NotAllowed] = glfwCreateStandardCursor(GLFW_ARROW_CURSOR);
#endif
glfwSetErrorCallback(prev_error_callback);
#endif
#if GLFW_HAS_GETERROR && !defined(__EMSCRIPTEN__) // Eat errors (see #5908)
(void)glfwGetError(nullptr);
#endif
@@ -821,11 +848,8 @@ static bool ImGui_ImplGlfw_Init(GLFWwindow* window, bool install_callbacks, Glfw
main_viewport->PlatformHandle = (void*)bd->Window;
#ifdef _WIN32
main_viewport->PlatformHandleRaw = glfwGetWin32Window(bd->Window);
// IMHEX PATCH BEGIN
// REASON: The patch with #include <GLFW/glfw3native.h>
// #elif defined(__APPLE__)
// main_viewport->PlatformHandleRaw = (void*)glfwGetCocoaWindow(bd->Window);
// IMHEX PATCH END
#elif defined(__APPLE__)
main_viewport->PlatformHandleRaw = (void*)glfwGetCocoaWindow(bd->Window);
#else
IM_UNUSED(main_viewport);
#endif
@@ -841,6 +865,26 @@ static bool ImGui_ImplGlfw_Init(GLFWwindow* window, bool install_callbacks, Glfw
::SetWindowLongPtrW((HWND)main_viewport->PlatformHandleRaw, GWLP_WNDPROC, (LONG_PTR)ImGui_ImplGlfw_WndProc);
#endif
#if GLFW_HAS_X11
if (!bd->IsWayland)
{
// Load X11 module dynamically. Copied from the way that GLFW does it in x11_init.c
#if defined(__CYGWIN__)
const char* x11_module_path = "libX11-6.so";
#elif defined(__OpenBSD__) || defined(__NetBSD__)
const char* x11_module_path = "libX11.so";
#else
const char* x11_module_path = "libX11.so.6";
#endif
bd->X11Module = dlopen(x11_module_path, RTLD_LAZY | RTLD_LOCAL);
bd->XInternAtom = (PFN_XInternAtom)dlsym(bd->X11Module, "XInternAtom");
bd->XChangeProperty = (PFN_XChangeProperty)dlsym(bd->X11Module, "XChangeProperty");
bd->XChangeWindowAttributes = (PFN_XChangeWindowAttributes)dlsym(bd->X11Module, "XChangeWindowAttributes");
bd->XFlush = (PFN_XFlush)dlsym(bd->X11Module, "XFlush");
IM_ASSERT(bd->XInternAtom != nullptr && bd->XChangeProperty != nullptr && bd->XChangeWindowAttributes != nullptr && bd->XFlush != nullptr);
}
#endif
// Emscripten: the same application can run on various platforms, so we detect the Apple platform at runtime
// to override io.ConfigMacOSXBehaviors from its default (which is always false in Emscripten).
#ifdef __EMSCRIPTEN__
@@ -881,20 +925,21 @@ void ImGui_ImplGlfw_Shutdown()
{
ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData();
IM_ASSERT(bd != nullptr && "No platform backend to shutdown, or already shutdown?");
ImGuiIO& io = ImGui::GetIO();
ImGuiPlatformIO& platform_io = ImGui::GetPlatformIO();
ImGui_ImplGlfw_ShutdownMultiViewportSupport();
if (bd->InstalledCallbacks)
ImGui_ImplGlfw_RestoreCallbacks(bd->Window);
#ifdef EMSCRIPTEN_USE_EMBEDDED_GLFW3
if (bd->CanvasSelector)
emscripten_set_wheel_callback(bd->CanvasSelector, nullptr, false, nullptr);
#endif
#if GLFW_HAS_CREATECURSOR
for (ImGuiMouseCursor cursor_n = 0; cursor_n < ImGuiMouseCursor_COUNT; cursor_n++)
glfwDestroyCursor(bd->MouseCursors[cursor_n]);
#endif
// Windows: restore our WndProc hook
#ifdef _WIN32
ImGuiViewport* main_viewport = ImGui::GetMainViewport();
@@ -903,9 +948,15 @@ void ImGui_ImplGlfw_Shutdown()
bd->PrevWndProc = nullptr;
#endif
#if GLFW_HAS_X11
if (bd->X11Module != nullptr)
dlclose(bd->X11Module);
#endif
io.BackendPlatformName = nullptr;
io.BackendPlatformUserData = nullptr;
io.BackendFlags &= ~(ImGuiBackendFlags_HasMouseCursors | ImGuiBackendFlags_HasSetMousePos | ImGuiBackendFlags_HasGamepad | ImGuiBackendFlags_PlatformHasViewports | ImGuiBackendFlags_HasMouseHoveredViewport);
platform_io.ClearPlatformHandlers();
ImGui_ImplGlfw_ContextMap_Remove(bd->Window);
IM_DELETE(bd);
}
@@ -995,20 +1046,28 @@ static void ImGui_ImplGlfw_UpdateMouseCursor()
GLFWwindow* window = (GLFWwindow*)platform_io.Viewports[n]->PlatformHandle;
if (imgui_cursor == ImGuiMouseCursor_None || io.MouseDrawCursor)
{
// Hide OS mouse cursor if imgui is drawing it or if it wants no cursor
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_HIDDEN);
if (bd->LastMouseCursor != nullptr)
{
// Hide OS mouse cursor if imgui is drawing it or if it wants no cursor
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_HIDDEN);
bd->LastMouseCursor = nullptr;
}
}
else
{
// Show OS mouse cursor
// FIXME-PLATFORM: Unfocused windows seems to fail changing the mouse cursor with GLFW 3.2, but 3.3 works here.
// IMHEX PATCH BEGIN
#if !defined(_WIN32)
glfwSetCursor(window, bd->MouseCursors[imgui_cursor] ? bd->MouseCursors[imgui_cursor] : bd->MouseCursors[ImGuiMouseCursor_Arrow]);
#endif
// IMHEX PATCH BEGIN
#if GLFW_HAS_CREATECURSOR && !defined(_WIN32)
// IMHEX PATCH END
GLFWcursor* cursor = bd->MouseCursors[imgui_cursor] ? bd->MouseCursors[imgui_cursor] : bd->MouseCursors[ImGuiMouseCursor_Arrow];
if (bd->LastMouseCursor != cursor)
{
glfwSetCursor(window, cursor);
bd->LastMouseCursor = cursor;
}
#endif
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
// IMHEX PATCH END
}
}
}
@@ -1069,13 +1128,10 @@ static void ImGui_ImplGlfw_UpdateGamepads()
static void ImGui_ImplGlfw_UpdateMonitors()
{
ImGuiPlatformIO& platform_io = ImGui::GetPlatformIO();
int monitors_count = 0;
GLFWmonitor** glfw_monitors = glfwGetMonitors(&monitors_count);
if (monitors_count == 0) // Preserve existing monitor list if there are none. Happens on macOS sleeping (#5683)
return;
platform_io.Monitors.resize(0);
bool updated_monitors = false;
for (int n = 0; n < monitors_count; n++)
{
ImGuiPlatformMonitor monitor;
@@ -1084,6 +1140,8 @@ static void ImGui_ImplGlfw_UpdateMonitors()
const GLFWvidmode* vid_mode = glfwGetVideoMode(glfw_monitors[n]);
if (vid_mode == nullptr)
continue; // Failed to get Video mode (e.g. Emscripten does not support this function)
if (vid_mode->width <= 0 || vid_mode->height <= 0)
continue; // Failed to query suitable monitor info (#9195)
monitor.MainPos = monitor.WorkPos = ImVec2((float)x, (float)y);
monitor.MainSize = monitor.WorkSize = ImVec2((float)vid_mode->width, (float)vid_mode->height);
#if GLFW_HAS_MONITOR_WORK_AREA
@@ -1097,9 +1155,15 @@ static void ImGui_ImplGlfw_UpdateMonitors()
#endif
float scale = ImGui_ImplGlfw_GetContentScaleForMonitor(glfw_monitors[n]);
if (scale == 0.0f)
continue; // Some accessibility applications are declaring virtual monitors with a DPI of 0, see #7902.
continue; // Some accessibility applications are declaring virtual monitors with a DPI of 0 (#7902)
monitor.DpiScale = scale;
monitor.PlatformHandle = (void*)glfw_monitors[n]; // [...] GLFW doc states: "guaranteed to be valid only until the monitor configuration changes"
// Preserve existing monitor list until a valid one is added.
// Happens on macOS sleeping (#5683) and seemingly occasionally on Windows (#9195)
if (!updated_monitors)
platform_io.Monitors.resize(0);
updated_monitors = true;
platform_io.Monitors.push_back(monitor);
}
}
@@ -1109,7 +1173,7 @@ static void ImGui_ImplGlfw_UpdateMonitors()
// - Some accessibility applications are declaring virtual monitors with a DPI of 0.0f, see #7902. We preserve this value for caller to handle.
float ImGui_ImplGlfw_GetContentScaleForWindow(GLFWwindow* window)
{
#if GLFW_HAS_X11_OR_WAYLAND
#if GLFW_HAS_WAYLAND
if (ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData(window))
if (bd->IsWayland)
return 1.0f;
@@ -1126,7 +1190,7 @@ float ImGui_ImplGlfw_GetContentScaleForWindow(GLFWwindow* window)
float ImGui_ImplGlfw_GetContentScaleForMonitor(GLFWmonitor* monitor)
{
#if GLFW_HAS_X11_OR_WAYLAND
#if GLFW_HAS_WAYLAND
if (ImGui_ImplGlfw_IsWayland()) // We can't access our bd->IsWayland cache for a monitor.
return 1.0f;
#endif
@@ -1146,9 +1210,9 @@ static void ImGui_ImplGlfw_GetWindowSizeAndFramebufferScale(GLFWwindow* window,
int display_w, display_h;
glfwGetWindowSize(window, &w, &h);
glfwGetFramebufferSize(window, &display_w, &display_h);
float fb_scale_x = (w > 0) ? (float)display_w / w : 1.0f;
float fb_scale_y = (h > 0) ? (float)display_h / h : 1.0f;
#if GLFW_HAS_X11_OR_WAYLAND
float fb_scale_x = (w > 0) ? (float)display_w / (float)w : 1.0f;
float fb_scale_y = (h > 0) ? (float)display_h / (float)h : 1.0f;
#if GLFW_HAS_WAYLAND
ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData(window);
if (!bd->IsWayland)
fb_scale_x = fb_scale_y = 1.0f;
@@ -1313,20 +1377,20 @@ static void ImGui_ImplGlfw_WindowSizeCallback(GLFWwindow* window, int, int)
#if !defined(__APPLE__) && !defined(_WIN32) && !defined(__EMSCRIPTEN__) && GLFW_HAS_GETPLATFORM
#define IMGUI_GLFW_HAS_SETWINDOWFLOATING
static void ImGui_ImplGlfw_SetWindowFloating(GLFWwindow* window)
static void ImGui_ImplGlfw_SetWindowFloating(ImGui_ImplGlfw_Data* bd, GLFWwindow* window)
{
#ifdef GLFW_EXPOSE_NATIVE_X11
if (glfwGetPlatform() == GLFW_PLATFORM_X11)
{
Display* display = glfwGetX11Display();
Window xwindow = glfwGetX11Window(window);
Atom wm_type = XInternAtom(display, "_NET_WM_WINDOW_TYPE", False);
Atom wm_type_dialog = XInternAtom(display, "_NET_WM_WINDOW_TYPE_DIALOG", False);
XChangeProperty(display, xwindow, wm_type, XA_ATOM, 32, PropModeReplace, (unsigned char*)&wm_type_dialog, 1);
Atom wm_type = bd->XInternAtom(display, "_NET_WM_WINDOW_TYPE", False);
Atom wm_type_dialog = bd->XInternAtom(display, "_NET_WM_WINDOW_TYPE_DIALOG", False);
bd->XChangeProperty(display, xwindow, wm_type, XA_ATOM, 32, PropModeReplace, (unsigned char*)&wm_type_dialog, 1);
XSetWindowAttributes attrs;
attrs.override_redirect = False;
XChangeWindowAttributes(display, xwindow, CWOverrideRedirect, &attrs);
XFlush(display);
bd->XChangeWindowAttributes(display, xwindow, CWOverrideRedirect, &attrs);
bd->XFlush(display);
}
#endif // GLFW_EXPOSE_NATIVE_X11
#ifdef GLFW_EXPOSE_NATIVE_WAYLAND
@@ -1363,7 +1427,7 @@ static void ImGui_ImplGlfw_CreateWindow(ImGuiViewport* viewport)
ImGui_ImplGlfw_ContextMap_Add(vd->Window, bd->Context);
viewport->PlatformHandle = (void*)vd->Window;
#ifdef IMGUI_GLFW_HAS_SETWINDOWFLOATING
ImGui_ImplGlfw_SetWindowFloating(vd->Window);
ImGui_ImplGlfw_SetWindowFloating(bd, vd->Window);
#endif
#ifdef _WIN32
viewport->PlatformHandleRaw = glfwGetWin32Window(vd->Window);
@@ -1408,7 +1472,7 @@ static void ImGui_ImplGlfw_DestroyWindow(ImGuiViewport* viewport)
// Release any keys that were pressed in the window being destroyed and are still held down,
// because we will not receive any release events after window is destroyed.
for (int i = 0; i < IM_ARRAYSIZE(bd->KeyOwnerWindows); i++)
for (int i = 0; i < IM_COUNTOF(bd->KeyOwnerWindows); i++)
if (bd->KeyOwnerWindows[i] == vd->Window)
ImGui_ImplGlfw_KeyCallback(vd->Window, i, 0, GLFW_RELEASE, 0); // Later params are only used for main viewport, on which this function is never called.

View File

@@ -24,7 +24,9 @@
// CHANGELOG
// (minor and older changes stripped away, please see git history for details)
// 2025-XX-XX: Platform: Added support for multiple windows via the ImGuiPlatformIO interface.
// 2026-XX-XX: Platform: Added support for multiple windows via the ImGuiPlatformIO interface.
// 2025-12-11: OpenGL: Fixed embedded loader multiple init/shutdown cycles broken on some platforms. (#8792, #9112)
// 2025-09-18: Call platform_io.ClearRendererHandlers() on shutdown.
// 2025-07-22: OpenGL: Add and call embedded loader shutdown during ImGui_ImplOpenGL3_Shutdown() to facilitate multiple init/shutdown cycles in same process. (#8792)
// 2025-07-15: OpenGL: Set GL_UNPACK_ALIGNMENT to 1 before updating textures (#8802) + restore non-WebGL/ES update path that doesn't require a CPU-side copy.
// 2025-06-11: OpenGL: Added support for ImGuiBackendFlags_RendererHasTextures, for dynamic font atlas. Removed ImGui_ImplOpenGL3_CreateFontsTexture() and ImGui_ImplOpenGL3_DestroyFontsTexture().
@@ -41,7 +43,7 @@
// 2023-05-09: OpenGL: Support for glBindSampler() backup/restore on ES3. (#6375)
// 2023-04-18: OpenGL: Restore front and back polygon mode separately when supported by context. (#6333)
// 2023-03-23: OpenGL: Properly restoring "no shader program bound" if it was the case prior to running the rendering function. (#6267, #6220, #6224)
// 2023-03-15: OpenGL: Fixed GL loader crash when GL_VERSION returns NULL. (#6154, #4445, #3530)
// 2023-03-15: OpenGL: Fixed GL loader crash when GL_VERSION returns nullptr. (#6154, #4445, #3530)
// 2023-03-06: OpenGL: Fixed restoration of a potentially deleted OpenGL program, by calling glIsProgram(). (#6220, #6224)
// 2022-11-09: OpenGL: Reverted use of glBufferSubData(), too many corruptions issues + old issues seemingly can't be reproed with Intel drivers nowadays (revert 2021-12-15 and 2022-05-23 changes).
// 2022-10-11: Using 'nullptr' instead of 'NULL' as per our switch to C++11.
@@ -305,7 +307,8 @@ struct ImGui_ImplOpenGL3_VtxAttribState
bool ImGui_ImplOpenGL3_InitLoader();
bool ImGui_ImplOpenGL3_InitLoader()
{
// Initialize our loader
// Lazily initialize our loader if not already done
// (to facilitate handling multiple DLL boundaries and multiple context shutdowns we call this from all main entry points)
#ifdef IMGUI_IMPL_OPENGL_LOADER_IMGL3W
if (glGetIntegerv == nullptr && imgl3wInit() != 0)
{
@@ -316,6 +319,13 @@ bool ImGui_ImplOpenGL3_InitLoader()
return true;
}
static void ImGui_ImplOpenGL3_ShutdownLoader()
{
#ifdef IMGUI_IMPL_OPENGL_LOADER_IMGL3W
imgl3wShutdown();
#endif
}
// Functions
bool ImGui_ImplOpenGL3_Init(const char* glsl_version)
{
@@ -402,7 +412,7 @@ bool ImGui_ImplOpenGL3_Init(const char* glsl_version)
glsl_version = "#version 130";
#endif
}
IM_ASSERT((int)strlen(glsl_version) + 2 < IM_ARRAYSIZE(bd->GlslVersionString));
IM_ASSERT((int)strlen(glsl_version) + 2 < IM_COUNTOF(bd->GlslVersionString));
strcpy(bd->GlslVersionString, glsl_version);
strcat(bd->GlslVersionString, "\n");
@@ -440,17 +450,18 @@ void ImGui_ImplOpenGL3_Shutdown()
ImGui_ImplOpenGL3_Data* bd = ImGui_ImplOpenGL3_GetBackendData();
IM_ASSERT(bd != nullptr && "No renderer backend to shutdown, or already shutdown?");
ImGuiIO& io = ImGui::GetIO();
ImGuiPlatformIO& platform_io = ImGui::GetPlatformIO();
ImGui_ImplOpenGL3_ShutdownMultiViewportSupport();
ImGui_ImplOpenGL3_DestroyDeviceObjects();
io.BackendRendererName = nullptr;
io.BackendRendererUserData = nullptr;
io.BackendFlags &= ~(ImGuiBackendFlags_RendererHasVtxOffset | ImGuiBackendFlags_RendererHasTextures | ImGuiBackendFlags_RendererHasViewports);
platform_io.ClearRendererHandlers();
IM_DELETE(bd);
#ifdef IMGUI_IMPL_OPENGL_LOADER_IMGL3W
imgl3wShutdown();
#endif
ImGui_ImplOpenGL3_ShutdownLoader();
}
void ImGui_ImplOpenGL3_NewFrame()
@@ -458,8 +469,7 @@ void ImGui_ImplOpenGL3_NewFrame()
ImGui_ImplOpenGL3_Data* bd = ImGui_ImplOpenGL3_GetBackendData();
IM_ASSERT(bd != nullptr && "Context or backend not initialized! Did you call ImGui_ImplOpenGL3_Init()?");
ImGui_ImplOpenGL3_InitLoader(); // Lazily init loader if not already done for e.g. DLL boundaries.
ImGui_ImplOpenGL3_InitLoader();
if (!bd->ShaderHandle)
if (!ImGui_ImplOpenGL3_CreateDeviceObjects())
IM_ASSERT(0 && "ImGui_ImplOpenGL3_CreateDeviceObjects() failed!");
@@ -483,11 +493,11 @@ static void ImGui_ImplOpenGL3_SetupRenderState(ImDrawData* draw_data, int fb_wid
glEnable(GL_BLEND);
glBlendEquation(GL_FUNC_ADD);
// IMHEX PATCH BEGIN
#if !defined(__EMSCRIPTEN__)
#if !defined(IMGUI_IMPL_OPENGL_ES2) && !defined(IMGUI_IMPL_OPENGL_ES3)
if (useFontShaders) {
glBlendFuncSeparate(GL_SRC1_COLOR, GL_ONE_MINUS_SRC1_COLOR,GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
} else {
glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
}
#else
// IMHEX PATCH END
@@ -575,7 +585,7 @@ void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data)
if (fb_width <= 0 || fb_height <= 0)
return;
ImGui_ImplOpenGL3_InitLoader(); // Lazily init loader if not already done for e.g. DLL boundaries.
ImGui_ImplOpenGL3_InitLoader();
ImGui_ImplOpenGL3_Data* bd = ImGui_ImplOpenGL3_GetBackendData();
@@ -779,7 +789,7 @@ void ImGui_ImplOpenGL3_UpdateTexture(ImTextureData* tex)
{
// Create and upload new texture to graphics system
//IMGUI_DEBUG_LOG("UpdateTexture #%03d: WantCreate %dx%d\n", tex->UniqueID, tex->Width, tex->Height);
IM_ASSERT(tex->TexID == 0 && tex->BackendUserData == nullptr);
IM_ASSERT(tex->TexID == ImTextureID_Invalid && tex->BackendUserData == nullptr);
IM_ASSERT(tex->Format == ImTextureFormat_RGBA32);
const void* pixels = tex->GetPixels();
GLuint gl_texture_id = 0;
@@ -878,6 +888,7 @@ static bool CheckProgram(GLuint handle, const char* desc)
bool ImGui_ImplOpenGL3_CreateDeviceObjects()
{
ImGui_ImplOpenGL3_InitLoader();
ImGui_ImplOpenGL3_Data* bd = ImGui_ImplOpenGL3_GetBackendData();
// Backup GL state
@@ -1000,7 +1011,7 @@ bool ImGui_ImplOpenGL3_CreateDeviceObjects()
"{\n"
// IMHEX PATCH BEGIN
" if (!GammaCorrected)\n"
" Out_Color = Frag_Color * texture(Texture, Frag_UV.st);\n"
" Out_Color = Frag_Color * texture(Texture, Frag_UV.st);\n"
" else {\n"
" Out_Color = Frag_Color;\n"
" SRC1_Color = vec4(texture(Texture, Frag_UV.st).rgb * Frag_Color.aaa,1.0);\n"
@@ -1090,6 +1101,7 @@ bool ImGui_ImplOpenGL3_CreateDeviceObjects()
void ImGui_ImplOpenGL3_DestroyDeviceObjects()
{
ImGui_ImplOpenGL3_InitLoader();
ImGui_ImplOpenGL3_Data* bd = ImGui_ImplOpenGL3_GetBackendData();
if (bd->VboHandle) { glDeleteBuffers(1, &bd->VboHandle); bd->VboHandle = 0; }
if (bd->ElementsHandle) { glDeleteBuffers(1, &bd->ElementsHandle); bd->ElementsHandle = 0; }

View File

@@ -4729,7 +4729,6 @@ CIMGUI_API void ImRect_TranslateX(ImRect* self,float dx);
CIMGUI_API void ImRect_TranslateY(ImRect* self,float dy);
CIMGUI_API void ImRect_ClipWith(ImRect* self,const ImRect r);
CIMGUI_API void ImRect_ClipWithFull(ImRect* self,const ImRect r);
CIMGUI_API void ImRect_Floor(ImRect* self);
CIMGUI_API bool ImRect_IsInverted(ImRect* self);
CIMGUI_API void ImRect_ToVec4(ImVec4 *pOut,ImRect* self);
CIMGUI_API size_t igImBitArrayGetStorageSizeInBytes(int bitcount);
@@ -5261,7 +5260,6 @@ CIMGUI_API void igRenderBullet(ImDrawList* draw_list,ImVec2 pos,ImU32 col);
CIMGUI_API void igRenderCheckMark(ImDrawList* draw_list,ImVec2 pos,ImU32 col,float sz);
CIMGUI_API void igRenderArrowPointingAt(ImDrawList* draw_list,ImVec2 pos,ImVec2 half_sz,ImGuiDir direction,ImU32 col);
CIMGUI_API void igRenderArrowDockMenu(ImDrawList* draw_list,ImVec2 p_min,float sz,ImU32 col);
CIMGUI_API void igRenderRectFilledRangeH(ImDrawList* draw_list,const ImRect rect,ImU32 col,float x_start_norm,float x_end_norm,float rounding);
CIMGUI_API void igRenderRectFilledWithHole(ImDrawList* draw_list,const ImRect outer,const ImRect inner,ImU32 col,float rounding);
CIMGUI_API ImDrawFlags igCalcRoundingFlagsForRectInRect(const ImRect r_in,const ImRect r_outer,float threshold);
CIMGUI_API void igTextEx(const char* text,const char* text_end,ImGuiTextFlags flags);
@@ -5347,7 +5345,6 @@ CIMGUI_API void igDebugNodeDockNode(ImGuiDockNode* node,const char* label);
CIMGUI_API void igDebugNodeDrawList(ImGuiWindow* window,ImGuiViewportP* viewport,const ImDrawList* draw_list,const char* label);
CIMGUI_API void igDebugNodeDrawCmdShowMeshAndBoundingBox(ImDrawList* out_draw_list,const ImDrawList* draw_list,const ImDrawCmd* draw_cmd,bool show_mesh,bool show_aabb);
CIMGUI_API void igDebugNodeFont(ImFont* font);
CIMGUI_API void igDebugNodeFontGlyphesForSrcMask(ImFont* font,ImFontBaked* baked,int src_mask);
CIMGUI_API void igDebugNodeFontGlyph(ImFont* font,const ImFontGlyph* glyph);
CIMGUI_API void igDebugNodeTexture(ImTextureData* tex,int int_id,const ImFontAtlasRect* highlight_rect);
CIMGUI_API void igDebugNodeStorage(ImGuiStorage* storage,const char* label);

View File

@@ -3469,10 +3469,6 @@ CIMGUI_API void ImRect_ClipWithFull(ImRect* self,const ImRect r)
{
return self->ClipWithFull(r);
}
CIMGUI_API void ImRect_Floor(ImRect* self)
{
return self->Floor();
}
CIMGUI_API bool ImRect_IsInverted(ImRect* self)
{
return self->IsInverted();
@@ -5597,10 +5593,6 @@ CIMGUI_API void igRenderArrowDockMenu(ImDrawList* draw_list,ImVec2 p_min,float s
{
return ImGui::RenderArrowDockMenu(draw_list,p_min,sz,col);
}
CIMGUI_API void igRenderRectFilledRangeH(ImDrawList* draw_list,const ImRect rect,ImU32 col,float x_start_norm,float x_end_norm,float rounding)
{
return ImGui::RenderRectFilledRangeH(draw_list,rect,col,x_start_norm,x_end_norm,rounding);
}
CIMGUI_API void igRenderRectFilledWithHole(ImDrawList* draw_list,const ImRect outer,const ImRect inner,ImU32 col,float rounding)
{
return ImGui::RenderRectFilledWithHole(draw_list,outer,inner,col,rounding);
@@ -5938,10 +5930,6 @@ CIMGUI_API void igDebugNodeFont(ImFont* font)
{
return ImGui::DebugNodeFont(font);
}
CIMGUI_API void igDebugNodeFontGlyphesForSrcMask(ImFont* font,ImFontBaked* baked,int src_mask)
{
return ImGui::DebugNodeFontGlyphesForSrcMask(font,baked,src_mask);
}
CIMGUI_API void igDebugNodeFontGlyph(ImFont* font,const ImFontGlyph* glyph)
{
return ImGui::DebugNodeFontGlyph(font,glyph);

View File

@@ -1,4 +1,4 @@
// dear imgui, v1.92.5
// dear imgui, v1.92.7 WIP
// (headers)
// Help:
@@ -20,7 +20,7 @@
// - Software using Dear ImGui https://github.com/ocornut/imgui/wiki/Software-using-dear-imgui
// - Issues & support ........... https://github.com/ocornut/imgui/issues
// - Test Engine & Automation ... https://github.com/ocornut/imgui_test_engine (test suite, test engine to automate your apps)
// - Web version of the Demo .... https://pthom.github.io/imgui_manual_online/manual/imgui_manual.html (w/ source code browser)
// - Web version of the Demo .... https://pthom.github.io/imgui_manual (w/ source code browser)
// For FIRST-TIME users having issues compiling/linking/running:
// please post in https://github.com/ocornut/imgui/discussions if you cannot find a solution in resources above.
@@ -29,8 +29,8 @@
// Library Version
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345')
#define IMGUI_VERSION "1.92.5"
#define IMGUI_VERSION_NUM 19250
#define IMGUI_VERSION "1.92.7 WIP"
#define IMGUI_VERSION_NUM 19265
#define IMGUI_HAS_TABLE // Added BeginTable() - from IMGUI_VERSION_NUM >= 18000
#define IMGUI_HAS_TEXTURES // Added ImGuiBackendFlags_RendererHasTextures - from IMGUI_VERSION_NUM >= 19198
#define IMGUI_HAS_VIEWPORT // In 'docking' WIP branch.
@@ -97,7 +97,7 @@ Index of this file:
#include <assert.h>
#define IM_ASSERT(_EXPR) assert(_EXPR) // You can override the default assert handler by editing imconfig.h
#endif
#define IM_ARRAYSIZE(_ARR) ((int)(sizeof(_ARR) / sizeof(*(_ARR)))) // Size of a static C-style array. Don't use on pointers!
#define IM_COUNTOF(_ARR) ((int)(sizeof(_ARR) / sizeof(*(_ARR)))) // Size of a static C-style array. Don't use on pointers!
#define IM_UNUSED(_VAR) ((void)(_VAR)) // Used to silence "unused variable warnings". Often useful as asserts may be stripped out from final builds.
#define IM_STRINGIFY_HELPER(_EXPR) #_EXPR
#define IM_STRINGIFY(_EXPR) IM_STRINGIFY_HELPER(_EXPR) // Preprocessor idiom to stringify e.g. an integer or a macro.
@@ -345,16 +345,18 @@ IM_MSVC_RUNTIME_CHECKS_RESTORE
typedef ImU64 ImTextureID; // Default: store up to 64-bits (any pointer or integer). A majority of backends are ok with that.
#endif
// Define this if you need 0 to be a valid ImTextureID for your backend.
// Define this if you need to change the invalid value for your backend.
// - in v1.92.7 (2025/03/12): we changed default value from 0 to -1 as it is a better default, which supports storing offsets/indices.
// - If this is causing problem with your custom ImTextureID definition, you can add '#define ImTextureID_Invalid' to your imconfig + please report this to GitHub.
#ifndef ImTextureID_Invalid
#define ImTextureID_Invalid ((ImTextureID)0)
#define ImTextureID_Invalid ((ImTextureID)-1)
#endif
// ImTextureRef = higher-level identifier for a texture. Store a ImTextureID _or_ a ImTextureData*.
// The identifier is valid even before the texture has been uploaded to the GPU/graphics system.
// This is what gets passed to functions such as `ImGui::Image()`, `ImDrawList::AddImage()`.
// This is what gets stored in draw commands (`ImDrawCmd`) to identify a texture during rendering.
// - When a texture is created by user code (e.g. custom images), we directly stores the low-level ImTextureID.
// - When a texture is created by user code (e.g. custom images), we directly store the low-level ImTextureID.
// Because of this, when displaying your own texture you are likely to ever only manage ImTextureID values on your side.
// - When a texture is created by the backend, we stores a ImTextureData* which becomes an indirection
// to extract the ImTextureID value during rendering, after texture upload has happened.
@@ -764,6 +766,7 @@ namespace ImGui
IMGUI_API bool CollapsingHeader(const char* label, bool* p_visible, ImGuiTreeNodeFlags flags = 0); // when 'p_visible != NULL': if '*p_visible==true' display an additional small close button on upper right of the header which will set the bool to false when clicked, if '*p_visible==false' don't display the header.
IMGUI_API void SetNextItemOpen(bool is_open, ImGuiCond cond = 0); // set next TreeNode/CollapsingHeader open state.
IMGUI_API void SetNextItemStorageID(ImGuiID storage_id); // set id to use for open/close storage (default to same as item id).
IMGUI_API bool TreeNodeGetOpen(ImGuiID storage_id); // retrieve tree node open/close state.
// Widgets: Selectables
// - A selectable highlights when hovered, and can display another color when selected.
@@ -861,20 +864,23 @@ namespace ImGui
// - CloseCurrentPopup() is called by default by Selectable()/MenuItem() when activated (FIXME: need some options).
// - Use ImGuiPopupFlags_NoOpenOverExistingPopup to avoid opening a popup if there's already one at the same level. This is equivalent to e.g. testing for !IsAnyPopupOpen() prior to OpenPopup().
// - Use IsWindowAppearing() after BeginPopup() to tell if a window just opened.
// - IMPORTANT: Notice that for OpenPopupOnItemClick() we exceptionally default flags to 1 (== ImGuiPopupFlags_MouseButtonRight) for backward compatibility with older API taking 'int mouse_button = 1' parameter
IMGUI_API void OpenPopup(const char* str_id, ImGuiPopupFlags popup_flags = 0); // call to mark popup as open (don't call every frame!).
IMGUI_API void OpenPopup(ImGuiID id, ImGuiPopupFlags popup_flags = 0); // id overload to facilitate calling from nested stacks
IMGUI_API void OpenPopupOnItemClick(const char* str_id = NULL, ImGuiPopupFlags popup_flags = 1); // helper to open popup when clicked on last item. Default to ImGuiPopupFlags_MouseButtonRight == 1. (note: actually triggers on the mouse _released_ event to be consistent with popup behaviors)
IMGUI_API void OpenPopupOnItemClick(const char* str_id = NULL, ImGuiPopupFlags popup_flags = 0); // helper to open popup when clicked on last item. Default to ImGuiPopupFlags_MouseButtonRight == 1. (note: actually triggers on the mouse _released_ event to be consistent with popup behaviors)
IMGUI_API void CloseCurrentPopup(); // manually close the popup we have begin-ed into.
// Popups: open+begin combined functions helpers
// Popups: Open+Begin popup combined functions helpers to create context menus.
// - Helpers to do OpenPopup+BeginPopup where the Open action is triggered by e.g. hovering an item and right-clicking.
// - They are convenient to easily create context menus, hence the name.
// - IMPORTANT: Notice that BeginPopupContextXXX takes ImGuiPopupFlags just like OpenPopup() and unlike BeginPopup(). For full consistency, we may add ImGuiWindowFlags to the BeginPopupContextXXX functions in the future.
// - IMPORTANT: Notice that we exceptionally default their flags to 1 (== ImGuiPopupFlags_MouseButtonRight) for backward compatibility with older API taking 'int mouse_button = 1' parameter, so if you add other flags remember to re-add the ImGuiPopupFlags_MouseButtonRight.
IMGUI_API bool BeginPopupContextItem(const char* str_id = NULL, ImGuiPopupFlags popup_flags = 1); // open+begin popup when clicked on last item. Use str_id==NULL to associate the popup to previous item. If you want to use that on a non-interactive item such as Text() you need to pass in an explicit ID here. read comments in .cpp!
IMGUI_API bool BeginPopupContextWindow(const char* str_id = NULL, ImGuiPopupFlags popup_flags = 1);// open+begin popup when clicked on current window.
IMGUI_API bool BeginPopupContextVoid(const char* str_id = NULL, ImGuiPopupFlags popup_flags = 1); // open+begin popup when clicked in void (where there are no windows).
// - IMPORTANT: If you ever used the left mouse button with BeginPopupContextXXX() helpers before 1.92.6:
// - Before this version, OpenPopupOnItemClick(), BeginPopupContextItem(), BeginPopupContextWindow(), BeginPopupContextVoid() had 'a ImGuiPopupFlags popup_flags = 1' default value in their function signature.
// - Before: Explicitly passing a literal 0 meant ImGuiPopupFlags_MouseButtonLeft. The default = 1 meant ImGuiPopupFlags_MouseButtonRight.
// - After: The default = 0 means ImGuiPopupFlags_MouseButtonRight. Explicitly passing a literal 1 also means ImGuiPopupFlags_MouseButtonRight (if legacy behavior are enabled) or will assert (if legacy behavior are disabled).
// - TL;DR: if you don't want to use right mouse button for popups, always specify it explicitly using a named ImGuiPopupFlags_MouseButtonXXXX value.
// - Read "API BREAKING CHANGES" 2026/01/07 (1.92.6) entry in imgui.cpp or GitHub topic #9157 for all details.
IMGUI_API bool BeginPopupContextItem(const char* str_id = NULL, ImGuiPopupFlags popup_flags = 0); // open+begin popup when clicked on last item. Use str_id==NULL to associate the popup to previous item. If you want to use that on a non-interactive item such as Text() you need to pass in an explicit ID here. read comments in .cpp!
IMGUI_API bool BeginPopupContextWindow(const char* str_id = NULL, ImGuiPopupFlags popup_flags = 0);// open+begin popup when clicked on current window.
IMGUI_API bool BeginPopupContextVoid(const char* str_id = NULL, ImGuiPopupFlags popup_flags = 0); // open+begin popup when clicked in void (where there are no windows).
// Popups: query functions
// - IsPopupOpen(): return true if the popup is open at the current BeginPopup() level of the popup stack.
@@ -905,7 +911,7 @@ namespace ImGui
// - 5. Call EndTable()
IMGUI_API bool BeginTable(const char* str_id, int columns, ImGuiTableFlags flags = 0, const ImVec2& outer_size = ImVec2(0.0f, 0.0f), float inner_width = 0.0f);
IMGUI_API void EndTable(); // only call EndTable() if BeginTable() returns true!
IMGUI_API void TableNextRow(ImGuiTableRowFlags row_flags = 0, float min_row_height = 0.0f); // append into the first cell of a new row.
IMGUI_API void TableNextRow(ImGuiTableRowFlags row_flags = 0, float min_row_height = 0.0f); // append into the first cell of a new row. 'min_row_height' include the minimum top and bottom padding aka CellPadding.y * 2.0f.
IMGUI_API bool TableNextColumn(); // append into the next column (or first column of next row if currently in last column). Return true when column is visible.
IMGUI_API bool TableSetColumnIndex(int column_n); // append into the specified column. Return true when column is visible.
@@ -962,19 +968,21 @@ namespace ImGui
// Docking
// - Read https://github.com/ocornut/imgui/wiki/Docking for details.
// - Enable with io.ConfigFlags |= ImGuiConfigFlags_DockingEnable.
// - You can use most Docking facilities without calling any API. You don't necessarily need to call a DockSpaceXXX function to use Docking!
// - You can use many Docking facilities without calling any API.
// - Drag from window title bar or their tab to dock/undock. Hold SHIFT to disable docking.
// - Drag from window menu button (upper-left button) to undock an entire node (all windows).
// - When io.ConfigDockingWithShift == true, you instead need to hold SHIFT to enable docking.
// - DockSpaceOverViewport:
// - This is a helper to create an invisible window covering a viewport, then submit a DockSpace() into it.
// - Most applications can simply call DockSpaceOverViewport() once to allow docking windows into e.g. the edge of your screen.
// e.g. ImGui::NewFrame(); ImGui::DockSpaceOverViewport(); // Create a dockspace in main viewport.
// or: ImGui::NewFrame(); ImGui::DockSpaceOverViewport(0, nullptr, ImGuiDockNodeFlags_PassthruCentralNode); // Create a dockspace in main viewport, central node is transparent.
// - Dockspaces:
// - If you want to dock windows into the edge of your screen, most application can simply call DockSpaceOverViewport():
// e.g. ImGui::NewFrame(); then ImGui::DockSpaceOverViewport(); // Create a dockspace in main viewport.
// or: ImGui::NewFrame(); then ImGui::DockSpaceOverViewport(0, nullptr, ImGuiDockNodeFlags_PassthruCentralNode); // Create a dockspace in main viewport, where central node is transparent.
// - A dockspace is an explicit dock node within an existing window.
// - DockSpaceOverViewport() basically creates an invisible window covering a viewport, and submit a DockSpace() into it.
// - IMPORTANT: Dockspaces need to be submitted _before_ any window they can host. Submit them early in your frame!
// - IMPORTANT: Dockspaces need to be kept alive if hidden, otherwise windows docked into it will be undocked.
// If you have e.g. multiple tabs with a dockspace inside each tab: submit the non-visible dockspaces with ImGuiDockNodeFlags_KeepAliveOnly.
// - See 'Demo->Examples->Dockspace' or 'Demo->Examples->Documents' for more detailed demos.
// - Programmatic docking:
// - There is no public API yet other than the very limited SetNextWindowDockID() function. Sorry for that!
// - Read https://github.com/ocornut/imgui/wiki/Docking for examples of how to use current internal API.
@@ -982,7 +990,7 @@ namespace ImGui
IMGUI_API ImGuiID DockSpaceOverViewport(ImGuiID dockspace_id = 0, const ImGuiViewport* viewport = NULL, ImGuiDockNodeFlags flags = 0, const ImGuiWindowClass* window_class = NULL);
IMGUI_API void SetNextWindowDockID(ImGuiID dock_id, ImGuiCond cond = 0); // set next window dock id
IMGUI_API void SetNextWindowClass(const ImGuiWindowClass* window_class); // set next window class (control docking compatibility + provide hints to platform backend via custom viewport flags and platform parent/child relationship)
IMGUI_API ImGuiID GetWindowDockID();
IMGUI_API ImGuiID GetWindowDockID(); // get dock id of current window, or 0 if not associated to any docking node.
IMGUI_API bool IsWindowDocked(); // is current window docked into another window?
// Logging/Capture
@@ -1011,7 +1019,7 @@ namespace ImGui
// Disabling [BETA API]
// - Disable all user interactions and dim items visuals (applying style.DisabledAlpha over current colors)
// - Those can be nested but it cannot be used to enable an already disabled section (a single BeginDisabled(true) in the stack is enough to keep everything disabled)
// - Tooltips windows are automatically opted out of disabling. Note that IsItemHovered() by default returns false on disabled items, unless using ImGuiHoveredFlags_AllowWhenDisabled.
// - Tooltips windows are automatically opted out of disabling. Note that IsItemHovered() by default returns false on disabled items, unless using ImGuiHoveredFlags_AllowWhenDisabled.
// - BeginDisabled(false)/EndDisabled() essentially does nothing but is provided to facilitate use of boolean expressions (as a micro-optimization: if you have tens of thousands of BeginDisabled(false)/EndDisabled() pairs, you might want to reformulate your code to avoid making those calls)
IMGUI_API void BeginDisabled(bool disabled = true);
IMGUI_API void EndDisabled();
@@ -1051,6 +1059,7 @@ namespace ImGui
IMGUI_API ImVec2 GetItemRectMin(); // get upper-left bounding rectangle of the last item (screen space)
IMGUI_API ImVec2 GetItemRectMax(); // get lower-right bounding rectangle of the last item (screen space)
IMGUI_API ImVec2 GetItemRectSize(); // get size of last item
IMGUI_API ImGuiItemFlags GetItemFlags(); // get generic flags of last item
// Viewports
// - Currently represents the Platform Window created by the application which is hosting our Dear ImGui windows.
@@ -1081,19 +1090,22 @@ namespace ImGui
IMGUI_API void ColorConvertRGBtoHSV(float r, float g, float b, float& out_h, float& out_s, float& out_v);
IMGUI_API void ColorConvertHSVtoRGB(float h, float s, float v, float& out_r, float& out_g, float& out_b);
// Inputs Utilities: Keyboard/Mouse/Gamepad
// Inputs Utilities: Raw Keyboard/Mouse/Gamepad Access
// - Consider using the Shortcut() function instead of IsKeyPressed()/IsKeyChordPressed()! Shortcut() is easier to use and better featured (can do focus routing check).
// - the ImGuiKey enum contains all possible keyboard, mouse and gamepad inputs (e.g. ImGuiKey_A, ImGuiKey_MouseLeft, ImGuiKey_GamepadDpadUp...).
// - (legacy: before v1.87, we used ImGuiKey to carry native/user indices as defined by each backends. This was obsoleted in 1.87 (2022-02) and completely removed in 1.91.5 (2024-11). See https://github.com/ocornut/imgui/issues/4921)
// - (legacy: any use of ImGuiKey will assert when key < 512 to detect passing legacy native/user indices)
// - (legacy: before v1.87 (2022-02), we used ImGuiKey < 512 values to carry native/user indices as defined by each backends. This was obsoleted in 1.87 (2022-02) and completely removed in 1.91.5 (2024-11). See https://github.com/ocornut/imgui/issues/4921)
IMGUI_API bool IsKeyDown(ImGuiKey key); // is key being held.
IMGUI_API bool IsKeyPressed(ImGuiKey key, bool repeat = true); // was key pressed (went from !Down to Down)? if repeat=true, uses io.KeyRepeatDelay / KeyRepeatRate
IMGUI_API bool IsKeyPressed(ImGuiKey key, bool repeat = true); // was key pressed (went from !Down to Down)? Repeat rate uses io.KeyRepeatDelay / KeyRepeatRate.
IMGUI_API bool IsKeyReleased(ImGuiKey key); // was key released (went from Down to !Down)?
IMGUI_API bool IsKeyChordPressed(ImGuiKeyChord key_chord); // was key chord (mods + key) pressed, e.g. you can pass 'ImGuiMod_Ctrl | ImGuiKey_S' as a key-chord. This doesn't do any routing or focus check, please consider using Shortcut() function instead.
IMGUI_API int GetKeyPressedAmount(ImGuiKey key, float repeat_delay, float rate); // uses provided repeat rate/delay. return a count, most often 0 or 1 but might be >1 if RepeatRate is small enough that DeltaTime > RepeatRate
IMGUI_API const char* GetKeyName(ImGuiKey key); // [DEBUG] returns English name of the key. Those names are provided for debugging purpose and are not meant to be saved persistently nor compared.
IMGUI_API void SetNextFrameWantCaptureKeyboard(bool want_capture_keyboard); // Override io.WantCaptureKeyboard flag next frame (said flag is left for your application to handle, typically when true it instructs your app to ignore inputs). e.g. force capture keyboard when your widget is being hovered. This is equivalent to setting "io.WantCaptureKeyboard = want_capture_keyboard"; after the next NewFrame() call.
// Inputs Utilities: Shortcut Testing & Routing [BETA]
// Inputs Utilities: Shortcut Testing & Routing
// - Typical use is e.g.: 'if (ImGui::Shortcut(ImGuiMod_Ctrl | ImGuiKey_S)) { ... }'.
// - Flags: Default route use ImGuiInputFlags_RouteFocused, but see ImGuiInputFlags_RouteGlobal and other options in ImGuiInputFlags_!
// - Flags: Use ImGuiInputFlags_Repeat to support repeat.
// - ImGuiKeyChord = a ImGuiKey + optional ImGuiMod_Alt/ImGuiMod_Ctrl/ImGuiMod_Shift/ImGuiMod_Super.
// ImGuiKey_C // Accepted by functions taking ImGuiKey or ImGuiKeyChord arguments
// ImGuiMod_Ctrl | ImGuiKey_C // Accepted by functions taking ImGuiKeyChord arguments
@@ -1105,8 +1117,10 @@ namespace ImGui
// The whole system is order independent, so if Child1 makes its calls before Parent, results will be identical.
// This is an important property as it facilitate working with foreign code or larger codebase.
// - To understand the difference:
// - IsKeyChordPressed() compares mods and call IsKeyPressed() -> function has no side-effect.
// - Shortcut() submits a route, routes are resolved, if it currently can be routed it calls IsKeyChordPressed() -> function has (desirable) side-effects as it can prevents another call from getting the route.
// - IsKeyChordPressed() compares mods and call IsKeyPressed()
// -> the function has no side-effect.
// - Shortcut() submits a route, routes are resolved, if it currently can be routed it calls IsKeyChordPressed()
// -> the function has (desirable) side-effects as it can prevents another call from getting the route.
// - Visualize registered routes in 'Metrics/Debugger->Inputs'.
IMGUI_API bool Shortcut(ImGuiKeyChord key_chord, ImGuiInputFlags flags = 0);
IMGUI_API void SetNextItemShortcut(ImGuiKeyChord key_chord, ImGuiInputFlags flags = 0);
@@ -1156,7 +1170,9 @@ namespace ImGui
IMGUI_API const char* SaveIniSettingsToMemory(size_t* out_ini_size = NULL); // return a zero-terminated string with the .ini data which you can save by your own mean. call when io.WantSaveIniSettings is set, then save data by your own mean and clear io.WantSaveIniSettings.
// Debug Utilities
// - Your main debugging friend is the ShowMetricsWindow() function, which is also accessible from Demo->Tools->Metrics Debugger
// - Your main debugging friend is the ShowMetricsWindow() function.
// - Interactive tools are all accessible from the 'Dear ImGui Demo->Tools' menu.
// - Read https://github.com/ocornut/imgui/wiki/Debug-Tools for a description of all available debug tools.
IMGUI_API void DebugTextEncoding(const char* text);
IMGUI_API void DebugFlashStyleColor(ImGuiCol idx);
IMGUI_API void DebugStartItemPicker();
@@ -1263,7 +1279,7 @@ enum ImGuiChildFlags_
};
// Flags for ImGui::PushItemFlag()
// (Those are shared by all items)
// (Those are shared by all submitted items)
enum ImGuiItemFlags_
{
ImGuiItemFlags_None = 0, // (Default)
@@ -1273,6 +1289,7 @@ enum ImGuiItemFlags_
ImGuiItemFlags_ButtonRepeat = 1 << 3, // false // Any button-like behavior will have repeat mode enabled (based on io.KeyRepeatDelay and io.KeyRepeatRate values). Note that you can also call IsItemActive() after any button to tell if it is being held.
ImGuiItemFlags_AutoClosePopups = 1 << 4, // true // MenuItem()/Selectable() automatically close their parent popup window.
ImGuiItemFlags_AllowDuplicateId = 1 << 5, // false // Allow submitting an item with the same identifier as an item already submitted this frame without triggering a warning tooltip if io.ConfigDebugHighlightIdConflicts is set.
ImGuiItemFlags_Disabled = 1 << 6, // false // [Internal] Disable interactions. DOES NOT affect visuals. This is used by BeginDisabled()/EndDisabled() and only provided here so you can read back via GetItemFlags().
};
// Flags for ImGui::InputText()
@@ -1291,7 +1308,7 @@ enum ImGuiInputTextFlags_
ImGuiInputTextFlags_AllowTabInput = 1 << 5, // Pressing TAB input a '\t' character into the text field
ImGuiInputTextFlags_EnterReturnsTrue = 1 << 6, // Return 'true' when Enter is pressed (as opposed to every time the value was modified). Consider using IsItemDeactivatedAfterEdit() instead!
ImGuiInputTextFlags_EscapeClearsAll = 1 << 7, // Escape key clears content if not empty, and deactivate otherwise (contrast to default behavior of Escape to revert)
ImGuiInputTextFlags_CtrlEnterForNewLine = 1 << 8, // In multi-line mode, validate with Enter, add new line with Ctrl+Enter (default is opposite: validate with Ctrl+Enter, add line with Enter).
ImGuiInputTextFlags_CtrlEnterForNewLine = 1 << 8, // In multi-line mode: validate with Enter, add new line with Ctrl+Enter (default is opposite: validate with Ctrl+Enter, add line with Enter). Note that Shift+Enter always enter a new line either way.
// Other options
ImGuiInputTextFlags_ReadOnly = 1 << 9, // Read-only mode
@@ -1339,7 +1356,7 @@ enum ImGuiTreeNodeFlags_
ImGuiTreeNodeFlags_DefaultOpen = 1 << 5, // Default node to be open
ImGuiTreeNodeFlags_OpenOnDoubleClick = 1 << 6, // Open on double-click instead of simple click (default for multi-select unless any _OpenOnXXX behavior is set explicitly). Both behaviors may be combined.
ImGuiTreeNodeFlags_OpenOnArrow = 1 << 7, // Open when clicking on the arrow part (default for multi-select unless any _OpenOnXXX behavior is set explicitly). Both behaviors may be combined.
ImGuiTreeNodeFlags_Leaf = 1 << 8, // No collapsing, no arrow (use as a convenience for leaf nodes).
ImGuiTreeNodeFlags_Leaf = 1 << 8, // No collapsing, no arrow (use as a convenience for leaf nodes). Note: will always open a tree/id scope and return true. If you never use that scope, add ImGuiTreeNodeFlags_NoTreePushOnOpen.
ImGuiTreeNodeFlags_Bullet = 1 << 9, // Display a bullet instead of arrow. IMPORTANT: node can still be marked open/close if you don't set the _Leaf flag!
ImGuiTreeNodeFlags_FramePadding = 1 << 10, // Use FramePadding (even for an unframed text node) to vertically align text baseline to regular widget height. Equivalent to calling AlignTextToFramePadding() before the node.
ImGuiTreeNodeFlags_SpanAvailWidth = 1 << 11, // Extend hit box to the right-most edge, even if not framed. This is not the default in order to allow adding other items on the same line without using AllowOverlap mode.
@@ -1365,21 +1382,14 @@ enum ImGuiTreeNodeFlags_
};
// Flags for OpenPopup*(), BeginPopupContext*(), IsPopupOpen() functions.
// - To be backward compatible with older API which took an 'int mouse_button = 1' argument instead of 'ImGuiPopupFlags flags',
// we need to treat small flags values as a mouse button index, so we encode the mouse button in the first few bits of the flags.
// It is therefore guaranteed to be legal to pass a mouse button index in ImGuiPopupFlags.
// - For the same reason, we exceptionally default the ImGuiPopupFlags argument of BeginPopupContextXXX functions to 1 instead of 0.
// IMPORTANT: because the default parameter is 1 (==ImGuiPopupFlags_MouseButtonRight), if you rely on the default parameter
// and want to use another flag, you need to pass in the ImGuiPopupFlags_MouseButtonRight flag explicitly.
// - IMPORTANT: If you ever used the left mouse button with BeginPopupContextXXX() helpers before 1.92.6: Read "API BREAKING CHANGES" 2026/01/07 (1.92.6) entry in imgui.cpp or GitHub topic #9157.
// - Multiple buttons currently cannot be combined/or-ed in those functions (we could allow it later).
enum ImGuiPopupFlags_
{
ImGuiPopupFlags_None = 0,
ImGuiPopupFlags_MouseButtonLeft = 0, // For BeginPopupContext*(): open on Left Mouse release. Guaranteed to always be == 0 (same as ImGuiMouseButton_Left)
ImGuiPopupFlags_MouseButtonRight = 1, // For BeginPopupContext*(): open on Right Mouse release. Guaranteed to always be == 1 (same as ImGuiMouseButton_Right)
ImGuiPopupFlags_MouseButtonMiddle = 2, // For BeginPopupContext*(): open on Middle Mouse release. Guaranteed to always be == 2 (same as ImGuiMouseButton_Middle)
ImGuiPopupFlags_MouseButtonMask_ = 0x1F,
ImGuiPopupFlags_MouseButtonDefault_ = 1,
ImGuiPopupFlags_MouseButtonLeft = 1 << 2, // For BeginPopupContext*(): open on Left Mouse release. Only one button allowed!
ImGuiPopupFlags_MouseButtonRight = 2 << 2, // For BeginPopupContext*(): open on Right Mouse release. Only one button allowed! (default)
ImGuiPopupFlags_MouseButtonMiddle = 3 << 2, // For BeginPopupContext*(): open on Middle Mouse release. Only one button allowed!
ImGuiPopupFlags_NoReopen = 1 << 5, // For OpenPopup*(), BeginPopupContext*(): don't reopen same popup if already open (won't reposition, won't reinitialize navigation)
//ImGuiPopupFlags_NoReopenAlwaysNavInit = 1 << 6, // For OpenPopup*(), BeginPopupContext*(): focus and initialize navigation even when not reopening.
ImGuiPopupFlags_NoOpenOverExistingPopup = 1 << 7, // For OpenPopup*(), BeginPopupContext*(): don't open if there's already a popup at the same level of the popup stack
@@ -1387,6 +1397,9 @@ enum ImGuiPopupFlags_
ImGuiPopupFlags_AnyPopupId = 1 << 10, // For IsPopupOpen(): ignore the ImGuiID parameter and test for any popup.
ImGuiPopupFlags_AnyPopupLevel = 1 << 11, // For IsPopupOpen(): search/test at any level of the popup stack (default test in the current level)
ImGuiPopupFlags_AnyPopup = ImGuiPopupFlags_AnyPopupId | ImGuiPopupFlags_AnyPopupLevel,
ImGuiPopupFlags_MouseButtonShift_ = 2, // [Internal]
ImGuiPopupFlags_MouseButtonMask_ = 0x0C, // [Internal]
ImGuiPopupFlags_InvalidMask_ = 0x03, // [Internal] Reserve legacy bits 0-1 to detect incorrectly passing 1 or 2 to the function.
};
// Flags for ImGui::Selectable()
@@ -1604,7 +1617,7 @@ enum ImGuiSortDirection : ImU8
// All our named keys are >= 512. Keys value 0 to 511 are left unused and were legacy native/opaque key values (< 1.87).
// Support for legacy keys was completely removed in 1.91.5.
// Read details about the 1.87+ transition : https://github.com/ocornut/imgui/issues/4921
// Note that "Keys" related to physical keys and are not the same concept as input "Characters", the later are submitted via io.AddInputCharacter().
// Note that "Keys" related to physical keys and are not the same concept as input "Characters", the latter are submitted via io.AddInputCharacter().
// The keyboard key enum values are named after the keys on a standard US keyboard, and on other keyboard types the keys reported may not match the keycaps.
enum ImGuiKey : int
{
@@ -1673,10 +1686,10 @@ enum ImGuiKey : int
// // XBOX | SWITCH | PLAYSTA. | -> ACTION
ImGuiKey_GamepadStart, // Menu | + | Options |
ImGuiKey_GamepadBack, // View | - | Share |
ImGuiKey_GamepadFaceLeft, // X | Y | Square | Tap: Toggle Menu. Hold: Windowing mode (Focus/Move/Resize windows)
ImGuiKey_GamepadFaceLeft, // X | Y | Square | Toggle Menu. Hold for Windowing mode (Focus/Move/Resize windows)
ImGuiKey_GamepadFaceRight, // B | A | Circle | Cancel / Close / Exit
ImGuiKey_GamepadFaceUp, // Y | X | Triangle | Text Input / On-screen Keyboard
ImGuiKey_GamepadFaceDown, // A | B | Cross | Activate / Open / Toggle / Tweak
ImGuiKey_GamepadFaceUp, // Y | X | Triangle | Open Context Menu
ImGuiKey_GamepadFaceDown, // A | B | Cross | Activate / Open / Toggle. Hold for 0.60f to Activate in Text Input mode (e.g. wired to an on-screen keyboard).
ImGuiKey_GamepadDpadLeft, // D-pad Left | " | " | Move / Tweak / Resize Window (in Windowing mode)
ImGuiKey_GamepadDpadRight, // D-pad Right | " | " | Move / Tweak / Resize Window (in Windowing mode)
ImGuiKey_GamepadDpadUp, // D-pad Up | " | " | Move / Tweak / Resize Window (in Windowing mode)
@@ -1761,7 +1774,7 @@ enum ImGuiInputFlags_
enum ImGuiConfigFlags_
{
ImGuiConfigFlags_None = 0,
ImGuiConfigFlags_NavEnableKeyboard = 1 << 0, // Master keyboard navigation enable flag. Enable full Tabbing + directional arrows + space/enter to activate.
ImGuiConfigFlags_NavEnableKeyboard = 1 << 0, // Master keyboard navigation enable flag. Enable full Tabbing + directional arrows + Space/Enter to activate. Note: some features such as basic Tabbing and CtrL+Tab are enabled by regardless of this flag (and may be disabled via other means, see #4828, #9218).
ImGuiConfigFlags_NavEnableGamepad = 1 << 1, // Master gamepad navigation enable flag. Backend also needs to set ImGuiBackendFlags_HasGamepad.
ImGuiConfigFlags_NoMouse = 1 << 4, // Instruct dear imgui to disable mouse inputs and interactions.
ImGuiConfigFlags_NoMouseCursorChange = 1 << 5, // Instruct backend to not alter mouse cursor shape and visibility. Use if the backend cursor changes are interfering with yours and you don't want to use SetMouseCursor() to change mouse cursor. You may want to honor requests from imgui by reading GetMouseCursor() yourself instead.
@@ -1913,6 +1926,7 @@ enum ImGuiStyleVar_
ImGuiStyleVar_ScrollbarPadding, // float ScrollbarPadding
ImGuiStyleVar_GrabMinSize, // float GrabMinSize
ImGuiStyleVar_GrabRounding, // float GrabRounding
ImGuiStyleVar_ImageRounding, // float ImageRounding
ImGuiStyleVar_ImageBorderSize, // float ImageBorderSize
ImGuiStyleVar_TabRounding, // float TabRounding
ImGuiStyleVar_TabBorderSize, // float TabBorderSize
@@ -1926,6 +1940,7 @@ enum ImGuiStyleVar_
ImGuiStyleVar_TreeLinesRounding, // float TreeLinesRounding
ImGuiStyleVar_ButtonTextAlign, // ImVec2 ButtonTextAlign
ImGuiStyleVar_SelectableTextAlign, // ImVec2 SelectableTextAlign
ImGuiStyleVar_SeparatorSize, // float SeparatorSize
ImGuiStyleVar_SeparatorTextBorderSize, // float SeparatorTextBorderSize
ImGuiStyleVar_SeparatorTextAlign, // ImVec2 SeparatorTextAlign
ImGuiStyleVar_SeparatorTextPadding, // ImVec2 SeparatorTextPadding
@@ -1956,19 +1971,20 @@ enum ImGuiColorEditFlags_
ImGuiColorEditFlags_NoTooltip = 1 << 6, // // ColorEdit, ColorPicker, ColorButton: disable tooltip when hovering the preview.
ImGuiColorEditFlags_NoLabel = 1 << 7, // // ColorEdit, ColorPicker: disable display of inline text label (the label is still forwarded to the tooltip and picker).
ImGuiColorEditFlags_NoSidePreview = 1 << 8, // // ColorPicker: disable bigger color preview on right side of the picker, use small color square preview instead.
ImGuiColorEditFlags_NoDragDrop = 1 << 9, // // ColorEdit: disable drag and drop target. ColorButton: disable drag and drop source.
ImGuiColorEditFlags_NoDragDrop = 1 << 9, // // ColorEdit: disable drag and drop target/source. ColorButton: disable drag and drop source.
ImGuiColorEditFlags_NoBorder = 1 << 10, // // ColorButton: disable border (which is enforced by default)
ImGuiColorEditFlags_NoColorMarkers = 1 << 11, // // ColorEdit: disable rendering R/G/B/A color marker. May also be disabled globally by setting style.ColorMarkerSize = 0.
// Alpha preview
// - Prior to 1.91.8 (2025/01/21): alpha was made opaque in the preview by default using old name ImGuiColorEditFlags_AlphaPreview.
// - We now display the preview as transparent by default. You can use ImGuiColorEditFlags_AlphaOpaque to use old behavior.
// - The new flags may be combined better and allow finer controls.
ImGuiColorEditFlags_AlphaOpaque = 1 << 11, // // ColorEdit, ColorPicker, ColorButton: disable alpha in the preview,. Contrary to _NoAlpha it may still be edited when calling ColorEdit4()/ColorPicker4(). For ColorButton() this does the same as _NoAlpha.
ImGuiColorEditFlags_AlphaNoBg = 1 << 12, // // ColorEdit, ColorPicker, ColorButton: disable rendering a checkerboard background behind transparent color.
ImGuiColorEditFlags_AlphaPreviewHalf= 1 << 13, // // ColorEdit, ColorPicker, ColorButton: display half opaque / half transparent preview.
ImGuiColorEditFlags_AlphaOpaque = 1 << 12, // // ColorEdit, ColorPicker, ColorButton: disable alpha in the preview,. Contrary to _NoAlpha it may still be edited when calling ColorEdit4()/ColorPicker4(). For ColorButton() this does the same as _NoAlpha.
ImGuiColorEditFlags_AlphaNoBg = 1 << 13, // // ColorEdit, ColorPicker, ColorButton: disable rendering a checkerboard background behind transparent color.
ImGuiColorEditFlags_AlphaPreviewHalf= 1 << 14, // // ColorEdit, ColorPicker, ColorButton: display half opaque / half transparent preview.
// User Options (right-click on widget to change some of them).
ImGuiColorEditFlags_AlphaBar = 1 << 16, // // ColorEdit, ColorPicker: show vertical alpha bar/gradient in picker.
ImGuiColorEditFlags_AlphaBar = 1 << 18, // // ColorEdit, ColorPicker: show vertical alpha bar/gradient in picker.
ImGuiColorEditFlags_HDR = 1 << 19, // // (WIP) ColorEdit: Currently only disable 0.0f..1.0f limits in RGBA edition (note: you probably want to use ImGuiColorEditFlags_Float flag as well).
ImGuiColorEditFlags_DisplayRGB = 1 << 20, // [Display] // ColorEdit: override _display_ type among RGB/HSV/Hex. ColorPicker: select any combination using one or more of RGB/HSV/Hex.
ImGuiColorEditFlags_DisplayHSV = 1 << 21, // [Display] // "
@@ -2011,8 +2027,9 @@ enum ImGuiSliderFlags_
ImGuiSliderFlags_ClampOnInput = 1 << 9, // Clamp value to min/max bounds when input manually with Ctrl+Click. By default Ctrl+Click allows going out of bounds.
ImGuiSliderFlags_ClampZeroRange = 1 << 10, // Clamp even if min==max==0.0f. Otherwise due to legacy reason DragXXX functions don't clamp with those values. When your clamping limits are dynamic you almost always want to use it.
ImGuiSliderFlags_NoSpeedTweaks = 1 << 11, // Disable keyboard modifiers altering tweak speed. Useful if you want to alter tweak speed yourself based on your own logic.
ImGuiSliderFlags_ColorMarkers = 1 << 12, // DragScalarN(), SliderScalarN(): Draw R/G/B/A color markers on each component.
ImGuiSliderFlags_AlwaysClamp = ImGuiSliderFlags_ClampOnInput | ImGuiSliderFlags_ClampZeroRange,
ImGuiSliderFlags_InvalidMask_ = 0x7000000F, // [Internal] We treat using those bits as being potentially a 'float power' argument from the previous API that has got miscast to this enum, and will trigger an assert if needed.
ImGuiSliderFlags_InvalidMask_ = 0x7000000F, // [Internal] We treat using those bits as being potentially a 'float power' argument from legacy API (obsoleted 2020-08) that has got miscast to this enum, and will trigger an assert if needed.
};
// Identify a mouse button.
@@ -2102,7 +2119,7 @@ enum ImGuiTableFlags_
ImGuiTableFlags_Reorderable = 1 << 1, // Enable reordering columns in header row (need calling TableSetupColumn() + TableHeadersRow() to display headers)
ImGuiTableFlags_Hideable = 1 << 2, // Enable hiding/disabling columns in context menu.
ImGuiTableFlags_Sortable = 1 << 3, // Enable sorting. Call TableGetSortSpecs() to obtain sort specs. Also see ImGuiTableFlags_SortMulti and ImGuiTableFlags_SortTristate.
ImGuiTableFlags_NoSavedSettings = 1 << 4, // Disable persisting columns order, width and sort settings in the .ini file.
ImGuiTableFlags_NoSavedSettings = 1 << 4, // Disable persisting columns order, width, visibility and sort settings in the .ini file.
ImGuiTableFlags_ContextMenuInBody = 1 << 5, // Right-click on columns body/contents will display table context menu. By default it is available in TableHeadersRow().
// Decorations
ImGuiTableFlags_RowBg = 1 << 6, // Set each RowBg color with ImGuiCol_TableRowBg or ImGuiCol_TableRowBgAlt (equivalent of calling TableSetBgColor with ImGuiTableBgFlags_RowBg0 on each row manually)
@@ -2218,7 +2235,7 @@ struct ImGuiTableSortSpecs
int SpecsCount; // Sort spec count. Most often 1. May be > 1 when ImGuiTableFlags_SortMulti is enabled. May be == 0 when ImGuiTableFlags_SortTristate is enabled.
bool SpecsDirty; // Set to true when specs have changed since last time! Use this to sort again, then clear the flag.
ImGuiTableSortSpecs() { memset(this, 0, sizeof(*this)); }
ImGuiTableSortSpecs() { memset((void*)this, 0, sizeof(*this)); }
};
// Sorting specification for one column of a table (sizeof == 12 bytes)
@@ -2229,7 +2246,7 @@ struct ImGuiTableColumnSortSpecs
ImS16 SortOrder; // Index within parent ImGuiTableSortSpecs (always stored in order starting from 0, tables sorted on a single criteria will always have a 0 here)
ImGuiSortDirection SortDirection; // ImGuiSortDirection_Ascending or ImGuiSortDirection_Descending
ImGuiTableColumnSortSpecs() { memset(this, 0, sizeof(*this)); }
ImGuiTableColumnSortSpecs() { memset((void*)this, 0, sizeof(*this)); }
};
//-----------------------------------------------------------------------------
@@ -2352,7 +2369,7 @@ struct ImGuiStyle
// - recap: ImGui::GetFontSize() == FontSizeBase * (FontScaleMain * FontScaleDpi * other_scaling_factors)
float FontSizeBase; // Current base font size before external global factors are applied. Use PushFont(NULL, size) to modify. Use ImGui::GetFontSize() to obtain scaled value.
float FontScaleMain; // Main global scale factor. May be set by application once, or exposed to end-user.
float FontScaleDpi; // Additional global scale factor from viewport/monitor contents scale. When io.ConfigDpiScaleFonts is enabled, this is automatically overwritten when changing monitor DPI.
float FontScaleDpi; // Additional global scale factor from viewport/monitor contents scale. In docking branch: when io.ConfigDpiScaleFonts is enabled, this is automatically overwritten when changing monitor DPI.
float Alpha; // Global alpha applies to everything in Dear ImGui.
float DisabledAlpha; // Additional alpha multiplier applied by BeginDisabled(). Multiply over current value of Alpha.
@@ -2382,6 +2399,7 @@ struct ImGuiStyle
float GrabMinSize; // Minimum width/height of a grab box for slider/scrollbar.
float GrabRounding; // Radius of grabs corners rounding. Set to 0.0f to have rectangular slider grabs.
float LogSliderDeadzone; // The size in pixels of the dead-zone around zero on logarithmic sliders that cross zero.
float ImageRounding; // Rounding of Image() calls.
float ImageBorderSize; // Thickness of border around Image() calls.
float TabRounding; // Radius of upper corners of a tab. Set to 0.0f to have rectangular tabs.
float TabBorderSize; // Thickness of border around tabs.
@@ -2399,9 +2417,11 @@ struct ImGuiStyle
float DragDropTargetRounding; // Radius of the drag and drop target frame.
float DragDropTargetBorderSize; // Thickness of the drag and drop target border.
float DragDropTargetPadding; // Size to expand the drag and drop target from actual target item size.
float ColorMarkerSize; // Size of R/G/B/A color markers for ColorEdit4() and for Drags/Sliders when using ImGuiSliderFlags_ColorMarkers.
ImGuiDir ColorButtonPosition; // Side of the color button in the ColorEdit4 widget (left/right). Defaults to ImGuiDir_Right.
ImVec2 ButtonTextAlign; // Alignment of button text when button is larger than text. Defaults to (0.5f, 0.5f) (centered).
ImVec2 SelectableTextAlign; // Alignment of selectable text. Defaults to (0.0f, 0.0f) (top-left aligned). It's generally important to keep this left-aligned if you want to lay multiple items on a same line.
float SeparatorSize; // Thickness of border in Separator()
float SeparatorTextBorderSize; // Thickness of border in SeparatorText()
ImVec2 SeparatorTextAlign; // Alignment of text within the separator. Defaults to (0.0f, 0.5f) (left aligned, center).
ImVec2 SeparatorTextPadding; // Horizontal offset of text from each edge of the separator + spacing on other axis. Generally small values. .y is recommended to be == FramePadding.y.
@@ -2432,7 +2452,7 @@ struct ImGuiStyle
ImGuiHoveredFlags HoverFlagsForTooltipNav; // Default flags when using IsItemHovered(ImGuiHoveredFlags_ForTooltip) or BeginItemTooltip()/SetItemTooltip() while using keyboard/gamepad.
// [Internal]
float _MainScale; // FIXME-WIP: Reference scale, as applied by ScaleAllSizes().
float _MainScale; // FIXME-WIP: Reference scale, as applied by ScaleAllSizes(). PLEASE DO NOT USE THIS FOR NOW.
float _NextFrameFontSizeBase; // FIXME: Temporary hack until we finish remaining work.
// Functions
@@ -2522,7 +2542,7 @@ struct ImGuiIO
bool ConfigMacOSXBehaviors; // = defined(__APPLE__) // Swap Cmd<>Ctrl keys + OS X style text editing cursor movement using Alt instead of Ctrl, Shortcuts using Cmd/Super instead of Ctrl, Line/Text Start and End using Cmd+Arrows instead of Home/End, Double click selects by word instead of selecting whole text, Multi-selection in lists uses Cmd/Super instead of Ctrl.
bool ConfigInputTrickleEventQueue; // = true // Enable input queue trickling: some types of events submitted during the same frame (e.g. button down + up) will be spread over multiple frames, improving interactions with low framerates.
bool ConfigInputTextCursorBlink; // = true // Enable blinking cursor (optional as some users consider it to be distracting).
bool ConfigInputTextEnterKeepActive; // = false // [BETA] Pressing Enter will keep item active and select contents (single-line only).
bool ConfigInputTextEnterKeepActive; // = false // [BETA] Pressing Enter will reactivate item and select all text (single-line only).
bool ConfigDragClickToInputText; // = false // [BETA] Enable turning DragXXX widgets into text input with a simple mouse click-release (without moving). Not desirable on devices without a keyboard.
bool ConfigWindowsResizeFromEdges; // = true // Enable resizing of windows from their edges and from the lower-left corner. This requires ImGuiBackendFlags_HasMouseCursors for better mouse cursor feedback. (This used to be a per-window ImGuiWindowFlags_ResizeFromAnySide flag)
bool ConfigWindowsMoveFromTitleBarOnly; // = false // Enable allowing to move windows only when clicking on their title bar. Does not apply to windows without a title bar.
@@ -2544,7 +2564,7 @@ struct ImGuiIO
// Options to configure Error Handling and how we handle recoverable errors [EXPERIMENTAL]
// - Error recovery is provided as a way to facilitate:
// - Recovery after a programming error (native code or scripting language - the later tends to facilitate iterating on code while running).
// - Recovery after a programming error (native code or scripting language - the latter tends to facilitate iterating on code while running).
// - Recovery after running an exception handler or any error processing which may skip code after an error has been detected.
// - Error recovery is not perfect nor guaranteed! It is a feature to ease development.
// You not are not supposed to rely on it in the course of a normal application run.
@@ -2736,18 +2756,20 @@ struct ImGuiInputTextCallbackData
ImGuiInputTextFlags EventFlag; // One ImGuiInputTextFlags_Callback* // Read-only
ImGuiInputTextFlags Flags; // What user passed to InputText() // Read-only
void* UserData; // What user passed to InputText() // Read-only
ImGuiID ID; // Widget ID // Read-only
// Arguments for the different callback events
// - During Resize callback, Buf will be same as your input buffer.
// - However, during Completion/History/Always callback, Buf always points to our own internal data (it is not the same as your buffer)! Changes to it will be reflected into your own buffer shortly after the callback.
// - To modify the text buffer in a callback, prefer using the InsertChars() / DeleteChars() function. InsertChars() will take care of calling the resize callback if necessary.
// - If you know your edits are not going to resize the underlying buffer allocation, you may modify the contents of 'Buf[]' directly. You need to update 'BufTextLen' accordingly (0 <= BufTextLen < BufSize) and set 'BufDirty'' to true so InputText can update its internal state.
ImWchar EventChar; // Character input // Read-write // [CharFilter] Replace character with another one, or set to zero to drop. return 1 is equivalent to setting EventChar=0;
ImGuiKey EventKey; // Key pressed (Up/Down/TAB) // Read-only // [Completion,History]
ImWchar EventChar; // Character input // Read-write // [CharFilter] Replace character with another one, or set to zero to drop. return 1 is equivalent to setting EventChar=0;
bool EventActivated; // Input field just got activated // Read-only // [Always]
bool BufDirty; // Set if you modify Buf/BufTextLen! // Write // [Completion,History,Always]
char* Buf; // Text buffer // Read-write // [Resize] Can replace pointer / [Completion,History,Always] Only write to pointed data, don't replace the actual pointer!
int BufTextLen; // Text length (in bytes) // Read-write // [Resize,Completion,History,Always] Exclude zero-terminator storage. In C land: == strlen(some_text), in C++ land: string.length()
int BufSize; // Buffer size (in bytes) = capacity+1 // Read-only // [Resize,Completion,History,Always] Include zero-terminator storage. In C land: == ARRAYSIZE(my_char_array), in C++ land: string.capacity()+1
bool BufDirty; // Set if you modify Buf/BufTextLen! // Write // [Completion,History,Always]
int CursorPos; // // Read-write // [Completion,History,Always]
int SelectionStart; // // Read-write // [Completion,History,Always] == to SelectionEnd when no selection
int SelectionEnd; // // Read-write // [Completion,History,Always]
@@ -2757,9 +2779,10 @@ struct ImGuiInputTextCallbackData
IMGUI_API ImGuiInputTextCallbackData();
IMGUI_API void DeleteChars(int pos, int bytes_count);
IMGUI_API void InsertChars(int pos, const char* text, const char* text_end = NULL);
void SelectAll() { SelectionStart = 0; SelectionEnd = BufTextLen; }
void ClearSelection() { SelectionStart = SelectionEnd = BufTextLen; }
bool HasSelection() const { return SelectionStart != SelectionEnd; }
void SelectAll() { SelectionStart = 0; CursorPos = SelectionEnd = BufTextLen; }
void SetSelection(int s, int e) { IM_ASSERT(s >= 0 && s <= BufTextLen); IM_ASSERT(e >= 0 && e <= BufTextLen); SelectionStart = s; CursorPos = SelectionEnd = e; }
void ClearSelection() { SelectionStart = SelectionEnd = BufTextLen; }
bool HasSelection() const { return SelectionStart != SelectionEnd; }
};
// Resizing callback data to apply custom constraint. As enabled by SetNextWindowSizeConstraints(). Callback is called during the next Begin().
@@ -2791,7 +2814,7 @@ struct ImGuiWindowClass
bool DockingAlwaysTabBar; // Set to true to enforce single floating windows of this class always having their own docking node (equivalent of setting the global io.ConfigDockingAlwaysTabBar)
bool DockingAllowUnclassed; // Set to true to allow windows of this class to be docked/merged with an unclassed window. // FIXME-DOCK: Move to DockNodeFlags override?
ImGuiWindowClass() { memset(this, 0, sizeof(*this)); ParentViewportId = (ImGuiID)-1; DockingAllowUnclassed = true; }
ImGuiWindowClass() { memset((void*)this, 0, sizeof(*this)); ParentViewportId = (ImGuiID)-1; DockingAllowUnclassed = true; }
};
// Data payload for Drag and Drop operations: AcceptDragDropPayload(), GetDragDropPayload()
@@ -2972,6 +2995,7 @@ struct ImGuiListClipper
ImGuiContext* Ctx; // Parent UI context
int DisplayStart; // First item to display, updated by each call to Step()
int DisplayEnd; // End of items to display (exclusive)
int UserIndex; // Helper storage for user convenience/code. Optional, and otherwise unused if you don't use it.
int ItemsCount; // [Internal] Number of items
float ItemsHeight; // [Internal] Height of item after a first step and item submission can calculate it
double StartPosY; // [Internal] Cursor position at the time of Begin() or after table frozen rows are all processed
@@ -3000,7 +3024,7 @@ struct ImGuiListClipper
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
//inline void IncludeRangeByIndices(int item_begin, int item_end) { IncludeItemsByIndex(item_begin, item_end); } // [renamed in 1.89.9]
//inline void ForceDisplayRangeByIndices(int item_begin, int item_end) { IncludeItemsByIndex(item_begin, item_end); } // [renamed in 1.89.6]
//inline ImGuiListClipper(int items_count, float items_height = -1.0f) { memset(this, 0, sizeof(*this)); ItemsCount = -1; Begin(items_count, items_height); } // [removed in 1.79]
//inline ImGuiListClipper(int items_count, float items_height = -1.0f) { memset((void*)this, 0, sizeof(*this)); ItemsCount = -1; Begin(items_count, items_height); } // [removed in 1.79]
#endif
};
@@ -3285,7 +3309,7 @@ struct ImDrawCmd
int UserCallbackDataSize; // 4 // Size of callback user data when using storage, otherwise 0.
int UserCallbackDataOffset;// 4 // [Internal] Offset of callback user data when using storage, otherwise -1.
ImDrawCmd() { memset(this, 0, sizeof(*this)); } // Also ensure our padding fields are zeroed
ImDrawCmd() { memset((void*)this, 0, sizeof(*this)); } // Also ensure our padding fields are zeroed
// Since 1.83: returns ImTextureID associated with this draw call. Warning: DO NOT assume this is always same as 'TextureId' (we will change this function for an upcoming feature)
// Since 1.92: removed ImDrawCmd::TextureId field, the getter function must be used!
@@ -3331,7 +3355,7 @@ struct ImDrawListSplitter
int _Count; // Number of active channels (1+)
ImVector<ImDrawChannel> _Channels; // Draw channels (not resized down so _Count might be < Channels.Size)
inline ImDrawListSplitter() { memset(this, 0, sizeof(*this)); }
inline ImDrawListSplitter() { memset((void*)this, 0, sizeof(*this)); }
inline ~ImDrawListSplitter() { ClearFreeMemory(); }
inline void Clear() { _Current = 0; _Count = 1; } // Do not clear Channels[] so our allocations are reused next frame
IMGUI_API void ClearFreeMemory();
@@ -3642,7 +3666,7 @@ struct ImTextureData
bool WantDestroyNextFrame; // rw - // [Internal] Queued to set ImTextureStatus_WantDestroy next frame. May still be used in the current frame.
// Functions
ImTextureData() { memset(this, 0, sizeof(*this)); Status = ImTextureStatus_Destroyed; TexID = ImTextureID_Invalid; }
ImTextureData() { memset((void*)this, 0, sizeof(*this)); Status = ImTextureStatus_Destroyed; TexID = ImTextureID_Invalid; }
~ImTextureData() { DestroyPixels(); }
IMGUI_API void Create(ImTextureFormat format, int w, int h);
IMGUI_API void DestroyPixels();
@@ -3657,7 +3681,7 @@ struct ImTextureData
// - Call SetTexID() and SetStatus() after honoring texture requests. Never modify TexID and Status directly!
// - A backend may decide to destroy a texture that we did not request to destroy, which is fine (e.g. freeing resources), but we immediately set the texture back in _WantCreate mode.
void SetTexID(ImTextureID tex_id) { TexID = tex_id; }
void SetStatus(ImTextureStatus status) { Status = status; if (status == ImTextureStatus_Destroyed && !WantDestroyNextFrame) Status = ImTextureStatus_WantCreate; }
void SetStatus(ImTextureStatus status) { Status = status; if (status == ImTextureStatus_Destroyed && !WantDestroyNextFrame && Pixels != nullptr) Status = ImTextureStatus_WantCreate; }
};
//-----------------------------------------------------------------------------
@@ -3689,16 +3713,15 @@ struct ImFontConfig
char Name[40]; // <auto> // Name (strictly to ease debugging, hence limited size buffer)
void* FontData; // // TTF/OTF data
int FontDataSize; // // TTF/OTF data size
bool FontDataOwnedByAtlas; // true // TTF/OTF data ownership taken by the owner ImFontAtlas (will delete memory itself).
bool FontDataOwnedByAtlas; // true // TTF/OTF data ownership taken by the owner ImFontAtlas (will delete memory itself). SINCE 1.92, THE DATA NEEDS TO PERSIST FOR WHOLE DURATION OF ATLAS.
// Options
bool MergeMode; // false // Merge into previous ImFont, so you can combine multiple inputs font into one ImFont (e.g. ASCII font + icons + Japanese glyphs). You may want to use GlyphOffset.y when merge font of different heights.
bool PixelSnapH; // false // Align every glyph AdvanceX to pixel boundaries. Useful e.g. if you are merging a non-pixel aligned font with the default font. If enabled, you can set OversampleH/V to 1.
bool PixelSnapV; // true // Align Scaled GlyphOffset.y to pixel boundaries.
bool PixelSnapH; // false // Align every glyph AdvanceX to pixel boundaries. Prevents fractional font size from working correctly! Useful e.g. if you are merging a non-pixel aligned font with the default font. If enabled, OversampleH/V will default to 1.
ImS8 OversampleH; // 0 (2) // Rasterize at higher quality for sub-pixel positioning. 0 == auto == 1 or 2 depending on size. Note the difference between 2 and 3 is minimal. You can reduce this to 1 for large glyphs save memory. Read https://github.com/nothings/stb/blob/master/tests/oversample/README.md for details.
ImS8 OversampleV; // 0 (1) // Rasterize at higher quality for sub-pixel positioning. 0 == auto == 1. This is not really useful as we don't use sub-pixel positions on the Y axis.
ImWchar EllipsisChar; // 0 // Explicitly specify Unicode codepoint of ellipsis character. When fonts are being merged first specified ellipsis will be used.
float SizePixels; // // Size in pixels for rasterizer (more or less maps to the resulting font height).
float SizePixels; // // Output size in pixels for rasterizer (more or less maps to the resulting font height).
const ImWchar* GlyphRanges; // NULL // *LEGACY* THE ARRAY DATA NEEDS TO PERSIST AS LONG AS THE FONT IS ALIVE. Pointer to a user-provided list of Unicode range (2 value per range, values are inclusive, zero-terminated list).
const ImWchar* GlyphExcludeRanges; // NULL // Pointer to a small user-provided list of Unicode ranges (2 value per range, values are inclusive, zero-terminated list). This is very close to GlyphRanges[] but designed to exclude ranges from a font source, when merging fonts with overlapping glyphs. Use "Input Glyphs Overlap Detection Tool" to find about your overlapping ranges.
//ImVec2 GlyphExtraSpacing; // 0, 0 // (REMOVED AT IT SEEMS LARGELY OBSOLETE. PLEASE REPORT IF YOU WERE USING THIS). Extra spacing (in pixels) between glyphs when rendered: essentially add to glyph->AdvanceX. Only X axis is supported for now.
@@ -3708,9 +3731,10 @@ struct ImFontConfig
float GlyphExtraAdvanceX; // 0 // Extra spacing (in pixels) between glyphs. Please contact us if you are using this. // FIXME-NEWATLAS: Intentionally unscaled
ImU32 FontNo; // 0 // Index of font within TTF/OTF file
unsigned int FontLoaderFlags; // 0 // Settings for custom font builder. THIS IS BUILDER IMPLEMENTATION DEPENDENT. Leave as zero if unsure.
//unsigned int FontBuilderFlags; // -- // [Renamed in 1.92] Ue FontLoaderFlags.
//unsigned int FontBuilderFlags; // -- // [Renamed in 1.92] Use FontLoaderFlags.
float RasterizerMultiply; // 1.0f // Linearly brighten (>1.0f) or darken (<1.0f) font output. Brightening small fonts may be a good workaround to make them more readable. This is a silly thing we may remove in the future.
float RasterizerDensity; // 1.0f // [LEGACY: this only makes sense when ImGuiBackendFlags_RendererHasTextures is not supported] DPI scale multiplier for rasterization. Not altering other font metrics: makes it easy to swap between e.g. a 100% and a 400% fonts for a zooming display, or handle Retina screen. IMPORTANT: If you change this it is expected that you increase/decrease font scale roughly to the inverse of this, otherwise quality may look lowered.
float ExtraSizeScale; // 1.0f // Extra rasterizer scale over SizePixels.
// [Internal]
ImFontFlags Flags; // Font flags (don't use just yet, will be exposed in upcoming 1.92.X updates)
@@ -3718,6 +3742,9 @@ struct ImFontConfig
const ImFontLoader* FontLoader; // Custom font backend for this source (default source is the one stored in ImFontAtlas)
void* FontLoaderData; // Font loader opaque storage (per font config)
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
bool PixelSnapV; // true // [Obsoleted in 1.91.6] Align Scaled GlyphOffset.y to pixel boundaries.
#endif
IMGUI_API ImFontConfig();
};
@@ -3734,7 +3761,7 @@ struct ImFontGlyph
float U0, V0, U1, V1; // Texture coordinates for the current value of ImFontAtlas->TexRef. Cached equivalent of calling GetCustomRect() with PackId.
int PackId; // [Internal] ImFontAtlasRectId value (FIXME: Cold data, could be moved elsewhere?)
ImFontGlyph() { memset(this, 0, sizeof(*this)); PackId = -1; }
ImFontGlyph() { memset((void*)this, 0, sizeof(*this)); PackId = -1; }
};
// Helper to build glyph ranges from text/string data. Feed your application strings/characters to it then call BuildRanges().
@@ -3767,7 +3794,7 @@ struct ImFontAtlasRect
unsigned short w, h; // Size
ImVec2 uv0, uv1; // UV coordinates (in current texture)
ImFontAtlasRect() { memset(this, 0, sizeof(*this)); }
ImFontAtlasRect() { memset((void*)this, 0, sizeof(*this)); }
};
// Flags for ImFontAtlas build
@@ -3792,7 +3819,7 @@ enum ImFontAtlasFlags_
// - Call Build() + GetTexDataAsAlpha8() or GetTexDataAsRGBA32() to build and retrieve pixels data.
// - Call SetTexID(my_tex_id); and pass the pointer/identifier to your texture in a format natural to your graphics API.
// Common pitfalls:
// - If you pass a 'glyph_ranges' array to AddFont*** functions, you need to make sure that your array persist up until the
// - If you pass a 'glyph_ranges' array to AddFont*** functions, you need to make sure that your array persists up until the
// atlas is build (when calling GetTexData*** or Build()). We only copy the pointer, not the data.
// - Important: By default, AddFontFromMemoryTTF() takes ownership of the data. Even though we are not writing to it, we will free the pointer on destruction.
// You can set font_cfg->FontDataOwnedByAtlas=false to keep ownership of your data and it won't be freed,
@@ -3803,7 +3830,9 @@ struct ImFontAtlas
IMGUI_API ImFontAtlas();
IMGUI_API ~ImFontAtlas();
IMGUI_API ImFont* AddFont(const ImFontConfig* font_cfg);
IMGUI_API ImFont* AddFontDefault(const ImFontConfig* font_cfg = NULL);
IMGUI_API ImFont* AddFontDefault(const ImFontConfig* font_cfg = NULL); // Selects between AddFontDefaultVector() and AddFontDefaultBitmap().
IMGUI_API ImFont* AddFontDefaultVector(const ImFontConfig* font_cfg = NULL); // Embedded scalable font. Recommended at any higher size.
IMGUI_API ImFont* AddFontDefaultBitmap(const ImFontConfig* font_cfg = NULL); // Embedded classic pixel-clean font. Recommended at Size 13px with no scaling.
IMGUI_API ImFont* AddFontFromFileTTF(const char* filename, float size_pixels = 0.0f, const ImFontConfig* font_cfg = NULL, const ImWchar* glyph_ranges = NULL);
IMGUI_API ImFont* AddFontFromMemoryTTF(void* font_data, int font_data_size, float size_pixels = 0.0f, const ImFontConfig* font_cfg = NULL, const ImWchar* glyph_ranges = NULL); // Note: Transfer ownership of 'ttf_data' to ImFontAtlas! Will be deleted after destruction of the atlas. Set font_cfg->FontDataOwnedByAtlas=false to keep ownership of your data and it won't be freed.
IMGUI_API ImFont* AddFontFromMemoryCompressedTTF(const void* compressed_font_data, int compressed_font_data_size, float size_pixels = 0.0f, const ImFontConfig* font_cfg = NULL, const ImWchar* glyph_ranges = NULL); // 'compressed_font_data' still owned by caller. Compress with binary_to_compressed_c.cpp.
@@ -3970,7 +3999,7 @@ struct ImFontBaked
unsigned int MetricsTotalSurface:26;// 3 // out // Total surface in pixels to get an idea of the font rasterization/texture cost (not exact, we approximate the cost of padding between glyphs)
unsigned int WantDestroy:1; // 0 // // Queued for destroy
unsigned int LoadNoFallback:1; // 0 // // Disable loading fallback in lower-level calls.
unsigned int LoadNoRenderOnLayout:1;// 0 // // Enable a two-steps mode where CalcTextSize() calls will load AdvanceX *without* rendering/packing glyphs. Only advantagous if you know that the glyph is unlikely to actually be rendered, otherwise it is slower because we'd do one query on the first CalcTextSize and one query on the first Draw.
unsigned int LoadNoRenderOnLayout:1;// 0 // // Enable a two-steps mode where CalcTextSize() calls will load AdvanceX *without* rendering/packing glyphs. Only advantageous if you know that the glyph is unlikely to actually be rendered, otherwise it is slower because we'd do one query on the first CalcTextSize and one query on the first Draw.
int LastUsedFrame; // 4 // // Record of that time this was bounds
ImGuiID BakedId; // 4 // // Unique ID for this baked storage
ImFont* OwnerFont; // 4-8 // in // Parent font
@@ -4013,10 +4042,10 @@ struct ImFont
ImGuiID FontId; // Unique identifier for the font
float LegacySize; // 4 // in // Font size passed to AddFont(). Use for old code calling PushFont() expecting to use that size. (use ImGui::GetFontBaked() to get font baked at current bound size).
ImVector<ImFontConfig*> Sources; // 16 // in // List of sources. Pointers within OwnerAtlas->Sources[]
ImWchar EllipsisChar; // 2-4 // out // Character used for ellipsis rendering ('...').
ImWchar EllipsisChar; // 2-4 // out // Character used for ellipsis rendering ('...'). If you ever want to temporarily swap this for an alternative/dummy char, make sure to clear EllipsisAutoBake.
ImWchar FallbackChar; // 2-4 // out // Character used if a glyph isn't found (U+FFFD, '?')
ImU8 Used8kPagesMap[(IM_UNICODE_CODEPOINT_MAX+1)/8192/8]; // 1 bytes if ImWchar=ImWchar16, 16 bytes if ImWchar==ImWchar32. Store 1-bit for each block of 4K codepoints that has one active glyph. This is mainly used to facilitate iterations across all used codepoints.
bool EllipsisAutoBake; // 1 // // Mark when the "..." glyph needs to be generated.
ImU8 Used8kPagesMap[(IM_UNICODE_CODEPOINT_MAX+1)/8192/8]; // 1 bytes if ImWchar=ImWchar16, 17 bytes if ImWchar==ImWchar32. Store 1-bit for each block of 8K codepoints that has one active glyph. This is mainly used to facilitate iterations across all used codepoints.
bool EllipsisAutoBake; // 1 // // Mark when the "..." glyph (== EllipsisChar) needs to be generated by combining multiple '.'.
ImGuiStorage RemapPairs; // 16 // // Remapping pairs when using AddRemapChar(), otherwise empty.
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
float Scale; // 4 // in // Legacy base font scale (~1.0f), multiplied by the per-window font scale which you can adjust with SetWindowFontScale()
@@ -4057,8 +4086,10 @@ inline ImTextureID ImTextureRef::GetTexID() const
// Using an indirection to avoid patching ImDrawCmd after a SetTexID() call (but this could be an alternative solution too)
inline ImTextureID ImDrawCmd::GetTexID() const
{
// If you are getting this assert: A renderer backend with support for ImGuiBackendFlags_RendererHasTextures (1.92)
// must iterate and handle ImTextureData requests stored in ImDrawData::Textures[].
// If you are getting this assert with ImTextureID_Invalid == 0 and your ImTextureID is used to store an index:
// - You can add '#define ImTextureID_Invalid ((ImTextureID)-1)' in your imconfig file.
// If you are getting this assert with a renderer backend with support for ImGuiBackendFlags_RendererHasTextures (1.92+):
// - You must correctly iterate and handle ImTextureData requests stored in ImDrawData::Textures[]. See docs/BACKENDS.md.
ImTextureID tex_id = TexRef._TexData ? TexRef._TexData->TexID : TexRef._TexID; // == TexRef.GetTexID() above.
if (TexRef._TexData != NULL)
IM_ASSERT(tex_id != ImTextureID_Invalid && "ImDrawCmd is referring to ImTextureData that wasn't uploaded to graphics system. Backend must call ImTextureData::SetTexID() after handling ImTextureStatus_WantCreate request!");
@@ -4126,7 +4157,7 @@ struct ImGuiViewport
bool PlatformRequestResize; // Platform window requested resize (e.g. window was resized by the OS / host window manager, authoritative size will be OS window size)
bool PlatformRequestClose; // Platform window requested closure (e.g. window was moved by the OS / host window manager, e.g. pressing ALT-F4)
ImGuiViewport() { memset(this, 0, sizeof(*this)); }
ImGuiViewport() { memset((void*)this, 0, sizeof(*this)); }
~ImGuiViewport() { IM_ASSERT(PlatformUserData == NULL && RendererUserData == NULL); }
// Helpers
@@ -4195,7 +4226,7 @@ struct ImGuiPlatformIO
// Optional: Access OS clipboard
// (default to use native Win32 clipboard on Windows, otherwise uses a private clipboard. Override to access OS clipboard on other architectures)
const char* (*Platform_GetClipboardTextFn)(ImGuiContext* ctx);
const char* (*Platform_GetClipboardTextFn)(ImGuiContext* ctx); // Should return NULL on failure (e.g. clipboard data is not text).
void (*Platform_SetClipboardTextFn)(ImGuiContext* ctx, const char* text);
void* Platform_ClipboardUserData;
@@ -4315,7 +4346,7 @@ struct ImGuiPlatformImeData
float InputLineHeight; // Line height (for IME).
ImGuiID ViewportId; // ID of platform window/viewport.
ImGuiPlatformImeData() { memset(this, 0, sizeof(*this)); }
ImGuiPlatformImeData() { memset((void*)this, 0, sizeof(*this)); }
};
//-----------------------------------------------------------------------------
@@ -4337,19 +4368,20 @@ namespace ImGui
inline void PopButtonRepeat() { PopItemFlag(); }
inline void PushTabStop(bool tab_stop) { PushItemFlag(ImGuiItemFlags_NoTabStop, !tab_stop); }
inline void PopTabStop() { PopItemFlag(); }
// You do not need those functions! See #7838 on GitHub for more info.
IMGUI_API ImVec2 GetContentRegionMax(); // Content boundaries max (e.g. window boundaries including scrolling, or current column boundaries). You should never need this. Always use GetCursorScreenPos() and GetContentRegionAvail()!
IMGUI_API ImVec2 GetWindowContentRegionMin(); // Content boundaries min for the window (roughly (0,0)-Scroll), in window-local coordinates. You should never need this. Always use GetCursorScreenPos() and GetContentRegionAvail()!
IMGUI_API ImVec2 GetWindowContentRegionMax(); // Content boundaries max for the window (roughly (0,0)+Size-Scroll), in window-local coordinates. You should never need this. Always use GetCursorScreenPos() and GetContentRegionAvail()!
// OBSOLETED in 1.90.0 (from September 2023)
inline bool BeginChildFrame(ImGuiID id, const ImVec2& size, ImGuiWindowFlags window_flags = 0) { return BeginChild(id, size, ImGuiChildFlags_FrameStyle, window_flags); }
inline void EndChildFrame() { EndChild(); }
//inline bool BeginChild(const char* str_id, const ImVec2& size_arg, bool borders, ImGuiWindowFlags window_flags){ return BeginChild(str_id, size_arg, borders ? ImGuiChildFlags_Borders : ImGuiChildFlags_None, window_flags); } // Unnecessary as true == ImGuiChildFlags_Borders
//inline bool BeginChild(ImGuiID id, const ImVec2& size_arg, bool borders, ImGuiWindowFlags window_flags) { return BeginChild(id, size_arg, borders ? ImGuiChildFlags_Borders : ImGuiChildFlags_None, window_flags); } // Unnecessary as true == ImGuiChildFlags_Borders
inline void ShowStackToolWindow(bool* p_open = NULL) { ShowIDStackToolWindow(p_open); }
IMGUI_API bool Combo(const char* label, int* current_item, bool (*old_callback)(void* user_data, int idx, const char** out_text), void* user_data, int items_count, int popup_max_height_in_items = -1);
IMGUI_API bool ListBox(const char* label, int* current_item, bool (*old_callback)(void* user_data, int idx, const char** out_text), void* user_data, int items_count, int height_in_items = -1);
// Some of the older obsolete names along with their replacement (commented out so they are not reported in IDE)
// OBSOLETED in 1.90.0 (from September 2023)
//IMGUI_API bool Combo(const char* label, int* current_item, bool (*old_callback)(void* user_data, int idx, const char** out_text), void* user_data, int items_count, int popup_max_height_in_items = -1); // Getter signature changed. See 2023/09/15 and 2026/02/27 commits.
//IMGUI_API bool ListBox(const char* label, int* current_item, bool (*old_callback)(void* user_data, int idx, const char** out_text), void* user_data, int items_count, int height_in_items = -1); // Getter signature changed. See 2023/09/15 and 2026/02/27 commits.
//inline bool BeginChild(const char* str_id, const ImVec2& size_arg, bool borders, ImGuiWindowFlags window_flags) { return BeginChild(str_id, size_arg, borders ? ImGuiChildFlags_Borders : ImGuiChildFlags_None, window_flags); } // Unnecessary as true == ImGuiChildFlags_Borders
//inline bool BeginChild(ImGuiID id, const ImVec2& size_arg, bool borders, ImGuiWindowFlags window_flags) { return BeginChild(id, size_arg, borders ? ImGuiChildFlags_Borders : ImGuiChildFlags_None, window_flags); } // Unnecessary as true == ImGuiChildFlags_Borders
//inline bool BeginChildFrame(ImGuiID id, const ImVec2& size, ImGuiWindowFlags flags = 0) { return BeginChild(id, size, ImGuiChildFlags_FrameStyle, flags); }
//inline void EndChildFrame() { EndChild(); }
//inline void ShowStackToolWindow(bool* p_open = NULL) { ShowIDStackToolWindow(p_open); }
// OBSOLETED in 1.89.7 (from June 2023)
//IMGUI_API void SetItemAllowOverlap(); // Use SetNextItemAllowOverlap() _before_ item.
//-- OBSOLETED in 1.89.4 (from March 2023)
@@ -4459,10 +4491,12 @@ typedef ImFontAtlasRect ImFontAtlasCustomRect;
//typedef ImGuiKeyChord ImGuiKeyModFlags; // == int
//enum ImGuiKeyModFlags_ { ImGuiKeyModFlags_None = 0, ImGuiKeyModFlags_Ctrl = ImGuiMod_Ctrl, ImGuiKeyModFlags_Shift = ImGuiMod_Shift, ImGuiKeyModFlags_Alt = ImGuiMod_Alt, ImGuiKeyModFlags_Super = ImGuiMod_Super };
#define IM_OFFSETOF(_TYPE,_MEMBER) offsetof(_TYPE, _MEMBER) // OBSOLETED IN 1.90 (now using C++11 standard version)
//#define IM_OFFSETOF(_TYPE,_MEMBER) offsetof(_TYPE, _MEMBER) // OBSOLETED IN 1.90 (now using C++11 standard version)
#endif // #ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
#define IM_ARRAYSIZE IM_COUNTOF // RENAMED IN 1.92.6: IM_ARRAYSIZE -> IM_COUNTOF
// RENAMED IMGUI_DISABLE_METRICS_WINDOW > IMGUI_DISABLE_DEBUG_TOOLS in 1.88 (from June 2022)
#ifdef IMGUI_DISABLE_METRICS_WINDOW
#error IMGUI_DISABLE_METRICS_WINDOW was renamed to IMGUI_DISABLE_DEBUG_TOOLS, please use new name.

View File

@@ -1,4 +1,4 @@
// dear imgui, v1.92.5
// dear imgui, v1.92.7 WIP
// (internal structures/api)
// You may use this file to debug, understand or extend Dear ImGui features but we don't provide any guarantee of forward compatibility.
@@ -60,7 +60,7 @@ Index of this file:
#include <limits.h> // INT_MIN, INT_MAX
// Enable SSE intrinsics if available
#if (defined __SSE__ || defined __x86_64__ || defined _M_X64 || (defined(_M_IX86_FP) && (_M_IX86_FP >= 1))) && !defined(IMGUI_DISABLE_SSE)
#if (defined __SSE__ || defined __x86_64__ || defined _M_X64 || (defined(_M_IX86_FP) && (_M_IX86_FP >= 1))) && !defined(IMGUI_DISABLE_SSE) && !defined(_M_ARM64) && !defined(_M_ARM64EC)
#define IMGUI_ENABLE_SSE
#include <immintrin.h>
#if (defined __AVX__ || defined __SSE4_2__)
@@ -106,6 +106,7 @@ Index of this file:
#pragma GCC diagnostic ignored "-Wfloat-equal" // warning: comparing floating-point with '==' or '!=' is unsafe
#pragma GCC diagnostic ignored "-Wclass-memaccess" // [__GNUC__ >= 8] warning: 'memset/memcpy' clearing/writing an object of type 'xxxx' with no trivial copy-assignment; use assignment or value-initialization instead
#pragma GCC diagnostic ignored "-Wdeprecated-enum-enum-conversion" // warning: bitwise operation between different enumeration types ('XXXFlags_' and 'XXXFlagsPrivate_') is deprecated
#pragma GCC diagnostic ignored "-Wsign-conversion" // warning: conversion to 'xxxx' from 'xxxx' may change the sign of the result
#endif
// In 1.89.4, we moved the implementation of "courtesy maths operators" from imgui_internal.h in imgui.h
@@ -288,11 +289,9 @@ extern IMGUI_API ImGuiContext* GImGui; // Current implicit context pointer
#define IM_MEMALIGN(_OFF,_ALIGN) (((_OFF) + ((_ALIGN) - 1)) & ~((_ALIGN) - 1)) // Memory align e.g. IM_ALIGN(0,4)=0, IM_ALIGN(1,4)=4, IM_ALIGN(4,4)=4, IM_ALIGN(5,4)=8
#define IM_F32_TO_INT8_UNBOUND(_VAL) ((int)((_VAL) * 255.0f + ((_VAL)>=0 ? 0.5f : -0.5f))) // Unsaturated, for display purpose
#define IM_F32_TO_INT8_SAT(_VAL) ((int)(ImSaturate(_VAL) * 255.0f + 0.5f)) // Saturated, always output 0..255
#define IM_TRUNC(_VAL) ((float)(int)(_VAL)) // ImTrunc() is not inlined in MSVC debug builds
#define IM_ROUND(_VAL) ((float)(int)((_VAL) + 0.5f)) //
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
#define IM_FLOOR IM_TRUNC // [OBSOLETE] Renamed in 1.90.0 (Sept 2023)
#endif
#define IM_TRUNC(_VAL) ((float)(int)(_VAL)) // Positive values only! ImTrunc() is not inlined in MSVC debug builds
#define IM_ROUND(_VAL) ((float)(int)((_VAL) + 0.5f)) // Positive values only!
//#define IM_FLOOR IM_TRUNC // [OBSOLETE] Renamed in 1.90.0 (Sept 2023)
// Hint for branch prediction
#if (defined(__cplusplus) && (__cplusplus >= 202002L)) || (defined(_MSVC_LANG) && (_MSVC_LANG >= 202002L))
@@ -347,7 +346,6 @@ extern IMGUI_API ImGuiContext* GImGui; // Current implicit context pointer
#define IM_PRIu64 "llu"
#define IM_PRIX64 "llX"
#endif
#define IM_TEXTUREID_TO_U64(_TEXID) ((ImU64)(intptr_t)(_TEXID))
//-----------------------------------------------------------------------------
// [SECTION] Generic helpers
@@ -454,6 +452,16 @@ IMGUI_API ImVec2 ImFontCalcTextSizeEx(ImFont* font, float size, float max
IMGUI_API const char* ImFontCalcWordWrapPositionEx(ImFont* font, float size, const char* text, const char* text_end, float wrap_width, ImDrawTextFlags flags = 0);
IMGUI_API const char* ImTextCalcWordWrapNextLineStart(const char* text, const char* text_end, ImDrawTextFlags flags = 0); // trim trailing space and find beginning of next line
// Character classification for word-wrapping logic
enum ImWcharClass
{
ImWcharClass_Blank, ImWcharClass_Punct, ImWcharClass_Other
};
IMGUI_API void ImTextInitClassifiers();
IMGUI_API void ImTextClassifierClear(ImU32* bits, unsigned int codepoint_min, unsigned int codepoint_end, ImWcharClass char_class);
IMGUI_API void ImTextClassifierSetCharClass(ImU32* bits, unsigned int codepoint_min, unsigned int codepoint_end, ImWcharClass char_class, unsigned int c);
IMGUI_API void ImTextClassifierSetCharClassFromStr(ImU32* bits, unsigned int codepoint_min, unsigned int codepoint_end, ImWcharClass char_class, const char* s);
// Helpers: File System
#ifdef IMGUI_DISABLE_FILE_FUNCTIONS
#define IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS
@@ -531,7 +539,7 @@ inline ImVec2 ImTrunc(const ImVec2& v) { return
inline float ImFloor(float f) { return (float)((f >= 0 || (float)(int)f == f) ? (int)f : (int)f - 1); } // Decent replacement for floorf()
inline ImVec2 ImFloor(const ImVec2& v) { return ImVec2(ImFloor(v.x), ImFloor(v.y)); }
inline float ImTrunc64(float f) { return (float)(ImS64)(f); }
inline float ImRound64(float f) { return (float)(ImS64)(f + 0.5f); }
inline float ImRound64(float f) { return (float)(ImS64)(f + 0.5f); } // FIXME: Positive values only.
inline int ImModPositive(int a, int b) { return (a + b) % b; }
inline float ImDot(const ImVec2& a, const ImVec2& b) { return a.x * b.x + a.y * b.y; }
inline ImVec2 ImRotate(const ImVec2& v, float cos_a, float sin_a) { return ImVec2(v.x * cos_a - v.y * sin_a, v.x * sin_a + v.y * cos_a); }
@@ -539,7 +547,7 @@ inline float ImLinearSweep(float current, float target, float speed) { if (cu
inline float ImLinearRemapClamp(float s0, float s1, float d0, float d1, float x) { return ImSaturate((x - s0) / (s1 - s0)) * (d1 - d0) + d0; }
inline ImVec2 ImMul(const ImVec2& lhs, const ImVec2& rhs) { return ImVec2(lhs.x * rhs.x, lhs.y * rhs.y); }
inline bool ImIsFloatAboveGuaranteedIntegerPrecision(float f) { return f <= -16777216 || f >= 16777216; }
inline float ImExponentialMovingAverage(float avg, float sample, int n){ avg -= avg / n; avg += sample / n; return avg; }
inline float ImExponentialMovingAverage(float avg, float sample, int n){ avg -= avg / (float)n; avg += sample / (float)n; return avg; }
IM_MSVC_RUNTIME_CHECKS_RESTORE
// Helpers: Geometry
@@ -615,7 +623,6 @@ struct IMGUI_API ImRect
void TranslateY(float dy) { Min.y += dy; Max.y += dy; }
void ClipWith(const ImRect& r) { Min = ImMax(Min, r.Min); Max = ImMin(Max, r.Max); } // Simple version, may lead to an inverted rectangle, which is fine for Contains/Overlaps test but not for display.
void ClipWithFull(const ImRect& r) { Min = ImClamp(Min, r.Min, r.Max); Max = ImClamp(Max, r.Min, r.Max); } // Full version, ensure both points are fully clipped.
void Floor() { Min.x = IM_TRUNC(Min.x); Min.y = IM_TRUNC(Min.y); Max.x = IM_TRUNC(Max.x); Max.y = IM_TRUNC(Max.y); }
bool IsInverted() const { return Min.x > Max.x || Min.y > Max.y; }
ImVec4 ToVec4() const { return ImVec4(Min.x, Min.y, Max.x, Max.y); }
const ImVec4& AsVec4() const { return *(const ImVec4*)&Min.x; }
@@ -649,15 +656,15 @@ typedef ImU32* ImBitArrayPtr; // Name for use in structs
template<int BITCOUNT, int OFFSET = 0>
struct ImBitArray
{
ImU32 Storage[(BITCOUNT + 31) >> 5];
ImU32 Data[(BITCOUNT + 31) >> 5];
ImBitArray() { ClearAllBits(); }
void ClearAllBits() { memset(Storage, 0, sizeof(Storage)); }
void SetAllBits() { memset(Storage, 255, sizeof(Storage)); }
bool TestBit(int n) const { n += OFFSET; IM_ASSERT(n >= 0 && n < BITCOUNT); return IM_BITARRAY_TESTBIT(Storage, n); }
void SetBit(int n) { n += OFFSET; IM_ASSERT(n >= 0 && n < BITCOUNT); ImBitArraySetBit(Storage, n); }
void ClearBit(int n) { n += OFFSET; IM_ASSERT(n >= 0 && n < BITCOUNT); ImBitArrayClearBit(Storage, n); }
void SetBitRange(int n, int n2) { n += OFFSET; n2 += OFFSET; IM_ASSERT(n >= 0 && n < BITCOUNT && n2 > n && n2 <= BITCOUNT); ImBitArraySetBitRange(Storage, n, n2); } // Works on range [n..n2)
bool operator[](int n) const { n += OFFSET; IM_ASSERT(n >= 0 && n < BITCOUNT); return IM_BITARRAY_TESTBIT(Storage, n); }
void ClearAllBits() { memset(Data, 0, sizeof(Data)); }
void SetAllBits() { memset(Data, 255, sizeof(Data)); }
bool TestBit(int n) const { n += OFFSET; IM_ASSERT(n >= 0 && n < BITCOUNT); return IM_BITARRAY_TESTBIT(Data, n); }
void SetBit(int n) { n += OFFSET; IM_ASSERT(n >= 0 && n < BITCOUNT); ImBitArraySetBit(Data, n); }
void ClearBit(int n) { n += OFFSET; IM_ASSERT(n >= 0 && n < BITCOUNT); ImBitArrayClearBit(Data, n); }
void SetBitRange(int n, int n2) { n += OFFSET; n2 += OFFSET; IM_ASSERT(n >= 0 && n < BITCOUNT && n2 > n && n2 <= BITCOUNT); ImBitArraySetBitRange(Data, n, n2); } // Works on range [n..n2)
bool operator[](int n) const { n += OFFSET; IM_ASSERT(n >= 0 && n < BITCOUNT); return IM_BITARRAY_TESTBIT(Data, n); }
};
// Helper: ImBitVector
@@ -714,7 +721,7 @@ struct ImSpanAllocator
int Offsets[CHUNKS];
int Sizes[CHUNKS];
ImSpanAllocator() { memset(this, 0, sizeof(*this)); }
ImSpanAllocator() { memset((void*)this, 0, sizeof(*this)); }
inline void Reserve(int n, size_t sz, int a=4) { IM_ASSERT(n == CurrIdx && n < CHUNKS); CurrOff = IM_MEMALIGN(CurrOff, a); Offsets[n] = CurrOff; Sizes[n] = (int)sz; CurrIdx++; CurrOff += (int)sz; }
inline int GetArenaSizeInBytes() { return CurrOff; }
inline void SetArenaBasePtr(void* base_ptr) { BasePtr = (char*)base_ptr; }
@@ -725,10 +732,10 @@ struct ImSpanAllocator
};
// Helper: ImStableVector<>
// Allocating chunks of BLOCK_SIZE items. Objects pointers are never invalidated when growing, only by clear().
// Allocating chunks of BLOCKSIZE items. Objects pointers are never invalidated when growing, only by clear().
// Important: does not destruct anything!
// Implemented only the minimum set of functions we need for it.
template<typename T, int BLOCK_SIZE>
template<typename T, int BLOCKSIZE>
struct ImStableVector
{
int Size = 0;
@@ -742,19 +749,19 @@ struct ImStableVector
inline void resize(int new_size) { if (new_size > Capacity) reserve(new_size); Size = new_size; }
inline void reserve(int new_cap)
{
new_cap = IM_MEMALIGN(new_cap, BLOCK_SIZE);
int old_count = Capacity / BLOCK_SIZE;
int new_count = new_cap / BLOCK_SIZE;
new_cap = IM_MEMALIGN(new_cap, BLOCKSIZE);
int old_count = Capacity / BLOCKSIZE;
int new_count = new_cap / BLOCKSIZE;
if (new_count <= old_count)
return;
Blocks.resize(new_count);
for (int n = old_count; n < new_count; n++)
Blocks[n] = (T*)IM_ALLOC(sizeof(T) * BLOCK_SIZE);
Blocks[n] = (T*)IM_ALLOC(sizeof(T) * BLOCKSIZE);
Capacity = new_cap;
}
inline T& operator[](int i) { IM_ASSERT(i >= 0 && i < Size); return Blocks[i / BLOCK_SIZE][i % BLOCK_SIZE]; }
inline const T& operator[](int i) const { IM_ASSERT(i >= 0 && i < Size); return Blocks[i / BLOCK_SIZE][i % BLOCK_SIZE]; }
inline T* push_back(const T& v) { int i = Size; IM_ASSERT(i >= 0); if (Size == Capacity) reserve(Capacity + BLOCK_SIZE); void* ptr = &Blocks[i / BLOCK_SIZE][i % BLOCK_SIZE]; memcpy(ptr, &v, sizeof(v)); Size++; return (T*)ptr; }
inline T& operator[](int i) { IM_ASSERT(i >= 0 && i < Size); return Blocks[i / BLOCKSIZE][i % BLOCKSIZE]; }
inline const T& operator[](int i) const { IM_ASSERT(i >= 0 && i < Size); return Blocks[i / BLOCKSIZE][i % BLOCKSIZE]; }
inline T* push_back(const T& v) { int i = Size; IM_ASSERT(i >= 0); if (Size == Capacity) reserve(Capacity + BLOCKSIZE); void* ptr = &Blocks[i / BLOCKSIZE][i % BLOCKSIZE]; memcpy(ptr, &v, sizeof(v)); Size++; return (T*)ptr; }
};
// Helper: ImPool<>
@@ -898,7 +905,7 @@ struct ImDrawDataBuilder
ImVector<ImDrawList*>* Layers[2]; // Pointers to global layers for: regular, tooltip. LayersP[0] is owned by DrawData.
ImVector<ImDrawList*> LayerData1;
ImDrawDataBuilder() { memset(this, 0, sizeof(*this)); }
ImDrawDataBuilder() { memset((void*)this, 0, sizeof(*this)); }
};
struct ImFontStackData
@@ -972,7 +979,6 @@ enum ImGuiDataTypePrivate_
enum ImGuiItemFlagsPrivate_
{
// Controlled by user
ImGuiItemFlags_Disabled = 1 << 10, // false // Disable interactions (DOES NOT affect visuals. DO NOT mix direct use of this with BeginDisabled(). See BeginDisabled()/EndDisabled() for full disable feature, and github #211).
ImGuiItemFlags_ReadOnly = 1 << 11, // false // [ALPHA] Allow hovering interactions but underlying value is not changed.
ImGuiItemFlags_MixedValue = 1 << 12, // false // [BETA] Represent a mixed/indeterminate value, generally multi-selection where values differ. Currently only supported by Checkbox() (later should support all sorts of widgets)
ImGuiItemFlags_NoWindowHoverableCheck = 1 << 13, // false // Disable hoverable check in ItemHoverable()
@@ -1174,7 +1180,7 @@ struct IMGUI_API ImGuiComboPreviewData
float BackupPrevLineTextBaseOffset;
ImGuiLayoutType BackupLayout;
ImGuiComboPreviewData() { memset(this, 0, sizeof(*this)); }
ImGuiComboPreviewData() { memset((void*)this, 0, sizeof(*this)); }
};
// Stacked storage data for BeginGroup()/EndGroup()
@@ -1208,7 +1214,7 @@ struct IMGUI_API ImGuiMenuColumns
ImU16 OffsetMark;
ImU16 Widths[4]; // Width of: Icon, Label, Shortcut, Mark (accumulators for current frame)
ImGuiMenuColumns() { memset(this, 0, sizeof(*this)); }
ImGuiMenuColumns() { memset((void*)this, 0, sizeof(*this)); }
void Update(float spacing, bool window_reappearing);
float DeclColumns(float w_icon, float w_label, float w_shortcut, float w_mark);
void CalcNextTotalWidth(bool update_offsets);
@@ -1220,7 +1226,7 @@ struct IMGUI_API ImGuiInputTextDeactivatedState
ImGuiID ID; // widget id owning the text state (which just got deactivated)
ImVector<char> TextA; // text buffer
ImGuiInputTextDeactivatedState() { memset(this, 0, sizeof(*this)); }
ImGuiInputTextDeactivatedState() { memset((void*)this, 0, sizeof(*this)); }
void ClearFreeMemory() { ID = 0; TextA.clear(); }
};
@@ -1244,7 +1250,7 @@ struct IMGUI_API ImGuiInputTextState
ImGuiInputTextFlags Flags; // copy of InputText() flags. may be used to check if e.g. ImGuiInputTextFlags_Password is set.
ImGuiID ID; // widget id owning the text state
int TextLen; // UTF-8 length of the string in TextA (in bytes)
const char* TextSrc; // == TextA.Data unless read-only, in which case == buf passed to InputText(). Field only set and valid _inside_ the call InputText() call.
const char* TextSrc; // == TextA.Data unless read-only, in which case == buf passed to InputText(). For _ReadOnly fields, pointer will be null outside the InputText() call.
ImVector<char> TextA; // main UTF8 buffer. TextA.Size is a buffer size! Should always be >= buf_size passed by user (and of course >= CurLenA + 1).
ImVector<char> TextToRevertTo; // value to revert to when pressing Escape = backup of end-user buffer at the time of focus (in UTF-8, unaltered)
ImVector<char> CallbackTextBackup; // temporary storage for callback to support automatic reconcile of undo-stack
@@ -1278,6 +1284,7 @@ struct IMGUI_API ImGuiInputTextState
int GetCursorPos() const;
int GetSelectionStart() const;
int GetSelectionEnd() const;
void SetSelection(int start, int end);
void SelectAll();
// Reload user buf (WIP #2890)
@@ -1353,18 +1360,19 @@ struct ImGuiNextWindowData
ImVec2 MenuBarOffsetMinVal; // (Always on) This is not exposed publicly, so we don't clear it and it doesn't have a corresponding flag (could we? for consistency?)
ImGuiWindowRefreshFlags RefreshFlagsVal;
ImGuiNextWindowData() { memset(this, 0, sizeof(*this)); }
ImGuiNextWindowData() { memset((void*)this, 0, sizeof(*this)); }
inline void ClearFlags() { HasFlags = ImGuiNextWindowDataFlags_None; }
};
enum ImGuiNextItemDataFlags_
{
ImGuiNextItemDataFlags_None = 0,
ImGuiNextItemDataFlags_HasWidth = 1 << 0,
ImGuiNextItemDataFlags_HasOpen = 1 << 1,
ImGuiNextItemDataFlags_HasShortcut = 1 << 2,
ImGuiNextItemDataFlags_HasRefVal = 1 << 3,
ImGuiNextItemDataFlags_HasStorageID = 1 << 4,
ImGuiNextItemDataFlags_None = 0,
ImGuiNextItemDataFlags_HasWidth = 1 << 0,
ImGuiNextItemDataFlags_HasOpen = 1 << 1,
ImGuiNextItemDataFlags_HasShortcut = 1 << 2,
ImGuiNextItemDataFlags_HasRefVal = 1 << 3,
ImGuiNextItemDataFlags_HasStorageID = 1 << 4,
ImGuiNextItemDataFlags_HasColorMarker = 1 << 5,
};
struct ImGuiNextItemData
@@ -1382,8 +1390,9 @@ struct ImGuiNextItemData
ImU8 OpenCond; // Set by SetNextItemOpen()
ImGuiDataTypeStorage RefVal; // Not exposed yet, for ImGuiInputTextFlags_ParseEmptyAsRefVal
ImGuiID StorageId; // Set by SetNextItemStorageID()
ImU32 ColorMarker; // Set by SetNextItemColorMarker(). Not exposed yet, supported by DragScalar,SliderScalar and for ImGuiSliderFlags_ColorMarkers.
ImGuiNextItemData() { memset(this, 0, sizeof(*this)); SelectionUserData = -1; }
ImGuiNextItemData() { memset((void*)this, 0, sizeof(*this)); SelectionUserData = -1; }
inline void ClearFlags() { HasFlags = ImGuiNextItemDataFlags_None; ItemFlags = ImGuiItemFlags_None; } // Also cleared manually by ItemAdd()!
};
@@ -1400,7 +1409,7 @@ struct ImGuiLastItemData
ImRect ClipRect; // Clip rectangle at the time of submitting item. ONLY VALID IF (StatusFlags & ImGuiItemStatusFlags_HasClipRect) is set..
ImGuiKeyChord Shortcut; // Shortcut at the time of submitting item. ONLY VALID IF (StatusFlags & ImGuiItemStatusFlags_HasShortcut) is set..
ImGuiLastItemData() { memset(this, 0, sizeof(*this)); }
ImGuiLastItemData() { memset((void*)this, 0, sizeof(*this)); }
};
// Store data emitted by TreeNode() for usage by TreePop()
@@ -1433,7 +1442,7 @@ struct IMGUI_API ImGuiErrorRecoveryState
short SizeOfBeginPopupStack;
short SizeOfDisabledStack;
ImGuiErrorRecoveryState() { memset(this, 0, sizeof(*this)); }
ImGuiErrorRecoveryState() { memset((void*)this, 0, sizeof(*this)); }
};
// Data saved for each window pushed into the stack
@@ -1494,7 +1503,7 @@ struct ImGuiPopupData
ImVec2 OpenPopupPos; // Set on OpenPopup(), preferred popup position (typically == OpenMousePos when using mouse)
ImVec2 OpenMousePos; // Set on OpenPopup(), copy of mouse position at the time of opening popup
ImGuiPopupData() { memset(this, 0, sizeof(*this)); ParentNavLayer = OpenFrameCount = -1; }
ImGuiPopupData() { memset((void*)this, 0, sizeof(*this)); ParentNavLayer = OpenFrameCount = -1; }
};
//-----------------------------------------------------------------------------
@@ -1523,8 +1532,8 @@ typedef ImBitArray<ImGuiKey_NamedKey_COUNT, -ImGuiKey_NamedKey_BEGIN> ImBitAr
#define ImGuiKey_NavGamepadTweakFast ImGuiKey_GamepadR1
#define ImGuiKey_NavGamepadActivate (g.IO.ConfigNavSwapGamepadButtons ? ImGuiKey_GamepadFaceRight : ImGuiKey_GamepadFaceDown)
#define ImGuiKey_NavGamepadCancel (g.IO.ConfigNavSwapGamepadButtons ? ImGuiKey_GamepadFaceDown : ImGuiKey_GamepadFaceRight)
#define ImGuiKey_NavGamepadMenu ImGuiKey_GamepadFaceLeft
#define ImGuiKey_NavGamepadInput ImGuiKey_GamepadFaceUp
#define ImGuiKey_NavGamepadMenu ImGuiKey_GamepadFaceLeft // Toggle menu layer. Hold to enable Windowing.
#define ImGuiKey_NavGamepadContextMenu ImGuiKey_GamepadFaceUp // Open context menu (same as Shift+F10)
enum ImGuiInputEventType
{
@@ -1575,7 +1584,7 @@ struct ImGuiInputEvent
};
bool AddedByTestEngine;
ImGuiInputEvent() { memset(this, 0, sizeof(*this)); }
ImGuiInputEvent() { memset((void*)this, 0, sizeof(*this)); }
};
// Input function taking an 'ImGuiID owner_id' argument defaults to (ImGuiKeyOwner_Any == 0) aka don't test ownership, which matches legacy behavior.
@@ -1607,7 +1616,7 @@ struct ImGuiKeyRoutingTable
ImVector<ImGuiKeyRoutingData> EntriesNext; // Double-buffer to avoid reallocation (could use a shared buffer)
ImGuiKeyRoutingTable() { Clear(); }
void Clear() { for (int n = 0; n < IM_ARRAYSIZE(Index); n++) Index[n] = -1; Entries.clear(); EntriesNext.clear(); }
void Clear() { for (int n = 0; n < IM_COUNTOF(Index); n++) Index[n] = -1; Entries.clear(); EntriesNext.clear(); }
};
// This extends ImGuiKeyData but only for named keys (legacy keys don't support the new features)
@@ -1690,7 +1699,7 @@ struct ImGuiListClipperData
int ItemsFrozen;
ImVector<ImGuiListClipperRange> Ranges;
ImGuiListClipperData() { memset(this, 0, sizeof(*this)); }
ImGuiListClipperData() { memset((void*)this, 0, sizeof(*this)); }
void Reset(ImGuiListClipper* clipper) { ListClipper = clipper; StepNo = ItemsFrozen = 0; Ranges.resize(0); }
};
@@ -1825,7 +1834,7 @@ struct IMGUI_API ImGuiTypingSelectState
float LastRequestTime = 0.0f;
bool SingleCharModeLock = false; // After a certain single char repeat count we lock into SingleCharMode. Two benefits: 1) buffer never fill, 2) we can provide an immediate SingleChar mode without timer elapsing.
ImGuiTypingSelectState() { memset(this, 0, sizeof(*this)); }
ImGuiTypingSelectState() { memset((void*)this, 0, sizeof(*this)); }
void Clear() { SearchBuffer[0] = 0; SingleCharModeLock = false; } // We preserve remaining data for easier debugging
};
@@ -1861,7 +1870,7 @@ struct ImGuiOldColumnData
ImGuiOldColumnFlags Flags; // Not exposed
ImRect ClipRect;
ImGuiOldColumnData() { memset(this, 0, sizeof(*this)); }
ImGuiOldColumnData() { memset((void*)this, 0, sizeof(*this)); }
};
struct ImGuiOldColumns
@@ -1882,7 +1891,7 @@ struct ImGuiOldColumns
ImVector<ImGuiOldColumnData> Columns;
ImDrawListSplitter Splitter;
ImGuiOldColumns() { memset(this, 0, sizeof(*this)); }
ImGuiOldColumns() { memset((void*)this, 0, sizeof(*this)); }
};
//-----------------------------------------------------------------------------
@@ -1910,7 +1919,7 @@ struct ImGuiBoxSelectState
ImRect BoxSelectRectPrev; // Selection rectangle in absolute coordinates (derived every frame from BoxSelectStartPosRel and MousePos)
ImRect BoxSelectRectCurr;
ImGuiBoxSelectState() { memset(this, 0, sizeof(*this)); }
ImGuiBoxSelectState() { memset((void*)this, 0, sizeof(*this)); }
};
//-----------------------------------------------------------------------------
@@ -2111,7 +2120,7 @@ struct ImGuiDockContext
ImVector<ImGuiDockRequest> Requests;
ImVector<ImGuiDockNodeSettings> NodesSettings;
bool WantFullRebuild;
ImGuiDockContext() { memset(this, 0, sizeof(*this)); }
ImGuiDockContext() { memset((void*)this, 0, sizeof(*this)); }
};
#endif // #ifdef IMGUI_HAS_DOCK
@@ -2189,7 +2198,7 @@ struct ImGuiWindowSettings
bool WantApply; // Set when loaded from .ini data (to enable merging/loading .ini data into an already running context)
bool WantDelete; // Set to invalidate/delete the settings entry
ImGuiWindowSettings() { memset(this, 0, sizeof(*this)); DockOrder = -1; }
ImGuiWindowSettings() { memset((void*)this, 0, sizeof(*this)); DockOrder = -1; }
char* GetName() { return (char*)(this + 1); }
};
@@ -2205,7 +2214,7 @@ struct ImGuiSettingsHandler
void (*WriteAllFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler, ImGuiTextBuffer* out_buf); // Write: Output every entries into 'out_buf'
void* UserData;
ImGuiSettingsHandler() { memset(this, 0, sizeof(*this)); }
ImGuiSettingsHandler() { memset((void*)this, 0, sizeof(*this)); }
};
//-----------------------------------------------------------------------------
@@ -2247,7 +2256,9 @@ struct ImGuiLocEntry
// - See 'Demo->Configuration->Error Handling' and ImGuiIO definitions for details on error handling.
// - Read https://github.com/ocornut/imgui/wiki/Error-Handling for details on error handling.
#ifndef IM_ASSERT_USER_ERROR
#define IM_ASSERT_USER_ERROR(_EXPR,_MSG) do { if (!(_EXPR) && ImGui::ErrorLog(_MSG)) { IM_ASSERT((_EXPR) && _MSG); } } while (0) // Recoverable User Error
#define IM_ASSERT_USER_ERROR(_EXPR,_MSG) do { if (!(_EXPR)) { if (ImGui::ErrorLog(_MSG)) { IM_ASSERT((_EXPR) && _MSG); } } } while (0) // Recoverable User Error
#define IM_ASSERT_USER_ERROR_RET(_EXPR,_MSG) do { if (!(_EXPR)) { if (ImGui::ErrorLog(_MSG)) { IM_ASSERT((_EXPR) && _MSG); } return; } } while (0) // Recoverable User Error
#define IM_ASSERT_USER_ERROR_RETV(_EXPR,_RETV,_MSG) do { if (!(_EXPR)) { if (ImGui::ErrorLog(_MSG)) { IM_ASSERT((_EXPR) && _MSG); } return _RETV; } } while (0) // Recoverable User Error
#endif
// The error callback is currently not public, as it is expected that only advanced users will rely on it.
@@ -2277,7 +2288,8 @@ enum ImGuiDebugLogFlags_
ImGuiDebugLogFlags_EventMask_ = ImGuiDebugLogFlags_EventError | ImGuiDebugLogFlags_EventActiveId | ImGuiDebugLogFlags_EventFocus | ImGuiDebugLogFlags_EventPopup | ImGuiDebugLogFlags_EventNav | ImGuiDebugLogFlags_EventClipper | ImGuiDebugLogFlags_EventSelection | ImGuiDebugLogFlags_EventIO | ImGuiDebugLogFlags_EventFont | ImGuiDebugLogFlags_EventInputRouting | ImGuiDebugLogFlags_EventDocking | ImGuiDebugLogFlags_EventViewport,
ImGuiDebugLogFlags_OutputToTTY = 1 << 20, // Also send output to TTY
ImGuiDebugLogFlags_OutputToTestEngine = 1 << 21, // Also send output to Test Engine
ImGuiDebugLogFlags_OutputToDebugger = 1 << 21, // Also send output to Debugger Console [Windows only]
ImGuiDebugLogFlags_OutputToTestEngine = 1 << 22, // Also send output to Dear ImGui Test Engine
};
struct ImGuiDebugAllocEntry
@@ -2294,7 +2306,7 @@ struct ImGuiDebugAllocInfo
ImS16 LastEntriesIdx; // Current index in buffer
ImGuiDebugAllocEntry LastEntriesBuf[6]; // Track last 6 frames that had allocations
ImGuiDebugAllocInfo() { memset(this, 0, sizeof(*this)); }
ImGuiDebugAllocInfo() { memset((void*)this, 0, sizeof(*this)); }
};
struct ImGuiMetricsConfig
@@ -2324,7 +2336,7 @@ struct ImGuiStackLevelInfo
ImS8 DataType; // ImGuiDataType
int DescOffset; // -1 or offset into parent's ResultsPathsBuf
ImGuiStackLevelInfo() { memset(this, 0, sizeof(*this)); DataType = -1; DescOffset = -1; }
ImGuiStackLevelInfo() { memset((void*)this, 0, sizeof(*this)); DataType = -1; DescOffset = -1; }
};
struct ImGuiDebugItemPathQuery
@@ -2337,7 +2349,7 @@ struct ImGuiDebugItemPathQuery
ImGuiTextBuffer ResultsDescBuf;
ImGuiTextBuffer ResultPathBuf;
ImGuiDebugItemPathQuery() { memset(this, 0, sizeof(*this)); }
ImGuiDebugItemPathQuery() { memset((void*)this, 0, sizeof(*this)); }
};
// State for ID Stack tool queries
@@ -2348,7 +2360,7 @@ struct ImGuiIDStackTool
int LastActiveFrame;
float CopyToClipboardLastTime;
ImGuiIDStackTool() { memset(this, 0, sizeof(*this)); LastActiveFrame = -1; OptHexEncodeNonAsciiChars = true; CopyToClipboardLastTime = -FLT_MAX; }
ImGuiIDStackTool() { memset((void*)this, 0, sizeof(*this)); LastActiveFrame = -1; OptHexEncodeNonAsciiChars = true; CopyToClipboardLastTime = -FLT_MAX; }
};
//-----------------------------------------------------------------------------
@@ -2366,9 +2378,11 @@ struct ImGuiContextHook
ImGuiContextHookCallback Callback;
void* UserData;
ImGuiContextHook() { memset(this, 0, sizeof(*this)); }
ImGuiContextHook() { memset((void*)this, 0, sizeof(*this)); }
};
typedef void (*ImGuiDemoMarkerCallback)(const char* file, int line, const char* section);
//-----------------------------------------------------------------------------
// [SECTION] ImGuiContext (main Dear ImGui context)
//-----------------------------------------------------------------------------
@@ -2522,6 +2536,7 @@ struct ImGuiContext
ImGuiWindow* NavWindow; // Focused window for navigation. Could be called 'FocusedWindow'
ImGuiID NavFocusScopeId; // Focused focus scope (e.g. selection code often wants to "clear other items" when landing on an item of the same scope)
ImGuiNavLayer NavLayer; // Focused layer (main scrolling layer, or menu/title bar layer)
ImGuiItemFlags NavIdItemFlags;
ImGuiID NavActivateId; // ~~ (g.ActiveId == 0) && (IsKeyPressed(ImGuiKey_Space) || IsKeyDown(ImGuiKey_Enter) || IsKeyPressed(ImGuiKey_NavGamepadActivate)) ? NavId : 0, also set when calling ActivateItemByID()
ImGuiID NavActivateDownId; // ~~ IsKeyDown(ImGuiKey_Space) || IsKeyDown(ImGuiKey_Enter) || IsKeyDown(ImGuiKey_NavGamepadActivate) ? NavId : 0
ImGuiID NavActivatePressedId; // ~~ IsKeyPressed(ImGuiKey_Space) || IsKeyPressed(ImGuiKey_Enter) || IsKeyPressed(ImGuiKey_NavGamepadActivate) ? NavId : 0 (no repeat)
@@ -2529,6 +2544,8 @@ struct ImGuiContext
ImVector<ImGuiFocusScopeData> NavFocusRoute; // Reversed copy focus scope stack for NavId (should contains NavFocusScopeId). This essentially follow the window->ParentWindowForFocusRoute chain.
ImGuiID NavHighlightActivatedId;
float NavHighlightActivatedTimer;
ImGuiID NavOpenContextMenuItemId;
ImGuiID NavOpenContextMenuWindowId;
ImGuiID NavNextActivateId; // Set by ActivateItemByID(), queued until next frame.
ImGuiActivateFlags NavNextActivateFlags;
ImGuiInputSource NavInputSource; // Keyboard or Gamepad mode? THIS CAN ONLY BE ImGuiInputSource_Keyboard or ImGuiInputSource_Gamepad
@@ -2551,7 +2568,7 @@ struct ImGuiContext
ImGuiDir NavMoveDirForDebug;
ImGuiDir NavMoveClipDir; // FIXME-NAV: Describe the purpose of this better. Might want to rename?
ImRect NavScoringRect; // Rectangle used for scoring, in screen space. Based of window->NavRectRel[], modified for directional navigation scoring.
ImRect NavScoringNoClipRect; // Some nav operations (such as PageUp/PageDown) enforce a region which clipper will attempt to always keep submitted
ImRect NavScoringNoClipRect; // Some nav operations (such as PageUp/PageDown) enforce a region which clipper will attempt to always keep submitted. Unset/invalid if inverted.
int NavScoringDebugCount; // Metrics for debugging
int NavTabbingDir; // Generally -1 or +1, 0 when tabbing without a nav id
int NavTabbingCounter; // >0 when counting items for tabbing
@@ -2568,10 +2585,15 @@ struct ImGuiContext
bool NavJustMovedToIsTabbing; // Copy of ImGuiNavMoveFlags_IsTabbing. Maybe we should store whole flags.
bool NavJustMovedToHasSelectionData; // Copy of move result's ItemFlags & ImGuiItemFlags_HasSelectionUserData). Maybe we should just store ImGuiNavItemData.
// Navigation: Windowing (Ctrl+Tab for list, or Menu button + keys or directional pads to move/resize)
// Navigation: extra config options (will be made public eventually)
// - Tabbing (Tab, Shift+Tab) and Windowing (Ctrl+Tab, Ctrl+Shift+Tab) are enabled REGARDLESS of ImGuiConfigFlags_NavEnableKeyboard being set.
// - Ctrl+Tab is reconfigurable because it is the only shortcut that may be polled when no window are focused. It also doesn't work e.g. Web platforms.
bool ConfigNavEnableTabbing; // = true. Enable tabbing (Tab, Shift+Tab). PLEASE LET ME KNOW IF YOU USE THIS.
bool ConfigNavWindowingWithGamepad; // = true. Enable Ctrl+Tab by holding ImGuiKey_GamepadFaceLeft (== ImGuiKey_NavGamepadMenu). When false, the button may still be used to toggle Menu layer.
ImGuiKeyChord ConfigNavWindowingKeyNext; // = ImGuiMod_Ctrl | ImGuiKey_Tab (or ImGuiMod_Super | ImGuiKey_Tab on OS X). For reconfiguration (see #4828)
ImGuiKeyChord ConfigNavWindowingKeyNext; // = ImGuiMod_Ctrl | ImGuiKey_Tab (or ImGuiMod_Super | ImGuiKey_Tab on OS X). Set to 0 to disable. For reconfiguration (see #4828)
ImGuiKeyChord ConfigNavWindowingKeyPrev; // = ImGuiMod_Ctrl | ImGuiMod_Shift | ImGuiKey_Tab (or ImGuiMod_Super | ImGuiMod_Shift | ImGuiKey_Tab on OS X)
// Navigation: Windowing (Ctrl+Tab for list, or Menu button + keys or directional pads to move/resize)
ImGuiWindow* NavWindowingTarget; // Target window when doing Ctrl+Tab (or Pad Menu + FocusPrev/Next), this window is temporarily displayed top-most!
ImGuiWindow* NavWindowingTargetAnim; // Record of last valid NavWindowingTarget until DimBgRatio and NavWindowingHighlightAlpha becomes 0.0f, so the fade-out can stay on it.
ImGuiWindow* NavWindowingListWindow; // Internal window actually listing the Ctrl+Tab contents
@@ -2653,6 +2675,7 @@ struct ImGuiContext
ImGuiInputTextDeactivatedState InputTextDeactivatedState;
ImFontBaked InputTextPasswordFontBackupBaked;
ImFontFlags InputTextPasswordFontBackupFlags;
ImGuiID InputTextReactivateId; // ID of InputText to reactivate on next frame (for io.ConfigInputTextEnterKeepActive behavior)
ImGuiID TempInputId; // Temporary text input when using Ctrl+Click on a slider, etc.
ImGuiDataTypeStorage DataTypeZeroValue; // 0 for all data types
int BeginMenuDepth;
@@ -2700,8 +2723,11 @@ struct ImGuiContext
ImVector<ImGuiSettingsHandler> SettingsHandlers; // List of .ini settings handlers
ImChunkStream<ImGuiWindowSettings> SettingsWindows; // ImGuiWindow .ini settings entries
ImChunkStream<ImGuiTableSettings> SettingsTables; // ImGuiTable .ini settings entries
// Hooks
ImVector<ImGuiContextHook> Hooks; // Hooks for extensions (e.g. test engine)
ImGuiID HookIdNext; // Next available HookId
ImGuiDemoMarkerCallback DemoMarkerCallback;
// Localization
const char* LocalizationTable[ImGuiLocKey_COUNT];
@@ -2776,6 +2802,8 @@ struct ImGuiContext
// [SECTION] ImGuiWindowTempData, ImGuiWindow
//-----------------------------------------------------------------------------
#define IMGUI_WINDOW_HARD_MIN_SIZE 4.0f
// Transient per-window data, reset at the beginning of the frame. This used to be called ImGuiDrawContext, hence the DC variable name in ImGuiWindow.
// (That's theory, in practice the delimitation between ImGuiWindow and ImGuiWindowTempData is quite tenuous and could be reconsidered..)
// (This doesn't need a constructor because we zero-clear it as part of ImGuiWindow and all frame-temporary data are setup on Begin)
@@ -2830,6 +2858,7 @@ struct IMGUI_API ImGuiWindowTempData
// Local parameters stacks
// We store the current settings outside of the vectors to increase memory locality (reduce cache misses). The vectors are rarely modified. Also it allows us to not heap allocate for short-lived windows which are not using those settings.
float ItemWidth; // Current item width (>0.0: width in pixels, <0.0: align xx pixels to the right of window).
float ItemWidthDefault;
float TextWrapPos; // Current text wrap pos.
ImVector<float> ItemWidthStack; // Store item widths to restore (attention: .back() is not == ItemWidth)
ImVector<float> TextWrapPosStack; // Store text wrap pos to restore (attention: .back() is not == TextWrapPos)
@@ -2928,7 +2957,6 @@ struct IMGUI_API ImGuiWindow
int LastFrameActive; // Last frame number the window was Active.
int LastFrameJustFocused; // Last frame number the window was made Focused.
float LastTimeActive; // Last timestamp the window was Active (using float as we don't need high precision there)
float ItemWidthDefault;
ImGuiStorage StateStorage;
ImVector<ImGuiOldColumns> ColumnsStorage;
float FontWindowScale; // User scale multiplier per-window, via SetWindowFontScale()
@@ -3017,7 +3045,7 @@ struct ImGuiTabItem
ImGuiWindow* Window; // When TabItem is part of a DockNode's TabBar, we hold on to a window.
int LastFrameVisible;
int LastFrameSelected; // This allows us to infer an ordered list of the last activated tabs with little maintenance
float Offset; // Position relative to beginning of tab
float Offset; // Position relative to beginning of tab bar
float Width; // Width currently displayed
float ContentWidth; // Width of label + padding, stored during BeginTabItem() call (misnamed as "Content" would normally imply width of label only)
float RequestedWidth; // Width optionally requested by caller, -1.0f is unused
@@ -3026,7 +3054,7 @@ struct ImGuiTabItem
ImS16 IndexDuringLayout; // Index only used during TabBarLayout(). Tabs gets reordered so 'Tabs[n].IndexDuringLayout == n' but may mismatch during additions.
bool WantClose; // Marked as closed by SetTabItemClosed()
ImGuiTabItem() { memset(this, 0, sizeof(*this)); LastFrameVisible = LastFrameSelected = -1; RequestedWidth = -1.0f; NameOffset = -1; BeginOrder = IndexDuringLayout = -1; }
ImGuiTabItem() { memset((void*)this, 0, sizeof(*this)); LastFrameVisible = LastFrameSelected = -1; RequestedWidth = -1.0f; NameOffset = -1; BeginOrder = IndexDuringLayout = -1; }
};
// Storage for a tab bar (sizeof() 160 bytes)
@@ -3038,6 +3066,7 @@ struct IMGUI_API ImGuiTabBar
ImGuiID ID; // Zero for tab-bars used by docking
ImGuiID SelectedTabId; // Selected tab/window
ImGuiID NextSelectedTabId; // Next selected tab/window. Will also trigger a scrolling animation
ImGuiID NextScrollToTabId;
ImGuiID VisibleTabId; // Can occasionally be != SelectedTabId (e.g. when previewing contents for Ctrl+Tab preview)
int CurrFrameVisible;
int PrevFrameVisible;
@@ -3130,7 +3159,7 @@ struct ImGuiTableColumn
ImGuiTableColumn()
{
memset(this, 0, sizeof(*this));
memset((void*)this, 0, sizeof(*this));
StretchWeight = WidthRequest = -1.0f;
NameOffset = -1;
DisplayOrder = IndexWithinEnabledSet = -1;
@@ -3291,7 +3320,7 @@ struct IMGUI_API ImGuiTable
bool MemoryCompacted;
bool HostSkipItems; // Backup of InnerWindow->SkipItem at the end of BeginTable(), because we will overwrite InnerWindow->SkipItem on a per-column basis
ImGuiTable() { memset(this, 0, sizeof(*this)); LastFrameActive = -1; }
ImGuiTable() { memset((void*)this, 0, sizeof(*this)); LastFrameActive = -1; }
~ImGuiTable() { IM_FREE(RawData); }
};
@@ -3320,7 +3349,7 @@ struct IMGUI_API ImGuiTableTempData
float HostBackupItemWidth; // Backup of OuterWindow->DC.ItemWidth at the end of BeginTable()
int HostBackupItemWidthStackSize;//Backup of OuterWindow->DC.ItemWidthStack.Size at the end of BeginTable()
ImGuiTableTempData() { memset(this, 0, sizeof(*this)); LastTimeActive = -1.0f; }
ImGuiTableTempData() { memset((void*)this, 0, sizeof(*this)); LastTimeActive = -1.0f; }
};
// sizeof() ~ 16
@@ -3357,7 +3386,7 @@ struct ImGuiTableSettings
ImGuiTableColumnIdx ColumnsCountMax; // Maximum number of columns this settings instance can store, we can recycle a settings instance with lower number of columns but not higher
bool WantApply; // Set when loaded from .ini data (to enable merging/loading .ini data into an already running context)
ImGuiTableSettings() { memset(this, 0, sizeof(*this)); }
ImGuiTableSettings() { memset((void*)this, 0, sizeof(*this)); }
ImGuiTableColumnSettings* GetColumnSettings() { return (ImGuiTableColumnSettings*)(this + 1); }
};
@@ -3375,6 +3404,7 @@ namespace ImGui
// - You are calling ImGui functions after ImGui::EndFrame()/ImGui::Render() and before the next ImGui::NewFrame(), which is also illegal.
IMGUI_API ImGuiIO& GetIO(ImGuiContext* ctx);
IMGUI_API ImGuiPlatformIO& GetPlatformIO(ImGuiContext* ctx);
inline float GetScale() { ImGuiContext& g = *GImGui; return g.Style._MainScale; } // FIXME-DPI: I don't want to formalize this just yet. Because reasons. Please don't use.
inline ImGuiWindow* GetCurrentWindowRead() { ImGuiContext& g = *GImGui; return g.CurrentWindow; }
inline ImGuiWindow* GetCurrentWindow() { ImGuiContext& g = *GImGui; g.CurrentWindow->WriteAccessed = true; return g.CurrentWindow; }
IMGUI_API ImGuiWindow* FindWindowByID(ImGuiID id);
@@ -3431,6 +3461,12 @@ namespace ImGui
IMGUI_API void Initialize();
IMGUI_API void Shutdown(); // Since 1.60 this is a _private_ function. You can call DestroyContext() to destroy the context created by CreateContext().
// Context name & generic context hooks
IMGUI_API void SetContextName(ImGuiContext* ctx, const char* name);
IMGUI_API ImGuiID AddContextHook(ImGuiContext* ctx, const ImGuiContextHook* hook);
IMGUI_API void RemoveContextHook(ImGuiContext* ctx, ImGuiID hook_to_remove);
IMGUI_API void CallContextHooks(ImGuiContext* ctx, ImGuiContextHookType type);
// NewFrame
IMGUI_API void UpdateInputEvents(bool trickle_fast_inputs);
IMGUI_API void UpdateHoveredWindowAndCaptureFlags(const ImVec2& mouse_pos);
@@ -3441,11 +3477,6 @@ namespace ImGui
IMGUI_API void UpdateMouseMovingWindowNewFrame();
IMGUI_API void UpdateMouseMovingWindowEndFrame();
// Generic context hooks
IMGUI_API ImGuiID AddContextHook(ImGuiContext* context, const ImGuiContextHook* hook);
IMGUI_API void RemoveContextHook(ImGuiContext* context, ImGuiID hook_to_remove);
IMGUI_API void CallContextHooks(ImGuiContext* context, ImGuiContextHookType type);
// Viewports
IMGUI_API void TranslateWindowsInViewport(ImGuiViewportP* viewport, const ImVec2& old_pos, const ImVec2& new_pos, const ImVec2& old_size, const ImVec2& new_size);
IMGUI_API void ScaleWindowsInViewport(ImGuiViewportP* viewport, float scale);
@@ -3489,7 +3520,6 @@ namespace ImGui
// Basic Accessors
inline ImGuiItemStatusFlags GetItemStatusFlags() { ImGuiContext& g = *GImGui; return g.LastItemData.StatusFlags; }
inline ImGuiItemFlags GetItemFlags() { ImGuiContext& g = *GImGui; return g.LastItemData.ItemFlags; }
inline ImGuiID GetActiveID() { ImGuiContext& g = *GImGui; return g.ActiveId; }
inline ImGuiID GetFocusID() { ImGuiContext& g = *GImGui; return g.NavId; }
IMGUI_API void SetActiveID(ImGuiID id, ImGuiWindow* window);
@@ -3545,6 +3575,9 @@ namespace ImGui
IMGUI_API ImGuiWindow* FindBlockingModal(ImGuiWindow* window);
IMGUI_API ImVec2 FindBestWindowPosForPopup(ImGuiWindow* window);
IMGUI_API ImVec2 FindBestWindowPosForPopupEx(const ImVec2& ref_pos, const ImVec2& size, ImGuiDir* last_dir, const ImRect& r_outer, const ImRect& r_avoid, ImGuiPopupPositionPolicy policy);
IMGUI_API ImGuiMouseButton GetMouseButtonFromPopupFlags(ImGuiPopupFlags flags);
IMGUI_API bool IsPopupOpenRequestForItem(ImGuiPopupFlags flags, ImGuiID id);
IMGUI_API bool IsPopupOpenRequestForWindow(ImGuiPopupFlags flags);
// Tooltips
IMGUI_API bool BeginTooltipEx(ImGuiTooltipFlags tooltip_flags, ImGuiWindowFlags extra_window_flags);
@@ -3807,6 +3840,7 @@ namespace ImGui
IMGUI_API void TableMergeDrawChannels(ImGuiTable* table);
inline ImGuiTableInstanceData* TableGetInstanceData(ImGuiTable* table, int instance_no) { if (instance_no == 0) return &table->InstanceDataFirst; return &table->InstanceDataExtra[instance_no - 1]; }
inline ImGuiID TableGetInstanceID(ImGuiTable* table, int instance_no) { return TableGetInstanceData(table, instance_no)->TableInstanceID; }
IMGUI_API void TableFixDisplayOrder(ImGuiTable* table);
IMGUI_API void TableSortSpecsSanitize(ImGuiTable* table);
IMGUI_API void TableSortSpecsBuild(ImGuiTable* table);
IMGUI_API ImGuiSortDirection TableGetColumnNextSortDirection(ImGuiTableColumn* column);
@@ -3822,6 +3856,7 @@ namespace ImGui
IMGUI_API float TableCalcMaxColumnWidth(const ImGuiTable* table, int column_n);
IMGUI_API void TableSetColumnWidthAutoSingle(ImGuiTable* table, int column_n);
IMGUI_API void TableSetColumnWidthAutoAll(ImGuiTable* table);
IMGUI_API void TableSetColumnDisplayOrder(ImGuiTable* table, int column_n, int dst_order);
IMGUI_API void TableRemove(ImGuiTable* table);
IMGUI_API void TableGcCompactTransientBuffers(ImGuiTable* table);
IMGUI_API void TableGcCompactTransientBuffers(ImGuiTableTempData* table);
@@ -3872,6 +3907,7 @@ namespace ImGui
IMGUI_API void RenderTextEllipsis(ImDrawList* draw_list, const ImVec2& pos_min, const ImVec2& pos_max, float ellipsis_max_x, const char* text, const char* text_end, const ImVec2* text_size_if_known);
IMGUI_API void RenderFrame(ImVec2 p_min, ImVec2 p_max, ImU32 fill_col, bool borders = true, float rounding = 0.0f);
IMGUI_API void RenderFrameBorder(ImVec2 p_min, ImVec2 p_max, float rounding = 0.0f);
IMGUI_API void RenderColorComponentMarker(const ImRect& bb, ImU32 col, float rounding);
IMGUI_API void RenderColorRectWithAlphaCheckerboard(ImDrawList* draw_list, ImVec2 p_min, ImVec2 p_max, ImU32 fill_col, float grid_step, ImVec2 grid_off, float rounding = 0.0f, ImDrawFlags flags = 0);
IMGUI_API void RenderNavCursor(const ImRect& bb, ImGuiID id, ImGuiNavRenderCursorFlags flags = ImGuiNavRenderCursorFlags_None); // Navigation highlight
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
@@ -3886,7 +3922,7 @@ namespace ImGui
IMGUI_API void RenderCheckMark(ImDrawList* draw_list, ImVec2 pos, ImU32 col, float sz);
IMGUI_API void RenderArrowPointingAt(ImDrawList* draw_list, ImVec2 pos, ImVec2 half_sz, ImGuiDir direction, ImU32 col);
IMGUI_API void RenderArrowDockMenu(ImDrawList* draw_list, ImVec2 p_min, float sz, ImU32 col);
IMGUI_API void RenderRectFilledRangeH(ImDrawList* draw_list, const ImRect& rect, ImU32 col, float x_start_norm, float x_end_norm, float rounding);
IMGUI_API void RenderRectFilledInRangeH(ImDrawList* draw_list, const ImRect& rect, ImU32 col, float fill_x0, float fill_x1, float rounding);
IMGUI_API void RenderRectFilledWithHole(ImDrawList* draw_list, const ImRect& outer, const ImRect& inner, ImU32 col, float rounding);
IMGUI_API ImDrawFlags CalcRoundingFlagsForRectInRect(const ImRect& r_in, const ImRect& r_outer, float threshold);
@@ -3913,6 +3949,7 @@ namespace ImGui
IMGUI_API ImGuiID GetWindowScrollbarID(ImGuiWindow* window, ImGuiAxis axis);
IMGUI_API ImGuiID GetWindowResizeCornerID(ImGuiWindow* window, int n); // 0..3: corners
IMGUI_API ImGuiID GetWindowResizeBorderID(ImGuiWindow* window, ImGuiDir dir);
IMGUI_API void ExtendHitBoxWhenNearViewportEdge(ImGuiWindow* window, ImRect* bb, float threshold, ImGuiAxis axis);
// Widgets low-level behaviors
IMGUI_API bool ButtonBehavior(const ImRect& bb, ImGuiID id, bool* out_hovered, bool* out_held, ImGuiButtonFlags flags = 0);
@@ -3925,15 +3962,14 @@ namespace ImGui
IMGUI_API void TreeNodeDrawLineToChildNode(const ImVec2& target_pos);
IMGUI_API void TreeNodeDrawLineToTreePop(const ImGuiTreeNodeStackData* data);
IMGUI_API void TreePushOverrideID(ImGuiID id);
IMGUI_API bool TreeNodeGetOpen(ImGuiID storage_id);
IMGUI_API void TreeNodeSetOpen(ImGuiID storage_id, bool open);
IMGUI_API bool TreeNodeUpdateNextOpen(ImGuiID storage_id, ImGuiTreeNodeFlags flags); // Return open state. Consume previous SetNextItemOpen() data, if any. May return true when logging.
// Template functions are instantiated in imgui_widgets.cpp for a finite number of types.
// To use them externally (for custom widget) you may need an "extern template" statement in your code in order to link to existing instances and silence Clang warnings (see #2036).
// e.g. " extern template IMGUI_API float RoundScalarWithFormatT<float, float>(const char* format, ImGuiDataType data_type, float v); "
template<typename T, typename SIGNED_T, typename FLOAT_T> IMGUI_API float ScaleRatioFromValueT(ImGuiDataType data_type, T v, T v_min, T v_max, bool is_logarithmic, float logarithmic_zero_epsilon, float zero_deadzone_size);
template<typename T, typename SIGNED_T, typename FLOAT_T> IMGUI_API T ScaleValueFromRatioT(ImGuiDataType data_type, float t, T v_min, T v_max, bool is_logarithmic, float logarithmic_zero_epsilon, float zero_deadzone_size);
template<typename T, typename SIGNED_T, typename FLOAT_T> IMGUI_API float ScaleRatioFromValueT(ImGuiDataType data_type, T v, T v_min, T v_max, float logarithmic_zero_epsilon, float zero_deadzone_size);
template<typename T, typename SIGNED_T, typename FLOAT_T> IMGUI_API T ScaleValueFromRatioT(ImGuiDataType data_type, float t, T v_min, T v_max, float logarithmic_zero_epsilon, float zero_deadzone_size);
template<typename T, typename SIGNED_T, typename FLOAT_T> IMGUI_API bool DragBehaviorT(ImGuiDataType data_type, T* v, float v_speed, T v_min, T v_max, const char* format, ImGuiSliderFlags flags);
template<typename T, typename SIGNED_T, typename FLOAT_T> IMGUI_API bool SliderBehaviorT(const ImRect& bb, ImGuiID id, ImGuiDataType data_type, T* v, T v_min, T v_max, const char* format, ImGuiSliderFlags flags, ImRect* out_grab_bb);
template<typename T> IMGUI_API T RoundScalarWithFormatT(const char* format, ImGuiDataType data_type, T v);
@@ -3953,7 +3989,7 @@ namespace ImGui
IMGUI_API void InputTextDeactivateHook(ImGuiID id);
IMGUI_API bool TempInputText(const ImRect& bb, ImGuiID id, const char* label, char* buf, int buf_size, ImGuiInputTextFlags flags);
IMGUI_API bool TempInputScalar(const ImRect& bb, ImGuiID id, const char* label, ImGuiDataType data_type, void* p_data, const char* format, const void* p_clamp_min = NULL, const void* p_clamp_max = NULL);
inline bool TempInputIsActive(ImGuiID id) { ImGuiContext& g = *GImGui; return (g.ActiveId == id && g.TempInputId == id); }
inline bool TempInputIsActive(ImGuiID id) { ImGuiContext& g = *GImGui; return g.ActiveId == id && g.TempInputId == id; }
inline ImGuiInputTextState* GetInputTextState(ImGuiID id) { ImGuiContext& g = *GImGui; return (id != 0 && g.InputTextState.ID == id) ? &g.InputTextState : NULL; } // Get input text state if active
IMGUI_API void SetNextItemRefVal(ImGuiDataType data_type, void* p_data);
inline bool IsItemActiveAsInputText() { ImGuiContext& g = *GImGui; return g.ActiveId != 0 && g.ActiveId == g.LastItemData.ID && g.InputTextState.ID == g.LastItemData.ID; } // This may be useful to apply workaround that a based on distinguish whenever an item is active as a text input field.
@@ -3962,6 +3998,7 @@ namespace ImGui
IMGUI_API void ColorTooltip(const char* text, const float* col, ImGuiColorEditFlags flags);
IMGUI_API void ColorEditOptionsPopup(const float* col, ImGuiColorEditFlags flags);
IMGUI_API void ColorPickerOptionsPopup(const float* ref_col, ImGuiColorEditFlags flags);
inline void SetNextItemColorMarker(ImU32 col) { ImGuiContext& g = *GImGui; g.NextItemData.HasFlags |= ImGuiNextItemDataFlags_HasColorMarker; g.NextItemData.ColorMarker = col; }
// Plot
IMGUI_API int PlotEx(ImGuiPlotType plot_type, const char* label, float (*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, const ImVec2& size_arg);
@@ -3986,6 +4023,9 @@ namespace ImGui
IMGUI_API bool BeginErrorTooltip();
IMGUI_API void EndErrorTooltip();
// Demo Doc Marker for e.g. imgui_explorer
IMGUI_API void DemoMarker(const char* file, int line, const char* section);
// Debug Tools
IMGUI_API void DebugAllocHook(ImGuiDebugAllocInfo* info, int frame_count, void* ptr, size_t size); // size >= 0 : alloc, size = -1 : free
IMGUI_API void DebugDrawCursorPos(ImU32 col = IM_COL32(255, 0, 0, 255));
@@ -3999,13 +4039,14 @@ namespace ImGui
IMGUI_API bool DebugBreakButton(const char* label, const char* description_of_location);
IMGUI_API void DebugBreakButtonTooltip(bool keyboard_only, const char* description_of_location);
IMGUI_API void ShowFontAtlas(ImFontAtlas* atlas);
IMGUI_API ImU64 DebugTextureIDToU64(ImTextureID tex_id);
IMGUI_API void DebugHookIdInfo(ImGuiID id, ImGuiDataType data_type, const void* data_id, const void* data_id_end);
IMGUI_API void DebugNodeColumns(ImGuiOldColumns* columns);
IMGUI_API void DebugNodeDockNode(ImGuiDockNode* node, const char* label);
IMGUI_API void DebugNodeDrawList(ImGuiWindow* window, ImGuiViewportP* viewport, const ImDrawList* draw_list, const char* label);
IMGUI_API void DebugNodeDrawCmdShowMeshAndBoundingBox(ImDrawList* out_draw_list, const ImDrawList* draw_list, const ImDrawCmd* draw_cmd, bool show_mesh, bool show_aabb);
IMGUI_API void DebugNodeFont(ImFont* font);
IMGUI_API void DebugNodeFontGlyphesForSrcMask(ImFont* font, ImFontBaked* baked, int src_mask);
IMGUI_API void DebugNodeFontGlyphsForSrcMask(ImFont* font, ImFontBaked* baked, int src_mask);
IMGUI_API void DebugNodeFontGlyph(ImFont* font, const ImFontGlyph* glyph);
IMGUI_API void DebugNodeTexture(ImTextureData* tex, int int_id, const ImFontAtlasRect* highlight_rect = NULL); // ID used to facilitate persisting the "current" texture.
IMGUI_API void DebugNodeStorage(ImGuiStorage* storage, const char* label);
@@ -4064,14 +4105,14 @@ struct ImFontLoader
// FIXME: At this point the two other types of buffers may be managed by core to be consistent?
size_t FontBakedSrcLoaderDataSize;
ImFontLoader() { memset(this, 0, sizeof(*this)); }
ImFontLoader() { memset((void*)this, 0, sizeof(*this)); }
};
#ifdef IMGUI_ENABLE_STB_TRUETYPE
IMGUI_API const ImFontLoader* ImFontAtlasGetFontLoaderForStbTruetype();
#endif
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
typedef ImFontLoader ImFontBuilderIO; // [renamed/changed in 1.92] The types are not actually compatible but we provide this as a compile-time error report helper.
typedef ImFontLoader ImFontBuilderIO; // [renamed/changed in 1.92.0] The types are not actually compatible but we provide this as a compile-time error report helper.
#endif
//-----------------------------------------------------------------------------
@@ -4161,7 +4202,7 @@ struct ImFontAtlasBuilder
ImFontAtlasRectId PackIdMouseCursors; // White pixel + mouse cursors. Also happen to be fallback in case of packing failure.
ImFontAtlasRectId PackIdLinesTexData;
ImFontAtlasBuilder() { memset(this, 0, sizeof(*this)); FrameCount = -1; RectsIndexFreeListStart = -1; PackIdMouseCursors = PackIdLinesTexData = -1; }
ImFontAtlasBuilder() { memset((void*)this, 0, sizeof(*this)); FrameCount = -1; RectsIndexFreeListStart = -1; PackIdMouseCursors = PackIdLinesTexData = -1; }
};
IMGUI_API void ImFontAtlasBuildInit(ImFontAtlas* atlas);
@@ -4190,6 +4231,7 @@ IMGUI_API void ImFontAtlasFontSourceAddToFont(ImFontAtlas* atlas, I
IMGUI_API void ImFontAtlasFontDestroySourceData(ImFontAtlas* atlas, ImFontConfig* src);
IMGUI_API bool ImFontAtlasFontInitOutput(ImFontAtlas* atlas, ImFont* font); // Using FontDestroyOutput/FontInitOutput sequence useful notably if font loader params have changed
IMGUI_API void ImFontAtlasFontDestroyOutput(ImFontAtlas* atlas, ImFont* font);
IMGUI_API void ImFontAtlasFontRebuildOutput(ImFontAtlas* atlas, ImFont* font);
IMGUI_API void ImFontAtlasFontDiscardBakes(ImFontAtlas* atlas, ImFont* font, int unused_frames);
IMGUI_API ImGuiID ImFontAtlasBakedGetId(ImGuiID font_id, float baked_size, float rasterizer_density);

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@@ -315,7 +315,7 @@ static int stbrp__skyline_find_min_y(stbrp_context *c, stbrp_node *first, int x0
if (node->y > min_y) {
// raise min_y higher.
// we've accounted for all waste up to min_y,
// but we'll now add more waste for everything we've visted
// but we'll now add more waste for everything we've visited
waste_area += visited_width * (node->y - min_y);
min_y = node->y;
// the first time through, visited_width might be reduced
@@ -470,7 +470,7 @@ static stbrp__findresult stbrp__skyline_pack_rectangle(stbrp_context *context, i
// insert the new node into the right starting point, and
// let 'cur' point to the remaining nodes needing to be
// stiched back in
// stitched back in
cur = *res.prev_link;
if (cur->x < res.x) {

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@@ -886,7 +886,7 @@ STBTT_DEF unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, fl
// xoff/yoff are the offset it pixel space from the glyph origin to the top-left of the bitmap
STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff);
// the same as stbtt_GetCodepoitnBitmap, but you can specify a subpixel
// the same as stbtt_GetCodepointBitmap, but you can specify a subpixel
// shift for the character
STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint);

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