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1028 Commits

Author SHA1 Message Date
WerWolv
fd7beb642f build: Bumped version to 1.23.2 2022-09-17 15:49:19 +02:00
WerWolv
b766cf0807 patterns: Updated pattern language 2022-09-17 15:48:12 +02:00
Nik
6c9469961b git: Added flatpak link to install guide 2022-09-17 13:35:54 +02:00
WerWolv
d8844236d0 git: Added install guide file, cleaned up readme 2022-09-17 10:38:02 +02:00
WerWolv
60eb59c605 build: Bumped version to 1.23.1 2022-09-17 09:00:39 +02:00
WerWolv
6a7bbb8752 fix: Crash on some Linux systems when opening files 2022-09-17 08:55:18 +02:00
WerWolv
e4431749e1 patterns: Updated pattern language 2022-09-16 15:12:12 +02:00
WerWolv
c587b357eb patterns: Updated pattern language 2022-09-16 10:52:49 +02:00
WerWolv
7357c26d54 ux: Pre-fill remove popup size value with current selection size 2022-09-16 08:33:18 +02:00
WerWolv
73ca45ad3d git: Updated winget-create to the latest release 2022-09-16 08:30:42 +02:00
WerWolv
bf00503d1f fix: BufferedReader messing up the second to last byte 2022-09-16 08:30:28 +02:00
WerWolv
44a90f5c7d build: Bumped version to 1.23.0 2022-09-15 14:40:14 +02:00
WerWolv
5c3ee9f499 fix: Dangerous function call popup keep appearing 2022-09-15 11:38:22 +02:00
WerWolv
03f357efd1 patterns: Updated pattern language 2022-09-15 11:31:13 +02:00
WerWolv
5462575f5c sys: Allow multiple files to be opened through the command line 2022-09-15 09:48:02 +02:00
WerWolv
120e2bc300 sys: Fix opening files in existing instance not working on Intel GPUs 2022-09-15 09:47:47 +02:00
WerWolv
c3137df83c patterns: Updated pattern language 2022-09-15 09:46:38 +02:00
WerWolv
737155a226 patterns: Added hex::core::get_selection function 2022-09-15 09:34:59 +02:00
WerWolv
66d64cf020 patterns: Refactor creation of default runtime 2022-09-15 09:34:40 +02:00
WerWolv
42f5c0f484 fix: Tasks being interrupted even if they already finished 2022-09-14 13:51:48 +02:00
WerWolv
75047e26e2 feat: Added various new Copy as... options 2022-09-13 23:48:47 +02:00
Colin Kinloch
9fa6d82775 build: Install Database files from subdirectory in offline builds (#737)
Signed-off-by: Colin Kinloch <colin.kinloch@collabora.com>

Signed-off-by: Colin Kinloch <colin.kinloch@collabora.com>
Co-authored-by: Colin Kinloch <colin.kinloch@collabora.com>
2022-09-13 22:34:33 +02:00
WerWolv
d1468984e7 fix: Copy as... -> ASCII Art inserting too much whitespace 2022-09-13 22:02:57 +02:00
WerWolv
20a2331504 feat: Allow task stop button to abort pattern evaluation 2022-09-13 16:05:41 +02:00
WerWolv
5b00c8ee08 feat: Added find view reset button 2022-09-13 14:22:18 +02:00
WerWolv
bda4aadc54 fix: Sequence escape codes 2022-09-13 14:10:52 +02:00
WerWolv
9d7e2eccac feat: Added "Require full match" toggle to regex string search 2022-09-13 14:06:19 +02:00
WerWolv
8c219b981c fix: Searching for invalid binary sequence causing too many matches 2022-09-13 14:05:48 +02:00
WerWolv
7d87c8bb98 patterns: Added references 2022-09-13 13:14:36 +02:00
WerWolv
13afd96806 fix: Build issues due to invalid capture 2022-09-12 23:45:37 +02:00
WerWolv
4fb74a1769 patterns: Updated pattern language 2022-09-12 21:28:29 +02:00
WerWolv
aa658b7dbc sys: Make sure constexpr variables don't get copied onto the stack 2022-09-12 21:28:02 +02:00
xtexChooser
7e3601989a lang: Update Chinese(Simplified) translation (#739) 2022-09-11 21:56:55 +02:00
WerWolv
3a1c0f8d66 fix: Disk provider slowing down loading of ImHex 2022-09-11 21:06:15 +02:00
WerWolv
91160b4311 fix: Copy as... function sometimes producing invalid results
Fixes #738
2022-09-09 20:13:49 +02:00
WerWolv
83f4093796 fix: Rendering of pattern array entries not working correctly 2022-09-08 23:03:58 +02:00
iTrooz_
f219395b25 build: Added AppImage zsync and updated metadata (#733)
* added update information

* upload zsync

* set version of appimage

* release: do not execute steps which needs a token when not provided

* set the appimage output name directly in the recipe file

* add metainfo file in every Linux package

* update metainfo file

* set categories in the metainfo file

* add both .metainfo.xml and .appdata.xml files because it is the old standard still wanted by some things

* actually use WerWolv's repository for AppImage updates

* rename metainfo files

* Typo : appdata and not appinfo

* split screenshots
2022-09-08 09:31:49 +02:00
iTrooz_
ae6a7ad8e5 build: Change Ubuntu package name, updated README (#734)
* rename Ubuntu 22.04 deb

* fix typo in readme

* says explicitely that AppImage is available for all distributions
2022-09-08 09:30:56 +02:00
WerWolv
d990ee102a sys: More cleanup 2022-09-07 23:11:24 +02:00
WerWolv
cfde9939b4 sys: Refactor and cleanup pattern drawer 2022-09-07 23:11:13 +02:00
iTrooz_
a22725bb67 build: Cleanup PKGBUILD (#732)
* [From Morten Linderud] update PKGBUILD

* quote strings in PKGBUILD

* do not use ls to

* do not hardcode version
2022-09-07 22:23:56 +02:00
WerWolv
7a4040f6ec ui: Fixed indentation of sealed patterns in pattern data view 2022-09-07 22:21:44 +02:00
WerWolv
2fbb351314 patterns: Updated pattern language 2022-09-07 11:32:47 +02:00
WerWolv
96e85c0685 ui: Removed unused space in hex editor footer 2022-09-07 11:32:33 +02:00
WerWolv
50577c9ea0 patterns: Updated pattern language 2022-09-07 00:14:05 +02:00
WerWolv
073323b517 ui: Fix invalid indentation with inlined patterns 2022-09-06 20:04:55 +02:00
WerWolv
37cc8f3aae patterns: Updated pattern language 2022-09-06 10:50:26 +02:00
WerWolv
6367152650 ux: Fixed welcome screen settings button not always working 2022-09-06 10:50:17 +02:00
WerWolv
ffbaef3872 build: Make sure cmake gets reconfigured when version file changes 2022-09-06 10:43:43 +02:00
WerWolv
a0b2473bf4 ui: Improved pattern color visualization 2022-09-05 23:34:20 +02:00
WerWolv
95a3104a56 sys: Only display FPS in debug builds 2022-09-05 22:37:28 +02:00
WerWolv
2d5f77730b patterns: Updated pattern language 2022-09-05 22:09:44 +02:00
WerWolv
033a0dfbb9 patterns: Updated pattern language 2022-09-05 14:16:44 +02:00
WerWolv
cb682b6e21 ui: Fixed graphics artifacts on welcome screen 2022-09-05 14:16:31 +02:00
WerWolv
7312908d4d resources: Invert colors of logo 2022-09-04 21:36:00 +02:00
WerWolv
b44f6035b3 resources: Added dark mode for logo text 2022-09-04 21:18:09 +02:00
WerWolv
b6bc8abf83 git: Added better logo to readme 2022-09-04 20:51:07 +02:00
WerWolv
c60c1154b9 patterns: Updated pattern language
Fixes #276
2022-09-04 20:37:40 +02:00
Jonathan Wright
219afb6244 build: Change appdata metadata file license to CC0 (#727) 2022-09-04 20:24:04 +02:00
WerWolv
22b6bdb5cf feat: Added Copy as -> Address option to Edit menu
Closes #725
2022-09-04 14:23:09 +02:00
WerWolv
d9a47fe815 fix: Crashes when resizing file
Fixes #721
2022-09-04 11:16:24 +02:00
Nik
45e987b413 git: Fixed Arch Linux package name in readme 2022-09-04 01:23:51 +02:00
Kainoa Kanter
a920696d03 git: Update AUR instructions (#722)
`yay install` is not a proper verb
2022-09-04 00:50:47 +02:00
WerWolv
f72b153fe0 build: Bumped version to 1.22.0 2022-09-04 00:05:27 +02:00
WerWolv
d240b4ed49 fix: Build errors 2022-09-04 00:04:27 +02:00
WerWolv
1a21627cdb ui: Added error popup when an exception is thrown in a task 2022-09-03 23:56:57 +02:00
WerWolv
0a115a3c03 fix: Filtering search occurrences in Find view with multiple files being broken
Fixes #685
2022-09-03 23:15:30 +02:00
WerWolv
7ef11f566b fix: Crash when resizing a non-writable provider
Fixes #704
2022-09-03 23:08:40 +02:00
WerWolv
7f6aa9f9a6 fix: Backwards searching being broken
Fixes #713
2022-09-03 23:02:46 +02:00
WerWolv
4df1496a0f patterns: Properly set current base address in pattern language runtime
Fixes #714
2022-09-03 22:04:41 +02:00
WerWolv
b68eb0bb5e patterns: Fixed accessing global variables inside [[format]] functions
Fixes #720
2022-09-03 21:34:54 +02:00
WerWolv
7c0fb7c4f2 patterns: Updated pattern language 2022-09-03 17:15:42 +02:00
Nik
ede8048680 build: Added missing language files to cmake script 2022-09-02 16:27:31 +02:00
iTrooz_
b10ba8fea0 build: Add NoGPU (Software Rendering) version for Windows (#716)
* add NoGPU (Software Rendering) version for Windows

* rename the NoGPU artifact

* add emoji to a step
2022-09-02 16:12:02 +02:00
iTrooz_
3eb2cca286 build: Add text to the PORTABLE file (#718) 2022-09-02 16:11:19 +02:00
mirusu400
721ac837e0 lang: Add Korean Translation (#719)
* Add ko-KR translation

* Remove Fallbackentry
2022-09-02 16:10:54 +02:00
Jonathan Wright
f6fef35d3d docs: Add install instructions for Linux distros (#691)
Co-authored-by: iTrooz_ <itrooz@protonmail.com>
2022-09-01 20:32:50 +02:00
iTrooz_
0569770239 git: Added NoGPU dmg for MacOS (#708) 2022-08-30 09:47:39 +02:00
WerWolv
6689b8ebfa patterns: Updated pattern language 2022-08-29 16:33:40 +02:00
WerWolv
3cb6c4f775 fix: Buffered reader returning zeros if provider size is below 16MiB
Fixes #707
2022-08-29 16:32:32 +02:00
WerWolv
b687eb88f9 fix: Pattern source code not being loaded correctly from project files 2022-08-29 13:15:17 +02:00
WerWolv
33a375910a sys: Added "New File..." menu item and shortcut 2022-08-28 20:55:48 +02:00
WerWolv
a620400e4e patterns: Fixed unions 2022-08-28 17:53:47 +02:00
WerWolv
cc7dc3597b patterns: Fixed base_address pragma not working correctly 2022-08-28 17:53:33 +02:00
WerWolv
60b5842e94 fix: Signed data inspector rows displaying invalid values
Fixes #706
2022-08-28 12:55:26 +02:00
WerWolv
2b9c6ec447 patterns: Updated pattern language 2022-08-28 12:35:36 +02:00
WerWolv
742a4e53b5 patterns: Updated pattern language 2022-08-27 14:29:04 +02:00
WerWolv
0cd10b6b70 patterns: Updated pattern language 2022-08-27 13:20:28 +02:00
WerWolv
aabf718e60 patterns: Updated pattern language 2022-08-27 12:55:11 +02:00
WerWolv
03116c4ab8 patterns: Updated pattern language 2022-08-27 11:43:43 +02:00
iTrooz_
38162c0129 build: Use the bundled CA cert in AppImage (#694)
* Added option to bundle CA

* use bundled CA for AppImage

* Fix bundled CA not working on Linux

* revert change to add null terminated string

* set IMHEX_USE_BUNDLED_CA to ON on Windows
2022-08-26 00:21:17 +02:00
WerWolv
f62edea450 build: Fix various clang build issues 2022-08-26 00:18:08 +02:00
WerWolv
940f1e30c5 patterns: Updated pattern language 2022-08-25 21:14:20 +02:00
WerWolv
af32d68c3f git: Update macOS minimal requirements 2022-08-25 19:32:26 +02:00
WerWolv
eb874ac810 patterns: Updated pattern language 2022-08-25 19:31:06 +02:00
WerWolv
a79bf4c3ec patterns: Updated pattern language 2022-08-25 13:53:21 +02:00
WerWolv
90adacab9f fix: Build issues 2022-08-24 14:55:11 +02:00
WerWolv
e86ca29b8c sys: Improved searching behaviour 2022-08-24 00:31:34 +02:00
WerWolv
4f1f9a718c fix: Not all recent providers showing up correctly 2022-08-24 00:18:10 +02:00
WerWolv
cc09014e6e patterns: Updated pattern language 2022-08-24 00:17:31 +02:00
WerWolv
de98b40c93 fix: Build failing on macOS 2022-08-22 11:12:50 +02:00
WerWolv
a6eaa34f6d fix: Diff view crash when closing provider that's being diffed 2022-08-22 11:04:32 +02:00
WerWolv
dacb64ae66 fix: Window header always displaying (Read Only) after opening a provider 2022-08-22 11:00:31 +02:00
WerWolv
c0a5e2012f patterns: Updated pattern language 2022-08-21 23:34:02 +02:00
WerWolv
389e53a8a0 fix: Net request json parser throwing exceptions 2022-08-21 23:33:08 +02:00
WerWolv
928fbe235a ui: Automatically sort pattern data table by address 2022-08-21 23:32:18 +02:00
WerWolv
7d85a8b6fc fix: Providers not being closed correctly
Fixes #692
2022-08-20 14:04:12 +02:00
WerWolv
d004962e3a patterns: Updated pattern language 2022-08-20 13:58:58 +02:00
WerWolv
1462a4689d fix: ImHex crashing on exit
Fixes #698
2022-08-20 13:43:26 +02:00
WerWolv
93be4c8ed1 fix: Resource embedding not working correctly on Linux and macOS 2022-08-20 13:38:56 +02:00
Lukas Cone
536c6df438 fix: Race condition when evaluating patterns (#696) 2022-08-19 23:01:57 +02:00
WerWolv
f8a089a61f build: Added appdata metainfo file to AppImage 2022-08-19 12:05:47 +02:00
WerWolv
491ee6aa2f patterns: Updated pattern language 2022-08-18 23:51:50 +02:00
iTrooz_
6a88c7cbaa git: Make sure Linux CI doesn't build ImHex twice (#689)
* install deb package in a different folder than AppImage

* added comment for Ubuntu cmake build

* fixed typos

* separate cmake build for deb and appimage
2022-08-18 23:03:31 +02:00
Jonathan Wright
be82ee15b7 build: Lower curl version requirement (#684)
to allow building against RHEL 9's system curl
2022-08-18 01:13:38 +02:00
WerWolv
1ddd3ea2b9 fix: Custom pattern include paths not working correctly 2022-08-18 00:30:02 +02:00
WerWolv
a56a8c1d6c fix: Some clang issues 2022-08-18 00:24:29 +02:00
WerWolv
9c4e314bb6 git: Fixed release CI 2022-08-17 23:25:52 +02:00
WerWolv
ea26722a18 build: Bumped version to 1.21.2 2022-08-17 22:51:18 +02:00
WerWolv
5aee359700 git: Send workflow dispatch request to Plugin template repo on release 2022-08-17 22:32:55 +02:00
Vladyslav
5d11fc960e build: Updated minimum required cmake version to 3.20 (#677)
As per cmake.org/cmake/help/latest/prop_tgt/CXX_STANDARD.html,
`set(CMAKE_CXX_STANDARD 23)` requires minimum cmake version bump to 3.20
2022-08-17 18:39:49 +02:00
Berylskid
707fec0e2a lang: Updated Japanese translation (#679)
- Added as many translations as possible for the "Find" function.
- Added and corrected some other translations.
2022-08-17 18:37:44 +02:00
WerWolv
55b877d5e0 fix: Region validity check not working correctly with non-zero base address
Fixes #683
2022-08-17 16:28:44 +02:00
WerWolv
e779285be4 feat: Added basic ability to interrupt long running tasks 2022-08-17 16:15:36 +02:00
WerWolv
cf6ae52889 git: Automatically update winget package on release 2022-08-17 15:50:29 +02:00
Berylskid
caad705975 lang: Updated Japanese translation (#676)
Added two translations about import/export bookmarks
2022-08-16 11:54:26 +02:00
WerWolv
0c3fc6f858 ui: Moved welcome screen close button further to the left 2022-08-16 11:49:56 +02:00
WerWolv
0529155faa fix: Import/Export bookmarks menu items being disabled when they shouldn't be 2022-08-16 11:49:40 +02:00
WerWolv
aa01d58b33 ui: Increase window size when a bigger font is being used 2022-08-16 11:49:07 +02:00
WerWolv
0c0caf6942 fix: Restarting ImHex not working correctly 2022-08-16 11:48:37 +02:00
WerWolv
7e01ff451f patterns: Fixed return statements inside of loops acting like breaks
Fixes #675
2022-08-16 09:49:29 +02:00
WerWolv
e0e4b0a5a9 fix: Learn Pattern Language welcome screen button pointing to wrong URL 2022-08-16 09:29:50 +02:00
WerWolv
0e2c1f1355 fix: Syntax errors 2022-08-16 00:39:56 +02:00
WerWolv
0ed7341f71 patterns: Updated pattern language 2022-08-16 00:35:24 +02:00
WerWolv
29e970fd81 fix: Out of bounds strlen read 2022-08-16 00:29:53 +02:00
WerWolv
43ab72dcb8 fix: Undefined behaviour in helper functions 2022-08-16 00:12:28 +02:00
WerWolv
07dc77f13d git: Build Unit tests with debug symbols 2022-08-15 23:49:42 +02:00
WerWolv
9b2ee998de git: Enabled address, leak and UB sanitizers in unit tests CI 2022-08-15 23:33:04 +02:00
WerWolv
e1c5cd1e86 patterns: Updated pattern language 2022-08-15 22:35:24 +02:00
WerWolv
0d0301f4f6 patterns: Updated pattern language 2022-08-15 22:22:05 +02:00
WerWolv
29adeae6a3 fix: Undefined behaviour in frame wait time calculation 2022-08-15 22:21:53 +02:00
WerWolv
6b62a1963e fix: Some occurrences of undefined behaviour 2022-08-15 21:08:09 +02:00
WerWolv
fb2af5593f build: Bumped version to 1.21.1 2022-08-15 17:35:18 +02:00
WerWolv
e938b75acd patterns: Fixed out of bounds read 2022-08-15 17:34:09 +02:00
WerWolv
03daf0c95b fix: Unavailable address displaying on intel hex provider 2022-08-14 22:38:01 +02:00
WerWolv
189ea1c3c7 fix: File picker showing up when restoring safety backup 2022-08-14 19:13:13 +02:00
WerWolv
8448c3367b fix: In variables resetting on evaluation 2022-08-14 19:12:46 +02:00
WerWolv
cc29707bb1 fix: Recent entries with same name not being clickable 2022-08-14 19:12:24 +02:00
WerWolv
eff9ecf7cd fix: Crash when closing provider tab
Fixes #674
2022-08-14 19:11:49 +02:00
WerWolv
21b22e7667 build: Bumped version to 1.21.0 2022-08-14 14:54:20 +02:00
WerWolv
7d5b17d5c9 build: Added option to use NFD system library 2022-08-14 14:53:27 +02:00
WerWolv
49d47a0eed feat: Added bookmark import/export function 2022-08-14 14:45:32 +02:00
WerWolv
78785ddc3c fix: More provider display issues 2022-08-14 14:45:18 +02:00
WerWolv
dea6caccf1 fix: File opening in existing instance not being unicode aware 2022-08-14 13:42:22 +02:00
iTrooz_
b917bfca07 git: Fix Fedora spec name and removed caching from Fedora CI (#672)
* changed name to 'imhex' in imhex.spec

* removed CMakeCache for Fedora
2022-08-14 10:08:58 +02:00
WerWolv
85f0e04d0e feat: Allow recents to also display other providers 2022-08-14 10:07:45 +02:00
WerWolv
440ba3823e fix: Hex editor displaying ?? for every byte after editing 2022-08-14 09:38:38 +02:00
WerWolv
b580691871 feat: Added Intel Hex and Motorola SREC provider (#670)
* feat: Initial implementation of an Intel Hex provider

* fix: Reading of bytes from intel hex files

* lang: Added localization for new provider

* ui: Only show file name in intel hex provider name

* feat: Added Motorola SREC provider
2022-08-12 15:11:27 +02:00
eoineoineoin
72c4f50871 fix: Crash when any signal is being thrown (#669)
This avoids a crash on POSIX after running a command from the command
pallete; on completion, a SIGCHILD will be raised, which was incorrectly
calling the error handler and terminating ImHex.

Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
2022-08-12 11:33:20 +02:00
WerWolv
7bc2c4a0d4 build: Cleanup build scripts 2022-08-11 10:50:25 +02:00
WerWolv
128551e193 build: Fix banner of Windows installer 2022-08-10 23:07:20 +02:00
WerWolv
72f7c72094 build: Improved look and feel of the Windows installer and macOS dmg 2022-08-10 22:47:21 +02:00
WerWolv
568b7f5139 build: Move plist property setting 2022-08-10 20:26:27 +02:00
WerWolv
164cb1285b build: Set MACOSX_BUNDLE_INFO_PLIST in a different way 2022-08-10 20:18:37 +02:00
WerWolv
e16be09f9a build: Allow ImHex to open any file types on macOS 2022-08-10 19:18:32 +02:00
WerWolv
d55c59c796 feat: Added close button for welcome screen 2022-08-10 10:28:40 +02:00
WerWolv
5c13cf9dbf sys: Added support for providers with unreadable regions 2022-08-10 09:26:48 +02:00
WerWolv
19a0dc80db fix: Window title not always updating correctly 2022-08-10 00:11:16 +02:00
WerWolv
683018a9d2 dist: Improve compile instructions 2022-08-09 22:50:02 +02:00
WerWolv
4c331341e5 git: Output unit test errors on failure 2022-08-09 16:31:10 +02:00
WerWolv
ceb26add15 sys: Added better support for Windows 7 2022-08-09 16:29:52 +02:00
WerWolv
4b720ee3a2 fix: More crashes with multi-byte visualizers 2022-08-09 15:00:31 +02:00
WerWolv
d4af07ed51 sys: Improved signal handling 2022-08-09 15:00:16 +02:00
WerWolv
a3132b7d13 build: Fixed system llvm linking errors 2022-08-09 14:59:58 +02:00
WerWolv
0192c791ce sys: Updated llvm demangler, now supports D-Lang and Rust symbols 2022-08-09 13:51:03 +02:00
WerWolv
f1ec2ef0c4 lang: Added some unlocalized values 2022-08-09 08:38:41 +02:00
WerWolv
b1e93fda4b sys: Format settings file more prettily 2022-08-09 09:39:04 +02:00
WerWolv
f349aafc37 fix: Crash when auto-load-patterns is being disabled 2022-08-09 09:38:43 +02:00
WerWolv
8ebbe6fb4e patterns: Fixed crash when preprocessor throws an error 2022-08-09 08:58:31 +02:00
WerWolv
e38b6ecd2c patterns: Fixed reading from strings passed to functions 2022-08-08 23:51:13 +02:00
WerWolv
966f3b8597 sys: Replace existing bad project system with a much better one (#663)
* sys: Initial effort to replace existing project files with a better system

* sys: Added back marking provider as dirty

* sys: Remove git commit information from project files

* sys: Format data processor save file nicely

* fix: Automatic pattern loading not working correctly

* ui: Added warning popup when closing a provider with modifications

Closes #604

* sys: Fixed build issues

* tests: Removed useless debug logs

* patterns: Updated pattern language

* sys: Added log message when crashing with a signal

* sys: Make sure abnormal termination handlers are being called more reliably
2022-08-08 21:23:52 +02:00
WerWolv
f0756bceb8 git: Updated runtime requirements 2022-08-08 21:12:19 +02:00
WerWolv
423e23e3c0 fix: Windows native theme detection not working correctly 2022-08-08 12:57:51 +02:00
WerWolv
2c740cab06 sys: Added select region command 2022-08-08 12:57:44 +02:00
WerWolv
519a9edb60 build: Make sure version string is always being set 2022-08-07 23:50:49 +02:00
WerWolv
e16216b39e patterns: Fixed for-loop parsing 2022-08-07 23:27:25 +02:00
WerWolv
f221d0f430 fix: Properly place config files in .../imhex/config on Linux 2022-08-07 23:27:15 +02:00
WerWolv
1aa497cb7b build: Added support for Clang 14.0.0+ 2022-08-07 23:27:09 +02:00
WerWolv
738a537723 patterns: Fixed display issue with static array entries 2022-08-07 22:03:32 +02:00
Bernard Teo
d8d3a315a4 build: Update nfd-extended to get correct feature test detection (#661) 2022-08-07 15:32:56 +02:00
WerWolv
f62ca307b0 ui: Streamline region selection in different views
Fixes #660
2022-08-07 12:20:40 +02:00
WerWolv
edfac4ef60 fix: Evaluating patterns not creating a Task 2022-08-07 12:13:08 +02:00
WerWolv
916962cf83 ui: Added hexadecimal size of file and selection to hex editor footer 2022-08-07 00:35:36 +02:00
WerWolv
189766ceb4 build: Set library and plugin permissions to 755 on install
Fixes #655
2022-08-07 00:30:03 +02:00
WerWolv
2200e11e85 fix: Pattern language runtime not being reset properly after checking MIME types 2022-08-07 00:11:54 +02:00
WerWolv
69d000488e api: Added api function to create pattern 2022-08-06 22:29:59 +02:00
WerWolv
88f8bb9848 sys: Updated to new pattern language library structure 2022-08-06 21:38:09 +02:00
WerWolv
4f37345324 fix: Crash when exiting hex editor editing mode
Fixes #658
2022-08-06 17:47:11 +02:00
WerWolv
31fcf86008 build: Make sure plugin building works fine on Linux 2022-08-06 16:03:47 +02:00
WerWolv
7d93c54444 build: Updated nfd-extended to prevent linking of macOS 11 framework 2022-08-06 14:33:23 +02:00
WerWolv
b2b753c2b3 ui: Fix displaying of advanced decoding row with multi-byte visualizers 2022-08-06 13:23:40 +02:00
WerWolv
a97f853110 fix: More search issues 2022-08-06 13:16:53 +02:00
WerWolv
3dc5f0e2be fix: Buffered Reader not reading last byte
Closes #653
2022-08-06 13:07:02 +02:00
WerWolv
d7accb6916 feat: Allow Find view to find overlapping occurrences
Closes #653
2022-08-06 12:57:47 +02:00
Berylskid
9c01f3efe3 lang: Updated Japanese translation (#654)
* Update ja_JP.cpp

- Corrected some mistranslations
- Updated some outdated class names
- Added some translations
- Replaced all exclamation marks (!) with Japanese reading marks (。)
- Replaced all 3-dot readers (...) with 2-byte character versions (…)

* Update ja_JP.cpp

Corrected mistranslation of "Contributors"
2022-08-05 20:31:20 +02:00
WerWolv
49cc85dd3b git: Fix deb compression argument 2022-08-05 19:45:01 +02:00
WerWolv
974b9c77e0 git: Use gzip to compress .deb files 2022-08-05 19:33:32 +02:00
WerWolv
f86dffb2f0 build: Bumped version to 1.20.0 2022-08-05 12:52:34 +02:00
WerWolv
58f54caf55 ui: Added u24, i24, u48 and i48 to data inspector
Closes #651
2022-08-05 12:19:50 +02:00
WerWolv
6cb22ea75b sys: Unlock framerate when keys are pressed 2022-08-05 10:55:53 +02:00
WerWolv
e3ef7d53a7 ui: Fixed pattern tooltip of static array only showing value of last entry 2022-08-05 10:55:29 +02:00
WerWolv
0e2bfa25ab ui: Use easier to read float representation in various places 2022-08-05 09:36:04 +02:00
WerWolv
5cb326f95b build: Remove more warnings from ObjC compiler 2022-08-05 09:16:16 +02:00
WerWolv
c55a69c010 build: Fix objc not having certain warning flags 2022-08-05 09:00:03 +02:00
WerWolv
352df24160 build: Move another warning disable to the build script 2022-08-05 08:42:09 +02:00
WerWolv
5a41be48c3 build: Disable restrict warning 2022-08-05 08:32:08 +02:00
WerWolv
12547a7c8c fix: Memcpy restrict error 2022-08-05 08:10:35 +02:00
iTrooz_
ddf4eb3e2b git: Cleanup CI scripts (#650)
* RUST_PATH doesn't seem to be used on ArchLinux

* renamed jobs

* no objc code on Windows (need confirmation)

* fakeroot strace patchelf for Ubuntu : not needed ?

* try to use some system libraries on Arch

* added comments to scroll to cmake instruction easily

* No ojbC code on Ubuntu
2022-08-04 21:52:56 +02:00
WerWolv
65ed949e1b build: Try setting osx deployment target in cmake directly 2022-08-04 20:39:07 +02:00
iTrooz_
e816b67472 build: Fix various issues for upstream Fedora compatibility (#642)
* cmake: use GNUInstallDirs to find install dirs on Linux

* install plugins to lib/imhex/plugins

* fix included files in imhex.spec

* fix the release CI + do not upload x86_64 folder for Fedora

* change rpm names

* added IMHEX_STRIP_RELEASE option to optionally strip releases files (was done all the time before)

* Customize our imhex.spec file (use online building for our Fedora package)

* added IMHEX_PLUGINS_IN_SHARE option for AppImage

* test
2022-08-04 20:37:57 +02:00
WerWolv
e2d75ad6bf tools: Added support for Inf and NaN to the IEEE 754 tester 2022-08-04 13:24:53 +02:00
WerWolv
a1a3fcbe65 ui: Improved footer item displaying 2022-08-04 11:00:49 +02:00
WerWolv
881b633006 patterns: Updated pattern language 2022-08-04 10:52:50 +02:00
WerWolv
400bdaa52c fix: Auto evaluate pattern code not working 2022-08-04 10:52:01 +02:00
WerWolv
0f8ac672f3 sys: Fixed compile issue on non-Windows 2022-08-04 09:51:07 +02:00
WerWolv
be37228dc6 sys: Fixed resize cursors not appearing in non-borderless window mode 2022-08-04 09:46:17 +02:00
WerWolv
de386a9927 ui: Replace forced exponential float display in hex editor with conditional one 2022-08-04 09:05:46 +02:00
WerWolv
c1da2497a7 fs: Fix paths on macOS 2022-08-04 08:56:58 +02:00
WerWolv
14150b5a04 sys: Fix macOS build issues 2022-08-03 23:48:39 +02:00
WerWolv
deabacbd50 sys: Updated ImGui, ImPlot and imnodes to latest versions 2022-08-03 23:32:34 +02:00
ogarvey
09a1e59b8c fix: Allow Numpad Enter to work in text editor (#645)
Fixes #590
2022-08-03 19:52:45 +02:00
iTrooz_
47166db166 fix: Invalid paths being added to the default paths on Linux (#644)
* do not iterate over XDG home dir

* fixed typo

* use push_back

* same fix for getConfigPaths
2022-08-03 19:52:02 +02:00
WerWolv
90d243e0ba build: Fixed setting variable in plugin and added version define check 2022-08-03 16:36:21 +02:00
Stefan
c34df428dc git: Fixed typo in readme (#643) 2022-08-03 11:56:18 +02:00
WerWolv
c468801c6e feat: Added support for ASCII + UTF16 string extraction
Closes #641
2022-08-03 11:38:36 +02:00
WerWolv
ace25d353b fix: GLFW error on exit 2022-08-03 10:45:50 +02:00
WerWolv
0ac8fcd1eb feat: Added binary pattern search to find view 2022-08-03 10:19:34 +02:00
WerWolv
1d9e8dbda7 fix: Always evaluate in/out variables correctly
Fixes #629
2022-08-02 23:36:18 +02:00
WerWolv
6de00b3a6a ui: Fixed displaying of truncated strings in the data inspector 2022-08-02 23:07:35 +02:00
WerWolv
0a97b59228 sys: Fixed one remaining log::info occurrence 2022-08-02 23:07:12 +02:00
WerWolv
fdcce1c046 patterns: Updated pattern language 2022-08-02 22:56:07 +02:00
WerWolv
30b2378778 fs: Refactored default path handling (#637) 2022-08-02 22:55:01 +02:00
WerWolv
f1c61f44c6 git: Updated readme 2022-08-02 14:45:48 +02:00
WerWolv
4d7de8d466 sys: Make sure nativefiledialogs doesn't use macOS 11 frameworks
Fixes #597
2022-08-02 13:20:06 +02:00
WerWolv
c8edb6ec6c sys: Revert GLSL version back to 150 on macOS
Fixes #632
2022-08-02 13:12:12 +02:00
Ryan Russell
55d046fa36 refactor(imgui-rs): Rust code readability improvements (#620)
* chore: bug report template readability fix

Signed-off-by: Ryan Russell <git@ryanrussell.org>

* refactor(imgui-rs): Doc aliases readability fixes

Signed-off-by: Ryan Russell <git@ryanrussell.org>

* refactor(imgui-rs): Code comment readability

Signed-off-by: Ryan Russell <git@ryanrussell.org>
2022-08-02 12:11:04 +02:00
Emanuel Haupt
44bb963654 git: Add packaging information (#630)
Add a section about the availability in third party repositories.
2022-08-02 12:09:16 +02:00
WerWolv
00b7ebf9ec build: Allow GCC 12.0.0+ 2022-08-02 12:03:01 +02:00
WerWolv
69544bdf06 build: Make sure ImHex is being compiled with GCC 12.1.0 or higher 2022-08-02 11:59:29 +02:00
WerWolv
8a02103d5e git: Added system requirements to readme 2022-08-02 11:49:27 +02:00
Thomas Lake
06332c8f40 git: Fix link to latest Fedora RPM in README (#633)
Fix required due to CI changes in df94370598
2022-08-02 11:40:33 +02:00
WerWolv
de910acbf2 sys: Revert OpenGL version back to 3.2 on macOS because Apple doesn't like 3.0
Fixes #632
2022-08-02 08:24:56 +02:00
WerWolv
0074b0be7e sys: Lowered required OpenGL version to 3.0 as well 2022-08-01 23:33:35 +02:00
WerWolv
f94b36f415 sys: Lowered required GLSL version to OpenGL 3.0 2022-08-01 23:26:40 +02:00
WerWolv
59449bbe47 fix: Portable version detection not working correctly 2022-08-01 23:25:13 +02:00
WerWolv
a4c377dc08 fix: Compile issue 2022-08-01 15:06:17 +02:00
WerWolv
e194fcc9d4 git: Fixed nightly link in Readme
Fixes #621
2022-08-01 14:54:04 +02:00
WerWolv
b8c034f8c5 sys: Prevent portable Windows version from writing to AppData
Fixes #627
2022-08-01 14:51:40 +02:00
WerWolv
899f2b3fbd build: macOS 10.4 is apparently deprecated 2022-08-01 14:50:27 +02:00
WerWolv
84e049be07 build: Fixed some issues to make porting to other systems easier 2022-08-01 14:35:25 +02:00
WerWolv
be0fe4c0d0 build: Lower the macOS deployment target to 10.4 2022-08-01 14:19:56 +02:00
WerWolv
d8a4a94565 build: Explicitly mark libfmt as -fPIC 2022-08-01 14:07:03 +02:00
WerWolv
bed9f324ce feat: Added RGB565 color row to data inspector 2022-08-01 13:58:23 +02:00
WerWolv
3859336f0c fix: Crash when selecting folder as custom font path
Fixes #626
2022-08-01 13:57:52 +02:00
WerWolv
e530cdbc7f patterns: Updated pattern language 2022-08-01 13:20:54 +02:00
gudzpoz
eca5fb894f feat: Added LEB128 in data inspector (#615)
* feat: Added LEB128 in data inspector

* feat: Added support for editing LEB128 values

* Moved LEB functions from utils.cpp to crypto.cpp

* Added placeholders for translations

* Made DataInspector::impl::Entry.maxSize mandatory

* Fixed undefined leftshifting behaviour
2022-08-01 13:20:20 +02:00
WerWolv
64f962dbb2 patterns: Updated pattern language 2022-08-01 12:46:45 +02:00
WerWolv
763f15fa36 sys: Added setting to synchronize pattern source code between providers 2022-07-31 20:07:15 +02:00
iTrooz_
df94370598 build: Fix CI for Fedora, added caching, various other fixes (#613)
* Ci: use matrix for Fedora

* Ci: use ccache in Fedora build

* Ci: cache CMakeCache for Fedora

* build type release fedora

* Rawhide with lowercase

* strip binaries on Linux

* strip files for CPack (didn't test)

* add soversion to libimhex on Linux and MacOS

* fixed that typo
2022-07-31 17:29:57 +02:00
WerWolv
43988b8a7e ui: Modernize look and feel of data information view 2022-07-31 16:57:35 +02:00
WerWolv
4460d09140 ui: Fixed highlighting alpha value 2022-07-31 16:09:57 +02:00
iTrooz_
f23ee951d9 build: Use system curl on ArchLinux builds (#617) 2022-07-31 15:28:05 +02:00
WerWolv
a2443b26f7 fix: Crash when searching for an empty string 2022-07-31 15:17:24 +02:00
WerWolv
de2458f72d patterns: Added support for the new [[sealed]] attribute 2022-07-31 15:10:59 +02:00
WerWolv
4d3538781b sys: Copy pattern source code from current provider to newly created one 2022-07-31 11:09:20 +02:00
WerWolv
623756c4f4 fix: Duplicate provider tabs not being selectable
Fixes #616
2022-07-31 10:55:15 +02:00
Jonathan Wright
f12f10bc9e git: Added Fedora .rpm packaging to CI (#608)
* Update build.yml

* Update build.yml

* Update build.yml

* Update build.yml

* Update build.yml

* Update build.yml

* Update build.yml

* Update build.yml

* Update build.yml

* Update build.yml

* Update build.yml

* Update get_deps_fedora.sh

* Update build.yml

* Update get_deps_fedora.sh

* Update build.yml

* Update build.yml

* Update get_deps_fedora.sh

* Update build.yml

* Update build.yml

* Update build.yml

* Update build.yml

* Update build.yml

* Create imhex.spec

* Update build.yml

* Update build.yml

* Update build.yml

* Update build.yml

* Update imhex.spec

* Update build.yml

* Update README.md

* remove duplicate fedora build deps

* Fix license

* Use release tag 0

fedora official packaging starts at 1 so this will prevent conflicts and allow someone who manually installs the RPM to then later get updates from fedora repositories

* add RPMs to releases

* include rpms in releases

* fixed order of ops for fedora builds

* can't checkout without git...
2022-07-31 00:43:42 +02:00
WerWolv
1ed88f3910 fix: Byte editing mode not exiting when clicking somewhere else
Fixes #607
2022-07-30 23:01:25 +02:00
WerWolv
45ea22083e fix: Out of bounds memory read in hex editor with multi-byte visualizers 2022-07-30 22:44:02 +02:00
WerWolv
9ede1ab32c sys: Added provider open error message 2022-07-30 22:34:23 +02:00
WerWolv
3d5568f65f sys: Fixed global shortcuts not working correctly
Fixes #606
2022-07-30 22:01:49 +02:00
WerWolv
a097f162a7 ui: Added x3.0 and x4.0 scaling options
Closes #489
2022-07-30 21:38:46 +02:00
WerWolv
7a4541dac7 ui: Change the provider selector from a dropdown to a tab bar 2022-07-30 21:25:18 +02:00
WerWolv
376cf6e8fa git: Updated readme feature list a bit 2022-07-30 11:43:25 +02:00
WerWolv
063f59065b git: Fixed Windows portable nightly download link in readme 2022-07-30 11:32:09 +02:00
WerWolv
004cab13dc sys: Replaced many info logs with debug logs 2022-07-30 11:26:51 +02:00
WerWolv
24c243bcf6 sys: Reset settings if it cannot be parsed anymore 2022-07-30 11:19:56 +02:00
WerWolv
5c3a0cc654 ui: Fix window on macOS appearing really small
#551
2022-07-30 11:12:33 +02:00
WerWolv
2b9e43db82 fix: Crash when using BufferedReader ReverseIterator 2022-07-29 21:44:00 +02:00
WerWolv
419a2875b3 sys: Added filter option to find view 2022-07-29 18:49:43 +02:00
WerWolv
ce193a0098 ui: Improved hovering detection for drawing hex editor tooltips 2022-07-29 18:02:44 +02:00
WerWolv
6f3a5e896c sys: Fixed hidpi framebuffer scaling
Actually fixes #598
2022-07-29 17:37:30 +02:00
WerWolv
19222aefcc fix: Accidental syntax error 2022-07-29 14:05:30 +02:00
WerWolv
b7324913e9 sys: Replaced Search view with a generic Find view
Closes #551
2022-07-29 13:59:57 +02:00
WerWolv
1b68ea4eba sys: Prevent providers from being modified when any async task is running 2022-07-29 11:35:29 +02:00
WerWolv
621c28bf6f sys: Fix Intel GPU detection not being used 2022-07-29 11:34:55 +02:00
SiderealArt
864b853306 lang; Added Chinese (Traditional) translation (#593)
* add zh-tw translation

* translator name & remove duplicate
2022-07-27 16:47:03 +02:00
WerWolv
438386a224 build: Fixed build outside of plugins 2022-07-27 08:45:33 +02:00
WerWolv
80c4949dfb build: Cleanup version loading logic to make it available for plugins 2022-07-27 08:27:38 +02:00
WerWolv
54b31b8a55 build: Bumped version to 1.19.3 2022-07-26 16:13:07 +02:00
WerWolv
93aa1247df fix: Switching page when jumping to selection not working 2022-07-26 15:01:21 +02:00
WerWolv
fb4c21b97a build: Fix weird macOS build errors (#591)
* cleanup

* Remove prints
2022-07-26 14:59:08 +02:00
WerWolv
d356993e33 fix: Various search issues 2022-07-26 13:28:21 +02:00
WerWolv
cf017540e2 ui: Fixed rendering of advanced decoding highlighting with multi-byte visualizers 2022-07-25 23:46:32 +02:00
WerWolv
c776bb6c03 ui: Fixed hex editor highlighting with multi-byte visualizers 2022-07-25 15:13:26 +02:00
Polshakov Dmitry
e7399d223d fix: Bitfields not being displayed correctly in Pattern Data view (#580)
Co-authored-by: Dmitry Polshakov <dmitry.polshakov@dsr-corporation.com>
2022-07-25 12:09:28 +02:00
Forrest
8aff20b374 docs: Correct minor typo in windows.md (#582)
should read msys2 instead of mys2
2022-07-25 12:08:41 +02:00
catsout
3b8b95a22f fix: Add Config/DataHomeDir paths before Config/DataDirs paths (#586)
fix not saving to "XDG_DATA_HOME", when "XDG_DATA_DIRS" is available.  
fix "Content Store" persist in flatpak.

XDG specification specifies how to find config and data directories on
linux systems. Specifically, it says this:

- Data should be written to $XDG_DATA_HOME
- Config should be written to $XDG_CONFIG_HOME
- Data should be read from $XDG_DATA_HOME:$XDG_DATA_DIRS
- Config should be read from $XDG_CONFIG_HOME:$XDG_CONFIG_DIRS
2022-07-25 12:08:10 +02:00
xtexChooser
2cb65aac72 lang: Fix typo in Chinese translation (#589) 2022-07-25 12:07:18 +02:00
WerWolv
0c8deecfc5 patterns: Updated pattern language 2022-07-25 11:50:46 +02:00
WerWolv
74f17fd638 ui: Properly hide hidden patterns in hex editor view 2022-07-25 11:33:30 +02:00
WerWolv
f3f13ae4d3 fix: Jumping to selection not working correctly with set base address 2022-07-23 21:31:54 +02:00
WerWolv
daffa4e555 fix: Edit -> Create Bookmark shortcut creating bookmark at wrong address 2022-07-23 21:17:17 +02:00
WerWolv
c618eec843 fix: Hex editor selection not working correctly when setting base address 2022-07-23 20:46:20 +02:00
WerWolv
71a7ae70d0 git: Fixed Arch Linux CI build issue 2022-07-23 20:42:59 +02:00
WerWolv
c1a2697e42 ui: Added filter to bookmarks view 2022-07-23 20:38:38 +02:00
WerWolv
d4dd57c7c8 fix: Setting base address causing hex editor to display zeros 2022-07-23 18:21:37 +02:00
WerWolv
9e3c6898ad fix: Multi-byte hex editor visualizers displaying incorrect bytes 2022-07-23 15:21:24 +02:00
WerWolv
b6d7fd6984 git: Make analysis workflow also pull latest patterns 2022-07-18 20:18:41 +02:00
WerWolv
d8eb027c94 git: Make tests also pull latest patterns 2022-07-18 20:15:14 +02:00
WerWolv
80d47b658e git: Fixed CI, updated all env var names 2022-07-18 20:13:01 +02:00
WerWolv
51f2b24daa git: Create new ImHex-Patterns release on new ImHex release 2022-07-18 20:02:12 +02:00
WerWolv
fe86f69da3 fix: Duplicate pattern data view entries when sorting the list
Fixes #584
2022-07-18 11:40:49 +02:00
WerWolv
2fb51d1a56 patterns: Fixed Bit and Bool operator mixup 2022-07-18 11:39:50 +02:00
WerWolv
ca3b5b72ca ui: Fixed highlighting color and tooltips 2022-07-17 13:12:28 +02:00
WerWolv
3db8e2aec2 build: Bumped version to 1.19.2 2022-07-16 13:41:37 +02:00
WerWolv
499b68b7ad build: Updated nativefiledialog library 2022-07-16 13:26:07 +02:00
WerWolv
2e3bb8e555 patterns: Don't display empty strings in pattern data view 2022-07-16 13:08:08 +02:00
WerWolv
0c9eab70d5 fix: Crash when searching for an empty string 2022-07-16 13:01:40 +02:00
WerWolv
0d3eaa5d86 patterns: Updated pattern language 2022-07-16 12:57:33 +02:00
WerWolv
c20634e093 sys: Fixed crash on exit 2022-07-16 12:14:15 +02:00
WerWolv
5ee3b550bc ui: Fixed advanced decoding cell sizes 2022-07-16 12:14:06 +02:00
WerWolv
831dac9b47 patterns: Updated pattern language 2022-07-15 11:38:46 +02:00
WerWolv
626c34dce8 sys: Upgrade codebase to C++23 2022-07-15 11:37:10 +02:00
Lukas Cone
ed67c20cba fix: User folders didnt load at startup (#578) 2022-07-14 11:38:23 +02:00
Lukas Cone
35c209c791 fix: In/Out variables not working, add recusive pattern scan (#579) 2022-07-14 11:37:02 +02:00
WerWolv
315109aa1f fix: Open File shortcut only working when Hex Editor view is selected
Fixes #576
2022-07-08 14:26:13 +02:00
WerWolv
a57fa34f82 build: Added option for Offline builds 2022-07-08 14:17:22 +02:00
iTrooz_
d1a2f7d6ed build: Cleanup package dependencies (#573)
* removed DEBIAN/imhex.desktop

* added licence to cmake install directory + fixed PKGBUILD to copy desktop file/licence

* removed gtk3 from packaging files

* added xdg-desktop-portal dependency

* adwaita theme should not be needed anymore

* added dbus dependency
2022-07-08 09:23:53 +02:00
WerWolv
8382f68601 fix: Data inspector string row not being editable correctly
Fixes #575
2022-07-08 09:21:49 +02:00
WerWolv
3aa1dd1e06 build: Added usp10 library to maybe provide Windows 7 support 2022-07-07 23:30:09 +02:00
WerWolv
0571fe383c fix: Duplicate file chooser popup entries not being selectable 2022-07-07 23:29:50 +02:00
WerWolv
461c5eac3e fix: Crash when closing the file picker without picking a file 2022-07-07 23:28:40 +02:00
KokaKiwi
e34f94bb79 build: Add xdg-desktop-portal for AUR package (#572)
* Add xdg-desktop-portal for AUR package

* Fix archlinux package build
2022-07-07 22:08:27 +02:00
WerWolv
071bae345e patterns: Fixed passing placed values to functions 2022-07-07 21:32:25 +02:00
WerWolv
9f4625aa00 fix: Editing float and double data inspector rows yielding wrong values
Fixes #571
2022-07-07 18:35:10 +02:00
iTrooz_
9837473810 git: Automatically create PatternLanguage release on new ImHex releases (#570) 2022-07-07 16:10:21 +02:00
WerWolv
9d3759c6cd build: Bumped version to 1.19.1 2022-07-07 08:48:37 +02:00
WerWolv
6aa55eb056 git: Make nightly download options more clear 2022-07-07 08:01:20 +02:00
WerWolv
c8b7f350ad ui: Fix rendering and default view initializing 2022-07-07 07:16:38 +02:00
WerWolv
b6b5045340 build: Downgrade nativefiledialog again 2022-07-06 16:58:36 +02:00
WerWolv
ab4f17a6f4 patterns: Fixed provider operation crash 2022-07-06 16:46:33 +02:00
WerWolv
541f1d5550 ui: Fixed positioning of UI 2022-07-06 16:40:30 +02:00
WerWolv
12942a4e71 build: Updated libromfs 2022-07-06 16:29:26 +02:00
WerWolv
1a378381bd build: Updated pattern language 2022-07-06 11:30:23 +02:00
WerWolv
1354c913a4 fix: UI stuttering when resizing or restoring window 2022-07-06 11:30:06 +02:00
WerWolv
c752fba1c4 ui: Added backdrop image when no views are open 2022-07-06 11:30:06 +02:00
WerWolv
d40a445f33 build: Updated various dependencies 2022-07-06 11:30:06 +02:00
WerWolv
e0cae1dacb patterns: Improved pattern formatting 2022-07-06 11:30:06 +02:00
WerWolv
31a746f3fc fix: Issue opening files that contain special characters on Linux
This is a (hopefully temporary) hack. Fixes #568
2022-07-06 11:29:24 +02:00
WerWolv
b401059678 ux: Automatically restore default layout when no view is open and a file is loaded 2022-07-05 12:10:54 +02:00
iTrooz_
a30f49c75e git: Improve size of Full Sources tar (#569)
* remove .git directories from Full sources

* actually compress Full sources
2022-07-05 10:12:16 +02:00
WerWolv
e981fa53f3 fix: std::u8string usage with nlohmann::json 2022-07-05 09:01:09 +02:00
WerWolv
4cd390ab02 fix: Various more unicode issues 2022-07-05 00:00:00 +02:00
WerWolv
716d6ae850 build: Bumped version to 1.19.0 2022-07-04 21:53:18 +02:00
iTrooz_
ceb07b7425 build: Added AUR/ArchLinux support (#566)
* store version in file

* use version file in release workflow

* use new version file in build workflow

* ArchLinux build

* setup cache for ArchLinux

* add version check in release CI

* edit step description

* update pkgbuild to install correctly

* AUR deploy

* rename version file to VERSION

* install all default plugins in PKGBUILD

* Added emojis to build workflow

* Added emojis to release workflow

* separate update packages and install dependencies in two steps

* fix Release CI

* add md5Sums to PKGBUILD

* make PKGBUILD point to the official repo + set v in tag
2022-07-04 21:40:22 +02:00
WerWolv
4885175ac6 build: Go back to macOS 11 to hopefully still support Catalina 2022-07-04 00:11:47 +02:00
WerWolv
d0f1a40f16 fix: Command Palette focus not working 2022-07-02 21:38:58 +02:00
WerWolv
fc20d751bb build: Use Portal instead of GTK file dialogs on Linux 2022-07-02 20:11:43 +02:00
iTrooz_
dfc22abf35 build: Fix AppImage file chooser crash (#567)
* add librsvg2-common

* removed that comment I should not have made in the first place
2022-07-02 19:04:51 +02:00
WerWolv
de269e7a48 sys: Remove remaining references to hex.builtin from libimhex 2022-07-02 17:53:13 +02:00
WerWolv
0ed885fe0f sys: Removed all references to hex.builtin from main application 2022-07-02 16:22:38 +02:00
WerWolv
f9fc7051fc tests: Added UTF-8 file operation tests 2022-07-02 10:05:25 +02:00
WerWolv
ab1f4df9d9 fix: In/Out variables not being added to the interface when using menu item to load pattern 2022-07-01 19:56:28 +02:00
WerWolv
710771b8b1 patterns: Cleanup pattern search 2022-07-01 19:12:01 +02:00
WerWolv
2d982e2088 fix: Drastically improve pattern highlighting performance 2022-07-01 19:05:53 +02:00
Shiroki Satsuki
ef5fbba56b feature: Added network proxy support for hex::Net (#562)
* feat(i18n): update Chinese(Simplified) translation

* feat: proxy setting

* refactor: add hex::Net::setProxy

* fix: undefined symbol: hex::Net::m_proxyUrl

* style: m_proxyUrl -> s_proxyUrl
2022-07-01 14:05:32 +02:00
WerWolv
eadcc6f38c sys: Modernize some constexpr arrays 2022-07-01 12:14:15 +02:00
WerWolv
3db50a690c fix: Various issues with UTF-8 paths 2022-06-30 19:39:06 +02:00
WerWolv
96aa929c31 fix: Removed additional } 2022-06-30 15:33:21 +02:00
WerWolv
e07fc76abf fix: MacOS include 2022-06-30 15:28:51 +02:00
WerWolv
f01e227c87 sys: Added missing macOS includes 2022-06-30 15:20:13 +02:00
iTrooz_
cd34d567a7 build: Install pattern files in the right place (#564) 2022-06-30 15:11:00 +02:00
WerWolv
bb429aae62 fix: Theme detection issues on all OSes 2022-06-30 15:09:57 +02:00
WerWolv
19f99bab0c fix: Issues when opening files with unicode names 2022-06-30 14:57:05 +02:00
WerWolv
1f433fc36d sys: Fixed byte units 2022-06-30 11:43:40 +02:00
WerWolv
034cc0cd2f ui: Improved byte selection text 2022-06-30 11:29:20 +02:00
WerWolv
3efdc02fed patterns: Improved automatic heap management 2022-06-30 11:19:37 +02:00
WerWolv
501d141e13 patterns: Added support for custom local types 2022-06-30 08:14:33 +02:00
WerWolv
9c1006f3ae fix: Compile errors because of Windows function defined on all systems 2022-06-30 07:47:32 +02:00
WerWolv
5b0813478e fix: Copying to clipboard not working correctly with non-english locales
Fixes #563
2022-06-30 07:44:22 +02:00
WerWolv
ac964dc5ec fix: Path handling and plugin loading breaking with non-ASCII paths 2022-06-29 21:34:17 +02:00
iTrooz_
11c2f240a1 git: Add version to artifact names (#559)
* Version file test

* change artifacts names

* Release updated

* Set release job name

* set branch to the branch used to release

* Set version for Windows Portable

* git: New cache update (#558)

* add CMakeCache.txt to cache

* added workflow_dispatch to workflows

* remove restore-keys from workflows

* Separated cache

* re-added restore-keys

* put the version file for all OS

* fix: In/Out parameters not working correctly when using the preprocessor

* update submodules

Co-authored-by: WerWolv <werwolv98@gmail.com>
2022-06-29 15:01:08 +02:00
WerWolv
8db2bdb6a7 fix: In/Out parameters not working correctly when using the preprocessor 2022-06-29 10:25:30 +02:00
iTrooz_
7242eb8f4c git: New cache update (#558)
* add CMakeCache.txt to cache

* added workflow_dispatch to workflows

* remove restore-keys from workflows

* Separated cache

* re-added restore-keys
2022-06-29 00:24:53 +02:00
Shiroki Satsuki
60c6abbfcc lang: Update Chinese(Simplified) translation (#556)
* feat(i18n): update Chinese(Simplified) translation

* format: plugins/builtin/source/lang/zh_CN.cpp

* feat(i18n): update Chinese(Simplified) translation

* fix: revert submodule downgrade
2022-06-28 08:39:30 +02:00
WerWolv
a4c432f435 git: Moved build instructions from the readme to individual files 2022-06-27 21:11:35 +02:00
WerWolv
d50be26771 lang: Fixed hardcoded localization string
#556
2022-06-27 18:41:13 +02:00
WerWolv
673027c82d fix: Crash on exit 2022-06-27 17:01:21 +02:00
WerWolv
e02ccd9b9b patterns: Actually fixed endian inversion in functions 2022-06-27 16:27:19 +02:00
WerWolv
956276d1ee patterns: Fixed endian inversion in functions
Fixes #555
2022-06-27 15:15:10 +02:00
WerWolv
a936cf1ce4 fix: Another file read issue 2022-06-27 15:08:22 +02:00
WerWolv
5800546369 fix: Tar extraction and file string read error 2022-06-27 14:58:40 +02:00
iTrooz_
01adc8a2cd build: Fix various CI caching issues (#553)
* removed restore-keys

* updated cache for Ubuntu 22

* using ccache on OBJC and OBJCXX

* Bonus: fix release workflow
2022-06-27 00:20:32 +02:00
WerWolv
b1b33b2ae4 ui: Added back missing selection byte count value 2022-06-25 23:01:38 +02:00
WerWolv
6506291e4e ui: Updated About page icon 2022-06-25 12:29:16 +02:00
WerWolv
3471b314dd build: Switch to GCC on MacOS (#552)
* build: Experimentally switch to gcc on macOS

* build: Corrected gcc paths

* build: Enable objective c support on macOS

* build: Enable ObjC and ObjC++ on macOS

* build: Add ObjC and ObjC++ flags

* build: Try compiling objc with clang

* build: Remove invalid flags again

* fix: Let's not include objc headers in C++ code

* sys: Move macos utils code to its own file

* fix: Missing unistd include on mac

* sys: Removed loader script stuff since it's currently unused and broken

* fix: Missing include

* fix: Another missing include

* fix: CFURLCreateWithBytes wants a pointer to mutable data

* fix: Try disabling name mangling of ObjC functions

* sys: Move macos utils declarations to its own header file

* fix: C Linkage

* fix: Move objc function prototypes to C++ headers

* fix: More missing includes

* fix: Warning error

* sys: Call ObjC with C ABI instead of trying to use C++

* build: Update libraries

* sys: Fixed build errors

* sys: No const correctness I guess

* sys: Fixed prototypes

* sys: This is C now

* sys: More nullptr -> NULL

* sys: Fix crash on exit

* sys: Try using proper std concepts instead of custom ones

* sys: Replaced another hex::is_signed

* build: Upgrade to gcc 12 and MacOS Monterey

* build: Fixed MacOS runner name

* build: Cache correct ccache folder on macOS
2022-06-25 12:19:59 +02:00
iTrooz_
546d0a4922 build: Fix the .dmg structure (#550)
* build: Initial attempt to fix .dmg mess

* build: Still download database resources on other OSes

* build: Try fixing path recursion error

* build: Move main executable and database files to correct folder

* build: Install main executable without installing python stuff

* build: Move things around to maybe get them to be bundled

* I wanna die

* renamed imhex.app to Imhex.app

* net.WerWolv.ImHex

Co-authored-by: WerWolv <werwolv98@gmail.com>
2022-06-24 00:27:35 +02:00
iTrooz_
c6989c2ef7 build: Fixed various issues with the CI and Linux packages (#548)
* Ci: added workflow_dispatch trigger

* Ci: removed fetch depth

* Ci: Add information to generated artifacts

* Ci: Updated Linux runner to Ubuntu 22.04

* Packaging: Updated .deb dependencies

* Ci: Removed ELF artifact

* Ci: Upgraded actions versions

* Ci: Switch to gcc-11 for unit tests and analysis
2022-06-23 23:48:02 +02:00
WerWolv
a5aa002752 patterns: Moved most built-in functions to the pattern language repo 2022-06-23 19:33:30 +02:00
Zakhar Afonin
b89490bca3 ui: New icons, as discussed in #545 (#546)
* Restyled macOS icon for Big Sur

* Update other icons

* Different gradients

* Reverted macOS icon because of design guidelines

* Final version of new icons
2022-06-20 14:12:34 +02:00
iTrooz_
e33726f526 git: Added automatic release and source tar upload on release (#537)
* added release.yml

* Build CI now only triggers on branch push
2022-06-19 15:16:03 +02:00
WerWolv
c238767750 fix: Hex editor selection moving with shift + arrow keys not working correctly 2022-06-19 15:09:38 +02:00
WerWolv
116aeede2d lang: Fixed some localization issues 2022-06-17 14:35:54 +02:00
Polshakov Dmitry
662d80abea feat: Add ability to remove bytes (#531)
Co-authored-by: Dmitry Polshakov <dmitry.polshakov@dsr-corporation.com>
2022-06-17 14:21:56 +02:00
WerWolv
f6ddb3c5e7 fix: Hex editor cell editing value taking value of next cell when double clicking
Fixes #541
2022-06-17 14:08:12 +02:00
WerWolv
6490e565d3 patterns: Fixed formatting issue with values of static arrays
Fixes #540
2022-06-17 13:47:49 +02:00
WerWolv
6b7ade8d61 fix: MacOS build error 2022-06-17 10:42:54 +02:00
WerWolv
9b77d7b5e2 fix: MacOS build error 2022-06-17 10:31:28 +02:00
WerWolv
1785088456 fix: MacOS looking for plugins in wrong folder inside of bundle
Hopefully addresses #539
2022-06-17 10:23:28 +02:00
WerWolv
4dcd26a21f fix: Editing value not being updated correctly when moving to next hex cell
Fixes #538
2022-06-17 10:16:58 +02:00
WerWolv
12e99a9d4c build: Output plugin files to correct path on build on Windows as well 2022-06-16 15:42:27 +02:00
WerWolv
5e67a1f27b sys: Refactor tar file operations into their own class 2022-06-16 15:42:08 +02:00
WerWolv
2a76e45dc5 build: Output plugin files to correct path on build on Linux
Fixes #536
2022-06-16 06:55:57 +02:00
WerWolv
6266883e81 fix: Crash when undocking hex editor view 2022-06-14 13:37:37 +02:00
WerWolv
aed9d15625 ux: Fix hex editor selection sometimes setting end to max address 2022-06-14 11:58:50 +02:00
WerWolv
5551e82fea ui: Fix hash function name localization 2022-06-14 11:54:34 +02:00
WerWolv
653a688fe6 fix: Very inefficient iterating over static array patterns
Fixes #532
2022-06-14 10:29:41 +02:00
WerWolv
dfc1dc2529 fix: Highlighting of static arrays that start at uneven addresses
Fixes #534
2022-06-14 10:19:59 +02:00
WerWolv
1e511acf37 fix: More vector out of bounds accesses 2022-06-14 10:17:50 +02:00
WerWolv
141ee62af9 ui: Fixed various background color issues with the new hex editor view
Closes #533
2022-06-13 23:43:34 +02:00
WerWolv
a5d202ffc8 fix: Vector out of bounds access 2022-06-13 21:56:02 +02:00
Polshakov Dmitry
f243ac7464 fix: correctly show checked plugin files (#529)
Co-authored-by: Dmitry Polshakov <dmitry.polshakov@dsr-corporation.com>
2022-06-09 15:58:40 +02:00
Polshakov Dmitry
91ac9ca120 fix: change displayEnd by reference in case of double click (#530)
Co-authored-by: Dmitry Polshakov <dmitry.polshakov@dsr-corporation.com>
2022-06-09 15:58:18 +02:00
WerWolv
a56ba50cf9 ux: Improved scrolling behaviour in hex editor view
Fixes #528
2022-06-09 15:57:25 +02:00
WerWolv
fdaad55cc6 ui: Fix misaligned selection highlighting in very big files 2022-06-09 15:10:33 +02:00
dependabot[bot]
9d19214be9 build(deps): Bump regex from 1.5.4 to 1.5.6 in /lib/libimhex-rs (#526)
Bumps [regex](https://github.com/rust-lang/regex) from 1.5.4 to 1.5.6.
- [Release notes](https://github.com/rust-lang/regex/releases)
- [Changelog](https://github.com/rust-lang/regex/blob/master/CHANGELOG.md)
- [Commits](https://github.com/rust-lang/regex/compare/1.5.4...1.5.6)

---
updated-dependencies:
- dependency-name: regex
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2022-06-08 16:19:16 +02:00
gordon--
038a6b9757 fix: Fallback languge being set to Portuguese (#524) 2022-06-04 15:52:02 +02:00
WerWolv
bad109ef8d fix: Resize and Insert bytes popups not working correctly 2022-06-03 18:47:03 +02:00
WerWolv
5623e1342b fix: Crashes when parsing invalid wstrings 2022-06-03 18:46:38 +02:00
WerWolv
6bad50c78b build: Bumped version to 1.18.2 2022-06-03 13:33:21 +02:00
WerWolv
6929ffb865 lang: Hooked up Brazilian Portuguese translation to the interface 2022-06-03 11:34:31 +02:00
WerWolv
2d7fdc0896 ui: Added hovering zoom popup to all visualizer nodes
Closes #519
2022-06-03 11:17:41 +02:00
WerWolv
d1d73bcff6 fix: Editing bytes in the hex editor being broken
Fixed #521
2022-06-03 10:53:03 +02:00
WerWolv
bf1441223c fix: Crash when no monitors have been defined by the OS 2022-06-03 10:35:47 +02:00
WerWolv
fadca9a34a fix: Bookmark header collapsing when name gets changed 2022-06-03 10:35:47 +02:00
Douglas Vianna
2ef3a0c157 lang: Added Brazilian Portuguese translation (#520)
* Add files via upload

* Add files via upload

* Update pt_BR.cpp
2022-06-01 20:17:28 +02:00
WerWolv
c96a0a7bda lang: Added missing localization for the hash view rewrite 2022-05-30 16:53:01 +02:00
WerWolv
fe6be686b7 ui/ux: Complete rewrite of the Hash view 2022-05-30 16:36:46 +02:00
WerWolv
05862ae991 ui: Make pattern editor error popup text more readable
Closes #517
2022-05-29 21:54:40 +02:00
WerWolv
6a6b6b94cf fix: std::pow on macOS not supporting i128 2022-05-29 20:52:22 +02:00
WerWolv
4701b1b67c fix: Pasting bytes in hex editor yielding wrong results
Closes #516
2022-05-29 19:00:21 +02:00
WerWolv
f1b2d5881e tools: Added IEEE 756 floating point number tester 2022-05-29 14:57:59 +02:00
WerWolv
efed07ac8b ux: Fixed another hex editor scroll issue 2022-05-28 22:31:40 +02:00
WerWolv
e5ff987392 build: Bumped version to 1.18.1 2022-05-28 20:14:30 +02:00
WerWolv
8a24517fb9 fix: Disable warnings only on GCC 12 and higher 2022-05-28 19:59:38 +02:00
WerWolv
a4c8bcab18 fix: Disable another warning to make macOS happy 2022-05-28 16:36:00 +02:00
WerWolv
4fd8ada4ff fix: Crash on exit 2022-05-28 16:33:52 +02:00
WerWolv
7bf94ffe42 fix: Compile errors on platforms that don't support -Wstringop-overread yet 2022-05-28 16:24:57 +02:00
WerWolv
088205385f fix: Workaround that broke functionality. Instead disable warnings
This actually fixes #515 for now
2022-05-28 16:19:08 +02:00
WerWolv
39c743631b fix: Weird build error on GCC 12.1.0 again
This fixes #515
2022-05-28 15:46:39 +02:00
WerWolv
603a95debb patterns: Updated pattern language 2022-05-28 14:14:12 +02:00
WerWolv
28a8adb26d fix: Hex editor selection scrolling not working correctly 2022-05-28 13:38:36 +02:00
WerWolv
e2bfd26bb3 fix: Bookmark menu entry causing wrong region to be marked 2022-05-28 12:56:26 +02:00
WerWolv
857aadfa61 build: Bumped version to 1.18.0 2022-05-28 11:44:56 +02:00
WerWolv
b8bbbd5489 feature: Added bool, DOS Date and DOS Time data inspector line 2022-05-27 20:49:38 +02:00
WerWolv
ffb9a8b7ed feature: Added Invert option to data inspector 2022-05-27 20:46:16 +02:00
WerWolv
b751f98e91 ui/ux: Rewrite of the entire hex editor view to make it more flexible (#512)
* ui/ux: Initial recreation of the hex editor view

* ui/ux: Added back support for editing cells

* ux: Make scrolling and selecting bytes feel nice again

* ui/ux: Improved byte selecting, added footer

* sys: Make math evaluator more generic to support integer only calculations

* patterns: Moved value formatting into pattern language

* ui/ux: Added Goto and Search popups, improved selection

* ui: Added better tooltips for bookmarks and patterns

* sys: Use worse hex search algorithm on macOS

Sadly it still doesn't support `std::boyer_moore_horsepool_searcher`

* ui: Added back missing events, menu items and shortcuts

* fix: Bookmark highlighting being rendered off by one

* fix: Various macOS build errors

* fix: size_t is not u64 on macos

* fix: std::fmod and std::pow not working with integer types on macos

* fix: Missing semicolons

* sys: Added proper integer pow function

* ui: Added back support for custom encodings

* fix: Editor not jumping to selection when selection gets changed

* ui: Turn Hexii setting into a data visualizer

* sys: Added back remaining shortcuts

* sys: Remove old hex editor files

* sys: Moved more legacy things away from the hex editor view, updated localization

* fix: Hex editor scrolling behaving weirdly and inconsistently

* sys: Cleaned up Hex editor code

* sys: Added selection color setting, localized all new settings

* fix: Search feature not working correctly

* ui: Replace custom ImGui::Disabled function with native ImGui ones

* ui: Fix bookmark tooltip rendering issues

* fix: Another size_t not being 64 bit issue on MacOS
2022-05-27 20:42:07 +02:00
Matthias Mailänder
c0ceaa4195 build: Fixed the .desktop file (#513)
* Don't hardcode the path in here

* This is not a GNOME application
2022-05-27 20:20:42 +02:00
WerWolv
6121c35e02 git: Remove yaru icon theme from AppImage bundling 2022-05-23 13:44:36 +02:00
iTrooz_
c3ea0c74ee git: Fixed libicu version for AppImages (#510) 2022-05-23 10:13:20 +02:00
xtexChooser
610f189839 feat(wiki): Support custom language for Wikipedia (#505)
* sys: support typeless settings

* feat(wiki): support custom language for Wikipedia

* update
2022-05-22 23:26:46 +02:00
iTrooz_
5b74739c51 git: Fixed CI failing with AppImages (#509) 2022-05-22 23:23:54 +02:00
WerWolv
775e87ff1f patterns: Updated pattern language 2022-05-22 09:27:02 +02:00
WerWolv
c4b7d89713 fix: Random build errors with GCC 12.1.0 2022-05-17 20:46:42 +02:00
WerWolv
5f17d7aa75 fix: Narrowing conversion error in Encoding File parsing 2022-05-17 17:49:14 +02:00
xtexChooser
3595a94b67 feat(i18n): update Chinese(Simplified) translation (#502) 2022-05-11 21:52:50 +02:00
WerWolv
435edad604 patterns: Updated pattern language 2022-04-29 23:02:10 +02:00
WerWolv
87e616ad23 patterns: Fixed MIME pragma not being registered correctly 2022-04-27 08:54:38 +02:00
WerWolv
9d556ecc0f build: Bumped version to 1.17.0 2022-04-18 01:53:01 +02:00
WerWolv
ea2c2df614 sys: Updated pattern language library 2022-04-18 01:22:06 +02:00
Lukas Cone
202a02af10 fix: Crash on linux when opened file gets modified (#487) 2022-04-17 23:07:14 +02:00
WerWolv
6ee71e3a9e sys: Fixed log spam when displaying the custom paths settings tab 2022-04-17 23:05:03 +02:00
WerWolv
1e7ed14810 tests: Removed pattern language tests as they are now done in their own repo 2022-04-17 18:11:39 +02:00
WerWolv
17383083fb patterns: Use standalone pattern language library instead of built-in one 2022-04-17 16:57:30 +02:00
WerWolv
f5fe49923b fix: Let's not cause UB on every event call... 2022-04-15 19:02:36 +02:00
WerWolv
457d338a97 ui: Include null byte in InputText fields 2022-04-14 15:29:54 +02:00
Polshakov Dmitry
4928c044af patterns: Move pattern drawer into builtin plugin (#482)
Co-authored-by: Dmitry Polshakov <dmitry.polshakov@dsr-corporation.com>
2022-04-08 16:08:02 +02:00
WerWolv
299c69686e git: Move pattern repo link further up to make it easier to find 2022-04-08 14:26:56 +02:00
WerWolv
b7132af214 patterns: Added missing override 2022-04-07 18:19:19 +02:00
WerWolv
74a5c974e6 patterns: Fixed comments behind pre-processor defines 2022-04-07 13:15:07 +02:00
WerWolv
942a4e9616 patterns: Fixed selection of static array entries 2022-04-07 12:59:23 +02:00
WerWolv
76f732dc53 patterns: Fixed various render issues 2022-04-07 12:47:45 +02:00
WerWolv
0462cc3d0c sys: Enable -Wall, -Wextra, -Werror and fix all warnings on all Platforms (#483)
* sys: Make ImHex compile with -Wall -Wextra -Werror

* sys: Fixed various build errors on Linux

* sys: Explicitly ignore return value of `system` function

* sys: More fixes for the warnings GitHub Actions enables somehow

* sys: More fixes

* sys: Remove -Werror again to see all GitHub Actions warnings

* sys: Hopefully fixed all remaining warnings

* sys: Added back -Werror

* git: Change windows icon in GitHub Actions
2022-03-27 00:01:28 +01:00
WerWolv
965207d688 ui: Replace data inspector endian and format radio boxes with sliders 2022-03-26 17:44:01 +01:00
WerWolv
0f0a836fa0 ui: Enable undo and redo menu items only if that action is available 2022-03-26 17:21:51 +01:00
WerWolv
29fb1de882 ui/ux: Make information view plots not capture scroll, removed plot background 2022-03-26 17:19:08 +01:00
WerWolv
a807dc81a0 ui: Fixed displaying of file stat times in information view 2022-03-26 17:18:40 +01:00
WerWolv
a4d3173da9 ux: Moved bookmark remove button from body to header 2022-03-26 16:55:48 +01:00
WerWolv
4b6a76bf02 fix: Bookmarks not always creating new highlights correctly 2022-03-26 16:54:15 +01:00
WerWolv
35a520f132 ux: Disable various menu items when no provider is active 2022-03-26 16:42:11 +01:00
WerWolv
1c53d2c123 ux: Automatically remove recently opened file entries if the file doesn't exist anymore 2022-03-26 16:34:29 +01:00
WerWolv
591d98b55b sys: Improved string search filtering 2022-03-25 21:08:38 +01:00
WerWolv
f39ec58435 ui: Use pretty hexadecimal input fields in more places 2022-03-25 21:07:41 +01:00
WerWolv
e72a30ca59 patterns: Make default parameters work properly with parameter packs 2022-03-25 09:53:58 +01:00
WerWolv
368c943040 patterns: Added default parameters 2022-03-24 20:31:45 +01:00
WerWolv
a16e387dff patterns: Fixed copying of type decl nodes 2022-03-24 18:00:00 +01:00
WerWolv
95cf828975 patterns: Prevent usage of incomplete types 2022-03-24 17:00:10 +01:00
WerWolv
c09d85f46d patterns: Allow forward declaring of types 2022-03-24 16:57:12 +01:00
WerWolv
c2803fe1e2 sys: Fixed build errors and warnings on Unix 2022-03-22 09:34:26 +01:00
WerWolv
98dfc2e286 sys: Replace __builtin_unreachable() with hex::unreachable() 2022-03-22 09:08:34 +01:00
WerWolv
ea848dbfc0 ux: Added support for mathematical expressions in goto fields 2022-03-22 09:06:02 +01:00
WerWolv
f7cfee55d5 ui: Enable multi viewports on Linux again if you're not on Wayland 2022-03-22 08:20:14 +01:00
WerWolv
26a7b3325d patterns: Unified displaying and stringifying string patterns 2022-03-22 08:19:46 +01:00
WerWolv
47fd5bdc00 patterns: Fixed pointer type displaying causing crashes
Fixes #480
2022-03-22 08:19:14 +01:00
Polshakov Dmitry
5dfa9cf501 patterns: Move logic to draw patterns into separate class (#472)
* refactor(patterns): add visitor interface

* refactor(patterns): add public accessors

* refactor(patterns): add method to get pattern value

* refactor(pattern): make some methods public

* refactor(pattern): extract code to draw GUI

* refactor(patterns): remove GUI related code from patterns

* refactor: move common GUI function from pattern to pattern_drawer

* refactor(pattern_drawer): extract common code into methods

* refactor: rename ImGuiDrawer -> PatternDrawer

* refactor(patternr): move displayEnd into PatternDrawer

* refactor: use ArrayPattern concept to restrict argument type

Co-authored-by: Dmitry Polshakov <dmitry.polshakov@dsr-corporation.com>
2022-03-21 13:52:07 +01:00
WerWolv
854c99bafa build: Replace manual AppImage bundling with appimage-builder script (#477)
* build: Tried to streamline and fix AppImage building

* build: Tried fixing build

* build: Added back version key

* build: Fixed AppImage name

* build: Fixed python bundling, fixed ELF uploading

* build: Don't upload a bunch of AppImage garbage files in the portable ELF version

* build: Fixed another wrong library path

* build: Removed old manual AppImage building scripts
2022-03-20 23:43:55 +01:00
Polshakov Dmitry
937ccbc5bd patterns: Restore data offset for local variables / added array, nested structs and functions tests (#475)
* fix(eval): restore data offset for local variables

* test(pattern_lang): add tests for arrays, nested structs and functions

Co-authored-by: Dmitry Polshakov <dmitry.polshakov@dsr-corporation.com>
2022-03-20 21:42:21 +01:00
WerWolv
bc7c494316 patterns: Fixed highlighting of static array entries 2022-03-19 00:47:36 +01:00
WerWolv
17a2be41da patterns: Fixed crash when applying certain attributes to types 2022-03-19 00:24:41 +01:00
Lukas Cone
ab5966fa9d ui: fixed theme not changing on startup (#474) 2022-03-18 17:01:39 +01:00
WerWolv
89fe063b02 patterns: Fixed struct members that overlap with [[no_unique_address]] members not being highlighted 2022-03-17 23:32:22 +01:00
WerWolv
7061a1ebfa patterns: Allow bitfield fields to be selected 2022-03-17 23:31:36 +01:00
WerWolv
ec9a947259 patterns: Fixed highlight colors of arrays not matching color shown in pattern data view 2022-03-17 23:31:16 +01:00
WerWolv
11441d632b patterns: Fixed indentation of inlined variables 2022-03-17 23:30:38 +01:00
WerWolv
a17b647e79 patterns: Fixed static arrays showing same value for all entries 2022-03-17 23:29:52 +01:00
WerWolv
2d87d29fa0 patterns: Fixed recursive types 2022-03-17 00:10:16 +01:00
WerWolv
844845223f fix: Saving interface.ini file failing if imhex is installed in a non-writable location
Fixes #473
2022-03-16 13:23:36 +01:00
WerWolv
f2159e26d2 build: Updated libromfs 2022-03-16 00:15:06 +01:00
Polshakov Dmitry
d677762dff perf(pattern): save display value in cache (#466)
Co-authored-by: Dmitry Polshakov <dmitry.polshakov@dsr-corporation.com>
2022-03-16 00:01:01 +01:00
WerWolv
3801e0d60b build: Remove yara's cuckoo module again since we don't have jansson available 2022-03-15 23:54:55 +01:00
WerWolv
f6a498854c ui: Added console to yara view, add support for yara's new console module 2022-03-15 23:48:49 +01:00
WerWolv
29ded2483c sys: Make sure deferred call adding is thread safe 2022-03-15 23:46:02 +01:00
WerWolv
050e17298a build: Updated various dependencies 2022-03-15 23:45:33 +01:00
WerWolv
af882b172e sys: Cache provider validity when drawing toolbar items
Possibly addresses issue mentioned in #465
2022-03-13 17:46:59 +01:00
WerWolv
caad8c25ad sys: Prevent splash screen from creating a imgui.ini save file
Fixes #467
2022-03-13 17:36:50 +01:00
WerWolv
74ef9ece30 ui: Properly clear highlighting cache when switching provider
Fixes #471
2022-03-13 17:33:27 +01:00
WerWolv
97bfb4004b fix: Crash when custom font file can't be found
Fixes #468
2022-03-13 17:11:02 +01:00
Lukas Cone
3da1b3f05d ui/patterns: Added settings tooltips, fixed pattern crash (#464)
* fix: pattern segfault typo

* ui: added few tooltips into settings

Co-authored-by: WerWolv <werwolv98@gmail.com>
2022-03-05 23:32:30 +01:00
xtexChooser
f21b22ae15 feat(i18n): update Chinese(Simplified) translations (#463)
* feat(i18n): update Chinese(Simplified) translations

* fix(i18n): fix typo

* feat(i18n): update translations
2022-03-05 23:30:21 +01:00
WerWolv
327e904dbc sys: Fixed many clang tidy warnings and typos 2022-03-04 20:52:39 +01:00
WerWolv
57c449936f sys: Improved math evaluator 2022-03-04 19:20:21 +01:00
WerWolv
efe6137067 ui: Improved look of the about page 2022-03-04 19:06:29 +01:00
WerWolv
96e9400761 sys: Fixed unit test building 2022-03-04 14:34:37 +01:00
WerWolv
6a517feda3 sys: More Linux and macOS build fixes 2022-03-04 14:00:02 +01:00
WerWolv
3b7a928313 sys: Fixed missing includes on Unix 2022-03-04 11:44:11 +01:00
WerWolv
2739320f10 sys: Refactor of filesystem functions. Fixed crashes where fs errors weren't caught correctly
Addresses the crash mentioned in #462
2022-03-04 11:36:37 +01:00
WerWolv
7866e3fc2a build: Bumped version to 1.16.2 2022-03-03 14:32:30 +01:00
WerWolv
2abf89cd16 tests: Fixed build 2022-03-03 13:35:12 +01:00
WerWolv
8b2dcf976f patterns: Fixed auto parameter crash 2022-03-03 13:34:05 +01:00
WerWolv
559b86efe1 patterns: Display actual type name of types declared with using 2022-03-03 13:33:45 +01:00
WerWolv
949a26ca0e patterns: Fixed memory leak when using format attribute 2022-03-03 12:11:47 +01:00
WerWolv
2880ca00da patterns: Fixed crash when using attributes 2022-03-03 11:19:46 +01:00
WerWolv
39da62532b fix: Trailing zero at end of string input buffers 2022-03-03 09:27:27 +01:00
WerWolv
483ba95d80 fix: Some text boxes not being writable 2022-03-03 09:24:09 +01:00
WerWolv
2300b0c692 fix: Searching not working at all 2022-03-03 09:06:10 +01:00
WerWolv
cc59b36c54 patterns: Properly reset back current control flow type in arrays
Fixes issue mentioned in #460
2022-03-01 20:57:21 +01:00
WerWolv
61d9918dae patterns: Evaluate return value before setting control flow type
Fixes another issue mentioned in #460
2022-03-01 20:37:27 +01:00
WerWolv
2c361f9b0a build: Don't bundle yara rules anymore because Microsoft Defender is a little cry baby 2022-03-01 20:27:19 +01:00
WerWolv
775b3e8c52 patterns: Fixed crash when using control flow statements without value
Fixes #460
2022-03-01 20:17:03 +01:00
WerWolv
2a989c6cc1 build: Bumped version to 1.16.1 2022-03-01 18:18:56 +01:00
WerWolv
3d7adf6483 patterns: Make std::mem::find_sequence_in_range return -1 when no sequence is found 2022-03-01 16:55:45 +01:00
WerWolv
56079f70c7 ui: Added alpha preview to color picker tool 2022-03-01 16:36:06 +01:00
WerWolv
6c9e969099 ui: Improved base address setter popup 2022-03-01 16:23:53 +01:00
WerWolv
76f8e6d6ef fix: Crash when searching for empty strings 2022-03-01 16:18:39 +01:00
WerWolv
174cf3ed95 fix: Crash when entering too much text in various text boxes 2022-03-01 16:12:00 +01:00
WerWolv
540f468e8a patterns: Fixed offset being incorrectly incremented when calling functions 2022-03-01 09:40:08 +01:00
WerWolv
6b2423cdce build: Bumped version to 1.16.0 2022-03-01 08:49:48 +01:00
WerWolv
e4a3181e1d fix: Crash when saving projects 2022-03-01 00:03:39 +01:00
WerWolv
b57730c28b sys: Disable buffering on log files 2022-03-01 00:03:28 +01:00
WerWolv
5a02c38fcd store: Fixed more download issues when some folders don't have write perms 2022-02-28 23:10:04 +01:00
Lukas Cone
2847098020 patterns: Added bitfield_order pragma (#457) 2022-02-28 00:07:04 +01:00
WerWolv
0cc6d90e3d patterns: Fixed off-by-one error when calculating unsized array sizes
Closes #453, thanks to @Dyddye
2022-02-27 23:28:34 +01:00
WerWolv
66d1b3fd2f patterns: Huge refactor of Pattern Language runtime to use smart pointers (#458)
* patterns: Initial work to refactor pattern language to use smart pointers

* patterns: Fixed remaining issues, moved patterns to unique files

* sys: Added missing includes for macOS
2022-02-27 23:25:39 +01:00
WerWolv
b28eaf2dbf sys: Catch error produced in file size querying 2022-02-26 17:15:35 +01:00
WerWolv
191a99f91b fix: Crash when trying to read from an empty file or a directory 2022-02-26 16:43:38 +01:00
WerWolv
f3f1ac939a fix: Executable directory not getting added to paths correctly on Linux 2022-02-26 16:25:15 +01:00
Lukas Cone
9737b9cd62 patterns: Added find_sequence_in_range function (#448) 2022-02-26 15:53:18 +01:00
WerWolv
e3fbb490df fix: ImHex not properly loading plugins on first launch 2022-02-26 00:10:23 +01:00
WerWolv
73d74f6cde fix: Crash when changing font size 2022-02-23 10:16:27 +01:00
WerWolv
1487f760b0 build: Bundle files from the ImHex-Patterns repo with the installation 2022-02-21 22:47:56 +01:00
WerWolv
bdb2ac3a0b fix: imgui.ini file being created in the working directory sometimes
Fixes #450
2022-02-21 21:55:04 +01:00
WerWolv
75bd7805c9 ux: Added custom font and font size setting to settings menu, improve rebooting behaviour 2022-02-21 21:46:25 +01:00
WerWolv
ef8e9a83bb patterns: Properly treat arrays and custom types as references 2022-02-21 20:00:54 +01:00
WerWolv
7d9c24ff51 net: Increase store load timeout to 30 seconds 2022-02-21 18:57:53 +01:00
WerWolv
a8e83154f0 fix: Remove button of content store entries not updating correctly 2022-02-21 18:40:51 +01:00
WerWolv
27c2c4dc33 fix: Compile error because of prematurely committed change 2022-02-21 13:52:13 +01:00
WerWolv
a9a538cec8 build: Fixed circular dependency on the imhex target 2022-02-21 13:46:35 +01:00
jam1garner
57e1f7ee10 Rework libimhex-rs to use autocxx (#451)
* Rework libimhex-rs to use autocxx

* Remove Bookmarks::add overload

* Remove manual usage of cxx-rs
2022-02-20 19:14:11 -05:00
WerWolv
754eb89f04 patterns: Fixed jumping to and displaying tooltips of static array entries 2022-02-20 23:54:31 +01:00
WerWolv
2e95184d30 patterns: Allow variables to be named the same as types 2022-02-20 20:50:02 +01:00
WerWolv
9deab9c497 pattern: Allow many variable attributes to be applied directly to custom types 2022-02-19 18:03:07 +01:00
WerWolv
5ae6c8a627 fix: ImGui::TextFormattedCentered didn't properly pass format arguments forward 2022-02-19 18:02:44 +01:00
WerWolv
05104aef6c build: Properly define DEBUG macro again in debug mode 2022-02-19 18:02:10 +01:00
WerWolv
08da408471 ui: Added help text to data processor 2022-02-19 16:54:43 +01:00
WerWolv
4a4d5ac694 lang: Fixed broken localization in the Slice node 2022-02-19 16:31:04 +01:00
Lukas Cone
3b4d6d465b fix: Welcome screen corrupted banner when settings are open (#447) 2022-02-19 00:35:07 +01:00
Lukas Cone
26f998ecb6 feature: User now can add custom directories (#444)
* feat: user directories

* ux: show setting categories in order they were created

* feat: add descriptable setting categories
2022-02-18 22:34:54 +01:00
WerWolv
60a717365c ui: Remove unifont glyphs from the ASCII range 2022-02-18 16:19:12 +01:00
Polshakov Dmitry
07ae00aa20 fix: misuse of clipper (#445)
clipper.Step() should be called in a loop until it returns false.
You don't need to call End() after it.

Co-authored-by: Dmitry Polshakov <dmitry.polshakov@dsr-corporation.com>
2022-02-18 13:32:36 +01:00
Polshakov Dmitry
39cc845df3 Fix crash on typing "#include " (#446)
* fix: scan include name until end of line

* fix: correctly check file existance

Co-authored-by: Dmitry Polshakov <dmitry.polshakov@dsr-corporation.com>
2022-02-18 13:32:05 +01:00
Lukas Cone
6c8b75a05f pattern: add single_color attribute, fixed static array color override (#443) 2022-02-18 13:31:44 +01:00
WerWolv
4c8efed256 fix: Crashing when scrolling through the hex editor too quickly 2022-02-17 21:49:40 +01:00
WerWolv
faaa90fa0d fix: Borderless window mode getting enabled when it shouldn't 2022-02-17 15:22:29 +01:00
WerWolv
7e075e5ebb sys: Added editing support for strings and chars in the data inspector 2022-02-17 14:43:04 +01:00
WerWolv
b9508d853e build: Fixed building and loading of Rust plugins 2022-02-17 11:42:56 +01:00
WerWolv
716d52f3e3 sys: Register languages before registering any other things 2022-02-16 21:32:33 +01:00
WerWolv
90753f4d42 sys: Fixed logging to file omitting all tags and new lines 2022-02-16 21:31:47 +01:00
WerWolv
7117592f38 sys: Add highlighting provider function support, move pattern highlighting code out of hex editor 2022-02-16 14:57:13 +01:00
WerWolv
b9030d7e47 fix: Issue with erasing characters when pasting then into ImHex 2022-02-16 10:54:17 +01:00
WerWolv
b79cfa213d fix: Opening recent files with unicode characters in their path 2022-02-16 10:53:48 +01:00
WerWolv
60af9970c1 fix: Opening files with unicode characters in their path 2022-02-16 10:04:05 +01:00
WerWolv
33a1e7f055 sys: Added setting to override borderless window mode even on Intel 2022-02-15 23:07:48 +01:00
WerWolv
f72e9700ab sys: Move Windows theme detection to Windows plugin 2022-02-15 22:50:04 +01:00
WerWolv
4357d68462 sys: Automatically disable borderless window mode if Intel CPU is used 2022-02-15 22:36:36 +01:00
WerWolv
adfaa95149 lang: Added translation to long double inspector line 2022-02-15 21:53:39 +01:00
WerWolv
d6b887b7db sys: Added basic editing support to data inspector 2022-02-15 21:50:27 +01:00
WerWolv
227040f82f fix: Undo points not being created correctly 2022-02-15 21:50:02 +01:00
WerWolv
f5440ee52c build: Bumped version to 1.15.0 2022-02-15 13:57:57 +01:00
twevs
de86aee6a2 ui: Fixed columns in diffing view. (#441) 2022-02-14 21:35:55 +01:00
Polshakov Dmitry
038b7961db pattern: Fix scopes not always getting popped again correctly (#440)
Co-authored-by: Dmitry Polshakov <dmitry.polshakov@dsr-corporation.com>
2022-02-14 20:44:43 +01:00
Polshakov Dmitry
8be39488ec fix: Hex editor search buttons not working (#439)
* fix: reset focus only once after window opening

* refactor: extract search functions

* fix: restore focus after search/goto

Co-authored-by: Dmitry Polshakov <dmitry.polshakov@dsr-corporation.com>
2022-02-13 20:13:59 +01:00
Polshakov Dmitry
24f3b8dd3d pattern: Make preprocessor not drop defines after include (#433)
Co-authored-by: Dmitry Polshakov <dmitry.polshakov@dsr-corporation.com>
2022-02-13 11:50:13 +01:00
Bigfoot
2f61a91459 Prevent crash when opening a file w/o read access (#437) 2022-02-13 01:05:19 +01:00
Polshakov Dmitry
9399cf873f pattern: Add attribute to format array entries (#435)
Co-authored-by: Dmitry Polshakov <dmitry.polshakov@dsr-corporation.com>
2022-02-12 15:40:42 +01:00
Polshakov Dmitry
63455ce2be fix: don't change list while iteration (#434)
Co-authored-by: Dmitry Polshakov <dmitry.polshakov@dsr-corporation.com>
2022-02-12 15:39:47 +01:00
WerWolv
585058b500 pattern: Fixed control flow statements not being applied correctly 2022-02-11 21:02:18 +01:00
WerWolv
57f31123e7 pattern: Cleanup log console a bit 2022-02-11 16:53:01 +01:00
WerWolv
b4a3eb240e pattern: Don't allow negative array sizes 2022-02-11 16:52:51 +01:00
WerWolv
0e40b8a81a pattern: Don't reset offset back after variable placements in global scope 2022-02-09 08:55:51 +01:00
WerWolv
2510f61a4e pattern: Fixed array pattern data columns being offset 2022-02-09 08:55:00 +01:00
WerWolv
28e5f62c60 fix: ImU64 is somehow not the same as u64 on Linux 2022-02-08 22:25:25 +01:00
WerWolv
586bca4bf6 ui: Make hexadecimal prefix slightly darker than rest of text 2022-02-08 22:19:54 +01:00
WerWolv
bd30411ba7 ui: Replaced all hex input textboxes with the new ones 2022-02-08 21:51:09 +01:00
WerWolv
1b95722757 ui: Added hexadecimal input text box 2022-02-08 21:10:48 +01:00
WerWolv
1738c3f50a build: Use correct include directory for capstone 2022-02-08 19:22:52 +01:00
WerWolv
18169b461a pattern: Fixed selecting first member of nested patterns 2022-02-08 18:39:47 +01:00
WerWolv
42c0b6145b ux: Disable bookmark toolbar button if nothing is selected 2022-02-08 18:39:15 +01:00
WerWolv
abd3fe6ed1 sys/ux: Improved selection requests 2022-02-08 18:38:54 +01:00
WerWolv
e918a594f3 pattern: Improved attribute handling 2022-02-08 17:50:42 +01:00
WerWolv
3539b42c77 build: Make ImHex buildable again from plugin projects 2022-02-08 09:32:38 +01:00
dianwoshishi
56277ae6da build: fix errors when compiling example_cpp (#426) 2022-02-08 08:32:38 +01:00
Mark Nokalt
a52fee2248 nodes: Validate some buffer operations (#425)
* fix: NodeBufferSlice bounds validation

* fix: Make sure buffer is within u64 bounds in NodeCastBufferToInteger

* nodes: Use specific output methods in number constants
2022-02-08 08:32:10 +01:00
WerWolv
37ea9c6656 pattern: Allow pattern with nested children to be selectable, make pointers inlinable 2022-02-07 23:21:04 +01:00
WerWolv
a8e49c5a85 nodes: Added Selected Region node 2022-02-07 22:46:22 +01:00
WerWolv
137bfe48ca pattern: Fixed precedence of comparison operators 2022-02-07 21:37:10 +01:00
WerWolv
94506848e0 pattern: Added left_to_right and right_to_left attribute for bitfields 2022-02-07 20:08:19 +01:00
WerWolv
97db5e9698 external: Updated STB Image library
Fixes #421
2022-02-07 18:34:16 +01:00
gnuhead-chieb
d17cd64fea lang: Fixed Japanese mistranslation (#419) 2022-02-07 17:17:27 +01:00
gnuhead-chieb
949d036a81 lang: Add Japanese Translation (#418)
* Add Japanese Translation

* Add files via upload

* Update plugin_builtin.cpp

* Added Japanese translation to build script

Co-authored-by: WerWolv <werwolv98@gmail.com>
2022-02-07 15:42:38 +01:00
WerWolv
f1c7dea0ab build: Fix Icon on macOS (#417)
* build: Try to fix macOS icon

* add debugging

* Copy icon file manually

Fixes #414
2022-02-06 22:29:16 +01:00
WerWolv
2577a2f637 ux: Fixed docking to main window 2022-02-06 21:39:10 +01:00
WerWolv
b3728ae658 ui/ux: hexeditor -> hex_editor, Improved performance and flickering when highlighting bytes 2022-02-06 21:02:31 +01:00
WerWolv
decfad5c99 pattern: Properly treat calculated pointers as not part of the struct 2022-02-06 19:46:39 +01:00
WerWolv
334939324c pattern: Fixed use-after-free when accessing arrays through an r-value 2022-02-06 18:04:33 +01:00
WerWolv
99f8efac9a pattern: Fixed pragma once memory corruption 2022-02-06 15:28:20 +01:00
WerWolv
c1b4c4e42a nodes: Added layered distribution visualizer 2022-02-06 14:44:03 +01:00
WerWolv
a48a1ef272 nodes: Added byte distribution visualizer node 2022-02-06 13:55:19 +01:00
Robin Lambertz
6bdd114b99 build: Fix DEBUG without GIT_* variables defined (#416)
When building ImHex in debug mode outside of a git repo, the build would fail due to missing GIT_ variables.
2022-02-06 13:52:51 +01:00
WerWolv
69c48edfdf nodes: Added Image visualizer
Supports JPG, PNG, TGA, BMP, PSD, GIF, HDR and PIC via stb_image
2022-02-06 01:32:15 +01:00
WerWolv
16a9d0c0c6 sys: Streamline logger functions, reorder tags for better readability 2022-02-06 00:42:38 +01:00
WerWolv
545ff9de56 git: Disable Flatpak bundling as it's broken on GitHub Actions 2022-02-06 00:19:39 +01:00
WerWolv
d42d87280d pattern: Allow pattern function code to be executed separately 2022-02-06 00:18:04 +01:00
WerWolv
b8026398e0 pattern: Allow variable placements inside of structs
Fixes #364
2022-02-05 23:34:52 +01:00
WerWolv
cff8bab3d3 pattern: Allow assigning to global variables inside of structs 2022-02-05 23:20:44 +01:00
WerWolv
5c3bfa690b pattern: Improved error messages when including std files or calling unknown std functions 2022-02-05 23:02:38 +01:00
WerWolv
8ab4d25e33 ux: Only show file chooser popup when there's files in the the relevant folder 2022-02-05 22:35:42 +01:00
WerWolv
eade95dff7 fix: Pattern source code being deleted when closing a provider 2022-02-05 22:26:00 +01:00
WerWolv
ca57f91bfa nodes: Added Digram visualizer node 2022-02-05 22:19:32 +01:00
WerWolv
f9668f4ba6 fix: Crash on exit 2022-02-04 00:47:39 +01:00
WerWolv
618eead341 sys: Drastically improve highlighting performance 2022-02-04 00:29:47 +01:00
WerWolv
ba68f463e5 ui: Added to matched yara rules 2022-02-02 21:08:46 +01:00
WerWolv
df1d302bcb sys: Added time and source to logger output 2022-02-02 17:19:50 +01:00
WerWolv
c2bcbfb1e0 pattern: std::from_chars is not widely supported and doesn't support u128... 2022-02-02 17:12:19 +01:00
WerWolv
4c51efc5e0 pattern: Improved parsing of integer literals, added support for hex floats 2022-02-02 16:03:18 +01:00
WerWolv
f19944f54d lang: Added German translation for Windows plugin 2022-02-02 00:36:25 +01:00
WerWolv
876dbe8179 sys: Final cleanup to get rid of everything builtin in the main application 2022-02-02 00:36:09 +01:00
WerWolv
f76e65a58d ux: Added better checks and help messages for missing or duplicate plugins 2022-02-01 23:57:48 +01:00
WerWolv
6977061227 ux: Fixed tips popup and properly apply default layout on first start 2022-02-01 23:33:42 +01:00
WerWolv
ce59226909 sys: Reformat all 2022-02-01 22:09:44 +01:00
WerWolv
1991afb87b sys: Get rid of SharedData struct and cleanup code structure (#411)
* sys: Initial refactoring of the SharedData class

* sys/pattern: More refactoring, make every provider have its own patterns

* sys: Finished up refactoring. No more SharedData!

* sys: Fixed compile on Unix

* tests: Fixed unit tests

* sys: Moved view and lang files

* pattern: Added assignment operator support to for loops

* tests: Fixed compile issue
2022-02-01 18:09:40 +01:00
WerWolv
61fc479c79 pattern: Fixed many code inconsistencies and bugs 2022-01-31 14:37:12 +01:00
WerWolv
8f8f3c5415 pattern: Actually fix strings being displayed wrong 2022-01-31 12:53:04 +01:00
WerWolv
f547c3ea3c build: Bumped version to 1.14.0 2022-01-30 21:55:06 +01:00
WerWolv
02fc175289 pattern: Make math functions not dangerous 2022-01-30 20:48:44 +01:00
WerWolv
6ae38aead8 pattern: Added extra math functions 2022-01-30 20:46:02 +01:00
WerWolv
52fa2b4479 pattern: Moved all built-in functions to the builtin namespace 2022-01-30 17:49:38 +01:00
WerWolv
af57b39d8f pattern: Added #pragma once to prevent multi-includes of files 2022-01-30 17:49:18 +01:00
WerWolv
7321d205fe pattern: Make parameter packs work inside later scopes 2022-01-30 17:48:51 +01:00
WerWolv
6a724352b0 pattern: Fixed sizeof and addressof operator parsing 2022-01-30 17:48:20 +01:00
WerWolv
69bd438fe1 pattern: Added parameter packs 2022-01-30 15:18:45 +01:00
WerWolv
111c4b71aa lang: Updated Italian translation. Thanks a lot to @CrustySean 2022-01-30 12:47:28 +01:00
WerWolv
dd572ba024 sys: Return std::nullopt instead of {} for empty optional values 2022-01-30 12:43:43 +01:00
WerWolv
4bc074fa84 sys: Remove patched bytes when their value is the same as the original 2022-01-30 11:58:32 +01:00
WerWolv
66a13266e6 fix: Pasting bytes not working at all 2022-01-30 11:58:03 +01:00
WerWolv
bfa3538745 pattern: Fixed color overriding of struct members when struct has a color set already
Fixes #409
2022-01-29 22:17:51 +01:00
WerWolv
362413dbe7 tests: Run tests only once 2022-01-29 21:49:15 +01:00
WerWolv
3f5b258629 ux: Auto focus goto and find text box. Execute function on enter 2022-01-29 21:49:15 +01:00
WerWolv
def20f7e69 git: Updated .gitattributes to new repo structure 2022-01-29 18:36:10 +01:00
WerWolv
ceaf9ac24b tests: Re-enabled net tests 2022-01-29 17:33:07 +01:00
WerWolv
e6f1dd0490 tests: Improved testing environment, added helpers tests 2022-01-29 17:14:15 +01:00
WerWolv
da16be7ad8 net: Use system certificate on Linux and MacOS 2022-01-29 13:40:17 +01:00
WerWolv
7b1a146976 pattern: Fixed crashes, removed reference to evaluator in every pattern 2022-01-29 12:40:49 +01:00
WerWolv
75331cda94 pattern: Added compound assignment operators 2022-01-29 04:16:32 +01:00
WerWolv
a0a39f1c04 pattern: Added dollar operator assignment 2022-01-29 03:06:34 +01:00
WerWolv
48de158d7c pattern: Fixed broken removing of zero-characters from strings 2022-01-29 02:52:20 +01:00
WerWolv
e71091f4a8 pattern: Fixed endian setting applied to structs not applying to its members 2022-01-29 02:52:20 +01:00
xtexChooser
3987a5df6a feat(i18n): update Chinese(Simplified) translation (#406)
* feat(i18n): update Chinese(Simplified) translation

* feat(i18n): update Chinese(Simplified) translation

* fix(i18n): cpp syntax error
2022-01-29 01:21:52 +01:00
WerWolv
3cf9658a17 build: Try to fix flatpak 2022-01-25 09:27:08 +01:00
WerWolv
d073128cfb git: Added new architectures to readme 2022-01-25 00:03:03 +01:00
WerWolv
6319449cbd sys: Added RISC-V, M68K, M680X, Webassembly, MOS65XX and BPF architecture to disassembler 2022-01-24 23:56:02 +01:00
WerWolv
0e08b0226b sys: Added clang-format file, formatted entire project 2022-01-24 20:53:17 +01:00
WerWolv
a66fec489c ui: Added some hint text for in/out variable tab, improved centered hints 2022-01-24 00:46:19 +01:00
WerWolv
65212f22a6 pattern/ux: Added copying support to console, clip content, removed prefix 2022-01-24 00:45:46 +01:00
WerWolv
541c0d7547 build/plugin: Make plugins no longer depend on their file name 2022-01-23 23:28:56 +01:00
WerWolv
b3a8d02d19 lang: Don't hardcode fallback language anymore 2022-01-23 22:08:19 +01:00
WerWolv
49610f59ea ux: Added interface to choose encoding files more easily 2022-01-23 21:52:43 +01:00
WerWolv
9cf7fc4a2e store: Added encoding files to store, fixed crash when folder doesn't exist 2022-01-23 21:52:24 +01:00
WerWolv
053c897056 ui: Added ImHex logo to about page 2022-01-23 20:46:19 +01:00
WerWolv
8397af5c9b api: Make main menus use the same priority API 2022-01-23 20:45:51 +01:00
WerWolv
914b26caec tests: Fixed missing type renaming 2022-01-23 12:26:15 +01:00
WerWolv
2aed6ec13f ux: Added option to save and load data processors 2022-01-23 11:54:25 +01:00
WerWolv
714d421334 api: Moved menu item adding to a new registry-type API 2022-01-23 11:54:21 +01:00
WerWolv
6c6fe8ad5c ui: Added license to about page 2022-01-22 23:11:28 +01:00
WerWolv
48aacc0c2e sys: (s8, s16, s32, s64, s128) -> (i8, i16, i32, i64, i128) 2022-01-22 22:37:52 +01:00
WerWolv
6806f8e5ba git: Explicitly move to Windows Server 2022 for building 2022-01-22 22:15:15 +01:00
Mark Nokalt
3e9493f3e7 build: Fix usage of CMAKE_INSTALL_PREFIX on Linux (#401)
* build: Fix usage of CMAKE_INSTALL_PREFIX

* build: Use /usr prefix in Linux CI builds

* ci: Delete DEBIAN folder after .deb packaging step
2022-01-22 22:10:49 +01:00
WerWolv
89b9d21eaa ux: Make splash screen not always be on top anymore
Fixes #402
2022-01-22 22:08:25 +01:00
WerWolv
4e047beabb ui/api: Added sidebar 2022-01-22 22:03:54 +01:00
WerWolv
d5d1577b43 pattern: Make sure hidden variables don't get highlighted anymore 2022-01-22 22:03:54 +01:00
WerWolv
42eea8ffba pattern: Fixed highlighting issues with structs and arrays 2022-01-22 22:03:49 +01:00
WerWolv
10df0175d5 pattern: Added [[no_unique_address]]attribute 2022-01-22 22:03:44 +01:00
WerWolv
d69eb440d8 pattern: Fixed memory leak when using conditionals in structs 2022-01-22 22:03:37 +01:00
WerWolv
768e74d9d3 pattern: Fixed highlighting of arrays 2022-01-22 22:03:26 +01:00
WerWolv
355b99c68f pattern: Fixed continue and break statements in structs 2022-01-22 12:32:16 +01:00
Savino Jossi
cf89cbe662 git: Add MacOS hints to debug build failures (#404)
Co-authored-by: Savino Jossi <sj@redballoonsecurity.com>
2022-01-22 00:11:59 +01:00
WerWolv
e756c9d46f fix: Jumping to bytes would move view to wrong offset 2022-01-20 23:50:57 +01:00
WerWolv
9ddd97a6eb provider: Added insert bytes feature 2022-01-20 23:24:26 +01:00
WerWolv
ee8b665472 ui: Added API to add custom layouts, imhex application and api cleanup 2022-01-18 00:10:10 +01:00
WerWolv
c4cbcc7232 ui: Fix horrible scaling on MacOS 2022-01-17 20:29:09 +01:00
WerWolv
8701e0f402 sys: Log to a file when ImHex wasn't opened though a terminal 2022-01-17 20:06:00 +01:00
WerWolv
2df4e22bf8 build: Fixed AppImage packaging 2022-01-16 15:55:21 +01:00
WerWolv
b6c6ff51b4 build: Remove example plugins from build again 2022-01-16 14:24:46 +01:00
WerWolv
40d7e4aa6e build: More repo cleanup, move libimhex and external libs to /lib folder 2022-01-16 14:20:52 +01:00
WerWolv
a5a1ae6725 fix: Providers not compiling on Unix 2022-01-16 02:29:25 +01:00
WerWolv
a70ece7b9c sys: Bunch of cleanup, use fs::path instead of std::string for paths 2022-01-16 01:51:31 +01:00
WerWolv
ed8ee35a86 ui: Fixed sizing of several popups 2022-01-16 00:48:35 +01:00
WerWolv
8a6b110d0b ux: Improve loading of encoding files, make advanced encoding enabled by default 2022-01-15 23:44:15 +01:00
WerWolv
1f65fbf422 ui: Fixed hex editor selection frame 2022-01-15 20:56:06 +01:00
WerWolv
25e4902a1c ui: Improved displaying of a bunch of values in the inspector 2022-01-15 15:15:25 +01:00
WerWolv
bcbda85a40 fix: Compiling of time functions on Unix 2022-01-15 15:03:15 +01:00
WerWolv
abac42826c fix: Many security and format issues 2022-01-15 14:14:53 +01:00
WerWolv
012b82c395 fix: Crash on exit due to bug in libromfs 2022-01-15 02:46:24 +01:00
WerWolv
23190e1f87 build: Fixed cmake policy warnings for capstone 2022-01-15 01:20:59 +01:00
WerWolv
f462a5f14b build: Fixed more configure errors/warnings 2022-01-15 01:20:48 +01:00
WerWolv
d8219ad971 build: Cleaned up cmake build structure (#399)
* build: Cleanup build process, move main application to /main folder

* build: Try fixing MacOS bundling

* build: Fixed swapped parameters

* build: One imhex -> main too much

* build: Move resources to a better location

* build: Try to fix macos bundle creation

* build: More bundle fixes

* build: Fixed syntax

* build: Another try

* build: Added macos debugging stuff

* build: Fix bundle path

* build: Removed duplicated adding of Frameworks folder to rpath

* build: Removed debugging
2022-01-15 00:14:12 +01:00
WerWolv
b34b4c2362 git: Tried to fix cache issue with Linux runner 2022-01-14 18:09:55 +01:00
WerWolv
0986527495 build: Use ld.lld as linker 2022-01-13 21:31:01 +01:00
WerWolv
0864d582a2 build: Update curl 2022-01-13 21:30:42 +01:00
WerWolv
3f936b57f5 sys: Added a bunch of logging 2022-01-13 14:34:27 +01:00
WerWolv
54785b29dd api: Moved file extension handling to plugin and added API 2022-01-13 14:34:19 +01:00
WerWolv
c88d428fb5 sys: std::filesystem -> fs 2022-01-13 14:33:30 +01:00
WerWolv
27c08c1edf fix: SSL verification being broken due to a off-by-one error 2022-01-13 09:05:16 +01:00
WerWolv
1f8c9b9f71 api: Move copy-as data formatting code to builtin-plugin, add api for it 2022-01-13 00:27:31 +01:00
WerWolv
f6e4d56de6 patterns: Fixed [[static]] attribute and majorly reduced memory usage
Fixes #394
2022-01-12 22:02:47 +01:00
WerWolv
0d02af3cf0 patterns: Fixed arrays overriding the color of all its entries 2022-01-12 12:51:29 +01:00
WerWolv
a7a57e2bd0 patterns: Fixed local variable truncation 2022-01-12 11:59:08 +01:00
WerWolv
63edfb8d52 tests: Fixed compiling of bitfield test 2022-01-12 09:17:14 +01:00
WerWolv
8d3ca3292e build: Bumped version to 1.13.2 2022-01-12 09:07:49 +01:00
WerWolv
25df658653 fix: ImHex directories not being created correctly 2022-01-12 09:02:03 +01:00
WerWolv
6b20a9bdd5 patterns: Fix local variables holding larger values than allowed 2022-01-12 08:59:14 +01:00
WerWolv
d399a6427a sys: Use custom literals for scaled values 2022-01-11 23:48:18 +01:00
WerWolv
2f1a707fd3 ui: Improve layout of hex editor footer 2022-01-11 23:05:02 +01:00
WerWolv
cbfe52c756 patterns/ui: Limit displaying of array entries to 50 with option to double click last entry for more 2022-01-11 22:38:50 +01:00
WerWolv
3c1f0057ae patterns: Improve PatternData size as much as possible 2022-01-11 22:38:04 +01:00
WerWolv
1a9bd12af0 fix: Crash when closing certain popups 2022-01-11 20:29:06 +01:00
WerWolv
1b853c6a84 sys: Trigger breakpoint in debug mode when a signal is raised 2022-01-11 20:28:57 +01:00
WerWolv
b9034523b5 patterns: Allow [[format]] attribute to work with custom types 2022-01-11 19:35:28 +01:00
WerWolv
5af9af1e5a ux: Make undocked windows show up in task bar 2022-01-11 16:02:11 +01:00
WerWolv
eac9fe1b70 git: Added deb and AppImage nightly to readme 2022-01-11 00:48:31 +01:00
WerWolv
3cecc0693b git: Added ImHex webpage link to readme 2022-01-11 00:43:08 +01:00
WerWolv
0e6446b3ef build: Bumped version to 1.13.1 2022-01-10 22:16:02 +01:00
WerWolv
b496fedea8 tests: Fixed pointer test 2022-01-10 22:15:05 +01:00
WerWolv
dc064008f3 build: Fix use of libromfs in plugin templates 2022-01-10 22:06:37 +01:00
WerWolv
652896bd3a lang: Added missing translation 2022-01-10 21:44:42 +01:00
WerWolv
1fe6dc4c6e fix: Occasional crash when disassembling files 2022-01-10 21:38:52 +01:00
WerWolv
e35ea13f60 sys: Improved view const-correctness 2022-01-10 21:05:37 +01:00
WerWolv
e1fb0a5d72 ui: Fixed settings window being huge 2022-01-10 21:05:18 +01:00
WerWolv
e204ef629f patterns: Fixed passing structs to functions as argument
Fixes #385
2022-01-10 20:02:18 +01:00
WerWolv
d2704242f2 patterns: Fixed pointer_base attribute
Hopefully takes care of #367
2022-01-10 00:40:34 +01:00
WerWolv
44a1bbf414 build: Bumped version to 1.13.0 2022-01-09 22:01:12 +01:00
WerWolv
6ada7885b1 fix: Opening files as read-only if user doesn't have permissions 2022-01-09 21:57:43 +01:00
WerWolv
0119ec0055 fix: Various crashes 2022-01-09 21:57:22 +01:00
WerWolv
d38d261bbc provider: Fixed applying of IPS patches. Handle applying asynchronously 2022-01-09 21:27:59 +01:00
WerWolv
4e636381fd fix: Magic and EOF value for IPS and IPS32 patches not getting added properly 2022-01-09 20:16:05 +01:00
draftshade
fe04d05c28 sys: Add functionality to clear recent files (#395)
* sys: Add functionality to clear recent files

* sys: Remove clear recent files from welcome window
2022-01-08 23:17:47 +01:00
WerWolv
f45cc3fc73 patterns: Potentially fix issues with nested pointers with custom base addresses
Closes #367
2021-12-31 11:05:02 +01:00
WerWolv
490eaef5c1 patterns: Fixed color attribute not working correctly for arrays and structs
Fixes #388
2021-12-31 11:01:22 +01:00
WerWolv
077bc45b7d fix: Many format string warnings on MacOS and some Linux distros 2021-12-31 01:10:06 +01:00
WerWolv
d3d9209b39 ux: Open files in existing ImHex instance if passed in as command line argument on windows
Closes #389
2021-12-30 23:21:32 +01:00
WerWolv
0884025b82 patterns: Added continue and break statements to arrays of structs 2021-12-30 18:31:24 +01:00
WerWolv
3ce0f8f4a8 patterns: Added break and continue statements for loops 2021-12-30 14:44:46 +01:00
WerWolv
c76bfceb3e fix: Compile issue on MacOS because Apple's just using fucking outdated stuff 2021-12-23 16:09:29 +01:00
WerWolv
7c2e060a5f fix: Provider reading from invalid addresses on later pages
This fixes #384
2021-12-23 15:57:22 +01:00
WerWolv
936d1d6072 sys: Moved to a better shortcut handling system 2021-12-23 15:11:38 +01:00
WerWolv
8db0305c83 external: Updated ImGui to v1.86 2021-12-22 19:47:20 +01:00
WerWolv
8a8a927699 external: Updated libromfs 2021-12-22 15:26:34 +01:00
WerWolv
85f276c259 resources: Start using libromfs to embed resources 2021-12-22 15:06:16 +01:00
qxxxb
28cba0602c Fix markdown links in README.md (#377) 2021-12-22 13:38:21 +01:00
qxxxb
28e51309cc Fix saving files (#382) 2021-12-22 13:36:26 +01:00
WerWolv
c1bb407b34 ui: Make diff hex view more consistent with the normal hex editor view
Fixes #381. Thanks a lot to @qxxxb
2021-12-22 13:33:22 +01:00
qxxxb
b047fc0063 Store environment variables and use on restart (#380)
- Fixes WerWolv/ImHex#373
2021-12-22 13:16:51 +01:00
WerWolv
3d32261f16 git: Fixed issue templates 2021-12-21 11:39:10 +01:00
WerWolv
78f6ef464a ui: Improved look and feel of some tool entries 2021-12-20 22:04:10 +01:00
WerWolv
b3906e770f sys: Fixed Windows TTY COM Port view 2021-12-20 21:50:59 +01:00
WerWolv
e11a5d0d44 ui: Added link to discord server to welcome page 2021-12-20 21:38:52 +01:00
WerWolv
ad223a4e5c sys: Refactor pattern language api functions a bit 2021-12-20 20:40:28 +01:00
WerWolv
376cb01a16 patterns: Disallow calling of dangerous functions by default
Closes #330
2021-12-19 12:32:15 +01:00
WerWolv
0efb226c2f patterns: Make std::env return an empty string and throw a warning if env var doesn't exist 2021-12-18 23:38:16 +01:00
WerWolv
ea92e17ca0 patterns: Added basic support for in/out variables 2021-12-18 22:56:36 +01:00
WerWolv
c56408640f build: Don't try to do anything with windows plugin on Unix 2021-12-17 09:56:46 +01:00
WerWolv
bc53109a1f sys: Added timeout setting to curl code. Make splash screen not hang as long 2021-12-17 09:52:58 +01:00
WerWolv
b082a28cc4 build: Mark libraries as PIC properly 2021-12-17 09:52:11 +01:00
WerWolv
b22774e33d build: Added check for cloning ImHex without initializing its submodules 2021-12-17 08:38:25 +01:00
WerWolv
891cc42f08 ui: Added global running tasks progress bar 2021-12-16 23:48:52 +01:00
WerWolv
677036fb9c build: Bumped version to 1.12.1 2021-12-16 18:57:41 +01:00
WerWolv
8ccb300ea7 build: Fixed flatpak binary path 2021-12-16 14:03:23 +01:00
WerWolv
dff6e09e1c build: Exclude libgdk from AppImage
This should completely fix #81
2021-12-16 13:42:15 +01:00
WerWolv
fe1ab12fec build: Enable fPIC for libcapstone 2021-12-16 12:48:36 +01:00
WerWolv
b17808c6c7 build: Completely get rid of system capstone 2021-12-16 12:37:22 +01:00
WerWolv
6b22464771 fix: Loading a project crashes imhex 2021-12-16 10:07:31 +01:00
WerWolv
79ace0a106 build: Allow invalidating caches easily 2021-12-15 23:57:00 +01:00
WerWolv
1770235648 build: Build and statically link capstone to work around Ubuntu issues
Sigh...
2021-12-15 23:28:47 +01:00
WerWolv
f325d50ab8 yara: Actually fixed reading data 2021-12-15 22:52:35 +01:00
WerWolv
c61e807f13 build: Clear up some unnecessary files on Linux 2021-12-15 21:44:57 +01:00
WerWolv
7d0d8d5649 yara: Fix address offset after the first page of data 2021-12-15 21:13:45 +01:00
WerWolv
318e42be26 build: Exclude libstdc++, libc++ and ld-linux from AppImage. Search libimhex and builtin plugins for dependencies 2021-12-15 21:11:41 +01:00
WerWolv
df26127f88 build: Force flatpak-builder to use 4 cores 2021-12-15 20:41:10 +01:00
WerWolv
afcd39e162 build: Exclude system specific libraries from AppImage 2021-12-15 20:28:59 +01:00
WerWolv
f0c544e7c6 build: Make sure dlls are included in artifacts again on Windows
Fixes #366
2021-12-15 19:26:37 +01:00
Ben Jackson
aec2626d73 fix: Crash on exit due to not clearing static vector (#368) 2021-12-15 16:53:32 +01:00
WerWolv
23085aee6d fix: Heap(?) corruption when one of ImHex's resource paths points to a file instead of a directory 2021-12-15 00:21:34 +01:00
WerWolv
0ee4b1e336 build: Link mbedtls to libyara 2021-12-14 21:27:15 +01:00
WerWolv
a05d09ffea build: Build unit tests again when needed 2021-12-14 21:27:02 +01:00
WerWolv
9cd7b746a6 build: Don't build test if not necessary 2021-12-14 20:17:09 +01:00
WerWolv
78b3f5aef1 build: Link libraries to relevant projects 2021-12-14 20:16:59 +01:00
WerWolv
e25d98ef63 provider: Fixed opening zero sized files 2021-12-14 20:16:00 +01:00
WerWolv
bbeb7289c1 build: Bumped version to 1.12.0 2021-12-13 23:24:48 +01:00
WerWolv
51474b2eae ui: Added icon to footer when ImHex has elevated permissions 2021-12-13 22:58:23 +01:00
WerWolv
9bf9788689 fix: Error when opening a file 2021-12-12 21:46:48 +01:00
WerWolv
b372d20ab0 fix: Missing includes on Linux and Mac 2021-12-12 13:42:01 +01:00
WerWolv
d1ce8a5f9b ui: Fix size of settings window 2021-12-12 13:35:23 +01:00
WerWolv
41ce0f57ed ui: Improved About page, removed super outdated cheat sheets 2021-12-12 13:35:07 +01:00
WerWolv
1a0b0e2385 provider: Automatically load available disks on windows 2021-12-12 11:56:26 +01:00
WerWolv
443dedd832 ui/lang: Improved localization and interface glitches of GDB provider ui 2021-12-12 11:55:38 +01:00
WerWolv
caf9ee0c58 ux: Added "Open Other" option to open other providers to File menu 2021-12-12 11:53:56 +01:00
WerWolv
b2a9965617 api: Improved Provider registering api, hide implementation functions better 2021-12-12 11:52:58 +01:00
WerWolv
821eb4568e Revert "git: No need to upload flatpak-builder files into cache on Linux"
This reverts commit 5759f163e3.
2021-12-12 01:16:26 +01:00
WerWolv
883207bc6b fix: Compile on MacOS 2021-12-12 01:06:24 +01:00
WerWolv
15e38e1012 ux: Added save pattern option to File menu 2021-12-12 00:52:54 +01:00
WerWolv
8a36897fd9 provider: Added raw disk provider 2021-12-12 00:42:12 +01:00
WerWolv
3e736b36b6 api: Refactored providers to allow for loading interfaces and config views 2021-12-12 00:41:44 +01:00
WerWolv
2e90abd2c5 patterns: Fix indexing of static arrays 2021-12-10 18:53:19 +01:00
WerWolv
fb99674217 lang: Added missing localization, changed pattern editor lang keys 2021-12-10 18:00:43 +01:00
WerWolv
69def38152 ui: Correctly make window "float" on to the foreground on windows when activating it 2021-12-10 17:28:18 +01:00
WerWolv
5759f163e3 git: No need to upload flatpak-builder files into cache on Linux 2021-12-10 16:42:46 +01:00
WerWolv
e3106eaa2a ux: Use native APIs to open websites to prevent terminal from appearing 2021-12-10 16:10:34 +01:00
WerWolv
edca3bebd7 ui: Make window border and sizing cursors be rendered correctly on Windows 2021-12-10 16:09:55 +01:00
WerWolv
620c68e3f1 ui: Fixed flickering when full screening window on Windows 2021-12-10 13:38:12 +01:00
WerWolv
8f2e382c8a patterns: Added std::env and ability to pass parameters to patterns from the UI 2021-12-10 11:55:27 +01:00
WerWolv
6a0ad22774 fix: Inconsistent provider address reading 2021-12-09 21:10:24 +01:00
WerWolv
2ac6348fbf ui: Welcome screen, GDB Provider and memory editor ui fixes 2021-12-08 22:18:59 +01:00
WerWolv
3086f259ff build: Copy dependencies of all components on install 2021-12-08 14:25:20 +01:00
WerWolv
95556d35c8 ui: Added selection size in hexadecimal to hex editor view 2021-12-08 00:08:57 +01:00
WerWolv
ea4f4c45cb sys: std::jthread -> std::thread to support libc++ 2021-12-07 23:36:28 +01:00
WerWolv
808b051a3e sys: Fixed sockets compiling on MacOS 2021-12-07 23:21:07 +01:00
WerWolv
c55146a78c sys: Fix sockets compiling on Unix 2021-12-07 23:09:30 +01:00
WerWolv
cc5a437573 provider: Added basic GDB Server provider 2021-12-07 22:47:57 +01:00
WerWolv
4a53717676 sys: Moved all views to builtin plugin 2021-12-07 22:47:41 +01:00
WerWolv
8385b88ce8 sys: Clean up properly after file is closed
Addresses another issue in #362
2021-12-05 22:09:43 +01:00
WerWolv
73604e90c8 projects: Save bookmark colors
Fixes #362
2021-12-05 22:09:07 +01:00
WerWolv
c2d1589e74 patterns: Fixed variable access inside pointer pattern yielding invalid results 2021-12-05 21:54:09 +01:00
WerWolv
69973af1ed build: Bumped version to 1.11.2 2021-12-04 23:17:14 +01:00
wardwouts
f0c679fb61 fix: Crash when framerate falls below 5 FPS (#359)
* This could work

* Testing shows this to work fine, with the added benefit of lower CPU usage

* This should do the trick then
2021-12-04 23:16:15 +01:00
WerWolv
5a2e2b1773 ux: Make uncompiled magic files be compiled when analyzing files 2021-12-03 21:07:07 +01:00
WerWolv
e720b61df6 patterns: Fix casts unexpectedly increasing cursor position 2021-12-03 16:06:40 +01:00
WerWolv
44b121e8b0 build: Added AppImage building to CI 2021-12-03 14:38:38 +01:00
WerWolv
6a7c086514 build: Fixed .deb path 2021-12-03 13:49:39 +01:00
WerWolv
3b59868f62 build: Fixed flatpaks, added .deb support 2021-12-03 04:42:15 -08:00
WerWolv
0b77a3f2c1 build: Install imhex to /usr directory on Linux 2021-12-03 11:35:06 +01:00
WerWolv
957dfeed81 build: Make sure libimhex is included in Linux artifacts 2021-12-03 11:26:16 +01:00
wardwouts
451c550b19 build: Simplify appimage build (#356)
* Simplify creating an AppImage

- package.sh packages the build result into an AppImage. It requires
squashfs-tools to work
- runtime-x86_64 is a binary distributed by the AppImage project that takes
care of extracting and running the image

* use AppRun from AppImage project

* clean up no longer needed bits

* Keep docker way of working around

- Docker now also uses `package.sh`, so no more need for FUSE.
- Fetch binaries instead of storing in git.

* Fix details

* wait a little longer for the container to start
2021-12-03 09:53:15 +01:00
WerWolv
21cc8555b5 git: Updated readme with new plugin templates and documentation page 2021-12-03 09:28:40 +01:00
WerWolv
19b80a1c2d build: Who is that? 2021-12-03 09:24:41 +01:00
WerWolv
a000b1a2fe common: Added missing include 2021-12-03 00:00:25 +01:00
WerWolv
856055a04d ui: Fix scrolling in diff view 2021-12-02 22:12:36 +01:00
wardwouts
be1c5f5d1d build: Added AppImage builder (#355)
* Docker files to create an AppImage

* Using ENTRYPOINT is a bit nicer here

* typo

* put with other dist files
2021-12-01 21:35:47 +01:00
Unai Martinez-Corral
278d46ccd7 ci/win: use option 'pacboy' of setup-msys2 to install dependencies (#354) 2021-12-01 20:31:17 +01:00
qdlmcfresh
0da31b6bbb ui: Add result count to string view (#353)
* Add result count to string view

* Localization

* formating and logic fix
2021-11-30 21:02:37 +01:00
David Buchanan
e8bc94a25a ImGui: nearest-neighbor font upscaling (for crisp pixel fonts on hidpi displays) (#352) 2021-11-29 11:09:43 +01:00
WerWolv
d12869dbac git: Added more people to credits 2021-11-29 08:33:15 +01:00
WerWolv
fecd70c9ad build: Bumped version to 1.11.1 2021-11-28 21:34:17 +01:00
WerWolv
4effa999b3 debug: Fixed application crashing on Windows if not console is attached 2021-11-28 21:33:46 +01:00
WerWolv
dd35a717b7 ui: Fixed windows decoration being turned off on all platforms 2021-11-28 21:33:11 +01:00
WerWolv
c71577b7bf build: Bump version to 1.11.0 2021-11-28 14:22:18 +01:00
WerWolv
1d3736b98c store: Fixed downloading when installed using installer 2021-11-28 14:21:59 +01:00
WerWolv
efad16f2c0 fix: Log was not being output to the console if one was open 2021-11-28 13:43:44 +01:00
WerWolv
243820ca95 ui: Fix cursor and title bar issue for sure. Fixes #302 2021-11-28 11:57:52 +01:00
WerWolv
28805bae65 ui: Potentially fix issues with titlebar and cursor misalignment 2021-11-28 01:17:48 +01:00
WerWolv
e074643783 ui: Added border around user highlighted hex region 2021-11-27 15:55:19 +01:00
WerWolv
9340c8aae3 patterns: Fixed placed signed integers not being sign extended correctly 2021-11-27 14:34:59 +01:00
WerWolv
9158d79126 patterns: Don't display strings with zero length. Fixes crash 2021-11-27 14:02:14 +01:00
WerWolv
ded452fdfc patterns: Allow functions to be called inside structs 2021-11-27 12:57:59 +01:00
RADICS Áron
467e9d1463 Tests for the CRC and hash algorithms (#335)
* Update TEST_ASSERT to do nothing if condition is true

The TEST_ASSERT should not return if the condition is true, because:
- it prevents the usage of multiple TEST_ASSERT in a single test case,
- that behavior differs from how the assert in the standard library
works, and thus may give unexpected results.

Make the TEST_ASSERT to print an error message (with an formatted
optional user part) when it fails to make debugging easier.

* Fix some bugs in TestProvider, add unit tests

Use pointer-to-vector in TestProvider so writes can be tested, too.

* Add test EncodeDecode16, fix some encode16 bugs

The function mbedtls_mpi_write_string needs a bit longer buffer than the
resulting string actually will be.

Known bug: mbedtls_mpi_read_binary ingores initial null bytes

* Add test EncodeDecode64, fix some bugs

The functions mbedtls_base64_encode and mbedtls_base64_decode needs a
bit longer buffer than the resulting string actually will be.

* Remove check for empty data from TestProvider

It can be valid to get the hash of empty string.

* Add tests for CRC calculation

Two type of thests:
- compare the result of the CRC calculation to a known to be good
results,
- generate random data as message, calculate of it's CRC and append that
to the message, the CRC of this new data should be 0.

* Add test for hash algorithms

* Add includes in tests

* Remove the use of C++20 ranges

It seems that Apple Clang does not support range-based constrained
algorithms at this time.

* Replace encode16 implementation

To encode the zero bytes at the begining of the input vector, too.
2021-11-26 22:14:44 +01:00
Julia Ahopelto
1429f80cf9 fix build on Fedora 35 (#340) (#347) 2021-11-25 09:00:17 +01:00
qdlmcfresh
372908ba9d add regex filter in string view (#345)
* Filter by regex in string view

* Dont recompile the regex for every string, display error message

* localization

* Use data->Buf for pattern creation / searching
The filter string seems to get updated after the callback finished.
Therefore the search string was always 1 character behind the actual
string in the textfield when calling find() / creating the regex.
2021-11-25 08:46:42 +01:00
Rekai Nyangadzayi Musuka
0d1686e170 Fix syntax error when copying rust array to clipboard (#348) 2021-11-25 08:44:48 +01:00
WerWolv
aa527ba29b patterns: Fixed double free crash 2021-11-21 00:48:07 +01:00
WerWolv
9a545a48ab git: Added Flatpak nightly link to readme 2021-11-12 18:21:03 +01:00
xtex
9e808f3ecd Update zh_CN.cpp (#343) 2021-11-12 13:10:48 +01:00
WerWolv
cb583b5d6c fix: ImHex crashing after splash screen if no plugins are loaded. Closes #315 2021-11-11 18:59:44 +01:00
qdlmcfresh
2e3c43ad9e Fix buffer sizes of PatternDataString16 (#339) 2021-11-11 13:24:01 +01:00
WerWolv
594a6c1c0f patterns: Remove null bytes before displaying/printing string patterns 2021-11-10 14:45:26 +01:00
KokaKiwi
15f81cc316 Fix infinite loop on signal handling. (#338)
* Fix infinite loop on signal handling.

Signed-off-by: KokaKiwi <kokakiwi+git@kokakiwi.net>

* Re-raise same signal in sighandler
2021-11-09 19:14:25 +01:00
WerWolv
434de44ef5 yara: Added support for displaying variable names 2021-11-04 20:41:56 +01:00
WerWolv
1c1396bf4b patterns: Added ability to format patterns as strings.
This adds support for printing char16 strings
2021-11-04 20:41:56 +01:00
WerWolv
beea4c4147 git: Improved screenshots 2021-11-01 18:55:25 +01:00
WerWolv
849f6aa3d9 git: Remove external projects from language stats 2021-10-31 23:12:25 +01:00
WerWolv
3c4d57f63b git: Added nightly checkbox to bug report template, fixed typo 2021-10-31 17:24:24 +01:00
WerWolv
116caeaa74 git: Update readme a little 2021-10-31 17:15:14 +01:00
WerWolv
673d43b526 sys: Fixed copy-paste error 2021-10-31 16:36:45 +01:00
WerWolv
c88053a575 windows: Added context menu entry option
Closes #333
2021-10-31 16:28:10 +01:00
WerWolv
1f250e87a3 patterns: Added support for changing pointer endian 2021-10-31 15:20:19 +01:00
WerWolv
cd89b55f5b patterns: ASTNode and LogConsole cleanup 2021-10-31 15:06:48 +01:00
WerWolv
716d6573ca ui: Fixed bookmark headers closing when changing its name 2021-10-26 22:09:30 +02:00
RADICS Áron
a6b8597f5a Fix CRC and hash calculations (#321)
* Fix CRC calculation, add more CRC parameters

Use the Boost CRC module to calculate the CRC values.
Add options for final xor value, reflectIn and reflectOut.
Fixes #320

* Cleanup Hash view combo box, add CRC8

* Use offset/size consistently

* Cleanup: unify processing data by chunks

* Change CRC algorithm back, drop boost dependency

This is mostly the original algorithm, with a few fixes and small
additions (support for reflect In / Out, final XOR value).

* Use size_t for file read size consistently
2021-10-26 17:21:48 +02:00
Stefan Siegfried
cab1089e22 Add missing gtk3-devel dependency to get_deps_fedora.sh (#332)
* Fixes WerWolv/ImHex#331
2021-10-26 08:03:49 +02:00
WerWolv
c95e12c136 ui: Increased maximum FPS limit to 200FPS, added unlocked FPS setting
Closes #329
2021-10-23 12:59:13 +02:00
WerWolv
d9a77d396c tests: Fixed endian test being marked as failing 2021-10-20 11:23:06 +02:00
WerWolv
442f164159 tests: Added endian changer tests 2021-10-20 11:17:55 +02:00
WerWolv
d6f9ec3f8f tests: Improved pattern unit tests 2021-10-20 11:06:24 +02:00
WerWolv
9ccfadfb54 sys: Fixed uninitialized variable 2021-10-20 10:35:26 +02:00
WerWolv
8b6de30e92 ui: Fixed invalid call to ImGui::EndChild causing crashes sometimes 2021-10-20 10:05:20 +02:00
WerWolv
6408741733 sys: Fixed changeEndianess function being completely broken for non-integers 2021-10-20 10:04:52 +02:00
WerWolv
7562e8b172 patterns: Fixed #include not properly searching all include folders 2021-10-19 21:42:04 +02:00
WerWolv
929437c159 patterns: Added global variables 2021-10-19 18:33:59 +02:00
WerWolv
93474d7f43 ui: Make text editor automatically close (, [, {, " and ' 2021-10-19 13:22:08 +02:00
WerWolv
58e3031510 ui: Fixed cursor being positioned weirdly when deleting a tab in the source editor 2021-10-19 12:48:44 +02:00
WerWolv
1b66c84303 patterns: Fixed [[name]] attribute setting variable name instead of display name 2021-10-18 09:57:26 +02:00
WerWolv
1c321b7de2 store: Remove extracted tar content when deleting tar 2021-10-17 22:23:01 +02:00
WerWolv
e3cf364903 store: Don't extract PaxHeader file 2021-10-17 22:21:18 +02:00
WerWolv
9b1c09818c patterns: Fixed accessing global scope items through the parent keyword 2021-10-17 21:49:33 +02:00
WerWolv
46ba46ce9d build/plugins: Added initial support for Rust plugins (#327)
* build: Added initial support for Rust plugins

* github: Install correct rust version

* github: Fixed rustup command

* github: Fix swapped win/linux commands

* github: Install linux rust toolchain on Linux

* github: Add rustup parameters to correct command

* build: libimhex-rust -> hex

* rust-plugins: Disable optimization to export functions correctly

* build: Use cdylib instead of dylib

* build: Fixed rust building and artifact copying

* build: Fixed installing plugins

* build: Fix copying and installing on Windows

* github: Added windows debugging

* github: Use curl instead of wget

* github: Added debug on failure

* github: Update path variable with rust toolchain path

* build/github: Set rust location so cmake can find it

* build: Remove leftovers

* api: Added rust wrappers for the ImHexAPI

* rust: Fixed compile flags with older gcc/clang

* build: Enable concepts for cxx.rs

* build: Explicitly set compiler for cxx.rs

* rust: Added imgui-rs to libimhex-rust

* rust: Export functions with double underscore prefix on mac

* rust: Export functions adjusted for ABI

* Add Rust target folder to gitignore

* Add vendored imgui-rs copy

* Add Context::current() to vendored imgui-rs

* Fix libimhex not exporting cimgui symbols

* Simplify plugin export mangling

* build: Fixed cimgui linking

* build: Only specify --export-all-symbols on Windows

* Add context setting to Rust plugins

* rust: Cleanup

* deps: Update curl

Co-authored-by: jam1garner <8260240+jam1garner@users.noreply.github.com>
2021-10-16 11:37:29 +02:00
WerWolv
1b6035d6c6 tests: Added properly working custom unit tests 2021-10-14 21:19:31 +02:00
WerWolv
3e5d6cf88c patterns: Added padding expressions in bitfields.
Closes #326
2021-10-14 20:28:21 +02:00
gordon--
a4c5d0bb62 Close button in pattern popup (#325) 2021-10-14 19:05:35 +02:00
WerWolv
9b316795fc tests: Refactor to add support for other types of tests 2021-10-12 21:32:33 +02:00
WerWolv
b12cd66679 patterns: Make global scope available for use in custom types 2021-10-11 22:01:15 +02:00
WerWolv
aac1a37a3f patterns: Limit number of characters displayed in a string pattern 2021-10-11 20:59:14 +02:00
WerWolv
140234aef3 patterns: Fixed using declaration parsing 2021-10-10 15:38:58 +02:00
WerWolv
ec9715f326 patterns: Added for loops 2021-10-10 13:47:48 +02:00
WerWolv
69ca14bf46 patterns: Allow function variables to be assigned immediately 2021-10-10 13:05:32 +02:00
WerWolv
0226f3d047 patterns: Fixed color attribute taking BGR instead of RGB 2021-10-09 23:38:00 +02:00
WerWolv
76391edad6 git: Renamed codeql and unit tests workflow 2021-10-09 23:30:35 +02:00
WerWolv
9b3822a8bd git: CodeQL doesn't need to run every commit. And also not only at 00:21 every thursday... 2021-10-09 23:15:08 +02:00
Kuruyia
72ec6baf79 sys: Fix macOS compilation (as of 2dc1886) (#317)
* sys: Updated curl to latest version

* sys: Fix macOS compilation

* ui: Fix splash screen OpenGL init for macOS

* sys: Fix std::min compile errors

* git: Re-enabled macos workflow

* sys: Remove includes of the range library

* build: Find OpenGL using CMake

* sys/build: Fix bundled plugins on macOS

* build: Copy plugins to bundle when creating a bundle

* build: Fixup bundled plugins

* sys: Search for plugins in the bundle instead of in Application Support

* sys: Allow resources to be placed in multiple directories on macOS

* build: Output built plugins to the plugins/ directory when not creating a bundle on macOS

* sys: Fix Application Support paths on macOS

* sys: Define ftruncate64 on macOS

* sys: Fix absolute value computation for std::string::at on macOS

Co-authored-by: WerWolv <werwolv98@gmail.com>
2021-10-09 23:07:58 +02:00
Anton Älgmyr
21769886fc Fix crash on pattern load (#319) 2021-10-09 17:08:45 +02:00
WerWolv
2dc1886ee9 patterns: Fixed wrong offsets when passing custom types to functions 2021-10-08 21:39:30 +02:00
WerWolv
a29e3789d2 patterns: If a main function exists, automatically call it 2021-10-08 18:47:05 +02:00
xtex
17db605b17 i18n: Chinese(Simplified) (#316)
* i18n: Chinese(Simplified)

* i18n: Chinese(Simplified)

fix: half-width symbol

* i18n: Chinese(Simplified)
2021-10-08 13:26:14 +02:00
WerWolv
4e520938c9 sys: Fixed Project load/save and Save as command 2021-10-07 22:51:16 +02:00
WerWolv
7498a72f70 patterns: Fixed null bytes being included in read strings 2021-10-07 21:47:39 +02:00
WerWolv
241bbd80bc ui: Fixed pattern data view lang name overlap 2021-10-07 20:34:18 +02:00
WerWolv
2e05845410 ui: Improved command palette 2021-10-07 16:25:59 +02:00
WerWolv
a67263fa27 patterns: Added basic file i/o functions 2021-10-07 14:49:49 +02:00
WerWolv
6d8b7bef09 patterns: Added button to abort evaluation 2021-10-07 11:34:46 +02:00
WerWolv
3e30f75e7b patterns: Fixed endian pragma not working 2021-10-06 15:19:32 +02:00
WerWolv
7eb4b40dc7 patterns: Fixed multi-variable decl crash 2021-10-05 22:08:05 +02:00
WerWolv
e3a6ac548b pattern: Make current data offset in attributes point to start address of pattern 2021-10-05 21:55:30 +02:00
WerWolv
044e65eb20 sys: Fixed non-existing files being created in Read mode 2021-10-05 18:47:10 +02:00
WerWolv
545604da63 sys: Fixed reading empty file as string crashing 2021-10-05 18:46:57 +02:00
WerWolv
4b9aff5b29 patterns: Allow str to be used in function bodies 2021-10-04 20:26:34 +02:00
WerWolv
a93049056a tests: Run all tests multiple times
Tests are all done pretty quickly anyways and this should detect use-after-frees and co
2021-10-03 23:10:08 +02:00
WerWolv
3543fa4caa patterns: Fixed pattern limitting dangling pointer 2021-10-03 23:07:33 +02:00
WerWolv
51a98736e8 tests: Fixed compile errors 2021-10-03 12:32:58 +02:00
WerWolv
12a8cadcfe patterns: Limit max number of patterns
Can be overriden with the pattern_limit pragma
Further improves situation with #313
2021-10-02 15:22:38 +02:00
WerWolv
aef959854f patterns: Correctly reset data offset each evaluation
Fixes a bug mentioned in #313
2021-10-02 13:41:56 +02:00
WerWolv
066161f397 build: Bump version to 1.10.1 2021-09-30 12:52:12 +02:00
WerWolv
d3e3de3fa2 ux: Improved dropped file loading; Added magic db loading 2021-09-30 12:29:03 +02:00
WerWolv
194bc3e5be settings: Add option for auto-loading patterns 2021-09-30 12:00:11 +02:00
WerWolv
a9e3db0464 patterns: Fixed inlined variable drawing 2021-09-29 20:51:57 +02:00
WerWolv
334ba3ede2 hex-editor: Fixed open file shortcut, improved find/goto popup position 2021-09-28 12:34:55 +02:00
WerWolv
7978964995 ui: Centered "No bookmarks" text 2021-09-27 23:19:41 +02:00
WerWolv
d5ca4c4f28 patterns: Fixed pointer name displaying 2021-09-27 20:16:23 +02:00
WerWolv
08c2e1cd4e patterns: Added [[transform]] and [[pointer_base]] attributes 2021-09-27 18:32:48 +02:00
WerWolv
2f6e91cd9e fix: Open Popup crash 2021-09-27 15:04:30 +02:00
WerWolv
888976873a patterns: Added [[inline]] attribute 2021-09-27 13:31:10 +02:00
WerWolv
5db608c3fc ui: Fixed automatic pattern loading, added better pattern browse popup 2021-09-26 21:18:25 +02:00
WerWolv
e46807c600 ux: Open dropped pattern files in pattern editor 2021-09-26 21:17:46 +02:00
WerWolv
7799bbb57a ui: Improved borderless window resizing and moving 2021-09-26 21:16:49 +02:00
WerWolv
7da8a5b1d8 patterns: Unified expression body parsing 2021-09-26 18:27:18 +02:00
WerWolv
ae9f4fa876 patterns: Increased highlighting performance 2021-09-26 02:23:27 +02:00
WerWolv
e3dd5900e2 patterns: Added parse_int and parse_float functions 2021-09-26 02:23:10 +02:00
WerWolv
aab865fe25 patterns: Fix member access inside if body 2021-09-26 02:22:50 +02:00
WerWolv
62656f4c51 tests: Added pointer test 2021-09-25 23:31:37 +02:00
WerWolv
b323d711cf patterns: Respect endianess when accessing rvalues 2021-09-25 22:46:16 +02:00
WerWolv
9b4cf917d9 patterns: Fixed recursive types 2021-09-25 22:03:55 +02:00
WerWolv
ba97573f93 patterns: Fixed pointers not working correctly 2021-09-25 18:45:23 +02:00
WerWolv
9dc62e1469 patterns: Added std::http::get 2021-09-25 16:24:08 +02:00
WerWolv
55c0cb66e3 patterns: Ignore comments inside strings 2021-09-25 16:23:51 +02:00
WerWolv
a8526585cb patterns: Fixed string access 2021-09-25 14:52:34 +02:00
WerWolv
3850349eae patterns: Fixed enum entry scope resolution 2021-09-25 14:52:17 +02:00
WerWolv
f5bd0b7971 patterns: Moved std::str to std::string 2021-09-25 00:04:54 +02:00
WerWolv
42d9753bdb patterns: Fixed std::str::substr 2021-09-25 00:04:40 +02:00
WerWolv
17d5a5309a patterns: Fixed setting variables in functions 2021-09-25 00:03:32 +02:00
WerWolv
71be77c54b patterns: Fix boolean operations and cast syntax 2021-09-24 12:15:50 +02:00
WerWolv
93c1fbd65e patterns: Fixed function parameters being set in the wrong order 2021-09-24 11:34:06 +02:00
WerWolv
c8114347dc patterns: Fixed project only being marked dirty when evaluating 2021-09-24 01:55:30 +02:00
WerWolv
3c2c2b003f patterns: Fixed unary expressions in parenthesis 2021-09-24 01:55:00 +02:00
WerWolv
2edd6cd6c4 patterns: Added inheritance for structs 2021-09-24 00:47:34 +02:00
WerWolv
6713f65040 patterns: Added auto type 2021-09-23 23:43:16 +02:00
WerWolv
82ee4ad4ca yara: Fixed major memory leak and added include support 2021-09-23 22:57:19 +02:00
WerWolv
d9134f7fe1 store: Added support for downloading tar'd folders 2021-09-23 22:56:49 +02:00
KokaKiwi
ee26839292 build: Fix system libraries usage (#308)
Signed-off-by: KokaKiwi <kokakiwi+git@kokakiwi.net>
2021-09-23 22:01:38 +02:00
WerWolv
cd33376c07 ui: Added custom font size setting 2021-09-22 23:42:52 +02:00
WerWolv
e57481b87c tools: Added file shredder, splitter and combiner 2021-09-22 17:56:06 +02:00
WerWolv
5601aab043 fix: Close file option crashing 2021-09-22 12:58:49 +02:00
WerWolv
1b7a1852bc fix: Update prompt displaying even on current version 2021-09-22 12:57:40 +02:00
532 changed files with 94014 additions and 44702 deletions

178
.clang-format Normal file
View File

@@ -0,0 +1,178 @@
---
Language: Cpp
# BasedOnStyle: LLVM
AccessModifierOffset: -4
AlignAfterOpenBracket: false
AlignArrayOfStructures: Left
AlignConsecutiveMacros: Consecutive
AlignConsecutiveAssignments: Consecutive
AlignConsecutiveBitFields: AcrossEmptyLinesAndComments
AlignConsecutiveDeclarations: None
AlignEscapedNewlines: Left
AlignOperands: Align
AlignTrailingComments: true
AllowAllArgumentsOnNextLine: true
AllowAllConstructorInitializersOnNextLine: true
AllowAllParametersOfDeclarationOnNextLine: false
AllowShortEnumsOnASingleLine: false
AllowShortBlocksOnASingleLine: Always
AllowShortCaseLabelsOnASingleLine: false
AllowShortFunctionsOnASingleLine: All
AllowShortLambdasOnASingleLine: All
AllowShortIfStatementsOnASingleLine: AllIfsAndElse
AllowShortLoopsOnASingleLine: true
AlwaysBreakAfterDefinitionReturnType: None
AlwaysBreakAfterReturnType: None
AlwaysBreakBeforeMultilineStrings: false
AlwaysBreakTemplateDeclarations: Yes
AttributeMacros:
- __capability
BinPackArguments: false
BinPackParameters: false
BraceWrapping:
AfterCaseLabel: false
AfterClass: false
AfterControlStatement: Never
AfterEnum: false
AfterFunction: false
AfterNamespace: false
AfterObjCDeclaration: false
AfterStruct: false
AfterUnion: false
AfterExternBlock: false
BeforeCatch: false
BeforeElse: false
BeforeLambdaBody: false
BeforeWhile: false
IndentBraces: false
SplitEmptyFunction: false
SplitEmptyRecord: false
SplitEmptyNamespace: false
BreakBeforeBinaryOperators: None
BreakBeforeConceptDeclarations: false
BreakBeforeBraces: Attach
BreakBeforeInheritanceComma: false
BreakInheritanceList: AfterComma
BreakBeforeTernaryOperators: true
BreakConstructorInitializersBeforeComma: false
BreakConstructorInitializers: BeforeColon
BreakAfterJavaFieldAnnotations: false
BreakStringLiterals: false
ColumnLimit: 0
CommentPragmas: '^ IWYU pragma:'
CompactNamespaces: false
ConstructorInitializerAllOnOneLineOrOnePerLine: false
ConstructorInitializerIndentWidth: 4
ContinuationIndentWidth: 4
Cpp11BracedListStyle: false
DeriveLineEnding: true
DerivePointerAlignment: false
DisableFormat: false
EmptyLineAfterAccessModifier: Never
EmptyLineBeforeAccessModifier: LogicalBlock
ExperimentalAutoDetectBinPacking: true
FixNamespaceComments: false
ForEachMacros:
- foreach
- Q_FOREACH
- BOOST_FOREACH
IfMacros:
- KJ_IF_MAYBE
IncludeBlocks: Regroup
IncludeCategories:
- Regex: '^"(llvm|llvm-c|clang|clang-c)/'
Priority: 2
SortPriority: 0
CaseSensitive: false
- Regex: '^(<|"(gtest|gmock|isl|json)/)'
Priority: 3
SortPriority: 0
CaseSensitive: false
- Regex: '.*'
Priority: 1
SortPriority: 0
CaseSensitive: false
IncludeIsMainRegex: '(Test)?$'
IncludeIsMainSourceRegex: ''
IndentAccessModifiers: false
IndentCaseLabels: true
IndentCaseBlocks: true
IndentGotoLabels: true
IndentPPDirectives: BeforeHash
IndentExternBlock: Indent
IndentRequires: false
IndentWidth: 4
IndentWrappedFunctionNames: false
InsertTrailingCommas: None
JavaScriptQuotes: Leave
JavaScriptWrapImports: true
KeepEmptyLinesAtTheStartOfBlocks: true
LambdaBodyIndentation: Signature
MacroBlockBegin: ''
MacroBlockEnd: ''
MaxEmptyLinesToKeep: 2
NamespaceIndentation: All
ObjCBinPackProtocolList: Auto
ObjCBlockIndentWidth: 4
ObjCBreakBeforeNestedBlockParam: true
ObjCSpaceAfterProperty: false
ObjCSpaceBeforeProtocolList: true
PenaltyBreakAssignment: 2
PenaltyBreakBeforeFirstCallParameter: 19
PenaltyBreakComment: 300
PenaltyBreakFirstLessLess: 120
PenaltyBreakString: 1000
PenaltyBreakTemplateDeclaration: 10
PenaltyExcessCharacter: 1000000
PenaltyReturnTypeOnItsOwnLine: 60
PenaltyIndentedWhitespace: 0
PointerAlignment: Right
PPIndentWidth: 4
ReferenceAlignment: Pointer
ReflowComments: true
ShortNamespaceLines: 5
SortIncludes: Never
SortJavaStaticImport: Before
SortUsingDeclarations: true
SpaceAfterCStyleCast: false
SpaceAfterLogicalNot: false
SpaceAfterTemplateKeyword: false
SpaceBeforeAssignmentOperators: true
SpaceBeforeCaseColon: false
SpaceBeforeCpp11BracedList: true
SpaceBeforeCtorInitializerColon: true
SpaceBeforeInheritanceColon: true
SpaceBeforeParens: ControlStatements
SpaceAroundPointerQualifiers: Default
SpaceBeforeRangeBasedForLoopColon: true
SpaceInEmptyBlock: true
SpaceInEmptyParentheses: false
SpacesBeforeTrailingComments: 4
SpacesInAngles: Never
SpacesInConditionalStatement: false
SpacesInContainerLiterals: true
SpacesInCStyleCastParentheses: false
SpacesInLineCommentPrefix:
Minimum: 1
Maximum: -1
SpacesInParentheses: false
SpacesInSquareBrackets: false
SpaceBeforeSquareBrackets: false
BitFieldColonSpacing: Both
Standard: Latest
StatementAttributeLikeMacros:
- Q_EMIT
StatementMacros:
- Q_UNUSED
- QT_REQUIRE_VERSION
TabWidth: 4
UseCRLF: false
UseTab: Never
WhitespaceSensitiveMacros:
- STRINGIZE
- PP_STRINGIZE
- BOOST_PP_STRINGIZE
- NS_SWIFT_NAME
- CF_SWIFT_NAME
...

3
.gitattributes vendored Normal file
View File

@@ -0,0 +1,3 @@
lib/external/** linguist-vendored
lib/libimhex-rs/imgui-rs/** linguist-vendored
lib/libimhex-rs/imgui-sys/** linguist-vendored

View File

@@ -34,11 +34,16 @@ body:
placeholder: X.X.X
validations:
required: true
- type: checkboxes
attributes:
label: ImHex Build Type
options:
- label: Nightly or built from sources
- type: textarea
attributes:
label: Additional context?
value: |
- Additional information about your environment.
- If possible and useful, please upload the binary you've been editing when the bug occured.
- If possible and useful, please upload the binary you've been editing when the bug occurred.
validations:
required: false
required: false

View File

@@ -17,5 +17,6 @@ body:
required: true
- type: checkboxes
attributes:
label: Request Type
options:
- label: I can provide PoC for that feature or am willing to work on it myself and submit a PR
- label: I can provide a PoC for this feature or am willing to work on it myself and submit a PR

View File

@@ -1,17 +1,14 @@
name: "CodeQL and Unit Tests"
name: "CodeQL"
on:
push:
branches: [ master ]
pull_request:
branches: [ master ]
schedule:
- cron: '21 0 * * 2'
- cron: '0 0 * * *'
workflow_dispatch:
jobs:
analyze:
name: 🐛 Analyze
runs-on: ubuntu-latest
codeql:
name: 🐛 CodeQL
runs-on: ubuntu-22.04
permissions:
actions: read
contents: read
@@ -19,24 +16,30 @@ jobs:
steps:
- name: 🧰 Checkout
uses: actions/checkout@v2
uses: actions/checkout@v3
with:
fetch-depth: 0
submodules: recursive
- name: ✋ Initialize CodeQL
uses: github/codeql-action/init@v1
uses: github/codeql-action/init@v2
with:
languages: 'cpp'
- name: 📜 Restore cache
uses: actions/cache@v2
- name: 📜 Restore ccache
uses: actions/cache@v3
with:
path: |
~/.ccache
.flatpak-builder
key: ${{ runner.os }}-build
~/.cache/ccache
key: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build-${{ github.run_id }}
restore-keys: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build
- name: 📜 Restore CMakeCache
uses: actions/cache@v3
with:
path: |
build/CMakeCache.txt
key: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build-${{ hashFiles('**/CMakeLists.txt') }}
- name: ⬇️ Install dependencies
run: |
sudo apt update
@@ -44,19 +47,18 @@ jobs:
- name: 🛠️ Build
run: |
mkdir build
mkdir -p build
cd build
CC=gcc-10 CXX=g++-10 cmake \
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
CC=gcc-12 CXX=g++-12 cmake \
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
-DCMAKE_INSTALL_PREFIX="$PWD/install" \
-D CMAKE_C_COMPILER_LAUNCHER=ccache -D CMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_C_FLAGS="-fuse-ld=lld" \
-DCMAKE_CXX_FLAGS="-fuse-ld=lld" \
-DIMHEX_PATTERNS_PULL_MASTER=ON \
..
make -j 4 install
- name: 🧪 Perform Unit Tests
run: |
cd build
ctest
- name: 🗯️ Perform CodeQL Analysis
uses: github/codeql-action/analyze@v1
uses: github/codeql-action/analyze@v2

View File

@@ -2,75 +2,19 @@ name: Build
on:
push:
branches: ["*"]
pull_request:
workflow_dispatch:
env:
BUILD_TYPE: Release
jobs:
linux:
runs-on: ubuntu-20.04
name: 🐧 Ubuntu 20.04
steps:
- name: 🧰 Checkout
uses: actions/checkout@v2
with:
fetch-depth: 0
submodules: recursive
- name: 📜 Restore cache
uses: actions/cache@v2
with:
path: |
~/.ccache
.flatpak-builder
key: ${{ runner.os }}-build-${{ github.run_id }}
restore-keys: ${{ runner.os }}-build-
- name: ⬇️ Install dependencies
run: |
sudo apt update
sudo bash dist/get_deps_debian.sh
- name: 🛠️ Build
run: |
mkdir -p build
cd build
CC=gcc-10 CXX=g++-10 cmake \
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
-DCMAKE_INSTALL_PREFIX="$PWD/install" \
-DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
..
make -j 4 install
- name: 📦 Bundle Flatpak
run: |
sudo apt install flatpak flatpak-builder
flatpak --user remote-add --if-not-exists flathub https://flathub.org/repo/flathub.flatpakrepo
flatpak --user install -y flathub org.freedesktop.Platform//20.08
flatpak --user install -y flathub org.freedesktop.Sdk//20.08
flatpak-builder --repo=imhex _flatpak dist/net.werwolv.ImHex.yaml --ccache --keep-build-dirs
flatpak build-bundle imhex imhex.flatpak net.werwolv.ImHex stable
- name: ⬆️ Upload ELF
uses: actions/upload-artifact@v2
with:
name: Linux ELF
path: |
build/install/*
- name: ⬆️ Upload Flatpak
uses: actions/upload-artifact@v2
with:
name: Linux Flatpak
path: |
imhex.flatpak
# Windows build
win:
runs-on: windows-latest
name: 🟦 Windows MINGW64
runs-on: windows-2022
name: 🪟 Windows MINGW64
defaults:
run:
shell: msys2 {0}
@@ -80,17 +24,9 @@ jobs:
CCACHE_COMPRESS: "true"
steps:
- name: 🧰 Checkout
uses: actions/checkout@v2
uses: actions/checkout@v3
with:
fetch-depth: 0
submodules: recursive
- name: 🟦 Install msys2
uses: msys2/setup-msys2@v2
- name: ⬇️ Install dependencies
run: |
bash dist/get_deps_msys2.sh
- name: 📜 Prepare Cache
id: prep-ccache
@@ -99,14 +35,48 @@ jobs:
mkdir -p "${CCACHE_DIR}"
echo "::set-output name=dir::$CCACHE_DIR"
- name: 📜 Restore Cache
uses: actions/cache@v1
- name: 📜 Restore ccache
uses: actions/cache@v3
id: cache-ccache
with:
path: ${{ steps.prep-ccache.outputs.dir }}
key: ${{ runner.os }}-build-${{ github.run_id }}
restore-keys: ${{ runner.os }}-build-
path: |
${{ steps.prep-ccache.outputs.dir }}
key: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build-${{ github.run_id }}
restore-keys: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build
- name: 📜 Restore CMakeCache
uses: actions/cache@v3
with:
path: |
build/CMakeCache.txt
key: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build-${{ hashFiles('**/CMakeLists.txt') }}
- name: 🟦 Install msys2
uses: msys2/setup-msys2@v2
with:
msystem: mingw64
pacboy: >-
gcc:p
lld:p
cmake:p
make:p
ccache:p
glfw:p
file:p
mbedtls:p
python:p
freetype:p
dlfcn:p
- name: ⬇️ Install dependencies
run: |
curl --proto '=https' --tlsv1.2 -sSf https://win.rustup.rs > rustup-init.exe
./rustup-init.exe -y --default-host=x86_64-pc-windows-gnu --default-toolchain=none
rm rustup-init.exe
$USERPROFILE/.cargo/bin/rustup.exe target add x86_64-pc-windows-gnu
$USERPROFILE/.cargo/bin/rustup.exe default nightly
# Windows cmake build
- name: 🛠️ Build
run: |
mkdir -p build
@@ -115,72 +85,457 @@ jobs:
PYTHON_LIB_NAME=$(pkg-config --libs-only-l python3 | sed 's/^-l//' | sed 's/ //')
PYTHON_LIB_PATH=$(cygpath -m $(which lib${PYTHON_LIB_NAME}.dll))
cmake -G "MinGW Makefiles" \
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
-DCMAKE_INSTALL_PREFIX="$PWD/install" \
-DCREATE_PACKAGE=ON \
-DPython_LIBRARY="$PYTHON_LIB_PATH" \
-DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
cmake -G "MinGW Makefiles" \
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
-DCMAKE_INSTALL_PREFIX="$PWD/install" \
-DCREATE_PACKAGE=ON \
-DPython_LIBRARY="$PYTHON_LIB_PATH" \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_C_FLAGS="-fuse-ld=lld" \
-DCMAKE_CXX_FLAGS="-fuse-ld=lld" \
-DRUST_PATH="$USERPROFILE/.cargo/bin/" \
-DIMHEX_PATTERNS_PULL_MASTER=ON \
..
mingw32-make -j4 install
cpack
- name: ⬆️ Upload Portable ZIP
uses: actions/upload-artifact@v2
with:
name: Windows Portable ZIP
path: |
build/install/*
echo "ImHex checks for the existence of this file to determine if it is running in portable mode. You should not delete this file" > $PWD/install/PORTABLE
- name: ⬆️ Upload Windows Installer
uses: actions/upload-artifact@v2
uses: actions/upload-artifact@v3
with:
name: Windows Installer
path: |
build/*.msi
macos:
if: false
runs-on: macos-11.0
name: 🍎 macOS 11.0
steps:
- name: 🧰 Checkout
uses: actions/checkout@v2
- name: ⬆️ Upload Portable ZIP
uses: actions/upload-artifact@v3
with:
name: Windows Portable
path: |
build/install/*
- name: ⬇️ Download Mesa3D for NoGPU version
shell: bash
run: |
echo "NoGPU version Powered by Mesa 3D : https://fdossena.com/?p=mesa%2Findex.frag" > build/install/MESA.md
curl https://downloads.fdossena.com/geth.php?r=mesa64-latest -L -o mesa.7z
7z e mesa.7z
mv opengl32.dll build/install
- name: ⬆️ Upload NoGPU Portable ZIP
uses: actions/upload-artifact@v3
with:
name: Windows Portable NoGPU
path: |
build/install/*
# MacOS build
macos:
runs-on: macos-11
strategy:
matrix:
include:
- suffix: "-NoGPU"
custom_glfw: true
- suffix: ""
custom_glfw: false
name: 🍎 macOS 11.0${{matrix.suffix}}
steps:
- name: 🧰 Checkout
uses: actions/checkout@v3
with:
fetch-depth: 0
submodules: recursive
- name: 📜 Set version variable
run: |
echo "IMHEX_VERSION=`cat VERSION`" >> $GITHUB_ENV
- name: 📜 Restore ccache
uses: actions/cache@v3
with:
path: |
~/Library/Caches/ccache
key: ${{ runner.os }}-${{ matrix.suffix }}-${{ secrets.CACHE_VERSION }}-build-${{ github.run_id }}
restore-keys: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build
- name: 📜 Restore CMakeCache
uses: actions/cache@v3
with:
path: |
build/CMakeCache.txt
key: ${{ runner.os }}-${{ matrix.suffix }}-${{ secrets.CACHE_VERSION }}-build-${{ hashFiles('**/CMakeLists.txt') }}
- name: ⬇️ Install dependencies
run: |
brew bundle --no-lock --file dist/Brewfile
- name: 📜 Restore cache
uses: actions/cache@v2
with:
path: |
~/.ccache
key: ${{ runner.os }}-build-${{ github.run_id }}
restore-keys: ${{ runner.os }}-build-
- name: ⬇️ Install classic glfw
if: ${{! matrix.custom_glfw}}
run: |
brew install glfw
- name: 🧰 Checkout glfw
if: ${{matrix.custom_glfw}}
uses: actions/checkout@v3
with:
repository: glfw/glfw
path: glfw
- name: ⬇️ Patch and install custom glfw
if: ${{matrix.custom_glfw}}
run: |
cd glfw
git apply ../dist/macOS/0001-glfw-SW.patch
mkdir build
cd build
cmake \
-DBUILD_SHARED_LIBS=ON \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_OBJC_COMPILER_LAUNCHER=ccache \
-DCMAKE_OBJCXX_COMPILER_LAUNCHER=ccache \
..
make -j 4 install
# MacOS cmake build
- name: 🛠️ Build
run: |
mkdir -p build
cd build
CC=$(brew --prefix llvm)/bin/clang \
CXX=$(brew --prefix llvm)/bin/clang++ \
CC=$(brew --prefix gcc@12)/bin/gcc-12 \
CXX=$(brew --prefix gcc@12)/bin/g++-12 \
OBJC=$(brew --prefix llvm)/bin/clang \
OBJCXX=$(brew --prefix llvm)/bin/clang++ \
PKG_CONFIG_PATH="$(brew --prefix openssl)/lib/pkgconfig":"$(brew --prefix)/lib/pkgconfig" \
MACOSX_DEPLOYMENT_TARGET="10.15" \
cmake \
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
-DCREATE_BUNDLE=ON \
-DCREATE_PACKAGE=ON \
-DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
MACOSX_DEPLOYMENT_TARGET="10.10" \
cmake \
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
-DCREATE_BUNDLE=ON \
-DCREATE_PACKAGE=ON \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_OBJC_COMPILER_LAUNCHER=ccache \
-DCMAKE_OBJCXX_COMPILER_LAUNCHER=ccache \
-DIMHEX_PATTERNS_PULL_MASTER=ON \
-DCMAKE_OSX_DEPLOYMENT_TARGET="10.10" \
-DCPACK_PACKAGE_FILE_NAME="imhex-${{env.IMHEX_VERSION}}-macOS${{matrix.suffix}}" \
..
make -j4 package
- name: ⬆️ Upload DMG
uses: actions/upload-artifact@v2
uses: actions/upload-artifact@v3
with:
name: macOS DMG
name: macOS DMG${{matrix.suffix}}
path: build/*.dmg
# Ubuntu build
ubuntu:
runs-on: ubuntu-22.04
name: 🐧 Ubuntu 22.04
steps:
- name: 🧰 Checkout
uses: actions/checkout@v3
with:
submodules: recursive
- name: 📜 Restore ccache
uses: actions/cache@v3
with:
path: |
~/.cache/ccache
key: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build-${{ github.run_id }}
restore-keys: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build
- name: 📜 Restore other caches
uses: actions/cache@v3
with:
path: |
build/CMakeCache.txt
build-appimage/CMakeCache.txt
.flatpak-builder
key: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build-${{ hashFiles('**/CMakeLists.txt') }}
- name: ⬇️ Install dependencies
run: |
sudo rm -rf /usr/share/dotnet
sudo rm -rf /opt/ghc
sudo rm -rf "/usr/local/share/boost"
sudo rm -rf "$AGENT_TOOLSDIRECTORY"
sudo apt update
sudo bash dist/get_deps_debian.sh
sudo apt install -y python3-pip python3-setuptools desktop-file-utils libgdk-pixbuf2.0-dev fuse
sudo wget https://github.com/AppImage/AppImageKit/releases/download/continuous/appimagetool-x86_64.AppImage -O /usr/local/bin/appimagetool
sudo chmod +x /usr/local/bin/appimagetool
sudo pip3 install appimage-builder==1.0.0
curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs > rustup-init.sh
sh rustup-init.sh -y --default-toolchain none
rm rustup-init.sh
$HOME/.cargo/bin/rustup install nightly
$HOME/.cargo/bin/rustup target add x86_64-unknown-linux-gnu
$HOME/.cargo/bin/rustup default nightly
# Ubuntu cmake build
- name: 🛠️ Build
run: |
mkdir -p build
cd build
CC=gcc-12 CXX=g++-12 cmake \
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
-DCMAKE_INSTALL_PREFIX="/usr" \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_C_FLAGS="-fuse-ld=lld" \
-DCMAKE_CXX_FLAGS="-fuse-ld=lld" \
-DRUST_PATH="$HOME/.cargo/bin/" \
-DIMHEX_PATTERNS_PULL_MASTER=ON \
..
make -j 4 install DESTDIR=DebDir
- name: 📜 Set version variable
run: |
echo "IMHEX_VERSION=`cat VERSION`" >> $GITHUB_ENV
#- name: 📦 Bundle Flatpak
# run: |
# sudo apt install flatpak flatpak-builder
# flatpak --user remote-add --if-not-exists flathub https://flathub.org/repo/flathub.flatpakrepo
# flatpak --user install -y flathub org.freedesktop.Platform//20.08
# flatpak --user install -y flathub org.freedesktop.Sdk//20.08
# flatpak-builder --jobs=4 --repo=imhex _flatpak dist/net.werwolv.ImHex.yaml --ccache --keep-build-dirs
# flatpak build-bundle imhex imhex.flatpak net.werwolv.ImHex stable
- name: 📦 Bundle DEB
run: |
cp -r build/DEBIAN build/DebDir
dpkg-deb -Zgzip --build build/DebDir
mv build/DebDir.deb imhex-${{env.IMHEX_VERSION}}-Ubuntu-22.04.deb
# AppImage cmake build
- name: 🛠️ Reconfigure build for AppImage
run: |
mkdir -p build-appimage
cd build-appimage
CC=gcc-12 CXX=g++-12 cmake \
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
-DCMAKE_INSTALL_PREFIX="/usr" \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_C_FLAGS="-fuse-ld=lld" \
-DCMAKE_CXX_FLAGS="-fuse-ld=lld" \
-DRUST_PATH="$HOME/.cargo/bin/" \
-DIMHEX_PATTERNS_PULL_MASTER=ON \
-DIMHEX_PLUGINS_IN_SHARE=ON \
-DIMHEX_USE_BUNDLED_CA=ON \
..
make -j 4 install DESTDIR=AppDir
- name: 📦 Bundle AppImage
run: |
cd build-appimage
export VERSION=${{env.IMHEX_VERSION}}
appimage-builder --recipe ../dist/AppImageBuilder.yml
cd ..
#- name: ⬆️ Upload Flatpak
# uses: actions/upload-artifact@v3
# with:
# name: Linux Flatpak
# path: |
# imhex.flatpak
- name: ⬆️ Upload DEB
uses: actions/upload-artifact@v3
with:
name: Ubuntu 22.04 DEB
path: '*.deb'
- name: ⬆️ Upload AppImage
uses: actions/upload-artifact@v3
with:
name: Linux AppImage
path: 'build-appimage/*.AppImage'
- name: ⬆️ Upload AppImage zsync
uses: actions/upload-artifact@v3
with:
name: Linux AppImage zsync
path: 'build-appimage/*.AppImage.zsync'
# ArchLinux build
archlinux-build:
name: 🐧 ArchLinux
runs-on: ubuntu-latest
container:
image: archlinux:base-devel
steps:
- name: ⬇️ Update all packages
run: |
pacman -Syyu --noconfirm
- name: ⬇️ Install setup dependencies
run: |
pacman -Syu git ccache --noconfirm
- name: 🧰 Checkout
uses: actions/checkout@v3
with:
submodules: recursive
- name: ⬇️ Install ImHex dependencies
run: |
dist/get_deps_archlinux.sh --noconfirm
- name: 📜 Restore ccache
uses: actions/cache@v3
with:
path: |
~/.cache/ccache
key: archlinux-${{ secrets.CACHE_VERSION }}-build-${{ github.run_id }}
restore-keys: archlinux-${{ secrets.CACHE_VERSION }}-build
- name: 📜 Restore CMakeCache
uses: actions/cache@v3
with:
path: |
build/CMakeCache.txt
key: archlinux-${{ secrets.CACHE_VERSION }}-build-${{ hashFiles('**/CMakeLists.txt') }}
# ArchLinux cmake build
- name: 🛠️ Build
run: |
mkdir -p build
cd build
CC=gcc CXX=g++ cmake \
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
-DCMAKE_INSTALL_PREFIX="/usr" \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_C_FLAGS="-fuse-ld=lld" \
-DCMAKE_CXX_FLAGS="-fuse-ld=lld" \
-DUSE_SYSTEM_CURL=ON \
-DUSE_SYSTEM_FMT=ON \
-DUSE_SYSTEM_YARA=ON \
-DUSE_SYSTEM_NLOHMANN_JSON=ON \
-DUSE_SYSTEM_CAPSTONE=OFF \
-DIMHEX_PATTERNS_PULL_MASTER=ON \
..
make -j 4 install DESTDIR=installDir
- name: 📜 Set version variable
run: |
echo "IMHEX_VERSION=`cat VERSION`" >> $GITHUB_ENV
- name: ✒️ Prepare PKGBUILD
run: |
cp dist/Arch/PKGBUILD build
sed -i 's/%version%/${{env.IMHEX_VERSION}}/g' build/PKGBUILD
# makepkg doesn't want to run as root, so I had to chmod 777 all over
- name: 📦 Package ArchLinux .pkg.tar.zst
run: |
cd build
# the name is a small trick to make makepkg recognize it as the source
# else, it would try to download the file from the release
tar -cvf imhex-${{env.IMHEX_VERSION}}-ArchLinux.pkg.tar.zst -C installDir .
chmod -R 777 .
sudo -u nobody makepkg
# Replace the old file
rm imhex-${{env.IMHEX_VERSION}}-ArchLinux.pkg.tar.zst
mv *.pkg.tar.zst imhex-${{env.IMHEX_VERSION}}-ArchLinux.pkg.tar.zst
- name: ⬆️ Upload imhex-archlinux.pkg.tar.zst
uses: actions/upload-artifact@v3
with:
name: ArchLinux .pkg.tar.zst
path: |
build/imhex-${{env.IMHEX_VERSION}}-ArchLinux.pkg.tar.zst
# Fedora build
fedora-build:
strategy:
matrix:
include:
- docker_image: fedora:latest
release: Latest
- docker_image: fedora:rawhide
release: Rawhide
name: 🐧 Fedora ${{ matrix.release }}
runs-on: ubuntu-latest
container:
image: "${{ matrix.docker_image }}"
steps:
- name: ⬇️ Update all packages
run: |
dnf upgrade -y
- name: ⬇️ Install setup dependencies
run: |
dnf install -y \
ccache \
desktop-file-utils \
fmt-devel \
git \
json-devel \
libcurl-devel \
llvm-devel \
mbedtls-devel \
python3-devel \
rpm-build \
yara-devel
- name: 🧰 Checkout
uses: actions/checkout@v3
with:
submodules: recursive
- name: ⬇️ Install ImHex dependencies
run: |
dist/get_deps_fedora.sh
- name: 📜 Restore ccache
uses: actions/cache@v3
with:
path: |
~/.cache/ccache
key: fedora-${{ matrix.release }}-${{ secrets.CACHE_VERSION }}-build-${{ github.run_id }}
restore-keys: fedora-${{ matrix.release }}-${{ secrets.CACHE_VERSION }}-build
- name: 📜 Set version variable
run: |
echo "IMHEX_VERSION=`cat VERSION`" >> $GITHUB_ENV
# Fedora cmake build (in imhex.spec)
- name: 📦 Build RPM
run: |
rpmbuild -ba --define "_version ${{env.IMHEX_VERSION}}" --define "_src_path $GITHUB_WORKSPACE" --define "_build_type $BUILD_TYPE" $GITHUB_WORKSPACE/dist/rpm/imhex.spec
mv ~/rpmbuild/RPMS/x86_64/*.rpm imhex-${{env.IMHEX_VERSION}}-Fedora-${{matrix.release}}.rpm
- name: ⬆️ Upload RPM
uses: actions/upload-artifact@v3
with:
name: Fedora ${{ matrix.release }} RPM
path: |
imhex-${{env.IMHEX_VERSION}}-Fedora-${{matrix.release}}.rpm

149
.github/workflows/release.yml vendored Normal file
View File

@@ -0,0 +1,149 @@
permissions:
contents: write
name: Release
on:
release:
types: [published]
workflow_dispatch:
jobs:
release-common:
runs-on: ubuntu-latest
name: Release Common
steps:
- name: 🧰 Checkout
uses: actions/checkout@v3
with:
path: ImHex
submodules: recursive
- name: 📜 Verify version and set version variable
run: |
project_version=`cat ImHex/VERSION`
tag_version="${{github.event.release.tag_name}}"
tag_version="${tag_version:1}"
if [ "$project_version" != "$tag_version" ]; then
echo "::warning::$project_version and $tag_version are not the same ! Refusing to populate release"
exit 1
fi
echo "IMHEX_VERSION=$project_version" >> $GITHUB_ENV
- name: 🗜️ Create tarball from sources with dependencies
run: tar --exclude-vcs -czvf Full.Sources.tar.gz ImHex
- name: ⬇️ Download artifacts from latest workflow
uses: dawidd6/action-download-artifact@v2
with:
github_token: ${{secrets.GITHUB_TOKEN}}
workflow: build.yml
branch: ${{ github.event.release.target_commitish }}
workflow_conclusion: success
skip_unpack: true
- name: 🗜️ Unzip files when needed
run: |
for zipfile in ./*.zip
do
if [ `zipinfo -1 "$zipfile" | wc -l` -eq 1 ];
then
echo "unzipping $zipfile"
unzip "$zipfile"
rm "$zipfile"
else
echo "keeping $zipfile zipped"
fi
done
- name: 🟩 Rename artifacts when needed
run: |
mv "Windows Portable.zip" imhex-${{env.IMHEX_VERSION}}-Windows-Portable.zip
mv "Windows Portable NoGPU.zip" imhex-${{env.IMHEX_VERSION}}-Windows-Portable-NoGPU.zip
- name: ⬆️ Upload everything to release
uses: softprops/action-gh-release@v1
with:
files: '*'
- name: ✒️ Prepare PKGBUILD
run: |
cp ImHex/dist/Arch/PKGBUILD .
hash=`md5sum imhex-${{env.IMHEX_VERSION}}-ArchLinux.pkg.tar.zst | cut -d ' ' -f 1`
sed -i 's/%version%/${{env.IMHEX_VERSION}}/g' PKGBUILD
sed -i "s/(SKIP)/($hash)/g" PKGBUILD
- name: ⬆️ Publish AUR package
# I couldn't make the condition in the env directly for some reason
env:
AUR_SSH_PRIVATE_KEY: ${{ secrets.AUR_SSH_PRIVATE_KEY }}
if: "${{ env.AUR_SSH_PRIVATE_KEY != '' }}"
uses: KSXGitHub/github-actions-deploy-aur@v2
with:
pkgname: imhex-bin
pkgbuild: ./PKGBUILD
commit_username: iTrooz
commit_email: itrooz@protonmail.com
ssh_private_key: ${{ secrets.AUR_SSH_PRIVATE_KEY }}
commit_message: Bump to version ${{env.IMHEX_VERSION}}
ssh_keyscan_types: rsa,dsa,ecdsa,ed25519
- name: 🎫 Create PatternLanguage release
uses: ncipollo/release-action@v1
env:
RELEASE_TOKEN: ${{ secrets.RELEASE_TOKEN }}
if: "${{ env.RELEASE_TOKEN != '' }}"
with:
tag: ImHex-v${{env.IMHEX_VERSION}}
repo: PatternLanguage
token: ${{ secrets.RELEASE_TOKEN }}
- name: 🎫 Create ImHex-Patterns release
uses: ncipollo/release-action@v1
env:
RELEASE_TOKEN: ${{ secrets.RELEASE_TOKEN }}
if: "${{ env.RELEASE_TOKEN != '' }}"
with:
tag: ImHex-v${{env.IMHEX_VERSION}}
repo: ImHex-Patterns
token: ${{ secrets.RELEASE_TOKEN }}
- name: ✉️ Update C++ Plugin Template
uses: mvasigh/dispatch-action@main
env:
RELEASE_TOKEN: ${{ secrets.RELEASE_TOKEN }}
if: "${{ env.RELEASE_TOKEN != '' }}"
with:
token: ${{ secrets.RELEASE_TOKEN }}
repo: ImHex-Cpp-Plugin-Template
owner: WerWolv
event_type: update_submodule
release-windows:
name: Release Windows
needs: release-common
runs-on: windows-2022
steps:
- name: ⬇️ Download dependencies
shell: pwsh
run: |
iwr https://github.com/microsoft/winget-create/releases/download/v1.1.2.0/wingetcreate.exe -OutFile wingetcreate.exe
- name: ⬆️ Update winget manifest
shell: pwsh
env:
WINGET_GITHUB_TOKEN: ${{ secrets.RELEASE_TOKEN }}
if: "${{ env.WINGET_GITHUB_TOKEN != '' }}"
run: |
$tagname = $env:GITHUB_REF.Replace("refs/tags/", "")
$version = $tagname.Replace("v", "")
$url = "https://github.com/WerWolv/ImHex/releases/download/${tagname}/imhex-${version}-win64.msi"
.\wingetcreate.exe update WerWolv.ImHex -u $url --version $version
if ($version -notmatch "-") {
.\wingetcreate.exe submit .\manifests\w\WerWolv\ImHex\${version}\ --token $env:WINGET_GITHUB_TOKEN
}

64
.github/workflows/tests.yml vendored Normal file
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@@ -0,0 +1,64 @@
name: "Unit Tests"
on:
push:
branches: [ master ]
pull_request:
branches: [ master ]
workflow_dispatch:
jobs:
tests:
name: 🧪 Unit Tests
runs-on: ubuntu-22.04
permissions:
actions: read
contents: read
security-events: write
steps:
- name: 🧰 Checkout
uses: actions/checkout@v3
with:
submodules: recursive
- name: 📜 Restore ccache
uses: actions/cache@v3
with:
path: |
~/.cache/ccache
key: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build-${{ github.run_id }}
restore-keys: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build
- name: 📜 Restore CMakeCache
uses: actions/cache@v3
with:
path: |
build/CMakeCache.txt
key: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build-${{ hashFiles('**/CMakeLists.txt') }}
- name: ⬇️ Install dependencies
run: |
sudo apt update
sudo bash dist/get_deps_debian.sh
- name: 🛠️ Build
run: |
mkdir -p build
cd build
CC=gcc-12 CXX=g++-12 cmake \
-DCMAKE_BUILD_TYPE=Debug \
-DCMAKE_INSTALL_PREFIX="$PWD/install" \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_C_FLAGS="-fuse-ld=lld -fsanitize=address,leak,undefined -fno-sanitize-recover=all" \
-DCMAKE_CXX_FLAGS="-fuse-ld=lld -fsanitize=address,leak,undefined -fno-sanitize-recover=all" \
-DIMHEX_OFFLINE_BUILD=ON \
..
make -j4 unit_tests install
- name: 🧪 Perform Unit Tests
run: |
cd build
ctest --output-on-failure

10
.gitignore vendored
View File

@@ -1,10 +1,7 @@
.vscode/
.idea/
cmake-build-debug/
cmake-build-release/
cmake-build-relwithdebinfo/
cmake-build-wsl/
cmake-build-*/
build-linux/
build*/
@@ -12,3 +9,8 @@ build*/
*.mgc
imgui.ini
.DS_Store
plugins/.rustc_info.json
**/target
plugins/example_rust/Cargo.lock

31
.gitmodules vendored
View File

@@ -1,20 +1,31 @@
[submodule "external/nativefiledialog"]
path = external/nativefiledialog
[submodule "lib/external/nativefiledialog"]
path = lib/external/nativefiledialog
url = https://github.com/btzy/nativefiledialog-extended
ignore = dirty
[submodule "external/yara/yara"]
path = external/yara/yara
[submodule "lib/external/yara/yara"]
path = lib/external/yara/yara
url = https://github.com/VirusTotal/yara
ignore = dirty
[submodule "external/xdgpp"]
path = external/xdgpp
[submodule "lib/external/xdgpp"]
path = lib/external/xdgpp
url = https://git.sr.ht/~danyspin97/xdgpp
ignore = dirty
[submodule "external/fmt"]
path = external/fmt
[submodule "lib/external/fmt"]
path = lib/external/fmt
url = https://github.com/fmtlib/fmt
ignore = dirty
[submodule "external/curl"]
path = external/curl
[submodule "lib/external/curl"]
path = lib/external/curl
url = https://github.com/curl/curl
ignore = dirty
[submodule "lib/external/capstone"]
path = lib/external/capstone
url = https://github.com/capstone-engine/capstone
ignore = dirty
[submodule "lib/external/libromfs"]
path = lib/external/libromfs
url = https://github.com/WerWolv/libromfs
ignore = dirty
[submodule "lib/external/pattern_language"]
path = lib/external/pattern_language
url = https://github.com/WerWolv/PatternLanguage

2
.idea/HexEditor.iml generated
View File

@@ -1,2 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<module classpath="CMake" type="CPP_MODULE" version="4" />

15
.idea/vcs.xml generated
View File

@@ -2,10 +2,15 @@
<project version="4">
<component name="VcsDirectoryMappings">
<mapping directory="$PROJECT_DIR$" vcs="Git" />
<mapping directory="$PROJECT_DIR$/external/curl" vcs="Git" />
<mapping directory="$PROJECT_DIR$/external/fmt" vcs="Git" />
<mapping directory="$PROJECT_DIR$/external/nativefiledialog" vcs="Git" />
<mapping directory="$PROJECT_DIR$/external/xdgpp" vcs="Git" />
<mapping directory="$PROJECT_DIR$/external/yara/yara" vcs="Git" />
<mapping directory="$PROJECT_DIR$/lib/external/capstone" vcs="Git" />
<mapping directory="$PROJECT_DIR$/lib/external/curl" vcs="Git" />
<mapping directory="$PROJECT_DIR$/lib/external/fmt" vcs="Git" />
<mapping directory="$PROJECT_DIR$/lib/external/libromfs" vcs="Git" />
<mapping directory="$PROJECT_DIR$/lib/external/nativefiledialog" vcs="Git" />
<mapping directory="$PROJECT_DIR$/lib/external/pattern_language" vcs="Git" />
<mapping directory="$PROJECT_DIR$/lib/external/pattern_language/external/cli11" vcs="Git" />
<mapping directory="$PROJECT_DIR$/lib/external/pattern_language/external/fmt" vcs="Git" />
<mapping directory="$PROJECT_DIR$/lib/external/xdgpp" vcs="Git" />
<mapping directory="$PROJECT_DIR$/lib/external/yara/yara" vcs="Git" />
</component>
</project>

View File

@@ -1,111 +1,50 @@
cmake_minimum_required(VERSION 3.16)
cmake_minimum_required(VERSION 3.20)
# Updating the version here will update it throughout ImHex as well
set(IMHEX_VERSION "1.10.0")
# Options
option(IMHEX_USE_BUNDLED_CA "Use the CA bundle in romfs instead of the system one" OFF)
option(IMHEX_PLUGINS_IN_SHARE "Put the plugins in share/imhex/plugins instead of lib[..]/imhex/plugins" OFF)
option(IMHEX_STRIP_RELEASE "Strip the release builds" ON)
option(IMHEX_OFFLINE_BUILD "Enable offline build" OFF)
option(IMHEX_IGNORE_BAD_CLONE "Disable the bad clone prevention checks" OFF)
option(IMHEX_PATTERNS_PULL_MASTER "Download latest files from master branch of the ImHex-Patterns repo" OFF)
option(IMHEX_IGNORE_BAD_COMPILER "Allow compiling with an unsupported compiler" OFF)
# Basic compiler and cmake configurations
set(CMAKE_CXX_STANDARD 23)
set(IMHEX_BASE_FOLDER ${CMAKE_CURRENT_SOURCE_DIR})
set(CMAKE_MODULE_PATH "${IMHEX_BASE_FOLDER}/cmake/modules")
include("${IMHEX_BASE_FOLDER}/cmake/build_helpers.cmake")
# Setup project
loadVersion(IMHEX_VERSION)
setVariableInParent(IMHEX_VERSION ${IMHEX_VERSION})
project(imhex VERSION ${IMHEX_VERSION})
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake/modules")
include("${CMAKE_SOURCE_DIR}/cmake/build_helpers.cmake")
# Make sure project is configured correctly
setDefaultBuiltTypeIfUnset()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC")
detectBadClone()
verifyCompiler()
# List plugin names here. Project name must match folder name
set(PLUGINS
builtin
windows
# example
)
# List extra magic databases to compile here
set(MAGICDBS
magic_dbs/nintendo_magic
)
findLibraries()
builtin
windows
)
# Add various defines
detectOS()
detectArch()
if (NOT USE_SYSTEM_LLVM)
add_subdirectory(external/llvm)
else()
find_package(LLVM REQUIRED Demangle)
endif()
if (NOT USE_SYSTEM_YARA)
add_subdirectory(external/yara)
else()
find_package(PkgConfig REQUIRED)
pkg_check_modules(YARA REQUIRED IMPORTED_TARGET yara)
endif()
# Add bundled dependencies
add_subdirectory(plugins/libimhex)
# Add include directories
include_directories(include ${MBEDTLS_INCLUDE_DIRS} ${CAPSTONE_INCLUDE_DIRS} ${MAGIC_INCLUDE_DIRS} ${Python_INCLUDE_DIRS})
if (USE_SYSTEM_LLVM)
include_directories(include ${LLVM_INCLUDE_DIRS})
endif()
if (USE_SYSTEM_YARA)
include_directories(include ${YARA_INCLUDE_DIRS})
endif()
enable_testing()
add_subdirectory(tests)
addVersionDefines()
configurePackageCreation()
configurePackingResources()
add_executable(imhex ${application_type}
source/main.cpp
# Add ImHex sources
add_subdirectory(lib/libimhex)
add_subdirectory(main)
add_custom_target(imhex_all ALL DEPENDS main)
source/window/window.cpp
source/window/win_window.cpp
source/window/macos_window.cpp
source/window/linux_window.cpp
source/init/splash_window.cpp
source/init/tasks.cpp
source/helpers/patches.cpp
source/helpers/project_file_handler.cpp
source/helpers/loader_script_handler.cpp
source/helpers/plugin_manager.cpp
source/helpers/encoding_file.cpp
source/providers/file_provider.cpp
source/views/view_hexeditor.cpp
source/views/view_pattern_editor.cpp
source/views/view_pattern_data.cpp
source/views/view_hashes.cpp
source/views/view_information.cpp
source/views/view_help.cpp
source/views/view_tools.cpp
source/views/view_strings.cpp
source/views/view_data_inspector.cpp
source/views/view_disassembler.cpp
source/views/view_bookmarks.cpp
source/views/view_patches.cpp
source/views/view_command_palette.cpp
source/views/view_settings.cpp
source/views/view_data_processor.cpp
source/views/view_yara.cpp
source/views/view_constants.cpp
source/views/view_store.cpp
source/views/view_diff.cpp
${imhex_icon}
)
set_target_properties(imhex PROPERTIES CXX_VISIBILITY_PRESET hidden)
target_link_directories(imhex PRIVATE ${CAPSTONE_LIBRARY_DIRS} ${MAGIC_LIBRARY_DIRS})
if (WIN32)
target_link_libraries(imhex ${CMAKE_DL_LIBS} capstone LLVMDemangle libimhex ${Python_LIBRARIES} wsock32 ws2_32 libyara Dwmapi.lib dl)
else ()
target_link_libraries(imhex ${CMAKE_DL_LIBS} capstone LLVMDemangle libimhex ${Python_LIBRARIES} dl pthread libyara)
endif ()
# Add unit tests
enable_testing()
add_subdirectory(tests EXCLUDE_FROM_ALL)
# Configure packaging
createPackage()

52
INSTALL.md Normal file
View File

@@ -0,0 +1,52 @@
# Installing ImHex
## Official Releases
The easiest way to install ImHex is to download the latest release from the [GitHub releases page](github.com/WerWolv/ImHex/releases/latest).
There's also a NoGPU version available for users who don't have a GPU or want to run ImHex in a VM without GPU passthrough.
## Nighly Builds
The GitHub Actions CI builds a new release package on every commit made to repository. These builds are available on the [GitHub Actions page](https://github.com/WerWolv/ImHex/actions?query=workflow%3A%22Build%22).
These builds are not guaranteed to be stable and may contain bugs, however they also contain new features that are not yet available in the official releases.
## Building from source
Build instructions for Windows, Linux and macOS can be found under `/dist/compiling`:
- Windows: [Link](dist/compiling/windows.md)
- macOS: [Link](dist/compiling/macos.md)
- Linux: [Link](dist/compiling/linux.md)
## Package managers
ImHex is also available on various package managers. The officially supported ones are listed here:
### Windows
- **Cocolatey**
- [imhex](https://community.chocolatey.org/packages/imhex) (Thanks to @Jarcho)
- `choco install imhex`
- **winget**
- [WerWolv.ImHex](https://github.com/microsoft/winget-pkgs/tree/master/manifests/w/WerWolv/ImHex)
- `winget install WerWolv.ImHex`
### Linux
- **Arch Linux AUR**
- [imhex-bin](https://aur.archlinux.org/packages/imhex-bin/) (Thanks to @iTrooz)
- `yay -S imhex-bin`
- [imhex](https://aur.archlinux.org/packages/imhex/) (Thanks to @KokaKiwi)
- `yay -S imhex`
- **Fedora**
- [imhex](https://src.fedoraproject.org/rpms/imhex/) (Thanks to @jonathanspw)
- `dnf install imhex`
- **Flatpak**
- [net.werwolv.Imhex](https://flathub.org/apps/details/net.werwolv.ImHex) (Thanks to @Mailaender)
- `flatpak install flathub net.werwolv.ImHex`
### Available on other package managers
Packages that aren't explicitly mentioned above are not officially supported but they will most likely still work.
Contact the maintainer of the package if you have any issues.
[![Packaging status](https://repology.org/badge/vertical-allrepos/imhex.svg)](https://repology.org/project/imhex/versions)

186
README.md
View File

@@ -1,10 +1,11 @@
<h1 align="center">:mag: ImHex</h1>
<a href="https://imhex.werwolv.net"><h1 align="center" ><img height="100px" src="resources/projects/logo_text.svg"></h1></a>
<p align="center">A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.</p>
<p align="center">
<a title="'Build' workflow Status" href="https://github.com/WerWolv/ImHex/actions?query=workflow%3ABuild"><img alt="'Build' workflow Status" src="https://img.shields.io/github/workflow/status/WerWolv/ImHex/Build?longCache=true&style=for-the-badge&label=Build&logoColor=fff&logo=GitHub%20Actions"></a>
<a title="Discord Server" href="https://discord.gg/X63jZ36xBY"><img alt="Discord Server" src="https://img.shields.io/discord/789833418631675954?label=Discord&logo=Discord&style=for-the-badge"></a>
<a title="Discord Server" href="https://discord.gg/X63jZ36xBY"><img alt="Discord Server" src="https://img.shields.io/discord/789833418631675954?label=Discord&logo=Discord&style=for-the-badge"></a>
<a title="Total Downloads" href="https://github.com/WerWolv/ImHex/releases/latest"><img alt="Total Downloads" src="https://img.shields.io/github/downloads/WerWolv/ImHex/total?longCache=true&style=for-the-badge&label=Downloads&logoColor=fff&logo=GitHub"></a>
</p>
## Supporting
@@ -17,6 +18,11 @@ If you like my work, please consider supporting me on GitHub Sponsors, Patreon o
<a href="https://werwolv.net/donate"><img src="https://werwolv.net/assets/paypal_banner.png" alt="PayPal donate button" /> </a>
</p>
## Screenshots
![Hex editor, patterns and data information](https://user-images.githubusercontent.com/10835354/139717326-8044769d-527b-4d88-8adf-2d4ecafdca1f.png)
![Bookmarks, disassembler and data processor](https://user-images.githubusercontent.com/10835354/139717323-1f8c9d52-f7eb-4f43-9f11-097ac728ed6c.png)
## Features
- Featureful hex view
@@ -27,14 +33,16 @@ If you like my work, please consider supporting me on GitHub Sponsors, Patreon o
- Hex string
- C, C++, C#, Rust, Python, Java & JavaScript array
- ASCII-Art hex view
- HTML self contained div
- HTML self-contained div
- String and hex search
- Colorful highlighting
- Goto from start, end and current cursor position
- Custom C++-like pattern language for parsing highlighting a file's content
- Automatic loading based on MIME type
- arrays, pointers, structs, unions, enums, bitfields, using declarations, little and big endian support, conditionals and much more!
- arrays, pointers, structs, unions, enums, bitfields, namespaces, little and big endian support, conditionals and much more!
- Useful error messages, syntax highlighting and error marking
- Doesn't burn out your retinas when used in late-night sessions
- Dark mode by default, but a light mode is available as well
- Data importing
- Base64 files
- IPS and IPS32 patches
@@ -49,7 +57,7 @@ If you like my work, please consider supporting me on GitHub Sponsors, Patreon o
- CRC16 and CRC32 with custom initial values and polynomials
- MD4, MD5
- SHA-1, SHA-224, SHA-256, SHA-384, SHA-512
- Disassembler supporting many different architectures
- Disassembler supporting many architectures (frontend for Capstone)
- ARM32 (ARM, Thumb, Cortex-M, AArch32)
- ARM64
- MIPS (MIPS32, MIPS64, MIPS32R6, Micro)
@@ -62,6 +70,10 @@ If you like my work, please consider supporting me on GitHub Sponsors, Patreon o
- TMS320C64X
- M680X
- Ethereum
- RISC-V
- WebAssembly
- MOS65XX
- Berkeley Packet Filter
- Bookmarks
- Region highlighting
- Comments
@@ -71,137 +83,91 @@ If you like my work, please consider supporting me on GitHub Sponsors, Patreon o
- Entropy graph
- Highest and average entropy
- Encrypted / Compressed file detection
- Built-in Content Store
- Download all files found in the database directly from within ImHex
- Yara Rules support
- Quickly scan a file for vulnerabilities with official yara rules
- Helpful tools
- Itanium and MSVC demangler
- ASCII table
- Regex replacer
- Mathematical expression evaluator (Calculator)
- Hexadecimal Color picker
- Built-in cheat sheet for pattern language and Math evaluator
- Doesn't burn out your retinas when used in late-night sessions
## Screenshots
![](https://i.imgur.com/xH7xJ4g.png)
![](https://i.imgur.com/fhVJYEa.png)
- Base converter
- UNIX Permissions calculator
- Anonfiles File upload tool
- Wikipedia term definition finder
- File utilities
- File splitter
- File combiner
- File shredder
## Pattern Language
The custom C-like Pattern Language developed and used by ImHex is easy to read, understand and learn. A guide with all features of the language can be found [in the wiki](https://github.com/WerWolv/ImHex/wiki/Pattern-Language-Guide) or a simpler version in ImHex under `Help -> Pattern Language Cheat Sheet`
The Pattern Language is the completely custom programming language developed for ImHex.
It allows you to define structures and data types in a C-like syntax and then use them to parse and highlight a file's content.
## Additional Files
- Source Code: [Link](https://github.com/WerWolv/PatternLanguage/)
- Documentation: [Link](https://imhex.werwolv.net/docs/)
For format patterns, includable libraries and magic files, check out the [ImHex-Patterns](https://github.com/WerWolv/ImHex-Patterns) repository. Feel free to PR your own files there as well!
## Database
## Nightly builds
For format patterns, libraries, magic and constant files, check out the [ImHex-Patterns](https://github.com/WerWolv/ImHex-Patterns) repository.
Nightlies are available via GitHub Actions [here](https://github.com/WerWolv/ImHex/actions?query=workflow%3ABuild).
**Feel free to PR your own files there as well!**
- Windows • __x86_64__
- [MSI Installer](https://nightly.link/WerWolv/ImHex/workflows/build/master/Windows%20Installer.zip)
- [Portable ZIP](https://nightly.link/WerWolv/ImHex/workflows/build/master/Windows%20Portable%20ZIP.zip)
- MacOS • __x86_64__
- [DMG](https://nightly.link/WerWolv/ImHex/workflows/build/master/macOS%20DMG.zip)
- Linux • __x86_64__
- [ELF](https://nightly.link/WerWolv/ImHex/workflows/build/master/Linux%20ELF.zip)
## Requirements
To use ImHex, the following minimal system requirements need to be met:
- **OS**: Windows 7 or higher, macOS 10.15 (Catalina) or higher, "Modern" Linux (Ubuntu 22.04, Fedora Stable/Rawhide, and Arch Linux have official packages, other distributions can use the AppImage)
- **CPU**: x86_64 (64 Bit)
- **GPU**: OpenGL 3.0 or higher (preferable a dedicated GPU and not Intel HD Graphics)
- **RAM**: 512MB, more may be required for more complicated analysis
- **Storage**: 100MB
## Installing
Information on how to install ImHex can be found in the [Install](/INSTALL.md) guide
## Compiling
You need a C++20 compatible compiler such as GCC 10.2.0 to compile ImHex. Moreover, the following dependencies are needed for compiling ImHex:
To compile ImHex on any platform, GCC (or Clang) is required with a version that supports C++23 or higher.
On macOS, Clang is also required to compile some ObjC code.
All releases are being built using latest available GCC.
- GLFW3
- libmagic, libgnurx, libtre, libintl, libiconv
- libmbedtls
- capstone
- Python3
- freetype2
- Brew (macOS only)
- Xcode (macOS only)
Many dependencies are bundled into the repository using submodules so make sure to clone it using the `--recurse-submodules` option.
All dependencies that aren't bundled, can be installed using the dependency installer scripts found in the `/dist` folder.
### Windows
For more information, check out the [Compiling](/dist/compiling) guide.
On Windows, ImHex is built through msys2 / mingw. To install all dependencies, open a mys2 window and run the PKGCONFIG script in the (dist/msys2)[dist/msys2] folder.
After all the dependencies are installed, run the following commands to build ImHex:
## Plugin development
```sh
mkdir build
cd build
cmake -DCMAKE_BUILD_TYPE=Release ..
make -j
```
To develop plugins for ImHex, use one of the following two templates projects to get started. You then have access to the entirety of libimhex as well as the ImHex API and the Content Registry to interact with ImHex or to add new content.
- [C++ Plugin Template](https://github.com/WerWolv/ImHex-Cpp-Plugin-Template)
- [Rust Plugin Template](https://github.com/WerWolv/ImHex-Rust-Plugin-Template)
---
To create a standalone zipfile on Windows, get the Python standard library (e.g. from https://github.com/python/cpython/tree/master/Lib) and place the files and folders in `lib/python3.8` next to your built executable. Don't forget to also copy the `libpython3.8.dll` and `libwinpthread-1.dll` from your mingw setup next to the executable.
- Copy the files from `python_libs` in the `lib` folder next to your built executable.
- Place your magic databases in the `magic` folder next to your built executable
- Place your patterns in the `pattern` folder next to your built executable
- Place your include pattern files in the `include` folder next to your built executable
### macOS
To build ImHex on macOS, run the following commands:
```sh
brew bundle --no-lock --file dist/Brewfile
mkdir build
cd build
CC=$(brew --prefix llvm)/bin/clang CXX=$(brew --prefix llvm)/bin/clang++ PKG_CONFIG_PATH="$(brew --prefix openssl)/lib/pkgconfig":"$(brew --prefix)/lib/pkgconfig" cmake -DCMAKE_BUILD_TYPE=Release ..
make -j
```
Install the ImHex executable as well as libimhex.dylib to wherever ImHex should be installed.
All other files belong in `~/Library/Application Support/imhex`:
```
Patterns: ~/Library/Application Support/imhex/patterns
Pattern Includes: ~/Library/Application Support/imhex/includes
Magic files: ~/Library/Application Support/imhex/magic
Python: ~/Library/Application Support/imhex/lib/pythonX.X
Plugins: ~/Library/Application Support/imhex/plugins
Configuration: ~/Library/Application Support/imhex/config
Resources: ~/Library/Application Support/imhex/resources
```
### Linux
Dependency installation scripts are available for many common Linux distributions in the (/dist)[dist] folder.
After all the dependencies are installed, run the following commands to build ImHex:
```sh
mkdir build
cd build
cmake -DCMAKE_BUILD_TYPE=Release ..
make -j
```
---
Put the ImHex executable into the `/usr/bin` folder.
Put libimhex.so into the `/usr/lib` folder.
Configuration files go to `/etc/xdg/imhex` or `~/.config/imhex`.
All other files belong in `/usr/share/imhex` or `~/.local/share/imhex`:
```
Patterns: /usr/share/imhex/patterns
Pattern Includes: /usr/share/imhex/includes
Magic files: /usr/share/imhex/magic
Python: /usr/share/imhex/lib/pythonX.X
Plugins: /usr/share/imhex/plugins
Configuration: /etc/xdg/imhex/config
Resources: /usr/share/imhex/resources
```
All paths follow the XDG Base Directories standard, and can thus be modified
with the environment variables `XDG_CONFIG_HOME`, `XDG_CONFIG_DIRS`,
`XDG_DATA_HOME` and `XDG_DATA_DIRS`.
## Credits
### Contributors
- [Mary](https://github.com/Thog) for her immense help porting ImHex to MacOS and help during development
- [Roblabla](https://github.com/Roblabla) for adding MSI Installer support to ImHex
- [jam1garner](https://github.com/jam1garner) and [raytwo](https://github.com/raytwo) for their help with adding Rust support to plugins
- [Mailaender](https://github.com/Mailaender) for getting ImHex onto Flathub
- [iTrooz](https://github.com/iTrooz) for many improvements related to release packaging and the GitHub Action runners.
- Everybody else who has reported issues on Discord or GitHub that I had great conversations with :)
### Dependencies
- Thanks a lot to ocornut for their amazing [Dear ImGui](https://github.com/ocornut/imgui) which is used for building the entire interface
- Thanks to orconut as well for their hex editor view used as base for this project.
- Thanks to ocornut as well for their hex editor view used as base for this project.
- Thanks to BalazsJako for their incredible [ImGuiColorTextEdit](https://github.com/BalazsJako/ImGuiColorTextEdit) used for the pattern language syntax highlighting
- Thanks to AirGuanZ for their amazing [imgui-filebrowser](https://github.com/AirGuanZ/imgui-filebrowser) used for loading and saving files
- Thanks to nlohmann for their [json](https://github.com/nlohmann/json) library used for project files
- Thanks to aquynh for [capstone](https://github.com/aquynh/capstone) which is the base of the disassembly window
- Thanks to vitaut for their [libfmt](https://github.com/fmtlib/fmt) library which makes formatting and logging so much better
- Thanks to rxi for [microtar](https://github.com/rxi/microtar) used for extracting downloaded store assets
- Thanks to btzy for [nativefiledialog-extended](https://github.com/btzy/nativefiledialog-extended)
- Thanks to danyspin97 for [xdgpp](https://sr.ht/~danyspin97/xdgpp)
- Thanks to all other groups and organizations whose libraries are used in ImHex

1
VERSION Normal file
View File

@@ -0,0 +1 @@
1.23.2

View File

@@ -1,4 +1,19 @@
include(FetchContent)
if(IMHEX_STRIP_RELEASE)
set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -s")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -s")
if(CMAKE_BUILD_TYPE STREQUAL "Release")
set(CPACK_STRIP_FILES TRUE)
endif()
endif()
macro(addVersionDefines)
if (NOT IMHEX_VERSION)
message(FATAL_ERROR "IMHEX_VERSION is not defined")
endif ()
if (IS_DIRECTORY "${CMAKE_SOURCE_DIR}/.git")
# Get the current working branch
execute_process(
@@ -16,33 +31,34 @@ macro(addVersionDefines)
OUTPUT_STRIP_TRAILING_WHITESPACE
)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DGIT_COMMIT_HASH=\"\\\"${GIT_COMMIT_HASH}\"\\\"")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DGIT_BRANCH=\"\\\"${GIT_BRANCH}\"\\\"")
endif()
add_compile_definitions(GIT_COMMIT_HASH="${GIT_COMMIT_HASH}" GIT_BRANCH="${GIT_BRANCH}")
endif ()
set(CMAKE_RC_FLAGS "${CMAKE_RC_FLAGS} -DPROJECT_VERSION_MAJOR=${PROJECT_VERSION_MAJOR} -DPROJECT_VERSION_MINOR=${PROJECT_VERSION_MINOR} -DPROJECT_VERSION_PATCH=${PROJECT_VERSION_PATCH} ")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -DRELEASE -DIMHEX_VERSION=\"\\\"${PROJECT_VERSION}\"\\\"")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DDEBUG -DIMHEX_VERSION=\"\\\"${PROJECT_VERSION}-Debug\"\\\"")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -DRELEASE -DIMHEX_VERSION=\"\\\"${PROJECT_VERSION}-ReleaseWithDebugInfo\"\\\"")
set(CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_MINSIZEREL} -DRELEASE -DIMHEX_VERSION=\"\\\"${PROJECT_VERSION}-ReleaseMinimumSize\"\\\"")
set(IMHEX_VERSION_STRING ${IMHEX_VERSION})
if (CMAKE_BUILD_TYPE STREQUAL "Release")
set(IMHEX_VERSION_STRING ${IMHEX_VERSION_STRING})
elseif (CMAKE_BUILD_TYPE STREQUAL "Debug")
set(IMHEX_VERSION_STRING ${IMHEX_VERSION_STRING}-Debug)
add_compile_definitions(DEBUG)
elseif (CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo")
set(IMHEX_VERSION_STRING ${IMHEX_VERSION_STRING}-RelWithDebInfo)
elseif (CMAKE_BUILD_TYPE STREQUAL "MinSizeRel")
set(IMHEX_VERSION_STRING ${IMHEX_VERSION_STRING}-MinSizeRel)
endif ()
add_compile_definitions(IMHEX_VERSION="${IMHEX_VERSION_STRING}")
endmacro()
macro(findLibraries)
macro(configurePython)
set(CMAKE_FIND_PACKAGE_SORT_ORDER NATURAL)
set(CMAKE_FIND_PACKAGE_SORT_DIRECTION DEC)
# Enforce that we use non system Python 3 on macOS.
set(Python_FIND_FRAMEWORK NEVER)
# Find packages
find_package(PkgConfig REQUIRED)
find_package(mbedTLS 2.26.0 REQUIRED)
pkg_search_module(CAPSTONE 4.0.2 REQUIRED capstone)
find_package(OpenGL REQUIRED)
find_package(Python COMPONENTS Development REQUIRED)
if(Python_VERSION LESS 3)
message(STATUS ${PYTHON_VERSION_MAJOR_MINOR})
@@ -58,52 +74,58 @@ macro(findLibraries)
endif ()
list(JOIN PYTHON_VERSION_MAJOR_MINOR "." PYTHON_VERSION_MAJOR_MINOR)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CMAKE_C_FLAGS} -DPYTHON_VERSION_MAJOR_MINOR=\"\\\"${PYTHON_VERSION_MAJOR_MINOR}\"\\\"")
pkg_search_module(MAGIC libmagic>=5.39)
if(NOT MAGIC_FOUND)
find_library(MAGIC 5.39 magic REQUIRED)
else()
set(MAGIC_INCLUDE_DIRS ${MAGIC_INCLUDEDIR})
endif()
add_compile_definitions(PYTHON_VERSION_MAJOR_MINOR="${PYTHON_VERSION_MAJOR_MINOR}")
endmacro()
# Detect current OS / System
macro(detectOS)
if (WIN32)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DOS_WINDOWS")
add_compile_definitions(OS_WINDOWS)
set(CMAKE_INSTALL_BINDIR ".")
set(CMAKE_INSTALL_LIBDIR ".")
set(PLUGINS_INSTALL_LOCATION "plugins")
set(MAGIC_INSTALL_LOCATION "magic")
elseif(APPLE)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DOS_MACOS")
SET(IMHEX_USE_BUNDLED_CA ON)
elseif (APPLE)
add_compile_definitions(OS_MACOS)
set(CMAKE_INSTALL_BINDIR ".")
set(CMAKE_INSTALL_LIBDIR ".")
set(PLUGINS_INSTALL_LOCATION "plugins")
set(MAGIC_INSTALL_LOCATION "magic")
elseif(UNIX AND NOT APPLE)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DOS_LINUX")
set(CMAKE_INSTALL_BINDIR "bin")
set(CMAKE_INSTALL_LIBDIR "lib")
set(PLUGINS_INSTALL_LOCATION "share/imhex/plugins")
set(MAGIC_INSTALL_LOCATION "share/imhex/magic")
else()
enable_language(OBJC)
enable_language(OBJCXX)
elseif (UNIX AND NOT APPLE)
add_compile_definitions(OS_LINUX)
include(GNUInstallDirs)
if(IMHEX_PLUGINS_IN_SHARE)
set(PLUGINS_INSTALL_LOCATION "share/imhex/plugins")
else()
set(PLUGINS_INSTALL_LOCATION "${CMAKE_INSTALL_LIBDIR}/imhex/plugins")
# Warning : Do not work with portable versions such as appimage (because the path is hardcoded)
add_compile_definitions(SYSTEM_PLUGINS_LOCATION="${CMAKE_INSTALL_FULL_LIBDIR}/imhex") # "plugins" will be appended from the app
endif()
else ()
message(FATAL_ERROR "Unknown / unsupported system!")
endif()
if(IMHEX_USE_BUNDLED_CA)
add_compile_definitions(IMHEX_USE_BUNDLED_CA)
endif()
endmacro()
# Detect 32 vs. 64 bit system
macro(detectArch)
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DARCH_64_BIT")
add_compile_definitions(ARCH_64_BIT)
elseif(CMAKE_SIZEOF_VOID_P EQUAL 4)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DARCH_32_BIT")
add_compile_definitions(ARCH_32_BIT)
endif()
endmacro()
macro(configurePackageCreation)
macro(configurePackingResources)
option (CREATE_PACKAGE "Create a package with CPack" OFF)
if (APPLE)
@@ -111,64 +133,89 @@ macro(configurePackageCreation)
endif()
if (WIN32)
set(application_type)
set(imhex_icon "${CMAKE_SOURCE_DIR}/res/resource.rc")
set(APPLICATION_TYPE)
set(IMHEX_ICON "${IMHEX_BASE_FOLDER}/resources/resource.rc")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wl,--allow-multiple-definition")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -Wl,-subsystem,windows")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wl,-subsystem,windows")
if (CREATE_PACKAGE)
set(CPACK_GENERATOR "WIX")
set(CPACK_PACKAGE_NAME "ImHex")
set(CPACK_PACKAGE_NAME "imhex")
set(CPACK_PACKAGE_VENDOR "WerWolv")
set(CPACK_WIX_UPGRADE_GUID "05000E99-9659-42FD-A1CF-05C554B39285")
set(CPACK_WIX_PRODUCT_ICON "${PROJECT_SOURCE_DIR}/res/icon.ico")
set(CPACK_WIX_PRODUCT_ICON "${PROJECT_SOURCE_DIR}/resources/dist/windows/icon.ico")
set(CPACK_WIX_UI_BANNER "${PROJECT_SOURCE_DIR}/resources/dist/windows/wix_banner.png")
set(CPACK_WIX_UI_DIALOG "${PROJECT_SOURCE_DIR}/resources/dist/windows/wix_dialog.png")
set(CPACK_WIX_CULTURES "en-US;de-DE;ja-JP;it-IT;pt-BR;zh-CN;zh-TW")
set(CPACK_PACKAGE_INSTALL_DIRECTORY "ImHex")
set_property(INSTALL "$<TARGET_FILE_NAME:imhex>"
set_property(INSTALL "$<TARGET_FILE_NAME:main>"
PROPERTY CPACK_START_MENU_SHORTCUTS "ImHex"
)
set(CPACK_RESOURCE_FILE_LICENSE "${PROJECT_SOURCE_DIR}/res/LICENSE.rtf")
set(CPACK_RESOURCE_FILE_LICENSE "${PROJECT_SOURCE_DIR}/resources/dist/windows/LICENSE.rtf")
endif()
elseif (APPLE)
set (imhex_icon "${CMAKE_SOURCE_DIR}/res/mac/AppIcon.icns")
set (IMHEX_ICON "${IMHEX_BASE_FOLDER}/resources/dist/macos/AppIcon.icns")
if (CREATE_BUNDLE)
set(application_type MACOSX_BUNDLE)
set_source_files_properties(${imhex_icon} PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
set(APPLICATION_TYPE MACOSX_BUNDLE)
set_source_files_properties(${IMHEX_ICON} PROPERTIES MACOSX_PACKAGE_LOCATION "Resources")
set(MACOSX_BUNDLE_ICON_FILE "AppIcon.icns")
set(MACOSX_BUNDLE_INFO_STRING "WerWolv")
set(MACOSX_BUNDLE_BUNDLE_NAME "ImHex")
set(MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/resources/dist/macos/Info.plist.in")
set(MACOSX_BUNDLE_BUNDLE_VERSION "${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}.${PROJECT_VERSION_PATCH}")
set(MACOSX_BUNDLE_GUI_IDENTIFIER "WerWolv.ImHex")
set(MACOSX_BUNDLE_GUI_IDENTIFIER "net.WerWolv.ImHex")
set(MACOSX_BUNDLE_LONG_VERSION_STRING "${PROJECT_VERSION}-${GIT_COMMIT_HASH}")
set(MACOSX_BUNDLE_SHORT_VERSION_STRING "${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}")
set(MACOSX_BUNDLE_COPYRIGHT "Copyright © 2020 WerWolv and Thog. All rights reserved." )
string(TIMESTAMP CURR_YEAR "%Y")
set(MACOSX_BUNDLE_COPYRIGHT "Copyright © 2020 - ${CURR_YEAR} WerWolv. All rights reserved." )
if ("${CMAKE_GENERATOR}" STREQUAL "Xcode")
set ( bundle_path "${CMAKE_BINARY_DIR}/${CMAKE_BUILD_TYPE}/imhex.app" )
set (IMHEX_BUNDLE_PATH "${CMAKE_BINARY_DIR}/${CMAKE_BUILD_TYPE}/ImHex.app")
else ()
set ( bundle_path "${CMAKE_BINARY_DIR}/imhex.app" )
set (IMHEX_BUNDLE_PATH "${CMAKE_BINARY_DIR}/ImHex.app")
endif()
endif()
endif()
endmacro()
macro(createPackage)
set(LIBRARY_PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE GROUP_READ GROUP_EXECUTE WORLD_READ WORLD_EXECUTE)
file(MAKE_DIRECTORY "plugins")
foreach (plugin IN LISTS PLUGINS)
add_subdirectory("plugins/${plugin}")
if (TARGET ${plugin})
get_target_property(IS_RUST_PROJECT ${plugin} RUST_PROJECT)
set_target_properties(${plugin} PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/plugins)
if (WIN32)
install(TARGETS ${plugin} RUNTIME DESTINATION ${PLUGINS_INSTALL_LOCATION})
set_target_properties(${plugin} PROPERTIES LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/plugins)
if (IS_RUST_PROJECT)
set_target_properties(${plugin} PROPERTIES CARGO_BUILD_TARGET_DIR ${CMAKE_BINARY_DIR}/plugins)
get_target_property(PLUGIN_LOCATION ${plugin} LOCATION)
install(FILES "${PLUGIN_LOCATION}/../${plugin}.hexplug" DESTINATION "${PLUGINS_INSTALL_LOCATION}" PERMISSIONS ${LIBRARY_PERMISSIONS})
else ()
install(TARGETS ${plugin} LIBRARY DESTINATION ${PLUGINS_INSTALL_LOCATION})
if (WIN32)
install(TARGETS ${plugin} RUNTIME DESTINATION ${PLUGINS_INSTALL_LOCATION})
elseif (APPLE)
if (CREATE_BUNDLE)
set_target_properties(${plugin} PROPERTIES LIBRARY_OUTPUT_DIRECTORY $<TARGET_FILE_DIR:main>/${PLUGINS_INSTALL_LOCATION})
else ()
set_target_properties(${plugin} PROPERTIES LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/plugins)
endif ()
else ()
install(TARGETS ${plugin} LIBRARY DESTINATION ${PLUGINS_INSTALL_LOCATION})
endif ()
endif ()
add_dependencies(imhex ${plugin})
add_dependencies(imhex_all ${plugin})
endif ()
endforeach()
set_target_properties(libimhex PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
install(TARGETS libimhex RUNTIME DESTINATION ${CMAKE_INSTALL_LIBDIR})
if (WIN32)
# Install binaries directly in the prefix, usually C:\Program Files\ImHex.
@@ -180,19 +227,19 @@ macro(createPackage)
INSTALL(CODE "LIST(APPEND DEP_FOLDERS \${PY_PARENT})")
install(CODE [[
file(GET_RUNTIME_DEPENDENCIES
EXECUTABLES $<TARGET_FILE:imhex>
EXECUTABLES $<TARGET_FILE:builtin> $<TARGET_FILE:libimhex> $<TARGET_FILE:main>
RESOLVED_DEPENDENCIES_VAR _r_deps
UNRESOLVED_DEPENDENCIES_VAR _u_deps
CONFLICTING_DEPENDENCIES_PREFIX _c_deps
DIRECTORIES ${DEP_FOLDERS}
DIRECTORIES ${DEP_FOLDERS} $ENV{PATH}
POST_EXCLUDE_REGEXES ".*system32/.*\\.dll"
)
if(_u_deps)
message(WARNING "There were unresolved dependencies for binary $<TARGET_FILE:imhex>: \"${_u_deps}\"!")
message(WARNING "There were unresolved dependencies for binary: \"${_u_deps}\"!")
endif()
if(_c_deps_FILENAMES)
message(WARNING "There were conflicting dependencies for library $<TARGET_FILE:imhex>: \"${_c_deps}\"!")
message(WARNING "There were conflicting dependencies for library: \"${_c_deps}\"!")
endif()
foreach(_file ${_r_deps})
@@ -204,31 +251,64 @@ macro(createPackage)
)
endforeach()
]])
endif()
install(FILES "$<TARGET_FILE:libimhex>" DESTINATION "${CMAKE_INSTALL_LIBDIR}" PERMISSIONS ${LIBRARY_PERMISSIONS})
downloadImHexPatternsFiles("./")
elseif(UNIX AND NOT APPLE)
set_target_properties(libimhex PROPERTIES SOVERSION ${IMHEX_VERSION})
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/dist/DEBIAN/control.in ${CMAKE_BINARY_DIR}/DEBIAN/control)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/LICENSE DESTINATION ${CMAKE_INSTALL_PREFIX}/share/licenses/imhex)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/dist/imhex.desktop DESTINATION ${CMAKE_INSTALL_PREFIX}/share/applications)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/resources/icon.png DESTINATION ${CMAKE_INSTALL_PREFIX}/share/pixmaps RENAME imhex.png)
install(FILES "$<TARGET_FILE:libimhex>" DESTINATION "${CMAKE_INSTALL_LIBDIR}" PERMISSIONS ${LIBRARY_PERMISSIONS})
downloadImHexPatternsFiles("./share/imhex")
# install AppStream file
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/dist/net.werwolv.imhex.metainfo.xml DESTINATION ${CMAKE_INSTALL_PREFIX}/share/metainfo)
# install symlink for the old standard name
file(CREATE_LINK net.werwolv.imhex.metainfo.xml ${CMAKE_CURRENT_BINARY_DIR}/net.werwolv.imhex.appdata.xml SYMBOLIC)
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/net.werwolv.imhex.appdata.xml DESTINATION ${CMAKE_INSTALL_PREFIX}/share/metainfo)
endif()
if (CREATE_BUNDLE)
include(PostprocessBundle)
set_target_properties(libimhex PROPERTIES SOVERSION ${IMHEX_VERSION})
set_property(TARGET main PROPERTY MACOSX_BUNDLE_INFO_PLIST ${MACOSX_BUNDLE_INFO_PLIST})
# Fix rpath
add_custom_command(TARGET imhex POST_BUILD COMMAND ${CMAKE_INSTALL_NAME_TOOL} -add_rpath "@executable_path/../Frameworks/" $<TARGET_FILE:imhex>)
add_custom_command(TARGET imhex_all POST_BUILD COMMAND ${CMAKE_INSTALL_NAME_TOOL} -add_rpath "@executable_path/../Frameworks/" $<TARGET_FILE:main>)
# FIXME: Remove this once we move/integrate the plugins directory.
add_custom_target(build-time-make-plugins-directory ALL COMMAND ${CMAKE_COMMAND} -E make_directory "${bundle_path}/Contents/MacOS/plugins")
add_custom_target(build-time-make-plugins-directory ALL COMMAND ${CMAKE_COMMAND} -E make_directory "${IMHEX_BUNDLE_PATH}/Contents/MacOS/plugins")
add_custom_target(build-time-make-resources-directory ALL COMMAND ${CMAKE_COMMAND} -E make_directory "${IMHEX_BUNDLE_PATH}/Contents/Resources")
downloadImHexPatternsFiles("${IMHEX_BUNDLE_PATH}/Contents/MacOS")
install(FILES ${IMHEX_ICON} DESTINATION "${IMHEX_BUNDLE_PATH}/Contents/Resources")
install(TARGETS main BUNDLE DESTINATION ".")
install(FILES $<TARGET_FILE:main> DESTINATION "${IMHEX_BUNDLE_PATH}")
# Update library references to make the bundle portable
postprocess_bundle(imhex)
postprocess_bundle(imhex_all main)
# Enforce DragNDrop packaging.
set(CPACK_GENERATOR "DragNDrop")
install(TARGETS imhex BUNDLE DESTINATION .)
else()
install(TARGETS imhex RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
install(TARGETS main RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
endif()
if (CREATE_PACKAGE)
include(apple)
set (CPACK_BUNDLE_NAME "ImHex")
set (CPACK_BUNDLE_ICON "${CMAKE_SOURCE_DIR}/resources/dist/macos/AppIcon.icns" )
set (CPACK_BUNDLE_PLIST "${CMAKE_BINARY_DIR}/ImHex.app/Contents/Info.plist")
include(CPack)
endif()
endmacro()
@@ -248,4 +328,89 @@ macro(setDefaultBuiltTypeIfUnset)
set(CMAKE_BUILD_TYPE "Release" CACHE STRING "Using Release build type as it was left unset" FORCE)
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release")
endif()
endmacro()
function(loadVersion version)
set(VERSION_FILE "${CMAKE_CURRENT_SOURCE_DIR}/VERSION")
set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS ${VERSION_FILE})
file(READ "${VERSION_FILE}" read_version)
set(${version} ${read_version} PARENT_SCOPE)
endfunction()
function(detectBadClone)
if (IMHEX_IGNORE_BAD_CLONE)
return()
endif()
file (GLOB EXTERNAL_DIRS "lib/external/*")
foreach (EXTERNAL_DIR ${EXTERNAL_DIRS})
file(GLOB RESULT "${EXTERNAL_DIR}/*")
list(LENGTH RESULT ENTRY_COUNT)
if(ENTRY_COUNT LESS_EQUAL 1)
message(FATAL_ERROR "External dependency ${EXTERNAL_DIR} is empty!\nMake sure to correctly clone ImHex using the --recurse-submodules git option or initialize the submodules manually.")
endif()
endforeach ()
endfunction()
function(verifyCompiler)
if (IMHEX_IGNORE_BAD_COMPILER)
return()
endif()
if (CMAKE_CXX_COMPILER_ID STREQUAL "GNU" AND CMAKE_CXX_COMPILER_VERSION VERSION_LESS "12.0.0")
message(FATAL_ERROR "ImHex requires GCC 12.0.0 or newer. Please use the latest GCC version.")
elseif (CMAKE_CXX_COMPILER_ID STREQUAL "Clang" AND CMAKE_CXX_COMPILER_VERSION VERSION_LESS "14.0.0")
message(FATAL_ERROR "ImHex requires Clang 14.0.0 or newer. Please use the latest Clang version.")
elseif (NOT (CMAKE_CXX_COMPILER_ID STREQUAL "GNU" OR CMAKE_CXX_COMPILER_ID STREQUAL "Clang"))
message(FATAL_ERROR "ImHex can only be compiled with GCC or Clang. ${CMAKE_CXX_COMPILER_ID} is not supported.")
endif()
endfunction()
macro(setVariableInParent variable value)
get_directory_property(hasParent PARENT_DIRECTORY)
if (hasParent)
set(${variable} "${value}" PARENT_SCOPE)
else ()
set(${variable} "${value}")
endif ()
endmacro()
function(downloadImHexPatternsFiles dest)
if (NOT IMHEX_OFFLINE_BUILD)
if (IMHEX_PATTERNS_PULL_MASTER)
set(PATTERNS_BRANCH master)
else ()
set(PATTERNS_BRANCH ImHex-v${IMHEX_VERSION})
endif ()
FetchContent_Declare(
imhex_patterns
GIT_REPOSITORY https://github.com/WerWolv/ImHex-Patterns.git
GIT_TAG master
)
FetchContent_Populate(imhex_patterns)
else ()
# Maybe patterns are cloned to a subdirectory
set(imhex_patterns_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/ImHex-Patterns")
endif ()
if (EXISTS ${imhex_patterns_SOURCE_DIR})
set(PATTERNS_FOLDERS_TO_INSTALL constants encodings includes patterns magic)
foreach (FOLDER ${PATTERNS_FOLDERS_TO_INSTALL})
install(DIRECTORY "${imhex_patterns_SOURCE_DIR}/${FOLDER}" DESTINATION ${dest})
endforeach ()
endif ()
endfunction()
macro(setupCompilerWarnings target)
set(IMHEX_COMMON_FLAGS "-Wall -Wextra -Werror")
set(IMHEX_C_FLAGS "${IMHEX_COMMON_FLAGS} -Wno-restrict -Wno-stringop-overread")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${IMHEX_C_FLAGS}")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${IMHEX_C_FLAGS}")
set(CMAKE_OBJC_FLAGS "${CMAKE_OBJC_FLAGS} ${IMHEX_COMMON_FLAGS}")
endmacro()

View File

@@ -13,9 +13,9 @@
if(CMAKE_GENERATOR)
# Being called as include(PostprocessBundle), so define a helper function.
set(_POSTPROCESS_BUNDLE_MODULE_LOCATION "${CMAKE_CURRENT_LIST_FILE}")
function(postprocess_bundle target)
add_custom_command(TARGET ${target} POST_BUILD
COMMAND ${CMAKE_COMMAND} -DBUNDLE_PATH="$<TARGET_FILE_DIR:${target}>/../.." -DCODE_SIGN_CERTIFICATE_ID="${CODE_SIGN_CERTIFICATE_ID}"
function(postprocess_bundle out_target in_target)
add_custom_command(TARGET ${out_target} POST_BUILD
COMMAND ${CMAKE_COMMAND} -DBUNDLE_PATH="$<TARGET_FILE_DIR:${in_target}>/../.." -DCODE_SIGN_CERTIFICATE_ID="${CODE_SIGN_CERTIFICATE_ID}"
-P "${_POSTPROCESS_BUNDLE_MODULE_LOCATION}"
)
endfunction()
@@ -26,9 +26,8 @@ get_filename_component(BUNDLE_PATH "${BUNDLE_PATH}" ABSOLUTE)
message(STATUS "Fixing up application bundle: ${BUNDLE_PATH}")
# Make sure to fix up any additional shared libraries (like plugins) that are
# needed.
file(GLOB_RECURSE extra_libs "${BUNDLE_PATH}/Contents/MacOS/*.dylib")
# Make sure to fix up any included ImHex plugin.
file(GLOB_RECURSE extra_libs "${BUNDLE_PATH}/Contents/MacOS/plugins/*.hexplug")
message(STATUS "Fixing up application bundle: ${extra_dirs}")
@@ -59,5 +58,4 @@ if (CODE_SIGN_CERTIFICATE_ID)
endif()
# Add a necessary rpath to the imhex binary
get_bundle_main_executable("${BUNDLE_PATH}" IMHEX_EXECUTABLE)
execute_process(COMMAND ${CMAKE_INSTALL_NAME_TOOL} -add_rpath @executable_path/../Frameworks/ "${IMHEX_EXECUTABLE}")
get_bundle_main_executable("${BUNDLE_PATH}" IMHEX_EXECUTABLE)

View File

@@ -1,3 +0,0 @@
set (CPACK_BUNDLE_NAME "ImHex")
set (CPACK_BUNDLE_ICON "${CMAKE_SOURCE_DIR}/res/mac/AppIcon.icns" )
set (CPACK_BUNDLE_PLIST "${CMAKE_BINARY_DIR}/ImHex.app/Contents/Info.plist")

140
dist/AppImageBuilder.yml vendored Normal file
View File

@@ -0,0 +1,140 @@
# appimage-builder recipe see https://appimage-builder.readthedocs.io for details
version: 1
AppDir:
path: .AppDir
app_info:
id: imhex
name: ImHex
icon: imhex
version: "{{VERSION}}"
exec: usr/bin/imhex
exec_args: $@
apt:
arch:
- amd64
allow_unauthenticated: true
sources:
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ jammy main restricted
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ jammy-updates main restricted
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ jammy universe
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ jammy-updates universe
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ jammy multiverse
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ jammy-updates multiverse
- sourceline: deb http://.archive.ubuntu.com/ubuntu/ jammy-backports main restricted
universe multiverse
- sourceline: deb http://security.ubuntu.com/ubuntu jammy-security main restricted
- sourceline: deb http://security.ubuntu.com/ubuntu jammy-security universe
- sourceline: deb http://security.ubuntu.com/ubuntu jammy-security multiverse
include:
- librsvg2-common
- libbz2-1.0:amd64
- libcap2:amd64
- libdbus-1-3:amd64
- libgpg-error0:amd64
- liblzma5:amd64
- libnss-mdns:amd64
- libpcre3:amd64
- libselinux1:amd64
- libtinfo6:amd64
files:
include:
- /lib/x86_64-linux-gnu/libGLX.so.0
- /lib/x86_64-linux-gnu/libGLdispatch.so.0
- /lib/x86_64-linux-gnu/libLLVM-13.so.1
- /lib/x86_64-linux-gnu/libOpenGL.so.0
- /lib/x86_64-linux-gnu/libX11.so.6
- /lib/x86_64-linux-gnu/libXau.so.6
- /lib/x86_64-linux-gnu/libXcomposite.so.1
- /lib/x86_64-linux-gnu/libXcursor.so.1
- /lib/x86_64-linux-gnu/libXdamage.so.1
- /lib/x86_64-linux-gnu/libXdmcp.so.6
- /lib/x86_64-linux-gnu/libXext.so.6
- /lib/x86_64-linux-gnu/libXfixes.so.3
- /lib/x86_64-linux-gnu/libXi.so.6
- /lib/x86_64-linux-gnu/libXinerama.so.1
- /lib/x86_64-linux-gnu/libXrandr.so.2
- /lib/x86_64-linux-gnu/libXrender.so.1
- /lib/x86_64-linux-gnu/libXxf86vm.so.1
- /lib/x86_64-linux-gnu/libatk-1.0.so.0
- /lib/x86_64-linux-gnu/libatk-bridge-2.0.so.0
- /lib/x86_64-linux-gnu/libatspi.so.0
- /lib/x86_64-linux-gnu/libblkid.so.1
- /lib/x86_64-linux-gnu/libbrotlicommon.so.1
- /lib/x86_64-linux-gnu/libbrotlidec.so.1
- /lib/x86_64-linux-gnu/libbsd.so.0
- /lib/x86_64-linux-gnu/libcairo-gobject.so.2
- /lib/x86_64-linux-gnu/libcairo.so.2
- /lib/x86_64-linux-gnu/libdatrie.so.1
- /lib/x86_64-linux-gnu/libedit.so.2
- /lib/x86_64-linux-gnu/libelf.so.1
- /lib/x86_64-linux-gnu/libepoxy.so.0
- /lib/x86_64-linux-gnu/libffi.so.8
- /lib/x86_64-linux-gnu/libfontconfig.so.1
- /lib/x86_64-linux-gnu/libfreetype.so.6
- /lib/x86_64-linux-gnu/libfribidi.so.0
- /lib/x86_64-linux-gnu/libgcrypt.so.20
- /lib/x86_64-linux-gnu/libgdk-3.so.0
- /lib/x86_64-linux-gnu/libgdk_pixbuf-2.0.so.0
- /lib/x86_64-linux-gnu/libgio-2.0.so.0
- /lib/x86_64-linux-gnu/libglapi.so.0
- /lib/x86_64-linux-gnu/libglfw.so.3
- /lib/x86_64-linux-gnu/libglib-2.0.so.0
- /lib/x86_64-linux-gnu/libgmodule-2.0.so.0
- /lib/x86_64-linux-gnu/libgmp.so.10
- /lib/x86_64-linux-gnu/libgnutls.so.30
- /lib/x86_64-linux-gnu/libgobject-2.0.so.0
- /lib/x86_64-linux-gnu/libgraphite2.so.3
- /lib/x86_64-linux-gnu/libharfbuzz.so.0
- /lib/x86_64-linux-gnu/libhogweed.so.6
- /lib/x86_64-linux-gnu/libicudata.so.70
- /lib/x86_64-linux-gnu/libicuuc.so.70
- /lib/x86_64-linux-gnu/libidn2.so.0
- /lib/x86_64-linux-gnu/libjpeg.so.8
- /lib/x86_64-linux-gnu/liblber-2.5.so.0
- /lib/x86_64-linux-gnu/libldap-2.5.so.0
- /lib/x86_64-linux-gnu/liblz4.so.1
- /lib/x86_64-linux-gnu/libmagic.so.1
- /lib/x86_64-linux-gnu/libmbedcrypto.so.7
- /lib/x86_64-linux-gnu/libmbedtls.so.14
- /lib/x86_64-linux-gnu/libmbedx509.so.1
- /lib/x86_64-linux-gnu/libmd.so.0
- /lib/x86_64-linux-gnu/libmount.so.1
- /lib/x86_64-linux-gnu/libnettle.so.8
- /lib/x86_64-linux-gnu/libp11-kit.so.0
- /lib/x86_64-linux-gnu/libpango-1.0.so.0
- /lib/x86_64-linux-gnu/libpangocairo-1.0.so.0
- /lib/x86_64-linux-gnu/libpangoft2-1.0.so.0
- /lib/x86_64-linux-gnu/libpcre2-8.so.0
- /lib/x86_64-linux-gnu/libpixman-1.so.0
- /lib/x86_64-linux-gnu/libpng16.so.16
- /lib/x86_64-linux-gnu/libpython3.10.so.1.0
- /lib/x86_64-linux-gnu/libsasl2.so.2
- /lib/x86_64-linux-gnu/libsensors.so.5
- /lib/x86_64-linux-gnu/libstdc++.so.6
- /lib/x86_64-linux-gnu/libsystemd.so.0
- /lib/x86_64-linux-gnu/libtasn1.so.6
- /lib/x86_64-linux-gnu/libthai.so.0
- /lib/x86_64-linux-gnu/libunistring.so.2
- /lib/x86_64-linux-gnu/libuuid.so.1
- /lib/x86_64-linux-gnu/libvulkan.so.1
- /lib/x86_64-linux-gnu/libwayland-client.so.0
- /lib/x86_64-linux-gnu/libwayland-cursor.so.0
- /lib/x86_64-linux-gnu/libwayland-egl.so.1
- /lib/x86_64-linux-gnu/libxcb-dri2.so.0
- /lib/x86_64-linux-gnu/libxcb-dri3.so.0
- /lib/x86_64-linux-gnu/libxcb-present.so.0
- /lib/x86_64-linux-gnu/libxcb-sync.so.1
- /lib/x86_64-linux-gnu/libxkbcommon.so.0
- /lib/x86_64-linux-gnu/libxml2.so.2
- /lib/x86_64-linux-gnu/libxshmfence.so.1
- /lib/x86_64-linux-gnu/libzstd.so.1
exclude:
- usr/share/man
- usr/share/doc/*/README.*
- usr/share/doc/*/changelog.*
- usr/share/doc/*/NEWS.*
- usr/share/doc/*/TODO.*
AppImage:
arch: x86_64
update-information: gh-releases-zsync|WerWolv|ImHex|latest|imhex-*.AppImage.zsync
file_name: imhex-{{VERSION}}.AppImage

29
dist/Arch/PKGBUILD vendored Normal file
View File

@@ -0,0 +1,29 @@
# Maintainer: iTrooz_ <itrooz at protonmail dot com>
# Contributor: Morten Linderud <foxboron@archlinux.org>
pkgname=imhex-bin
pkgver=%version%
pkgrel=1
pkgdesc="A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM. "
arch=("x86_64")
url="https://github.com/WerWolv/ImHex"
license=('GPL2')
depends=(glfw mbedtls python freetype2 libglvnd dbus xdg-desktop-portal curl fmt yara nlohmann-json)
makedepends=(git)
provides=(imhex)
conflicts=(imhex)
source=("$url/releases/download/v$pkgver/imhex-$pkgver-ArchLinux.pkg.tar.zst")
md5sums=(SKIP)
package() {
install -Dm755 "$srcdir/usr/bin/imhex" "$pkgdir/usr/bin/imhex"
install -Dm644 "$srcdir/usr/lib/libimhex.so.$pkgver" "$pkgdir/usr/lib/libimhex.so.$pkgver"
for plugin in "$srcdir/usr/lib/imhex/plugins/"*.hexplug; do
install -Dm644 "$plugin" "$pkgdir/usr/lib/imhex/plugins/${plugin##*/}"
done
install -d "$pkgdir/usr/share/imhex"
cp -r "$srcdir/usr/share/imhex/"{constants,encodings,includes,magic,patterns} "$pkgdir/usr/share/imhex"
cp -r "$srcdir/usr/share/"{applications,licenses} "$pkgdir/usr/share"
}

6
dist/Brewfile vendored
View File

@@ -1,6 +1,4 @@
brew "glfw3"
brew "mbedtls"
brew "capstone"
brew "nlohmann-json"
brew "cmake"
brew "ccache"
@@ -8,6 +6,4 @@ brew "python3"
brew "freetype2"
brew "libmagic"
brew "pkg-config"
# TODO: Remove this when XCode version of clang will support the same level as LLVM 10
brew "llvm"
brew "gcc@12"

12
dist/DEBIAN/control.in vendored Normal file
View File

@@ -0,0 +1,12 @@
Package: ImHex
Version: ${PROJECT_VERSION}
Section: editors
Priority: optional
Architecture: amd64
License: GNU GPL-2
Depends: libglfw3, libmagic1, libmbedtls14, libpython3.10, libfreetype6, libopengl0, libdbus-1-3, xdg-desktop-portal
Maintainer: WerWolv <hey@werwolv.net>
Description: ImHex Hex Editor
A Hex Editor for Reverse Engineers, Programmers and
people who value their retinas when working at 3 AM.

4
dist/Dockerfile vendored
View File

@@ -13,10 +13,10 @@ RUN pacman -S --needed --noconfirm \
glfw-x11 \
file \
mbedtls \
capstone \
python3 \
freetype2 \
gtk3
dbus \
xdg-desktop-portal
# Clone ImHex
RUN git clone https://github.com/WerWolv/ImHex --recurse-submodules /root/ImHex

View File

@@ -26,8 +26,8 @@ RDEPEND="${DEPEND}
media-libs/glfw
sys-apps/file
dev-libs/mbedtls
dev-libs/capstone
dev-cpp/nlohmann_json
x11-libs/gtk+
dbus
xdg-desktop-portal
"
BDEPEND="${DEPEND}"

27
dist/compiling/linux.md vendored Normal file
View File

@@ -0,0 +1,27 @@
### Compiling ImHex on Linux
On Linux, ImHex is built through regular GCC (or optionally Clang).
1. Clone the repo using `git clone https://github.com/WerWolv/ImHex --recurse-submodules`
2. Install the dependencies using one of the `dist/get_deps_*.sh` scripts. Choose the one that matches your distro.
3. Build ImHex itself using the following commands:
```sh
cd ImHex
mkdir -p build
cd build
CC=gcc-12 CXX=g++-12 cmake \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX="/usr" \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_C_FLAGS="-fuse-ld=lld" \
-DCMAKE_CXX_FLAGS="-fuse-ld=lld" \
-DCMAKE_OBJC_COMPILER_LAUNCHER=ccache \
-DCMAKE_OBJCXX_COMPILER_LAUNCHER=ccache \
..
make -j 4 install
```
All paths follow the XDG Base Directories standard, and can thus be modified
with the environment variables `XDG_CONFIG_HOME`, `XDG_CONFIG_DIRS`,
`XDG_DATA_HOME` and `XDG_DATA_DIRS`.

32
dist/compiling/macOS.md vendored Normal file
View File

@@ -0,0 +1,32 @@
### Compiling ImHex on macOS
On macOS, ImHex is built through regular GCC and AppleClang.
1. Clone the repo using `git clone https://github.com/WerWolv/ImHex --recurse-submodules`
2. Install all the dependencies using `brew bundle --no-lock --file dist/Brewfile`
3. Build ImHex itself using the following commands:
```sh
cd ImHex
mkdir -p build
cd build
CC=$(brew --prefix gcc@12)/bin/gcc-12 \
CXX=$(brew --prefix gcc@12)/bin/g++-12 \
OBJC=$(brew --prefix llvm)/bin/clang \
OBJCXX=$(brew --prefix llvm)/bin/clang++ \
PKG_CONFIG_PATH="$(brew --prefix openssl)/lib/pkgconfig":"$(brew --prefix)/lib/pkgconfig" \
MACOSX_DEPLOYMENT_TARGET="10.15" \
cmake \
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
-DCREATE_BUNDLE=ON \
-DCREATE_PACKAGE=ON \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_OBJC_COMPILER_LAUNCHER=ccache \
-DCMAKE_OBJCXX_COMPILER_LAUNCHER=ccache \
..
make -j4 package
```
If the build fails while trying to find the macOS libraries, make sure you have
XCode installed with `xcode-select --install`. Homebrew will also help get the
most recent SDK installed and configured with `brew doctor`.

28
dist/compiling/windows.md vendored Normal file
View File

@@ -0,0 +1,28 @@
### Compiling ImHex on Windows
On Windows, ImHex is built through [msys2 / mingw](https://www.msys2.org/)'s gcc.
1. Download and install msys2 from their [website](https://www.msys2.org/).
2. Open the `MSYS2 MinGW x64` shell
3. Clone the repo using `git clone https://github.com/WerWolv/ImHex --recurse-submodules`
4. Install all the dependencies using `./ImHex/dist/get_deps_msys2.sh`
5. Build ImHex itself using the following commands:
```sh
cd ImHex
mkdir build
cd build
cmake -G "MinGW Makefiles" \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX="$PWD/install" \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_C_FLAGS="-fuse-ld=lld" \
-DCMAKE_CXX_FLAGS="-fuse-ld=lld" \
-DCMAKE_OBJC_COMPILER_LAUNCHER=ccache \
-DCMAKE_OBJCXX_COMPILER_LAUNCHER=ccache \
-DRUST_PATH="$USERPROFILE/.cargo/bin/" \
..
mingw32-make -j install
```
ImHex will look for any extra resources either in various folders directly next to the executable or in `%localappdata%/imhex`

View File

@@ -1,12 +1,17 @@
#!/usr/bin/env sh
pacman -S --needed \
cmake \
gcc \
glfw \
file \
mbedtls \
capstone \
python3 \
pacman -S $@ --needed \
cmake \
gcc \
lld \
glfw \
file \
mbedtls \
python3 \
freetype2 \
gtk3
dbus \
xdg-desktop-portal \
curl \
fmt \
yara \
nlohmann-json

View File

@@ -1,9 +1,5 @@
#!/usr/bin/env sh
echo "As of 2020-12, Debian stable does not include g++-10, needs debian testing or unstable."
# Tested on 2020-12-09 with Docker image bitnami/minideb:unstable
# Install pkgconf (adds minimum dependencies) only if the equivalent pkf-config is not already installed.
if ! which pkg-config
then
@@ -12,8 +8,9 @@ fi
apt install -y \
build-essential \
gcc-10 \
g++-10 \
gcc-12 \
g++-12 \
lld \
${PKGCONF:-} \
cmake \
make \
@@ -22,10 +19,7 @@ apt install -y \
libglm-dev \
libmagic-dev \
libmbedtls-dev \
libcapstone-dev \
python3-dev \
libfreetype-dev \
libgtk-3-dev \
echo "Please consider this before running cmake (useful on e.g. Ubuntu 20.04):"
echo "export CXX=g++-10"
libdbus-1-dev \
xdg-desktop-portal

View File

@@ -1,13 +1,14 @@
#!/usr/bin/env sh
dnf install \
cmake \
gcc-c++ \
capstone-devel \
file-devel \
glfw-devel \
mesa-libGL-devel \
mbedtls-devel \
python-devel \
freetype-devel \
gtk3
dnf install -y \
cmake \
dbus-devel \
file-devel \
freetype-devel \
gcc-c++ \
git \
mesa-libGL-devel \
glfw-devel \
lld \
mbedtls-devel \
python3-devel

View File

@@ -1,14 +1,14 @@
#!/usr/bin/env sh
pacman -S --needed --noconfirm \
mingw-w64-x86_64-gcc \
mingw-w64-x86_64-cmake \
mingw-w64-x86_64-make \
mingw-w64-x86_64-ccache \
mingw-w64-x86_64-capstone \
mingw-w64-x86_64-glfw \
mingw-w64-x86_64-file \
mingw-w64-x86_64-mbedtls \
mingw-w64-x86_64-python \
mingw-w64-x86_64-freetype \
pacman -S --needed --noconfirm \
mingw-w64-x86_64-gcc \
mingw-w64-x86_64-lld \
mingw-w64-x86_64-cmake \
mingw-w64-x86_64-make \
mingw-w64-x86_64-ccache \
mingw-w64-x86_64-glfw \
mingw-w64-x86_64-file \
mingw-w64-x86_64-mbedtls \
mingw-w64-x86_64-python \
mingw-w64-x86_64-freetype \
mingw-w64-x86_64-dlfcn

10
dist/imhex.desktop vendored Normal file
View File

@@ -0,0 +1,10 @@
[Desktop Entry]
Name=ImHex
Comment=ImHex Hex Editor
GenericName=Hex Editor
Exec=imhex %U
Icon=imhex
Type=Application
StartupNotify=true
Categories=Development;IDE;
StartupWMClass=imhex

25
dist/macOS/0001-glfw-SW.patch vendored Normal file
View File

@@ -0,0 +1,25 @@
From 9c8665af4c2e2ce66555c15c05c72027bfdf0cb6 Mon Sep 17 00:00:00 2001
From: iTrooz <itrooz@protonmail.com>
Date: Mon, 29 Aug 2022 17:29:38 +0200
Subject: [PATCH] Use software rendering on MacOS
---
src/nsgl_context.m | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/nsgl_context.m b/src/nsgl_context.m
index fc1f7521..e5906575 100644
--- a/src/nsgl_context.m
+++ b/src/nsgl_context.m
@@ -198,7 +198,7 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
NSOpenGLPixelFormatAttribute attribs[40];
int index = 0;
- ADD_ATTRIB(NSOpenGLPFAAccelerated);
+ ADD_ATTRIB(NSOpenGLPFARendererID);ADD_ATTRIB(kCGLRendererGenericFloatID);
ADD_ATTRIB(NSOpenGLPFAClosestPolicy);
if (ctxconfig->nsgl.offline)
--
2.37.2

2
dist/msys2/PKGBUILD vendored
View File

@@ -9,10 +9,10 @@ url="https://github.com/WerWolv/ImHex"
license=('GPLv2')
depends=("${MINGW_PACKAGE_PREFIX}-python")
makedepends=("${MINGW_PACKAGE_PREFIX}-gcc"
"${MINGW_PACKAGE_PREFIX}-lld"
"${MINGW_PACKAGE_PREFIX}-cmake"
"${MINGW_PACKAGE_PREFIX}-make"
"${MINGW_PACKAGE_PREFIX}-dlfcn"
"${MINGW_PACKAGE_PREFIX}-capstone"
"${MINGW_PACKAGE_PREFIX}-glfw"
"${MINGW_PACKAGE_PREFIX}-file"
"${MINGW_PACKAGE_PREFIX}-mbedtls"

View File

@@ -12,16 +12,6 @@ finish-args:
- --device=all
modules:
- name: capstone
buildsystem: cmake-ninja
builddir: true
config-opts:
- -DCMAKE_BUILD_TYPE=RelWithDebInfo
sources:
- type: archive
url: https://github.com/aquynh/capstone/archive/4.0.2.tar.gz
sha256: 7c81d798022f81e7507f1a60d6817f63aa76e489aa4e7055255f21a22f5e526a
- name: libiconv
sources:
- type: archive
@@ -64,8 +54,8 @@ modules:
sha256: 4cf0df69731494668bdd6460ed8cb269b68de9c19ad8c27abc24cd72605b2d5b
- name: imhex
buildsystem: cmake-ninja
buildsystem: cmake
sources:
- type: git
url: https://github.com/WerWolv/ImHex.git
url: https://github.com/WerWolv/ImHex.git

34
dist/net.werwolv.imhex.metainfo.xml vendored Normal file
View File

@@ -0,0 +1,34 @@
<?xml version="1.0" encoding="UTF-8"?>
<component type="desktop-application">
<id>imhex</id>
<metadata_license>CC0-1.0</metadata_license>
<project_license>GPL-2.0</project_license>
<name>ImHex</name>
<developer_name>WerWolv</developer_name>
<update_contact>hey@werwolv.net</update_contact>
<summary>A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM</summary>
<description>
<p>ImHex is a feature-rich Hex Editor aimed towards Reverse Engineers working with foreign data formats, malware, executables and raw memory.
Besides all the features a common Hex Editor has, ImHex also features a custom scripting language used to declare and dissect data structures, support for running YARA rules, a node-based graphical data pre-processor and support for various data sources such as files, raw disks or GDB Servers.</p>
</description>
<launchable type="desktop-id">imhex.desktop</launchable>
<url type="homepage">https://imhex.werwolv.net</url>
<screenshots>
<screenshot type="default">
<image>https://user-images.githubusercontent.com/10835354/139717326-8044769d-527b-4d88-8adf-2d4ecafdca1f.png</image>
</screenshot>
<screenshot>
<image>https://user-images.githubusercontent.com/10835354/139717323-1f8c9d52-f7eb-4f43-9f11-097ac728ed6c.png</image>
</screenshot>
</screenshots>
<provides>
<id>imhex.desktop</id>
</provides>
<categories>
<category>Development</category>
</categories>
</component>

90
dist/rpm/imhex.spec vendored Normal file
View File

@@ -0,0 +1,90 @@
# ftbfs without this
%global _lto_cflags %{nil}
Name: imhex
Version: %{_version}
Release: 0%{?dist}
Summary: A hex editor for reverse engineers and programmers
License: GPL-2.0-only
URL: https://imhex.werwolv.net/
BuildRequires: cmake
BuildRequires: desktop-file-utils
BuildRequires: dbus-devel
BuildRequires: file-devel
BuildRequires: freetype-devel
BuildRequires: fmt-devel
BuildRequires: gcc-c++
BuildRequires: mesa-libGL-devel
BuildRequires: glfw-devel
BuildRequires: json-devel
BuildRequires: libcurl-devel
BuildRequires: llvm-devel
BuildRequires: mbedtls-devel
BuildRequires: python3-devel
%if 0%{?fedora} >= 37
BuildRequires: yara-devel
%endif
%description
ImHex is a Hex Editor, a tool to display, decode and analyze binary data to
reverse engineer their format, extract informations or patch values in them.
What makes ImHex special is that it has many advanced features that can often
only be found in paid applications. Such features are a completely custom binary
template and pattern language to decode and highlight structures in the data, a
graphical node-based data processor to pre-process values before they're
displayed, a disassembler, diffing support, bookmarks and much much more. At the
same time ImHex is completely free and open source under the GPLv2 language.
%prep
# don't use the setup macro since we're pulling from git
cp -r %{_src_path}/* %{_builddir}/
%build
%cmake \
-DCMAKE_BUILD_TYPE=%{_build_type} \
-D USE_SYSTEM_NLOHMANN_JSON=ON \
-D USE_SYSTEM_FMT=ON \
-D USE_SYSTEM_CURL=ON \
-D USE_SYSTEM_LLVM=ON \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-D IMHEX_PATTERNS_PULL_MASTER=ON \
%if 0%{?fedora} >= 37
-D USE_SYSTEM_YARA=ON \
# if fedora <= 36 get updated to yara 4.2.x then they should \
# be able to build against system libs \
# https://bugzilla.redhat.com/show_bug.cgi?id=2112508 \
%endif
# when capstone >= 5.x is released we should be able to build against \
# system libs of it \
# -D USE_SYSTEM_CAPSTONE=ON
%cmake_build
%install
%cmake_install
desktop-file-validate %{buildroot}%{_datadir}/applications/imhex.desktop
%files
%dir %{_datadir}/licenses/imhex
%license %{_datadir}/licenses/imhex/LICENSE
%doc README.md
%{_bindir}/imhex
%dir %{_datadir}/imhex
%{_datadir}/imhex/*
%{_datadir}/pixmaps/imhex.png
%{_datadir}/applications/imhex.desktop
%{_prefix}/lib64/libimhex.so.%{_version}
%{_prefix}/lib64/imhex/plugins/*
%{_metainfodir}/net.werwolv.imhex.metainfo.xml
%{_metainfodir}/net.werwolv.imhex.appdata.xml
%changelog

View File

@@ -1,85 +0,0 @@
#pragma once
#include <functional>
#include <imgui.h>
enum ImGuiCustomCol {
ImGuiCustomCol_DescButton,
ImGuiCustomCol_DescButtonHovered,
ImGuiCustomCol_DescButtonActive,
ImGuiCustomCol_ToolbarGray,
ImGuiCustomCol_ToolbarRed,
ImGuiCustomCol_ToolbarYellow,
ImGuiCustomCol_ToolbarGreen,
ImGuiCustomCol_ToolbarBlue,
ImGuiCustomCol_ToolbarPurple,
ImGuiCustomCol_ToolbarBrown,
ImGuiCustomCol_Highlight,
ImGuiCustomCol_COUNT
};
namespace ImGui {
struct Texture {
ImTextureID textureId;
int width, height;
[[nodiscard]]
constexpr bool valid() const noexcept {
return this->textureId != nullptr;
}
[[nodiscard]]
constexpr operator ImTextureID() {
return this->textureId;
}
[[nodiscard]]
auto size() const noexcept {
return ImVec2(this->width, this->height);
}
};
bool IconHyperlink(const char *icon, const char* label, const ImVec2& size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0);
bool Hyperlink(const char* label, const ImVec2& size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0);
bool BulletHyperlink(const char* label, const ImVec2& size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0);
bool DescriptionButton(const char* label, const char* description, const ImVec2& size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0);
void UnderlinedText(const char* label, ImColor color = ImGui::GetStyleColorVec4(ImGuiCol_Text), const ImVec2& size_arg = ImVec2(0, 0));
void Disabled(const std::function<void()> &widgets, bool disabled);
void TextSpinner(const char* label);
void Header(const char *label, bool firstEntry = false);
void HeaderColored(const char *label, ImColor color, bool firstEntry);
void InfoTooltip(const char *text);
bool TitleBarButton(const char* label, ImVec2 size_arg);
bool ToolBarButton(const char* symbol, ImVec4 color, ImVec2 size_arg);
inline bool HasSecondPassed() {
return static_cast<ImU32>(ImGui::GetTime() * 100) % 100 <= static_cast<ImU32>(ImGui::GetIO().DeltaTime * 100);
}
Texture LoadImageFromPath(const char *path);
Texture LoadImageFromMemory(ImU8 *buffer, int size);
void UnloadImage(Texture &texture);
struct ImHexCustomData {
ImVec4 Colors[ImGuiCustomCol_COUNT];
};
ImU32 GetCustomColorU32(ImGuiCustomCol idx, float alpha_mul = 1.0F);
ImVec4 GetCustomColorVec4(ImGuiCustomCol idx, float alpha_mul = 1.0F);
void StyleCustomColorsDark();
void StyleCustomColorsLight();
void StyleCustomColorsClassic();
}

View File

@@ -1,776 +0,0 @@
// Mini memory editor for Dear ImGui (to embed in your game/tools)
// Get latest version at http://www.github.com/ocornut/imgui_club
//
// Right-click anywhere to access the Options menu!
// You can adjust the keyboard repeat delay/rate in ImGuiIO.
// The code assume a mono-space font for simplicity!
// If you don't use the default font, use ImGui::PushFont()/PopFont() to switch to a mono-space font before caling this.
//
// Usage:
// // Create a window and draw memory editor inside it:
// static MemoryEditor mem_edit_1;
// static char data[0x10000];
// size_t data_size = 0x10000;
// mem_edit_1.DrawWindow("Memory Editor", data, data_size);
//
// Usage:
// // If you already have a window, use DrawContents() instead:
// static MemoryEditor mem_edit_2;
// ImGui::Begin("MyWindow")
// mem_edit_2.DrawContents(this, sizeof(*this), (size_t)this);
// ImGui::End();
//
// Changelog:
// - v0.10: initial version
// - v0.23 (2017/08/17): added to github. fixed right-arrow triggering a byte write.
// - v0.24 (2018/06/02): changed DragInt("Rows" to use a %d data format (which is desirable since imgui 1.61).
// - v0.25 (2018/07/11): fixed wording: all occurrences of "Rows" renamed to "Columns".
// - v0.26 (2018/08/02): fixed clicking on hex region
// - v0.30 (2018/08/02): added data preview for common data types
// - v0.31 (2018/10/10): added OptUpperCaseHex option to select lower/upper casing display [@samhocevar]
// - v0.32 (2018/10/10): changed signatures to use void* instead of unsigned char*
// - v0.33 (2018/10/10): added OptShowOptions option to hide all the interactive option setting.
// - v0.34 (2019/05/07): binary preview now applies endianness setting [@nicolasnoble]
// - v0.35 (2020/01/29): using ImGuiDataType available since Dear ImGui 1.69.
// - v0.36 (2020/05/05): minor tweaks, minor refactor.
// - v0.40 (2020/10/04): fix misuse of ImGuiListClipper API, broke with Dear ImGui 1.79. made cursor position appears on left-side of edit box. option popup appears on mouse release. fix MSVC warnings where _CRT_SECURE_NO_WARNINGS wasn't working in recent versions.
// - v0.41 (2020/10/05): fix when using with keyboard/gamepad navigation enabled.
// - v0.42 (2020/10/14): fix for . character in ASCII view always being greyed out.
//
// Todo/Bugs:
// - This is generally old code, it should work but please don't use this as reference!
// - Arrows are being sent to the InputText() about to disappear which for LeftArrow makes the text cursor appear at position 1 for one frame.
// - Using InputText() is awkward and maybe overkill here, consider implementing something custom.
#pragma once
#include <stdio.h> // sprintf, scanf
#include <stdint.h> // uint8_t, etc.
#include <hex.hpp>
#include <hex/api/event.hpp>
#include <string>
#ifdef _MSC_VER
#define _PRISizeT "I"
#define ImSnprintf _snprintf
#else
#define _PRISizeT "z"
#define ImSnprintf snprintf
#endif
#ifdef _MSC_VER
#pragma warning (push)
#pragma warning (disable: 4996) // warning C4996: 'sprintf': This function or variable may be unsafe.
#endif
ImU32 ImAlphaBlendColors(ImU32 col_a, ImU32 col_b);
struct MemoryEditor
{
enum DataFormat
{
DataFormat_Bin = 0,
DataFormat_Dec = 1,
DataFormat_Hex = 2,
DataFormat_COUNT
};
struct DecodeData {
std::string data;
size_t advance;
ImColor color;
};
// Settings
bool ReadOnly; // = false // disable any editing.
int Cols; // = 16 // number of columns to display.
bool OptShowOptions; // = true // display options button/context menu. when disabled, options will be locked unless you provide your own UI for them.
bool OptShowHexII; // = false // display values in HexII representation instead of regular hexadecimal: hide null/zero bytes, ascii values as ".X".
bool OptShowAscii; // = true // display ASCII representation on the right side.
bool OptShowAdvancedDecoding; // = true // display advanced decoding data on the right side.
bool OptGreyOutZeroes; // = true // display null/zero bytes using the TextDisabled color.
bool OptUpperCaseHex; // = true // display hexadecimal values as "FF" instead of "ff".
bool OptShowExtraInfo; // = true // display extra information about size of data and current selection
int OptMidColsCount; // = 8 // set to 0 to disable extra spacing between every mid-cols.
int OptAddrDigitsCount; // = 0 // number of addr digits to display (default calculated based on maximum displayed addr).
ImU32 HighlightColor; // // background color of highlighted bytes.
ImU8 (*ReadFn)(const ImU8* data, size_t off); // = 0 // optional handler to read bytes.
void (*WriteFn)(ImU8* data, size_t off, ImU8 d); // = 0 // optional handler to write bytes.
bool (*HighlightFn)(const ImU8* data, size_t off, bool next);//= 0 // optional handler to return Highlight property (to support non-contiguous highlighting).
void (*HoverFn)(const ImU8 *data, size_t off);
DecodeData (*DecodeFn)(const ImU8 *data, size_t off);
// [Internal State]
bool ContentsWidthChanged;
size_t DataPreviewAddr;
size_t DataPreviewAddrOld;
size_t DataPreviewAddrEnd;
size_t DataPreviewAddrEndOld;
size_t DataEditingAddr;
bool DataEditingTakeFocus;
char DataInputBuf[32];
char AddrInputBuf[32];
size_t GotoAddr;
size_t HighlightMin, HighlightMax;
int PreviewEndianess;
ImGuiDataType PreviewDataType;
MemoryEditor()
{
// Settings
ReadOnly = false;
Cols = 16;
OptShowOptions = true;
OptShowHexII = false;
OptShowAscii = true;
OptShowAdvancedDecoding = true;
OptGreyOutZeroes = true;
OptUpperCaseHex = true;
OptMidColsCount = 8;
OptAddrDigitsCount = 0;
HighlightColor = IM_COL32(255, 255, 255, 50);
ReadFn = NULL;
WriteFn = NULL;
HighlightFn = NULL;
HoverFn = NULL;
DecodeFn = NULL;
// State/Internals
ContentsWidthChanged = false;
DataPreviewAddr = DataEditingAddr = DataPreviewAddrEnd = (size_t)-1;
DataPreviewAddrOld = DataPreviewAddrEndOld = (size_t)-1;
DataEditingTakeFocus = false;
memset(DataInputBuf, 0, sizeof(DataInputBuf));
memset(AddrInputBuf, 0, sizeof(AddrInputBuf));
GotoAddr = (size_t)-1;
HighlightMin = HighlightMax = (size_t)-1;
PreviewEndianess = 0;
PreviewDataType = ImGuiDataType_S32;
}
void GotoAddrAndHighlight(size_t addr_min, size_t addr_max)
{
GotoAddr = addr_min;
HighlightMin = addr_min;
HighlightMax = addr_max;
}
void GotoAddrAndSelect(size_t addr_min, size_t addr_max)
{
GotoAddr = addr_min;
DataPreviewAddr = addr_min;
DataPreviewAddrEnd = addr_max;
DataPreviewAddrOld = addr_min;
DataPreviewAddrEndOld = addr_max;
}
struct Sizes
{
int AddrDigitsCount;
float LineHeight;
float GlyphWidth;
float HexCellWidth;
float SpacingBetweenMidCols;
float PosHexStart;
float PosHexEnd;
float PosAsciiStart;
float PosAsciiEnd;
float PosDecodingStart;
float PosDecodingEnd;
float WindowWidth;
Sizes() { memset(this, 0, sizeof(*this)); }
};
void CalcSizes(Sizes& s, size_t mem_size, size_t base_display_addr)
{
ImGuiStyle& style = ImGui::GetStyle();
s.AddrDigitsCount = OptAddrDigitsCount;
if (s.AddrDigitsCount == 0)
for (size_t n = base_display_addr + mem_size - 1; n > 0; n >>= 4)
s.AddrDigitsCount++;
s.LineHeight = ImGui::GetTextLineHeight();
s.GlyphWidth = ImGui::CalcTextSize("F").x + 1; // We assume the font is mono-space
s.HexCellWidth = (float)(int)(s.GlyphWidth * 2.5f); // "FF " we include trailing space in the width to easily catch clicks everywhere
s.SpacingBetweenMidCols = (float)(int)(s.HexCellWidth * 0.25f); // Every OptMidColsCount columns we add a bit of extra spacing
s.PosHexStart = (s.AddrDigitsCount + 2) * s.GlyphWidth;
s.PosHexEnd = s.PosHexStart + (s.HexCellWidth * Cols);
s.PosAsciiStart = s.PosAsciiEnd = s.PosHexEnd;
if (OptShowAscii && OptShowAdvancedDecoding) {
s.PosAsciiStart = s.PosHexEnd + s.GlyphWidth * 1;
if (OptMidColsCount > 0)
s.PosAsciiStart += (float)((Cols + OptMidColsCount - 1) / OptMidColsCount) * s.SpacingBetweenMidCols;
s.PosAsciiEnd = s.PosAsciiStart + Cols * s.GlyphWidth;
s.PosDecodingStart = s.PosAsciiEnd + s.GlyphWidth * 1;
if (OptMidColsCount > 0)
s.PosDecodingStart += (float)((Cols + OptMidColsCount - 1) / OptMidColsCount) * s.SpacingBetweenMidCols;
s.PosDecodingEnd = s.PosDecodingStart + Cols * s.GlyphWidth;
} else if (OptShowAscii) {
s.PosAsciiStart = s.PosHexEnd + s.GlyphWidth * 1;
if (OptMidColsCount > 0)
s.PosAsciiStart += (float)((Cols + OptMidColsCount - 1) / OptMidColsCount) * s.SpacingBetweenMidCols;
s.PosAsciiEnd = s.PosAsciiStart + Cols * s.GlyphWidth;
} else if (OptShowAdvancedDecoding) {
s.PosDecodingStart = s.PosHexEnd + s.GlyphWidth * 1;
if (OptMidColsCount > 0)
s.PosDecodingStart += (float)((Cols + OptMidColsCount - 1) / OptMidColsCount) * s.SpacingBetweenMidCols;
s.PosDecodingEnd = s.PosDecodingStart + Cols * s.GlyphWidth;
}
s.WindowWidth = s.PosAsciiEnd + style.ScrollbarSize + style.WindowPadding.x * 2 + s.GlyphWidth;
}
// Standalone Memory Editor window
void DrawWindow(const char* title, bool *p_open, void* mem_data, size_t mem_size, size_t base_display_addr = 0x0000)
{
Sizes s;
CalcSizes(s, mem_size, base_display_addr);
if (ImGui::Begin(title, p_open, ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoNavInputs))
{
if (DataPreviewAddr != DataPreviewAddrOld || DataPreviewAddrEnd != DataPreviewAddrEndOld) {
hex::Region selectionRegion = { std::min(DataPreviewAddr, DataPreviewAddrEnd) + base_display_addr, std::max(DataPreviewAddr, DataPreviewAddrEnd) - std::min(DataPreviewAddr, DataPreviewAddrEnd) };
hex::EventManager::post<hex::EventRegionSelected>(selectionRegion);
}
DataPreviewAddrOld = DataPreviewAddr;
DataPreviewAddrEndOld = DataPreviewAddrEnd;
DrawContents(mem_data, mem_size, base_display_addr);
if (ContentsWidthChanged)
{
CalcSizes(s, mem_size, base_display_addr);
ImGui::SetWindowSize(ImVec2(s.WindowWidth, ImGui::GetWindowSize().y));
}
}
ImGui::End();
}
// Memory Editor contents only
void DrawContents(void* mem_data_void, size_t mem_size, size_t base_display_addr = 0x0000)
{
if (Cols < 1)
Cols = 1;
ImU8* mem_data = (ImU8*)mem_data_void;
Sizes s;
CalcSizes(s, mem_size, base_display_addr);
ImGuiStyle& style = ImGui::GetStyle();
// We begin into our scrolling region with the 'ImGuiWindowFlags_NoMove' in order to prevent click from moving the window.
// This is used as a facility since our main click detection code doesn't assign an ActiveId so the click would normally be caught as a window-move.
const float height_separator = style.ItemSpacing.y;
float footer_height = 0;
if (OptShowOptions)
footer_height += height_separator + ImGui::GetFrameHeightWithSpacing() * 1;
ImGui::BeginChild("offset", ImVec2(0, s.LineHeight), false, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoNav);
ImGui::Text("%*c ", s.AddrDigitsCount, ' ');
for (int i = 0; i < Cols; i++) {
float byte_pos_x = s.PosHexStart + s.HexCellWidth * i;
if (OptMidColsCount > 0)
byte_pos_x += (float)(i / OptMidColsCount) * s.SpacingBetweenMidCols;
ImGui::SameLine(byte_pos_x);
ImGui::Text("%02llX", i + (base_display_addr % Cols));
}
ImGui::EndChild();
ImGui::BeginChild("##scrolling", ImVec2(0, -footer_height), false, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoNav);
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0, 0));
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0, 0));
// We are not really using the clipper API correctly here, because we rely on visible_start_addr/visible_end_addr for our scrolling function.
ImGuiListClipper clipper;
ImDrawList* draw_list = ImGui::GetWindowDrawList();
const int line_total_count = (int)((mem_size + Cols - 1) / Cols);
clipper.Begin(line_total_count, s.LineHeight);
clipper.Step();
const size_t visible_start_addr = clipper.DisplayStart * Cols;
const size_t visible_end_addr = clipper.DisplayEnd * Cols;
const size_t visible_count = visible_end_addr - visible_start_addr;
bool data_next = false;
if (DataEditingAddr >= mem_size)
DataEditingAddr = (size_t)-1;
if (DataPreviewAddr >= mem_size)
DataPreviewAddr = (size_t)-1;
if (DataPreviewAddrEnd >= mem_size)
DataPreviewAddrEnd = (size_t)-1;
size_t data_editing_addr_backup = DataEditingAddr;
size_t data_preview_addr_backup = DataPreviewAddr;
size_t data_editing_addr_next = (size_t)-1;
size_t data_preview_addr_next = (size_t)-1;
if (ImGui::IsWindowFocused()) {
// Move cursor but only apply on next frame so scrolling with be synchronized (because currently we can't change the scrolling while the window is being rendered)
if (DataEditingAddr != (size_t)-1) {
if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_UpArrow)) && DataEditingAddr >= (size_t)Cols) { data_editing_addr_next = DataEditingAddr - Cols; DataEditingTakeFocus = true; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_DownArrow)) && DataEditingAddr < mem_size - Cols) { data_editing_addr_next = DataEditingAddr + Cols; DataEditingTakeFocus = true; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_LeftArrow)) && DataEditingAddr > 0) { data_editing_addr_next = DataEditingAddr - 1; DataEditingTakeFocus = true; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_RightArrow)) && DataEditingAddr < mem_size - 1) { data_editing_addr_next = DataEditingAddr + 1; DataEditingTakeFocus = true; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_PageUp)) && DataEditingAddr > 0) { data_editing_addr_next = std::max(s64(0), s64(DataEditingAddr) - s64(visible_count)); DataEditingTakeFocus = true; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_PageDown)) && DataEditingAddr < mem_size - 1) { data_editing_addr_next = std::min(s64(mem_size - 1), s64(DataEditingAddr) + s64(visible_count)); DataEditingTakeFocus = true; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_Home)) && DataEditingAddr > 0) { data_editing_addr_next = 0; DataEditingTakeFocus = true; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_End)) && DataEditingAddr < mem_size - 1) { data_editing_addr_next = mem_size - 1; DataEditingTakeFocus = true; }
} else if (DataPreviewAddr != -1) {
if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_UpArrow)) && DataPreviewAddr >= (size_t)Cols) { DataPreviewAddr = data_preview_addr_next = DataPreviewAddr - Cols; if (!ImGui::GetIO().KeyShift) DataPreviewAddrEnd = DataPreviewAddr; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_DownArrow)) && DataPreviewAddr < mem_size - Cols) { DataPreviewAddr = data_preview_addr_next = DataPreviewAddr + Cols; if (!ImGui::GetIO().KeyShift) DataPreviewAddrEnd = DataPreviewAddr; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_LeftArrow)) && DataPreviewAddr > 0) { DataPreviewAddr = data_preview_addr_next = DataPreviewAddr - 1; if (!ImGui::GetIO().KeyShift) DataPreviewAddrEnd = DataPreviewAddr; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_RightArrow)) && DataPreviewAddr < mem_size - 1) { DataPreviewAddr = data_preview_addr_next = DataPreviewAddr + 1; if (!ImGui::GetIO().KeyShift) DataPreviewAddrEnd = DataPreviewAddr; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_PageUp)) && DataPreviewAddr > 0) { DataPreviewAddr = data_preview_addr_next = std::max(s64(0), s64(DataPreviewAddr) - s64(visible_count)); if (!ImGui::GetIO().KeyShift) DataPreviewAddrEnd = DataPreviewAddr; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_PageDown)) && DataPreviewAddr < mem_size - 1) { DataPreviewAddr = data_preview_addr_next = std::min(s64(mem_size - 1), s64(DataPreviewAddr) + s64(visible_count)); if (!ImGui::GetIO().KeyShift) DataPreviewAddrEnd = DataPreviewAddr; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_Home)) && DataPreviewAddr > 0) { DataPreviewAddr = data_preview_addr_next = 0; if (!ImGui::GetIO().KeyShift) DataPreviewAddrEnd = DataPreviewAddr; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_End)) && DataPreviewAddr < mem_size - 1) { DataPreviewAddr = data_preview_addr_next = mem_size - 1; if (!ImGui::GetIO().KeyShift) DataPreviewAddrEnd = DataPreviewAddr; }
}
} else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_Escape))) {
DataPreviewAddr = data_preview_addr_next = DataPreviewAddrEnd = (size_t)-1;
HighlightMin = HighlightMax = (size_t)-1;
hex::EventManager::post<hex::EventRegionSelected>(hex::Region{ (size_t)-1, 0 });
}
if (data_preview_addr_next != (size_t)-1 && (data_preview_addr_next / Cols) != (data_preview_addr_backup / Cols))
{
// Track cursor movements
const int scroll_offset = ((int)(data_preview_addr_next / Cols) - (int)(data_preview_addr_backup / Cols));
const bool scroll_desired = (scroll_offset < 0 && data_preview_addr_next < visible_start_addr + Cols * 2) || (scroll_offset > 0 && data_preview_addr_next > visible_end_addr - Cols * 2);
if (scroll_desired)
ImGui::SetScrollY(ImGui::GetScrollY() + scroll_offset * s.LineHeight);
}
if (data_editing_addr_next != (size_t)-1 && (data_editing_addr_next / Cols) != (data_editing_addr_backup / Cols))
{
// Track cursor movements
const int scroll_offset = ((int)(data_editing_addr_next / Cols) - (int)(data_editing_addr_backup / Cols));
const bool scroll_desired = (scroll_offset < 0 && data_editing_addr_next < visible_start_addr + Cols * 2) || (scroll_offset > 0 && data_editing_addr_next > visible_end_addr - Cols * 2);
if (scroll_desired)
ImGui::SetScrollY(ImGui::GetScrollY() + scroll_offset * s.LineHeight);
}
// Draw vertical separator
ImVec2 window_pos = ImGui::GetWindowPos();
float scrollX = ImGui::GetScrollX();
if (OptShowAscii)
draw_list->AddLine(ImVec2(window_pos.x + s.PosAsciiStart - s.GlyphWidth - scrollX, window_pos.y), ImVec2(window_pos.x + s.PosAsciiStart - s.GlyphWidth - scrollX, window_pos.y + 9999), ImGui::GetColorU32(ImGuiCol_Border));
if (OptShowAdvancedDecoding)
draw_list->AddLine(ImVec2(window_pos.x + s.PosDecodingStart - s.GlyphWidth - scrollX, window_pos.y), ImVec2(window_pos.x + s.PosDecodingStart - s.GlyphWidth - scrollX, window_pos.y + 9999), ImGui::GetColorU32(ImGuiCol_Border));
const ImU32 color_text = ImGui::GetColorU32(ImGuiCol_Text);
const ImU32 color_disabled = OptGreyOutZeroes ? ImGui::GetColorU32(ImGuiCol_TextDisabled) : color_text;
const char* format_address = OptUpperCaseHex ? "%0*" _PRISizeT "X: " : "%0*" _PRISizeT "x: ";
const char* format_data = OptUpperCaseHex ? "%0*" _PRISizeT "X" : "%0*" _PRISizeT "x";
const char* format_byte = OptUpperCaseHex ? "%02X" : "%02x";
const char* format_byte_space = OptUpperCaseHex ? "%02X " : "%02x ";
bool tooltipShown = false;
for (int line_i = clipper.DisplayStart; line_i < clipper.DisplayEnd; line_i++) // display only visible lines
{
size_t addr = (size_t)(line_i * Cols);
ImGui::Text(format_address, s.AddrDigitsCount, base_display_addr + addr);
// Draw Hexadecimal
for (int n = 0; n < Cols && addr < mem_size; n++, addr++)
{
float byte_pos_x = s.PosHexStart + s.HexCellWidth * n;
if (OptMidColsCount > 0)
byte_pos_x += (float)(n / OptMidColsCount) * s.SpacingBetweenMidCols;
ImGui::SameLine(byte_pos_x);
// Draw highlight
bool is_highlight_from_user_range = (addr >= HighlightMin && addr < HighlightMax);
bool is_highlight_from_user_func = (HighlightFn && HighlightFn(mem_data, addr, false));
bool is_highlight_from_preview = (addr >= DataPreviewAddr && addr <= DataPreviewAddrEnd) || (addr >= DataPreviewAddrEnd && addr <= DataPreviewAddr);
if (is_highlight_from_user_range || is_highlight_from_user_func || is_highlight_from_preview)
{
ImVec2 pos = ImGui::GetCursorScreenPos();
float highlight_width = s.GlyphWidth * 2;
bool is_next_byte_highlighted = (addr + 1 < mem_size) &&
((HighlightMax != (size_t)-1 && addr + 1 < HighlightMax) ||
(HighlightFn && HighlightFn(mem_data, addr + 1, true)) ||
((addr + 1) >= DataPreviewAddr && (addr + 1) <= DataPreviewAddrEnd) || ((addr + 1) >= DataPreviewAddrEnd && (addr + 1) <= DataPreviewAddr));
if (is_next_byte_highlighted)
{
highlight_width = s.HexCellWidth;
if (OptMidColsCount > 0 && n > 0 && (n + 1) < Cols && ((n + 1) % OptMidColsCount) == 0)
highlight_width += s.SpacingBetweenMidCols;
}
ImU32 color = HighlightColor;
if ((is_highlight_from_user_range + is_highlight_from_user_func + is_highlight_from_preview) > 1)
color = (ImAlphaBlendColors(HighlightColor, 0x60C08080) & 0x00FFFFFF) | 0x90000000;
draw_list->AddRectFilled(pos, ImVec2(pos.x + highlight_width, pos.y + s.LineHeight), color);
}
if (DataEditingAddr == addr)
{
// Display text input on current byte
bool data_write = false;
ImGui::PushID((void*)addr);
if (DataEditingTakeFocus)
{
ImGui::SetKeyboardFocusHere();
ImGui::CaptureKeyboardFromApp(true);
sprintf(AddrInputBuf, format_data, s.AddrDigitsCount, base_display_addr + addr);
sprintf(DataInputBuf, format_byte, ReadFn ? ReadFn(mem_data, addr) : mem_data[addr]);
}
ImGui::PushItemWidth(s.GlyphWidth * 2);
struct UserData
{
// FIXME: We should have a way to retrieve the text edit cursor position more easily in the API, this is rather tedious. This is such a ugly mess we may be better off not using InputText() at all here.
static int Callback(ImGuiInputTextCallbackData* data)
{
UserData* user_data = (UserData*)data->UserData;
if (!data->HasSelection())
user_data->CursorPos = data->CursorPos;
if (data->SelectionStart == 0 && data->SelectionEnd == data->BufTextLen)
{
// When not editing a byte, always rewrite its content (this is a bit tricky, since InputText technically "owns" the master copy of the buffer we edit it in there)
data->DeleteChars(0, data->BufTextLen);
data->InsertChars(0, user_data->CurrentBufOverwrite);
data->SelectionStart = 0;
data->SelectionEnd = 2;
data->CursorPos = 0;
}
return 0;
}
char CurrentBufOverwrite[3]; // Input
int CursorPos; // Output
};
UserData user_data;
user_data.CursorPos = -1;
sprintf(user_data.CurrentBufOverwrite, format_byte, ReadFn ? ReadFn(mem_data, addr) : mem_data[addr]);
ImGuiInputTextFlags flags = ImGuiInputTextFlags_CharsHexadecimal | ImGuiInputTextFlags_EnterReturnsTrue | ImGuiInputTextFlags_AutoSelectAll | ImGuiInputTextFlags_NoHorizontalScroll | ImGuiInputTextFlags_AlwaysInsertMode | ImGuiInputTextFlags_CallbackAlways;
if (ImGui::InputText("##data", DataInputBuf, 32, flags, UserData::Callback, &user_data))
data_write = data_next = true;
else if (!DataEditingTakeFocus && !ImGui::IsItemActive())
DataEditingAddr = data_editing_addr_next = (size_t)-1;
DataEditingTakeFocus = false;
ImGui::PopItemWidth();
if (user_data.CursorPos >= 2)
data_write = data_next = true;
if (data_editing_addr_next != (size_t)-1)
data_write = data_next = false;
unsigned int data_input_value = 0;
if (data_write && sscanf(DataInputBuf, "%X", &data_input_value) == 1)
{
if (WriteFn)
WriteFn(mem_data, addr, (ImU8)data_input_value);
else
mem_data[addr] = (ImU8)data_input_value;
}
ImGui::PopID();
}
else
{
// NB: The trailing space is not visible but ensure there's no gap that the mouse cannot click on.
ImU8 b = ReadFn ? ReadFn(mem_data, addr) : mem_data[addr];
if (OptShowHexII)
{
if ((b >= 32 && b < 128))
ImGui::Text(".%c ", b);
else if (b == 0xFF && OptGreyOutZeroes)
ImGui::TextDisabled("## ");
else if (b == 0x00)
ImGui::Text(" ");
else
ImGui::Text(format_byte_space, b);
}
else
{
if (b == 0 && OptGreyOutZeroes)
ImGui::TextDisabled("00 ");
else
ImGui::Text(format_byte_space, b);
}
if (ImGui::IsItemHovered() && ImGui::IsMouseClicked(0) && !ImGui::GetIO().KeyShift)
{
if (!ReadOnly && ImGui::IsMouseDoubleClicked(0)) {
DataEditingTakeFocus = true;
data_editing_addr_next = addr;
}
DataPreviewAddr = addr;
DataPreviewAddrEnd = addr;
}
if (ImGui::IsItemHovered() && ((ImGui::IsMouseClicked(0) && ImGui::GetIO().KeyShift) || ImGui::IsMouseDragging(0))) {
DataPreviewAddrEnd = addr;
}
if (ImGui::IsItemHovered() && !tooltipShown) {
if (HoverFn) {
HoverFn(mem_data, addr);
tooltipShown = true;
}
}
}
}
if (OptShowAscii)
{
// Draw ASCII values
ImGui::SameLine(s.PosAsciiStart);
ImVec2 pos = ImGui::GetCursorScreenPos();
addr = line_i * Cols;
ImGui::PushID(-1);
ImGui::SameLine();
ImGui::Dummy(ImVec2(s.GlyphWidth, s.LineHeight));
ImGui::PopID();
for (int n = 0; n < Cols && addr < mem_size; n++, addr++)
{
if (addr == DataEditingAddr)
{
draw_list->AddRectFilled(pos, ImVec2(pos.x + s.GlyphWidth, pos.y + s.LineHeight), ImGui::GetColorU32(ImGuiCol_FrameBg));
draw_list->AddRectFilled(pos, ImVec2(pos.x + s.GlyphWidth, pos.y + s.LineHeight), ImGui::GetColorU32(ImGuiCol_TextSelectedBg));
}
unsigned char c = ReadFn ? ReadFn(mem_data, addr) : mem_data[addr];
char display_c = (c < 32 || c >= 128) ? '.' : c;
draw_list->AddText(pos, (display_c == c) ? color_text : color_disabled, &display_c, &display_c + 1);
// Draw highlight
bool is_highlight_from_user_range = (addr >= HighlightMin && addr < HighlightMax);
bool is_highlight_from_user_func = (HighlightFn && HighlightFn(mem_data, addr, false));
bool is_highlight_from_preview = (addr >= DataPreviewAddr && addr <= DataPreviewAddrEnd) || (addr >= DataPreviewAddrEnd && addr <= DataPreviewAddr);
if (is_highlight_from_user_range || is_highlight_from_user_func || is_highlight_from_preview)
{
ImU32 color = HighlightColor;
if ((is_highlight_from_user_range + is_highlight_from_user_func + is_highlight_from_preview) > 1)
color = (ImAlphaBlendColors(HighlightColor, 0x60C08080) & 0x00FFFFFF) | 0x90000000;
draw_list->AddRectFilled(pos, ImVec2(pos.x + s.GlyphWidth, pos.y + s.LineHeight), color);
}
ImGui::PushID(line_i * Cols + n);
ImGui::SameLine();
ImGui::Dummy(ImVec2(s.GlyphWidth, s.LineHeight));
ImGui::PopID();
if (ImGui::IsItemHovered() && ImGui::IsMouseClicked(0) && !ImGui::GetIO().KeyShift)
{
if (!ReadOnly && ImGui::IsMouseDoubleClicked(0)) {
DataEditingTakeFocus = true;
data_editing_addr_next = addr;
}
DataPreviewAddr = addr;
DataPreviewAddrEnd = addr;
}
if (ImGui::IsItemHovered() && ((ImGui::IsMouseClicked(0) && ImGui::GetIO().KeyShift) || ImGui::IsMouseDragging(0))) {
DataPreviewAddrEnd = addr;
}
pos.x += s.GlyphWidth;
}
ImGui::PushID(-1);
ImGui::SameLine();
ImGui::Dummy(ImVec2(s.GlyphWidth, s.LineHeight));
ImGui::PopID();
}
if (OptShowAdvancedDecoding && DecodeFn) {
// Draw decoded bytes
ImGui::SameLine(s.PosDecodingStart);
ImVec2 pos = ImGui::GetCursorScreenPos();
addr = line_i * Cols;
ImGui::PushID(-1);
ImGui::SameLine();
ImGui::Dummy(ImVec2(s.GlyphWidth, s.LineHeight));
ImGui::PopID();
for (int n = 0; n < Cols && addr < mem_size;)
{
auto decodedData = DecodeFn(mem_data, addr);
auto displayData = decodedData.data;
auto glyphWidth = ImGui::CalcTextSize(displayData.c_str()).x + 1;
if (addr == DataEditingAddr)
{
draw_list->AddRectFilled(pos, ImVec2(pos.x + glyphWidth, pos.y + s.LineHeight), ImGui::GetColorU32(ImGuiCol_FrameBg));
draw_list->AddRectFilled(pos, ImVec2(pos.x + glyphWidth, pos.y + s.LineHeight), ImGui::GetColorU32(ImGuiCol_TextSelectedBg));
}
draw_list->AddText(pos, decodedData.color, displayData.c_str(), displayData.c_str() + displayData.length());
// Draw highlight
bool is_highlight_from_user_range = (addr >= HighlightMin && addr < HighlightMax);
bool is_highlight_from_user_func = (HighlightFn && HighlightFn(mem_data, addr, false));
bool is_highlight_from_preview = (addr >= DataPreviewAddr && addr <= DataPreviewAddrEnd) || (addr >= DataPreviewAddrEnd && addr <= DataPreviewAddr);
if (is_highlight_from_user_range || is_highlight_from_user_func || is_highlight_from_preview)
{
ImU32 color = HighlightColor;
if ((is_highlight_from_user_range + is_highlight_from_user_func + is_highlight_from_preview) > 1)
color = (ImAlphaBlendColors(HighlightColor, 0x60C08080) & 0x00FFFFFF) | 0x90000000;
draw_list->AddRectFilled(pos, ImVec2(pos.x + glyphWidth, pos.y + s.LineHeight), color);
}
ImGui::PushID(line_i * Cols + n);
ImGui::SameLine();
ImGui::Dummy(ImVec2(glyphWidth, s.LineHeight));
ImGui::PopID();
if (ImGui::IsItemHovered() && ImGui::IsMouseClicked(0) && !ImGui::GetIO().KeyShift)
{
if (!ReadOnly && ImGui::IsMouseDoubleClicked(0)) {
DataEditingTakeFocus = true;
data_editing_addr_next = addr;
}
DataPreviewAddr = addr;
DataPreviewAddrEnd = addr;
}
if (ImGui::IsItemHovered() && ((ImGui::IsMouseClicked(0) && ImGui::GetIO().KeyShift) || ImGui::IsMouseDragging(0))) {
DataPreviewAddrEnd = addr;
}
pos.x += glyphWidth;
if (addr <= 1) {
n++;
addr++;
} else {
n += decodedData.advance;
addr += decodedData.advance;
}
}
}
}
IM_ASSERT(clipper.Step() == false);
clipper.End();
ImGui::PopStyleVar(2);
ImGui::EndChild();
if (data_next && DataEditingAddr < mem_size)
{
DataEditingAddr = DataPreviewAddr = DataEditingAddr + 1;
DataEditingTakeFocus = true;
}
else if (data_editing_addr_next != (size_t)-1)
{
DataEditingAddr = DataPreviewAddr = DataPreviewAddrEnd = data_editing_addr_next;
}
if (OptShowOptions)
{
ImGui::Separator();
DrawOptionsLine(s, mem_data, mem_size, base_display_addr);
}
// Notify the main window of our ideal child content size (FIXME: we are missing an API to get the contents size from the child)
ImGui::SetCursorPosX(s.WindowWidth);
}
void DrawOptionsLine(const Sizes& s, void* mem_data, size_t mem_size, size_t base_display_addr)
{
IM_UNUSED(mem_data);
ImGuiStyle& style = ImGui::GetStyle();
const char* format_range = OptUpperCaseHex ? "Range %0*" _PRISizeT "X..%0*" _PRISizeT "X" : "Range %0*" _PRISizeT "x..%0*" _PRISizeT "x";
const char* format_selection = OptUpperCaseHex ? "Selection %0*" _PRISizeT "X..%0*" _PRISizeT "X (%ld %s)" : "Range %0*" _PRISizeT "x..%0*" _PRISizeT "x (%ld %s)";
if (this->OptShowExtraInfo) {
ImGui::Text(format_range, s.AddrDigitsCount, base_display_addr, s.AddrDigitsCount, base_display_addr + mem_size - 1);
if (DataPreviewAddr != (size_t)-1 && DataPreviewAddrEnd != (size_t)-1) {
ImGui::SameLine();
ImGui::Spacing();
ImGui::SameLine();
auto selectionStart = std::min(DataPreviewAddr, DataPreviewAddrEnd);
auto selectionEnd = std::max(DataPreviewAddr, DataPreviewAddrEnd);
size_t regionSize = (selectionEnd - selectionStart) + 1;
ImGui::Text(format_selection, s.AddrDigitsCount, base_display_addr + selectionStart, s.AddrDigitsCount, base_display_addr + selectionEnd, regionSize, regionSize == 1 ? "byte" : "bytes");
}
}
if (GotoAddr != (size_t)-1)
{
if (GotoAddr < mem_size)
{
ImGui::BeginChild("##scrolling");
ImGui::SetScrollFromPosY(ImGui::GetCursorStartPos().y + (GotoAddr / Cols) * ImGui::GetTextLineHeight());
ImGui::EndChild();
}
GotoAddr = (size_t)-1;
}
}
static bool IsBigEndian()
{
uint16_t x = 1;
char c[2];
memcpy(c, &x, 2);
return c[0] != 0;
}
static void* EndianessCopyBigEndian(void* _dst, void* _src, size_t s, int is_little_endian)
{
if (is_little_endian)
{
uint8_t* dst = (uint8_t*)_dst;
uint8_t* src = (uint8_t*)_src + s - 1;
for (int i = 0, n = (int)s; i < n; ++i)
memcpy(dst++, src--, 1);
return _dst;
}
else
{
return memcpy(_dst, _src, s);
}
}
static void* EndianessCopyLittleEndian(void* _dst, void* _src, size_t s, int is_little_endian)
{
if (is_little_endian)
{
return memcpy(_dst, _src, s);
}
else
{
uint8_t* dst = (uint8_t*)_dst;
uint8_t* src = (uint8_t*)_src + s - 1;
for (int i = 0, n = (int)s; i < n; ++i)
memcpy(dst++, src--, 1);
return _dst;
}
}
void* EndianessCopy(void* dst, void* src, size_t size) const
{
static void* (*fp)(void*, void*, size_t, int) = NULL;
if (fp == NULL)
fp = IsBigEndian() ? EndianessCopyBigEndian : EndianessCopyLittleEndian;
return fp(dst, src, size, PreviewEndianess);
}
};
#undef _PRISizeT
#undef ImSnprintf
#ifdef _MSC_VER
#pragma warning (pop)
#endif

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@@ -1,439 +0,0 @@
#include <imgui_imhex_extensions.h>
#include <imgui.h>
#include <imgui_freetype.h>
#define IMGUI_DEFINE_MATH_OPERATORS
#include <imgui_internal.h>
#undef IMGUI_DEFINE_MATH_OPERATORS
#define STB_IMAGE_IMPLEMENTATION
#include <stb_image.h>
#include <string>
#include <imgui_impl_opengl3_loader.h>
namespace ImGui {
bool IconHyperlink(const char *icon, const char* label, const ImVec2& size_arg, ImGuiButtonFlags flags) {
ImGuiWindow* window = GetCurrentWindow();
if (window->SkipItems)
return false;
ImGuiContext& g = *GImGui;
const ImGuiStyle& style = g.Style;
const ImGuiID id = window->GetID(label);
ImVec2 label_size = CalcTextSize(icon, NULL, false);
label_size.x += CalcTextSize(" ", NULL, false).x + CalcTextSize(label, NULL, false).x;
ImVec2 pos = window->DC.CursorPos;
ImVec2 size = CalcItemSize(size_arg, label_size.x, label_size.y);
const ImRect bb(pos, pos + size);
if (!ItemAdd(bb, id))
return false;
if (g.LastItemData.InFlags & ImGuiItemFlags_ButtonRepeat)
flags |= ImGuiButtonFlags_Repeat;
bool hovered, held;
bool pressed = ButtonBehavior(bb, id, &hovered, &held, flags);
// Render
const ImU32 col = hovered ? GetColorU32(ImGuiCol_ButtonHovered) : GetColorU32(ImGuiCol_ButtonActive);
PushStyleColor(ImGuiCol_Text, ImU32(col));
Text("%s %s", icon, label);
GetWindowDrawList()->AddLine(ImVec2(pos.x, pos.y + size.y), pos + size, ImU32(col));
PopStyleColor();
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, window->DC.LastItemStatusFlags);
return pressed;
}
bool Hyperlink(const char* label, const ImVec2& size_arg, ImGuiButtonFlags flags) {
ImGuiWindow* window = GetCurrentWindow();
if (window->SkipItems)
return false;
ImGuiContext& g = *GImGui;
const ImGuiStyle& style = g.Style;
const ImGuiID id = window->GetID(label);
const ImVec2 label_size = CalcTextSize(label, NULL, true);
ImVec2 pos = window->DC.CursorPos;
ImVec2 size = CalcItemSize(size_arg, label_size.x, label_size.y);
const ImRect bb(pos, pos + size);
if (!ItemAdd(bb, id))
return false;
if (g.LastItemData.InFlags & ImGuiItemFlags_ButtonRepeat)
flags |= ImGuiButtonFlags_Repeat;
bool hovered, held;
bool pressed = ButtonBehavior(bb, id, &hovered, &held, flags);
// Render
const ImU32 col = hovered ? GetColorU32(ImGuiCol_ButtonHovered) : GetColorU32(ImGuiCol_ButtonActive);
PushStyleColor(ImGuiCol_Text, ImU32(col));
TextEx(label, NULL, ImGuiTextFlags_NoWidthForLargeClippedText); // Skip formatting
GetWindowDrawList()->AddLine(ImVec2(pos.x, pos.y + size.y), pos + size, ImU32(col));
PopStyleColor();
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, window->DC.LastItemStatusFlags);
return pressed;
}
bool BulletHyperlink(const char* label, const ImVec2& size_arg, ImGuiButtonFlags flags) {
ImGuiWindow* window = GetCurrentWindow();
if (window->SkipItems)
return false;
ImGuiContext& g = *GImGui;
const ImGuiStyle& style = g.Style;
const ImGuiID id = window->GetID(label);
const ImVec2 label_size = CalcTextSize(label, NULL, true);
ImVec2 pos = window->DC.CursorPos;
ImVec2 size = CalcItemSize(size_arg, label_size.x, label_size.y) + ImVec2(g.FontSize + style.FramePadding.x * 2, 0.0f);
const ImRect bb(pos, pos + size);
if (!ItemAdd(bb, id))
return false;
if (g.LastItemData.InFlags & ImGuiItemFlags_ButtonRepeat)
flags |= ImGuiButtonFlags_Repeat;
bool hovered, held;
bool pressed = ButtonBehavior(bb, id, &hovered, &held, flags);
// Render
const ImU32 col = hovered ? GetColorU32(ImGuiCol_ButtonHovered) : GetColorU32(ImGuiCol_ButtonActive);
PushStyleColor(ImGuiCol_Text, ImU32(col));
RenderBullet(window->DrawList, bb.Min + ImVec2(style.FramePadding.x + g.FontSize * 0.5f, g.FontSize * 0.5f), col);
RenderText(bb.Min + ImVec2(g.FontSize + style.FramePadding.x * 2, 0.0f), label, nullptr, false);
GetWindowDrawList()->AddLine(bb.Min + ImVec2(style.FramePadding.x, size.y), pos + size, ImU32(col));
ImGui::NewLine();
PopStyleColor();
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, window->DC.LastItemStatusFlags);
return pressed;
}
bool DescriptionButton(const char* label, const char* description, const ImVec2& size_arg, ImGuiButtonFlags flags) {
ImGuiWindow* window = GetCurrentWindow();
if (window->SkipItems)
return false;
ImGuiContext& g = *GImGui;
const ImGuiStyle& style = g.Style;
const ImGuiID id = window->GetID(label);
const ImVec2 text_size = CalcTextSize((std::string(label) + "\n " + std::string(description)).c_str(), NULL, true);
const ImVec2 label_size = CalcTextSize(label, NULL, true);
ImVec2 pos = window->DC.CursorPos;
if ((flags & ImGuiButtonFlags_AlignTextBaseLine) && style.FramePadding.y < window->DC.CurrLineTextBaseOffset) // Try to vertically align buttons that are smaller/have no padding so that text baseline matches (bit hacky, since it shouldn't be a flag)
pos.y += window->DC.CurrLineTextBaseOffset - style.FramePadding.y;
ImVec2 size = CalcItemSize(size_arg, text_size.x + style.FramePadding.x * 4.0f, text_size.y + style.FramePadding.y * 4.0f);
const ImRect bb(pos, pos + size);
ItemSize(size, style.FramePadding.y);
if (!ItemAdd(bb, id))
return false;
if (g.LastItemData.InFlags & ImGuiItemFlags_ButtonRepeat)
flags |= ImGuiButtonFlags_Repeat;
bool hovered, held;
bool pressed = ButtonBehavior(bb, id, &hovered, &held, flags);
ImGui::PushStyleVar(ImGuiStyleVar_ButtonTextAlign, ImVec2(0.0, 0.5));
// Render
const ImU32 col = GetCustomColorU32((held && hovered) ? ImGuiCustomCol_DescButtonActive : hovered ? ImGuiCustomCol_DescButtonHovered : ImGuiCustomCol_DescButton);
RenderNavHighlight(bb, id);
RenderFrame(bb.Min, bb.Max, col, true, style.FrameRounding);
PushStyleColor(ImGuiCol_Text, GetColorU32(ImGuiCol_ButtonActive));
RenderTextWrapped(bb.Min + style.FramePadding * 2, label, nullptr, CalcWrapWidthForPos(window->DC.CursorPos, window->DC.TextWrapPos));
PopStyleColor();
PushStyleColor(ImGuiCol_Text, GetColorU32(ImGuiCol_Text));
RenderTextClipped(bb.Min + style.FramePadding * 2 + ImVec2(style.FramePadding.x * 2, label_size.y), bb.Max - style.FramePadding, description, NULL, &text_size, style.ButtonTextAlign, &bb);
PopStyleColor();
ImGui::PopStyleVar();
// Automatically close popups
//if (pressed && !(flags & ImGuiButtonFlags_DontClosePopups) && (window->Flags & ImGuiWindowFlags_Popup))
// CloseCurrentPopup();
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, window->DC.LastItemStatusFlags);
return pressed;
}
void UnderlinedText(const char* label, ImColor color, const ImVec2& size_arg) {
ImGuiWindow* window = GetCurrentWindow();
const ImVec2 label_size = CalcTextSize(label, NULL, true);
ImVec2 pos = window->DC.CursorPos;
ImVec2 size = CalcItemSize(size_arg, label_size.x, label_size.y);
PushStyleColor(ImGuiCol_Text, ImU32(color));
TextEx(label, NULL, ImGuiTextFlags_NoWidthForLargeClippedText); // Skip formatting
GetWindowDrawList()->AddLine(ImVec2(pos.x, pos.y + size.y), pos + size, ImU32(color));
PopStyleColor();
}
void Disabled(const std::function<void()> &widgets, bool disabled) {
if (disabled) {
BeginDisabled();
widgets();
EndDisabled();
} else {
widgets();
}
}
void TextSpinner(const char* label) {
ImGui::Text("[%c] %s", "|/-\\"[ImU32(ImGui::GetTime() * 20) % 4], label);
}
void Header(const char *label, bool firstEntry) {
if (!firstEntry)
ImGui::NewLine();
ImGui::TextUnformatted(label);
ImGui::Separator();
}
void HeaderColored(const char *label, ImColor color, bool firstEntry) {
if (!firstEntry)
ImGui::NewLine();
ImGui::TextColored(color, "%s", label);
ImGui::Separator();
}
void InfoTooltip(const char *text) {
static double lastMoveTime;
static ImGuiID lastHoveredID;
double currTime = ImGui::GetTime();
ImGuiID hoveredID = ImGui::GetHoveredID();
if (IsItemHovered() && (currTime - lastMoveTime) >= 0.5 && hoveredID == lastHoveredID) {
BeginTooltip();
TextUnformatted(text);
EndTooltip();
}
if (hoveredID != lastHoveredID) {
lastMoveTime = currTime;
}
lastHoveredID = hoveredID;
}
ImU32 GetCustomColorU32(ImGuiCustomCol idx, float alpha_mul) {
auto& customData = *static_cast<ImHexCustomData*>(GImGui->IO.UserData);
ImVec4 c = customData.Colors[idx];
c.w *= GImGui->Style.Alpha * alpha_mul;
return ColorConvertFloat4ToU32(c);
}
ImVec4 GetCustomColorVec4(ImGuiCustomCol idx, float alpha_mul) {
auto& customData = *static_cast<ImHexCustomData*>(GImGui->IO.UserData);
ImVec4 c = customData.Colors[idx];
c.w *= GImGui->Style.Alpha * alpha_mul;
return c;
}
void StyleCustomColorsDark() {
auto &colors = static_cast<ImHexCustomData*>(GImGui->IO.UserData)->Colors;
colors[ImGuiCustomCol_DescButton] = ImColor(20, 20, 20);
colors[ImGuiCustomCol_DescButtonHovered] = ImColor(40, 40, 40);
colors[ImGuiCustomCol_DescButtonActive] = ImColor(60, 60, 60);
colors[ImGuiCustomCol_ToolbarGray] = ImColor(230, 230, 230);
colors[ImGuiCustomCol_ToolbarRed] = ImColor(231, 76, 60);
colors[ImGuiCustomCol_ToolbarYellow] = ImColor(241, 196, 15);
colors[ImGuiCustomCol_ToolbarGreen] = ImColor(56, 139, 66);
colors[ImGuiCustomCol_ToolbarBlue] = ImColor(6, 83, 155);
colors[ImGuiCustomCol_ToolbarPurple] = ImColor(103, 42, 120);
colors[ImGuiCustomCol_ToolbarBrown] = ImColor(219, 179, 119);
colors[ImGuiCustomCol_Highlight] = ImColor(77, 198, 155);
}
void StyleCustomColorsLight() {
auto &colors = static_cast<ImHexCustomData*>(GImGui->IO.UserData)->Colors;
colors[ImGuiCustomCol_DescButton] = ImColor(230, 230, 230);
colors[ImGuiCustomCol_DescButtonHovered] = ImColor(210, 210, 210);
colors[ImGuiCustomCol_DescButtonActive] = ImColor(190, 190, 190);
colors[ImGuiCustomCol_ToolbarGray] = ImColor(25, 25, 25);
colors[ImGuiCustomCol_ToolbarRed] = ImColor(231, 76, 60);
colors[ImGuiCustomCol_ToolbarYellow] = ImColor(241, 196, 15);
colors[ImGuiCustomCol_ToolbarGreen] = ImColor(56, 139, 66);
colors[ImGuiCustomCol_ToolbarBlue] = ImColor(6, 83, 155);
colors[ImGuiCustomCol_ToolbarPurple] = ImColor(103, 42, 120);
colors[ImGuiCustomCol_ToolbarBrown] = ImColor(219, 179, 119);
colors[ImGuiCustomCol_Highlight] = ImColor(41, 151, 112);
}
void StyleCustomColorsClassic() {
auto &colors = static_cast<ImHexCustomData*>(GImGui->IO.UserData)->Colors;
colors[ImGuiCustomCol_DescButton] = ImColor(40, 40, 80);
colors[ImGuiCustomCol_DescButtonHovered] = ImColor(60, 60, 100);
colors[ImGuiCustomCol_DescButtonActive] = ImColor(80, 80, 120);
colors[ImGuiCustomCol_ToolbarGray] = ImColor(230, 230, 230);
colors[ImGuiCustomCol_ToolbarRed] = ImColor(231, 76, 60);
colors[ImGuiCustomCol_ToolbarYellow] = ImColor(241, 196, 15);
colors[ImGuiCustomCol_ToolbarGreen] = ImColor(56, 139, 66);
colors[ImGuiCustomCol_ToolbarBlue] = ImColor(6, 83, 155);
colors[ImGuiCustomCol_ToolbarPurple] = ImColor(103, 42, 120);
colors[ImGuiCustomCol_ToolbarBrown] = ImColor(219, 179, 119);
colors[ImGuiCustomCol_Highlight] = ImColor(77, 198, 155);
}
Texture LoadImageFromPath(const char *path) {
int imageWidth = 0;
int imageHeight = 0;
unsigned char* imageData = stbi_load(path, &imageWidth, &imageHeight, nullptr, 4);
if (imageData == nullptr)
return { nullptr, -1, -1 };
GLuint texture;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
#if defined(GL_UNPACK_ROW_LENGTH)
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
#endif
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, imageWidth, imageHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, imageData);
stbi_image_free(imageData);
return { reinterpret_cast<ImTextureID>(static_cast<intptr_t>(texture)), imageWidth, imageHeight };
}
Texture LoadImageFromMemory(ImU8 *buffer, int size) {
int imageWidth = 0;
int imageHeight = 0;
unsigned char* imageData = stbi_load_from_memory(buffer, size, &imageWidth, &imageHeight, nullptr, 4);
if (imageData == nullptr)
return { nullptr, -1, -1 };
GLuint texture;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
#if defined(GL_UNPACK_ROW_LENGTH)
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
#endif
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, imageWidth, imageHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, imageData);
stbi_image_free(imageData);
return { reinterpret_cast<ImTextureID>(static_cast<intptr_t>(texture)), imageWidth, imageHeight };
}
void UnloadImage(Texture &texture) {
if (texture.textureId == nullptr)
return;
auto glTextureId = static_cast<GLuint>(reinterpret_cast<intptr_t>(texture.textureId));
glDeleteTextures(1, &glTextureId);
texture = { nullptr, 0, 0 };
}
bool TitleBarButton(const char* label, ImVec2 size_arg) {
ImGuiWindow* window = GetCurrentWindow();
if (window->SkipItems)
return false;
ImGuiContext& g = *GImGui;
const ImGuiStyle& style = g.Style;
const ImGuiID id = window->GetID(label);
const ImVec2 label_size = CalcTextSize(label, NULL, true);
ImVec2 pos = window->DC.CursorPos;
ImVec2 size = CalcItemSize(size_arg, label_size.x + style.FramePadding.x * 2.0f, label_size.y + style.FramePadding.y * 2.0f);
const ImRect bb(pos, pos + size);
ItemSize(size, style.FramePadding.y);
if (!ItemAdd(bb, id))
return false;
bool hovered, held;
bool pressed = ButtonBehavior(bb, id, &hovered, &held);
// Render
const ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button);
RenderNavHighlight(bb, id);
RenderFrame(bb.Min, bb.Max, col, true, style.FrameRounding);
RenderTextClipped(bb.Min + style.FramePadding * ImVec2(1, 2), bb.Max - style.FramePadding, label, NULL, &label_size, style.ButtonTextAlign, &bb);
// Automatically close popups
//if (pressed && !(flags & ImGuiButtonFlags_DontClosePopups) && (window->Flags & ImGuiWindowFlags_Popup))
// CloseCurrentPopup();
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, window->DC.LastItemStatusFlags);
return pressed;
}
bool ToolBarButton(const char* symbol, ImVec4 color, ImVec2 size_arg) {
ImGuiWindow* window = GetCurrentWindow();
if (window->SkipItems)
return false;
color.w = 1.0F;
ImGuiContext& g = *GImGui;
const ImGuiStyle& style = g.Style;
const ImGuiID id = window->GetID(symbol);
const ImVec2 label_size = CalcTextSize(symbol, NULL, true);
ImVec2 pos = window->DC.CursorPos;
ImVec2 size = CalcItemSize(size_arg, label_size.x + style.FramePadding.x * 2.0f, label_size.y + style.FramePadding.y * 2.0f);
const ImRect bb(pos, pos + size);
ItemSize(size, style.FramePadding.y);
if (!ItemAdd(bb, id))
return false;
bool hovered, held;
bool pressed = ButtonBehavior(bb, id, &hovered, &held);
PushStyleColor(ImGuiCol_Text, color);
// Render
const ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_ScrollbarGrabActive : hovered ? ImGuiCol_ScrollbarGrabHovered : ImGuiCol_MenuBarBg);
RenderNavHighlight(bb, id);
RenderFrame(bb.Min, bb.Max, col, false, style.FrameRounding);
RenderTextClipped(bb.Min + style.FramePadding * ImVec2(1, 2), bb.Max - style.FramePadding, symbol, NULL, &label_size, style.ButtonTextAlign, &bb);
PopStyleColor();
// Automatically close popups
//if (pressed && !(flags & ImGuiButtonFlags_DontClosePopups) && (window->Flags & ImGuiWindowFlags_Popup))
// CloseCurrentPopup();
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, window->DC.LastItemStatusFlags);
return pressed;
}
}

1
external/curl vendored

Submodule external/curl deleted from bfbde883af

1
external/fmt vendored

Submodule external/fmt deleted from d141cdbeb0

View File

@@ -1,15 +0,0 @@
cmake_minimum_required(VERSION 3.16)
project(LLVMDemangle)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC")
add_library(LLVMDemangle STATIC
Demangle/Demangle.cpp
Demangle/ItaniumDemangle.cpp
Demangle/MicrosoftDemangle.cpp
Demangle/MicrosoftDemangleNodes.cpp
)
target_include_directories(LLVMDemangle PUBLIC include)

View File

@@ -1,36 +0,0 @@
//===-- Demangle.cpp - Common demangling functions ------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
///
/// \file This file contains definitions of common demangling functions.
///
//===----------------------------------------------------------------------===//
#include "llvm/Demangle/Demangle.h"
#include <cstdlib>
static bool isItaniumEncoding(const std::string &MangledName) {
size_t Pos = MangledName.find_first_not_of('_');
// A valid Itanium encoding requires 1-4 leading underscores, followed by 'Z'.
return Pos > 0 && Pos <= 4 && MangledName[Pos] == 'Z';
}
std::string llvm::demangle(const std::string &MangledName) {
char *Demangled;
if (isItaniumEncoding(MangledName))
Demangled = itaniumDemangle(MangledName.c_str(), nullptr, nullptr, nullptr);
else
Demangled = microsoftDemangle(MangledName.c_str(), nullptr, nullptr,
nullptr, nullptr);
if (!Demangled)
return MangledName;
std::string Ret = Demangled;
free(Demangled);
return Ret;
}

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@@ -1,191 +0,0 @@
//===--- Utility.h ----------------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// Provide some utility classes for use in the demangler(s).
//
//===----------------------------------------------------------------------===//
#ifndef DEMANGLE_UTILITY_H
#define DEMANGLE_UTILITY_H
#include "StringView.h"
#include <cstdint>
#include <cstdlib>
#include <cstring>
#include <iterator>
#include <limits>
DEMANGLE_NAMESPACE_BEGIN
// Stream that AST nodes write their string representation into after the AST
// has been parsed.
class OutputStream {
char *Buffer = nullptr;
size_t CurrentPosition = 0;
size_t BufferCapacity = 0;
// Ensure there is at least n more positions in buffer.
void grow(size_t N) {
if (N + CurrentPosition >= BufferCapacity) {
BufferCapacity *= 2;
if (BufferCapacity < N + CurrentPosition)
BufferCapacity = N + CurrentPosition;
Buffer = static_cast<char *>(std::realloc(Buffer, BufferCapacity));
if (Buffer == nullptr)
std::terminate();
}
}
void writeUnsigned(uint64_t N, bool isNeg = false) {
// Handle special case...
if (N == 0) {
*this << '0';
return;
}
char Temp[21];
char *TempPtr = std::end(Temp);
while (N) {
*--TempPtr = '0' + char(N % 10);
N /= 10;
}
// Add negative sign...
if (isNeg)
*--TempPtr = '-';
this->operator<<(StringView(TempPtr, std::end(Temp)));
}
public:
OutputStream(char *StartBuf, size_t Size)
: Buffer(StartBuf), CurrentPosition(0), BufferCapacity(Size) {}
OutputStream() = default;
void reset(char *Buffer_, size_t BufferCapacity_) {
CurrentPosition = 0;
Buffer = Buffer_;
BufferCapacity = BufferCapacity_;
}
/// If a ParameterPackExpansion (or similar type) is encountered, the offset
/// into the pack that we're currently printing.
unsigned CurrentPackIndex = std::numeric_limits<unsigned>::max();
unsigned CurrentPackMax = std::numeric_limits<unsigned>::max();
OutputStream &operator+=(StringView R) {
size_t Size = R.size();
if (Size == 0)
return *this;
grow(Size);
std::memmove(Buffer + CurrentPosition, R.begin(), Size);
CurrentPosition += Size;
return *this;
}
OutputStream &operator+=(char C) {
grow(1);
Buffer[CurrentPosition++] = C;
return *this;
}
OutputStream &operator<<(StringView R) { return (*this += R); }
OutputStream &operator<<(char C) { return (*this += C); }
OutputStream &operator<<(long long N) {
if (N < 0)
writeUnsigned(static_cast<unsigned long long>(-N), true);
else
writeUnsigned(static_cast<unsigned long long>(N));
return *this;
}
OutputStream &operator<<(unsigned long long N) {
writeUnsigned(N, false);
return *this;
}
OutputStream &operator<<(long N) {
return this->operator<<(static_cast<long long>(N));
}
OutputStream &operator<<(unsigned long N) {
return this->operator<<(static_cast<unsigned long long>(N));
}
OutputStream &operator<<(int N) {
return this->operator<<(static_cast<long long>(N));
}
OutputStream &operator<<(unsigned int N) {
return this->operator<<(static_cast<unsigned long long>(N));
}
size_t getCurrentPosition() const { return CurrentPosition; }
void setCurrentPosition(size_t NewPos) { CurrentPosition = NewPos; }
char back() const {
return CurrentPosition ? Buffer[CurrentPosition - 1] : '\0';
}
bool empty() const { return CurrentPosition == 0; }
char *getBuffer() { return Buffer; }
char *getBufferEnd() { return Buffer + CurrentPosition - 1; }
size_t getBufferCapacity() const { return BufferCapacity; }
};
template <class T> class SwapAndRestore {
T &Restore;
T OriginalValue;
bool ShouldRestore = true;
public:
SwapAndRestore(T &Restore_) : SwapAndRestore(Restore_, Restore_) {}
SwapAndRestore(T &Restore_, T NewVal)
: Restore(Restore_), OriginalValue(Restore) {
Restore = std::move(NewVal);
}
~SwapAndRestore() {
if (ShouldRestore)
Restore = std::move(OriginalValue);
}
void shouldRestore(bool ShouldRestore_) { ShouldRestore = ShouldRestore_; }
void restoreNow(bool Force) {
if (!Force && !ShouldRestore)
return;
Restore = std::move(OriginalValue);
ShouldRestore = false;
}
SwapAndRestore(const SwapAndRestore &) = delete;
SwapAndRestore &operator=(const SwapAndRestore &) = delete;
};
inline bool initializeOutputStream(char *Buf, size_t *N, OutputStream &S,
size_t InitSize) {
size_t BufferSize;
if (Buf == nullptr) {
Buf = static_cast<char *>(std::malloc(InitSize));
if (Buf == nullptr)
return false;
BufferSize = InitSize;
} else
BufferSize = *N;
S.reset(Buf, BufferSize);
return true;
}
DEMANGLE_NAMESPACE_END
#endif

1
external/yara/yara vendored

Submodule external/yara/yara deleted from 8206dc6f72

View File

@@ -1,33 +0,0 @@
#pragma once
#include <string>
#include <string_view>
struct _object;
typedef struct _object PyObject;
namespace hex {
namespace prv { class Provider; }
class LoaderScript {
public:
LoaderScript() = delete;
static bool processFile(const std::string &scriptPath);
static void setFilePath(const std::string &filePath) { LoaderScript::s_filePath = filePath; }
static void setDataProvider(prv::Provider* provider) { LoaderScript::s_dataProvider = provider; }
private:
static inline std::string s_filePath;
static inline prv::Provider* s_dataProvider;
static PyObject* Py_getFilePath(PyObject *self, PyObject *args);
static PyObject* Py_addPatch(PyObject *self, PyObject *args);
static PyObject* Py_addBookmark(PyObject *self, PyObject *args);
static PyObject* Py_addStruct(PyObject *self, PyObject *args);
static PyObject* Py_addUnion(PyObject *self, PyObject *args);
};
}

View File

@@ -1,69 +0,0 @@
#pragma once
#include <hex.hpp>
#include <hex/views/view.hpp>
#include <hex/providers/provider.hpp>
#include <hex/helpers/fmt.hpp>
#include <string_view>
#include <dlfcn.h>
struct ImGuiContext;
namespace hex {
class Plugin {
public:
Plugin(const std::string &path);
Plugin(const Plugin&) = delete;
Plugin(Plugin &&other) noexcept;
~Plugin();
void initializePlugin() const;
[[nodiscard]] std::string getPluginName() const;
[[nodiscard]] std::string getPluginAuthor() const;
[[nodiscard]] std::string getPluginDescription() const;
void setImGuiContext(ImGuiContext *ctx) const;
private:
using InitializePluginFunc = void(*)();
using GetPluginNameFunc = const char*(*)();
using GetPluginAuthorFunc = const char*(*)();
using GetPluginDescriptionFunc = const char*(*)();
using SetImGuiContextFunc = void(*)(ImGuiContext*);
void *m_handle = nullptr;
InitializePluginFunc m_initializePluginFunction = nullptr;
GetPluginNameFunc m_getPluginNameFunction = nullptr;
GetPluginAuthorFunc m_getPluginAuthorFunction = nullptr;
GetPluginDescriptionFunc m_getPluginDescriptionFunction = nullptr;
SetImGuiContextFunc m_setImGuiContextFunction = nullptr;
template<typename T>
auto getPluginFunction(const std::string &pluginName, const std::string &symbol) {
auto symbolName = hex::format(symbol.data(), pluginName.length(), pluginName.data());
return reinterpret_cast<T>(dlsym(this->m_handle, symbolName.c_str()));
};
};
class PluginManager {
public:
PluginManager() = delete;
static bool load(const std::string &pluginFolder);
static void unload();
static void reload();
static const auto& getPlugins() {
return PluginManager::s_plugins;
}
private:
static inline std::string s_pluginFolder;
static inline std::vector<Plugin> s_plugins;
};
}

View File

@@ -1,105 +0,0 @@
#pragma once
#include <list>
#include <string>
#include <string_view>
#include "patches.hpp"
#include <hex/api/imhex_api.hpp>
#include <hex/api/event.hpp>
#include <filesystem>
namespace hex {
class ProjectFile {
public:
ProjectFile() = delete;
static bool load(const std::string &filePath);
static bool store(std::string filePath = "");
[[nodiscard]] static bool hasUnsavedChanges() {
return ProjectFile::s_hasUnsavedChanged;
}
static void markDirty() {
bool setWindowTitle = !hasUnsavedChanges();
ProjectFile::s_hasUnsavedChanged = true;
if (setWindowTitle)
EventManager::post<RequestChangeWindowTitle>(std::filesystem::path(getFilePath()).filename().string());
}
[[nodiscard]] static const std::string& getProjectFilePath() {
return ProjectFile::s_currProjectFilePath;
}
static void clearProjectFilePath() {
ProjectFile::s_currProjectFilePath.clear();
}
[[nodiscard]] static const std::string& getFilePath() {
return ProjectFile::s_filePath;
}
static void setFilePath(const std::string &filePath) {
ProjectFile::s_filePath = filePath;
EventManager::post<RequestChangeWindowTitle>(std::filesystem::path(filePath).filename().string());
}
[[nodiscard]] static const std::string& getPattern() {
return ProjectFile::s_pattern;
}
static void setPattern(const std::string &pattern) {
markDirty();
ProjectFile::s_pattern = pattern;
}
[[nodiscard]] static const Patches& getPatches() {
return ProjectFile::s_patches;
}
static void setPatches(const Patches &patches) {
markDirty();
ProjectFile::s_patches = patches;
}
[[nodiscard]] static const std::list<ImHexApi::Bookmarks::Entry>& getBookmarks() {
return ProjectFile::s_bookmarks;
}
static void setBookmarks(const std::list<ImHexApi::Bookmarks::Entry> &bookmarks) {
markDirty();
ProjectFile::s_bookmarks = bookmarks;
}
[[nodiscard]] static const std::string& getDataProcessorContent() {
return ProjectFile::s_dataProcessorContent;
}
static void setDataProcessorContent(const std::string &json) {
markDirty();
ProjectFile::s_dataProcessorContent = json;
}
private:
static inline std::string s_currProjectFilePath;
static inline bool s_hasUnsavedChanged = false;
static inline std::string s_filePath;
static inline std::string s_pattern;
static inline Patches s_patches;
static inline std::list<ImHexApi::Bookmarks::Entry> s_bookmarks;
static inline std::string s_dataProcessorContent;
};
}

View File

@@ -1,65 +0,0 @@
#pragma once
#include <hex/providers/provider.hpp>
#include <string_view>
#include <sys/stat.h>
#if defined(OS_WINDOWS)
#include <windows.h>
#else
#include <sys/mman.h>
#include <unistd.h>
#include <sys/fcntl.h>
#endif
namespace hex::prv {
class FileProvider : public Provider {
public:
explicit FileProvider(std::string path);
~FileProvider() override;
bool isAvailable() const override;
bool isReadable() const override;
bool isWritable() const override;
bool isResizable() const override;
bool isSavable() const override;
void read(u64 offset, void *buffer, size_t size, bool overlays) override;
void write(u64 offset, const void *buffer, size_t size) override;
void resize(ssize_t newSize) override;
void readRaw(u64 offset, void *buffer, size_t size) override;
void writeRaw(u64 offset, const void *buffer, size_t size) override;
size_t getActualSize() const override;
void save() override;
void saveAs(const std::string &path) override;
[[nodiscard]] std::string getName() const override;
[[nodiscard]] std::vector<std::pair<std::string, std::string>> getDataInformation() const override;
private:
#if defined(OS_WINDOWS)
HANDLE m_file = INVALID_HANDLE_VALUE;
HANDLE m_mapping = INVALID_HANDLE_VALUE;
#else
int m_file = -1;
#endif
std::string m_path;
void *m_mappedFile = nullptr;
size_t m_fileSize = 0;
bool m_fileStatsValid = false;
struct stat m_fileStats = { 0 };
bool m_readable = false, m_writable = false;
void open();
void close();
};
}

View File

@@ -1,21 +0,0 @@
#pragma once
#include <hex/views/view.hpp>
#include <vector>
#include <list>
namespace hex {
namespace prv { class Provider; }
class ViewBookmarks : public View {
public:
ViewBookmarks();
~ViewBookmarks() override;
void drawContent() override;
void drawMenu() override;
};
}

View File

@@ -1,28 +0,0 @@
#pragma once
#include <hex/views/view.hpp>
#include <cstdio>
namespace hex {
namespace prv { class Provider; }
class ViewHashes : public View {
public:
explicit ViewHashes();
~ViewHashes() override;
void drawContent() override;
void drawMenu() override;
private:
bool m_shouldInvalidate = true;
int m_currHashFunction = 0;
u64 m_hashRegion[2] = { 0 };
bool m_shouldMatchSelection = false;
static constexpr const char* HashFunctionNames[] = { "CRC16", "CRC32", "MD5", "SHA-1", "SHA-224", "SHA-256", "SHA-384", "SHA-512" };
};
}

View File

@@ -1,41 +0,0 @@
#pragma once
#include <hex.hpp>
#include <imgui.h>
#include <hex/views/view.hpp>
#include <vector>
#include <tuple>
#include <cstdio>
namespace hex {
namespace prv { class Provider; }
class ViewHelp : public View {
public:
ViewHelp();
~ViewHelp() override;
void drawContent() override;
void drawMenu() override;
bool isAvailable() override { return true; }
bool hasViewMenuItemEntry() override { return false; }
ImVec2 getMinSize() override {
return ImVec2(400, 300);
}
private:
bool m_aboutWindowOpen = false;
bool m_patternHelpWindowOpen = false;
bool m_mathHelpWindowOpen = false;
void drawAboutPopup();
void drawPatternHelpPopup();
void drawMathEvaluatorHelp();
};
}

View File

@@ -1,75 +0,0 @@
#pragma once
#include <hex/views/view.hpp>
#include "helpers/encoding_file.hpp"
#include <imgui_memory_editor.h>
#include <list>
#include <tuple>
#include <random>
#include <vector>
namespace hex {
namespace prv { class Provider; }
using SearchFunction = std::vector<std::pair<u64, u64>> (*)(prv::Provider* &provider, std::string string);
class ViewHexEditor : public View {
public:
ViewHexEditor();
~ViewHexEditor() override;
void drawContent() override;
void drawAlwaysVisible() override;
void drawMenu() override;
bool handleShortcut(bool keys[512], bool ctrl, bool shift, bool alt) override;
private:
MemoryEditor m_memoryEditor;
std::map<u64, u32> m_highlightedBytes;
std::vector<char> m_searchStringBuffer;
std::vector<char> m_searchHexBuffer;
SearchFunction m_searchFunction = nullptr;
std::vector<std::pair<u64, u64>> *m_lastSearchBuffer;
s64 m_lastSearchIndex = 0;
std::vector<std::pair<u64, u64>> m_lastStringSearch;
std::vector<std::pair<u64, u64>> m_lastHexSearch;
s64 m_gotoAddress = 0;
char m_baseAddressBuffer[0x20] = { 0 };
u64 m_resizeSize = 0;
std::vector<u8> m_dataToSave;
std::string m_loaderScriptScriptPath;
std::string m_loaderScriptFilePath;
hex::EncodingFile m_currEncodingFile;
u8 m_highlightAlpha = 0x80;
void drawSearchPopup();
void drawGotoPopup();
void drawEditPopup();
bool createFile(const std::string &path);
void openFile(const std::string &path);
bool saveToFile(const std::string &path, const std::vector<u8>& data);
bool loadFromFile(const std::string &path, std::vector<u8>& data);
enum class Language { C, Cpp, CSharp, Rust, Python, Java, JavaScript };
void copyBytes() const;
void pasteBytes() const;
void copyString() const;
void copyLanguageArray(Language language) const;
void copyHexView() const;
void copyHexViewHTML() const;
};
}

View File

@@ -1,29 +0,0 @@
#pragma once
#include <hex.hpp>
#include <imgui.h>
#include <hex/views/view.hpp>
#include <vector>
#include <tuple>
#include <cstdio>
namespace hex {
namespace prv { class Provider; }
namespace lang { class PatternData; }
class ViewPatternData : public View {
public:
ViewPatternData();
~ViewPatternData() override;
void drawContent() override;
void drawMenu() override;
private:
std::vector<pl::PatternData*> m_sortedPatternData;
};
}

View File

@@ -1,43 +0,0 @@
#pragma once
#include <hex/views/view.hpp>
#include <hex/pattern_language/pattern_language.hpp>
#include <hex/pattern_language/log_console.hpp>
#include <hex/providers/provider.hpp>
#include <cstring>
#include <filesystem>
#include <string_view>
#include <thread>
#include <vector>
#include <TextEditor.h>
namespace hex {
class ViewPatternEditor : public View {
public:
ViewPatternEditor();
~ViewPatternEditor() override;
void drawMenu() override;
void drawAlwaysVisible() override;
void drawContent() override;
private:
pl::PatternLanguage *m_patternLanguageRuntime;
std::vector<std::string> m_possiblePatternFiles;
int m_selectedPatternFile = 0;
bool m_runAutomatically = false;
bool m_evaluatorRunning = false;
bool m_hasUnevaluatedChanges = false;
TextEditor m_textEditor;
std::vector<std::pair<pl::LogConsole::Level, std::string>> m_console;
void loadPatternFile(const std::string &path);
void clearPatternData();
void parsePattern(char *buffer);
};
}

View File

@@ -1,22 +0,0 @@
#pragma once
#include <hex/views/view.hpp>
#include <cstdio>
#include <string>
namespace hex {
class ViewSettings : public View {
public:
explicit ViewSettings();
~ViewSettings() override;
void drawContent() override;
void drawMenu() override;
bool isAvailable() override { return true; }
bool hasViewMenuItemEntry() override { return false; }
};
}

View File

@@ -1,40 +0,0 @@
#pragma once
#include <hex/views/view.hpp>
#include <cstdio>
#include <string>
namespace hex {
namespace prv { class Provider; }
struct FoundString {
u64 offset;
size_t size;
};
class ViewStrings : public View {
public:
explicit ViewStrings();
~ViewStrings() override;
void drawContent() override;
void drawMenu() override;
private:
bool m_searching = false;
std::vector<FoundString> m_foundStrings;
std::vector<size_t> m_filterIndices;
int m_minimumLength = 5;
std::string m_filter;
std::string m_selectedString;
std::string m_demangledName;
void searchStrings();
void createStringContextMenu(const FoundString &foundString);
};
}

View File

@@ -1,69 +0,0 @@
#pragma once
#include <filesystem>
#include <memory>
#include <string>
#include <vector>
#include <hex/views/view.hpp>
struct GLFWwindow;
struct ImGuiSettingsHandler;
namespace hex {
class Window {
public:
Window();
~Window();
void loop();
static void initNative();
private:
void setupNativeWindow();
void updateNativeWindow();
void drawTitleBar();
void frameBegin();
void frame();
void frameEnd();
void drawWelcomeScreen();
void resetLayout();
void initGLFW();
void initImGui();
void deinitGLFW();
void deinitImGui();
friend void *ImHexSettingsHandler_ReadOpenFn(ImGuiContext *ctx, ImGuiSettingsHandler *, const char *);
friend void ImHexSettingsHandler_ReadLine(ImGuiContext*, ImGuiSettingsHandler *handler, void *, const char* line);
friend void ImHexSettingsHandler_WriteAll(ImGuiContext* ctx, ImGuiSettingsHandler *handler, ImGuiTextBuffer *buf);
GLFWwindow* m_window = nullptr;
double m_targetFps = 60.0;
bool m_demoWindowOpen = false;
bool m_layoutConfigured = false;
std::string m_windowTitle;
double m_lastFrameTime;
bool m_prevKeysDown[512];
std::string m_availableUpdate;
bool m_showTipOfTheDay;
std::string m_tipOfTheDay;
ImGui::Texture m_bannerTexture;
ImGui::Texture m_logoTexture;
std::filesystem::path m_safetyBackupPath;
};
}

1
lib/external/capstone vendored Submodule

Submodule lib/external/capstone added at d5141c0478

1
lib/external/curl vendored Submodule

Submodule lib/external/curl added at 45ac4d0194

1
lib/external/fmt vendored Submodule

Submodule lib/external/fmt added at c4ee726532

View File

@@ -5,11 +5,14 @@ set(CMAKE_CXX_STANDARD 17)
find_package(PkgConfig REQUIRED)
find_package(Freetype REQUIRED)
find_package(OpenGL REQUIRED)
pkg_search_module(GLFW REQUIRED glfw3)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC")
if (UNIX)
find_package(OpenGL REQUIRED)
endif ()
add_library(imgui STATIC
add_library(imgui OBJECT
source/imgui.cpp
source/imgui_demo.cpp
source/imgui_draw.cpp
@@ -19,9 +22,9 @@ add_library(imgui STATIC
source/imgui_tables.cpp
source/imgui_widgets.cpp
source/TextEditor.cpp
source/cimgui.cpp
source/imgui_imhex_extensions.cpp
source/TextEditor.cpp
source/imnodes.cpp
@@ -29,19 +32,19 @@ add_library(imgui STATIC
source/implot_items.cpp
source/implot_demo.cpp
fonts/fontawesome_font.c
fonts/codicons_font.c
fonts/unifont_font.c
source/fonts/fontawesome_font.c
source/fonts/codicons_font.c
source/fonts/unifont_font.c
)
add_compile_definitions(IMGUI_IMPL_OPENGL_LOADER_GLAD)
target_include_directories(imgui PUBLIC include fonts ${FREETYPE_INCLUDE_DIRS} ${GLFW_INCLUDE_DIRS})
target_include_directories(imgui PUBLIC include ${FREETYPE_INCLUDE_DIRS} ${GLFW_INCLUDE_DIRS})
target_link_directories(imgui PUBLIC ${GLFW_LIBRARY_DIRS})
if (WIN32)
target_link_libraries(imgui Freetype::Freetype glfw3 opengl32.lib)
target_link_libraries(imgui PUBLIC Freetype::Freetype glfw3 opengl32.lib)
elseif (UNIX)
target_link_libraries(imgui Freetype::Freetype glfw GL)
target_link_libraries(imgui PUBLIC Freetype::Freetype glfw OpenGL::GL)
endif()

1980
lib/external/imgui/include/cimgui.h vendored Normal file

File diff suppressed because it is too large Load Diff

View File

@@ -27,18 +27,21 @@
//#define IMGUI_API __declspec( dllimport )
//---- Don't define obsolete functions/enums/behaviors. Consider enabling from time to time after updating to avoid using soon-to-be obsolete function/names.
//#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS
// IMHEX PATCH BEGIN
#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS
#define IMGUI_DISABLE_OBSOLETE_KEYIO // 1.87: disable legacy io.KeyMap[]+io.KeysDown[] in favor io.AddKeyEvent(). This will be folded into IMGUI_DISABLE_OBSOLETE_FUNCTIONS in a few versions.
// IMHEX PATCH END
//---- Disable all of Dear ImGui or don't implement standard windows.
// It is very strongly recommended to NOT disable the demo windows during development. Please read comments in imgui_demo.cpp.
//---- Disable all of Dear ImGui or don't implement standard windows/tools.
// It is very strongly recommended to NOT disable the demo windows and debug tool during development. They are extremely useful in day to day work. Please read comments in imgui_demo.cpp.
//#define IMGUI_DISABLE // Disable everything: all headers and source files will be empty.
//#define IMGUI_DISABLE_DEMO_WINDOWS // Disable demo windows: ShowDemoWindow()/ShowStyleEditor() will be empty. Not recommended.
//#define IMGUI_DISABLE_METRICS_WINDOW // Disable metrics/debugger window: ShowMetricsWindow() will be empty.
//#define IMGUI_DISABLE_DEMO_WINDOWS // Disable demo windows: ShowDemoWindow()/ShowStyleEditor() will be empty.
//#define IMGUI_DISABLE_DEBUG_TOOLS // Disable metrics/debugger and other debug tools: ShowMetricsWindow(), ShowDebugLogWindow() and ShowStackToolWindow() will be empty (this was called IMGUI_DISABLE_METRICS_WINDOW before 1.88).
//---- Don't implement some functions to reduce linkage requirements.
//#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS // [Win32] Don't implement default clipboard handler. Won't use and link with OpenClipboard/GetClipboardData/CloseClipboard etc. (user32.lib/.a, kernel32.lib/.a)
//#define IMGUI_ENABLE_WIN32_DEFAULT_IME_FUNCTIONS // [Win32] [Default with Visual Studio] Implement default IME handler (require imm32.lib/.a, auto-link for Visual Studio, -limm32 on command-line for MinGW)
#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS // [Win32] [Default with non-Visual Studio compilers] Don't implement default IME handler (won't require imm32.lib/.a)
//#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS // [Win32] [Default with non-Visual Studio compilers] Don't implement default IME handler (won't require imm32.lib/.a)
//#define IMGUI_DISABLE_WIN32_FUNCTIONS // [Win32] Won't use and link with any Win32 function (clipboard, ime).
//#define IMGUI_ENABLE_OSX_DEFAULT_CLIPBOARD_FUNCTIONS // [OSX] Implement default OSX clipboard handler (need to link with '-framework ApplicationServices', this is why this is not the default).
//#define IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS // Don't implement ImFormatString/ImFormatStringV so you can implement them yourself (e.g. if you don't want to link with vsnprintf)
@@ -61,17 +64,20 @@
// By default the embedded implementations are declared static and not available outside of Dear ImGui sources files.
//#define IMGUI_STB_TRUETYPE_FILENAME "my_folder/stb_truetype.h"
//#define IMGUI_STB_RECT_PACK_FILENAME "my_folder/stb_rect_pack.h"
//#define IMGUI_STB_SPRINTF_FILENAME "my_folder/stb_sprintf.h" // only used if enabled
//#define IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION
//#define IMGUI_DISABLE_STB_RECT_PACK_IMPLEMENTATION
//---- Use stb_printf's faster implementation of vsnprintf instead of the one from libc (unless IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS is defined)
// Requires 'stb_sprintf.h' to be available in the include path. Compatibility checks of arguments and formats done by clang and GCC will be disabled in order to support the extra formats provided by STB sprintf.
// #define IMGUI_USE_STB_SPRINTF
//---- Use stb_sprintf.h for a faster implementation of vsnprintf instead of the one from libc (unless IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS is defined)
// Compatibility checks of arguments and formats done by clang and GCC will be disabled in order to support the extra formats provided by stb_sprintf.h.
//#define IMGUI_USE_STB_SPRINTF
//---- Use FreeType to build and rasterize the font atlas (instead of stb_truetype which is embedded by default in Dear ImGui)
// Requires FreeType headers to be available in the include path. Requires program to be compiled with 'misc/freetype/imgui_freetype.cpp' (in this repository) + the FreeType library (not provided).
// On Windows you may use vcpkg with 'vcpkg install freetype --triplet=x64-windows' + 'vcpkg integrate install'.
//#define IMGUI_ENABLE_FREETYPE
// IMHEX PATCH BEGIN
#define IMGUI_ENABLE_FREETYPE
// IMHEX PATCH END
//---- Use stb_truetype to build and rasterize the font atlas (default)
// The only purpose of this define is if you want force compilation of the stb_truetype backend ALONG with the FreeType backend.
@@ -80,12 +86,12 @@
//---- Define constructor and implicit cast operators to convert back<>forth between your math types and ImVec2/ImVec4.
// This will be inlined as part of ImVec2 and ImVec4 class declarations.
/*
#define IM_VEC2_CLASS_EXTRA \
ImVec2(const MyVec2& f) { x = f.x; y = f.y; } \
#define IM_VEC2_CLASS_EXTRA \
constexpr ImVec2(const MyVec2& f) : x(f.x), y(f.y) {} \
operator MyVec2() const { return MyVec2(x,y); }
#define IM_VEC4_CLASS_EXTRA \
ImVec4(const MyVec4& f) { x = f.x; y = f.y; z = f.z; w = f.w; } \
#define IM_VEC4_CLASS_EXTRA \
constexpr ImVec4(const MyVec4& f) : x(f.x), y(f.y), z(f.z), w(f.w) {} \
operator MyVec4() const { return MyVec4(x,y,z,w); }
*/
@@ -93,7 +99,7 @@
// Your renderer backend will need to support it (most example renderer backends support both 16/32-bit indices).
// Another way to allow large meshes while keeping 16-bit indices is to handle ImDrawCmd::VtxOffset in your renderer.
// Read about ImGuiBackendFlags_RendererHasVtxOffset for details.
//#define ImDrawIdx unsigned int
#define ImDrawIdx unsigned int
//---- Override ImDrawCallback signature (will need to modify renderer backends accordingly)
//struct ImDrawList;

File diff suppressed because it is too large Load Diff

View File

@@ -1,12 +1,13 @@
// dear imgui: Platform Backend for GLFW
// This needs to be used along with a Renderer (e.g. OpenGL3, Vulkan, WebGPU..)
// (Info: GLFW is a cross-platform general purpose library for handling windows, inputs, OpenGL/Vulkan graphics context creation, etc.)
// (Requires: GLFW 3.1+. Prefer GLFW 3.3+ for full feature support.)
// Implemented features:
// [X] Platform: Clipboard support.
// [X] Platform: Keyboard support. Since 1.87 we are using the io.AddKeyEvent() function. Pass ImGuiKey values to all key functions e.g. ImGui::IsKeyPressed(ImGuiKey_Space). [Legacy GLFW_KEY_* values will also be supported unless IMGUI_DISABLE_OBSOLETE_KEYIO is set]
// [X] Platform: Gamepad support. Enable with 'io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad'.
// [x] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'. FIXME: 3 cursors types are missing from GLFW.
// [X] Platform: Keyboard arrays indexed using GLFW_KEY_* codes, e.g. ImGui::IsKeyPressed(GLFW_KEY_SPACE).
// [x] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange' (note: the resizing cursors requires GLFW 3.4+).
// [X] Platform: Multi-viewport support (multiple windows). Enable with 'io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable'.
// Issues:
@@ -33,13 +34,22 @@ IMGUI_IMPL_API bool ImGui_ImplGlfw_InitForOther(GLFWwindow* window, bool ins
IMGUI_IMPL_API void ImGui_ImplGlfw_Shutdown();
IMGUI_IMPL_API void ImGui_ImplGlfw_NewFrame();
// GLFW callbacks
// - When calling Init with 'install_callbacks=true': GLFW callbacks will be installed for you. They will call user's previously installed callbacks, if any.
// - When calling Init with 'install_callbacks=false': GLFW callbacks won't be installed. You will need to call those function yourself from your own GLFW callbacks.
IMGUI_IMPL_API void ImGui_ImplGlfw_WindowFocusCallback(GLFWwindow* window, int focused);
IMGUI_IMPL_API void ImGui_ImplGlfw_CursorEnterCallback(GLFWwindow* window, int entered);
// GLFW callbacks (installer)
// - When calling Init with 'install_callbacks=true': ImGui_ImplGlfw_InstallCallbacks() is called. GLFW callbacks will be installed for you. They will chain-call user's previously installed callbacks, if any.
// - When calling Init with 'install_callbacks=false': GLFW callbacks won't be installed. You will need to call individual function yourself from your own GLFW callbacks.
IMGUI_IMPL_API void ImGui_ImplGlfw_InstallCallbacks(GLFWwindow* window);
IMGUI_IMPL_API void ImGui_ImplGlfw_RestoreCallbacks(GLFWwindow* window);
// GLFW callbacks (individual callbacks to call if you didn't install callbacks)
IMGUI_IMPL_API void ImGui_ImplGlfw_WindowFocusCallback(GLFWwindow* window, int focused); // Since 1.84
IMGUI_IMPL_API void ImGui_ImplGlfw_CursorEnterCallback(GLFWwindow* window, int entered); // Since 1.84
IMGUI_IMPL_API void ImGui_ImplGlfw_CursorPosCallback(GLFWwindow* window, double x, double y); // Since 1.87
IMGUI_IMPL_API void ImGui_ImplGlfw_MouseButtonCallback(GLFWwindow* window, int button, int action, int mods);
IMGUI_IMPL_API void ImGui_ImplGlfw_ScrollCallback(GLFWwindow* window, double xoffset, double yoffset);
IMGUI_IMPL_API void ImGui_ImplGlfw_KeyCallback(GLFWwindow* window, int key, int scancode, int action, int mods);
IMGUI_IMPL_API void ImGui_ImplGlfw_CharCallback(GLFWwindow* window, unsigned int c);
IMGUI_IMPL_API void ImGui_ImplGlfw_MonitorCallback(GLFWmonitor* monitor, int event);
// IMHEX PATCH BEGIN
IMGUI_IMPL_API void ImGui_ImplGlfw_SetBorderlessWindowMode(bool enabled);
// IMHEX PATCH END

View File

@@ -5,8 +5,8 @@
// Implemented features:
// [X] Renderer: User texture binding. Use 'GLuint' OpenGL texture identifier as void*/ImTextureID. Read the FAQ about ImTextureID!
// [X] Renderer: Multi-viewport support. Enable with 'io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable'.
// [x] Renderer: Desktop GL only: Support for large meshes (64k+ vertices) with 16-bit indices.
// [X] Renderer: Multi-viewport support (multiple windows). Enable with 'io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable'.
// [x] Renderer: Large meshes support (64k+ vertices) with 16-bit indices (Desktop OpenGL only).
// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
@@ -43,11 +43,11 @@ IMGUI_IMPL_API void ImGui_ImplOpenGL3_DestroyDeviceObjects();
// Try to detect GLES on matching platforms
#if defined(__APPLE__)
#include "TargetConditionals.h"
#include <TargetConditionals.h>
#endif
#if (defined(__APPLE__) && (TARGET_OS_IOS || TARGET_OS_TV)) || (defined(__ANDROID__))
#define IMGUI_IMPL_OPENGL_ES3 // iOS, Android -> GL ES 3, "#version 300 es"
#elif defined(__EMSCRIPTEN__)
#elif defined(__EMSCRIPTEN__) || defined(__amigaos4__)
#define IMGUI_IMPL_OPENGL_ES2 // Emscripten -> GL ES 2, "#version 100"
#else
// Otherwise imgui_impl_opengl3_loader.h will be used.

View File

@@ -1,3 +1,22 @@
//-----------------------------------------------------------------------------
// About imgui_impl_opengl3_loader.h:
//
// We embed our own OpenGL loader to not require user to provide their own or to have to use ours,
// which proved to be endless problems for users.
// Our loader is custom-generated, based on gl3w but automatically filtered to only include
// enums/functions that we use in our imgui_impl_opengl3.cpp source file in order to be small.
//
// YOU SHOULD NOT NEED TO INCLUDE/USE THIS DIRECTLY. THIS IS USED BY imgui_impl_opengl3.cpp ONLY.
// THE REST OF YOUR APP SHOULD USE A DIFFERENT GL LOADER: ANY GL LOADER OF YOUR CHOICE.
//
// Regenerate with:
// python gl3w_gen.py --output ../imgui/backends/imgui_impl_opengl3_loader.h --ref ../imgui/backends/imgui_impl_opengl3.cpp ./extra_symbols.txt
//
// More info:
// https://github.com/dearimgui/gl3w_stripped
// https://github.com/ocornut/imgui/issues/4445
//-----------------------------------------------------------------------------
/*
* This file was generated with gl3w_gen.py, part of imgl3w
* (hosted at https://github.com/dearimgui/gl3w_stripped)
@@ -26,14 +45,11 @@
* OTHER DEALINGS IN THE SOFTWARE.
*/
// We embed our own OpenGL loader to not require user to provide their own or to have to use ours, which proved to be endless problems for users.
// Our loader is custom-generated, based on gl3w but automatically filtered to only include enums/functions that we use in this source file.
// Regenerate with: python gl3w_gen.py --imgui-dir /path/to/imgui/
// see https://github.com/dearimgui/gl3w_stripped for more info.
#ifndef __gl3w_h_
#define __gl3w_h_
// Adapted from KHR/khrplatform.h to avoid including entire file.
#ifndef __khrplatform_h_
typedef float khronos_float_t;
typedef signed char khronos_int8_t;
typedef unsigned char khronos_uint8_t;
@@ -58,6 +74,7 @@ typedef uint64_t khronos_uint64_t;
typedef signed long long khronos_int64_t;
typedef unsigned long long khronos_uint64_t;
#endif
#endif // __khrplatform_h_
#ifndef __gl_glcorearb_h_
#define __gl_glcorearb_h_ 1
@@ -147,8 +164,11 @@ typedef khronos_uint8_t GLubyte;
#define GL_FLOAT 0x1406
#define GL_RGBA 0x1908
#define GL_FILL 0x1B02
#define GL_VENDOR 0x1F00
#define GL_RENDERER 0x1F01
#define GL_VERSION 0x1F02
#define GL_EXTENSIONS 0x1F03
#define GL_NEAREST 0x2600 // IMHEX PATCH
#define GL_LINEAR 0x2601
#define GL_TEXTURE_MAG_FILTER 0x2800
#define GL_TEXTURE_MIN_FILTER 0x2801
@@ -160,8 +180,10 @@ typedef void (APIENTRYP PFNGLCLEARPROC) (GLbitfield mask);
typedef void (APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
typedef void (APIENTRYP PFNGLDISABLEPROC) (GLenum cap);
typedef void (APIENTRYP PFNGLENABLEPROC) (GLenum cap);
typedef void (APIENTRYP PFNGLFLUSHPROC) (void);
typedef void (APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param);
typedef void (APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
typedef GLenum (APIENTRYP PFNGLGETERRORPROC) (void);
typedef void (APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data);
typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGPROC) (GLenum name);
typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
@@ -175,8 +197,10 @@ GLAPI void APIENTRY glClear (GLbitfield mask);
GLAPI void APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
GLAPI void APIENTRY glDisable (GLenum cap);
GLAPI void APIENTRY glEnable (GLenum cap);
GLAPI void APIENTRY glFlush (void);
GLAPI void APIENTRY glPixelStorei (GLenum pname, GLint param);
GLAPI void APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
GLAPI GLenum APIENTRY glGetError (void);
GLAPI void APIENTRY glGetIntegerv (GLenum pname, GLint *data);
GLAPI const GLubyte *APIENTRY glGetString (GLenum name);
GLAPI GLboolean APIENTRY glIsEnabled (GLenum cap);
@@ -225,16 +249,19 @@ typedef khronos_intptr_t GLintptr;
#define GL_ARRAY_BUFFER 0x8892
#define GL_ELEMENT_ARRAY_BUFFER 0x8893
#define GL_ARRAY_BUFFER_BINDING 0x8894
#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
#define GL_STREAM_DRAW 0x88E0
typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer);
GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
#endif
#endif /* GL_VERSION_1_5 */
#ifndef GL_VERSION_2_0
@@ -243,7 +270,13 @@ typedef khronos_int16_t GLshort;
typedef khronos_int8_t GLbyte;
typedef khronos_uint16_t GLushort;
#define GL_BLEND_EQUATION_RGB 0x8009
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
#define GL_BLEND_EQUATION_ALPHA 0x883D
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
#define GL_FRAGMENT_SHADER 0x8B30
#define GL_VERTEX_SHADER 0x8B31
#define GL_COMPILE_STATUS 0x8B81
@@ -259,6 +292,7 @@ typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
@@ -266,6 +300,8 @@ typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei buf
typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer);
typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
@@ -281,6 +317,7 @@ GLAPI GLuint APIENTRY glCreateShader (GLenum type);
GLAPI void APIENTRY glDeleteProgram (GLuint program);
GLAPI void APIENTRY glDeleteShader (GLuint shader);
GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader);
GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index);
GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index);
GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
@@ -288,6 +325,8 @@ GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsize
GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer);
GLAPI void APIENTRY glLinkProgram (GLuint program);
GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
GLAPI void APIENTRY glUseProgram (GLuint program);
@@ -416,118 +455,130 @@ GL3W_API GL3WglProc imgl3wGetProcAddress(const char *proc);
/* gl3w internal state */
union GL3WProcs {
GL3WglProc ptr[52];
GL3WglProc ptr[58];
struct {
PFNGLACTIVETEXTUREPROC ActiveTexture;
PFNGLATTACHSHADERPROC AttachShader;
PFNGLBINDBUFFERPROC BindBuffer;
PFNGLBINDSAMPLERPROC BindSampler;
PFNGLBINDTEXTUREPROC BindTexture;
PFNGLBINDVERTEXARRAYPROC BindVertexArray;
PFNGLBLENDEQUATIONPROC BlendEquation;
PFNGLBLENDEQUATIONSEPARATEPROC BlendEquationSeparate;
PFNGLBLENDFUNCSEPARATEPROC BlendFuncSeparate;
PFNGLBUFFERDATAPROC BufferData;
PFNGLCLEARPROC Clear;
PFNGLCLEARCOLORPROC ClearColor;
PFNGLCOMPILESHADERPROC CompileShader;
PFNGLCREATEPROGRAMPROC CreateProgram;
PFNGLCREATESHADERPROC CreateShader;
PFNGLDELETEBUFFERSPROC DeleteBuffers;
PFNGLDELETEPROGRAMPROC DeleteProgram;
PFNGLDELETESHADERPROC DeleteShader;
PFNGLDELETETEXTURESPROC DeleteTextures;
PFNGLDELETEVERTEXARRAYSPROC DeleteVertexArrays;
PFNGLDETACHSHADERPROC DetachShader;
PFNGLDISABLEPROC Disable;
PFNGLDRAWELEMENTSPROC DrawElements;
PFNGLDRAWELEMENTSBASEVERTEXPROC DrawElementsBaseVertex;
PFNGLENABLEPROC Enable;
PFNGLENABLEVERTEXATTRIBARRAYPROC EnableVertexAttribArray;
PFNGLGENBUFFERSPROC GenBuffers;
PFNGLGENTEXTURESPROC GenTextures;
PFNGLGENVERTEXARRAYSPROC GenVertexArrays;
PFNGLGETATTRIBLOCATIONPROC GetAttribLocation;
PFNGLGETINTEGERVPROC GetIntegerv;
PFNGLGETPROGRAMINFOLOGPROC GetProgramInfoLog;
PFNGLGETPROGRAMIVPROC GetProgramiv;
PFNGLGETSHADERINFOLOGPROC GetShaderInfoLog;
PFNGLGETSHADERIVPROC GetShaderiv;
PFNGLGETSTRINGPROC GetString;
PFNGLGETSTRINGIPROC GetStringi;
PFNGLGETUNIFORMLOCATIONPROC GetUniformLocation;
PFNGLISENABLEDPROC IsEnabled;
PFNGLLINKPROGRAMPROC LinkProgram;
PFNGLPIXELSTOREIPROC PixelStorei;
PFNGLPOLYGONMODEPROC PolygonMode;
PFNGLREADPIXELSPROC ReadPixels;
PFNGLSCISSORPROC Scissor;
PFNGLSHADERSOURCEPROC ShaderSource;
PFNGLTEXIMAGE2DPROC TexImage2D;
PFNGLTEXPARAMETERIPROC TexParameteri;
PFNGLUNIFORM1IPROC Uniform1i;
PFNGLUNIFORMMATRIX4FVPROC UniformMatrix4fv;
PFNGLUSEPROGRAMPROC UseProgram;
PFNGLVERTEXATTRIBPOINTERPROC VertexAttribPointer;
PFNGLVIEWPORTPROC Viewport;
PFNGLACTIVETEXTUREPROC ActiveTexture;
PFNGLATTACHSHADERPROC AttachShader;
PFNGLBINDBUFFERPROC BindBuffer;
PFNGLBINDSAMPLERPROC BindSampler;
PFNGLBINDTEXTUREPROC BindTexture;
PFNGLBINDVERTEXARRAYPROC BindVertexArray;
PFNGLBLENDEQUATIONPROC BlendEquation;
PFNGLBLENDEQUATIONSEPARATEPROC BlendEquationSeparate;
PFNGLBLENDFUNCSEPARATEPROC BlendFuncSeparate;
PFNGLBUFFERDATAPROC BufferData;
PFNGLBUFFERSUBDATAPROC BufferSubData;
PFNGLCLEARPROC Clear;
PFNGLCLEARCOLORPROC ClearColor;
PFNGLCOMPILESHADERPROC CompileShader;
PFNGLCREATEPROGRAMPROC CreateProgram;
PFNGLCREATESHADERPROC CreateShader;
PFNGLDELETEBUFFERSPROC DeleteBuffers;
PFNGLDELETEPROGRAMPROC DeleteProgram;
PFNGLDELETESHADERPROC DeleteShader;
PFNGLDELETETEXTURESPROC DeleteTextures;
PFNGLDELETEVERTEXARRAYSPROC DeleteVertexArrays;
PFNGLDETACHSHADERPROC DetachShader;
PFNGLDISABLEPROC Disable;
PFNGLDISABLEVERTEXATTRIBARRAYPROC DisableVertexAttribArray;
PFNGLDRAWELEMENTSPROC DrawElements;
PFNGLDRAWELEMENTSBASEVERTEXPROC DrawElementsBaseVertex;
PFNGLENABLEPROC Enable;
PFNGLENABLEVERTEXATTRIBARRAYPROC EnableVertexAttribArray;
PFNGLFLUSHPROC Flush;
PFNGLGENBUFFERSPROC GenBuffers;
PFNGLGENTEXTURESPROC GenTextures;
PFNGLGENVERTEXARRAYSPROC GenVertexArrays;
PFNGLGETATTRIBLOCATIONPROC GetAttribLocation;
PFNGLGETERRORPROC GetError;
PFNGLGETINTEGERVPROC GetIntegerv;
PFNGLGETPROGRAMINFOLOGPROC GetProgramInfoLog;
PFNGLGETPROGRAMIVPROC GetProgramiv;
PFNGLGETSHADERINFOLOGPROC GetShaderInfoLog;
PFNGLGETSHADERIVPROC GetShaderiv;
PFNGLGETSTRINGPROC GetString;
PFNGLGETSTRINGIPROC GetStringi;
PFNGLGETUNIFORMLOCATIONPROC GetUniformLocation;
PFNGLGETVERTEXATTRIBPOINTERVPROC GetVertexAttribPointerv;
PFNGLGETVERTEXATTRIBIVPROC GetVertexAttribiv;
PFNGLISENABLEDPROC IsEnabled;
PFNGLLINKPROGRAMPROC LinkProgram;
PFNGLPIXELSTOREIPROC PixelStorei;
PFNGLPOLYGONMODEPROC PolygonMode;
PFNGLREADPIXELSPROC ReadPixels;
PFNGLSCISSORPROC Scissor;
PFNGLSHADERSOURCEPROC ShaderSource;
PFNGLTEXIMAGE2DPROC TexImage2D;
PFNGLTEXPARAMETERIPROC TexParameteri;
PFNGLUNIFORM1IPROC Uniform1i;
PFNGLUNIFORMMATRIX4FVPROC UniformMatrix4fv;
PFNGLUSEPROGRAMPROC UseProgram;
PFNGLVERTEXATTRIBPOINTERPROC VertexAttribPointer;
PFNGLVIEWPORTPROC Viewport;
} gl;
};
GL3W_API extern union GL3WProcs gl3wProcs;
GL3W_API extern union GL3WProcs imgl3wProcs;
/* OpenGL functions */
#define glActiveTexture gl3wProcs.gl.ActiveTexture
#define glAttachShader gl3wProcs.gl.AttachShader
#define glBindBuffer gl3wProcs.gl.BindBuffer
#define glBindSampler gl3wProcs.gl.BindSampler
#define glBindTexture gl3wProcs.gl.BindTexture
#define glBindVertexArray gl3wProcs.gl.BindVertexArray
#define glBlendEquation gl3wProcs.gl.BlendEquation
#define glBlendEquationSeparate gl3wProcs.gl.BlendEquationSeparate
#define glBlendFuncSeparate gl3wProcs.gl.BlendFuncSeparate
#define glBufferData gl3wProcs.gl.BufferData
#define glClear gl3wProcs.gl.Clear
#define glClearColor gl3wProcs.gl.ClearColor
#define glCompileShader gl3wProcs.gl.CompileShader
#define glCreateProgram gl3wProcs.gl.CreateProgram
#define glCreateShader gl3wProcs.gl.CreateShader
#define glDeleteBuffers gl3wProcs.gl.DeleteBuffers
#define glDeleteProgram gl3wProcs.gl.DeleteProgram
#define glDeleteShader gl3wProcs.gl.DeleteShader
#define glDeleteTextures gl3wProcs.gl.DeleteTextures
#define glDeleteVertexArrays gl3wProcs.gl.DeleteVertexArrays
#define glDetachShader gl3wProcs.gl.DetachShader
#define glDisable gl3wProcs.gl.Disable
#define glDrawElements gl3wProcs.gl.DrawElements
#define glDrawElementsBaseVertex gl3wProcs.gl.DrawElementsBaseVertex
#define glEnable gl3wProcs.gl.Enable
#define glEnableVertexAttribArray gl3wProcs.gl.EnableVertexAttribArray
#define glGenBuffers gl3wProcs.gl.GenBuffers
#define glGenTextures gl3wProcs.gl.GenTextures
#define glGenVertexArrays gl3wProcs.gl.GenVertexArrays
#define glGetAttribLocation gl3wProcs.gl.GetAttribLocation
#define glGetIntegerv gl3wProcs.gl.GetIntegerv
#define glGetProgramInfoLog gl3wProcs.gl.GetProgramInfoLog
#define glGetProgramiv gl3wProcs.gl.GetProgramiv
#define glGetShaderInfoLog gl3wProcs.gl.GetShaderInfoLog
#define glGetShaderiv gl3wProcs.gl.GetShaderiv
#define glGetString gl3wProcs.gl.GetString
#define glGetStringi gl3wProcs.gl.GetStringi
#define glGetUniformLocation gl3wProcs.gl.GetUniformLocation
#define glIsEnabled gl3wProcs.gl.IsEnabled
#define glLinkProgram gl3wProcs.gl.LinkProgram
#define glPixelStorei gl3wProcs.gl.PixelStorei
#define glPolygonMode gl3wProcs.gl.PolygonMode
#define glReadPixels gl3wProcs.gl.ReadPixels
#define glScissor gl3wProcs.gl.Scissor
#define glShaderSource gl3wProcs.gl.ShaderSource
#define glTexImage2D gl3wProcs.gl.TexImage2D
#define glTexParameteri gl3wProcs.gl.TexParameteri
#define glUniform1i gl3wProcs.gl.Uniform1i
#define glUniformMatrix4fv gl3wProcs.gl.UniformMatrix4fv
#define glUseProgram gl3wProcs.gl.UseProgram
#define glVertexAttribPointer gl3wProcs.gl.VertexAttribPointer
#define glViewport gl3wProcs.gl.Viewport
#define glActiveTexture imgl3wProcs.gl.ActiveTexture
#define glAttachShader imgl3wProcs.gl.AttachShader
#define glBindBuffer imgl3wProcs.gl.BindBuffer
#define glBindSampler imgl3wProcs.gl.BindSampler
#define glBindTexture imgl3wProcs.gl.BindTexture
#define glBindVertexArray imgl3wProcs.gl.BindVertexArray
#define glBlendEquation imgl3wProcs.gl.BlendEquation
#define glBlendEquationSeparate imgl3wProcs.gl.BlendEquationSeparate
#define glBlendFuncSeparate imgl3wProcs.gl.BlendFuncSeparate
#define glBufferData imgl3wProcs.gl.BufferData
#define glBufferSubData imgl3wProcs.gl.BufferSubData
#define glClear imgl3wProcs.gl.Clear
#define glClearColor imgl3wProcs.gl.ClearColor
#define glCompileShader imgl3wProcs.gl.CompileShader
#define glCreateProgram imgl3wProcs.gl.CreateProgram
#define glCreateShader imgl3wProcs.gl.CreateShader
#define glDeleteBuffers imgl3wProcs.gl.DeleteBuffers
#define glDeleteProgram imgl3wProcs.gl.DeleteProgram
#define glDeleteShader imgl3wProcs.gl.DeleteShader
#define glDeleteTextures imgl3wProcs.gl.DeleteTextures
#define glDeleteVertexArrays imgl3wProcs.gl.DeleteVertexArrays
#define glDetachShader imgl3wProcs.gl.DetachShader
#define glDisable imgl3wProcs.gl.Disable
#define glDisableVertexAttribArray imgl3wProcs.gl.DisableVertexAttribArray
#define glDrawElements imgl3wProcs.gl.DrawElements
#define glDrawElementsBaseVertex imgl3wProcs.gl.DrawElementsBaseVertex
#define glEnable imgl3wProcs.gl.Enable
#define glEnableVertexAttribArray imgl3wProcs.gl.EnableVertexAttribArray
#define glFlush imgl3wProcs.gl.Flush
#define glGenBuffers imgl3wProcs.gl.GenBuffers
#define glGenTextures imgl3wProcs.gl.GenTextures
#define glGenVertexArrays imgl3wProcs.gl.GenVertexArrays
#define glGetAttribLocation imgl3wProcs.gl.GetAttribLocation
#define glGetError imgl3wProcs.gl.GetError
#define glGetIntegerv imgl3wProcs.gl.GetIntegerv
#define glGetProgramInfoLog imgl3wProcs.gl.GetProgramInfoLog
#define glGetProgramiv imgl3wProcs.gl.GetProgramiv
#define glGetShaderInfoLog imgl3wProcs.gl.GetShaderInfoLog
#define glGetShaderiv imgl3wProcs.gl.GetShaderiv
#define glGetString imgl3wProcs.gl.GetString
#define glGetStringi imgl3wProcs.gl.GetStringi
#define glGetUniformLocation imgl3wProcs.gl.GetUniformLocation
#define glGetVertexAttribPointerv imgl3wProcs.gl.GetVertexAttribPointerv
#define glGetVertexAttribiv imgl3wProcs.gl.GetVertexAttribiv
#define glIsEnabled imgl3wProcs.gl.IsEnabled
#define glLinkProgram imgl3wProcs.gl.LinkProgram
#define glPixelStorei imgl3wProcs.gl.PixelStorei
#define glPolygonMode imgl3wProcs.gl.PolygonMode
#define glReadPixels imgl3wProcs.gl.ReadPixels
#define glScissor imgl3wProcs.gl.Scissor
#define glShaderSource imgl3wProcs.gl.ShaderSource
#define glTexImage2D imgl3wProcs.gl.TexImage2D
#define glTexParameteri imgl3wProcs.gl.TexParameteri
#define glUniform1i imgl3wProcs.gl.Uniform1i
#define glUniformMatrix4fv imgl3wProcs.gl.UniformMatrix4fv
#define glUseProgram imgl3wProcs.gl.UseProgram
#define glVertexAttribPointer imgl3wProcs.gl.VertexAttribPointer
#define glViewport imgl3wProcs.gl.Viewport
#ifdef __cplusplus
}
@@ -671,6 +722,7 @@ static const char *proc_names[] = {
"glBlendEquationSeparate",
"glBlendFuncSeparate",
"glBufferData",
"glBufferSubData",
"glClear",
"glClearColor",
"glCompileShader",
@@ -683,14 +735,17 @@ static const char *proc_names[] = {
"glDeleteVertexArrays",
"glDetachShader",
"glDisable",
"glDisableVertexAttribArray",
"glDrawElements",
"glDrawElementsBaseVertex",
"glEnable",
"glEnableVertexAttribArray",
"glFlush",
"glGenBuffers",
"glGenTextures",
"glGenVertexArrays",
"glGetAttribLocation",
"glGetError",
"glGetIntegerv",
"glGetProgramInfoLog",
"glGetProgramiv",
@@ -699,6 +754,8 @@ static const char *proc_names[] = {
"glGetString",
"glGetStringi",
"glGetUniformLocation",
"glGetVertexAttribPointerv",
"glGetVertexAttribiv",
"glIsEnabled",
"glLinkProgram",
"glPixelStorei",
@@ -715,13 +772,13 @@ static const char *proc_names[] = {
"glViewport",
};
GL3W_API union GL3WProcs gl3wProcs;
GL3W_API union GL3WProcs imgl3wProcs;
static void load_procs(GL3WGetProcAddressProc proc)
{
size_t i;
for (i = 0; i < ARRAY_SIZE(proc_names); i++)
gl3wProcs.ptr[i] = proc(proc_names[i]);
imgl3wProcs.ptr[i] = proc(proc_names[i]);
}
#ifdef __cplusplus

View File

@@ -1,6 +1,15 @@
#pragma once
#include <stddef.h>
#include <imgui.h>
#ifdef IMNODES_USER_CONFIG
#include IMNODES_USER_CONFIG
#endif
#ifndef IMNODES_NAMESPACE
#define IMNODES_NAMESPACE ImNodes
#endif
typedef int ImNodesCol; // -> enum ImNodesCol_
typedef int ImNodesStyleVar; // -> enum ImNodesStyleVar_
@@ -27,6 +36,7 @@ enum ImNodesCol_
ImNodesCol_BoxSelectorOutline,
ImNodesCol_GridBackground,
ImNodesCol_GridLine,
ImNodesCol_GridLinePrimary,
ImNodesCol_MiniMapBackground,
ImNodesCol_MiniMapBackgroundHovered,
ImNodesCol_MiniMapOutline,
@@ -37,6 +47,8 @@ enum ImNodesCol_
ImNodesCol_MiniMapNodeOutline,
ImNodesCol_MiniMapLink,
ImNodesCol_MiniMapLinkSelected,
ImNodesCol_MiniMapCanvas,
ImNodesCol_MiniMapCanvasOutline,
ImNodesCol_COUNT
};
@@ -44,8 +56,7 @@ enum ImNodesStyleVar_
{
ImNodesStyleVar_GridSpacing = 0,
ImNodesStyleVar_NodeCornerRounding,
ImNodesStyleVar_NodePaddingHorizontal,
ImNodesStyleVar_NodePaddingVertical,
ImNodesStyleVar_NodePadding,
ImNodesStyleVar_NodeBorderThickness,
ImNodesStyleVar_LinkThickness,
ImNodesStyleVar_LinkLineSegmentsPerLength,
@@ -55,14 +66,19 @@ enum ImNodesStyleVar_
ImNodesStyleVar_PinTriangleSideLength,
ImNodesStyleVar_PinLineThickness,
ImNodesStyleVar_PinHoverRadius,
ImNodesStyleVar_PinOffset
ImNodesStyleVar_PinOffset,
ImNodesStyleVar_MiniMapPadding,
ImNodesStyleVar_MiniMapOffset,
ImNodesStyleVar_COUNT
};
enum ImNodesStyleFlags_
{
ImNodesStyleFlags_None = 0,
ImNodesStyleFlags_NodeOutline = 1 << 0,
ImNodesStyleFlags_GridLines = 1 << 2
ImNodesStyleFlags_GridLines = 1 << 2,
ImNodesStyleFlags_GridLinesPrimary = 1 << 3,
ImNodesStyleFlags_GridSnapping = 1 << 4
};
enum ImNodesPinShape_
@@ -121,10 +137,28 @@ struct ImNodesIO
const bool* Modifier;
} LinkDetachWithModifierClick;
struct MultipleSelectModifier
{
MultipleSelectModifier();
// Pointer to a boolean value indicating when the desired modifier is pressed. Set to NULL
// by default. To enable the feature, set the modifier to point to a boolean indicating the
// state of a modifier. For example,
//
// ImNodes::GetIO().MultipleSelectModifier.Modifier = &ImGui::GetIO().KeyCtrl;
//
// Left-clicking a node with this modifier pressed will add the node to the list of
// currently selected nodes. If this value is NULL, the Ctrl key will be used.
const bool* Modifier;
} MultipleSelectModifier;
// Holding alt mouse button pans the node area, by default middle mouse button will be used
// Set based on ImGuiMouseButton values
int AltMouseButton;
// Panning speed when dragging an element and mouse is outside the main editor view.
float AutoPanningSpeed;
ImNodesIO();
};
@@ -132,10 +166,9 @@ struct ImNodesStyle
{
float GridSpacing;
float NodeCornerRounding;
float NodePaddingHorizontal;
float NodePaddingVertical;
float NodeBorderThickness;
float NodeCornerRounding;
ImVec2 NodePadding;
float NodeBorderThickness;
float LinkThickness;
float LinkLineSegmentsPerLength;
@@ -161,6 +194,11 @@ struct ImNodesStyle
// Offsets the pins' positions from the edge of the node to the outside of the node.
float PinOffset;
// Mini-map padding size between mini-map edge and mini-map content.
ImVec2 MiniMapPadding;
// Mini-map offset from the screen side.
ImVec2 MiniMapOffset;
// By default, ImNodesStyleFlags_NodeOutline and ImNodesStyleFlags_Gridlines are enabled.
ImNodesStyleFlags Flags;
// Set these mid-frame using Push/PopColorStyle. You can index this color array with with a
@@ -191,9 +229,15 @@ struct ImNodesContext;
struct ImNodesEditorContext;
// Callback type used to specify special behavior when hovering a node in the minimap
#ifndef ImNodesMiniMapNodeHoveringCallback
typedef void (*ImNodesMiniMapNodeHoveringCallback)(int, void*);
#endif
namespace ImNodes
#ifndef ImNodesMiniMapNodeHoveringCallbackUserData
typedef void* ImNodesMiniMapNodeHoveringCallbackUserData;
#endif
namespace IMNODES_NAMESPACE
{
// Call this function if you are compiling imnodes in to a dll, separate from ImGui. Calling this
// function sets the GImGui global variable, which is not shared across dll boundaries.
@@ -215,10 +259,11 @@ ImNodesIO& GetIO();
// Returns the global style struct. See the struct declaration for default values.
ImNodesStyle& GetStyle();
// Style presets matching the dear imgui styles of the same name.
void StyleColorsDark(); // on by default
void StyleColorsClassic();
void StyleColorsLight();
// Style presets matching the dear imgui styles of the same name. If dest is NULL, the active
// context's ImNodesStyle instance will be used as the destination.
void StyleColorsDark(ImNodesStyle* dest = NULL); // on by default
void StyleColorsClassic(ImNodesStyle* dest = NULL);
void StyleColorsLight(ImNodesStyle* dest = NULL);
// The top-level function call. Call this before calling BeginNode/EndNode. Calling this function
// will result the node editor grid workspace being rendered.
@@ -228,16 +273,17 @@ void EndNodeEditor();
// Add a navigable minimap to the editor; call before EndNodeEditor after all
// nodes and links have been specified
void MiniMap(
const float minimap_size_fraction = 0.2f,
const ImNodesMiniMapLocation location = ImNodesMiniMapLocation_TopLeft,
const ImNodesMiniMapNodeHoveringCallback node_hovering_callback = NULL,
void* node_hovering_callback_data = NULL);
const float minimap_size_fraction = 0.2f,
const ImNodesMiniMapLocation location = ImNodesMiniMapLocation_TopLeft,
const ImNodesMiniMapNodeHoveringCallback node_hovering_callback = NULL,
const ImNodesMiniMapNodeHoveringCallbackUserData node_hovering_callback_data = NULL);
// Use PushColorStyle and PopColorStyle to modify ImNodesStyle::Colors mid-frame.
void PushColorStyle(ImNodesCol item, unsigned int color);
void PopColorStyle();
void PushStyleVar(ImNodesStyleVar style_item, float value);
void PopStyleVar();
void PushStyleVar(ImNodesStyleVar style_item, const ImVec2& value);
void PopStyleVar(int count = 1);
// id can be any positive or negative integer, but INT_MIN is currently reserved for internal use.
void BeginNode(int id);
@@ -301,6 +347,9 @@ ImVec2 GetNodeScreenSpacePos(const int node_id);
ImVec2 GetNodeEditorSpacePos(const int node_id);
ImVec2 GetNodeGridSpacePos(const int node_id);
// If ImNodesStyleFlags_GridSnapping is enabled, snap the specified node's origin to the grid.
void SnapNodeToGrid(int node_id);
// Returns true if the current node editor canvas is being hovered over by the mouse, and is not
// blocked by any other windows.
bool IsEditorHovered();
@@ -386,4 +435,4 @@ void SaveEditorStateToIniFile(const ImNodesEditorContext* editor, const char* fi
void LoadCurrentEditorStateFromIniFile(const char* file_name);
void LoadEditorStateFromIniFile(ImNodesEditorContext* editor, const char* file_name);
} // namespace ImNodes
} // namespace IMNODES_NAMESPACE

View File

@@ -1,10 +1,11 @@
#pragma once
#include "imnodes.h"
#include <imgui.h>
#define IMGUI_DEFINE_MATH_OPERATORS
#include <imgui_internal.h>
#include <assert.h>
#include <limits.h>
// the structure of this file:
@@ -56,9 +57,6 @@ enum ImNodesClickInteractionType_
ImNodesClickInteractionType_LinkCreation,
ImNodesClickInteractionType_Panning,
ImNodesClickInteractionType_BoxSelection,
ImNodesClickInteractionType_MiniMapPanning,
ImNodesClickInteractionType_MiniMapZooming,
ImNodesClickInteractionType_MiniMapSnapping,
ImNodesClickInteractionType_ImGuiItem,
ImNodesClickInteractionType_None
};
@@ -69,9 +67,6 @@ enum ImNodesLinkCreationType_
ImNodesLinkCreationType_FromDetach
};
// Callback type used to specify special behavior when hovering a node in the minimap
typedef void (*ImNodesMiniMapNodeHoveringCallback)(int, void*);
// [SECTION] internal data structures
// The object T must have the following interface:
@@ -105,7 +100,7 @@ struct ImOptionalIndex
inline int Value() const
{
assert(HasValue());
IM_ASSERT(HasValue());
return _Index;
}
@@ -157,7 +152,7 @@ struct ImNodeData
bool Draggable;
ImNodeData(const int node_id)
: Id(node_id), Origin(100.0f, 100.0f), TitleBarContentRect(),
: Id(node_id), Origin(0.0f, 0.0f), TitleBarContentRect(),
Rect(ImVec2(0.0f, 0.0f), ImVec2(0.0f, 0.0f)), ColorStyle(), LayoutStyle(), PinIndices(),
Draggable(true)
{
@@ -215,7 +210,7 @@ struct ImClickInteractionState
struct
{
ImRect Rect;
ImRect Rect; // Coordinates in grid space
} BoxSelector;
ImClickInteractionState() : Type(ImNodesClickInteractionType_None) {}
@@ -232,11 +227,17 @@ struct ImNodesColElement
struct ImNodesStyleVarElement
{
ImNodesStyleVar Item;
float Value;
float FloatValue[2];
ImNodesStyleVarElement(const float value, const ImNodesStyleVar variable)
: Item(variable), Value(value)
ImNodesStyleVarElement(const ImNodesStyleVar variable, const float value) : Item(variable)
{
FloatValue[0] = value;
}
ImNodesStyleVarElement(const ImNodesStyleVar variable, const ImVec2 value) : Item(variable)
{
FloatValue[0] = value.x;
FloatValue[1] = value.y;
}
};
@@ -252,15 +253,41 @@ struct ImNodesEditorContext
// ui related fields
ImVec2 Panning;
ImVec2 AutoPanningDelta;
// Minimum and maximum extents of all content in grid space. Valid after final
// ImNodes::EndNode() call.
ImRect GridContentBounds;
ImVector<int> SelectedNodeIndices;
ImVector<int> SelectedLinkIndices;
// Relative origins of selected nodes for snapping of dragged nodes
ImVector<ImVec2> SelectedNodeOffsets;
// Offset of the primary node origin relative to the mouse cursor.
ImVec2 PrimaryNodeOffset;
ImClickInteractionState ClickInteraction;
// Mini-map state set by MiniMap()
bool MiniMapEnabled;
ImNodesMiniMapLocation MiniMapLocation;
float MiniMapSizeFraction;
ImNodesMiniMapNodeHoveringCallback MiniMapNodeHoveringCallback;
ImNodesMiniMapNodeHoveringCallbackUserData MiniMapNodeHoveringCallbackUserData;
// Mini-map state set during EndNodeEditor() call
ImRect MiniMapRectScreenSpace;
ImRect MiniMapContentScreenSpace;
float MiniMapScaling;
ImNodesEditorContext()
: Nodes(), Pins(), Links(), Panning(0.f, 0.f), SelectedNodeIndices(), SelectedLinkIndices(),
ClickInteraction()
SelectedNodeOffsets(), PrimaryNodeOffset(0.f, 0.f), ClickInteraction(),
MiniMapEnabled(false), MiniMapSizeFraction(0.0f),
MiniMapNodeHoveringCallback(NULL), MiniMapNodeHoveringCallbackUserData(NULL),
MiniMapScaling(0.0f)
{
}
};
@@ -281,13 +308,6 @@ struct ImNodesContext
ImVec2 CanvasOriginScreenSpace;
ImRect CanvasRectScreenSpace;
// MiniMap state
ImRect MiniMapRectScreenSpace;
ImVec2 MiniMapRectSnappingOffset;
float MiniMapZoom;
ImNodesMiniMapNodeHoveringCallback MiniMapNodeHoveringCallback;
void* MiniMapNodeHoveringCallbackUserData;
// Debug helpers
ImNodesScope CurrentScope;
@@ -331,14 +351,15 @@ struct ImNodesContext
bool LeftMouseDragging;
bool AltMouseDragging;
float AltMouseScrollDelta;
bool MultipleSelectModifier;
};
namespace ImNodes
namespace IMNODES_NAMESPACE
{
static inline ImNodesEditorContext& EditorContextGet()
{
// No editor context was set! Did you forget to call ImNodes::CreateContext()?
assert(GImNodes->EditorCtx != NULL);
IM_ASSERT(GImNodes->EditorCtx != NULL);
return *GImNodes->EditorCtx;
}
@@ -354,12 +375,13 @@ static inline int ObjectPoolFind(const ImObjectPool<T>& objects, const int id)
template<typename T>
static inline void ObjectPoolUpdate(ImObjectPool<T>& objects)
{
objects.FreeList.clear();
for (int i = 0; i < objects.InUse.size(); ++i)
{
if (!objects.InUse[i])
const int id = objects.Pool[i].Id;
if (!objects.InUse[i] && objects.IdMap.GetInt(id, -1) == i)
{
objects.IdMap.SetInt(objects.Pool[i].Id, -1);
objects.IdMap.SetInt(id, -1);
objects.FreeList.push_back(i);
(objects.Pool.Data + i)->~T();
}
@@ -369,7 +391,6 @@ static inline void ObjectPoolUpdate(ImObjectPool<T>& objects)
template<>
inline void ObjectPoolUpdate(ImObjectPool<ImNodeData>& nodes)
{
nodes.FreeList.clear();
for (int i = 0; i < nodes.InUse.size(); ++i)
{
if (nodes.InUse[i])
@@ -378,23 +399,21 @@ inline void ObjectPoolUpdate(ImObjectPool<ImNodeData>& nodes)
}
else
{
const int previous_id = nodes.Pool[i].Id;
const int previous_idx = nodes.IdMap.GetInt(previous_id, -1);
const int id = nodes.Pool[i].Id;
if (previous_idx != -1)
if (nodes.IdMap.GetInt(id, -1) == i)
{
assert(previous_idx == i);
// Remove node idx form depth stack the first time we detect that this idx slot is
// unused
ImVector<int>& depth_stack = EditorContextGet().NodeDepthOrder;
const int* const elem = depth_stack.find(i);
assert(elem != depth_stack.end());
IM_ASSERT(elem != depth_stack.end());
depth_stack.erase(elem);
}
nodes.IdMap.SetInt(previous_id, -1);
nodes.FreeList.push_back(i);
(nodes.Pool.Data + i)->~ImNodeData();
nodes.IdMap.SetInt(id, -1);
nodes.FreeList.push_back(i);
(nodes.Pool.Data + i)->~ImNodeData();
}
}
}
}
@@ -479,4 +498,4 @@ static inline T& ObjectPoolFindOrCreateObject(ImObjectPool<T>& objects, const in
const int index = ObjectPoolFindOrCreateIndex(objects, id);
return objects.Pool[index];
}
} // namespace ImNodes
} // namespace IMNODES_NAMESPACE

View File

@@ -20,13 +20,35 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
// ImPlot v0.11 WIP
// ImPlot v0.13 WIP
// Table of Contents:
//
// [SECTION] Macros and Defines
// [SECTION] Enums and Types
// [SECTION] Callbacks
// [SECTION] Contexts
// [SECTION] Begin/End Plot
// [SECTION] Begin/End Subplot
// [SECTION] Setup
// [SECTION] SetNext
// [SECTION] Plot Items
// [SECTION] Plot Tools
// [SECTION] Plot Utils
// [SECTION] Legend Utils
// [SECTION] Drag and Drop
// [SECTION] Styling
// [SECTION] Colormaps
// [SECTION] Input Mapping
// [SECTION] Miscellaneous
// [SECTION] Demo
// [SECTION] Obsolete API
#pragma once
#include "imgui.h"
//-----------------------------------------------------------------------------
// Macros and Defines
// [SECTION] Macros and Defines
//-----------------------------------------------------------------------------
// Define attributes of all API symbols declarations (e.g. for DLL under Windows)
@@ -37,70 +59,92 @@
#define IMPLOT_API
#endif
// ImPlot version string
#define IMPLOT_VERSION "0.11 WIP"
// ImPlot version string.
#define IMPLOT_VERSION "0.13 WIP"
// Indicates variable should deduced automatically.
#define IMPLOT_AUTO -1
// Special color used to indicate that a color should be deduced automatically.
#define IMPLOT_AUTO_COL ImVec4(0,0,0,-1)
// Macro for templated plotting functions; keeps header clean.
#define IMPLOT_TMP template <typename T> IMPLOT_API
//-----------------------------------------------------------------------------
// Forward Declarations and Basic Types
// [SECTION] Enums and Types
//-----------------------------------------------------------------------------
// Forward declarations
struct ImPlotContext; // ImPlot context (opaque struct, see implot_internal.h)
struct ImPlotContext; // ImPlot context (opaque struct, see implot_internal.h)
// Enums/Flags
typedef int ImPlotFlags; // -> enum ImPlotFlags_
typedef int ImPlotAxisFlags; // -> enum ImPlotAxisFlags_
typedef int ImPlotSubplotFlags; // -> enum ImPlotSubplotFlags_
typedef int ImPlotCol; // -> enum ImPlotCol_
typedef int ImPlotStyleVar; // -> enum ImPlotStyleVar_
typedef int ImPlotMarker; // -> enum ImPlotMarker_
typedef int ImPlotColormap; // -> enum ImPlotColormap_
typedef int ImPlotLocation; // -> enum ImPlotLocation_
typedef int ImPlotOrientation; // -> enum ImPlotOrientation_
typedef int ImPlotYAxis; // -> enum ImPlotYAxis_;
typedef int ImPlotBin; // -> enum ImPlotBin_
typedef int ImAxis; // -> enum ImAxis_
typedef int ImPlotFlags; // -> enum ImPlotFlags_
typedef int ImPlotAxisFlags; // -> enum ImPlotAxisFlags_
typedef int ImPlotSubplotFlags; // -> enum ImPlotSubplotFlags_
typedef int ImPlotLegendFlags; // -> enum ImPlotLegendFlags_
typedef int ImPlotMouseTextFlags; // -> enum ImPlotMouseTextFlags_
typedef int ImPlotDragToolFlags; // -> ImPlotDragToolFlags_
typedef int ImPlotBarGroupsFlags; // -> ImPlotBarGroupsFlags_
typedef int ImPlotCond; // -> enum ImPlotCond_
typedef int ImPlotCol; // -> enum ImPlotCol_
typedef int ImPlotStyleVar; // -> enum ImPlotStyleVar_
typedef int ImPlotMarker; // -> enum ImPlotMarker_
typedef int ImPlotColormap; // -> enum ImPlotColormap_
typedef int ImPlotLocation; // -> enum ImPlotLocation_
typedef int ImPlotBin; // -> enum ImPlotBin_
// Axis indices. The values assigned may change; NEVER hardcode these.
enum ImAxis_ {
// horizontal axes
ImAxis_X1 = 0, // enabled by default
ImAxis_X2, // disabled by default
ImAxis_X3, // disabled by default
// vertical axes
ImAxis_Y1, // enabled by default
ImAxis_Y2, // disabled by default
ImAxis_Y3, // disabled by default
// bookeeping
ImAxis_COUNT
};
// Options for plots (see BeginPlot).
enum ImPlotFlags_ {
ImPlotFlags_None = 0, // default
ImPlotFlags_NoTitle = 1 << 0, // the plot title will not be displayed (titles are also hidden if preceeded by double hashes, e.g. "##MyPlot")
ImPlotFlags_NoLegend = 1 << 1, // the legend will not be displayed
ImPlotFlags_NoMenus = 1 << 2, // the user will not be able to open context menus with right-click
ImPlotFlags_NoBoxSelect = 1 << 3, // the user will not be able to box-select with right-click drag
ImPlotFlags_NoMousePos = 1 << 4, // the mouse position, in plot coordinates, will not be displayed inside of the plot
ImPlotFlags_NoHighlight = 1 << 5, // plot items will not be highlighted when their legend entry is hovered
ImPlotFlags_NoMouseText = 1 << 2, // the mouse position, in plot coordinates, will not be displayed inside of the plot
ImPlotFlags_NoInputs = 1 << 3, // the user will not be able to interact with the plot
ImPlotFlags_NoMenus = 1 << 4, // the user will not be able to open context menus
ImPlotFlags_NoBoxSelect = 1 << 5, // the user will not be able to box-select
ImPlotFlags_NoChild = 1 << 6, // a child window region will not be used to capture mouse scroll (can boost performance for single ImGui window applications)
ImPlotFlags_Equal = 1 << 7, // primary x and y axes will be constrained to have the same units/pixel (does not apply to auxiliary y-axes)
ImPlotFlags_YAxis2 = 1 << 8, // enable a 2nd y-axis on the right side
ImPlotFlags_YAxis3 = 1 << 9, // enable a 3rd y-axis on the right side
ImPlotFlags_Query = 1 << 10, // the user will be able to draw query rects with middle-mouse or CTRL + right-click drag
ImPlotFlags_Crosshairs = 1 << 11, // the default mouse cursor will be replaced with a crosshair when hovered
ImPlotFlags_AntiAliased = 1 << 12, // plot lines will be software anti-aliased (not recommended for high density plots, prefer MSAA)
ImPlotFlags_CanvasOnly = ImPlotFlags_NoTitle | ImPlotFlags_NoLegend | ImPlotFlags_NoMenus | ImPlotFlags_NoBoxSelect | ImPlotFlags_NoMousePos
ImPlotFlags_NoFrame = 1 << 7, // the ImGui frame will not be rendered
ImPlotFlags_Equal = 1 << 8, // x and y axes pairs will be constrained to have the same units/pixel
ImPlotFlags_Crosshairs = 1 << 9, // the default mouse cursor will be replaced with a crosshair when hovered
ImPlotFlags_AntiAliased = 1 << 10, // plot items will be software anti-aliased (not recommended for high density plots, prefer MSAA)
ImPlotFlags_CanvasOnly = ImPlotFlags_NoTitle | ImPlotFlags_NoLegend | ImPlotFlags_NoMenus | ImPlotFlags_NoBoxSelect | ImPlotFlags_NoMouseText
};
// Options for plot axes (see BeginPlot).
// Options for plot axes (see SetupAxis).
enum ImPlotAxisFlags_ {
ImPlotAxisFlags_None = 0, // default
ImPlotAxisFlags_NoLabel = 1 << 0, // the axis label will not be displayed (axis labels also hidden if the supplied string name is NULL)
ImPlotAxisFlags_NoGridLines = 1 << 1, // no grid lines will be displayed
ImPlotAxisFlags_NoTickMarks = 1 << 2, // no tick marks will be displayed
ImPlotAxisFlags_NoTickLabels = 1 << 3, // no text labels will be displayed
ImPlotAxisFlags_Foreground = 1 << 4, // grid lines will be displayed in the foreground (i.e. on top of data) in stead of the background
ImPlotAxisFlags_LogScale = 1 << 5, // a logartithmic (base 10) axis scale will be used (mutually exclusive with ImPlotAxisFlags_Time)
ImPlotAxisFlags_Time = 1 << 6, // axis will display date/time formatted labels (mutually exclusive with ImPlotAxisFlags_LogScale)
ImPlotAxisFlags_Invert = 1 << 7, // the axis will be inverted
ImPlotAxisFlags_NoInitialFit = 1 << 8, // axis will not be initially fit to data extents on the first rendered frame (also the case if SetNextPlotLimits explicitly called)
ImPlotAxisFlags_AutoFit = 1 << 9, // axis will be auto-fitting to data extents
ImPlotAxisFlags_RangeFit = 1 << 10, // axis will only fit points if the point is in the visible range of the **orthoganol** axis
ImPlotAxisFlags_LockMin = 1 << 11, // the axis minimum value will be locked when panning/zooming
ImPlotAxisFlags_LockMax = 1 << 12, // the axis maximum value will be locked when panning/zooming
ImPlotAxisFlags_NoInitialFit = 1 << 4, // axis will not be initially fit to data extents on the first rendered frame
ImPlotAxisFlags_NoMenus = 1 << 5, // the user will not be able to open context menus with right-click
ImPlotAxisFlags_Opposite = 1 << 6, // axis ticks and labels will be rendered on conventionally opposite side (i.e, right or top)
ImPlotAxisFlags_Foreground = 1 << 7, // grid lines will be displayed in the foreground (i.e. on top of data) in stead of the background
ImPlotAxisFlags_LogScale = 1 << 8, // a logartithmic (base 10) axis scale will be used (mutually exclusive with ImPlotAxisFlags_Time)
ImPlotAxisFlags_Time = 1 << 9, // axis will display date/time formatted labels (mutually exclusive with ImPlotAxisFlags_LogScale)
ImPlotAxisFlags_Invert = 1 << 10, // the axis will be inverted
ImPlotAxisFlags_AutoFit = 1 << 11, // axis will be auto-fitting to data extents
ImPlotAxisFlags_RangeFit = 1 << 12, // axis will only fit points if the point is in the visible range of the **orthogonal** axis
ImPlotAxisFlags_LockMin = 1 << 13, // the axis minimum value will be locked when panning/zooming
ImPlotAxisFlags_LockMax = 1 << 14, // the axis maximum value will be locked when panning/zooming
ImPlotAxisFlags_Lock = ImPlotAxisFlags_LockMin | ImPlotAxisFlags_LockMax,
ImPlotAxisFlags_NoDecorations = ImPlotAxisFlags_NoLabel | ImPlotAxisFlags_NoGridLines | ImPlotAxisFlags_NoTickMarks | ImPlotAxisFlags_NoTickLabels
ImPlotAxisFlags_NoDecorations = ImPlotAxisFlags_NoLabel | ImPlotAxisFlags_NoGridLines | ImPlotAxisFlags_NoTickMarks | ImPlotAxisFlags_NoTickLabels,
ImPlotAxisFlags_AuxDefault = ImPlotAxisFlags_NoGridLines | ImPlotAxisFlags_Opposite
};
// Options for subplots (see BeginSubplot).
@@ -112,13 +156,55 @@ enum ImPlotSubplotFlags_ {
ImPlotSubplotFlags_NoResize = 1 << 3, // resize splitters between subplot cells will be not be provided
ImPlotSubplotFlags_NoAlign = 1 << 4, // subplot edges will not be aligned vertically or horizontally
ImPlotSubplotFlags_ShareItems = 1 << 5, // items across all subplots will be shared and rendered into a single legend entry
ImPlotSubplotFlags_LinkRows = 1 << 6, // link the y-axis limits of all plots in each row (does not apply auxiliary y-axes)
ImPlotSubplotFlags_LinkCols = 1 << 7, // link the x-axis limits of all plots in each column
ImPlotSubplotFlags_LinkAllX = 1 << 8, // link the x-axis limits in every plot in the subplot
ImPlotSubplotFlags_LinkAllY = 1 << 9 , // link the y-axis limits in every plot in the subplot (does not apply to auxiliary y-axes)
ImPlotSubplotFlags_LinkRows = 1 << 6, // link the y-axis limits of all plots in each row (does not apply to auxiliary axes)
ImPlotSubplotFlags_LinkCols = 1 << 7, // link the x-axis limits of all plots in each column (does not apply to auxiliary axes)
ImPlotSubplotFlags_LinkAllX = 1 << 8, // link the x-axis limits in every plot in the subplot (does not apply to auxiliary axes)
ImPlotSubplotFlags_LinkAllY = 1 << 9, // link the y-axis limits in every plot in the subplot (does not apply to auxiliary axes)
ImPlotSubplotFlags_ColMajor = 1 << 10 // subplots are added in column major order instead of the default row major order
};
// Options for legends (see SetupLegend)
enum ImPlotLegendFlags_ {
ImPlotLegendFlags_None = 0, // default
ImPlotLegendFlags_NoButtons = 1 << 0, // legend icons will not function as hide/show buttons
ImPlotLegendFlags_NoHighlightItem = 1 << 1, // plot items will not be highlighted when their legend entry is hovered
ImPlotLegendFlags_NoHighlightAxis = 1 << 2, // axes will not be highlighted when legend entries are hovered (only relevant if x/y-axis count > 1)
ImPlotLegendFlags_NoMenus = 1 << 3, // the user will not be able to open context menus with right-click
ImPlotLegendFlags_Outside = 1 << 4, // legend will be rendered outside of the plot area
ImPlotLegendFlags_Horizontal = 1 << 5, // legend entries will be displayed horizontally
};
// Options for mouse hover text (see SetupMouseText)
enum ImPlotMouseTextFlags_ {
ImPlotMouseTextFlags_None = 0, // default
ImPlotMouseTextFlags_NoAuxAxes = 1 << 0, // only show the mouse position for primary axes
ImPlotMouseTextFlags_NoFormat = 1 << 1, // axes label formatters won't be used to render text
ImPlotMouseTextFlags_ShowAlways = 1 << 2, // always display mouse position even if plot not hovered
};
// Options for DragPoint, DragLine, DragRect
enum ImPlotDragToolFlags_ {
ImPlotDragToolFlags_None = 0, // default
ImPlotDragToolFlags_NoCursors = 1 << 0, // drag tools won't change cursor icons when hovered or held
ImPlotDragToolFlags_NoFit = 1 << 1, // the drag tool won't be considered for plot fits
ImPlotDragToolFlags_NoInputs = 1 << 2, // lock the tool from user inputs
ImPlotDragToolFlags_Delayed = 1 << 3, // tool rendering will be delayed one frame; useful when applying position-constraints
};
// Flags for ImPlot::PlotBarGroups
enum ImPlotBarGroupsFlags_ {
ImPlotBarGroupsFlags_None = 0, // default
ImPlotBarGroupsFlags_Stacked = 1 << 0, // items in a group will be stacked on top of each other
};
// Represents a condition for SetupAxisLimits etc. (same as ImGuiCond, but we only support a subset of those enums)
enum ImPlotCond_
{
ImPlotCond_None = ImGuiCond_None, // No condition (always set the variable), same as _Always
ImPlotCond_Always = ImGuiCond_Always, // No condition (always set the variable)
ImPlotCond_Once = ImGuiCond_Once, // Set the variable once per runtime session (only the first call will succeed)
};
// Plot styling colors.
enum ImPlotCol_ {
// item styling colors
@@ -136,16 +222,13 @@ enum ImPlotCol_ {
ImPlotCol_LegendText, // legend text color (defaults to ImPlotCol_InlayText)
ImPlotCol_TitleText, // plot title text color (defaults to ImGuiCol_Text)
ImPlotCol_InlayText, // color of text appearing inside of plots (defaults to ImGuiCol_Text)
ImPlotCol_XAxis, // x-axis label and tick lables color (defaults to ImGuiCol_Text)
ImPlotCol_XAxisGrid, // x-axis grid color (defaults to 25% ImPlotCol_XAxis)
ImPlotCol_YAxis, // y-axis label and tick labels color (defaults to ImGuiCol_Text)
ImPlotCol_YAxisGrid, // y-axis grid color (defaults to 25% ImPlotCol_YAxis)
ImPlotCol_YAxis2, // 2nd y-axis label and tick labels color (defaults to ImGuiCol_Text)
ImPlotCol_YAxisGrid2, // 2nd y-axis grid/label color (defaults to 25% ImPlotCol_YAxis2)
ImPlotCol_YAxis3, // 3rd y-axis label and tick labels color (defaults to ImGuiCol_Text)
ImPlotCol_YAxisGrid3, // 3rd y-axis grid/label color (defaults to 25% ImPlotCol_YAxis3)
ImPlotCol_AxisText, // axis label and tick lables color (defaults to ImGuiCol_Text)
ImPlotCol_AxisGrid, // axis grid color (defaults to 25% ImPlotCol_AxisText)
ImPlotCol_AxisTick, // axis tick color (defaults to AxisGrid)
ImPlotCol_AxisBg, // background color of axis hover region (defaults to transparent)
ImPlotCol_AxisBgHovered, // axis hover color (defaults to ImGuiCol_ButtonHovered)
ImPlotCol_AxisBgActive, // axis active color (defaults to ImGuiCol_ButtonActive)
ImPlotCol_Selection, // box-selection color (defaults to yellow)
ImPlotCol_Query, // box-query color (defaults to green)
ImPlotCol_Crosshairs, // crosshairs color (defaults to ImPlotCol_PlotBorder)
ImPlotCol_COUNT
};
@@ -233,19 +316,6 @@ enum ImPlotLocation_ {
ImPlotLocation_SouthEast = ImPlotLocation_South | ImPlotLocation_East // bottom-right
};
// Used to orient items on a plot (e.g. legends, labels, etc.)
enum ImPlotOrientation_ {
ImPlotOrientation_Horizontal, // left/right
ImPlotOrientation_Vertical // up/down
};
// Enums for different y-axes.
enum ImPlotYAxis_ {
ImPlotYAxis_1 = 0, // left (default)
ImPlotYAxis_2 = 1, // first on right side
ImPlotYAxis_3 = 2 // second on right side
};
// Enums for different automatic histogram binning methods (k = bin count or w = bin width)
enum ImPlotBin_ {
ImPlotBin_Sqrt = -1, // k = sqrt(n)
@@ -257,8 +327,8 @@ enum ImPlotBin_ {
// Double precision version of ImVec2 used by ImPlot. Extensible by end users.
struct ImPlotPoint {
double x, y;
ImPlotPoint() { x = y = 0.0; }
ImPlotPoint(double _x, double _y) { x = _x; y = _y; }
ImPlotPoint() { x = y = 0.0; }
ImPlotPoint(double _x, double _y) { x = _x; y = _y; }
ImPlotPoint(const ImVec2& p) { x = p.x; y = p.y; }
double operator[] (size_t idx) const { return (&x)[idx]; }
double& operator[] (size_t idx) { return (&x)[idx]; }
@@ -268,24 +338,28 @@ struct ImPlotPoint {
#endif
};
// A range defined by a min/max value. Used for plot axes ranges.
// Range defined by a min/max value.
struct ImPlotRange {
double Min, Max;
ImPlotRange() { Min = 0; Max = 0; }
ImPlotRange(double _min, double _max) { Min = _min; Max = _max; }
bool Contains(double value) const { return value >= Min && value <= Max; };
double Size() const { return Max - Min; };
ImPlotRange() { Min = 0; Max = 0; }
ImPlotRange(double _min, double _max) { Min = _min; Max = _max; }
bool Contains(double value) const { return value >= Min && value <= Max; }
double Size() const { return Max - Min; }
double Clamp(double value) const { return (value < Min) ? Min : (value > Max) ? Max : value; }
};
// Combination of two ranges for X and Y axes.
struct ImPlotLimits {
// Combination of two range limits for X and Y axes. Also an AABB defined by Min()/Max().
struct ImPlotRect {
ImPlotRange X, Y;
ImPlotLimits() { }
ImPlotLimits(double x_min, double x_max, double y_min, double y_max) { X.Min = x_min; X.Max = x_max; Y.Min = y_min; Y.Max = y_max; }
bool Contains(const ImPlotPoint& p) const { return Contains(p.x, p.y); }
bool Contains(double x, double y) const { return X.Contains(x) && Y.Contains(y); }
ImPlotPoint Min() const { return ImPlotPoint(X.Min, Y.Min); }
ImPlotPoint Max() const { return ImPlotPoint(X.Max, Y.Max); }
ImPlotRect() { }
ImPlotRect(double x_min, double x_max, double y_min, double y_max) { X.Min = x_min; X.Max = x_max; Y.Min = y_min; Y.Max = y_max; }
bool Contains(const ImPlotPoint& p) const { return Contains(p.x, p.y); }
bool Contains(double x, double y) const { return X.Contains(x) && Y.Contains(y); }
ImPlotPoint Size() const { return ImPlotPoint(X.Size(), Y.Size()); }
ImPlotPoint Clamp(const ImPlotPoint& p) { return Clamp(p.x, p.y); }
ImPlotPoint Clamp(double x, double y) { return ImPlotPoint(X.Clamp(x),Y.Clamp(y)); }
ImPlotPoint Min() const { return ImPlotPoint(X.Min, Y.Min); }
ImPlotPoint Max() const { return ImPlotPoint(X.Max, Y.Max); }
};
// Plot style structure
@@ -331,14 +405,46 @@ struct ImPlotStyle {
IMPLOT_API ImPlotStyle();
};
#if (IMGUI_VERSION_NUM < 18716) // Renamed in 1.88
#define ImGuiModFlags ImGuiKeyModFlags
#define ImGuiModFlags_None ImGuiKeyModFlags_None
#define ImGuiModFlags_Ctrl ImGuiKeyModFlags_Ctrl
#define ImGuiModFlags_Shift ImGuiKeyModFlags_Shift
#define ImGuiModFlags_Alt ImGuiKeyModFlags_Alt
#define ImGuiModFlags_Super ImGuiKeyModFlags_Super
#endif
// Input mapping structure. Default values listed. See also MapInputDefault, MapInputReverse.
struct ImPlotInputMap {
ImGuiMouseButton Pan; // LMB enables panning when held,
ImGuiModFlags PanMod; // none optional modifier that must be held for panning/fitting
ImGuiMouseButton Fit; // LMB initiates fit when double clicked
ImGuiMouseButton Select; // RMB begins box selection when pressed and confirms selection when released
ImGuiMouseButton SelectCancel; // LMB cancels active box selection when pressed; cannot be same as Select
ImGuiModFlags SelectMod; // none optional modifier that must be held for box selection
ImGuiModFlags SelectHorzMod; // Alt expands active box selection horizontally to plot edge when held
ImGuiModFlags SelectVertMod; // Shift expands active box selection vertically to plot edge when held
ImGuiMouseButton Menu; // RMB opens context menus (if enabled) when clicked
ImGuiModFlags OverrideMod; // Ctrl when held, all input is ignored; used to enable axis/plots as DND sources
ImGuiModFlags ZoomMod; // none optional modifier that must be held for scroll wheel zooming
float ZoomRate; // 0.1f zoom rate for scroll (e.g. 0.1f = 10% plot range every scroll click); make negative to invert
IMPLOT_API ImPlotInputMap();
};
//-----------------------------------------------------------------------------
// ImPlot End-User API
// [SECTION] Callbacks
//-----------------------------------------------------------------------------
// Callback signature for axis tick label formatter.
typedef void (*ImPlotFormatter)(double value, char* buff, int size, void* user_data);
// Callback signature for data getter.
typedef ImPlotPoint (*ImPlotGetter)(void* user_data, int idx);
namespace ImPlot {
//-----------------------------------------------------------------------------
// ImPlot Context
// [SECTION] Contexts
//-----------------------------------------------------------------------------
// Creates a new ImPlot context. Call this after ImGui::CreateContext.
@@ -357,14 +463,14 @@ IMPLOT_API void SetCurrentContext(ImPlotContext* ctx);
IMPLOT_API void SetImGuiContext(ImGuiContext* ctx);
//-----------------------------------------------------------------------------
// Begin/End Plot
// [SECTION] Begin/End Plot
//-----------------------------------------------------------------------------
// Starts a 2D plotting context. If this function returns true, EndPlot() MUST
// be called! You are encouraged to use the following convention:
//
// if (BeginPlot(...)) {
// ImPlot::PlotLine(...);
// PlotLine(...);
// ...
// EndPlot();
// }
@@ -374,31 +480,16 @@ IMPLOT_API void SetImGuiContext(ImGuiContext* ctx);
// - #title_id must be unique to the current ImGui ID scope. If you need to avoid ID
// collisions or don't want to display a title in the plot, use double hashes
// (e.g. "MyPlot##HiddenIdText" or "##NoTitle").
// - If #x_label and/or #y_label are provided, axes labels will be displayed.
// - #size is the **frame** size of the plot widget, not the plot area. The default
// size of plots (i.e. when ImVec2(0,0)) can be modified in your ImPlotStyle
// (default is 400x300 px).
// - Auxiliary y-axes must be enabled with ImPlotFlags_YAxis2/3 to be displayed.
// - See ImPlotFlags and ImPlotAxisFlags for more available options.
IMPLOT_API bool BeginPlot(const char* title_id,
const char* x_label = NULL,
const char* y_label = NULL,
const ImVec2& size = ImVec2(-1,0),
ImPlotFlags flags = ImPlotFlags_None,
ImPlotAxisFlags x_flags = ImPlotAxisFlags_None,
ImPlotAxisFlags y_flags = ImPlotAxisFlags_None,
ImPlotAxisFlags y2_flags = ImPlotAxisFlags_NoGridLines,
ImPlotAxisFlags y3_flags = ImPlotAxisFlags_NoGridLines,
const char* y2_label = NULL,
const char* y3_label = NULL);
// size of plots (i.e. when ImVec2(0,0)) can be modified in your ImPlotStyle.
IMPLOT_API bool BeginPlot(const char* title_id, const ImVec2& size = ImVec2(-1,0), ImPlotFlags flags = ImPlotFlags_None);
// Only call EndPlot() if BeginPlot() returns true! Typically called at the end
// of an if statement conditioned on BeginPlot(). See example above.
IMPLOT_API void EndPlot();
//-----------------------------------------------------------------------------
// Begin/EndSubplots
// [SECTION] Begin/End Subplots
//-----------------------------------------------------------------------------
// Starts a subdivided plotting context. If the function returns true,
@@ -419,16 +510,17 @@ IMPLOT_API void EndPlot();
// EndSubplots();
// }
//
// Procudes:
// Produces:
//
// [0][1][2]
// [3][4][5]
// [0] | [1] | [2]
// ----|-----|----
// [3] | [4] | [5]
//
// Important notes:
//
// - #title_id must be unique to the current ImGui ID scope. If you need to avoid ID
// collisions or don't want to display a title in the plot, use double hashes
// (e.g. "MyPlot##HiddenIdText" or "##NoTitle").
// (e.g. "MySubplot##HiddenIdText" or "##NoTitle").
// - #rows and #cols must be greater than 0.
// - #size is the size of the entire grid of subplots, not the individual plots
// - #row_ratios and #col_ratios must have AT LEAST #rows and #cols elements,
@@ -459,10 +551,107 @@ IMPLOT_API bool BeginSubplots(const char* title_id,
IMPLOT_API void EndSubplots();
//-----------------------------------------------------------------------------
// Plot Items
// [SECTION] Setup
//-----------------------------------------------------------------------------
// The template functions below are explicitly instantiated in implot_items.cpp.
// The following API allows you to setup and customize various aspects of the
// current plot. The functions should be called immediately after BeginPlot
// and before any other API calls. Typical usage is as follows:
// if (BeginPlot(...)) { 1) begin a new plot
// SetupAxis(ImAxis_X1, "My X-Axis"); 2) make Setup calls
// SetupAxis(ImAxis_Y1, "My Y-Axis");
// SetupLegend(ImPlotLocation_North);
// ...
// SetupFinish(); 3) [optional] explicitly finish setup
// PlotLine(...); 4) plot items
// ...
// EndPlot(); 5) end the plot
// }
//
// Important notes:
//
// - Always call Setup code at the top of your BeginPlot conditional statement.
// - Setup is locked once you start plotting or explicitly call SetupFinish.
// Do NOT call Setup code after you begin plotting or after you make
// any non-Setup API calls (e.g. utils like PlotToPixels also lock Setup)
// - Calling SetupFinish is OPTIONAL, but probably good practice. If you do not
// call it yourself, then the first subsequent plotting or utility function will
// call it for you.
// Enables an axis or sets the label and/or flags for an existing axis. Leave #label = NULL for no label.
IMPLOT_API void SetupAxis(ImAxis axis, const char* label = NULL, ImPlotAxisFlags flags = ImPlotAxisFlags_None);
// Sets an axis range limits. If ImPlotCond_Always is used, the axes limits will be locked.
IMPLOT_API void SetupAxisLimits(ImAxis axis, double v_min, double v_max, ImPlotCond cond = ImPlotCond_Once);
// Links an axis range limits to external values. Set to NULL for no linkage. The pointer data must remain valid until EndPlot.
IMPLOT_API void SetupAxisLinks(ImAxis axis, double* link_min, double* link_max);
// Sets the format of numeric axis labels via formater specifier (default="%g"). Formated values will be double (i.e. use %f).
IMPLOT_API void SetupAxisFormat(ImAxis axis, const char* fmt);
// Sets the format of numeric axis labels via formatter callback. Given #value, write a label into #buff. Optionally pass user data.
IMPLOT_API void SetupAxisFormat(ImAxis axis, ImPlotFormatter formatter, void* data = NULL);
// Sets an axis' ticks and optionally the labels. To keep the default ticks, set #keep_default=true.
IMPLOT_API void SetupAxisTicks(ImAxis axis, const double* values, int n_ticks, const char* const labels[] = NULL, bool keep_default = false);
// Sets an axis' ticks and optionally the labels for the next plot. To keep the default ticks, set #keep_default=true.
IMPLOT_API void SetupAxisTicks(ImAxis axis, double v_min, double v_max, int n_ticks, const char* const labels[] = NULL, bool keep_default = false);
// Sets the label and/or flags for primary X and Y axes (shorthand for two calls to SetupAxis).
IMPLOT_API void SetupAxes(const char* x_label, const char* y_label, ImPlotAxisFlags x_flags = ImPlotAxisFlags_None, ImPlotAxisFlags y_flags = ImPlotAxisFlags_None);
// Sets the primary X and Y axes range limits. If ImPlotCond_Always is used, the axes limits will be locked (shorthand for two calls to SetupAxisLimits).
IMPLOT_API void SetupAxesLimits(double x_min, double x_max, double y_min, double y_max, ImPlotCond cond = ImPlotCond_Once);
// Sets up the plot legend.
IMPLOT_API void SetupLegend(ImPlotLocation location, ImPlotLegendFlags flags = ImPlotLegendFlags_None);
// Set the location of the current plot's mouse position text (default = South|East).
IMPLOT_API void SetupMouseText(ImPlotLocation location, ImPlotMouseTextFlags flags = ImPlotMouseTextFlags_None);
// Explicitly finalize plot setup. Once you call this, you cannot make anymore Setup calls for the current plot!
// Note that calling this function is OPTIONAL; it will be called by the first subsequent setup-locking API call.
IMPLOT_API void SetupFinish();
//-----------------------------------------------------------------------------
// [SECTION] SetNext
//-----------------------------------------------------------------------------
// Though you should default to the `Setup` API above, there are some scenarios
// where (re)configuring a plot or axis before `BeginPlot` is needed (e.g. if
// using a preceding button or slider widget to change the plot limits). In
// this case, you can use the `SetNext` API below. While this is not as feature
// rich as the Setup API, most common needs are provided. These functions can be
// called anwhere except for inside of `Begin/EndPlot`. For example:
// if (ImGui::Button("Center Plot"))
// ImPlot::SetNextPlotLimits(-1,1,-1,1);
// if (ImPlot::BeginPlot(...)) {
// ...
// ImPlot::EndPlot();
// }
//
// Important notes:
//
// - You must still enable non-default axes with SetupAxis for these functions
// to work properly.
// Sets an upcoming axis range limits. If ImPlotCond_Always is used, the axes limits will be locked.
IMPLOT_API void SetNextAxisLimits(ImAxis axis, double v_min, double v_max, ImPlotCond cond = ImPlotCond_Once);
// Links an upcoming axis range limits to external values. Set to NULL for no linkage. The pointer data must remain valid until EndPlot!
IMPLOT_API void SetNextAxisLinks(ImAxis axis, double* link_min, double* link_max);
// Set an upcoming axis to auto fit to its data.
IMPLOT_API void SetNextAxisToFit(ImAxis axis);
// Sets the upcoming primary X and Y axes range limits. If ImPlotCond_Always is used, the axes limits will be locked (shorthand for two calls to SetupAxisLimits).
IMPLOT_API void SetNextAxesLimits(double x_min, double x_max, double y_min, double y_max, ImPlotCond cond = ImPlotCond_Once);
// Sets all upcoming axes to auto fit to their data.
IMPLOT_API void SetNextAxesToFit();
//-----------------------------------------------------------------------------
// [SECTION] Plot Items
//-----------------------------------------------------------------------------
// The main plotting API is provied below. Call these functions between
// Begin/EndPlot and after any Setup API calls. Each plots data on the current
// x and y axes, which can be changed with `SetAxis/Axes`.
//
// The templated functions are explicitly instantiated in implot_items.cpp.
// They are not intended to be used generically with custom types. You will get
// a linker error if you try! All functions support the following scalar types:
//
@@ -507,71 +696,77 @@ IMPLOT_API void EndSubplots();
// if you try plotting extremely large 64-bit integral types. Proceed with caution!
// Plots a standard 2D line plot.
template <typename T> IMPLOT_API void PlotLine(const char* label_id, const T* values, int count, double xscale=1, double x0=0, int offset=0, int stride=sizeof(T));
template <typename T> IMPLOT_API void PlotLine(const char* label_id, const T* xs, const T* ys, int count, int offset=0, int stride=sizeof(T));
IMPLOT_API void PlotLineG(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, int offset=0);
IMPLOT_TMP void PlotLine(const char* label_id, const T* values, int count, double xscale=1, double x0=0, int offset=0, int stride=sizeof(T));
IMPLOT_TMP void PlotLine(const char* label_id, const T* xs, const T* ys, int count, int offset=0, int stride=sizeof(T));
IMPLOT_API void PlotLineG(const char* label_id, ImPlotGetter getter, void* data, int count);
// Plots a standard 2D scatter plot. Default marker is ImPlotMarker_Circle.
template <typename T> IMPLOT_API void PlotScatter(const char* label_id, const T* values, int count, double xscale=1, double x0=0, int offset=0, int stride=sizeof(T));
template <typename T> IMPLOT_API void PlotScatter(const char* label_id, const T* xs, const T* ys, int count, int offset=0, int stride=sizeof(T));
IMPLOT_API void PlotScatterG(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, int offset=0);
IMPLOT_TMP void PlotScatter(const char* label_id, const T* values, int count, double xscale=1, double x0=0, int offset=0, int stride=sizeof(T));
IMPLOT_TMP void PlotScatter(const char* label_id, const T* xs, const T* ys, int count, int offset=0, int stride=sizeof(T));
IMPLOT_API void PlotScatterG(const char* label_id, ImPlotGetter getter, void* data, int count);
// Plots a a stairstep graph. The y value is continued constantly from every x position, i.e. the interval [x[i], x[i+1]) has the value y[i].
template <typename T> IMPLOT_API void PlotStairs(const char* label_id, const T* values, int count, double xscale=1, double x0=0, int offset=0, int stride=sizeof(T));
template <typename T> IMPLOT_API void PlotStairs(const char* label_id, const T* xs, const T* ys, int count, int offset=0, int stride=sizeof(T));
IMPLOT_API void PlotStairsG(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, int offset=0);
IMPLOT_TMP void PlotStairs(const char* label_id, const T* values, int count, double xscale=1, double x0=0, int offset=0, int stride=sizeof(T));
IMPLOT_TMP void PlotStairs(const char* label_id, const T* xs, const T* ys, int count, int offset=0, int stride=sizeof(T));
IMPLOT_API void PlotStairsG(const char* label_id, ImPlotGetter getter, void* data, int count);
// Plots a shaded (filled) region between two lines, or a line and a horizontal reference. Set y_ref to +/-INFINITY for infinite fill extents.
template <typename T> IMPLOT_API void PlotShaded(const char* label_id, const T* values, int count, double y_ref=0, double xscale=1, double x0=0, int offset=0, int stride=sizeof(T));
template <typename T> IMPLOT_API void PlotShaded(const char* label_id, const T* xs, const T* ys, int count, double y_ref=0, int offset=0, int stride=sizeof(T));
template <typename T> IMPLOT_API void PlotShaded(const char* label_id, const T* xs, const T* ys1, const T* ys2, int count, int offset=0, int stride=sizeof(T));
IMPLOT_API void PlotShadedG(const char* label_id, ImPlotPoint (*getter1)(void* data, int idx), void* data1, ImPlotPoint (*getter2)(void* data, int idx), void* data2, int count, int offset=0);
// Plots a shaded (filled) region between two lines, or a line and a horizontal reference. Set yref to +/-INFINITY for infinite fill extents.
IMPLOT_TMP void PlotShaded(const char* label_id, const T* values, int count, double yref=0, double xscale=1, double x0=0, int offset=0, int stride=sizeof(T));
IMPLOT_TMP void PlotShaded(const char* label_id, const T* xs, const T* ys, int count, double yref=0, int offset=0, int stride=sizeof(T));
IMPLOT_TMP void PlotShaded(const char* label_id, const T* xs, const T* ys1, const T* ys2, int count, int offset=0, int stride=sizeof(T));
IMPLOT_API void PlotShadedG(const char* label_id, ImPlotGetter getter1, void* data1, ImPlotGetter getter2, void* data2, int count);
// Plots a vertical bar graph. #width and #shift are in X units.
template <typename T> IMPLOT_API void PlotBars(const char* label_id, const T* values, int count, double width=0.67, double shift=0, int offset=0, int stride=sizeof(T));
template <typename T> IMPLOT_API void PlotBars(const char* label_id, const T* xs, const T* ys, int count, double width, int offset=0, int stride=sizeof(T));
IMPLOT_API void PlotBarsG(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, double width, int offset=0);
// Plots a vertical bar graph. #bar_width and #x0 are in X units.
IMPLOT_TMP void PlotBars(const char* label_id, const T* values, int count, double bar_width=0.67, double x0=0, int offset=0, int stride=sizeof(T));
IMPLOT_TMP void PlotBars(const char* label_id, const T* xs, const T* ys, int count, double bar_width, int offset=0, int stride=sizeof(T));
IMPLOT_API void PlotBarsG(const char* label_id, ImPlotGetter getter, void* data, int count, double bar_width);
// Plots a horizontal bar graph. #height and #shift are in Y units.
template <typename T> IMPLOT_API void PlotBarsH(const char* label_id, const T* values, int count, double height=0.67, double shift=0, int offset=0, int stride=sizeof(T));
template <typename T> IMPLOT_API void PlotBarsH(const char* label_id, const T* xs, const T* ys, int count, double height, int offset=0, int stride=sizeof(T));
IMPLOT_API void PlotBarsHG(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, double height, int offset=0);
// Plots a horizontal bar graph. #bar_height and #y0 are in Y units.
IMPLOT_TMP void PlotBarsH(const char* label_id, const T* values, int count, double bar_height=0.67, double y0=0, int offset=0, int stride=sizeof(T));
IMPLOT_TMP void PlotBarsH(const char* label_id, const T* xs, const T* ys, int count, double bar_height, int offset=0, int stride=sizeof(T));
IMPLOT_API void PlotBarsHG(const char* label_id, ImPlotGetter getter, void* data, int count, double bar_height);
// Plots a group of vertical bars. #values is a row-major matrix with #item_count rows and #group_count cols. #label_ids should have #item_count elements.
IMPLOT_TMP void PlotBarGroups(const char* const label_ids[], const T* values, int item_count, int group_count, double group_width=0.67, double x0=0, ImPlotBarGroupsFlags flags=ImPlotBarGroupsFlags_None);
// Plots a group of horizontal bars. #values is a row-major matrix with #item_count rows and #group_count cols. #label_ids should have #item_count elements.
IMPLOT_TMP void PlotBarGroupsH(const char* const label_ids[], const T* values, int item_count, int group_count, double group_height=0.67, double y0=0, ImPlotBarGroupsFlags flags=ImPlotBarGroupsFlags_None);
// Plots vertical error bar. The label_id should be the same as the label_id of the associated line or bar plot.
template <typename T> IMPLOT_API void PlotErrorBars(const char* label_id, const T* xs, const T* ys, const T* err, int count, int offset=0, int stride=sizeof(T));
template <typename T> IMPLOT_API void PlotErrorBars(const char* label_id, const T* xs, const T* ys, const T* neg, const T* pos, int count, int offset=0, int stride=sizeof(T));
IMPLOT_TMP void PlotErrorBars(const char* label_id, const T* xs, const T* ys, const T* err, int count, int offset=0, int stride=sizeof(T));
IMPLOT_TMP void PlotErrorBars(const char* label_id, const T* xs, const T* ys, const T* neg, const T* pos, int count, int offset=0, int stride=sizeof(T));
// Plots horizontal error bars. The label_id should be the same as the label_id of the associated line or bar plot.
template <typename T> IMPLOT_API void PlotErrorBarsH(const char* label_id, const T* xs, const T* ys, const T* err, int count, int offset=0, int stride=sizeof(T));
template <typename T> IMPLOT_API void PlotErrorBarsH(const char* label_id, const T* xs, const T* ys, const T* neg, const T* pos, int count, int offset=0, int stride=sizeof(T));
IMPLOT_TMP void PlotErrorBarsH(const char* label_id, const T* xs, const T* ys, const T* err, int count, int offset=0, int stride=sizeof(T));
IMPLOT_TMP void PlotErrorBarsH(const char* label_id, const T* xs, const T* ys, const T* neg, const T* pos, int count, int offset=0, int stride=sizeof(T));
/// Plots vertical stems.
template <typename T> IMPLOT_API void PlotStems(const char* label_id, const T* values, int count, double y_ref=0, double xscale=1, double x0=0, int offset=0, int stride=sizeof(T));
template <typename T> IMPLOT_API void PlotStems(const char* label_id, const T* xs, const T* ys, int count, double y_ref=0, int offset=0, int stride=sizeof(T));
IMPLOT_TMP void PlotStems(const char* label_id, const T* values, int count, double yref=0, double xscale=1, double x0=0, int offset=0, int stride=sizeof(T));
IMPLOT_TMP void PlotStems(const char* label_id, const T* xs, const T* ys, int count, double yref=0, int offset=0, int stride=sizeof(T));
/// Plots infinite vertical or horizontal lines (e.g. for references or asymptotes).
template <typename T> IMPLOT_API void PlotVLines(const char* label_id, const T* xs, int count, int offset=0, int stride=sizeof(T));
template <typename T> IMPLOT_API void PlotHLines(const char* label_id, const T* ys, int count, int offset=0, int stride=sizeof(T));
IMPLOT_TMP void PlotVLines(const char* label_id, const T* xs, int count, int offset=0, int stride=sizeof(T));
IMPLOT_TMP void PlotHLines(const char* label_id, const T* ys, int count, int offset=0, int stride=sizeof(T));
// Plots a pie chart. If the sum of values > 1 or normalize is true, each value will be normalized. Center and radius are in plot units. #label_fmt can be set to NULL for no labels.
template <typename T> IMPLOT_API void PlotPieChart(const char* const label_ids[], const T* values, int count, double x, double y, double radius, bool normalize=false, const char* label_fmt="%.1f", double angle0=90);
IMPLOT_TMP void PlotPieChart(const char* const label_ids[], const T* values, int count, double x, double y, double radius, bool normalize=false, const char* label_fmt="%.1f", double angle0=90);
// Plots a 2D heatmap chart. Values are expected to be in row-major order. Leave #scale_min and scale_max both at 0 for automatic color scaling, or set them to a predefined range. #label_fmt can be set to NULL for no labels.
template <typename T> IMPLOT_API void PlotHeatmap(const char* label_id, const T* values, int rows, int cols, double scale_min=0, double scale_max=0, const char* label_fmt="%.1f", const ImPlotPoint& bounds_min=ImPlotPoint(0,0), const ImPlotPoint& bounds_max=ImPlotPoint(1,1));
IMPLOT_TMP void PlotHeatmap(const char* label_id, const T* values, int rows, int cols, double scale_min=0, double scale_max=0, const char* label_fmt="%.1f", const ImPlotPoint& bounds_min=ImPlotPoint(0,0), const ImPlotPoint& bounds_max=ImPlotPoint(1,1));
// Plots a horizontal histogram. #bins can be a positive integer or an ImPlotBin_ method. If #cumulative is true, each bin contains its count plus the counts of all previous bins.
// If #density is true, the PDF is visualized. If both are true, the CDF is visualized. If #range is left unspecified, the min/max of #values will be used as the range.
// If #range is specified, outlier values outside of the range are not binned. However, outliers still count toward normalizing and cumulative counts unless #outliers is false. The largest bin count or density is returned.
template <typename T> IMPLOT_API double PlotHistogram(const char* label_id, const T* values, int count, int bins=ImPlotBin_Sturges, bool cumulative=false, bool density=false, ImPlotRange range=ImPlotRange(), bool outliers=true, double bar_scale=1.0);
IMPLOT_TMP double PlotHistogram(const char* label_id, const T* values, int count, int bins=ImPlotBin_Sturges, bool cumulative=false, bool density=false, ImPlotRange range=ImPlotRange(), bool outliers=true, double bar_scale=1.0);
// Plots two dimensional, bivariate histogram as a heatmap. #x_bins and #y_bins can be a positive integer or an ImPlotBin. If #density is true, the PDF is visualized.
// If #range is left unspecified, the min/max of #xs an #ys will be used as the ranges. If #range is specified, outlier values outside of range are not binned.
// If #bounds is left unspecified, the min/max of #xs an #ys will be used as the ranges. If #bounds is specified, outlier values outside of range are not binned.
// However, outliers still count toward the normalizing count for density plots unless #outliers is false. The largest bin count or density is returned.
template <typename T> IMPLOT_API double PlotHistogram2D(const char* label_id, const T* xs, const T* ys, int count, int x_bins=ImPlotBin_Sturges, int y_bins=ImPlotBin_Sturges, bool density=false, ImPlotLimits range=ImPlotLimits(), bool outliers=true);
IMPLOT_TMP double PlotHistogram2D(const char* label_id, const T* xs, const T* ys, int count, int x_bins=ImPlotBin_Sturges, int y_bins=ImPlotBin_Sturges, bool density=false, ImPlotRect range=ImPlotRect(), bool outliers=true);
// Plots digital data. Digital plots do not respond to y drag or zoom, and are always referenced to the bottom of the plot.
template <typename T> IMPLOT_API void PlotDigital(const char* label_id, const T* xs, const T* ys, int count, int offset=0, int stride=sizeof(T));
IMPLOT_API void PlotDigitalG(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, int offset=0);
IMPLOT_TMP void PlotDigital(const char* label_id, const T* xs, const T* ys, int count, int offset=0, int stride=sizeof(T));
IMPLOT_API void PlotDigitalG(const char* label_id, ImPlotGetter getter, void* data, int count);
// Plots an axis-aligned image. #bounds_min/bounds_max are in plot coordinates (y-up) and #uv0/uv1 are in texture coordinates (y-down).
IMPLOT_API void PlotImage(const char* label_id, ImTextureID user_texture_id, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max, const ImVec2& uv0=ImVec2(0,0), const ImVec2& uv1=ImVec2(1,1), const ImVec4& tint_col=ImVec4(1,1,1,1));
@@ -583,163 +778,130 @@ IMPLOT_API void PlotText(const char* text, double x, double y, bool vertical=fal
IMPLOT_API void PlotDummy(const char* label_id);
//-----------------------------------------------------------------------------
// Plot Utils
// [SECTION] Plot Tools
//-----------------------------------------------------------------------------
// The following functions MUST be called BEFORE BeginPlot!
// The following can be used to render interactive elements and/or annotations.
// Like the item plotting functions above, they apply to the current x and y
// axes, which can be changed with `SetAxis/SetAxes`.
// Set the axes range limits of the next plot. Call right before BeginPlot(). If ImGuiCond_Always is used, the axes limits will be locked.
IMPLOT_API void SetNextPlotLimits(double xmin, double xmax, double ymin, double ymax, ImGuiCond cond = ImGuiCond_Once);
// Set the X axis range limits of the next plot. Call right before BeginPlot(). If ImGuiCond_Always is used, the X axis limits will be locked.
IMPLOT_API void SetNextPlotLimitsX(double xmin, double xmax, ImGuiCond cond = ImGuiCond_Once);
// Set the Y axis range limits of the next plot. Call right before BeginPlot(). If ImGuiCond_Always is used, the Y axis limits will be locked.
IMPLOT_API void SetNextPlotLimitsY(double ymin, double ymax, ImGuiCond cond = ImGuiCond_Once, ImPlotYAxis y_axis = ImPlotYAxis_1);
// Links the next plot limits to external values. Set to NULL for no linkage. The pointer data must remain valid until the matching call to EndPlot.
IMPLOT_API void LinkNextPlotLimits(double* xmin, double* xmax, double* ymin, double* ymax, double* ymin2 = NULL, double* ymax2 = NULL, double* ymin3 = NULL, double* ymax3 = NULL);
// Fits the next plot axes to all plotted data if they are unlocked (equivalent to double-clicks).
IMPLOT_API void FitNextPlotAxes(bool x = true, bool y = true, bool y2 = true, bool y3 = true);
// Shows a draggable point at x,y. #col defaults to ImGuiCol_Text.
IMPLOT_API bool DragPoint(int id, double* x, double* y, const ImVec4& col, float size = 4, ImPlotDragToolFlags flags = ImPlotDragToolFlags_None);
// Shows a draggable vertical guide line at an x-value. #col defaults to ImGuiCol_Text.
IMPLOT_API bool DragLineX(int id, double* x, const ImVec4& col, float thickness = 1, ImPlotDragToolFlags flags = ImPlotDragToolFlags_None);
// Shows a draggable horizontal guide line at a y-value. #col defaults to ImGuiCol_Text.
IMPLOT_API bool DragLineY(int id, double* y, const ImVec4& col, float thickness = 1, ImPlotDragToolFlags flags = ImPlotDragToolFlags_None);
// Shows a draggable and resizeable rectangle.
IMPLOT_API bool DragRect(int id, double* x_min, double* y_min, double* x_max, double* y_max, const ImVec4& col, ImPlotDragToolFlags flags = ImPlotDragToolFlags_None);
// Set the X axis ticks and optionally the labels for the next plot. To keep the default ticks, set #keep_default=true.
IMPLOT_API void SetNextPlotTicksX(const double* values, int n_ticks, const char* const labels[] = NULL, bool keep_default = false);
IMPLOT_API void SetNextPlotTicksX(double x_min, double x_max, int n_ticks, const char* const labels[] = NULL, bool keep_default = false);
// Set the Y axis ticks and optionally the labels for the next plot. To keep the default ticks, set #keep_default=true.
IMPLOT_API void SetNextPlotTicksY(const double* values, int n_ticks, const char* const labels[] = NULL, bool keep_default = false, ImPlotYAxis y_axis = ImPlotYAxis_1);
IMPLOT_API void SetNextPlotTicksY(double y_min, double y_max, int n_ticks, const char* const labels[] = NULL, bool keep_default = false, ImPlotYAxis y_axis = ImPlotYAxis_1);
// Shows an annotation callout at a chosen point. Clamping keeps annotations in the plot area. Annotations are always rendered on top.
IMPLOT_API void Annotation(double x, double y, const ImVec4& color, const ImVec2& pix_offset, bool clamp, bool round = false);
IMPLOT_API void Annotation(double x, double y, const ImVec4& color, const ImVec2& pix_offset, bool clamp, const char* fmt, ...) IM_FMTARGS(6);
IMPLOT_API void AnnotationV(double x, double y, const ImVec4& color, const ImVec2& pix_offset, bool clamp, const char* fmt, va_list args) IM_FMTLIST(6);
// Set the format for numeric X axis labels (default="%g"). Formated values will be doubles (i.e. don't supply %d, %i, etc.). Not applicable if ImPlotAxisFlags_Time enabled.
IMPLOT_API void SetNextPlotFormatX(const char* fmt);
// Set the format for numeric Y axis labels (default="%g"). Formated values will be doubles (i.e. don't supply %d, %i, etc.).
IMPLOT_API void SetNextPlotFormatY(const char* fmt, ImPlotYAxis y_axis=ImPlotYAxis_1);
// Shows a x-axis tag at the specified coordinate value.
IMPLOT_API void TagX(double x, const ImVec4& color, bool round = false);
IMPLOT_API void TagX(double x, const ImVec4& color, const char* fmt, ...) IM_FMTARGS(3);
IMPLOT_API void TagXV(double x, const ImVec4& color, const char* fmt, va_list args) IM_FMTLIST(3);
// The following functions MUST be called BETWEEN Begin/EndPlot!
// Shows a y-axis tag at the specified coordinate value.
IMPLOT_API void TagY(double y, const ImVec4& color, bool round = false);
IMPLOT_API void TagY(double y, const ImVec4& color, const char* fmt, ...) IM_FMTARGS(3);
IMPLOT_API void TagYV(double y, const ImVec4& color, const char* fmt, va_list args) IM_FMTLIST(3);
// Select which Y axis will be used for subsequent plot elements. The default is ImPlotYAxis_1, or the first (left) Y axis. Enable 2nd and 3rd axes with ImPlotFlags_YAxisX.
IMPLOT_API void SetPlotYAxis(ImPlotYAxis y_axis);
// Hides or shows the next plot item (i.e. as if it were toggled from the legend). Use ImGuiCond_Always if you need to forcefully set this every frame.
IMPLOT_API void HideNextItem(bool hidden = true, ImGuiCond cond = ImGuiCond_Once);
//-----------------------------------------------------------------------------
// [SECTION] Plot Utils
//-----------------------------------------------------------------------------
// Select which axis/axes will be used for subsequent plot elements.
IMPLOT_API void SetAxis(ImAxis axis);
IMPLOT_API void SetAxes(ImAxis x_axis, ImAxis y_axis);
// Convert pixels to a position in the current plot's coordinate system. Passing IMPLOT_AUTO uses the current axes.
IMPLOT_API ImPlotPoint PixelsToPlot(const ImVec2& pix, ImAxis x_axis = IMPLOT_AUTO, ImAxis y_axis = IMPLOT_AUTO);
IMPLOT_API ImPlotPoint PixelsToPlot(float x, float y, ImAxis x_axis = IMPLOT_AUTO, ImAxis y_axis = IMPLOT_AUTO);
// Convert a position in the current plot's coordinate system to pixels. Passing IMPLOT_AUTO uses the current axes.
IMPLOT_API ImVec2 PlotToPixels(const ImPlotPoint& plt, ImAxis x_axis = IMPLOT_AUTO, ImAxis y_axis = IMPLOT_AUTO);
IMPLOT_API ImVec2 PlotToPixels(double x, double y, ImAxis x_axis = IMPLOT_AUTO, ImAxis y_axis = IMPLOT_AUTO);
// Convert pixels to a position in the current plot's coordinate system. A negative y_axis uses the current value of SetPlotYAxis (ImPlotYAxis_1 initially).
IMPLOT_API ImPlotPoint PixelsToPlot(const ImVec2& pix, ImPlotYAxis y_axis = IMPLOT_AUTO);
IMPLOT_API ImPlotPoint PixelsToPlot(float x, float y, ImPlotYAxis y_axis = IMPLOT_AUTO);
// Convert a position in the current plot's coordinate system to pixels. A negative y_axis uses the current value of SetPlotYAxis (ImPlotYAxis_1 initially).
IMPLOT_API ImVec2 PlotToPixels(const ImPlotPoint& plt, ImPlotYAxis y_axis = IMPLOT_AUTO);
IMPLOT_API ImVec2 PlotToPixels(double x, double y, ImPlotYAxis y_axis = IMPLOT_AUTO);
// Get the current Plot position (top-left) in pixels.
IMPLOT_API ImVec2 GetPlotPos();
// Get the curent Plot size in pixels.
IMPLOT_API ImVec2 GetPlotSize();
// Returns the mouse position in x,y coordinates of the current plot. Passing IMPLOT_AUTO uses the current axes.
IMPLOT_API ImPlotPoint GetPlotMousePos(ImAxis x_axis = IMPLOT_AUTO, ImAxis y_axis = IMPLOT_AUTO);
// Returns the current plot axis range.
IMPLOT_API ImPlotRect GetPlotLimits(ImAxis x_axis = IMPLOT_AUTO, ImAxis y_axis = IMPLOT_AUTO);
// Returns true if the plot area in the current plot is hovered.
IMPLOT_API bool IsPlotHovered();
// Returns true if the XAxis plot area in the current plot is hovered.
IMPLOT_API bool IsPlotXAxisHovered();
// Returns true if the YAxis[n] plot area in the current plot is hovered.
IMPLOT_API bool IsPlotYAxisHovered(ImPlotYAxis y_axis = 0);
// Returns the mouse position in x,y coordinates of the current plot. A negative y_axis uses the current value of SetPlotYAxis (ImPlotYAxis_1 initially).
IMPLOT_API ImPlotPoint GetPlotMousePos(ImPlotYAxis y_axis = IMPLOT_AUTO);
// Returns the current plot axis range. A negative y_axis uses the current value of SetPlotYAxis (ImPlotYAxis_1 initially).
IMPLOT_API ImPlotLimits GetPlotLimits(ImPlotYAxis y_axis = IMPLOT_AUTO);
// Returns true if the axis label area in the current plot is hovered.
IMPLOT_API bool IsAxisHovered(ImAxis axis);
// Returns true if the bounding frame of a subplot is hovered.
IMPLOT_API bool IsSubplotsHovered();
// Returns true if the current plot is being box selected.
IMPLOT_API bool IsPlotSelected();
// Returns the current plot box selection bounds.
IMPLOT_API ImPlotLimits GetPlotSelection(ImPlotYAxis y_axis = IMPLOT_AUTO);
// Returns the current plot box selection bounds. Passing IMPLOT_AUTO uses the current axes.
IMPLOT_API ImPlotRect GetPlotSelection(ImAxis x_axis = IMPLOT_AUTO, ImAxis y_axis = IMPLOT_AUTO);
// Cancels a the current plot box selection.
IMPLOT_API void CancelPlotSelection();
// Returns true if the current plot is being queried or has an active query. Query must be enabled with ImPlotFlags_Query.
IMPLOT_API bool IsPlotQueried();
// Returns the current plot query bounds. Query must be enabled with ImPlotFlags_Query.
IMPLOT_API ImPlotLimits GetPlotQuery(ImPlotYAxis y_axis = IMPLOT_AUTO);
// Set the current plot query bounds. Query must be enabled with ImPlotFlags_Query.
IMPLOT_API void SetPlotQuery(const ImPlotLimits& query, ImPlotYAxis y_axis = IMPLOT_AUTO);
//-----------------------------------------------------------------------------
// Algined Plots
//-----------------------------------------------------------------------------
// Hides or shows the next plot item (i.e. as if it were toggled from the legend).
// Use ImPlotCond_Always if you need to forcefully set this every frame.
IMPLOT_API void HideNextItem(bool hidden = true, ImPlotCond cond = ImPlotCond_Once);
// Use the following around calls to Begin/EndPlot to align l/r/t/b padding.
// Consider using Begin/EndSubplots first. They are more feature rich and
// accomplish the same behaviour by default. The functions below offer lower
// level control of plot alignment.
// Align axis padding over multiple plots in a single row or column. If this function returns true, EndAlignedPlots() must be called. #group_id must be unique.
IMPLOT_API bool BeginAlignedPlots(const char* group_id, ImPlotOrientation orientation = ImPlotOrientation_Vertical);
// Align axis padding over multiple plots in a single row or column. #group_id must
// be unique. If this function returns true, EndAlignedPlots() must be called.
IMPLOT_API bool BeginAlignedPlots(const char* group_id, bool vertical = true);
// Only call EndAlignedPlots() if BeginAlignedPlots() returns true!
IMPLOT_API void EndAlignedPlots();
//-----------------------------------------------------------------------------
// Plot Tools
// [SECTION] Legend Utils
//-----------------------------------------------------------------------------
// The following functions MUST be called BETWEEN Begin/EndPlot!
// Shows an annotation callout at a chosen point.
IMPLOT_API void Annotate(double x, double y, const ImVec2& pix_offset, const char* fmt, ...) IM_FMTARGS(4);
IMPLOT_API void Annotate(double x, double y, const ImVec2& pix_offset, const ImVec4& color, const char* fmt, ...) IM_FMTARGS(5);
IMPLOT_API void AnnotateV(double x, double y, const ImVec2& pix_offset, const char* fmt, va_list args) IM_FMTLIST(4);
IMPLOT_API void AnnotateV(double x, double y, const ImVec2& pix_offset, const ImVec4& color, const char* fmt, va_list args) IM_FMTLIST(5);
// Same as above, but the annotation will always be clamped to stay inside the plot area.
IMPLOT_API void AnnotateClamped(double x, double y, const ImVec2& pix_offset, const char* fmt, ...) IM_FMTARGS(4);
IMPLOT_API void AnnotateClamped(double x, double y, const ImVec2& pix_offset, const ImVec4& color, const char* fmt, ...) IM_FMTARGS(5);
IMPLOT_API void AnnotateClampedV(double x, double y, const ImVec2& pix_offset, const char* fmt, va_list args) IM_FMTLIST(4);
IMPLOT_API void AnnotateClampedV(double x, double y, const ImVec2& pix_offset, const ImVec4& color, const char* fmt, va_list args) IM_FMTLIST(5);
// Shows a draggable vertical guide line at an x-value. #col defaults to ImGuiCol_Text.
IMPLOT_API bool DragLineX(const char* id, double* x_value, bool show_label = true, const ImVec4& col = IMPLOT_AUTO_COL, float thickness = 1);
// Shows a draggable horizontal guide line at a y-value. #col defaults to ImGuiCol_Text.
IMPLOT_API bool DragLineY(const char* id, double* y_value, bool show_label = true, const ImVec4& col = IMPLOT_AUTO_COL, float thickness = 1);
// Shows a draggable point at x,y. #col defaults to ImGuiCol_Text.
IMPLOT_API bool DragPoint(const char* id, double* x, double* y, bool show_label = true, const ImVec4& col = IMPLOT_AUTO_COL, float radius = 4);
//-----------------------------------------------------------------------------
// Legend Utils and Tools
//-----------------------------------------------------------------------------
// The following functions MUST be called BETWEEN Begin/EndPlot!
// Set the location of the current plot's (or subplot's) legend.
IMPLOT_API void SetLegendLocation(ImPlotLocation location, ImPlotOrientation orientation = ImPlotOrientation_Vertical, bool outside = false);
// Set the location of the current plot's mouse position text (default = South|East).
IMPLOT_API void SetMousePosLocation(ImPlotLocation location);
// Returns true if a plot item legend entry is hovered.
IMPLOT_API bool IsLegendEntryHovered(const char* label_id);
// Begin a popup for a legend entry.
IMPLOT_API bool BeginLegendPopup(const char* label_id, ImGuiMouseButton mouse_button = 1);
// End a popup for a legend entry.
IMPLOT_API void EndLegendPopup();
// Returns true if a plot item legend entry is hovered.
IMPLOT_API bool IsLegendEntryHovered(const char* label_id);
//-----------------------------------------------------------------------------
// Drag and Drop Utils
// [SECTION] Drag and Drop
//-----------------------------------------------------------------------------
// The following functions MUST be called BETWEEN Begin/EndPlot!
// Turns the current plot's plotting area into a drag and drop target. Don't forget to call EndDragDropTarget!
IMPLOT_API bool BeginDragDropTarget();
IMPLOT_API bool BeginDragDropTargetPlot();
// Turns the current plot's X-axis into a drag and drop target. Don't forget to call EndDragDropTarget!
IMPLOT_API bool BeginDragDropTargetX();
// Turns the current plot's Y-Axis into a drag and drop target. Don't forget to call EndDragDropTarget!
IMPLOT_API bool BeginDragDropTargetY(ImPlotYAxis axis = ImPlotYAxis_1);
IMPLOT_API bool BeginDragDropTargetAxis(ImAxis axis);
// Turns the current plot's legend into a drag and drop target. Don't forget to call EndDragDropTarget!
IMPLOT_API bool BeginDragDropTargetLegend();
// Ends a drag and drop target (currently just an alias for ImGui::EndDragDropTarget).
IMPLOT_API void EndDragDropTarget();
// NB: By default, plot and axes drag and drop *sources* require holding the Ctrl modifier to initiate the drag.
// You can change the modifier if desired. If ImGuiKeyModFlags_None is provided, the axes will be locked from panning.
// You can change the modifier if desired. If ImGuiModFlags_None is provided, the axes will be locked from panning.
// Turns the current plot's plotting area into a drag and drop source. Don't forget to call EndDragDropSource!
IMPLOT_API bool BeginDragDropSource(ImGuiKeyModFlags key_mods = ImGuiKeyModFlags_Ctrl, ImGuiDragDropFlags flags = 0);
// Turns the current plot's X-axis into a drag and drop source. Don't forget to call EndDragDropSource!
IMPLOT_API bool BeginDragDropSourceX(ImGuiKeyModFlags key_mods = ImGuiKeyModFlags_Ctrl, ImGuiDragDropFlags flags = 0);
// Turns the current plot's Y-axis into a drag and drop source. Don't forget to call EndDragDropSource!
IMPLOT_API bool BeginDragDropSourceY(ImPlotYAxis axis = ImPlotYAxis_1, ImGuiKeyModFlags key_mods = ImGuiKeyModFlags_Ctrl, ImGuiDragDropFlags flags = 0);
// Turns the current plot's plotting area into a drag and drop source. You must hold Ctrl. Don't forget to call EndDragDropSource!
IMPLOT_API bool BeginDragDropSourcePlot(ImGuiDragDropFlags flags = 0);
// Turns the current plot's X-axis into a drag and drop source. You must hold Ctrl. Don't forget to call EndDragDropSource!
IMPLOT_API bool BeginDragDropSourceAxis(ImAxis axis, ImGuiDragDropFlags flags = 0);
// Turns an item in the current plot's legend into drag and drop source. Don't forget to call EndDragDropSource!
IMPLOT_API bool BeginDragDropSourceItem(const char* label_id, ImGuiDragDropFlags flags = 0);
// Ends a drag and drop source (currently just an alias for ImGui::EndDragDropSource).
IMPLOT_API void EndDragDropSource();
//-----------------------------------------------------------------------------
// Plot and Item Styling
// [SECTION] Styling
//-----------------------------------------------------------------------------
// Styling colors in ImPlot works similarly to styling colors in ImGui, but
@@ -825,7 +987,7 @@ IMPLOT_API const char* GetStyleColorName(ImPlotCol idx);
IMPLOT_API const char* GetMarkerName(ImPlotMarker idx);
//-----------------------------------------------------------------------------
// Colormaps
// [SECTION] Colormaps
//-----------------------------------------------------------------------------
// Item styling is based on colormaps when the relevant ImPlotCol_XXX is set to
@@ -875,7 +1037,7 @@ IMPLOT_API ImVec4 GetColormapColor(int idx, ImPlotColormap cmap = IMPLOT_AUTO);
IMPLOT_API ImVec4 SampleColormap(float t, ImPlotColormap cmap = IMPLOT_AUTO);
// Shows a vertical color scale with linear spaced ticks using the specified color map. Use double hashes to hide label (e.g. "##NoLabel").
IMPLOT_API void ColormapScale(const char* label, double scale_min, double scale_max, const ImVec2& size = ImVec2(0,0), ImPlotColormap cmap = IMPLOT_AUTO, const char* fmt = "%g");
IMPLOT_API void ColormapScale(const char* label, double scale_min, double scale_max, const ImVec2& size = ImVec2(0,0), ImPlotColormap cmap = IMPLOT_AUTO, const char* format = "%g");
// Shows a horizontal slider with a colormap gradient background. Optionally returns the color sampled at t in [0 1].
IMPLOT_API bool ColormapSlider(const char* label, float* t, ImVec4* out = NULL, const char* format = "", ImPlotColormap cmap = IMPLOT_AUTO);
// Shows a button with a colormap gradient brackground.
@@ -891,7 +1053,19 @@ IMPLOT_API bool ColormapButton(const char* label, const ImVec2& size = ImVec2(0,
IMPLOT_API void BustColorCache(const char* plot_title_id = NULL);
//-----------------------------------------------------------------------------
// Miscellaneous
// [SECTION] Input Mapping
//-----------------------------------------------------------------------------
// Provides access to input mapping structure for permanant modifications to controls for pan, select, etc.
IMPLOT_API ImPlotInputMap& GetInputMap();
// Default input mapping: pan = LMB drag, box select = RMB drag, fit = LMB double click, context menu = RMB click, zoom = scroll.
IMPLOT_API void MapInputDefault(ImPlotInputMap* dst = NULL);
// Reverse input mapping: pan = RMB drag, box select = LMB drag, fit = LMB double click, context menu = RMB click, zoom = scroll.
IMPLOT_API void MapInputReverse(ImPlotInputMap* dst = NULL);
//-----------------------------------------------------------------------------
// [SECTION] Miscellaneous
//-----------------------------------------------------------------------------
// Render icons similar to those that appear in legends (nifty for data lists).
@@ -910,6 +1084,8 @@ IMPLOT_API void PopPlotClipRect();
IMPLOT_API bool ShowStyleSelector(const char* label);
// Shows ImPlot colormap selector dropdown menu.
IMPLOT_API bool ShowColormapSelector(const char* label);
// Shows ImPlot input map selector dropdown menu.
IMPLOT_API bool ShowInputMapSelector(const char* label);
// Shows ImPlot style editor block (not a window).
IMPLOT_API void ShowStyleEditor(ImPlotStyle* ref = NULL);
// Add basic help/info block for end users (not a window).
@@ -918,10 +1094,59 @@ IMPLOT_API void ShowUserGuide();
IMPLOT_API void ShowMetricsWindow(bool* p_popen = NULL);
//-----------------------------------------------------------------------------
// Demo (add implot_demo.cpp to your sources!)
// [SECTION] Demo
//-----------------------------------------------------------------------------
// Shows the ImPlot demo window.
// Shows the ImPlot demo window (add implot_demo.cpp to your sources!)
IMPLOT_API void ShowDemoWindow(bool* p_open = NULL);
} // namespace ImPlot
//-----------------------------------------------------------------------------
// [SECTION] Obsolete API
//-----------------------------------------------------------------------------
// The following functions will be removed! Keep your copy of implot up to date!
// Occasionally set '#define IMPLOT_DISABLE_OBSOLETE_FUNCTIONS' to stay ahead.
// If you absolutely must use these functions and do not want to receive compiler
// warnings, set '#define IMPLOT_DISABLE_OBSOLETE_WARNINGS'.
#ifndef IMPLOT_DISABLE_OBSOLETE_FUNCTIONS
#ifndef IMPLOT_DISABLE_DEPRECATED_WARNINGS
#if __cplusplus > 201402L
#define IMPLOT_DEPRECATED(method) [[deprecated]] method
#elif defined( __GNUC__ ) && !defined( __INTEL_COMPILER ) && ( __GNUC__ > 3 || ( __GNUC__ == 3 && __GNUC_MINOR__ >= 1 ) )
#define IMPLOT_DEPRECATED(method) method __attribute__( ( deprecated ) )
#elif defined( _MSC_VER )
#define IMPLOT_DEPRECATED(method) __declspec(deprecated) method
#else
#define IMPLOT_DEPRECATED(method) method
#endif
#else
#define IMPLOT_DEPRECATED(method) method
#endif
enum ImPlotFlagsObsolete_ {
ImPlotFlags_YAxis2 = 1 << 20,
ImPlotFlags_YAxis3 = 1 << 21,
};
namespace ImPlot {
// OBSOLETED in v0.13 -> PLANNED REMOVAL in v1.0
IMPLOT_DEPRECATED( IMPLOT_API bool BeginPlot(const char* title_id,
const char* x_label, // = NULL,
const char* y_label, // = NULL,
const ImVec2& size = ImVec2(-1,0),
ImPlotFlags flags = ImPlotFlags_None,
ImPlotAxisFlags x_flags = ImPlotAxisFlags_None,
ImPlotAxisFlags y_flags = ImPlotAxisFlags_None,
ImPlotAxisFlags y2_flags = ImPlotAxisFlags_AuxDefault,
ImPlotAxisFlags y3_flags = ImPlotAxisFlags_AuxDefault,
const char* y2_label = NULL,
const char* y3_label = NULL) );
} // namespace ImPlot
#endif

View File

@@ -1,15 +1,19 @@
// [DEAR IMGUI]
// This is a slightly modified version of stb_rect_pack.h 1.00.
// Those changes would need to be pushed into nothings/stb:
// - Added STBRP__CDECL
// This is a slightly modified version of stb_rect_pack.h 1.01.
// Grep for [DEAR IMGUI] to find the changes.
// stb_rect_pack.h - v1.00 - public domain - rectangle packing
//
// stb_rect_pack.h - v1.01 - public domain - rectangle packing
// Sean Barrett 2014
//
// Useful for e.g. packing rectangular textures into an atlas.
// Does not do rotation.
//
// Before #including,
//
// #define STB_RECT_PACK_IMPLEMENTATION
//
// in the file that you want to have the implementation.
//
// Not necessarily the awesomest packing method, but better than
// the totally naive one in stb_truetype (which is primarily what
// this is meant to replace).
@@ -41,6 +45,7 @@
//
// Version history:
//
// 1.01 (2021-07-11) always use large rect mode, expose STBRP__MAXVAL in public section
// 1.00 (2019-02-25) avoid small space waste; gracefully fail too-wide rectangles
// 0.99 (2019-02-07) warning fixes
// 0.11 (2017-03-03) return packing success/fail result
@@ -81,11 +86,10 @@ typedef struct stbrp_context stbrp_context;
typedef struct stbrp_node stbrp_node;
typedef struct stbrp_rect stbrp_rect;
#ifdef STBRP_LARGE_RECTS
typedef int stbrp_coord;
#else
typedef unsigned short stbrp_coord;
#endif
#define STBRP__MAXVAL 0x7fffffff
// Mostly for internal use, but this is the maximum supported coordinate value.
STBRP_DEF int stbrp_pack_rects (stbrp_context *context, stbrp_rect *rects, int num_rects);
// Assign packed locations to rectangles. The rectangles are of type
@@ -213,10 +217,9 @@ struct stbrp_context
#define STBRP_ASSERT assert
#endif
// [DEAR IMGUI] Added STBRP__CDECL
#ifdef _MSC_VER
#define STBRP__NOTUSED(v) (void)(v)
#define STBRP__CDECL __cdecl
#define STBRP__CDECL __cdecl
#else
#define STBRP__NOTUSED(v) (void)sizeof(v)
#define STBRP__CDECL
@@ -262,9 +265,6 @@ STBRP_DEF void stbrp_setup_allow_out_of_mem(stbrp_context *context, int allow_ou
STBRP_DEF void stbrp_init_target(stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes)
{
int i;
#ifndef STBRP_LARGE_RECTS
STBRP_ASSERT(width <= 0xffff && height <= 0xffff);
#endif
for (i=0; i < num_nodes-1; ++i)
nodes[i].next = &nodes[i+1];
@@ -283,11 +283,7 @@ STBRP_DEF void stbrp_init_target(stbrp_context *context, int width, int height,
context->extra[0].y = 0;
context->extra[0].next = &context->extra[1];
context->extra[1].x = (stbrp_coord) width;
#ifdef STBRP_LARGE_RECTS
context->extra[1].y = (1<<30);
#else
context->extra[1].y = 65535;
#endif
context->extra[1].next = NULL;
}
@@ -433,7 +429,7 @@ static stbrp__findresult stbrp__skyline_find_best_pos(stbrp_context *c, int widt
if (y <= best_y) {
if (y < best_y || waste < best_waste || (waste==best_waste && xpos < best_x)) {
best_x = xpos;
STBRP_ASSERT(y <= best_y);
//STBRP_ASSERT(y <= best_y); [DEAR IMGUI]
best_y = y;
best_waste = waste;
best = prev;
@@ -529,7 +525,6 @@ static stbrp__findresult stbrp__skyline_pack_rectangle(stbrp_context *context, i
return res;
}
// [DEAR IMGUI] Added STBRP__CDECL
static int STBRP__CDECL rect_height_compare(const void *a, const void *b)
{
const stbrp_rect *p = (const stbrp_rect *) a;
@@ -541,7 +536,6 @@ static int STBRP__CDECL rect_height_compare(const void *a, const void *b)
return (p->w > q->w) ? -1 : (p->w < q->w);
}
// [DEAR IMGUI] Added STBRP__CDECL
static int STBRP__CDECL rect_original_order(const void *a, const void *b)
{
const stbrp_rect *p = (const stbrp_rect *) a;
@@ -549,12 +543,6 @@ static int STBRP__CDECL rect_original_order(const void *a, const void *b)
return (p->was_packed < q->was_packed) ? -1 : (p->was_packed > q->was_packed);
}
#ifdef STBRP_LARGE_RECTS
#define STBRP__MAXVAL 0xffffffff
#else
#define STBRP__MAXVAL 0xffff
#endif
STBRP_DEF int stbrp_pack_rects(stbrp_context *context, stbrp_rect *rects, int num_rects)
{
int i, all_rects_packed = 1;

View File

@@ -1,10 +1,10 @@
// [DEAR IMGUI]
// This is a slightly modified version of stb_textedit.h 1.13.
// This is a slightly modified version of stb_textedit.h 1.14.
// Those changes would need to be pushed into nothings/stb:
// - Fix in stb_textedit_discard_redo (see https://github.com/nothings/stb/issues/321)
// Grep for [DEAR IMGUI] to find the changes.
// stb_textedit.h - v1.13 - public domain - Sean Barrett
// stb_textedit.h - v1.14 - public domain - Sean Barrett
// Development of this library was sponsored by RAD Game Tools
//
// This C header file implements the guts of a multi-line text-editing
@@ -35,6 +35,7 @@
//
// VERSION HISTORY
//
// 1.14 (2021-07-11) page up/down, various fixes
// 1.13 (2019-02-07) fix bug in undo size management
// 1.12 (2018-01-29) user can change STB_TEXTEDIT_KEYTYPE, fix redo to avoid crash
// 1.11 (2017-03-03) fix HOME on last line, dragging off single-line textfield
@@ -58,6 +59,7 @@
// Ulf Winklemann: move-by-word in 1.1
// Fabian Giesen: secondary key inputs in 1.5
// Martins Mozeiko: STB_TEXTEDIT_memmove in 1.6
// Louis Schnellbach: page up/down in 1.14
//
// Bugfixes:
// Scott Graham
@@ -93,8 +95,8 @@
// moderate sizes. The undo system does no memory allocations, so
// it grows STB_TexteditState by the worst-case storage which is (in bytes):
//
// [4 + 3 * sizeof(STB_TEXTEDIT_POSITIONTYPE)] * STB_TEXTEDIT_UNDOSTATE_COUNT
// + sizeof(STB_TEXTEDIT_CHARTYPE) * STB_TEXTEDIT_UNDOCHAR_COUNT
// [4 + 3 * sizeof(STB_TEXTEDIT_POSITIONTYPE)] * STB_TEXTEDIT_UNDOSTATECOUNT
// + sizeof(STB_TEXTEDIT_CHARTYPE) * STB_TEXTEDIT_UNDOCHARCOUNT
//
//
// Implementation mode:
@@ -716,10 +718,6 @@ static int stb_textedit_paste_internal(STB_TEXTEDIT_STRING *str, STB_TexteditSta
state->has_preferred_x = 0;
return 1;
}
// [DEAR IMGUI]
//// remove the undo since we didn't actually insert the characters
//if (state->undostate.undo_point)
// --state->undostate.undo_point;
// note: paste failure will leave deleted selection, may be restored with an undo (see https://github.com/nothings/stb/issues/734 for details)
return 0;
}

7897
lib/external/imgui/include/stb_image.h vendored Normal file

File diff suppressed because it is too large Load Diff

2875
lib/external/imgui/source/TextEditor.cpp vendored Normal file

File diff suppressed because it is too large Load Diff

2746
lib/external/imgui/source/cimgui.cpp vendored Normal file

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -1,4 +1,4 @@
// dear imgui, v1.84
// dear imgui, v1.89 WIP
// (drawing and font code)
/*
@@ -35,7 +35,7 @@ Index of this file:
#include "imgui_internal.h"
#ifdef IMGUI_ENABLE_FREETYPE
#include "misc/freetype/imgui_freetype.h"
#include "imgui_freetype.h" // IMHEX PATCH
#endif
#include <stdio.h> // vsnprintf, sscanf, printf
@@ -90,7 +90,7 @@ Index of this file:
#endif
//-------------------------------------------------------------------------
// [SECTION] STB libraries implementation
// [SECTION] STB libraries implementation (for stb_truetype and stb_rect_pack)
//-------------------------------------------------------------------------
// Compile time options:
@@ -399,7 +399,7 @@ void ImDrawListSharedData::SetCircleTessellationMaxError(float max_error)
for (int i = 0; i < IM_ARRAYSIZE(CircleSegmentCounts); i++)
{
const float radius = (float)i;
CircleSegmentCounts[i] = (ImU8)((i > 0) ? IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC(radius, CircleSegmentMaxError) : 0);
CircleSegmentCounts[i] = (ImU8)((i > 0) ? IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC(radius, CircleSegmentMaxError) : IM_DRAWLIST_ARCFAST_SAMPLE_MAX);
}
ArcFastRadiusCutoff = IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC_R(IM_DRAWLIST_ARCFAST_SAMPLE_MAX, CircleSegmentMaxError);
}
@@ -408,10 +408,11 @@ void ImDrawListSharedData::SetCircleTessellationMaxError(float max_error)
void ImDrawList::_ResetForNewFrame()
{
// Verify that the ImDrawCmd fields we want to memcmp() are contiguous in memory.
// (those should be IM_STATIC_ASSERT() in theory but with our pre C++11 setup the whole check doesn't compile with GCC)
IM_ASSERT(IM_OFFSETOF(ImDrawCmd, ClipRect) == 0);
IM_ASSERT(IM_OFFSETOF(ImDrawCmd, TextureId) == sizeof(ImVec4));
IM_ASSERT(IM_OFFSETOF(ImDrawCmd, VtxOffset) == sizeof(ImVec4) + sizeof(ImTextureID));
IM_STATIC_ASSERT(IM_OFFSETOF(ImDrawCmd, ClipRect) == 0);
IM_STATIC_ASSERT(IM_OFFSETOF(ImDrawCmd, TextureId) == sizeof(ImVec4));
IM_STATIC_ASSERT(IM_OFFSETOF(ImDrawCmd, VtxOffset) == sizeof(ImVec4) + sizeof(ImTextureID));
if (_Splitter._Count > 1)
_Splitter.Merge(this);
CmdBuffer.resize(0);
IdxBuffer.resize(0);
@@ -479,6 +480,7 @@ void ImDrawList::_PopUnusedDrawCmd()
void ImDrawList::AddCallback(ImDrawCallback callback, void* callback_data)
{
IM_ASSERT_PARANOID(CmdBuffer.Size > 0);
ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1];
IM_ASSERT(curr_cmd->UserCallback == NULL);
if (curr_cmd->ElemCount != 0)
@@ -493,16 +495,18 @@ void ImDrawList::AddCallback(ImDrawCallback callback, void* callback_data)
}
// Compare ClipRect, TextureId and VtxOffset with a single memcmp()
#define ImDrawCmd_HeaderSize (IM_OFFSETOF(ImDrawCmd, VtxOffset) + sizeof(unsigned int))
#define ImDrawCmd_HeaderCompare(CMD_LHS, CMD_RHS) (memcmp(CMD_LHS, CMD_RHS, ImDrawCmd_HeaderSize)) // Compare ClipRect, TextureId, VtxOffset
#define ImDrawCmd_HeaderCopy(CMD_DST, CMD_SRC) (memcpy(CMD_DST, CMD_SRC, ImDrawCmd_HeaderSize)) // Copy ClipRect, TextureId, VtxOffset
#define ImDrawCmd_HeaderSize (IM_OFFSETOF(ImDrawCmd, VtxOffset) + sizeof(unsigned int))
#define ImDrawCmd_HeaderCompare(CMD_LHS, CMD_RHS) (memcmp(CMD_LHS, CMD_RHS, ImDrawCmd_HeaderSize)) // Compare ClipRect, TextureId, VtxOffset
#define ImDrawCmd_HeaderCopy(CMD_DST, CMD_SRC) (memcpy(CMD_DST, CMD_SRC, ImDrawCmd_HeaderSize)) // Copy ClipRect, TextureId, VtxOffset
#define ImDrawCmd_AreSequentialIdxOffset(CMD_0, CMD_1) (CMD_0->IdxOffset + CMD_0->ElemCount == CMD_1->IdxOffset)
// Try to merge two last draw commands
void ImDrawList::_TryMergeDrawCmds()
{
IM_ASSERT_PARANOID(CmdBuffer.Size > 0);
ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1];
ImDrawCmd* prev_cmd = curr_cmd - 1;
if (ImDrawCmd_HeaderCompare(curr_cmd, prev_cmd) == 0 && curr_cmd->UserCallback == NULL && prev_cmd->UserCallback == NULL)
if (ImDrawCmd_HeaderCompare(curr_cmd, prev_cmd) == 0 && ImDrawCmd_AreSequentialIdxOffset(prev_cmd, curr_cmd) && curr_cmd->UserCallback == NULL && prev_cmd->UserCallback == NULL)
{
prev_cmd->ElemCount += curr_cmd->ElemCount;
CmdBuffer.pop_back();
@@ -514,6 +518,7 @@ void ImDrawList::_TryMergeDrawCmds()
void ImDrawList::_OnChangedClipRect()
{
// If current command is used with different settings we need to add a new command
IM_ASSERT_PARANOID(CmdBuffer.Size > 0);
ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1];
if (curr_cmd->ElemCount != 0 && memcmp(&curr_cmd->ClipRect, &_CmdHeader.ClipRect, sizeof(ImVec4)) != 0)
{
@@ -524,7 +529,7 @@ void ImDrawList::_OnChangedClipRect()
// Try to merge with previous command if it matches, else use current command
ImDrawCmd* prev_cmd = curr_cmd - 1;
if (curr_cmd->ElemCount == 0 && CmdBuffer.Size > 1 && ImDrawCmd_HeaderCompare(&_CmdHeader, prev_cmd) == 0 && prev_cmd->UserCallback == NULL)
if (curr_cmd->ElemCount == 0 && CmdBuffer.Size > 1 && ImDrawCmd_HeaderCompare(&_CmdHeader, prev_cmd) == 0 && ImDrawCmd_AreSequentialIdxOffset(prev_cmd, curr_cmd) && prev_cmd->UserCallback == NULL)
{
CmdBuffer.pop_back();
return;
@@ -536,6 +541,7 @@ void ImDrawList::_OnChangedClipRect()
void ImDrawList::_OnChangedTextureID()
{
// If current command is used with different settings we need to add a new command
IM_ASSERT_PARANOID(CmdBuffer.Size > 0);
ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1];
if (curr_cmd->ElemCount != 0 && curr_cmd->TextureId != _CmdHeader.TextureId)
{
@@ -546,7 +552,7 @@ void ImDrawList::_OnChangedTextureID()
// Try to merge with previous command if it matches, else use current command
ImDrawCmd* prev_cmd = curr_cmd - 1;
if (curr_cmd->ElemCount == 0 && CmdBuffer.Size > 1 && ImDrawCmd_HeaderCompare(&_CmdHeader, prev_cmd) == 0 && prev_cmd->UserCallback == NULL)
if (curr_cmd->ElemCount == 0 && CmdBuffer.Size > 1 && ImDrawCmd_HeaderCompare(&_CmdHeader, prev_cmd) == 0 && ImDrawCmd_AreSequentialIdxOffset(prev_cmd, curr_cmd) && prev_cmd->UserCallback == NULL)
{
CmdBuffer.pop_back();
return;
@@ -559,6 +565,7 @@ void ImDrawList::_OnChangedVtxOffset()
{
// We don't need to compare curr_cmd->VtxOffset != _CmdHeader.VtxOffset because we know it'll be different at the time we call this.
_VtxCurrentIdx = 0;
IM_ASSERT_PARANOID(CmdBuffer.Size > 0);
ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1];
//IM_ASSERT(curr_cmd->VtxOffset != _CmdHeader.VtxOffset); // See #3349
if (curr_cmd->ElemCount != 0)
@@ -581,7 +588,7 @@ int ImDrawList::_CalcCircleAutoSegmentCount(float radius) const
}
// Render-level scissoring. This is passed down to your render function but not used for CPU-side coarse clipping. Prefer using higher-level ImGui::PushClipRect() to affect logic (hit-testing and widget culling)
void ImDrawList::PushClipRect(ImVec2 cr_min, ImVec2 cr_max, bool intersect_with_current_clip_rect)
void ImDrawList::PushClipRect(const ImVec2& cr_min, const ImVec2& cr_max, bool intersect_with_current_clip_rect)
{
ImVec4 cr(cr_min.x, cr_min.y, cr_max.x, cr_max.y);
if (intersect_with_current_clip_rect)
@@ -974,7 +981,8 @@ void ImDrawList::AddPolyline(const ImVec2* points, const int points_count, ImU32
}
}
// We intentionally avoid using ImVec2 and its math operators here to reduce cost to a minimum for debug/non-inlined builds.
// - We intentionally avoid using ImVec2 and its math operators here to reduce cost to a minimum for debug/non-inlined builds.
// - Filled shapes must always use clockwise winding order. The anti-aliasing fringe depends on it. Counter-clockwise shapes will have "inward" anti-aliasing.
void ImDrawList::AddConvexPolyFilled(const ImVec2* points, const int points_count, ImU32 col)
{
if (points_count < 3)
@@ -1058,7 +1066,7 @@ void ImDrawList::AddConvexPolyFilled(const ImVec2* points, const int points_coun
void ImDrawList::_PathArcToFastEx(const ImVec2& center, float radius, int a_min_sample, int a_max_sample, int a_step)
{
if (radius <= 0.0f)
if (radius < 0.5f)
{
_Path.push_back(center);
return;
@@ -1150,7 +1158,7 @@ void ImDrawList::_PathArcToFastEx(const ImVec2& center, float radius, int a_min_
void ImDrawList::_PathArcToN(const ImVec2& center, float radius, float a_min, float a_max, int num_segments)
{
if (radius <= 0.0f)
if (radius < 0.5f)
{
_Path.push_back(center);
return;
@@ -1169,7 +1177,7 @@ void ImDrawList::_PathArcToN(const ImVec2& center, float radius, float a_min, fl
// 0: East, 3: South, 6: West, 9: North, 12: East
void ImDrawList::PathArcToFast(const ImVec2& center, float radius, int a_min_of_12, int a_max_of_12)
{
if (radius <= 0.0f)
if (radius < 0.5f)
{
_Path.push_back(center);
return;
@@ -1179,7 +1187,7 @@ void ImDrawList::PathArcToFast(const ImVec2& center, float radius, int a_min_of_
void ImDrawList::PathArcTo(const ImVec2& center, float radius, float a_min, float a_max, int num_segments)
{
if (radius <= 0.0f)
if (radius < 0.5f)
{
_Path.push_back(center);
return;
@@ -1207,8 +1215,8 @@ void ImDrawList::PathArcTo(const ImVec2& center, float radius, float a_min, floa
const float a_min_segment_angle = a_min_sample * IM_PI * 2.0f / IM_DRAWLIST_ARCFAST_SAMPLE_MAX;
const float a_max_segment_angle = a_max_sample * IM_PI * 2.0f / IM_DRAWLIST_ARCFAST_SAMPLE_MAX;
const bool a_emit_start = (a_min_segment_angle - a_min) != 0.0f;
const bool a_emit_end = (a_max - a_max_segment_angle) != 0.0f;
const bool a_emit_start = ImAbs(a_min_segment_angle - a_min) >= 1e-5f;
const bool a_emit_end = ImAbs(a_max - a_max_segment_angle) >= 1e-5f;
_Path.reserve(_Path.Size + (a_mid_samples + 1 + (a_emit_start ? 1 : 0) + (a_emit_end ? 1 : 0)));
if (a_emit_start)
@@ -1360,7 +1368,7 @@ void ImDrawList::PathRect(const ImVec2& a, const ImVec2& b, float rounding, ImDr
rounding = ImMin(rounding, ImFabs(b.x - a.x) * ( ((flags & ImDrawFlags_RoundCornersTop) == ImDrawFlags_RoundCornersTop) || ((flags & ImDrawFlags_RoundCornersBottom) == ImDrawFlags_RoundCornersBottom) ? 0.5f : 1.0f ) - 1.0f);
rounding = ImMin(rounding, ImFabs(b.y - a.y) * ( ((flags & ImDrawFlags_RoundCornersLeft) == ImDrawFlags_RoundCornersLeft) || ((flags & ImDrawFlags_RoundCornersRight) == ImDrawFlags_RoundCornersRight) ? 0.5f : 1.0f ) - 1.0f);
if (rounding <= 0.0f || (flags & ImDrawFlags_RoundCornersMask_) == ImDrawFlags_RoundCornersNone)
if (rounding < 0.5f || (flags & ImDrawFlags_RoundCornersMask_) == ImDrawFlags_RoundCornersNone)
{
PathLineTo(a);
PathLineTo(ImVec2(b.x, a.y));
@@ -1406,7 +1414,7 @@ void ImDrawList::AddRectFilled(const ImVec2& p_min, const ImVec2& p_max, ImU32 c
{
if ((col & IM_COL32_A_MASK) == 0)
return;
if (rounding <= 0.0f || (flags & ImDrawFlags_RoundCornersMask_) == ImDrawFlags_RoundCornersNone)
if (rounding < 0.5f || (flags & ImDrawFlags_RoundCornersMask_) == ImDrawFlags_RoundCornersNone)
{
PrimReserve(6, 4);
PrimRect(p_min, p_max, col);
@@ -1482,7 +1490,7 @@ void ImDrawList::AddTriangleFilled(const ImVec2& p1, const ImVec2& p2, const ImV
void ImDrawList::AddCircle(const ImVec2& center, float radius, ImU32 col, int num_segments, float thickness)
{
if ((col & IM_COL32_A_MASK) == 0 || radius <= 0.0f)
if ((col & IM_COL32_A_MASK) == 0 || radius < 0.5f)
return;
if (num_segments <= 0)
@@ -1506,7 +1514,7 @@ void ImDrawList::AddCircle(const ImVec2& center, float radius, ImU32 col, int nu
void ImDrawList::AddCircleFilled(const ImVec2& center, float radius, ImU32 col, int num_segments)
{
if ((col & IM_COL32_A_MASK) == 0 || radius <= 0.0f)
if ((col & IM_COL32_A_MASK) == 0 || radius < 0.5f)
return;
if (num_segments <= 0)
@@ -1646,7 +1654,7 @@ void ImDrawList::AddImageRounded(ImTextureID user_texture_id, const ImVec2& p_mi
return;
flags = FixRectCornerFlags(flags);
if (rounding <= 0.0f || (flags & ImDrawFlags_RoundCornersMask_) == ImDrawFlags_RoundCornersNone)
if (rounding < 0.5f || (flags & ImDrawFlags_RoundCornersMask_) == ImDrawFlags_RoundCornersNone)
{
AddImage(user_texture_id, p_min, p_max, uv_min, uv_max, col);
return;
@@ -1734,13 +1742,13 @@ void ImDrawListSplitter::Merge(ImDrawList* draw_list)
for (int i = 1; i < _Count; i++)
{
ImDrawChannel& ch = _Channels[i];
// Equivalent of PopUnusedDrawCmd() for this channel's cmdbuffer and except we don't need to test for UserCallback.
if (ch._CmdBuffer.Size > 0 && ch._CmdBuffer.back().ElemCount == 0)
if (ch._CmdBuffer.Size > 0 && ch._CmdBuffer.back().ElemCount == 0 && ch._CmdBuffer.back().UserCallback == NULL) // Equivalent of PopUnusedDrawCmd()
ch._CmdBuffer.pop_back();
if (ch._CmdBuffer.Size > 0 && last_cmd != NULL)
{
// Do not include ImDrawCmd_AreSequentialIdxOffset() in the compare as we rebuild IdxOffset values ourselves.
// Manipulating IdxOffset (e.g. by reordering draw commands like done by RenderDimmedBackgroundBehindWindow()) is not supported within a splitter.
ImDrawCmd* next_cmd = &ch._CmdBuffer[0];
if (ImDrawCmd_HeaderCompare(last_cmd, next_cmd) == 0 && last_cmd->UserCallback == NULL && next_cmd->UserCallback == NULL)
{
@@ -1925,37 +1933,38 @@ ImFontConfig::ImFontConfig()
// A work of art lies ahead! (. = white layer, X = black layer, others are blank)
// The 2x2 white texels on the top left are the ones we'll use everywhere in Dear ImGui to render filled shapes.
const int FONT_ATLAS_DEFAULT_TEX_DATA_W = 108; // Actual texture will be 2 times that + 1 spacing.
// (This is used when io.MouseDrawCursor = true)
const int FONT_ATLAS_DEFAULT_TEX_DATA_W = 122; // Actual texture will be 2 times that + 1 spacing.
const int FONT_ATLAS_DEFAULT_TEX_DATA_H = 27;
static const char FONT_ATLAS_DEFAULT_TEX_DATA_PIXELS[FONT_ATLAS_DEFAULT_TEX_DATA_W * FONT_ATLAS_DEFAULT_TEX_DATA_H + 1] =
{
"..- -XXXXXXX- X - X -XXXXXXX - XXXXXXX- XX "
"..- -X.....X- X.X - X.X -X.....X - X.....X- X..X "
"--- -XXX.XXX- X...X - X...X -X....X - X....X- X..X "
"X - X.X - X.....X - X.....X -X...X - X...X- X..X "
"XX - X.X -X.......X- X.......X -X..X.X - X.X..X- X..X "
"X.X - X.X -XXXX.XXXX- XXXX.XXXX -X.X X.X - X.X X.X- X..XXX "
"X..X - X.X - X.X - X.X -XX X.X - X.X XX- X..X..XXX "
"X...X - X.X - X.X - XX X.X XX - X.X - X.X - X..X..X..XX "
"X....X - X.X - X.X - X.X X.X X.X - X.X - X.X - X..X..X..X.X "
"X.....X - X.X - X.X - X..X X.X X..X - X.X - X.X -XXX X..X..X..X..X"
"X......X - X.X - X.X - X...XXXXXX.XXXXXX...X - X.X XX-XX X.X -X..XX........X..X"
"X.......X - X.X - X.X -X.....................X- X.X X.X-X.X X.X -X...X...........X"
"X........X - X.X - X.X - X...XXXXXX.XXXXXX...X - X.X..X-X..X.X - X..............X"
"X.........X -XXX.XXX- X.X - X..X X.X X..X - X...X-X...X - X.............X"
"X..........X-X.....X- X.X - X.X X.X X.X - X....X-X....X - X.............X"
"X......XXXXX-XXXXXXX- X.X - XX X.X XX - X.....X-X.....X - X............X"
"X...X..X --------- X.X - X.X - XXXXXXX-XXXXXXX - X...........X "
"X..X X..X - -XXXX.XXXX- XXXX.XXXX ------------------------------------- X..........X "
"X.X X..X - -X.......X- X.......X - XX XX - - X..........X "
"XX X..X - - X.....X - X.....X - X.X X.X - - X........X "
" X..X - X...X - X...X - X..X X..X - - X........X "
" XX - X.X - X.X - X...XXXXXXXXXXXXX...X - - XXXXXXXXXX "
"------------ - X - X -X.....................X- ------------------"
" ----------------------------------- X...XXXXXXXXXXXXX...X - "
" - X..X X..X - "
" - X.X X.X - "
" - XX XX - "
"..- -XXXXXXX- X - X -XXXXXXX - XXXXXXX- XX - XX XX "
"..- -X.....X- X.X - X.X -X.....X - X.....X- X..X -X..X X..X"
"--- -XXX.XXX- X...X - X...X -X....X - X....X- X..X -X...X X...X"
"X - X.X - X.....X - X.....X -X...X - X...X- X..X - X...X X...X "
"XX - X.X -X.......X- X.......X -X..X.X - X.X..X- X..X - X...X...X "
"X.X - X.X -XXXX.XXXX- XXXX.XXXX -X.X X.X - X.X X.X- X..XXX - X.....X "
"X..X - X.X - X.X - X.X -XX X.X - X.X XX- X..X..XXX - X...X "
"X...X - X.X - X.X - XX X.X XX - X.X - X.X - X..X..X..XX - X.X "
"X....X - X.X - X.X - X.X X.X X.X - X.X - X.X - X..X..X..X.X - X...X "
"X.....X - X.X - X.X - X..X X.X X..X - X.X - X.X -XXX X..X..X..X..X- X.....X "
"X......X - X.X - X.X - X...XXXXXX.XXXXXX...X - X.X XX-XX X.X -X..XX........X..X- X...X...X "
"X.......X - X.X - X.X -X.....................X- X.X X.X-X.X X.X -X...X...........X- X...X X...X "
"X........X - X.X - X.X - X...XXXXXX.XXXXXX...X - X.X..X-X..X.X - X..............X-X...X X...X"
"X.........X -XXX.XXX- X.X - X..X X.X X..X - X...X-X...X - X.............X-X..X X..X"
"X..........X-X.....X- X.X - X.X X.X X.X - X....X-X....X - X.............X- XX XX "
"X......XXXXX-XXXXXXX- X.X - XX X.X XX - X.....X-X.....X - X............X--------------"
"X...X..X --------- X.X - X.X - XXXXXXX-XXXXXXX - X...........X - "
"X..X X..X - -XXXX.XXXX- XXXX.XXXX ------------------------------------- X..........X - "
"X.X X..X - -X.......X- X.......X - XX XX - - X..........X - "
"XX X..X - - X.....X - X.....X - X.X X.X - - X........X - "
" X..X - - X...X - X...X - X..X X..X - - X........X - "
" XX - - X.X - X.X - X...XXXXXXXXXXXXX...X - - XXXXXXXXXX - "
"------------- - X - X -X.....................X- ------------------- "
" ----------------------------------- X...XXXXXXXXXXXXX...X - "
" - X..X X..X - "
" - X.X X.X - "
" - XX XX - "
};
static const ImVec2 FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[ImGuiMouseCursor_COUNT][3] =
@@ -1969,6 +1978,7 @@ static const ImVec2 FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[ImGuiMouseCursor_COUNT][3
{ ImVec2(73,0), ImVec2(17,17), ImVec2( 8, 8) }, // ImGuiMouseCursor_ResizeNESW
{ ImVec2(55,0), ImVec2(17,17), ImVec2( 8, 8) }, // ImGuiMouseCursor_ResizeNWSE
{ ImVec2(91,0), ImVec2(17,22), ImVec2( 5, 0) }, // ImGuiMouseCursor_Hand
{ ImVec2(109,0),ImVec2(13,15), ImVec2( 6, 7) }, // ImGuiMouseCursor_NotAllowed
};
ImFontAtlas::ImFontAtlas()
@@ -2004,7 +2014,7 @@ void ImFontAtlas::ClearInputData()
ConfigData.clear();
CustomRects.clear();
PackIdMouseCursors = PackIdLines = -1;
TexReady = false;
// Important: we leave TexReady untouched
}
void ImFontAtlas::ClearTexData()
@@ -2636,8 +2646,8 @@ void ImFontAtlasBuildPackCustomRects(ImFontAtlas* atlas, void* stbrp_context_opa
for (int i = 0; i < pack_rects.Size; i++)
if (pack_rects[i].was_packed)
{
user_rects[i].X = pack_rects[i].x;
user_rects[i].Y = pack_rects[i].y;
user_rects[i].X = (unsigned short)pack_rects[i].x;
user_rects[i].Y = (unsigned short)pack_rects[i].y;
IM_ASSERT(pack_rects[i].w == user_rects[i].Width && pack_rects[i].h == user_rects[i].Height);
atlas->TexHeight = ImMax(atlas->TexHeight, pack_rects[i].y + pack_rects[i].h);
}
@@ -2737,13 +2747,13 @@ static void ImFontAtlasBuildRenderLinesTexData(ImFontAtlas* atlas)
{
unsigned int* write_ptr = &atlas->TexPixelsRGBA32[r->X + ((r->Y + y) * atlas->TexWidth)];
for (unsigned int i = 0; i < pad_left; i++)
*(write_ptr + i) = IM_COL32_BLACK_TRANS;
*(write_ptr + i) = IM_COL32(255, 255, 255, 0);
for (unsigned int i = 0; i < line_width; i++)
*(write_ptr + pad_left + i) = IM_COL32_WHITE;
for (unsigned int i = 0; i < pad_right; i++)
*(write_ptr + pad_left + line_width + i) = IM_COL32_BLACK_TRANS;
*(write_ptr + pad_left + line_width + i) = IM_COL32(255, 255, 255, 0);
}
// Calculate UVs for this line
@@ -3079,8 +3089,8 @@ void ImFontGlyphRangesBuilder::AddText(const char* text, const char* text_end)
void ImFontGlyphRangesBuilder::AddRanges(const ImWchar* ranges)
{
for (; ranges[0]; ranges += 2)
for (ImWchar c = ranges[0]; c <= ranges[1]; c++)
AddChar(c);
for (unsigned int c = ranges[0]; c <= ranges[1] && c <= IM_UNICODE_CODEPOINT_MAX; c++) //-V560
AddChar((ImWchar)c);
}
void ImFontGlyphRangesBuilder::BuildRanges(ImVector<ImWchar>* out_ranges)
@@ -3522,7 +3532,7 @@ ImVec2 ImFont::CalcTextSizeA(float size, float max_width, float wrap_width, cons
}
// Note: as with every ImDrawList drawing function, this expects that the font atlas texture is bound.
void ImFont::RenderChar(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col, ImWchar c) const
void ImFont::RenderChar(ImDrawList* draw_list, float size, const ImVec2& pos, ImU32 col, ImWchar c) const
{
const ImFontGlyph* glyph = FindGlyph(c);
if (!glyph || !glyph->Visible)
@@ -3530,26 +3540,25 @@ void ImFont::RenderChar(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col
if (glyph->Colored)
col |= ~IM_COL32_A_MASK;
float scale = (size >= 0.0f) ? (size / FontSize) : 1.0f;
pos.x = IM_FLOOR(pos.x);
pos.y = IM_FLOOR(pos.y);
float x = IM_FLOOR(pos.x);
float y = IM_FLOOR(pos.y);
draw_list->PrimReserve(6, 4);
draw_list->PrimRectUV(ImVec2(pos.x + glyph->X0 * scale, pos.y + glyph->Y0 * scale), ImVec2(pos.x + glyph->X1 * scale, pos.y + glyph->Y1 * scale), ImVec2(glyph->U0, glyph->V0), ImVec2(glyph->U1, glyph->V1), col);
draw_list->PrimRectUV(ImVec2(x + glyph->X0 * scale, y + glyph->Y0 * scale), ImVec2(x + glyph->X1 * scale, y + glyph->Y1 * scale), ImVec2(glyph->U0, glyph->V0), ImVec2(glyph->U1, glyph->V1), col);
}
// Note: as with every ImDrawList drawing function, this expects that the font atlas texture is bound.
void ImFont::RenderText(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col, const ImVec4& clip_rect, const char* text_begin, const char* text_end, float wrap_width, bool cpu_fine_clip) const
void ImFont::RenderText(ImDrawList* draw_list, float size, const ImVec2& pos, ImU32 col, const ImVec4& clip_rect, const char* text_begin, const char* text_end, float wrap_width, bool cpu_fine_clip) const
{
if (!text_end)
text_end = text_begin + strlen(text_begin); // ImGui:: functions generally already provides a valid text_end, so this is merely to handle direct calls.
// Align to be pixel perfect
pos.x = IM_FLOOR(pos.x);
pos.y = IM_FLOOR(pos.y);
float x = pos.x;
float y = pos.y;
float x = IM_FLOOR(pos.x);
float y = IM_FLOOR(pos.y);
if (y > clip_rect.w)
return;
const float start_x = x;
const float scale = size / FontSize;
const float line_height = FontSize * scale;
const bool word_wrap_enabled = (wrap_width > 0.0f);
@@ -3601,14 +3610,14 @@ void ImFont::RenderText(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col
// Calculate how far we can render. Requires two passes on the string data but keeps the code simple and not intrusive for what's essentially an uncommon feature.
if (!word_wrap_eol)
{
word_wrap_eol = CalcWordWrapPositionA(scale, s, text_end, wrap_width - (x - pos.x));
word_wrap_eol = CalcWordWrapPositionA(scale, s, text_end, wrap_width - (x - start_x));
if (word_wrap_eol == s) // Wrap_width is too small to fit anything. Force displaying 1 character to minimize the height discontinuity.
word_wrap_eol++; // +1 may not be a character start point in UTF-8 but it's ok because we use s >= word_wrap_eol below
}
if (s >= word_wrap_eol)
{
x = pos.x;
x = start_x;
y += line_height;
word_wrap_eol = NULL;
@@ -3639,7 +3648,7 @@ void ImFont::RenderText(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col
{
if (c == '\n')
{
x = pos.x;
x = start_x;
y += line_height;
if (y > clip_rect.w)
break; // break out of main loop
@@ -3735,7 +3744,6 @@ void ImFont::RenderText(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col
// - RenderArrow()
// - RenderBullet()
// - RenderCheckMark()
// - RenderMouseCursor()
// - RenderArrowDockMenu()
// - RenderArrowPointingAt()
// - RenderRectFilledRangeH()
@@ -3797,27 +3805,6 @@ void ImGui::RenderCheckMark(ImDrawList* draw_list, ImVec2 pos, ImU32 col, float
draw_list->PathStroke(col, 0, thickness);
}
void ImGui::RenderMouseCursor(ImDrawList* draw_list, ImVec2 pos, float scale, ImGuiMouseCursor mouse_cursor, ImU32 col_fill, ImU32 col_border, ImU32 col_shadow)
{
if (mouse_cursor == ImGuiMouseCursor_None)
return;
IM_ASSERT(mouse_cursor > ImGuiMouseCursor_None && mouse_cursor < ImGuiMouseCursor_COUNT);
ImFontAtlas* font_atlas = draw_list->_Data->Font->ContainerAtlas;
ImVec2 offset, size, uv[4];
if (font_atlas->GetMouseCursorTexData(mouse_cursor, &offset, &size, &uv[0], &uv[2]))
{
pos -= offset;
ImTextureID tex_id = font_atlas->TexID;
draw_list->PushTextureID(tex_id);
draw_list->AddImage(tex_id, pos + ImVec2(1, 0) * scale, pos + (ImVec2(1, 0) + size) * scale, uv[2], uv[3], col_shadow);
draw_list->AddImage(tex_id, pos + ImVec2(2, 0) * scale, pos + (ImVec2(2, 0) + size) * scale, uv[2], uv[3], col_shadow);
draw_list->AddImage(tex_id, pos, pos + size * scale, uv[2], uv[3], col_border);
draw_list->AddImage(tex_id, pos, pos + size * scale, uv[0], uv[1], col_fill);
draw_list->PopTextureID();
}
}
// Render an arrow. 'pos' is position of the arrow tip. half_sz.x is length from base to tip. half_sz.y is length on each side.
void ImGui::RenderArrowPointingAt(ImDrawList* draw_list, ImVec2 pos, ImVec2 half_sz, ImGuiDir direction, ImU32 col)
{
@@ -3908,22 +3895,33 @@ void ImGui::RenderRectFilledRangeH(ImDrawList* draw_list, const ImRect& rect, Im
draw_list->PathFillConvex(col);
}
void ImGui::RenderRectFilledWithHole(ImDrawList* draw_list, ImRect outer, ImRect inner, ImU32 col, float rounding)
void ImGui::RenderRectFilledWithHole(ImDrawList* draw_list, const ImRect& outer, const ImRect& inner, ImU32 col, float rounding)
{
const bool fill_L = (inner.Min.x > outer.Min.x);
const bool fill_R = (inner.Max.x < outer.Max.x);
const bool fill_U = (inner.Min.y > outer.Min.y);
const bool fill_D = (inner.Max.y < outer.Max.y);
if (fill_L) draw_list->AddRectFilled(ImVec2(outer.Min.x, inner.Min.y), ImVec2(inner.Min.x, inner.Max.y), col, rounding, (fill_U ? 0 : ImDrawFlags_RoundCornersTopLeft) | (fill_D ? 0 : ImDrawFlags_RoundCornersBottomLeft));
if (fill_R) draw_list->AddRectFilled(ImVec2(inner.Max.x, inner.Min.y), ImVec2(outer.Max.x, inner.Max.y), col, rounding, (fill_U ? 0 : ImDrawFlags_RoundCornersTopRight) | (fill_D ? 0 : ImDrawFlags_RoundCornersBottomRight));
if (fill_U) draw_list->AddRectFilled(ImVec2(inner.Min.x, outer.Min.y), ImVec2(inner.Max.x, inner.Min.y), col, rounding, (fill_L ? 0 : ImDrawFlags_RoundCornersTopLeft) | (fill_R ? 0 : ImDrawFlags_RoundCornersTopRight));
if (fill_D) draw_list->AddRectFilled(ImVec2(inner.Min.x, inner.Max.y), ImVec2(inner.Max.x, outer.Max.y), col, rounding, (fill_L ? 0 : ImDrawFlags_RoundCornersBottomLeft) | (fill_R ? 0 : ImDrawFlags_RoundCornersBottomRight));
if (fill_L) draw_list->AddRectFilled(ImVec2(outer.Min.x, inner.Min.y), ImVec2(inner.Min.x, inner.Max.y), col, rounding, ImDrawFlags_RoundCornersNone | (fill_U ? 0 : ImDrawFlags_RoundCornersTopLeft) | (fill_D ? 0 : ImDrawFlags_RoundCornersBottomLeft));
if (fill_R) draw_list->AddRectFilled(ImVec2(inner.Max.x, inner.Min.y), ImVec2(outer.Max.x, inner.Max.y), col, rounding, ImDrawFlags_RoundCornersNone | (fill_U ? 0 : ImDrawFlags_RoundCornersTopRight) | (fill_D ? 0 : ImDrawFlags_RoundCornersBottomRight));
if (fill_U) draw_list->AddRectFilled(ImVec2(inner.Min.x, outer.Min.y), ImVec2(inner.Max.x, inner.Min.y), col, rounding, ImDrawFlags_RoundCornersNone | (fill_L ? 0 : ImDrawFlags_RoundCornersTopLeft) | (fill_R ? 0 : ImDrawFlags_RoundCornersTopRight));
if (fill_D) draw_list->AddRectFilled(ImVec2(inner.Min.x, inner.Max.y), ImVec2(inner.Max.x, outer.Max.y), col, rounding, ImDrawFlags_RoundCornersNone | (fill_L ? 0 : ImDrawFlags_RoundCornersBottomLeft) | (fill_R ? 0 : ImDrawFlags_RoundCornersBottomRight));
if (fill_L && fill_U) draw_list->AddRectFilled(ImVec2(outer.Min.x, outer.Min.y), ImVec2(inner.Min.x, inner.Min.y), col, rounding, ImDrawFlags_RoundCornersTopLeft);
if (fill_R && fill_U) draw_list->AddRectFilled(ImVec2(inner.Max.x, outer.Min.y), ImVec2(outer.Max.x, inner.Min.y), col, rounding, ImDrawFlags_RoundCornersTopRight);
if (fill_L && fill_D) draw_list->AddRectFilled(ImVec2(outer.Min.x, inner.Max.y), ImVec2(inner.Min.x, outer.Max.y), col, rounding, ImDrawFlags_RoundCornersBottomLeft);
if (fill_R && fill_D) draw_list->AddRectFilled(ImVec2(inner.Max.x, inner.Max.y), ImVec2(outer.Max.x, outer.Max.y), col, rounding, ImDrawFlags_RoundCornersBottomRight);
}
ImDrawFlags ImGui::CalcRoundingFlagsForRectInRect(const ImRect& r_in, const ImRect& r_outer, float threshold)
{
bool round_l = r_in.Min.x <= r_outer.Min.x + threshold;
bool round_r = r_in.Max.x >= r_outer.Max.x - threshold;
bool round_t = r_in.Min.y <= r_outer.Min.y + threshold;
bool round_b = r_in.Max.y >= r_outer.Max.y - threshold;
return ImDrawFlags_RoundCornersNone
| ((round_t && round_l) ? ImDrawFlags_RoundCornersTopLeft : 0) | ((round_t && round_r) ? ImDrawFlags_RoundCornersTopRight : 0)
| ((round_b && round_l) ? ImDrawFlags_RoundCornersBottomLeft : 0) | ((round_b && round_r) ? ImDrawFlags_RoundCornersBottomRight : 0);
}
// Helper for ColorPicker4()
// NB: This is rather brittle and will show artifact when rounding this enabled if rounded corners overlap multiple cells. Caller currently responsible for avoiding that.
// Spent a non reasonable amount of time trying to getting this right for ColorButton with rounding+anti-aliasing+ImGuiColorEditFlags_HalfAlphaPreview flag + various grid sizes and offsets, and eventually gave up... probably more reasonable to disable rounding altogether.

View File

@@ -6,6 +6,7 @@
// CHANGELOG
// (minor and older changes stripped away, please see git history for details)
// 2021/08/23: fixed crash when FT_Render_Glyph() fails to render a glyph and returns NULL.
// 2021/03/05: added ImGuiFreeTypeBuilderFlags_Bitmap to load bitmap glyphs.
// 2021/03/02: set 'atlas->TexPixelsUseColors = true' to help some backends with deciding of a prefered texture format.
// 2021/01/28: added support for color-layered glyphs via ImGuiFreeTypeBuilderFlags_LoadColor (require Freetype 2.10+).
@@ -225,6 +226,12 @@ namespace
uint32_t glyph_index = FT_Get_Char_Index(Face, codepoint);
if (glyph_index == 0)
return NULL;
// If this crash for you: FreeType 2.11.0 has a crash bug on some bitmap/colored fonts.
// - https://gitlab.freedesktop.org/freetype/freetype/-/issues/1076
// - https://github.com/ocornut/imgui/issues/4567
// - https://github.com/ocornut/imgui/issues/4566
// You can use FreeType 2.10, or the patched version of 2.11.0 in VcPkg, or probably any upcoming FreeType version.
FT_Error error = FT_Load_Glyph(Face, glyph_index, LoadFlags);
if (error)
return NULL;
@@ -361,7 +368,7 @@ struct ImFontBuildSrcGlyphFT
uint32_t Codepoint;
unsigned int* BitmapData; // Point within one of the dst_tmp_bitmap_buffers[] array
ImFontBuildSrcGlyphFT() { memset(this, 0, sizeof(*this)); }
ImFontBuildSrcGlyphFT() { memset((void*)this, 0, sizeof(*this)); }
};
struct ImFontBuildSrcDataFT
@@ -539,7 +546,8 @@ bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, u
// Render glyph into a bitmap (currently held by FreeType)
const FT_Bitmap* ft_bitmap = src_tmp.Font.RenderGlyphAndGetInfo(&src_glyph.Info);
IM_ASSERT(ft_bitmap);
if (ft_bitmap == NULL)
continue;
// Allocate new temporary chunk if needed
const int bitmap_size_in_bytes = src_glyph.Info.Width * src_glyph.Info.Height * 4;

View File

@@ -5,9 +5,9 @@
// Implemented features:
// [X] Platform: Clipboard support.
// [X] Platform: Keyboard support. Since 1.87 we are using the io.AddKeyEvent() function. Pass ImGuiKey values to all key functions e.g. ImGui::IsKeyPressed(ImGuiKey_Space). [Legacy GLFW_KEY_* values will also be supported unless IMGUI_DISABLE_OBSOLETE_KEYIO is set]
// [X] Platform: Gamepad support. Enable with 'io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad'.
// [X] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange' (note: the resizing cursors requires GLFW 3.4+).
// [X] Platform: Keyboard arrays indexed using GLFW_KEY_* codes, e.g. ImGui::IsKeyPressed(GLFW_KEY_SPACE).
// [X] Platform: Multi-viewport support (multiple windows). Enable with 'io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable'.
// Issues:
@@ -20,7 +20,17 @@
// CHANGELOG
// (minor and older changes stripped away, please see git history for details)
// 2021-XX-XX: Platform: Added support for multiple windows via the ImGuiPlatformIO interface.
// 2022-XX-XX: Platform: Added support for multiple windows via the ImGuiPlatformIO interface.
// 2022-04-30: Inputs: Fixed ImGui_ImplGlfw_TranslateUntranslatedKey() for lower case letters on OSX.
// 2022-03-23: Inputs: Fixed a regression in 1.87 which resulted in keyboard modifiers events being reported incorrectly on Linux/X11.
// 2022-02-07: Added ImGui_ImplGlfw_InstallCallbacks()/ImGui_ImplGlfw_RestoreCallbacks() helpers to facilitate user installing callbacks after initializing backend.
// 2022-01-26: Inputs: replaced short-lived io.AddKeyModsEvent() (added two weeks ago)with io.AddKeyEvent() using ImGuiKey_ModXXX flags. Sorry for the confusion.
// 2021-01-20: Inputs: calling new io.AddKeyAnalogEvent() for gamepad support, instead of writing directly to io.NavInputs[].
// 2022-01-17: Inputs: calling new io.AddMousePosEvent(), io.AddMouseButtonEvent(), io.AddMouseWheelEvent() API (1.87+).
// 2022-01-17: Inputs: always update key mods next and before key event (not in NewFrame) to fix input queue with very low framerates.
// 2022-01-12: *BREAKING CHANGE*: Now using glfwSetCursorPosCallback(). If you called ImGui_ImplGlfw_InitXXX() with install_callbacks = false, you MUST install glfwSetCursorPosCallback() and forward it to the backend via ImGui_ImplGlfw_CursorPosCallback().
// 2022-01-10: Inputs: calling new io.AddKeyEvent(), io.AddKeyModsEvent() + io.SetKeyEventNativeData() API (1.87+). Support for full ImGuiKey range.
// 2022-01-05: Inputs: Converting GLFW untranslated keycodes back to translated keycodes (in the ImGui_ImplGlfw_KeyCallback() function) in order to match the behavior of every other backend, and facilitate the use of GLFW with lettered-shortcuts API.
// 2021-08-17: *BREAKING CHANGE*: Now using glfwSetWindowFocusCallback() to calling io.AddFocusEvent(). If you called ImGui_ImplGlfw_InitXXX() with install_callbacks = false, you MUST install glfwSetWindowFocusCallback() and forward it to the backend via ImGui_ImplGlfw_WindowFocusCallback().
// 2021-07-29: *BREAKING CHANGE*: Now using glfwSetCursorEnterCallback(). MousePos is correctly reported when the host platform window is hovered but not focused. If you called ImGui_ImplGlfw_InitXXX() with install_callbacks = false, you MUST install glfwSetWindowFocusCallback() callback and forward it to the backend via ImGui_ImplGlfw_CursorEnterCallback().
// 2021-06-29: Reorganized backend to pull data from a single structure to facilitate usage with multiple-contexts (all g_XXXX access changed to bd->XXXX).
@@ -47,15 +57,34 @@
// 2016-10-15: Misc: Added a void* user_data parameter to Clipboard function handlers.
#include "imgui.h"
#include "imgui_internal.h" // IMHEX PATCH
#include "imgui_impl_glfw.h"
// Clang warnings with -Weverything
#if defined(__clang__)
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wold-style-cast" // warning: use of old-style cast
#pragma clang diagnostic ignored "-Wsign-conversion" // warning: implicit conversion changes signedness
#if __has_warning("-Wzero-as-null-pointer-constant")
#pragma clang diagnostic ignored "-Wzero-as-null-pointer-constant"
#endif
#endif
// GLFW
#include <GLFW/glfw3.h>
#ifdef _WIN32
#undef APIENTRY
#define GLFW_EXPOSE_NATIVE_WIN32
#include <GLFW/glfw3native.h> // for glfwGetWin32Window
#include <GLFW/glfw3native.h> // for glfwGetWin32Window()
#endif
// IMHEX PATCH BEGIN
//#ifdef __APPLE__
//#define GLFW_EXPOSE_NATIVE_COCOA
//#include <GLFW/glfw3native.h> // for glfwGetCocoaWindow()
//#endif
// IMHEX PATCH END
#define GLFW_HAS_WINDOW_TOPMOST (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 >= 3200) // 3.2+ GLFW_FLOATING
#define GLFW_HAS_WINDOW_HOVERED (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 >= 3300) // 3.3+ GLFW_HOVERED
#define GLFW_HAS_WINDOW_ALPHA (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 >= 3300) // 3.3+ glfwSetWindowOpacity
@@ -75,6 +104,8 @@
#else
#define GLFW_HAS_MOUSE_PASSTHROUGH (0)
#endif
#define GLFW_HAS_GAMEPAD_API (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 >= 3300) // 3.3+ glfwGetGamepadState() new api
#define GLFW_HAS_GET_KEY_NAME (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 >= 3200) // 3.2+ glfwGetKeyName()
// GLFW data
enum GlfwClientApi
@@ -90,22 +121,27 @@ struct ImGui_ImplGlfw_Data
GlfwClientApi ClientApi;
double Time;
GLFWwindow* MouseWindow;
bool MouseJustPressed[ImGuiMouseButton_COUNT];
GLFWcursor* MouseCursors[ImGuiMouseCursor_COUNT];
GLFWwindow* KeyOwnerWindows[512];
ImVec2 LastValidMousePos;
GLFWwindow* KeyOwnerWindows[GLFW_KEY_LAST];
bool InstalledCallbacks;
bool WantUpdateMonitors;
#ifdef _WIN32
WNDPROC GlfwWndProc;
#endif
// Chain GLFW callbacks: our callbacks will call the user's previously installed callbacks, if any.
GLFWwindowfocusfun PrevUserCallbackWindowFocus;
GLFWcursorposfun PrevUserCallbackCursorPos;
GLFWcursorenterfun PrevUserCallbackCursorEnter;
GLFWmousebuttonfun PrevUserCallbackMousebutton;
GLFWscrollfun PrevUserCallbackScroll;
GLFWkeyfun PrevUserCallbackKey;
GLFWcharfun PrevUserCallbackChar;
GLFWmonitorfun PrevUserCallbackMonitor;
bool BorderlessWindow; // IMHEX PATCH
ImGui_ImplGlfw_Data() { memset(this, 0, sizeof(*this)); }
ImGui_ImplGlfw_Data() { memset((void*)this, 0, sizeof(*this)); }
};
// Backend data stored in io.BackendPlatformUserData to allow support for multiple Dear ImGui contexts
@@ -136,14 +172,199 @@ static void ImGui_ImplGlfw_SetClipboardText(void* user_data, const char* text)
glfwSetClipboardString((GLFWwindow*)user_data, text);
}
// IMHEX PATCH BEGIN
#ifdef _WIN32
static const char* ImGui_ImplWin_GetClipboardText(void*)
{
ImGuiContext& g = *GImGui;
g.ClipboardHandlerData.clear();
if (!::OpenClipboard(NULL))
return NULL;
HANDLE wbuf_handle = ::GetClipboardData(CF_UNICODETEXT);
if (wbuf_handle == NULL)
{
::CloseClipboard();
return NULL;
}
if (const WCHAR* wbuf_global = (const WCHAR*)::GlobalLock(wbuf_handle))
{
int buf_len = ::WideCharToMultiByte(CP_UTF8, 0, wbuf_global, -1, NULL, 0, NULL, NULL);
g.ClipboardHandlerData.resize(buf_len);
::WideCharToMultiByte(CP_UTF8, 0, wbuf_global, -1, g.ClipboardHandlerData.Data, buf_len, NULL, NULL);
}
::GlobalUnlock(wbuf_handle);
::CloseClipboard();
return g.ClipboardHandlerData.Data;
}
static void ImGui_ImplWin_SetClipboardText(void*, const char* text)
{
if (!::OpenClipboard(NULL))
return;
const int wbuf_length = ::MultiByteToWideChar(CP_UTF8, 0, text, -1, NULL, 0);
HGLOBAL wbuf_handle = ::GlobalAlloc(GMEM_MOVEABLE, (SIZE_T)wbuf_length * sizeof(WCHAR));
if (wbuf_handle == NULL)
{
::CloseClipboard();
return;
}
WCHAR* wbuf_global = (WCHAR*)::GlobalLock(wbuf_handle);
::MultiByteToWideChar(CP_UTF8, 0, text, -1, wbuf_global, wbuf_length);
::GlobalUnlock(wbuf_handle);
::EmptyClipboard();
if (::SetClipboardData(CF_UNICODETEXT, wbuf_handle) == NULL)
::GlobalFree(wbuf_handle);
::CloseClipboard();
}
#endif
// IMHEX PATCH END
static ImGuiKey ImGui_ImplGlfw_KeyToImGuiKey(int key)
{
switch (key)
{
case GLFW_KEY_TAB: return ImGuiKey_Tab;
case GLFW_KEY_LEFT: return ImGuiKey_LeftArrow;
case GLFW_KEY_RIGHT: return ImGuiKey_RightArrow;
case GLFW_KEY_UP: return ImGuiKey_UpArrow;
case GLFW_KEY_DOWN: return ImGuiKey_DownArrow;
case GLFW_KEY_PAGE_UP: return ImGuiKey_PageUp;
case GLFW_KEY_PAGE_DOWN: return ImGuiKey_PageDown;
case GLFW_KEY_HOME: return ImGuiKey_Home;
case GLFW_KEY_END: return ImGuiKey_End;
case GLFW_KEY_INSERT: return ImGuiKey_Insert;
case GLFW_KEY_DELETE: return ImGuiKey_Delete;
case GLFW_KEY_BACKSPACE: return ImGuiKey_Backspace;
case GLFW_KEY_SPACE: return ImGuiKey_Space;
case GLFW_KEY_ENTER: return ImGuiKey_Enter;
case GLFW_KEY_ESCAPE: return ImGuiKey_Escape;
case GLFW_KEY_APOSTROPHE: return ImGuiKey_Apostrophe;
case GLFW_KEY_COMMA: return ImGuiKey_Comma;
case GLFW_KEY_MINUS: return ImGuiKey_Minus;
case GLFW_KEY_PERIOD: return ImGuiKey_Period;
case GLFW_KEY_SLASH: return ImGuiKey_Slash;
case GLFW_KEY_SEMICOLON: return ImGuiKey_Semicolon;
case GLFW_KEY_EQUAL: return ImGuiKey_Equal;
case GLFW_KEY_LEFT_BRACKET: return ImGuiKey_LeftBracket;
case GLFW_KEY_BACKSLASH: return ImGuiKey_Backslash;
case GLFW_KEY_RIGHT_BRACKET: return ImGuiKey_RightBracket;
case GLFW_KEY_GRAVE_ACCENT: return ImGuiKey_GraveAccent;
case GLFW_KEY_CAPS_LOCK: return ImGuiKey_CapsLock;
case GLFW_KEY_SCROLL_LOCK: return ImGuiKey_ScrollLock;
case GLFW_KEY_NUM_LOCK: return ImGuiKey_NumLock;
case GLFW_KEY_PRINT_SCREEN: return ImGuiKey_PrintScreen;
case GLFW_KEY_PAUSE: return ImGuiKey_Pause;
case GLFW_KEY_KP_0: return ImGuiKey_Keypad0;
case GLFW_KEY_KP_1: return ImGuiKey_Keypad1;
case GLFW_KEY_KP_2: return ImGuiKey_Keypad2;
case GLFW_KEY_KP_3: return ImGuiKey_Keypad3;
case GLFW_KEY_KP_4: return ImGuiKey_Keypad4;
case GLFW_KEY_KP_5: return ImGuiKey_Keypad5;
case GLFW_KEY_KP_6: return ImGuiKey_Keypad6;
case GLFW_KEY_KP_7: return ImGuiKey_Keypad7;
case GLFW_KEY_KP_8: return ImGuiKey_Keypad8;
case GLFW_KEY_KP_9: return ImGuiKey_Keypad9;
case GLFW_KEY_KP_DECIMAL: return ImGuiKey_KeypadDecimal;
case GLFW_KEY_KP_DIVIDE: return ImGuiKey_KeypadDivide;
case GLFW_KEY_KP_MULTIPLY: return ImGuiKey_KeypadMultiply;
case GLFW_KEY_KP_SUBTRACT: return ImGuiKey_KeypadSubtract;
case GLFW_KEY_KP_ADD: return ImGuiKey_KeypadAdd;
case GLFW_KEY_KP_ENTER: return ImGuiKey_KeypadEnter;
case GLFW_KEY_KP_EQUAL: return ImGuiKey_KeypadEqual;
case GLFW_KEY_LEFT_SHIFT: return ImGuiKey_LeftShift;
case GLFW_KEY_LEFT_CONTROL: return ImGuiKey_LeftCtrl;
case GLFW_KEY_LEFT_ALT: return ImGuiKey_LeftAlt;
case GLFW_KEY_LEFT_SUPER: return ImGuiKey_LeftSuper;
case GLFW_KEY_RIGHT_SHIFT: return ImGuiKey_RightShift;
case GLFW_KEY_RIGHT_CONTROL: return ImGuiKey_RightCtrl;
case GLFW_KEY_RIGHT_ALT: return ImGuiKey_RightAlt;
case GLFW_KEY_RIGHT_SUPER: return ImGuiKey_RightSuper;
case GLFW_KEY_MENU: return ImGuiKey_Menu;
case GLFW_KEY_0: return ImGuiKey_0;
case GLFW_KEY_1: return ImGuiKey_1;
case GLFW_KEY_2: return ImGuiKey_2;
case GLFW_KEY_3: return ImGuiKey_3;
case GLFW_KEY_4: return ImGuiKey_4;
case GLFW_KEY_5: return ImGuiKey_5;
case GLFW_KEY_6: return ImGuiKey_6;
case GLFW_KEY_7: return ImGuiKey_7;
case GLFW_KEY_8: return ImGuiKey_8;
case GLFW_KEY_9: return ImGuiKey_9;
case GLFW_KEY_A: return ImGuiKey_A;
case GLFW_KEY_B: return ImGuiKey_B;
case GLFW_KEY_C: return ImGuiKey_C;
case GLFW_KEY_D: return ImGuiKey_D;
case GLFW_KEY_E: return ImGuiKey_E;
case GLFW_KEY_F: return ImGuiKey_F;
case GLFW_KEY_G: return ImGuiKey_G;
case GLFW_KEY_H: return ImGuiKey_H;
case GLFW_KEY_I: return ImGuiKey_I;
case GLFW_KEY_J: return ImGuiKey_J;
case GLFW_KEY_K: return ImGuiKey_K;
case GLFW_KEY_L: return ImGuiKey_L;
case GLFW_KEY_M: return ImGuiKey_M;
case GLFW_KEY_N: return ImGuiKey_N;
case GLFW_KEY_O: return ImGuiKey_O;
case GLFW_KEY_P: return ImGuiKey_P;
case GLFW_KEY_Q: return ImGuiKey_Q;
case GLFW_KEY_R: return ImGuiKey_R;
case GLFW_KEY_S: return ImGuiKey_S;
case GLFW_KEY_T: return ImGuiKey_T;
case GLFW_KEY_U: return ImGuiKey_U;
case GLFW_KEY_V: return ImGuiKey_V;
case GLFW_KEY_W: return ImGuiKey_W;
case GLFW_KEY_X: return ImGuiKey_X;
case GLFW_KEY_Y: return ImGuiKey_Y;
case GLFW_KEY_Z: return ImGuiKey_Z;
case GLFW_KEY_F1: return ImGuiKey_F1;
case GLFW_KEY_F2: return ImGuiKey_F2;
case GLFW_KEY_F3: return ImGuiKey_F3;
case GLFW_KEY_F4: return ImGuiKey_F4;
case GLFW_KEY_F5: return ImGuiKey_F5;
case GLFW_KEY_F6: return ImGuiKey_F6;
case GLFW_KEY_F7: return ImGuiKey_F7;
case GLFW_KEY_F8: return ImGuiKey_F8;
case GLFW_KEY_F9: return ImGuiKey_F9;
case GLFW_KEY_F10: return ImGuiKey_F10;
case GLFW_KEY_F11: return ImGuiKey_F11;
case GLFW_KEY_F12: return ImGuiKey_F12;
default: return ImGuiKey_None;
}
}
static int ImGui_ImplGlfw_KeyToModifier(int key)
{
if (key == GLFW_KEY_LEFT_CONTROL || key == GLFW_KEY_RIGHT_CONTROL)
return GLFW_MOD_CONTROL;
if (key == GLFW_KEY_LEFT_SHIFT || key == GLFW_KEY_RIGHT_SHIFT)
return GLFW_MOD_SHIFT;
if (key == GLFW_KEY_LEFT_ALT || key == GLFW_KEY_RIGHT_ALT)
return GLFW_MOD_ALT;
if (key == GLFW_KEY_LEFT_SUPER || key == GLFW_KEY_RIGHT_SUPER)
return GLFW_MOD_SUPER;
return 0;
}
static void ImGui_ImplGlfw_UpdateKeyModifiers(int mods)
{
ImGuiIO& io = ImGui::GetIO();
io.AddKeyEvent(ImGuiKey_ModCtrl, (mods & GLFW_MOD_CONTROL) != 0);
io.AddKeyEvent(ImGuiKey_ModShift, (mods & GLFW_MOD_SHIFT) != 0);
io.AddKeyEvent(ImGuiKey_ModAlt, (mods & GLFW_MOD_ALT) != 0);
io.AddKeyEvent(ImGuiKey_ModSuper, (mods & GLFW_MOD_SUPER) != 0);
}
void ImGui_ImplGlfw_MouseButtonCallback(GLFWwindow* window, int button, int action, int mods)
{
ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData();
if (bd->PrevUserCallbackMousebutton != NULL && window == bd->Window)
bd->PrevUserCallbackMousebutton(window, button, action, mods);
if (action == GLFW_PRESS && button >= 0 && button < IM_ARRAYSIZE(bd->MouseJustPressed))
bd->MouseJustPressed[button] = true;
ImGui_ImplGlfw_UpdateKeyModifiers(mods);
ImGuiIO& io = ImGui::GetIO();
if (button >= 0 && button < ImGuiMouseButton_COUNT)
io.AddMouseButtonEvent(button, action == GLFW_PRESS);
}
void ImGui_ImplGlfw_ScrollCallback(GLFWwindow* window, double xoffset, double yoffset)
@@ -153,40 +374,60 @@ void ImGui_ImplGlfw_ScrollCallback(GLFWwindow* window, double xoffset, double yo
bd->PrevUserCallbackScroll(window, xoffset, yoffset);
ImGuiIO& io = ImGui::GetIO();
io.MouseWheelH += (float)xoffset;
io.MouseWheel += (float)yoffset;
io.AddMouseWheelEvent((float)xoffset, (float)yoffset);
}
void ImGui_ImplGlfw_KeyCallback(GLFWwindow* window, int key, int scancode, int action, int mods)
static int ImGui_ImplGlfw_TranslateUntranslatedKey(int key, int scancode)
{
#if GLFW_HAS_GET_KEY_NAME && !defined(__EMSCRIPTEN__)
// GLFW 3.1+ attempts to "untranslate" keys, which goes the opposite of what every other framework does, making using lettered shortcuts difficult.
// (It had reasons to do so: namely GLFW is/was more likely to be used for WASD-type game controls rather than lettered shortcuts, but IHMO the 3.1 change could have been done differently)
// See https://github.com/glfw/glfw/issues/1502 for details.
// Adding a workaround to undo this (so our keys are translated->untranslated->translated, likely a lossy process).
// This won't cover edge cases but this is at least going to cover common cases.
if (key >= GLFW_KEY_KP_0 && key <= GLFW_KEY_KP_EQUAL)
return key;
const char* key_name = glfwGetKeyName(key, scancode);
if (key_name && key_name[0] != 0 && key_name[1] == 0)
{
const char char_names[] = "`-=[]\\,;\'./";
const int char_keys[] = { GLFW_KEY_GRAVE_ACCENT, GLFW_KEY_MINUS, GLFW_KEY_EQUAL, GLFW_KEY_LEFT_BRACKET, GLFW_KEY_RIGHT_BRACKET, GLFW_KEY_BACKSLASH, GLFW_KEY_COMMA, GLFW_KEY_SEMICOLON, GLFW_KEY_APOSTROPHE, GLFW_KEY_PERIOD, GLFW_KEY_SLASH, 0 };
IM_ASSERT(IM_ARRAYSIZE(char_names) == IM_ARRAYSIZE(char_keys));
if (key_name[0] >= '0' && key_name[0] <= '9') { key = GLFW_KEY_0 + (key_name[0] - '0'); }
else if (key_name[0] >= 'A' && key_name[0] <= 'Z') { key = GLFW_KEY_A + (key_name[0] - 'A'); }
else if (key_name[0] >= 'a' && key_name[0] <= 'z') { key = GLFW_KEY_A + (key_name[0] - 'a'); }
else if (const char* p = strchr(char_names, key_name[0])) { key = char_keys[p - char_names]; }
}
// if (action == GLFW_PRESS) printf("key %d scancode %d name '%s'\n", key, scancode, key_name);
#else
IM_UNUSED(scancode);
#endif
return key;
}
void ImGui_ImplGlfw_KeyCallback(GLFWwindow* window, int keycode, int scancode, int action, int mods)
{
ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData();
if (bd->PrevUserCallbackKey != NULL && window == bd->Window)
bd->PrevUserCallbackKey(window, key, scancode, action, mods);
bd->PrevUserCallbackKey(window, keycode, scancode, action, mods);
if (action != GLFW_PRESS && action != GLFW_RELEASE)
return;
// Workaround: X11 does not include current pressed/released modifier key in 'mods' flags. https://github.com/glfw/glfw/issues/1630
if (int keycode_to_mod = ImGui_ImplGlfw_KeyToModifier(keycode))
mods = (action == GLFW_PRESS) ? (mods | keycode_to_mod) : (mods & ~keycode_to_mod);
ImGui_ImplGlfw_UpdateKeyModifiers(mods);
if (keycode >= 0 && keycode < IM_ARRAYSIZE(bd->KeyOwnerWindows))
bd->KeyOwnerWindows[keycode] = (action == GLFW_PRESS) ? window : NULL;
keycode = ImGui_ImplGlfw_TranslateUntranslatedKey(keycode, scancode);
ImGuiIO& io = ImGui::GetIO();
if (key >= 0 && key < IM_ARRAYSIZE(io.KeysDown))
{
if (action == GLFW_PRESS)
{
io.KeysDown[key] = true;
bd->KeyOwnerWindows[key] = window;
}
if (action == GLFW_RELEASE)
{
io.KeysDown[key] = false;
bd->KeyOwnerWindows[key] = NULL;
}
}
// Modifiers are not reliable across systems
io.KeyCtrl = io.KeysDown[GLFW_KEY_LEFT_CONTROL] || io.KeysDown[GLFW_KEY_RIGHT_CONTROL];
io.KeyShift = io.KeysDown[GLFW_KEY_LEFT_SHIFT] || io.KeysDown[GLFW_KEY_RIGHT_SHIFT];
io.KeyAlt = io.KeysDown[GLFW_KEY_LEFT_ALT] || io.KeysDown[GLFW_KEY_RIGHT_ALT];
#ifdef _WIN32
io.KeySuper = false;
#else
io.KeySuper = io.KeysDown[GLFW_KEY_LEFT_SUPER] || io.KeysDown[GLFW_KEY_RIGHT_SUPER];
#endif
ImGuiKey imgui_key = ImGui_ImplGlfw_KeyToImGuiKey(keycode);
io.AddKeyEvent(imgui_key, (action == GLFW_PRESS));
io.SetKeyEventNativeData(imgui_key, keycode, scancode); // To support legacy indexing (<1.87 user code)
}
void ImGui_ImplGlfw_WindowFocusCallback(GLFWwindow* window, int focused)
@@ -199,16 +440,44 @@ void ImGui_ImplGlfw_WindowFocusCallback(GLFWwindow* window, int focused)
io.AddFocusEvent(focused != 0);
}
void ImGui_ImplGlfw_CursorPosCallback(GLFWwindow* window, double x, double y)
{
ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData();
if (bd->PrevUserCallbackCursorPos != NULL && window == bd->Window)
bd->PrevUserCallbackCursorPos(window, x, y);
ImGuiIO& io = ImGui::GetIO();
if (io.ConfigFlags & ImGuiConfigFlags_ViewportsEnable)
{
int window_x, window_y;
glfwGetWindowPos(window, &window_x, &window_y);
x += window_x;
y += window_y;
}
io.AddMousePosEvent((float)x, (float)y);
bd->LastValidMousePos = ImVec2((float)x, (float)y);
}
// Workaround: X11 seems to send spurious Leave/Enter events which would make us lose our position,
// so we back it up and restore on Leave/Enter (see https://github.com/ocornut/imgui/issues/4984)
void ImGui_ImplGlfw_CursorEnterCallback(GLFWwindow* window, int entered)
{
ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData();
if (bd->PrevUserCallbackCursorEnter != NULL && window == bd->Window)
bd->PrevUserCallbackCursorEnter(window, entered);
ImGuiIO& io = ImGui::GetIO();
if (entered)
{
bd->MouseWindow = window;
if (!entered && bd->MouseWindow == window)
io.AddMousePosEvent(bd->LastValidMousePos.x, bd->LastValidMousePos.y);
}
else if (!entered && bd->MouseWindow == window)
{
bd->LastValidMousePos = io.MousePos;
bd->MouseWindow = NULL;
io.AddMousePosEvent(-FLT_MAX, -FLT_MAX);
}
}
void ImGui_ImplGlfw_CharCallback(GLFWwindow* window, unsigned int c)
@@ -227,6 +496,53 @@ void ImGui_ImplGlfw_MonitorCallback(GLFWmonitor*, int)
bd->WantUpdateMonitors = true;
}
void ImGui_ImplGlfw_SetBorderlessWindowMode(bool enabled) {
ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData();
bd->BorderlessWindow = enabled;
}
void ImGui_ImplGlfw_InstallCallbacks(GLFWwindow* window)
{
ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData();
IM_ASSERT(bd->InstalledCallbacks == false && "Callbacks already installed!");
IM_ASSERT(bd->Window == window);
bd->PrevUserCallbackWindowFocus = glfwSetWindowFocusCallback(window, ImGui_ImplGlfw_WindowFocusCallback);
bd->PrevUserCallbackCursorEnter = glfwSetCursorEnterCallback(window, ImGui_ImplGlfw_CursorEnterCallback);
bd->PrevUserCallbackCursorPos = glfwSetCursorPosCallback(window, ImGui_ImplGlfw_CursorPosCallback);
bd->PrevUserCallbackMousebutton = glfwSetMouseButtonCallback(window, ImGui_ImplGlfw_MouseButtonCallback);
bd->PrevUserCallbackScroll = glfwSetScrollCallback(window, ImGui_ImplGlfw_ScrollCallback);
bd->PrevUserCallbackKey = glfwSetKeyCallback(window, ImGui_ImplGlfw_KeyCallback);
bd->PrevUserCallbackChar = glfwSetCharCallback(window, ImGui_ImplGlfw_CharCallback);
bd->PrevUserCallbackMonitor = glfwSetMonitorCallback(ImGui_ImplGlfw_MonitorCallback);
bd->InstalledCallbacks = true;
}
void ImGui_ImplGlfw_RestoreCallbacks(GLFWwindow* window)
{
ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData();
IM_ASSERT(bd->InstalledCallbacks == true && "Callbacks not installed!");
IM_ASSERT(bd->Window == window);
glfwSetWindowFocusCallback(window, bd->PrevUserCallbackWindowFocus);
glfwSetCursorEnterCallback(window, bd->PrevUserCallbackCursorEnter);
glfwSetCursorPosCallback(window, bd->PrevUserCallbackCursorPos);
glfwSetMouseButtonCallback(window, bd->PrevUserCallbackMousebutton);
glfwSetScrollCallback(window, bd->PrevUserCallbackScroll);
glfwSetKeyCallback(window, bd->PrevUserCallbackKey);
glfwSetCharCallback(window, bd->PrevUserCallbackChar);
glfwSetMonitorCallback(bd->PrevUserCallbackMonitor);
bd->InstalledCallbacks = false;
bd->PrevUserCallbackWindowFocus = NULL;
bd->PrevUserCallbackCursorEnter = NULL;
bd->PrevUserCallbackCursorPos = NULL;
bd->PrevUserCallbackMousebutton = NULL;
bd->PrevUserCallbackScroll = NULL;
bd->PrevUserCallbackKey = NULL;
bd->PrevUserCallbackChar = NULL;
bd->PrevUserCallbackMonitor = NULL;
}
static bool ImGui_ImplGlfw_Init(GLFWwindow* window, bool install_callbacks, GlfwClientApi client_api)
{
ImGuiIO& io = ImGui::GetIO();
@@ -240,40 +556,24 @@ static bool ImGui_ImplGlfw_Init(GLFWwindow* window, bool install_callbacks, Glfw
io.BackendFlags |= ImGuiBackendFlags_HasSetMousePos; // We can honor io.WantSetMousePos requests (optional, rarely used)
io.BackendFlags |= ImGuiBackendFlags_PlatformHasViewports; // We can create multi-viewports on the Platform side (optional)
#if GLFW_HAS_MOUSE_PASSTHROUGH || (GLFW_HAS_WINDOW_HOVERED && defined(_WIN32))
io.BackendFlags |= ImGuiBackendFlags_HasMouseHoveredViewport; // We can set io.MouseHoveredViewport correctly (optional, not easy)
io.BackendFlags |= ImGuiBackendFlags_HasMouseHoveredViewport; // We can call io.AddMouseViewportEvent() with correct data (optional)
#endif
bd->Window = window;
bd->Time = 0.0;
bd->WantUpdateMonitors = true;
// Keyboard mapping. Dear ImGui will use those indices to peek into the io.KeysDown[] array.
io.KeyMap[ImGuiKey_Tab] = GLFW_KEY_TAB;
io.KeyMap[ImGuiKey_LeftArrow] = GLFW_KEY_LEFT;
io.KeyMap[ImGuiKey_RightArrow] = GLFW_KEY_RIGHT;
io.KeyMap[ImGuiKey_UpArrow] = GLFW_KEY_UP;
io.KeyMap[ImGuiKey_DownArrow] = GLFW_KEY_DOWN;
io.KeyMap[ImGuiKey_PageUp] = GLFW_KEY_PAGE_UP;
io.KeyMap[ImGuiKey_PageDown] = GLFW_KEY_PAGE_DOWN;
io.KeyMap[ImGuiKey_Home] = GLFW_KEY_HOME;
io.KeyMap[ImGuiKey_End] = GLFW_KEY_END;
io.KeyMap[ImGuiKey_Insert] = GLFW_KEY_INSERT;
io.KeyMap[ImGuiKey_Delete] = GLFW_KEY_DELETE;
io.KeyMap[ImGuiKey_Backspace] = GLFW_KEY_BACKSPACE;
io.KeyMap[ImGuiKey_Space] = GLFW_KEY_SPACE;
io.KeyMap[ImGuiKey_Enter] = GLFW_KEY_ENTER;
io.KeyMap[ImGuiKey_Escape] = GLFW_KEY_ESCAPE;
io.KeyMap[ImGuiKey_KeyPadEnter] = GLFW_KEY_KP_ENTER;
io.KeyMap[ImGuiKey_A] = GLFW_KEY_A;
io.KeyMap[ImGuiKey_C] = GLFW_KEY_C;
io.KeyMap[ImGuiKey_V] = GLFW_KEY_V;
io.KeyMap[ImGuiKey_X] = GLFW_KEY_X;
io.KeyMap[ImGuiKey_Y] = GLFW_KEY_Y;
io.KeyMap[ImGuiKey_Z] = GLFW_KEY_Z;
io.SetClipboardTextFn = ImGui_ImplGlfw_SetClipboardText;
io.GetClipboardTextFn = ImGui_ImplGlfw_GetClipboardText;
io.ClipboardUserData = bd->Window;
// IMHEX PATCH BEGIN
#ifdef _WIN32
io.SetClipboardTextFn = ImGui_ImplWin_SetClipboardText;
io.GetClipboardTextFn = ImGui_ImplWin_GetClipboardText;
io.ClipboardUserData = bd->Window;
#else
io.SetClipboardTextFn = ImGui_ImplGlfw_SetClipboardText;
io.GetClipboardTextFn = ImGui_ImplGlfw_GetClipboardText;
io.ClipboardUserData = bd->Window;
#endif
// IMHEX PATCH END
// Create mouse cursors
// (By design, on X11 cursors are user configurable and some cursors may be missing. When a cursor doesn't exist,
@@ -299,23 +599,8 @@ static bool ImGui_ImplGlfw_Init(GLFWwindow* window, bool install_callbacks, Glfw
glfwSetErrorCallback(prev_error_callback);
// Chain GLFW callbacks: our callbacks will call the user's previously installed callbacks, if any.
bd->PrevUserCallbackWindowFocus = NULL;
bd->PrevUserCallbackMousebutton = NULL;
bd->PrevUserCallbackScroll = NULL;
bd->PrevUserCallbackKey = NULL;
bd->PrevUserCallbackChar = NULL;
bd->PrevUserCallbackMonitor = NULL;
if (install_callbacks)
{
bd->InstalledCallbacks = true;
bd->PrevUserCallbackWindowFocus = glfwSetWindowFocusCallback(window, ImGui_ImplGlfw_WindowFocusCallback);
bd->PrevUserCallbackCursorEnter = glfwSetCursorEnterCallback(window, ImGui_ImplGlfw_CursorEnterCallback);
bd->PrevUserCallbackMousebutton = glfwSetMouseButtonCallback(window, ImGui_ImplGlfw_MouseButtonCallback);
bd->PrevUserCallbackScroll = glfwSetScrollCallback(window, ImGui_ImplGlfw_ScrollCallback);
bd->PrevUserCallbackKey = glfwSetKeyCallback(window, ImGui_ImplGlfw_KeyCallback);
bd->PrevUserCallbackChar = glfwSetCharCallback(window, ImGui_ImplGlfw_CharCallback);
bd->PrevUserCallbackMonitor = glfwSetMonitorCallback(ImGui_ImplGlfw_MonitorCallback);
}
ImGui_ImplGlfw_InstallCallbacks(window);
// Update monitors the first time (note: monitor callback are broken in GLFW 3.2 and earlier, see github.com/glfw/glfw/issues/784)
ImGui_ImplGlfw_UpdateMonitors();
@@ -326,6 +611,10 @@ static bool ImGui_ImplGlfw_Init(GLFWwindow* window, bool install_callbacks, Glfw
main_viewport->PlatformHandle = (void*)bd->Window;
#ifdef _WIN32
main_viewport->PlatformHandleRaw = glfwGetWin32Window(bd->Window);
// IMHEX PATCH BEGIN
//#elif defined(__APPLE__)
// main_viewport->PlatformHandleRaw = (void*)glfwGetCocoaWindow(bd->Window);
// IMHEX PATCH END
#endif
if (io.ConfigFlags & ImGuiConfigFlags_ViewportsEnable)
ImGui_ImplGlfw_InitPlatformInterface();
@@ -351,21 +640,14 @@ bool ImGui_ImplGlfw_InitForOther(GLFWwindow* window, bool install_callbacks)
void ImGui_ImplGlfw_Shutdown()
{
ImGuiIO& io = ImGui::GetIO();
ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData();
IM_ASSERT(bd != NULL && "No platform backend to shutdown, or already shutdown?");
ImGuiIO& io = ImGui::GetIO();
ImGui_ImplGlfw_ShutdownPlatformInterface();
if (bd->InstalledCallbacks)
{
glfwSetWindowFocusCallback(bd->Window, bd->PrevUserCallbackWindowFocus);
glfwSetCursorEnterCallback(bd->Window, bd->PrevUserCallbackCursorEnter);
glfwSetMouseButtonCallback(bd->Window, bd->PrevUserCallbackMousebutton);
glfwSetScrollCallback(bd->Window, bd->PrevUserCallbackScroll);
glfwSetKeyCallback(bd->Window, bd->PrevUserCallbackKey);
glfwSetCharCallback(bd->Window, bd->PrevUserCallbackChar);
glfwSetMonitorCallback(bd->PrevUserCallbackMonitor);
}
ImGui_ImplGlfw_RestoreCallbacks(bd->Window);
for (ImGuiMouseCursor cursor_n = 0; cursor_n < ImGuiMouseCursor_COUNT; cursor_n++)
glfwDestroyCursor(bd->MouseCursors[cursor_n]);
@@ -375,72 +657,59 @@ void ImGui_ImplGlfw_Shutdown()
IM_DELETE(bd);
}
static void ImGui_ImplGlfw_UpdateMousePosAndButtons()
static void ImGui_ImplGlfw_UpdateMouseData()
{
ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData();
ImGuiIO& io = ImGui::GetIO();
ImGuiPlatformIO& platform_io = ImGui::GetPlatformIO();
ImGuiID mouse_viewport_id = 0;
const ImVec2 mouse_pos_prev = io.MousePos;
io.MousePos = ImVec2(-FLT_MAX, -FLT_MAX);
io.MouseHoveredViewport = 0;
// Update mouse buttons
// (if a mouse press event came, always pass it as "mouse held this frame", so we don't miss click-release events that are shorter than 1 frame)
for (int i = 0; i < IM_ARRAYSIZE(io.MouseDown); i++)
{
io.MouseDown[i] = bd->MouseJustPressed[i] || glfwGetMouseButton(bd->Window, i) != 0;
bd->MouseJustPressed[i] = false;
}
for (int n = 0; n < platform_io.Viewports.Size; n++)
{
ImGuiViewport* viewport = platform_io.Viewports[n];
GLFWwindow* window = (GLFWwindow*)viewport->PlatformHandle;
#ifdef __EMSCRIPTEN__
const bool focused = true;
const bool is_window_focused = true;
#else
const bool focused = glfwGetWindowAttrib(window, GLFW_FOCUSED) != 0;
const bool is_window_focused = glfwGetWindowAttrib(window, GLFW_FOCUSED) != 0;
#endif
GLFWwindow* mouse_window = (bd->MouseWindow == window || focused) ? window : NULL;
// Update mouse buttons
if (focused)
for (int i = 0; i < IM_ARRAYSIZE(io.MouseDown); i++)
io.MouseDown[i] |= glfwGetMouseButton(window, i) != 0;
// Set OS mouse position from Dear ImGui if requested (rarely used, only when ImGuiConfigFlags_NavEnableSetMousePos is enabled by user)
// (When multi-viewports are enabled, all Dear ImGui positions are same as OS positions)
if (io.WantSetMousePos && focused)
glfwSetCursorPos(window, (double)(mouse_pos_prev.x - viewport->Pos.x), (double)(mouse_pos_prev.y - viewport->Pos.y));
// Set Dear ImGui mouse position from OS position
if (mouse_window != NULL)
if (is_window_focused)
{
double mouse_x, mouse_y;
glfwGetCursorPos(mouse_window, &mouse_x, &mouse_y);
if (io.ConfigFlags & ImGuiConfigFlags_ViewportsEnable)
// (Optional) Set OS mouse position from Dear ImGui if requested (rarely used, only when ImGuiConfigFlags_NavEnableSetMousePos is enabled by user)
// When multi-viewports are enabled, all Dear ImGui positions are same as OS positions.
if (io.WantSetMousePos)
glfwSetCursorPos(window, (double)(mouse_pos_prev.x - viewport->Pos.x), (double)(mouse_pos_prev.y - viewport->Pos.y));
// (Optional) Fallback to provide mouse position when focused (ImGui_ImplGlfw_CursorPosCallback already provides this when hovered or captured)
if (bd->MouseWindow == NULL)
{
// Multi-viewport mode: mouse position in OS absolute coordinates (io.MousePos is (0,0) when the mouse is on the upper-left of the primary monitor)
int window_x, window_y;
glfwGetWindowPos(window, &window_x, &window_y);
io.MousePos = ImVec2((float)mouse_x + window_x, (float)mouse_y + window_y);
}
else
{
// Single viewport mode: mouse position in client window coordinates (io.MousePos is (0,0) when the mouse is on the upper-left corner of the app window)
io.MousePos = ImVec2((float)mouse_x, (float)mouse_y);
double mouse_x, mouse_y;
glfwGetCursorPos(window, &mouse_x, &mouse_y);
if (io.ConfigFlags & ImGuiConfigFlags_ViewportsEnable)
{
// Single viewport mode: mouse position in client window coordinates (io.MousePos is (0,0) when the mouse is on the upper-left corner of the app window)
// Multi-viewport mode: mouse position in OS absolute coordinates (io.MousePos is (0,0) when the mouse is on the upper-left of the primary monitor)
int window_x, window_y;
glfwGetWindowPos(window, &window_x, &window_y);
mouse_x += window_x;
mouse_y += window_y;
}
bd->LastValidMousePos = ImVec2((float)mouse_x, (float)mouse_y);
io.AddMousePosEvent((float)mouse_x, (float)mouse_y);
}
}
// (Optional) When using multiple viewports: set io.MouseHoveredViewport to the viewport the OS mouse cursor is hovering.
// Important: this information is not easy to provide and many high-level windowing library won't be able to provide it correctly, because
// - This is _ignoring_ viewports with the ImGuiViewportFlags_NoInputs flag (pass-through windows).
// - This is _regardless_ of whether another viewport is focused or being dragged from.
// If ImGuiBackendFlags_HasMouseHoveredViewport is not set by the backend, imgui will ignore this field and infer the information by relying on the
// rectangles and last focused time of every viewports it knows about. It will be unaware of other windows that may be sitting between or over your windows.
// [GLFW] FIXME: This is currently only correct on Win32. See what we do below with the WM_NCHITTEST, missing an equivalent for other systems.
// (Optional) When using multiple viewports: call io.AddMouseViewportEvent() with the viewport the OS mouse cursor is hovering.
// If ImGuiBackendFlags_HasMouseHoveredViewport is not set by the backend, Dear imGui will ignore this field and infer the information using its flawed heuristic.
// - [X] GLFW >= 3.3 backend ON WINDOWS ONLY does correctly ignore viewports with the _NoInputs flag.
// - [!] GLFW <= 3.2 backend CANNOT correctly ignore viewports with the _NoInputs flag, and CANNOT reported Hovered Viewport because of mouse capture.
// Some backend are not able to handle that correctly. If a backend report an hovered viewport that has the _NoInputs flag (e.g. when dragging a window
// for docking, the viewport has the _NoInputs flag in order to allow us to find the viewport under), then Dear ImGui is forced to ignore the value reported
// by the backend, and use its flawed heuristic to guess the viewport behind.
// - [X] GLFW backend correctly reports this regardless of another viewport behind focused and dragged from (we need this to find a useful drag and drop target).
// FIXME: This is currently only correct on Win32. See what we do below with the WM_NCHITTEST, missing an equivalent for other systems.
// See https://github.com/glfw/glfw/issues/1236 if you want to help in making this a GLFW feature.
#if GLFW_HAS_MOUSE_PASSTHROUGH || (GLFW_HAS_WINDOW_HOVERED && defined(_WIN32))
const bool window_no_input = (viewport->Flags & ImGuiViewportFlags_NoInputs) != 0;
@@ -448,9 +717,14 @@ static void ImGui_ImplGlfw_UpdateMousePosAndButtons()
glfwSetWindowAttrib(window, GLFW_MOUSE_PASSTHROUGH, window_no_input);
#endif
if (glfwGetWindowAttrib(window, GLFW_HOVERED) && !window_no_input)
io.MouseHoveredViewport = viewport->ID;
mouse_viewport_id = viewport->ID;
#else
// We cannot use bd->MouseWindow maintained from CursorEnter/Leave callbacks, because it is locked to the window capturing mouse.
#endif
}
if (io.BackendFlags & ImGuiBackendFlags_HasMouseHoveredViewport)
io.AddMouseViewportEvent(mouse_viewport_id);
}
static void ImGui_ImplGlfw_UpdateMouseCursor()
@@ -472,49 +746,69 @@ static void ImGui_ImplGlfw_UpdateMouseCursor()
}
else
{
// Show OS mouse cursor
// FIXME-PLATFORM: Unfocused windows seems to fail changing the mouse cursor with GLFW 3.2, but 3.3 works here.
glfwSetCursor(window, bd->MouseCursors[imgui_cursor] ? bd->MouseCursors[imgui_cursor] : bd->MouseCursors[ImGuiMouseCursor_Arrow]);
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
// IMHEX PATCH BEGIN
if (!bd->BorderlessWindow) {
// Show OS mouse cursor
// FIXME-PLATFORM: Unfocused windows seems to fail changing the mouse cursor with GLFW 3.2, but 3.3 works here.
glfwSetCursor(window, bd->MouseCursors[imgui_cursor] ? bd->MouseCursors[imgui_cursor] : bd->MouseCursors[ImGuiMouseCursor_Arrow]);
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
}
// IMHEX PATCH END
}
}
}
// Update gamepad inputs
static inline float Saturate(float v) { return v < 0.0f ? 0.0f : v > 1.0f ? 1.0f : v; }
static void ImGui_ImplGlfw_UpdateGamepads()
{
ImGuiIO& io = ImGui::GetIO();
memset(io.NavInputs, 0, sizeof(io.NavInputs));
if ((io.ConfigFlags & ImGuiConfigFlags_NavEnableGamepad) == 0)
if ((io.ConfigFlags & ImGuiConfigFlags_NavEnableGamepad) == 0) // FIXME: Technically feeding gamepad shouldn't depend on this now that they are regular inputs.
return;
// Update gamepad inputs
#define MAP_BUTTON(NAV_NO, BUTTON_NO) { if (buttons_count > BUTTON_NO && buttons[BUTTON_NO] == GLFW_PRESS) io.NavInputs[NAV_NO] = 1.0f; }
#define MAP_ANALOG(NAV_NO, AXIS_NO, V0, V1) { float v = (axes_count > AXIS_NO) ? axes[AXIS_NO] : V0; v = (v - V0) / (V1 - V0); if (v > 1.0f) v = 1.0f; if (io.NavInputs[NAV_NO] < v) io.NavInputs[NAV_NO] = v; }
io.BackendFlags &= ~ImGuiBackendFlags_HasGamepad;
#if GLFW_HAS_GAMEPAD_API
GLFWgamepadstate gamepad;
if (!glfwGetGamepadState(GLFW_JOYSTICK_1, &gamepad))
return;
#define MAP_BUTTON(KEY_NO, BUTTON_NO, _UNUSED) do { io.AddKeyEvent(KEY_NO, gamepad.buttons[BUTTON_NO] != 0); } while (0)
#define MAP_ANALOG(KEY_NO, AXIS_NO, _UNUSED, V0, V1) do { float v = gamepad.axes[AXIS_NO]; v = (v - V0) / (V1 - V0); io.AddKeyAnalogEvent(KEY_NO, v > 0.10f, Saturate(v)); } while (0)
#else
int axes_count = 0, buttons_count = 0;
const float* axes = glfwGetJoystickAxes(GLFW_JOYSTICK_1, &axes_count);
const unsigned char* buttons = glfwGetJoystickButtons(GLFW_JOYSTICK_1, &buttons_count);
MAP_BUTTON(ImGuiNavInput_Activate, 0); // Cross / A
MAP_BUTTON(ImGuiNavInput_Cancel, 1); // Circle / B
MAP_BUTTON(ImGuiNavInput_Menu, 2); // Square / X
MAP_BUTTON(ImGuiNavInput_Input, 3); // Triangle / Y
MAP_BUTTON(ImGuiNavInput_DpadLeft, 13); // D-Pad Left
MAP_BUTTON(ImGuiNavInput_DpadRight, 11); // D-Pad Right
MAP_BUTTON(ImGuiNavInput_DpadUp, 10); // D-Pad Up
MAP_BUTTON(ImGuiNavInput_DpadDown, 12); // D-Pad Down
MAP_BUTTON(ImGuiNavInput_FocusPrev, 4); // L1 / LB
MAP_BUTTON(ImGuiNavInput_FocusNext, 5); // R1 / RB
MAP_BUTTON(ImGuiNavInput_TweakSlow, 4); // L1 / LB
MAP_BUTTON(ImGuiNavInput_TweakFast, 5); // R1 / RB
MAP_ANALOG(ImGuiNavInput_LStickLeft, 0, -0.3f, -0.9f);
MAP_ANALOG(ImGuiNavInput_LStickRight,0, +0.3f, +0.9f);
MAP_ANALOG(ImGuiNavInput_LStickUp, 1, +0.3f, +0.9f);
MAP_ANALOG(ImGuiNavInput_LStickDown, 1, -0.3f, -0.9f);
if (axes_count == 0 || buttons_count == 0)
return;
#define MAP_BUTTON(KEY_NO, _UNUSED, BUTTON_NO) do { io.AddKeyEvent(KEY_NO, (buttons_count > BUTTON_NO && buttons[BUTTON_NO] == GLFW_PRESS)); } while (0)
#define MAP_ANALOG(KEY_NO, _UNUSED, AXIS_NO, V0, V1) do { float v = (axes_count > AXIS_NO) ? axes[AXIS_NO] : V0; v = (v - V0) / (V1 - V0); io.AddKeyAnalogEvent(KEY_NO, v > 0.10f, Saturate(v)); } while (0)
#endif
io.BackendFlags |= ImGuiBackendFlags_HasGamepad;
MAP_BUTTON(ImGuiKey_GamepadStart, GLFW_GAMEPAD_BUTTON_START, 7);
MAP_BUTTON(ImGuiKey_GamepadBack, GLFW_GAMEPAD_BUTTON_BACK, 6);
MAP_BUTTON(ImGuiKey_GamepadFaceLeft, GLFW_GAMEPAD_BUTTON_X, 2); // Xbox X, PS Square
MAP_BUTTON(ImGuiKey_GamepadFaceRight, GLFW_GAMEPAD_BUTTON_B, 1); // Xbox B, PS Circle
MAP_BUTTON(ImGuiKey_GamepadFaceUp, GLFW_GAMEPAD_BUTTON_Y, 3); // Xbox Y, PS Triangle
MAP_BUTTON(ImGuiKey_GamepadFaceDown, GLFW_GAMEPAD_BUTTON_A, 0); // Xbox A, PS Cross
MAP_BUTTON(ImGuiKey_GamepadDpadLeft, GLFW_GAMEPAD_BUTTON_DPAD_LEFT, 13);
MAP_BUTTON(ImGuiKey_GamepadDpadRight, GLFW_GAMEPAD_BUTTON_DPAD_RIGHT, 11);
MAP_BUTTON(ImGuiKey_GamepadDpadUp, GLFW_GAMEPAD_BUTTON_DPAD_UP, 10);
MAP_BUTTON(ImGuiKey_GamepadDpadDown, GLFW_GAMEPAD_BUTTON_DPAD_DOWN, 12);
MAP_BUTTON(ImGuiKey_GamepadL1, GLFW_GAMEPAD_BUTTON_LEFT_BUMPER, 4);
MAP_BUTTON(ImGuiKey_GamepadR1, GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER, 5);
MAP_ANALOG(ImGuiKey_GamepadL2, GLFW_GAMEPAD_AXIS_LEFT_TRIGGER, 4, -0.75f, +1.0f);
MAP_ANALOG(ImGuiKey_GamepadR2, GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER, 5, -0.75f, +1.0f);
MAP_BUTTON(ImGuiKey_GamepadL3, GLFW_GAMEPAD_BUTTON_LEFT_THUMB, 8);
MAP_BUTTON(ImGuiKey_GamepadR3, GLFW_GAMEPAD_BUTTON_RIGHT_THUMB, 9);
MAP_ANALOG(ImGuiKey_GamepadLStickLeft, GLFW_GAMEPAD_AXIS_LEFT_X, 0, -0.25f, -1.0f);
MAP_ANALOG(ImGuiKey_GamepadLStickRight, GLFW_GAMEPAD_AXIS_LEFT_X, 0, +0.25f, +1.0f);
MAP_ANALOG(ImGuiKey_GamepadLStickUp, GLFW_GAMEPAD_AXIS_LEFT_Y, 1, -0.25f, -1.0f);
MAP_ANALOG(ImGuiKey_GamepadLStickDown, GLFW_GAMEPAD_AXIS_LEFT_Y, 1, +0.25f, +1.0f);
MAP_ANALOG(ImGuiKey_GamepadRStickLeft, GLFW_GAMEPAD_AXIS_RIGHT_X, 2, -0.25f, -1.0f);
MAP_ANALOG(ImGuiKey_GamepadRStickRight, GLFW_GAMEPAD_AXIS_RIGHT_X, 2, +0.25f, +1.0f);
MAP_ANALOG(ImGuiKey_GamepadRStickUp, GLFW_GAMEPAD_AXIS_RIGHT_Y, 3, -0.25f, -1.0f);
MAP_ANALOG(ImGuiKey_GamepadRStickDown, GLFW_GAMEPAD_AXIS_RIGHT_Y, 3, +0.25f, +1.0f);
#undef MAP_BUTTON
#undef MAP_ANALOG
if (axes_count > 0 && buttons_count > 0)
io.BackendFlags |= ImGuiBackendFlags_HasGamepad;
else
io.BackendFlags &= ~ImGuiBackendFlags_HasGamepad;
}
static void ImGui_ImplGlfw_UpdateMonitors()
@@ -565,7 +859,7 @@ void ImGui_ImplGlfw_NewFrame()
glfwGetFramebufferSize(bd->Window, &display_w, &display_h);
io.DisplaySize = ImVec2((float)w, (float)h);
if (w > 0 && h > 0)
io.DisplayFramebufferScale = ImVec2((float)display_w / w, (float)display_h / h);
io.DisplayFramebufferScale = ImVec2((float)display_w / (float)w, (float)display_h / (float)h);
if (bd->WantUpdateMonitors)
ImGui_ImplGlfw_UpdateMonitors();
@@ -574,7 +868,7 @@ void ImGui_ImplGlfw_NewFrame()
io.DeltaTime = bd->Time > 0.0 ? (float)(current_time - bd->Time) : (float)(1.0f / 60.0f);
bd->Time = current_time;
ImGui_ImplGlfw_UpdateMousePosAndButtons();
ImGui_ImplGlfw_UpdateMouseData();
ImGui_ImplGlfw_UpdateMouseCursor();
// Update game controllers (if enabled and available)
@@ -664,12 +958,17 @@ static void ImGui_ImplGlfw_CreateWindow(ImGuiViewport* viewport)
viewport->PlatformHandle = (void*)vd->Window;
#ifdef _WIN32
viewport->PlatformHandleRaw = glfwGetWin32Window(vd->Window);
// IMHEX PATCH BEGIN
//#elif defined(__APPLE__)
// viewport->PlatformHandleRaw = (void*)glfwGetCocoaWindow(vd->Window);
// IMHEX PATCH END
#endif
glfwSetWindowPos(vd->Window, (int)viewport->Pos.x, (int)viewport->Pos.y);
// Install GLFW callbacks for secondary viewports
glfwSetWindowFocusCallback(vd->Window, ImGui_ImplGlfw_WindowFocusCallback);
glfwSetCursorEnterCallback(vd->Window, ImGui_ImplGlfw_CursorEnterCallback);
glfwSetCursorPosCallback(vd->Window, ImGui_ImplGlfw_CursorPosCallback);
glfwSetMouseButtonCallback(vd->Window, ImGui_ImplGlfw_MouseButtonCallback);
glfwSetScrollCallback(vd->Window, ImGui_ImplGlfw_ScrollCallback);
glfwSetKeyCallback(vd->Window, ImGui_ImplGlfw_KeyCallback);
@@ -713,12 +1012,12 @@ static void ImGui_ImplGlfw_DestroyWindow(ImGuiViewport* viewport)
// We have submitted https://github.com/glfw/glfw/pull/1568 to allow GLFW to support "transparent inputs".
// In the meanwhile we implement custom per-platform workarounds here (FIXME-VIEWPORT: Implement same work-around for Linux/OSX!)
#if !GLFW_HAS_MOUSE_PASSTHROUGH && GLFW_HAS_WINDOW_HOVERED && defined(_WIN32)
static WNDPROC g_GlfwWndProc = NULL;
static LRESULT CALLBACK WndProcNoInputs(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData();
if (msg == WM_NCHITTEST)
{
// Let mouse pass-through the window. This will allow the backend to set io.MouseHoveredViewport properly (which is OPTIONAL).
// Let mouse pass-through the window. This will allow the backend to call io.AddMouseViewportEvent() properly (which is OPTIONAL).
// The ImGuiViewportFlags_NoInputs flag is set while dragging a viewport, as want to detect the window behind the one we are dragging.
// If you cannot easily access those viewport flags from your windowing/event code: you may manually synchronize its state e.g. in
// your main loop after calling UpdatePlatformWindows(). Iterate all viewports/platform windows and pass the flag to your windowing system.
@@ -726,7 +1025,7 @@ static LRESULT CALLBACK WndProcNoInputs(HWND hWnd, UINT msg, WPARAM wParam, LPAR
if (viewport->Flags & ImGuiViewportFlags_NoInputs)
return HTTRANSPARENT;
}
return ::CallWindowProc(g_GlfwWndProc, hWnd, msg, wParam, lParam);
return ::CallWindowProc(bd->GlfwWndProc, hWnd, msg, wParam, lParam);
}
#endif
@@ -747,9 +1046,10 @@ static void ImGui_ImplGlfw_ShowWindow(ImGuiViewport* viewport)
// GLFW hack: install hook for WM_NCHITTEST message handler
#if !GLFW_HAS_MOUSE_PASSTHROUGH && GLFW_HAS_WINDOW_HOVERED && defined(_WIN32)
ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData();
::SetPropA(hwnd, "IMGUI_VIEWPORT", viewport);
if (g_GlfwWndProc == NULL)
g_GlfwWndProc = (WNDPROC)::GetWindowLongPtr(hwnd, GWLP_WNDPROC);
if (bd->GlfwWndProc == NULL)
bd->GlfwWndProc = (WNDPROC)::GetWindowLongPtr(hwnd, GWLP_WNDPROC);
::SetWindowLongPtr(hwnd, GWLP_WNDPROC, (LONG_PTR)WndProcNoInputs);
#endif
@@ -865,31 +1165,6 @@ static void ImGui_ImplGlfw_SwapBuffers(ImGuiViewport* viewport, void*)
}
}
//--------------------------------------------------------------------------------------------------------
// IME (Input Method Editor) basic support for e.g. Asian language users
//--------------------------------------------------------------------------------------------------------
// We provide a Win32 implementation because this is such a common issue for IME users
#if defined(_WIN32) && !defined(IMGUI_DISABLE_WIN32_FUNCTIONS) && !defined(IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS)
#define HAS_WIN32_IME 1
#include <imm.h>
#ifdef _MSC_VER
#pragma comment(lib, "imm32")
#endif
static void ImGui_ImplWin32_SetImeInputPos(ImGuiViewport* viewport, ImVec2 pos)
{
COMPOSITIONFORM cf = { CFS_FORCE_POSITION, { (LONG)(pos.x - viewport->Pos.x), (LONG)(pos.y - viewport->Pos.y) }, { 0, 0, 0, 0 } };
if (HWND hwnd = (HWND)viewport->PlatformHandleRaw)
if (HIMC himc = ::ImmGetContext(hwnd))
{
::ImmSetCompositionWindow(himc, &cf);
::ImmReleaseContext(hwnd, himc);
}
}
#else
#define HAS_WIN32_IME 0
#endif
//--------------------------------------------------------------------------------------------------------
// Vulkan support (the Vulkan renderer needs to call a platform-side support function to create the surface)
//--------------------------------------------------------------------------------------------------------
@@ -944,9 +1219,6 @@ static void ImGui_ImplGlfw_InitPlatformInterface()
#if GLFW_HAS_VULKAN
platform_io.Platform_CreateVkSurface = ImGui_ImplGlfw_CreateVkSurface;
#endif
#if HAS_WIN32_IME
platform_io.Platform_SetImeInputPos = ImGui_ImplWin32_SetImeInputPos;
#endif
// Register main window handle (which is owned by the main application, not by us)
// This is mostly for simplicity and consistency, so that our code (e.g. mouse handling etc.) can use same logic for main and secondary viewports.
@@ -960,4 +1232,9 @@ static void ImGui_ImplGlfw_InitPlatformInterface()
static void ImGui_ImplGlfw_ShutdownPlatformInterface()
{
ImGui::DestroyPlatformWindows();
}
#if defined(__clang__)
#pragma clang diagnostic pop
#endif

View File

@@ -5,8 +5,8 @@
// Implemented features:
// [X] Renderer: User texture binding. Use 'GLuint' OpenGL texture identifier as void*/ImTextureID. Read the FAQ about ImTextureID!
// [X] Renderer: Multi-viewport support. Enable with 'io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable'.
// [x] Renderer: Desktop GL only: Support for large meshes (64k+ vertices) with 16-bit indices.
// [X] Renderer: Multi-viewport support (multiple windows). Enable with 'io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable'.
// [x] Renderer: Large meshes support (64k+ vertices) with 16-bit indices (Desktop OpenGL only).
// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
@@ -15,7 +15,11 @@
// CHANGELOG
// (minor and older changes stripped away, please see git history for details)
// 2021-XX-XX: Platform: Added support for multiple windows via the ImGuiPlatformIO interface.
// 2022-XX-XX: Platform: Added support for multiple windows via the ImGuiPlatformIO interface.
// 2022-05-23: OpenGL: Reworking 2021-12-15 "Using buffer orphaning" so it only happens on Intel GPU, seems to cause problems otherwise. (#4468, #4825, #4832, #5127).
// 2022-05-13: OpenGL: Fix state corruption on OpenGL ES 2.0 due to not preserving GL_ELEMENT_ARRAY_BUFFER_BINDING and vertex attribute states.
// 2021-12-15: OpenGL: Using buffer orphaning + glBufferSubData(), seems to fix leaks with multi-viewports with some Intel HD drivers.
// 2021-08-23: OpenGL: Fixed ES 3.0 shader ("#version 300 es") use normal precision floats to avoid wobbly rendering at HD resolutions.
// 2021-08-19: OpenGL: Embed and use our own minimal GL loader (imgui_impl_opengl3_loader.h), removing requirement and support for third-party loader.
// 2021-06-29: Reorganized backend to pull data from a single structure to facilitate usage with multiple-contexts (all g_XXXX access changed to bd->XXXX).
// 2021-06-25: OpenGL: Use OES_vertex_array extension on Emscripten + backup/restore current state.
@@ -95,10 +99,27 @@
#else
#include <stdint.h> // intptr_t
#endif
#if defined(__APPLE__)
#include <TargetConditionals.h>
#endif
// Clang warnings with -Weverything
#if defined(__clang__)
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wold-style-cast" // warning: use of old-style cast
#pragma clang diagnostic ignored "-Wsign-conversion" // warning: implicit conversion changes signedness
#if __has_warning("-Wzero-as-null-pointer-constant")
#pragma clang diagnostic ignored "-Wzero-as-null-pointer-constant"
#endif
#endif
// GL includes
#if defined(IMGUI_IMPL_OPENGL_ES2)
#include <GLES2/gl2.h>
#if (defined(__APPLE__) && (TARGET_OS_IOS || TARGET_OS_TV))
#include <OpenGLES/ES2/gl.h> // Use GL ES 2
#else
#include <GLES2/gl2.h> // Use GL ES 2
#endif
#if defined(__EMSCRIPTEN__)
#ifndef GL_GLEXT_PROTOTYPES
#define GL_GLEXT_PROTOTYPES
@@ -172,9 +193,12 @@ struct ImGui_ImplOpenGL3_Data
GLuint AttribLocationVtxUV;
GLuint AttribLocationVtxColor;
unsigned int VboHandle, ElementsHandle;
GLsizeiptr VertexBufferSize;
GLsizeiptr IndexBufferSize;
bool HasClipOrigin;
bool UseBufferSubData;
ImGui_ImplOpenGL3_Data() { memset(this, 0, sizeof(*this)); }
ImGui_ImplOpenGL3_Data() { memset((void*)this, 0, sizeof(*this)); }
};
// Backend data stored in io.BackendRendererUserData to allow support for multiple Dear ImGui contexts
@@ -188,6 +212,30 @@ static ImGui_ImplOpenGL3_Data* ImGui_ImplOpenGL3_GetBackendData()
static void ImGui_ImplOpenGL3_InitPlatformInterface();
static void ImGui_ImplOpenGL3_ShutdownPlatformInterface();
// OpenGL vertex attribute state (for ES 1.0 and ES 2.0 only)
#ifndef IMGUI_IMPL_OPENGL_USE_VERTEX_ARRAY
struct ImGui_ImplOpenGL3_VtxAttribState
{
GLint Enabled, Size, Type, Normalized, Stride;
GLvoid* Ptr;
void GetState(GLint index)
{
glGetVertexAttribiv(index, GL_VERTEX_ATTRIB_ARRAY_ENABLED, &Enabled);
glGetVertexAttribiv(index, GL_VERTEX_ATTRIB_ARRAY_SIZE, &Size);
glGetVertexAttribiv(index, GL_VERTEX_ATTRIB_ARRAY_TYPE, &Type);
glGetVertexAttribiv(index, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, &Normalized);
glGetVertexAttribiv(index, GL_VERTEX_ATTRIB_ARRAY_STRIDE, &Stride);
glGetVertexAttribPointerv(index, GL_VERTEX_ATTRIB_ARRAY_POINTER, &Ptr);
}
void SetState(GLint index)
{
glVertexAttribPointer(index, Size, Type, (GLboolean)Normalized, Stride, Ptr);
if (Enabled) glEnableVertexAttribArray(index); else glDisableVertexAttribArray(index);
}
};
#endif
// Functions
bool ImGui_ImplOpenGL3_Init(const char* glsl_version)
{
@@ -221,6 +269,14 @@ bool ImGui_ImplOpenGL3_Init(const char* glsl_version)
sscanf(gl_version, "%d.%d", &major, &minor);
}
bd->GlVersion = (GLuint)(major * 100 + minor * 10);
// Query vendor to enable glBufferSubData kludge
#ifdef _WIN32
if (const char* vendor = (const char*)glGetString(GL_VENDOR))
if (strncmp(vendor, "Intel", 5) == 0)
bd->UseBufferSubData = true;
#endif
//printf("GL_MAJOR_VERSION = %d\nGL_MINOR_VERSION = %d\nGL_VENDOR = '%s'\nGL_RENDERER = '%s'\n", major, minor, (const char*)glGetString(GL_VENDOR), (const char*)glGetString(GL_RENDERER)); // [DEBUG]
#else
bd->GlVersion = 200; // GLES 2
#endif
@@ -275,8 +331,9 @@ bool ImGui_ImplOpenGL3_Init(const char* glsl_version)
void ImGui_ImplOpenGL3_Shutdown()
{
ImGuiIO& io = ImGui::GetIO();
ImGui_ImplOpenGL3_Data* bd = ImGui_ImplOpenGL3_GetBackendData();
IM_ASSERT(bd != NULL && "No renderer backend to shutdown, or already shutdown?");
ImGuiIO& io = ImGui::GetIO();
ImGui_ImplOpenGL3_ShutdownPlatformInterface();
ImGui_ImplOpenGL3_DestroyDeviceObjects();
@@ -389,6 +446,13 @@ void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data)
GLuint last_sampler; if (bd->GlVersion >= 330) { glGetIntegerv(GL_SAMPLER_BINDING, (GLint*)&last_sampler); } else { last_sampler = 0; }
#endif
GLuint last_array_buffer; glGetIntegerv(GL_ARRAY_BUFFER_BINDING, (GLint*)&last_array_buffer);
#ifndef IMGUI_IMPL_OPENGL_USE_VERTEX_ARRAY
// This is part of VAO on OpenGL 3.0+ and OpenGL ES 3.0+.
GLint last_element_array_buffer; glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &last_element_array_buffer);
ImGui_ImplOpenGL3_VtxAttribState last_vtx_attrib_state_pos; last_vtx_attrib_state_pos.GetState(bd->AttribLocationVtxPos);
ImGui_ImplOpenGL3_VtxAttribState last_vtx_attrib_state_uv; last_vtx_attrib_state_uv.GetState(bd->AttribLocationVtxUV);
ImGui_ImplOpenGL3_VtxAttribState last_vtx_attrib_state_color; last_vtx_attrib_state_color.GetState(bd->AttribLocationVtxColor);
#endif
#ifdef IMGUI_IMPL_OPENGL_USE_VERTEX_ARRAY
GLuint last_vertex_array_object; glGetIntegerv(GL_VERTEX_ARRAY_BINDING, (GLint*)&last_vertex_array_object);
#endif
@@ -431,8 +495,31 @@ void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data)
const ImDrawList* cmd_list = draw_data->CmdLists[n];
// Upload vertex/index buffers
glBufferData(GL_ARRAY_BUFFER, (GLsizeiptr)cmd_list->VtxBuffer.Size * (int)sizeof(ImDrawVert), (const GLvoid*)cmd_list->VtxBuffer.Data, GL_STREAM_DRAW);
glBufferData(GL_ELEMENT_ARRAY_BUFFER, (GLsizeiptr)cmd_list->IdxBuffer.Size * (int)sizeof(ImDrawIdx), (const GLvoid*)cmd_list->IdxBuffer.Data, GL_STREAM_DRAW);
// - On Intel windows drivers we got reports that regular glBufferData() led to accumulating leaks when using multi-viewports, so we started using orphaning + glBufferSubData(). (See https://github.com/ocornut/imgui/issues/4468)
// - On NVIDIA drivers we got reports that using orphaning + glBufferSubData() led to glitches when using multi-viewports.
// - OpenGL drivers are in a very sorry state in 2022, for now we are switching code path based on vendors.
const GLsizeiptr vtx_buffer_size = (GLsizeiptr)cmd_list->VtxBuffer.Size * (int)sizeof(ImDrawVert);
const GLsizeiptr idx_buffer_size = (GLsizeiptr)cmd_list->IdxBuffer.Size * (int)sizeof(ImDrawIdx);
if (bd->UseBufferSubData)
{
if (bd->VertexBufferSize < vtx_buffer_size)
{
bd->VertexBufferSize = vtx_buffer_size;
glBufferData(GL_ARRAY_BUFFER, bd->VertexBufferSize, NULL, GL_STREAM_DRAW);
}
if (bd->IndexBufferSize < idx_buffer_size)
{
bd->IndexBufferSize = idx_buffer_size;
glBufferData(GL_ELEMENT_ARRAY_BUFFER, bd->IndexBufferSize, NULL, GL_STREAM_DRAW);
}
glBufferSubData(GL_ARRAY_BUFFER, 0, vtx_buffer_size, (const GLvoid*)cmd_list->VtxBuffer.Data);
glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0, idx_buffer_size, (const GLvoid*)cmd_list->IdxBuffer.Data);
}
else
{
glBufferData(GL_ARRAY_BUFFER, vtx_buffer_size, (const GLvoid*)cmd_list->VtxBuffer.Data, GL_STREAM_DRAW);
glBufferData(GL_ELEMENT_ARRAY_BUFFER, idx_buffer_size, (const GLvoid*)cmd_list->IdxBuffer.Data, GL_STREAM_DRAW);
}
for (int cmd_i = 0; cmd_i < cmd_list->CmdBuffer.Size; cmd_i++)
{
@@ -449,26 +536,22 @@ void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data)
else
{
// Project scissor/clipping rectangles into framebuffer space
ImVec4 clip_rect;
clip_rect.x = (pcmd->ClipRect.x - clip_off.x) * clip_scale.x;
clip_rect.y = (pcmd->ClipRect.y - clip_off.y) * clip_scale.y;
clip_rect.z = (pcmd->ClipRect.z - clip_off.x) * clip_scale.x;
clip_rect.w = (pcmd->ClipRect.w - clip_off.y) * clip_scale.y;
ImVec2 clip_min((pcmd->ClipRect.x - clip_off.x) * clip_scale.x, (pcmd->ClipRect.y - clip_off.y) * clip_scale.y);
ImVec2 clip_max((pcmd->ClipRect.z - clip_off.x) * clip_scale.x, (pcmd->ClipRect.w - clip_off.y) * clip_scale.y);
if (clip_max.x <= clip_min.x || clip_max.y <= clip_min.y)
continue;
if (clip_rect.x < fb_width && clip_rect.y < fb_height && clip_rect.z >= 0.0f && clip_rect.w >= 0.0f)
{
// Apply scissor/clipping rectangle
glScissor((int)clip_rect.x, (int)(fb_height - clip_rect.w), (int)(clip_rect.z - clip_rect.x), (int)(clip_rect.w - clip_rect.y));
// Apply scissor/clipping rectangle (Y is inverted in OpenGL)
glScissor((int)clip_min.x, (int)((float)fb_height - clip_max.y), (int)(clip_max.x - clip_min.x), (int)(clip_max.y - clip_min.y));
// Bind texture, Draw
glBindTexture(GL_TEXTURE_2D, (GLuint)(intptr_t)pcmd->GetTexID());
// Bind texture, Draw
glBindTexture(GL_TEXTURE_2D, (GLuint)(intptr_t)pcmd->GetTexID());
#ifdef IMGUI_IMPL_OPENGL_MAY_HAVE_VTX_OFFSET
if (bd->GlVersion >= 320)
glDrawElementsBaseVertex(GL_TRIANGLES, (GLsizei)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT, (void*)(intptr_t)(pcmd->IdxOffset * sizeof(ImDrawIdx)), (GLint)pcmd->VtxOffset);
else
if (bd->GlVersion >= 320)
glDrawElementsBaseVertex(GL_TRIANGLES, (GLsizei)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT, (void*)(intptr_t)(pcmd->IdxOffset * sizeof(ImDrawIdx)), (GLint)pcmd->VtxOffset);
else
#endif
glDrawElements(GL_TRIANGLES, (GLsizei)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT, (void*)(intptr_t)(pcmd->IdxOffset * sizeof(ImDrawIdx)));
}
glDrawElements(GL_TRIANGLES, (GLsizei)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT, (void*)(intptr_t)(pcmd->IdxOffset * sizeof(ImDrawIdx)));
}
}
}
@@ -490,6 +573,12 @@ void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data)
glBindVertexArray(last_vertex_array_object);
#endif
glBindBuffer(GL_ARRAY_BUFFER, last_array_buffer);
#ifndef IMGUI_IMPL_OPENGL_USE_VERTEX_ARRAY
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, last_element_array_buffer);
last_vtx_attrib_state_pos.SetState(bd->AttribLocationVtxPos);
last_vtx_attrib_state_uv.SetState(bd->AttribLocationVtxUV);
last_vtx_attrib_state_color.SetState(bd->AttribLocationVtxColor);
#endif
glBlendEquationSeparate(last_blend_equation_rgb, last_blend_equation_alpha);
glBlendFuncSeparate(last_blend_src_rgb, last_blend_dst_rgb, last_blend_src_alpha, last_blend_dst_alpha);
if (last_enable_blend) glEnable(GL_BLEND); else glDisable(GL_BLEND);
@@ -520,6 +609,7 @@ bool ImGui_ImplOpenGL3_CreateFontsTexture()
io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height); // Load as RGBA 32-bit (75% of the memory is wasted, but default font is so small) because it is more likely to be compatible with user's existing shaders. If your ImTextureId represent a higher-level concept than just a GL texture id, consider calling GetTexDataAsAlpha8() instead to save on GPU memory.
// Upload texture to graphics system
// (Bilinear sampling is required by default. Set 'io.Fonts->Flags |= ImFontAtlasFlags_NoBakedLines' or 'style.AntiAliasedLinesUseTex = false' to allow point/nearest sampling)
GLint last_texture;
glGetIntegerv(GL_TEXTURE_BINDING_2D, &last_texture);
glGenTextures(1, &bd->FontTexture);
@@ -636,7 +726,7 @@ bool ImGui_ImplOpenGL3_CreateDeviceObjects()
"}\n";
const GLchar* vertex_shader_glsl_300_es =
"precision mediump float;\n"
"precision highp float;\n"
"layout (location = 0) in vec2 Position;\n"
"layout (location = 1) in vec2 UV;\n"
"layout (location = 2) in vec4 Color;\n"
@@ -814,3 +904,7 @@ static void ImGui_ImplOpenGL3_ShutdownPlatformInterface()
{
ImGui::DestroyPlatformWindows();
}
#if defined(__clang__)
#pragma clang diagnostic pop
#endif

View File

@@ -1,4 +1,4 @@
// dear imgui, v1.84
// dear imgui, v1.89 WIP
// (tables and columns code)
/*
@@ -24,7 +24,7 @@ Index of this file:
*/
// Navigating this file:
// - In Visual Studio IDE: CTRL+comma ("Edit.NavigateTo") can follow symbols in comments, whereas CTRL+F12 ("Edit.GoToImplementation") cannot.
// - In Visual Studio IDE: CTRL+comma ("Edit.GoToAll") can follow symbols in comments, whereas CTRL+F12 ("Edit.GoToImplementation") cannot.
// - With Visual Assist installed: ALT+G ("VAssistX.GoToImplementation") can also follow symbols in comments.
//-----------------------------------------------------------------------------
@@ -324,7 +324,7 @@ bool ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImG
const ImVec2 avail_size = GetContentRegionAvail();
ImVec2 actual_outer_size = CalcItemSize(outer_size, ImMax(avail_size.x, 1.0f), use_child_window ? ImMax(avail_size.y, 1.0f) : 0.0f);
ImRect outer_rect(outer_window->DC.CursorPos, outer_window->DC.CursorPos + actual_outer_size);
if (use_child_window && IsClippedEx(outer_rect, 0, false))
if (use_child_window && IsClippedEx(outer_rect, 0))
{
ItemSize(outer_rect);
return false;
@@ -340,10 +340,9 @@ bool ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImG
// Acquire temporary buffers
const int table_idx = g.Tables.GetIndex(table);
g.CurrentTableStackIdx++;
if (g.CurrentTableStackIdx + 1 > g.TablesTempDataStack.Size)
g.TablesTempDataStack.resize(g.CurrentTableStackIdx + 1, ImGuiTableTempData());
ImGuiTableTempData* temp_data = table->TempData = &g.TablesTempDataStack[g.CurrentTableStackIdx];
if (++g.TablesTempDataStacked > g.TablesTempData.Size)
g.TablesTempData.resize(g.TablesTempDataStacked, ImGuiTableTempData());
ImGuiTableTempData* temp_data = table->TempData = &g.TablesTempData[g.TablesTempDataStacked - 1];
temp_data->TableIndex = table_idx;
table->DrawSplitter = &table->TempData->DrawSplitter;
table->DrawSplitter->Clear();
@@ -362,6 +361,8 @@ bool ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImG
table->IsLayoutLocked = false;
table->InnerWidth = inner_width;
temp_data->UserOuterSize = outer_size;
if (instance_no > 0 && table->InstanceDataExtra.Size < instance_no)
table->InstanceDataExtra.push_back(ImGuiTableInstanceData());
// When not using a child window, WorkRect.Max will grow as we append contents.
if (use_child_window)
@@ -538,7 +539,7 @@ bool ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImG
if (table->RefScale != 0.0f && table->RefScale != new_ref_scale_unit)
{
const float scale_factor = new_ref_scale_unit / table->RefScale;
//IMGUI_DEBUG_LOG("[table] %08X RefScaleUnit %.3f -> %.3f, scaling width by %.3f\n", table->ID, table->RefScaleUnit, new_ref_scale_unit, scale_factor);
//IMGUI_DEBUG_PRINT("[table] %08X RefScaleUnit %.3f -> %.3f, scaling width by %.3f\n", table->ID, table->RefScaleUnit, new_ref_scale_unit, scale_factor);
for (int n = 0; n < columns_count; n++)
table->Columns[n].WidthRequest = table->Columns[n].WidthRequest * scale_factor;
}
@@ -564,6 +565,7 @@ bool ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImG
// + 0 (for ImGuiTable instance, we are pooling allocations in g.Tables)
// + 1 (for table->RawData allocated below)
// + 1 (for table->ColumnsNames, if names are used)
// Shared allocations per number of nested tables
// + 1 (for table->Splitter._Channels)
// + 2 * active_channels_count (for ImDrawCmd and ImDrawIdx buffers inside channels)
// Where active_channels_count is variable but often == columns_count or columns_count + 1, see TableSetupDrawChannels() for details.
@@ -886,6 +888,7 @@ void ImGui::TableUpdateLayout(ImGuiTable* table)
sum_width_requests += table->CellPaddingX * 2.0f;
}
table->ColumnsEnabledFixedCount = (ImGuiTableColumnIdx)count_fixed;
table->ColumnsStretchSumWeights = stretch_sum_weights;
// [Part 4] Apply final widths based on requested widths
const ImRect work_rect = table->WorkRect;
@@ -933,9 +936,10 @@ void ImGui::TableUpdateLayout(ImGuiTable* table)
width_remaining_for_stretched_columns -= 1.0f;
}
ImGuiTableInstanceData* table_instance = TableGetInstanceData(table, table->InstanceCurrent);
table->HoveredColumnBody = -1;
table->HoveredColumnBorder = -1;
const ImRect mouse_hit_rect(table->OuterRect.Min.x, table->OuterRect.Min.y, table->OuterRect.Max.x, ImMax(table->OuterRect.Max.y, table->OuterRect.Min.y + table->LastOuterHeight));
const ImRect mouse_hit_rect(table->OuterRect.Min.x, table->OuterRect.Min.y, table->OuterRect.Max.x, ImMax(table->OuterRect.Max.y, table->OuterRect.Min.y + table_instance->LastOuterHeight));
const bool is_hovering_table = ItemHoverable(mouse_hit_rect, 0);
// [Part 6] Setup final position, offset, skip/clip states and clipping rectangles, detect hovered column
@@ -1096,23 +1100,15 @@ void ImGui::TableUpdateLayout(ImGuiTable* table)
// [Part 10] Hit testing on borders
if (table->Flags & ImGuiTableFlags_Resizable)
TableUpdateBorders(table);
table->LastFirstRowHeight = 0.0f;
table_instance->LastFirstRowHeight = 0.0f;
table->IsLayoutLocked = true;
table->IsUsingHeaders = false;
// [Part 11] Context menu
if (table->IsContextPopupOpen && table->InstanceCurrent == table->InstanceInteracted)
if (TableBeginContextMenuPopup(table))
{
const ImGuiID context_menu_id = ImHashStr("##ContextMenu", 0, table->ID);
if (BeginPopupEx(context_menu_id, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoSavedSettings))
{
TableDrawContextMenu(table);
EndPopup();
}
else
{
table->IsContextPopupOpen = false;
}
TableDrawContextMenu(table);
EndPopup();
}
// [Part 13] Sanitize and build sort specs before we have a change to use them for display.
@@ -1141,10 +1137,11 @@ void ImGui::TableUpdateBorders(ImGuiTable* table)
// use the final height from last frame. Because this is only affecting _interaction_ with columns, it is not
// really problematic (whereas the actual visual will be displayed in EndTable() and using the current frame height).
// Actual columns highlight/render will be performed in EndTable() and not be affected.
ImGuiTableInstanceData* table_instance = TableGetInstanceData(table, table->InstanceCurrent);
const float hit_half_width = TABLE_RESIZE_SEPARATOR_HALF_THICKNESS;
const float hit_y1 = table->OuterRect.Min.y;
const float hit_y2_body = ImMax(table->OuterRect.Max.y, hit_y1 + table->LastOuterHeight);
const float hit_y2_head = hit_y1 + table->LastFirstRowHeight;
const float hit_y2_body = ImMax(table->OuterRect.Max.y, hit_y1 + table_instance->LastOuterHeight);
const float hit_y2_head = hit_y1 + table_instance->LastFirstRowHeight;
for (int order_n = 0; order_n < table->ColumnsCount; order_n++)
{
@@ -1170,7 +1167,7 @@ void ImGui::TableUpdateBorders(ImGuiTable* table)
KeepAliveID(column_id);
bool hovered = false, held = false;
bool pressed = ButtonBehavior(hit_rect, column_id, &hovered, &held, ImGuiButtonFlags_FlattenChildren | ImGuiButtonFlags_AllowItemOverlap | ImGuiButtonFlags_PressedOnClick | ImGuiButtonFlags_PressedOnDoubleClick);
bool pressed = ButtonBehavior(hit_rect, column_id, &hovered, &held, ImGuiButtonFlags_FlattenChildren | ImGuiButtonFlags_AllowItemOverlap | ImGuiButtonFlags_PressedOnClick | ImGuiButtonFlags_PressedOnDoubleClick | ImGuiButtonFlags_NoNavFocus);
if (pressed && IsMouseDoubleClicked(0))
{
TableSetColumnWidthAutoSingle(table, column_n);
@@ -1223,6 +1220,7 @@ void ImGui::EndTable()
TableOpenContextMenu((int)table->HoveredColumnBody);
// Finalize table height
ImGuiTableInstanceData* table_instance = TableGetInstanceData(table, table->InstanceCurrent);
inner_window->DC.PrevLineSize = temp_data->HostBackupPrevLineSize;
inner_window->DC.CurrLineSize = temp_data->HostBackupCurrLineSize;
inner_window->DC.CursorMaxPos = temp_data->HostBackupCursorMaxPos;
@@ -1233,7 +1231,7 @@ void ImGui::EndTable()
else if (!(flags & ImGuiTableFlags_NoHostExtendY))
table->OuterRect.Max.y = table->InnerRect.Max.y = ImMax(table->OuterRect.Max.y, inner_content_max_y); // Patch OuterRect/InnerRect height
table->WorkRect.Max.y = ImMax(table->WorkRect.Max.y, table->OuterRect.Max.y);
table->LastOuterHeight = table->OuterRect.GetHeight();
table_instance->LastOuterHeight = table->OuterRect.GetHeight();
// Setup inner scrolling range
// FIXME: This ideally should be done earlier, in BeginTable() SetNextWindowContentSize call, just like writing to inner_window->DC.CursorMaxPos.y,
@@ -1279,17 +1277,23 @@ void ImGui::EndTable()
splitter->Merge(inner_window->DrawList);
// Update ColumnsAutoFitWidth to get us ahead for host using our size to auto-resize without waiting for next BeginTable()
const float width_spacings = (table->OuterPaddingX * 2.0f) + (table->CellSpacingX1 + table->CellSpacingX2) * (table->ColumnsEnabledCount - 1);
table->ColumnsAutoFitWidth = width_spacings + (table->CellPaddingX * 2.0f) * table->ColumnsEnabledCount;
float auto_fit_width_for_fixed = 0.0f;
float auto_fit_width_for_stretched = 0.0f;
float auto_fit_width_for_stretched_min = 0.0f;
for (int column_n = 0; column_n < table->ColumnsCount; column_n++)
if (table->EnabledMaskByIndex & ((ImU64)1 << column_n))
{
ImGuiTableColumn* column = &table->Columns[column_n];
if ((column->Flags & ImGuiTableColumnFlags_WidthFixed) && !(column->Flags & ImGuiTableColumnFlags_NoResize))
table->ColumnsAutoFitWidth += column->WidthRequest;
float column_width_request = ((column->Flags & ImGuiTableColumnFlags_WidthFixed) && !(column->Flags & ImGuiTableColumnFlags_NoResize)) ? column->WidthRequest : TableGetColumnWidthAuto(table, column);
if (column->Flags & ImGuiTableColumnFlags_WidthFixed)
auto_fit_width_for_fixed += column_width_request;
else
table->ColumnsAutoFitWidth += TableGetColumnWidthAuto(table, column);
auto_fit_width_for_stretched += column_width_request;
if ((column->Flags & ImGuiTableColumnFlags_WidthStretch) && (column->Flags & ImGuiTableColumnFlags_NoResize) != 0)
auto_fit_width_for_stretched_min = ImMax(auto_fit_width_for_stretched_min, column_width_request / (column->StretchWeight / table->ColumnsStretchSumWeights));
}
const float width_spacings = (table->OuterPaddingX * 2.0f) + (table->CellSpacingX1 + table->CellSpacingX2) * (table->ColumnsEnabledCount - 1);
table->ColumnsAutoFitWidth = width_spacings + (table->CellPaddingX * 2.0f) * table->ColumnsEnabledCount + auto_fit_width_for_fixed + ImMax(auto_fit_width_for_stretched, auto_fit_width_for_stretched_min);
// Update scroll
if ((table->Flags & ImGuiTableFlags_ScrollX) == 0 && inner_window != outer_window)
@@ -1381,9 +1385,8 @@ void ImGui::EndTable()
// Clear or restore current table, if any
IM_ASSERT(g.CurrentWindow == outer_window && g.CurrentTable == table);
IM_ASSERT(g.CurrentTableStackIdx >= 0);
g.CurrentTableStackIdx--;
temp_data = g.CurrentTableStackIdx >= 0 ? &g.TablesTempDataStack[g.CurrentTableStackIdx] : NULL;
IM_ASSERT(g.TablesTempDataStacked > 0);
temp_data = (--g.TablesTempDataStacked > 0) ? &g.TablesTempData[g.TablesTempDataStacked - 1] : NULL;
g.CurrentTable = temp_data ? g.Tables.GetByIndex(temp_data->TableIndex) : NULL;
if (g.CurrentTable)
{
@@ -1479,6 +1482,7 @@ void ImGui::TableSetupScrollFreeze(int columns, int rows)
table->IsUnfrozenRows = (table->FreezeRowsCount == 0); // Make sure this is set before TableUpdateLayout() so ImGuiListClipper can benefit from it.b
// Ensure frozen columns are ordered in their section. We still allow multiple frozen columns to be reordered.
// FIXME-TABLE: This work for preserving 2143 into 21|43. How about 4321 turning into 21|43? (preserve relative order in each section)
for (int column_n = 0; column_n < table->FreezeColumnsRequest; column_n++)
{
int order_n = table->DisplayOrderToIndex[column_n];
@@ -1569,18 +1573,21 @@ ImGuiTableColumnFlags ImGui::TableGetColumnFlags(int column_n)
// Return the cell rectangle based on currently known height.
// - Important: we generally don't know our row height until the end of the row, so Max.y will be incorrect in many situations.
// The only case where this is correct is if we provided a min_row_height to TableNextRow() and don't go below it.
// The only case where this is correct is if we provided a min_row_height to TableNextRow() and don't go below it, or in TableEndRow() when we locked that height.
// - Important: if ImGuiTableFlags_PadOuterX is set but ImGuiTableFlags_PadInnerX is not set, the outer-most left and right
// columns report a small offset so their CellBgRect can extend up to the outer border.
// FIXME: But the rendering code in TableEndRow() nullifies that with clamping required for scrolling.
ImRect ImGui::TableGetCellBgRect(const ImGuiTable* table, int column_n)
{
const ImGuiTableColumn* column = &table->Columns[column_n];
float x1 = column->MinX;
float x2 = column->MaxX;
if (column->PrevEnabledColumn == -1)
x1 -= table->CellSpacingX1;
if (column->NextEnabledColumn == -1)
x2 += table->CellSpacingX2;
//if (column->PrevEnabledColumn == -1)
// x1 -= table->OuterPaddingX;
//if (column->NextEnabledColumn == -1)
// x2 += table->OuterPaddingX;
x1 = ImMax(x1, table->WorkRect.Min.x);
x2 = ImMin(x2, table->WorkRect.Max.x);
return ImRect(x1, table->RowPosY1, x2, table->RowPosY2);
}
@@ -1710,6 +1717,8 @@ void ImGui::TableBeginRow(ImGuiTable* table)
table->RowTextBaseline = 0.0f;
table->RowIndentOffsetX = window->DC.Indent.x - table->HostIndentX; // Lock indent
window->DC.PrevLineTextBaseOffset = 0.0f;
window->DC.CurrLineSize = ImVec2(0.0f, 0.0f);
window->DC.IsSameLine = false;
window->DC.CursorMaxPos.y = next_y1;
// Making the header BG color non-transparent will allow us to overlay it multiple times when handling smooth dragging.
@@ -1746,7 +1755,7 @@ void ImGui::TableEndRow(ImGuiTable* table)
const bool unfreeze_rows_actual = (table->CurrentRow + 1 == table->FreezeRowsCount);
const bool unfreeze_rows_request = (table->CurrentRow + 1 == table->FreezeRowsRequest);
if (table->CurrentRow == 0)
table->LastFirstRowHeight = bg_y2 - bg_y1;
TableGetInstanceData(table, table->InstanceCurrent)->LastFirstRowHeight = bg_y2 - bg_y1;
const bool is_visible = (bg_y2 >= table->InnerClipRect.Min.y && bg_y1 <= table->InnerClipRect.Max.y);
if (is_visible)
@@ -1797,10 +1806,12 @@ void ImGui::TableEndRow(ImGuiTable* table)
ImGuiTableCellData* cell_data_end = &table->RowCellData[table->RowCellDataCurrent];
for (ImGuiTableCellData* cell_data = &table->RowCellData[0]; cell_data <= cell_data_end; cell_data++)
{
// As we render the BG here we need to clip things (for layout we would not)
// FIXME: This cancels the OuterPadding addition done by TableGetCellBgRect(), need to keep it while rendering correctly while scrolling.
const ImGuiTableColumn* column = &table->Columns[cell_data->Column];
ImRect cell_bg_rect = TableGetCellBgRect(table, cell_data->Column);
cell_bg_rect.ClipWith(table->BgClipRect);
cell_bg_rect.Min.x = ImMax(cell_bg_rect.Min.x, column->ClipRect.Min.x); // So that first column after frozen one gets clipped
cell_bg_rect.Min.x = ImMax(cell_bg_rect.Min.x, column->ClipRect.Min.x); // So that first column after frozen one gets clipped when scrolling
cell_bg_rect.Max.x = ImMin(cell_bg_rect.Max.x, column->MaxX);
window->DrawList->AddRectFilled(cell_bg_rect.Min, cell_bg_rect.Max, cell_data->BgColor);
}
@@ -2083,7 +2094,7 @@ void ImGui::TableSetColumnWidth(int column_n, float width)
if (column_0->WidthGiven == column_0_width || column_0->WidthRequest == column_0_width)
return;
//IMGUI_DEBUG_LOG("TableSetColumnWidth(%d, %.1f->%.1f)\n", column_0_idx, column_0->WidthGiven, column_0_width);
//IMGUI_DEBUG_PRINT("TableSetColumnWidth(%d, %.1f->%.1f)\n", column_0_idx, column_0->WidthGiven, column_0_width);
ImGuiTableColumn* column_1 = (column_0->NextEnabledColumn != -1) ? &table->Columns[column_0->NextEnabledColumn] : NULL;
// In this surprisingly not simple because of how we support mixing Fixed and multiple Stretch columns.
@@ -2353,7 +2364,7 @@ void ImGui::TableMergeDrawChannels(ImGuiTable* table)
// Don't attempt to merge if there are multiple draw calls within the column
ImDrawChannel* src_channel = &splitter->_Channels[channel_no];
if (src_channel->_CmdBuffer.Size > 0 && src_channel->_CmdBuffer.back().ElemCount == 0)
if (src_channel->_CmdBuffer.Size > 0 && src_channel->_CmdBuffer.back().ElemCount == 0 && src_channel->_CmdBuffer.back().UserCallback == NULL) // Equivalent of PopUnusedDrawCmd()
src_channel->_CmdBuffer.pop_back();
if (src_channel->_CmdBuffer.Size != 1)
continue;
@@ -2497,10 +2508,11 @@ void ImGui::TableDrawBorders(ImGuiTable* table)
inner_drawlist->PushClipRect(table->Bg0ClipRectForDrawCmd.Min, table->Bg0ClipRectForDrawCmd.Max, false);
// Draw inner border and resizing feedback
ImGuiTableInstanceData* table_instance = TableGetInstanceData(table, table->InstanceCurrent);
const float border_size = TABLE_BORDER_SIZE;
const float draw_y1 = table->InnerRect.Min.y;
const float draw_y2_body = table->InnerRect.Max.y;
const float draw_y2_head = table->IsUsingHeaders ? ImMin(table->InnerRect.Max.y, (table->FreezeRowsCount >= 1 ? table->InnerRect.Min.y : table->WorkRect.Min.y) + table->LastFirstRowHeight) : draw_y1;
const float draw_y2_head = table->IsUsingHeaders ? ImMin(table->InnerRect.Max.y, (table->FreezeRowsCount >= 1 ? table->InnerRect.Min.y : table->WorkRect.Min.y) + table_instance->LastFirstRowHeight) : draw_y1;
if (table->Flags & ImGuiTableFlags_BordersInnerV)
{
for (int order_n = 0; order_n < table->ColumnsCount; order_n++)
@@ -3017,6 +3029,17 @@ void ImGui::TableOpenContextMenu(int column_n)
}
}
bool ImGui::TableBeginContextMenuPopup(ImGuiTable* table)
{
if (!table->IsContextPopupOpen || table->InstanceCurrent != table->InstanceInteracted)
return false;
const ImGuiID context_menu_id = ImHashStr("##ContextMenu", 0, table->ID);
if (BeginPopupEx(context_menu_id, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoSavedSettings))
return true;
table->IsContextPopupOpen = false;
return false;
}
// Output context menu into current window (generally a popup)
// FIXME-TABLE: Ideally this should be writable by the user. Full programmatic access to that data?
void ImGui::TableDrawContextMenu(ImGuiTable* table)
@@ -3422,9 +3445,8 @@ static void TableSettingsHandler_WriteAll(ImGuiContext* ctx, ImGuiSettingsHandle
}
}
void ImGui::TableSettingsInstallHandler(ImGuiContext* context)
void ImGui::TableSettingsAddSettingsHandler()
{
ImGuiContext& g = *context;
ImGuiSettingsHandler ini_handler;
ini_handler.TypeName = "Table";
ini_handler.TypeHash = ImHashStr("Table");
@@ -3433,7 +3455,7 @@ void ImGui::TableSettingsInstallHandler(ImGuiContext* context)
ini_handler.ReadLineFn = TableSettingsHandler_ReadLine;
ini_handler.ApplyAllFn = TableSettingsHandler_ApplyAll;
ini_handler.WriteAllFn = TableSettingsHandler_WriteAll;
g.SettingsHandlers.push_back(ini_handler);
AddSettingsHandler(&ini_handler);
}
//-------------------------------------------------------------------------
@@ -3447,7 +3469,7 @@ void ImGui::TableSettingsInstallHandler(ImGuiContext* context)
// Remove Table (currently only used by TestEngine)
void ImGui::TableRemove(ImGuiTable* table)
{
//IMGUI_DEBUG_LOG("TableRemove() id=0x%08X\n", table->ID);
//IMGUI_DEBUG_PRINT("TableRemove() id=0x%08X\n", table->ID);
ImGuiContext& g = *GImGui;
int table_idx = g.Tables.GetIndex(table);
//memset(table->RawData.Data, 0, table->RawData.size_in_bytes());
@@ -3459,7 +3481,7 @@ void ImGui::TableRemove(ImGuiTable* table)
// Free up/compact internal Table buffers for when it gets unused
void ImGui::TableGcCompactTransientBuffers(ImGuiTable* table)
{
//IMGUI_DEBUG_LOG("TableGcCompactTransientBuffers() id=0x%08X\n", table->ID);
//IMGUI_DEBUG_PRINT("TableGcCompactTransientBuffers() id=0x%08X\n", table->ID);
ImGuiContext& g = *GImGui;
IM_ASSERT(table->MemoryCompacted == false);
table->SortSpecs.Specs = NULL;
@@ -3503,7 +3525,7 @@ void ImGui::TableGcCompactSettings()
// - DebugNodeTable() [Internal]
//-------------------------------------------------------------------------
#ifndef IMGUI_DISABLE_METRICS_WINDOW
#ifndef IMGUI_DISABLE_DEBUG_TOOLS
static const char* DebugNodeTableGetSizingPolicyDesc(ImGuiTableFlags sizing_policy)
{
@@ -3531,6 +3553,8 @@ void ImGui::DebugNodeTable(ImGuiTable* table)
GetForegroundDrawList()->AddRect(GetItemRectMin(), GetItemRectMax(), IM_COL32(255, 255, 0, 255));
if (!open)
return;
if (table->InstanceCurrent > 0)
ImGui::Text("** %d instances of same table! Some data below will refer to last instance.", table->InstanceCurrent + 1);
bool clear_settings = SmallButton("Clear settings");
BulletText("OuterRect: Pos: (%.1f,%.1f) Size: (%.1f,%.1f) Sizing: '%s'", table->OuterRect.Min.x, table->OuterRect.Min.y, table->OuterRect.GetWidth(), table->OuterRect.GetHeight(), DebugNodeTableGetSizingPolicyDesc(table->Flags));
BulletText("ColumnsGivenWidth: %.1f, ColumnsAutoFitWidth: %.1f, InnerWidth: %.1f%s", table->ColumnsGivenWidth, table->ColumnsAutoFitWidth, table->InnerWidth, table->InnerWidth == 0.0f ? " (auto)" : "");
@@ -3595,7 +3619,7 @@ void ImGui::DebugNodeTableSettings(ImGuiTableSettings* settings)
TreePop();
}
#else // #ifndef IMGUI_DISABLE_METRICS_WINDOW
#else // #ifndef IMGUI_DISABLE_DEBUG_TOOLS
void ImGui::DebugNodeTable(ImGuiTable*) {}
void ImGui::DebugNodeTableSettings(ImGuiTableSettings*) {}
@@ -3935,6 +3959,7 @@ void ImGui::NextColumn()
{
// New row/line: column 0 honor IndentX.
window->DC.ColumnsOffset.x = ImMax(column_padding - window->WindowPadding.x, 0.0f);
window->DC.IsSameLine = false;
columns->LineMinY = columns->LineMaxY;
}
window->DC.CursorPos.x = IM_FLOOR(window->Pos.x + window->DC.Indent.x + window->DC.ColumnsOffset.x);
@@ -3987,7 +4012,7 @@ void ImGui::EndColumns()
const float column_hit_hw = COLUMNS_HIT_RECT_HALF_WIDTH;
const ImRect column_hit_rect(ImVec2(x - column_hit_hw, y1), ImVec2(x + column_hit_hw, y2));
KeepAliveID(column_id);
if (IsClippedEx(column_hit_rect, column_id, false))
if (IsClippedEx(column_hit_rect, column_id)) // FIXME: Can be removed or replaced with a lower-level test
continue;
bool hovered = false, held = false;

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