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|
|
1b7a1852bc |
178
.clang-format
Normal file
178
.clang-format
Normal file
@@ -0,0 +1,178 @@
|
||||
---
|
||||
Language: Cpp
|
||||
# BasedOnStyle: LLVM
|
||||
AccessModifierOffset: -4
|
||||
AlignAfterOpenBracket: false
|
||||
AlignArrayOfStructures: Left
|
||||
AlignConsecutiveMacros: Consecutive
|
||||
AlignConsecutiveAssignments: Consecutive
|
||||
AlignConsecutiveBitFields: AcrossEmptyLinesAndComments
|
||||
AlignConsecutiveDeclarations: None
|
||||
AlignEscapedNewlines: Left
|
||||
AlignOperands: Align
|
||||
AlignTrailingComments: true
|
||||
AllowAllArgumentsOnNextLine: true
|
||||
AllowAllConstructorInitializersOnNextLine: true
|
||||
AllowAllParametersOfDeclarationOnNextLine: false
|
||||
AllowShortEnumsOnASingleLine: false
|
||||
AllowShortBlocksOnASingleLine: Always
|
||||
AllowShortCaseLabelsOnASingleLine: false
|
||||
AllowShortFunctionsOnASingleLine: All
|
||||
AllowShortLambdasOnASingleLine: All
|
||||
AllowShortIfStatementsOnASingleLine: AllIfsAndElse
|
||||
AllowShortLoopsOnASingleLine: true
|
||||
AlwaysBreakAfterDefinitionReturnType: None
|
||||
AlwaysBreakAfterReturnType: None
|
||||
AlwaysBreakBeforeMultilineStrings: false
|
||||
AlwaysBreakTemplateDeclarations: Yes
|
||||
AttributeMacros:
|
||||
- __capability
|
||||
BinPackArguments: false
|
||||
BinPackParameters: false
|
||||
BraceWrapping:
|
||||
AfterCaseLabel: false
|
||||
AfterClass: false
|
||||
AfterControlStatement: Never
|
||||
AfterEnum: false
|
||||
AfterFunction: false
|
||||
AfterNamespace: false
|
||||
AfterObjCDeclaration: false
|
||||
AfterStruct: false
|
||||
AfterUnion: false
|
||||
AfterExternBlock: false
|
||||
BeforeCatch: false
|
||||
BeforeElse: false
|
||||
BeforeLambdaBody: false
|
||||
BeforeWhile: false
|
||||
IndentBraces: false
|
||||
SplitEmptyFunction: false
|
||||
SplitEmptyRecord: false
|
||||
SplitEmptyNamespace: false
|
||||
BreakBeforeBinaryOperators: None
|
||||
BreakBeforeConceptDeclarations: false
|
||||
BreakBeforeBraces: Attach
|
||||
BreakBeforeInheritanceComma: false
|
||||
BreakInheritanceList: AfterComma
|
||||
BreakBeforeTernaryOperators: true
|
||||
BreakConstructorInitializersBeforeComma: false
|
||||
BreakConstructorInitializers: BeforeColon
|
||||
BreakAfterJavaFieldAnnotations: false
|
||||
BreakStringLiterals: false
|
||||
ColumnLimit: 0
|
||||
CommentPragmas: '^ IWYU pragma:'
|
||||
CompactNamespaces: false
|
||||
ConstructorInitializerAllOnOneLineOrOnePerLine: false
|
||||
ConstructorInitializerIndentWidth: 4
|
||||
ContinuationIndentWidth: 4
|
||||
Cpp11BracedListStyle: false
|
||||
DeriveLineEnding: true
|
||||
DerivePointerAlignment: false
|
||||
DisableFormat: false
|
||||
EmptyLineAfterAccessModifier: Never
|
||||
EmptyLineBeforeAccessModifier: LogicalBlock
|
||||
ExperimentalAutoDetectBinPacking: true
|
||||
FixNamespaceComments: false
|
||||
ForEachMacros:
|
||||
- foreach
|
||||
- Q_FOREACH
|
||||
- BOOST_FOREACH
|
||||
IfMacros:
|
||||
- KJ_IF_MAYBE
|
||||
IncludeBlocks: Regroup
|
||||
IncludeCategories:
|
||||
- Regex: '^"(llvm|llvm-c|clang|clang-c)/'
|
||||
Priority: 2
|
||||
SortPriority: 0
|
||||
CaseSensitive: false
|
||||
- Regex: '^(<|"(gtest|gmock|isl|json)/)'
|
||||
Priority: 3
|
||||
SortPriority: 0
|
||||
CaseSensitive: false
|
||||
- Regex: '.*'
|
||||
Priority: 1
|
||||
SortPriority: 0
|
||||
CaseSensitive: false
|
||||
IncludeIsMainRegex: '(Test)?$'
|
||||
IncludeIsMainSourceRegex: ''
|
||||
IndentAccessModifiers: false
|
||||
IndentCaseLabels: true
|
||||
IndentCaseBlocks: true
|
||||
IndentGotoLabels: true
|
||||
IndentPPDirectives: BeforeHash
|
||||
IndentExternBlock: Indent
|
||||
IndentRequires: false
|
||||
IndentWidth: 4
|
||||
IndentWrappedFunctionNames: false
|
||||
InsertTrailingCommas: None
|
||||
JavaScriptQuotes: Leave
|
||||
JavaScriptWrapImports: true
|
||||
KeepEmptyLinesAtTheStartOfBlocks: true
|
||||
LambdaBodyIndentation: Signature
|
||||
MacroBlockBegin: ''
|
||||
MacroBlockEnd: ''
|
||||
MaxEmptyLinesToKeep: 2
|
||||
NamespaceIndentation: All
|
||||
ObjCBinPackProtocolList: Auto
|
||||
ObjCBlockIndentWidth: 4
|
||||
ObjCBreakBeforeNestedBlockParam: true
|
||||
ObjCSpaceAfterProperty: false
|
||||
ObjCSpaceBeforeProtocolList: true
|
||||
PenaltyBreakAssignment: 2
|
||||
PenaltyBreakBeforeFirstCallParameter: 19
|
||||
PenaltyBreakComment: 300
|
||||
PenaltyBreakFirstLessLess: 120
|
||||
PenaltyBreakString: 1000
|
||||
PenaltyBreakTemplateDeclaration: 10
|
||||
PenaltyExcessCharacter: 1000000
|
||||
PenaltyReturnTypeOnItsOwnLine: 60
|
||||
PenaltyIndentedWhitespace: 0
|
||||
PointerAlignment: Right
|
||||
PPIndentWidth: 4
|
||||
ReferenceAlignment: Pointer
|
||||
ReflowComments: true
|
||||
ShortNamespaceLines: 5
|
||||
SortIncludes: Never
|
||||
SortJavaStaticImport: Before
|
||||
SortUsingDeclarations: true
|
||||
SpaceAfterCStyleCast: false
|
||||
SpaceAfterLogicalNot: false
|
||||
SpaceAfterTemplateKeyword: false
|
||||
SpaceBeforeAssignmentOperators: true
|
||||
SpaceBeforeCaseColon: false
|
||||
SpaceBeforeCpp11BracedList: true
|
||||
SpaceBeforeCtorInitializerColon: true
|
||||
SpaceBeforeInheritanceColon: true
|
||||
SpaceBeforeParens: ControlStatements
|
||||
SpaceAroundPointerQualifiers: Default
|
||||
SpaceBeforeRangeBasedForLoopColon: true
|
||||
SpaceInEmptyBlock: true
|
||||
SpaceInEmptyParentheses: false
|
||||
SpacesBeforeTrailingComments: 4
|
||||
SpacesInAngles: Never
|
||||
SpacesInConditionalStatement: false
|
||||
SpacesInContainerLiterals: true
|
||||
SpacesInCStyleCastParentheses: false
|
||||
SpacesInLineCommentPrefix:
|
||||
Minimum: 1
|
||||
Maximum: -1
|
||||
SpacesInParentheses: false
|
||||
SpacesInSquareBrackets: false
|
||||
SpaceBeforeSquareBrackets: false
|
||||
BitFieldColonSpacing: Both
|
||||
Standard: Latest
|
||||
StatementAttributeLikeMacros:
|
||||
- Q_EMIT
|
||||
StatementMacros:
|
||||
- Q_UNUSED
|
||||
- QT_REQUIRE_VERSION
|
||||
TabWidth: 4
|
||||
UseCRLF: false
|
||||
UseTab: Never
|
||||
WhitespaceSensitiveMacros:
|
||||
- STRINGIZE
|
||||
- PP_STRINGIZE
|
||||
- BOOST_PP_STRINGIZE
|
||||
- NS_SWIFT_NAME
|
||||
- CF_SWIFT_NAME
|
||||
...
|
||||
|
||||
3
.gitattributes
vendored
Normal file
3
.gitattributes
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
lib/external/** linguist-vendored
|
||||
lib/libimhex-rs/imgui-rs/** linguist-vendored
|
||||
lib/libimhex-rs/imgui-sys/** linguist-vendored
|
||||
7
.github/ISSUE_TEMPLATE/bug_report.yaml
vendored
7
.github/ISSUE_TEMPLATE/bug_report.yaml
vendored
@@ -34,6 +34,11 @@ body:
|
||||
placeholder: X.X.X
|
||||
validations:
|
||||
required: true
|
||||
- type: checkboxes
|
||||
attributes:
|
||||
label: ImHex Build Type
|
||||
options:
|
||||
- label: Nightly or built from sources
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: Additional context?
|
||||
@@ -41,4 +46,4 @@ body:
|
||||
- Additional information about your environment.
|
||||
- If possible and useful, please upload the binary you've been editing when the bug occured.
|
||||
validations:
|
||||
required: false
|
||||
required: false
|
||||
|
||||
3
.github/ISSUE_TEMPLATE/feature_request.yaml
vendored
3
.github/ISSUE_TEMPLATE/feature_request.yaml
vendored
@@ -17,5 +17,6 @@ body:
|
||||
required: true
|
||||
- type: checkboxes
|
||||
attributes:
|
||||
label: Request Type
|
||||
options:
|
||||
- label: I can provide PoC for that feature or am willing to work on it myself and submit a PR
|
||||
- label: I can provide a PoC for this feature or am willing to work on it myself and submit a PR
|
||||
|
||||
57
.github/workflows/analysis.yml
vendored
57
.github/workflows/analysis.yml
vendored
@@ -1,17 +1,14 @@
|
||||
name: "CodeQL and Unit Tests"
|
||||
name: "CodeQL"
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ master ]
|
||||
pull_request:
|
||||
branches: [ master ]
|
||||
schedule:
|
||||
- cron: '21 0 * * 2'
|
||||
- cron: '0 0 * * *'
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
analyze:
|
||||
name: 🐛 Analyze
|
||||
runs-on: ubuntu-latest
|
||||
codeql:
|
||||
name: 🐛 CodeQL
|
||||
runs-on: ubuntu-22.04
|
||||
permissions:
|
||||
actions: read
|
||||
contents: read
|
||||
@@ -19,24 +16,30 @@ jobs:
|
||||
|
||||
steps:
|
||||
- name: 🧰 Checkout
|
||||
uses: actions/checkout@v2
|
||||
uses: actions/checkout@v3
|
||||
with:
|
||||
fetch-depth: 0
|
||||
submodules: recursive
|
||||
|
||||
- name: ✋ Initialize CodeQL
|
||||
uses: github/codeql-action/init@v1
|
||||
uses: github/codeql-action/init@v2
|
||||
with:
|
||||
languages: 'cpp'
|
||||
|
||||
- name: 📜 Restore cache
|
||||
uses: actions/cache@v2
|
||||
- name: 📜 Restore ccache
|
||||
uses: actions/cache@v3
|
||||
with:
|
||||
path: |
|
||||
~/.ccache
|
||||
.flatpak-builder
|
||||
key: ${{ runner.os }}-build
|
||||
|
||||
~/.cache/ccache
|
||||
key: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build-${{ github.run_id }}
|
||||
restore-keys: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build
|
||||
|
||||
- name: 📜 Restore CMakeCache
|
||||
uses: actions/cache@v3
|
||||
with:
|
||||
path: |
|
||||
build/CMakeCache.txt
|
||||
key: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build-${{ hashFiles('**/CMakeLists.txt') }}
|
||||
|
||||
- name: ⬇️ Install dependencies
|
||||
run: |
|
||||
sudo apt update
|
||||
@@ -44,19 +47,17 @@ jobs:
|
||||
|
||||
- name: 🛠️ Build
|
||||
run: |
|
||||
mkdir build
|
||||
mkdir -p build
|
||||
cd build
|
||||
CC=gcc-10 CXX=g++-10 cmake \
|
||||
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
|
||||
CC=gcc-12 CXX=g++-12 cmake \
|
||||
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
|
||||
-DCMAKE_INSTALL_PREFIX="$PWD/install" \
|
||||
-D CMAKE_C_COMPILER_LAUNCHER=ccache -D CMAKE_CXX_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_C_FLAGS="-fuse-ld=lld" \
|
||||
-DCMAKE_CXX_FLAGS="-fuse-ld=lld" \
|
||||
..
|
||||
make -j 4 install
|
||||
|
||||
- name: 🧪 Perform Unit Tests
|
||||
run: |
|
||||
cd build
|
||||
ctest
|
||||
|
||||
- name: 🗯️ Perform CodeQL Analysis
|
||||
uses: github/codeql-action/analyze@v1
|
||||
uses: github/codeql-action/analyze@v2
|
||||
400
.github/workflows/build.yml
vendored
400
.github/workflows/build.yml
vendored
@@ -2,75 +2,19 @@ name: Build
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: ["*"]
|
||||
pull_request:
|
||||
workflow_dispatch:
|
||||
|
||||
env:
|
||||
BUILD_TYPE: Release
|
||||
|
||||
jobs:
|
||||
|
||||
linux:
|
||||
runs-on: ubuntu-20.04
|
||||
name: 🐧 Ubuntu 20.04
|
||||
steps:
|
||||
|
||||
- name: 🧰 Checkout
|
||||
uses: actions/checkout@v2
|
||||
with:
|
||||
fetch-depth: 0
|
||||
submodules: recursive
|
||||
|
||||
- name: 📜 Restore cache
|
||||
uses: actions/cache@v2
|
||||
with:
|
||||
path: |
|
||||
~/.ccache
|
||||
.flatpak-builder
|
||||
key: ${{ runner.os }}-build-${{ github.run_id }}
|
||||
restore-keys: ${{ runner.os }}-build-
|
||||
|
||||
- name: ⬇️ Install dependencies
|
||||
run: |
|
||||
sudo apt update
|
||||
sudo bash dist/get_deps_debian.sh
|
||||
|
||||
- name: 🛠️ Build
|
||||
run: |
|
||||
mkdir -p build
|
||||
cd build
|
||||
CC=gcc-10 CXX=g++-10 cmake \
|
||||
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
|
||||
-DCMAKE_INSTALL_PREFIX="$PWD/install" \
|
||||
-DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
|
||||
..
|
||||
make -j 4 install
|
||||
|
||||
- name: 📦 Bundle Flatpak
|
||||
run: |
|
||||
sudo apt install flatpak flatpak-builder
|
||||
flatpak --user remote-add --if-not-exists flathub https://flathub.org/repo/flathub.flatpakrepo
|
||||
flatpak --user install -y flathub org.freedesktop.Platform//20.08
|
||||
flatpak --user install -y flathub org.freedesktop.Sdk//20.08
|
||||
flatpak-builder --repo=imhex _flatpak dist/net.werwolv.ImHex.yaml --ccache --keep-build-dirs
|
||||
flatpak build-bundle imhex imhex.flatpak net.werwolv.ImHex stable
|
||||
|
||||
- name: ⬆️ Upload ELF
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: Linux ELF
|
||||
path: |
|
||||
build/install/*
|
||||
|
||||
- name: ⬆️ Upload Flatpak
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: Linux Flatpak
|
||||
path: |
|
||||
imhex.flatpak
|
||||
|
||||
# Windows build
|
||||
win:
|
||||
runs-on: windows-latest
|
||||
name: 🟦 Windows MINGW64
|
||||
runs-on: windows-2022
|
||||
name: 🪟 Windows MINGW64
|
||||
defaults:
|
||||
run:
|
||||
shell: msys2 {0}
|
||||
@@ -80,17 +24,9 @@ jobs:
|
||||
CCACHE_COMPRESS: "true"
|
||||
steps:
|
||||
- name: 🧰 Checkout
|
||||
uses: actions/checkout@v2
|
||||
uses: actions/checkout@v3
|
||||
with:
|
||||
fetch-depth: 0
|
||||
submodules: recursive
|
||||
|
||||
- name: 🟦 Install msys2
|
||||
uses: msys2/setup-msys2@v2
|
||||
|
||||
- name: ⬇️ Install dependencies
|
||||
run: |
|
||||
bash dist/get_deps_msys2.sh
|
||||
|
||||
- name: 📜 Prepare Cache
|
||||
id: prep-ccache
|
||||
@@ -99,13 +35,46 @@ jobs:
|
||||
mkdir -p "${CCACHE_DIR}"
|
||||
echo "::set-output name=dir::$CCACHE_DIR"
|
||||
|
||||
- name: 📜 Restore Cache
|
||||
uses: actions/cache@v1
|
||||
- name: 📜 Restore ccache
|
||||
uses: actions/cache@v3
|
||||
id: cache-ccache
|
||||
with:
|
||||
path: ${{ steps.prep-ccache.outputs.dir }}
|
||||
key: ${{ runner.os }}-build-${{ github.run_id }}
|
||||
restore-keys: ${{ runner.os }}-build-
|
||||
path: |
|
||||
${{ steps.prep-ccache.outputs.dir }}
|
||||
key: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build-${{ github.run_id }}
|
||||
restore-keys: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build
|
||||
|
||||
- name: 📜 Restore CMakeCache
|
||||
uses: actions/cache@v3
|
||||
with:
|
||||
path: |
|
||||
build/CMakeCache.txt
|
||||
key: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build-${{ hashFiles('**/CMakeLists.txt') }}
|
||||
|
||||
- name: 🟦 Install msys2
|
||||
uses: msys2/setup-msys2@v2
|
||||
with:
|
||||
msystem: mingw64
|
||||
pacboy: >-
|
||||
gcc:p
|
||||
lld:p
|
||||
cmake:p
|
||||
make:p
|
||||
ccache:p
|
||||
glfw:p
|
||||
file:p
|
||||
mbedtls:p
|
||||
python:p
|
||||
freetype:p
|
||||
dlfcn:p
|
||||
|
||||
- name: ⬇️ Install dependencies
|
||||
run: |
|
||||
curl --proto '=https' --tlsv1.2 -sSf https://win.rustup.rs > rustup-init.exe
|
||||
./rustup-init.exe -y --default-host=x86_64-pc-windows-gnu --default-toolchain=none
|
||||
rm rustup-init.exe
|
||||
$USERPROFILE/.cargo/bin/rustup.exe target add x86_64-pc-windows-gnu
|
||||
$USERPROFILE/.cargo/bin/rustup.exe default nightly
|
||||
|
||||
- name: 🛠️ Build
|
||||
run: |
|
||||
@@ -115,72 +84,291 @@ jobs:
|
||||
PYTHON_LIB_NAME=$(pkg-config --libs-only-l python3 | sed 's/^-l//' | sed 's/ //')
|
||||
PYTHON_LIB_PATH=$(cygpath -m $(which lib${PYTHON_LIB_NAME}.dll))
|
||||
|
||||
cmake -G "MinGW Makefiles" \
|
||||
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
|
||||
-DCMAKE_INSTALL_PREFIX="$PWD/install" \
|
||||
-DCREATE_PACKAGE=ON \
|
||||
-DPython_LIBRARY="$PYTHON_LIB_PATH" \
|
||||
-DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
|
||||
cmake -G "MinGW Makefiles" \
|
||||
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
|
||||
-DCMAKE_INSTALL_PREFIX="$PWD/install" \
|
||||
-DCREATE_PACKAGE=ON \
|
||||
-DPython_LIBRARY="$PYTHON_LIB_PATH" \
|
||||
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_C_FLAGS="-fuse-ld=lld" \
|
||||
-DCMAKE_CXX_FLAGS="-fuse-ld=lld" \
|
||||
-DCMAKE_OBJC_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_OBJCXX_COMPILER_LAUNCHER=ccache \
|
||||
-DRUST_PATH="$USERPROFILE/.cargo/bin/" \
|
||||
..
|
||||
mingw32-make -j4 install
|
||||
cpack
|
||||
|
||||
|
||||
- name: ⬆️ Upload Portable ZIP
|
||||
uses: actions/upload-artifact@v2
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: Windows Portable ZIP
|
||||
name: Windows Portable
|
||||
path: |
|
||||
build/install/*
|
||||
|
||||
- name: ⬆️ Upload Windows Installer
|
||||
uses: actions/upload-artifact@v2
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: Windows Installer
|
||||
path: |
|
||||
build/*.msi
|
||||
|
||||
# MacOS build
|
||||
macos:
|
||||
if: false
|
||||
runs-on: macos-11.0
|
||||
runs-on: macos-11
|
||||
name: 🍎 macOS 11.0
|
||||
steps:
|
||||
|
||||
- name: 🧰 Checkout
|
||||
uses: actions/checkout@v2
|
||||
uses: actions/checkout@v3
|
||||
with:
|
||||
fetch-depth: 0
|
||||
submodules: recursive
|
||||
|
||||
- name: 📜 Restore ccache
|
||||
uses: actions/cache@v3
|
||||
with:
|
||||
path: |
|
||||
~/Library/Caches/ccache
|
||||
key: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build-${{ github.run_id }}
|
||||
restore-keys: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build
|
||||
|
||||
|
||||
- name: 📜 Restore CMakeCache
|
||||
uses: actions/cache@v3
|
||||
with:
|
||||
path: |
|
||||
build/CMakeCache.txt
|
||||
key: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build-${{ hashFiles('**/CMakeLists.txt') }}
|
||||
|
||||
- name: ⬇️ Install dependencies
|
||||
run: |
|
||||
brew bundle --no-lock --file dist/Brewfile
|
||||
|
||||
- name: 📜 Restore cache
|
||||
uses: actions/cache@v2
|
||||
with:
|
||||
path: |
|
||||
~/.ccache
|
||||
key: ${{ runner.os }}-build-${{ github.run_id }}
|
||||
restore-keys: ${{ runner.os }}-build-
|
||||
|
||||
- name: 🛠️ Build
|
||||
run: |
|
||||
mkdir -p build
|
||||
cd build
|
||||
CC=$(brew --prefix llvm)/bin/clang \
|
||||
CXX=$(brew --prefix llvm)/bin/clang++ \
|
||||
CC=$(brew --prefix gcc@12)/bin/gcc-12 \
|
||||
CXX=$(brew --prefix gcc@12)/bin/g++-12 \
|
||||
OBJC=$(brew --prefix llvm)/bin/clang \
|
||||
OBJCXX=$(brew --prefix llvm)/bin/clang++ \
|
||||
PKG_CONFIG_PATH="$(brew --prefix openssl)/lib/pkgconfig":"$(brew --prefix)/lib/pkgconfig" \
|
||||
MACOSX_DEPLOYMENT_TARGET="10.15" \
|
||||
cmake \
|
||||
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
|
||||
-DCREATE_BUNDLE=ON \
|
||||
-DCREATE_PACKAGE=ON \
|
||||
-DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
|
||||
MACOSX_DEPLOYMENT_TARGET="10.15" \
|
||||
cmake \
|
||||
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
|
||||
-DCREATE_BUNDLE=ON \
|
||||
-DCREATE_PACKAGE=ON \
|
||||
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_OBJC_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_OBJCXX_COMPILER_LAUNCHER=ccache \
|
||||
..
|
||||
make -j4 package
|
||||
|
||||
- name: ⬆️ Upload DMG
|
||||
uses: actions/upload-artifact@v2
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: macOS DMG
|
||||
path: build/*.dmg
|
||||
|
||||
# Linux build
|
||||
linux:
|
||||
runs-on: ubuntu-22.04
|
||||
name: 🐧 Ubuntu 22.04
|
||||
steps:
|
||||
|
||||
- name: 🧰 Checkout
|
||||
uses: actions/checkout@v3
|
||||
with:
|
||||
submodules: recursive
|
||||
|
||||
- name: 📜 Restore cache
|
||||
uses: actions/cache@v3
|
||||
with:
|
||||
path: |
|
||||
~/.cache/ccache
|
||||
key: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build-${{ github.run_id }}
|
||||
restore-keys: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build
|
||||
|
||||
- name: 📜 Restore other caches
|
||||
uses: actions/cache@v3
|
||||
with:
|
||||
path: |
|
||||
build/CMakeCache.txt
|
||||
.flatpak-builder
|
||||
key: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build-${{ hashFiles('**/CMakeLists.txt') }}
|
||||
|
||||
- name: ⬇️ Install dependencies
|
||||
run: |
|
||||
sudo rm -rf /usr/share/dotnet
|
||||
sudo rm -rf /opt/ghc
|
||||
sudo rm -rf "/usr/local/share/boost"
|
||||
sudo rm -rf "$AGENT_TOOLSDIRECTORY"
|
||||
|
||||
sudo apt update
|
||||
sudo bash dist/get_deps_debian.sh
|
||||
|
||||
sudo apt install -y python3-pip python3-setuptools patchelf desktop-file-utils libgdk-pixbuf2.0-dev fakeroot strace fuse
|
||||
sudo wget https://github.com/AppImage/AppImageKit/releases/download/continuous/appimagetool-x86_64.AppImage -O /usr/local/bin/appimagetool
|
||||
sudo chmod +x /usr/local/bin/appimagetool
|
||||
sudo pip3 install appimage-builder==1.0.0
|
||||
|
||||
curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs > rustup-init.sh
|
||||
sh rustup-init.sh -y --default-toolchain none
|
||||
rm rustup-init.sh
|
||||
$HOME/.cargo/bin/rustup install nightly
|
||||
$HOME/.cargo/bin/rustup target add x86_64-unknown-linux-gnu
|
||||
$HOME/.cargo/bin/rustup default nightly
|
||||
|
||||
- name: 🛠️ Build
|
||||
run: |
|
||||
mkdir -p build
|
||||
cd build
|
||||
CC=gcc-12 CXX=g++-12 cmake \
|
||||
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
|
||||
-DCMAKE_INSTALL_PREFIX="/usr" \
|
||||
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_C_FLAGS="-fuse-ld=lld" \
|
||||
-DCMAKE_CXX_FLAGS="-fuse-ld=lld" \
|
||||
-DCMAKE_OBJC_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_OBJCXX_COMPILER_LAUNCHER=ccache \
|
||||
-DRUST_PATH="$HOME/.cargo/bin/" \
|
||||
..
|
||||
make -j 4 install DESTDIR=AppDir
|
||||
|
||||
- name: 📜 Set version variable
|
||||
run: |
|
||||
echo "version=`cat VERSION`" >> $GITHUB_ENV
|
||||
|
||||
#- name: 📦 Bundle Flatpak
|
||||
# run: |
|
||||
# sudo apt install flatpak flatpak-builder
|
||||
# flatpak --user remote-add --if-not-exists flathub https://flathub.org/repo/flathub.flatpakrepo
|
||||
# flatpak --user install -y flathub org.freedesktop.Platform//20.08
|
||||
# flatpak --user install -y flathub org.freedesktop.Sdk//20.08
|
||||
# flatpak-builder --jobs=4 --repo=imhex _flatpak dist/net.werwolv.ImHex.yaml --ccache --keep-build-dirs
|
||||
# flatpak build-bundle imhex imhex.flatpak net.werwolv.ImHex stable
|
||||
|
||||
- name: 📦 Bundle DEB
|
||||
run: |
|
||||
cp -r build/DEBIAN build/AppDir
|
||||
dpkg-deb --build build/AppDir
|
||||
mv build/AppDir.deb imhex-${{env.version}}.deb
|
||||
rm -rf build/AppDir/DEBIAN
|
||||
|
||||
- name: 📦 Bundle AppImage
|
||||
run: |
|
||||
cd build
|
||||
appimage-builder --recipe ../dist/AppImageBuilder.yml
|
||||
mv ImHex-AppImage-x86_64.AppImage ../imhex-${{env.version}}.AppImage
|
||||
cd ..
|
||||
|
||||
#- name: ⬆️ Upload Flatpak
|
||||
# uses: actions/upload-artifact@v3
|
||||
# with:
|
||||
# name: Linux Flatpak
|
||||
# path: |
|
||||
# imhex.flatpak
|
||||
|
||||
- name: ⬆️ Upload DEB
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: Linux DEB (Ubuntu 22.04)
|
||||
path: '*.deb'
|
||||
|
||||
- name: ⬆️ Upload AppImage
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: Linux AppImage
|
||||
path: '*.AppImage'
|
||||
|
||||
archlinux-build:
|
||||
name: 🐧 ArchLinux
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
container:
|
||||
image: archlinux:base-devel
|
||||
|
||||
steps:
|
||||
- name: ⬇️ Update all packages
|
||||
run: |
|
||||
pacman -Syyu --noconfirm
|
||||
|
||||
- name: ⬇️ Install setup dependencies
|
||||
run: |
|
||||
pacman -Syu git ccache --noconfirm
|
||||
|
||||
- name: 🧰 Checkout
|
||||
uses: actions/checkout@v3
|
||||
with:
|
||||
submodules: recursive
|
||||
|
||||
- name: ⬇️ Install ImHex dependencies
|
||||
run: |
|
||||
dist/get_deps_archlinux.sh --noconfirm
|
||||
|
||||
- name: 📜 Restore ccache
|
||||
uses: actions/cache@v3
|
||||
with:
|
||||
path: |
|
||||
~/.cache/ccache
|
||||
key: archlinux-${{ secrets.CACHE_VERSION }}-build-${{ github.run_id }}
|
||||
restore-keys: archlinux-${{ secrets.CACHE_VERSION }}-build
|
||||
|
||||
- name: 📜 Restore CMakeCache
|
||||
uses: actions/cache@v3
|
||||
with:
|
||||
path: |
|
||||
build/CMakeCache.txt
|
||||
key: archlinux-${{ secrets.CACHE_VERSION }}-build-${{ hashFiles('**/CMakeLists.txt') }}
|
||||
|
||||
- name: 🛠️ Build
|
||||
run: |
|
||||
mkdir -p build
|
||||
cd build
|
||||
CC=gcc CXX=g++ cmake \
|
||||
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
|
||||
-DCMAKE_INSTALL_PREFIX="/usr" \
|
||||
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_C_FLAGS="-fuse-ld=lld" \
|
||||
-DCMAKE_CXX_FLAGS="-fuse-ld=lld" \
|
||||
-DRUST_PATH="$HOME/.cargo/bin/" \
|
||||
..
|
||||
make -j 4 install DESTDIR=installDir
|
||||
|
||||
- name: 📜 Set version variable
|
||||
run: |
|
||||
echo "version=`cat VERSION`" >> $GITHUB_ENV
|
||||
|
||||
- name: ✒️ Prepare PKGBUILD
|
||||
run: |
|
||||
cp dist/Arch/PKGBUILD build
|
||||
sed -i 's/%version%/${{env.version}}/g' build/PKGBUILD
|
||||
|
||||
# makepkg doesn't want to run as root, so I had to chmod 777 all over
|
||||
- name: 📦 Package ArchLinux .pkg.tar.zst
|
||||
run: |
|
||||
cd build
|
||||
|
||||
# the name is a small trick to make makepkg recognize it as the source
|
||||
# else, it would try to download the file from the release
|
||||
tar -cvf imhex-${{env.version}}-ArchLinux.pkg.tar.zst -C installDir .
|
||||
|
||||
chmod -R 777 .
|
||||
|
||||
sudo -u nobody makepkg
|
||||
|
||||
# Remplace the old file
|
||||
rm imhex-${{env.version}}-ArchLinux.pkg.tar.zst
|
||||
mv *.pkg.tar.zst imhex-${{env.version}}-ArchLinux.pkg.tar.zst
|
||||
|
||||
- name: ⬆️ Upload imhex-archlinux.pkg.tar.zst
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: ArchLinux .pkg.tar.zst
|
||||
path: |
|
||||
build/imhex-${{env.version}}-ArchLinux.pkg.tar.zst
|
||||
|
||||
|
||||
92
.github/workflows/release.yml
vendored
Normal file
92
.github/workflows/release.yml
vendored
Normal file
@@ -0,0 +1,92 @@
|
||||
permissions:
|
||||
contents: write
|
||||
|
||||
name: Release
|
||||
|
||||
on:
|
||||
release:
|
||||
types: [published]
|
||||
|
||||
jobs:
|
||||
release:
|
||||
runs-on: ubuntu-latest
|
||||
name: Release
|
||||
|
||||
steps:
|
||||
- name: 🧰 Checkout
|
||||
uses: actions/checkout@v3
|
||||
with:
|
||||
path: ImHex
|
||||
submodules: recursive
|
||||
|
||||
- name: 📜 Verify version and set version variable
|
||||
run: |
|
||||
project_version=`cat ImHex/VERSION`
|
||||
tag_version="${{github.event.release.tag_name}}"
|
||||
tag_version="${tag_version:1}"
|
||||
if [ "$project_version" != "$tag_version" ]; then
|
||||
echo "::warning::$project_version and $tag_version are not the same ! Refusing to populate release"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
echo "version=$project_version" >> $GITHUB_ENV
|
||||
|
||||
- name: 🗜️ Create tarball from sources with dependencies
|
||||
run: tar -cvf Full.Sources.tar.gz ImHex
|
||||
|
||||
- name: ⬇️ Download artifacts from latest workflow
|
||||
uses: dawidd6/action-download-artifact@v2
|
||||
with:
|
||||
github_token: ${{secrets.GITHUB_TOKEN}}
|
||||
workflow: build.yml
|
||||
branch: ${{ github.event.release.target_commitish }}
|
||||
workflow_conclusion: success
|
||||
skip_unpack: true
|
||||
|
||||
- name: 🗜️ Unzip files when needed
|
||||
run: |
|
||||
for zipfile in ./*.zip
|
||||
do
|
||||
if [ `zipinfo -1 "$zipfile" | wc -l` -eq 1 ];
|
||||
then
|
||||
echo "unzipping $zipfile"
|
||||
unzip "$zipfile"
|
||||
rm "$zipfile"
|
||||
else
|
||||
echo "keeping $zipfile zipped"
|
||||
fi
|
||||
done
|
||||
|
||||
- name: 🟩 Rename Windows Portable Zip
|
||||
run: mv "Windows Portable.zip" imhex-${{env.version}}-Windows-Portable.zip
|
||||
|
||||
- name: ⬆️ Upload everything to release
|
||||
uses: softprops/action-gh-release@v1
|
||||
with:
|
||||
files: '*'
|
||||
|
||||
- name: ✒️ Prepare PKGBUILD
|
||||
run: |
|
||||
cp ImHex/dist/Arch/PKGBUILD .
|
||||
|
||||
hash=`md5sum imhex-${{env.version}}-ArchLinux.pkg.tar.zst | cut -d ' ' -f 1`
|
||||
|
||||
sed -i 's/%version%/${{env.version}}/g' PKGBUILD
|
||||
sed -i "s/(SKIP)/($hash)/g" PKGBUILD
|
||||
|
||||
- name: ⬆️ Publish AUR package
|
||||
|
||||
# I couldn't make the condition in the env directly for some reason
|
||||
env:
|
||||
MY_KEY: ${{ secrets.AUR_SSH_PRIVATE_KEY }}
|
||||
if: "${{ env.MY_KEY != '' }}"
|
||||
|
||||
uses: KSXGitHub/github-actions-deploy-aur@v2
|
||||
with:
|
||||
pkgname: imhex-bin
|
||||
pkgbuild: ./PKGBUILD
|
||||
commit_username: iTrooz
|
||||
commit_email: itrooz@protonmail.com
|
||||
ssh_private_key: ${{ secrets.AUR_SSH_PRIVATE_KEY }}
|
||||
commit_message: Bump to version ${{env.version}}
|
||||
ssh_keyscan_types: rsa,dsa,ecdsa,ed25519
|
||||
63
.github/workflows/tests.yml
vendored
Normal file
63
.github/workflows/tests.yml
vendored
Normal file
@@ -0,0 +1,63 @@
|
||||
name: "Unit Tests"
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ master ]
|
||||
pull_request:
|
||||
branches: [ master ]
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
tests:
|
||||
name: 🧪 Unit Tests
|
||||
runs-on: ubuntu-22.04
|
||||
permissions:
|
||||
actions: read
|
||||
contents: read
|
||||
security-events: write
|
||||
|
||||
steps:
|
||||
- name: 🧰 Checkout
|
||||
uses: actions/checkout@v3
|
||||
with:
|
||||
submodules: recursive
|
||||
|
||||
- name: 📜 Restore ccache
|
||||
uses: actions/cache@v3
|
||||
with:
|
||||
path: |
|
||||
~/.cache/ccache
|
||||
key: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build-${{ github.run_id }}
|
||||
restore-keys: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build
|
||||
|
||||
|
||||
- name: 📜 Restore CMakeCache
|
||||
uses: actions/cache@v3
|
||||
with:
|
||||
path: |
|
||||
build/CMakeCache.txt
|
||||
key: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build-${{ hashFiles('**/CMakeLists.txt') }}
|
||||
|
||||
- name: ⬇️ Install dependencies
|
||||
run: |
|
||||
sudo apt update
|
||||
sudo bash dist/get_deps_debian.sh
|
||||
|
||||
- name: 🛠️ Build
|
||||
run: |
|
||||
mkdir -p build
|
||||
cd build
|
||||
CC=gcc-12 CXX=g++-12 cmake \
|
||||
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
|
||||
-DCMAKE_INSTALL_PREFIX="$PWD/install" \
|
||||
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_C_FLAGS="-fuse-ld=lld" \
|
||||
-DCMAKE_CXX_FLAGS="-fuse-ld=lld" \
|
||||
..
|
||||
make -j4 unit_tests install
|
||||
|
||||
- name: 🧪 Perform Unit Tests
|
||||
run: |
|
||||
cd build
|
||||
ctest
|
||||
10
.gitignore
vendored
10
.gitignore
vendored
@@ -1,10 +1,7 @@
|
||||
.vscode/
|
||||
.idea/
|
||||
|
||||
cmake-build-debug/
|
||||
cmake-build-release/
|
||||
cmake-build-relwithdebinfo/
|
||||
cmake-build-wsl/
|
||||
cmake-build-*/
|
||||
|
||||
build-linux/
|
||||
build*/
|
||||
@@ -12,3 +9,8 @@ build*/
|
||||
*.mgc
|
||||
imgui.ini
|
||||
.DS_Store
|
||||
plugins/.rustc_info.json
|
||||
|
||||
**/target
|
||||
|
||||
plugins/example_rust/Cargo.lock
|
||||
|
||||
31
.gitmodules
vendored
31
.gitmodules
vendored
@@ -1,20 +1,31 @@
|
||||
[submodule "external/nativefiledialog"]
|
||||
path = external/nativefiledialog
|
||||
[submodule "lib/external/nativefiledialog"]
|
||||
path = lib/external/nativefiledialog
|
||||
url = https://github.com/btzy/nativefiledialog-extended
|
||||
ignore = dirty
|
||||
[submodule "external/yara/yara"]
|
||||
path = external/yara/yara
|
||||
[submodule "lib/external/yara/yara"]
|
||||
path = lib/external/yara/yara
|
||||
url = https://github.com/VirusTotal/yara
|
||||
ignore = dirty
|
||||
[submodule "external/xdgpp"]
|
||||
path = external/xdgpp
|
||||
[submodule "lib/external/xdgpp"]
|
||||
path = lib/external/xdgpp
|
||||
url = https://git.sr.ht/~danyspin97/xdgpp
|
||||
ignore = dirty
|
||||
[submodule "external/fmt"]
|
||||
path = external/fmt
|
||||
[submodule "lib/external/fmt"]
|
||||
path = lib/external/fmt
|
||||
url = https://github.com/fmtlib/fmt
|
||||
ignore = dirty
|
||||
[submodule "external/curl"]
|
||||
path = external/curl
|
||||
[submodule "lib/external/curl"]
|
||||
path = lib/external/curl
|
||||
url = https://github.com/curl/curl
|
||||
ignore = dirty
|
||||
[submodule "lib/external/capstone"]
|
||||
path = lib/external/capstone
|
||||
url = https://github.com/capstone-engine/capstone
|
||||
ignore = dirty
|
||||
[submodule "lib/external/libromfs"]
|
||||
path = lib/external/libromfs
|
||||
url = https://github.com/WerWolv/libromfs
|
||||
ignore = dirty
|
||||
[submodule "lib/external/pattern_language"]
|
||||
path = lib/external/pattern_language
|
||||
url = https://github.com/WerWolv/PatternLanguage
|
||||
|
||||
2
.idea/HexEditor.iml
generated
2
.idea/HexEditor.iml
generated
@@ -1,2 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<module classpath="CMake" type="CPP_MODULE" version="4" />
|
||||
14
.idea/vcs.xml
generated
14
.idea/vcs.xml
generated
@@ -2,10 +2,14 @@
|
||||
<project version="4">
|
||||
<component name="VcsDirectoryMappings">
|
||||
<mapping directory="$PROJECT_DIR$" vcs="Git" />
|
||||
<mapping directory="$PROJECT_DIR$/external/curl" vcs="Git" />
|
||||
<mapping directory="$PROJECT_DIR$/external/fmt" vcs="Git" />
|
||||
<mapping directory="$PROJECT_DIR$/external/nativefiledialog" vcs="Git" />
|
||||
<mapping directory="$PROJECT_DIR$/external/xdgpp" vcs="Git" />
|
||||
<mapping directory="$PROJECT_DIR$/external/yara/yara" vcs="Git" />
|
||||
<mapping directory="$PROJECT_DIR$/lib/external/capstone" vcs="Git" />
|
||||
<mapping directory="$PROJECT_DIR$/lib/external/curl" vcs="Git" />
|
||||
<mapping directory="$PROJECT_DIR$/lib/external/fmt" vcs="Git" />
|
||||
<mapping directory="$PROJECT_DIR$/lib/external/libromfs" vcs="Git" />
|
||||
<mapping directory="$PROJECT_DIR$/lib/external/nativefiledialog" vcs="Git" />
|
||||
<mapping directory="$PROJECT_DIR$/lib/external/pattern_language" vcs="Git" />
|
||||
<mapping directory="$PROJECT_DIR$/lib/external/pattern_language/external/fmt" vcs="Git" />
|
||||
<mapping directory="$PROJECT_DIR$/lib/external/xdgpp" vcs="Git" />
|
||||
<mapping directory="$PROJECT_DIR$/lib/external/yara/yara" vcs="Git" />
|
||||
</component>
|
||||
</project>
|
||||
114
CMakeLists.txt
114
CMakeLists.txt
@@ -1,111 +1,39 @@
|
||||
cmake_minimum_required(VERSION 3.16)
|
||||
|
||||
# Updating the version here will update it throughout ImHex as well
|
||||
set(IMHEX_VERSION "1.10.0")
|
||||
file(READ "VERSION" IMHEX_VERSION)
|
||||
project(imhex VERSION ${IMHEX_VERSION})
|
||||
message("Project version ${IMHEX_VERSION}")
|
||||
|
||||
set(CMAKE_CXX_STANDARD 20)
|
||||
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake/modules")
|
||||
include("${CMAKE_SOURCE_DIR}/cmake/build_helpers.cmake")
|
||||
set(IMHEX_BASE_FOLDER ${CMAKE_CURRENT_SOURCE_DIR})
|
||||
set(CMAKE_MODULE_PATH "${IMHEX_BASE_FOLDER}/cmake/modules")
|
||||
include("${IMHEX_BASE_FOLDER}/cmake/build_helpers.cmake")
|
||||
|
||||
# Make sure project is configured correctly
|
||||
setDefaultBuiltTypeIfUnset()
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC")
|
||||
detectBadClone()
|
||||
|
||||
# List plugin names here. Project name must match folder name
|
||||
set(PLUGINS
|
||||
builtin
|
||||
windows
|
||||
# example
|
||||
)
|
||||
|
||||
# List extra magic databases to compile here
|
||||
set(MAGICDBS
|
||||
magic_dbs/nintendo_magic
|
||||
)
|
||||
|
||||
findLibraries()
|
||||
builtin
|
||||
windows
|
||||
)
|
||||
|
||||
# Add various defines
|
||||
detectOS()
|
||||
detectArch()
|
||||
|
||||
if (NOT USE_SYSTEM_LLVM)
|
||||
add_subdirectory(external/llvm)
|
||||
else()
|
||||
find_package(LLVM REQUIRED Demangle)
|
||||
endif()
|
||||
if (NOT USE_SYSTEM_YARA)
|
||||
add_subdirectory(external/yara)
|
||||
else()
|
||||
find_package(PkgConfig REQUIRED)
|
||||
pkg_check_modules(YARA REQUIRED IMPORTED_TARGET yara)
|
||||
endif()
|
||||
|
||||
# Add bundled dependencies
|
||||
add_subdirectory(plugins/libimhex)
|
||||
|
||||
# Add include directories
|
||||
include_directories(include ${MBEDTLS_INCLUDE_DIRS} ${CAPSTONE_INCLUDE_DIRS} ${MAGIC_INCLUDE_DIRS} ${Python_INCLUDE_DIRS})
|
||||
if (USE_SYSTEM_LLVM)
|
||||
include_directories(include ${LLVM_INCLUDE_DIRS})
|
||||
endif()
|
||||
if (USE_SYSTEM_YARA)
|
||||
include_directories(include ${YARA_INCLUDE_DIRS})
|
||||
endif()
|
||||
|
||||
enable_testing()
|
||||
add_subdirectory(tests)
|
||||
|
||||
addVersionDefines()
|
||||
configurePackageCreation()
|
||||
configurePackingResources()
|
||||
|
||||
add_executable(imhex ${application_type}
|
||||
source/main.cpp
|
||||
# Add ImHex sources
|
||||
add_subdirectory(lib/libimhex)
|
||||
add_subdirectory(main)
|
||||
add_custom_target(imhex_all ALL DEPENDS main)
|
||||
|
||||
source/window/window.cpp
|
||||
source/window/win_window.cpp
|
||||
source/window/macos_window.cpp
|
||||
source/window/linux_window.cpp
|
||||
|
||||
source/init/splash_window.cpp
|
||||
source/init/tasks.cpp
|
||||
|
||||
source/helpers/patches.cpp
|
||||
source/helpers/project_file_handler.cpp
|
||||
source/helpers/loader_script_handler.cpp
|
||||
source/helpers/plugin_manager.cpp
|
||||
source/helpers/encoding_file.cpp
|
||||
|
||||
source/providers/file_provider.cpp
|
||||
|
||||
source/views/view_hexeditor.cpp
|
||||
source/views/view_pattern_editor.cpp
|
||||
source/views/view_pattern_data.cpp
|
||||
source/views/view_hashes.cpp
|
||||
source/views/view_information.cpp
|
||||
source/views/view_help.cpp
|
||||
source/views/view_tools.cpp
|
||||
source/views/view_strings.cpp
|
||||
source/views/view_data_inspector.cpp
|
||||
source/views/view_disassembler.cpp
|
||||
source/views/view_bookmarks.cpp
|
||||
source/views/view_patches.cpp
|
||||
source/views/view_command_palette.cpp
|
||||
source/views/view_settings.cpp
|
||||
source/views/view_data_processor.cpp
|
||||
source/views/view_yara.cpp
|
||||
source/views/view_constants.cpp
|
||||
source/views/view_store.cpp
|
||||
source/views/view_diff.cpp
|
||||
|
||||
${imhex_icon}
|
||||
)
|
||||
|
||||
set_target_properties(imhex PROPERTIES CXX_VISIBILITY_PRESET hidden)
|
||||
target_link_directories(imhex PRIVATE ${CAPSTONE_LIBRARY_DIRS} ${MAGIC_LIBRARY_DIRS})
|
||||
|
||||
if (WIN32)
|
||||
target_link_libraries(imhex ${CMAKE_DL_LIBS} capstone LLVMDemangle libimhex ${Python_LIBRARIES} wsock32 ws2_32 libyara Dwmapi.lib dl)
|
||||
else ()
|
||||
target_link_libraries(imhex ${CMAKE_DL_LIBS} capstone LLVMDemangle libimhex ${Python_LIBRARIES} dl pthread libyara)
|
||||
endif ()
|
||||
# Add unit tests
|
||||
enable_testing()
|
||||
add_subdirectory(tests EXCLUDE_FROM_ALL)
|
||||
|
||||
# Configure packaging
|
||||
createPackage()
|
||||
|
||||
164
README.md
164
README.md
@@ -1,10 +1,11 @@
|
||||
<h1 align="center">:mag: ImHex</h1>
|
||||
<a href="https://imhex.werwolv.net"><h1 align="center" >:mag: ImHex</h1></a>
|
||||
|
||||
<p align="center">A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.</p>
|
||||
|
||||
<p align="center">
|
||||
<a title="'Build' workflow Status" href="https://github.com/WerWolv/ImHex/actions?query=workflow%3ABuild"><img alt="'Build' workflow Status" src="https://img.shields.io/github/workflow/status/WerWolv/ImHex/Build?longCache=true&style=for-the-badge&label=Build&logoColor=fff&logo=GitHub%20Actions"></a>
|
||||
<a title="Discord Server" href="https://discord.gg/X63jZ36xBY"><img alt="Discord Server" src="https://img.shields.io/discord/789833418631675954?label=Discord&logo=Discord&style=for-the-badge"></a>
|
||||
<a title="Discord Server" href="https://discord.gg/X63jZ36xBY"><img alt="Discord Server" src="https://img.shields.io/discord/789833418631675954?label=Discord&logo=Discord&style=for-the-badge"></a>
|
||||
<a title="Total Downloads" href="https://github.com/WerWolv/ImHex/releases/latest"><img alt="Total Downloads" src="https://img.shields.io/github/downloads/WerWolv/ImHex/total?longCache=true&style=for-the-badge&label=Downloads&logoColor=fff&logo=GitHub"></a>
|
||||
</p>
|
||||
|
||||
## Supporting
|
||||
@@ -17,6 +18,11 @@ If you like my work, please consider supporting me on GitHub Sponsors, Patreon o
|
||||
<a href="https://werwolv.net/donate"><img src="https://werwolv.net/assets/paypal_banner.png" alt="PayPal donate button" /> </a>
|
||||
</p>
|
||||
|
||||
## Screenshots
|
||||
|
||||

|
||||

|
||||
|
||||
## Features
|
||||
|
||||
- Featureful hex view
|
||||
@@ -27,13 +33,13 @@ If you like my work, please consider supporting me on GitHub Sponsors, Patreon o
|
||||
- Hex string
|
||||
- C, C++, C#, Rust, Python, Java & JavaScript array
|
||||
- ASCII-Art hex view
|
||||
- HTML self contained div
|
||||
- HTML self-contained div
|
||||
- String and hex search
|
||||
- Colorful highlighting
|
||||
- Goto from start, end and current cursor position
|
||||
- Custom C++-like pattern language for parsing highlighting a file's content
|
||||
- Automatic loading based on MIME type
|
||||
- arrays, pointers, structs, unions, enums, bitfields, using declarations, little and big endian support, conditionals and much more!
|
||||
- arrays, pointers, structs, unions, enums, bitfields, namespaces, little and big endian support, conditionals and much more!
|
||||
- Useful error messages, syntax highlighting and error marking
|
||||
- Data importing
|
||||
- Base64 files
|
||||
@@ -49,7 +55,7 @@ If you like my work, please consider supporting me on GitHub Sponsors, Patreon o
|
||||
- CRC16 and CRC32 with custom initial values and polynomials
|
||||
- MD4, MD5
|
||||
- SHA-1, SHA-224, SHA-256, SHA-384, SHA-512
|
||||
- Disassembler supporting many different architectures
|
||||
- Disassembler supporting many architectures (frontend for Capstone)
|
||||
- ARM32 (ARM, Thumb, Cortex-M, AArch32)
|
||||
- ARM64
|
||||
- MIPS (MIPS32, MIPS64, MIPS32R6, Micro)
|
||||
@@ -62,6 +68,10 @@ If you like my work, please consider supporting me on GitHub Sponsors, Patreon o
|
||||
- TMS320C64X
|
||||
- M680X
|
||||
- Ethereum
|
||||
- RISC-V
|
||||
- WebAssembly
|
||||
- MOS565XX
|
||||
- Berkeley Packet Filter
|
||||
- Bookmarks
|
||||
- Region highlighting
|
||||
- Comments
|
||||
@@ -71,137 +81,79 @@ If you like my work, please consider supporting me on GitHub Sponsors, Patreon o
|
||||
- Entropy graph
|
||||
- Highest and average entropy
|
||||
- Encrypted / Compressed file detection
|
||||
- Built-in Content Store
|
||||
- Download all files found in the database directly from within ImHex
|
||||
- Yara Rules support
|
||||
- Quickly scan a file for vulnerabilities with official yara rules
|
||||
- Helpful tools
|
||||
- Itanium and MSVC demangler
|
||||
- ASCII table
|
||||
- Regex replacer
|
||||
- Mathematical expression evaluator (Calculator)
|
||||
- Hexadecimal Color picker
|
||||
- Base converter
|
||||
- UNIX Permissions calculator
|
||||
- Anonfiles File upload tool
|
||||
- Wikipedia term definition finder
|
||||
- File utilities
|
||||
- File splitter
|
||||
- File combiner
|
||||
- File shredder
|
||||
- Built-in cheat sheet for pattern language and Math evaluator
|
||||
- Doesn't burn out your retinas when used in late-night sessions
|
||||
|
||||
## Screenshots
|
||||
|
||||

|
||||

|
||||
|
||||
## Pattern Language
|
||||
|
||||
The custom C-like Pattern Language developed and used by ImHex is easy to read, understand and learn. A guide with all features of the language can be found [in the wiki](https://github.com/WerWolv/ImHex/wiki/Pattern-Language-Guide) or a simpler version in ImHex under `Help -> Pattern Language Cheat Sheet`
|
||||
The custom C-like Pattern Language developed and used by ImHex is easy to read, understand and learn. A guide with all features of the language can be found [on the docs page](http://imhex.werwolv.net/docs).
|
||||
|
||||
## Additional Files
|
||||
## Database
|
||||
|
||||
For format patterns, includable libraries magic and constant files, check out the [ImHex-Patterns](https://github.com/WerWolv/ImHex-Patterns) repository. Feel free to PR your own files there as well!
|
||||
|
||||
## Plugin development
|
||||
|
||||
To develop plugins for ImHex, use one of the following two templates projects to get started. You then have access to the entirety of libimhex as well as the ImHex API and the Content Registry to interact with ImHex or to add new content.
|
||||
- [C++ Plugin Template](https://github.com/WerWolv/ImHex-Cpp-Plugin-Template)
|
||||
- [Rust Plugin Template](https://github.com/WerWolv/ImHex-Rust-Plugin-Template)
|
||||
|
||||
For format patterns, includable libraries and magic files, check out the [ImHex-Patterns](https://github.com/WerWolv/ImHex-Patterns) repository. Feel free to PR your own files there as well!
|
||||
|
||||
## Nightly builds
|
||||
|
||||
Nightlies are available via GitHub Actions [here](https://github.com/WerWolv/ImHex/actions?query=workflow%3ABuild).
|
||||
|
||||
- Windows • __x86_64__
|
||||
- [MSI Installer](https://nightly.link/WerWolv/ImHex/workflows/build/master/Windows%20Installer.zip)
|
||||
- [Portable ZIP](https://nightly.link/WerWolv/ImHex/workflows/build/master/Windows%20Portable%20ZIP.zip)
|
||||
- [MSI](https://nightly.link/WerWolv/ImHex/workflows/build/master/Windows%20Installer.zip)
|
||||
- [EXE](https://nightly.link/WerWolv/ImHex/workflows/build/master/Windows%20Portable%20ZIP.zip)
|
||||
- MacOS • __x86_64__
|
||||
- [DMG](https://nightly.link/WerWolv/ImHex/workflows/build/master/macOS%20DMG.zip)
|
||||
- Linux • __x86_64__
|
||||
- [ELF](https://nightly.link/WerWolv/ImHex/workflows/build/master/Linux%20ELF.zip)
|
||||
- [DEB](https://nightly.link/WerWolv/ImHex/workflows/build/master/Linux%20DEB.zip)
|
||||
- [AppImage](https://nightly.link/WerWolv/ImHex/workflows/build/master/Linux%20AppImage.zip)
|
||||
|
||||
## Compiling
|
||||
|
||||
You need a C++20 compatible compiler such as GCC 10.2.0 to compile ImHex. Moreover, the following dependencies are needed for compiling ImHex:
|
||||
To compile ImHex, a C++20 compiler is required. Releases are all mainly built using GCC, however on macOS, clang is also required to compile some ObjC code.
|
||||
|
||||
- GLFW3
|
||||
- libmagic, libgnurx, libtre, libintl, libiconv
|
||||
- libmbedtls
|
||||
- capstone
|
||||
- Python3
|
||||
- freetype2
|
||||
- Brew (macOS only)
|
||||
- Xcode (macOS only)
|
||||
|
||||
### Windows
|
||||
|
||||
On Windows, ImHex is built through msys2 / mingw. To install all dependencies, open a mys2 window and run the PKGCONFIG script in the (dist/msys2)[dist/msys2] folder.
|
||||
After all the dependencies are installed, run the following commands to build ImHex:
|
||||
|
||||
```sh
|
||||
mkdir build
|
||||
cd build
|
||||
cmake -DCMAKE_BUILD_TYPE=Release ..
|
||||
make -j
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
To create a standalone zipfile on Windows, get the Python standard library (e.g. from https://github.com/python/cpython/tree/master/Lib) and place the files and folders in `lib/python3.8` next to your built executable. Don't forget to also copy the `libpython3.8.dll` and `libwinpthread-1.dll` from your mingw setup next to the executable.
|
||||
|
||||
- Copy the files from `python_libs` in the `lib` folder next to your built executable.
|
||||
- Place your magic databases in the `magic` folder next to your built executable
|
||||
- Place your patterns in the `pattern` folder next to your built executable
|
||||
- Place your include pattern files in the `include` folder next to your built executable
|
||||
|
||||
### macOS
|
||||
|
||||
To build ImHex on macOS, run the following commands:
|
||||
|
||||
```sh
|
||||
brew bundle --no-lock --file dist/Brewfile
|
||||
mkdir build
|
||||
cd build
|
||||
CC=$(brew --prefix llvm)/bin/clang CXX=$(brew --prefix llvm)/bin/clang++ PKG_CONFIG_PATH="$(brew --prefix openssl)/lib/pkgconfig":"$(brew --prefix)/lib/pkgconfig" cmake -DCMAKE_BUILD_TYPE=Release ..
|
||||
make -j
|
||||
```
|
||||
|
||||
Install the ImHex executable as well as libimhex.dylib to wherever ImHex should be installed.
|
||||
|
||||
All other files belong in `~/Library/Application Support/imhex`:
|
||||
```
|
||||
Patterns: ~/Library/Application Support/imhex/patterns
|
||||
Pattern Includes: ~/Library/Application Support/imhex/includes
|
||||
Magic files: ~/Library/Application Support/imhex/magic
|
||||
Python: ~/Library/Application Support/imhex/lib/pythonX.X
|
||||
Plugins: ~/Library/Application Support/imhex/plugins
|
||||
Configuration: ~/Library/Application Support/imhex/config
|
||||
Resources: ~/Library/Application Support/imhex/resources
|
||||
```
|
||||
|
||||
### Linux
|
||||
|
||||
Dependency installation scripts are available for many common Linux distributions in the (/dist)[dist] folder.
|
||||
After all the dependencies are installed, run the following commands to build ImHex:
|
||||
|
||||
```sh
|
||||
mkdir build
|
||||
cd build
|
||||
cmake -DCMAKE_BUILD_TYPE=Release ..
|
||||
make -j
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
Put the ImHex executable into the `/usr/bin` folder.
|
||||
Put libimhex.so into the `/usr/lib` folder.
|
||||
Configuration files go to `/etc/xdg/imhex` or `~/.config/imhex`.
|
||||
All other files belong in `/usr/share/imhex` or `~/.local/share/imhex`:
|
||||
|
||||
```
|
||||
Patterns: /usr/share/imhex/patterns
|
||||
Pattern Includes: /usr/share/imhex/includes
|
||||
Magic files: /usr/share/imhex/magic
|
||||
Python: /usr/share/imhex/lib/pythonX.X
|
||||
Plugins: /usr/share/imhex/plugins
|
||||
Configuration: /etc/xdg/imhex/config
|
||||
Resources: /usr/share/imhex/resources
|
||||
```
|
||||
|
||||
All paths follow the XDG Base Directories standard, and can thus be modified
|
||||
with the environment variables `XDG_CONFIG_HOME`, `XDG_CONFIG_DIRS`,
|
||||
`XDG_DATA_HOME` and `XDG_DATA_DIRS`.
|
||||
Many dependencies are bundled into the repository using submodules so make sure to clone it using the `--recurse-submodules` option.
|
||||
All dependencies that aren't bundled, can be installed using the dependency installer scripts found in the `/dist` folder.
|
||||
|
||||
## Credits
|
||||
|
||||
### Contributors
|
||||
|
||||
- [Mary](https://github.com/Thog) for her immense help porting ImHex to MacOS and help during development
|
||||
- [Roblabla](https://github.com/Roblabla) for adding MSI Installer support to ImHex
|
||||
- [jam1garner](https://github.com/jam1garner) and [raytwo](https://github.com/raytwo) for their help with adding Rust support to plugins
|
||||
- [Mailaender](https://github.com/Mailaender) for getting ImHex onto Flathub
|
||||
- [iTrooz](https://github.com/iTrooz) for many improvements related to release packaging and the GitHub Action runners.
|
||||
- Everybody else who has reported issues on Discord or GitHub that I had great conversations with :)
|
||||
|
||||
### Libraries
|
||||
|
||||
- Thanks a lot to ocornut for their amazing [Dear ImGui](https://github.com/ocornut/imgui) which is used for building the entire interface
|
||||
- Thanks to orconut as well for their hex editor view used as base for this project.
|
||||
- Thanks to ocornut as well for their hex editor view used as base for this project.
|
||||
- Thanks to BalazsJako for their incredible [ImGuiColorTextEdit](https://github.com/BalazsJako/ImGuiColorTextEdit) used for the pattern language syntax highlighting
|
||||
- Thanks to AirGuanZ for their amazing [imgui-filebrowser](https://github.com/AirGuanZ/imgui-filebrowser) used for loading and saving files
|
||||
- Thanks to nlohmann for their [json](https://github.com/nlohmann/json) library used for project files
|
||||
- Thanks to aquynh for [capstone](https://github.com/aquynh/capstone) which is the base of the disassembly window
|
||||
- Thanks to vitaut for their [libfmt](https://github.com/fmtlib/fmt) library which makes formatting and logging so much better
|
||||
- Thanks to rxi for [microtar](https://github.com/rxi/microtar) used for extracting downloaded store assets
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
include(FetchContent)
|
||||
|
||||
macro(addVersionDefines)
|
||||
if (IS_DIRECTORY "${CMAKE_SOURCE_DIR}/.git")
|
||||
# Get the current working branch
|
||||
@@ -16,33 +18,33 @@ macro(addVersionDefines)
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
)
|
||||
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DGIT_COMMIT_HASH=\"\\\"${GIT_COMMIT_HASH}\"\\\"")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DGIT_BRANCH=\"\\\"${GIT_BRANCH}\"\\\"")
|
||||
endif()
|
||||
add_compile_definitions(GIT_COMMIT_HASH="${GIT_COMMIT_HASH}" GIT_BRANCH="${GIT_BRANCH}")
|
||||
endif ()
|
||||
|
||||
set(CMAKE_RC_FLAGS "${CMAKE_RC_FLAGS} -DPROJECT_VERSION_MAJOR=${PROJECT_VERSION_MAJOR} -DPROJECT_VERSION_MINOR=${PROJECT_VERSION_MINOR} -DPROJECT_VERSION_PATCH=${PROJECT_VERSION_PATCH} ")
|
||||
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -DRELEASE -DIMHEX_VERSION=\"\\\"${PROJECT_VERSION}\"\\\"")
|
||||
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DDEBUG -DIMHEX_VERSION=\"\\\"${PROJECT_VERSION}-Debug\"\\\"")
|
||||
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -DRELEASE -DIMHEX_VERSION=\"\\\"${PROJECT_VERSION}-ReleaseWithDebugInfo\"\\\"")
|
||||
set(CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_MINSIZEREL} -DRELEASE -DIMHEX_VERSION=\"\\\"${PROJECT_VERSION}-ReleaseMinimumSize\"\\\"")
|
||||
|
||||
if (CMAKE_BUILD_TYPE STREQUAL "Release")
|
||||
set(IMHEX_VERSION_STRING ${IMHEX_VERSION})
|
||||
elseif (CMAKE_BUILD_TYPE STREQUAL "Debug")
|
||||
set(IMHEX_VERSION_STRING ${IMHEX_VERSION}-Debug)
|
||||
add_compile_definitions(DEBUG)
|
||||
elseif (CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo")
|
||||
set(IMHEX_VERSION_STRING ${IMHEX_VERSION}-RelWithDebInfo)
|
||||
elseif (CMAKE_BUILD_TYPE STREQUAL "MinSizeRel")
|
||||
set(IMHEX_VERSION_STRING ${IMHEX_VERSION}-MinSizeRel)
|
||||
endif ()
|
||||
|
||||
add_compile_definitions(IMHEX_VERSION="${IMHEX_VERSION_STRING}")
|
||||
|
||||
endmacro()
|
||||
|
||||
macro(findLibraries)
|
||||
macro(configurePython)
|
||||
set(CMAKE_FIND_PACKAGE_SORT_ORDER NATURAL)
|
||||
set(CMAKE_FIND_PACKAGE_SORT_DIRECTION DEC)
|
||||
|
||||
# Enforce that we use non system Python 3 on macOS.
|
||||
set(Python_FIND_FRAMEWORK NEVER)
|
||||
|
||||
# Find packages
|
||||
find_package(PkgConfig REQUIRED)
|
||||
|
||||
find_package(mbedTLS 2.26.0 REQUIRED)
|
||||
|
||||
pkg_search_module(CAPSTONE 4.0.2 REQUIRED capstone)
|
||||
|
||||
find_package(OpenGL REQUIRED)
|
||||
|
||||
find_package(Python COMPONENTS Development REQUIRED)
|
||||
if(Python_VERSION LESS 3)
|
||||
message(STATUS ${PYTHON_VERSION_MAJOR_MINOR})
|
||||
@@ -58,37 +60,29 @@ macro(findLibraries)
|
||||
endif ()
|
||||
list(JOIN PYTHON_VERSION_MAJOR_MINOR "." PYTHON_VERSION_MAJOR_MINOR)
|
||||
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CMAKE_C_FLAGS} -DPYTHON_VERSION_MAJOR_MINOR=\"\\\"${PYTHON_VERSION_MAJOR_MINOR}\"\\\"")
|
||||
|
||||
pkg_search_module(MAGIC libmagic>=5.39)
|
||||
if(NOT MAGIC_FOUND)
|
||||
find_library(MAGIC 5.39 magic REQUIRED)
|
||||
else()
|
||||
set(MAGIC_INCLUDE_DIRS ${MAGIC_INCLUDEDIR})
|
||||
endif()
|
||||
add_compile_definitions(PYTHON_VERSION_MAJOR_MINOR="${PYTHON_VERSION_MAJOR_MINOR}")
|
||||
endmacro()
|
||||
|
||||
# Detect current OS / System
|
||||
macro(detectOS)
|
||||
if (WIN32)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DOS_WINDOWS")
|
||||
add_compile_definitions(OS_WINDOWS)
|
||||
set(CMAKE_INSTALL_BINDIR ".")
|
||||
set(CMAKE_INSTALL_LIBDIR ".")
|
||||
set(PLUGINS_INSTALL_LOCATION "plugins")
|
||||
set(MAGIC_INSTALL_LOCATION "magic")
|
||||
elseif(APPLE)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DOS_MACOS")
|
||||
elseif (APPLE)
|
||||
add_compile_definitions(OS_MACOS)
|
||||
set(CMAKE_INSTALL_BINDIR ".")
|
||||
set(CMAKE_INSTALL_LIBDIR ".")
|
||||
set(PLUGINS_INSTALL_LOCATION "plugins")
|
||||
set(MAGIC_INSTALL_LOCATION "magic")
|
||||
elseif(UNIX AND NOT APPLE)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DOS_LINUX")
|
||||
enable_language(OBJC)
|
||||
enable_language(OBJCXX)
|
||||
elseif (UNIX AND NOT APPLE)
|
||||
add_compile_definitions(OS_LINUX)
|
||||
set(CMAKE_INSTALL_BINDIR "bin")
|
||||
set(CMAKE_INSTALL_LIBDIR "lib")
|
||||
set(PLUGINS_INSTALL_LOCATION "share/imhex/plugins")
|
||||
set(MAGIC_INSTALL_LOCATION "share/imhex/magic")
|
||||
else()
|
||||
else ()
|
||||
message(FATAL_ERROR "Unknown / unsupported system!")
|
||||
endif()
|
||||
endmacro()
|
||||
@@ -96,14 +90,14 @@ endmacro()
|
||||
# Detect 32 vs. 64 bit system
|
||||
macro(detectArch)
|
||||
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DARCH_64_BIT")
|
||||
add_compile_definitions(ARCH_64_BIT)
|
||||
elseif(CMAKE_SIZEOF_VOID_P EQUAL 4)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DARCH_32_BIT")
|
||||
add_compile_definitions(ARCH_32_BIT)
|
||||
endif()
|
||||
endmacro()
|
||||
|
||||
|
||||
macro(configurePackageCreation)
|
||||
macro(configurePackingResources)
|
||||
option (CREATE_PACKAGE "Create a package with CPack" OFF)
|
||||
|
||||
if (APPLE)
|
||||
@@ -111,41 +105,41 @@ macro(configurePackageCreation)
|
||||
endif()
|
||||
|
||||
if (WIN32)
|
||||
set(application_type)
|
||||
set(imhex_icon "${CMAKE_SOURCE_DIR}/res/resource.rc")
|
||||
set(APPLICATION_TYPE)
|
||||
set(IMHEX_ICON "${IMHEX_BASE_FOLDER}/resources/resource.rc")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wl,--allow-multiple-definition")
|
||||
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -Wl,-subsystem,windows")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wl,-subsystem,windows")
|
||||
|
||||
if (CREATE_PACKAGE)
|
||||
set(CPACK_GENERATOR "WIX")
|
||||
set(CPACK_PACKAGE_NAME "ImHex")
|
||||
set(CPACK_PACKAGE_VENDOR "WerWolv")
|
||||
set(CPACK_WIX_UPGRADE_GUID "05000E99-9659-42FD-A1CF-05C554B39285")
|
||||
set(CPACK_WIX_PRODUCT_ICON "${PROJECT_SOURCE_DIR}/res/icon.ico")
|
||||
set(CPACK_WIX_PRODUCT_ICON "${PROJECT_SOURCE_DIR}/resources/icon.ico")
|
||||
set(CPACK_PACKAGE_INSTALL_DIRECTORY "ImHex")
|
||||
set_property(INSTALL "$<TARGET_FILE_NAME:imhex>"
|
||||
set_property(INSTALL "$<TARGET_FILE_NAME:main>"
|
||||
PROPERTY CPACK_START_MENU_SHORTCUTS "ImHex"
|
||||
)
|
||||
set(CPACK_RESOURCE_FILE_LICENSE "${PROJECT_SOURCE_DIR}/res/LICENSE.rtf")
|
||||
set(CPACK_RESOURCE_FILE_LICENSE "${PROJECT_SOURCE_DIR}/resources/LICENSE.rtf")
|
||||
endif()
|
||||
elseif (APPLE)
|
||||
set (imhex_icon "${CMAKE_SOURCE_DIR}/res/mac/AppIcon.icns")
|
||||
set (IMHEX_ICON "${IMHEX_BASE_FOLDER}/resources/AppIcon.icns")
|
||||
|
||||
if (CREATE_BUNDLE)
|
||||
set(application_type MACOSX_BUNDLE)
|
||||
set_source_files_properties(${imhex_icon} PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
|
||||
set(APPLICATION_TYPE MACOSX_BUNDLE)
|
||||
set_source_files_properties(${IMHEX_ICON} PROPERTIES MACOSX_PACKAGE_LOCATION "Resources")
|
||||
set(MACOSX_BUNDLE_ICON_FILE "AppIcon.icns")
|
||||
set(MACOSX_BUNDLE_INFO_STRING "WerWolv")
|
||||
set(MACOSX_BUNDLE_BUNDLE_NAME "ImHex")
|
||||
set(MACOSX_BUNDLE_BUNDLE_VERSION "${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}.${PROJECT_VERSION_PATCH}")
|
||||
set(MACOSX_BUNDLE_GUI_IDENTIFIER "WerWolv.ImHex")
|
||||
set(MACOSX_BUNDLE_GUI_IDENTIFIER "net.WerWolv.ImHex")
|
||||
set(MACOSX_BUNDLE_LONG_VERSION_STRING "${PROJECT_VERSION}-${GIT_COMMIT_HASH}")
|
||||
set(MACOSX_BUNDLE_SHORT_VERSION_STRING "${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}")
|
||||
set(MACOSX_BUNDLE_COPYRIGHT "Copyright © 2020 WerWolv and Thog. All rights reserved." )
|
||||
if ("${CMAKE_GENERATOR}" STREQUAL "Xcode")
|
||||
set ( bundle_path "${CMAKE_BINARY_DIR}/${CMAKE_BUILD_TYPE}/imhex.app" )
|
||||
set ( bundle_path "${CMAKE_BINARY_DIR}/${CMAKE_BUILD_TYPE}/ImHex.app" )
|
||||
else ()
|
||||
set ( bundle_path "${CMAKE_BINARY_DIR}/imhex.app" )
|
||||
set ( bundle_path "${CMAKE_BINARY_DIR}/ImHex.app" )
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
@@ -156,19 +150,36 @@ macro(createPackage)
|
||||
foreach (plugin IN LISTS PLUGINS)
|
||||
add_subdirectory("plugins/${plugin}")
|
||||
if (TARGET ${plugin})
|
||||
get_target_property(IS_RUST_PROJECT ${plugin} RUST_PROJECT)
|
||||
|
||||
set_target_properties(${plugin} PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/plugins)
|
||||
if (WIN32)
|
||||
install(TARGETS ${plugin} RUNTIME DESTINATION ${PLUGINS_INSTALL_LOCATION})
|
||||
set_target_properties(${plugin} PROPERTIES LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/plugins)
|
||||
|
||||
if (IS_RUST_PROJECT)
|
||||
set_target_properties(${plugin} PROPERTIES CARGO_BUILD_TARGET_DIR ${CMAKE_BINARY_DIR}/plugins)
|
||||
|
||||
get_target_property(PLUGIN_LOCATION ${plugin} LOCATION)
|
||||
|
||||
install(FILES "${PLUGIN_LOCATION}/../${plugin}.hexplug" DESTINATION "${PLUGINS_INSTALL_LOCATION}")
|
||||
else ()
|
||||
install(TARGETS ${plugin} LIBRARY DESTINATION ${PLUGINS_INSTALL_LOCATION})
|
||||
if (WIN32)
|
||||
install(TARGETS ${plugin} RUNTIME DESTINATION ${PLUGINS_INSTALL_LOCATION})
|
||||
elseif (APPLE)
|
||||
if (CREATE_BUNDLE)
|
||||
set_target_properties(${plugin} PROPERTIES LIBRARY_OUTPUT_DIRECTORY $<TARGET_FILE_DIR:main>/${PLUGINS_INSTALL_LOCATION})
|
||||
else ()
|
||||
set_target_properties(${plugin} PROPERTIES LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/plugins)
|
||||
endif ()
|
||||
else ()
|
||||
install(TARGETS ${plugin} LIBRARY DESTINATION ${PLUGINS_INSTALL_LOCATION})
|
||||
endif ()
|
||||
endif ()
|
||||
|
||||
add_dependencies(imhex ${plugin})
|
||||
add_dependencies(imhex_all ${plugin})
|
||||
endif ()
|
||||
endforeach()
|
||||
|
||||
set_target_properties(libimhex PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
|
||||
install(TARGETS libimhex RUNTIME DESTINATION ${CMAKE_INSTALL_LIBDIR})
|
||||
|
||||
if (WIN32)
|
||||
# Install binaries directly in the prefix, usually C:\Program Files\ImHex.
|
||||
@@ -180,19 +191,19 @@ macro(createPackage)
|
||||
INSTALL(CODE "LIST(APPEND DEP_FOLDERS \${PY_PARENT})")
|
||||
install(CODE [[
|
||||
file(GET_RUNTIME_DEPENDENCIES
|
||||
EXECUTABLES $<TARGET_FILE:imhex>
|
||||
EXECUTABLES $<TARGET_FILE:builtin> $<TARGET_FILE:libimhex> $<TARGET_FILE:main>
|
||||
RESOLVED_DEPENDENCIES_VAR _r_deps
|
||||
UNRESOLVED_DEPENDENCIES_VAR _u_deps
|
||||
CONFLICTING_DEPENDENCIES_PREFIX _c_deps
|
||||
DIRECTORIES ${DEP_FOLDERS}
|
||||
DIRECTORIES ${DEP_FOLDERS} $ENV{PATH}
|
||||
POST_EXCLUDE_REGEXES ".*system32/.*\\.dll"
|
||||
)
|
||||
|
||||
if(_u_deps)
|
||||
message(WARNING "There were unresolved dependencies for binary $<TARGET_FILE:imhex>: \"${_u_deps}\"!")
|
||||
message(WARNING "There were unresolved dependencies for binary: \"${_u_deps}\"!")
|
||||
endif()
|
||||
if(_c_deps_FILENAMES)
|
||||
message(WARNING "There were conflicting dependencies for library $<TARGET_FILE:imhex>: \"${_c_deps}\"!")
|
||||
message(WARNING "There were conflicting dependencies for library: \"${_c_deps}\"!")
|
||||
endif()
|
||||
|
||||
foreach(_file ${_r_deps})
|
||||
@@ -204,29 +215,44 @@ macro(createPackage)
|
||||
)
|
||||
endforeach()
|
||||
]])
|
||||
endif()
|
||||
|
||||
install(FILES "$<TARGET_FILE:libimhex>" DESTINATION "${CMAKE_INSTALL_LIBDIR}")
|
||||
downloadImHexPatternsFiles("./")
|
||||
elseif(UNIX AND NOT APPLE)
|
||||
|
||||
configure_file(${CMAKE_SOURCE_DIR}/dist/DEBIAN/control.in ${CMAKE_BINARY_DIR}/DEBIAN/control)
|
||||
|
||||
install(FILES ${CMAKE_SOURCE_DIR}/dist/imhex.desktop DESTINATION ${CMAKE_INSTALL_PREFIX}/share/applications)
|
||||
install(FILES ${CMAKE_SOURCE_DIR}/resources/icon.png DESTINATION ${CMAKE_INSTALL_PREFIX}/share/pixmaps RENAME imhex.png)
|
||||
install(FILES "$<TARGET_FILE:libimhex>" DESTINATION "${CMAKE_INSTALL_LIBDIR}")
|
||||
downloadImHexPatternsFiles("./share/imhex")
|
||||
endif()
|
||||
|
||||
if (CREATE_BUNDLE)
|
||||
include(PostprocessBundle)
|
||||
|
||||
# Fix rpath
|
||||
add_custom_command(TARGET imhex POST_BUILD COMMAND ${CMAKE_INSTALL_NAME_TOOL} -add_rpath "@executable_path/../Frameworks/" $<TARGET_FILE:imhex>)
|
||||
add_custom_command(TARGET imhex_all POST_BUILD COMMAND ${CMAKE_INSTALL_NAME_TOOL} -add_rpath "@executable_path/../Frameworks/" $<TARGET_FILE:main>)
|
||||
|
||||
# FIXME: Remove this once we move/integrate the plugins directory.
|
||||
add_custom_target(build-time-make-plugins-directory ALL COMMAND ${CMAKE_COMMAND} -E make_directory "${bundle_path}/Contents/MacOS/plugins")
|
||||
add_custom_target(build-time-make-resources-directory ALL COMMAND ${CMAKE_COMMAND} -E make_directory "${bundle_path}/Contents/Resources")
|
||||
|
||||
downloadImHexPatternsFiles("${bundle_path}/Contents/MacOS")
|
||||
|
||||
install(FILES ${IMHEX_ICON} DESTINATION "${bundle_path}/Contents/Resources")
|
||||
install(TARGETS main BUNDLE DESTINATION ".")
|
||||
install(FILES $<TARGET_FILE:main> DESTINATION "${bundle_path}")
|
||||
|
||||
# Update library references to make the bundle portable
|
||||
postprocess_bundle(imhex)
|
||||
postprocess_bundle(imhex_all main)
|
||||
|
||||
# Enforce DragNDrop packaging.
|
||||
set(CPACK_GENERATOR "DragNDrop")
|
||||
|
||||
install(TARGETS imhex BUNDLE DESTINATION .)
|
||||
else()
|
||||
install(TARGETS imhex RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
|
||||
install(TARGETS main RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
|
||||
endif()
|
||||
|
||||
|
||||
if (CREATE_PACKAGE)
|
||||
include(apple)
|
||||
include(CPack)
|
||||
@@ -248,4 +274,32 @@ macro(setDefaultBuiltTypeIfUnset)
|
||||
set(CMAKE_BUILD_TYPE "Release" CACHE STRING "Using Release build type as it was left unset" FORCE)
|
||||
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release")
|
||||
endif()
|
||||
endmacro()
|
||||
endmacro()
|
||||
|
||||
macro(detectBadClone)
|
||||
file (GLOB EXTERNAL_DIRS "lib/external/*")
|
||||
foreach (EXTERNAL_DIR ${EXTERNAL_DIRS})
|
||||
file(GLOB RESULT "${EXTERNAL_DIR}/*")
|
||||
list(LENGTH RESULT ENTRY_COUNT)
|
||||
if(ENTRY_COUNT LESS_EQUAL 1)
|
||||
message(FATAL_ERROR "External dependency ${EXTERNAL_DIR} is empty!\nMake sure to correctly clone ImHex using the --recurse-submodules git option or initialize the submodules manually.")
|
||||
endif()
|
||||
endforeach ()
|
||||
endmacro()
|
||||
|
||||
|
||||
function(downloadImHexPatternsFiles dest)
|
||||
FetchContent_Declare(
|
||||
imhex_patterns
|
||||
GIT_REPOSITORY https://github.com/WerWolv/ImHex-Patterns.git
|
||||
GIT_TAG master
|
||||
)
|
||||
|
||||
FetchContent_Populate(imhex_patterns)
|
||||
|
||||
set(PATTERNS_FOLDERS_TO_INSTALL constants encodings includes patterns magic)
|
||||
foreach (FOLDER ${PATTERNS_FOLDERS_TO_INSTALL})
|
||||
install(DIRECTORY "${imhex_patterns_SOURCE_DIR}/${FOLDER}" DESTINATION ${dest})
|
||||
endforeach()
|
||||
|
||||
endfunction()
|
||||
@@ -13,9 +13,9 @@
|
||||
if(CMAKE_GENERATOR)
|
||||
# Being called as include(PostprocessBundle), so define a helper function.
|
||||
set(_POSTPROCESS_BUNDLE_MODULE_LOCATION "${CMAKE_CURRENT_LIST_FILE}")
|
||||
function(postprocess_bundle target)
|
||||
add_custom_command(TARGET ${target} POST_BUILD
|
||||
COMMAND ${CMAKE_COMMAND} -DBUNDLE_PATH="$<TARGET_FILE_DIR:${target}>/../.." -DCODE_SIGN_CERTIFICATE_ID="${CODE_SIGN_CERTIFICATE_ID}"
|
||||
function(postprocess_bundle out_target in_target)
|
||||
add_custom_command(TARGET ${out_target} POST_BUILD
|
||||
COMMAND ${CMAKE_COMMAND} -DBUNDLE_PATH="$<TARGET_FILE_DIR:${in_target}>/../.." -DCODE_SIGN_CERTIFICATE_ID="${CODE_SIGN_CERTIFICATE_ID}"
|
||||
-P "${_POSTPROCESS_BUNDLE_MODULE_LOCATION}"
|
||||
)
|
||||
endfunction()
|
||||
@@ -26,9 +26,8 @@ get_filename_component(BUNDLE_PATH "${BUNDLE_PATH}" ABSOLUTE)
|
||||
message(STATUS "Fixing up application bundle: ${BUNDLE_PATH}")
|
||||
|
||||
|
||||
# Make sure to fix up any additional shared libraries (like plugins) that are
|
||||
# needed.
|
||||
file(GLOB_RECURSE extra_libs "${BUNDLE_PATH}/Contents/MacOS/*.dylib")
|
||||
# Make sure to fix up any included ImHex plugin.
|
||||
file(GLOB_RECURSE extra_libs "${BUNDLE_PATH}/Contents/MacOS/plugins/*.hexplug")
|
||||
|
||||
message(STATUS "Fixing up application bundle: ${extra_dirs}")
|
||||
|
||||
@@ -59,5 +58,4 @@ if (CODE_SIGN_CERTIFICATE_ID)
|
||||
endif()
|
||||
|
||||
# Add a necessary rpath to the imhex binary
|
||||
get_bundle_main_executable("${BUNDLE_PATH}" IMHEX_EXECUTABLE)
|
||||
execute_process(COMMAND ${CMAKE_INSTALL_NAME_TOOL} -add_rpath @executable_path/../Frameworks/ "${IMHEX_EXECUTABLE}")
|
||||
get_bundle_main_executable("${BUNDLE_PATH}" IMHEX_EXECUTABLE)
|
||||
@@ -1,3 +1,3 @@
|
||||
set (CPACK_BUNDLE_NAME "ImHex")
|
||||
set (CPACK_BUNDLE_ICON "${CMAKE_SOURCE_DIR}/res/mac/AppIcon.icns" )
|
||||
set (CPACK_BUNDLE_ICON "${CMAKE_SOURCE_DIR}/resources/AppIcon.icns" )
|
||||
set (CPACK_BUNDLE_PLIST "${CMAKE_BINARY_DIR}/ImHex.app/Contents/Info.plist")
|
||||
|
||||
141
dist/AppImageBuilder.yml
vendored
Normal file
141
dist/AppImageBuilder.yml
vendored
Normal file
@@ -0,0 +1,141 @@
|
||||
# appimage-builder recipe see https://appimage-builder.readthedocs.io for details
|
||||
version: 1
|
||||
AppDir:
|
||||
path: .AppDir
|
||||
app_info:
|
||||
id: imhex
|
||||
name: ImHex
|
||||
icon: imhex
|
||||
version: AppImage
|
||||
exec: usr/bin/imhex
|
||||
exec_args: $@
|
||||
apt:
|
||||
arch:
|
||||
- amd64
|
||||
allow_unauthenticated: true
|
||||
sources:
|
||||
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ jammy main restricted
|
||||
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ jammy-updates main restricted
|
||||
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ jammy universe
|
||||
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ jammy-updates universe
|
||||
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ jammy multiverse
|
||||
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ jammy-updates multiverse
|
||||
- sourceline: deb http://.archive.ubuntu.com/ubuntu/ jammy-backports main restricted
|
||||
universe multiverse
|
||||
- sourceline: deb http://security.ubuntu.com/ubuntu jammy-security main restricted
|
||||
- sourceline: deb http://security.ubuntu.com/ubuntu jammy-security universe
|
||||
- sourceline: deb http://security.ubuntu.com/ubuntu jammy-security multiverse
|
||||
include:
|
||||
- adwaita-icon-theme-full
|
||||
- librsvg2-common
|
||||
- libbz2-1.0:amd64
|
||||
- libcap2:amd64
|
||||
- libdbus-1-3:amd64
|
||||
- libgpg-error0:amd64
|
||||
- liblzma5:amd64
|
||||
- libnss-mdns:amd64
|
||||
- libpcre3:amd64
|
||||
- libselinux1:amd64
|
||||
- libtinfo6:amd64
|
||||
files:
|
||||
include:
|
||||
- /lib/x86_64-linux-gnu/libGLX.so.0
|
||||
- /lib/x86_64-linux-gnu/libGLdispatch.so.0
|
||||
- /lib/x86_64-linux-gnu/libLLVM-13.so.1
|
||||
- /lib/x86_64-linux-gnu/libOpenGL.so.0
|
||||
- /lib/x86_64-linux-gnu/libX11.so.6
|
||||
- /lib/x86_64-linux-gnu/libXau.so.6
|
||||
- /lib/x86_64-linux-gnu/libXcomposite.so.1
|
||||
- /lib/x86_64-linux-gnu/libXcursor.so.1
|
||||
- /lib/x86_64-linux-gnu/libXdamage.so.1
|
||||
- /lib/x86_64-linux-gnu/libXdmcp.so.6
|
||||
- /lib/x86_64-linux-gnu/libXext.so.6
|
||||
- /lib/x86_64-linux-gnu/libXfixes.so.3
|
||||
- /lib/x86_64-linux-gnu/libXi.so.6
|
||||
- /lib/x86_64-linux-gnu/libXinerama.so.1
|
||||
- /lib/x86_64-linux-gnu/libXrandr.so.2
|
||||
- /lib/x86_64-linux-gnu/libXrender.so.1
|
||||
- /lib/x86_64-linux-gnu/libXxf86vm.so.1
|
||||
- /lib/x86_64-linux-gnu/libatk-1.0.so.0
|
||||
- /lib/x86_64-linux-gnu/libatk-bridge-2.0.so.0
|
||||
- /lib/x86_64-linux-gnu/libatspi.so.0
|
||||
- /lib/x86_64-linux-gnu/libblkid.so.1
|
||||
- /lib/x86_64-linux-gnu/libbrotlicommon.so.1
|
||||
- /lib/x86_64-linux-gnu/libbrotlidec.so.1
|
||||
- /lib/x86_64-linux-gnu/libbsd.so.0
|
||||
- /lib/x86_64-linux-gnu/libcairo-gobject.so.2
|
||||
- /lib/x86_64-linux-gnu/libcairo.so.2
|
||||
- /lib/x86_64-linux-gnu/libdatrie.so.1
|
||||
- /lib/x86_64-linux-gnu/libedit.so.2
|
||||
- /lib/x86_64-linux-gnu/libelf.so.1
|
||||
- /lib/x86_64-linux-gnu/libepoxy.so.0
|
||||
- /lib/x86_64-linux-gnu/libffi.so.8
|
||||
- /lib/x86_64-linux-gnu/libfontconfig.so.1
|
||||
- /lib/x86_64-linux-gnu/libfreetype.so.6
|
||||
- /lib/x86_64-linux-gnu/libfribidi.so.0
|
||||
- /lib/x86_64-linux-gnu/libgcrypt.so.20
|
||||
- /lib/x86_64-linux-gnu/libgdk-3.so.0
|
||||
- /lib/x86_64-linux-gnu/libgdk_pixbuf-2.0.so.0
|
||||
- /lib/x86_64-linux-gnu/libgio-2.0.so.0
|
||||
- /lib/x86_64-linux-gnu/libglapi.so.0
|
||||
- /lib/x86_64-linux-gnu/libglfw.so.3
|
||||
- /lib/x86_64-linux-gnu/libglib-2.0.so.0
|
||||
- /lib/x86_64-linux-gnu/libgmodule-2.0.so.0
|
||||
- /lib/x86_64-linux-gnu/libgmp.so.10
|
||||
- /lib/x86_64-linux-gnu/libgnutls.so.30
|
||||
- /lib/x86_64-linux-gnu/libgobject-2.0.so.0
|
||||
- /lib/x86_64-linux-gnu/libgraphite2.so.3
|
||||
- /lib/x86_64-linux-gnu/libgtk-3.so.0
|
||||
- /lib/x86_64-linux-gnu/libharfbuzz.so.0
|
||||
- /lib/x86_64-linux-gnu/libhogweed.so.6
|
||||
- /lib/x86_64-linux-gnu/libicudata.so.70
|
||||
- /lib/x86_64-linux-gnu/libicuuc.so.70
|
||||
- /lib/x86_64-linux-gnu/libidn2.so.0
|
||||
- /lib/x86_64-linux-gnu/libjpeg.so.8
|
||||
- /lib/x86_64-linux-gnu/liblber-2.5.so.0
|
||||
- /lib/x86_64-linux-gnu/libldap-2.5.so.0
|
||||
- /lib/x86_64-linux-gnu/liblz4.so.1
|
||||
- /lib/x86_64-linux-gnu/libmagic.so.1
|
||||
- /lib/x86_64-linux-gnu/libmbedcrypto.so.7
|
||||
- /lib/x86_64-linux-gnu/libmbedtls.so.14
|
||||
- /lib/x86_64-linux-gnu/libmbedx509.so.1
|
||||
- /lib/x86_64-linux-gnu/libmd.so.0
|
||||
- /lib/x86_64-linux-gnu/libmount.so.1
|
||||
- /lib/x86_64-linux-gnu/libnettle.so.8
|
||||
- /lib/x86_64-linux-gnu/libp11-kit.so.0
|
||||
- /lib/x86_64-linux-gnu/libpango-1.0.so.0
|
||||
- /lib/x86_64-linux-gnu/libpangocairo-1.0.so.0
|
||||
- /lib/x86_64-linux-gnu/libpangoft2-1.0.so.0
|
||||
- /lib/x86_64-linux-gnu/libpcre2-8.so.0
|
||||
- /lib/x86_64-linux-gnu/libpixman-1.so.0
|
||||
- /lib/x86_64-linux-gnu/libpng16.so.16
|
||||
- /lib/x86_64-linux-gnu/libpython3.10.so.1.0
|
||||
- /lib/x86_64-linux-gnu/libsasl2.so.2
|
||||
- /lib/x86_64-linux-gnu/libsensors.so.5
|
||||
- /lib/x86_64-linux-gnu/libstdc++.so.6
|
||||
- /lib/x86_64-linux-gnu/libsystemd.so.0
|
||||
- /lib/x86_64-linux-gnu/libtasn1.so.6
|
||||
- /lib/x86_64-linux-gnu/libthai.so.0
|
||||
- /lib/x86_64-linux-gnu/libunistring.so.2
|
||||
- /lib/x86_64-linux-gnu/libuuid.so.1
|
||||
- /lib/x86_64-linux-gnu/libvulkan.so.1
|
||||
- /lib/x86_64-linux-gnu/libwayland-client.so.0
|
||||
- /lib/x86_64-linux-gnu/libwayland-cursor.so.0
|
||||
- /lib/x86_64-linux-gnu/libwayland-egl.so.1
|
||||
- /lib/x86_64-linux-gnu/libxcb-dri2.so.0
|
||||
- /lib/x86_64-linux-gnu/libxcb-dri3.so.0
|
||||
- /lib/x86_64-linux-gnu/libxcb-present.so.0
|
||||
- /lib/x86_64-linux-gnu/libxcb-sync.so.1
|
||||
- /lib/x86_64-linux-gnu/libxkbcommon.so.0
|
||||
- /lib/x86_64-linux-gnu/libxml2.so.2
|
||||
- /lib/x86_64-linux-gnu/libxshmfence.so.1
|
||||
- /lib/x86_64-linux-gnu/libzstd.so.1
|
||||
exclude:
|
||||
- usr/share/man
|
||||
- usr/share/doc/*/README.*
|
||||
- usr/share/doc/*/changelog.*
|
||||
- usr/share/doc/*/NEWS.*
|
||||
- usr/share/doc/*/TODO.*
|
||||
AppImage:
|
||||
arch: x86_64
|
||||
update-information: guess
|
||||
38
dist/Arch/PKGBUILD
vendored
Normal file
38
dist/Arch/PKGBUILD
vendored
Normal file
@@ -0,0 +1,38 @@
|
||||
# Maintainer: iTrooz_ <itrooz at protonmail dot com>
|
||||
pkgname=imhex-bin
|
||||
pkgver=%version%
|
||||
pkgrel=1
|
||||
pkgdesc="A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM. "
|
||||
arch=("x86_64")
|
||||
url="https://github.com/WerWolv/ImHex"
|
||||
repo=$url
|
||||
license=('GPL 2.0')
|
||||
groups=()
|
||||
depends=(glfw mbedtls python freetype2 libglvnd gtk3)
|
||||
makedepends=(git)
|
||||
checkdepends=()
|
||||
optdepends=()
|
||||
provides=(imhex)
|
||||
conflicts=(imhex)
|
||||
replaces=()
|
||||
backup=()
|
||||
options=()
|
||||
source=($repo"/releases/download/v$pkgver/imhex-$pkgver-ArchLinux.pkg.tar.zst")
|
||||
noextract=()
|
||||
md5sums=(SKIP)
|
||||
validpgpkeys=()
|
||||
|
||||
package() {
|
||||
tar -xf imhex-$pkgver-ArchLinux.pkg.tar.zst
|
||||
|
||||
install -DT $srcdir/usr/bin/imhex $pkgdir/usr/bin/imhex
|
||||
install -DT $srcdir/usr/lib/libimhex.so $pkgdir/usr/lib/libimhex.so
|
||||
|
||||
for plugin in $srcdir/usr/share/imhex/plugins/*.hexplug;
|
||||
do
|
||||
install -DT $plugin $pkgdir/usr/share/imhex/plugins/`basename $plugin`
|
||||
done
|
||||
|
||||
cp -r $srcdir/usr/share/imhex/{constants,encodings,includes,magic,patterns} $pkgdir/usr/share/imhex
|
||||
install -d $pkgdir/usr/share/imhex
|
||||
}
|
||||
6
dist/Brewfile
vendored
6
dist/Brewfile
vendored
@@ -1,6 +1,5 @@
|
||||
brew "glfw3"
|
||||
brew "glfw"
|
||||
brew "mbedtls"
|
||||
brew "capstone"
|
||||
brew "nlohmann-json"
|
||||
brew "cmake"
|
||||
brew "ccache"
|
||||
@@ -8,6 +7,5 @@ brew "python3"
|
||||
brew "freetype2"
|
||||
brew "libmagic"
|
||||
brew "pkg-config"
|
||||
|
||||
# TODO: Remove this when XCode version of clang will support the same level as LLVM 10
|
||||
brew "llvm"
|
||||
brew "gcc@12"
|
||||
|
||||
12
dist/DEBIAN/control.in
vendored
Normal file
12
dist/DEBIAN/control.in
vendored
Normal file
@@ -0,0 +1,12 @@
|
||||
Package: ImHex
|
||||
Version: ${PROJECT_VERSION}
|
||||
Section: editors
|
||||
Priority: optional
|
||||
Architecture: amd64
|
||||
License: GNU GPL-2
|
||||
Depends: libglfw3, libmagic1, libmbedtls14, libpython3.10, libfreetype6, libopengl0, libgtk-3-0
|
||||
Maintainer: WerWolv <hey@werwolv.net>
|
||||
Description: ImHex Hex Editor
|
||||
A Hex Editor for Reverse Engineers, Programmers and
|
||||
people who value their retinas when working at 3 AM.
|
||||
|
||||
11
dist/DEBIAN/imhex.desktop
vendored
Normal file
11
dist/DEBIAN/imhex.desktop
vendored
Normal file
@@ -0,0 +1,11 @@
|
||||
[Desktop Entry]
|
||||
Name=ImHex
|
||||
Comment=ImHex Hex Editor
|
||||
GenericName=Hex Editor
|
||||
Exec=/usr/bin/imhex %U
|
||||
Icon=/usr/share/pixmaps/imhex.png
|
||||
Type=Application
|
||||
StartupNotify=true
|
||||
Categories=GNOME;GTK;Development;
|
||||
StartupWMClass=imhex
|
||||
|
||||
1
dist/Dockerfile
vendored
1
dist/Dockerfile
vendored
@@ -13,7 +13,6 @@ RUN pacman -S --needed --noconfirm \
|
||||
glfw-x11 \
|
||||
file \
|
||||
mbedtls \
|
||||
capstone \
|
||||
python3 \
|
||||
freetype2 \
|
||||
gtk3
|
||||
|
||||
1
dist/ImHex-9999.ebuild
vendored
1
dist/ImHex-9999.ebuild
vendored
@@ -26,7 +26,6 @@ RDEPEND="${DEPEND}
|
||||
media-libs/glfw
|
||||
sys-apps/file
|
||||
dev-libs/mbedtls
|
||||
dev-libs/capstone
|
||||
dev-cpp/nlohmann_json
|
||||
x11-libs/gtk+
|
||||
"
|
||||
|
||||
41
dist/compiling/linux.md
vendored
Normal file
41
dist/compiling/linux.md
vendored
Normal file
@@ -0,0 +1,41 @@
|
||||
### Compiling ImHex on Linux
|
||||
|
||||
Dependency installation scripts are available for many common Linux distributions in the [/dist](dist) folder.
|
||||
After all the dependencies are installed, run the following commands to build ImHex:
|
||||
|
||||
```sh
|
||||
mkdir -p build
|
||||
cd build
|
||||
CC=gcc-12 CXX=g++-12 cmake \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DCMAKE_INSTALL_PREFIX="/usr" \
|
||||
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_C_FLAGS="-fuse-ld=lld" \
|
||||
-DCMAKE_CXX_FLAGS="-fuse-ld=lld" \
|
||||
-DCMAKE_OBJC_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_OBJCXX_COMPILER_LAUNCHER=ccache \
|
||||
-DRUST_PATH="$HOME/.cargo/bin/" \
|
||||
..
|
||||
make -j 4 install
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
Put the ImHex executable into the `/usr/bin` folder.
|
||||
Put libimhex.so into the `/usr/lib` folder.
|
||||
Configuration files go to `/usr/etc/imhex` or `~/.config/imhex`.
|
||||
All other files belong in `/usr/share/imhex` or `~/.local/share/imhex`:
|
||||
|
||||
```
|
||||
Patterns: /usr/share/imhex/patterns
|
||||
Pattern Includes: /usr/share/imhex/includes
|
||||
Magic files: /usr/share/imhex/magic
|
||||
Python: /usr/share/imhex/lib/pythonX.X
|
||||
Plugins: /usr/share/imhex/plugins
|
||||
Configuration: /etc/xdg/imhex/config
|
||||
```
|
||||
|
||||
All paths follow the XDG Base Directories standard, and can thus be modified
|
||||
with the environment variables `XDG_CONFIG_HOME`, `XDG_CONFIG_DIRS`,
|
||||
`XDG_DATA_HOME` and `XDG_DATA_DIRS`.
|
||||
41
dist/compiling/macOS.md
vendored
Normal file
41
dist/compiling/macOS.md
vendored
Normal file
@@ -0,0 +1,41 @@
|
||||
### Compiling ImHex on macOS
|
||||
|
||||
To build ImHex on macOS, run the following commands:
|
||||
|
||||
```sh
|
||||
brew bundle --no-lock --file dist/Brewfile
|
||||
mkdir -p build
|
||||
cd build
|
||||
CC=$(brew --prefix gcc@12)/bin/gcc-12 \
|
||||
CXX=$(brew --prefix gcc@12)/bin/g++-12 \
|
||||
OBJC=$(brew --prefix llvm)/bin/clang \
|
||||
OBJCXX=$(brew --prefix llvm)/bin/clang++ \
|
||||
PKG_CONFIG_PATH="$(brew --prefix openssl)/lib/pkgconfig":"$(brew --prefix)/lib/pkgconfig" \
|
||||
MACOSX_DEPLOYMENT_TARGET="10.15" \
|
||||
cmake \
|
||||
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
|
||||
-DCREATE_BUNDLE=ON \
|
||||
-DCREATE_PACKAGE=ON \
|
||||
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_OBJC_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_OBJCXX_COMPILER_LAUNCHER=ccache \
|
||||
..
|
||||
make -j4 package
|
||||
```
|
||||
|
||||
Open the generated .dmg file and drag-n-drop the ImHex executable to the Applications folder
|
||||
|
||||
All other files belong in `~/Library/Application Support/imhex`:
|
||||
```
|
||||
Patterns: ~/Library/Application Support/imhex/patterns
|
||||
Pattern Includes: ~/Library/Application Support/imhex/includes
|
||||
Magic files: ~/Library/Application Support/imhex/magic
|
||||
Python: ~/Library/Application Support/imhex/lib/pythonX.X
|
||||
Plugins: ~/Library/Application Support/imhex/plugins
|
||||
Configuration: ~/Library/Application Support/imhex/config
|
||||
```
|
||||
|
||||
If the build fails while trying to find the macOS libraries, make sure you have
|
||||
XCode installed with `xcode-select --install`. Homebrew will also help get the
|
||||
most recent SDK installed and configured with `brew doctor`.
|
||||
23
dist/compiling/windows.md
vendored
Normal file
23
dist/compiling/windows.md
vendored
Normal file
@@ -0,0 +1,23 @@
|
||||
### Compiling ImHex on Windows
|
||||
|
||||
On Windows, ImHex is built through msys2 / mingw. To install all dependencies, open a mys2 window and run the PKGCONFIG script in the [dist/msys2](dist/msys2) folder.
|
||||
After all the dependencies are installed, run the following commands to build ImHex:
|
||||
|
||||
```sh
|
||||
mkdir build
|
||||
cd build
|
||||
cmake -G "MinGW Makefiles" \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DCMAKE_INSTALL_PREFIX="$PWD/install" \
|
||||
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_C_FLAGS="-fuse-ld=lld" \
|
||||
-DCMAKE_CXX_FLAGS="-fuse-ld=lld" \
|
||||
-DCMAKE_OBJC_COMPILER_LAUNCHER=ccache \
|
||||
-DCMAKE_OBJCXX_COMPILER_LAUNCHER=ccache \
|
||||
-DRUST_PATH="$USERPROFILE/.cargo/bin/" \
|
||||
..
|
||||
mingw32-make -j install
|
||||
```
|
||||
|
||||
ImHex will look for any extra resources either in various folders directly next to the executable or in `%localappdata%/imhex`
|
||||
16
dist/get_deps_archlinux.sh
vendored
16
dist/get_deps_archlinux.sh
vendored
@@ -1,12 +1,12 @@
|
||||
#!/usr/bin/env sh
|
||||
|
||||
pacman -S --needed \
|
||||
cmake \
|
||||
gcc \
|
||||
glfw \
|
||||
file \
|
||||
mbedtls \
|
||||
capstone \
|
||||
python3 \
|
||||
pacman -S $@ --needed \
|
||||
cmake \
|
||||
gcc \
|
||||
lld \
|
||||
glfw \
|
||||
file \
|
||||
mbedtls \
|
||||
python3 \
|
||||
freetype2 \
|
||||
gtk3
|
||||
|
||||
15
dist/get_deps_debian.sh
vendored
15
dist/get_deps_debian.sh
vendored
@@ -1,9 +1,5 @@
|
||||
#!/usr/bin/env sh
|
||||
|
||||
echo "As of 2020-12, Debian stable does not include g++-10, needs debian testing or unstable."
|
||||
|
||||
# Tested on 2020-12-09 with Docker image bitnami/minideb:unstable
|
||||
|
||||
# Install pkgconf (adds minimum dependencies) only if the equivalent pkf-config is not already installed.
|
||||
if ! which pkg-config
|
||||
then
|
||||
@@ -12,8 +8,9 @@ fi
|
||||
|
||||
apt install -y \
|
||||
build-essential \
|
||||
gcc-10 \
|
||||
g++-10 \
|
||||
gcc-12 \
|
||||
g++-12 \
|
||||
lld \
|
||||
${PKGCONF:-} \
|
||||
cmake \
|
||||
make \
|
||||
@@ -22,10 +19,6 @@ apt install -y \
|
||||
libglm-dev \
|
||||
libmagic-dev \
|
||||
libmbedtls-dev \
|
||||
libcapstone-dev \
|
||||
python3-dev \
|
||||
libfreetype-dev \
|
||||
libgtk-3-dev \
|
||||
|
||||
echo "Please consider this before running cmake (useful on e.g. Ubuntu 20.04):"
|
||||
echo "export CXX=g++-10"
|
||||
libgtk-3-dev
|
||||
22
dist/get_deps_fedora.sh
vendored
22
dist/get_deps_fedora.sh
vendored
@@ -1,13 +1,13 @@
|
||||
#!/usr/bin/env sh
|
||||
|
||||
dnf install \
|
||||
cmake \
|
||||
gcc-c++ \
|
||||
capstone-devel \
|
||||
file-devel \
|
||||
glfw-devel \
|
||||
mesa-libGL-devel \
|
||||
mbedtls-devel \
|
||||
python-devel \
|
||||
freetype-devel \
|
||||
gtk3
|
||||
dnf install \
|
||||
cmake \
|
||||
gcc-c++ \
|
||||
lld \
|
||||
file-devel \
|
||||
glfw-devel \
|
||||
mesa-libGL-devel \
|
||||
mbedtls-devel \
|
||||
python-devel \
|
||||
freetype-devel \
|
||||
gtk3-devel
|
||||
|
||||
22
dist/get_deps_msys2.sh
vendored
22
dist/get_deps_msys2.sh
vendored
@@ -1,14 +1,14 @@
|
||||
#!/usr/bin/env sh
|
||||
|
||||
pacman -S --needed --noconfirm \
|
||||
mingw-w64-x86_64-gcc \
|
||||
mingw-w64-x86_64-cmake \
|
||||
mingw-w64-x86_64-make \
|
||||
mingw-w64-x86_64-ccache \
|
||||
mingw-w64-x86_64-capstone \
|
||||
mingw-w64-x86_64-glfw \
|
||||
mingw-w64-x86_64-file \
|
||||
mingw-w64-x86_64-mbedtls \
|
||||
mingw-w64-x86_64-python \
|
||||
mingw-w64-x86_64-freetype \
|
||||
pacman -S --needed --noconfirm \
|
||||
mingw-w64-x86_64-gcc \
|
||||
mingw-w64-x86_64-lld \
|
||||
mingw-w64-x86_64-cmake \
|
||||
mingw-w64-x86_64-make \
|
||||
mingw-w64-x86_64-ccache \
|
||||
mingw-w64-x86_64-glfw \
|
||||
mingw-w64-x86_64-file \
|
||||
mingw-w64-x86_64-mbedtls \
|
||||
mingw-w64-x86_64-python \
|
||||
mingw-w64-x86_64-freetype \
|
||||
mingw-w64-x86_64-dlfcn
|
||||
|
||||
10
dist/imhex.desktop
vendored
Normal file
10
dist/imhex.desktop
vendored
Normal file
@@ -0,0 +1,10 @@
|
||||
[Desktop Entry]
|
||||
Name=ImHex
|
||||
Comment=ImHex Hex Editor
|
||||
GenericName=Hex Editor
|
||||
Exec=imhex %U
|
||||
Icon=imhex
|
||||
Type=Application
|
||||
StartupNotify=true
|
||||
Categories=Development;IDE;
|
||||
StartupWMClass=imhex
|
||||
2
dist/msys2/PKGBUILD
vendored
2
dist/msys2/PKGBUILD
vendored
@@ -9,10 +9,10 @@ url="https://github.com/WerWolv/ImHex"
|
||||
license=('GPLv2')
|
||||
depends=("${MINGW_PACKAGE_PREFIX}-python")
|
||||
makedepends=("${MINGW_PACKAGE_PREFIX}-gcc"
|
||||
"${MINGW_PACKAGE_PREFIX}-lld"
|
||||
"${MINGW_PACKAGE_PREFIX}-cmake"
|
||||
"${MINGW_PACKAGE_PREFIX}-make"
|
||||
"${MINGW_PACKAGE_PREFIX}-dlfcn"
|
||||
"${MINGW_PACKAGE_PREFIX}-capstone"
|
||||
"${MINGW_PACKAGE_PREFIX}-glfw"
|
||||
"${MINGW_PACKAGE_PREFIX}-file"
|
||||
"${MINGW_PACKAGE_PREFIX}-mbedtls"
|
||||
|
||||
14
dist/net.werwolv.ImHex.yaml
vendored
14
dist/net.werwolv.ImHex.yaml
vendored
@@ -12,16 +12,6 @@ finish-args:
|
||||
- --device=all
|
||||
|
||||
modules:
|
||||
- name: capstone
|
||||
buildsystem: cmake-ninja
|
||||
builddir: true
|
||||
config-opts:
|
||||
- -DCMAKE_BUILD_TYPE=RelWithDebInfo
|
||||
sources:
|
||||
- type: archive
|
||||
url: https://github.com/aquynh/capstone/archive/4.0.2.tar.gz
|
||||
sha256: 7c81d798022f81e7507f1a60d6817f63aa76e489aa4e7055255f21a22f5e526a
|
||||
|
||||
- name: libiconv
|
||||
sources:
|
||||
- type: archive
|
||||
@@ -64,8 +54,8 @@ modules:
|
||||
sha256: 4cf0df69731494668bdd6460ed8cb269b68de9c19ad8c27abc24cd72605b2d5b
|
||||
|
||||
- name: imhex
|
||||
buildsystem: cmake-ninja
|
||||
buildsystem: cmake
|
||||
|
||||
sources:
|
||||
- type: git
|
||||
url: https://github.com/WerWolv/ImHex.git
|
||||
url: https://github.com/WerWolv/ImHex.git
|
||||
|
||||
85
external/ImGui/include/imgui_imhex_extensions.h
vendored
85
external/ImGui/include/imgui_imhex_extensions.h
vendored
@@ -1,85 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
|
||||
#include <imgui.h>
|
||||
|
||||
|
||||
enum ImGuiCustomCol {
|
||||
ImGuiCustomCol_DescButton,
|
||||
ImGuiCustomCol_DescButtonHovered,
|
||||
ImGuiCustomCol_DescButtonActive,
|
||||
|
||||
ImGuiCustomCol_ToolbarGray,
|
||||
ImGuiCustomCol_ToolbarRed,
|
||||
ImGuiCustomCol_ToolbarYellow,
|
||||
ImGuiCustomCol_ToolbarGreen,
|
||||
ImGuiCustomCol_ToolbarBlue,
|
||||
ImGuiCustomCol_ToolbarPurple,
|
||||
ImGuiCustomCol_ToolbarBrown,
|
||||
|
||||
ImGuiCustomCol_Highlight,
|
||||
|
||||
ImGuiCustomCol_COUNT
|
||||
};
|
||||
|
||||
namespace ImGui {
|
||||
|
||||
struct Texture {
|
||||
ImTextureID textureId;
|
||||
int width, height;
|
||||
|
||||
[[nodiscard]]
|
||||
constexpr bool valid() const noexcept {
|
||||
return this->textureId != nullptr;
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
constexpr operator ImTextureID() {
|
||||
return this->textureId;
|
||||
}
|
||||
|
||||
[[nodiscard]]
|
||||
auto size() const noexcept {
|
||||
return ImVec2(this->width, this->height);
|
||||
}
|
||||
};
|
||||
|
||||
bool IconHyperlink(const char *icon, const char* label, const ImVec2& size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0);
|
||||
bool Hyperlink(const char* label, const ImVec2& size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0);
|
||||
bool BulletHyperlink(const char* label, const ImVec2& size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0);
|
||||
bool DescriptionButton(const char* label, const char* description, const ImVec2& size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0);
|
||||
|
||||
void UnderlinedText(const char* label, ImColor color = ImGui::GetStyleColorVec4(ImGuiCol_Text), const ImVec2& size_arg = ImVec2(0, 0));
|
||||
|
||||
void Disabled(const std::function<void()> &widgets, bool disabled);
|
||||
void TextSpinner(const char* label);
|
||||
|
||||
void Header(const char *label, bool firstEntry = false);
|
||||
void HeaderColored(const char *label, ImColor color, bool firstEntry);
|
||||
|
||||
void InfoTooltip(const char *text);
|
||||
|
||||
bool TitleBarButton(const char* label, ImVec2 size_arg);
|
||||
bool ToolBarButton(const char* symbol, ImVec4 color, ImVec2 size_arg);
|
||||
|
||||
inline bool HasSecondPassed() {
|
||||
return static_cast<ImU32>(ImGui::GetTime() * 100) % 100 <= static_cast<ImU32>(ImGui::GetIO().DeltaTime * 100);
|
||||
}
|
||||
|
||||
Texture LoadImageFromPath(const char *path);
|
||||
Texture LoadImageFromMemory(ImU8 *buffer, int size);
|
||||
void UnloadImage(Texture &texture);
|
||||
|
||||
|
||||
struct ImHexCustomData {
|
||||
ImVec4 Colors[ImGuiCustomCol_COUNT];
|
||||
};
|
||||
|
||||
ImU32 GetCustomColorU32(ImGuiCustomCol idx, float alpha_mul = 1.0F);
|
||||
ImVec4 GetCustomColorVec4(ImGuiCustomCol idx, float alpha_mul = 1.0F);
|
||||
|
||||
void StyleCustomColorsDark();
|
||||
void StyleCustomColorsLight();
|
||||
void StyleCustomColorsClassic();
|
||||
}
|
||||
776
external/ImGui/include/imgui_memory_editor.h
vendored
776
external/ImGui/include/imgui_memory_editor.h
vendored
@@ -1,776 +0,0 @@
|
||||
// Mini memory editor for Dear ImGui (to embed in your game/tools)
|
||||
// Get latest version at http://www.github.com/ocornut/imgui_club
|
||||
//
|
||||
// Right-click anywhere to access the Options menu!
|
||||
// You can adjust the keyboard repeat delay/rate in ImGuiIO.
|
||||
// The code assume a mono-space font for simplicity!
|
||||
// If you don't use the default font, use ImGui::PushFont()/PopFont() to switch to a mono-space font before caling this.
|
||||
//
|
||||
// Usage:
|
||||
// // Create a window and draw memory editor inside it:
|
||||
// static MemoryEditor mem_edit_1;
|
||||
// static char data[0x10000];
|
||||
// size_t data_size = 0x10000;
|
||||
// mem_edit_1.DrawWindow("Memory Editor", data, data_size);
|
||||
//
|
||||
// Usage:
|
||||
// // If you already have a window, use DrawContents() instead:
|
||||
// static MemoryEditor mem_edit_2;
|
||||
// ImGui::Begin("MyWindow")
|
||||
// mem_edit_2.DrawContents(this, sizeof(*this), (size_t)this);
|
||||
// ImGui::End();
|
||||
//
|
||||
// Changelog:
|
||||
// - v0.10: initial version
|
||||
// - v0.23 (2017/08/17): added to github. fixed right-arrow triggering a byte write.
|
||||
// - v0.24 (2018/06/02): changed DragInt("Rows" to use a %d data format (which is desirable since imgui 1.61).
|
||||
// - v0.25 (2018/07/11): fixed wording: all occurrences of "Rows" renamed to "Columns".
|
||||
// - v0.26 (2018/08/02): fixed clicking on hex region
|
||||
// - v0.30 (2018/08/02): added data preview for common data types
|
||||
// - v0.31 (2018/10/10): added OptUpperCaseHex option to select lower/upper casing display [@samhocevar]
|
||||
// - v0.32 (2018/10/10): changed signatures to use void* instead of unsigned char*
|
||||
// - v0.33 (2018/10/10): added OptShowOptions option to hide all the interactive option setting.
|
||||
// - v0.34 (2019/05/07): binary preview now applies endianness setting [@nicolasnoble]
|
||||
// - v0.35 (2020/01/29): using ImGuiDataType available since Dear ImGui 1.69.
|
||||
// - v0.36 (2020/05/05): minor tweaks, minor refactor.
|
||||
// - v0.40 (2020/10/04): fix misuse of ImGuiListClipper API, broke with Dear ImGui 1.79. made cursor position appears on left-side of edit box. option popup appears on mouse release. fix MSVC warnings where _CRT_SECURE_NO_WARNINGS wasn't working in recent versions.
|
||||
// - v0.41 (2020/10/05): fix when using with keyboard/gamepad navigation enabled.
|
||||
// - v0.42 (2020/10/14): fix for . character in ASCII view always being greyed out.
|
||||
//
|
||||
// Todo/Bugs:
|
||||
// - This is generally old code, it should work but please don't use this as reference!
|
||||
// - Arrows are being sent to the InputText() about to disappear which for LeftArrow makes the text cursor appear at position 1 for one frame.
|
||||
// - Using InputText() is awkward and maybe overkill here, consider implementing something custom.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <stdio.h> // sprintf, scanf
|
||||
#include <stdint.h> // uint8_t, etc.
|
||||
|
||||
#include <hex.hpp>
|
||||
#include <hex/api/event.hpp>
|
||||
|
||||
#include <string>
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#define _PRISizeT "I"
|
||||
#define ImSnprintf _snprintf
|
||||
#else
|
||||
#define _PRISizeT "z"
|
||||
#define ImSnprintf snprintf
|
||||
#endif
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (push)
|
||||
#pragma warning (disable: 4996) // warning C4996: 'sprintf': This function or variable may be unsafe.
|
||||
#endif
|
||||
|
||||
ImU32 ImAlphaBlendColors(ImU32 col_a, ImU32 col_b);
|
||||
|
||||
struct MemoryEditor
|
||||
{
|
||||
enum DataFormat
|
||||
{
|
||||
DataFormat_Bin = 0,
|
||||
DataFormat_Dec = 1,
|
||||
DataFormat_Hex = 2,
|
||||
DataFormat_COUNT
|
||||
};
|
||||
|
||||
struct DecodeData {
|
||||
std::string data;
|
||||
size_t advance;
|
||||
ImColor color;
|
||||
};
|
||||
|
||||
// Settings
|
||||
bool ReadOnly; // = false // disable any editing.
|
||||
int Cols; // = 16 // number of columns to display.
|
||||
bool OptShowOptions; // = true // display options button/context menu. when disabled, options will be locked unless you provide your own UI for them.
|
||||
bool OptShowHexII; // = false // display values in HexII representation instead of regular hexadecimal: hide null/zero bytes, ascii values as ".X".
|
||||
bool OptShowAscii; // = true // display ASCII representation on the right side.
|
||||
bool OptShowAdvancedDecoding; // = true // display advanced decoding data on the right side.
|
||||
bool OptGreyOutZeroes; // = true // display null/zero bytes using the TextDisabled color.
|
||||
bool OptUpperCaseHex; // = true // display hexadecimal values as "FF" instead of "ff".
|
||||
bool OptShowExtraInfo; // = true // display extra information about size of data and current selection
|
||||
int OptMidColsCount; // = 8 // set to 0 to disable extra spacing between every mid-cols.
|
||||
int OptAddrDigitsCount; // = 0 // number of addr digits to display (default calculated based on maximum displayed addr).
|
||||
ImU32 HighlightColor; // // background color of highlighted bytes.
|
||||
ImU8 (*ReadFn)(const ImU8* data, size_t off); // = 0 // optional handler to read bytes.
|
||||
void (*WriteFn)(ImU8* data, size_t off, ImU8 d); // = 0 // optional handler to write bytes.
|
||||
bool (*HighlightFn)(const ImU8* data, size_t off, bool next);//= 0 // optional handler to return Highlight property (to support non-contiguous highlighting).
|
||||
void (*HoverFn)(const ImU8 *data, size_t off);
|
||||
DecodeData (*DecodeFn)(const ImU8 *data, size_t off);
|
||||
|
||||
// [Internal State]
|
||||
bool ContentsWidthChanged;
|
||||
size_t DataPreviewAddr;
|
||||
size_t DataPreviewAddrOld;
|
||||
size_t DataPreviewAddrEnd;
|
||||
size_t DataPreviewAddrEndOld;
|
||||
size_t DataEditingAddr;
|
||||
bool DataEditingTakeFocus;
|
||||
char DataInputBuf[32];
|
||||
char AddrInputBuf[32];
|
||||
size_t GotoAddr;
|
||||
size_t HighlightMin, HighlightMax;
|
||||
int PreviewEndianess;
|
||||
ImGuiDataType PreviewDataType;
|
||||
|
||||
MemoryEditor()
|
||||
{
|
||||
// Settings
|
||||
ReadOnly = false;
|
||||
Cols = 16;
|
||||
OptShowOptions = true;
|
||||
OptShowHexII = false;
|
||||
OptShowAscii = true;
|
||||
OptShowAdvancedDecoding = true;
|
||||
OptGreyOutZeroes = true;
|
||||
OptUpperCaseHex = true;
|
||||
OptMidColsCount = 8;
|
||||
OptAddrDigitsCount = 0;
|
||||
HighlightColor = IM_COL32(255, 255, 255, 50);
|
||||
ReadFn = NULL;
|
||||
WriteFn = NULL;
|
||||
HighlightFn = NULL;
|
||||
HoverFn = NULL;
|
||||
DecodeFn = NULL;
|
||||
|
||||
// State/Internals
|
||||
ContentsWidthChanged = false;
|
||||
DataPreviewAddr = DataEditingAddr = DataPreviewAddrEnd = (size_t)-1;
|
||||
DataPreviewAddrOld = DataPreviewAddrEndOld = (size_t)-1;
|
||||
DataEditingTakeFocus = false;
|
||||
memset(DataInputBuf, 0, sizeof(DataInputBuf));
|
||||
memset(AddrInputBuf, 0, sizeof(AddrInputBuf));
|
||||
GotoAddr = (size_t)-1;
|
||||
HighlightMin = HighlightMax = (size_t)-1;
|
||||
PreviewEndianess = 0;
|
||||
PreviewDataType = ImGuiDataType_S32;
|
||||
}
|
||||
|
||||
void GotoAddrAndHighlight(size_t addr_min, size_t addr_max)
|
||||
{
|
||||
GotoAddr = addr_min;
|
||||
HighlightMin = addr_min;
|
||||
HighlightMax = addr_max;
|
||||
}
|
||||
|
||||
void GotoAddrAndSelect(size_t addr_min, size_t addr_max)
|
||||
{
|
||||
GotoAddr = addr_min;
|
||||
DataPreviewAddr = addr_min;
|
||||
DataPreviewAddrEnd = addr_max;
|
||||
DataPreviewAddrOld = addr_min;
|
||||
DataPreviewAddrEndOld = addr_max;
|
||||
}
|
||||
|
||||
struct Sizes
|
||||
{
|
||||
int AddrDigitsCount;
|
||||
float LineHeight;
|
||||
float GlyphWidth;
|
||||
float HexCellWidth;
|
||||
float SpacingBetweenMidCols;
|
||||
float PosHexStart;
|
||||
float PosHexEnd;
|
||||
float PosAsciiStart;
|
||||
float PosAsciiEnd;
|
||||
float PosDecodingStart;
|
||||
float PosDecodingEnd;
|
||||
float WindowWidth;
|
||||
|
||||
Sizes() { memset(this, 0, sizeof(*this)); }
|
||||
};
|
||||
|
||||
void CalcSizes(Sizes& s, size_t mem_size, size_t base_display_addr)
|
||||
{
|
||||
ImGuiStyle& style = ImGui::GetStyle();
|
||||
s.AddrDigitsCount = OptAddrDigitsCount;
|
||||
if (s.AddrDigitsCount == 0)
|
||||
for (size_t n = base_display_addr + mem_size - 1; n > 0; n >>= 4)
|
||||
s.AddrDigitsCount++;
|
||||
s.LineHeight = ImGui::GetTextLineHeight();
|
||||
s.GlyphWidth = ImGui::CalcTextSize("F").x + 1; // We assume the font is mono-space
|
||||
s.HexCellWidth = (float)(int)(s.GlyphWidth * 2.5f); // "FF " we include trailing space in the width to easily catch clicks everywhere
|
||||
s.SpacingBetweenMidCols = (float)(int)(s.HexCellWidth * 0.25f); // Every OptMidColsCount columns we add a bit of extra spacing
|
||||
s.PosHexStart = (s.AddrDigitsCount + 2) * s.GlyphWidth;
|
||||
s.PosHexEnd = s.PosHexStart + (s.HexCellWidth * Cols);
|
||||
s.PosAsciiStart = s.PosAsciiEnd = s.PosHexEnd;
|
||||
|
||||
if (OptShowAscii && OptShowAdvancedDecoding) {
|
||||
s.PosAsciiStart = s.PosHexEnd + s.GlyphWidth * 1;
|
||||
if (OptMidColsCount > 0)
|
||||
s.PosAsciiStart += (float)((Cols + OptMidColsCount - 1) / OptMidColsCount) * s.SpacingBetweenMidCols;
|
||||
s.PosAsciiEnd = s.PosAsciiStart + Cols * s.GlyphWidth;
|
||||
|
||||
s.PosDecodingStart = s.PosAsciiEnd + s.GlyphWidth * 1;
|
||||
if (OptMidColsCount > 0)
|
||||
s.PosDecodingStart += (float)((Cols + OptMidColsCount - 1) / OptMidColsCount) * s.SpacingBetweenMidCols;
|
||||
s.PosDecodingEnd = s.PosDecodingStart + Cols * s.GlyphWidth;
|
||||
} else if (OptShowAscii) {
|
||||
s.PosAsciiStart = s.PosHexEnd + s.GlyphWidth * 1;
|
||||
if (OptMidColsCount > 0)
|
||||
s.PosAsciiStart += (float)((Cols + OptMidColsCount - 1) / OptMidColsCount) * s.SpacingBetweenMidCols;
|
||||
s.PosAsciiEnd = s.PosAsciiStart + Cols * s.GlyphWidth;
|
||||
} else if (OptShowAdvancedDecoding) {
|
||||
s.PosDecodingStart = s.PosHexEnd + s.GlyphWidth * 1;
|
||||
if (OptMidColsCount > 0)
|
||||
s.PosDecodingStart += (float)((Cols + OptMidColsCount - 1) / OptMidColsCount) * s.SpacingBetweenMidCols;
|
||||
s.PosDecodingEnd = s.PosDecodingStart + Cols * s.GlyphWidth;
|
||||
}
|
||||
s.WindowWidth = s.PosAsciiEnd + style.ScrollbarSize + style.WindowPadding.x * 2 + s.GlyphWidth;
|
||||
}
|
||||
|
||||
// Standalone Memory Editor window
|
||||
void DrawWindow(const char* title, bool *p_open, void* mem_data, size_t mem_size, size_t base_display_addr = 0x0000)
|
||||
{
|
||||
Sizes s;
|
||||
CalcSizes(s, mem_size, base_display_addr);
|
||||
|
||||
if (ImGui::Begin(title, p_open, ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoNavInputs))
|
||||
{
|
||||
if (DataPreviewAddr != DataPreviewAddrOld || DataPreviewAddrEnd != DataPreviewAddrEndOld) {
|
||||
hex::Region selectionRegion = { std::min(DataPreviewAddr, DataPreviewAddrEnd) + base_display_addr, std::max(DataPreviewAddr, DataPreviewAddrEnd) - std::min(DataPreviewAddr, DataPreviewAddrEnd) };
|
||||
hex::EventManager::post<hex::EventRegionSelected>(selectionRegion);
|
||||
}
|
||||
|
||||
DataPreviewAddrOld = DataPreviewAddr;
|
||||
DataPreviewAddrEndOld = DataPreviewAddrEnd;
|
||||
|
||||
DrawContents(mem_data, mem_size, base_display_addr);
|
||||
if (ContentsWidthChanged)
|
||||
{
|
||||
CalcSizes(s, mem_size, base_display_addr);
|
||||
ImGui::SetWindowSize(ImVec2(s.WindowWidth, ImGui::GetWindowSize().y));
|
||||
}
|
||||
}
|
||||
ImGui::End();
|
||||
|
||||
}
|
||||
|
||||
// Memory Editor contents only
|
||||
void DrawContents(void* mem_data_void, size_t mem_size, size_t base_display_addr = 0x0000)
|
||||
{
|
||||
if (Cols < 1)
|
||||
Cols = 1;
|
||||
|
||||
ImU8* mem_data = (ImU8*)mem_data_void;
|
||||
Sizes s;
|
||||
CalcSizes(s, mem_size, base_display_addr);
|
||||
ImGuiStyle& style = ImGui::GetStyle();
|
||||
|
||||
// We begin into our scrolling region with the 'ImGuiWindowFlags_NoMove' in order to prevent click from moving the window.
|
||||
// This is used as a facility since our main click detection code doesn't assign an ActiveId so the click would normally be caught as a window-move.
|
||||
const float height_separator = style.ItemSpacing.y;
|
||||
float footer_height = 0;
|
||||
if (OptShowOptions)
|
||||
footer_height += height_separator + ImGui::GetFrameHeightWithSpacing() * 1;
|
||||
|
||||
ImGui::BeginChild("offset", ImVec2(0, s.LineHeight), false, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoNav);
|
||||
ImGui::Text("%*c ", s.AddrDigitsCount, ' ');
|
||||
for (int i = 0; i < Cols; i++) {
|
||||
float byte_pos_x = s.PosHexStart + s.HexCellWidth * i;
|
||||
if (OptMidColsCount > 0)
|
||||
byte_pos_x += (float)(i / OptMidColsCount) * s.SpacingBetweenMidCols;
|
||||
ImGui::SameLine(byte_pos_x);
|
||||
ImGui::Text("%02llX", i + (base_display_addr % Cols));
|
||||
}
|
||||
ImGui::EndChild();
|
||||
|
||||
ImGui::BeginChild("##scrolling", ImVec2(0, -footer_height), false, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoNav);
|
||||
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0, 0));
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0, 0));
|
||||
|
||||
|
||||
|
||||
// We are not really using the clipper API correctly here, because we rely on visible_start_addr/visible_end_addr for our scrolling function.
|
||||
ImGuiListClipper clipper;
|
||||
ImDrawList* draw_list = ImGui::GetWindowDrawList();
|
||||
|
||||
const int line_total_count = (int)((mem_size + Cols - 1) / Cols);
|
||||
clipper.Begin(line_total_count, s.LineHeight);
|
||||
clipper.Step();
|
||||
const size_t visible_start_addr = clipper.DisplayStart * Cols;
|
||||
const size_t visible_end_addr = clipper.DisplayEnd * Cols;
|
||||
const size_t visible_count = visible_end_addr - visible_start_addr;
|
||||
|
||||
bool data_next = false;
|
||||
|
||||
if (DataEditingAddr >= mem_size)
|
||||
DataEditingAddr = (size_t)-1;
|
||||
if (DataPreviewAddr >= mem_size)
|
||||
DataPreviewAddr = (size_t)-1;
|
||||
if (DataPreviewAddrEnd >= mem_size)
|
||||
DataPreviewAddrEnd = (size_t)-1;
|
||||
|
||||
size_t data_editing_addr_backup = DataEditingAddr;
|
||||
size_t data_preview_addr_backup = DataPreviewAddr;
|
||||
size_t data_editing_addr_next = (size_t)-1;
|
||||
size_t data_preview_addr_next = (size_t)-1;
|
||||
|
||||
if (ImGui::IsWindowFocused()) {
|
||||
// Move cursor but only apply on next frame so scrolling with be synchronized (because currently we can't change the scrolling while the window is being rendered)
|
||||
if (DataEditingAddr != (size_t)-1) {
|
||||
if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_UpArrow)) && DataEditingAddr >= (size_t)Cols) { data_editing_addr_next = DataEditingAddr - Cols; DataEditingTakeFocus = true; }
|
||||
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_DownArrow)) && DataEditingAddr < mem_size - Cols) { data_editing_addr_next = DataEditingAddr + Cols; DataEditingTakeFocus = true; }
|
||||
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_LeftArrow)) && DataEditingAddr > 0) { data_editing_addr_next = DataEditingAddr - 1; DataEditingTakeFocus = true; }
|
||||
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_RightArrow)) && DataEditingAddr < mem_size - 1) { data_editing_addr_next = DataEditingAddr + 1; DataEditingTakeFocus = true; }
|
||||
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_PageUp)) && DataEditingAddr > 0) { data_editing_addr_next = std::max(s64(0), s64(DataEditingAddr) - s64(visible_count)); DataEditingTakeFocus = true; }
|
||||
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_PageDown)) && DataEditingAddr < mem_size - 1) { data_editing_addr_next = std::min(s64(mem_size - 1), s64(DataEditingAddr) + s64(visible_count)); DataEditingTakeFocus = true; }
|
||||
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_Home)) && DataEditingAddr > 0) { data_editing_addr_next = 0; DataEditingTakeFocus = true; }
|
||||
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_End)) && DataEditingAddr < mem_size - 1) { data_editing_addr_next = mem_size - 1; DataEditingTakeFocus = true; }
|
||||
} else if (DataPreviewAddr != -1) {
|
||||
if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_UpArrow)) && DataPreviewAddr >= (size_t)Cols) { DataPreviewAddr = data_preview_addr_next = DataPreviewAddr - Cols; if (!ImGui::GetIO().KeyShift) DataPreviewAddrEnd = DataPreviewAddr; }
|
||||
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_DownArrow)) && DataPreviewAddr < mem_size - Cols) { DataPreviewAddr = data_preview_addr_next = DataPreviewAddr + Cols; if (!ImGui::GetIO().KeyShift) DataPreviewAddrEnd = DataPreviewAddr; }
|
||||
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_LeftArrow)) && DataPreviewAddr > 0) { DataPreviewAddr = data_preview_addr_next = DataPreviewAddr - 1; if (!ImGui::GetIO().KeyShift) DataPreviewAddrEnd = DataPreviewAddr; }
|
||||
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_RightArrow)) && DataPreviewAddr < mem_size - 1) { DataPreviewAddr = data_preview_addr_next = DataPreviewAddr + 1; if (!ImGui::GetIO().KeyShift) DataPreviewAddrEnd = DataPreviewAddr; }
|
||||
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_PageUp)) && DataPreviewAddr > 0) { DataPreviewAddr = data_preview_addr_next = std::max(s64(0), s64(DataPreviewAddr) - s64(visible_count)); if (!ImGui::GetIO().KeyShift) DataPreviewAddrEnd = DataPreviewAddr; }
|
||||
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_PageDown)) && DataPreviewAddr < mem_size - 1) { DataPreviewAddr = data_preview_addr_next = std::min(s64(mem_size - 1), s64(DataPreviewAddr) + s64(visible_count)); if (!ImGui::GetIO().KeyShift) DataPreviewAddrEnd = DataPreviewAddr; }
|
||||
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_Home)) && DataPreviewAddr > 0) { DataPreviewAddr = data_preview_addr_next = 0; if (!ImGui::GetIO().KeyShift) DataPreviewAddrEnd = DataPreviewAddr; }
|
||||
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_End)) && DataPreviewAddr < mem_size - 1) { DataPreviewAddr = data_preview_addr_next = mem_size - 1; if (!ImGui::GetIO().KeyShift) DataPreviewAddrEnd = DataPreviewAddr; }
|
||||
}
|
||||
} else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_Escape))) {
|
||||
DataPreviewAddr = data_preview_addr_next = DataPreviewAddrEnd = (size_t)-1;
|
||||
HighlightMin = HighlightMax = (size_t)-1;
|
||||
|
||||
hex::EventManager::post<hex::EventRegionSelected>(hex::Region{ (size_t)-1, 0 });
|
||||
}
|
||||
|
||||
if (data_preview_addr_next != (size_t)-1 && (data_preview_addr_next / Cols) != (data_preview_addr_backup / Cols))
|
||||
{
|
||||
// Track cursor movements
|
||||
const int scroll_offset = ((int)(data_preview_addr_next / Cols) - (int)(data_preview_addr_backup / Cols));
|
||||
const bool scroll_desired = (scroll_offset < 0 && data_preview_addr_next < visible_start_addr + Cols * 2) || (scroll_offset > 0 && data_preview_addr_next > visible_end_addr - Cols * 2);
|
||||
if (scroll_desired)
|
||||
ImGui::SetScrollY(ImGui::GetScrollY() + scroll_offset * s.LineHeight);
|
||||
}
|
||||
if (data_editing_addr_next != (size_t)-1 && (data_editing_addr_next / Cols) != (data_editing_addr_backup / Cols))
|
||||
{
|
||||
// Track cursor movements
|
||||
const int scroll_offset = ((int)(data_editing_addr_next / Cols) - (int)(data_editing_addr_backup / Cols));
|
||||
const bool scroll_desired = (scroll_offset < 0 && data_editing_addr_next < visible_start_addr + Cols * 2) || (scroll_offset > 0 && data_editing_addr_next > visible_end_addr - Cols * 2);
|
||||
if (scroll_desired)
|
||||
ImGui::SetScrollY(ImGui::GetScrollY() + scroll_offset * s.LineHeight);
|
||||
}
|
||||
|
||||
// Draw vertical separator
|
||||
ImVec2 window_pos = ImGui::GetWindowPos();
|
||||
float scrollX = ImGui::GetScrollX();
|
||||
|
||||
if (OptShowAscii)
|
||||
draw_list->AddLine(ImVec2(window_pos.x + s.PosAsciiStart - s.GlyphWidth - scrollX, window_pos.y), ImVec2(window_pos.x + s.PosAsciiStart - s.GlyphWidth - scrollX, window_pos.y + 9999), ImGui::GetColorU32(ImGuiCol_Border));
|
||||
if (OptShowAdvancedDecoding)
|
||||
draw_list->AddLine(ImVec2(window_pos.x + s.PosDecodingStart - s.GlyphWidth - scrollX, window_pos.y), ImVec2(window_pos.x + s.PosDecodingStart - s.GlyphWidth - scrollX, window_pos.y + 9999), ImGui::GetColorU32(ImGuiCol_Border));
|
||||
|
||||
const ImU32 color_text = ImGui::GetColorU32(ImGuiCol_Text);
|
||||
const ImU32 color_disabled = OptGreyOutZeroes ? ImGui::GetColorU32(ImGuiCol_TextDisabled) : color_text;
|
||||
|
||||
const char* format_address = OptUpperCaseHex ? "%0*" _PRISizeT "X: " : "%0*" _PRISizeT "x: ";
|
||||
const char* format_data = OptUpperCaseHex ? "%0*" _PRISizeT "X" : "%0*" _PRISizeT "x";
|
||||
const char* format_byte = OptUpperCaseHex ? "%02X" : "%02x";
|
||||
const char* format_byte_space = OptUpperCaseHex ? "%02X " : "%02x ";
|
||||
|
||||
bool tooltipShown = false;
|
||||
for (int line_i = clipper.DisplayStart; line_i < clipper.DisplayEnd; line_i++) // display only visible lines
|
||||
{
|
||||
size_t addr = (size_t)(line_i * Cols);
|
||||
ImGui::Text(format_address, s.AddrDigitsCount, base_display_addr + addr);
|
||||
|
||||
// Draw Hexadecimal
|
||||
for (int n = 0; n < Cols && addr < mem_size; n++, addr++)
|
||||
{
|
||||
float byte_pos_x = s.PosHexStart + s.HexCellWidth * n;
|
||||
if (OptMidColsCount > 0)
|
||||
byte_pos_x += (float)(n / OptMidColsCount) * s.SpacingBetweenMidCols;
|
||||
ImGui::SameLine(byte_pos_x);
|
||||
|
||||
// Draw highlight
|
||||
bool is_highlight_from_user_range = (addr >= HighlightMin && addr < HighlightMax);
|
||||
bool is_highlight_from_user_func = (HighlightFn && HighlightFn(mem_data, addr, false));
|
||||
bool is_highlight_from_preview = (addr >= DataPreviewAddr && addr <= DataPreviewAddrEnd) || (addr >= DataPreviewAddrEnd && addr <= DataPreviewAddr);
|
||||
if (is_highlight_from_user_range || is_highlight_from_user_func || is_highlight_from_preview)
|
||||
{
|
||||
ImVec2 pos = ImGui::GetCursorScreenPos();
|
||||
float highlight_width = s.GlyphWidth * 2;
|
||||
bool is_next_byte_highlighted = (addr + 1 < mem_size) &&
|
||||
((HighlightMax != (size_t)-1 && addr + 1 < HighlightMax) ||
|
||||
(HighlightFn && HighlightFn(mem_data, addr + 1, true)) ||
|
||||
((addr + 1) >= DataPreviewAddr && (addr + 1) <= DataPreviewAddrEnd) || ((addr + 1) >= DataPreviewAddrEnd && (addr + 1) <= DataPreviewAddr));
|
||||
if (is_next_byte_highlighted)
|
||||
{
|
||||
highlight_width = s.HexCellWidth;
|
||||
if (OptMidColsCount > 0 && n > 0 && (n + 1) < Cols && ((n + 1) % OptMidColsCount) == 0)
|
||||
highlight_width += s.SpacingBetweenMidCols;
|
||||
}
|
||||
|
||||
ImU32 color = HighlightColor;
|
||||
if ((is_highlight_from_user_range + is_highlight_from_user_func + is_highlight_from_preview) > 1)
|
||||
color = (ImAlphaBlendColors(HighlightColor, 0x60C08080) & 0x00FFFFFF) | 0x90000000;
|
||||
|
||||
draw_list->AddRectFilled(pos, ImVec2(pos.x + highlight_width, pos.y + s.LineHeight), color);
|
||||
}
|
||||
|
||||
if (DataEditingAddr == addr)
|
||||
{
|
||||
// Display text input on current byte
|
||||
bool data_write = false;
|
||||
ImGui::PushID((void*)addr);
|
||||
if (DataEditingTakeFocus)
|
||||
{
|
||||
ImGui::SetKeyboardFocusHere();
|
||||
ImGui::CaptureKeyboardFromApp(true);
|
||||
sprintf(AddrInputBuf, format_data, s.AddrDigitsCount, base_display_addr + addr);
|
||||
sprintf(DataInputBuf, format_byte, ReadFn ? ReadFn(mem_data, addr) : mem_data[addr]);
|
||||
}
|
||||
ImGui::PushItemWidth(s.GlyphWidth * 2);
|
||||
struct UserData
|
||||
{
|
||||
// FIXME: We should have a way to retrieve the text edit cursor position more easily in the API, this is rather tedious. This is such a ugly mess we may be better off not using InputText() at all here.
|
||||
static int Callback(ImGuiInputTextCallbackData* data)
|
||||
{
|
||||
UserData* user_data = (UserData*)data->UserData;
|
||||
if (!data->HasSelection())
|
||||
user_data->CursorPos = data->CursorPos;
|
||||
if (data->SelectionStart == 0 && data->SelectionEnd == data->BufTextLen)
|
||||
{
|
||||
// When not editing a byte, always rewrite its content (this is a bit tricky, since InputText technically "owns" the master copy of the buffer we edit it in there)
|
||||
data->DeleteChars(0, data->BufTextLen);
|
||||
data->InsertChars(0, user_data->CurrentBufOverwrite);
|
||||
data->SelectionStart = 0;
|
||||
data->SelectionEnd = 2;
|
||||
data->CursorPos = 0;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
char CurrentBufOverwrite[3]; // Input
|
||||
int CursorPos; // Output
|
||||
};
|
||||
UserData user_data;
|
||||
user_data.CursorPos = -1;
|
||||
sprintf(user_data.CurrentBufOverwrite, format_byte, ReadFn ? ReadFn(mem_data, addr) : mem_data[addr]);
|
||||
ImGuiInputTextFlags flags = ImGuiInputTextFlags_CharsHexadecimal | ImGuiInputTextFlags_EnterReturnsTrue | ImGuiInputTextFlags_AutoSelectAll | ImGuiInputTextFlags_NoHorizontalScroll | ImGuiInputTextFlags_AlwaysInsertMode | ImGuiInputTextFlags_CallbackAlways;
|
||||
if (ImGui::InputText("##data", DataInputBuf, 32, flags, UserData::Callback, &user_data))
|
||||
data_write = data_next = true;
|
||||
else if (!DataEditingTakeFocus && !ImGui::IsItemActive())
|
||||
DataEditingAddr = data_editing_addr_next = (size_t)-1;
|
||||
DataEditingTakeFocus = false;
|
||||
ImGui::PopItemWidth();
|
||||
if (user_data.CursorPos >= 2)
|
||||
data_write = data_next = true;
|
||||
if (data_editing_addr_next != (size_t)-1)
|
||||
data_write = data_next = false;
|
||||
unsigned int data_input_value = 0;
|
||||
if (data_write && sscanf(DataInputBuf, "%X", &data_input_value) == 1)
|
||||
{
|
||||
if (WriteFn)
|
||||
WriteFn(mem_data, addr, (ImU8)data_input_value);
|
||||
else
|
||||
mem_data[addr] = (ImU8)data_input_value;
|
||||
}
|
||||
ImGui::PopID();
|
||||
}
|
||||
else
|
||||
{
|
||||
// NB: The trailing space is not visible but ensure there's no gap that the mouse cannot click on.
|
||||
ImU8 b = ReadFn ? ReadFn(mem_data, addr) : mem_data[addr];
|
||||
|
||||
if (OptShowHexII)
|
||||
{
|
||||
if ((b >= 32 && b < 128))
|
||||
ImGui::Text(".%c ", b);
|
||||
else if (b == 0xFF && OptGreyOutZeroes)
|
||||
ImGui::TextDisabled("## ");
|
||||
else if (b == 0x00)
|
||||
ImGui::Text(" ");
|
||||
else
|
||||
ImGui::Text(format_byte_space, b);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (b == 0 && OptGreyOutZeroes)
|
||||
ImGui::TextDisabled("00 ");
|
||||
else
|
||||
ImGui::Text(format_byte_space, b);
|
||||
}
|
||||
if (ImGui::IsItemHovered() && ImGui::IsMouseClicked(0) && !ImGui::GetIO().KeyShift)
|
||||
{
|
||||
if (!ReadOnly && ImGui::IsMouseDoubleClicked(0)) {
|
||||
DataEditingTakeFocus = true;
|
||||
data_editing_addr_next = addr;
|
||||
}
|
||||
|
||||
DataPreviewAddr = addr;
|
||||
DataPreviewAddrEnd = addr;
|
||||
}
|
||||
if (ImGui::IsItemHovered() && ((ImGui::IsMouseClicked(0) && ImGui::GetIO().KeyShift) || ImGui::IsMouseDragging(0))) {
|
||||
DataPreviewAddrEnd = addr;
|
||||
}
|
||||
if (ImGui::IsItemHovered() && !tooltipShown) {
|
||||
if (HoverFn) {
|
||||
HoverFn(mem_data, addr);
|
||||
tooltipShown = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (OptShowAscii)
|
||||
{
|
||||
// Draw ASCII values
|
||||
ImGui::SameLine(s.PosAsciiStart);
|
||||
ImVec2 pos = ImGui::GetCursorScreenPos();
|
||||
addr = line_i * Cols;
|
||||
|
||||
ImGui::PushID(-1);
|
||||
ImGui::SameLine();
|
||||
ImGui::Dummy(ImVec2(s.GlyphWidth, s.LineHeight));
|
||||
|
||||
ImGui::PopID();
|
||||
|
||||
for (int n = 0; n < Cols && addr < mem_size; n++, addr++)
|
||||
{
|
||||
if (addr == DataEditingAddr)
|
||||
{
|
||||
draw_list->AddRectFilled(pos, ImVec2(pos.x + s.GlyphWidth, pos.y + s.LineHeight), ImGui::GetColorU32(ImGuiCol_FrameBg));
|
||||
draw_list->AddRectFilled(pos, ImVec2(pos.x + s.GlyphWidth, pos.y + s.LineHeight), ImGui::GetColorU32(ImGuiCol_TextSelectedBg));
|
||||
}
|
||||
unsigned char c = ReadFn ? ReadFn(mem_data, addr) : mem_data[addr];
|
||||
char display_c = (c < 32 || c >= 128) ? '.' : c;
|
||||
draw_list->AddText(pos, (display_c == c) ? color_text : color_disabled, &display_c, &display_c + 1);
|
||||
|
||||
// Draw highlight
|
||||
bool is_highlight_from_user_range = (addr >= HighlightMin && addr < HighlightMax);
|
||||
bool is_highlight_from_user_func = (HighlightFn && HighlightFn(mem_data, addr, false));
|
||||
bool is_highlight_from_preview = (addr >= DataPreviewAddr && addr <= DataPreviewAddrEnd) || (addr >= DataPreviewAddrEnd && addr <= DataPreviewAddr);
|
||||
if (is_highlight_from_user_range || is_highlight_from_user_func || is_highlight_from_preview)
|
||||
{
|
||||
ImU32 color = HighlightColor;
|
||||
if ((is_highlight_from_user_range + is_highlight_from_user_func + is_highlight_from_preview) > 1)
|
||||
color = (ImAlphaBlendColors(HighlightColor, 0x60C08080) & 0x00FFFFFF) | 0x90000000;
|
||||
|
||||
draw_list->AddRectFilled(pos, ImVec2(pos.x + s.GlyphWidth, pos.y + s.LineHeight), color);
|
||||
}
|
||||
|
||||
|
||||
ImGui::PushID(line_i * Cols + n);
|
||||
ImGui::SameLine();
|
||||
ImGui::Dummy(ImVec2(s.GlyphWidth, s.LineHeight));
|
||||
|
||||
ImGui::PopID();
|
||||
|
||||
if (ImGui::IsItemHovered() && ImGui::IsMouseClicked(0) && !ImGui::GetIO().KeyShift)
|
||||
{
|
||||
if (!ReadOnly && ImGui::IsMouseDoubleClicked(0)) {
|
||||
DataEditingTakeFocus = true;
|
||||
data_editing_addr_next = addr;
|
||||
}
|
||||
|
||||
DataPreviewAddr = addr;
|
||||
DataPreviewAddrEnd = addr;
|
||||
|
||||
}
|
||||
if (ImGui::IsItemHovered() && ((ImGui::IsMouseClicked(0) && ImGui::GetIO().KeyShift) || ImGui::IsMouseDragging(0))) {
|
||||
DataPreviewAddrEnd = addr;
|
||||
}
|
||||
|
||||
pos.x += s.GlyphWidth;
|
||||
}
|
||||
|
||||
ImGui::PushID(-1);
|
||||
ImGui::SameLine();
|
||||
ImGui::Dummy(ImVec2(s.GlyphWidth, s.LineHeight));
|
||||
|
||||
ImGui::PopID();
|
||||
}
|
||||
|
||||
if (OptShowAdvancedDecoding && DecodeFn) {
|
||||
// Draw decoded bytes
|
||||
ImGui::SameLine(s.PosDecodingStart);
|
||||
ImVec2 pos = ImGui::GetCursorScreenPos();
|
||||
addr = line_i * Cols;
|
||||
|
||||
ImGui::PushID(-1);
|
||||
ImGui::SameLine();
|
||||
ImGui::Dummy(ImVec2(s.GlyphWidth, s.LineHeight));
|
||||
|
||||
ImGui::PopID();
|
||||
|
||||
for (int n = 0; n < Cols && addr < mem_size;)
|
||||
{
|
||||
auto decodedData = DecodeFn(mem_data, addr);
|
||||
|
||||
auto displayData = decodedData.data;
|
||||
auto glyphWidth = ImGui::CalcTextSize(displayData.c_str()).x + 1;
|
||||
|
||||
if (addr == DataEditingAddr)
|
||||
{
|
||||
draw_list->AddRectFilled(pos, ImVec2(pos.x + glyphWidth, pos.y + s.LineHeight), ImGui::GetColorU32(ImGuiCol_FrameBg));
|
||||
draw_list->AddRectFilled(pos, ImVec2(pos.x + glyphWidth, pos.y + s.LineHeight), ImGui::GetColorU32(ImGuiCol_TextSelectedBg));
|
||||
}
|
||||
|
||||
draw_list->AddText(pos, decodedData.color, displayData.c_str(), displayData.c_str() + displayData.length());
|
||||
|
||||
// Draw highlight
|
||||
bool is_highlight_from_user_range = (addr >= HighlightMin && addr < HighlightMax);
|
||||
bool is_highlight_from_user_func = (HighlightFn && HighlightFn(mem_data, addr, false));
|
||||
bool is_highlight_from_preview = (addr >= DataPreviewAddr && addr <= DataPreviewAddrEnd) || (addr >= DataPreviewAddrEnd && addr <= DataPreviewAddr);
|
||||
if (is_highlight_from_user_range || is_highlight_from_user_func || is_highlight_from_preview)
|
||||
{
|
||||
ImU32 color = HighlightColor;
|
||||
if ((is_highlight_from_user_range + is_highlight_from_user_func + is_highlight_from_preview) > 1)
|
||||
color = (ImAlphaBlendColors(HighlightColor, 0x60C08080) & 0x00FFFFFF) | 0x90000000;
|
||||
|
||||
draw_list->AddRectFilled(pos, ImVec2(pos.x + glyphWidth, pos.y + s.LineHeight), color);
|
||||
}
|
||||
|
||||
|
||||
ImGui::PushID(line_i * Cols + n);
|
||||
ImGui::SameLine();
|
||||
ImGui::Dummy(ImVec2(glyphWidth, s.LineHeight));
|
||||
|
||||
ImGui::PopID();
|
||||
|
||||
if (ImGui::IsItemHovered() && ImGui::IsMouseClicked(0) && !ImGui::GetIO().KeyShift)
|
||||
{
|
||||
if (!ReadOnly && ImGui::IsMouseDoubleClicked(0)) {
|
||||
DataEditingTakeFocus = true;
|
||||
data_editing_addr_next = addr;
|
||||
}
|
||||
|
||||
DataPreviewAddr = addr;
|
||||
DataPreviewAddrEnd = addr;
|
||||
|
||||
}
|
||||
if (ImGui::IsItemHovered() && ((ImGui::IsMouseClicked(0) && ImGui::GetIO().KeyShift) || ImGui::IsMouseDragging(0))) {
|
||||
DataPreviewAddrEnd = addr;
|
||||
}
|
||||
|
||||
pos.x += glyphWidth;
|
||||
|
||||
if (addr <= 1) {
|
||||
n++;
|
||||
addr++;
|
||||
} else {
|
||||
n += decodedData.advance;
|
||||
addr += decodedData.advance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
IM_ASSERT(clipper.Step() == false);
|
||||
clipper.End();
|
||||
ImGui::PopStyleVar(2);
|
||||
ImGui::EndChild();
|
||||
|
||||
if (data_next && DataEditingAddr < mem_size)
|
||||
{
|
||||
DataEditingAddr = DataPreviewAddr = DataEditingAddr + 1;
|
||||
DataEditingTakeFocus = true;
|
||||
}
|
||||
else if (data_editing_addr_next != (size_t)-1)
|
||||
{
|
||||
DataEditingAddr = DataPreviewAddr = DataPreviewAddrEnd = data_editing_addr_next;
|
||||
}
|
||||
|
||||
if (OptShowOptions)
|
||||
{
|
||||
ImGui::Separator();
|
||||
DrawOptionsLine(s, mem_data, mem_size, base_display_addr);
|
||||
}
|
||||
|
||||
// Notify the main window of our ideal child content size (FIXME: we are missing an API to get the contents size from the child)
|
||||
ImGui::SetCursorPosX(s.WindowWidth);
|
||||
}
|
||||
|
||||
void DrawOptionsLine(const Sizes& s, void* mem_data, size_t mem_size, size_t base_display_addr)
|
||||
{
|
||||
IM_UNUSED(mem_data);
|
||||
ImGuiStyle& style = ImGui::GetStyle();
|
||||
const char* format_range = OptUpperCaseHex ? "Range %0*" _PRISizeT "X..%0*" _PRISizeT "X" : "Range %0*" _PRISizeT "x..%0*" _PRISizeT "x";
|
||||
const char* format_selection = OptUpperCaseHex ? "Selection %0*" _PRISizeT "X..%0*" _PRISizeT "X (%ld %s)" : "Range %0*" _PRISizeT "x..%0*" _PRISizeT "x (%ld %s)";
|
||||
|
||||
if (this->OptShowExtraInfo) {
|
||||
ImGui::Text(format_range, s.AddrDigitsCount, base_display_addr, s.AddrDigitsCount, base_display_addr + mem_size - 1);
|
||||
if (DataPreviewAddr != (size_t)-1 && DataPreviewAddrEnd != (size_t)-1) {
|
||||
ImGui::SameLine();
|
||||
ImGui::Spacing();
|
||||
ImGui::SameLine();
|
||||
|
||||
auto selectionStart = std::min(DataPreviewAddr, DataPreviewAddrEnd);
|
||||
auto selectionEnd = std::max(DataPreviewAddr, DataPreviewAddrEnd);
|
||||
|
||||
size_t regionSize = (selectionEnd - selectionStart) + 1;
|
||||
ImGui::Text(format_selection, s.AddrDigitsCount, base_display_addr + selectionStart, s.AddrDigitsCount, base_display_addr + selectionEnd, regionSize, regionSize == 1 ? "byte" : "bytes");
|
||||
}
|
||||
}
|
||||
|
||||
if (GotoAddr != (size_t)-1)
|
||||
{
|
||||
if (GotoAddr < mem_size)
|
||||
{
|
||||
ImGui::BeginChild("##scrolling");
|
||||
ImGui::SetScrollFromPosY(ImGui::GetCursorStartPos().y + (GotoAddr / Cols) * ImGui::GetTextLineHeight());
|
||||
ImGui::EndChild();
|
||||
}
|
||||
GotoAddr = (size_t)-1;
|
||||
}
|
||||
}
|
||||
|
||||
static bool IsBigEndian()
|
||||
{
|
||||
uint16_t x = 1;
|
||||
char c[2];
|
||||
memcpy(c, &x, 2);
|
||||
return c[0] != 0;
|
||||
}
|
||||
|
||||
static void* EndianessCopyBigEndian(void* _dst, void* _src, size_t s, int is_little_endian)
|
||||
{
|
||||
if (is_little_endian)
|
||||
{
|
||||
uint8_t* dst = (uint8_t*)_dst;
|
||||
uint8_t* src = (uint8_t*)_src + s - 1;
|
||||
for (int i = 0, n = (int)s; i < n; ++i)
|
||||
memcpy(dst++, src--, 1);
|
||||
return _dst;
|
||||
}
|
||||
else
|
||||
{
|
||||
return memcpy(_dst, _src, s);
|
||||
}
|
||||
}
|
||||
|
||||
static void* EndianessCopyLittleEndian(void* _dst, void* _src, size_t s, int is_little_endian)
|
||||
{
|
||||
if (is_little_endian)
|
||||
{
|
||||
return memcpy(_dst, _src, s);
|
||||
}
|
||||
else
|
||||
{
|
||||
uint8_t* dst = (uint8_t*)_dst;
|
||||
uint8_t* src = (uint8_t*)_src + s - 1;
|
||||
for (int i = 0, n = (int)s; i < n; ++i)
|
||||
memcpy(dst++, src--, 1);
|
||||
return _dst;
|
||||
}
|
||||
}
|
||||
|
||||
void* EndianessCopy(void* dst, void* src, size_t size) const
|
||||
{
|
||||
static void* (*fp)(void*, void*, size_t, int) = NULL;
|
||||
if (fp == NULL)
|
||||
fp = IsBigEndian() ? EndianessCopyBigEndian : EndianessCopyLittleEndian;
|
||||
return fp(dst, src, size, PreviewEndianess);
|
||||
}
|
||||
};
|
||||
|
||||
#undef _PRISizeT
|
||||
#undef ImSnprintf
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (pop)
|
||||
#endif
|
||||
7762
external/ImGui/include/stb_image.h
vendored
7762
external/ImGui/include/stb_image.h
vendored
File diff suppressed because it is too large
Load Diff
3160
external/ImGui/source/TextEditor.cpp
vendored
3160
external/ImGui/source/TextEditor.cpp
vendored
File diff suppressed because it is too large
Load Diff
439
external/ImGui/source/imgui_imhex_extensions.cpp
vendored
439
external/ImGui/source/imgui_imhex_extensions.cpp
vendored
@@ -1,439 +0,0 @@
|
||||
#include <imgui_imhex_extensions.h>
|
||||
|
||||
#include <imgui.h>
|
||||
#include <imgui_freetype.h>
|
||||
#define IMGUI_DEFINE_MATH_OPERATORS
|
||||
#include <imgui_internal.h>
|
||||
#undef IMGUI_DEFINE_MATH_OPERATORS
|
||||
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
#include <stb_image.h>
|
||||
|
||||
#include <string>
|
||||
|
||||
#include <imgui_impl_opengl3_loader.h>
|
||||
|
||||
namespace ImGui {
|
||||
|
||||
bool IconHyperlink(const char *icon, const char* label, const ImVec2& size_arg, ImGuiButtonFlags flags) {
|
||||
ImGuiWindow* window = GetCurrentWindow();
|
||||
if (window->SkipItems)
|
||||
return false;
|
||||
|
||||
ImGuiContext& g = *GImGui;
|
||||
const ImGuiStyle& style = g.Style;
|
||||
const ImGuiID id = window->GetID(label);
|
||||
ImVec2 label_size = CalcTextSize(icon, NULL, false);
|
||||
label_size.x += CalcTextSize(" ", NULL, false).x + CalcTextSize(label, NULL, false).x;
|
||||
|
||||
ImVec2 pos = window->DC.CursorPos;
|
||||
ImVec2 size = CalcItemSize(size_arg, label_size.x, label_size.y);
|
||||
|
||||
const ImRect bb(pos, pos + size);
|
||||
if (!ItemAdd(bb, id))
|
||||
return false;
|
||||
|
||||
if (g.LastItemData.InFlags & ImGuiItemFlags_ButtonRepeat)
|
||||
flags |= ImGuiButtonFlags_Repeat;
|
||||
bool hovered, held;
|
||||
bool pressed = ButtonBehavior(bb, id, &hovered, &held, flags);
|
||||
|
||||
// Render
|
||||
const ImU32 col = hovered ? GetColorU32(ImGuiCol_ButtonHovered) : GetColorU32(ImGuiCol_ButtonActive);
|
||||
PushStyleColor(ImGuiCol_Text, ImU32(col));
|
||||
|
||||
Text("%s %s", icon, label);
|
||||
GetWindowDrawList()->AddLine(ImVec2(pos.x, pos.y + size.y), pos + size, ImU32(col));
|
||||
PopStyleColor();
|
||||
|
||||
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, window->DC.LastItemStatusFlags);
|
||||
return pressed;
|
||||
}
|
||||
|
||||
bool Hyperlink(const char* label, const ImVec2& size_arg, ImGuiButtonFlags flags) {
|
||||
ImGuiWindow* window = GetCurrentWindow();
|
||||
if (window->SkipItems)
|
||||
return false;
|
||||
|
||||
ImGuiContext& g = *GImGui;
|
||||
const ImGuiStyle& style = g.Style;
|
||||
const ImGuiID id = window->GetID(label);
|
||||
const ImVec2 label_size = CalcTextSize(label, NULL, true);
|
||||
|
||||
ImVec2 pos = window->DC.CursorPos;
|
||||
ImVec2 size = CalcItemSize(size_arg, label_size.x, label_size.y);
|
||||
|
||||
const ImRect bb(pos, pos + size);
|
||||
if (!ItemAdd(bb, id))
|
||||
return false;
|
||||
|
||||
if (g.LastItemData.InFlags & ImGuiItemFlags_ButtonRepeat)
|
||||
flags |= ImGuiButtonFlags_Repeat;
|
||||
bool hovered, held;
|
||||
bool pressed = ButtonBehavior(bb, id, &hovered, &held, flags);
|
||||
|
||||
// Render
|
||||
const ImU32 col = hovered ? GetColorU32(ImGuiCol_ButtonHovered) : GetColorU32(ImGuiCol_ButtonActive);
|
||||
PushStyleColor(ImGuiCol_Text, ImU32(col));
|
||||
TextEx(label, NULL, ImGuiTextFlags_NoWidthForLargeClippedText); // Skip formatting
|
||||
GetWindowDrawList()->AddLine(ImVec2(pos.x, pos.y + size.y), pos + size, ImU32(col));
|
||||
PopStyleColor();
|
||||
|
||||
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, window->DC.LastItemStatusFlags);
|
||||
return pressed;
|
||||
}
|
||||
|
||||
bool BulletHyperlink(const char* label, const ImVec2& size_arg, ImGuiButtonFlags flags) {
|
||||
ImGuiWindow* window = GetCurrentWindow();
|
||||
if (window->SkipItems)
|
||||
return false;
|
||||
|
||||
ImGuiContext& g = *GImGui;
|
||||
const ImGuiStyle& style = g.Style;
|
||||
const ImGuiID id = window->GetID(label);
|
||||
const ImVec2 label_size = CalcTextSize(label, NULL, true);
|
||||
|
||||
ImVec2 pos = window->DC.CursorPos;
|
||||
ImVec2 size = CalcItemSize(size_arg, label_size.x, label_size.y) + ImVec2(g.FontSize + style.FramePadding.x * 2, 0.0f);
|
||||
|
||||
const ImRect bb(pos, pos + size);
|
||||
if (!ItemAdd(bb, id))
|
||||
return false;
|
||||
|
||||
if (g.LastItemData.InFlags & ImGuiItemFlags_ButtonRepeat)
|
||||
flags |= ImGuiButtonFlags_Repeat;
|
||||
bool hovered, held;
|
||||
bool pressed = ButtonBehavior(bb, id, &hovered, &held, flags);
|
||||
|
||||
// Render
|
||||
const ImU32 col = hovered ? GetColorU32(ImGuiCol_ButtonHovered) : GetColorU32(ImGuiCol_ButtonActive);
|
||||
PushStyleColor(ImGuiCol_Text, ImU32(col));
|
||||
RenderBullet(window->DrawList, bb.Min + ImVec2(style.FramePadding.x + g.FontSize * 0.5f, g.FontSize * 0.5f), col);
|
||||
RenderText(bb.Min + ImVec2(g.FontSize + style.FramePadding.x * 2, 0.0f), label, nullptr, false);
|
||||
GetWindowDrawList()->AddLine(bb.Min + ImVec2(style.FramePadding.x, size.y), pos + size, ImU32(col));
|
||||
ImGui::NewLine();
|
||||
PopStyleColor();
|
||||
|
||||
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, window->DC.LastItemStatusFlags);
|
||||
return pressed;
|
||||
}
|
||||
|
||||
bool DescriptionButton(const char* label, const char* description, const ImVec2& size_arg, ImGuiButtonFlags flags) {
|
||||
ImGuiWindow* window = GetCurrentWindow();
|
||||
if (window->SkipItems)
|
||||
return false;
|
||||
|
||||
ImGuiContext& g = *GImGui;
|
||||
const ImGuiStyle& style = g.Style;
|
||||
const ImGuiID id = window->GetID(label);
|
||||
const ImVec2 text_size = CalcTextSize((std::string(label) + "\n " + std::string(description)).c_str(), NULL, true);
|
||||
const ImVec2 label_size = CalcTextSize(label, NULL, true);
|
||||
|
||||
ImVec2 pos = window->DC.CursorPos;
|
||||
if ((flags & ImGuiButtonFlags_AlignTextBaseLine) && style.FramePadding.y < window->DC.CurrLineTextBaseOffset) // Try to vertically align buttons that are smaller/have no padding so that text baseline matches (bit hacky, since it shouldn't be a flag)
|
||||
pos.y += window->DC.CurrLineTextBaseOffset - style.FramePadding.y;
|
||||
ImVec2 size = CalcItemSize(size_arg, text_size.x + style.FramePadding.x * 4.0f, text_size.y + style.FramePadding.y * 4.0f);
|
||||
|
||||
const ImRect bb(pos, pos + size);
|
||||
ItemSize(size, style.FramePadding.y);
|
||||
if (!ItemAdd(bb, id))
|
||||
return false;
|
||||
|
||||
if (g.LastItemData.InFlags & ImGuiItemFlags_ButtonRepeat)
|
||||
flags |= ImGuiButtonFlags_Repeat;
|
||||
bool hovered, held;
|
||||
bool pressed = ButtonBehavior(bb, id, &hovered, &held, flags);
|
||||
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_ButtonTextAlign, ImVec2(0.0, 0.5));
|
||||
|
||||
// Render
|
||||
const ImU32 col = GetCustomColorU32((held && hovered) ? ImGuiCustomCol_DescButtonActive : hovered ? ImGuiCustomCol_DescButtonHovered : ImGuiCustomCol_DescButton);
|
||||
RenderNavHighlight(bb, id);
|
||||
RenderFrame(bb.Min, bb.Max, col, true, style.FrameRounding);
|
||||
PushStyleColor(ImGuiCol_Text, GetColorU32(ImGuiCol_ButtonActive));
|
||||
RenderTextWrapped(bb.Min + style.FramePadding * 2, label, nullptr, CalcWrapWidthForPos(window->DC.CursorPos, window->DC.TextWrapPos));
|
||||
PopStyleColor();
|
||||
PushStyleColor(ImGuiCol_Text, GetColorU32(ImGuiCol_Text));
|
||||
RenderTextClipped(bb.Min + style.FramePadding * 2 + ImVec2(style.FramePadding.x * 2, label_size.y), bb.Max - style.FramePadding, description, NULL, &text_size, style.ButtonTextAlign, &bb);
|
||||
PopStyleColor();
|
||||
|
||||
ImGui::PopStyleVar();
|
||||
|
||||
// Automatically close popups
|
||||
//if (pressed && !(flags & ImGuiButtonFlags_DontClosePopups) && (window->Flags & ImGuiWindowFlags_Popup))
|
||||
// CloseCurrentPopup();
|
||||
|
||||
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, window->DC.LastItemStatusFlags);
|
||||
return pressed;
|
||||
}
|
||||
|
||||
void UnderlinedText(const char* label, ImColor color, const ImVec2& size_arg) {
|
||||
ImGuiWindow* window = GetCurrentWindow();
|
||||
|
||||
const ImVec2 label_size = CalcTextSize(label, NULL, true);
|
||||
|
||||
ImVec2 pos = window->DC.CursorPos;
|
||||
ImVec2 size = CalcItemSize(size_arg, label_size.x, label_size.y);
|
||||
|
||||
PushStyleColor(ImGuiCol_Text, ImU32(color));
|
||||
TextEx(label, NULL, ImGuiTextFlags_NoWidthForLargeClippedText); // Skip formatting
|
||||
GetWindowDrawList()->AddLine(ImVec2(pos.x, pos.y + size.y), pos + size, ImU32(color));
|
||||
PopStyleColor();
|
||||
}
|
||||
|
||||
void Disabled(const std::function<void()> &widgets, bool disabled) {
|
||||
if (disabled) {
|
||||
BeginDisabled();
|
||||
widgets();
|
||||
EndDisabled();
|
||||
} else {
|
||||
widgets();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void TextSpinner(const char* label) {
|
||||
ImGui::Text("[%c] %s", "|/-\\"[ImU32(ImGui::GetTime() * 20) % 4], label);
|
||||
}
|
||||
|
||||
void Header(const char *label, bool firstEntry) {
|
||||
if (!firstEntry)
|
||||
ImGui::NewLine();
|
||||
ImGui::TextUnformatted(label);
|
||||
ImGui::Separator();
|
||||
}
|
||||
|
||||
void HeaderColored(const char *label, ImColor color, bool firstEntry) {
|
||||
if (!firstEntry)
|
||||
ImGui::NewLine();
|
||||
ImGui::TextColored(color, "%s", label);
|
||||
ImGui::Separator();
|
||||
}
|
||||
|
||||
void InfoTooltip(const char *text) {
|
||||
static double lastMoveTime;
|
||||
static ImGuiID lastHoveredID;
|
||||
|
||||
double currTime = ImGui::GetTime();
|
||||
ImGuiID hoveredID = ImGui::GetHoveredID();
|
||||
|
||||
if (IsItemHovered() && (currTime - lastMoveTime) >= 0.5 && hoveredID == lastHoveredID) {
|
||||
BeginTooltip();
|
||||
TextUnformatted(text);
|
||||
EndTooltip();
|
||||
}
|
||||
|
||||
if (hoveredID != lastHoveredID) {
|
||||
lastMoveTime = currTime;
|
||||
}
|
||||
lastHoveredID = hoveredID;
|
||||
}
|
||||
|
||||
ImU32 GetCustomColorU32(ImGuiCustomCol idx, float alpha_mul) {
|
||||
auto& customData = *static_cast<ImHexCustomData*>(GImGui->IO.UserData);
|
||||
ImVec4 c = customData.Colors[idx];
|
||||
c.w *= GImGui->Style.Alpha * alpha_mul;
|
||||
return ColorConvertFloat4ToU32(c);
|
||||
}
|
||||
|
||||
ImVec4 GetCustomColorVec4(ImGuiCustomCol idx, float alpha_mul) {
|
||||
auto& customData = *static_cast<ImHexCustomData*>(GImGui->IO.UserData);
|
||||
ImVec4 c = customData.Colors[idx];
|
||||
c.w *= GImGui->Style.Alpha * alpha_mul;
|
||||
return c;
|
||||
}
|
||||
|
||||
void StyleCustomColorsDark() {
|
||||
auto &colors = static_cast<ImHexCustomData*>(GImGui->IO.UserData)->Colors;
|
||||
|
||||
colors[ImGuiCustomCol_DescButton] = ImColor(20, 20, 20);
|
||||
colors[ImGuiCustomCol_DescButtonHovered] = ImColor(40, 40, 40);
|
||||
colors[ImGuiCustomCol_DescButtonActive] = ImColor(60, 60, 60);
|
||||
|
||||
colors[ImGuiCustomCol_ToolbarGray] = ImColor(230, 230, 230);
|
||||
colors[ImGuiCustomCol_ToolbarRed] = ImColor(231, 76, 60);
|
||||
colors[ImGuiCustomCol_ToolbarYellow] = ImColor(241, 196, 15);
|
||||
colors[ImGuiCustomCol_ToolbarGreen] = ImColor(56, 139, 66);
|
||||
colors[ImGuiCustomCol_ToolbarBlue] = ImColor(6, 83, 155);
|
||||
colors[ImGuiCustomCol_ToolbarPurple] = ImColor(103, 42, 120);
|
||||
colors[ImGuiCustomCol_ToolbarBrown] = ImColor(219, 179, 119);
|
||||
|
||||
colors[ImGuiCustomCol_Highlight] = ImColor(77, 198, 155);
|
||||
}
|
||||
|
||||
void StyleCustomColorsLight() {
|
||||
auto &colors = static_cast<ImHexCustomData*>(GImGui->IO.UserData)->Colors;
|
||||
|
||||
colors[ImGuiCustomCol_DescButton] = ImColor(230, 230, 230);
|
||||
colors[ImGuiCustomCol_DescButtonHovered] = ImColor(210, 210, 210);
|
||||
colors[ImGuiCustomCol_DescButtonActive] = ImColor(190, 190, 190);
|
||||
|
||||
colors[ImGuiCustomCol_ToolbarGray] = ImColor(25, 25, 25);
|
||||
colors[ImGuiCustomCol_ToolbarRed] = ImColor(231, 76, 60);
|
||||
colors[ImGuiCustomCol_ToolbarYellow] = ImColor(241, 196, 15);
|
||||
colors[ImGuiCustomCol_ToolbarGreen] = ImColor(56, 139, 66);
|
||||
colors[ImGuiCustomCol_ToolbarBlue] = ImColor(6, 83, 155);
|
||||
colors[ImGuiCustomCol_ToolbarPurple] = ImColor(103, 42, 120);
|
||||
colors[ImGuiCustomCol_ToolbarBrown] = ImColor(219, 179, 119);
|
||||
|
||||
colors[ImGuiCustomCol_Highlight] = ImColor(41, 151, 112);
|
||||
}
|
||||
|
||||
void StyleCustomColorsClassic() {
|
||||
auto &colors = static_cast<ImHexCustomData*>(GImGui->IO.UserData)->Colors;
|
||||
|
||||
colors[ImGuiCustomCol_DescButton] = ImColor(40, 40, 80);
|
||||
colors[ImGuiCustomCol_DescButtonHovered] = ImColor(60, 60, 100);
|
||||
colors[ImGuiCustomCol_DescButtonActive] = ImColor(80, 80, 120);
|
||||
|
||||
colors[ImGuiCustomCol_ToolbarGray] = ImColor(230, 230, 230);
|
||||
colors[ImGuiCustomCol_ToolbarRed] = ImColor(231, 76, 60);
|
||||
colors[ImGuiCustomCol_ToolbarYellow] = ImColor(241, 196, 15);
|
||||
colors[ImGuiCustomCol_ToolbarGreen] = ImColor(56, 139, 66);
|
||||
colors[ImGuiCustomCol_ToolbarBlue] = ImColor(6, 83, 155);
|
||||
colors[ImGuiCustomCol_ToolbarPurple] = ImColor(103, 42, 120);
|
||||
colors[ImGuiCustomCol_ToolbarBrown] = ImColor(219, 179, 119);
|
||||
|
||||
colors[ImGuiCustomCol_Highlight] = ImColor(77, 198, 155);
|
||||
}
|
||||
|
||||
Texture LoadImageFromPath(const char *path) {
|
||||
int imageWidth = 0;
|
||||
int imageHeight = 0;
|
||||
|
||||
unsigned char* imageData = stbi_load(path, &imageWidth, &imageHeight, nullptr, 4);
|
||||
if (imageData == nullptr)
|
||||
return { nullptr, -1, -1 };
|
||||
|
||||
|
||||
GLuint texture;
|
||||
glGenTextures(1, &texture);
|
||||
glBindTexture(GL_TEXTURE_2D, texture);
|
||||
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
|
||||
#if defined(GL_UNPACK_ROW_LENGTH)
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
||||
#endif
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, imageWidth, imageHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, imageData);
|
||||
stbi_image_free(imageData);
|
||||
|
||||
return { reinterpret_cast<ImTextureID>(static_cast<intptr_t>(texture)), imageWidth, imageHeight };
|
||||
}
|
||||
|
||||
Texture LoadImageFromMemory(ImU8 *buffer, int size) {
|
||||
int imageWidth = 0;
|
||||
int imageHeight = 0;
|
||||
|
||||
|
||||
unsigned char* imageData = stbi_load_from_memory(buffer, size, &imageWidth, &imageHeight, nullptr, 4);
|
||||
if (imageData == nullptr)
|
||||
return { nullptr, -1, -1 };
|
||||
|
||||
GLuint texture;
|
||||
glGenTextures(1, &texture);
|
||||
glBindTexture(GL_TEXTURE_2D, texture);
|
||||
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
|
||||
#if defined(GL_UNPACK_ROW_LENGTH)
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
||||
#endif
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, imageWidth, imageHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, imageData);
|
||||
stbi_image_free(imageData);
|
||||
|
||||
return { reinterpret_cast<ImTextureID>(static_cast<intptr_t>(texture)), imageWidth, imageHeight };
|
||||
}
|
||||
|
||||
void UnloadImage(Texture &texture) {
|
||||
if (texture.textureId == nullptr)
|
||||
return;
|
||||
|
||||
auto glTextureId = static_cast<GLuint>(reinterpret_cast<intptr_t>(texture.textureId));
|
||||
glDeleteTextures(1, &glTextureId);
|
||||
|
||||
texture = { nullptr, 0, 0 };
|
||||
}
|
||||
|
||||
|
||||
bool TitleBarButton(const char* label, ImVec2 size_arg) {
|
||||
ImGuiWindow* window = GetCurrentWindow();
|
||||
if (window->SkipItems)
|
||||
return false;
|
||||
|
||||
ImGuiContext& g = *GImGui;
|
||||
const ImGuiStyle& style = g.Style;
|
||||
const ImGuiID id = window->GetID(label);
|
||||
const ImVec2 label_size = CalcTextSize(label, NULL, true);
|
||||
|
||||
ImVec2 pos = window->DC.CursorPos;
|
||||
|
||||
ImVec2 size = CalcItemSize(size_arg, label_size.x + style.FramePadding.x * 2.0f, label_size.y + style.FramePadding.y * 2.0f);
|
||||
|
||||
const ImRect bb(pos, pos + size);
|
||||
ItemSize(size, style.FramePadding.y);
|
||||
if (!ItemAdd(bb, id))
|
||||
return false;
|
||||
|
||||
bool hovered, held;
|
||||
bool pressed = ButtonBehavior(bb, id, &hovered, &held);
|
||||
|
||||
// Render
|
||||
const ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button);
|
||||
RenderNavHighlight(bb, id);
|
||||
RenderFrame(bb.Min, bb.Max, col, true, style.FrameRounding);
|
||||
RenderTextClipped(bb.Min + style.FramePadding * ImVec2(1, 2), bb.Max - style.FramePadding, label, NULL, &label_size, style.ButtonTextAlign, &bb);
|
||||
|
||||
// Automatically close popups
|
||||
//if (pressed && !(flags & ImGuiButtonFlags_DontClosePopups) && (window->Flags & ImGuiWindowFlags_Popup))
|
||||
// CloseCurrentPopup();
|
||||
|
||||
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, window->DC.LastItemStatusFlags);
|
||||
return pressed;
|
||||
}
|
||||
|
||||
bool ToolBarButton(const char* symbol, ImVec4 color, ImVec2 size_arg) {
|
||||
ImGuiWindow* window = GetCurrentWindow();
|
||||
if (window->SkipItems)
|
||||
return false;
|
||||
|
||||
color.w = 1.0F;
|
||||
|
||||
ImGuiContext& g = *GImGui;
|
||||
const ImGuiStyle& style = g.Style;
|
||||
const ImGuiID id = window->GetID(symbol);
|
||||
const ImVec2 label_size = CalcTextSize(symbol, NULL, true);
|
||||
|
||||
ImVec2 pos = window->DC.CursorPos;
|
||||
|
||||
ImVec2 size = CalcItemSize(size_arg, label_size.x + style.FramePadding.x * 2.0f, label_size.y + style.FramePadding.y * 2.0f);
|
||||
|
||||
const ImRect bb(pos, pos + size);
|
||||
ItemSize(size, style.FramePadding.y);
|
||||
if (!ItemAdd(bb, id))
|
||||
return false;
|
||||
|
||||
bool hovered, held;
|
||||
bool pressed = ButtonBehavior(bb, id, &hovered, &held);
|
||||
|
||||
PushStyleColor(ImGuiCol_Text, color);
|
||||
|
||||
// Render
|
||||
const ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_ScrollbarGrabActive : hovered ? ImGuiCol_ScrollbarGrabHovered : ImGuiCol_MenuBarBg);
|
||||
RenderNavHighlight(bb, id);
|
||||
RenderFrame(bb.Min, bb.Max, col, false, style.FrameRounding);
|
||||
RenderTextClipped(bb.Min + style.FramePadding * ImVec2(1, 2), bb.Max - style.FramePadding, symbol, NULL, &label_size, style.ButtonTextAlign, &bb);
|
||||
|
||||
PopStyleColor();
|
||||
|
||||
// Automatically close popups
|
||||
//if (pressed && !(flags & ImGuiButtonFlags_DontClosePopups) && (window->Flags & ImGuiWindowFlags_Popup))
|
||||
// CloseCurrentPopup();
|
||||
|
||||
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, window->DC.LastItemStatusFlags);
|
||||
return pressed;
|
||||
}
|
||||
|
||||
}
|
||||
1
external/curl
vendored
1
external/curl
vendored
Submodule external/curl deleted from bfbde883af
1
external/fmt
vendored
1
external/fmt
vendored
Submodule external/fmt deleted from d141cdbeb0
1
external/nativefiledialog
vendored
1
external/nativefiledialog
vendored
Submodule external/nativefiledialog deleted from 322d1bc2a9
1
external/yara/yara
vendored
1
external/yara/yara
vendored
Submodule external/yara/yara deleted from 8206dc6f72
@@ -1,38 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <hex.hpp>
|
||||
|
||||
#include <map>
|
||||
#include <string_view>
|
||||
#include <vector>
|
||||
|
||||
namespace hex {
|
||||
|
||||
template<typename T>
|
||||
struct SizeSorter {
|
||||
bool operator() (const T& lhs, const T& rhs) const {
|
||||
return lhs.size() < rhs.size();
|
||||
}
|
||||
};
|
||||
|
||||
class EncodingFile {
|
||||
public:
|
||||
enum class Type {
|
||||
Thingy,
|
||||
CSV
|
||||
};
|
||||
|
||||
EncodingFile() = default;
|
||||
EncodingFile(Type type, const std::string &path);
|
||||
|
||||
[[nodiscard]] std::pair<std::string_view, size_t> getEncodingFor(const std::vector<u8> &buffer) const;
|
||||
[[nodiscard]] size_t getLongestSequence() const { return this->m_longestSequence; }
|
||||
|
||||
private:
|
||||
void parseThingyFile(std::ifstream &content);
|
||||
|
||||
std::map<u32, std::map<std::vector<u8>, std::string>> m_mapping;
|
||||
size_t m_longestSequence = 0;
|
||||
};
|
||||
|
||||
}
|
||||
@@ -1,33 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
|
||||
struct _object;
|
||||
typedef struct _object PyObject;
|
||||
|
||||
namespace hex {
|
||||
|
||||
namespace prv { class Provider; }
|
||||
|
||||
class LoaderScript {
|
||||
public:
|
||||
LoaderScript() = delete;
|
||||
|
||||
static bool processFile(const std::string &scriptPath);
|
||||
|
||||
static void setFilePath(const std::string &filePath) { LoaderScript::s_filePath = filePath; }
|
||||
static void setDataProvider(prv::Provider* provider) { LoaderScript::s_dataProvider = provider; }
|
||||
private:
|
||||
static inline std::string s_filePath;
|
||||
static inline prv::Provider* s_dataProvider;
|
||||
|
||||
static PyObject* Py_getFilePath(PyObject *self, PyObject *args);
|
||||
static PyObject* Py_addPatch(PyObject *self, PyObject *args);
|
||||
static PyObject* Py_addBookmark(PyObject *self, PyObject *args);
|
||||
|
||||
static PyObject* Py_addStruct(PyObject *self, PyObject *args);
|
||||
static PyObject* Py_addUnion(PyObject *self, PyObject *args);
|
||||
};
|
||||
|
||||
}
|
||||
@@ -1,69 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <hex.hpp>
|
||||
|
||||
#include <hex/views/view.hpp>
|
||||
#include <hex/providers/provider.hpp>
|
||||
#include <hex/helpers/fmt.hpp>
|
||||
|
||||
#include <string_view>
|
||||
#include <dlfcn.h>
|
||||
|
||||
struct ImGuiContext;
|
||||
|
||||
namespace hex {
|
||||
|
||||
class Plugin {
|
||||
public:
|
||||
Plugin(const std::string &path);
|
||||
Plugin(const Plugin&) = delete;
|
||||
Plugin(Plugin &&other) noexcept;
|
||||
~Plugin();
|
||||
|
||||
void initializePlugin() const;
|
||||
[[nodiscard]] std::string getPluginName() const;
|
||||
[[nodiscard]] std::string getPluginAuthor() const;
|
||||
[[nodiscard]] std::string getPluginDescription() const;
|
||||
void setImGuiContext(ImGuiContext *ctx) const;
|
||||
|
||||
|
||||
private:
|
||||
using InitializePluginFunc = void(*)();
|
||||
using GetPluginNameFunc = const char*(*)();
|
||||
using GetPluginAuthorFunc = const char*(*)();
|
||||
using GetPluginDescriptionFunc = const char*(*)();
|
||||
using SetImGuiContextFunc = void(*)(ImGuiContext*);
|
||||
|
||||
void *m_handle = nullptr;
|
||||
|
||||
InitializePluginFunc m_initializePluginFunction = nullptr;
|
||||
GetPluginNameFunc m_getPluginNameFunction = nullptr;
|
||||
GetPluginAuthorFunc m_getPluginAuthorFunction = nullptr;
|
||||
GetPluginDescriptionFunc m_getPluginDescriptionFunction = nullptr;
|
||||
SetImGuiContextFunc m_setImGuiContextFunction = nullptr;
|
||||
|
||||
template<typename T>
|
||||
auto getPluginFunction(const std::string &pluginName, const std::string &symbol) {
|
||||
auto symbolName = hex::format(symbol.data(), pluginName.length(), pluginName.data());
|
||||
return reinterpret_cast<T>(dlsym(this->m_handle, symbolName.c_str()));
|
||||
};
|
||||
};
|
||||
|
||||
class PluginManager {
|
||||
public:
|
||||
PluginManager() = delete;
|
||||
|
||||
static bool load(const std::string &pluginFolder);
|
||||
static void unload();
|
||||
static void reload();
|
||||
|
||||
static const auto& getPlugins() {
|
||||
return PluginManager::s_plugins;
|
||||
}
|
||||
|
||||
private:
|
||||
static inline std::string s_pluginFolder;
|
||||
static inline std::vector<Plugin> s_plugins;
|
||||
};
|
||||
|
||||
}
|
||||
@@ -1,65 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <hex/providers/provider.hpp>
|
||||
|
||||
#include <string_view>
|
||||
|
||||
#include <sys/stat.h>
|
||||
|
||||
#if defined(OS_WINDOWS)
|
||||
#include <windows.h>
|
||||
#else
|
||||
#include <sys/mman.h>
|
||||
#include <unistd.h>
|
||||
#include <sys/fcntl.h>
|
||||
#endif
|
||||
|
||||
namespace hex::prv {
|
||||
|
||||
class FileProvider : public Provider {
|
||||
public:
|
||||
explicit FileProvider(std::string path);
|
||||
~FileProvider() override;
|
||||
|
||||
bool isAvailable() const override;
|
||||
bool isReadable() const override;
|
||||
bool isWritable() const override;
|
||||
bool isResizable() const override;
|
||||
bool isSavable() const override;
|
||||
|
||||
void read(u64 offset, void *buffer, size_t size, bool overlays) override;
|
||||
void write(u64 offset, const void *buffer, size_t size) override;
|
||||
void resize(ssize_t newSize) override;
|
||||
|
||||
void readRaw(u64 offset, void *buffer, size_t size) override;
|
||||
void writeRaw(u64 offset, const void *buffer, size_t size) override;
|
||||
size_t getActualSize() const override;
|
||||
|
||||
void save() override;
|
||||
void saveAs(const std::string &path) override;
|
||||
|
||||
[[nodiscard]] std::string getName() const override;
|
||||
[[nodiscard]] std::vector<std::pair<std::string, std::string>> getDataInformation() const override;
|
||||
|
||||
private:
|
||||
#if defined(OS_WINDOWS)
|
||||
HANDLE m_file = INVALID_HANDLE_VALUE;
|
||||
HANDLE m_mapping = INVALID_HANDLE_VALUE;
|
||||
#else
|
||||
int m_file = -1;
|
||||
#endif
|
||||
|
||||
std::string m_path;
|
||||
void *m_mappedFile = nullptr;
|
||||
size_t m_fileSize = 0;
|
||||
|
||||
bool m_fileStatsValid = false;
|
||||
struct stat m_fileStats = { 0 };
|
||||
|
||||
bool m_readable = false, m_writable = false;
|
||||
|
||||
void open();
|
||||
void close();
|
||||
};
|
||||
|
||||
}
|
||||
@@ -1,28 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <hex/views/view.hpp>
|
||||
|
||||
#include <cstdio>
|
||||
|
||||
namespace hex {
|
||||
|
||||
namespace prv { class Provider; }
|
||||
|
||||
class ViewHashes : public View {
|
||||
public:
|
||||
explicit ViewHashes();
|
||||
~ViewHashes() override;
|
||||
|
||||
void drawContent() override;
|
||||
void drawMenu() override;
|
||||
|
||||
private:
|
||||
bool m_shouldInvalidate = true;
|
||||
int m_currHashFunction = 0;
|
||||
u64 m_hashRegion[2] = { 0 };
|
||||
bool m_shouldMatchSelection = false;
|
||||
|
||||
static constexpr const char* HashFunctionNames[] = { "CRC16", "CRC32", "MD5", "SHA-1", "SHA-224", "SHA-256", "SHA-384", "SHA-512" };
|
||||
};
|
||||
|
||||
}
|
||||
@@ -1,41 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <hex.hpp>
|
||||
|
||||
#include <imgui.h>
|
||||
#include <hex/views/view.hpp>
|
||||
|
||||
#include <vector>
|
||||
#include <tuple>
|
||||
#include <cstdio>
|
||||
|
||||
namespace hex {
|
||||
|
||||
namespace prv { class Provider; }
|
||||
|
||||
class ViewHelp : public View {
|
||||
public:
|
||||
ViewHelp();
|
||||
~ViewHelp() override;
|
||||
|
||||
void drawContent() override;
|
||||
void drawMenu() override;
|
||||
bool isAvailable() override { return true; }
|
||||
|
||||
bool hasViewMenuItemEntry() override { return false; }
|
||||
|
||||
ImVec2 getMinSize() override {
|
||||
return ImVec2(400, 300);
|
||||
}
|
||||
|
||||
private:
|
||||
bool m_aboutWindowOpen = false;
|
||||
bool m_patternHelpWindowOpen = false;
|
||||
bool m_mathHelpWindowOpen = false;
|
||||
|
||||
void drawAboutPopup();
|
||||
void drawPatternHelpPopup();
|
||||
void drawMathEvaluatorHelp();
|
||||
};
|
||||
|
||||
}
|
||||
@@ -1,75 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <hex/views/view.hpp>
|
||||
#include "helpers/encoding_file.hpp"
|
||||
|
||||
#include <imgui_memory_editor.h>
|
||||
|
||||
#include <list>
|
||||
#include <tuple>
|
||||
#include <random>
|
||||
#include <vector>
|
||||
|
||||
namespace hex {
|
||||
|
||||
namespace prv { class Provider; }
|
||||
|
||||
using SearchFunction = std::vector<std::pair<u64, u64>> (*)(prv::Provider* &provider, std::string string);
|
||||
|
||||
class ViewHexEditor : public View {
|
||||
public:
|
||||
ViewHexEditor();
|
||||
~ViewHexEditor() override;
|
||||
|
||||
void drawContent() override;
|
||||
void drawAlwaysVisible() override;
|
||||
void drawMenu() override;
|
||||
bool handleShortcut(bool keys[512], bool ctrl, bool shift, bool alt) override;
|
||||
|
||||
private:
|
||||
MemoryEditor m_memoryEditor;
|
||||
|
||||
std::map<u64, u32> m_highlightedBytes;
|
||||
|
||||
std::vector<char> m_searchStringBuffer;
|
||||
std::vector<char> m_searchHexBuffer;
|
||||
SearchFunction m_searchFunction = nullptr;
|
||||
std::vector<std::pair<u64, u64>> *m_lastSearchBuffer;
|
||||
|
||||
s64 m_lastSearchIndex = 0;
|
||||
std::vector<std::pair<u64, u64>> m_lastStringSearch;
|
||||
std::vector<std::pair<u64, u64>> m_lastHexSearch;
|
||||
|
||||
s64 m_gotoAddress = 0;
|
||||
|
||||
char m_baseAddressBuffer[0x20] = { 0 };
|
||||
u64 m_resizeSize = 0;
|
||||
|
||||
std::vector<u8> m_dataToSave;
|
||||
|
||||
std::string m_loaderScriptScriptPath;
|
||||
std::string m_loaderScriptFilePath;
|
||||
|
||||
hex::EncodingFile m_currEncodingFile;
|
||||
u8 m_highlightAlpha = 0x80;
|
||||
|
||||
void drawSearchPopup();
|
||||
void drawGotoPopup();
|
||||
void drawEditPopup();
|
||||
|
||||
bool createFile(const std::string &path);
|
||||
void openFile(const std::string &path);
|
||||
bool saveToFile(const std::string &path, const std::vector<u8>& data);
|
||||
bool loadFromFile(const std::string &path, std::vector<u8>& data);
|
||||
|
||||
enum class Language { C, Cpp, CSharp, Rust, Python, Java, JavaScript };
|
||||
void copyBytes() const;
|
||||
void pasteBytes() const;
|
||||
void copyString() const;
|
||||
void copyLanguageArray(Language language) const;
|
||||
void copyHexView() const;
|
||||
void copyHexViewHTML() const;
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
@@ -1,43 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <hex/views/view.hpp>
|
||||
#include <hex/pattern_language/pattern_language.hpp>
|
||||
#include <hex/pattern_language/log_console.hpp>
|
||||
#include <hex/providers/provider.hpp>
|
||||
|
||||
#include <cstring>
|
||||
#include <filesystem>
|
||||
#include <string_view>
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
|
||||
#include <TextEditor.h>
|
||||
|
||||
namespace hex {
|
||||
|
||||
class ViewPatternEditor : public View {
|
||||
public:
|
||||
ViewPatternEditor();
|
||||
~ViewPatternEditor() override;
|
||||
|
||||
void drawMenu() override;
|
||||
void drawAlwaysVisible() override;
|
||||
void drawContent() override;
|
||||
|
||||
private:
|
||||
pl::PatternLanguage *m_patternLanguageRuntime;
|
||||
std::vector<std::string> m_possiblePatternFiles;
|
||||
int m_selectedPatternFile = 0;
|
||||
bool m_runAutomatically = false;
|
||||
bool m_evaluatorRunning = false;
|
||||
bool m_hasUnevaluatedChanges = false;
|
||||
|
||||
TextEditor m_textEditor;
|
||||
std::vector<std::pair<pl::LogConsole::Level, std::string>> m_console;
|
||||
|
||||
void loadPatternFile(const std::string &path);
|
||||
void clearPatternData();
|
||||
void parsePattern(char *buffer);
|
||||
};
|
||||
|
||||
}
|
||||
@@ -1,22 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <hex/views/view.hpp>
|
||||
|
||||
#include <cstdio>
|
||||
#include <string>
|
||||
|
||||
namespace hex {
|
||||
|
||||
class ViewSettings : public View {
|
||||
public:
|
||||
explicit ViewSettings();
|
||||
~ViewSettings() override;
|
||||
|
||||
void drawContent() override;
|
||||
void drawMenu() override;
|
||||
bool isAvailable() override { return true; }
|
||||
|
||||
bool hasViewMenuItemEntry() override { return false; }
|
||||
};
|
||||
|
||||
}
|
||||
@@ -1,69 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <filesystem>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include <hex/views/view.hpp>
|
||||
|
||||
struct GLFWwindow;
|
||||
struct ImGuiSettingsHandler;
|
||||
|
||||
|
||||
namespace hex {
|
||||
|
||||
class Window {
|
||||
public:
|
||||
Window();
|
||||
~Window();
|
||||
|
||||
void loop();
|
||||
|
||||
static void initNative();
|
||||
|
||||
private:
|
||||
void setupNativeWindow();
|
||||
void updateNativeWindow();
|
||||
void drawTitleBar();
|
||||
|
||||
void frameBegin();
|
||||
void frame();
|
||||
void frameEnd();
|
||||
|
||||
void drawWelcomeScreen();
|
||||
void resetLayout();
|
||||
|
||||
void initGLFW();
|
||||
void initImGui();
|
||||
void deinitGLFW();
|
||||
void deinitImGui();
|
||||
|
||||
friend void *ImHexSettingsHandler_ReadOpenFn(ImGuiContext *ctx, ImGuiSettingsHandler *, const char *);
|
||||
friend void ImHexSettingsHandler_ReadLine(ImGuiContext*, ImGuiSettingsHandler *handler, void *, const char* line);
|
||||
friend void ImHexSettingsHandler_WriteAll(ImGuiContext* ctx, ImGuiSettingsHandler *handler, ImGuiTextBuffer *buf);
|
||||
|
||||
GLFWwindow* m_window = nullptr;
|
||||
|
||||
double m_targetFps = 60.0;
|
||||
bool m_demoWindowOpen = false;
|
||||
bool m_layoutConfigured = false;
|
||||
|
||||
std::string m_windowTitle;
|
||||
|
||||
double m_lastFrameTime;
|
||||
|
||||
bool m_prevKeysDown[512];
|
||||
|
||||
std::string m_availableUpdate;
|
||||
|
||||
bool m_showTipOfTheDay;
|
||||
std::string m_tipOfTheDay;
|
||||
|
||||
ImGui::Texture m_bannerTexture;
|
||||
ImGui::Texture m_logoTexture;
|
||||
|
||||
std::filesystem::path m_safetyBackupPath;
|
||||
};
|
||||
|
||||
}
|
||||
1
lib/external/capstone
vendored
Submodule
1
lib/external/capstone
vendored
Submodule
Submodule lib/external/capstone added at d5141c0478
1
lib/external/curl
vendored
Submodule
1
lib/external/curl
vendored
Submodule
Submodule lib/external/curl added at 64db5c575d
1
lib/external/fmt
vendored
Submodule
1
lib/external/fmt
vendored
Submodule
Submodule lib/external/fmt added at bc654faf82
@@ -5,11 +5,14 @@ set(CMAKE_CXX_STANDARD 17)
|
||||
|
||||
find_package(PkgConfig REQUIRED)
|
||||
find_package(Freetype REQUIRED)
|
||||
find_package(OpenGL REQUIRED)
|
||||
pkg_search_module(GLFW REQUIRED glfw3)
|
||||
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC")
|
||||
if (UNIX)
|
||||
find_package(OpenGL REQUIRED)
|
||||
endif ()
|
||||
|
||||
add_library(imgui STATIC
|
||||
add_library(imgui OBJECT
|
||||
source/imgui.cpp
|
||||
source/imgui_demo.cpp
|
||||
source/imgui_draw.cpp
|
||||
@@ -19,9 +22,9 @@ add_library(imgui STATIC
|
||||
source/imgui_tables.cpp
|
||||
source/imgui_widgets.cpp
|
||||
|
||||
source/TextEditor.cpp
|
||||
source/cimgui.cpp
|
||||
|
||||
source/imgui_imhex_extensions.cpp
|
||||
source/TextEditor.cpp
|
||||
|
||||
source/imnodes.cpp
|
||||
|
||||
@@ -36,12 +39,12 @@ add_library(imgui STATIC
|
||||
|
||||
add_compile_definitions(IMGUI_IMPL_OPENGL_LOADER_GLAD)
|
||||
|
||||
target_include_directories(imgui PUBLIC include fonts ${FREETYPE_INCLUDE_DIRS} ${GLFW_INCLUDE_DIRS})
|
||||
target_include_directories(imgui PUBLIC include fonts ${CMAKE_CURRENT_SOURCE_DIR} ${FREETYPE_INCLUDE_DIRS} ${GLFW_INCLUDE_DIRS})
|
||||
|
||||
target_link_directories(imgui PUBLIC ${GLFW_LIBRARY_DIRS})
|
||||
|
||||
if (WIN32)
|
||||
target_link_libraries(imgui Freetype::Freetype glfw3 opengl32.lib)
|
||||
target_link_libraries(imgui PUBLIC Freetype::Freetype glfw3 opengl32.lib)
|
||||
elseif (UNIX)
|
||||
target_link_libraries(imgui Freetype::Freetype glfw GL)
|
||||
target_link_libraries(imgui PUBLIC Freetype::Freetype glfw OpenGL::GL)
|
||||
endif()
|
||||
3961
lib/external/imgui/include/cimgui.h
vendored
Normal file
3961
lib/external/imgui/include/cimgui.h
vendored
Normal file
File diff suppressed because it is too large
Load Diff
@@ -33,12 +33,12 @@
|
||||
// It is very strongly recommended to NOT disable the demo windows during development. Please read comments in imgui_demo.cpp.
|
||||
//#define IMGUI_DISABLE // Disable everything: all headers and source files will be empty.
|
||||
//#define IMGUI_DISABLE_DEMO_WINDOWS // Disable demo windows: ShowDemoWindow()/ShowStyleEditor() will be empty. Not recommended.
|
||||
//#define IMGUI_DISABLE_METRICS_WINDOW // Disable metrics/debugger window: ShowMetricsWindow() will be empty.
|
||||
//#define IMGUI_DISABLE_METRICS_WINDOW // Disable metrics/debugger and other debug tools: ShowMetricsWindow() and ShowStackToolWindow() will be empty.
|
||||
|
||||
//---- Don't implement some functions to reduce linkage requirements.
|
||||
//#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS // [Win32] Don't implement default clipboard handler. Won't use and link with OpenClipboard/GetClipboardData/CloseClipboard etc. (user32.lib/.a, kernel32.lib/.a)
|
||||
//#define IMGUI_ENABLE_WIN32_DEFAULT_IME_FUNCTIONS // [Win32] [Default with Visual Studio] Implement default IME handler (require imm32.lib/.a, auto-link for Visual Studio, -limm32 on command-line for MinGW)
|
||||
#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS // [Win32] [Default with non-Visual Studio compilers] Don't implement default IME handler (won't require imm32.lib/.a)
|
||||
#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS // [Win32] [Default with non-Visual Studio compilers] Don't implement default IME handler (won't require imm32.lib/.a)
|
||||
//#define IMGUI_DISABLE_WIN32_FUNCTIONS // [Win32] Won't use and link with any Win32 function (clipboard, ime).
|
||||
//#define IMGUI_ENABLE_OSX_DEFAULT_CLIPBOARD_FUNCTIONS // [OSX] Implement default OSX clipboard handler (need to link with '-framework ApplicationServices', this is why this is not the default).
|
||||
//#define IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS // Don't implement ImFormatString/ImFormatStringV so you can implement them yourself (e.g. if you don't want to link with vsnprintf)
|
||||
@@ -47,6 +47,7 @@
|
||||
//#define IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS // Don't implement ImFileOpen/ImFileClose/ImFileRead/ImFileWrite and ImFileHandle so you can implement them yourself if you don't want to link with fopen/fclose/fread/fwrite. This will also disable the LogToTTY() function.
|
||||
//#define IMGUI_DISABLE_DEFAULT_ALLOCATORS // Don't implement default allocators calling malloc()/free() to avoid linking with them. You will need to call ImGui::SetAllocatorFunctions().
|
||||
//#define IMGUI_DISABLE_SSE // Disable use of SSE intrinsics even if available
|
||||
#define IMGUI_DEFINE_MATH_OPERATORS
|
||||
|
||||
//---- Include imgui_user.h at the end of imgui.h as a convenience
|
||||
//#define IMGUI_INCLUDE_IMGUI_USER_H
|
||||
@@ -1,4 +1,4 @@
|
||||
// dear imgui, v1.84
|
||||
// dear imgui, v1.86
|
||||
// (headers)
|
||||
|
||||
// Help:
|
||||
@@ -15,7 +15,10 @@
|
||||
// - Wiki https://github.com/ocornut/imgui/wiki (lots of good stuff there)
|
||||
// - Glossary https://github.com/ocornut/imgui/wiki/Glossary
|
||||
// - Issues & support https://github.com/ocornut/imgui/issues
|
||||
// - Discussions https://github.com/ocornut/imgui/discussions
|
||||
|
||||
// Getting Started?
|
||||
// - For first-time users having issues compiling/linking/running or issues loading fonts:
|
||||
// please post in https://github.com/ocornut/imgui/discussions if you cannot find a solution in resources above.
|
||||
|
||||
/*
|
||||
|
||||
@@ -61,8 +64,8 @@ Index of this file:
|
||||
|
||||
// Version
|
||||
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens)
|
||||
#define IMGUI_VERSION "1.84.1"
|
||||
#define IMGUI_VERSION_NUM 18403
|
||||
#define IMGUI_VERSION "1.86"
|
||||
#define IMGUI_VERSION_NUM 18600
|
||||
#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx))
|
||||
#define IMGUI_HAS_TABLE
|
||||
#define IMGUI_HAS_VIEWPORT // Viewport WIP branch
|
||||
@@ -92,7 +95,7 @@ Index of this file:
|
||||
#endif
|
||||
|
||||
// Helper Macros - IM_FMTARGS, IM_FMTLIST: Apply printf-style warnings to our formatting functions.
|
||||
#if !defined(IMGUI_USE_STB_SPRINTF) && defined(__MINGW32__)
|
||||
#if !defined(IMGUI_USE_STB_SPRINTF) && defined(__MINGW32__) && !defined(__clang__)
|
||||
#define IM_FMTARGS(FMT) __attribute__((format(gnu_printf, FMT, FMT+1)))
|
||||
#define IM_FMTLIST(FMT) __attribute__((format(gnu_printf, FMT, 0)))
|
||||
#elif !defined(IMGUI_USE_STB_SPRINTF) && (defined(__clang__) || defined(__GNUC__))
|
||||
@@ -152,7 +155,7 @@ struct ImGuiContext; // Dear ImGui context (opaque structure, unl
|
||||
struct ImGuiIO; // Main configuration and I/O between your application and ImGui
|
||||
struct ImGuiInputTextCallbackData; // Shared state of InputText() when using custom ImGuiInputTextCallback (rare/advanced use)
|
||||
struct ImGuiListClipper; // Helper to manually clip large list of items
|
||||
struct ImGuiOnceUponAFrame; // Helper for running a block of code not more than once a frame, used by IMGUI_ONCE_UPON_A_FRAME macro
|
||||
struct ImGuiOnceUponAFrame; // Helper for running a block of code not more than once a frame
|
||||
struct ImGuiPayload; // User data payload for drag and drop operations
|
||||
struct ImGuiPlatformIO; // Multi-viewport support: interface for Platform/Renderer backends + viewports to render
|
||||
struct ImGuiPlatformMonitor; // Multi-viewport support: user-provided bounds for each connected monitor/display. Used when positioning popups and tooltips to avoid them straddling monitors
|
||||
@@ -166,7 +169,7 @@ struct ImGuiTextFilter; // Helper to parse and apply text filters (e
|
||||
struct ImGuiViewport; // A Platform Window (always 1 unless multi-viewport are enabled. One per platform window to output to). In the future may represent Platform Monitor
|
||||
struct ImGuiWindowClass; // Window class (rare/advanced uses: provide hints to the platform backend via altered viewport flags and parent/child info)
|
||||
|
||||
// Enums/Flags (declared as int for compatibility with old C++, to allow using as flags and to not pollute the top of this file)
|
||||
// Enums/Flags (declared as int for compatibility with old C++, to allow using as flags without overhead, and to not pollute the top of this file)
|
||||
// - Tip: Use your programming IDE navigation facilities on the names in the _central column_ below to find the actual flags/enum lists!
|
||||
// In Visual Studio IDE: CTRL+comma ("Edit.NavigateTo") can follow symbols in comments, whereas CTRL+F12 ("Edit.GoToImplementation") cannot.
|
||||
// With Visual Assist installed: ALT+G ("VAssistX.GoToImplementation") can also follow symbols in comments.
|
||||
@@ -207,27 +210,22 @@ typedef int ImGuiTreeNodeFlags; // -> enum ImGuiTreeNodeFlags_ // Flags: f
|
||||
typedef int ImGuiViewportFlags; // -> enum ImGuiViewportFlags_ // Flags: for ImGuiViewport
|
||||
typedef int ImGuiWindowFlags; // -> enum ImGuiWindowFlags_ // Flags: for Begin(), BeginChild()
|
||||
|
||||
// Other types
|
||||
#ifndef ImTextureID // ImTextureID [configurable type: override in imconfig.h with '#define ImTextureID xxx']
|
||||
typedef void* ImTextureID; // User data for rendering backend to identify a texture. This is whatever to you want it to be! read the FAQ about ImTextureID for details.
|
||||
#endif
|
||||
typedef unsigned int ImGuiID; // A unique ID used by widgets, typically hashed from a stack of string.
|
||||
typedef int (*ImGuiInputTextCallback)(ImGuiInputTextCallbackData* data); // Callback function for ImGui::InputText()
|
||||
typedef void (*ImGuiSizeCallback)(ImGuiSizeCallbackData* data); // Callback function for ImGui::SetNextWindowSizeConstraints()
|
||||
typedef void* (*ImGuiMemAllocFunc)(size_t sz, void* user_data); // Function signature for ImGui::SetAllocatorFunctions()
|
||||
typedef void (*ImGuiMemFreeFunc)(void* ptr, void* user_data); // Function signature for ImGui::SetAllocatorFunctions()
|
||||
|
||||
// Character types
|
||||
// (we generally use UTF-8 encoded string in the API. This is storage specifically for a decoded character used for keyboard input and display)
|
||||
typedef unsigned short ImWchar16; // A single decoded U16 character/code point. We encode them as multi bytes UTF-8 when used in strings.
|
||||
typedef unsigned int ImWchar32; // A single decoded U32 character/code point. We encode them as multi bytes UTF-8 when used in strings.
|
||||
#ifdef IMGUI_USE_WCHAR32 // ImWchar [configurable type: override in imconfig.h with '#define IMGUI_USE_WCHAR32' to support Unicode planes 1-16]
|
||||
typedef ImWchar32 ImWchar;
|
||||
#else
|
||||
typedef ImWchar16 ImWchar;
|
||||
// ImTexture: user data for renderer backend to identify a texture [Compile-time configurable type]
|
||||
// - To use something else than an opaque void* pointer: override with e.g. '#define ImTextureID MyTextureType*' in your imconfig.h file.
|
||||
// - This can be whatever to you want it to be! read the FAQ about ImTextureID for details.
|
||||
#ifndef ImTextureID
|
||||
typedef void* ImTextureID; // Default: store a pointer or an integer fitting in a pointer (most renderer backends are ok with that)
|
||||
#endif
|
||||
|
||||
// Basic scalar data types
|
||||
// ImDrawIdx: vertex index. [Compile-time configurable type]
|
||||
// - To use 16-bit indices + allow large meshes: backend need to set 'io.BackendFlags |= ImGuiBackendFlags_RendererHasVtxOffset' and handle ImDrawCmd::VtxOffset (recommended).
|
||||
// - To use 32-bit indices: override with '#define ImDrawIdx unsigned int' in your imconfig.h file.
|
||||
#ifndef ImDrawIdx
|
||||
typedef unsigned short ImDrawIdx; // Default: 16-bit (for maximum compatibility with renderer backends)
|
||||
#endif
|
||||
|
||||
// Scalar data types
|
||||
typedef unsigned int ImGuiID;// A unique ID used by widgets (typically the result of hashing a stack of string)
|
||||
typedef signed char ImS8; // 8-bit signed integer
|
||||
typedef unsigned char ImU8; // 8-bit unsigned integer
|
||||
typedef signed short ImS16; // 16-bit signed integer
|
||||
@@ -246,7 +244,24 @@ typedef signed long long ImS64; // 64-bit signed integer (post C++11)
|
||||
typedef unsigned long long ImU64; // 64-bit unsigned integer (post C++11)
|
||||
#endif
|
||||
|
||||
// 2D vector (often used to store positions or sizes)
|
||||
// Character types
|
||||
// (we generally use UTF-8 encoded string in the API. This is storage specifically for a decoded character used for keyboard input and display)
|
||||
typedef unsigned short ImWchar16; // A single decoded U16 character/code point. We encode them as multi bytes UTF-8 when used in strings.
|
||||
typedef unsigned int ImWchar32; // A single decoded U32 character/code point. We encode them as multi bytes UTF-8 when used in strings.
|
||||
#ifdef IMGUI_USE_WCHAR32 // ImWchar [configurable type: override in imconfig.h with '#define IMGUI_USE_WCHAR32' to support Unicode planes 1-16]
|
||||
typedef ImWchar32 ImWchar;
|
||||
#else
|
||||
typedef ImWchar16 ImWchar;
|
||||
#endif
|
||||
|
||||
// Callback and functions types
|
||||
typedef int (*ImGuiInputTextCallback)(ImGuiInputTextCallbackData* data); // Callback function for ImGui::InputText()
|
||||
typedef void (*ImGuiSizeCallback)(ImGuiSizeCallbackData* data); // Callback function for ImGui::SetNextWindowSizeConstraints()
|
||||
typedef void* (*ImGuiMemAllocFunc)(size_t sz, void* user_data); // Function signature for ImGui::SetAllocatorFunctions()
|
||||
typedef void (*ImGuiMemFreeFunc)(void* ptr, void* user_data); // Function signature for ImGui::SetAllocatorFunctions()
|
||||
|
||||
// ImVec2: 2D vector used to store positions, sizes etc. [Compile-time configurable type]
|
||||
// This is a frequently used type in the API. Consider using IM_VEC2_CLASS_EXTRA to create implicit cast from/to our preferred type.
|
||||
IM_MSVC_RUNTIME_CHECKS_OFF
|
||||
struct ImVec2
|
||||
{
|
||||
@@ -260,7 +275,7 @@ struct ImVec2
|
||||
#endif
|
||||
};
|
||||
|
||||
// 4D vector (often used to store floating-point colors)
|
||||
// ImVec4: 4D vector used to store clipping rectangles, colors etc. [Compile-time configurable type]
|
||||
struct ImVec4
|
||||
{
|
||||
float x, y, z, w;
|
||||
@@ -299,6 +314,7 @@ namespace ImGui
|
||||
// Demo, Debug, Information
|
||||
IMGUI_API void ShowDemoWindow(bool* p_open = NULL); // create Demo window. demonstrate most ImGui features. call this to learn about the library! try to make it always available in your application!
|
||||
IMGUI_API void ShowMetricsWindow(bool* p_open = NULL); // create Metrics/Debugger window. display Dear ImGui internals: windows, draw commands, various internal state, etc.
|
||||
IMGUI_API void ShowStackToolWindow(bool* p_open = NULL); // create Stack Tool window. hover items with mouse to query information about the source of their unique ID.
|
||||
IMGUI_API void ShowAboutWindow(bool* p_open = NULL); // create About window. display Dear ImGui version, credits and build/system information.
|
||||
IMGUI_API void ShowStyleEditor(ImGuiStyle* ref = NULL); // add style editor block (not a window). you can pass in a reference ImGuiStyle structure to compare to, revert to and save to (else it uses the default style)
|
||||
IMGUI_API bool ShowStyleSelector(const char* label); // add style selector block (not a window), essentially a combo listing the default styles.
|
||||
@@ -377,9 +393,8 @@ namespace ImGui
|
||||
// - Those functions are bound to be redesigned (they are confusing, incomplete and the Min/Max return values are in local window coordinates which increases confusion)
|
||||
IMGUI_API ImVec2 GetContentRegionAvail(); // == GetContentRegionMax() - GetCursorPos()
|
||||
IMGUI_API ImVec2 GetContentRegionMax(); // current content boundaries (typically window boundaries including scrolling, or current column boundaries), in windows coordinates
|
||||
IMGUI_API ImVec2 GetWindowContentRegionMin(); // content boundaries min (roughly (0,0)-Scroll), in window coordinates
|
||||
IMGUI_API ImVec2 GetWindowContentRegionMax(); // content boundaries max (roughly (0,0)+Size-Scroll) where Size can be override with SetNextWindowContentSize(), in window coordinates
|
||||
IMGUI_API float GetWindowContentRegionWidth(); //
|
||||
IMGUI_API ImVec2 GetWindowContentRegionMin(); // content boundaries min for the full window (roughly (0,0)-Scroll), in window coordinates
|
||||
IMGUI_API ImVec2 GetWindowContentRegionMax(); // content boundaries max for the full window (roughly (0,0)+Size-Scroll) where Size can be override with SetNextWindowContentSize(), in window coordinates
|
||||
|
||||
// Windows Scrolling
|
||||
IMGUI_API float GetScrollX(); // get scrolling amount [0 .. GetScrollMaxX()]
|
||||
@@ -518,12 +533,12 @@ namespace ImGui
|
||||
IMGUI_API bool Combo(const char* label, int* current_item, bool(*items_getter)(void* data, int idx, const char** out_text), void* data, int items_count, int popup_max_height_in_items = -1);
|
||||
|
||||
// Widgets: Drag Sliders
|
||||
// - CTRL+Click on any drag box to turn them into an input box. Manually input values aren't clamped and can go off-bounds.
|
||||
// - CTRL+Click on any drag box to turn them into an input box. Manually input values aren't clamped by default and can go off-bounds. Use ImGuiSliderFlags_AlwaysClamp to always clamp.
|
||||
// - For all the Float2/Float3/Float4/Int2/Int3/Int4 versions of every functions, note that a 'float v[X]' function argument is the same as 'float* v', the array syntax is just a way to document the number of elements that are expected to be accessible. You can pass address of your first element out of a contiguous set, e.g. &myvector.x
|
||||
// - Adjust format string to decorate the value with a prefix, a suffix, or adapt the editing and display precision e.g. "%.3f" -> 1.234; "%5.2f secs" -> 01.23 secs; "Biscuit: %.0f" -> Biscuit: 1; etc.
|
||||
// - Format string may also be set to NULL or use the default format ("%f" or "%d").
|
||||
// - Speed are per-pixel of mouse movement (v_speed=0.2f: mouse needs to move by 5 pixels to increase value by 1). For gamepad/keyboard navigation, minimum speed is Max(v_speed, minimum_step_at_given_precision).
|
||||
// - Use v_min < v_max to clamp edits to given limits. Note that CTRL+Click manual input can override those limits.
|
||||
// - Use v_min < v_max to clamp edits to given limits. Note that CTRL+Click manual input can override those limits if ImGuiSliderFlags_AlwaysClamp is not used.
|
||||
// - Use v_max = FLT_MAX / INT_MAX etc to avoid clamping to a maximum, same with v_min = -FLT_MAX / INT_MIN to avoid clamping to a minimum.
|
||||
// - We use the same sets of flags for DragXXX() and SliderXXX() functions as the features are the same and it makes it easier to swap them.
|
||||
// - Legacy: Pre-1.78 there are DragXXX() function signatures that takes a final `float power=1.0f' argument instead of the `ImGuiSliderFlags flags=0' argument.
|
||||
@@ -542,7 +557,7 @@ namespace ImGui
|
||||
IMGUI_API bool DragScalarN(const char* label, ImGuiDataType data_type, void* p_data, int components, float v_speed = 1.0f, const void* p_min = NULL, const void* p_max = NULL, const char* format = NULL, ImGuiSliderFlags flags = 0);
|
||||
|
||||
// Widgets: Regular Sliders
|
||||
// - CTRL+Click on any slider to turn them into an input box. Manually input values aren't clamped and can go off-bounds.
|
||||
// - CTRL+Click on any slider to turn them into an input box. Manually input values aren't clamped by default and can go off-bounds. Use ImGuiSliderFlags_AlwaysClamp to always clamp.
|
||||
// - Adjust format string to decorate the value with a prefix, a suffix, or adapt the editing and display precision e.g. "%.3f" -> 1.234; "%5.2f secs" -> 01.23 secs; "Biscuit: %.0f" -> Biscuit: 1; etc.
|
||||
// - Format string may also be set to NULL or use the default format ("%f" or "%d").
|
||||
// - Legacy: Pre-1.78 there are SliderXXX() function signatures that takes a final `float power=1.0f' argument instead of the `ImGuiSliderFlags flags=0' argument.
|
||||
@@ -628,7 +643,7 @@ namespace ImGui
|
||||
IMGUI_API bool ListBox(const char* label, int* current_item, bool (*items_getter)(void* data, int idx, const char** out_text), void* data, int items_count, int height_in_items = -1);
|
||||
|
||||
// Widgets: Data Plotting
|
||||
// - Consider using ImPlot (https://github.com/epezent/implot)
|
||||
// - Consider using ImPlot (https://github.com/epezent/implot) which is much better!
|
||||
IMGUI_API void PlotLines(const char* label, const float* values, int values_count, int values_offset = 0, const char* overlay_text = NULL, float scale_min = FLT_MAX, float scale_max = FLT_MAX, ImVec2 graph_size = ImVec2(0, 0), int stride = sizeof(float));
|
||||
IMGUI_API void PlotLines(const char* label, float(*values_getter)(void* data, int idx), void* data, int values_count, int values_offset = 0, const char* overlay_text = NULL, float scale_min = FLT_MAX, float scale_max = FLT_MAX, ImVec2 graph_size = ImVec2(0, 0));
|
||||
IMGUI_API void PlotHistogram(const char* label, const float* values, int values_count, int values_offset = 0, const char* overlay_text = NULL, float scale_min = FLT_MAX, float scale_max = FLT_MAX, ImVec2 graph_size = ImVec2(0, 0), int stride = sizeof(float));
|
||||
@@ -790,8 +805,9 @@ namespace ImGui
|
||||
// Docking
|
||||
// [BETA API] Enable with io.ConfigFlags |= ImGuiConfigFlags_DockingEnable.
|
||||
// Note: You can use most Docking facilities without calling any API. You DO NOT need to call DockSpace() to use Docking!
|
||||
// - Drag from window title bar or their tab to dock/undock. Hold SHIFT to disable docking.
|
||||
// - Drag from window title bar or their tab to dock/undock. Hold SHIFT to disable docking/undocking.
|
||||
// - Drag from window menu button (upper-left button) to undock an entire node (all windows).
|
||||
// - When io.ConfigDockingWithShift == true, you instead need to hold SHIFT to _enable_ docking/undocking.
|
||||
// About dockspaces:
|
||||
// - Use DockSpace() to create an explicit dock node _within_ an existing window. See Docking demo for details.
|
||||
// - Use DockSpaceOverViewport() to create an explicit dock node covering the screen or a specific viewport.
|
||||
@@ -831,6 +847,7 @@ namespace ImGui
|
||||
|
||||
// Disabling [BETA API]
|
||||
// - Disable all user interactions and dim items visuals (applying style.DisabledAlpha over current colors)
|
||||
// - Those can be nested but it cannot be used to enable an already disabled section (a single BeginDisabled(true) in the stack is enough to keep everything disabled)
|
||||
// - BeginDisabled(false) essentially does nothing useful but is provided to facilitate use of boolean expressions. If you can avoid calling BeginDisabled(False)/EndDisabled() best to avoid it.
|
||||
IMGUI_API void BeginDisabled(bool disabled = true);
|
||||
IMGUI_API void EndDisabled();
|
||||
@@ -885,7 +902,6 @@ namespace ImGui
|
||||
IMGUI_API const char* GetStyleColorName(ImGuiCol idx); // get a string corresponding to the enum value (for display, saving, etc.).
|
||||
IMGUI_API void SetStateStorage(ImGuiStorage* storage); // replace current window storage with our own (if you want to manipulate it yourself, typically clear subsection of it)
|
||||
IMGUI_API ImGuiStorage* GetStateStorage();
|
||||
IMGUI_API void CalcListClipping(int items_count, float items_height, int* out_items_display_start, int* out_items_display_end); // calculate coarse clipping for large list of evenly sized items. Prefer using the ImGuiListClipper higher-level helper if you can.
|
||||
IMGUI_API bool BeginChildFrame(ImGuiID id, const ImVec2& size, ImGuiWindowFlags flags = 0); // helper to create a child window / scrolling region that looks like a normal widget frame
|
||||
IMGUI_API void EndChildFrame(); // always call EndChildFrame() regardless of BeginChildFrame() return values (which indicates a collapsed/clipped window)
|
||||
|
||||
@@ -913,9 +929,10 @@ namespace ImGui
|
||||
// - You can also use regular integer: it is forever guaranteed that 0=Left, 1=Right, 2=Middle.
|
||||
// - Dragging operations are only reported after mouse has moved a certain distance away from the initial clicking position (see 'lock_threshold' and 'io.MouseDraggingThreshold')
|
||||
IMGUI_API bool IsMouseDown(ImGuiMouseButton button); // is mouse button held?
|
||||
IMGUI_API bool IsMouseClicked(ImGuiMouseButton button, bool repeat = false); // did mouse button clicked? (went from !Down to Down)
|
||||
IMGUI_API bool IsMouseClicked(ImGuiMouseButton button, bool repeat = false); // did mouse button clicked? (went from !Down to Down). Same as GetMouseClickedCount() == 1.
|
||||
IMGUI_API bool IsMouseReleased(ImGuiMouseButton button); // did mouse button released? (went from Down to !Down)
|
||||
IMGUI_API bool IsMouseDoubleClicked(ImGuiMouseButton button); // did mouse button double-clicked? (note that a double-click will also report IsMouseClicked() == true)
|
||||
IMGUI_API bool IsMouseDoubleClicked(ImGuiMouseButton button); // did mouse button double-clicked? Same as GetMouseClickedCount() == 2. (note that a double-click will also report IsMouseClicked() == true)
|
||||
IMGUI_API int GetMouseClickedCount(ImGuiMouseButton button); // return the number of successive mouse-clicks at the time where a click happen (otherwise 0).
|
||||
IMGUI_API bool IsMouseHoveringRect(const ImVec2& r_min, const ImVec2& r_max, bool clip = true);// is mouse hovering given bounding rect (in screen space). clipped by current clipping settings, but disregarding of other consideration of focus/window ordering/popup-block.
|
||||
IMGUI_API bool IsMousePosValid(const ImVec2* mouse_pos = NULL); // by convention we use (-FLT_MAX,-FLT_MAX) to denote that there is no mouse available
|
||||
IMGUI_API bool IsAnyMouseDown(); // is any mouse button held?
|
||||
@@ -980,7 +997,7 @@ enum ImGuiWindowFlags_
|
||||
ImGuiWindowFlags_NoMove = 1 << 2, // Disable user moving the window
|
||||
ImGuiWindowFlags_NoScrollbar = 1 << 3, // Disable scrollbars (window can still scroll with mouse or programmatically)
|
||||
ImGuiWindowFlags_NoScrollWithMouse = 1 << 4, // Disable user vertically scrolling with mouse wheel. On child window, mouse wheel will be forwarded to the parent unless NoScrollbar is also set.
|
||||
ImGuiWindowFlags_NoCollapse = 1 << 5, // Disable user collapsing window by double-clicking on it. Also referred to as "window menu button" within a docking node.
|
||||
ImGuiWindowFlags_NoCollapse = 1 << 5, // Disable user collapsing window by double-clicking on it. Also referred to as Window Menu Button (e.g. within a docking node).
|
||||
ImGuiWindowFlags_AlwaysAutoResize = 1 << 6, // Resize every window to its content every frame
|
||||
ImGuiWindowFlags_NoBackground = 1 << 7, // Disable drawing background color (WindowBg, etc.) and outside border. Similar as using SetNextWindowBgAlpha(0.0f).
|
||||
ImGuiWindowFlags_NoSavedSettings = 1 << 8, // Never load/save settings in .ini file
|
||||
@@ -1002,7 +1019,7 @@ enum ImGuiWindowFlags_
|
||||
ImGuiWindowFlags_NoInputs = ImGuiWindowFlags_NoMouseInputs | ImGuiWindowFlags_NoNavInputs | ImGuiWindowFlags_NoNavFocus,
|
||||
|
||||
// [Internal]
|
||||
ImGuiWindowFlags_NavFlattened = 1 << 23, // [BETA] Allow gamepad/keyboard navigation to cross over parent border to this child (only use on child that have no scrolling!)
|
||||
ImGuiWindowFlags_NavFlattened = 1 << 23, // [BETA] On child window: allow gamepad/keyboard navigation to cross over parent border to this child or between sibling child windows.
|
||||
ImGuiWindowFlags_ChildWindow = 1 << 24, // Don't use! For internal use by BeginChild()
|
||||
ImGuiWindowFlags_Tooltip = 1 << 25, // Don't use! For internal use by BeginTooltip()
|
||||
ImGuiWindowFlags_Popup = 1 << 26, // Don't use! For internal use by BeginPopup()
|
||||
@@ -1294,9 +1311,11 @@ enum ImGuiTableBgTarget_
|
||||
enum ImGuiFocusedFlags_
|
||||
{
|
||||
ImGuiFocusedFlags_None = 0,
|
||||
ImGuiFocusedFlags_ChildWindows = 1 << 0, // IsWindowFocused(): Return true if any children of the window is focused
|
||||
ImGuiFocusedFlags_RootWindow = 1 << 1, // IsWindowFocused(): Test from root window (top most parent of the current hierarchy)
|
||||
ImGuiFocusedFlags_AnyWindow = 1 << 2, // IsWindowFocused(): Return true if any window is focused. Important: If you are trying to tell how to dispatch your low-level inputs, do NOT use this. Use 'io.WantCaptureMouse' instead! Please read the FAQ!
|
||||
ImGuiFocusedFlags_ChildWindows = 1 << 0, // Return true if any children of the window is focused
|
||||
ImGuiFocusedFlags_RootWindow = 1 << 1, // Test from root window (top most parent of the current hierarchy)
|
||||
ImGuiFocusedFlags_AnyWindow = 1 << 2, // Return true if any window is focused. Important: If you are trying to tell how to dispatch your low-level inputs, do NOT use this. Use 'io.WantCaptureMouse' instead! Please read the FAQ!
|
||||
ImGuiFocusedFlags_NoPopupHierarchy = 1 << 3, // Do not consider popup hierarchy (do not treat popup emitter as parent of popup) (when used with _ChildWindows or _RootWindow)
|
||||
ImGuiFocusedFlags_DockHierarchy = 1 << 4, // Consider docking hierarchy (treat dockspace host as parent of docked window) (when used with _ChildWindows or _RootWindow)
|
||||
ImGuiFocusedFlags_RootAndChildWindows = ImGuiFocusedFlags_RootWindow | ImGuiFocusedFlags_ChildWindows
|
||||
};
|
||||
|
||||
@@ -1309,11 +1328,13 @@ enum ImGuiHoveredFlags_
|
||||
ImGuiHoveredFlags_ChildWindows = 1 << 0, // IsWindowHovered() only: Return true if any children of the window is hovered
|
||||
ImGuiHoveredFlags_RootWindow = 1 << 1, // IsWindowHovered() only: Test from root window (top most parent of the current hierarchy)
|
||||
ImGuiHoveredFlags_AnyWindow = 1 << 2, // IsWindowHovered() only: Return true if any window is hovered
|
||||
ImGuiHoveredFlags_AllowWhenBlockedByPopup = 1 << 3, // Return true even if a popup window is normally blocking access to this item/window
|
||||
//ImGuiHoveredFlags_AllowWhenBlockedByModal = 1 << 4, // Return true even if a modal popup window is normally blocking access to this item/window. FIXME-TODO: Unavailable yet.
|
||||
ImGuiHoveredFlags_AllowWhenBlockedByActiveItem = 1 << 5, // Return true even if an active item is blocking access to this item/window. Useful for Drag and Drop patterns.
|
||||
ImGuiHoveredFlags_AllowWhenOverlapped = 1 << 6, // Return true even if the position is obstructed or overlapped by another window
|
||||
ImGuiHoveredFlags_AllowWhenDisabled = 1 << 7, // Return true even if the item is disabled
|
||||
ImGuiHoveredFlags_NoPopupHierarchy = 1 << 3, // IsWindowHovered() only: Do not consider popup hierarchy (do not treat popup emitter as parent of popup) (when used with _ChildWindows or _RootWindow)
|
||||
ImGuiHoveredFlags_DockHierarchy = 1 << 4, // IsWindowHovered() only: Consider docking hierarchy (treat dockspace host as parent of docked window) (when used with _ChildWindows or _RootWindow)
|
||||
ImGuiHoveredFlags_AllowWhenBlockedByPopup = 1 << 5, // Return true even if a popup window is normally blocking access to this item/window
|
||||
//ImGuiHoveredFlags_AllowWhenBlockedByModal = 1 << 6, // Return true even if a modal popup window is normally blocking access to this item/window. FIXME-TODO: Unavailable yet.
|
||||
ImGuiHoveredFlags_AllowWhenBlockedByActiveItem = 1 << 7, // Return true even if an active item is blocking access to this item/window. Useful for Drag and Drop patterns.
|
||||
ImGuiHoveredFlags_AllowWhenOverlapped = 1 << 8, // IsItemHovered() only: Return true even if the position is obstructed or overlapped by another window
|
||||
ImGuiHoveredFlags_AllowWhenDisabled = 1 << 9, // IsItemHovered() only: Return true even if the item is disabled
|
||||
ImGuiHoveredFlags_RectOnly = ImGuiHoveredFlags_AllowWhenBlockedByPopup | ImGuiHoveredFlags_AllowWhenBlockedByActiveItem | ImGuiHoveredFlags_AllowWhenOverlapped,
|
||||
ImGuiHoveredFlags_RootAndChildWindows = ImGuiHoveredFlags_RootWindow | ImGuiHoveredFlags_ChildWindows
|
||||
};
|
||||
@@ -1329,7 +1350,7 @@ enum ImGuiDockNodeFlags_
|
||||
ImGuiDockNodeFlags_NoDockingInCentralNode = 1 << 2, // Shared // Disable docking inside the Central Node, which will be always kept empty.
|
||||
ImGuiDockNodeFlags_PassthruCentralNode = 1 << 3, // Shared // Enable passthru dockspace: 1) DockSpace() will render a ImGuiCol_WindowBg background covering everything excepted the Central Node when empty. Meaning the host window should probably use SetNextWindowBgAlpha(0.0f) prior to Begin() when using this. 2) When Central Node is empty: let inputs pass-through + won't display a DockingEmptyBg background. See demo for details.
|
||||
ImGuiDockNodeFlags_NoSplit = 1 << 4, // Shared/Local // Disable splitting the node into smaller nodes. Useful e.g. when embedding dockspaces into a main root one (the root one may have splitting disabled to reduce confusion). Note: when turned off, existing splits will be preserved.
|
||||
ImGuiDockNodeFlags_NoResize = 1 << 5, // Shared/Local // Disable resizing node using the splitter/separators. Useful with programatically setup dockspaces.
|
||||
ImGuiDockNodeFlags_NoResize = 1 << 5, // Shared/Local // Disable resizing node using the splitter/separators. Useful with programmatically setup dockspaces.
|
||||
ImGuiDockNodeFlags_AutoHideTabBar = 1 << 6 // Shared/Local // Tab bar will automatically hide when there is a single window in the dock node.
|
||||
};
|
||||
|
||||
@@ -1798,7 +1819,7 @@ struct ImVector
|
||||
inline void pop_back() { IM_ASSERT(Size > 0); Size--; }
|
||||
inline void push_front(const T& v) { if (Size == 0) push_back(v); else insert(Data, v); }
|
||||
inline T* erase(const T* it) { IM_ASSERT(it >= Data && it < Data + Size); const ptrdiff_t off = it - Data; memmove(Data + off, Data + off + 1, ((size_t)Size - (size_t)off - 1) * sizeof(T)); Size--; return Data + off; }
|
||||
inline T* erase(const T* it, const T* it_last){ IM_ASSERT(it >= Data && it < Data + Size && it_last > it && it_last <= Data + Size); const ptrdiff_t count = it_last - it; const ptrdiff_t off = it - Data; memmove(Data + off, Data + off + count, ((size_t)Size - (size_t)off - count) * sizeof(T)); Size -= (int)count; return Data + off; }
|
||||
inline T* erase(const T* it, const T* it_last){ IM_ASSERT(it >= Data && it < Data + Size && it_last > it && it_last <= Data + Size); const ptrdiff_t count = it_last - it; const ptrdiff_t off = it - Data; memmove(Data + off, Data + off + count, ((size_t)Size - (size_t)off - (size_t)count) * sizeof(T)); Size -= (int)count; return Data + off; }
|
||||
inline T* erase_unsorted(const T* it) { IM_ASSERT(it >= Data && it < Data + Size); const ptrdiff_t off = it - Data; if (it < Data + Size - 1) memcpy(Data + off, Data + Size - 1, sizeof(T)); Size--; return Data + off; }
|
||||
inline T* insert(const T* it, const T& v) { IM_ASSERT(it >= Data && it <= Data + Size); const ptrdiff_t off = it - Data; if (Size == Capacity) reserve(_grow_capacity(Size + 1)); if (off < (int)Size) memmove(Data + off + 1, Data + off, ((size_t)Size - (size_t)off) * sizeof(T)); memcpy(&Data[off], &v, sizeof(v)); Size++; return Data + off; }
|
||||
inline bool contains(const T& v) const { const T* data = Data; const T* data_end = Data + Size; while (data < data_end) if (*data++ == v) return true; return false; }
|
||||
@@ -1902,6 +1923,7 @@ struct ImGuiIO
|
||||
|
||||
// Docking options (when ImGuiConfigFlags_DockingEnable is set)
|
||||
bool ConfigDockingNoSplit; // = false // Simplified docking mode: disable window splitting, so docking is limited to merging multiple windows together into tab-bars.
|
||||
bool ConfigDockingWithShift; // = false // Enable docking with holding Shift key (reduce visual noise, allows dropping in wider space)
|
||||
bool ConfigDockingAlwaysTabBar; // = false // [BETA] [FIXME: This currently creates regression with auto-sizing and general overhead] Make every single floating window display within a docking node.
|
||||
bool ConfigDockingTransparentPayload;// = false // [BETA] Make window or viewport transparent when docking and only display docking boxes on the target viewport. Useful if rendering of multiple viewport cannot be synced. Best used with ConfigViewportsNoAutoMerge.
|
||||
|
||||
@@ -1987,16 +2009,19 @@ struct ImGuiIO
|
||||
// [Internal] Dear ImGui will maintain those fields. Forward compatibility not guaranteed!
|
||||
//------------------------------------------------------------------
|
||||
|
||||
bool WantCaptureMouseUnlessPopupClose;// Alternative to WantCaptureMouse: (WantCaptureMouse == true && WantCaptureMouseUnlessPopupClose == false) when a click over void is expected to close a popup.
|
||||
ImGuiKeyModFlags KeyMods; // Key mods flags (same as io.KeyCtrl/KeyShift/KeyAlt/KeySuper but merged into flags), updated by NewFrame()
|
||||
ImGuiKeyModFlags KeyModsPrev; // Previous key mods
|
||||
ImVec2 MousePosPrev; // Previous mouse position (note that MouseDelta is not necessary == MousePos-MousePosPrev, in case either position is invalid)
|
||||
ImVec2 MouseClickedPos[5]; // Position at time of clicking
|
||||
double MouseClickedTime[5]; // Time of last click (used to figure out double-click)
|
||||
bool MouseClicked[5]; // Mouse button went from !Down to Down
|
||||
bool MouseDoubleClicked[5]; // Has mouse button been double-clicked?
|
||||
bool MouseClicked[5]; // Mouse button went from !Down to Down (same as MouseClickedCount[x] != 0)
|
||||
bool MouseDoubleClicked[5]; // Has mouse button been double-clicked? (same as MouseClickedCount[x] == 2)
|
||||
ImU16 MouseClickedCount[5]; // == 0 (not clicked), == 1 (same as MouseClicked[]), == 2 (double-clicked), == 3 (triple-clicked) etc. when going from !Down to Down
|
||||
ImU16 MouseClickedLastCount[5]; // Count successive number of clicks. Stays valid after mouse release. Reset after another click is done.
|
||||
bool MouseReleased[5]; // Mouse button went from Down to !Down
|
||||
bool MouseDownOwned[5]; // Track if button was clicked inside a dear imgui window. We don't request mouse capture from the application if click started outside ImGui bounds.
|
||||
bool MouseDownWasDoubleClick[5]; // Track if button down was a double-click
|
||||
bool MouseDownOwned[5]; // Track if button was clicked inside a dear imgui window or over void blocked by a popup. We don't request mouse capture from the application if click started outside ImGui bounds.
|
||||
bool MouseDownOwnedUnlessPopupClose[5];//Track if button was clicked inside a dear imgui window.
|
||||
float MouseDownDuration[5]; // Duration the mouse button has been down (0.0f == just clicked)
|
||||
float MouseDownDurationPrev[5]; // Previous time the mouse button has been down
|
||||
ImVec2 MouseDragMaxDistanceAbs[5]; // Maximum distance, absolute, on each axis, of how much mouse has traveled from the clicking point
|
||||
@@ -2075,7 +2100,7 @@ struct ImGuiSizeCallbackData
|
||||
struct ImGuiWindowClass
|
||||
{
|
||||
ImGuiID ClassId; // User data. 0 = Default class (unclassed). Windows of different classes cannot be docked with each others.
|
||||
ImGuiID ParentViewportId; // Hint for the platform backend. If non-zero, the platform backend can create a parent<>child relationship between the platform windows. Not conforming backends are free to e.g. parent every viewport to the main viewport or not.
|
||||
ImGuiID ParentViewportId; // Hint for the platform backend. -1: use default. 0: request platform backend to not parent the platform. != 0: request platform backend to create a parent<>child relationship between the platform windows. Not conforming backends are free to e.g. parent every viewport to the main viewport or not.
|
||||
ImGuiViewportFlags ViewportFlagsOverrideSet; // Viewport flags to set when a window of this class owns a viewport. This allows you to enforce OS decoration or task bar icon, override the defaults on a per-window basis.
|
||||
ImGuiViewportFlags ViewportFlagsOverrideClear; // Viewport flags to clear when a window of this class owns a viewport. This allows you to enforce OS decoration or task bar icon, override the defaults on a per-window basis.
|
||||
ImGuiTabItemFlags TabItemFlagsOverrideSet; // [EXPERIMENTAL] TabItem flags to set when a window of this class gets submitted into a dock node tab bar. May use with ImGuiTabItemFlags_Leading or ImGuiTabItemFlags_Trailing.
|
||||
@@ -2083,7 +2108,7 @@ struct ImGuiWindowClass
|
||||
bool DockingAlwaysTabBar; // Set to true to enforce single floating windows of this class always having their own docking node (equivalent of setting the global io.ConfigDockingAlwaysTabBar)
|
||||
bool DockingAllowUnclassed; // Set to true to allow windows of this class to be docked/merged with an unclassed window. // FIXME-DOCK: Move to DockNodeFlags override?
|
||||
|
||||
ImGuiWindowClass() { memset(this, 0, sizeof(*this)); DockingAllowUnclassed = true; }
|
||||
ImGuiWindowClass() { memset(this, 0, sizeof(*this)); ParentViewportId = (ImGuiID)-1; DockingAllowUnclassed = true; }
|
||||
};
|
||||
|
||||
// Data payload for Drag and Drop operations: AcceptDragDropPayload(), GetDragDropPayload()
|
||||
@@ -2252,10 +2277,12 @@ struct ImGuiStorage
|
||||
};
|
||||
|
||||
// Helper: Manually clip large list of items.
|
||||
// If you are submitting lots of evenly spaced items and you have a random access to the list, you can perform coarse
|
||||
// clipping based on visibility to save yourself from processing those items at all.
|
||||
// If you have lots evenly spaced items and you have a random access to the list, you can perform coarse
|
||||
// clipping based on visibility to only submit items that are in view.
|
||||
// The clipper calculates the range of visible items and advance the cursor to compensate for the non-visible items we have skipped.
|
||||
// (Dear ImGui already clip items based on their bounds but it needs to measure text size to do so, whereas manual coarse clipping before submission makes this cost and your own data fetching/submission cost almost null)
|
||||
// (Dear ImGui already clip items based on their bounds but: it needs to first layout the item to do so, and generally
|
||||
// fetching/submitting your own data incurs additional cost. Coarse clipping using ImGuiListClipper allows you to easily
|
||||
// scale using lists with tens of thousands of items without a problem)
|
||||
// Usage:
|
||||
// ImGuiListClipper clipper;
|
||||
// clipper.Begin(1000); // We have 1000 elements, evenly spaced.
|
||||
@@ -2264,30 +2291,30 @@ struct ImGuiStorage
|
||||
// ImGui::Text("line number %d", i);
|
||||
// Generally what happens is:
|
||||
// - Clipper lets you process the first element (DisplayStart = 0, DisplayEnd = 1) regardless of it being visible or not.
|
||||
// - User code submit one element.
|
||||
// - User code submit that one element.
|
||||
// - Clipper can measure the height of the first element
|
||||
// - Clipper calculate the actual range of elements to display based on the current clipping rectangle, position the cursor before the first visible element.
|
||||
// - User code submit visible elements.
|
||||
// - The clipper also handles various subtleties related to keyboard/gamepad navigation, wrapping etc.
|
||||
struct ImGuiListClipper
|
||||
{
|
||||
int DisplayStart;
|
||||
int DisplayEnd;
|
||||
|
||||
// [Internal]
|
||||
int ItemsCount;
|
||||
int StepNo;
|
||||
int ItemsFrozen;
|
||||
float ItemsHeight;
|
||||
float StartPosY;
|
||||
|
||||
IMGUI_API ImGuiListClipper();
|
||||
IMGUI_API ~ImGuiListClipper();
|
||||
int DisplayStart; // First item to display, updated by each call to Step()
|
||||
int DisplayEnd; // End of items to display (exclusive)
|
||||
int ItemsCount; // [Internal] Number of items
|
||||
float ItemsHeight; // [Internal] Height of item after a first step and item submission can calculate it
|
||||
float StartPosY; // [Internal] Cursor position at the time of Begin() or after table frozen rows are all processed
|
||||
void* TempData; // [Internal] Internal data
|
||||
|
||||
// items_count: Use INT_MAX if you don't know how many items you have (in which case the cursor won't be advanced in the final step)
|
||||
// items_height: Use -1.0f to be calculated automatically on first step. Otherwise pass in the distance between your items, typically GetTextLineHeightWithSpacing() or GetFrameHeightWithSpacing().
|
||||
IMGUI_API void Begin(int items_count, float items_height = -1.0f); // Automatically called by constructor if you passed 'items_count' or by Step() in Step 1.
|
||||
IMGUI_API void End(); // Automatically called on the last call of Step() that returns false.
|
||||
IMGUI_API bool Step(); // Call until it returns false. The DisplayStart/DisplayEnd fields will be set and you can process/draw those items.
|
||||
IMGUI_API ImGuiListClipper();
|
||||
IMGUI_API ~ImGuiListClipper();
|
||||
IMGUI_API void Begin(int items_count, float items_height = -1.0f);
|
||||
IMGUI_API void End(); // Automatically called on the last call of Step() that returns false.
|
||||
IMGUI_API bool Step(); // Call until it returns false. The DisplayStart/DisplayEnd fields will be set and you can process/draw those items.
|
||||
|
||||
// Call ForceDisplayRangeByIndices() before first call to Step() if you need a range of items to be displayed regardless of visibility.
|
||||
IMGUI_API void ForceDisplayRangeByIndices(int item_min, int item_max); // item_max is exclusive e.g. use (42, 42+1) to make item 42 always visible BUT due to alignment/padding of certain items it is likely that an extra item may be included on either end of the display range.
|
||||
|
||||
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
|
||||
inline ImGuiListClipper(int items_count, float items_height = -1.0f) { memset(this, 0, sizeof(*this)); ItemsCount = -1; Begin(items_count, items_height); } // [removed in 1.79]
|
||||
@@ -2382,13 +2409,6 @@ struct ImDrawCmd
|
||||
inline ImTextureID GetTexID() const { return TextureId; }
|
||||
};
|
||||
|
||||
// Vertex index, default to 16-bit
|
||||
// To allow large meshes with 16-bit indices: set 'io.BackendFlags |= ImGuiBackendFlags_RendererHasVtxOffset' and handle ImDrawCmd::VtxOffset in the renderer backend (recommended).
|
||||
// To use 32-bit indices: override with '#define ImDrawIdx unsigned int' in imconfig.h.
|
||||
#ifndef ImDrawIdx
|
||||
typedef unsigned short ImDrawIdx;
|
||||
#endif
|
||||
|
||||
// Vertex layout
|
||||
#ifndef IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT
|
||||
struct ImDrawVert
|
||||
@@ -3067,6 +3087,10 @@ struct ImGuiPlatformMonitor
|
||||
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
|
||||
namespace ImGui
|
||||
{
|
||||
// OBSOLETED in 1.86 (from November 2021)
|
||||
IMGUI_API void CalcListClipping(int items_count, float items_height, int* out_items_display_start, int* out_items_display_end); // Calculate coarse clipping for large list of evenly sized items. Prefer using ImGuiListClipper.
|
||||
// OBSOLETED in 1.85 (from August 2021)
|
||||
static inline float GetWindowContentRegionWidth() { return GetWindowContentRegionMax().x - GetWindowContentRegionMin().x; }
|
||||
// OBSOLETED in 1.81 (from February 2021)
|
||||
IMGUI_API bool ListBoxHeader(const char* label, int items_count, int height_in_items = -1); // Helper to calculate size from items_count and height_in_items
|
||||
static inline bool ListBoxHeader(const char* label, const ImVec2& size = ImVec2(0, 0)) { return BeginListBox(label, size); }
|
||||
@@ -149,6 +149,7 @@ typedef khronos_uint8_t GLubyte;
|
||||
#define GL_FILL 0x1B02
|
||||
#define GL_VERSION 0x1F02
|
||||
#define GL_EXTENSIONS 0x1F03
|
||||
#define GL_NEAREST 0x2600
|
||||
#define GL_LINEAR 0x2601
|
||||
#define GL_TEXTURE_MAG_FILTER 0x2800
|
||||
#define GL_TEXTURE_MIN_FILTER 0x2801
|
||||
@@ -1,4 +1,4 @@
|
||||
// dear imgui, v1.84
|
||||
// dear imgui, v1.86
|
||||
// (internal structures/api)
|
||||
|
||||
// You may use this file to debug, understand or extend ImGui features but we don't provide any guarantee of forward compatibility!
|
||||
@@ -18,12 +18,14 @@ Index of this file:
|
||||
// [SECTION] Generic helpers
|
||||
// [SECTION] ImDrawList support
|
||||
// [SECTION] Widgets support: flags, enums, data structures
|
||||
// [SECTION] Clipper support
|
||||
// [SECTION] Navigation support
|
||||
// [SECTION] Columns support
|
||||
// [SECTION] Multi-select support
|
||||
// [SECTION] Docking support
|
||||
// [SECTION] Viewport support
|
||||
// [SECTION] Settings support
|
||||
// [SECTION] Metrics, Debug
|
||||
// [SECTION] Metrics, Debug tools
|
||||
// [SECTION] Generic context hooks
|
||||
// [SECTION] ImGuiContext (main imgui context)
|
||||
// [SECTION] ImGuiWindowTempData, ImGuiWindow
|
||||
@@ -82,19 +84,13 @@ Index of this file:
|
||||
#pragma clang diagnostic ignored "-Wzero-as-null-pointer-constant"
|
||||
#pragma clang diagnostic ignored "-Wdouble-promotion"
|
||||
#pragma clang diagnostic ignored "-Wimplicit-int-float-conversion" // warning: implicit conversion from 'xxx' to 'float' may lose precision
|
||||
#pragma clang diagnostic ignored "-Wmissing-noreturn" // warning: function 'xxx' could be declared with attribute 'noreturn'
|
||||
#elif defined(__GNUC__)
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind
|
||||
#pragma GCC diagnostic ignored "-Wclass-memaccess" // [__GNUC__ >= 8] warning: 'memset/memcpy' clearing/writing an object of type 'xxxx' with no trivial copy-assignment; use assignment or value-initialization instead
|
||||
#endif
|
||||
|
||||
// Helper macros
|
||||
#if defined(__clang__)
|
||||
#define IM_NORETURN __attribute__((noreturn))
|
||||
#else
|
||||
#define IM_NORETURN
|
||||
#endif
|
||||
|
||||
// Legacy defines
|
||||
#ifdef IMGUI_DISABLE_FORMAT_STRING_FUNCTIONS // Renamed in 1.74
|
||||
#error Use IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS
|
||||
@@ -153,8 +149,8 @@ struct ImGuiWindowSettings; // Storage for a window .ini settings (we ke
|
||||
// Use your programming IDE "Go to definition" facility on the names of the center columns to find the actual flags/enum lists.
|
||||
typedef int ImGuiDataAuthority; // -> enum ImGuiDataAuthority_ // Enum: for storing the source authority (dock node vs window) of a field
|
||||
typedef int ImGuiLayoutType; // -> enum ImGuiLayoutType_ // Enum: Horizontal or vertical
|
||||
typedef int ImGuiActivateFlags; // -> enum ImGuiActivateFlags_ // Flags: for navigation/focus function (will be for ActivateItem() later)
|
||||
typedef int ImGuiItemFlags; // -> enum ImGuiItemFlags_ // Flags: for PushItemFlag()
|
||||
typedef int ImGuiItemAddFlags; // -> enum ImGuiItemAddFlags_ // Flags: for ItemAdd()
|
||||
typedef int ImGuiItemStatusFlags; // -> enum ImGuiItemStatusFlags_ // Flags: for DC.LastItemStatusFlags
|
||||
typedef int ImGuiOldColumnFlags; // -> enum ImGuiOldColumnFlags_ // Flags: for BeginColumns()
|
||||
typedef int ImGuiNavHighlightFlags; // -> enum ImGuiNavHighlightFlags_ // Flags: for RenderNavHighlight()
|
||||
@@ -162,6 +158,7 @@ typedef int ImGuiNavDirSourceFlags; // -> enum ImGuiNavDirSourceFlags_ // F
|
||||
typedef int ImGuiNavMoveFlags; // -> enum ImGuiNavMoveFlags_ // Flags: for navigation requests
|
||||
typedef int ImGuiNextItemDataFlags; // -> enum ImGuiNextItemDataFlags_ // Flags: for SetNextItemXXX() functions
|
||||
typedef int ImGuiNextWindowDataFlags; // -> enum ImGuiNextWindowDataFlags_// Flags: for SetNextWindowXXX() functions
|
||||
typedef int ImGuiScrollFlags; // -> enum ImGuiScrollFlags_ // Flags: for ScrollToItem() and navigation requests
|
||||
typedef int ImGuiSeparatorFlags; // -> enum ImGuiSeparatorFlags_ // Flags: for SeparatorEx()
|
||||
typedef int ImGuiTextFlags; // -> enum ImGuiTextFlags_ // Flags: for TextEx()
|
||||
typedef int ImGuiTooltipFlags; // -> enum ImGuiTooltipFlags_ // Flags: for BeginTooltipEx()
|
||||
@@ -268,12 +265,19 @@ namespace ImStb
|
||||
#endif
|
||||
|
||||
// Debug Tools
|
||||
// Use 'Metrics->Tools->Item Picker' to break into the call-stack of a specific item.
|
||||
// Use 'Metrics/Debugger->Tools->Item Picker' to break into the call-stack of a specific item.
|
||||
// This will call IM_DEBUG_BREAK() which you may redefine yourself. See https://github.com/scottt/debugbreak for more reference.
|
||||
#ifndef IM_DEBUG_BREAK
|
||||
#if defined(__clang__)
|
||||
#define IM_DEBUG_BREAK() __builtin_debugtrap()
|
||||
#elif defined (_MSC_VER)
|
||||
#if defined (_MSC_VER)
|
||||
#define IM_DEBUG_BREAK() __debugbreak()
|
||||
#elif defined(__clang__)
|
||||
#define IM_DEBUG_BREAK() __builtin_debugtrap()
|
||||
#elif defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__))
|
||||
#define IM_DEBUG_BREAK() __asm__ volatile("int $0x03")
|
||||
#elif defined(__GNUC__) && defined(__thumb__)
|
||||
#define IM_DEBUG_BREAK() __asm__ volatile(".inst 0xde01")
|
||||
#elif defined(__GNUC__) && defined(__arm__) && !defined(__thumb__)
|
||||
#define IM_DEBUG_BREAK() __asm__ volatile(".inst 0xe7f001f0");
|
||||
#else
|
||||
#define IM_DEBUG_BREAK() IM_ASSERT(0) // It is expected that you define IM_DEBUG_BREAK() into something that will break nicely in a debugger!
|
||||
#endif
|
||||
@@ -310,7 +314,9 @@ static inline ImGuiID ImHash(const void* data, int size, ImU32 seed = 0) { ret
|
||||
#endif
|
||||
|
||||
// Helpers: Sorting
|
||||
#define ImQsort qsort
|
||||
#ifndef ImQsort
|
||||
static inline void ImQsort(void* base, size_t count, size_t size_of_element, int(IMGUI_CDECL *compare_func)(void const*, void const*)) { if (count > 1) qsort(base, count, size_of_element, compare_func); }
|
||||
#endif
|
||||
|
||||
// Helpers: Color Blending
|
||||
IMGUI_API ImU32 ImAlphaBlendColors(ImU32 col_a, ImU32 col_b);
|
||||
@@ -417,8 +423,8 @@ static inline double ImLog(double x) { return log(x); }
|
||||
static inline int ImAbs(int x) { return x < 0 ? -x : x; }
|
||||
static inline float ImAbs(float x) { return fabsf(x); }
|
||||
static inline double ImAbs(double x) { return fabs(x); }
|
||||
static inline float ImSign(float x) { return (x < 0.0f) ? -1.0f : ((x > 0.0f) ? 1.0f : 0.0f); } // Sign operator - returns -1, 0 or 1 based on sign of argument
|
||||
static inline double ImSign(double x) { return (x < 0.0) ? -1.0 : ((x > 0.0) ? 1.0 : 0.0); }
|
||||
static inline float ImSign(float x) { return (x < 0.0f) ? -1.0f : (x > 0.0f) ? 1.0f : 0.0f; } // Sign operator - returns -1, 0 or 1 based on sign of argument
|
||||
static inline double ImSign(double x) { return (x < 0.0) ? -1.0 : (x > 0.0) ? 1.0 : 0.0; }
|
||||
#ifdef IMGUI_ENABLE_SSE
|
||||
static inline float ImRsqrt(float x) { return _mm_cvtss_f32(_mm_rsqrt_ss(_mm_set_ss(x))); }
|
||||
#else
|
||||
@@ -454,6 +460,7 @@ static inline float ImDot(const ImVec2& a, const ImVec2& b)
|
||||
static inline ImVec2 ImRotate(const ImVec2& v, float cos_a, float sin_a) { return ImVec2(v.x * cos_a - v.y * sin_a, v.x * sin_a + v.y * cos_a); }
|
||||
static inline float ImLinearSweep(float current, float target, float speed) { if (current < target) return ImMin(current + speed, target); if (current > target) return ImMax(current - speed, target); return current; }
|
||||
static inline ImVec2 ImMul(const ImVec2& lhs, const ImVec2& rhs) { return ImVec2(lhs.x * rhs.x, lhs.y * rhs.y); }
|
||||
static inline bool ImIsFloatAboveGuaranteedIntegerPrecision(float f) { return f <= -16777216 || f >= 16777216; }
|
||||
IM_MSVC_RUNTIME_CHECKS_RESTORE
|
||||
|
||||
// Helpers: Geometry
|
||||
@@ -759,15 +766,8 @@ enum ImGuiItemFlags_
|
||||
ImGuiItemFlags_NoNavDefaultFocus = 1 << 4, // false // Disable item being a candidate for default focus (e.g. used by title bar items)
|
||||
ImGuiItemFlags_SelectableDontClosePopup = 1 << 5, // false // Disable MenuItem/Selectable() automatically closing their popup window
|
||||
ImGuiItemFlags_MixedValue = 1 << 6, // false // [BETA] Represent a mixed/indeterminate value, generally multi-selection where values differ. Currently only supported by Checkbox() (later should support all sorts of widgets)
|
||||
ImGuiItemFlags_ReadOnly = 1 << 7 // false // [ALPHA] Allow hovering interactions but underlying value is not changed.
|
||||
};
|
||||
|
||||
// Flags for ItemAdd()
|
||||
// FIXME-NAV: _Focusable is _ALMOST_ what you would expect to be called '_TabStop' but because SetKeyboardFocusHere() works on items with no TabStop we distinguish Focusable from TabStop.
|
||||
enum ImGuiItemAddFlags_
|
||||
{
|
||||
ImGuiItemAddFlags_None = 0,
|
||||
ImGuiItemAddFlags_Focusable = 1 << 0 // FIXME-NAV: In current/legacy scheme, Focusable+TabStop support are opt-in by widgets. We will transition it toward being opt-out, so this flag is expected to eventually disappear.
|
||||
ImGuiItemFlags_ReadOnly = 1 << 7, // false // [ALPHA] Allow hovering interactions but underlying value is not changed.
|
||||
ImGuiItemFlags_Inputable = 1 << 8 // false // [WIP] Auto-activate input mode when tab focused. Currently only used and supported by a few items before it becomes a generic feature.
|
||||
};
|
||||
|
||||
// Storage for LastItem data
|
||||
@@ -775,16 +775,14 @@ enum ImGuiItemStatusFlags_
|
||||
{
|
||||
ImGuiItemStatusFlags_None = 0,
|
||||
ImGuiItemStatusFlags_HoveredRect = 1 << 0, // Mouse position is within item rectangle (does NOT mean that the window is in correct z-order and can be hovered!, this is only one part of the most-common IsItemHovered test)
|
||||
ImGuiItemStatusFlags_HasDisplayRect = 1 << 1, // window->DC.LastItemDisplayRect is valid
|
||||
ImGuiItemStatusFlags_HasDisplayRect = 1 << 1, // g.LastItemData.DisplayRect is valid
|
||||
ImGuiItemStatusFlags_Edited = 1 << 2, // Value exposed by item was edited in the current frame (should match the bool return value of most widgets)
|
||||
ImGuiItemStatusFlags_ToggledSelection = 1 << 3, // Set when Selectable(), TreeNode() reports toggling a selection. We can't report "Selected", only state changes, in order to easily handle clipping with less issues.
|
||||
ImGuiItemStatusFlags_ToggledOpen = 1 << 4, // Set when TreeNode() reports toggling their open state.
|
||||
ImGuiItemStatusFlags_HasDeactivated = 1 << 5, // Set if the widget/group is able to provide data for the ImGuiItemStatusFlags_Deactivated flag.
|
||||
ImGuiItemStatusFlags_Deactivated = 1 << 6, // Only valid if ImGuiItemStatusFlags_HasDeactivated is set.
|
||||
ImGuiItemStatusFlags_HoveredWindow = 1 << 7, // Override the HoveredWindow test to allow cross-window hover testing.
|
||||
ImGuiItemStatusFlags_FocusedByCode = 1 << 8, // Set when the Focusable item just got focused from code.
|
||||
ImGuiItemStatusFlags_FocusedByTabbing = 1 << 9, // Set when the Focusable item just got focused by Tabbing.
|
||||
ImGuiItemStatusFlags_Focused = ImGuiItemStatusFlags_FocusedByCode | ImGuiItemStatusFlags_FocusedByTabbing
|
||||
ImGuiItemStatusFlags_FocusedByTabbing = 1 << 8 // Set when the Focusable item just got focused by Tabbing (FIXME: to be removed soon)
|
||||
|
||||
#ifdef IMGUI_ENABLE_TEST_ENGINE
|
||||
, // [imgui_tests only]
|
||||
@@ -933,49 +931,6 @@ enum ImGuiInputReadMode
|
||||
ImGuiInputReadMode_RepeatFast
|
||||
};
|
||||
|
||||
enum ImGuiNavHighlightFlags_
|
||||
{
|
||||
ImGuiNavHighlightFlags_None = 0,
|
||||
ImGuiNavHighlightFlags_TypeDefault = 1 << 0,
|
||||
ImGuiNavHighlightFlags_TypeThin = 1 << 1,
|
||||
ImGuiNavHighlightFlags_AlwaysDraw = 1 << 2, // Draw rectangular highlight if (g.NavId == id) _even_ when using the mouse.
|
||||
ImGuiNavHighlightFlags_NoRounding = 1 << 3
|
||||
};
|
||||
|
||||
enum ImGuiNavDirSourceFlags_
|
||||
{
|
||||
ImGuiNavDirSourceFlags_None = 0,
|
||||
ImGuiNavDirSourceFlags_Keyboard = 1 << 0,
|
||||
ImGuiNavDirSourceFlags_PadDPad = 1 << 1,
|
||||
ImGuiNavDirSourceFlags_PadLStick = 1 << 2
|
||||
};
|
||||
|
||||
enum ImGuiNavMoveFlags_
|
||||
{
|
||||
ImGuiNavMoveFlags_None = 0,
|
||||
ImGuiNavMoveFlags_LoopX = 1 << 0, // On failed request, restart from opposite side
|
||||
ImGuiNavMoveFlags_LoopY = 1 << 1,
|
||||
ImGuiNavMoveFlags_WrapX = 1 << 2, // On failed request, request from opposite side one line down (when NavDir==right) or one line up (when NavDir==left)
|
||||
ImGuiNavMoveFlags_WrapY = 1 << 3, // This is not super useful for provided for completeness
|
||||
ImGuiNavMoveFlags_AllowCurrentNavId = 1 << 4, // Allow scoring and considering the current NavId as a move target candidate. This is used when the move source is offset (e.g. pressing PageDown actually needs to send a Up move request, if we are pressing PageDown from the bottom-most item we need to stay in place)
|
||||
ImGuiNavMoveFlags_AlsoScoreVisibleSet = 1 << 5, // Store alternate result in NavMoveResultLocalVisibleSet that only comprise elements that are already fully visible.
|
||||
ImGuiNavMoveFlags_ScrollToEdge = 1 << 6
|
||||
};
|
||||
|
||||
enum ImGuiNavForward
|
||||
{
|
||||
ImGuiNavForward_None,
|
||||
ImGuiNavForward_ForwardQueued,
|
||||
ImGuiNavForward_ForwardActive
|
||||
};
|
||||
|
||||
enum ImGuiNavLayer
|
||||
{
|
||||
ImGuiNavLayer_Main = 0, // Main scrolling layer
|
||||
ImGuiNavLayer_Menu = 1, // Menu layer (access with Alt/ImGuiNavInput_Menu)
|
||||
ImGuiNavLayer_COUNT
|
||||
};
|
||||
|
||||
enum ImGuiPopupPositionPolicy
|
||||
{
|
||||
ImGuiPopupPositionPolicy_Default,
|
||||
@@ -1087,8 +1042,6 @@ struct IMGUI_API ImGuiInputTextState
|
||||
bool SelectedAllMouseLock; // after a double-click to select all, we ignore further mouse drags to update selection
|
||||
bool Edited; // edited this frame
|
||||
ImGuiInputTextFlags Flags; // copy of InputText() flags
|
||||
ImGuiInputTextCallback UserCallback; // "
|
||||
void* UserCallbackData; // "
|
||||
|
||||
ImGuiInputTextState() { memset(this, 0, sizeof(*this)); }
|
||||
void ClearText() { CurLenW = CurLenA = 0; TextW[0] = 0; TextA[0] = 0; CursorClamp(); }
|
||||
@@ -1122,20 +1075,6 @@ struct ImGuiPopupData
|
||||
ImGuiPopupData() { memset(this, 0, sizeof(*this)); OpenFrameCount = -1; }
|
||||
};
|
||||
|
||||
struct ImGuiNavItemData
|
||||
{
|
||||
ImGuiWindow* Window; // Init,Move // Best candidate window (result->ItemWindow->RootWindowForNav == request->Window)
|
||||
ImGuiID ID; // Init,Move // Best candidate item ID
|
||||
ImGuiID FocusScopeId; // Init,Move // Best candidate focus scope ID
|
||||
ImRect RectRel; // Init,Move // Best candidate bounding box in window relative space
|
||||
float DistBox; // Move // Best candidate box distance to current NavId
|
||||
float DistCenter; // Move // Best candidate center distance to current NavId
|
||||
float DistAxial; // Move // Best candidate axial distance to current NavId
|
||||
|
||||
ImGuiNavItemData() { Clear(); }
|
||||
void Clear() { Window = NULL; ID = FocusScopeId = 0; RectRel = ImRect(); DistBox = DistCenter = DistAxial = FLT_MAX; }
|
||||
};
|
||||
|
||||
enum ImGuiNextWindowDataFlags_
|
||||
{
|
||||
ImGuiNextWindowDataFlags_None = 0,
|
||||
@@ -1205,17 +1144,36 @@ struct ImGuiLastItemData
|
||||
ImGuiID ID;
|
||||
ImGuiItemFlags InFlags; // See ImGuiItemFlags_
|
||||
ImGuiItemStatusFlags StatusFlags; // See ImGuiItemStatusFlags_
|
||||
ImRect Rect;
|
||||
ImRect DisplayRect;
|
||||
ImRect Rect; // Full rectangle
|
||||
ImRect NavRect; // Navigation scoring rectangle (not displayed)
|
||||
ImRect DisplayRect; // Display rectangle (only if ImGuiItemStatusFlags_HasDisplayRect is set)
|
||||
|
||||
ImGuiLastItemData() { memset(this, 0, sizeof(*this)); }
|
||||
};
|
||||
|
||||
struct IMGUI_API ImGuiStackSizes
|
||||
{
|
||||
short SizeOfIDStack;
|
||||
short SizeOfColorStack;
|
||||
short SizeOfStyleVarStack;
|
||||
short SizeOfFontStack;
|
||||
short SizeOfFocusScopeStack;
|
||||
short SizeOfGroupStack;
|
||||
short SizeOfItemFlagsStack;
|
||||
short SizeOfBeginPopupStack;
|
||||
short SizeOfDisabledStack;
|
||||
|
||||
ImGuiStackSizes() { memset(this, 0, sizeof(*this)); }
|
||||
void SetToCurrentState();
|
||||
void CompareWithCurrentState();
|
||||
};
|
||||
|
||||
// Data saved for each window pushed into the stack
|
||||
struct ImGuiWindowStackData
|
||||
{
|
||||
ImGuiWindow* Window;
|
||||
ImGuiLastItemData ParentLastItemDataBackup;
|
||||
ImGuiStackSizes StackSizesOnBegin; // Store size of various stacks for asserting
|
||||
};
|
||||
|
||||
struct ImGuiShrinkWidthItem
|
||||
@@ -1233,6 +1191,120 @@ struct ImGuiPtrOrIndex
|
||||
ImGuiPtrOrIndex(int index) { Ptr = NULL; Index = index; }
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// [SECTION] Clipper support
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
struct ImGuiListClipperRange
|
||||
{
|
||||
int Min;
|
||||
int Max;
|
||||
bool PosToIndexConvert; // Begin/End are absolute position (will be converted to indices later)
|
||||
ImS8 PosToIndexOffsetMin; // Add to Min after converting to indices
|
||||
ImS8 PosToIndexOffsetMax; // Add to Min after converting to indices
|
||||
|
||||
static ImGuiListClipperRange FromIndices(int min, int max) { ImGuiListClipperRange r = { min, max, false, 0, 0 }; return r; }
|
||||
static ImGuiListClipperRange FromPositions(float y1, float y2, int off_min, int off_max) { ImGuiListClipperRange r = { (int)y1, (int)y2, true, (ImS8)off_min, (ImS8)off_max }; return r; }
|
||||
};
|
||||
|
||||
// Temporary clipper data, buffers shared/reused between instances
|
||||
struct ImGuiListClipperData
|
||||
{
|
||||
ImGuiListClipper* ListClipper;
|
||||
float LossynessOffset;
|
||||
int StepNo;
|
||||
int ItemsFrozen;
|
||||
ImVector<ImGuiListClipperRange> Ranges;
|
||||
|
||||
ImGuiListClipperData() { memset(this, 0, sizeof(*this)); }
|
||||
void Reset(ImGuiListClipper* clipper) { ListClipper = clipper; StepNo = ItemsFrozen = 0; Ranges.resize(0); }
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// [SECTION] Navigation support
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
enum ImGuiActivateFlags_
|
||||
{
|
||||
ImGuiActivateFlags_None = 0,
|
||||
ImGuiActivateFlags_PreferInput = 1 << 0, // Favor activation that requires keyboard text input (e.g. for Slider/Drag). Default if keyboard is available.
|
||||
ImGuiActivateFlags_PreferTweak = 1 << 1, // Favor activation for tweaking with arrows or gamepad (e.g. for Slider/Drag). Default if keyboard is not available.
|
||||
ImGuiActivateFlags_TryToPreserveState = 1 << 2 // Request widget to preserve state if it can (e.g. InputText will try to preserve cursor/selection)
|
||||
};
|
||||
|
||||
// Early work-in-progress API for ScrollToItem()
|
||||
enum ImGuiScrollFlags_
|
||||
{
|
||||
ImGuiScrollFlags_None = 0,
|
||||
ImGuiScrollFlags_KeepVisibleEdgeX = 1 << 0, // If item is not visible: scroll as little as possible on X axis to bring item back into view [default for X axis]
|
||||
ImGuiScrollFlags_KeepVisibleEdgeY = 1 << 1, // If item is not visible: scroll as little as possible on Y axis to bring item back into view [default for Y axis for windows that are already visible]
|
||||
ImGuiScrollFlags_KeepVisibleCenterX = 1 << 2, // If item is not visible: scroll to make the item centered on X axis [rarely used]
|
||||
ImGuiScrollFlags_KeepVisibleCenterY = 1 << 3, // If item is not visible: scroll to make the item centered on Y axis
|
||||
ImGuiScrollFlags_AlwaysCenterX = 1 << 4, // Always center the result item on X axis [rarely used]
|
||||
ImGuiScrollFlags_AlwaysCenterY = 1 << 5, // Always center the result item on Y axis [default for Y axis for appearing window)
|
||||
ImGuiScrollFlags_NoScrollParent = 1 << 6, // Disable forwarding scrolling to parent window if required to keep item/rect visible (only scroll window the function was applied to).
|
||||
ImGuiScrollFlags_MaskX_ = ImGuiScrollFlags_KeepVisibleEdgeX | ImGuiScrollFlags_KeepVisibleCenterX | ImGuiScrollFlags_AlwaysCenterX,
|
||||
ImGuiScrollFlags_MaskY_ = ImGuiScrollFlags_KeepVisibleEdgeY | ImGuiScrollFlags_KeepVisibleCenterY | ImGuiScrollFlags_AlwaysCenterY
|
||||
};
|
||||
|
||||
enum ImGuiNavHighlightFlags_
|
||||
{
|
||||
ImGuiNavHighlightFlags_None = 0,
|
||||
ImGuiNavHighlightFlags_TypeDefault = 1 << 0,
|
||||
ImGuiNavHighlightFlags_TypeThin = 1 << 1,
|
||||
ImGuiNavHighlightFlags_AlwaysDraw = 1 << 2, // Draw rectangular highlight if (g.NavId == id) _even_ when using the mouse.
|
||||
ImGuiNavHighlightFlags_NoRounding = 1 << 3
|
||||
};
|
||||
|
||||
enum ImGuiNavDirSourceFlags_
|
||||
{
|
||||
ImGuiNavDirSourceFlags_None = 0,
|
||||
ImGuiNavDirSourceFlags_RawKeyboard = 1 << 0, // Raw keyboard (not pulled from nav), faciliate use of some functions before we can unify nav and keys
|
||||
ImGuiNavDirSourceFlags_Keyboard = 1 << 1,
|
||||
ImGuiNavDirSourceFlags_PadDPad = 1 << 2,
|
||||
ImGuiNavDirSourceFlags_PadLStick = 1 << 3
|
||||
};
|
||||
|
||||
enum ImGuiNavMoveFlags_
|
||||
{
|
||||
ImGuiNavMoveFlags_None = 0,
|
||||
ImGuiNavMoveFlags_LoopX = 1 << 0, // On failed request, restart from opposite side
|
||||
ImGuiNavMoveFlags_LoopY = 1 << 1,
|
||||
ImGuiNavMoveFlags_WrapX = 1 << 2, // On failed request, request from opposite side one line down (when NavDir==right) or one line up (when NavDir==left)
|
||||
ImGuiNavMoveFlags_WrapY = 1 << 3, // This is not super useful but provided for completeness
|
||||
ImGuiNavMoveFlags_AllowCurrentNavId = 1 << 4, // Allow scoring and considering the current NavId as a move target candidate. This is used when the move source is offset (e.g. pressing PageDown actually needs to send a Up move request, if we are pressing PageDown from the bottom-most item we need to stay in place)
|
||||
ImGuiNavMoveFlags_AlsoScoreVisibleSet = 1 << 5, // Store alternate result in NavMoveResultLocalVisible that only comprise elements that are already fully visible (used by PageUp/PageDown)
|
||||
ImGuiNavMoveFlags_ScrollToEdgeY = 1 << 6, // Force scrolling to min/max (used by Home/End) // FIXME-NAV: Aim to remove or reword, probably unnecessary
|
||||
ImGuiNavMoveFlags_Forwarded = 1 << 7,
|
||||
ImGuiNavMoveFlags_DebugNoResult = 1 << 8, // Dummy scoring for debug purpose, don't apply result
|
||||
ImGuiNavMoveFlags_FocusApi = 1 << 9,
|
||||
ImGuiNavMoveFlags_Tabbing = 1 << 10, // == Focus + Activate if item is Inputable + DontChangeNavHighlight
|
||||
ImGuiNavMoveFlags_Activate = 1 << 11,
|
||||
ImGuiNavMoveFlags_DontSetNavHighlight = 1 << 12 // Do not alter the visible state of keyboard vs mouse nav highlight
|
||||
};
|
||||
|
||||
enum ImGuiNavLayer
|
||||
{
|
||||
ImGuiNavLayer_Main = 0, // Main scrolling layer
|
||||
ImGuiNavLayer_Menu = 1, // Menu layer (access with Alt/ImGuiNavInput_Menu)
|
||||
ImGuiNavLayer_COUNT
|
||||
};
|
||||
|
||||
struct ImGuiNavItemData
|
||||
{
|
||||
ImGuiWindow* Window; // Init,Move // Best candidate window (result->ItemWindow->RootWindowForNav == request->Window)
|
||||
ImGuiID ID; // Init,Move // Best candidate item ID
|
||||
ImGuiID FocusScopeId; // Init,Move // Best candidate focus scope ID
|
||||
ImRect RectRel; // Init,Move // Best candidate bounding box in window relative space
|
||||
ImGuiItemFlags InFlags; // ????,Move // Best candidate item flags
|
||||
float DistBox; // Move // Best candidate box distance to current NavId
|
||||
float DistCenter; // Move // Best candidate center distance to current NavId
|
||||
float DistAxial; // Move // Best candidate axial distance to current NavId
|
||||
|
||||
ImGuiNavItemData() { Clear(); }
|
||||
void Clear() { Window = NULL; ID = FocusScopeId = 0; InFlags = 0; DistBox = DistCenter = DistAxial = FLT_MAX; }
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// [SECTION] Columns support
|
||||
//-----------------------------------------------------------------------------
|
||||
@@ -1362,11 +1434,13 @@ struct IMGUI_API ImGuiDockNode
|
||||
ImVec2 SizeRef; // [Split node only] Last explicitly written-to size (overridden when using a splitter affecting the node), used to calculate Size.
|
||||
ImGuiAxis SplitAxis; // [Split node only] Split axis (X or Y)
|
||||
ImGuiWindowClass WindowClass; // [Root node only]
|
||||
ImU32 LastBgColor;
|
||||
|
||||
ImGuiWindow* HostWindow;
|
||||
ImGuiWindow* VisibleWindow; // Generally point to window which is ID is == SelectedTabID, but when CTRL+Tabbing this can be a different window.
|
||||
ImGuiDockNode* CentralNode; // [Root node only] Pointer to central node.
|
||||
ImGuiDockNode* OnlyNodeWithWindows; // [Root node only] Set when there is a single visible node within the hierarchy.
|
||||
int CountNodeWithWindows; // [Root node only]
|
||||
int LastFrameAlive; // Last frame number the node was updated or kept alive explicitly with DockSpace() + ImGuiDockNodeFlags_KeepAliveOnly
|
||||
int LastFrameActive; // Last frame number the node was updated.
|
||||
int LastFrameFocused; // Last frame number the node was focused.
|
||||
@@ -1378,14 +1452,15 @@ struct IMGUI_API ImGuiDockNode
|
||||
ImGuiDataAuthority AuthorityForViewport :3;
|
||||
bool IsVisible :1; // Set to false when the node is hidden (usually disabled as it has no active window)
|
||||
bool IsFocused :1;
|
||||
bool IsBgDrawnThisFrame :1;
|
||||
bool HasCloseButton :1; // Provide space for a close button (if any of the docked window has one). Note that button may be hidden on window without one.
|
||||
bool HasWindowMenuButton :1;
|
||||
bool HasCentralNodeChild :1;
|
||||
bool WantCloseAll :1; // Set when closing all tabs at once.
|
||||
bool WantLockSizeOnce :1;
|
||||
bool WantMouseMove :1; // After a node extraction we need to transition toward moving the newly created host window
|
||||
bool WantHiddenTabBarUpdate :1;
|
||||
bool WantHiddenTabBarToggle :1;
|
||||
bool MarkedForPosSizeWrite :1; // Update by DockNodeTreeUpdatePosSize() write-filtering
|
||||
|
||||
ImGuiDockNode(ImGuiID id);
|
||||
~ImGuiDockNode();
|
||||
@@ -1520,11 +1595,12 @@ struct ImGuiSettingsHandler
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// [SECTION] Metrics, Debug
|
||||
// [SECTION] Metrics, Debug Tools
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
struct ImGuiMetricsConfig
|
||||
{
|
||||
bool ShowStackTool;
|
||||
bool ShowWindowsRects;
|
||||
bool ShowWindowsBeginOrder;
|
||||
bool ShowTablesRects;
|
||||
@@ -1536,6 +1612,7 @@ struct ImGuiMetricsConfig
|
||||
|
||||
ImGuiMetricsConfig()
|
||||
{
|
||||
ShowStackTool = false;
|
||||
ShowWindowsRects = false;
|
||||
ShowWindowsBeginOrder = false;
|
||||
ShowTablesRects = false;
|
||||
@@ -1547,19 +1624,25 @@ struct ImGuiMetricsConfig
|
||||
}
|
||||
};
|
||||
|
||||
struct IMGUI_API ImGuiStackSizes
|
||||
struct ImGuiStackLevelInfo
|
||||
{
|
||||
short SizeOfIDStack;
|
||||
short SizeOfColorStack;
|
||||
short SizeOfStyleVarStack;
|
||||
short SizeOfFontStack;
|
||||
short SizeOfFocusScopeStack;
|
||||
short SizeOfGroupStack;
|
||||
short SizeOfBeginPopupStack;
|
||||
ImGuiID ID;
|
||||
ImS8 QueryFrameCount; // >= 1: Query in progress
|
||||
bool QuerySuccess; // Obtained result from DebugHookIdInfo()
|
||||
char Desc[58]; // Arbitrarily sized buffer to hold a result (FIXME: could replace Results[] with a chunk stream?)
|
||||
|
||||
ImGuiStackSizes() { memset(this, 0, sizeof(*this)); }
|
||||
void SetToCurrentState();
|
||||
void CompareWithCurrentState();
|
||||
ImGuiStackLevelInfo() { memset(this, 0, sizeof(*this)); }
|
||||
};
|
||||
|
||||
// State for Stack tool queries
|
||||
struct ImGuiStackTool
|
||||
{
|
||||
int LastActiveFrame;
|
||||
int StackLevel; // -1: query stack and resize Results, >= 0: individual stack level
|
||||
ImGuiID QueryId; // ID to query details for
|
||||
ImVector<ImGuiStackLevelInfo> Results;
|
||||
|
||||
ImGuiStackTool() { memset(this, 0, sizeof(*this)); }
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
@@ -1607,7 +1690,6 @@ struct ImGuiContext
|
||||
bool WithinEndChild; // Set within EndChild()
|
||||
bool GcCompactAll; // Request full GC
|
||||
bool TestEngineHookItems; // Will call test engine hooks: ImGuiTestEngineHook_ItemAdd(), ImGuiTestEngineHook_ItemInfo(), ImGuiTestEngineHook_Log()
|
||||
ImGuiID TestEngineHookIdInfo; // Will call test engine hooks: ImGuiTestEngineHook_IdInfo() from GetID()
|
||||
void* TestEngine; // Test engine user data
|
||||
|
||||
// Windows state
|
||||
@@ -1621,13 +1703,14 @@ struct ImGuiContext
|
||||
ImGuiWindow* CurrentWindow; // Window being drawn into
|
||||
ImGuiWindow* HoveredWindow; // Window the mouse is hovering. Will typically catch mouse inputs.
|
||||
ImGuiWindow* HoveredWindowUnderMovingWindow; // Hovered window ignoring MovingWindow. Only set if MovingWindow is set.
|
||||
ImGuiDockNode* HoveredDockNode; // Hovered dock node.
|
||||
ImGuiDockNode* HoveredDockNode; // [Debug] Hovered dock node.
|
||||
ImGuiWindow* MovingWindow; // Track the window we clicked on (in order to preserve focus). The actual window that is moved is generally MovingWindow->RootWindowDockTree.
|
||||
ImGuiWindow* WheelingWindow; // Track the window we started mouse-wheeling on. Until a timer elapse or mouse has moved, generally keep scrolling the same window even if during the course of scrolling the mouse ends up hovering a child window.
|
||||
ImVec2 WheelingWindowRefMousePos;
|
||||
float WheelingWindowTimer;
|
||||
|
||||
// Item/widgets state and tracking information
|
||||
ImGuiID DebugHookIdInfo; // Will call core hooks: DebugHookIdInfo() from GetID functions, used by Stack Tool [next HoveredId/ActiveId to not pull in an extra cache-line]
|
||||
ImGuiID HoveredId; // Hovered widget, filled during the frame
|
||||
ImGuiID HoveredIdPreviousFrame;
|
||||
bool HoveredIdAllowOverlap;
|
||||
@@ -1675,6 +1758,7 @@ struct ImGuiContext
|
||||
ImVector<ImGuiGroupData>GroupStack; // Stack for BeginGroup()/EndGroup() - not inherited by Begin()
|
||||
ImVector<ImGuiPopupData>OpenPopupStack; // Which popups are open (persistent)
|
||||
ImVector<ImGuiPopupData>BeginPopupStack; // Which level of BeginPopup() we are in (reset every frame)
|
||||
int BeginMenuCount;
|
||||
|
||||
// Viewports
|
||||
ImVector<ImGuiViewportP*> Viewports; // Active viewports (always 1+, and generally 1 unless multi-viewports are enabled). Each viewports hold their copy of ImDrawData.
|
||||
@@ -1693,37 +1777,44 @@ struct ImGuiContext
|
||||
ImGuiID NavActivateId; // ~~ (g.ActiveId == 0) && IsNavInputPressed(ImGuiNavInput_Activate) ? NavId : 0, also set when calling ActivateItem()
|
||||
ImGuiID NavActivateDownId; // ~~ IsNavInputDown(ImGuiNavInput_Activate) ? NavId : 0
|
||||
ImGuiID NavActivatePressedId; // ~~ IsNavInputPressed(ImGuiNavInput_Activate) ? NavId : 0
|
||||
ImGuiID NavInputId; // ~~ IsNavInputPressed(ImGuiNavInput_Input) ? NavId : 0
|
||||
ImGuiID NavJustTabbedId; // Just tabbed to this id.
|
||||
ImGuiID NavActivateInputId; // ~~ IsNavInputPressed(ImGuiNavInput_Input) ? NavId : 0; ImGuiActivateFlags_PreferInput will be set and NavActivateId will be 0.
|
||||
ImGuiActivateFlags NavActivateFlags;
|
||||
ImGuiID NavJustMovedToId; // Just navigated to this id (result of a successfully MoveRequest).
|
||||
ImGuiID NavJustMovedToFocusScopeId; // Just navigated to this focus scope id (result of a successfully MoveRequest).
|
||||
ImGuiKeyModFlags NavJustMovedToKeyMods;
|
||||
ImGuiID NavNextActivateId; // Set by ActivateItem(), queued until next frame.
|
||||
ImGuiActivateFlags NavNextActivateFlags;
|
||||
ImGuiInputSource NavInputSource; // Keyboard or Gamepad mode? THIS WILL ONLY BE None or NavGamepad or NavKeyboard.
|
||||
ImRect NavScoringRect; // Rectangle used for scoring, in screen space. Based of window->NavRectRel[], modified for directional navigation scoring.
|
||||
int NavScoringCount; // Metrics for debugging
|
||||
ImGuiNavLayer NavLayer; // Layer we are navigating on. For now the system is hard-coded for 0=main contents and 1=menu/title bar, may expose layers later.
|
||||
int NavIdTabCounter; // == NavWindow->DC.FocusIdxTabCounter at time of NavId processing
|
||||
bool NavIdIsAlive; // Nav widget has been seen this frame ~~ NavRectRel is valid
|
||||
bool NavMousePosDirty; // When set we will update mouse position if (io.ConfigFlags & ImGuiConfigFlags_NavEnableSetMousePos) if set (NB: this not enabled by default)
|
||||
bool NavDisableHighlight; // When user starts using mouse, we hide gamepad/keyboard highlight (NB: but they are still available, which is why NavDisableHighlight isn't always != NavDisableMouseHover)
|
||||
bool NavDisableMouseHover; // When user starts using gamepad/keyboard, we hide mouse hovering highlight until mouse is touched again.
|
||||
bool NavAnyRequest; // ~~ NavMoveRequest || NavInitRequest
|
||||
|
||||
// Navigation: Init & Move Requests
|
||||
bool NavAnyRequest; // ~~ NavMoveRequest || NavInitRequest this is to perform early out in ItemAdd()
|
||||
bool NavInitRequest; // Init request for appearing window to select first item
|
||||
bool NavInitRequestFromMove;
|
||||
ImGuiID NavInitResultId; // Init request result (first item of the window, or one for which SetItemDefaultFocus() was called)
|
||||
ImRect NavInitResultRectRel; // Init request result rectangle (relative to parent window)
|
||||
bool NavMoveRequest; // Move request for this frame
|
||||
ImGuiNavMoveFlags NavMoveRequestFlags;
|
||||
ImGuiNavForward NavMoveRequestForward; // None / ForwardQueued / ForwardActive (this is used to navigate sibling parent menus from a child menu)
|
||||
ImGuiKeyModFlags NavMoveRequestKeyMods;
|
||||
ImGuiDir NavMoveDir, NavMoveDirLast; // Direction of the move request (left/right/up/down), direction of the previous move request
|
||||
bool NavMoveSubmitted; // Move request submitted, will process result on next NewFrame()
|
||||
bool NavMoveScoringItems; // Move request submitted, still scoring incoming items
|
||||
bool NavMoveForwardToNextFrame;
|
||||
ImGuiNavMoveFlags NavMoveFlags;
|
||||
ImGuiScrollFlags NavMoveScrollFlags;
|
||||
ImGuiKeyModFlags NavMoveKeyMods;
|
||||
ImGuiDir NavMoveDir; // Direction of the move request (left/right/up/down)
|
||||
ImGuiDir NavMoveDirForDebug;
|
||||
ImGuiDir NavMoveClipDir; // FIXME-NAV: Describe the purpose of this better. Might want to rename?
|
||||
ImRect NavScoringRect; // Rectangle used for scoring, in screen space. Based of window->NavRectRel[], modified for directional navigation scoring.
|
||||
ImRect NavScoringNoClipRect; // Some nav operations (such as PageUp/PageDown) enforce a region which clipper will attempt to always keep submitted
|
||||
int NavScoringDebugCount; // Metrics for debugging
|
||||
int NavTabbingDir; // Generally -1 or +1, 0 when tabbing without a nav id
|
||||
int NavTabbingCounter; // >0 when counting items for tabbing
|
||||
ImGuiNavItemData NavMoveResultLocal; // Best move request candidate within NavWindow
|
||||
ImGuiNavItemData NavMoveResultLocalVisibleSet; // Best move request candidate within NavWindow that are mostly visible (when using ImGuiNavMoveFlags_AlsoScoreVisibleSet flag)
|
||||
ImGuiNavItemData NavMoveResultLocalVisible; // Best move request candidate within NavWindow that are mostly visible (when using ImGuiNavMoveFlags_AlsoScoreVisibleSet flag)
|
||||
ImGuiNavItemData NavMoveResultOther; // Best move request candidate within NavWindow's flattened hierarchy (when using ImGuiWindowFlags_NavFlattened flag)
|
||||
ImGuiWindow* NavWrapRequestWindow; // Window which requested trying nav wrap-around.
|
||||
ImGuiNavMoveFlags NavWrapRequestFlags; // Wrap-around operation flags.
|
||||
ImGuiNavItemData NavTabbingResultFirst; // First tabbing request candidate within NavWindow and flattened hierarchy
|
||||
|
||||
// Navigation: Windowing (CTRL+TAB for list, or Menu button + keys or directional pads to move/resize)
|
||||
ImGuiWindow* NavWindowingTarget; // Target window when doing CTRL+Tab (or Pad Menu + FocusPrev/Next), this window is temporarily displayed top-most!
|
||||
@@ -1733,15 +1824,6 @@ struct ImGuiContext
|
||||
float NavWindowingHighlightAlpha;
|
||||
bool NavWindowingToggleLayer;
|
||||
|
||||
// Legacy Focus/Tabbing system (older than Nav, active even if Nav is disabled, misnamed. FIXME-NAV: This needs a redesign!)
|
||||
ImGuiWindow* TabFocusRequestCurrWindow; //
|
||||
ImGuiWindow* TabFocusRequestNextWindow; //
|
||||
int TabFocusRequestCurrCounterRegular; // Any item being requested for focus, stored as an index (we on layout to be stable between the frame pressing TAB and the next frame, semi-ouch)
|
||||
int TabFocusRequestCurrCounterTabStop; // Tab item being requested for focus, stored as an index
|
||||
int TabFocusRequestNextCounterRegular; // Stored for next frame
|
||||
int TabFocusRequestNextCounterTabStop; // "
|
||||
bool TabFocusPressed; // Set in NewFrame() when user pressed Tab
|
||||
|
||||
// Render
|
||||
float DimBgRatio; // 0.0..1.0 animation when fading in a dimming background (for modal window and CTRL+TAB list)
|
||||
ImGuiMouseCursor MouseCursor;
|
||||
@@ -1765,11 +1847,15 @@ struct ImGuiContext
|
||||
ImVector<unsigned char> DragDropPayloadBufHeap; // We don't expose the ImVector<> directly, ImGuiPayload only holds pointer+size
|
||||
unsigned char DragDropPayloadBufLocal[16]; // Local buffer for small payloads
|
||||
|
||||
// Clipper
|
||||
int ClipperTempDataStacked;
|
||||
ImVector<ImGuiListClipperData> ClipperTempData;
|
||||
|
||||
// Table
|
||||
ImGuiTable* CurrentTable;
|
||||
int CurrentTableStackIdx;
|
||||
ImPool<ImGuiTable> Tables;
|
||||
ImVector<ImGuiTableTempData> TablesTempDataStack;
|
||||
int TablesTempDataStacked; // Temporary table data size (because we leave previous instances undestructed, we generally don't use TablesTempData.Size)
|
||||
ImVector<ImGuiTableTempData> TablesTempData; // Temporary table data (buffers reused/shared across instances, support nesting)
|
||||
ImPool<ImGuiTable> Tables; // Persistent table data
|
||||
ImVector<float> TablesLastTimeActive; // Last used timestamp of each tables (SOA, for efficient GC)
|
||||
ImVector<ImDrawChannel> DrawChannelsTempMergeBuffer;
|
||||
|
||||
@@ -1780,14 +1866,14 @@ struct ImGuiContext
|
||||
ImVector<ImGuiShrinkWidthItem> ShrinkWidthBuffer;
|
||||
|
||||
// Widget state
|
||||
ImVec2 LastValidMousePos;
|
||||
ImVec2 MouseLastValidPos;
|
||||
ImGuiInputTextState InputTextState;
|
||||
ImFont InputTextPasswordFont;
|
||||
ImGuiID TempInputId; // Temporary text input when CTRL+clicking on a slider, etc.
|
||||
ImGuiColorEditFlags ColorEditOptions; // Store user options for color edit widgets
|
||||
float ColorEditLastHue; // Backup of last Hue associated to LastColor[3], so we can restore Hue in lossy RGB<>HSV round trips
|
||||
float ColorEditLastSat; // Backup of last Saturation associated to LastColor[3], so we can restore Saturation in lossy RGB<>HSV round trips
|
||||
float ColorEditLastColor[3];
|
||||
float ColorEditLastHue; // Backup of last Hue associated to LastColor, so we can restore Hue in lossy RGB<>HSV round trips
|
||||
float ColorEditLastSat; // Backup of last Saturation associated to LastColor, so we can restore Saturation in lossy RGB<>HSV round trips
|
||||
ImU32 ColorEditLastColor; // RGB value with alpha set to 0.
|
||||
ImVec4 ColorPickerRef; // Initial/reference color at the time of opening the color picker.
|
||||
ImGuiComboPreviewData ComboPreviewData;
|
||||
float SliderCurrentAccum; // Accumulated slider delta when using navigation controls.
|
||||
@@ -1795,9 +1881,10 @@ struct ImGuiContext
|
||||
bool DragCurrentAccumDirty;
|
||||
float DragCurrentAccum; // Accumulator for dragging modification. Always high-precision, not rounded by end-user precision settings
|
||||
float DragSpeedDefaultRatio; // If speed == 0.0f, uses (max-min) * DragSpeedDefaultRatio
|
||||
float DisabledAlphaBackup; // Backup for style.Alpha for BeginDisabled()
|
||||
float ScrollbarClickDeltaToGrabCenter; // Distance between mouse and center of grab box, normalized in parent space. Use storage?
|
||||
int TooltipOverrideCount;
|
||||
float DisabledAlphaBackup; // Backup for style.Alpha for BeginDisabled()
|
||||
short DisabledStackSize;
|
||||
short TooltipOverrideCount;
|
||||
float TooltipSlowDelay; // Time before slow tooltips appears (FIXME: This is temporary until we merge in tooltip timer+priority work)
|
||||
ImVector<char> ClipboardHandlerData; // If no custom clipboard handler is defined
|
||||
ImVector<ImGuiID> MenusIdSubmittedThisFrame; // A list of menu IDs that were rendered at least once
|
||||
@@ -1837,8 +1924,9 @@ struct ImGuiContext
|
||||
|
||||
// Debug Tools
|
||||
bool DebugItemPickerActive; // Item picker is active (started with DebugStartItemPicker())
|
||||
ImGuiID DebugItemPickerBreakId; // Will call IM_DEBUG_BREAK() when encountering this id
|
||||
ImGuiID DebugItemPickerBreakId; // Will call IM_DEBUG_BREAK() when encountering this ID
|
||||
ImGuiMetricsConfig DebugMetricsConfig;
|
||||
ImGuiStackTool DebugStackTool;
|
||||
|
||||
// Misc
|
||||
float FramerateSecPerFrame[120]; // Calculate estimate of framerate for user over the last 2 seconds.
|
||||
@@ -1864,7 +1952,6 @@ struct ImGuiContext
|
||||
WithinFrameScope = WithinFrameScopeWithImplicitWindow = WithinEndChild = false;
|
||||
GcCompactAll = false;
|
||||
TestEngineHookItems = false;
|
||||
TestEngineHookIdInfo = 0;
|
||||
TestEngine = NULL;
|
||||
|
||||
WindowsActiveCount = 0;
|
||||
@@ -1876,6 +1963,7 @@ struct ImGuiContext
|
||||
WheelingWindow = NULL;
|
||||
WheelingWindowTimer = 0.0f;
|
||||
|
||||
DebugHookIdInfo = 0;
|
||||
HoveredId = HoveredIdPreviousFrame = 0;
|
||||
HoveredIdAllowOverlap = false;
|
||||
HoveredIdUsingMouseWheel = HoveredIdPreviousFrameUsingMouseWheel = false;
|
||||
@@ -1906,6 +1994,7 @@ struct ImGuiContext
|
||||
LastActiveIdTimer = 0.0f;
|
||||
|
||||
CurrentItemFlags = ImGuiItemFlags_None;
|
||||
BeginMenuCount = 0;
|
||||
|
||||
CurrentDpiScale = 0.0f;
|
||||
CurrentViewport = NULL;
|
||||
@@ -1914,14 +2003,12 @@ struct ImGuiContext
|
||||
ViewportFrontMostStampCount = 0;
|
||||
|
||||
NavWindow = NULL;
|
||||
NavId = NavFocusScopeId = NavActivateId = NavActivateDownId = NavActivatePressedId = NavInputId = 0;
|
||||
NavJustTabbedId = NavJustMovedToId = NavJustMovedToFocusScopeId = NavNextActivateId = 0;
|
||||
NavId = NavFocusScopeId = NavActivateId = NavActivateDownId = NavActivatePressedId = NavActivateInputId = 0;
|
||||
NavJustMovedToId = NavJustMovedToFocusScopeId = NavNextActivateId = 0;
|
||||
NavActivateFlags = NavNextActivateFlags = ImGuiActivateFlags_None;
|
||||
NavJustMovedToKeyMods = ImGuiKeyModFlags_None;
|
||||
NavInputSource = ImGuiInputSource_None;
|
||||
NavScoringRect = ImRect();
|
||||
NavScoringCount = 0;
|
||||
NavLayer = ImGuiNavLayer_Main;
|
||||
NavIdTabCounter = INT_MAX;
|
||||
NavIdIsAlive = false;
|
||||
NavMousePosDirty = false;
|
||||
NavDisableHighlight = true;
|
||||
@@ -1930,23 +2017,21 @@ struct ImGuiContext
|
||||
NavInitRequest = false;
|
||||
NavInitRequestFromMove = false;
|
||||
NavInitResultId = 0;
|
||||
NavMoveRequest = false;
|
||||
NavMoveRequestFlags = ImGuiNavMoveFlags_None;
|
||||
NavMoveRequestForward = ImGuiNavForward_None;
|
||||
NavMoveRequestKeyMods = ImGuiKeyModFlags_None;
|
||||
NavMoveDir = NavMoveDirLast = NavMoveClipDir = ImGuiDir_None;
|
||||
NavWrapRequestWindow = NULL;
|
||||
NavWrapRequestFlags = ImGuiNavMoveFlags_None;
|
||||
NavMoveSubmitted = false;
|
||||
NavMoveScoringItems = false;
|
||||
NavMoveForwardToNextFrame = false;
|
||||
NavMoveFlags = ImGuiNavMoveFlags_None;
|
||||
NavMoveScrollFlags = ImGuiScrollFlags_None;
|
||||
NavMoveKeyMods = ImGuiKeyModFlags_None;
|
||||
NavMoveDir = NavMoveDirForDebug = NavMoveClipDir = ImGuiDir_None;
|
||||
NavScoringDebugCount = 0;
|
||||
NavTabbingDir = 0;
|
||||
NavTabbingCounter = 0;
|
||||
|
||||
NavWindowingTarget = NavWindowingTargetAnim = NavWindowingListWindow = NULL;
|
||||
NavWindowingTimer = NavWindowingHighlightAlpha = 0.0f;
|
||||
NavWindowingToggleLayer = false;
|
||||
|
||||
TabFocusRequestCurrWindow = TabFocusRequestNextWindow = NULL;
|
||||
TabFocusRequestCurrCounterRegular = TabFocusRequestCurrCounterTabStop = INT_MAX;
|
||||
TabFocusRequestNextCounterRegular = TabFocusRequestNextCounterTabStop = INT_MAX;
|
||||
TabFocusPressed = false;
|
||||
|
||||
DimBgRatio = 0.0f;
|
||||
MouseCursor = ImGuiMouseCursor_Arrow;
|
||||
|
||||
@@ -1962,21 +2047,23 @@ struct ImGuiContext
|
||||
DragDropHoldJustPressedId = 0;
|
||||
memset(DragDropPayloadBufLocal, 0, sizeof(DragDropPayloadBufLocal));
|
||||
|
||||
ClipperTempDataStacked = 0;
|
||||
|
||||
CurrentTable = NULL;
|
||||
CurrentTableStackIdx = -1;
|
||||
TablesTempDataStacked = 0;
|
||||
CurrentTabBar = NULL;
|
||||
|
||||
LastValidMousePos = ImVec2(0.0f, 0.0f);
|
||||
TempInputId = 0;
|
||||
ColorEditOptions = ImGuiColorEditFlags_DefaultOptions_;
|
||||
ColorEditLastHue = ColorEditLastSat = 0.0f;
|
||||
ColorEditLastColor[0] = ColorEditLastColor[1] = ColorEditLastColor[2] = FLT_MAX;
|
||||
ColorEditLastColor = 0;
|
||||
SliderCurrentAccum = 0.0f;
|
||||
SliderCurrentAccumDirty = false;
|
||||
DragCurrentAccumDirty = false;
|
||||
DragCurrentAccum = 0.0f;
|
||||
DragSpeedDefaultRatio = 1.0f / 100.0f;
|
||||
DisabledAlphaBackup = 0.0f;
|
||||
DisabledStackSize = 0;
|
||||
ScrollbarClickDeltaToGrabCenter = 0.0f;
|
||||
TooltipOverrideCount = 0;
|
||||
TooltipSlowDelay = 0.50f;
|
||||
@@ -2031,6 +2118,7 @@ struct IMGUI_API ImGuiWindowTempData
|
||||
ImVec1 Indent; // Indentation / start position from left of window (increased by TreePush/TreePop, etc.)
|
||||
ImVec1 ColumnsOffset; // Offset to the current column (if ColumnsCurrent > 0). FIXME: This and the above should be a stack to allow use cases like Tree->Column->Tree. Need revamp columns API.
|
||||
ImVec1 GroupOffset;
|
||||
ImVec2 CursorStartPosLossyness;// Record the loss of precision of CursorStartPos due to really large scrolling amount. This is used by clipper to compensentate and fix the most common use case of large scroll area.
|
||||
|
||||
// Keyboard/Gamepad navigation
|
||||
ImGuiNavLayer NavLayerCurrent; // Current layer, 0..31 (we currently only use 0..1)
|
||||
@@ -2052,8 +2140,6 @@ struct IMGUI_API ImGuiWindowTempData
|
||||
int CurrentTableIdx; // Current table index (into g.Tables)
|
||||
ImGuiLayoutType LayoutType;
|
||||
ImGuiLayoutType ParentLayoutType; // Layout type of parent window at the time of Begin()
|
||||
int FocusCounterRegular; // (Legacy Focus/Tabbing system) Sequential counter, start at -1 and increase as assigned via FocusableItemRegister() (FIXME-NAV: Needs redesign)
|
||||
int FocusCounterTabStop; // (Legacy Focus/Tabbing system) Same, but only count widgets which you can Tab through.
|
||||
|
||||
// Local parameters stacks
|
||||
// We store the current settings outside of the vectors to increase memory locality (reduce cache misses). The vectors are rarely modified. Also it allows us to not heap allocate for short-lived windows which are not using those settings.
|
||||
@@ -2061,7 +2147,6 @@ struct IMGUI_API ImGuiWindowTempData
|
||||
float TextWrapPos; // Current text wrap pos.
|
||||
ImVector<float> ItemWidthStack; // Store item widths to restore (attention: .back() is not == ItemWidth)
|
||||
ImVector<float> TextWrapPosStack; // Store text wrap pos to restore (attention: .back() is not == TextWrapPos)
|
||||
ImGuiStackSizes StackSizesOnBegin; // Store size of various stacks for asserting
|
||||
};
|
||||
|
||||
// Storage for one window
|
||||
@@ -2104,6 +2189,7 @@ struct IMGUI_API ImGuiWindow
|
||||
bool Appearing; // Set during the frame where the window is appearing (or re-appearing)
|
||||
bool Hidden; // Do not display (== HiddenFrames*** > 0)
|
||||
bool IsFallbackWindow; // Set on the "Debug##Default" window.
|
||||
bool IsExplicitChild; // Set when passed _ChildWindow, left to false by BeginDocked()
|
||||
bool HasCloseButton; // Set when the window has a close button (p_open != NULL)
|
||||
signed char ResizeBorderHeld; // Current border being held for resize (-1: none, otherwise 0-3)
|
||||
short BeginCount; // Number of Begin() during the current frame (generally 0 or 1, 1+ if appending via multiple Begin/End pairs)
|
||||
@@ -2153,8 +2239,10 @@ struct IMGUI_API ImGuiWindow
|
||||
|
||||
ImDrawList* DrawList; // == &DrawListInst (for backward compatibility reason with code using imgui_internal.h we keep this a pointer)
|
||||
ImDrawList DrawListInst;
|
||||
ImGuiWindow* ParentWindow; // If we are a child _or_ popup window, this is pointing to our parent. Otherwise NULL.
|
||||
ImGuiWindow* RootWindow; // Point to ourself or first ancestor that is not a child window. Doesn't cross through dock nodes. We use this so IsWindowFocused() can behave consistently regardless of docking state.
|
||||
ImGuiWindow* ParentWindow; // If we are a child _or_ popup _or_ docked window, this is pointing to our parent. Otherwise NULL.
|
||||
ImGuiWindow* ParentWindowInBeginStack;
|
||||
ImGuiWindow* RootWindow; // Point to ourself or first ancestor that is not a child window. Doesn't cross through popups/dock nodes.
|
||||
ImGuiWindow* RootWindowPopupTree; // Point to ourself or first ancestor that is not a child window. Cross through popups parent<>child.
|
||||
ImGuiWindow* RootWindowDockTree; // Point to ourself or first ancestor that is not a child window. Cross through dock nodes.
|
||||
ImGuiWindow* RootWindowForTitleBarHighlight; // Point to ourself or first ancestor which will display TitleBgActive color when this window is active.
|
||||
ImGuiWindow* RootWindowForNav; // Point to ourself or first ancestor which doesn't have the NavFlattened flag.
|
||||
@@ -2370,7 +2458,7 @@ struct ImGuiTableCellData
|
||||
};
|
||||
|
||||
// FIXME-TABLE: more transient data could be stored in a per-stacked table structure: DrawSplitter, SortSpecs, incoming RowData
|
||||
struct ImGuiTable
|
||||
struct IMGUI_API ImGuiTable
|
||||
{
|
||||
ImGuiID ID;
|
||||
ImGuiTableFlags Flags;
|
||||
@@ -2476,14 +2564,14 @@ struct ImGuiTable
|
||||
bool MemoryCompacted;
|
||||
bool HostSkipItems; // Backup of InnerWindow->SkipItem at the end of BeginTable(), because we will overwrite InnerWindow->SkipItem on a per-column basis
|
||||
|
||||
IMGUI_API ImGuiTable() { memset(this, 0, sizeof(*this)); LastFrameActive = -1; }
|
||||
IMGUI_API ~ImGuiTable() { IM_FREE(RawData); }
|
||||
ImGuiTable() { memset(this, 0, sizeof(*this)); LastFrameActive = -1; }
|
||||
~ImGuiTable() { IM_FREE(RawData); }
|
||||
};
|
||||
|
||||
// Transient data that are only needed between BeginTable() and EndTable(), those buffers are shared (1 per level of stacked table).
|
||||
// - Accessing those requires chasing an extra pointer so for very frequently used data we leave them in the main table structure.
|
||||
// - We also leave out of this structure data that tend to be particularly useful for debugging/metrics.
|
||||
struct ImGuiTableTempData
|
||||
struct IMGUI_API ImGuiTableTempData
|
||||
{
|
||||
int TableIndex; // Index in g.Tables.Buf[] pool
|
||||
float LastTimeActive; // Last timestamp this structure was used
|
||||
@@ -2500,7 +2588,7 @@ struct ImGuiTableTempData
|
||||
float HostBackupItemWidth; // Backup of OuterWindow->DC.ItemWidth at the end of BeginTable()
|
||||
int HostBackupItemWidthStackSize;//Backup of OuterWindow->DC.ItemWidthStack.Size at the end of BeginTable()
|
||||
|
||||
IMGUI_API ImGuiTableTempData() { memset(this, 0, sizeof(*this)); LastTimeActive = -1.0f; }
|
||||
ImGuiTableTempData() { memset(this, 0, sizeof(*this)); LastTimeActive = -1.0f; }
|
||||
};
|
||||
|
||||
// sizeof() ~ 12
|
||||
@@ -2559,13 +2647,16 @@ namespace ImGui
|
||||
IMGUI_API ImGuiWindow* FindWindowByName(const char* name);
|
||||
IMGUI_API void UpdateWindowParentAndRootLinks(ImGuiWindow* window, ImGuiWindowFlags flags, ImGuiWindow* parent_window);
|
||||
IMGUI_API ImVec2 CalcWindowNextAutoFitSize(ImGuiWindow* window);
|
||||
IMGUI_API bool IsWindowChildOf(ImGuiWindow* window, ImGuiWindow* potential_parent);
|
||||
IMGUI_API bool IsWindowChildOf(ImGuiWindow* window, ImGuiWindow* potential_parent, bool popup_hierarchy, bool dock_hierarchy);
|
||||
IMGUI_API bool IsWindowWithinBeginStackOf(ImGuiWindow* window, ImGuiWindow* potential_parent);
|
||||
IMGUI_API bool IsWindowAbove(ImGuiWindow* potential_above, ImGuiWindow* potential_below);
|
||||
IMGUI_API bool IsWindowNavFocusable(ImGuiWindow* window);
|
||||
IMGUI_API void SetWindowPos(ImGuiWindow* window, const ImVec2& pos, ImGuiCond cond = 0);
|
||||
IMGUI_API void SetWindowSize(ImGuiWindow* window, const ImVec2& size, ImGuiCond cond = 0);
|
||||
IMGUI_API void SetWindowCollapsed(ImGuiWindow* window, bool collapsed, ImGuiCond cond = 0);
|
||||
IMGUI_API void SetWindowHitTestHole(ImGuiWindow* window, const ImVec2& pos, const ImVec2& size);
|
||||
inline ImRect WindowRectAbsToRel(ImGuiWindow* window, const ImRect& r) { ImVec2 off = window->DC.CursorStartPos; return ImRect(r.Min.x - off.x, r.Min.y - off.y, r.Max.x - off.x, r.Max.y - off.y); }
|
||||
inline ImRect WindowRectRelToAbs(ImGuiWindow* window, const ImRect& r) { ImVec2 off = window->DC.CursorStartPos; return ImRect(r.Min.x + off.x, r.Min.y + off.y, r.Max.x + off.x, r.Max.y + off.y); }
|
||||
|
||||
// Windows: Display Order and Focus Order
|
||||
IMGUI_API void FocusWindow(ImGuiWindow* window);
|
||||
@@ -2573,6 +2664,9 @@ namespace ImGui
|
||||
IMGUI_API void BringWindowToFocusFront(ImGuiWindow* window);
|
||||
IMGUI_API void BringWindowToDisplayFront(ImGuiWindow* window);
|
||||
IMGUI_API void BringWindowToDisplayBack(ImGuiWindow* window);
|
||||
IMGUI_API void BringWindowToDisplayBehind(ImGuiWindow* window, ImGuiWindow* above_window);
|
||||
IMGUI_API int FindWindowDisplayIndex(ImGuiWindow* window);
|
||||
IMGUI_API ImGuiWindow* FindBottomMostVisibleWindowWithinBeginStack(ImGuiWindow* window);
|
||||
|
||||
// Fonts, drawing
|
||||
IMGUI_API void SetCurrentFont(ImFont* font);
|
||||
@@ -2617,7 +2711,14 @@ namespace ImGui
|
||||
IMGUI_API void SetScrollY(ImGuiWindow* window, float scroll_y);
|
||||
IMGUI_API void SetScrollFromPosX(ImGuiWindow* window, float local_x, float center_x_ratio);
|
||||
IMGUI_API void SetScrollFromPosY(ImGuiWindow* window, float local_y, float center_y_ratio);
|
||||
IMGUI_API ImVec2 ScrollToBringRectIntoView(ImGuiWindow* window, const ImRect& item_rect);
|
||||
|
||||
// Early work-in-progress API (ScrollToItem() will become public)
|
||||
IMGUI_API void ScrollToItem(ImGuiScrollFlags flags = 0);
|
||||
IMGUI_API void ScrollToRect(ImGuiWindow* window, const ImRect& rect, ImGuiScrollFlags flags = 0);
|
||||
IMGUI_API ImVec2 ScrollToRectEx(ImGuiWindow* window, const ImRect& rect, ImGuiScrollFlags flags = 0);
|
||||
//#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
|
||||
inline void ScrollToBringRectIntoView(ImGuiWindow* window, const ImRect& rect) { ScrollToRect(window, rect, ImGuiScrollFlags_KeepVisibleEdgeY); }
|
||||
//#endif
|
||||
|
||||
// Basic Accessors
|
||||
inline ImGuiID GetItemID() { ImGuiContext& g = *GImGui; return g.LastItemData.ID; } // Get ID of last item (~~ often same ImGui::GetID(label) beforehand)
|
||||
@@ -2638,10 +2739,9 @@ namespace ImGui
|
||||
// Basic Helpers for widget code
|
||||
IMGUI_API void ItemSize(const ImVec2& size, float text_baseline_y = -1.0f);
|
||||
IMGUI_API void ItemSize(const ImRect& bb, float text_baseline_y = -1.0f);
|
||||
IMGUI_API bool ItemAdd(const ImRect& bb, ImGuiID id, const ImRect* nav_bb = NULL, ImGuiItemAddFlags flags = 0);
|
||||
IMGUI_API bool ItemAdd(const ImRect& bb, ImGuiID id, const ImRect* nav_bb = NULL, ImGuiItemFlags extra_flags = 0);
|
||||
IMGUI_API bool ItemHoverable(const ImRect& bb, ImGuiID id);
|
||||
IMGUI_API void ItemFocusable(ImGuiWindow* window, ImGuiID id);
|
||||
IMGUI_API bool IsClippedEx(const ImRect& bb, ImGuiID id, bool clip_even_when_logged);
|
||||
IMGUI_API bool IsClippedEx(const ImRect& bb, ImGuiID id);
|
||||
IMGUI_API void SetLastItemData(ImGuiID item_id, ImGuiItemFlags in_flags, ImGuiItemStatusFlags status_flags, const ImRect& item_rect);
|
||||
IMGUI_API ImVec2 CalcItemSize(ImVec2 size, float default_w, float default_h);
|
||||
IMGUI_API float CalcWrapWidthForPos(const ImVec2& pos, float wrap_pos_x);
|
||||
@@ -2655,12 +2755,14 @@ namespace ImGui
|
||||
IMGUI_API void PopItemFlag();
|
||||
|
||||
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
|
||||
// Currently refactoring focus/nav/tabbing system
|
||||
// If you have old/custom copy-and-pasted widgets that used FocusableItemRegister():
|
||||
// (Old) IMGUI_VERSION_NUM < 18209: using 'ItemAdd(....)' and 'bool focused = FocusableItemRegister(...)'
|
||||
// (New) IMGUI_VERSION_NUM >= 18209: using 'ItemAdd(..., ImGuiItemAddFlags_Focusable)' and 'bool focused = (GetItemStatusFlags() & ImGuiItemStatusFlags_Focused) != 0'
|
||||
// (Old) IMGUI_VERSION_NUM < 18209: using 'ItemAdd(....)' and 'bool tab_focused = FocusableItemRegister(...)'
|
||||
// (Old) IMGUI_VERSION_NUM >= 18209: using 'ItemAdd(..., ImGuiItemAddFlags_Focusable)' and 'bool tab_focused = (GetItemStatusFlags() & ImGuiItemStatusFlags_Focused) != 0'
|
||||
// (New) IMGUI_VERSION_NUM >= 18413: using 'ItemAdd(..., ImGuiItemFlags_Inputable)' and 'bool tab_focused = (GetItemStatusFlags() & ImGuiItemStatusFlags_FocusedTabbing) != 0 || g.NavActivateInputId == id' (WIP)
|
||||
// Widget code are simplified as there's no need to call FocusableItemUnregister() while managing the transition from regular widget to TempInputText()
|
||||
inline bool FocusableItemRegister(ImGuiWindow* window, ImGuiID id) { IM_ASSERT(0); IM_UNUSED(window); IM_UNUSED(id); return false; } // -> pass ImGuiItemAddFlags_Focusable flag to ItemAdd()
|
||||
inline IM_NORETURN void FocusableItemUnregister(ImGuiWindow* window) { IM_ASSERT(0); IM_UNUSED(window); } // -> unnecessary: TempInputText() uses ImGuiInputTextFlags_MergedItem
|
||||
inline bool FocusableItemRegister(ImGuiWindow* window, ImGuiID id) { IM_ASSERT(0); IM_UNUSED(window); IM_UNUSED(id); return false; } // -> pass ImGuiItemAddFlags_Inputable flag to ItemAdd()
|
||||
inline void FocusableItemUnregister(ImGuiWindow* window) { IM_ASSERT(0); IM_UNUSED(window); } // -> unnecessary: TempInputText() uses ImGuiInputTextFlags_MergedItem
|
||||
#endif
|
||||
|
||||
// Logging/Capture
|
||||
@@ -2674,16 +2776,19 @@ namespace ImGui
|
||||
IMGUI_API void OpenPopupEx(ImGuiID id, ImGuiPopupFlags popup_flags = ImGuiPopupFlags_None);
|
||||
IMGUI_API void ClosePopupToLevel(int remaining, bool restore_focus_to_window_under_popup);
|
||||
IMGUI_API void ClosePopupsOverWindow(ImGuiWindow* ref_window, bool restore_focus_to_window_under_popup);
|
||||
IMGUI_API void ClosePopupsExceptModals();
|
||||
IMGUI_API bool IsPopupOpen(ImGuiID id, ImGuiPopupFlags popup_flags);
|
||||
IMGUI_API bool BeginPopupEx(ImGuiID id, ImGuiWindowFlags extra_flags);
|
||||
IMGUI_API void BeginTooltipEx(ImGuiWindowFlags extra_flags, ImGuiTooltipFlags tooltip_flags);
|
||||
IMGUI_API void BeginTooltipEx(ImGuiTooltipFlags tooltip_flags, ImGuiWindowFlags extra_window_flags);
|
||||
IMGUI_API ImRect GetPopupAllowedExtentRect(ImGuiWindow* window);
|
||||
IMGUI_API ImGuiWindow* GetTopMostPopupModal();
|
||||
IMGUI_API ImGuiWindow* GetTopMostAndVisiblePopupModal();
|
||||
IMGUI_API ImVec2 FindBestWindowPosForPopup(ImGuiWindow* window);
|
||||
IMGUI_API ImVec2 FindBestWindowPosForPopupEx(const ImVec2& ref_pos, const ImVec2& size, ImGuiDir* last_dir, const ImRect& r_outer, const ImRect& r_avoid, ImGuiPopupPositionPolicy policy);
|
||||
IMGUI_API bool BeginViewportSideBar(const char* name, ImGuiViewport* viewport, ImGuiDir dir, float size, ImGuiWindowFlags window_flags);
|
||||
|
||||
// Menus
|
||||
IMGUI_API bool BeginViewportSideBar(const char* name, ImGuiViewport* viewport, ImGuiDir dir, float size, ImGuiWindowFlags window_flags);
|
||||
IMGUI_API bool BeginMenuEx(const char* label, const char* icon, bool enabled = true);
|
||||
IMGUI_API bool MenuItemEx(const char* label, const char* icon, const char* shortcut = NULL, bool selected = false, bool enabled = true);
|
||||
|
||||
// Combos
|
||||
@@ -2693,9 +2798,13 @@ namespace ImGui
|
||||
|
||||
// Gamepad/Keyboard Navigation
|
||||
IMGUI_API void NavInitWindow(ImGuiWindow* window, bool force_reinit);
|
||||
IMGUI_API void NavInitRequestApplyResult();
|
||||
IMGUI_API bool NavMoveRequestButNoResultYet();
|
||||
IMGUI_API void NavMoveRequestSubmit(ImGuiDir move_dir, ImGuiDir clip_dir, ImGuiNavMoveFlags move_flags, ImGuiScrollFlags scroll_flags);
|
||||
IMGUI_API void NavMoveRequestForward(ImGuiDir move_dir, ImGuiDir clip_dir, ImGuiNavMoveFlags move_flags, ImGuiScrollFlags scroll_flags);
|
||||
IMGUI_API void NavMoveRequestResolveWithLastItem(ImGuiNavItemData* result);
|
||||
IMGUI_API void NavMoveRequestCancel();
|
||||
IMGUI_API void NavMoveRequestForward(ImGuiDir move_dir, ImGuiDir clip_dir, const ImRect& bb_rel, ImGuiNavMoveFlags move_flags);
|
||||
IMGUI_API void NavMoveRequestApplyResult();
|
||||
IMGUI_API void NavMoveRequestTryWrapping(ImGuiWindow* window, ImGuiNavMoveFlags move_flags);
|
||||
IMGUI_API float GetNavInputAmount(ImGuiNavInput n, ImGuiInputReadMode mode);
|
||||
IMGUI_API ImVec2 GetNavInputAmount2d(ImGuiNavDirSourceFlags dir_sources, ImGuiInputReadMode mode, float slow_factor = 0.0f, float fast_factor = 0.0f);
|
||||
@@ -2732,6 +2841,7 @@ namespace ImGui
|
||||
IMGUI_API void DockContextRebuildNodes(ImGuiContext* ctx);
|
||||
IMGUI_API void DockContextNewFrameUpdateUndocking(ImGuiContext* ctx);
|
||||
IMGUI_API void DockContextNewFrameUpdateDocking(ImGuiContext* ctx);
|
||||
IMGUI_API void DockContextEndFrame(ImGuiContext* ctx);
|
||||
IMGUI_API ImGuiID DockContextGenNodeID(ImGuiContext* ctx);
|
||||
IMGUI_API void DockContextQueueDock(ImGuiContext* ctx, ImGuiWindow* target, ImGuiDockNode* target_node, ImGuiWindow* payload, ImGuiDir split_dir, float split_ratio, bool split_outer);
|
||||
IMGUI_API void DockContextQueueUndockWindow(ImGuiContext* ctx, ImGuiWindow* window);
|
||||
@@ -2740,6 +2850,7 @@ namespace ImGui
|
||||
IMGUI_API bool DockNodeBeginAmendTabBar(ImGuiDockNode* node);
|
||||
IMGUI_API void DockNodeEndAmendTabBar();
|
||||
inline ImGuiDockNode* DockNodeGetRootNode(ImGuiDockNode* node) { while (node->ParentNode) node = node->ParentNode; return node; }
|
||||
inline bool DockNodeIsInHierarchyOf(ImGuiDockNode* node, ImGuiDockNode* parent) { while (node) { if (node == parent) return true; node = node->ParentNode; } return false; }
|
||||
inline int DockNodeGetDepth(const ImGuiDockNode* node) { int depth = 0; while (node->ParentNode) { node = node->ParentNode; depth++; } return depth; }
|
||||
inline ImGuiID DockNodeGetWindowMenuButtonId(const ImGuiDockNode* node) { return ImHashStr("#COLLAPSE", 0, node->ID); }
|
||||
inline ImGuiDockNode* GetWindowDockNode() { ImGuiContext& g = *GImGui; return g.CurrentWindow->DockNode; }
|
||||
@@ -2879,6 +2990,7 @@ namespace ImGui
|
||||
IMGUI_API void RenderArrowDockMenu(ImDrawList* draw_list, ImVec2 p_min, float sz, ImU32 col);
|
||||
IMGUI_API void RenderRectFilledRangeH(ImDrawList* draw_list, const ImRect& rect, ImU32 col, float x_start_norm, float x_end_norm, float rounding);
|
||||
IMGUI_API void RenderRectFilledWithHole(ImDrawList* draw_list, ImRect outer, ImRect inner, ImU32 col, float rounding);
|
||||
IMGUI_API ImDrawFlags CalcRoundingFlagsForRectInRect(const ImRect& r_in, const ImRect& r_outer, float threshold);
|
||||
|
||||
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
|
||||
// [1.71: 2019/06/07: Updating prototypes of some of the internal functions. Leaving those for reference for a short while]
|
||||
@@ -2893,7 +3005,7 @@ namespace ImGui
|
||||
IMGUI_API bool CollapseButton(ImGuiID id, const ImVec2& pos, ImGuiDockNode* dock_node);
|
||||
IMGUI_API bool ArrowButtonEx(const char* str_id, ImGuiDir dir, ImVec2 size_arg, ImGuiButtonFlags flags = 0);
|
||||
IMGUI_API void Scrollbar(ImGuiAxis axis);
|
||||
IMGUI_API bool ScrollbarEx(const ImRect& bb, ImGuiID id, ImGuiAxis axis, float* p_scroll_v, float avail_v, float contents_v, ImDrawFlags flags);
|
||||
IMGUI_API bool ScrollbarEx(const ImRect& bb, ImGuiID id, ImGuiAxis axis, ImS64* p_scroll_v, ImS64 avail_v, ImS64 contents_v, ImDrawFlags flags);
|
||||
IMGUI_API bool ImageButtonEx(ImGuiID id, ImTextureID texture_id, const ImVec2& size, const ImVec2& uv0, const ImVec2& uv1, const ImVec2& padding, const ImVec4& bg_col, const ImVec4& tint_col);
|
||||
IMGUI_API ImRect GetWindowScrollbarRect(ImGuiWindow* window, ImGuiAxis axis);
|
||||
IMGUI_API ImGuiID GetWindowScrollbarID(ImGuiWindow* window, ImGuiAxis axis);
|
||||
@@ -2907,7 +3019,7 @@ namespace ImGui
|
||||
IMGUI_API bool ButtonBehavior(const ImRect& bb, ImGuiID id, bool* out_hovered, bool* out_held, ImGuiButtonFlags flags = 0);
|
||||
IMGUI_API bool DragBehavior(ImGuiID id, ImGuiDataType data_type, void* p_v, float v_speed, const void* p_min, const void* p_max, const char* format, ImGuiSliderFlags flags);
|
||||
IMGUI_API bool SliderBehavior(const ImRect& bb, ImGuiID id, ImGuiDataType data_type, void* p_v, const void* p_min, const void* p_max, const char* format, ImGuiSliderFlags flags, ImRect* out_grab_bb);
|
||||
IMGUI_API bool SplitterBehavior(const ImRect& bb, ImGuiID id, ImGuiAxis axis, float* size1, float* size2, float min_size1, float min_size2, float hover_extend = 0.0f, float hover_visibility_delay = 0.0f);
|
||||
IMGUI_API bool SplitterBehavior(const ImRect& bb, ImGuiID id, ImGuiAxis axis, float* size1, float* size2, float min_size1, float min_size2, float hover_extend = 0.0f, float hover_visibility_delay = 0.0f, ImU32 bg_col = 0);
|
||||
IMGUI_API bool TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* label, const char* label_end = NULL);
|
||||
IMGUI_API bool TreeNodeBehaviorIsOpen(ImGuiID id, ImGuiTreeNodeFlags flags = 0); // Consume previous SetNextItemOpen() data, if any. May return true when logging
|
||||
IMGUI_API void TreePushOverrideID(ImGuiID id);
|
||||
@@ -2956,10 +3068,12 @@ namespace ImGui
|
||||
|
||||
// Debug Tools
|
||||
IMGUI_API void ErrorCheckEndFrameRecover(ImGuiErrorLogCallback log_callback, void* user_data = NULL);
|
||||
IMGUI_API void ErrorCheckEndWindowRecover(ImGuiErrorLogCallback log_callback, void* user_data = NULL);
|
||||
inline void DebugDrawItemRect(ImU32 col = IM_COL32(255,0,0,255)) { ImGuiContext& g = *GImGui; ImGuiWindow* window = g.CurrentWindow; GetForegroundDrawList(window)->AddRect(g.LastItemData.Rect.Min, g.LastItemData.Rect.Max, col); }
|
||||
inline void DebugStartItemPicker() { ImGuiContext& g = *GImGui; g.DebugItemPickerActive = true; }
|
||||
|
||||
IMGUI_API void ShowFontAtlas(ImFontAtlas* atlas);
|
||||
IMGUI_API void DebugHookIdInfo(ImGuiID id, ImGuiDataType data_type, const void* data_id, const void* data_id_end);
|
||||
IMGUI_API void DebugNodeColumns(ImGuiOldColumns* columns);
|
||||
IMGUI_API void DebugNodeDockNode(ImGuiDockNode* node, const char* label);
|
||||
IMGUI_API void DebugNodeDrawList(ImGuiWindow* window, ImGuiViewportP* viewport, const ImDrawList* draw_list, const char* label);
|
||||
@@ -2972,6 +3086,7 @@ namespace ImGui
|
||||
IMGUI_API void DebugNodeWindow(ImGuiWindow* window, const char* label);
|
||||
IMGUI_API void DebugNodeWindowSettings(ImGuiWindowSettings* settings);
|
||||
IMGUI_API void DebugNodeWindowsList(ImVector<ImGuiWindow*>* windows, const char* label);
|
||||
IMGUI_API void DebugNodeWindowsListByBeginStackParent(ImGuiWindow** windows, int windows_size, ImGuiWindow* parent_in_begin_stack);
|
||||
IMGUI_API void DebugNodeViewport(ImGuiViewportP* viewport);
|
||||
IMGUI_API void DebugRenderViewportThumbnail(ImDrawList* draw_list, ImGuiViewportP* viewport, const ImRect& bb);
|
||||
|
||||
@@ -3006,14 +3121,12 @@ IMGUI_API void ImFontAtlasBuildMultiplyRectAlpha8(const unsigned char table
|
||||
#ifdef IMGUI_ENABLE_TEST_ENGINE
|
||||
extern void ImGuiTestEngineHook_ItemAdd(ImGuiContext* ctx, const ImRect& bb, ImGuiID id);
|
||||
extern void ImGuiTestEngineHook_ItemInfo(ImGuiContext* ctx, ImGuiID id, const char* label, ImGuiItemStatusFlags flags);
|
||||
extern void ImGuiTestEngineHook_IdInfo(ImGuiContext* ctx, ImGuiDataType data_type, ImGuiID id, const void* data_id);
|
||||
extern void ImGuiTestEngineHook_IdInfo(ImGuiContext* ctx, ImGuiDataType data_type, ImGuiID id, const void* data_id, const void* data_id_end);
|
||||
extern void ImGuiTestEngineHook_Log(ImGuiContext* ctx, const char* fmt, ...);
|
||||
extern const char* ImGuiTestEngine_FindItemDebugLabel(ImGuiContext* ctx, ImGuiID id);
|
||||
|
||||
#define IMGUI_TEST_ENGINE_ITEM_ADD(_BB,_ID) if (g.TestEngineHookItems) ImGuiTestEngineHook_ItemAdd(&g, _BB, _ID) // Register item bounding box
|
||||
#define IMGUI_TEST_ENGINE_ITEM_INFO(_ID,_LABEL,_FLAGS) if (g.TestEngineHookItems) ImGuiTestEngineHook_ItemInfo(&g, _ID, _LABEL, _FLAGS) // Register item label and status flags (optional)
|
||||
#define IMGUI_TEST_ENGINE_LOG(_FMT,...) if (g.TestEngineHookItems) ImGuiTestEngineHook_Log(&g, _FMT, __VA_ARGS__) // Custom log entry from user land into test log
|
||||
#define IMGUI_TEST_ENGINE_ID_INFO(_ID,_TYPE,_DATA) if (g.TestEngineHookIdInfo == _ID) ImGuiTestEngineHook_IdInfo(&g, _TYPE, _ID, (const void*)(_DATA));
|
||||
#define IMGUI_TEST_ENGINE_ID_INFO2(_ID,_TYPE,_DATA,_DATA2) if (g.TestEngineHookIdInfo == _ID) ImGuiTestEngineHook_IdInfo(&g, _TYPE, _ID, (const void*)(_DATA), (const void*)(_DATA2));
|
||||
#else
|
||||
#define IMGUI_TEST_ENGINE_ITEM_INFO(_ID,_LABEL,_FLAGS) ((void)0)
|
||||
#endif
|
||||
7897
lib/external/imgui/include/stb_image.h
vendored
Normal file
7897
lib/external/imgui/include/stb_image.h
vendored
Normal file
File diff suppressed because it is too large
Load Diff
2875
lib/external/imgui/source/TextEditor.cpp
vendored
Normal file
2875
lib/external/imgui/source/TextEditor.cpp
vendored
Normal file
File diff suppressed because it is too large
Load Diff
5075
lib/external/imgui/source/cimgui.cpp
vendored
Normal file
5075
lib/external/imgui/source/cimgui.cpp
vendored
Normal file
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,4 +1,4 @@
|
||||
// dear imgui, v1.84
|
||||
// dear imgui, v1.86
|
||||
// (drawing and font code)
|
||||
|
||||
/*
|
||||
@@ -412,6 +412,8 @@ void ImDrawList::_ResetForNewFrame()
|
||||
IM_ASSERT(IM_OFFSETOF(ImDrawCmd, ClipRect) == 0);
|
||||
IM_ASSERT(IM_OFFSETOF(ImDrawCmd, TextureId) == sizeof(ImVec4));
|
||||
IM_ASSERT(IM_OFFSETOF(ImDrawCmd, VtxOffset) == sizeof(ImVec4) + sizeof(ImTextureID));
|
||||
if (_Splitter._Count > 1)
|
||||
_Splitter.Merge(this);
|
||||
|
||||
CmdBuffer.resize(0);
|
||||
IdxBuffer.resize(0);
|
||||
@@ -479,6 +481,7 @@ void ImDrawList::_PopUnusedDrawCmd()
|
||||
|
||||
void ImDrawList::AddCallback(ImDrawCallback callback, void* callback_data)
|
||||
{
|
||||
IM_ASSERT_PARANOID(CmdBuffer.Size > 0);
|
||||
ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1];
|
||||
IM_ASSERT(curr_cmd->UserCallback == NULL);
|
||||
if (curr_cmd->ElemCount != 0)
|
||||
@@ -500,6 +503,7 @@ void ImDrawList::AddCallback(ImDrawCallback callback, void* callback_data)
|
||||
// Try to merge two last draw commands
|
||||
void ImDrawList::_TryMergeDrawCmds()
|
||||
{
|
||||
IM_ASSERT_PARANOID(CmdBuffer.Size > 0);
|
||||
ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1];
|
||||
ImDrawCmd* prev_cmd = curr_cmd - 1;
|
||||
if (ImDrawCmd_HeaderCompare(curr_cmd, prev_cmd) == 0 && curr_cmd->UserCallback == NULL && prev_cmd->UserCallback == NULL)
|
||||
@@ -514,6 +518,7 @@ void ImDrawList::_TryMergeDrawCmds()
|
||||
void ImDrawList::_OnChangedClipRect()
|
||||
{
|
||||
// If current command is used with different settings we need to add a new command
|
||||
IM_ASSERT_PARANOID(CmdBuffer.Size > 0);
|
||||
ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1];
|
||||
if (curr_cmd->ElemCount != 0 && memcmp(&curr_cmd->ClipRect, &_CmdHeader.ClipRect, sizeof(ImVec4)) != 0)
|
||||
{
|
||||
@@ -536,6 +541,7 @@ void ImDrawList::_OnChangedClipRect()
|
||||
void ImDrawList::_OnChangedTextureID()
|
||||
{
|
||||
// If current command is used with different settings we need to add a new command
|
||||
IM_ASSERT_PARANOID(CmdBuffer.Size > 0);
|
||||
ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1];
|
||||
if (curr_cmd->ElemCount != 0 && curr_cmd->TextureId != _CmdHeader.TextureId)
|
||||
{
|
||||
@@ -559,6 +565,7 @@ void ImDrawList::_OnChangedVtxOffset()
|
||||
{
|
||||
// We don't need to compare curr_cmd->VtxOffset != _CmdHeader.VtxOffset because we know it'll be different at the time we call this.
|
||||
_VtxCurrentIdx = 0;
|
||||
IM_ASSERT_PARANOID(CmdBuffer.Size > 0);
|
||||
ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1];
|
||||
//IM_ASSERT(curr_cmd->VtxOffset != _CmdHeader.VtxOffset); // See #3349
|
||||
if (curr_cmd->ElemCount != 0)
|
||||
@@ -1925,37 +1932,38 @@ ImFontConfig::ImFontConfig()
|
||||
|
||||
// A work of art lies ahead! (. = white layer, X = black layer, others are blank)
|
||||
// The 2x2 white texels on the top left are the ones we'll use everywhere in Dear ImGui to render filled shapes.
|
||||
const int FONT_ATLAS_DEFAULT_TEX_DATA_W = 108; // Actual texture will be 2 times that + 1 spacing.
|
||||
// (This is used when io.MouseDrawCursor = true)
|
||||
const int FONT_ATLAS_DEFAULT_TEX_DATA_W = 122; // Actual texture will be 2 times that + 1 spacing.
|
||||
const int FONT_ATLAS_DEFAULT_TEX_DATA_H = 27;
|
||||
static const char FONT_ATLAS_DEFAULT_TEX_DATA_PIXELS[FONT_ATLAS_DEFAULT_TEX_DATA_W * FONT_ATLAS_DEFAULT_TEX_DATA_H + 1] =
|
||||
{
|
||||
"..- -XXXXXXX- X - X -XXXXXXX - XXXXXXX- XX "
|
||||
"..- -X.....X- X.X - X.X -X.....X - X.....X- X..X "
|
||||
"--- -XXX.XXX- X...X - X...X -X....X - X....X- X..X "
|
||||
"X - X.X - X.....X - X.....X -X...X - X...X- X..X "
|
||||
"XX - X.X -X.......X- X.......X -X..X.X - X.X..X- X..X "
|
||||
"X.X - X.X -XXXX.XXXX- XXXX.XXXX -X.X X.X - X.X X.X- X..XXX "
|
||||
"X..X - X.X - X.X - X.X -XX X.X - X.X XX- X..X..XXX "
|
||||
"X...X - X.X - X.X - XX X.X XX - X.X - X.X - X..X..X..XX "
|
||||
"X....X - X.X - X.X - X.X X.X X.X - X.X - X.X - X..X..X..X.X "
|
||||
"X.....X - X.X - X.X - X..X X.X X..X - X.X - X.X -XXX X..X..X..X..X"
|
||||
"X......X - X.X - X.X - X...XXXXXX.XXXXXX...X - X.X XX-XX X.X -X..XX........X..X"
|
||||
"X.......X - X.X - X.X -X.....................X- X.X X.X-X.X X.X -X...X...........X"
|
||||
"X........X - X.X - X.X - X...XXXXXX.XXXXXX...X - X.X..X-X..X.X - X..............X"
|
||||
"X.........X -XXX.XXX- X.X - X..X X.X X..X - X...X-X...X - X.............X"
|
||||
"X..........X-X.....X- X.X - X.X X.X X.X - X....X-X....X - X.............X"
|
||||
"X......XXXXX-XXXXXXX- X.X - XX X.X XX - X.....X-X.....X - X............X"
|
||||
"X...X..X --------- X.X - X.X - XXXXXXX-XXXXXXX - X...........X "
|
||||
"X..X X..X - -XXXX.XXXX- XXXX.XXXX ------------------------------------- X..........X "
|
||||
"X.X X..X - -X.......X- X.......X - XX XX - - X..........X "
|
||||
"XX X..X - - X.....X - X.....X - X.X X.X - - X........X "
|
||||
" X..X - X...X - X...X - X..X X..X - - X........X "
|
||||
" XX - X.X - X.X - X...XXXXXXXXXXXXX...X - - XXXXXXXXXX "
|
||||
"------------ - X - X -X.....................X- ------------------"
|
||||
" ----------------------------------- X...XXXXXXXXXXXXX...X - "
|
||||
" - X..X X..X - "
|
||||
" - X.X X.X - "
|
||||
" - XX XX - "
|
||||
"..- -XXXXXXX- X - X -XXXXXXX - XXXXXXX- XX - XX XX "
|
||||
"..- -X.....X- X.X - X.X -X.....X - X.....X- X..X -X..X X..X"
|
||||
"--- -XXX.XXX- X...X - X...X -X....X - X....X- X..X -X...X X...X"
|
||||
"X - X.X - X.....X - X.....X -X...X - X...X- X..X - X...X X...X "
|
||||
"XX - X.X -X.......X- X.......X -X..X.X - X.X..X- X..X - X...X...X "
|
||||
"X.X - X.X -XXXX.XXXX- XXXX.XXXX -X.X X.X - X.X X.X- X..XXX - X.....X "
|
||||
"X..X - X.X - X.X - X.X -XX X.X - X.X XX- X..X..XXX - X...X "
|
||||
"X...X - X.X - X.X - XX X.X XX - X.X - X.X - X..X..X..XX - X.X "
|
||||
"X....X - X.X - X.X - X.X X.X X.X - X.X - X.X - X..X..X..X.X - X...X "
|
||||
"X.....X - X.X - X.X - X..X X.X X..X - X.X - X.X -XXX X..X..X..X..X- X.....X "
|
||||
"X......X - X.X - X.X - X...XXXXXX.XXXXXX...X - X.X XX-XX X.X -X..XX........X..X- X...X...X "
|
||||
"X.......X - X.X - X.X -X.....................X- X.X X.X-X.X X.X -X...X...........X- X...X X...X "
|
||||
"X........X - X.X - X.X - X...XXXXXX.XXXXXX...X - X.X..X-X..X.X - X..............X-X...X X...X"
|
||||
"X.........X -XXX.XXX- X.X - X..X X.X X..X - X...X-X...X - X.............X-X..X X..X"
|
||||
"X..........X-X.....X- X.X - X.X X.X X.X - X....X-X....X - X.............X- XX XX "
|
||||
"X......XXXXX-XXXXXXX- X.X - XX X.X XX - X.....X-X.....X - X............X--------------"
|
||||
"X...X..X --------- X.X - X.X - XXXXXXX-XXXXXXX - X...........X - "
|
||||
"X..X X..X - -XXXX.XXXX- XXXX.XXXX ------------------------------------- X..........X - "
|
||||
"X.X X..X - -X.......X- X.......X - XX XX - - X..........X - "
|
||||
"XX X..X - - X.....X - X.....X - X.X X.X - - X........X - "
|
||||
" X..X - - X...X - X...X - X..X X..X - - X........X - "
|
||||
" XX - - X.X - X.X - X...XXXXXXXXXXXXX...X - - XXXXXXXXXX - "
|
||||
"------------- - X - X -X.....................X- ------------------- "
|
||||
" ----------------------------------- X...XXXXXXXXXXXXX...X - "
|
||||
" - X..X X..X - "
|
||||
" - X.X X.X - "
|
||||
" - XX XX - "
|
||||
};
|
||||
|
||||
static const ImVec2 FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[ImGuiMouseCursor_COUNT][3] =
|
||||
@@ -1969,6 +1977,7 @@ static const ImVec2 FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[ImGuiMouseCursor_COUNT][3
|
||||
{ ImVec2(73,0), ImVec2(17,17), ImVec2( 8, 8) }, // ImGuiMouseCursor_ResizeNESW
|
||||
{ ImVec2(55,0), ImVec2(17,17), ImVec2( 8, 8) }, // ImGuiMouseCursor_ResizeNWSE
|
||||
{ ImVec2(91,0), ImVec2(17,22), ImVec2( 5, 0) }, // ImGuiMouseCursor_Hand
|
||||
{ ImVec2(109,0),ImVec2(13,15), ImVec2( 6, 7) }, // ImGuiMouseCursor_NotAllowed
|
||||
};
|
||||
|
||||
ImFontAtlas::ImFontAtlas()
|
||||
@@ -2004,7 +2013,7 @@ void ImFontAtlas::ClearInputData()
|
||||
ConfigData.clear();
|
||||
CustomRects.clear();
|
||||
PackIdMouseCursors = PackIdLines = -1;
|
||||
TexReady = false;
|
||||
// Important: we leave TexReady untouched
|
||||
}
|
||||
|
||||
void ImFontAtlas::ClearTexData()
|
||||
@@ -3079,8 +3088,8 @@ void ImFontGlyphRangesBuilder::AddText(const char* text, const char* text_end)
|
||||
void ImFontGlyphRangesBuilder::AddRanges(const ImWchar* ranges)
|
||||
{
|
||||
for (; ranges[0]; ranges += 2)
|
||||
for (ImWchar c = ranges[0]; c <= ranges[1]; c++)
|
||||
AddChar(c);
|
||||
for (unsigned int c = ranges[0]; c <= ranges[1] && c <= IM_UNICODE_CODEPOINT_MAX; c++) //-V560
|
||||
AddChar((ImWchar)c);
|
||||
}
|
||||
|
||||
void ImFontGlyphRangesBuilder::BuildRanges(ImVector<ImWchar>* out_ranges)
|
||||
@@ -3914,16 +3923,27 @@ void ImGui::RenderRectFilledWithHole(ImDrawList* draw_list, ImRect outer, ImRect
|
||||
const bool fill_R = (inner.Max.x < outer.Max.x);
|
||||
const bool fill_U = (inner.Min.y > outer.Min.y);
|
||||
const bool fill_D = (inner.Max.y < outer.Max.y);
|
||||
if (fill_L) draw_list->AddRectFilled(ImVec2(outer.Min.x, inner.Min.y), ImVec2(inner.Min.x, inner.Max.y), col, rounding, (fill_U ? 0 : ImDrawFlags_RoundCornersTopLeft) | (fill_D ? 0 : ImDrawFlags_RoundCornersBottomLeft));
|
||||
if (fill_R) draw_list->AddRectFilled(ImVec2(inner.Max.x, inner.Min.y), ImVec2(outer.Max.x, inner.Max.y), col, rounding, (fill_U ? 0 : ImDrawFlags_RoundCornersTopRight) | (fill_D ? 0 : ImDrawFlags_RoundCornersBottomRight));
|
||||
if (fill_U) draw_list->AddRectFilled(ImVec2(inner.Min.x, outer.Min.y), ImVec2(inner.Max.x, inner.Min.y), col, rounding, (fill_L ? 0 : ImDrawFlags_RoundCornersTopLeft) | (fill_R ? 0 : ImDrawFlags_RoundCornersTopRight));
|
||||
if (fill_D) draw_list->AddRectFilled(ImVec2(inner.Min.x, inner.Max.y), ImVec2(inner.Max.x, outer.Max.y), col, rounding, (fill_L ? 0 : ImDrawFlags_RoundCornersBottomLeft) | (fill_R ? 0 : ImDrawFlags_RoundCornersBottomRight));
|
||||
if (fill_L) draw_list->AddRectFilled(ImVec2(outer.Min.x, inner.Min.y), ImVec2(inner.Min.x, inner.Max.y), col, rounding, ImDrawFlags_RoundCornersNone | (fill_U ? 0 : ImDrawFlags_RoundCornersTopLeft) | (fill_D ? 0 : ImDrawFlags_RoundCornersBottomLeft));
|
||||
if (fill_R) draw_list->AddRectFilled(ImVec2(inner.Max.x, inner.Min.y), ImVec2(outer.Max.x, inner.Max.y), col, rounding, ImDrawFlags_RoundCornersNone | (fill_U ? 0 : ImDrawFlags_RoundCornersTopRight) | (fill_D ? 0 : ImDrawFlags_RoundCornersBottomRight));
|
||||
if (fill_U) draw_list->AddRectFilled(ImVec2(inner.Min.x, outer.Min.y), ImVec2(inner.Max.x, inner.Min.y), col, rounding, ImDrawFlags_RoundCornersNone | (fill_L ? 0 : ImDrawFlags_RoundCornersTopLeft) | (fill_R ? 0 : ImDrawFlags_RoundCornersTopRight));
|
||||
if (fill_D) draw_list->AddRectFilled(ImVec2(inner.Min.x, inner.Max.y), ImVec2(inner.Max.x, outer.Max.y), col, rounding, ImDrawFlags_RoundCornersNone | (fill_L ? 0 : ImDrawFlags_RoundCornersBottomLeft) | (fill_R ? 0 : ImDrawFlags_RoundCornersBottomRight));
|
||||
if (fill_L && fill_U) draw_list->AddRectFilled(ImVec2(outer.Min.x, outer.Min.y), ImVec2(inner.Min.x, inner.Min.y), col, rounding, ImDrawFlags_RoundCornersTopLeft);
|
||||
if (fill_R && fill_U) draw_list->AddRectFilled(ImVec2(inner.Max.x, outer.Min.y), ImVec2(outer.Max.x, inner.Min.y), col, rounding, ImDrawFlags_RoundCornersTopRight);
|
||||
if (fill_L && fill_D) draw_list->AddRectFilled(ImVec2(outer.Min.x, inner.Max.y), ImVec2(inner.Min.x, outer.Max.y), col, rounding, ImDrawFlags_RoundCornersBottomLeft);
|
||||
if (fill_R && fill_D) draw_list->AddRectFilled(ImVec2(inner.Max.x, inner.Max.y), ImVec2(outer.Max.x, outer.Max.y), col, rounding, ImDrawFlags_RoundCornersBottomRight);
|
||||
}
|
||||
|
||||
ImDrawFlags ImGui::CalcRoundingFlagsForRectInRect(const ImRect& r_in, const ImRect& r_outer, float threshold)
|
||||
{
|
||||
bool round_l = r_in.Min.x <= r_outer.Min.x + threshold;
|
||||
bool round_r = r_in.Max.x >= r_outer.Max.x - threshold;
|
||||
bool round_t = r_in.Min.y <= r_outer.Min.y + threshold;
|
||||
bool round_b = r_in.Max.y >= r_outer.Max.y - threshold;
|
||||
return ImDrawFlags_RoundCornersNone
|
||||
| ((round_t && round_l) ? ImDrawFlags_RoundCornersTopLeft : 0) | ((round_t && round_r) ? ImDrawFlags_RoundCornersTopRight : 0)
|
||||
| ((round_b && round_l) ? ImDrawFlags_RoundCornersBottomLeft : 0) | ((round_b && round_r) ? ImDrawFlags_RoundCornersBottomRight : 0);
|
||||
}
|
||||
|
||||
// Helper for ColorPicker4()
|
||||
// NB: This is rather brittle and will show artifact when rounding this enabled if rounded corners overlap multiple cells. Caller currently responsible for avoiding that.
|
||||
// Spent a non reasonable amount of time trying to getting this right for ColorButton with rounding+anti-aliasing+ImGuiColorEditFlags_HalfAlphaPreview flag + various grid sizes and offsets, and eventually gave up... probably more reasonable to disable rounding altogether.
|
||||
@@ -47,6 +47,7 @@
|
||||
// 2016-10-15: Misc: Added a void* user_data parameter to Clipboard function handlers.
|
||||
|
||||
#include "imgui.h"
|
||||
#include "imgui_internal.h"
|
||||
#include "imgui_impl_glfw.h"
|
||||
|
||||
// GLFW
|
||||
@@ -136,6 +137,51 @@ static void ImGui_ImplGlfw_SetClipboardText(void* user_data, const char* text)
|
||||
glfwSetClipboardString((GLFWwindow*)user_data, text);
|
||||
}
|
||||
|
||||
#if defined(OS_WINDOWS)
|
||||
static const char* ImGui_ImplWin_GetClipboardText(void*)
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
g.ClipboardHandlerData.clear();
|
||||
if (!::OpenClipboard(NULL))
|
||||
return NULL;
|
||||
HANDLE wbuf_handle = ::GetClipboardData(CF_UNICODETEXT);
|
||||
if (wbuf_handle == NULL)
|
||||
{
|
||||
::CloseClipboard();
|
||||
return NULL;
|
||||
}
|
||||
if (const WCHAR* wbuf_global = (const WCHAR*)::GlobalLock(wbuf_handle))
|
||||
{
|
||||
int buf_len = ::WideCharToMultiByte(CP_UTF8, 0, wbuf_global, -1, NULL, 0, NULL, NULL);
|
||||
g.ClipboardHandlerData.resize(buf_len);
|
||||
::WideCharToMultiByte(CP_UTF8, 0, wbuf_global, -1, g.ClipboardHandlerData.Data, buf_len, NULL, NULL);
|
||||
}
|
||||
::GlobalUnlock(wbuf_handle);
|
||||
::CloseClipboard();
|
||||
return g.ClipboardHandlerData.Data;
|
||||
}
|
||||
|
||||
static void ImGui_ImplWin_SetClipboardText(void*, const char* text)
|
||||
{
|
||||
if (!::OpenClipboard(NULL))
|
||||
return;
|
||||
const int wbuf_length = ::MultiByteToWideChar(CP_UTF8, 0, text, -1, NULL, 0);
|
||||
HGLOBAL wbuf_handle = ::GlobalAlloc(GMEM_MOVEABLE, (SIZE_T)wbuf_length * sizeof(WCHAR));
|
||||
if (wbuf_handle == NULL)
|
||||
{
|
||||
::CloseClipboard();
|
||||
return;
|
||||
}
|
||||
WCHAR* wbuf_global = (WCHAR*)::GlobalLock(wbuf_handle);
|
||||
::MultiByteToWideChar(CP_UTF8, 0, text, -1, wbuf_global, wbuf_length);
|
||||
::GlobalUnlock(wbuf_handle);
|
||||
::EmptyClipboard();
|
||||
if (::SetClipboardData(CF_UNICODETEXT, wbuf_handle) == NULL)
|
||||
::GlobalFree(wbuf_handle);
|
||||
::CloseClipboard();
|
||||
}
|
||||
#endif
|
||||
|
||||
void ImGui_ImplGlfw_MouseButtonCallback(GLFWwindow* window, int button, int action, int mods)
|
||||
{
|
||||
ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData();
|
||||
@@ -271,9 +317,15 @@ static bool ImGui_ImplGlfw_Init(GLFWwindow* window, bool install_callbacks, Glfw
|
||||
io.KeyMap[ImGuiKey_Y] = GLFW_KEY_Y;
|
||||
io.KeyMap[ImGuiKey_Z] = GLFW_KEY_Z;
|
||||
|
||||
io.SetClipboardTextFn = ImGui_ImplGlfw_SetClipboardText;
|
||||
io.GetClipboardTextFn = ImGui_ImplGlfw_GetClipboardText;
|
||||
io.ClipboardUserData = bd->Window;
|
||||
#if defined(OS_WINDOWS)
|
||||
io.SetClipboardTextFn = ImGui_ImplWin_SetClipboardText;
|
||||
io.GetClipboardTextFn = ImGui_ImplWin_GetClipboardText;
|
||||
io.ClipboardUserData = bd->Window;
|
||||
#else
|
||||
io.SetClipboardTextFn = ImGui_ImplGlfw_SetClipboardText;
|
||||
io.GetClipboardTextFn = ImGui_ImplGlfw_GetClipboardText;
|
||||
io.ClipboardUserData = bd->Window;
|
||||
#endif
|
||||
|
||||
// Create mouse cursors
|
||||
// (By design, on X11 cursors are user configurable and some cursors may be missing. When a cursor doesn't exist,
|
||||
@@ -472,10 +524,12 @@ static void ImGui_ImplGlfw_UpdateMouseCursor()
|
||||
}
|
||||
else
|
||||
{
|
||||
// Show OS mouse cursor
|
||||
// FIXME-PLATFORM: Unfocused windows seems to fail changing the mouse cursor with GLFW 3.2, but 3.3 works here.
|
||||
glfwSetCursor(window, bd->MouseCursors[imgui_cursor] ? bd->MouseCursors[imgui_cursor] : bd->MouseCursors[ImGuiMouseCursor_Arrow]);
|
||||
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
|
||||
#if !defined(OS_WINDOWS)
|
||||
// Show OS mouse cursor
|
||||
// FIXME-PLATFORM: Unfocused windows seems to fail changing the mouse cursor with GLFW 3.2, but 3.3 works here.
|
||||
glfwSetCursor(window, bd->MouseCursors[imgui_cursor] ? bd->MouseCursors[imgui_cursor] : bd->MouseCursors[ImGuiMouseCursor_Arrow]);
|
||||
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -525,7 +525,7 @@ bool ImGui_ImplOpenGL3_CreateFontsTexture()
|
||||
glGenTextures(1, &bd->FontTexture);
|
||||
glBindTexture(GL_TEXTURE_2D, bd->FontTexture);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
#ifdef GL_UNPACK_ROW_LENGTH // Not on WebGL/ES
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
||||
#endif
|
||||
@@ -1,4 +1,4 @@
|
||||
// dear imgui, v1.84
|
||||
// dear imgui, v1.86
|
||||
// (tables and columns code)
|
||||
|
||||
/*
|
||||
@@ -324,7 +324,7 @@ bool ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImG
|
||||
const ImVec2 avail_size = GetContentRegionAvail();
|
||||
ImVec2 actual_outer_size = CalcItemSize(outer_size, ImMax(avail_size.x, 1.0f), use_child_window ? ImMax(avail_size.y, 1.0f) : 0.0f);
|
||||
ImRect outer_rect(outer_window->DC.CursorPos, outer_window->DC.CursorPos + actual_outer_size);
|
||||
if (use_child_window && IsClippedEx(outer_rect, 0, false))
|
||||
if (use_child_window && IsClippedEx(outer_rect, 0))
|
||||
{
|
||||
ItemSize(outer_rect);
|
||||
return false;
|
||||
@@ -340,10 +340,9 @@ bool ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImG
|
||||
|
||||
// Acquire temporary buffers
|
||||
const int table_idx = g.Tables.GetIndex(table);
|
||||
g.CurrentTableStackIdx++;
|
||||
if (g.CurrentTableStackIdx + 1 > g.TablesTempDataStack.Size)
|
||||
g.TablesTempDataStack.resize(g.CurrentTableStackIdx + 1, ImGuiTableTempData());
|
||||
ImGuiTableTempData* temp_data = table->TempData = &g.TablesTempDataStack[g.CurrentTableStackIdx];
|
||||
if (++g.TablesTempDataStacked > g.TablesTempData.Size)
|
||||
g.TablesTempData.resize(g.TablesTempDataStacked, ImGuiTableTempData());
|
||||
ImGuiTableTempData* temp_data = table->TempData = &g.TablesTempData[g.TablesTempDataStacked - 1];
|
||||
temp_data->TableIndex = table_idx;
|
||||
table->DrawSplitter = &table->TempData->DrawSplitter;
|
||||
table->DrawSplitter->Clear();
|
||||
@@ -564,6 +563,7 @@ bool ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImG
|
||||
// + 0 (for ImGuiTable instance, we are pooling allocations in g.Tables)
|
||||
// + 1 (for table->RawData allocated below)
|
||||
// + 1 (for table->ColumnsNames, if names are used)
|
||||
// Shared allocations per number of nested tables
|
||||
// + 1 (for table->Splitter._Channels)
|
||||
// + 2 * active_channels_count (for ImDrawCmd and ImDrawIdx buffers inside channels)
|
||||
// Where active_channels_count is variable but often == columns_count or columns_count + 1, see TableSetupDrawChannels() for details.
|
||||
@@ -1170,7 +1170,7 @@ void ImGui::TableUpdateBorders(ImGuiTable* table)
|
||||
KeepAliveID(column_id);
|
||||
|
||||
bool hovered = false, held = false;
|
||||
bool pressed = ButtonBehavior(hit_rect, column_id, &hovered, &held, ImGuiButtonFlags_FlattenChildren | ImGuiButtonFlags_AllowItemOverlap | ImGuiButtonFlags_PressedOnClick | ImGuiButtonFlags_PressedOnDoubleClick);
|
||||
bool pressed = ButtonBehavior(hit_rect, column_id, &hovered, &held, ImGuiButtonFlags_FlattenChildren | ImGuiButtonFlags_AllowItemOverlap | ImGuiButtonFlags_PressedOnClick | ImGuiButtonFlags_PressedOnDoubleClick | ImGuiButtonFlags_NoNavFocus);
|
||||
if (pressed && IsMouseDoubleClicked(0))
|
||||
{
|
||||
TableSetColumnWidthAutoSingle(table, column_n);
|
||||
@@ -1381,9 +1381,8 @@ void ImGui::EndTable()
|
||||
|
||||
// Clear or restore current table, if any
|
||||
IM_ASSERT(g.CurrentWindow == outer_window && g.CurrentTable == table);
|
||||
IM_ASSERT(g.CurrentTableStackIdx >= 0);
|
||||
g.CurrentTableStackIdx--;
|
||||
temp_data = g.CurrentTableStackIdx >= 0 ? &g.TablesTempDataStack[g.CurrentTableStackIdx] : NULL;
|
||||
IM_ASSERT(g.TablesTempDataStacked > 0);
|
||||
temp_data = (--g.TablesTempDataStacked > 0) ? &g.TablesTempData[g.TablesTempDataStacked - 1] : NULL;
|
||||
g.CurrentTable = temp_data ? g.Tables.GetByIndex(temp_data->TableIndex) : NULL;
|
||||
if (g.CurrentTable)
|
||||
{
|
||||
@@ -1479,6 +1478,7 @@ void ImGui::TableSetupScrollFreeze(int columns, int rows)
|
||||
table->IsUnfrozenRows = (table->FreezeRowsCount == 0); // Make sure this is set before TableUpdateLayout() so ImGuiListClipper can benefit from it.b
|
||||
|
||||
// Ensure frozen columns are ordered in their section. We still allow multiple frozen columns to be reordered.
|
||||
// FIXME-TABLE: This work for preserving 2143 into 21|43. How about 4321 turning into 21|43? (preserve relative order in each section)
|
||||
for (int column_n = 0; column_n < table->FreezeColumnsRequest; column_n++)
|
||||
{
|
||||
int order_n = table->DisplayOrderToIndex[column_n];
|
||||
@@ -3987,7 +3987,7 @@ void ImGui::EndColumns()
|
||||
const float column_hit_hw = COLUMNS_HIT_RECT_HALF_WIDTH;
|
||||
const ImRect column_hit_rect(ImVec2(x - column_hit_hw, y1), ImVec2(x + column_hit_hw, y2));
|
||||
KeepAliveID(column_id);
|
||||
if (IsClippedEx(column_hit_rect, column_id, false))
|
||||
if (IsClippedEx(column_hit_rect, column_id)) // FIXME: Can be removed or replaced with a lower-level test
|
||||
continue;
|
||||
|
||||
bool hovered = false, held = false;
|
||||
File diff suppressed because it is too large
Load Diff
1
lib/external/libromfs
vendored
Submodule
1
lib/external/libromfs
vendored
Submodule
Submodule lib/external/libromfs added at 12063078f0
@@ -3,8 +3,6 @@ project(LLVMDemangle)
|
||||
|
||||
set(CMAKE_CXX_STANDARD 17)
|
||||
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC")
|
||||
|
||||
add_library(LLVMDemangle STATIC
|
||||
Demangle/Demangle.cpp
|
||||
Demangle/ItaniumDemangle.cpp
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user