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20 Commits

Author SHA1 Message Date
WerWolv
a6cc4ca210 Set native compiler to gcc 2023-11-04 15:02:39 +01:00
WerWolv
b4f6c8d773 Try to get libromfs to build again 2023-11-04 14:57:26 +01:00
WerWolv
effe93ddd8 Try fix sysroot settings 2023-11-04 14:27:40 +01:00
WerWolv
84b4c14d35 Don't cancel workflows if one fails in matrix 2023-11-04 13:55:23 +01:00
WerWolv
911164b513 Try force setting OSX Arch 2023-11-04 13:50:05 +01:00
WerWolv
411214797b Add cross compiling message 2023-11-03 16:16:45 +01:00
WerWolv
5206a712fe Use toolchain file to cross compile 2023-11-03 16:15:16 +01:00
WerWolv
641949ecda Set native compiler 2023-11-03 16:01:54 +01:00
WerWolv
eadf9c1c2e Don't use -target anymore 2023-11-03 15:41:26 +01:00
WerWolv
ed37d56625 Remove minor version number from build target 2023-11-03 14:18:28 +01:00
WerWolv
64185a0d2f Fixed target again 2023-11-03 14:06:08 +01:00
WerWolv
aa72cd4d24 Only update brew packages on ARM 2023-11-03 14:00:01 +01:00
WerWolv
7dbf84f73a Fixed build target tripple 2023-11-03 13:23:43 +01:00
WerWolv
f077515a46 Upgrade to macOS 12 builds 2023-11-03 13:16:33 +01:00
WerWolv
bb43af3fc9 Back to standard llvm 2023-11-03 12:55:40 +01:00
WerWolv
94c0b663f6 Try to use pre-built version 2023-11-03 12:47:00 +01:00
WerWolv
cac656710e Try using llvm17 directly 2023-11-03 08:10:32 +01:00
WerWolv
df807896ea Try install latest llvm
.
2023-11-02 22:25:24 +01:00
WerWolv
31b63a11ce Try fixing build 2023-11-02 21:33:29 +01:00
WerWolv
211f775b9f git: Try cross-compiling 2023-11-02 20:49:11 +01:00
915 changed files with 158656 additions and 177912 deletions

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@@ -65,5 +65,4 @@ readability-*,
-readability-redundant-access-specifiers,
-readability-function-cognitive-complexity,
-readability-identifier-naming,
*-include-cleaner,
-readability-qualified-auto'
-readability-qualified-auto'

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@@ -1,5 +0,0 @@
cmake-build-*/
build*/
local/
**/Dockerfile

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@@ -6,11 +6,4 @@ skip -rfu ^__gnu_debug::
skip -rfu ^ImGui::
# Trigger breakpoint when execution reaches triggerSafeShutdown()
break triggerSafeShutdown
# Print backtrace after execution jumped to an invalid address
define fixbt
set $pc = *(void **)$rsp
set $rsp = $rsp + 8
bt
end
break triggerSafeShutdown

5
.gitattributes vendored
View File

@@ -1,4 +1 @@
lib/external/** linguist-vendored
dist/*.sh eol=lf
dist/**/*Dockerfile eol=lf
lib/external/** linguist-vendored

5
.github/codecov.yml vendored
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@@ -1,5 +0,0 @@
comment: false
ignore:
- "lib/third_party" # Third party libraries should be ignored
- "lib/external" # Our own libraries should be checked in their own repositories
- "tests" # https://about.codecov.io/blog/should-i-include-test-files-in-code-coverage-calculations/

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@@ -8,7 +8,7 @@ on:
jobs:
codeql:
name: 🐛 CodeQL
runs-on: ubuntu-24.04
runs-on: ubuntu-22.04
permissions:
actions: read
contents: read
@@ -16,7 +16,7 @@ jobs:
steps:
- name: 🧰 Checkout
uses: actions/checkout@v4
uses: actions/checkout@v3
with:
submodules: recursive
@@ -26,14 +26,14 @@ jobs:
languages: 'cpp'
- name: 📜 Setup ccache
uses: hendrikmuhs/ccache-action@v1
uses: hendrikmuhs/ccache-action@v1.2
with:
key: ${{ runner.os }}-analysis-build-${{ github.run_id }}
restore-keys: ${{ runner.os }}-analysis-build
max-size: 50M
- name: 📜 Restore CMakeCache
uses: actions/cache@v4
uses: actions/cache@v3
with:
path: |
build/CMakeCache.txt
@@ -46,10 +46,9 @@ jobs:
- name: 🛠️ Build
run: |
set -x
mkdir -p build
cd build
CC=gcc-14 CXX=g++-14 cmake \
CC=gcc-12 CXX=g++-12 cmake \
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
-DCMAKE_INSTALL_PREFIX="$PWD/install" \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
@@ -57,9 +56,8 @@ jobs:
-DCMAKE_C_FLAGS="-fuse-ld=lld" \
-DCMAKE_CXX_FLAGS="-fuse-ld=lld" \
-DIMHEX_PATTERNS_PULL_MASTER=ON \
-G Ninja \
..
ninja install
make -j 4 install
- name: 🗯️ Perform CodeQL Analysis
uses: github/codeql-action/analyze@v2

View File

@@ -2,10 +2,7 @@ name: Build
on:
push:
branches:
- 'master'
- 'releases/**'
- 'tests/**'
branches: ["*"]
pull_request:
workflow_dispatch:
@@ -25,79 +22,87 @@ jobs:
CCACHE_DIR: "${{ github.workspace }}/.ccache"
steps:
- name: 🧰 Checkout
uses: actions/checkout@v4
uses: actions/checkout@v3
with:
submodules: recursive
- name: 📜 Setup ccache
uses: hendrikmuhs/ccache-action@v1
uses: hendrikmuhs/ccache-action@v1.2
id: cache-ccache
with:
key: ${{ runner.os }}-ccache-${{ github.run_id }}
restore-keys: ${{ runner.os }}-ccache
max-size: 1G
- name: 📜 Restore CMakeCache
uses: actions/cache@v3
with:
path: |
build/CMakeCache.txt
key: ${{ runner.os }}-cmakecache-${{ hashFiles('**/CMakeLists.txt') }}
- name: 🟦 Install msys2
uses: msys2/setup-msys2@v2
with:
msystem: mingw64
- name: ⬇️ Install dependencies
run: |
set -x
dist/get_deps_msys2.sh
pacboy: >-
gcc:p
lld:p
cmake:p
ccache:p
glfw:p
file:p
mbedtls:p
freetype:p
dlfcn:p
libbacktrace:p
ninja:p
curl-winssl:p
capstone:p
- name: ⬇️ Install .NET
uses: actions/setup-dotnet@v4
uses: actions/setup-dotnet@v3
with:
dotnet-version: '8.0.100'
dotnet-version: '7.0.x'
- name: 📜 Set version variable
run: |
echo "IMHEX_VERSION=`cat VERSION`" >> $GITHUB_ENV
# Windows cmake build
- name: 🛠️ Configure CMake
- name: 🛠️ Build
run: |
set -x
mkdir -p build
cd build
cmake -G "Ninja" \
-DCMAKE_BUILD_TYPE=${{ env.BUILD_TYPE }} \
-DCMAKE_INSTALL_PREFIX="$PWD/install" \
-DIMHEX_GENERATE_PACKAGE=ON \
-DIMHEX_USE_DEFAULT_BUILD_SETTINGS=ON \
-DIMHEX_PATTERNS_PULL_MASTER=ON \
-DIMHEX_COMMIT_HASH_LONG="${GITHUB_SHA}" \
-DIMHEX_COMMIT_BRANCH="${GITHUB_REF##*/}" \
-DUSE_SYSTEM_CAPSTONE=ON \
-DIMHEX_GENERATE_PDBS=ON \
-DIMHEX_REPLACE_DWARF_WITH_PDB=ON \
cmake -G "Ninja" \
-DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} \
-DCMAKE_INSTALL_PREFIX="$PWD/install" \
-DCREATE_PACKAGE=ON \
-DIMHEX_USE_DEFAULT_BUILD_SETTINGS=ON \
-DIMHEX_PATTERNS_PULL_MASTER=ON \
-DIMHEX_COMMIT_HASH_SHORT="${GITHUB_SHA::7}" \
-DIMHEX_COMMIT_HASH_LONG="${GITHUB_SHA}" \
-DIMHEX_COMMIT_BRANCH="${GITHUB_REF##*/}" \
-DUSE_SYSTEM_CAPSTONE=ON \
-DDOTNET_EXECUTABLE="C:/Program Files/dotnet/dotnet.exe" \
..
- name: 🛠️ Build
run: |
cd build
ninja install
cpack
mv ImHex-*.msi ../imhex-${{ env.IMHEX_VERSION }}-Windows-x86_64.msi
mv ImHex-*.msi ../imhex-${{env.IMHEX_VERSION}}-Windows-x86_64.msi
echo "ImHex checks for the existence of this file to determine if it is running in portable mode. You should not delete this file" > $PWD/install/PORTABLE
- name: ⬆️ Upload Windows Installer
uses: actions/upload-artifact@v4
uses: actions/upload-artifact@v3
with:
if-no-files-found: error
name: Windows Installer x86_64
path: |
imhex-*.msi
- name: ⬆️ Upload Portable ZIP
uses: actions/upload-artifact@v4
uses: actions/upload-artifact@v3
with:
if-no-files-found: error
name: Windows Portable x86_64
path: |
build/install/*
@@ -105,76 +110,21 @@ jobs:
- name: ⬇️ Download Mesa3D for NoGPU version
shell: bash
run: |
set -x
echo "NoGPU version Powered by Mesa 3D : https://fdossena.com/?p=mesa%2Findex.frag" > build/install/MESA.md
curl https://downloads.fdossena.com/geth.php?r=mesa64-latest -L -o mesa.7z
curl https://werwolv.net/downloads/mesa/MesaForWindows-x64-latest.7z -L -o mesa.7z
7z e mesa.7z
mv opengl32.dll build/install
- name: ⬆️ Upload NoGPU Portable ZIP
uses: actions/upload-artifact@v4
uses: actions/upload-artifact@v3
with:
if-no-files-found: error
name: Windows Portable NoGPU x86_64
path: |
build/install/*
win-plugin-template-test:
runs-on: windows-2022
name: 🧪 Plugin Template Test
defaults:
run:
shell: msys2 {0}
needs: win
env:
IMHEX_SDK_PATH: "${{ github.workspace }}/out/sdk"
steps:
- name: 🧰 Checkout ImHex
uses: actions/checkout@v4
with:
path: imhex
- name: 🟦 Install msys2
uses: msys2/setup-msys2@v2
with:
msystem: mingw64
- name: ⬇️ Install dependencies
run: |
set -x
imhex/dist/get_deps_msys2.sh
- name: 🧰 Checkout ImHex-Plugin-Template
uses: actions/checkout@v4
with:
repository: WerWolv/ImHex-Plugin-Template
submodules: recursive
path: template
- name: ⬇️ Download artifact
uses: actions/download-artifact@v4
with:
name: Windows Portable x86_64
path: out
- name: 🛠️ Build
run: |
set -x
cd template
mkdir -p build
cd build
cmake -G "Ninja" \
-DCMAKE_BUILD_TYPE=${{ env.BUILD_TYPE }} \
-DIMHEX_USE_DEFAULT_BUILD_SETTINGS=ON \
-DUSE_SYSTEM_CAPSTONE=ON \
..
ninja
# MacOS build
macos:
runs-on: macos-13
runs-on: macos-12
strategy:
fail-fast: false
@@ -182,14 +132,22 @@ jobs:
include:
- suffix: "-NoGPU"
custom_glfw: true
toolchain_file: ""
needs_update: true
- suffix: ""
custom_glfw: false
toolchain_file: ""
needs_update: true
- suffix: "-ARM"
custom_glfw: false
toolchain_file: "dist/macOS/macos_arm_toolchain.cmake"
needs_update: true
name: 🍎 macOS 13${{ matrix.suffix }}
name: 🍎 macOS 11.0${{matrix.suffix}}
steps:
- name: 🧰 Checkout
uses: actions/checkout@v4
uses: actions/checkout@v3
with:
submodules: recursive
@@ -198,41 +156,50 @@ jobs:
echo "IMHEX_VERSION=`cat VERSION`" >> $GITHUB_ENV
- name: 📜 Setup ccache
uses: hendrikmuhs/ccache-action@v1
uses: hendrikmuhs/ccache-action@v1.2
with:
key: ${{ runner.os }}${{ matrix.suffix }}-ccache-${{ github.run_id }}
restore-keys: ${{ runner.os }}${{ matrix.suffix }}-ccache
max-size: 1G
- name: 📜 Restore CMakeCache
uses: actions/cache@v3
with:
path: |
build/CMakeCache.txt
key: ${{ runner.os }}-${{ matrix.suffix }}-cmakecache-${{ hashFiles('**/CMakeLists.txt') }}
- name: ⬇️ Update brew packages
if: ${{matrix.needs_update}}
run: |
brew update
- name: ⬇️ Install dependencies
run: |
brew reinstall python --quiet || true
brew link --overwrite --quiet python || true
brew bundle --no-lock --quiet --file dist/Brewfile || true
brew bundle --no-lock --file dist/Brewfile
rm -rf /usr/local/Cellar/capstone
- name: ⬇️ Install classic glfw
if: ${{! matrix.custom_glfw }}
if: ${{! matrix.custom_glfw}}
run: |
brew install --quiet glfw || true
brew install glfw
- name: ⬇️ Install .NET
uses: actions/setup-dotnet@v4
uses: actions/setup-dotnet@v3
with:
dotnet-version: '8.0.100'
dotnet-version: '7.0.x'
- name: 🧰 Checkout glfw
if: ${{ matrix.custom_glfw }}
uses: actions/checkout@v4
if: ${{matrix.custom_glfw}}
uses: actions/checkout@v3
with:
repository: glfw/glfw
path: glfw
# GLFW custom build (to allow software rendering)
- name: ⬇️ Patch and install custom glfw
if: ${{ matrix.custom_glfw }}
if: ${{matrix.custom_glfw}}
run: |
set -x
cd glfw
git apply ../dist/macOS/0001-glfw-SW.patch
@@ -240,7 +207,7 @@ jobs:
cd build
cmake -G "Ninja" \
-DCMAKE_BUILD_TYPE=${{ env.BUILD_TYPE }} \
-DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} \
-DBUILD_SHARED_LIBS=ON \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
@@ -250,9 +217,8 @@ jobs:
ninja install
# MacOS cmake build
- name: 🛠️ Configure CMake
- name: 🛠️ Build
run: |
set -x
mkdir -p build
cd build
CC=$(brew --prefix llvm)/bin/clang \
@@ -261,181 +227,42 @@ jobs:
OBJCXX=$(brew --prefix llvm)/bin/clang++ \
PKG_CONFIG_PATH="$(brew --prefix openssl)/lib/pkgconfig":"$(brew --prefix)/lib/pkgconfig" \
cmake -G "Ninja" \
-DCMAKE_BUILD_TYPE=${{ env.BUILD_TYPE }} \
-DIMHEX_GENERATE_PACKAGE=ON \
-DIMHEX_SYSTEM_LIBRARY_PATH="$(brew --prefix llvm)/lib;$(brew --prefix llvm)/lib/unwind;$(brew --prefix llvm)/lib/c++;$(brew --prefix)/lib" \
-DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} \
-DCMAKE_TOOLCHAIN_FILE="${{matrix.toolchain_file}}" \
-DCREATE_BUNDLE=ON \
-DCREATE_PACKAGE=ON \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_OBJC_COMPILER_LAUNCHER=ccache \
-DCMAKE_OBJCXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_INSTALL_PREFIX="./install" \
-DNATIVE_CMAKE_C_COMPILER="$(brew --prefix gcc@12)/bin/gcc-12" \
-DNATIVE_CMAKE_CXX_COMPILER="$(brew --prefix gcc@12)/bin/g++-12" \
-DIMHEX_PATTERNS_PULL_MASTER=ON \
-DIMHEX_COMMIT_HASH_SHORT="${GITHUB_SHA::7}" \
-DIMHEX_COMMIT_HASH_LONG="${GITHUB_SHA}" \
-DIMHEX_COMMIT_BRANCH="${GITHUB_REF##*/}" \
-DCPACK_PACKAGE_FILE_NAME="imhex-${{env.IMHEX_VERSION}}-macOS${{matrix.suffix}}-x86_64" \
..
- name: 🛠️ Build
run: cd build && ninja install
- name: ✒️ Fix Signature
run: |
set -x
cd build/install
mv imhex.app ImHex.app
codesign --remove-signature ImHex.app
codesign --force --deep --sign - ImHex.app
- name: 📁 Fix permissions
run: |
set -x
cd build/install
chmod -R 755 ImHex.app/
- name: 🔫 Kill XProtect
run: |
# See https://github.com/actions/runner-images/issues/7522
echo Killing XProtect...; sudo pkill -9 XProtect >/dev/null || true;
echo Waiting for XProtect process...; while pgrep XProtect; do sleep 3; done;
- name: 📦 Create DMG
run: |
set -x
mkdir bundle
mv build/install/ImHex.app bundle
cd bundle
ln -s /Applications Applications
cd ..
for i in $(seq 1 10); do
if hdiutil create -volname "ImHex" -srcfolder bundle -ov -format UDZO imhex-${{ env.IMHEX_VERSION }}-macOS${{ matrix.suffix }}-x86_64.dmg; then
echo "Created dmg after ${i} attempts"
break
fi
sleep 10
done
ninja package
- name: ⬆️ Upload DMG
uses: actions/upload-artifact@v4
uses: actions/upload-artifact@v3
with:
if-no-files-found: error
name: macOS DMG${{ matrix.suffix }} x86_64
path: ./*.dmg
macos-arm64-build:
runs-on: ubuntu-24.04
name: 🍎 macOS 13 arm64
outputs:
IMHEX_VERSION: ${{ steps.build.outputs.IMHEX_VERSION }}
steps:
- name: 🧰 Checkout
uses: actions/checkout@v4
with:
submodules: recursive
- name: 📁 Restore docker /cache
uses: actions/cache@v4
with:
path: cache
key: build-macos-arm64-cache
- name: 🐳 Inject /cache into docker
uses: reproducible-containers/buildkit-cache-dance@v2
with:
cache-source: cache
cache-target: /cache
- name: 🛠️ Build using docker
id: build
run: |
echo "IMHEX_VERSION=`cat VERSION`" >> $GITHUB_OUTPUT
docker buildx build . -f dist/macOS/arm64.Dockerfile --progress=plain --build-arg 'JOBS=4' --build-arg "BUILD_TYPE=$(BUILD_TYPE)" --build-context imhex=$(pwd) --output out
- name: ⬆️ Upload artifacts
uses: actions/upload-artifact@v4
with:
name: macos_arm64_intermediate
path: out/
# See https://github.com/actions/cache/issues/342#issuecomment-1711054115
- name: 🗑️ Delete old cache
continue-on-error: true
env:
GH_TOKEN: ${{ github.token }}
run: |
gh extension install actions/gh-actions-cache
gh actions-cache delete "build-macos-arm64-cache" --confirm || true
macos-arm64-package:
runs-on: macos-13
name: 🍎 macOS 13 arm64 Packaging
needs: macos-arm64-build
env:
IMHEX_VERSION: ${{ needs.macos-arm64-build.outputs.IMHEX_VERSION }}
steps:
- name: ⬇️ Download artifact
uses: actions/download-artifact@v4
with:
name: macos_arm64_intermediate
path: out
- name: 🗑️ Delete artifact
uses: geekyeggo/delete-artifact@v5
with:
name: macos_arm64_intermediate
- name: ✒️ Fix Signature
run: |
set -x
cd out
mv imhex.app ImHex.app
codesign --remove-signature ImHex.app
codesign --force --deep --sign - ImHex.app
- name: 📁 Fix permissions
run: |
set -x
cd out
chmod -R 755 ImHex.app/
- name: 🔫 Kill XProtect
run: |
# See https://github.com/actions/runner-images/issues/7522
echo Killing XProtect...; sudo pkill -9 XProtect >/dev/null || true;
echo Waiting for XProtect process...; while pgrep XProtect; do sleep 3; done;
- name: 📦 Create DMG
run: |
set -x
mkdir bundle
mv out/ImHex.app bundle
cd bundle
ln -s /Applications Applications
cd ..
for i in $(seq 1 10); do
if hdiutil create -volname "ImHex" -srcfolder bundle -ov -format UDZO imhex-${{ env.IMHEX_VERSION }}-macOS-arm64.dmg; then
echo "Created dmg after ${i} attempts"
break
fi
sleep 10
done
- name: ⬆️ Upload DMG
uses: actions/upload-artifact@v4
with:
if-no-files-found: error
name: macOS DMG arm64
path: ./*.dmg
name: macOS DMG${{matrix.suffix}} x86_64
path: build/*.dmg
# Ubuntu build
ubuntu:
strategy:
fail-fast: false
matrix:
include:
- release_num: "24.04"
- release_num: "24.10"
- name: Ubuntu
release_num: 22.04
- name: Ubuntu
release_num: 23.04
name: 🐧 Ubuntu ${{ matrix.release_num }}
runs-on: ubuntu-24.04
runs-on: ubuntu-latest
container:
image: "ubuntu:${{ matrix.release_num }}"
@@ -446,50 +273,60 @@ jobs:
run: apt update && apt install -y git curl
- name: 🧰 Checkout
uses: actions/checkout@v4
uses: actions/checkout@v3
with:
submodules: recursive
- name: 📜 Setup ccache
uses: hendrikmuhs/ccache-action@v1
uses: hendrikmuhs/ccache-action@v1.2
with:
key: Ubuntu-${{ matrix.release_num }}-ccache-${{ github.run_id }}
restore-keys: Ubuntu-${{ matrix.release_num }}-ccache
key: Ubuntu-${{matrix.release_num}}-ccache-${{ github.run_id }}
restore-keys: Ubuntu-${{matrix.release_num}}-ccache
max-size: 1G
- name: 📜 Restore CMakeCache
uses: actions/cache@v3
with:
path: |
build/CMakeCache.txt
key: Ubuntu-${{matrix.release_num}}-cmakecache-${{ hashFiles('**/CMakeLists.txt') }}
- name: ⬇️ Install dependencies
run: |
apt update
bash dist/get_deps_debian.sh
- name: ⬇️ Install .NET
uses: actions/setup-dotnet@v4
uses: actions/setup-dotnet@v3
with:
dotnet-version: '8.0.100'
dotnet-version: '7.0.x'
- name: 🏔️ Set Environment variables
run: |
echo COMMIT_SHA_SHORT=$(git rev-parse --short HEAD) >> $GITHUB_ENV
echo COMMIT_SHA_LONG=$(git rev-parse HEAD) >> $GITHUB_ENV
echo COMMIT_BRANCH=$(git rev-parse --abbrev-ref HEAD) >> $GITHUB_ENV
# Ubuntu cmake build
- name: 🛠️ Configure CMake
shell: bash
- name: 🛠️ Build
run: |
set -x
git config --global --add safe.directory '*'
mkdir -p build
cd build
CC=gcc-14 CXX=g++-14 cmake -G "Ninja" \
-DCMAKE_BUILD_TYPE=${{ env.BUILD_TYPE }} \
CC=gcc-12 CXX=g++-12 cmake -G "Ninja" \
-DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} \
-DCMAKE_INSTALL_PREFIX="/usr" \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DIMHEX_PATTERNS_PULL_MASTER=ON \
-DIMHEX_COMMIT_HASH_LONG="${GITHUB_SHA}" \
-DIMHEX_COMMIT_BRANCH="${GITHUB_REF##*/}" \
-DIMHEX_COMMIT_HASH_SHORT="${{ env.COMMIT_SHA_SHORT }}" \
-DIMHEX_COMMIT_HASH_LONG="${{ env.COMMIT_SHA_LONG }}" \
-DIMHEX_COMMIT_BRANCH="${{ env.COMMIT_BRANCH }}" \
-DIMHEX_ENABLE_LTO=ON \
-DIMHEX_USE_GTK_FILE_PICKER=ON \
-DDOTNET_EXECUTABLE="dotnet" \
..
- name: 🛠️ Build
run: cd build && DESTDIR=DebDir ninja install
DESTDIR=DebDir ninja install
- name: 📜 Set version variable
run: |
@@ -499,34 +336,33 @@ jobs:
run: |
cp -r build/DEBIAN build/DebDir
dpkg-deb -Zgzip --build build/DebDir
mv build/DebDir.deb imhex-${{ env.IMHEX_VERSION }}-Ubuntu-${{ matrix.release_num }}-x86_64.deb
mv build/DebDir.deb imhex-${{env.IMHEX_VERSION}}-Ubuntu-${{ matrix.release_num }}-x86_64.deb
- name: ⬆️ Upload DEB
uses: actions/upload-artifact@v4
uses: actions/upload-artifact@v3
with:
if-no-files-found: error
name: Ubuntu ${{ matrix.release_num }} DEB x86_64
path: '*.deb'
# AppImage build
appimage:
runs-on: ubuntu-24.04
runs-on: ubuntu-22.04
name: ⬇️ AppImage
steps:
- name: 🧰 Checkout
uses: actions/checkout@v4
uses: actions/checkout@v3
with:
submodules: recursive
- name: 📁 Restore docker /cache
uses: actions/cache@v4
uses: actions/cache@v3
with:
path: cache
key: appimage-ccache-${{ github.run_id }}
restore-keys: appimage-cache
- name: 🐳 Inject /cache into docker
uses: reproducible-containers/buildkit-cache-dance@v2
uses: reproducible-containers/buildkit-cache-dance@v2.1.2
with:
cache-source: cache
cache-target: /cache
@@ -538,23 +374,21 @@ jobs:
- name: ⬆️ Upload AppImage
uses: actions/upload-artifact@v4
uses: actions/upload-artifact@v3
with:
if-no-files-found: error
name: Linux AppImage x86_64
path: 'out/*.AppImage'
- name: ⬆️ Upload AppImage zsync
uses: actions/upload-artifact@v4
uses: actions/upload-artifact@v3
with:
if-no-files-found: error
name: Linux AppImage zsync x86_64
path: 'out/*.AppImage.zsync'
# ArchLinux build
archlinux-build:
name: 🐧 ArchLinux
runs-on: ubuntu-24.04
runs-on: ubuntu-latest
container:
image: archlinux:base-devel
@@ -569,7 +403,7 @@ jobs:
pacman -Syu git ccache --noconfirm
- name: 🧰 Checkout
uses: actions/checkout@v4
uses: actions/checkout@v3
with:
submodules: recursive
@@ -578,25 +412,31 @@ jobs:
dist/get_deps_archlinux.sh --noconfirm
- name: ⬇️ Install .NET
uses: actions/setup-dotnet@v4
uses: actions/setup-dotnet@v3
with:
dotnet-version: '8.0.100'
dotnet-version: '7.0.x'
- name: 📜 Setup ccache
uses: hendrikmuhs/ccache-action@v1
uses: hendrikmuhs/ccache-action@v1.2
with:
key: archlinux-ccache-${{ github.run_id }}
restore-keys: archlinux-ccache
max-size: 1G
- name: 📜 Restore CMakeCache
uses: actions/cache@v3
with:
path: |
build/CMakeCache.txt
key: archlinux-cmakecache-${{ hashFiles('**/CMakeLists.txt') }}
# ArchLinux cmake build
- name: 🛠️ Configure CMake
- name: 🛠️ Build
run: |
set -x
mkdir -p build
cd build
CC=gcc CXX=g++ cmake -G "Ninja" \
-DCMAKE_BUILD_TYPE=${{ env.BUILD_TYPE }} \
-DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} \
-DCMAKE_INSTALL_PREFIX="/usr" \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
@@ -605,14 +445,13 @@ jobs:
-DUSE_SYSTEM_NLOHMANN_JSON=ON \
-DUSE_SYSTEM_CAPSTONE=OFF \
-DIMHEX_PATTERNS_PULL_MASTER=ON \
-DIMHEX_COMMIT_HASH_SHORT="${GITHUB_SHA::7}" \
-DIMHEX_COMMIT_HASH_LONG="${GITHUB_SHA}" \
-DIMHEX_COMMIT_BRANCH="${GITHUB_REF##*/}" \
-DIMHEX_ENABLE_LTO=ON \
-DIMHEX_USE_GTK_FILE_PICKER=ON \
..
- name: 🛠️ Build
run: cd build && DESTDIR=installDir ninja install
DESTDIR=installDir ninja install
- name: 📜 Set version variable
run: |
@@ -621,34 +460,31 @@ jobs:
- name: ✒️ Prepare PKGBUILD
run: |
cp dist/Arch/PKGBUILD build
sed -i 's/%version%/${{ env.IMHEX_VERSION }}/g' build/PKGBUILD
sed -i 's/%version%/${{env.IMHEX_VERSION}}/g' build/PKGBUILD
# makepkg doesn't want to run as root, so I had to chmod 777 all over
- name: 📦 Package ArchLinux .pkg.tar.zst
run: |
set -x
cd build
# the name is a small trick to make makepkg recognize it as the source
# else, it would try to download the file from the release
tar -cvf imhex-${{ env.IMHEX_VERSION }}-ArchLinux-x86_64.pkg.tar.zst -C installDir .
tar -cvf imhex-${{env.IMHEX_VERSION}}-ArchLinux-x86_64.pkg.tar.zst -C installDir .
chmod -R 777 .
sudo -u nobody makepkg
# Replace the old file
rm imhex-${{ env.IMHEX_VERSION }}-ArchLinux-x86_64.pkg.tar.zst
rm *imhex-bin-debug* # rm debug package which is created for some reason
mv *.pkg.tar.zst imhex-${{ env.IMHEX_VERSION }}-ArchLinux-x86_64.pkg.tar.zst
rm imhex-${{env.IMHEX_VERSION}}-ArchLinux-x86_64.pkg.tar.zst
mv *.pkg.tar.zst imhex-${{env.IMHEX_VERSION}}-ArchLinux-x86_64.pkg.tar.zst
- name: ⬆️ Upload imhex-archlinux.pkg.tar.zst
uses: actions/upload-artifact@v4
uses: actions/upload-artifact@v3
with:
if-no-files-found: error
name: ArchLinux .pkg.tar.zst x86_64
path: |
build/imhex-${{ env.IMHEX_VERSION }}-ArchLinux-x86_64.pkg.tar.zst
build/imhex-${{env.IMHEX_VERSION}}-ArchLinux-x86_64.pkg.tar.zst
# RPM distro builds
rpm-build:
@@ -661,50 +497,37 @@ jobs:
release_num: rawhide
mock_config: fedora-rawhide
- name: Fedora
mock_release: f41
release_num: 41
mock_config: fedora-41
mock_release: f38
release_num: 38
mock_config: fedora-38
- name: Fedora
mock_release: f40
release_num: 40
mock_config: fedora-40
mock_release: f37
release_num: 37
mock_config: fedora-37
- name: RHEL-AlmaLinux
mock_release: epel9
release_num: 9
mock_config: "alma+epel-9"
name: 🐧 ${{ matrix.name }} ${{ matrix.release_num }}
runs-on: ubuntu-24.04
runs-on: ubuntu-latest
container:
image: "almalinux:9"
options: --privileged --pid=host --security-opt apparmor=unconfined
image: "fedora:latest"
options: --privileged
steps:
# This, together with the `--pid=host --security-opt apparmor=unconfined` docker options is required to allow
# fedpkg to work inside a Docker container running on Ubuntu again.
# GitHub seems to have enabled AppArmor on their Ubuntu CI runners which limits Docker in ways that cause
# programs inside it to fail.
# Without this, fedpkg will throw the unhelpful error message 'Insufficient Rights'
# This step uses nsenter to execute commands on the host that disable AppArmor entirely.
- name: 🛡️ Disable AppArmor on Host
run: |
nsenter -t 1 -m -u -n -i sudo systemctl disable --now apparmor.service
nsenter -t 1 -m -u -n -i sudo aa-teardown || true
nsenter -t 1 -m -u -n -i sudo sysctl --write kernel.apparmor_restrict_unprivileged_unconfined=0
nsenter -t 1 -m -u -n -i sudo sysctl --write kernel.apparmor_restrict_unprivileged_userns=0
- name: ⬇️ Install git-core and EPEL repo
run: dnf install git-core epel-release -y
- name: ⬇️ Install git-core
run: dnf install --disablerepo="*" --enablerepo="fedora" git-core -y
- name: 🧰 Checkout
uses: actions/checkout@v4
uses: actions/checkout@v3
with:
path: ImHex
submodules: recursive
- name: 📜 Setup DNF Cache
uses: actions/cache@v4
uses: actions/cache@v3
with:
path: /var/cache/dnf
key: ${{ matrix.mock_release }}-dnf-${{ github.run_id }}
@@ -713,19 +536,18 @@ jobs:
- name: ⬇️ Update all packages and install dependencies
run: |
set -x
dnf upgrade -y
dnf install -y \
dnf upgrade --disablerepo="*" --enablerepo="fedora,updates" -y
dnf install --disablerepo="*" --enablerepo="fedora,updates" -y \
fedpkg \
ccache
- name: ⬇️ Install .NET
uses: actions/setup-dotnet@v4
uses: actions/setup-dotnet@v3
with:
dotnet-version: '8.0.100'
dotnet-version: '7.0.x'
- name: 📜 Setup ccache
uses: hendrikmuhs/ccache-action@v1
uses: hendrikmuhs/ccache-action@v1.2.5
with:
key: ${{ matrix.mock_release }}-rpm-${{ github.run_id }}
restore-keys: ${{ matrix.mock_release }}-rpm
@@ -741,16 +563,16 @@ jobs:
- name: ✒️ Modify spec file
run: |
sed -i \
-e 's/Version: VERSION$/Version: ${{ env.IMHEX_VERSION }}/g' \
-e 's/IMHEX_OFFLINE_BUILD=ON/IMHEX_OFFLINE_BUILD=OFF/g' \
-e '/IMHEX_OFFLINE_BUILD=OFF/a -D IMHEX_PATTERNS_PULL_MASTER=ON \\' \
-e '/BuildRequires: cmake/a BuildRequires: git-core' \
-e '/%files/a %{_datadir}/%{name}/' \
-e 's/Version: [0-9]*\.[0-9]*\.[0-9]*$/Version: ${{env.IMHEX_VERSION}}/g' \
-e 's/IMHEX_OFFLINE_BUILD=ON/IMHEX_OFFLINE_BUILD=OFF/g' \
-e '/IMHEX_OFFLINE_BUILD=OFF/a -D IMHEX_PATTERNS_PULL_MASTER=ON \\' \
-e '/BuildRequires: cmake/a BuildRequires: git-core' \
-e '/%files/a %{_datadir}/%{name}/' \
$GITHUB_WORKSPACE/ImHex/dist/rpm/imhex.spec
- name: 📜 Fix ccache on EL9
if: matrix.mock_release == 'epel9'
run: sed -i '/\. \/opt\/rh\/gcc-toolset-14\/enable/a PATH=/usr/lib64/ccache:$PATH' $GITHUB_WORKSPACE/ImHex/dist/rpm/imhex.spec
run: sed -i '/\. \/opt\/rh\/gcc-toolset-12\/enable/a PATH=/usr/lib64/ccache:$PATH' $GITHUB_WORKSPACE/ImHex/dist/rpm/imhex.spec
- name: 🟩 Copy spec file to build root
run: mv $GITHUB_WORKSPACE/ImHex/dist/rpm/imhex.spec $GITHUB_WORKSPACE/imhex.spec
@@ -765,6 +587,14 @@ jobs:
config_opts['plugin_conf']['ccache_opts']['dir'] = "$GITHUB_WORKSPACE/.ccache"
EOT
- name: 📜 Setup Mock Cache
uses: actions/cache@v3
with:
path: /var/cache/mock
key: ${{ matrix.mock_release }}-mock-${{ github.run_id }}
restore-keys: |
${{ matrix.mock_release }}-mock
# Fedora cmake build (in imhex.spec)
- name: 📦 Build RPM
run: |
@@ -772,13 +602,12 @@ jobs:
- name: 🟩 Move and rename finished RPM
run: |
mv $GITHUB_WORKSPACE/results_imhex/${{ env.IMHEX_VERSION }}/*/imhex-${{ env.IMHEX_VERSION }}-0.*.x86_64.rpm \
$GITHUB_WORKSPACE/imhex-${{ env.IMHEX_VERSION }}-${{ matrix.name }}-${{ matrix.release_num }}-x86_64.rpm
mv $GITHUB_WORKSPACE/results_imhex/${{env.IMHEX_VERSION}}/*/imhex-${{env.IMHEX_VERSION}}-0.*.x86_64.rpm \
$GITHUB_WORKSPACE/imhex-${{env.IMHEX_VERSION}}-${{matrix.name}}-${{matrix.release_num}}-x86_64.rpm
- name: ⬆️ Upload RPM
uses: actions/upload-artifact@v4
uses: actions/upload-artifact@v3
with:
if-no-files-found: error
name: ${{ matrix.name }} ${{ matrix.release_num }} RPM x86_64
path: |
imhex-${{ env.IMHEX_VERSION }}-${{ matrix.name }}-${{ matrix.release_num }}-x86_64.rpm
imhex-${{env.IMHEX_VERSION}}-${{matrix.name}}-${{matrix.release_num}}-x86_64.rpm

View File

@@ -2,10 +2,7 @@ name: Build for the web
on:
push:
branches:
- 'master'
- 'releases/**'
- 'tests/**'
branches: ["*"]
pull_request:
workflow_dispatch:
@@ -20,36 +17,38 @@ permissions:
jobs:
build:
runs-on: ubuntu-24.04
runs-on: ubuntu-22.04
name: 🌍 WebAssembly
steps:
- name: 🧰 Checkout
uses: actions/checkout@v4
uses: actions/checkout@v3
with:
submodules: recursive
- name: 📁 Restore docker /cache
uses: actions/cache@v4
uses: actions/cache@v3
with:
path: cache
key: web-cache-${{ hashFiles('**/CMakeLists.txt') }}
key: build-web-cache
- name: 🐳 Inject /cache into docker
uses: reproducible-containers/buildkit-cache-dance@v2
uses: reproducible-containers/buildkit-cache-dance@v2.1.2
with:
cache-source: cache
cache-target: /cache
- name: 🛠️ Build using docker
run: |
docker buildx build . -f dist/web/Dockerfile --progress=plain --build-arg 'JOBS=4' --output out --target raw
docker buildx build . -f dist/web/Dockerfile --progress=plain --build-arg 'JOBS=4' --output out
- name: 🔨 Fix permissions
run: |
chmod -c -R +rX "out/"
chmod -c -R +rX "out/" | while read line; do
echo "::warning title=Invalid file permissions automatically fixed::$line"
done
- name: ⬆️ Upload artifacts
uses: actions/upload-pages-artifact@v3
uses: actions/upload-pages-artifact@v2
with:
path: out/
@@ -59,8 +58,9 @@ jobs:
env:
GH_TOKEN: ${{ github.token }}
run: |
gh extension install actions/gh-actions-cache || true
gh actions-cache delete "build-web-cache" --confirm || true
gh extension install actions/gh-actions-cache
gh actions-cache delete "build-web-cache" --confirm
deploy:
environment:
@@ -68,7 +68,7 @@ jobs:
url: ${{ steps.deployment.outputs.page_url }}
name: 📃 Deploy to GitHub Pages
runs-on: ubuntu-24.04
runs-on: ubuntu-latest
if: ${{ github.ref == 'refs/heads/master' && github.event.repository.fork == false }}
needs: build
@@ -76,4 +76,4 @@ jobs:
steps:
- name: 🌍 Deploy
id: deployment
uses: actions/deploy-pages@v4
uses: actions/deploy-pages@v2

View File

@@ -10,18 +10,17 @@ on:
jobs:
release-update-repos:
runs-on: ubuntu-24.04
runs-on: ubuntu-latest
name: Release Update Repos
steps:
- name: 🧰 Checkout
uses: actions/checkout@v4
uses: actions/checkout@v3
with:
path: ImHex
- name: 📜 Verify version and set version variable
run: |
set -x
project_version=`cat ImHex/VERSION`
tag_version="${{github.event.release.tag_name}}"
tag_version="${tag_version:1}"
@@ -52,30 +51,19 @@ jobs:
repo: ImHex-Patterns
token: ${{ secrets.RELEASE_TOKEN }}
- name: 🎫 Create imhex-download-sdk release
uses: ncipollo/release-action@v1
env:
RELEASE_TOKEN: ${{ secrets.RELEASE_TOKEN }}
if: "${{ env.RELEASE_TOKEN != '' }}"
with:
tag: v${{ env.IMHEX_VERSION }}
repo: imhex-download-sdk
token: ${{ secrets.RELEASE_TOKEN }}
release-upload-artifacts:
runs-on: ubuntu-latest
name: Release Upload Artifacts
steps:
- name: 🧰 Checkout
uses: actions/checkout@v4
uses: actions/checkout@v3
with:
path: ImHex
submodules: recursive
- name: 📜 Verify version and set version variable
run: |
set -x
project_version=`cat ImHex/VERSION`
tag_version="${{github.event.release.tag_name}}"
tag_version="${tag_version:1}"
@@ -90,7 +78,7 @@ jobs:
run: tar --exclude-vcs -czvf Full.Sources.tar.gz ImHex
- name: ⬇️ Download artifacts from latest workflow
uses: dawidd6/action-download-artifact@v6
uses: dawidd6/action-download-artifact@v2
with:
github_token: ${{secrets.GITHUB_TOKEN}}
workflow: build.yml
@@ -99,8 +87,7 @@ jobs:
skip_unpack: true
- name: 🗜️ Unzip files when needed
run: |
set -x
run: |
for zipfile in ./*.zip
do
if [ `zipinfo -1 "$zipfile" | wc -l` -eq 1 ];
@@ -119,13 +106,12 @@ jobs:
mv "Windows Portable NoGPU x86_64.zip" imhex-${{ env.IMHEX_VERSION }}-Windows-Portable-NoGPU-x86_64.zip
- name: ⬆️ Upload everything to release
uses: softprops/action-gh-release@4634c16e79c963813287e889244c50009e7f0981
uses: softprops/action-gh-release@v1
with:
files: '*'
- name: ✒️ Prepare PKGBUILD
run: |
set -x
cp ImHex/dist/Arch/PKGBUILD .
hash=`md5sum imhex-${{ env.IMHEX_VERSION }}-ArchLinux-x86_64.pkg.tar.zst | cut -d ' ' -f 1`
@@ -147,7 +133,7 @@ jobs:
commit_email: itrooz@protonmail.com
ssh_private_key: ${{ secrets.AUR_SSH_PRIVATE_KEY }}
commit_message: Bump to version ${{ env.IMHEX_VERSION }}
ssh_keyscan_types: rsa,ecdsa,ed25519
ssh_keyscan_types: rsa,dsa,ecdsa,ed25519
release-update-winget:
name: Release update winget package

View File

@@ -1,30 +0,0 @@
name: Close inactive issues
on:
schedule:
- cron: "30 1 * * 0"
workflow_dispatch:
jobs:
close-issues:
runs-on: ubuntu-latest
permissions:
issues: write
pull-requests: write
steps:
- uses: actions/stale@v5
with:
operations-per-run: '200'
ascending: true
days-before-issue-stale: 334
days-before-issue-close: 30
stale-issue-label: "stale"
stale-issue-message: |
This issue is marked stale as it has been open for 11 months without activity.
Please try the latest ImHex version. (Avaiable here: https://imhex.download/ for release and https://imhex.download/#nightly for development version)
If the issue persists on the latest version, please make a comment on this issue again
Without response, this issue will be closed in one month.
close-issue-message: ""
days-before-pr-stale: -1
days-before-pr-close: -1
repo-token: ${{ secrets.GITHUB_TOKEN }}

View File

@@ -2,20 +2,15 @@ name: "Unit Tests"
on:
push:
branches:
- 'master'
- 'releases/**'
- 'tests/**'
branches: [ master ]
pull_request:
branches:
- 'master'
- 'releases/**'
branches: [ master ]
workflow_dispatch:
jobs:
tests:
name: 🧪 Unit Tests
runs-on: ubuntu-24.04
runs-on: ubuntu-22.04
permissions:
actions: read
contents: read
@@ -23,17 +18,25 @@ jobs:
steps:
- name: 🧰 Checkout
uses: actions/checkout@v4
uses: actions/checkout@v3
with:
submodules: recursive
- name: 📜 Setup ccache
uses: hendrikmuhs/ccache-action@v1
uses: hendrikmuhs/ccache-action@v1.2
with:
key: ${{ runner.os }}-tests-build-${{ github.run_id }}
restore-keys: ${{ runner.os }}-tests-build
max-size: 50M
- name: 📜 Restore CMakeCache
uses: actions/cache@v3
with:
path: |
build/CMakeCache.txt
key: ${{ runner.os }}-tests-build-${{ hashFiles('**/CMakeLists.txt') }}
- name: ⬇️ Install dependencies
run: |
sudo apt update
@@ -41,63 +44,19 @@ jobs:
- name: 🛠️ Build
run: |
set -x
mkdir -p build
cd build
CC=gcc-14 CXX=g++-14 cmake \
-DCMAKE_BUILD_TYPE=Debug \
-DIMHEX_ENABLE_UNIT_TESTS=ON \
-DIMHEX_ENABLE_PLUGIN_TESTS=ON \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_C_FLAGS="-fuse-ld=lld -fsanitize=address,leak,undefined -fno-sanitize-recover=all --coverage" \
-DCMAKE_CXX_FLAGS="-fuse-ld=lld -fsanitize=address,leak,undefined -fno-sanitize-recover=all --coverage" \
-DIMHEX_OFFLINE_BUILD=ON \
-G Ninja \
CC=gcc-12 CXX=g++-12 cmake \
-DCMAKE_BUILD_TYPE=Debug \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_C_FLAGS="-fuse-ld=lld -fsanitize=address,leak,undefined -fno-sanitize-recover=all" \
-DCMAKE_CXX_FLAGS="-fuse-ld=lld -fsanitize=address,leak,undefined -fno-sanitize-recover=all" \
-DIMHEX_OFFLINE_BUILD=ON \
..
ninja unit_tests
ninja imhex_all
- name: 🧪 Perform plcli Integration Tests
run: |
cd lib/external/pattern_language
python tests/integration/integration.py ../../../build/imhex --pl
make -j4 unit_tests
- name: 🧪 Perform Unit Tests
run: |
cd build
ctest --output-on-failure
# Generate report from all gcov .gcda files
#- name: 🧪 Generate coverage report
# run: |
# sudo apt install python3-pip python3-venv
# python3 -m venv venv
# . venv/bin/activate
# pip3 install gcovr
# cd build
# gcovr --gcov-executable /usr/bin/gcov-14 --exclude '.*/yara_rules/' --exclude '.*/third_party/' --exclude '.*/external/' --root .. --xml coverage_report.xml --verbose --gcov-ignore-errors all
#
#- name: Upload coverage reports to Codecov
# env:
# CODECOV_TOKEN: ${{ secrets.CODECOV_TOKEN }}
# if: ${{ env.CODECOV_TOKEN }}
# uses: codecov/codecov-action@v4
# with:
# fail_ci_if_error: true
# token: ${{ secrets.CODECOV_TOKEN }}
# file: build/coverage_report.xml
langs:
name: 🧪 Langs
runs-on: ubuntu-22.04
steps:
- name: 🧰 Checkout
uses: actions/checkout@v4
with:
submodules: recursive
- name: Check langs
run:
python3 tests/check_langs.py

7
.gitignore vendored
View File

@@ -1,16 +1,11 @@
.vscode/
.idea/
.kdev4/
cmake-build-*/
build*/
local/
venv/
.cache/
*.mgc
*.kdev4
imgui.ini
.DS_Store
CMakeUserPresets.json
Brewfile.lock.json
./CMakeUserPresets.json

37
.gitmodules vendored
View File

@@ -1,35 +1,27 @@
[submodule "lib/third_party/nativefiledialog"]
path = lib/third_party/nativefiledialog
[submodule "lib/external/nativefiledialog"]
path = lib/external/nativefiledialog
url = https://github.com/btzy/nativefiledialog-extended
ignore = dirty
[submodule "lib/third_party/yara/yara"]
path = lib/third_party/yara/yara
[submodule "lib/external/yara/yara"]
path = lib/external/yara/yara
url = https://github.com/VirusTotal/yara
ignore = dirty
[submodule "lib/third_party/xdgpp"]
path = lib/third_party/xdgpp
url = https://github.com/WerWolv/xdgpp
[submodule "lib/external/xdgpp"]
path = lib/external/xdgpp
url = https://git.sr.ht/~danyspin97/xdgpp
ignore = dirty
[submodule "lib/third_party/fmt"]
path = lib/third_party/fmt
[submodule "lib/external/fmt"]
path = lib/external/fmt
url = https://github.com/fmtlib/fmt
ignore = dirty
[submodule "lib/third_party/capstone"]
path = lib/third_party/capstone
[submodule "lib/external/capstone"]
path = lib/external/capstone
url = https://github.com/capstone-engine/capstone
ignore = dirty
[submodule "lib/third_party/jthread/jthread"]
path = lib/third_party/jthread/jthread
[submodule "lib/external/jthread/jthread"]
path = lib/external/jthread/jthread
url = https://github.com/josuttis/jthread
ignore = dirty
[submodule "lib/third_party/edlib"]
path = lib/third_party/edlib
url = https://github.com/Martinsos/edlib
ignore = dirty
[submodule "lib/third_party/lunasvg"]
path = lib/third_party/lunasvg
url = https://github.com/WerWolv/lunasvg
ignore = dirty
[submodule "lib/external/libromfs"]
path = lib/external/libromfs
@@ -41,6 +33,3 @@
path = lib/external/libwolv
url = https://github.com/WerWolv/libwolv
[submodule "lib/third_party/HashLibPlus"]
path = lib/third_party/HashLibPlus
url = https://github.com/WerWolv/HashLibPlus

View File

@@ -1,91 +1,67 @@
cmake_minimum_required(VERSION 3.20)
# Options
option(IMHEX_PLUGINS_IN_SHARE "Put the plugins in share/imhex/plugins instead of lib[..]/imhex/plugins (Linux only)" OFF)
option(IMHEX_STRIP_RELEASE "Strip the release builds" ON )
option(IMHEX_OFFLINE_BUILD "Enable offline build" OFF)
option(IMHEX_IGNORE_BAD_CLONE "Disable the bad clone prevention checks" OFF)
option(IMHEX_PATTERNS_PULL_MASTER "Download latest files from master branch of the ImHex-Patterns repo" OFF)
option(IMHEX_IGNORE_BAD_COMPILER "Allow compiling with an unsupported compiler" OFF)
option(IMHEX_USE_GTK_FILE_PICKER "Use GTK file picker instead of xdg-desktop-portals (Linux only)" OFF)
option(IMHEX_DISABLE_STACKTRACE "Disables support for printing stack traces" OFF)
option(IMHEX_BUNDLE_DOTNET "Bundle .NET runtime" ON )
option(IMHEX_ENABLE_LTO "Enables Link Time Optimizations if possible" OFF)
option(IMHEX_USE_DEFAULT_BUILD_SETTINGS "Use default build settings" OFF)
option(IMHEX_STRICT_WARNINGS "Enable most available warnings and treat them as errors" ON )
option(IMHEX_STATIC_LINK_PLUGINS "Statically link all plugins into the main executable" OFF)
option(IMHEX_GENERATE_PACKAGE "Specify if a native package should be built. (Windows and MacOS only)" OFF)
option(IMHEX_ENABLE_UNITY_BUILD "Enables building ImHex as a unity build." OFF)
option(IMHEX_GENERATE_PDBS "Enable generating PDB files in non-debug builds (Windows only)" OFF)
option(IMHEX_REPLACE_DWARF_WITH_PDB "Remove DWARF information from binaries when generating PDBS (Windows only)" OFF)
option(IMHEX_ENABLE_STD_ASSERTS "Enable debug asserts in the C++ std library. (Breaks Plugin ABI!)" OFF)
option(IMHEX_ENABLE_UNIT_TESTS "Enable building unit tests" OFF)
option(IMHEX_ENABLE_PRECOMPILED_HEADERS "Enable precompiled headers" OFF)
option(IMHEX_COMPRESS_DEBUG_INFO "Compress debug information" ON )
set(IMHEX_BASE_FOLDER "${CMAKE_CURRENT_SOURCE_DIR}")
set(CMAKE_MODULE_PATH "${IMHEX_BASE_FOLDER}/cmake/modules")
# Optional IDE support
include("${IMHEX_BASE_FOLDER}/cmake/ide_helpers.cmake")
option(IMHEX_PLUGINS_IN_SHARE "Put the plugins in share/imhex/plugins instead of lib[..]/imhex/plugins" OFF)
option(IMHEX_STRIP_RELEASE "Strip the release builds" ON)
option(IMHEX_OFFLINE_BUILD "Enable offline build" OFF)
option(IMHEX_IGNORE_BAD_CLONE "Disable the bad clone prevention checks" OFF)
option(IMHEX_PATTERNS_PULL_MASTER "Download latest files from master branch of the ImHex-Patterns repo" OFF)
option(IMHEX_IGNORE_BAD_COMPILER "Allow compiling with an unsupported compiler" OFF)
option(IMHEX_USE_GTK_FILE_PICKER "Use GTK file picker instead of xdg-desktop-portals" OFF)
option(IMHEX_DISABLE_STACKTRACE "Disables support for printing stack traces" OFF)
option(IMHEX_BUNDLE_DOTNET "Bundle .NET runtime" ON)
option(IMHEX_ENABLE_LTO "Enables Link Time Optimizations if possible" OFF)
option(IMHEX_USE_DEFAULT_BUILD_SETTINGS "Use default build settings" OFF)
option(IMHEX_STRICT_WARNINGS "Enable most available warnings and treat them as errors" ON)
option(IMHEX_STATIC_LINK_PLUGINS "Statically link all plugins into the main executable" OFF)
# Basic compiler and cmake configurations
set(CMAKE_CXX_STANDARD 23)
set(CMAKE_INCLUDE_DIRECTORIES_BEFORE ON)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
set(IMHEX_BASE_FOLDER ${CMAKE_CURRENT_SOURCE_DIR})
set(CMAKE_MODULE_PATH "${IMHEX_BASE_FOLDER}/cmake/modules")
include("${IMHEX_BASE_FOLDER}/cmake/build_helpers.cmake")
# Setup project
loadVersion(IMHEX_VERSION IMHEX_VERSION_PLAIN)
loadVersion(IMHEX_VERSION)
setVariableInParent(IMHEX_VERSION ${IMHEX_VERSION})
configureCMake()
project(imhex
LANGUAGES C CXX
VERSION ${IMHEX_VERSION_PLAIN}
DESCRIPTION "The ImHex Hex Editor"
HOMEPAGE_URL "https://imhex.werwolv.net"
LANGUAGES C CXX VERSION ${IMHEX_VERSION}
DESCRIPTION "The ImHex Hex Editor"
HOMEPAGE_URL "https://imhex.werwolv.net"
)
configureProject()
# Add ImHex sources
add_custom_target(imhex_all ALL)
# Make sure project is configured correctly
setDefaultBuiltTypeIfUnset()
detectBadClone()
verifyCompiler()
detectBundledPlugins()
# List plugin names here. Project name must match folder name
set(PLUGINS
builtin
windows
script_loader
)
# Add various defines
detectOS()
detectArch()
addDefines()
# Configure packaging and install targets
configurePackingResources()
setUninstallTarget()
addBundledLibraries()
# Add ImHex sources
add_custom_target(imhex_all ALL)
add_subdirectory(lib/libimhex)
add_subdirectory(main)
addPluginDirectories()
# Add unit tests
if (IMHEX_ENABLE_UNIT_TESTS)
if (NOT TARGET unit_tests)
enable_testing()
add_custom_target(unit_tests)
add_subdirectory(tests EXCLUDE_FROM_ALL)
endif ()
endif ()
enable_testing()
add_subdirectory(tests EXCLUDE_FROM_ALL)
# Configure more resources that will be added to the install package
generatePDBs()
generateSDKDirectory()
# Handle package generation
# Configure packaging
createPackage()
# Accommodate IDEs with FOLDER support
tweakTargetsForIDESupport()
generatePDBs()

View File

@@ -28,23 +28,6 @@
"displayName": "x86_64 Build",
"description": "x86_64 build",
"inherits": [ "base" ]
},
{
"name": "xcode",
"inherits": [ "base" ],
"displayName": "Xcode",
"description": "Xcode with external compiler override",
"generator": "Xcode",
"cacheVariables": {
"CMAKE_C_COMPILER": "clang",
"CMAKE_CXX_COMPILER": "clang++",
"CMAKE_CXX_FLAGS": "-fexperimental-library -Wno-shorten-64-to-32 -Wno-deprecated-declarations",
"IMHEX_IDE_HELPERS_OVERRIDE_XCODE_COMPILER": "ON"
}
}
],
"buildPresets": [

390
README.md
View File

@@ -1,30 +1,42 @@
<a href="https://imhex.werwolv.net">
<h1 align="center">
<picture>
<img height="300px" style="margin: 0; padding: 0" src="./resources/dist/common/logo/ImHexLogoSVGBG.svg">
<source media="(prefers-color-scheme: dark)" srcset="./resources/projects/logo_text_light.svg">
<img height="100px" src="./resources/projects/logo_text_dark.svg">
</picture>
</h1>
</a>
<p align="center">A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.</p>
<p align="center">
A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.
<br>
<a href="https://itinerarium.github.io/phoneme-synthesis/?w=/'ˈɪmhɛks/"><strong>/ˈɪmhɛks/</strong></a>
</p>
<p align="center">
<a title="'Build' workflow Status" href="https://github.com/WerWolv/ImHex/actions?query=workflow%3ABuild"><img alt="'Build' workflow Status" src="https://img.shields.io/github/actions/workflow/status/WerWolv/ImHex/build.yml?longCache=true&style=for-the-badge&label=Build&logoColor=fff&logo=GitHub%20Actions&branch=master"></a>
<a title="Discord Server" href="https://discord.gg/X63jZ36xBY"><img alt="Discord Server" src="https://img.shields.io/discord/789833418631675954?label=Discord&logo=Discord&logoColor=fff&style=for-the-badge"></a>
<a title="Total Downloads" href="https://github.com/WerWolv/ImHex/releases/latest"><img alt="Total Downloads" src="https://img.shields.io/github/downloads/WerWolv/ImHex/total?longCache=true&style=for-the-badge&label=Downloads&logoColor=fff&logo=GitHub"></a>
<a title="Code Quality" href="https://www.codefactor.io/repository/github/werwolv/imhex"><img alt="Code Quality" src="https://img.shields.io/codefactor/grade/github/WerWolv/ImHex?longCache=true&style=for-the-badge&label=Code%20Quality&logoColor=fff&logo=CodeFactor&branch=master"></a>
<a title="Translation" href="https://weblate.werwolv.net/projects/imhex/"><img alt="Translation" src="https://img.shields.io/weblate/progress/imhex?logo=weblate&logoColor=%23FFFFFF&server=https%3A%2F%2Fweblate.werwolv.net&style=for-the-badge"></a>
<a title="Plugins" href="https://github.com/WerWolv/ImHex/blob/master/PLUGINS.md"><img alt="Plugins" src="https://img.shields.io/badge/Plugins-Supported-brightgreen?logo=stackedit&logoColor=%23FFFFFF&style=for-the-badge"></a>
<a title="'Build' workflow Status" href="https://github.com/WerWolv/ImHex/actions?query=workflow%3ABuild">
<img alt="'Build' workflow Status" src="https://img.shields.io/github/actions/workflow/status/WerWolv/ImHex/build.yml?longCache=true&style=for-the-badge&label=Build&logoColor=fff&logo=GitHub%20Actions&branch=master">
</a>
<a title="Discord Server" href="https://discord.gg/X63jZ36xBY">
<img alt="Discord Server" src="https://img.shields.io/discord/789833418631675954?label=Discord&logo=Discord&logoColor=fff&style=for-the-badge">
</a>
<a title="Total Downloads" href="https://github.com/WerWolv/ImHex/releases/latest">
<img alt="Total Downloads" src="https://img.shields.io/github/downloads/WerWolv/ImHex/total?longCache=true&style=for-the-badge&label=Downloads&logoColor=fff&logo=GitHub">
</a>
<a title="Code Quality" href="https://www.codefactor.io/repository/github/werwolv/imhex">
<img alt="Code Quality" src="https://img.shields.io/codefactor/grade/github/WerWolv/ImHex?longCache=true&style=for-the-badge&label=Code%20Quality&logoColor=fff&logo=CodeFactor&branch=master">
</a>
<a title="Translation" href="https://weblate.werwolv.net/projects/imhex/">
<img alt="Translation" src="https://img.shields.io/weblate/progress/imhex?logo=weblate&logoColor=%23FFFFFF&server=https%3A%2F%2Fweblate.werwolv.net&style=for-the-badge">
</a>
<a title="Documentation" href="https://imhex.werwolv.net/docs">
<img alt="Documentation" src="https://img.shields.io/badge/Docs-Available-brightgreen?logo=gitbook&logoColor=%23FFFFFF&style=for-the-badge">
</a>
<a title="Plugins" href="https://github.com/WerWolv/ImHex/blob/master/PLUGINS.md">
<img alt="Plugins" src="https://img.shields.io/badge/Plugins-Supported-brightgreen?logo=stackedit&logoColor=%23FFFFFF&style=for-the-badge">
</a>
</p>
<p align="center">
<a title="Download the latest version of ImHex" href="https://imhex.download"><img alt="Download the latest version of ImHex!" src="resources/dist/common/get_release_banner.png"></a>
<a title="Download the latest nightly pre-release version of ImHex" href="https://imhex.download/#nightly"><img alt="Download the latest nightly pre-release version of ImHex" src="resources/dist/common/get_nightly_banner.png"></a>
<a title="Use the Web version of ImHex right in your browser!" href="https://web.imhex.werwolv.net"><img alt="Use the Web version of ImHex right in your browser!" src="resources/dist/common/try_online_banner.png"></a>
<a title="Read the documentation of ImHex!" href="https://docs.werwolv.net"><img alt="Read the documentation of ImHex!" src="resources/dist/common/read_docs_banner.png"></a>
<a title="Use the Web version of ImHex right in your browser!" href="https://web.imhex.werwolv.net">
<img alt="Use the Web version of ImHex right in your browser!" src="resources/dist/common/try_online_banner.png">
</a>
</p>
## Supporting
@@ -32,265 +44,93 @@
If you like my work, please consider supporting me on GitHub Sponsors, Patreon or PayPal. Thanks a lot!
<p align="center">
<a href="https://github.com/sponsors/WerWolv"><img src="https://werwolv.net/assets/github_banner.png" alt="GitHub donate button" /></a>
<a href="https://www.patreon.com/werwolv"><img src="https://c5.patreon.com/external/logo/become_a_patron_button.png" alt="Patreon donate button" /></a>
<a href="https://werwolv.net/donate"><img src="https://werwolv.net/assets/paypal_banner.png" alt="PayPal donate button" /></a>
<a href="https://github.com/sponsors/WerWolv"><img src="https://werwolv.net/assets/github_banner.png" alt="GitHub donate button" /> </a>
<a href="https://www.patreon.com/werwolv"><img src="https://c5.patreon.com/external/logo/become_a_patron_button.png" alt="Patreon donate button" /> </a>
<a href="https://werwolv.net/donate"><img src="https://werwolv.net/assets/paypal_banner.png" alt="PayPal donate button" /> </a>
</p>
## Screenshots
![Hex editor, patterns and data information](https://github.com/WerWolv/ImHex/assets/10835354/4f358238-2d27-41aa-9015-a2c6cc3708cf)
![Bookmarks, disassembler and data processor](https://github.com/WerWolv/ImHex/assets/10835354/183bc2cc-2439-4ded-b4c5-b140e19fc92f)
<details>
<summary><strong>More Screenshots</strong></summary>
![Data Processor decrypting some data and displaying it as an image](https://github.com/WerWolv/ImHex/assets/10835354/d0623081-3094-4840-a8a8-647b38724db8)
![STL Parser written in the Pattern Language visualizing a 3D model](https://github.com/WerWolv/ImHex/assets/10835354/62cbcd18-1c3f-4dd6-a877-2bf2bf4bb2a5)
![Data Information view displaying various stats about the file](https://github.com/WerWolv/ImHex/assets/10835354/d4706c01-c258-45c9-80b8-fe7a10d5a1de)
</details>
![Hex editor, patterns and data information](https://user-images.githubusercontent.com/10835354/139717326-8044769d-527b-4d88-8adf-2d4ecafdca1f.png)
![Bookmarks, disassembler and data processor](https://user-images.githubusercontent.com/10835354/139717323-1f8c9d52-f7eb-4f43-9f11-097ac728ed6c.png)
## Features
<details>
<summary><strong>Featureful hex view</strong></summary>
- Featureful hex view
- Byte patching
- Patch management
- Infinite Undo/Redo
- "Copy bytes as..."
- Copy bytes as feature
- Bytes
- Hex string
- C, C++, C#, Rust, Python, Java & JavaScript array
- ASCII-Art hex view
- HTML self-contained div
- Simple string and hex search
- Goto from start, end and current cursor position
- String and hex search
- Colorful highlighting
- Configurable foreground highlighting rules
- Background highlighting using patterns, find results and bookmarks
- Displaying data as a list of many different types
- Hexadecimal integers (8, 16, 32, 64 bit)
- Signed and unsigned decimal integers (8, 16, 32, 64 bit)
- Floats (16, 32, 64 bit)
- RGBA8 Colors
- HexII
- Binary
- Decoding data as ASCII and custom encodings
- Built-in support for UTF-8, UTF-16, ShiftJIS, most Windows encodings and many more
- Paged data view
</details>
<details>
<summary><strong>Custom C++-like pattern language for parsing highlighting a file's content</strong></summary>
- Automatic loading based on MIME types and magic values
- Arrays, pointers, structs, unions, enums, bitfields, namespaces, little and big endian support, conditionals and much more!
- Goto from start, end and current cursor position
- Custom C++-like pattern language for parsing highlighting a file's content
- Automatic loading based on MIME type
- arrays, pointers, structs, unions, enums, bitfields, namespaces, little and big endian support, conditionals and much more!
- Useful error messages, syntax highlighting and error marking
- Support for visualizing many different types of data
- Images
- Audio
- 3D Models
- Coordinates
- Time stamps
</details>
<details>
<summary><strong>Theming support</strong></summary>
- Doesn't burn out your retinas when used in late-night sessions
- Dark mode by default, but a light mode is available as well
- Customizable colors and styles for all UI elements through shareable theme files
- Support for custom fonts
</details>
<details>
<summary><strong>Importing and Exporting data</strong></summary>
- Doesn't burn out your retinas when used in late-night sessions
- Dark mode by default, but a light mode is available as well
- Data importing
- Base64 files
- IPS and IPS32 patches
- Markdown reports
</details>
<details>
<summary><strong>Data Inspector</strong></summary>
- Interpreting data as many different types with endianness, decimal, hexadecimal and octal support and bit inversion
- Unsigned and signed integers (8, 16, 24, 32, 48, 64 bit)
- Floats (16, 32, 64 bit)
- Signed and Unsigned LEB128
- ASCII, Wide and UTF-8 characters and strings
- time32_t, time64_t, DOS date and time
- GUIDs
- RGBA8 and RGB65 Colors
- Copying and modifying bytes through the inspector
- Adding new data types through the pattern language
- Support for hiding rows that aren't used
</details>
<details>
<summary><strong>Node-based data pre-processor</strong></summary>
- Modify, decrypt and decode data before it's being displayed in the hex editor
- Modify data without touching the underlying source
- Support for adding custom nodes
</details>
<details>
<summary><strong>Loading data from many different data sources</strong></summary>
- Local Files
- Support for huge files with fast and efficient loading
- Raw Disks
- Loading data from raw disks and partitions
- GDB Server
- Access the RAM of a running process or embedded devices through GDB
- Intel Hex and Motorola SREC data
- Process Memory
- Inspect the entire address space of a running process
</details>
<details>
<summary><strong>Data searching</strong></summary>
- Support for searching the entire file or only a selection
- String extraction
- Option to specify minimum length and character set (lower case, upper case, digits, symbols)
- Option to specify encoding (ASCII, UTF-8, UTF-16 big and little endian)
- Sequence search
- Search for a sequence of bytes or characters
- Option to ignore character case
- Regex search
- Search for strings using regular expressions
- Binary Pattern
- Search for sequences of bytes with optional wildcards
- Numeric Value search
- Search for signed/unsigned integers and floats
- Search for ranges of values
- Option to specify size and endianness
- Option to ignore unaligned values
</details>
<details>
<summary><strong>Data hashing support</strong></summary>
- Many different algorithms available
- CRC8, CRC16 and CRC32 with custom initial values and polynomials
- Many default polynomials available
- MD5
- SHA-1, SHA-224, SHA-256, SHA-384, SHA-512
- Adler32
- AP
- BKDR
- Bernstein, Bernstein1
- DEK, DJB, ELF, FNV1, FNV1a, JS, PJW, RS, SDBM
- OneAtTime, Rotating, ShiftAndXor, SuperFast
- Murmur2_32, MurmurHash3_x86_32, MurmurHash3_x86_128, MurmurHash3_x64_128
- SipHash64, SipHash128
- XXHash32, XXHash64
- Tiger, Tiger2
- Blake2B, Blake2S
- Hashing of specific regions of the loaded data
- Hashing of arbitrary strings
</details>
<details>
<summary><strong>Diffing support</strong></summary>
- Compare data of different data sources
- Difference highlighting
- Table view of differences
</details>
<details>
<summary><strong>Integrated disassembler</strong></summary>
- Support for all architectures supported by Capstone
- ARM32 (ARM, Thumb, Cortex-M, AArch32)
- ARM64
- MIPS (MIPS32, MIPS64, MIPS32R6, Micro)
- x86 (16-bit, 32-bit, 64-bit)
- PowerPC (32-bit, 64-bit)
- SPARC
- IBM SystemZ
- xCORE
- M68K
- TMS320C64X
- M680X
- Ethereum
- RISC-V
- WebAssembly
- MOS65XX
- Berkeley Packet Filter
</details>
<details>
<summary><strong>Bookmarks</strong></summary>
- Support for bookmarks with custom names and colors
- Highlighting of bookmarked region in the hex editor
- Jump to bookmarks
- Open content of bookmark in a new tab
- Add comments to bookmarks
</details>
<details>
<summary><strong>Featureful data analyzer and visualizer</strong></summary>
- Data exporting
- IPS and IPS32 patches
- Data inspector allowing interpretation of data as many different types (little and big endian)
- Huge file support with fast and efficient loading
- String search
- Copying of strings
- Copying of demangled strings
- File hashing support
- CRC16 and CRC32 with custom initial values and polynomials
- MD4, MD5
- SHA-1, SHA-224, SHA-256, SHA-384, SHA-512
- Disassembler supporting many architectures (frontend for Capstone)
- ARM32 (ARM, Thumb, Cortex-M, AArch32)
- ARM64
- MIPS (MIPS32, MIPS64, MIPS32R6, Micro)
- x86 (16-bit, 32-bit, 64-bit)
- PowerPC (32-bit, 64-bit)
- SPARC
- IBM SystemZ
- xCORE
- M68K
- TMS320C64X
- M680X
- Ethereum
- RISC-V
- WebAssembly
- MOS65XX
- Berkeley Packet Filter
- Bookmarks
- Region highlighting
- Comments
- Data Analyzer
- File magic-based file parser and MIME type database
- Byte type distribution graph
- Byte distribution graph
- Entropy graph
- Highest and average entropy
- Encrypted / Compressed file detection
- Digram and Layered distribution graphs
</details>
<details>
<summary><strong>YARA Rule support</strong></summary>
- Scan a file for vulnerabilities with official yara rules
- Highlight matches in the hex editor
- Jump to matches
- Apply multiple rules at once
</details>
<details>
<summary><strong>Helpful tools</strong></summary>
- Itanium, MSVC, Rust and D-Lang demangler based on LLVM
- Built-in Content Store
- Download all files found in the database directly from within ImHex
- Yara Rules support
- Quickly scan a file for vulnerabilities with official yara rules
- Helpful tools
- Itanium and MSVC demangler
- ASCII table
- Regex replacer
- Mathematical expression evaluator (Calculator)
- Graphing calculator
- Hexadecimal Color picker with support for many different formats
- Hexadecimal Color picker
- Base converter
- Byte swapper
- UNIX Permissions calculator
- Wikipedia term definition finder
- File utilities
- File splitter
- File combiner
- File shredder
- IEEE754 Float visualizer
- Division by invariant multiplication calculator
- TCP Client/Server
- Euclidean algorithm calculator
</details>
<details>
<summary><strong>Built-in Content updater</strong></summary>
- Download all files found in the database directly from within ImHex
- Pattern files for decoding various file formats
- Libraries for the pattern language
- Magic files for file type detection
- Custom data processor nodes
- Custom encodings
- Custom themes
- Yara rules
</details>
<details>
<summary><strong>Modern Interface</strong></summary>
- Support for multiple workspaces
- Support for custom layouts
- Detachable windows
</details>
<details>
<summary><strong>Easy to get started</strong></summary>
- Support for many different languages
- Simplified mode for beginners
- Extensive documentation
- Many example files available on [the Database](https://github.com/WerWolv/ImHex-Patterns)
- Achievements guiding you through the features of ImHex
- Interactive tutorials
</details>
## Pattern Language
@@ -308,32 +148,22 @@ For format patterns, libraries, magic and constant files, check out the [ImHex-P
## Requirements
To use ImHex, the following minimal system requirements need to be met.
> [!IMPORTANT]
> ImHex requires a GPU with OpenGL 3.0 support in general.
> There are releases available (with the `-NoGPU` suffix) that are software rendered and don't require a GPU, however these can be a lot slower than the GPU accelerated versions.
>
> If possible at all, make ImHex use the dedicated GPU on your system instead of the integrated one.
> ImHex will usually run fine with integrated GPUs as well but certain Intel HD GPU drivers on Windows are known to cause graphical artifacts.
To use ImHex, the following minimal system requirements need to be met:
- **OS**:
- **Windows**: Windows 7 or higher (Windows 10/11 recommended)
- **macOS**: macOS 13 (Ventura) or higher,
- Lower versions should still work too, but you'll need to compile ImHex yourself. The release binaries will NOT work.
- The macOS build is not signed and will require you to manually allow them in the Security & Privacy settings.
- **macOS**: macOS 11 (Big Sur) or higher,
- **Linux**: "Modern" Linux. The following distributions have official releases available. Other distros are supported through the AppImage and Flatpak releases.
- Ubuntu and Debian
- Fedora
- RHEL/AlmaLinux
- Ubuntu 22.04/23.04
- Fedora 36/37
- RHEL/AlmaLinux 9
- Arch Linux
- Basically any other distro will work as well when compiling ImHex from sources.
- **CPU**: x86_64 (64 Bit)
- **GPU**: OpenGL 3.0 or higher
- Integrated Intel HD iGPUs are supported, however certain drivers are known to cause various graphical artifacts, especially on Windows. Use at your own risk.
- Intel HD drivers are really buggy and often cause graphic artifacts
- In case you don't have a GPU available, there are software rendered releases available for Windows and macOS
- **RAM**: 256MB, more may be required for more complicated analysis
- **Storage**: 150MB
- **Storage**: 100MB
## Installing
@@ -345,9 +175,8 @@ To compile ImHex on any platform, GCC (or Clang) is required with a version that
On macOS, Clang is also required to compile some ObjC code.
All releases are being built using latest available GCC.
> [!NOTE]
> Many dependencies are bundled into the repository using submodules so make sure to clone it using the `--recurse-submodules` option.
> All dependencies that aren't bundled, can be installed using the dependency installer scripts found in the `/dist` folder.
Many dependencies are bundled into the repository using submodules so make sure to clone it using the `--recurse-submodules` option.
All dependencies that aren't bundled, can be installed using the dependency installer scripts found in the `/dist` folder.
For more information, check out the [Compiling](/dist/compiling) guide.
@@ -356,44 +185,31 @@ See [Contributing](/CONTRIBUTING.md)
## Plugin development
To develop plugins for ImHex, use the following template project to get started. You then have access to the entirety of libimhex as well as the ImHex API and the Content Registry to interact with ImHex or to add new content.
- [ImHex Plugin Template](https://github.com/WerWolv/ImHex-Plugin-Template)
To develop plugins for ImHex, use one of the following two templates projects to get started. You then have access to the entirety of libimhex as well as the ImHex API and the Content Registry to interact with ImHex or to add new content.
- [C++ Plugin Template](https://github.com/WerWolv/ImHex-Cpp-Plugin-Template)
- [Rust Plugin Template](https://github.com/WerWolv/ImHex-Rust-Plugin-Template)
## Credits
### Contributors
- [iTrooz](https://github.com/iTrooz) for getting ImHex onto the Web as well as hundreds of contributions in every part of the project
- [jumanji144](https://github.com/jumanji144) for huge contributions to the Pattern Language and ImHex's infrastructure
- [Mary](https://github.com/marysaka) for her immense help porting ImHex to MacOS and help during development
- [Roblabla](https://github.com/Roblabla) for adding MSI Installer support to ImHex
- [jam1garner](https://github.com/jam1garner) and [raytwo](https://github.com/raytwo) for their help with adding Rust support to plugins
- [Mailaender](https://github.com/Mailaender) for getting ImHex onto Flathub
- [iTrooz](https://github.com/iTrooz) for many improvements related to release packaging and the GitHub Action runners.
- Everybody else who has reported issues on Discord or GitHub that I had great conversations with :)
### Dependencies
- Thanks a lot to ocornut for their amazing [Dear ImGui](https://github.com/ocornut/imgui) which is used for building the entire interface
- Thanks to epezent for [ImPlot](https://github.com/epezent/implot) used to plot data in various places
- Thanks to Nelarius for [ImNodes](https://github.com/Nelarius/imnodes) used as base for the data processor
- Thanks to BalazsJako for [ImGuiColorTextEdit](https://github.com/BalazsJako/ImGuiColorTextEdit) used for the pattern language syntax highlighting
- Thanks to nlohmann for their [json](https://github.com/nlohmann/json) library used for configuration files
- Thanks to vitaut for their [libfmt](https://github.com/fmtlib/fmt) library which makes formatting and logging so much better
- Thanks to btzy for [nativefiledialog-extended](https://github.com/btzy/nativefiledialog-extended) and their great support, used for handling file dialogs on all platforms
- Thanks to danyspin97 for [xdgpp](https://sr.ht/~danyspin97/xdgpp) used to handle folder paths on Linux
- Thanks to ocornut as well for their hex editor view used as base for this project.
- Thanks to BalazsJako for their incredible [ImGuiColorTextEdit](https://github.com/BalazsJako/ImGuiColorTextEdit) used for the pattern language syntax highlighting
- Thanks to nlohmann for their [json](https://github.com/nlohmann/json) library used for project files
- Thanks to aquynh for [capstone](https://github.com/aquynh/capstone) which is the base of the disassembly window
- Thanks to vitaut for their [libfmt](https://github.com/fmtlib/fmt) library which makes formatting and logging so much better
- Thanks to rxi for [microtar](https://github.com/rxi/microtar) used for extracting downloaded store assets
- Thanks to VirusTotal for [Yara](https://github.com/VirusTotal/yara) used by the Yara plugin
- Thanks to Martinsos for [edlib](https://github.com/Martinsos/edlib) used for sequence searching in the diffing view
- Thanks to ron4fun for [HashLibPlus](https://github.com/ron4fun/HashLibPlus) which implements every hashing algorithm under the sun
- Thanks to mackron for [miniaudio](https://github.com/mackron/miniaudio) used to play audio files
- Thanks to btzy for [nativefiledialog-extended](https://github.com/btzy/nativefiledialog-extended)
- Thanks to danyspin97 for [xdgpp](https://sr.ht/~danyspin97/xdgpp)
- Thanks to all other groups and organizations whose libraries are used in ImHex
### License
The biggest part of ImHex is under the GPLv2-only license.
Notable exceptions to this are the following parts which are under the LGPLv2.1 license:
- **/lib/libimhex**: The library that allows Plugins to interact with ImHex.
- **/plugins/ui**: The UI plugin library that contains some common UI elements that can be used by other plugins
The reason for this is to allow for proprietary plugins to be developed for ImHex.

View File

@@ -7,4 +7,4 @@ If you built ImHex yourself and experience issues that are not present in the ve
## Reporting a Vulnerability
Any critical vulnerabilities can be reported through Discord (@werwolv).
Any critical vulnerabilities can be reported through Discord @WerWolv#1337

View File

@@ -1 +1 @@
1.36.2
1.31.0

View File

@@ -22,7 +22,7 @@ macro(addDefines)
add_compile_definitions(NDEBUG)
elseif (CMAKE_BUILD_TYPE STREQUAL "Debug")
set(IMHEX_VERSION_STRING ${IMHEX_VERSION_STRING}-Debug)
add_compile_definitions(DEBUG)
add_compile_definitions(DEBUG _GLIBCXX_DEBUG _GLIBCXX_VERBOSE)
elseif (CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo")
set(IMHEX_VERSION_STRING ${IMHEX_VERSION_STRING})
add_compile_definitions(NDEBUG)
@@ -31,10 +31,6 @@ macro(addDefines)
add_compile_definitions(NDEBUG)
endif ()
if (IMHEX_ENABLE_STD_ASSERTS)
add_compile_definitions(_GLIBCXX_DEBUG _GLIBCXX_VERBOSE)
endif()
if (IMHEX_STATIC_LINK_PLUGINS)
add_compile_definitions(IMHEX_STATIC_LINK_PLUGINS)
endif ()
@@ -46,9 +42,6 @@ function(addDefineToSource SOURCE DEFINE)
APPEND
PROPERTY COMPILE_DEFINITIONS "${DEFINE}"
)
# Disable precompiled headers for this file
set_source_files_properties(${SOURCE} PROPERTIES SKIP_PRECOMPILE_HEADERS ON)
endfunction()
# Detect current OS / System
@@ -58,8 +51,6 @@ macro(detectOS)
set(CMAKE_INSTALL_BINDIR ".")
set(CMAKE_INSTALL_LIBDIR ".")
set(PLUGINS_INSTALL_LOCATION "plugins")
add_compile_definitions(WIN32_LEAN_AND_MEAN)
add_compile_definitions(UNICODE)
elseif (APPLE)
add_compile_definitions(OS_MACOS)
set(CMAKE_INSTALL_BINDIR ".")
@@ -71,19 +62,14 @@ macro(detectOS)
add_compile_definitions(OS_WEB)
elseif (UNIX AND NOT APPLE)
add_compile_definitions(OS_LINUX)
if (BSD AND BSD STREQUAL "FreeBSD")
add_compile_definitions(OS_FREEBSD)
endif()
include(GNUInstallDirs)
if(IMHEX_PLUGINS_IN_SHARE)
set(PLUGINS_INSTALL_LOCATION "share/imhex/plugins")
else()
set(PLUGINS_INSTALL_LOCATION "${CMAKE_INSTALL_LIBDIR}/imhex/plugins")
# Add System plugin location for plugins to be loaded from
# IMPORTANT: This does not work for Sandboxed or portable builds such as the Flatpak or AppImage release
add_compile_definitions(SYSTEM_PLUGINS_LOCATION="${CMAKE_INSTALL_FULL_LIBDIR}/imhex")
# Warning : Do not work with portable versions such as appimage (because the path is hardcoded)
add_compile_definitions(SYSTEM_PLUGINS_LOCATION="${CMAKE_INSTALL_FULL_LIBDIR}/imhex") # "plugins" will be appended from the app
endif()
else ()
@@ -92,8 +78,24 @@ macro(detectOS)
endmacro()
# Detect 32 vs. 64 bit system
macro(detectArch)
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
add_compile_definitions(ARCH_64_BIT)
elseif(CMAKE_SIZEOF_VOID_P EQUAL 4)
add_compile_definitions(ARCH_32_BIT)
endif()
endmacro()
macro(configurePackingResources)
set(LIBRARY_PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE GROUP_READ GROUP_EXECUTE WORLD_READ WORLD_EXECUTE)
set(IMHEX_FORCE_LINK_PLUGINS "")
option (CREATE_PACKAGE "Create a package with CPack" OFF)
if (APPLE)
option (CREATE_BUNDLE "Create a bundle on macOS" OFF)
endif()
if (WIN32)
if (NOT (CMAKE_BUILD_TYPE STREQUAL "Debug"))
@@ -102,7 +104,7 @@ macro(configurePackingResources)
set(IMHEX_ICON "${IMHEX_BASE_FOLDER}/resources/resource.rc")
if (IMHEX_GENERATE_PACKAGE)
if (CREATE_PACKAGE)
set(CPACK_GENERATOR "WIX")
set(CPACK_PACKAGE_NAME "ImHex")
set(CPACK_PACKAGE_VENDOR "WerWolv")
@@ -114,14 +116,13 @@ macro(configurePackingResources)
set(CPACK_PACKAGE_INSTALL_DIRECTORY "ImHex")
set_property(INSTALL "$<TARGET_FILE_NAME:main>"
PROPERTY CPACK_START_MENU_SHORTCUTS "ImHex"
)
)
set(CPACK_RESOURCE_FILE_LICENSE "${PROJECT_SOURCE_DIR}/resources/dist/windows/LICENSE.rtf")
endif()
elseif (APPLE OR ${CMAKE_HOST_SYSTEM_NAME} MATCHES "Darwin")
set(IMHEX_ICON "${IMHEX_BASE_FOLDER}/resources/dist/macos/AppIcon.icns")
set(BUNDLE_NAME "imhex.app")
elseif (APPLE)
set (IMHEX_ICON "${IMHEX_BASE_FOLDER}/resources/dist/macos/AppIcon.icns")
if (IMHEX_GENERATE_PACKAGE)
if (CREATE_BUNDLE)
set(APPLICATION_TYPE MACOSX_BUNDLE)
set_source_files_properties(${IMHEX_ICON} PROPERTIES MACOSX_PACKAGE_LOCATION "Resources")
set(MACOSX_BUNDLE_ICON_FILE "AppIcon.icns")
@@ -130,16 +131,15 @@ macro(configurePackingResources)
set(MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/resources/dist/macos/Info.plist.in")
set(MACOSX_BUNDLE_BUNDLE_VERSION "${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}.${PROJECT_VERSION_PATCH}")
set(MACOSX_BUNDLE_GUI_IDENTIFIER "net.WerWolv.ImHex")
string(SUBSTRING "${IMHEX_COMMIT_HASH_LONG}" 0 7 COMMIT_HASH_SHORT)
set(MACOSX_BUNDLE_LONG_VERSION_STRING "${PROJECT_VERSION}-${COMMIT_HASH_SHORT}")
set(MACOSX_BUNDLE_LONG_VERSION_STRING "${PROJECT_VERSION}-${IMHEX_COMMIT_HASH_SHORT}")
set(MACOSX_BUNDLE_SHORT_VERSION_STRING "${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}")
string(TIMESTAMP CURR_YEAR "%Y")
set(MACOSX_BUNDLE_COPYRIGHT "Copyright © 2020 - ${CURR_YEAR} WerWolv. All rights reserved." )
if ("${CMAKE_GENERATOR}" STREQUAL "Xcode")
set (IMHEX_BUNDLE_PATH "${CMAKE_BINARY_DIR}/${CMAKE_BUILD_TYPE}/${BUNDLE_NAME}")
set (IMHEX_BUNDLE_PATH "${CMAKE_BINARY_DIR}/${CMAKE_BUILD_TYPE}/ImHex.app")
else ()
set (IMHEX_BUNDLE_PATH "${CMAKE_BINARY_DIR}/${BUNDLE_NAME}")
set (IMHEX_BUNDLE_PATH "${CMAKE_BINARY_DIR}/ImHex.app")
endif()
set(PLUGINS_INSTALL_LOCATION "${IMHEX_BUNDLE_PATH}/Contents/MacOS/plugins")
@@ -148,53 +148,54 @@ macro(configurePackingResources)
endif()
endmacro()
macro(addPluginDirectories)
macro(createPackage)
set(LIBRARY_PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE GROUP_READ GROUP_EXECUTE WORLD_READ WORLD_EXECUTE)
file(MAKE_DIRECTORY "plugins")
foreach (plugin IN LISTS PLUGINS)
add_subdirectory("plugins/${plugin}")
if (TARGET ${plugin})
set_target_properties(${plugin} PROPERTIES RUNTIME_OUTPUT_DIRECTORY "${IMHEX_MAIN_OUTPUT_DIRECTORY}/plugins")
set_target_properties(${plugin} PROPERTIES LIBRARY_OUTPUT_DIRECTORY "${IMHEX_MAIN_OUTPUT_DIRECTORY}/plugins")
get_target_property(IS_RUST_PROJECT ${plugin} RUST_PROJECT)
if (APPLE)
if (IMHEX_GENERATE_PACKAGE)
set_target_properties(${plugin} PROPERTIES LIBRARY_OUTPUT_DIRECTORY ${PLUGINS_INSTALL_LOCATION})
endif ()
set_target_properties(${plugin} PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/plugins)
set_target_properties(${plugin} PROPERTIES LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/plugins)
if (IS_RUST_PROJECT)
set_target_properties(${plugin} PROPERTIES CARGO_BUILD_TARGET_DIR ${CMAKE_BINARY_DIR}/plugins)
get_target_property(PLUGIN_LOCATION ${plugin} LOCATION)
install(FILES "${PLUGIN_LOCATION}/../${plugin}.hexplug" DESTINATION "${PLUGINS_INSTALL_LOCATION}" PERMISSIONS ${LIBRARY_PERMISSIONS})
else ()
if (WIN32)
get_target_property(target_type ${plugin} TYPE)
if (target_type STREQUAL "SHARED_LIBRARY")
install(TARGETS ${plugin} RUNTIME DESTINATION ${PLUGINS_INSTALL_LOCATION})
install(TARGETS ${plugin} RUNTIME DESTINATION ${PLUGINS_INSTALL_LOCATION})
elseif (APPLE)
if (CREATE_BUNDLE)
set_target_properties(${plugin} PROPERTIES LIBRARY_OUTPUT_DIRECTORY ${PLUGINS_INSTALL_LOCATION})
else ()
install(TARGETS ${plugin} LIBRARY DESTINATION ${PLUGINS_INSTALL_LOCATION})
endif()
else()
set_target_properties(${plugin} PROPERTIES LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/plugins)
endif ()
else ()
install(TARGETS ${plugin} LIBRARY DESTINATION ${PLUGINS_INSTALL_LOCATION})
endif()
endif()
endif ()
endif ()
add_dependencies(imhex_all ${plugin})
endif ()
endforeach()
endmacro()
macro(createPackage)
set_target_properties(libimhex PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
if (WIN32)
# Install binaries directly in the prefix, usually C:\Program Files\ImHex.
set(CMAKE_INSTALL_BINDIR ".")
set(PLUGIN_TARGET_FILES "")
foreach (plugin IN LISTS PLUGINS)
list(APPEND PLUGIN_TARGET_FILES "$<TARGET_FILE:${plugin}>")
endforeach ()
# Grab all dynamically linked dependencies.
install(CODE "set(CMAKE_INSTALL_BINDIR \"${CMAKE_INSTALL_BINDIR}\")")
install(CODE "set(PLUGIN_TARGET_FILES \"${PLUGIN_TARGET_FILES}\")")
INSTALL(CODE "set(CMAKE_INSTALL_BINDIR \"${CMAKE_INSTALL_BINDIR}\")")
INSTALL(CODE "LIST(APPEND DEP_FOLDERS \${PY_PARENT})")
install(CODE [[
file(GET_RUNTIME_DEPENDENCIES
EXECUTABLES ${PLUGIN_TARGET_FILES} $<TARGET_FILE:libimhex> $<TARGET_FILE:main>
EXECUTABLES $<TARGET_FILE:builtin> $<TARGET_FILE:libimhex> $<TARGET_FILE:main>
RESOLVED_DEPENDENCIES_VAR _r_deps
UNRESOLVED_DEPENDENCIES_VAR _u_deps
CONFLICTING_DEPENDENCIES_PREFIX _c_deps
@@ -216,81 +217,65 @@ macro(createPackage)
endforeach()
]])
install(FILES "$<TARGET_FILE:libimhex>" DESTINATION "${CMAKE_INSTALL_LIBDIR}" PERMISSIONS ${LIBRARY_PERMISSIONS})
downloadImHexPatternsFiles("./")
elseif(UNIX AND NOT APPLE)
set_target_properties(libimhex PROPERTIES SOVERSION ${IMHEX_VERSION})
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/dist/DEBIAN/control.in ${CMAKE_BINARY_DIR}/DEBIAN/control)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/LICENSE DESTINATION ${CMAKE_INSTALL_PREFIX}/share/licenses/imhex)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/dist/imhex.desktop DESTINATION ${CMAKE_INSTALL_PREFIX}/share/applications)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/dist/imhex.mime.xml DESTINATION ${CMAKE_INSTALL_PREFIX}/share/mime/packages RENAME imhex.xml)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/resources/icon.png DESTINATION ${CMAKE_INSTALL_PREFIX}/share/pixmaps RENAME imhex.png)
install(FILES "$<TARGET_FILE:libimhex>" DESTINATION "${CMAKE_INSTALL_LIBDIR}" PERMISSIONS ${LIBRARY_PERMISSIONS})
downloadImHexPatternsFiles("./share/imhex")
# install AppStream file
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/dist/net.werwolv.imhex.metainfo.xml DESTINATION ${CMAKE_INSTALL_PREFIX}/share/metainfo)
# install symlink for the old standard name
file(CREATE_LINK net.werwolv.imhex.metainfo.xml ${CMAKE_CURRENT_BINARY_DIR}/net.werwolv.imhex.appdata.xml SYMBOLIC)
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/net.werwolv.imhex.appdata.xml DESTINATION ${CMAKE_INSTALL_PREFIX}/share/metainfo)
endif()
if (CREATE_BUNDLE)
include(PostprocessBundle)
set_target_properties(libimhex PROPERTIES SOVERSION ${IMHEX_VERSION})
if (APPLE)
if (IMHEX_GENERATE_PACKAGE)
set(EXTRA_BUNDLE_LIBRARY_PATHS ${EXTRA_BUNDLE_LIBRARY_PATHS} "${IMHEX_SYSTEM_LIBRARY_PATH}")
include(PostprocessBundle)
set_property(TARGET main PROPERTY MACOSX_BUNDLE_INFO_PLIST ${MACOSX_BUNDLE_INFO_PLIST})
set_target_properties(libimhex PROPERTIES SOVERSION ${IMHEX_VERSION})
# Fix rpath
add_custom_command(TARGET imhex_all POST_BUILD COMMAND ${CMAKE_INSTALL_NAME_TOOL} -add_rpath "@executable_path/../Frameworks/" $<TARGET_FILE:main>)
set_property(TARGET main PROPERTY MACOSX_BUNDLE_INFO_PLIST ${MACOSX_BUNDLE_INFO_PLIST})
# FIXME: Remove this once we move/integrate the plugins directory.
add_custom_target(build-time-make-plugins-directory ALL COMMAND ${CMAKE_COMMAND} -E make_directory "${IMHEX_BUNDLE_PATH}/Contents/MacOS/plugins")
add_custom_target(build-time-make-resources-directory ALL COMMAND ${CMAKE_COMMAND} -E make_directory "${IMHEX_BUNDLE_PATH}/Contents/Resources")
# Fix rpath
install(CODE "execute_process(COMMAND ${CMAKE_INSTALL_NAME_TOOL} -add_rpath \"@executable_path/../Frameworks/\" $<TARGET_FILE:main>)")
downloadImHexPatternsFiles("${IMHEX_BUNDLE_PATH}/Contents/MacOS")
install(FILES ${IMHEX_ICON} DESTINATION "${IMHEX_BUNDLE_PATH}/Contents/Resources")
install(TARGETS main BUNDLE DESTINATION ".")
install(FILES $<TARGET_FILE:main> DESTINATION "${IMHEX_BUNDLE_PATH}")
add_custom_target(build-time-make-plugins-directory ALL COMMAND ${CMAKE_COMMAND} -E make_directory "${IMHEX_BUNDLE_PATH}/Contents/MacOS/plugins")
add_custom_target(build-time-make-resources-directory ALL COMMAND ${CMAKE_COMMAND} -E make_directory "${IMHEX_BUNDLE_PATH}/Contents/Resources")
# Update library references to make the bundle portable
postprocess_bundle(imhex_all main)
downloadImHexPatternsFiles("${CMAKE_INSTALL_PREFIX}/${BUNDLE_NAME}/Contents/MacOS")
install(FILES ${IMHEX_ICON} DESTINATION "${CMAKE_INSTALL_PREFIX}/${BUNDLE_NAME}/Contents/Resources")
install(TARGETS main BUNDLE DESTINATION ".")
# Update library references to make the bundle portable
postprocess_bundle(imhex_all main)
# Enforce DragNDrop packaging.
set(CPACK_GENERATOR "DragNDrop")
set(CPACK_BUNDLE_ICON "${CMAKE_SOURCE_DIR}/resources/dist/macos/AppIcon.icns")
set(CPACK_BUNDLE_PLIST "${CMAKE_INSTALL_PREFIX}/${BUNDLE_NAME}/Contents/Info.plist")
if (IMHEX_RESIGN_BUNDLE)
find_program(CODESIGN_PATH codesign)
if (CODESIGN_PATH)
install(CODE "message(STATUS \"Signing bundle '${CMAKE_INSTALL_PREFIX}/${BUNDLE_NAME}'...\")")
install(CODE "execute_process(COMMAND ${CODESIGN_PATH} --force --deep --entitlements ${CMAKE_SOURCE_DIR}/resources/macos/Entitlements.plist --sign - ${CMAKE_INSTALL_PREFIX}/${BUNDLE_NAME} COMMAND_ERROR_IS_FATAL ANY)")
endif()
endif()
install(CODE [[ message(STATUS "MacOS Bundle finalized. DO NOT TOUCH IT ANYMORE! ANY MODIFICATIONS WILL BREAK IT FROM NOW ON!") ]])
else()
downloadImHexPatternsFiles("${IMHEX_MAIN_OUTPUT_DIRECTORY}")
endif()
# Enforce DragNDrop packaging.
set(CPACK_GENERATOR "DragNDrop")
else()
install(TARGETS main RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
if (TARGET updater)
install(TARGETS updater RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
endif()
if (TARGET main-forwarder)
if(WIN32) # Forwarder is only needed on Windows
install(TARGETS main-forwarder BUNDLE DESTINATION ${CMAKE_INSTALL_BINDIR})
endif()
endif()
if (IMHEX_GENERATE_PACKAGE)
set(CPACK_BUNDLE_NAME "ImHex")
if (CREATE_PACKAGE)
set (CPACK_BUNDLE_NAME "ImHex")
set (CPACK_BUNDLE_ICON "${CMAKE_SOURCE_DIR}/resources/dist/macos/AppIcon.icns" )
set (CPACK_BUNDLE_PLIST "${CMAKE_BINARY_DIR}/ImHex.app/Contents/Info.plist")
include(CPack)
endif()
@@ -309,7 +294,12 @@ endfunction()
macro(configureCMake)
message(STATUS "Configuring ImHex v${IMHEX_VERSION}")
set(CMAKE_POSITION_INDEPENDENT_CODE ON CACHE BOOL "Enable position independent code for all targets" FORCE)
# Enable C and C++ languages
enable_language(C CXX)
if (CMAKE_CROSSCOMPILING)
message(STATUS "ImHex is being Cross-Compiled for ${CMAKE_SYSTEM_NAME}!")
endif ()
# Configure use of recommended build tools
if (IMHEX_USE_DEFAULT_BUILD_SETTINGS)
@@ -342,11 +332,8 @@ macro(configureCMake)
if (LD_LLD_PATH)
set(CMAKE_LINKER ${LD_LLD_PATH})
if (NOT XCODE)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fuse-ld=lld")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fuse-ld=lld")
endif()
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fuse-ld=lld")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fuse-ld=lld")
else ()
message(WARNING "lld not found, using default linker!")
endif ()
@@ -375,24 +362,8 @@ macro(configureCMake)
# display a warning about options being set using set() instead of option().
# Explicitly set the policy to NEW to suppress the warning.
set(CMAKE_POLICY_DEFAULT_CMP0077 NEW)
set(CMAKE_POLICY_DEFAULT_CMP0063 NEW)
set(CMAKE_WARN_DEPRECATED OFF CACHE BOOL "Disable deprecated warnings" FORCE)
endmacro()
function(configureProject)
# Enable C and C++ languages
enable_language(C CXX)
if (XCODE)
# Support Xcode's multi configuration paradigm by placing built artifacts into separate directories
set(IMHEX_MAIN_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/Configs/$<CONFIG>" PARENT_SCOPE)
else()
set(IMHEX_MAIN_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}" PARENT_SCOPE)
endif()
endfunction()
macro(setDefaultBuiltTypeIfUnset)
if (NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
set(CMAKE_BUILD_TYPE "RelWithDebInfo" CACHE STRING "Using RelWithDebInfo build type as it was left unset" FORCE)
@@ -400,14 +371,12 @@ macro(setDefaultBuiltTypeIfUnset)
endif()
endmacro()
function(loadVersion version plain_version)
function(loadVersion version)
set(VERSION_FILE "${CMAKE_CURRENT_SOURCE_DIR}/VERSION")
set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS ${VERSION_FILE})
file(READ "${VERSION_FILE}" read_version)
string(STRIP ${read_version} read_version)
string(REPLACE ".WIP" "" read_version_plain ${read_version})
set(${version} ${read_version} PARENT_SCOPE)
set(${plain_version} ${read_version_plain} PARENT_SCOPE)
endfunction()
function(detectBadClone)
@@ -415,7 +384,7 @@ function(detectBadClone)
return()
endif()
file (GLOB EXTERNAL_DIRS "lib/external/*" "lib/third_party/*")
file (GLOB EXTERNAL_DIRS "lib/external/*")
foreach (EXTERNAL_DIR ${EXTERNAL_DIRS})
file(GLOB_RECURSE RESULT "${EXTERNAL_DIR}/*")
list(LENGTH RESULT ENTRY_COUNT)
@@ -439,35 +408,6 @@ function(verifyCompiler)
endif()
endfunction()
macro(detectBundledPlugins)
file(GLOB PLUGINS_DIRS "plugins/*")
if (NOT DEFINED IMHEX_INCLUDE_PLUGINS)
foreach(PLUGIN_DIR ${PLUGINS_DIRS})
if (EXISTS "${PLUGIN_DIR}/CMakeLists.txt")
get_filename_component(PLUGIN_NAME ${PLUGIN_DIR} NAME)
if (NOT (${PLUGIN_NAME} IN_LIST IMHEX_EXCLUDE_PLUGINS))
list(APPEND PLUGINS ${PLUGIN_NAME})
endif ()
endif()
endforeach()
else()
set(PLUGINS ${IMHEX_INCLUDE_PLUGINS})
endif()
foreach(PLUGIN_NAME ${PLUGINS})
message(STATUS "Enabled bundled plugin '${PLUGIN_NAME}'")
endforeach()
if (NOT PLUGINS)
message(FATAL_ERROR "No bundled plugins enabled")
endif()
if (NOT ("builtin" IN_LIST PLUGINS))
message(FATAL_ERROR "The 'builtin' plugin is required for ImHex to work!")
endif ()
endmacro()
macro(setVariableInParent variable value)
get_directory_property(hasParent PARENT_DIRECTORY)
@@ -487,9 +427,9 @@ function(downloadImHexPatternsFiles dest)
endif ()
FetchContent_Declare(
imhex_patterns
GIT_REPOSITORY https://github.com/WerWolv/ImHex-Patterns.git
GIT_TAG origin/master
imhex_patterns
GIT_REPOSITORY https://github.com/WerWolv/ImHex-Patterns.git
GIT_TAG origin/master
)
message(STATUS "Downloading ImHex-Patterns repo branch ${PATTERNS_BRANCH}...")
@@ -497,162 +437,85 @@ function(downloadImHexPatternsFiles dest)
message(STATUS "Finished downloading ImHex-Patterns")
else ()
set(imhex_patterns_SOURCE_DIR "")
# Maybe patterns are cloned to a subdirectory
if (NOT EXISTS ${imhex_patterns_SOURCE_DIR})
set(imhex_patterns_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/ImHex-Patterns")
endif()
# Or a sibling directory
if (NOT EXISTS ${imhex_patterns_SOURCE_DIR})
set(imhex_patterns_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../ImHex-Patterns")
endif()
set(imhex_patterns_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/ImHex-Patterns")
endif ()
if (NOT EXISTS ${imhex_patterns_SOURCE_DIR})
message(WARNING "Failed to locate ImHex-Patterns repository, some resources will be missing during install!")
elseif(XCODE)
# The Xcode build has multiple configurations, which each need a copy of these files
file(GLOB_RECURSE sourceFilePaths LIST_DIRECTORIES NO CONFIGURE_DEPENDS RELATIVE "${imhex_patterns_SOURCE_DIR}"
"${imhex_patterns_SOURCE_DIR}/constants/*"
"${imhex_patterns_SOURCE_DIR}/encodings/*"
"${imhex_patterns_SOURCE_DIR}/includes/*"
"${imhex_patterns_SOURCE_DIR}/patterns/*"
"${imhex_patterns_SOURCE_DIR}/magic/*"
"${imhex_patterns_SOURCE_DIR}/nodes/*"
)
list(FILTER sourceFilePaths EXCLUDE REGEX "_schema.json$")
foreach(relativePath IN LISTS sourceFilePaths)
file(GENERATE OUTPUT "${dest}/${relativePath}" INPUT "${imhex_patterns_SOURCE_DIR}/${relativePath}")
endforeach()
else()
set(PATTERNS_FOLDERS_TO_INSTALL constants encodings includes patterns magic nodes)
if (EXISTS ${imhex_patterns_SOURCE_DIR})
set(PATTERNS_FOLDERS_TO_INSTALL constants encodings includes patterns magic)
foreach (FOLDER ${PATTERNS_FOLDERS_TO_INSTALL})
install(DIRECTORY "${imhex_patterns_SOURCE_DIR}/${FOLDER}" DESTINATION "${dest}" PATTERN "**/_schema.json" EXCLUDE)
install(DIRECTORY "${imhex_patterns_SOURCE_DIR}/${FOLDER}" DESTINATION ${dest} PATTERN "**/_schema.json" EXCLUDE)
endforeach ()
endif ()
endfunction()
# Compress debug info. See https://github.com/WerWolv/ImHex/issues/1714 for relevant problem
macro(setupDebugCompressionFlag)
include(CheckCXXCompilerFlag)
include(CheckLinkerFlag)
check_cxx_compiler_flag(-gz=zstd ZSTD_AVAILABLE_COMPILER)
check_linker_flag(CXX -gz=zstd ZSTD_AVAILABLE_LINKER)
check_cxx_compiler_flag(-gz COMPRESS_AVAILABLE_COMPILER)
check_linker_flag(CXX -gz COMPRESS_AVAILABLE_LINKER)
if (NOT DEBUG_COMPRESSION_FLAG) # Cache variable
if (ZSTD_AVAILABLE_COMPILER AND ZSTD_AVAILABLE_LINKER)
message("Using Zstd compression for debug info because both compiler and linker support it")
set(DEBUG_COMPRESSION_FLAG "-gz=zstd" CACHE STRING "Cache to use for debug info compression")
elseif (COMPRESS_AVAILABLE_COMPILER AND COMPRESS_AVAILABLE_LINKER)
message("Using default compression for debug info because both compiler and linker support it")
set(DEBUG_COMPRESSION_FLAG "-gz" CACHE STRING "Cache to use for debug info compression")
endif()
endif()
set(IMHEX_COMMON_FLAGS "${IMHEX_COMMON_FLAGS} ${DEBUG_COMPRESSION_FLAG}")
endmacro()
macro(setupCompilerFlags target)
# IMHEX_COMMON_FLAGS: flags common for C, C++, Objective C, etc.. compilers
if(CMAKE_CXX_COMPILER_ID MATCHES "GNU|Clang")
# Define strict compilation flags
if (IMHEX_STRICT_WARNINGS)
set(IMHEX_COMMON_FLAGS "${IMHEX_COMMON_FLAGS} -Wall -Wextra -Wpedantic -Werror")
endif()
if (UNIX AND NOT APPLE AND CMAKE_CXX_COMPILER_ID MATCHES "GNU")
set(IMHEX_COMMON_FLAGS "${IMHEX_COMMON_FLAGS} -rdynamic")
set(IMHEX_COMMON_FLAGS "-Wall -Wextra -Wpedantic -Werror")
endif()
set(IMHEX_C_FLAGS "${IMHEX_COMMON_FLAGS} -Wno-array-bounds -Wno-deprecated-declarations")
set(IMHEX_CXX_FLAGS "-fexceptions -frtti")
# Disable some warnings
set(IMHEX_C_CXX_FLAGS "-Wno-array-bounds -Wno-deprecated-declarations -Wno-unknown-pragmas")
if(CMAKE_CXX_COMPILER_ID MATCHES "GNU")
set(IMHEX_C_FLAGS "${IMHEX_C_FLAGS} -Wno-restrict -Wno-stringop-overread -Wno-stringop-overflow -Wno-dangling-reference")
endif()
endif()
if (CMAKE_CXX_COMPILER_ID MATCHES "GNU")
if (IMHEX_ENABLE_UNITY_BUILD AND WIN32)
set(IMHEX_COMMON_FLAGS "${IMHEX_COMMON_FLAGS} -Wa,-mbig-obj")
endif ()
endif()
if (CMAKE_CXX_COMPILER_ID MATCHES "Clang" AND APPLE)
execute_process(COMMAND brew --prefix llvm OUTPUT_VARIABLE LLVM_PREFIX OUTPUT_STRIP_TRAILING_WHITESPACE)
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -L${LLVM_PREFIX}/lib/c++")
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -L${LLVM_PREFIX}/lib/c++")
set(IMHEX_C_CXX_FLAGS "-Wno-unknown-warning-option")
endif()
# Disable some warnings for gcc
if(CMAKE_CXX_COMPILER_ID MATCHES "GNU")
set(IMHEX_C_CXX_FLAGS "${IMHEX_C_CXX_FLAGS} -Wno-restrict -Wno-stringop-overread -Wno-stringop-overflow -Wno-dangling-reference")
endif()
# Define emscripten-specific disabled warnings
if (EMSCRIPTEN)
set(IMHEX_C_CXX_FLAGS "${IMHEX_C_CXX_FLAGS} -pthread -Wno-dollar-in-identifier-extension -Wno-pthreads-mem-growth")
set(IMHEX_C_FLAGS "${IMHEX_C_FLAGS} -pthread -Wno-dollar-in-identifier-extension -Wno-pthreads-mem-growth")
endif ()
if (IMHEX_COMPRESS_DEBUG_INFO)
setupDebugCompressionFlag()
endif()
# Set actual CMake flags
set_target_properties(${target} PROPERTIES COMPILE_FLAGS "${IMHEX_COMMON_FLAGS} ${IMHEX_C_CXX_FLAGS}")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${IMHEX_COMMON_FLAGS} ${IMHEX_C_CXX_FLAGS}")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${IMHEX_COMMON_FLAGS} ${IMHEX_C_CXX_FLAGS} ${IMHEX_CXX_FLAGS}")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${IMHEX_C_FLAGS}")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${IMHEX_CXX_FLAGS} ${IMHEX_C_FLAGS}")
set(CMAKE_OBJC_FLAGS "${CMAKE_OBJC_FLAGS} ${IMHEX_COMMON_FLAGS}")
# Only generate minimal debug information for stacktraces in RelWithDebInfo builds
set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} -g1")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -g1")
if (CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
# Add flags for debug info in inline functions
set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} -gstatement-frontiers -ginline-points")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -gstatement-frontiers -ginline-points")
endif()
endmacro()
# uninstall target
macro(setUninstallTarget)
if(NOT TARGET uninstall)
configure_file(
"${CMAKE_CURRENT_SOURCE_DIR}/cmake/cmake_uninstall.cmake.in"
"${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake"
IMMEDIATE @ONLY)
"${CMAKE_CURRENT_SOURCE_DIR}/cmake/cmake_uninstall.cmake.in"
"${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake"
IMMEDIATE @ONLY)
add_custom_target(uninstall
COMMAND ${CMAKE_COMMAND} -P ${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake)
COMMAND ${CMAKE_COMMAND} -P ${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake)
endif()
endmacro()
macro(addBundledLibraries)
set(EXTERNAL_LIBS_FOLDER "${CMAKE_CURRENT_SOURCE_DIR}/lib/external")
set(THIRD_PARTY_LIBS_FOLDER "${CMAKE_CURRENT_SOURCE_DIR}/lib/third_party")
find_package(PkgConfig REQUIRED)
set(EXTERN_LIBS_FOLDER "${CMAKE_CURRENT_SOURCE_DIR}/lib/external")
set(BUILD_SHARED_LIBS OFF)
add_subdirectory(${THIRD_PARTY_LIBS_FOLDER}/imgui)
add_subdirectory(${EXTERN_LIBS_FOLDER}/imgui)
set_target_properties(imgui PROPERTIES POSITION_INDEPENDENT_CODE ON)
add_subdirectory(${THIRD_PARTY_LIBS_FOLDER}/microtar EXCLUDE_FROM_ALL)
add_subdirectory(${EXTERN_LIBS_FOLDER}/microtar EXCLUDE_FROM_ALL)
set_target_properties(microtar PROPERTIES POSITION_INDEPENDENT_CODE ON)
add_subdirectory(${EXTERNAL_LIBS_FOLDER}/libwolv EXCLUDE_FROM_ALL)
add_subdirectory(${EXTERN_LIBS_FOLDER}/libwolv EXCLUDE_FROM_ALL)
set_property(TARGET libwolv-types PROPERTY POSITION_INDEPENDENT_CODE ON)
set_property(TARGET libwolv-utils PROPERTY POSITION_INDEPENDENT_CODE ON)
set_property(TARGET libwolv-io PROPERTY POSITION_INDEPENDENT_CODE ON)
set_property(TARGET libwolv-hash PROPERTY POSITION_INDEPENDENT_CODE ON)
set_property(TARGET libwolv-containers PROPERTY POSITION_INDEPENDENT_CODE ON)
set_property(TARGET libwolv-net PROPERTY POSITION_INDEPENDENT_CODE ON)
set(XDGPP_INCLUDE_DIRS "${THIRD_PARTY_LIBS_FOLDER}/xdgpp")
set(XDGPP_INCLUDE_DIRS "${EXTERN_LIBS_FOLDER}/xdgpp")
set(FPHSA_NAME_MISMATCHED ON CACHE BOOL "")
find_package(PkgConfig REQUIRED)
if(NOT USE_SYSTEM_FMT)
add_subdirectory(${THIRD_PARTY_LIBS_FOLDER}/fmt EXCLUDE_FROM_ALL)
add_subdirectory(${EXTERN_LIBS_FOLDER}/fmt EXCLUDE_FROM_ALL)
set_target_properties(fmt PROPERTIES POSITION_INDEPENDENT_CODE ON)
set(FMT_LIBRARIES fmt::fmt-header-only)
else()
find_package(fmt REQUIRED)
find_package(fmt 8.0.0 REQUIRED)
set(FMT_LIBRARIES fmt::fmt)
endif()
@@ -664,11 +527,13 @@ macro(addBundledLibraries)
if (NOT EMSCRIPTEN)
# curl
find_package(CURL REQUIRED)
find_package(PkgConfig REQUIRED)
pkg_check_modules(LIBCURL REQUIRED IMPORTED_TARGET libcurl>=7.60.0)
# nfd
if (NOT USE_SYSTEM_NFD)
add_subdirectory(${THIRD_PARTY_LIBS_FOLDER}/nativefiledialog EXCLUDE_FROM_ALL)
add_subdirectory(${EXTERN_LIBS_FOLDER}/nativefiledialog EXCLUDE_FROM_ALL)
set_target_properties(nfd PROPERTIES POSITION_INDEPENDENT_CODE ON)
set(NFD_LIBRARIES nfd)
else()
find_package(nfd)
@@ -677,29 +542,40 @@ macro(addBundledLibraries)
endif()
if(NOT USE_SYSTEM_NLOHMANN_JSON)
add_subdirectory(${THIRD_PARTY_LIBS_FOLDER}/nlohmann_json EXCLUDE_FROM_ALL)
add_subdirectory(${EXTERN_LIBS_FOLDER}/nlohmann_json EXCLUDE_FROM_ALL)
set(NLOHMANN_JSON_LIBRARIES nlohmann_json)
else()
find_package(nlohmann_json 3.10.2 REQUIRED)
set(NLOHMANN_JSON_LIBRARIES nlohmann_json::nlohmann_json)
endif()
if (NOT USE_SYSTEM_LUNASVG)
add_subdirectory(${THIRD_PARTY_LIBS_FOLDER}/lunasvg EXCLUDE_FROM_ALL)
set(LUNASVG_LIBRARIES lunasvg)
else()
find_package(LunaSVG REQUIRED)
set(LUNASVG_LIBRARIES lunasvg)
endif()
if (NOT USE_SYSTEM_LLVM)
add_subdirectory(${THIRD_PARTY_LIBS_FOLDER}/llvm-demangle EXCLUDE_FROM_ALL)
add_subdirectory(${EXTERN_LIBS_FOLDER}/llvm-demangle EXCLUDE_FROM_ALL)
set_target_properties(LLVMDemangle PROPERTIES POSITION_INDEPENDENT_CODE ON)
else()
find_package(LLVM REQUIRED Demangle)
endif()
if (NOT USE_SYSTEM_YARA)
add_subdirectory(${EXTERN_LIBS_FOLDER}/yara EXCLUDE_FROM_ALL)
set_target_properties(libyara PROPERTIES POSITION_INDEPENDENT_CODE ON)
set(YARA_LIBRARIES libyara)
else()
find_package(PkgConfig REQUIRED)
pkg_check_modules(YARA REQUIRED IMPORTED_TARGET yara)
endif()
if (NOT USE_SYSTEM_MINIAUDIO)
add_subdirectory(${EXTERN_LIBS_FOLDER}/miniaudio EXCLUDE_FROM_ALL)
set_target_properties(miniaudio PROPERTIES POSITION_INDEPENDENT_CODE ON)
set(MINIAUDIO_LIBRARIES miniaudio)
else()
find_package(PkgConfig REQUIRED)
pkg_check_modules(miniaudio REQUIRED IMPORTED_TARGET miniaudio)
endif()
if (NOT USE_SYSTEM_JTHREAD)
add_subdirectory(${THIRD_PARTY_LIBS_FOLDER}/jthread EXCLUDE_FROM_ALL)
add_subdirectory(${EXTERN_LIBS_FOLDER}/jthread EXCLUDE_FROM_ALL)
set(JTHREAD_LIBRARIES jthread)
else()
find_path(JOSUTTIS_JTHREAD_INCLUDE_DIRS "condition_variable_any2.hpp")
@@ -710,48 +586,32 @@ macro(addBundledLibraries)
set(JTHREAD_LIBRARIES jthread)
endif()
if (USE_SYSTEM_BOOST)
find_package(Boost REQUIRED)
set(BOOST_LIBRARIES Boost::regex)
if (NOT USE_SYSTEM_CAPSTONE)
set(CAPSTONE_BUILD_STATIC_RUNTIME OFF CACHE BOOL "Disable shared library building")
set(CAPSTONE_BUILD_SHARED OFF CACHE BOOL "Disable shared library building")
set(CAPSTONE_BUILD_TESTS OFF CACHE BOOL "Disable tests")
add_subdirectory(${EXTERN_LIBS_FOLDER}/capstone EXCLUDE_FROM_ALL)
set_target_properties(capstone PROPERTIES POSITION_INDEPENDENT_CODE ON)
target_compile_options(capstone PRIVATE -Wno-unused-function)
set(CAPSTONE_LIBRARIES "capstone")
set(CAPSTONE_INCLUDE_DIRS ${EXTERN_LIBS_FOLDER}/capstone/include)
else()
add_subdirectory(${THIRD_PARTY_LIBS_FOLDER}/boost ${CMAKE_CURRENT_BINARY_DIR}/boost EXCLUDE_FROM_ALL)
set(BOOST_LIBRARIES boost::regex)
find_package(PkgConfig REQUIRED)
pkg_search_module(CAPSTONE 4.0.2 REQUIRED capstone)
endif()
set(LIBPL_BUILD_CLI_AS_EXECUTABLE OFF CACHE BOOL "" FORCE)
set(LIBPL_ENABLE_PRECOMPILED_HEADERS ${IMHEX_ENABLE_PRECOMPILED_HEADERS} CACHE BOOL "" FORCE)
if (WIN32)
set(LIBPL_SHARED_LIBRARY ON CACHE BOOL "" FORCE)
else()
set(LIBPL_SHARED_LIBRARY OFF CACHE BOOL "" FORCE)
endif()
add_subdirectory(${EXTERNAL_LIBS_FOLDER}/pattern_language EXCLUDE_FROM_ALL)
if (LIBPL_SHARED_LIBRARY)
install(
TARGETS
libpl
DESTINATION
"${CMAKE_INSTALL_LIBDIR}"
PERMISSIONS
OWNER_READ OWNER_WRITE OWNER_EXECUTE GROUP_READ GROUP_EXECUTE WORLD_READ WORLD_EXECUTE
)
endif()
if (WIN32)
set_target_properties(
libpl
PROPERTIES
RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}
LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}
)
endif()
enableUnityBuild(libpl)
set(LIBPL_BUILD_CLI_AS_EXECUTABLE OFF)
add_subdirectory(${EXTERN_LIBS_FOLDER}/pattern_language EXCLUDE_FROM_ALL)
set_target_properties(libpl PROPERTIES POSITION_INDEPENDENT_CODE ON)
find_package(mbedTLS 3.4.0 REQUIRED)
find_package(Magic 5.39 REQUIRED)
pkg_search_module(MAGIC libmagic>=5.39)
if(NOT MAGIC_FOUND)
find_library(MAGIC 5.39 magic REQUIRED)
else()
set(MAGIC_INCLUDE_DIRS ${MAGIC_INCLUDEDIR})
endif()
if (NOT IMHEX_DISABLE_STACKTRACE)
if (WIN32)
@@ -762,33 +622,23 @@ macro(addBundledLibraries)
if (${Backtrace_FOUND})
message(STATUS "Backtrace enabled! Header: ${Backtrace_HEADER}")
if (Backtrace_HEADER STREQUAL "backtrace.h")
if (Backtrace_HEADER STREQUAL "execinfo.h")
set(LIBBACKTRACE_LIBRARIES ${Backtrace_LIBRARY})
set(LIBBACKTRACE_INCLUDE_DIRS ${Backtrace_INCLUDE_DIR})
add_compile_definitions(BACKTRACE_HEADER=<${Backtrace_HEADER}>)
add_compile_definitions(HEX_HAS_BACKTRACE)
elseif (Backtrace_HEADER STREQUAL "execinfo.h")
set(LIBBACKTRACE_LIBRARIES ${Backtrace_LIBRARY})
set(LIBBACKTRACE_INCLUDE_DIRS ${Backtrace_INCLUDE_DIR})
add_compile_definitions(BACKTRACE_HEADER=<${Backtrace_HEADER}>)
add_compile_definitions(BACKTRACE_HEADER=\"${Backtrace_HEADER}\")
add_compile_definitions(HEX_HAS_EXECINFO)
endif()
elseif (Backtrace_HEADER STREQUAL "backtrace.h")
set(LIBBACKTRACE_LIBRARIES ${Backtrace_LIBRARY})
set(LIBBACKTRACE_INCLUDE_DIRS ${Backtrace_INCLUDE_DIR})
add_compile_definitions(BACKTRACE_HEADER=\"${Backtrace_HEADER}\")
add_compile_definitions(HEX_HAS_BACKTRACE)
endif ()
endif()
endif()
endif()
endif ()
endif ()
endmacro()
function(enableUnityBuild TARGET)
if (IMHEX_ENABLE_UNITY_BUILD)
set_target_properties(${TARGET} PROPERTIES UNITY_BUILD ON UNITY_BUILD_MODE BATCH)
endif ()
endfunction()
function(generatePDBs)
if (NOT IMHEX_GENERATE_PDBS)
return()
endif ()
if (NOT WIN32 OR CMAKE_BUILD_TYPE STREQUAL "Debug")
return()
endif ()
@@ -802,6 +652,7 @@ function(generatePDBs)
FetchContent_Populate(cv2pdb)
set(PDBS_TO_GENERATE main main-forwarder libimhex ${PLUGINS})
add_custom_target(pdbs)
foreach (PDB ${PDBS_TO_GENERATE})
if (PDB STREQUAL "main")
set(GENERATED_PDB imhex)
@@ -813,76 +664,26 @@ function(generatePDBs)
set(GENERATED_PDB plugins/${PDB})
endif ()
if (IMHEX_REPLACE_DWARF_WITH_PDB)
set(PDB_OUTPUT_PATH ${CMAKE_BINARY_DIR}/${GENERATED_PDB})
else ()
set(PDB_OUTPUT_PATH)
endif()
add_custom_target(${PDB}_pdb DEPENDS ${CMAKE_BINARY_DIR}/${GENERATED_PDB}.pdb)
add_custom_command(OUTPUT ${CMAKE_BINARY_DIR}/${GENERATED_PDB}.pdb
WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
WORKING_DIRECTORY ${cv2pdb_SOURCE_DIR}
COMMAND
(
${CMAKE_COMMAND} -E remove -f ${CMAKE_BINARY_DIR}/${GENERATED_PDB}.pdb &&
${cv2pdb_SOURCE_DIR}/cv2pdb64.exe $<TARGET_FILE:${PDB}> ${PDB_OUTPUT_PATH} &&
${CMAKE_COMMAND} -E remove -f ${CMAKE_BINARY_DIR}/${GENERATED_PDB}
) || (exit 0)
(${CMAKE_COMMAND} -E remove -f ${CMAKE_BINARY_DIR}/${GENERATED_PDB}.pdb &&
${cv2pdb_SOURCE_DIR}/cv2pdb64.exe
$<TARGET_FILE:${PDB}>) || (exit 0)
DEPENDS $<TARGET_FILE:${PDB}>
COMMAND_EXPAND_LISTS)
target_sources(imhex_all PRIVATE ${CMAKE_BINARY_DIR}/${GENERATED_PDB}.pdb)
install(FILES ${CMAKE_BINARY_DIR}/${GENERATED_PDB}.pdb DESTINATION ".")
add_dependencies(imhex_all ${PDB}_pdb)
endforeach ()
endfunction()
function(generateSDKDirectory)
if (WIN32)
set(SDK_PATH "./sdk")
elseif (APPLE)
set(SDK_PATH "${CMAKE_INSTALL_PREFIX}/${BUNDLE_NAME}/Contents/Resources/sdk")
else()
set(SDK_PATH "share/imhex/sdk")
endif()
set(SDK_PATH "./sdk")
set(SDK_BUILD_PATH "${CMAKE_BINARY_DIR}/sdk")
install(DIRECTORY ${CMAKE_SOURCE_DIR}/lib/libimhex DESTINATION "${SDK_PATH}/lib" PATTERN "**/source/*" EXCLUDE)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/lib/external DESTINATION "${SDK_PATH}/lib")
install(DIRECTORY ${CMAKE_SOURCE_DIR}/lib/third_party/imgui DESTINATION "${SDK_PATH}/lib/third_party" PATTERN "**/source/*" EXCLUDE)
if (NOT USE_SYSTEM_FMT)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/lib/third_party/fmt DESTINATION "${SDK_PATH}/lib/third_party")
endif()
if (NOT USE_SYSTEM_NLOHMANN_JSON)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/lib/third_party/nlohmann_json DESTINATION "${SDK_PATH}/lib/third_party")
endif()
if (NOT USE_SYSTEM_BOOST)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/lib/third_party/boost DESTINATION "${SDK_PATH}/lib/third_party")
endif()
install(DIRECTORY ${CMAKE_SOURCE_DIR}/cmake/modules DESTINATION "${SDK_PATH}/cmake")
install(FILES ${CMAKE_SOURCE_DIR}/cmake/build_helpers.cmake DESTINATION "${SDK_PATH}/cmake")
install(DIRECTORY ${CMAKE_SOURCE_DIR}/cmake/sdk/ DESTINATION "${SDK_PATH}")
install(DIRECTORY ${CMAKE_SOURCE_DIR}/lib/libimhex/include DESTINATION "${SDK_PATH}")
install(FILES ${CMAKE_SOURCE_DIR}/cmake/modules/ImHexPlugin.cmake DESTINATION "${SDK_PATH}/cmake/modules")
install(TARGETS libimhex ARCHIVE DESTINATION "${SDK_PATH}/lib")
endfunction()
function(addIncludesFromLibrary target library)
get_target_property(library_include_dirs ${library} INTERFACE_INCLUDE_DIRECTORIES)
target_include_directories(${target} PRIVATE ${library_include_dirs})
endfunction()
function(precompileHeaders target includeFolder)
if (NOT IMHEX_ENABLE_PRECOMPILED_HEADERS)
return()
endif()
file(GLOB_RECURSE TARGET_INCLUDES "${includeFolder}/**/*.hpp")
set(SYSTEM_INCLUDES "<algorithm>;<array>;<atomic>;<chrono>;<cmath>;<cstddef>;<cstdint>;<cstdio>;<cstdlib>;<cstring>;<exception>;<filesystem>;<functional>;<iterator>;<limits>;<list>;<map>;<memory>;<optional>;<ranges>;<set>;<stdexcept>;<string>;<string_view>;<thread>;<tuple>;<type_traits>;<unordered_map>;<unordered_set>;<utility>;<variant>;<vector>")
set(INCLUDES "${SYSTEM_INCLUDES};${TARGET_INCLUDES}")
string(REPLACE ">" "$<ANGLE-R>" INCLUDES "${INCLUDES}")
target_precompile_headers(${target}
PUBLIC
"$<$<COMPILE_LANGUAGE:CXX>:${INCLUDES}>"
)
install(TARGETS libimhex RUNTIME DESTINATION "${SDK_PATH}/lib")
endfunction()

View File

@@ -1,149 +0,0 @@
option(IMHEX_IDE_HELPERS_OVERRIDE_XCODE_COMPILER "Enable choice of compiler for Xcode builds, despite CMake's best efforts" OFF)
option(IMHEX_IDE_HELPERS_INTRUSIVE_IDE_TWEAKS "Enable intrusive CMake tweaks to better support IDEs with folder support" OFF)
# The CMake infrastructure silently ignores the CMAKE_<>_COMPILER settings when
# using the `Xcode` generator.
#
# A particularly nasty (and potentially only) way of getting around this is to
# temporarily lie about the generator being used, while CMake determines and
# locks in the compiler to use.
#
# Needless to say, this is hacky and fragile. Use at your own risk!
if (IMHEX_IDE_HELPERS_OVERRIDE_XCODE_COMPILER AND CMAKE_GENERATOR STREQUAL "Xcode")
set(CMAKE_GENERATOR "Unknown")
enable_language(C CXX)
set(CMAKE_GENERATOR "Xcode")
set(CMAKE_XCODE_ATTRIBUTE_CC "${CMAKE_C_COMPILER}")
set(CMAKE_XCODE_ATTRIBUTE_CXX "${CMAKE_CXX_COMPILER}")
if (CLANG)
set(CMAKE_XCODE_ATTRIBUTE_LD "${CMAKE_C_COMPILER}")
set(CMAKE_XCODE_ATTRIBUTE_LDPLUSPLUS "${CMAKE_CXX_COMPILER}")
endif()
# By default Xcode passes a `-index-store-path=<...>` parameter to the compiler
# during builds to build code completion indexes. This is not supported by
# anything other than AppleClang
set(CMAKE_XCODE_ATTRIBUTE_COMPILER_INDEX_STORE_ENABLE "NO")
endif()
# Generate a launch/build scheme for all targets
set(CMAKE_XCODE_GENERATE_SCHEME YES)
# Utility function that helps avoid messing with non-standard targets
macro(returnIfTargetIsNonTweakable target)
get_target_property(targetIsAliased ${target} ALIASED_TARGET)
get_target_property(targetIsImported ${target} IMPORTED)
if (targetIsAliased OR targetIsImported)
return()
endif()
get_target_property(targetType ${target} TYPE)
if (targetType MATCHES "INTERFACE_LIBRARY|UNKNOWN_LIBRARY")
return()
endif()
endmacro()
# Targets usually don't specify their private headers, nor group their source files
# which results in very spotty coverage by IDEs with folders support
#
# Unfortunately, CMake does not have a `target_source_group` like construct yet, therefore
# we have to play by the limitations of `source_group`.
#
# A particularly problematic part is that the function must be called within the directoryies
# scope for the grouping to take effect.
#
# See: https://discourse.cmake.org/t/topic/7388
function(tweakTargetForIDESupport target)
returnIfTargetIsNonTweakable(${target})
# Don't assume directory structure of third parties
get_target_property(targetSourceDir ${target} SOURCE_DIR)
if (targetSourceDir MATCHES "third_party")
return()
endif()
# Add headers to target
get_target_property(targetSourceDir ${target} SOURCE_DIR)
if (targetSourceDir)
file(GLOB_RECURSE targetPrivateHeaders CONFIGURE_DEPENDS "${targetSourceDir}/include/*.hpp")
target_sources(${target} PRIVATE "${targetPrivateHeaders}")
endif()
# Organize target sources into directory tree
get_target_property(sources ${target} SOURCES)
foreach(file IN LISTS sources)
get_filename_component(path "${file}" ABSOLUTE)
if (NOT path MATCHES "^${targetSourceDir}")
continue()
endif()
source_group(TREE "${targetSourceDir}" PREFIX "Source Tree" FILES "${file}")
endforeach()
endfunction()
if (IMHEX_IDE_HELPERS_INTRUSIVE_IDE_TWEAKS)
# See tweakTargetForIDESupport for rationale
function(add_library target)
_add_library(${target} ${ARGN})
tweakTargetForIDESupport(${target})
endfunction()
function(add_executable target)
_add_executable(${target} ${ARGN})
tweakTargetForIDESupport(${target})
endfunction()
endif()
# Adjust target's FOLDER property, which is an IDE only preference
function(_tweakTarget target path)
get_target_property(targetType ${target} TYPE)
if (TARGET generator-${target})
set_target_properties(generator-${target} PROPERTIES FOLDER "romfs/${target}")
endif()
if (TARGET romfs_file_packer-${target})
set_target_properties(romfs_file_packer-${target} PROPERTIES FOLDER "romfs/${target}")
endif()
if (TARGET libromfs-${target})
set_target_properties(libromfs-${target} PROPERTIES FOLDER "romfs/${target}")
endif()
if (${targetType} MATCHES "EXECUTABLE|LIBRARY")
set_target_properties(${target} PROPERTIES FOLDER "${path}")
endif()
endfunction()
macro(_tweakTargetsRecursive dir)
get_property(subdirectories DIRECTORY ${dir} PROPERTY SUBDIRECTORIES)
foreach(subdir IN LISTS subdirectories)
_tweakTargetsRecursive("${subdir}")
endforeach()
if(${dir} STREQUAL ${CMAKE_SOURCE_DIR})
return()
endif()
get_property(targets DIRECTORY "${dir}" PROPERTY BUILDSYSTEM_TARGETS)
file(RELATIVE_PATH rdir ${CMAKE_SOURCE_DIR} "${dir}/..")
foreach(target ${targets})
_tweakTarget(${target} "${rdir}")
endforeach()
endmacro()
# Tweak all targets this CMake build is aware about
function(tweakTargetsForIDESupport)
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
_tweakTargetsRecursive("${CMAKE_SOURCE_DIR}")
endfunction()

View File

@@ -1,8 +0,0 @@
find_path(CAPSTONE_INCLUDE_DIR capstone.h PATH_SUFFIXES capstone)
find_library(CAPSTONE_LIBRARY NAMES capstone)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(Capstone DEFAULT_MSG CAPSTONE_LIBRARY CAPSTONE_INCLUDE_DIR)
mark_as_advanced(CAPSTONE_INCLUDE_DIR CAPSTONE_LIBRARY)

View File

@@ -11,20 +11,12 @@ if (UNIX)
set(CORECLR_SUBARCH "arm64")
endif()
endif()
if (APPLE)
if (CMAKE_SYSTEM_PROCESSOR STREQUAL "arm64")
set(CORECLR_ARCH "osx-arm64")
set(CORECLR_SUBARCH "arm64")
else()
set(CORECLR_ARCH "osx-x64")
endif()
endif()
if (NOT DOTNET_EXECUTABLE)
set(DOTNET_EXECUTABLE dotnet)
endif ()
set(CORECLR_VERSION "8.0")
set(CORECLR_VERSION "7.0")
execute_process(COMMAND ${DOTNET_EXECUTABLE} "--list-runtimes" OUTPUT_VARIABLE CORECLR_LIST_RUNTIMES_OUTPUT OUTPUT_STRIP_TRAILING_WHITESPACE)
if (CORECLR_LIST_RUNTIMES_OUTPUT STREQUAL "")
@@ -57,16 +49,13 @@ endif()
set(CoreClrEmbed_ROOT_PATH "${CORECLR_RUNTIME_ROOT_PATH}")
file(GLOB _CORECLR_HOST_ARCH_PATH_LIST "${CORECLR_RUNTIME_ROOT_PATH}/packs/Microsoft.NETCore.App.Host.*-${CORECLR_SUBARCH}")
if (_CORECLR_HOST_ARCH_PATH_LIST)
foreach(_CORECLR_HOST_ARCH_PATH ${_CORECLR_HOST_ARCH_PATH_LIST})
get_filename_component(_CORECLR_HOST_ARCH_FILENAME ${_CORECLR_HOST_ARCH_PATH} NAME)
string(REPLACE "Microsoft.NETCore.App.Host." "" _CORECLR_COMPUTED_ARCH "${_CORECLR_HOST_ARCH_FILENAME}")
if (_CORECLR_COMPUTED_ARCH)
set(CORECLR_ARCH "${_CORECLR_COMPUTED_ARCH}")
break()
endif()
endforeach()
file(GLOB _CORECLR_HOST_ARCH_PATH "${CORECLR_RUNTIME_ROOT_PATH}/packs/Microsoft.NETCore.App.Host.*-${CORECLR_SUBARCH}")
if (_CORECLR_HOST_ARCH_PATH)
get_filename_component(_CORECLR_HOST_ARCH_FILENAME ${_CORECLR_HOST_ARCH_PATH} NAME)
string(REPLACE "Microsoft.NETCore.App.Host." "" _CORECLR_COMPUTED_ARCH "${_CORECLR_HOST_ARCH_FILENAME}")
if (_CORECLR_COMPUTED_ARCH)
set(CORECLR_ARCH "${_CORECLR_COMPUTED_ARCH}")
endif()
endif()
set(CORECLR_HOST_BASE_PATH "${CORECLR_RUNTIME_ROOT_PATH}/packs/Microsoft.NETCore.App.Host.${CORECLR_ARCH}/${CORECLR_RUNTIME_VERSION_FULL}")
@@ -86,8 +75,7 @@ find_file(CoreClrEmbed_SHARED_LIBRARY nethost.dll nethost.so libnethost.so netho
if (CoreClrEmbed_INCLUDE_DIR AND CoreClrEmbed_LIBRARY)
set(CoreClrEmbed_FOUND TRUE)
set(CoreClrEmbed_LIBRARIES "${CoreClrEmbed_LIBRARY}" CACHE STRING "CoreClrEmbed libraries" FORCE)
set(CoreClrEmbed_SHARED_LIBRARIES "${CoreClrEmbed_SHARED_LIBRARY}" CACHE STRING "CoreClrEmbed shared libraries" FORCE)
set(CoreClrEmbed_INCLUDE_DIRS "${CoreClrEmbed_INCLUDE_DIR}" CACHE STRING "CoreClrEmbed include directories" FORCE)
set(CoreClrEmbed_VERSION "${CORECLR_RUNTIME_VERSION_FULL}" CACHE STRING "CoreClrEmbed version" FORCE)
set(CoreClrEmbed_LIBRARIES "${CoreClrEmbed_LIBRARY}")
set(CoreClrEmbed_SHARED_LIBRARIES "${CoreClrEmbed_SHARED_LIBRARY}")
set(CoreClrEmbed_INCLUDE_DIRS "${CoreClrEmbed_INCLUDE_DIR}")
endif()

View File

@@ -1,139 +0,0 @@
#.rst:
# Find GLFW
# ---------
#
# Finds the GLFW library using its cmake config if that exists, otherwise
# falls back to finding it manually. This module defines:
#
# GLFW_FOUND - True if GLFW library is found
# GLFW::GLFW - GLFW imported target
#
# Additionally, in case the config was not found, these variables are defined
# for internal usage:
#
# GLFW_LIBRARY - GLFW library
# GLFW_DLL_DEBUG - GLFW debug DLL on Windows, if found
# GLFW_DLL_RELEASE - GLFW release DLL on Windows, if found
# GLFW_INCLUDE_DIR - Root include dir
#
#
# This file is part of Magnum.
#
# Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
# 2020, 2021, 2022 Vladimír Vondruš <mosra@centrum.cz>
# Copyright © 2016 Jonathan Hale <squareys@googlemail.com>
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
# DEALINGS IN THE SOFTWARE.
#
# GLFW installs cmake package config files which handles dependencies in case
# GLFW is built statically. Try to find first, quietly, so it doesn't print
# loud messages when it's not found, since that's okay. If the glfw target
# already exists, it means we're using it through a CMake subproject -- don't
# attempt to find the package in that case.
if(NOT TARGET glfw)
find_package(glfw3 CONFIG QUIET)
endif()
# If either a glfw config file was found or we have a subproject, point
# GLFW::GLFW to that and exit -- nothing else to do here.
if(TARGET glfw)
if(NOT TARGET GLFW::GLFW)
# Aliases of (global) targets are only supported in CMake 3.11, so we
# work around it by this. This is easier than fetching all possible
# properties (which are impossible to track of) and then attempting to
# rebuild them into a new target.
add_library(GLFW::GLFW INTERFACE IMPORTED)
set_target_properties(GLFW::GLFW PROPERTIES INTERFACE_LINK_LIBRARIES glfw)
endif()
# Just to make FPHSA print some meaningful location, nothing else
get_target_property(_GLFW_INTERFACE_INCLUDE_DIRECTORIES glfw INTERFACE_INCLUDE_DIRECTORIES)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args("GLFW" DEFAULT_MSG
_GLFW_INTERFACE_INCLUDE_DIRECTORIES)
if(CORRADE_TARGET_WINDOWS)
# .dll is in LOCATION, .lib is in IMPLIB. Yay, useful!
get_target_property(GLFW_DLL_DEBUG glfw IMPORTED_LOCATION_DEBUG)
get_target_property(GLFW_DLL_RELEASE glfw IMPORTED_LOCATION_RELEASE)
endif()
return()
endif()
if(CORRADE_TARGET_WINDOWS)
if(MSVC)
if(MSVC_VERSION VERSION_LESS 1910)
set(_GLFW_LIBRARY_PATH_SUFFIX lib-vc2015)
elseif(MSVC_VERSION VERSION_LESS 1920)
set(_GLFW_LIBRARY_PATH_SUFFIX lib-vc2017)
elseif(MSVC_VERSION VERSION_LESS 1930)
set(_GLFW_LIBRARY_PATH_SUFFIX lib-vc2019)
elseif(MSVC_VERSION VERSION_LESS 1940)
set(_GLFW_LIBRARY_PATH_SUFFIX lib-vc2022)
else()
message(FATAL_ERROR "Unsupported MSVC version")
endif()
elseif(MINGW)
set(_GLFW_LIBRARY_PATH_SUFFIX lib-mingw-w64)
else()
message(FATAL_ERROR "Unsupported compiler")
endif()
endif()
# In case no config file was found, try manually finding the library. Prefer
# the glfw3dll as it's a dynamic library.
find_library(GLFW_LIBRARY
NAMES glfw glfw3dll glfw3
PATH_SUFFIXES ${_GLFW_LIBRARY_PATH_SUFFIX})
if(CORRADE_TARGET_WINDOWS AND GLFW_LIBRARY MATCHES "glfw3dll.(lib|a)$")
# TODO: debug?
find_file(GLFW_DLL_RELEASE
NAMES glfw3.dll
PATH_SUFFIXES ${_GLFW_LIBRARY_PATH_SUFFIX})
endif()
# Include dir
find_path(GLFW_INCLUDE_DIR
NAMES GLFW/glfw3.h)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args("GLFW" DEFAULT_MSG
GLFW_LIBRARY
GLFW_INCLUDE_DIR)
if(NOT TARGET GLFW::GLFW)
add_library(GLFW::GLFW UNKNOWN IMPORTED)
# Work around BUGGY framework support on macOS
# https://cmake.org/Bug/view.php?id=14105
if(CORRADE_TARGET_APPLE AND GLFW_LIBRARY MATCHES "\\.framework$")
set_property(TARGET GLFW::GLFW PROPERTY IMPORTED_LOCATION ${GLFW_LIBRARY}/GLFW)
else()
set_property(TARGET GLFW::GLFW PROPERTY IMPORTED_LOCATION ${GLFW_LIBRARY})
endif()
set_property(TARGET GLFW::GLFW PROPERTY
INTERFACE_INCLUDE_DIRECTORIES ${GLFW_INCLUDE_DIR})
endif()
mark_as_advanced(GLFW_LIBRARY GLFW_INCLUDE_DIR)

View File

@@ -1,60 +0,0 @@
find_path(LZ4_INCLUDE_DIR
NAMES lz4.h
HINTS "${LZ4_INCLUDEDIR}" "${LZ4_HINTS}/include"
PATHS
/usr/local/include
/usr/include
)
find_library(LZ4_LIBRARY
NAMES lz4 liblz4
HINTS "${LZ4_LIBDIR}" "${LZ4_HINTS}/lib"
PATHS
/usr/local/lib
/usr/lib
)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args( LZ4 DEFAULT_MSG LZ4_LIBRARY LZ4_INCLUDE_DIR )
if( LZ4_FOUND )
include( CheckIncludeFile )
include( CMakePushCheckState )
set( LZ4_INCLUDE_DIRS ${LZ4_INCLUDE_DIR} )
set( LZ4_LIBRARIES ${LZ4_LIBRARY} )
cmake_push_check_state()
set( CMAKE_REQUIRED_INCLUDES ${LZ4_INCLUDE_DIRS} )
check_include_file( lz4frame.h HAVE_LZ4FRAME_H )
cmake_pop_check_state()
if (WIN32)
set ( LZ4_DLL_DIR "${LZ4_HINTS}/bin"
CACHE PATH "Path to LZ4 DLL"
)
file( GLOB _lz4_dll RELATIVE "${LZ4_DLL_DIR}"
"${LZ4_DLL_DIR}/lz4*.dll"
)
set ( LZ4_DLL ${_lz4_dll}
# We're storing filenames only. Should we use STRING instead?
CACHE FILEPATH "LZ4 DLL file name"
)
file( GLOB _lz4_pdb RELATIVE "${LZ4_DLL_DIR}"
"${LZ4_DLL_DIR}/lz4*.pdb"
)
set ( LZ4_PDB ${_lz4_pdb}
CACHE FILEPATH "LZ4 PDB file name"
)
mark_as_advanced( LZ4_DLL_DIR LZ4_DLL LZ4_PDB )
endif()
else()
set( LZ4_INCLUDE_DIRS )
set( LZ4_LIBRARIES )
endif()
mark_as_advanced( LZ4_LIBRARIES LZ4_INCLUDE_DIRS )
add_library( LZ4::lz4 INTERFACE IMPORTED )
set_property( TARGET LZ4::lz4 PROPERTY INTERFACE_INCLUDE_DIRECTORIES ${LZ4_INCLUDE_DIRS} )
set_property( TARGET LZ4::lz4 PROPERTY INTERFACE_LINK_LIBRARIES ${LZ4_LIBRARIES} )

View File

@@ -1,18 +0,0 @@
find_path(LIBMAGIC_INCLUDE_DIR magic.h)
find_library(LIBMAGIC_LIBRARY NAMES magic)
if (LIBMAGIC_INCLUDE_DIR AND LIBMAGIC_LIBRARY)
set(LIBMAGIC_FOUND TRUE)
endif (LIBMAGIC_INCLUDE_DIR AND LIBMAGIC_LIBRARY)
find_package_handle_standard_args("libmagic" DEFAULT_MSG
LIBMAGIC_LIBRARY
LIBMAGIC_INCLUDE_DIR
)
mark_as_advanced(
LIBMAGIC_INCLUDE_DIR
LIBMAGIC_LIBRARY
LIBMAGIC_FOUND
)

View File

@@ -1,4 +0,0 @@
find_library(YARA_LIBRARIES NAMES yara)
find_file(yara.h YARA_INCLUDE_DIRS)
mark_as_advanced(YARA_LIBRARIES YARA_INCLUDE_DIRS)

View File

@@ -1,45 +0,0 @@
# Copyright (c) Meta Platforms, Inc. and affiliates.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
# - Try to find Facebook zstd library
# This will define
# ZSTD_FOUND
# ZSTD_INCLUDE_DIR
# ZSTD_LIBRARY
#
find_path(ZSTD_INCLUDE_DIR NAMES zstd.h)
find_library(ZSTD_LIBRARY_DEBUG NAMES zstdd zstd_staticd)
find_library(ZSTD_LIBRARY_RELEASE NAMES zstd zstd_static)
include(SelectLibraryConfigurations)
SELECT_LIBRARY_CONFIGURATIONS(ZSTD)
include(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(
ZSTD DEFAULT_MSG
ZSTD_LIBRARY ZSTD_INCLUDE_DIR
)
if (ZSTD_FOUND)
message(STATUS "Found Zstd: ${ZSTD_LIBRARY}")
endif()
mark_as_advanced(ZSTD_INCLUDE_DIR ZSTD_LIBRARY)
add_library(ZSTD::zstd INTERFACE IMPORTED)
set_property(TARGET ZSTD::zstd PROPERTY INTERFACE_INCLUDE_DIRECTORIES ${ZSTD_INCLUDE_DIR})
set_property(TARGET ZSTD::zstd PROPERTY INTERFACE_LINK_LIBRARIES ${ZSTD_LIBRARY})

View File

@@ -55,9 +55,9 @@ IF(MBEDTLS_FOUND)
MESSAGE(STATUS " Crypto: ${MBEDCRYPTO_LIBRARY}")
ENDIF(NOT MBEDTLS_FIND_QUIETLY)
ELSE(MBEDTLS_FOUND)
IF(mbedTLS_FIND_REQUIRED)
IF(MBEDTLS_FIND_REQUIRED)
MESSAGE(FATAL_ERROR "Could not find mbedTLS")
ENDIF(mbedTLS_FIND_REQUIRED)
ENDIF(MBEDTLS_FIND_REQUIRED)
ENDIF(MBEDTLS_FOUND)
MARK_AS_ADVANCED(
@@ -67,4 +67,4 @@ MARK_AS_ADVANCED(
MBEDTLS_LIBRARY
MBEDX509_LIBRARY
MBEDCRYPTO_LIBRARY
)
)

View File

@@ -1,15 +1,10 @@
macro(add_imhex_plugin)
# Parse arguments
set(options LIBRARY_PLUGIN)
set(oneValueArgs NAME IMHEX_VERSION)
set(multiValueArgs SOURCES INCLUDES LIBRARIES FEATURES)
set(options "")
set(oneValueArgs NAME)
set(multiValueArgs SOURCES INCLUDES LIBRARIES)
cmake_parse_arguments(IMHEX_PLUGIN "${options}" "${oneValueArgs}" "${multiValueArgs}" ${ARGN})
if (IMHEX_PLUGIN_IMHEX_VERSION)
message(STATUS "Compiling plugin ${IMHEX_PLUGIN_NAME} for ImHex Version ${IMHEX_PLUGIN_IMHEX_VERSION}")
set(IMHEX_VERSION_STRING "${IMHEX_PLUGIN_IMHEX_VERSION}")
endif()
if (IMHEX_STATIC_LINK_PLUGINS)
set(IMHEX_PLUGIN_LIBRARY_TYPE STATIC)
@@ -17,15 +12,8 @@ macro(add_imhex_plugin)
configure_file(${CMAKE_SOURCE_DIR}/dist/web/plugin-bundle.cpp.in ${CMAKE_CURRENT_BINARY_DIR}/plugin-bundle.cpp @ONLY)
target_sources(main PUBLIC ${CMAKE_CURRENT_BINARY_DIR}/plugin-bundle.cpp)
set(IMHEX_PLUGIN_SUFFIX ".hexplug")
else()
if (IMHEX_PLUGIN_LIBRARY_PLUGIN)
set(IMHEX_PLUGIN_LIBRARY_TYPE SHARED)
set(IMHEX_PLUGIN_SUFFIX ".hexpluglib")
else()
set(IMHEX_PLUGIN_LIBRARY_TYPE MODULE)
set(IMHEX_PLUGIN_SUFFIX ".hexplug")
endif()
set(IMHEX_PLUGIN_LIBRARY_TYPE SHARED)
endif()
# Define new project for plugin
@@ -36,12 +24,7 @@ macro(add_imhex_plugin)
# Add include directories and link libraries
target_include_directories(${IMHEX_PLUGIN_NAME} PUBLIC ${IMHEX_PLUGIN_INCLUDES})
target_link_libraries(${IMHEX_PLUGIN_NAME} PUBLIC ${IMHEX_PLUGIN_LIBRARIES})
target_link_libraries(${IMHEX_PLUGIN_NAME} PRIVATE libimhex ${FMT_LIBRARIES} imgui_all_includes libwolv)
addIncludesFromLibrary(${IMHEX_PLUGIN_NAME} libpl)
addIncludesFromLibrary(${IMHEX_PLUGIN_NAME} libpl-gen)
precompileHeaders(${IMHEX_PLUGIN_NAME} "${CMAKE_CURRENT_SOURCE_DIR}/include")
target_link_libraries(${IMHEX_PLUGIN_NAME} PRIVATE libimhex ${FMT_LIBRARIES} ${IMHEX_PLUGIN_LIBRARIES})
# Add IMHEX_PROJECT_NAME and IMHEX_VERSION define
target_compile_definitions(${IMHEX_PLUGIN_NAME} PRIVATE IMHEX_PROJECT_NAME="${IMHEX_PLUGIN_NAME}")
@@ -49,102 +32,31 @@ macro(add_imhex_plugin)
target_compile_definitions(${IMHEX_PLUGIN_NAME} PRIVATE IMHEX_PLUGIN_NAME=${IMHEX_PLUGIN_NAME})
# Enable required compiler flags
enableUnityBuild(${IMHEX_PLUGIN_NAME})
set_target_properties(${IMHEX_PLUGIN_NAME} PROPERTIES POSITION_INDEPENDENT_CODE ON)
setupCompilerFlags(${IMHEX_PLUGIN_NAME})
# Configure build properties
set_target_properties(${IMHEX_PLUGIN_NAME}
PROPERTIES
RUNTIME_OUTPUT_DIRECTORY "${IMHEX_MAIN_OUTPUT_DIRECTORY}/plugins"
RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/plugins
CXX_STANDARD 23
PREFIX ""
SUFFIX ${IMHEX_PLUGIN_SUFFIX}
SUFFIX ".hexplug"
)
# Set rpath of plugin libraries to the plugins folder
if (APPLE)
set_target_properties(${IMHEX_PLUGIN_NAME} PROPERTIES BUILD_RPATH "@executable_path/../Frameworks;@executable_path/plugins")
endif()
# Setup a romfs for the plugin
list(APPEND LIBROMFS_RESOURCE_LOCATION ${CMAKE_CURRENT_SOURCE_DIR}/romfs)
set(LIBROMFS_PROJECT_NAME ${IMHEX_PLUGIN_NAME})
add_subdirectory(${IMHEX_BASE_FOLDER}/lib/external/libromfs ${CMAKE_CURRENT_BINARY_DIR}/libromfs)
set_target_properties(${LIBROMFS_LIBRARY} PROPERTIES POSITION_INDEPENDENT_CODE ON)
target_link_libraries(${IMHEX_PLUGIN_NAME} PRIVATE ${LIBROMFS_LIBRARY})
set(FEATURE_DEFINE_CONTENT)
if (IMHEX_PLUGIN_FEATURES)
list(LENGTH IMHEX_PLUGIN_FEATURES IMHEX_FEATURE_COUNT)
math(EXPR IMHEX_FEATURE_COUNT "${IMHEX_FEATURE_COUNT} - 1" OUTPUT_FORMAT DECIMAL)
foreach(index RANGE 0 ${IMHEX_FEATURE_COUNT} 2)
list(SUBLIST IMHEX_PLUGIN_FEATURES ${index} 2 IMHEX_PLUGIN_FEATURE)
list(GET IMHEX_PLUGIN_FEATURE 0 feature_define)
list(GET IMHEX_PLUGIN_FEATURE 1 feature_description)
string(TOUPPER ${feature_define} feature_define)
add_definitions(-DIMHEX_PLUGIN_${IMHEX_PLUGIN_NAME}_FEATURE_${feature_define}=0)
set(FEATURE_DEFINE_CONTENT "${FEATURE_DEFINE_CONTENT}{ \"${feature_description}\", IMHEX_FEATURE_ENABLED(${feature_define}) },")
endforeach()
endif()
target_compile_options(${IMHEX_PLUGIN_NAME} PRIVATE -DIMHEX_PLUGIN_FEATURES_CONTENT=${FEATURE_DEFINE_CONTENT})
# Add the new plugin to the main dependency list so it gets built by default
if (TARGET imhex_all)
add_dependencies(imhex_all ${IMHEX_PLUGIN_NAME})
endif()
if (IMHEX_EXTERNAL_PLUGIN_BUILD)
install(TARGETS ${IMHEX_PLUGIN_NAME} DESTINATION ".")
endif()
# Fix rpath
if (APPLE)
set_target_properties(
${IMHEX_PLUGIN_NAME}
PROPERTIES
INSTALL_RPATH "@executable_path/../Frameworks;@executable_path/plugins"
)
elseif (UNIX)
set(PLUGIN_RPATH "")
list(APPEND PLUGIN_RPATH "$ORIGIN")
if (IMHEX_PLUGIN_ADD_INSTALL_PREFIX_TO_RPATH)
list(APPEND PLUGIN_RPATH "${CMAKE_INSTALL_PREFIX}/lib")
endif()
set_target_properties(
${IMHEX_PLUGIN_NAME}
PROPERTIES
INSTALL_RPATH_USE_ORIGIN ON
INSTALL_RPATH "${PLUGIN_RPATH}"
)
endif()
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/tests/CMakeLists.txt AND IMHEX_ENABLE_UNIT_TESTS AND IMHEX_ENABLE_PLUGIN_TESTS)
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/tests)
target_link_libraries(${IMHEX_PLUGIN_NAME} PUBLIC ${IMHEX_PLUGIN_NAME}_tests)
target_compile_definitions(${IMHEX_PLUGIN_NAME}_tests PRIVATE IMHEX_PROJECT_NAME="${IMHEX_PLUGIN_NAME}-tests")
endif()
add_dependencies(imhex_all ${IMHEX_PLUGIN_NAME})
endmacro()
macro(add_romfs_resource input output)
if (NOT EXISTS ${input})
message(WARNING "Resource file ${input} does not exist")
endif()
configure_file(${input} ${CMAKE_CURRENT_BINARY_DIR}/romfs/${output} COPYONLY)
list(APPEND LIBROMFS_RESOURCE_LOCATION ${CMAKE_CURRENT_BINARY_DIR}/romfs)
endmacro()
macro (enable_plugin_feature feature)
string(TOUPPER ${feature} feature)
if (NOT (feature IN_LIST IMHEX_PLUGIN_FEATURES))
message(FATAL_ERROR "Feature ${feature} is not enabled for plugin ${IMHEX_PLUGIN_NAME}")
endif()
remove_definitions(-DIMHEX_PLUGIN_${IMHEX_PLUGIN_NAME}_FEATURE_${feature}=0)
add_definitions(-DIMHEX_PLUGIN_${IMHEX_PLUGIN_NAME}_FEATURE_${feature}=1)
endmacro()

View File

@@ -14,47 +14,41 @@ if(CMAKE_GENERATOR)
# Being called as include(PostprocessBundle), so define a helper function.
set(_POSTPROCESS_BUNDLE_MODULE_LOCATION "${CMAKE_CURRENT_LIST_FILE}")
function(postprocess_bundle out_target in_target)
install(CODE "set(BUNDLE_PATH ${CMAKE_INSTALL_PREFIX}/${BUNDLE_NAME})")
install(CODE "set(CODE_SIGN_CERTIFICATE_ID ${CODE_SIGN_CERTIFICATE_ID})")
install(CODE "set(EXTRA_BUNDLE_LIBRARY_PATHS ${EXTRA_BUNDLE_LIBRARY_PATHS})")
install(SCRIPT ${_POSTPROCESS_BUNDLE_MODULE_LOCATION})
add_custom_command(TARGET ${out_target} POST_BUILD
COMMAND ${CMAKE_COMMAND} -DBUNDLE_PATH="$<TARGET_FILE_DIR:${in_target}>/../.."
-DCODE_SIGN_CERTIFICATE_ID="${CODE_SIGN_CERTIFICATE_ID}"
-DEXTRA_BUNDLE_LIBRARY_PATHS="${EXTRA_BUNDLE_LIBRARY_PATHS}"
-P "${_POSTPROCESS_BUNDLE_MODULE_LOCATION}"
)
endfunction()
return()
endif()
# IMHEX PATCH BEGIN
# The function defined above doesn't keep in mind that if we are cross-compiling to MacOS, APPLE must be 1,
# so we force it here (where else would this script be run anyway ? This seems to be MacOS-specific code)
SET(APPLE 1)
# IMHEX PATCHE END
get_filename_component(BUNDLE_PATH "${BUNDLE_PATH}" ABSOLUTE)
message(STATUS "Fixing up application bundle: ${BUNDLE_PATH}")
# Make sure to fix up any included ImHex plugin.
file(GLOB_RECURSE plugins "${BUNDLE_PATH}/Contents/MacOS/plugins/*.hexplug")
file(GLOB_RECURSE extra_libs "${BUNDLE_PATH}/Contents/MacOS/plugins/*.hexplug")
# BundleUtilities doesn't support DYLD_FALLBACK_LIBRARY_PATH behavior, which
# makes it sometimes break on libraries that do weird things with @rpath. Specify
# equivalent search directories until https://gitlab.kitware.com/cmake/cmake/issues/16625
# is fixed and in our minimum CMake version.
set(extra_dirs "/usr/local/lib" "/lib" "/usr/lib" ${EXTRA_BUNDLE_LIBRARY_PATHS} "${BUNDLE_PATH}/Contents/MacOS/plugins" "${BUNDLE_PATH}/Contents/Frameworks")
set(extra_dirs "/usr/local/lib" "/lib" "/usr/lib" ${EXTRA_BUNDLE_LIBRARY_PATHS})
message(STATUS "Fixing up application bundle: ${extra_dirs}")
# BundleUtilities is overly verbose, so disable most of its messages
#function(message)
# if(NOT ARGV MATCHES "^STATUS;")
# _message(${ARGV})
# endif()
#endfunction()
function(message)
if(NOT ARGV MATCHES "^STATUS;")
_message(${ARGV})
endif()
endfunction()
include(BundleUtilities)
set(BU_CHMOD_BUNDLE_ITEMS ON)
fixup_bundle("${BUNDLE_PATH}" "${plugins}" "${extra_dirs}")
fixup_bundle("${BUNDLE_PATH}" "${extra_libs}" "${extra_dirs}")
if (CODE_SIGN_CERTIFICATE_ID)
# Hack around Apple Silicon signing bugs by copying the real app, signing it and moving it back.
@@ -66,13 +60,4 @@ if (CODE_SIGN_CERTIFICATE_ID)
endif()
# Add a necessary rpath to the imhex binary
get_bundle_main_executable("${BUNDLE_PATH}" IMHEX_EXECUTABLE)
file(GLOB_RECURSE plugin_libs "${BUNDLE_PATH}/Contents/MacOS/*.hexpluglib")
foreach(plugin_lib ${plugin_libs})
get_filename_component(plugin_lib_name ${plugin_lib} NAME)
set(plugin_lib_dest "${BUNDLE_PATH}/Contents/MacOS/plugins/${plugin_lib_name}")
configure_file(${plugin_lib} "${plugin_lib_dest}" COPYONLY)
message(STATUS "Copying plugin library: ${plugin_lib} to ${plugin_lib_dest}")
endforeach ()
get_bundle_main_executable("${BUNDLE_PATH}" IMHEX_EXECUTABLE)

View File

@@ -1,62 +0,0 @@
cmake_minimum_required(VERSION 3.20)
project(ImHexSDK)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/cmake/modules")
set(CMAKE_POSITION_INDEPENDENT_CODE ON CACHE BOOL "" FORCE)
include("${CMAKE_CURRENT_SOURCE_DIR}/cmake/build_helpers.cmake")
set(IMHEX_BASE_FOLDER ${CMAKE_CURRENT_SOURCE_DIR} PARENT_SCOPE)
include(ImHexPlugin)
function(add_subdirectory_if_exists folder)
if (EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/${folder}/CMakeLists.txt")
add_subdirectory("${folder}" EXCLUDE_FROM_ALL)
endif()
endfunction()
set(IMHEX_EXTERNAL_PLUGIN_BUILD ON PARENT_SCOPE)
set(IMHEX_EXTERNAL_PLUGIN_BUILD ON)
add_custom_target(imhex_all)
add_subdirectory(lib/third_party/imgui EXCLUDE_FROM_ALL)
set(FMT_INSTALL OFF CACHE BOOL "" FORCE)
add_subdirectory_if_exists(lib/third_party/fmt)
set(FMT_LIBRARIES fmt::fmt-header-only PARENT_SCOPE)
set(FMT_LIBRARIES fmt::fmt-header-only)
add_subdirectory_if_exists(lib/third_party/nlohmann_json)
set(NLOHMANN_JSON_LIBRARIES nlohmann_json PARENT_SCOPE)
set(NLOHMANN_JSON_LIBRARIES nlohmann_json)
add_subdirectory_if_exists(lib/third_party/boost)
set(BOOST_LIBRARIES boost::regex PARENT_SCOPE)
set(BOOST_LIBRARIES boost::regex)
add_subdirectory(lib/external/libwolv EXCLUDE_FROM_ALL)
set(LIBPL_ENABLE_CLI OFF CACHE BOOL "" FORCE)
add_subdirectory(lib/external/pattern_language EXCLUDE_FROM_ALL)
find_package(CURL REQUIRED)
find_package(mbedTLS 3.4.0 REQUIRED)
set(CURL_LIBRARIES ${CURL_LIBRARIES} PARENT_SCOPE)
set(MBEDTLS_LIBRARIES ${MBEDTLS_LIBRARIES} PARENT_SCOPE)
add_subdirectory(lib/libimhex)
if (WIN32)
set_target_properties(libimhex PROPERTIES
IMPORTED_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}/../libimhex.dll"
IMPORTED_IMPLIB "${CMAKE_CURRENT_SOURCE_DIR}/lib/liblibimhex.dll.a"
INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_CURRENT_SOURCE_DIR}/lib/libimhex/include")
elseif (APPLE)
file(GLOB LIBIMHEX_DYLIB "${CMAKE_CURRENT_SOURCE_DIR}/../../Frameworks/libimhex.*.dylib")
set_target_properties(libimhex PROPERTIES
IMPORTED_LOCATION "${LIBIMHEX_DYLIB}"
INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_CURRENT_SOURCE_DIR}/lib/libimhex/include")
else()
set_target_properties(libimhex PROPERTIES
IMPORTED_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}/../libimhex.so"
INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_CURRENT_SOURCE_DIR}/lib/libimhex/include")
endif()

View File

@@ -1,60 +0,0 @@
# ImHex Plugin Template
# =====================
# This is the official CMake template for making your own ImHex plugins
# To use this template, copy the file into its own directory and modify it to your needs
# For the most part, this is a regular CMake project with some extra functions provided by the ImHex SDK
#
# [NOTE FOR NON-C++ PLUGINS]
# The template is laid out for a C++ plugin, however you can write your plugin in any language you want
# and just make the plugin statically link against your code. The only thing that's required is a .cpp file with
# the IMHEX_PLUGIN_SETUP() macro used in it. This macro is used to setup the plugin and register it with ImHex
#
# [CMAKE FUNCTIONS]
# add_imhex_plugin(): Registers a new plugin
# NAME: The name of the plugin
# IMHEX_VERSION: The ImHex version this plugin is compatible with. If unset, the plugin will be loaded on all versions (this may not work though)
# SOURCES: Source files of the plugin
# INCLUDES: Include directories of the plugin
# LIBRARIES: Libraries to link against
# FEATURES: Optional features that can be enabled or disabled
# LIBRARY_PLUGIN: If set, turns this plugin into a library plugin. Library plugins can be linked against by other plugins
#
# add_romfs_resource(filePath romfsPath): Adds a file to the romfs of the plugin
# The RomFS is a virtual filesystem whose files can be accessed by the plugin using the functions in the `romfs::` namespace
# This function is used to add a single file to the romfs. You can however also simply create a `romfs` directory in your plugin directory and place your files and folders in there
# filePath: The path to the file on the disk
# romfsPath: The path to the file in the romfs
#
# enable_plugin_feature(feature): Enables a plugin feature
# Features are optional parts of the plugin that may or may not be available depending on build settings
# When a feature is enabled, `IMHEX_FEATURE_ENABLED(feature)` will be defined to true. Otherwise, it will be defined to false
# Use the `IMHEX_PLUGIN_FEATURES` macro in the main plugin file to define names to each feature and have them be listed in the plugin list
# feature: The name of the feature to enable
cmake_minimum_required(VERSION 3.20)
project(ImHexPlugin)
# Include the ImHex SDK
# For this to work, you need to set the IMHEX_SDK_PATH environment variable to the path of the ImHex SDK
#
# On Windows, the SDK is next to the ImHex executable
# On Linux, the SDK is usually in /usr/share/imhex/sdk but this may vary depending on your distribution
# On MacOS, the SDK is located inside of the ImHex.app bundle under ImHex.app/Contents/Resources/sdk
if (NOT EXISTS $ENV{IMHEX_SDK_PATH})
message(FATAL_ERROR "The IMHEX_SDK_PATH environment variable is not set")
endif()
add_subdirectory($ENV{IMHEX_SDK_PATH} ImHexSDK)
# Register the plugin
# This will configure everything you need to make your plugin work
# Modify the arguments to your needs. Right now it defines a plugin called `example_plugin`
# with a single source file called `example_plugin.cpp` in the `source` directory
# By default you have access to the libimhex library to interact with ImHex
# as well as libwolv, libromfs, libfmt and ImGui, but you can link against any libraries you want
add_imhex_plugin(
NAME
example_plugin
SOURCES
source/example_plugin.cpp
)

View File

@@ -1,11 +0,0 @@
#include <hex/plugin.hpp>
// Browse through the headers in lib/libimhex/include/hex/api/ to see what you can do with the API.
// Most important ones are <hex/api/imhex_api.hpp> and <hex/api/content_registry.hpp>
// This is the main entry point of your plugin. The code in the body of this construct will be executed
// when ImHex starts up and loads the plugin.
// The strings in the header are used to display information about the plugin in the UI.
IMHEX_PLUGIN_SETUP("Example Plugin", "Author", "Description") {
// Put your init code here
}

View File

@@ -14,23 +14,22 @@ AppDir:
- amd64
allow_unauthenticated: true
sources:
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ oracular main restricted
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ oracular-updates main restricted
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ oracular universe
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ oracular-updates universe
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ oracular multiverse
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ oracular-updates multiverse
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ oracular-backports main restricted
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ jammy main restricted
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ jammy-updates main restricted
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ jammy universe
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ jammy-updates universe
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ jammy multiverse
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ jammy-updates multiverse
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ jammy-backports main restricted
universe multiverse
- sourceline: deb http://security.ubuntu.com/ubuntu oracular-security main restricted
- sourceline: deb http://security.ubuntu.com/ubuntu oracular-security universe
- sourceline: deb http://security.ubuntu.com/ubuntu oracular-security multiverse
- sourceline: deb http://security.ubuntu.com/ubuntu jammy-security main restricted
- sourceline: deb http://security.ubuntu.com/ubuntu jammy-security universe
- sourceline: deb http://security.ubuntu.com/ubuntu jammy-security multiverse
include:
- librsvg2-common
- libbz2-1.0:amd64
- libcap2:amd64
- libdbus-1-3:amd64
- libfontconfig1:amd64
- libgpg-error0:amd64
- liblzma5:amd64
- libnss-mdns:amd64

7
dist/Arch/PKGBUILD vendored
View File

@@ -8,7 +8,7 @@ pkgdesc="A Hex Editor for Reverse Engineers, Programmers and people who value th
arch=("x86_64")
url="https://github.com/WerWolv/ImHex"
license=('GPL2')
depends=(glfw mbedtls fontconfig freetype2 libglvnd dbus gtk3 curl fmt yara nlohmann-json zlib bzip2 xz zstd)
depends=(glfw mbedtls freetype2 libglvnd dbus gtk3 curl fmt yara nlohmann-json)
makedepends=(git)
provides=(imhex)
conflicts=(imhex)
@@ -17,14 +17,13 @@ md5sums=(SKIP)
package() {
install -Dm755 "$srcdir/usr/bin/imhex" "$pkgdir/usr/bin/imhex"
install -Dm755 "$srcdir/usr/bin/imhex-updater" "$pkgdir/usr/bin/imhex-updater"
install -Dm644 "$srcdir/usr/lib/libimhex.so.$pkgver" "$pkgdir/usr/lib/libimhex.so.$pkgver"
for plugin in "$srcdir/usr/lib/imhex/plugins/"*.hexplug*; do
for plugin in "$srcdir/usr/lib/imhex/plugins/"*.hexplug; do
install -Dm644 "$plugin" "$pkgdir/usr/lib/imhex/plugins/${plugin##*/}"
done
install -d "$pkgdir/usr/share/imhex"
cp -r "$srcdir/usr/share/imhex/"{constants,encodings,includes,magic,patterns} "$pkgdir/usr/share/imhex"
cp -r "$srcdir/usr/share/"{applications,licenses,pixmaps,mime} "$pkgdir/usr/share"
cp -r "$srcdir/usr/share/"{applications,licenses,pixmaps} "$pkgdir/usr/share"
}

7
dist/Brewfile vendored
View File

@@ -6,10 +6,7 @@ brew "freetype2"
brew "libmagic"
brew "pkg-config"
brew "curl"
brew "gcc@12"
brew "llvm"
brew "glfw"
brew "ninja"
brew "zlib"
brew "xz"
brew "bzip2"
brew "zstd"
brew "ninja"

View File

@@ -4,7 +4,7 @@ Section: editors
Priority: optional
Architecture: amd64
License: GNU GPL-2
Depends: libfontconfig1, libglfw3 | libglfw3-wayland, libmagic1, libmbedtls14, libfreetype6, libopengl0, libdbus-1-3, xdg-desktop-portal
Depends: libglfw3, libmagic1, libmbedtls14, libfreetype6, libopengl0, libdbus-1-3, xdg-desktop-portal
Maintainer: WerWolv <hey@werwolv.net>
Description: ImHex Hex Editor
A Hex Editor for Reverse Engineers, Programmers and

View File

@@ -13,7 +13,6 @@ RUN pacman -S --needed --noconfirm \
glfw-x11 \
file \
mbedtls \
fontconfig \
freetype2 \
curl \
dbus \

View File

@@ -20,14 +20,9 @@ DEPEND=""
RDEPEND="${DEPEND}
media-libs/glfw
sys-apps/file
net-libs/mbedtls
dev-libs/mbedtls
dev-cpp/nlohmann_json
sys-apps/dbus
sys-apps/xdg-desktop-portal
sys-libs/zlib
app-arch/bzip2
app-arch/lzma
app-arch/zstd
app-arch/lz4
dbus
xdg-desktop-portal
"
BDEPEND="${DEPEND}"

View File

@@ -1,4 +1,4 @@
FROM ubuntu:24.10 as build
FROM ubuntu:22.04 as build
# Used to invalidate layer cache but not mount cache
# See https://github.com/moby/moby/issues/41715#issuecomment-733976493
@@ -14,13 +14,24 @@ apt update
# general deps
apt install -y ccache git wget
# appimage tools deps
apt install -y python3-pip python3-venv python3-setuptools desktop-file-utils libgdk-pixbuf2.0-dev fuse ninja-build
apt install -y python3-pip python3-setuptools desktop-file-utils libgdk-pixbuf2.0-dev fuse ninja-build
apt install -y squashfs-tools zsync
# imhex deps
/tmp/get_deps_debian.sh
EOF
RUN --mount=type=cache,target=/cache <<EOF
# Download appimage-builder
set -xe
mkdir -p /cache/bin
wget -nc https://github.com/AppImage/AppImageKit/releases/download/continuous/appimagetool-x86_64.AppImage -O /cache/bin/appimagetool || true
chmod +x /cache/bin/appimagetool
pip3 install git+https://github.com/AppImageCrafters/appimage-builder@f38699e
EOF
ENV PATH="/cache/bin/:${PATH}"
# Copy Imhex source
@@ -36,12 +47,13 @@ RUN <<EOF
# Prepare ImHex build
set -xe
CC=gcc-14 CXX=g++-14 cmake -G "Ninja" \
CC=gcc-12 CXX=g++-12 cmake -G "Ninja" \
-DCMAKE_BUILD_TYPE=${BUILD_TYPE} \
-DCMAKE_INSTALL_PREFIX="/usr" \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DIMHEX_PATTERNS_PULL_MASTER=ON \
-DIMHEX_COMMIT_HASH_SHORT="${GIT_COMMIT_HASH::7}" \
-DIMHEX_COMMIT_HASH_LONG="${GIT_COMMIT_HASH}" \
-DIMHEX_COMMIT_BRANCH="${GIT_BRANCH}" \
-DIMHEX_ENABLE_LTO=${LTO} \
@@ -60,18 +72,9 @@ ccache -s
EOF
RUN <<EOF
# Download appimage-builder
# Package ImHex as AppImage
set -xe
mkdir -p /cache/bin
wget -nc https://github.com/AppImage/AppImageKit/releases/download/continuous/appimagetool-x86_64.AppImage -O /cache/bin/appimagetool || true
chmod +x /cache/bin/appimagetool
python3 -m venv venv
. venv/bin/activate
pip3 install git+https://github.com/AppImageCrafters/appimage-builder@f38699e
# Package ImHex as AppImage
export VERSION=$(cat /imhex/VERSION)
appimage-builder --recipe /imhex/dist/AppImageBuilder.yml
EOF

View File

@@ -1,49 +0,0 @@
For a TLDR of commands see [How to build](#How-to-build)
# Introduction
The original CI we used (vanilla Github Actions) was great for specifying what steps to execute to build packages. It could even do some custom steps with reusable actions. But it had problem: no local reproducibility. This meant that:
- We couldn't test code properly locally, we were dependent on GitHub to do it
- If something was wrong and we had to debug the build script, it was *long and painful* because we had to wait for Github runners to finish builds, and couldn't quickly iterate
To solve this, we are now trying to move the CI build script to docker containers (so using Dockerfiles)
# How to build
Commands are available in the [CI](../../.github/workflows/build.yml) and you should prefer copying them from there.
But here is a general command that should work for every build we have:
```
docker buildx build . -f <DOCKERFILE_PATH> --progress plain --build-arg 'JOBS=4' --build-arg 'BUILD_TYPE=Debug' --build-context imhex=$(pwd) --output local
```
where `<DOCKERFILE_PATH>` should be replaced by the wanted Dockerfile base d on the build you want to do:
| Wanted build | Dockerfile path | Target |
|--------------|-----------------------------|--------|
| MacOS M1 | dist/macOS/arm64.Dockerfile | - |
| AppImage | dist/appimage/Dockerfile | - |
| Web version | dist/web/Dockerfile | raw |
We'll explain this command in the next section
# Useful knowledge about Docker builds
Docker-based builds work with a Dockerfile. You run the Dockerfile, it builds the package.
We are using a base environment (often given to us by dockerhub) (e.g. ubuntu:22.04) which is really just a root filesystem, and we then run shell commands in that env, just like a shell script
Docker-based builds have two kind of caches used:
- layer cache, which mean that if a layer (instruction) hasn't been changed, and previous layers haven't changed, it will not be run again
- a `COPY` layer will be invalidated if one of the file copied has changed
- mount cache, which are per-instructions mounts that will be cached and restored in the next run. Mounts on different folders will not collide
Docker cache tends to grow very quickly when constantly making changes in the Dockerfile and rebuilding (a.k.a debugging what's going on), you can clear it with something like `docker system prune -a`
In the command saw earlier:
- `.` is the base folder that the Dockerfile will be allowed to see
- `-f <path>` is to specify the Dockerfile path
- `--progress plain` is to allow you to see the output of instructions
- `--build-arg <key>=<value>` is to allow to specify arguments to the build (like -DKEY=VALUE in CMake)
- `--build-context key=<folder>` is to specify folders other than the base folder that the Dockerfile is allowed to see
- `--output <path>` is the path to write the output package to. If not specified, Docker will create an image as the output (probably not what you want)
- `--target <target>` specifies which docker target to build

View File

@@ -9,12 +9,17 @@ On Linux, ImHex is built through regular GCC (or optionally Clang).
cd ImHex
mkdir -p build
cd build
CC=gcc-12 CXX=g++-12 \
cmake -G "Ninja" \
CC=gcc-12 CXX=g++-12 cmake \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX="/usr" \
-DCMAKE_INSTALL_PREFIX="/usr" \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_C_FLAGS="-fuse-ld=lld" \
-DCMAKE_CXX_FLAGS="-fuse-ld=lld" \
-DCMAKE_OBJC_COMPILER_LAUNCHER=ccache \
-DCMAKE_OBJCXX_COMPILER_LAUNCHER=ccache \
..
ninja install
make -j 4 install
```
All paths follow the XDG Base Directories standard, and can thus be modified

View File

@@ -9,14 +9,24 @@ On macOS, ImHex is built through regular GCC and LLVM clang.
cd ImHex
mkdir -p build
cd build
CC=$(brew --prefix llvm)/bin/clang \
CXX=$(brew --prefix llvm)/bin/clang++ \
CC=$(brew --prefix gcc@12)/bin/gcc-12 \
CXX=$(brew --prefix gcc@12)/bin/g++-12 \
OBJC=$(brew --prefix llvm)/bin/clang \
OBJCXX=$(brew --prefix llvm)/bin/clang++ \
cmake -G "Ninja" \
PKG_CONFIG_PATH="$(brew --prefix openssl)/lib/pkgconfig":"$(brew --prefix)/lib/pkgconfig" \
MACOSX_DEPLOYMENT_TARGET="10.15" \
cmake \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX="./install" \
-DIMHEX_GENERATE_PACKAGE=ON \
-DCREATE_BUNDLE=ON \
-DCREATE_PACKAGE=ON \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_OBJC_COMPILER_LAUNCHER=ccache \
-DCMAKE_OBJCXX_COMPILER_LAUNCHER=ccache \
..
ninja install
```
make -j4 package
```
If the build fails while trying to find the macOS libraries, make sure you have
Xcode installed with `xcode-select --install`. Homebrew will also help get the
most recent SDK installed and configured with `brew doctor`.

View File

@@ -14,7 +14,7 @@ mkdir build
cd build
cmake -G "Ninja" \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX="./install" \
-DCMAKE_INSTALL_PREFIX="$PWD/install" \
-DIMHEX_USE_DEFAULT_BUILD_SETTINGS=ON \
..
ninja install

View File

@@ -1,48 +0,0 @@
import subprocess
import sys
def get_commits(branch: str, start_tag: str, end_tag: str) -> list[str]:
try:
commits_raw = subprocess.check_output([ "git", "--no-pager", "log", branch, "--no-color", "--pretty=oneline", "--abbrev-commit", f"{start_tag}..{end_tag}"], stderr=subprocess.DEVNULL).decode("UTF-8").split("\n")
except:
return []
commits = []
for line in commits_raw:
commits.append(line[9:])
return commits
def main(args: list) -> int:
if len(args) != 2:
print(f"Usage: {args[0]} prev_minor")
return 1
last_minor_version = f"v1.{args[1]}"
master_commits = get_commits("master", f"{last_minor_version}.0", "master")
for i in range(1, 100):
branch_commits = get_commits(f"releases/{last_minor_version}.X", f"{last_minor_version}.0", f"{last_minor_version}.{i}")
if len(branch_commits) == 0:
break
master_commits = [commit for commit in master_commits if commit not in branch_commits]
sorted_commits = {}
for commit in master_commits:
category, commit_name = commit.split(":", 1)
if category not in sorted_commits:
sorted_commits[category] = []
sorted_commits[category].append(commit_name)
for category in sorted_commits:
print(f"## {category}\n")
for commit in sorted_commits[category]:
print(f"- {commit}")
print(f"\n")
if __name__ == "__main__":
exit(main(sys.argv))

View File

@@ -1,23 +1,17 @@
#!/usr/bin/env sh
pacman -S $@ --needed \
cmake \
gcc \
lld \
glfw \
fontconfig \
file \
mbedtls \
freetype2 \
dbus \
gtk3 \
curl \
fmt \
yara \
cmake \
gcc \
lld \
glfw \
file \
mbedtls \
freetype2 \
dbus \
gtk3 \
curl \
fmt \
yara \
nlohmann-json \
ninja \
zlib \
bzip2 \
xz \
zstd \
lz4
ninja

View File

@@ -8,8 +8,8 @@ fi
apt install -y \
build-essential \
gcc-14 \
g++-14 \
gcc-12 \
g++-12 \
lld \
${PKGCONF:-} \
cmake \
@@ -18,14 +18,8 @@ apt install -y \
libglm-dev \
libmagic-dev \
libmbedtls-dev \
libfontconfig-dev \
libfreetype-dev \
libdbus-1-dev \
libcurl4-gnutls-dev \
libgtk-3-dev \
ninja-build \
zlib1g-dev \
libbz2-dev \
liblzma-dev \
libzstd-dev \
liblz4-dev
ninja-build

View File

@@ -4,7 +4,6 @@ dnf install -y \
cmake \
dbus-devel \
file-devel \
fontconfig-devel \
freetype-devel \
libcurl-devel \
gcc-c++ \
@@ -13,9 +12,4 @@ dnf install -y \
glfw-devel \
lld \
mbedtls-devel \
gtk3-devel \
libzstd-devel \
zlib-devel \
bzip2-devel \
xz-devel \
lz4-devel
gtk3-devel

View File

@@ -1,21 +1,15 @@
#!/usr/bin/env sh
pacman -S --needed --noconfirm pactoys
pacboy -S --needed --noconfirm \
gcc:p \
lld:p \
cmake:p \
ccache:p \
glfw:p \
file:p \
curl-winssl:p \
mbedtls:p \
freetype:p \
dlfcn:p \
ninja:p \
capstone:p \
zlib:p \
bzip2:p \
xz:p \
zstd:p \
lz4:p
pacman -S --needed --noconfirm \
mingw-w64-x86_64-gcc \
mingw-w64-x86_64-lld \
mingw-w64-x86_64-cmake \
mingw-w64-x86_64-ccache \
mingw-w64-x86_64-glfw \
mingw-w64-x86_64-file \
mingw-w64-x86_64-curl-winssl \
mingw-w64-x86_64-mbedtls \
mingw-w64-x86_64-freetype \
mingw-w64-x86_64-dlfcn \
mingw-w64-x86_64-ninja \
mingw-w64-x86_64-capstone

View File

@@ -1,21 +0,0 @@
#!/usr/bin/env sh
zypper install \
cmake \
ninja \
gcc14 \
gcc14-c++ \
fontconfig-devel \
freetype2-devel \
libcurl-devel \
dbus-1-devel \
file-devel \
Mesa-libGL-devel \
libglfw-devel \
mbedtls-devel \
gtk3-devel \
libzstd-devel \
zlib-devel \
bzip3-devel \
xz-devel \
lz4-dev

2
dist/imhex.desktop vendored
View File

@@ -8,5 +8,3 @@ Type=Application
StartupNotify=true
Categories=Development;IDE;
StartupWMClass=imhex
Keywords=static-analysis;reverse-engineering;disassembler;disassembly;hacking;forensics;hex-editor;cybersecurity;security;binary-analysis;
MimeType=application/vnd.imhex.proj;

8
dist/imhex.mime.xml vendored
View File

@@ -1,8 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<mime-info xmlns="http://www.freedesktop.org/standards/shared-mime-info">
<mime-type type="application/vnd.imhex.proj">
<comment>ImHex Project</comment>
<glob pattern="*.hexproj"/>
</mime-type>
</mime-info>

244
dist/langtool.py vendored Executable file → Normal file
View File

@@ -1,214 +1,104 @@
#!/usr/bin/env python3
from pathlib import Path
import argparse
import sys
import json
# This fixes a CJK full-width character input issue
# which makes left halves of deleted characters displayed on screen
# pylint: disable=unused-import
import re
import readline
DEFAULT_LANG = "en_US"
DEFAULT_LANG_PATH = "plugins/*/romfs/lang/"
INVALID_TRANSLATION = ""
def handle_missing_key(command, lang_data, key, value):
if command == "check":
print(f"Error: Translation {lang_data['code']} is missing translation for key '{key}'")
exit(2)
elif command == "translate" or command == "create":
print(f"Key \033[1m'{key}': '{value}'\033[0m is missing in translation '{lang_data['code']}'")
new_value = input("Enter translation: ")
lang_data["translations"][key] = new_value
elif command == "update":
lang_data["translations"][key] = INVALID_TRANSLATION
def main():
parser = argparse.ArgumentParser(
prog="langtool",
description="ImHex translate tool",
)
parser.add_argument(
"command",
choices=[
"check",
"translate",
"update",
"create",
"retranslate",
"untranslate",
"fmtzh",
],
)
parser.add_argument(
"-c", "--langdir", default=DEFAULT_LANG_PATH, help="Language folder glob"
)
parser.add_argument("-l", "--lang", default="", help="Language to translate")
parser.add_argument(
"-r", "--reflang", default="", help="Language for reference when translating"
)
parser.add_argument(
"-k", "--keys", help="Keys to re-translate (only in re/untranslate mode)"
)
args = parser.parse_args()
command = args.command
lang = args.lang
print(f"Running in {command} mode")
lang_files_glob = f"{lang}.json" if lang != "" else "*.json"
lang_folders = set(Path(".").glob(args.langdir))
if len(lang_folders) == 0:
print(f"Error: {args.langdir} matches nothing")
if len(sys.argv) < 3:
print(f"Usage: {Path(sys.argv[0]).name} <check|translate|update|create> <lang folder path> <language>")
return 1
for lang_folder in lang_folders:
if not lang_folder.is_dir():
print(f"Error: {lang_folder} is not a folder")
return 1
command = sys.argv[1]
if command not in ["check", "translate", "update", "create"]:
print(f"Unknown command: {command}")
return 1
default_lang_data = {}
default_lang_path = lang_folder / Path(DEFAULT_LANG + ".json")
if not default_lang_path.exists():
print(
f"Error: Default language file {default_lang_path} does not exist in {lang_folder}"
)
return 1
with default_lang_path.open("r", encoding="utf-8") as file:
default_lang_data = json.load(file)
print(f"Using langtool in {command} mode")
reference_lang_data = None
reference_lang_path = lang_folder / Path(args.reflang + ".json")
if reference_lang_path.exists():
with reference_lang_path.open("r", encoding="utf-8") as file:
reference_lang_data = json.load(file)
lang_folder_path = Path(sys.argv[2])
if not lang_folder_path.exists():
print(f"Error: {lang_folder_path} does not exist")
return 1
if not lang_folder_path.is_dir():
print(f"Error: {lang_folder_path} is not a folder")
return 1
lang = sys.argv[3] if len(sys.argv) > 3 else ""
print(f"Processing language files in {lang_folder_path}...")
default_lang_file_path = lang_folder_path / Path(DEFAULT_LANG + ".json")
if not default_lang_file_path.exists():
print(f"Error: Default language file {default_lang_file_path} does not exist")
return 1
print(f"Using file '{default_lang_file_path.name}' as template language file")
with default_lang_file_path.open("r", encoding="utf-8") as default_lang_file:
default_lang_data = json.load(default_lang_file)
if command == "create" and lang != "":
lang_file_path = lang_folder / Path(lang + ".json")
lang_file_path = lang_folder_path / Path(lang + ".json")
if lang_file_path.exists():
continue
print(f"Error: Language file {lang_file_path} already exists")
return 1
exist_lang_data = None
for lang_folder1 in lang_folders:
lang_file_path1 = lang_folder1 / Path(lang + ".json")
if lang_file_path1.exists():
with lang_file_path1.open("r", encoding="utf-8") as file:
exist_lang_data = json.load(file)
break
print(f"Creating new language file '{lang_file_path}'")
print(f"Creating new language file '{lang_file_path.name}'")
with lang_file_path.open("w", encoding="utf-8") as new_lang_file:
new_lang_data = {
"code": lang,
"language": (
exist_lang_data["language"]
if exist_lang_data
else input("Enter language name: ")
),
"country": (
exist_lang_data["country"]
if exist_lang_data
else input("Enter country name: ")
),
"translations": {},
"language": input("Enter language: "),
"country": input("Enter country: "),
"translations": {}
}
json.dump(new_lang_data, new_lang_file, indent=4, ensure_ascii=False)
lang_files = set(lang_folder.glob(lang_files_glob))
if len(lang_files) == 0:
print(f"Warn: Language file for '{lang}' does not exist in '{lang_folder}'")
for lang_file_path in lang_files:
if (
lang_file_path.stem == f"{DEFAULT_LANG}.json"
or lang_file_path.stem == f"{args.reflang}.json"
):
for additional_lang_file_path in lang_folder_path.glob("*.json"):
if not lang == "" and not additional_lang_file_path.stem == lang:
continue
print(f"\nProcessing '{lang_file_path}'")
if not (command == "update" or command == "create"):
print("\n----------------------------\n")
if additional_lang_file_path.name.startswith(DEFAULT_LANG):
continue
with lang_file_path.open("r+", encoding="utf-8") as target_lang_file:
lang_data = json.load(target_lang_file)
print(f"\nProcessing file '{additional_lang_file_path.name}'\n----------------------------\n")
with additional_lang_file_path.open("r+", encoding="utf-8") as additional_lang_file:
additional_lang_data = json.load(additional_lang_file)
for key, value in default_lang_data["translations"].items():
has_translation = (
key in lang_data["translations"]
and lang_data["translations"][key] != INVALID_TRANSLATION
)
if (
has_translation
and not (
(command == "retranslate" or command == "untranslate")
and re.compile(args.keys).fullmatch(key)
)
and not command == "fmtzh"
):
continue
if command == "check":
print(
f"Error: Translation {lang_data['code']} is missing translation for key '{key}'"
)
elif (
command == "translate"
or command == "retranslate"
or command == "untranslate"
):
if command == "untranslate" and not has_translation:
continue
reference_tranlsation = (
" '%s'" % reference_lang_data["translations"][key]
if (
reference_lang_data
and key in reference_lang_data["translations"]
)
else ""
)
print(
f"\033[1m'{key}' '{value}'{reference_tranlsation}\033[0m => {lang_data['language']}",
end="",
)
if has_translation:
translation = lang_data["translations"][key]
print(f" <= \033[1m'{translation}'\033[0m")
print() # for a new line
if command == "untranslate":
lang_data["translations"][key] = INVALID_TRANSLATION
continue
try:
new_value = input("=> ")
lang_data["translations"][key] = new_value
except KeyboardInterrupt:
break
elif command == "update" or command == "create":
lang_data["translations"][key] = INVALID_TRANSLATION
elif command == "fmtzh":
if has_translation:
lang_data["translations"][key] = fmtzh(
lang_data["translations"][key]
)
if key not in additional_lang_data["translations"] or additional_lang_data["translations"][key] == INVALID_TRANSLATION:
handle_missing_key(command, additional_lang_data, key, value)
keys_to_remove = []
for key, value in lang_data["translations"].items():
for key, value in additional_lang_data["translations"].items():
if key not in default_lang_data["translations"]:
keys_to_remove.append(key)
for key in keys_to_remove:
lang_data["translations"].pop(key)
print(
f"Removed unused key '{key}' from translation '{lang_data['code']}'"
)
additional_lang_data["translations"].pop(key)
print(f"Removed unused key '{key}' from translation '{additional_lang_data['code']}'")
target_lang_file.seek(0)
target_lang_file.truncate()
json.dump(
lang_data,
target_lang_file,
indent=4,
sort_keys=True,
ensure_ascii=False,
)
additional_lang_file.seek(0)
additional_lang_file.truncate()
json.dump(additional_lang_data, additional_lang_file, indent=4, sort_keys=True, ensure_ascii=False)
def fmtzh(text: str) -> str:
text = re.sub(r"(\.{3}|\.{6})", "……", text)
text = text.replace("!", "")
text = re.sub(r"([^\.\na-zA-Z\d])\.$", "\1", text, flags=re.M)
text = text.replace("?", "")
return text
if __name__ == "__main__":
if __name__ == '__main__':
exit(main())

View File

@@ -1,173 +0,0 @@
# This base image is also known as "crosscompile". See arm64.crosscompile.Dockerfile
FROM ghcr.io/itrooz/macos-crosscompile:clang17-nosdk as build
ENV MACOSX_DEPLOYMENT_TARGET 13.0
# -- DOWNLOADING STUFF
## Install make
RUN --mount=type=cache,target=/var/lib/apt/lists/ apt update && apt install -y make
## fix environment
### add install_name_tool for cmake command that won't have the right env set (see PostprocessBundle.cmake function postprocess_bundle())
RUN cp /osxcross/build/cctools-port/cctools/misc/install_name_tool /usr/bin/install_name_tool
### a cmake thing wants 'otool' and not '' apparently
RUN cp /osxcross/target/bin/aarch64-apple-darwin23-otool /usr/bin/otool
## Clone glfw
RUN <<EOF
set -xe
if [ "$CUSTOM_GLFW" ]; then
git clone https://github.com/glfw/glfw /mnt/glfw
fi
EOF
RUN --mount=type=cache,target=/cache <<EOF
## Download SDK is missing (it may have been removed from the image)
set -xe
if [ ! -d /osxcross/target/SDK/MacOSX14.0.sdk ]; then
wget https://github.com/joseluisq/macosx-sdks/releases/download/14.0/MacOSX14.0.sdk.tar.xz -O /cache/MacOSX14.0.sdk.tar.xz -nc || true
mkdir -p /osxcross/target/SDK
tar -C /osxcross/target/SDK -xf /cache/MacOSX14.0.sdk.tar.xz
fi
EOF
## Download libmagic
### Clone libmagic
RUN git clone --depth 1 --branch FILE5_45 https://github.com/file/file /mnt/file
### Download libmagic dependencies
RUN --mount=type=cache,target=/var/lib/apt/lists/ apt update && apt install -y libtool autoconf
# -- DOWNLOADING + BUILDING STUFF
ENV VCPKG_DEFAULT_BINARY_CACHE /cache/vcpkg
RUN --mount=type=cache,target=/cache <<EOF
## Install dependencies with vcpkg
set -xe
mkdir -p $VCPKG_DEFAULT_BINARY_CACHE
vcpkg install --triplet=arm-osx-mytriplet curl
vcpkg install --triplet=arm-osx-mytriplet mbedtls
vcpkg install --triplet=arm-osx-mytriplet freetype
vcpkg install --triplet=arm-osx-mytriplet josuttis-jthread
vcpkg install --triplet=arm-osx-mytriplet zlib
vcpkg install --triplet=arm-osx-mytriplet bzip2
vcpkg install --triplet=arm-osx-mytriplet liblzma
vcpkg install --triplet=arm-osx-mytriplet zstd
EOF
## Install glfw3 dep
ARG CUSTOM_GLFW
RUN --mount=type=cache,target=/cache <<EOF
set -xe
if [ "$CUSTOM_GLFW" ]; then
echo "Flag confirmation: using custom GLFW for software rendering"
else
echo "Flag confirmation: using system GLFW"
vcpkg install --triplet=arm-osx-mytriplet glfw3
fi
EOF
# -- BUILDING STUFF
ARG JOBS 1
ARG BUILD_TYPE Debug
## Build libmagic
RUN --mount=type=cache,target=/cache <<EOF
ccache -zs
set -xe
cd /mnt/file
autoreconf -is
# when cross-compiling, libmagic needs to have an the same version installed in the system.
# So we install it normally first
./configure --prefix /usr
make -j $JOBS install
# Now, we cross-compile it and install it in the libraries folder
CC=/osxcross/target/bin/aarch64-apple-darwin23-clang CXX=/osxcross/target/bin/aarch64-apple-darwin23-clang++ ./configure --prefix /vcpkg/installed/arm-osx-mytriplet --host $OSXCROSS_HOST
make -j $JOBS
make install
ccache -s
EOF
## Patch glfw
COPY --from=imhex /dist/macOS/0001-glfw-SW.patch /tmp
RUN <<EOF
set -xe
if [ "$CUSTOM_GLFW" ]; then
cd /mnt/glfw
git apply /tmp/0001-glfw-SW.patch
fi
EOF
RUN mkdir -p /vcpkg/installed/arm-osx-mytriplet/lib/pkgconfig
RUN mkdir -p /osxcross/target/macports/pkgs/vcpkg/installed/arm-osx-mytriplet/lib/pkgconfig
## Build glfw
RUN --mount=type=cache,target=/cache <<EOF
set -xe
if [ "$CUSTOM_GLFW" ]; then
ccache -zs
cd /mnt/glfw
mkdir build
cd build
CC=o64-clang CXX=o64-clang++ cmake -G "Ninja" \
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
-DBUILD_SHARED_LIBS=ON \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_OBJC_COMPILER_LAUNCHER=ccache \
-DCMAKE_OBJCXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_INSTALL_PREFIX=/vcpkg/installed/arm-osx-mytriplet \
-DVCPKG_TARGET_TRIPLET=arm-osx-mytriplet -DCMAKE_TOOLCHAIN_FILE=/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_CHAINLOAD_TOOLCHAIN_FILE=/osxcross/target/toolchain.cmake -DCMAKE_OSX_SYSROOT=/osxcross/target/SDK/MacOSX14.0.sdk -DCMAKE_OSX_DEPLOYMENT_TARGET=13.0 \
..
ninja -j $JOBS install
ccache -s
fi
EOF
# Build ImHex
## Copy ImHex
COPY --from=imhex / /mnt/ImHex
## Patch ImHex with hacks
# COPY toolchain.cmake.2 /osxcross/target/toolchain.cmake
# Configure ImHex build
RUN --mount=type=cache,target=/cache --mount=type=cache,target=/mnt/ImHex/build/_deps \
cd /mnt/ImHex && \
# compilers
CC=o64-clang CXX=o64-clang++ OBJC=/osxcross/target/bin/aarch64-apple-darwin23-clang OBJCXX=/osxcross/target/bin/aarch64-apple-darwin23-clang++ \
cmake -G "Ninja" \
`# ccache flags` \
-DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -DCMAKE_OBJC_COMPILER_LAUNCHER=ccache -DCMAKE_OBJCXX_COMPILER_LAUNCHER=ccache \
`# MacOS cross-compiling flags` \
-DVCPKG_TARGET_TRIPLET=arm-osx-mytriplet -DCMAKE_TOOLCHAIN_FILE=/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_CHAINLOAD_TOOLCHAIN_FILE=/osxcross/target/toolchain.cmake -DCMAKE_OSX_SYSROOT=/osxcross/target/SDK/MacOSX14.0.sdk -DCMAKE_OSX_DEPLOYMENT_TARGET=13.0 \
`# Override compilers for code generators` \
-DNATIVE_CMAKE_C_COMPILER=/usr/bin/clang -DNATIVE_CMAKE_CXX_COMPILER=/usr/bin/clang++ \
`# Normal ImHex flags` \
-DIMHEX_GENERATE_PACKAGE=ON -DCMAKE_BUILD_TYPE=$BUILD_TYPE \
`# other flags` \
-DIMHEX_STRICT_WARNINGS=OFF \
-DCMAKE_INSTALL_PREFIX=/mnt/ImHex/build/install \
-B build
## Build ImHex
RUN --mount=type=cache,target=/cache --mount=type=cache,target=/mnt/ImHex/build/_deps <<EOF
ccache -zs
set -xe
cd /mnt/ImHex
cmake --build build --parallel $JOBS --target install
ccache -s
EOF
FROM scratch
COPY --from=build /mnt/ImHex/build/install/imhex.app imhex.app

View File

@@ -1,83 +0,0 @@
# This image is is provided for reference, but a (probably more up to date) image should be available at https://github.com/iTrooz/macos-crosscompile
FROM ubuntu:22.04
ENV PATH $PATH:/osxcross/target/bin
ENV LD_LIBRARY_PATH /osxcross/target/lib
ENV OSXCROSS_SDK /osxcross/target/SDK/MacOSX14.0.sdk
ENV OSXCROSS_TARGET darwin23
ENV OSXCROSS_TARGET_DIR /osxcross/target
ENV OSXCROSS_HOST aarch64-apple-darwin23
# -- DOWNLOADING STUFF
# Install common stuff
RUN --mount=type=cache,target=/var/lib/apt/lists/ export DEBIAN_FRONTEND=noninteractive &&\
export TZ=Etc/UTC &&\
dpkg --add-architecture i386 &&\
apt update &&\
apt -y install lsb-release build-essential python3 python3-pip git wget zip unzip pkg-config curl ninja-build software-properties-common gnupg libssl-dev ccache
# Install clang 17
RUN --mount=type=cache,target=/var/lib/apt/lists/ wget https://apt.llvm.org/llvm.sh && chmod +x llvm.sh && ./llvm.sh 17 &&\
ln -s /usr/bin/clang-17 /usr/bin/clang &&\
ln -s /usr/bin/clang++-17 /usr/bin/clang++
# Install vcpkg
RUN cd / &&\
git clone --depth 1 https://github.com/Microsoft/vcpkg.git vcpkg &&\
cd /vcpkg &&\
./bootstrap-vcpkg.sh -disableMetrics &&\
ln -s /vcpkg/vcpkg /usr/bin/ &&\
vcpkg install vcpkg-cmake &&\
ln -s /vcpkg/downloads/tools/cmake-*/cmake-*/bin/cmake /usr/bin/
RUN --mount=type=cache,target=/cache <<EOF
## Clone osxcross
set -xe
git clone https://github.com/tpoechtrager/osxcross /cache/osxcross || true
cd /cache/osxcross
git pull
cp -r /cache/osxcross /osxcross
EOF
RUN --mount=type=cache,target=/cache <<EOF
## Download SDK
set -xe
wget https://github.com/joseluisq/macosx-sdks/releases/download/14.0/MacOSX14.0.sdk.tar.xz -O /cache/MacOSX14.0.sdk.tar.xz -nc || true
cp /cache/MacOSX14.0.sdk.tar.xz /osxcross/tarballs
EOF
# Init stuff
## setup ccache dir
ENV CCACHE_DIR /cache/ccache
# Install triplet file
COPY arm-osx-mytriplet.cmake /vcpkg/triplets/community
# -- BUILDING STUFF
ARG JOBS 1
# Install osxcross
## Build cross-compiler clang-17
RUN --mount=type=cache,target=/cache <<EOF
set -xe
ccache -zs
cd /osxcross
UNATTENDED=1 CC=/usr/lib/ccache/clang-17 CXX=/usr/lib/ccache/clang++-17 ./build.sh
ccache -s
EOF
ARG DELETE_SDK=1
RUN <<EOF
# Conditionally delete the SDK from the image
set -xe
if [ "$DELETE_SDK" ]; then
rm -r /osxcross/target/SDK
echo "Deleted the SDK from the image"
else
echo "NOT deleting the SDK from the image"
fi
EOF

4
dist/macOS/macos_arm_toolchain.cmake vendored Normal file
View File

@@ -0,0 +1,4 @@
set(CMAKE_SYSTEM_NAME Darwin)
set(CMAKE_SYSTEM_PROCESSOR arm64)
set(CMAKE_OSX_ARCHITECTURES arm64 CACHE INTERNAL "" FORCE)
SET(CMAKE_OSX_SYSROOT macosx CACHE INTERNAL "" FORCE)

6
dist/msys2/PKGBUILD vendored
View File

@@ -16,11 +16,7 @@ makedepends=("${MINGW_PACKAGE_PREFIX}-gcc"
"${MINGW_PACKAGE_PREFIX}-file"
"${MINGW_PACKAGE_PREFIX}-mbedtls"
"${MINGW_PACKAGE_PREFIX}-polly"
"${MINGW_PACKAGE_PREFIX}-freetype"
"${MINGW_PACKAGE_PREFIX}-zlib"
"${MINGW_PACKAGE_PREFIX}-bzip2"
"${MINGW_PACKAGE_PREFIX}-xz"
"${MINGW_PACKAGE_PREFIX}-zstd")
"${MINGW_PACKAGE_PREFIX}-freetype")
source=()
sha256sums=()

View File

@@ -12,10 +12,49 @@ finish-args:
- --device=all
modules:
- name: imhex
buildsystem: cmake
- name: libiconv
sources:
- type: archive
url: https://ftp.gnu.org/pub/gnu/libiconv/libiconv-1.16.tar.gz
sha256: e6a1b1b589654277ee790cce3734f07876ac4ccfaecbee8afa0b649cf529cc04
- name: glfw
buildsystem: cmake-ninja
builddir: true
config-opts:
- -DCMAKE_BUILD_TYPE=RelWithDebInfo
- -DBUILD_SHARED_LIBS:BOOL=ON
sources:
- type: archive
url: https://github.com/glfw/glfw/releases/download/3.3.2/glfw-3.3.2.zip
sha256: 08a33a512f29d7dbf78eab39bd7858576adcc95228c9efe8e4bc5f0f3261efc7
cleanup:
- /include
- /lib/pkgconfig
- name: mbedtls
buildsystem: cmake-ninja
config-opts:
- -DCMAKE_C_FLAGS=-fPIC
sources:
- type: archive
url: https://github.com/ARMmbed/mbedtls/archive/refs/tags/v2.27.0.tar.gz
sha256: 2a07856e541f0e5f6eaee4f78018c52f25bd244ed76f9020dea54a8b02cac6ea
- name: nlohmann-json
buildsystem: cmake-ninja
builddir: true
config-opts:
- -DCMAKE_BUILD_TYPE=RelWithDebInfo
- -DBUILD_TESTING=OFF
sources:
- type: archive
url: https://github.com/nlohmann/json/archive/v3.9.1.tar.gz
sha256: 4cf0df69731494668bdd6460ed8cb269b68de9c19ad8c27abc24cd72605b2d5b
- name: imhex
buildsystem: cmake
sources:
- type: git

45
dist/rpm/imhex.spec vendored
View File

@@ -1,7 +1,5 @@
%define source_date_epoch_from_changelog 0
Name: imhex
Version: VERSION
Version: 1.26.2
Release: 0%{?dist}
Summary: A hex editor for reverse engineers and programmers
@@ -16,7 +14,6 @@ BuildRequires: cmake
BuildRequires: desktop-file-utils
BuildRequires: dbus-devel
BuildRequires: file-devel
BuildRequires: fontconfig-devel
BuildRequires: freetype-devel
BuildRequires: fmt-devel
BuildRequires: gcc-c++
@@ -29,13 +26,9 @@ BuildRequires: llvm-devel
BuildRequires: mbedtls-devel
BuildRequires: yara-devel
BuildRequires: nativefiledialog-extended-devel
BuildRequires: dotnet-sdk-8.0
BuildRequires: libzstd-devel
BuildRequires: zlib-devel
BuildRequires: bzip2-devel
BuildRequires: xz-devel
BuildRequires: dotnet-sdk-7.0
%if 0%{?rhel}
BuildRequires: gcc-toolset-14
BuildRequires: gcc-toolset-12
%endif
Provides: bundled(gnulib)
@@ -43,6 +36,7 @@ Provides: bundled(capstone) = 5.0-rc2
Provides: bundled(imgui)
Provides: bundled(libromfs)
Provides: bundled(microtar)
Provides: bundled(libpl)
Provides: bundled(xdgpp)
# ftbfs on these arches. armv7hl might compile when capstone 5.x
@@ -67,13 +61,13 @@ same time ImHex is completely free and open source under the GPLv2 language.
%prep
%autosetup -n ImHex
# remove bundled libs we aren't using
rm -rf lib/third_party/{fmt,nlohmann_json,yara}
rm -rf lib/external/{curl,fmt,llvm,nlohmann_json,yara}
%build
%if 0%{?rhel}
. /opt/rh/gcc-toolset-14/enable
. /opt/rh/gcc-toolset-12/enable
%set_build_flags
CXXFLAGS+=" -std=gnu++23"
CXXFLAGS+=" -std=gnu++2b"
%endif
%cmake \
-D CMAKE_BUILD_TYPE=Release \
@@ -94,10 +88,14 @@ CXXFLAGS+=" -std=gnu++23"
%check
%if 0%{?rhel}
. /opt/rh/gcc-toolset-14/enable
. /opt/rh/gcc-toolset-12/enable
%set_build_flags
CXXFLAGS+=" -std=gnu++23"
CXXFLAGS+=" -std=gnu++2b"
%endif
# build binaries required for tests
%cmake_build --target unit_tests
%ctest --exclude-regex '(Helpers/StoreAPI|Helpers/TipsAPI|Helpers/ContentAPI)'
# Helpers/*API exclude tests that require network access
%install
@@ -111,21 +109,22 @@ rm -f %{buildroot}%{_metainfodir}/net.werwolv.%{name}.appdata.xml
appstream-util validate-relax --nonet %{buildroot}%{_metainfodir}/net.werwolv.%{name}.metainfo.xml
# install licenses
cp -a lib/third_party/nativefiledialog/LICENSE %{buildroot}%{_datadir}/licenses/%{name}/nativefiledialog-LICENSE
cp -a lib/third_party/capstone/LICENSE.TXT %{buildroot}%{_datadir}/licenses/%{name}/capstone-LICENSE
cp -a lib/third_party/capstone/suite/regress/LICENSE %{buildroot}%{_datadir}/licenses/%{name}/capstone-regress-LICENSE
cp -a lib/third_party/microtar/LICENSE %{buildroot}%{_datadir}/licenses/%{name}/microtar-LICENSE
cp -a lib/third_party/xdgpp/LICENSE %{buildroot}%{_datadir}/licenses/%{name}/xdgpp-LICENSE
cp -a lib/external/nativefiledialog/LICENSE %{buildroot}%{_datadir}/licenses/%{name}/nativefiledialog-LICENSE
cp -a lib/external/capstone/LICENSE.TXT %{buildroot}%{_datadir}/licenses/%{name}/capstone-LICENSE
cp -a lib/external/capstone/suite/regress/LICENSE %{buildroot}%{_datadir}/licenses/%{name}/capstone-regress-LICENSE
cp -a lib/external/microtar/LICENSE %{buildroot}%{_datadir}/licenses/%{name}/microtar-LICENSE
cp -a lib/external/xdgpp/LICENSE %{buildroot}%{_datadir}/licenses/%{name}/xdgpp-LICENSE
%files
%license %{_datadir}/licenses/%{name}/
%doc README.md
%{_bindir}/imhex
%{_bindir}/imhex-updater
%{_datadir}/pixmaps/%{name}.png
%{_datadir}/applications/%{name}.desktop
%{_datadir}/mime/packages/%{name}.xml
%{_libdir}/libimhex.so*
%{_libdir}/%{name}/
%{_metainfodir}/net.werwolv.%{name}.metainfo.xml
%{_metainfodir}/net.werwolv.%{name}.metainfo.xml
%changelog

27
dist/web/Dockerfile vendored
View File

@@ -1,11 +1,11 @@
FROM emscripten/emsdk:3.1.51 as build
FROM emscripten/emsdk:latest as build
# Used to invalidate layer cache but not mount cache
# See https://github.com/moby/moby/issues/41715#issuecomment-733976493
ARG UNIQUEKEY 1
RUN apt update
RUN apt install -y git ccache autoconf automake libtool cmake pkg-config ninja-build
RUN apt install -y git ccache autoconf automake libtool cmake pkg-config
RUN <<EOF
# Install vcpkg
@@ -37,10 +37,6 @@ mkdir -p $VCPKG_DEFAULT_BINARY_CACHE
/vcpkg/vcpkg install --triplet=wasm32-emscripten libmagic
/vcpkg/vcpkg install --triplet=wasm32-emscripten freetype
/vcpkg/vcpkg install --triplet=wasm32-emscripten mbedtls
/vcpkg/vcpkg install --triplet=wasm32-emscripten zlib
/vcpkg/vcpkg install --triplet=wasm32-emscripten bzip2
/vcpkg/vcpkg install --triplet=wasm32-emscripten liblzma
/vcpkg/vcpkg install --triplet=wasm32-emscripten zstd
EOF
# Build ImHex
@@ -56,11 +52,8 @@ set -xe
ccache -zs
cmake /imhex \
-G "Ninja" \
-DIMHEX_OFFLINE_BUILD=ON \
-DIMHEX_STATIC_LINK_PLUGINS=ON \
-DIMHEX_EXCLUDE_PLUGINS="script_loader" \
-DIMHEX_COMPRESS_DEBUG_INFO=OFF \
-DNATIVE_CMAKE_C_COMPILER=gcc \
-DNATIVE_CMAKE_CXX_COMPILER=g++ \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
@@ -69,21 +62,16 @@ cmake /imhex
-DVCPKG_CHAINLOAD_TOOLCHAIN_FILE=/emsdk/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake \
-DCMAKE_BUILD_TYPE=Release
ninja -j $JOBS
make -j $JOBS
cp /imhex/dist/web/source/* /build
ccache -s
EOF
# Create a file dedicated to store wasm size, because I know no way to get the wasm content length if the web server uses compression
# See https://stackoverflow.com/questions/41701849/cannot-modify-accept-encoding-with-fetch https://github.com/AnthumChris/fetch-progress-indicators/issues/13
RUN du -b /build/imhex.wasm | cut -f1 > imhex.wasm.size
FROM scratch as raw
FROM scratch
COPY --from=build [ \
# ImHex \
"/build/imhex.wasm", \
"/build/imhex.wasm.size", \
"/build/imhex.js", \
"/build/imhex.worker.js", \
\
@@ -95,12 +83,7 @@ COPY --from=build [ \
"/build/favicon.ico", \
"/build/icon.png", \
"/build/manifest.json", \
"/build/robots.txt", \
"/build/sitemap.xml", \
\
# Destination \
"./" \
]
FROM nginx
COPY --from=raw . /usr/share/nginx/html
]

10
dist/web/compose.yml vendored
View File

@@ -1,10 +0,0 @@
# docker compose -f dist/web/compose.yml up --build
version: '3'
services:
imhex_web:
image: imhex_web:latest
build:
context: ../../ # ImHex folder
dockerfile: ./dist/web/Dockerfile
ports:
- 8080:80

View File

@@ -2,12 +2,10 @@
extern "C" void forceLinkPlugin_@IMHEX_PLUGIN_NAME@();
namespace {
struct StaticLoad {
StaticLoad() {
forceLinkPlugin_@IMHEX_PLUGIN_NAME@();
}
};
}
static StaticLoad staticLoad;
static StaticLoad staticLoad;

View File

@@ -1,22 +1,23 @@
<!doctype html>
<html lang="en-us">
<head>
<title>ImHex Web - Free Online Hex Editor for Reverse Engineers</title>
<link rel="manifest" href="manifest.json">
<link rel="manifest" href="manifest.json" />
<meta charset="utf-8">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, user-scalable=no">
<!-- Primary Meta Tags -->
<title>ImHex Web - Online Hex Editor</title>
<meta name="title" content="ImHex">
<meta name="description" content="Free and extremely powerful Online Hex Editor for your Web Browser. ImHex is a free and open source Hex Editor for Reverse Engineers and Developers and Data Analysts.">
<meta name="description" content="A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.">
<link rel="icon" type="image/x-icon" href="favicon.ico">
<link rel="apple-touch-icon" href="icon.png">
<!-- Open Graph / Facebook -->
<meta property="og:type" content="website">
<meta property="og:url" content="https://imhex.werwolv.net/">
<meta property="og:title" content="ImHex Web - Online Hex Editor">
<meta property="og:description">
<meta name="description" content="A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.">
<meta property="og:image" content="https://imhex.werwolv.net/assets/splash_wasm.png">
<!-- Twitter -->
@@ -27,7 +28,9 @@
content="A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.">
<meta property="twitter:image" content="https://imhex.werwolv.net/assets/splash_wasm.png">
<link rel="stylesheet" type="text/css" href="style.css">
<meta name="viewport" content="width=device-width">
<link rel="stylesheet" type="text/css" href="style.css" />
<script type="application/ld+json">
{
@@ -57,48 +60,15 @@
}
</script>
<title>ImHex Web</title>
<script src="enable-threads.js"></script>
<link rel="stylesheet" href="style.css">
</head>
<body>
<div id="loading" class="centered">
<img src="https://raw.githubusercontent.com/WerWolv/ImHex/master/plugins/builtin/romfs/assets/dark/banner.svg" id="logo" alt="ImHex Logo">
<h1>A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.</h1>
<h2>Available both natively and on the web</h2>
<h5>ImHex runs directly in your web browser with the help of Emscripten and WebAssembly.</h5>
<p id="loading_text">ImHex is loading...</p>
<canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()"></canvas>
<div style="height: 50%">
<div style="height: 30%"> </div>
<h2 id="not_working">
Not loading in your Browser? <a href="https://imhex.werwolv.net">Try the native version</a>
</h2>
<div class="progress-bar-container">
<div class="progress progress-moved">
<div class="progress-bar" id="progress-bar-content">
</div>
</div>
</div>
</div>
<div class="loading_ripple">
<div class="lds-ripple"><div></div><div></div></div>
</div>
<div style="height: 10%">
</div>
<div class="footer">
<a href="https://imhex.werwolv.net">Homepage</a>
<p>Made with ♥️ by the ImHex Team</p>
<a href="https://github.com/WerWolv/ImHex">GitHub</a>
</div>
</div>
<canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()"></canvas>
<script src="wasm-config.js"></script>
<script async src="imhex.js"></script>
<script type="text/javascript" src="wasm-config.js"></script>
<script async type="text/javascript" src="imhex.js"></script>
</body>
</html>

View File

@@ -1,4 +0,0 @@
User-agent: *
Allow: /
Sitemap: https://imhex.werwolv.net/sitemap.xml

View File

@@ -1,62 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<urlset
xmlns="http://www.sitemaps.org/schemas/sitemap/0.9"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://www.sitemaps.org/schemas/sitemap/0.9
http://www.sitemaps.org/schemas/sitemap/0.9/sitemap.xsd">
<url>
<loc>https://web.imhex.werwolv.net/</loc>
<lastmod>2024-01-02T11:44:00+00:00</lastmod>
<priority>1.00</priority>
</url>
<url>
<title>English</title>
<loc>https://web.imhex.werwolv.net?lang=en-US</loc>
<lastmod>2024-01-02T11:44:00+00:00</lastmod>
<priority>1.00</priority>
</url>
<url>
<title>Deutsch</title>
<loc>https://web.imhex.werwolv.net?lang=de-DE</loc>
<lastmod>2024-01-02T11:44:00+00:00</lastmod>
<priority>1.00</priority>
</url>
<url>
<title>Português</title>
<loc>https://web.imhex.werwolv.net?lang=pt-BR</loc>
<lastmod>2024-01-02T11:44:00+00:00</lastmod>
</url>
<url>
<title>中国</title>
<loc>https://web.imhex.werwolv.net?lang=zh-CN</loc>
<lastmod>2024-01-02T11:44:00+00:00</lastmod>
</url>
<url>
<title>國語</title>
<loc>https://web.imhex.werwolv.net?lang=zh-TW</loc>
<lastmod>2024-01-02T11:44:00+00:00</lastmod>
</url>
<url>
<title>日本語</title>
<loc>https://web.imhex.werwolv.net?lang=ja-JP</loc>
<lastmod>2024-01-02T11:44:00+00:00</lastmod>
</url>
<url>
<title>한국어</title>
<loc>https://web.imhex.werwolv.net?lang=ko-KR</loc>
<lastmod>2024-01-02T11:44:00+00:00</lastmod>
</url>
<url>
<title>Español</title>
<loc>https://web.imhex.werwolv.net?lang=es-ES</loc>
<lastmod>2024-01-02T11:44:00+00:00</lastmod>
</url>
<url>
<title>Italiano</title>
<loc>https://web.imhex.werwolv.net?lang=it-IT</loc>
<lastmod>2024-01-02T11:44:00+00:00</lastmod>
</url>
</urlset>

View File

@@ -1,6 +1,6 @@
html, body {
height: 100%;
margin: 0;
margin: 0px;
user-select: none;
}
@@ -16,173 +16,21 @@ body {
margin-left: auto;
margin-right: auto;
display: none;
border: 0 none;
image-rendering: smooth;
border: 0px none;
}
h1, h2, h5 {
color: #F0F0F0;
font-size: 20px;
font-family: monospace;
width: 100%;
text-align: center;
margin-top: 60px;
margin-bottom: 10px;
}
h2 {
margin-top: 15px;
font-size: 17px;
}
h5 {
margin-top: 0;
font-size: 17px;
}
#not_working {
opacity: 0;
}
#not_working.visible {
opacity: 1;
transition: opacity 2s ease;
}
a {
color: #7893ff;
text-decoration: none;
}
a:hover {
text-shadow: #3a4677 0 0 10px;
}
.footer {
width: 100%;
height: 20px;
position: absolute;
bottom: 0;
text-align: center;
color: #F0F0F0;
background-color: #0A0A0A;
padding: 10px;
font-family: monospace;
font-size: 15px;
display: flex;
justify-content: center;
align-items: center;
flex-direction: row;
gap: 10%;
}
.centered {
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
.canvas_full_screen {
width: 100%;
height: 100%;
}
.lds-ripple {
display: inline-block;
position: relative;
width: 80px;
height: 80px;
}
.lds-ripple div {
position: absolute;
border: 4px solid #fff;
opacity: 1;
border-radius: 50%;
animation: lds-ripple 1s cubic-bezier(0, 0.2, 0.8, 1) infinite;
}
.lds-ripple div:nth-child(2) {
animation-delay: -0.5s;
}
@keyframes lds-ripple {
0% {
top: 36px;
left: 36px;
width: 0;
height: 0;
opacity: 0;
}
4.9% {
top: 36px;
left: 36px;
width: 0;
height: 0;
opacity: 0;
}
5% {
top: 36px;
left: 36px;
width: 0;
height: 0;
opacity: 1;
}
100% {
top: 0;
left: 0;
width: 72px;
height: 72px;
opacity: 0;
}
}
:root {
--progress: 0%;
}
.progress-bar-container {
margin: 100px auto;
width: 600px;
text-align: center;
}
.progress {
padding: 6px;
border-radius: 30px;
background: rgba(0, 0, 0, 0.25);
box-shadow: inset 0 1px 2px rgba(0, 0, 0, 0.25),
0 1px rgba(255, 255, 255, 0.08);
}
.progress-bar {
color: rgba(240, 240, 240, 0.9);
height: 18px;
border-radius: 30px;
font-size: 13px;
font-family: monospace;
font-weight: bold;
text-wrap: avoid;
white-space: nowrap;
overflow: hidden;
background-image: linear-gradient(
to bottom,
rgba(255, 255, 255, 0.2),
rgba(255, 255, 255, 0.0)
);
}
.progress-moved .progress-bar {
width: var(--progress);
background-color: #3864cb;
}
#logo {
height: 25%;
margin-top: 50px;
}
.canvas-fixed {
position: absolute;
top: 0;
left: 0;
}
#loading_text {
color: #F0F0F0;
font-size: 30px;
font-family: monospace;
width: 100%;
text-align: center;
}

View File

@@ -1,67 +1,3 @@
let wasmSize = null;
// See comment in dist/web/Dockerfile about imhex.wasm.size
fetch("imhex.wasm.size").then(async (resp) => {
wasmSize = parseInt((await resp.text()).trim());
console.log(`Real WASM binary size is ${wasmSize} bytes`);
});
// Monkeypatch WebAssembly to have a progress bar
// inspired from: https://github.com/WordPress/wordpress-playground/pull/46 (but had to be modified)
function monkeyPatch(progressFun) {
const _instantiateStreaming = WebAssembly.instantiateStreaming;
WebAssembly.instantiateStreaming = (response, ...args) => {
// Do not collect wasm content length here see above
const file = response.url.substring(
new URL(response.url).origin.length + 1
);
const reportingResponse = new Response(
new ReadableStream(
{
async start(controller) {
const reader = response.clone().body.getReader();
let loaded = 0;
for (; ;) {
const { done, value } = await reader.read();
if (done) {
if(wasmSize) progressFun(file, wasmSize);
break;
}
loaded += value.byteLength;
progressFun(file, loaded);
controller.enqueue(value);
}
controller.close();
}
},
{
status: response.status,
statusText: response.statusText
}
)
);
for (const pair of response.headers.entries()) {
reportingResponse.headers.set(pair[0], pair[1]);
}
return _instantiateStreaming(reportingResponse, ...args);
}
}
monkeyPatch((file, done) => {
if (!wasmSize) return;
if (done > wasmSize) {
console.warn(`Downloaded binary size ${done} is larger than expected WASM size ${wasmSize}`);
return;
}
const percent = ((done / wasmSize) * 100).toFixed(0);
const mibNow = (done / 1024**2).toFixed(1);
const mibTotal = (wasmSize / 1024**2).toFixed(1);
let root = document.querySelector(':root');
root.style.setProperty("--progress", `${percent}%`)
document.getElementById("progress-bar-content").innerHTML = `${percent}% &nbsp;[${mibNow} MiB / ${mibTotal} MiB]`;
});
function glfwSetCursorCustom(wnd, shape) {
let body = document.getElementsByTagName("body")[0]
switch (shape) {
@@ -94,178 +30,41 @@ function glfwCreateStandardCursorCustom(shape) {
return shape
}
var notWorkingTimer = setTimeout(() => {
document.getElementById("not_working").classList.add("visible")
}, 5000);
var Module = {
preRun: [],
postRun: function() {
// Patch the emscripten GLFW module to send mouse and touch events in the right order
// For ImGui interactions to correctly work with touch input, MousePos events need
// to be processed first and then MouseButton events in the next frame. By default,
// GLFW does the exact opposite, which causes buttons to require two taps to register
// and windows get "stuck" to the cursor when dragged or resized
GLFW.onMousemove = event => {
if (event.type === "touchmove") {
event.preventDefault();
let primaryChanged = false;
for (let i of event.changedTouches) {
if (GLFW.primaryTouchId === i.identifier) {
Browser.setMouseCoords(i.pageX, i.pageY);
primaryChanged = true;
break;
}
}
if (!primaryChanged) {
return;
}
} else {
Browser.calculateMouseEvent(event);
}
};
GLFW.onMouseButtonChanged = (event, status) => {
if (!GLFW.active) return;
if (event.target != Module["canvas"]) return;
const isTouchType = event.type === "touchstart" || event.type === "touchend" || event.type === "touchcancel";
let eventButton = 0;
if (isTouchType) {
event.preventDefault();
let primaryChanged = false;
if (GLFW.primaryTouchId === null && event.type === "touchstart" && event.targetTouches.length > 0) {
const chosenTouch = event.targetTouches[0];
GLFW.primaryTouchId = chosenTouch.identifier;
Browser.setMouseCoords(chosenTouch.pageX, chosenTouch.pageY);
primaryChanged = true;
} else if (event.type === "touchend" || event.type === "touchcancel") {
for (let i of event.changedTouches) {
if (GLFW.primaryTouchId === i.identifier) {
GLFW.primaryTouchId = null;
primaryChanged = true;
break;
}
}
}
if (!primaryChanged) {
return;
}
} else {
Browser.calculateMouseEvent(event);
eventButton = GLFW.DOMToGLFWMouseButton(event);
}
if (status == 1) {
GLFW.active.buttons |= (1 << eventButton);
try {
event.target.setCapture();
} catch (e) {}
} else {
GLFW.active.buttons &= ~(1 << eventButton);
}
if (GLFW.active.cursorPosFunc) {
getWasmTableEntry(GLFW.active.cursorPosFunc)(GLFW.active.id, Browser.mouseX, Browser.mouseY);
}
if (GLFW.active.mouseButtonFunc) {
getWasmTableEntry(GLFW.active.mouseButtonFunc)(GLFW.active.id, eventButton, status, GLFW.getModBits(GLFW.active));
}
};
},
postRun: [],
onRuntimeInitialized: function() {
// Triggered when the wasm module is loaded and ready to use.
document.getElementById("loading").style.display = "none"
document.getElementById("loading_text").style.display = "none"
document.getElementById("canvas").style.display = "initial"
clearTimeout(notWorkingTimer);
},
print: (function() { })(),
printErr: function(text) { },
printErr: function(text) { },
canvas: (function() {
const canvas = document.getElementById('canvas');
canvas.addEventListener("webglcontextlost", function(e) {
alert('WebGL context lost, please reload the page');
e.preventDefault();
}, false);
let canvas = document.getElementById('canvas');
// As a default initial behavior, pop up an alert when webgl context is lost. To make your
// application robust, you may want to override this behavior before shipping!
// See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2
canvas.addEventListener("webglcontextlost", function(e) { alert('WebGL context lost. You will need to reload the page.'); e.preventDefault(); }, false);
// Turn long touches into right-clicks
let timer = null;
canvas.addEventListener('touchstart', event => {
timer = setTimeout(() => {
let eventArgs = {
bubbles: true,
cancelable: true,
view: window,
screenX: event.touches[0].screenX,
screenY: event.touches[0].screenY,
clientX: event.touches[0].clientX,
clientY: event.touches[0].clientY,
button: 2,
buttons: 2,
relatedTarget: event.target,
region: event.region
}
canvas.dispatchEvent(new MouseEvent('mousedown', eventArgs));
canvas.dispatchEvent(new MouseEvent('mouseup', eventArgs));
}, 400);
});
canvas.addEventListener('touchend', event => {
if (timer) {
clearTimeout(timer);
timer = null;
}
});
if (typeof WebGL2RenderingContext !== 'undefined') {
let gl = canvas.getContext('webgl2', { stencil: true });
if (!gl) {
console.error('WebGL 2 not available, falling back to WebGL');
gl = canvas.getContext('webgl', { stencil: true });
}
if (!gl) {
alert('WebGL not available with stencil buffer');
}
return canvas;
} else {
alert('WebGL 2 not supported by this browser');
}
return canvas;
})(),
setStatus: function(text) { },
totalDependencies: 0,
monitorRunDependencies: function(left) {
},
monitorRunDependencies: function(left) { },
instantiateWasm: function(imports, successCallback) {
imports.env.glfwSetCursor = glfwSetCursorCustom
imports.env.glfwCreateStandardCursor = glfwCreateStandardCursorCustom
instantiateAsync(wasmBinary, wasmBinaryFile, imports, (result) => {
successCallback(result.instance, result.module)
});
},
arguments: []
instantiateAsync(wasmBinary, wasmBinaryFile, imports, (result) => successCallback(result.instance, result.module));
}
};
// Handle passing arguments to the wasm module
const queryString = window.location.search;
const urlParams = new URLSearchParams(queryString);
if (urlParams.has("lang")) {
Module["arguments"].push("--language");
Module["arguments"].push(urlParams.get("lang"));
}
window.addEventListener('resize', js_resizeCanvas, false);
function js_resizeCanvas() {
let canvas = document.getElementById('canvas');
canvas.top = document.documentElement.clientTop;
canvas.left = document.documentElement.clientLeft;
canvas.width = Math.min(document.documentElement.clientWidth, window.innerWidth || 0);
canvas.height = Math.min(document.documentElement.clientHeight, window.innerHeight || 0);
}
// Prevent some default browser shortcuts from preventing ImHex ones to work
document.addEventListener('keydown', e => {
if (e.ctrlKey) {
if (e.which == 83) e.preventDefault();
}
})
canvas.classList.add("canvas_full_screen")
}

1
lib/external/capstone vendored Submodule

Submodule lib/external/capstone added at 097c04d941

1
lib/external/fmt vendored Submodule

Submodule lib/external/fmt added at f918289363

40
lib/external/imgui/CMakeLists.txt vendored Normal file
View File

@@ -0,0 +1,40 @@
cmake_minimum_required(VERSION 3.16)
project(imgui)
set(CMAKE_CXX_STANDARD 17)
find_package(PkgConfig REQUIRED)
find_package(Freetype REQUIRED)
find_package(OpenGL REQUIRED)
pkg_search_module(GLFW REQUIRED glfw3)
add_library(imgui OBJECT
source/imgui.cpp
source/imgui_demo.cpp
source/imgui_draw.cpp
include/misc/freetype/imgui_freetype.cpp # TODO move source and includes in the same directory
source/imgui_impl_glfw.cpp
source/imgui_impl_opengl3.cpp
source/imgui_tables.cpp
source/imgui_widgets.cpp
source/TextEditor.cpp
source/imnodes.cpp
source/implot.cpp
source/implot_items.cpp
source/implot_demo.cpp
source/fonts/fontawesome_font.c
source/fonts/codicons_font.c
source/fonts/unifont_font.c
)
target_compile_definitions(imgui PUBLIC IMGUI_IMPL_OPENGL_LOADER_GLAD)
target_compile_definitions(imgui PUBLIC IMGUI_USER_CONFIG="imgui_config.h")
target_compile_options(imgui PRIVATE -Wno-unknown-warning-option)
target_include_directories(imgui PUBLIC include ${FREETYPE_INCLUDE_DIRS} ${GLFW_INCLUDE_DIRS} ${OpenGL_INCLUDE_DIRS})
target_link_directories(imgui PUBLIC ${GLFW_LIBRARY_DIRS} ${OpenGL_LIBRARY_DIRS})
target_link_libraries(imgui PUBLIC Freetype::Freetype ${GLFW_LIBRARIES} ${OPENGL_LIBRARIES})

400
lib/external/imgui/include/TextEditor.h vendored Normal file
View File

@@ -0,0 +1,400 @@
#pragma once
#include <string>
#include <vector>
#include <array>
#include <memory>
#include <unordered_set>
#include <unordered_map>
#include <map>
#include <regex>
#include "imgui.h"
class TextEditor
{
public:
enum class PaletteIndex
{
Default,
Keyword,
Number,
String,
CharLiteral,
Punctuation,
Preprocessor,
Identifier,
KnownIdentifier,
PreprocIdentifier,
Comment,
MultiLineComment,
Background,
Cursor,
Selection,
ErrorMarker,
Breakpoint,
LineNumber,
CurrentLineFill,
CurrentLineFillInactive,
CurrentLineEdge,
Max
};
enum class SelectionMode
{
Normal,
Word,
Line
};
struct Breakpoint
{
int mLine;
bool mEnabled;
std::string mCondition;
Breakpoint()
: mLine(-1)
, mEnabled(false)
{}
};
// Represents a character coordinate from the user's point of view,
// i. e. consider an uniform grid (assuming fixed-width font) on the
// screen as it is rendered, and each cell has its own coordinate, starting from 0.
// Tabs are counted as [1..mTabSize] count empty spaces, depending on
// how many space is necessary to reach the next tab stop.
// For example, coordinate (1, 5) represents the character 'B' in a line "\tABC", when mTabSize = 4,
// because it is rendered as " ABC" on the screen.
struct Coordinates
{
int mLine, mColumn;
Coordinates() : mLine(0), mColumn(0) {}
Coordinates(int aLine, int aColumn) : mLine(aLine), mColumn(aColumn)
{
assert(aLine >= 0);
assert(aColumn >= 0);
}
static Coordinates Invalid() { static Coordinates invalid(-1, -1); return invalid; }
bool operator ==(const Coordinates& o) const
{
return
mLine == o.mLine &&
mColumn == o.mColumn;
}
bool operator !=(const Coordinates& o) const
{
return
mLine != o.mLine ||
mColumn != o.mColumn;
}
bool operator <(const Coordinates& o) const
{
if (mLine != o.mLine)
return mLine < o.mLine;
return mColumn < o.mColumn;
}
bool operator >(const Coordinates& o) const
{
if (mLine != o.mLine)
return mLine > o.mLine;
return mColumn > o.mColumn;
}
bool operator <=(const Coordinates& o) const
{
if (mLine != o.mLine)
return mLine < o.mLine;
return mColumn <= o.mColumn;
}
bool operator >=(const Coordinates& o) const
{
if (mLine != o.mLine)
return mLine > o.mLine;
return mColumn >= o.mColumn;
}
};
struct Identifier
{
Coordinates mLocation;
std::string mDeclaration;
};
typedef std::string String;
typedef std::unordered_map<std::string, Identifier> Identifiers;
typedef std::unordered_set<std::string> Keywords;
typedef std::map<int, std::string> ErrorMarkers;
typedef std::unordered_set<int> Breakpoints;
typedef std::array<ImU32, (unsigned)PaletteIndex::Max> Palette;
typedef uint8_t Char;
struct Glyph
{
Char mChar;
PaletteIndex mColorIndex = PaletteIndex::Default;
bool mComment : 1;
bool mMultiLineComment : 1;
bool mPreprocessor : 1;
Glyph(Char aChar, PaletteIndex aColorIndex) : mChar(aChar), mColorIndex(aColorIndex),
mComment(false), mMultiLineComment(false), mPreprocessor(false) {}
};
typedef std::vector<Glyph> Line;
typedef std::vector<Line> Lines;
struct LanguageDefinition
{
typedef std::pair<std::string, PaletteIndex> TokenRegexString;
typedef std::vector<TokenRegexString> TokenRegexStrings;
typedef bool(*TokenizeCallback)(const char * in_begin, const char * in_end, const char *& out_begin, const char *& out_end, PaletteIndex & paletteIndex);
std::string mName;
Keywords mKeywords;
Identifiers mIdentifiers;
Identifiers mPreprocIdentifiers;
std::string mCommentStart, mCommentEnd, mSingleLineComment;
char mPreprocChar;
bool mAutoIndentation;
TokenizeCallback mTokenize;
TokenRegexStrings mTokenRegexStrings;
bool mCaseSensitive;
LanguageDefinition()
: mPreprocChar('#'), mAutoIndentation(true), mTokenize(nullptr), mCaseSensitive(true)
{
}
static const LanguageDefinition& CPlusPlus();
static const LanguageDefinition& HLSL();
static const LanguageDefinition& GLSL();
static const LanguageDefinition& C();
static const LanguageDefinition& SQL();
static const LanguageDefinition& AngelScript();
static const LanguageDefinition& Lua();
};
TextEditor();
~TextEditor();
void SetLanguageDefinition(const LanguageDefinition& aLanguageDef);
const LanguageDefinition& GetLanguageDefinition() const { return mLanguageDefinition; }
static const Palette& GetPalette() { return sPaletteBase; }
static void SetPalette(const Palette& aValue);
void SetErrorMarkers(const ErrorMarkers& aMarkers) { mErrorMarkers = aMarkers; }
void SetBreakpoints(const Breakpoints& aMarkers) { mBreakpoints = aMarkers; }
void Render(const char* aTitle, const ImVec2& aSize = ImVec2(), bool aBorder = false);
void SetText(const std::string& aText);
std::string GetText() const;
void SetTextLines(const std::vector<std::string>& aLines);
std::vector<std::string> GetTextLines() const;
std::string GetSelectedText() const;
std::string GetCurrentLineText()const;
int GetTotalLines() const { return (int)mLines.size(); }
bool IsOverwrite() const { return mOverwrite; }
void SetReadOnly(bool aValue);
bool IsReadOnly() const { return mReadOnly; }
bool IsTextChanged() const { return mTextChanged; }
bool IsCursorPositionChanged() const { return mCursorPositionChanged; }
void SetShowCursor(bool aValue) { mShowCursor = aValue; }
void SetShowLineNumbers(bool aValue) { mShowLineNumbers = aValue; }
bool IsColorizerEnabled() const { return mColorizerEnabled; }
void SetColorizerEnable(bool aValue);
Coordinates GetCursorPosition() const { return GetActualCursorCoordinates(); }
void SetCursorPosition(const Coordinates& aPosition);
inline void SetHandleMouseInputs (bool aValue){ mHandleMouseInputs = aValue;}
inline bool IsHandleMouseInputsEnabled() const { return mHandleKeyboardInputs; }
inline void SetHandleKeyboardInputs (bool aValue){ mHandleKeyboardInputs = aValue;}
inline bool IsHandleKeyboardInputsEnabled() const { return mHandleKeyboardInputs; }
inline void SetImGuiChildIgnored (bool aValue){ mIgnoreImGuiChild = aValue;}
inline bool IsImGuiChildIgnored() const { return mIgnoreImGuiChild; }
inline void SetShowWhitespaces(bool aValue) { mShowWhitespaces = aValue; }
inline bool IsShowingWhitespaces() const { return mShowWhitespaces; }
void SetTabSize(int aValue);
inline int GetTabSize() const { return mTabSize; }
void InsertText(const std::string& aValue);
void InsertText(const char* aValue);
void MoveUp(int aAmount = 1, bool aSelect = false);
void MoveDown(int aAmount = 1, bool aSelect = false);
void MoveLeft(int aAmount = 1, bool aSelect = false, bool aWordMode = false);
void MoveRight(int aAmount = 1, bool aSelect = false, bool aWordMode = false);
void MoveTop(bool aSelect = false);
void MoveBottom(bool aSelect = false);
void MoveHome(bool aSelect = false);
void MoveEnd(bool aSelect = false);
void SetSelectionStart(const Coordinates& aPosition);
void SetSelectionEnd(const Coordinates& aPosition);
void SetSelection(const Coordinates& aStart, const Coordinates& aEnd, SelectionMode aMode = SelectionMode::Normal);
void SelectWordUnderCursor();
void SelectAll();
bool HasSelection() const;
void Copy();
void Cut();
void Paste();
void Delete();
bool CanUndo() const;
bool CanRedo() const;
void Undo(int aSteps = 1);
void Redo(int aSteps = 1);
static const Palette& GetDarkPalette();
static const Palette& GetLightPalette();
static const Palette& GetRetroBluePalette();
private:
typedef std::vector<std::pair<std::regex, PaletteIndex>> RegexList;
struct EditorState
{
Coordinates mSelectionStart;
Coordinates mSelectionEnd;
Coordinates mCursorPosition;
};
class UndoRecord
{
public:
UndoRecord() {}
~UndoRecord() {}
UndoRecord(
const std::string& aAdded,
const TextEditor::Coordinates aAddedStart,
const TextEditor::Coordinates aAddedEnd,
const std::string& aRemoved,
const TextEditor::Coordinates aRemovedStart,
const TextEditor::Coordinates aRemovedEnd,
TextEditor::EditorState& aBefore,
TextEditor::EditorState& aAfter);
void Undo(TextEditor* aEditor);
void Redo(TextEditor* aEditor);
std::string mAdded;
Coordinates mAddedStart;
Coordinates mAddedEnd;
std::string mRemoved;
Coordinates mRemovedStart;
Coordinates mRemovedEnd;
EditorState mBefore;
EditorState mAfter;
};
typedef std::vector<UndoRecord> UndoBuffer;
void ProcessInputs();
void Colorize(int aFromLine = 0, int aCount = -1);
void ColorizeRange(int aFromLine = 0, int aToLine = 0);
void ColorizeInternal();
float TextDistanceToLineStart(const Coordinates& aFrom) const;
void EnsureCursorVisible();
int GetPageSize() const;
std::string GetText(const Coordinates& aStart, const Coordinates& aEnd) const;
Coordinates GetActualCursorCoordinates() const;
Coordinates SanitizeCoordinates(const Coordinates& aValue) const;
void Advance(Coordinates& aCoordinates) const;
void DeleteRange(const Coordinates& aStart, const Coordinates& aEnd);
int InsertTextAt(Coordinates& aWhere, const char* aValue);
void AddUndo(UndoRecord& aValue);
Coordinates ScreenPosToCoordinates(const ImVec2& aPosition) const;
Coordinates FindWordStart(const Coordinates& aFrom) const;
Coordinates FindWordEnd(const Coordinates& aFrom) const;
Coordinates FindNextWord(const Coordinates& aFrom) const;
int GetCharacterIndex(const Coordinates& aCoordinates) const;
int GetCharacterColumn(int aLine, int aIndex) const;
int GetLineCharacterCount(int aLine) const;
int GetLineMaxColumn(int aLine) const;
bool IsOnWordBoundary(const Coordinates& aAt) const;
void RemoveLine(int aStart, int aEnd);
void RemoveLine(int aIndex);
Line& InsertLine(int aIndex);
void EnterCharacter(ImWchar aChar, bool aShift);
void Backspace();
void DeleteSelection();
std::string GetWordUnderCursor() const;
std::string GetWordAt(const Coordinates& aCoords) const;
ImU32 GetGlyphColor(const Glyph& aGlyph) const;
void HandleKeyboardInputs();
void HandleMouseInputs();
void Render();
float mLineSpacing;
Lines mLines;
EditorState mState;
UndoBuffer mUndoBuffer;
int mUndoIndex;
int mTabSize;
bool mOverwrite;
bool mReadOnly;
bool mWithinRender;
bool mScrollToCursor;
bool mScrollToTop;
bool mTextChanged;
bool mColorizerEnabled;
float mTextStart; // position (in pixels) where a code line starts relative to the left of the TextEditor.
int mLeftMargin;
bool mCursorPositionChanged;
int mColorRangeMin, mColorRangeMax;
SelectionMode mSelectionMode;
bool mHandleKeyboardInputs;
bool mHandleMouseInputs;
bool mIgnoreImGuiChild;
bool mShowWhitespaces;
static Palette sPaletteBase;
Palette mPalette;
LanguageDefinition mLanguageDefinition;
RegexList mRegexList;
bool mCheckComments;
Breakpoints mBreakpoints;
ErrorMarkers mErrorMarkers;
ImVec2 mCharAdvance;
Coordinates mInteractiveStart, mInteractiveEnd;
std::string mLineBuffer;
uint64_t mStartTime;
float mLastClick;
bool mShowCursor;
bool mShowLineNumbers;
};
bool TokenizeCStyleString(const char * in_begin, const char * in_end, const char *& out_begin, const char *& out_end);
bool TokenizeCStyleCharacterLiteral(const char * in_begin, const char * in_end, const char *& out_begin, const char *& out_end);
bool TokenizeCStyleIdentifier(const char * in_begin, const char * in_end, const char *& out_begin, const char *& out_end);
bool TokenizeCStyleNumber(const char * in_begin, const char * in_end, const char *& out_begin, const char *& out_end);
bool TokenizeCStylePunctuation(const char * in_begin, const char * in_end, const char *& out_begin, const char *& out_end);

View File

@@ -1,13 +1,15 @@
// Generated by https://github.com/juliettef/IconFontCppHeaders script GenerateIconFontCppHeaders.py for languages C and C++
// from https://raw.githubusercontent.com/microsoft/vscode-codicons/main/dist/codicon.css
// for use with https://github.com/microsoft/vscode-codicons/blob/main/dist/codicon.ttf
// for use with https://github.com/microsoft/vscode-codicons/raw/main/dist/codicon.ttf
#pragma once
#define FONT_ICON_FILE_NAME_VS "codicon.ttf"
extern const unsigned int codicons_compressed_size;
extern const unsigned int codicons_compressed_data[52184/4];
#define ICON_MIN_VS 0xea60
#define ICON_MAX_16_VS 0xec25
#define ICON_MAX_VS 0xec25
#define ICON_MAX_VS 0xebdd
#define ICON_VS_ADD "\xee\xa9\xa0" // U+ea60
#define ICON_VS_PLUS "\xee\xa9\xa0" // U+ea60
#define ICON_VS_GIST_NEW "\xee\xa9\xa0" // U+ea60
@@ -23,7 +25,6 @@
#define ICON_VS_RECORD_KEYS "\xee\xa9\xa5" // U+ea65
#define ICON_VS_KEYBOARD "\xee\xa9\xa5" // U+ea65
#define ICON_VS_TAG "\xee\xa9\xa6" // U+ea66
#define ICON_VS_GIT_PULL_REQUEST_LABEL "\xee\xa9\xa6" // U+ea66
#define ICON_VS_TAG_ADD "\xee\xa9\xa6" // U+ea66
#define ICON_VS_TAG_REMOVE "\xee\xa9\xa6" // U+ea66
#define ICON_VS_PERSON "\xee\xa9\xa7" // U+ea67
@@ -59,7 +60,6 @@
#define ICON_VS_DEBUG_BREAKPOINT "\xee\xa9\xb1" // U+ea71
#define ICON_VS_DEBUG_BREAKPOINT_DISABLED "\xee\xa9\xb1" // U+ea71
#define ICON_VS_DEBUG_HINT "\xee\xa9\xb1" // U+ea71
#define ICON_VS_TERMINAL_DECORATION_SUCCESS "\xee\xa9\xb1" // U+ea71
#define ICON_VS_PRIMITIVE_SQUARE "\xee\xa9\xb2" // U+ea72
#define ICON_VS_EDIT "\xee\xa9\xb3" // U+ea73
#define ICON_VS_PENCIL "\xee\xa9\xb3" // U+ea73
@@ -179,9 +179,7 @@
#define ICON_VS_CHROME_MINIMIZE "\xee\xaa\xba" // U+eaba
#define ICON_VS_CHROME_RESTORE "\xee\xaa\xbb" // U+eabb
#define ICON_VS_CIRCLE_OUTLINE "\xee\xaa\xbc" // U+eabc
#define ICON_VS_CIRCLE "\xee\xaa\xbc" // U+eabc
#define ICON_VS_DEBUG_BREAKPOINT_UNVERIFIED "\xee\xaa\xbc" // U+eabc
#define ICON_VS_TERMINAL_DECORATION_INCOMPLETE "\xee\xaa\xbc" // U+eabc
#define ICON_VS_CIRCLE_SLASH "\xee\xaa\xbd" // U+eabd
#define ICON_VS_CIRCUIT_BOARD "\xee\xaa\xbe" // U+eabe
#define ICON_VS_CLEAR_ALL "\xee\xaa\xbf" // U+eabf
@@ -216,7 +214,6 @@
#define ICON_VS_DIFF_REMOVED "\xee\xab\x9f" // U+eadf
#define ICON_VS_DIFF_RENAMED "\xee\xab\xa0" // U+eae0
#define ICON_VS_DIFF "\xee\xab\xa1" // U+eae1
#define ICON_VS_DIFF_SIDEBYSIDE "\xee\xab\xa1" // U+eae1
#define ICON_VS_DISCARD "\xee\xab\xa2" // U+eae2
#define ICON_VS_EDITOR_LAYOUT "\xee\xab\xa3" // U+eae3
#define ICON_VS_EMPTY_WINDOW "\xee\xab\xa4" // U+eae4
@@ -280,7 +277,6 @@
#define ICON_VS_MEGAPHONE "\xee\xac\x9e" // U+eb1e
#define ICON_VS_MENTION "\xee\xac\x9f" // U+eb1f
#define ICON_VS_MILESTONE "\xee\xac\xa0" // U+eb20
#define ICON_VS_GIT_PULL_REQUEST_MILESTONE "\xee\xac\xa0" // U+eb20
#define ICON_VS_MORTAR_BOARD "\xee\xac\xa1" // U+eb21
#define ICON_VS_MOVE "\xee\xac\xa2" // U+eb22
#define ICON_VS_MULTIPLE_WINDOWS "\xee\xac\xa3" // U+eb23
@@ -390,9 +386,7 @@
#define ICON_VS_DEBUG_BREAKPOINT_FUNCTION "\xee\xae\x88" // U+eb88
#define ICON_VS_DEBUG_BREAKPOINT_FUNCTION_DISABLED "\xee\xae\x88" // U+eb88
#define ICON_VS_DEBUG_STACKFRAME_ACTIVE "\xee\xae\x89" // U+eb89
#define ICON_VS_CIRCLE_SMALL_FILLED "\xee\xae\x8a" // U+eb8a
#define ICON_VS_DEBUG_STACKFRAME_DOT "\xee\xae\x8a" // U+eb8a
#define ICON_VS_TERMINAL_DECORATION_MARK "\xee\xae\x8a" // U+eb8a
#define ICON_VS_DEBUG_STACKFRAME "\xee\xae\x8b" // U+eb8b
#define ICON_VS_DEBUG_STACKFRAME_FOCUSED "\xee\xae\x8b" // U+eb8b
#define ICON_VS_DEBUG_BREAKPOINT_UNSUPPORTED "\xee\xae\x8c" // U+eb8c
@@ -406,11 +400,9 @@
#define ICON_VS_MENU "\xee\xae\x94" // U+eb94
#define ICON_VS_EXPAND_ALL "\xee\xae\x95" // U+eb95
#define ICON_VS_FEEDBACK "\xee\xae\x96" // U+eb96
#define ICON_VS_GIT_PULL_REQUEST_REVIEWER "\xee\xae\x96" // U+eb96
#define ICON_VS_GROUP_BY_REF_TYPE "\xee\xae\x97" // U+eb97
#define ICON_VS_UNGROUP_BY_REF_TYPE "\xee\xae\x98" // U+eb98
#define ICON_VS_ACCOUNT "\xee\xae\x99" // U+eb99
#define ICON_VS_GIT_PULL_REQUEST_ASSIGNEE "\xee\xae\x99" // U+eb99
#define ICON_VS_BELL_DOT "\xee\xae\x9a" // U+eb9a
#define ICON_VS_DEBUG_CONSOLE "\xee\xae\x9b" // U+eb9b
#define ICON_VS_LIBRARY "\xee\xae\x9c" // U+eb9c
@@ -439,7 +431,6 @@
#define ICON_VS_PINNED_DIRTY "\xee\xae\xb2" // U+ebb2
#define ICON_VS_PASS_FILLED "\xee\xae\xb3" // U+ebb3
#define ICON_VS_CIRCLE_LARGE_FILLED "\xee\xae\xb4" // U+ebb4
#define ICON_VS_CIRCLE_LARGE "\xee\xae\xb5" // U+ebb5
#define ICON_VS_CIRCLE_LARGE_OUTLINE "\xee\xae\xb5" // U+ebb5
#define ICON_VS_COMBINE "\xee\xae\xb6" // U+ebb6
#define ICON_VS_GATHER "\xee\xae\xb6" // U+ebb6
@@ -482,77 +473,3 @@
#define ICON_VS_GIT_PULL_REQUEST_DRAFT "\xee\xaf\x9b" // U+ebdb
#define ICON_VS_DEBUG_ALL "\xee\xaf\x9c" // U+ebdc
#define ICON_VS_DEBUG_COVERAGE "\xee\xaf\x9d" // U+ebdd
#define ICON_VS_RUN_ERRORS "\xee\xaf\x9e" // U+ebde
#define ICON_VS_FOLDER_LIBRARY "\xee\xaf\x9f" // U+ebdf
#define ICON_VS_DEBUG_CONTINUE_SMALL "\xee\xaf\xa0" // U+ebe0
#define ICON_VS_BEAKER_STOP "\xee\xaf\xa1" // U+ebe1
#define ICON_VS_GRAPH_LINE "\xee\xaf\xa2" // U+ebe2
#define ICON_VS_GRAPH_SCATTER "\xee\xaf\xa3" // U+ebe3
#define ICON_VS_PIE_CHART "\xee\xaf\xa4" // U+ebe4
#define ICON_VS_BRACKET "\xee\xac\x8f" // U+eb0f
#define ICON_VS_BRACKET_DOT "\xee\xaf\xa5" // U+ebe5
#define ICON_VS_BRACKET_ERROR "\xee\xaf\xa6" // U+ebe6
#define ICON_VS_LOCK_SMALL "\xee\xaf\xa7" // U+ebe7
#define ICON_VS_AZURE_DEVOPS "\xee\xaf\xa8" // U+ebe8
#define ICON_VS_VERIFIED_FILLED "\xee\xaf\xa9" // U+ebe9
#define ICON_VS_NEWLINE "\xee\xaf\xaa" // U+ebea
#define ICON_VS_LAYOUT "\xee\xaf\xab" // U+ebeb
#define ICON_VS_LAYOUT_ACTIVITYBAR_LEFT "\xee\xaf\xac" // U+ebec
#define ICON_VS_LAYOUT_ACTIVITYBAR_RIGHT "\xee\xaf\xad" // U+ebed
#define ICON_VS_LAYOUT_PANEL_LEFT "\xee\xaf\xae" // U+ebee
#define ICON_VS_LAYOUT_PANEL_CENTER "\xee\xaf\xaf" // U+ebef
#define ICON_VS_LAYOUT_PANEL_JUSTIFY "\xee\xaf\xb0" // U+ebf0
#define ICON_VS_LAYOUT_PANEL_RIGHT "\xee\xaf\xb1" // U+ebf1
#define ICON_VS_LAYOUT_PANEL "\xee\xaf\xb2" // U+ebf2
#define ICON_VS_LAYOUT_SIDEBAR_LEFT "\xee\xaf\xb3" // U+ebf3
#define ICON_VS_LAYOUT_SIDEBAR_RIGHT "\xee\xaf\xb4" // U+ebf4
#define ICON_VS_LAYOUT_STATUSBAR "\xee\xaf\xb5" // U+ebf5
#define ICON_VS_LAYOUT_MENUBAR "\xee\xaf\xb6" // U+ebf6
#define ICON_VS_LAYOUT_CENTERED "\xee\xaf\xb7" // U+ebf7
#define ICON_VS_TARGET "\xee\xaf\xb8" // U+ebf8
#define ICON_VS_INDENT "\xee\xaf\xb9" // U+ebf9
#define ICON_VS_RECORD_SMALL "\xee\xaf\xba" // U+ebfa
#define ICON_VS_ERROR_SMALL "\xee\xaf\xbb" // U+ebfb
#define ICON_VS_TERMINAL_DECORATION_ERROR "\xee\xaf\xbb" // U+ebfb
#define ICON_VS_ARROW_CIRCLE_DOWN "\xee\xaf\xbc" // U+ebfc
#define ICON_VS_ARROW_CIRCLE_LEFT "\xee\xaf\xbd" // U+ebfd
#define ICON_VS_ARROW_CIRCLE_RIGHT "\xee\xaf\xbe" // U+ebfe
#define ICON_VS_ARROW_CIRCLE_UP "\xee\xaf\xbf" // U+ebff
#define ICON_VS_LAYOUT_SIDEBAR_RIGHT_OFF "\xee\xb0\x80" // U+ec00
#define ICON_VS_LAYOUT_PANEL_OFF "\xee\xb0\x81" // U+ec01
#define ICON_VS_LAYOUT_SIDEBAR_LEFT_OFF "\xee\xb0\x82" // U+ec02
#define ICON_VS_BLANK "\xee\xb0\x83" // U+ec03
#define ICON_VS_HEART_FILLED "\xee\xb0\x84" // U+ec04
#define ICON_VS_MAP "\xee\xb0\x85" // U+ec05
#define ICON_VS_MAP_FILLED "\xee\xb0\x86" // U+ec06
#define ICON_VS_CIRCLE_SMALL "\xee\xb0\x87" // U+ec07
#define ICON_VS_BELL_SLASH "\xee\xb0\x88" // U+ec08
#define ICON_VS_BELL_SLASH_DOT "\xee\xb0\x89" // U+ec09
#define ICON_VS_COMMENT_UNRESOLVED "\xee\xb0\x8a" // U+ec0a
#define ICON_VS_GIT_PULL_REQUEST_GO_TO_CHANGES "\xee\xb0\x8b" // U+ec0b
#define ICON_VS_GIT_PULL_REQUEST_NEW_CHANGES "\xee\xb0\x8c" // U+ec0c
#define ICON_VS_SEARCH_FUZZY "\xee\xb0\x8d" // U+ec0d
#define ICON_VS_COMMENT_DRAFT "\xee\xb0\x8e" // U+ec0e
#define ICON_VS_SEND "\xee\xb0\x8f" // U+ec0f
#define ICON_VS_SPARKLE "\xee\xb0\x90" // U+ec10
#define ICON_VS_INSERT "\xee\xb0\x91" // U+ec11
#define ICON_VS_MIC "\xee\xb0\x92" // U+ec12
#define ICON_VS_THUMBSDOWN_FILLED "\xee\xb0\x93" // U+ec13
#define ICON_VS_THUMBSUP_FILLED "\xee\xb0\x94" // U+ec14
#define ICON_VS_COFFEE "\xee\xb0\x95" // U+ec15
#define ICON_VS_SNAKE "\xee\xb0\x96" // U+ec16
#define ICON_VS_GAME "\xee\xb0\x97" // U+ec17
#define ICON_VS_VR "\xee\xb0\x98" // U+ec18
#define ICON_VS_CHIP "\xee\xb0\x99" // U+ec19
#define ICON_VS_PIANO "\xee\xb0\x9a" // U+ec1a
#define ICON_VS_MUSIC "\xee\xb0\x9b" // U+ec1b
#define ICON_VS_MIC_FILLED "\xee\xb0\x9c" // U+ec1c
#define ICON_VS_GIT_FETCH "\xee\xb0\x9d" // U+ec1d
#define ICON_VS_COPILOT "\xee\xb0\x9e" // U+ec1e
#define ICON_VS_LIGHTBULB_SPARKLE "\xee\xb0\x9f" // U+ec1f
#define ICON_VS_ROBOT "\xee\xb0\xa0" // U+ec20
#define ICON_VS_SPARKLE_FILLED "\xee\xb0\xa1" // U+ec21
#define ICON_VS_DIFF_SINGLE "\xee\xb0\xa2" // U+ec22
#define ICON_VS_DIFF_MULTIPLE "\xee\xb0\xa3" // U+ec23
#define ICON_VS_SURROUND_WITH "\xee\xb0\xa4" // U+ec24
#define ICON_VS_SHARE "\xee\xb0\xa5" // U+ec25

File diff suppressed because it is too large Load Diff

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@@ -0,0 +1,6 @@
#pragma once
#define FONT_ICON_FILE_NAME_UNIFONT "unifont.ttf"
extern const unsigned int unifont_compressed_size;
extern const unsigned int unifont_compressed_data[52184/4];

View File

@@ -21,9 +21,9 @@
//#define IM_ASSERT(_EXPR) MyAssert(_EXPR)
//#define IM_ASSERT(_EXPR) ((void)(_EXPR)) // Disable asserts
namespace hex::log::impl {
void assertionHandler(const char* expr_str, const char* file, int line);
void assertionHandler(bool expr, const char* expr_str, const char* file, int line);
}
#define IM_ASSERT(_EXPR) do { if (!(_EXPR)) [[unlikely]] { hex::log::impl::assertionHandler(#_EXPR, __FILE__, __LINE__); } } while(0)
#define IM_ASSERT(_EXPR) hex::log::impl::assertionHandler(_EXPR, #_EXPR, __FILE__, __LINE__)
//---- Define attributes of all API symbols declarations, e.g. for DLL under Windows
// Using Dear ImGui via a shared library is not recommended, because of function call overhead and because we don't guarantee backward nor forward ABI compatibility.
@@ -126,19 +126,3 @@ namespace ImGui
void MyFunction(const char* name, const MyMatrix44& v);
}
*/
#define IMGUI_ENABLE_TEST_ENGINE
// IMPLOT CONFIG
#define IMPLOT_CUSTOM_NUMERIC_TYPES (ImS8)(ImU8)(ImS16)(ImU16)(ImS32)(ImU32)(ImS64)(ImU64)(float)(double)(long double)
#define IM_OFFSETOF(_TYPE,_MEMBER) offsetof(_TYPE, _MEMBER)
#define IM_FLOOR IM_TRUNC
#define IMGUI_DEFINE_MATH_OPERATORS
#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS
#define IMGUI_DISABLE_OBSOLETE_KEYIO
#define IMGUI_ENABLE_FREETYPE
#define ImDrawIdx unsigned int
#define IMGUI_DEBUG_TOOL_ITEM_PICKER_EX

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@@ -0,0 +1,9 @@
// ImGui config (check imconfig.h for more information about these definitions)
#pragma once
#define IMGUI_DEFINE_MATH_OPERATORS
#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS
#define IMGUI_DISABLE_OBSOLETE_KEYIO
#define IMGUI_ENABLE_FREETYPE
#define ImDrawIdx unsigned int
#define IMGUI_DEBUG_TOOL_ITEM_PICKER_EX

View File

@@ -6,41 +6,31 @@
// Implemented features:
// [X] Platform: Clipboard support.
// [X] Platform: Mouse support. Can discriminate Mouse/TouchScreen/Pen (Windows only).
// [X] Platform: Keyboard support. Since 1.87 we are using the io.AddKeyEvent() function. Pass ImGuiKey values to all key functions e.g. ImGui::IsKeyPressed(ImGuiKey_Space). [Legacy GLFW_KEY_* values are obsolete since 1.87 and not supported since 1.91.5]
// [X] Platform: Keyboard support. Since 1.87 we are using the io.AddKeyEvent() function. Pass ImGuiKey values to all key functions e.g. ImGui::IsKeyPressed(ImGuiKey_Space). [Legacy GLFW_KEY_* values will also be supported unless IMGUI_DISABLE_OBSOLETE_KEYIO is set]
// [X] Platform: Gamepad support. Enable with 'io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad'.
// [X] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange' (note: the resizing cursors requires GLFW 3.4+).
// [x] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange' (note: the resizing cursors requires GLFW 3.4+).
// [X] Platform: Multi-viewport support (multiple windows). Enable with 'io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable'.
// Issues:
// [ ] Platform: Multi-viewport: ParentViewportID not honored, and so io.ConfigViewportsNoDefaultParent has no effect (minor).
// [ ] Platform: Multi-viewport support: ParentViewportID not honored, and so io.ConfigViewportsNoDefaultParent has no effect (minor).
// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
// Learn about Dear ImGui:
// - FAQ https://dearimgui.com/faq
// - Getting Started https://dearimgui.com/getting-started
// - Documentation https://dearimgui.com/docs (same as your local docs/ folder).
// - Introduction, links and more at the top of imgui.cpp
// If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp.
// Read online: https://github.com/ocornut/imgui/tree/master/docs
#pragma once
#include "imgui.h" // IMGUI_IMPL_API
#ifndef IMGUI_DISABLE
struct GLFWwindow;
struct GLFWmonitor;
// Follow "Getting Started" link and check examples/ folder to learn about using backends!
IMGUI_IMPL_API bool ImGui_ImplGlfw_InitForOpenGL(GLFWwindow* window, bool install_callbacks);
IMGUI_IMPL_API bool ImGui_ImplGlfw_InitForVulkan(GLFWwindow* window, bool install_callbacks);
IMGUI_IMPL_API bool ImGui_ImplGlfw_InitForOther(GLFWwindow* window, bool install_callbacks);
IMGUI_IMPL_API void ImGui_ImplGlfw_Shutdown();
IMGUI_IMPL_API void ImGui_ImplGlfw_NewFrame();
// Emscripten related initialization phase methods (call after ImGui_ImplGlfw_InitForOpenGL)
#ifdef __EMSCRIPTEN__
IMGUI_IMPL_API void ImGui_ImplGlfw_InstallEmscriptenCallbacks(GLFWwindow* window, const char* canvas_selector);
//static inline void ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback(const char* canvas_selector) { ImGui_ImplGlfw_InstallEmscriptenCallbacks(nullptr, canvas_selector); } } // Renamed in 1.91.0
#endif
// GLFW callbacks install
// - When calling Init with 'install_callbacks=true': ImGui_ImplGlfw_InstallCallbacks() is called. GLFW callbacks will be installed for you. They will chain-call user's previously installed callbacks, if any.
// - When calling Init with 'install_callbacks=false': GLFW callbacks won't be installed. You will need to call individual function yourself from your own GLFW callbacks.
@@ -60,8 +50,3 @@ IMGUI_IMPL_API void ImGui_ImplGlfw_ScrollCallback(GLFWwindow* window, double
IMGUI_IMPL_API void ImGui_ImplGlfw_KeyCallback(GLFWwindow* window, int key, int scancode, int action, int mods);
IMGUI_IMPL_API void ImGui_ImplGlfw_CharCallback(GLFWwindow* window, unsigned int c);
IMGUI_IMPL_API void ImGui_ImplGlfw_MonitorCallback(GLFWmonitor* monitor, int event);
// GLFW helpers
IMGUI_IMPL_API void ImGui_ImplGlfw_Sleep(int milliseconds);
#endif // #ifndef IMGUI_DISABLE

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@@ -8,18 +8,10 @@
// [X] Renderer: Large meshes support (64k+ vertices) with 16-bit indices (Desktop OpenGL only).
// [X] Renderer: Multi-viewport support (multiple windows). Enable with 'io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable'.
// About WebGL/ES:
// - You need to '#define IMGUI_IMPL_OPENGL_ES2' or '#define IMGUI_IMPL_OPENGL_ES3' to use WebGL or OpenGL ES.
// - This is done automatically on iOS, Android and Emscripten targets.
// - For other targets, the define needs to be visible from the imgui_impl_opengl3.cpp compilation unit. If unsure, define globally or in imconfig.h.
// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
// Learn about Dear ImGui:
// - FAQ https://dearimgui.com/faq
// - Getting Started https://dearimgui.com/getting-started
// - Documentation https://dearimgui.com/docs (same as your local docs/ folder).
// - Introduction, links and more at the top of imgui.cpp
// If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp.
// Read online: https://github.com/ocornut/imgui/tree/master/docs
// About GLSL version:
// The 'glsl_version' initialization parameter should be nullptr (default) or a "#version XXX" string.
@@ -28,7 +20,6 @@
#pragma once
#include "imgui.h" // IMGUI_IMPL_API
#ifndef IMGUI_DISABLE
// Backend API
IMGUI_IMPL_API bool ImGui_ImplOpenGL3_Init(const char* glsl_version = nullptr);
@@ -42,9 +33,9 @@ IMGUI_IMPL_API void ImGui_ImplOpenGL3_DestroyFontsTexture();
IMGUI_IMPL_API bool ImGui_ImplOpenGL3_CreateDeviceObjects();
IMGUI_IMPL_API void ImGui_ImplOpenGL3_DestroyDeviceObjects();
// Configuration flags to add in your imconfig file:
//#define IMGUI_IMPL_OPENGL_ES2 // Enable ES 2 (Auto-detected on Emscripten)
//#define IMGUI_IMPL_OPENGL_ES3 // Enable ES 3 (Auto-detected on iOS/Android)
// Specific OpenGL ES versions
//#define IMGUI_IMPL_OPENGL_ES2 // Auto-detected on Emscripten
//#define IMGUI_IMPL_OPENGL_ES3 // Auto-detected on iOS/Android
// You can explicitly select GLES2 or GLES3 API by using one of the '#define IMGUI_IMPL_OPENGL_LOADER_XXX' in imconfig.h or compiler command-line.
#if !defined(IMGUI_IMPL_OPENGL_ES2) \
@@ -63,5 +54,3 @@ IMGUI_IMPL_API void ImGui_ImplOpenGL3_DestroyDeviceObjects();
#endif
#endif
#endif // #ifndef IMGUI_DISABLE

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@@ -32,12 +32,6 @@
#ifndef __gl3w_h_
#define __gl3w_h_
#if defined(__APPLE__)
#include <OpenGL/gl.h>
#elif !defined(__EMSCRIPTEN__)
#include <GL/gl.h>
#endif
#if __has_include(<KHR/khrplatform.h>)
#include <KHR/khrplatform.h>
#else
@@ -1163,9 +1157,7 @@ typedef khronos_uint16_t GLhalf;
#define GL_TEXTURE_DEPTH_TYPE 0x8C16
#define GL_UNSIGNED_NORMALIZED 0x8C17
#define GL_FRAMEBUFFER_BINDING 0x8CA6
#ifndef __APPLE__
#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
#endif
#define GL_RENDERBUFFER_BINDING 0x8CA7
#define GL_READ_FRAMEBUFFER 0x8CA8
#define GL_DRAW_FRAMEBUFFER 0x8CA9

View File

@@ -1,6 +1,6 @@
// MIT License
// Copyright (c) 2023 Evan Pezent
// Copyright (c) 2022 Evan Pezent
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
@@ -20,7 +20,7 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
// ImPlot v0.17
// ImPlot v0.14
// Table of Contents:
//
@@ -60,7 +60,7 @@
#endif
// ImPlot version string.
#define IMPLOT_VERSION "0.17"
#define IMPLOT_VERSION "0.14"
// Indicates variable should deduced automatically.
#define IMPLOT_AUTO -1
// Special color used to indicate that a color should be deduced automatically.
@@ -135,9 +135,10 @@ enum ImPlotFlags_ {
ImPlotFlags_NoInputs = 1 << 3, // the user will not be able to interact with the plot
ImPlotFlags_NoMenus = 1 << 4, // the user will not be able to open context menus
ImPlotFlags_NoBoxSelect = 1 << 5, // the user will not be able to box-select
ImPlotFlags_NoFrame = 1 << 6, // the ImGui frame will not be rendered
ImPlotFlags_Equal = 1 << 7, // x and y axes pairs will be constrained to have the same units/pixel
ImPlotFlags_Crosshairs = 1 << 8, // the default mouse cursor will be replaced with a crosshair when hovered
ImPlotFlags_NoChild = 1 << 6, // a child window region will not be used to capture mouse scroll (can boost performance for single ImGui window applications)
ImPlotFlags_NoFrame = 1 << 7, // the ImGui frame will not be rendered
ImPlotFlags_Equal = 1 << 8, // x and y axes pairs will be constrained to have the same units/pixel
ImPlotFlags_Crosshairs = 1 << 9, // the default mouse cursor will be replaced with a crosshair when hovered
ImPlotFlags_CanvasOnly = ImPlotFlags_NoTitle | ImPlotFlags_NoLegend | ImPlotFlags_NoMenus | ImPlotFlags_NoBoxSelect | ImPlotFlags_NoMouseText
};
@@ -286,9 +287,8 @@ enum ImPlotInfLinesFlags_ {
// Flags for PlotPieChart
enum ImPlotPieChartFlags_ {
ImPlotPieChartFlags_None = 0, // default
ImPlotPieChartFlags_Normalize = 1 << 10, // force normalization of pie chart values (i.e. always make a full circle if sum < 0)
ImPlotPieChartFlags_IgnoreHidden = 1 << 11 // ignore hidden slices when drawing the pie chart (as if they were not there)
ImPlotPieChartFlags_None = 0, // default
ImPlotPieChartFlags_Normalize = 1 << 10 // force normalization of pie chart values (i.e. always make a full circle if sum < 0)
};
// Flags for PlotHeatmap
@@ -464,43 +464,41 @@ enum ImPlotBin_ {
};
// Double precision version of ImVec2 used by ImPlot. Extensible by end users.
IM_MSVC_RUNTIME_CHECKS_OFF
struct ImPlotPoint {
double x, y;
constexpr ImPlotPoint() : x(0.0), y(0.0) { }
constexpr ImPlotPoint(double _x, double _y) : x(_x), y(_y) { }
constexpr ImPlotPoint(const ImVec2& p) : x((double)p.x), y((double)p.y) { }
double& operator[] (size_t idx) { IM_ASSERT(idx == 0 || idx == 1); return ((double*)(void*)(char*)this)[idx]; }
double operator[] (size_t idx) const { IM_ASSERT(idx == 0 || idx == 1); return ((const double*)(const void*)(const char*)this)[idx]; }
ImPlotPoint() { x = y = 0.0; }
ImPlotPoint(double _x, double _y) { x = _x; y = _y; }
ImPlotPoint(const ImVec2& p) { x = p.x; y = p.y; }
double operator[] (size_t idx) const { return (&x)[idx]; }
double& operator[] (size_t idx) { return (&x)[idx]; }
#ifdef IMPLOT_POINT_CLASS_EXTRA
IMPLOT_POINT_CLASS_EXTRA // Define additional constructors and implicit cast operators in imconfig.h
// to convert back and forth between your math types and ImPlotPoint.
#endif
};
IM_MSVC_RUNTIME_CHECKS_RESTORE
// Range defined by a min/max value.
struct ImPlotRange {
double Min, Max;
constexpr ImPlotRange() : Min(0.0), Max(0.0) { }
constexpr ImPlotRange(double _min, double _max) : Min(_min), Max(_max) { }
bool Contains(double value) const { return value >= Min && value <= Max; }
double Size() const { return Max - Min; }
double Clamp(double value) const { return (value < Min) ? Min : (value > Max) ? Max : value; }
ImPlotRange() { Min = 0; Max = 0; }
ImPlotRange(double _min, double _max) { Min = _min; Max = _max; }
bool Contains(double value) const { return value >= Min && value <= Max; }
double Size() const { return Max - Min; }
double Clamp(double value) const { return (value < Min) ? Min : (value > Max) ? Max : value; }
};
// Combination of two range limits for X and Y axes. Also an AABB defined by Min()/Max().
struct ImPlotRect {
ImPlotRange X, Y;
constexpr ImPlotRect() : X(0.0,0.0), Y(0.0,0.0) { }
constexpr ImPlotRect(double x_min, double x_max, double y_min, double y_max) : X(x_min, x_max), Y(y_min, y_max) { }
bool Contains(const ImPlotPoint& p) const { return Contains(p.x, p.y); }
bool Contains(double x, double y) const { return X.Contains(x) && Y.Contains(y); }
ImPlotPoint Size() const { return ImPlotPoint(X.Size(), Y.Size()); }
ImPlotPoint Clamp(const ImPlotPoint& p) { return Clamp(p.x, p.y); }
ImPlotPoint Clamp(double x, double y) { return ImPlotPoint(X.Clamp(x),Y.Clamp(y)); }
ImPlotPoint Min() const { return ImPlotPoint(X.Min, Y.Min); }
ImPlotPoint Max() const { return ImPlotPoint(X.Max, Y.Max); }
ImPlotRect() { }
ImPlotRect(double x_min, double x_max, double y_min, double y_max) { X.Min = x_min; X.Max = x_max; Y.Min = y_min; Y.Max = y_max; }
bool Contains(const ImPlotPoint& p) const { return Contains(p.x, p.y); }
bool Contains(double x, double y) const { return X.Contains(x) && Y.Contains(y); }
ImPlotPoint Size() const { return ImPlotPoint(X.Size(), Y.Size()); }
ImPlotPoint Clamp(const ImPlotPoint& p) { return Clamp(p.x, p.y); }
ImPlotPoint Clamp(double x, double y) { return ImPlotPoint(X.Clamp(x),Y.Clamp(y)); }
ImPlotPoint Min() const { return ImPlotPoint(X.Min, Y.Min); }
ImPlotPoint Max() const { return ImPlotPoint(X.Max, Y.Max); }
};
// Plot style structure
@@ -730,7 +728,7 @@ IMPLOT_API void EndSubplots();
// Enables an axis or sets the label and/or flags for an existing axis. Leave #label = nullptr for no label.
IMPLOT_API void SetupAxis(ImAxis axis, const char* label=nullptr, ImPlotAxisFlags flags=0);
// Sets an axis range limits. If ImPlotCond_Always is used, the axes limits will be locked. Inversion with v_min > v_max is not supported; use SetupAxisLimits instead.
// Sets an axis range limits. If ImPlotCond_Always is used, the axes limits will be locked.
IMPLOT_API void SetupAxisLimits(ImAxis axis, double v_min, double v_max, ImPlotCond cond = ImPlotCond_Once);
// Links an axis range limits to external values. Set to nullptr for no linkage. The pointer data must remain valid until EndPlot.
IMPLOT_API void SetupAxisLinks(ImAxis axis, double* link_min, double* link_max);
@@ -756,7 +754,7 @@ IMPLOT_API void SetupAxes(const char* x_label, const char* y_label, ImPlotAxisFl
// Sets the primary X and Y axes range limits. If ImPlotCond_Always is used, the axes limits will be locked (shorthand for two calls to SetupAxisLimits).
IMPLOT_API void SetupAxesLimits(double x_min, double x_max, double y_min, double y_max, ImPlotCond cond = ImPlotCond_Once);
// Sets up the plot legend. This can also be called immediately after BeginSubplots when using ImPlotSubplotFlags_ShareItems.
// Sets up the plot legend.
IMPLOT_API void SetupLegend(ImPlotLocation location, ImPlotLegendFlags flags=0);
// Set the location of the current plot's mouse position text (default = South|East).
IMPLOT_API void SetupMouseText(ImPlotLocation location, ImPlotMouseTextFlags flags=0);
@@ -893,7 +891,6 @@ IMPLOT_TMP void PlotStems(const char* label_id, const T* xs, const T* ys, int co
IMPLOT_TMP void PlotInfLines(const char* label_id, const T* values, int count, ImPlotInfLinesFlags flags=0, int offset=0, int stride=sizeof(T));
// Plots a pie chart. Center and radius are in plot units. #label_fmt can be set to nullptr for no labels.
IMPLOT_TMP void PlotPieChart(const char* const label_ids[], const T* values, int count, double x, double y, double radius, ImPlotFormatter fmt, void* fmt_data=nullptr, double angle0=90, ImPlotPieChartFlags flags=0);
IMPLOT_TMP void PlotPieChart(const char* const label_ids[], const T* values, int count, double x, double y, double radius, const char* label_fmt="%.1f", double angle0=90, ImPlotPieChartFlags flags=0);
// Plots a 2D heatmap chart. Values are expected to be in row-major order by default. Leave #scale_min and scale_max both at 0 for automatic color scaling, or set them to a predefined range. #label_fmt can be set to nullptr for no labels.
@@ -926,18 +923,16 @@ IMPLOT_API void PlotDummy(const char* label_id, ImPlotDummyFlags flags=0);
// The following can be used to render interactive elements and/or annotations.
// Like the item plotting functions above, they apply to the current x and y
// axes, which can be changed with `SetAxis/SetAxes`. These functions return true
// when user interaction causes the provided coordinates to change. Additional
// user interactions can be retrieved through the optional output parameters.
// axes, which can be changed with `SetAxis/SetAxes`.
// Shows a draggable point at x,y. #col defaults to ImGuiCol_Text.
IMPLOT_API bool DragPoint(int id, double* x, double* y, const ImVec4& col, float size = 4, ImPlotDragToolFlags flags = 0, bool* out_clicked = nullptr, bool* out_hovered = nullptr, bool* held = nullptr);
IMPLOT_API bool DragPoint(int id, double* x, double* y, const ImVec4& col, float size = 4, ImPlotDragToolFlags flags=0);
// Shows a draggable vertical guide line at an x-value. #col defaults to ImGuiCol_Text.
IMPLOT_API bool DragLineX(int id, double* x, const ImVec4& col, float thickness = 1, ImPlotDragToolFlags flags = 0, bool* out_clicked = nullptr, bool* out_hovered = nullptr, bool* held = nullptr);
IMPLOT_API bool DragLineX(int id, double* x, const ImVec4& col, float thickness = 1, ImPlotDragToolFlags flags=0);
// Shows a draggable horizontal guide line at a y-value. #col defaults to ImGuiCol_Text.
IMPLOT_API bool DragLineY(int id, double* y, const ImVec4& col, float thickness = 1, ImPlotDragToolFlags flags = 0, bool* out_clicked = nullptr, bool* out_hovered = nullptr, bool* held = nullptr);
IMPLOT_API bool DragLineY(int id, double* y, const ImVec4& col, float thickness = 1, ImPlotDragToolFlags flags=0);
// Shows a draggable and resizeable rectangle.
IMPLOT_API bool DragRect(int id, double* x1, double* y1, double* x2, double* y2, const ImVec4& col, ImPlotDragToolFlags flags = 0, bool* out_clicked = nullptr, bool* out_hovered = nullptr, bool* held = nullptr);
IMPLOT_API bool DragRect(int id, double* x1, double* y1, double* x2, double* y2, const ImVec4& col, ImPlotDragToolFlags flags=0);
// Shows an annotation callout at a chosen point. Clamping keeps annotations in the plot area. Annotations are always rendered on top.
IMPLOT_API void Annotation(double x, double y, const ImVec4& col, const ImVec2& pix_offset, bool clamp, bool round = false);

View File

@@ -1,6 +1,6 @@
// MIT License
// Copyright (c) 2023 Evan Pezent
// Copyright (c) 2022 Evan Pezent
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
@@ -20,7 +20,7 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
// ImPlot v0.17
// ImPlot v0.14
// You may use this file to debug, understand or extend ImPlot features but we
// don't provide any guarantee of forward compatibility!
@@ -907,9 +907,8 @@ struct ImPlotAxis
}
void PullLinks() {
if (LinkedMin && LinkedMax) { SetRange(*LinkedMin, *LinkedMax); }
else if (LinkedMin) { SetMin(*LinkedMin,true); }
else if (LinkedMax) { SetMax(*LinkedMax,true); }
if (LinkedMin) { SetMin(*LinkedMin,true); }
if (LinkedMax) { SetMax(*LinkedMax,true); }
}
};
@@ -966,11 +965,9 @@ struct ImPlotLegend
ImPlotLegendFlags PreviousFlags;
ImPlotLocation Location;
ImPlotLocation PreviousLocation;
ImVec2 Scroll;
ImVector<int> Indices;
ImGuiTextBuffer Labels;
ImRect Rect;
ImRect RectClamped;
bool Hovered;
bool Held;
bool CanGoInside;
@@ -980,7 +977,6 @@ struct ImPlotLegend
CanGoInside = true;
Hovered = Held = false;
Location = PreviousLocation = ImPlotLocation_NorthWest;
Scroll = ImVec2(0,0);
}
void Reset() { Indices.shrink(0); Labels.Buf.shrink(0); }
@@ -1140,6 +1136,7 @@ struct ImPlotSubplot {
ID = 0;
Flags = PreviousFlags = ImPlotSubplotFlags_None;
Rows = Cols = CurrentIdx = 0;
FrameHovered = false;
Items.Legend.Location = ImPlotLocation_North;
Items.Legend.Flags = ImPlotLegendFlags_Horizontal|ImPlotLegendFlags_Outside;
Items.Legend.CanGoInside = false;
@@ -1218,6 +1215,9 @@ struct ImPlotContext {
ImPlotAnnotationCollection Annotations;
ImPlotTagCollection Tags;
// Flags
bool ChildWindowMade;
// Style and Colormaps
ImPlotStyle Style;
ImVector<ImGuiColorMod> ColorModifiers;
@@ -1414,15 +1414,13 @@ IMPLOT_API void ShowAxisContextMenu(ImPlotAxis& axis, ImPlotAxis* equal_axis, bo
// Gets the position of an inner rect that is located inside of an outer rect according to an ImPlotLocation and padding amount.
IMPLOT_API ImVec2 GetLocationPos(const ImRect& outer_rect, const ImVec2& inner_size, ImPlotLocation location, const ImVec2& pad = ImVec2(0,0));
// Calculates the bounding box size of a legend _before_ clipping.
// Calculates the bounding box size of a legend
IMPLOT_API ImVec2 CalcLegendSize(ImPlotItemGroup& items, const ImVec2& pad, const ImVec2& spacing, bool vertical);
// Clips calculated legend size
IMPLOT_API bool ClampLegendRect(ImRect& legend_rect, const ImRect& outer_rect, const ImVec2& pad);
// Renders legend entries into a bounding box
IMPLOT_API bool ShowLegendEntries(ImPlotItemGroup& items, const ImRect& legend_bb, bool interactable, const ImVec2& pad, const ImVec2& spacing, bool vertical, ImDrawList& DrawList);
// Shows an alternate legend for the plot identified by #title_id, outside of the plot frame (can be called before or after of Begin/EndPlot but must occur in the same ImGui window! This is not thoroughly tested nor scrollable!).
// Shows an alternate legend for the plot identified by #title_id, outside of the plot frame (can be called before or after of Begin/EndPlot but must occur in the same ImGui window!).
IMPLOT_API void ShowAltLegend(const char* title_id, bool vertical = true, const ImVec2 size = ImVec2(0,0), bool interactable = true);
// Shows a legend's context menu.
// Shows an legends's context menu.
IMPLOT_API bool ShowLegendContextMenu(ImPlotLegend& legend, bool visible);
//-----------------------------------------------------------------------------

View File

@@ -2,11 +2,8 @@
// This is a slightly modified version of stb_textedit.h 1.14.
// Those changes would need to be pushed into nothings/stb:
// - Fix in stb_textedit_discard_redo (see https://github.com/nothings/stb/issues/321)
// - Fix in stb_textedit_find_charpos to handle last line (see https://github.com/ocornut/imgui/issues/6000 + #6783)
// - Added name to struct or it may be forward declared in our code.
// - Added UTF-8 support (see https://github.com/nothings/stb/issues/188 + https://github.com/ocornut/imgui/pull/7925)
// - Fix in stb_textedit_find_charpos to handle last line (see https://github.com/ocornut/imgui/issues/6000)
// Grep for [DEAR IMGUI] to find the changes.
// - Also renamed macros used or defined outside of IMSTB_TEXTEDIT_IMPLEMENTATION block from STB_TEXTEDIT_* to IMSTB_TEXTEDIT_*
// stb_textedit.h - v1.14 - public domain - Sean Barrett
// Development of this library was sponsored by RAD Game Tools
@@ -33,7 +30,7 @@
// DEPENDENCIES
//
// Uses the C runtime function 'memmove', which you can override
// by defining IMSTB_TEXTEDIT_memmove before the implementation.
// by defining STB_TEXTEDIT_memmove before the implementation.
// Uses no other functions. Performs no runtime allocations.
//
//
@@ -43,7 +40,7 @@
// 1.13 (2019-02-07) fix bug in undo size management
// 1.12 (2018-01-29) user can change STB_TEXTEDIT_KEYTYPE, fix redo to avoid crash
// 1.11 (2017-03-03) fix HOME on last line, dragging off single-line textfield
// 1.10 (2016-10-25) suppress warnings about casting away const with -Wcast-qual
// 1.10 (2016-10-25) supress warnings about casting away const with -Wcast-qual
// 1.9 (2016-08-27) customizable move-by-word
// 1.8 (2016-04-02) better keyboard handling when mouse button is down
// 1.7 (2015-09-13) change y range handling in case baseline is non-0
@@ -211,7 +208,6 @@
// int stb_textedit_cut(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
// int stb_textedit_paste(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE *text, int len)
// void stb_textedit_key(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXEDIT_KEYTYPE key)
// void stb_textedit_text(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE *text, int text_len)
//
// Each of these functions potentially updates the string and updates the
// state.
@@ -246,12 +242,7 @@
// various definitions like STB_TEXTEDIT_K_LEFT have the is-key-event bit
// set, and make STB_TEXTEDIT_KEYTOCHAR check that the is-key-event bit is
// clear. STB_TEXTEDIT_KEYTYPE defaults to int, but you can #define it to
// anything other type you want before including.
// if the STB_TEXTEDIT_KEYTOTEXT function is defined, selected keys are
// transformed into text and stb_textedit_text() is automatically called.
//
// text: [DEAR IMGUI] added 2024-09
// call this to text inputs sent to the textfield.
// anything other type you wante before including.
//
//
// When rendering, you can read the cursor position and selection state from
@@ -283,8 +274,8 @@
////
////
#ifndef INCLUDE_IMSTB_TEXTEDIT_H
#define INCLUDE_IMSTB_TEXTEDIT_H
#ifndef INCLUDE_STB_TEXTEDIT_H
#define INCLUDE_STB_TEXTEDIT_H
////////////////////////////////////////////////////////////////////////
//
@@ -295,38 +286,38 @@
// and undo state.
//
#ifndef IMSTB_TEXTEDIT_UNDOSTATECOUNT
#define IMSTB_TEXTEDIT_UNDOSTATECOUNT 99
#ifndef STB_TEXTEDIT_UNDOSTATECOUNT
#define STB_TEXTEDIT_UNDOSTATECOUNT 99
#endif
#ifndef IMSTB_TEXTEDIT_UNDOCHARCOUNT
#define IMSTB_TEXTEDIT_UNDOCHARCOUNT 999
#ifndef STB_TEXTEDIT_UNDOCHARCOUNT
#define STB_TEXTEDIT_UNDOCHARCOUNT 999
#endif
#ifndef IMSTB_TEXTEDIT_CHARTYPE
#define IMSTB_TEXTEDIT_CHARTYPE int
#ifndef STB_TEXTEDIT_CHARTYPE
#define STB_TEXTEDIT_CHARTYPE int
#endif
#ifndef IMSTB_TEXTEDIT_POSITIONTYPE
#define IMSTB_TEXTEDIT_POSITIONTYPE int
#ifndef STB_TEXTEDIT_POSITIONTYPE
#define STB_TEXTEDIT_POSITIONTYPE int
#endif
typedef struct
{
// private data
IMSTB_TEXTEDIT_POSITIONTYPE where;
IMSTB_TEXTEDIT_POSITIONTYPE insert_length;
IMSTB_TEXTEDIT_POSITIONTYPE delete_length;
STB_TEXTEDIT_POSITIONTYPE where;
STB_TEXTEDIT_POSITIONTYPE insert_length;
STB_TEXTEDIT_POSITIONTYPE delete_length;
int char_storage;
} StbUndoRecord;
typedef struct
{
// private data
StbUndoRecord undo_rec [IMSTB_TEXTEDIT_UNDOSTATECOUNT];
IMSTB_TEXTEDIT_CHARTYPE undo_char[IMSTB_TEXTEDIT_UNDOCHARCOUNT];
StbUndoRecord undo_rec [STB_TEXTEDIT_UNDOSTATECOUNT];
STB_TEXTEDIT_CHARTYPE undo_char[STB_TEXTEDIT_UNDOCHARCOUNT];
short undo_point, redo_point;
int undo_char_point, redo_char_point;
} StbUndoState;
typedef struct STB_TexteditState
typedef struct
{
/////////////////////
//
@@ -380,7 +371,7 @@ typedef struct
float ymin,ymax; // height of row above and below baseline
int num_chars;
} StbTexteditRow;
#endif //INCLUDE_IMSTB_TEXTEDIT_H
#endif //INCLUDE_STB_TEXTEDIT_H
////////////////////////////////////////////////////////////////////////////
@@ -393,11 +384,11 @@ typedef struct
// implementation isn't include-guarded, since it might have indirectly
// included just the "header" portion
#ifdef IMSTB_TEXTEDIT_IMPLEMENTATION
#ifdef STB_TEXTEDIT_IMPLEMENTATION
#ifndef IMSTB_TEXTEDIT_memmove
#ifndef STB_TEXTEDIT_memmove
#include <string.h>
#define IMSTB_TEXTEDIT_memmove memmove
#define STB_TEXTEDIT_memmove memmove
#endif
@@ -407,7 +398,7 @@ typedef struct
//
// traverse the layout to locate the nearest character to a display position
static int stb_text_locate_coord(IMSTB_TEXTEDIT_STRING *str, float x, float y)
static int stb_text_locate_coord(STB_TEXTEDIT_STRING *str, float x, float y)
{
StbTexteditRow r;
int n = STB_TEXTEDIT_STRINGLEN(str);
@@ -446,13 +437,13 @@ static int stb_text_locate_coord(IMSTB_TEXTEDIT_STRING *str, float x, float y)
if (x < r.x1) {
// search characters in row for one that straddles 'x'
prev_x = r.x0;
for (k=0; k < r.num_chars; k = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, i + k) - i) {
for (k=0; k < r.num_chars; ++k) {
float w = STB_TEXTEDIT_GETWIDTH(str, i, k);
if (x < prev_x+w) {
if (x < prev_x+w/2)
return k+i;
else
return IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, i + k);
return k+i+1;
}
prev_x += w;
}
@@ -467,7 +458,7 @@ static int stb_text_locate_coord(IMSTB_TEXTEDIT_STRING *str, float x, float y)
}
// API click: on mouse down, move the cursor to the clicked location, and reset the selection
static void stb_textedit_click(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
static void stb_textedit_click(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
{
// In single-line mode, just always make y = 0. This lets the drag keep working if the mouse
// goes off the top or bottom of the text
@@ -485,7 +476,7 @@ static void stb_textedit_click(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *st
}
// API drag: on mouse drag, move the cursor and selection endpoint to the clicked location
static void stb_textedit_drag(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
static void stb_textedit_drag(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
{
int p = 0;
@@ -511,11 +502,11 @@ static void stb_textedit_drag(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *sta
//
// forward declarations
static void stb_text_undo(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state);
static void stb_text_redo(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state);
static void stb_text_makeundo_delete(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int length);
static void stb_text_undo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state);
static void stb_text_redo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state);
static void stb_text_makeundo_delete(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int length);
static void stb_text_makeundo_insert(STB_TexteditState *state, int where, int length);
static void stb_text_makeundo_replace(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int old_length, int new_length);
static void stb_text_makeundo_replace(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int old_length, int new_length);
typedef struct
{
@@ -527,7 +518,7 @@ typedef struct
// find the x/y location of a character, and remember info about the previous row in
// case we get a move-up event (for page up, we'll have to rescan)
static void stb_textedit_find_charpos(StbFindState *find, IMSTB_TEXTEDIT_STRING *str, int n, int single_line)
static void stb_textedit_find_charpos(StbFindState *find, STB_TEXTEDIT_STRING *str, int n, int single_line)
{
StbTexteditRow r;
int prev_start = 0;
@@ -558,10 +549,7 @@ static void stb_textedit_find_charpos(StbFindState *find, IMSTB_TEXTEDIT_STRING
i += r.num_chars;
find->y += r.baseline_y_delta;
if (i == z) // [DEAR IMGUI]
{
r.num_chars = 0; // [DEAR IMGUI]
break; // [DEAR IMGUI]
}
}
find->first_char = first = i;
@@ -571,14 +559,14 @@ static void stb_textedit_find_charpos(StbFindState *find, IMSTB_TEXTEDIT_STRING
// now scan to find xpos
find->x = r.x0;
for (i=0; first+i < n; i = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, first + i) - first)
for (i=0; first+i < n; ++i)
find->x += STB_TEXTEDIT_GETWIDTH(str, first, i);
}
#define STB_TEXT_HAS_SELECTION(s) ((s)->select_start != (s)->select_end)
// make the selection/cursor state valid if client altered the string
static void stb_textedit_clamp(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state)
static void stb_textedit_clamp(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
{
int n = STB_TEXTEDIT_STRINGLEN(str);
if (STB_TEXT_HAS_SELECTION(state)) {
@@ -592,7 +580,7 @@ static void stb_textedit_clamp(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *st
}
// delete characters while updating undo
static void stb_textedit_delete(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int len)
static void stb_textedit_delete(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int len)
{
stb_text_makeundo_delete(str, state, where, len);
STB_TEXTEDIT_DELETECHARS(str, where, len);
@@ -600,7 +588,7 @@ static void stb_textedit_delete(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *s
}
// delete the section
static void stb_textedit_delete_selection(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state)
static void stb_textedit_delete_selection(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
{
stb_textedit_clamp(str, state);
if (STB_TEXT_HAS_SELECTION(state)) {
@@ -637,7 +625,7 @@ static void stb_textedit_move_to_first(STB_TexteditState *state)
}
// move cursor to last character of selection
static void stb_textedit_move_to_last(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state)
static void stb_textedit_move_to_last(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
{
if (STB_TEXT_HAS_SELECTION(state)) {
stb_textedit_sortselection(state);
@@ -648,25 +636,14 @@ static void stb_textedit_move_to_last(IMSTB_TEXTEDIT_STRING *str, STB_TexteditSt
}
}
// [DEAR IMGUI]
// Functions must be implemented for UTF8 support
// Code in this file that uses those functions is modified for [DEAR IMGUI] and deviates from the original stb_textedit.
// There is not necessarily a '[DEAR IMGUI]' at the usage sites.
#ifndef IMSTB_TEXTEDIT_GETPREVCHARINDEX
#define IMSTB_TEXTEDIT_GETPREVCHARINDEX(obj, idx) (idx - 1)
#endif
#ifndef IMSTB_TEXTEDIT_GETNEXTCHARINDEX
#define IMSTB_TEXTEDIT_GETNEXTCHARINDEX(obj, idx) (idx + 1)
#endif
#ifdef STB_TEXTEDIT_IS_SPACE
static int is_word_boundary( IMSTB_TEXTEDIT_STRING *str, int idx )
static int is_word_boundary( STB_TEXTEDIT_STRING *str, int idx )
{
return idx > 0 ? (STB_TEXTEDIT_IS_SPACE( STB_TEXTEDIT_GETCHAR(str,idx-1) ) && !STB_TEXTEDIT_IS_SPACE( STB_TEXTEDIT_GETCHAR(str, idx) ) ) : 1;
}
#ifndef STB_TEXTEDIT_MOVEWORDLEFT
static int stb_textedit_move_to_word_previous( IMSTB_TEXTEDIT_STRING *str, int c )
static int stb_textedit_move_to_word_previous( STB_TEXTEDIT_STRING *str, int c )
{
--c; // always move at least one character
while( c >= 0 && !is_word_boundary( str, c ) )
@@ -681,7 +658,7 @@ static int stb_textedit_move_to_word_previous( IMSTB_TEXTEDIT_STRING *str, int c
#endif
#ifndef STB_TEXTEDIT_MOVEWORDRIGHT
static int stb_textedit_move_to_word_next( IMSTB_TEXTEDIT_STRING *str, int c )
static int stb_textedit_move_to_word_next( STB_TEXTEDIT_STRING *str, int c )
{
const int len = STB_TEXTEDIT_STRINGLEN(str);
++c; // always move at least one character
@@ -708,7 +685,7 @@ static void stb_textedit_prep_selection_at_cursor(STB_TexteditState *state)
}
// API cut: delete selection
static int stb_textedit_cut(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state)
static int stb_textedit_cut(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
{
if (STB_TEXT_HAS_SELECTION(state)) {
stb_textedit_delete_selection(str,state); // implicitly clamps
@@ -719,7 +696,7 @@ static int stb_textedit_cut(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state
}
// API paste: replace existing selection with passed-in text
static int stb_textedit_paste_internal(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, IMSTB_TEXTEDIT_CHARTYPE *text, int len)
static int stb_textedit_paste_internal(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE *text, int len)
{
// if there's a selection, the paste should delete it
stb_textedit_clamp(str, state);
@@ -739,44 +716,36 @@ static int stb_textedit_paste_internal(IMSTB_TEXTEDIT_STRING *str, STB_TexteditS
#define STB_TEXTEDIT_KEYTYPE int
#endif
// [DEAR IMGUI] Added stb_textedit_text(), extracted out and called by stb_textedit_key() for backward compatibility.
static void stb_textedit_text(IMSTB_TEXTEDIT_STRING* str, STB_TexteditState* state, const IMSTB_TEXTEDIT_CHARTYPE* text, int text_len)
{
// can't add newline in single-line mode
if (text[0] == '\n' && state->single_line)
return;
if (state->insert_mode && !STB_TEXT_HAS_SELECTION(state) && state->cursor < STB_TEXTEDIT_STRINGLEN(str)) {
stb_text_makeundo_replace(str, state, state->cursor, 1, 1);
STB_TEXTEDIT_DELETECHARS(str, state->cursor, 1);
if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, text, text_len)) {
state->cursor += text_len;
state->has_preferred_x = 0;
}
}
else {
stb_textedit_delete_selection(str, state); // implicitly clamps
if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, text, text_len)) {
stb_text_makeundo_insert(state, state->cursor, text_len);
state->cursor += text_len;
state->has_preferred_x = 0;
}
}
}
// API key: process a keyboard input
static void stb_textedit_key(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_KEYTYPE key)
static void stb_textedit_key(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_KEYTYPE key)
{
retry:
switch (key) {
default: {
#ifdef STB_TEXTEDIT_KEYTOTEXT
int c = STB_TEXTEDIT_KEYTOTEXT(key);
if (c > 0) {
IMSTB_TEXTEDIT_CHARTYPE ch = (IMSTB_TEXTEDIT_CHARTYPE)c;
stb_textedit_text(str, state, &ch, 1);
STB_TEXTEDIT_CHARTYPE ch = (STB_TEXTEDIT_CHARTYPE) c;
// can't add newline in single-line mode
if (c == '\n' && state->single_line)
break;
if (state->insert_mode && !STB_TEXT_HAS_SELECTION(state) && state->cursor < STB_TEXTEDIT_STRINGLEN(str)) {
stb_text_makeundo_replace(str, state, state->cursor, 1, 1);
STB_TEXTEDIT_DELETECHARS(str, state->cursor, 1);
if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, &ch, 1)) {
++state->cursor;
state->has_preferred_x = 0;
}
} else {
stb_textedit_delete_selection(str,state); // implicitly clamps
if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, &ch, 1)) {
stb_text_makeundo_insert(state, state->cursor, 1);
++state->cursor;
state->has_preferred_x = 0;
}
}
}
#endif
break;
}
@@ -802,7 +771,7 @@ retry:
stb_textedit_move_to_first(state);
else
if (state->cursor > 0)
state->cursor = IMSTB_TEXTEDIT_GETPREVCHARINDEX(str, state->cursor);
--state->cursor;
state->has_preferred_x = 0;
break;
@@ -811,7 +780,7 @@ retry:
if (STB_TEXT_HAS_SELECTION(state))
stb_textedit_move_to_last(str, state);
else
state->cursor = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, state->cursor);
++state->cursor;
stb_textedit_clamp(str, state);
state->has_preferred_x = 0;
break;
@@ -821,7 +790,7 @@ retry:
stb_textedit_prep_selection_at_cursor(state);
// move selection left
if (state->select_end > 0)
state->select_end = IMSTB_TEXTEDIT_GETPREVCHARINDEX(str, state->select_end);
--state->select_end;
state->cursor = state->select_end;
state->has_preferred_x = 0;
break;
@@ -871,7 +840,7 @@ retry:
case STB_TEXTEDIT_K_RIGHT | STB_TEXTEDIT_K_SHIFT:
stb_textedit_prep_selection_at_cursor(state);
// move selection right
state->select_end = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, state->select_end);
++state->select_end;
stb_textedit_clamp(str, state);
state->cursor = state->select_end;
state->has_preferred_x = 0;
@@ -920,14 +889,14 @@ retry:
x = row.x0;
for (i=0; i < row.num_chars; ++i) {
float dx = STB_TEXTEDIT_GETWIDTH(str, start, i);
#ifdef IMSTB_TEXTEDIT_GETWIDTH_NEWLINE
if (dx == IMSTB_TEXTEDIT_GETWIDTH_NEWLINE)
#ifdef STB_TEXTEDIT_GETWIDTH_NEWLINE
if (dx == STB_TEXTEDIT_GETWIDTH_NEWLINE)
break;
#endif
x += dx;
if (x > goal_x)
break;
state->cursor = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, state->cursor);
++state->cursor;
}
stb_textedit_clamp(str, state);
@@ -982,14 +951,14 @@ retry:
x = row.x0;
for (i=0; i < row.num_chars; ++i) {
float dx = STB_TEXTEDIT_GETWIDTH(str, find.prev_first, i);
#ifdef IMSTB_TEXTEDIT_GETWIDTH_NEWLINE
if (dx == IMSTB_TEXTEDIT_GETWIDTH_NEWLINE)
#ifdef STB_TEXTEDIT_GETWIDTH_NEWLINE
if (dx == STB_TEXTEDIT_GETWIDTH_NEWLINE)
break;
#endif
x += dx;
if (x > goal_x)
break;
state->cursor = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, state->cursor);
++state->cursor;
}
stb_textedit_clamp(str, state);
@@ -1017,7 +986,7 @@ retry:
else {
int n = STB_TEXTEDIT_STRINGLEN(str);
if (state->cursor < n)
stb_textedit_delete(str, state, state->cursor, IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, state->cursor) - state->cursor);
stb_textedit_delete(str, state, state->cursor, 1);
}
state->has_preferred_x = 0;
break;
@@ -1029,9 +998,8 @@ retry:
else {
stb_textedit_clamp(str, state);
if (state->cursor > 0) {
int prev = IMSTB_TEXTEDIT_GETPREVCHARINDEX(str, state->cursor);
stb_textedit_delete(str, state, prev, state->cursor - prev);
state->cursor = prev;
stb_textedit_delete(str, state, state->cursor-1, 1);
--state->cursor;
}
}
state->has_preferred_x = 0;
@@ -1141,8 +1109,8 @@ retry:
static void stb_textedit_flush_redo(StbUndoState *state)
{
state->redo_point = IMSTB_TEXTEDIT_UNDOSTATECOUNT;
state->redo_char_point = IMSTB_TEXTEDIT_UNDOCHARCOUNT;
state->redo_point = STB_TEXTEDIT_UNDOSTATECOUNT;
state->redo_char_point = STB_TEXTEDIT_UNDOCHARCOUNT;
}
// discard the oldest entry in the undo list
@@ -1154,13 +1122,13 @@ static void stb_textedit_discard_undo(StbUndoState *state)
int n = state->undo_rec[0].insert_length, i;
// delete n characters from all other records
state->undo_char_point -= n;
IMSTB_TEXTEDIT_memmove(state->undo_char, state->undo_char + n, (size_t) (state->undo_char_point*sizeof(IMSTB_TEXTEDIT_CHARTYPE)));
STB_TEXTEDIT_memmove(state->undo_char, state->undo_char + n, (size_t) (state->undo_char_point*sizeof(STB_TEXTEDIT_CHARTYPE)));
for (i=0; i < state->undo_point; ++i)
if (state->undo_rec[i].char_storage >= 0)
state->undo_rec[i].char_storage -= n; // @OPTIMIZE: get rid of char_storage and infer it
}
--state->undo_point;
IMSTB_TEXTEDIT_memmove(state->undo_rec, state->undo_rec+1, (size_t) (state->undo_point*sizeof(state->undo_rec[0])));
STB_TEXTEDIT_memmove(state->undo_rec, state->undo_rec+1, (size_t) (state->undo_point*sizeof(state->undo_rec[0])));
}
}
@@ -1170,7 +1138,7 @@ static void stb_textedit_discard_undo(StbUndoState *state)
// fill up even though the undo buffer didn't
static void stb_textedit_discard_redo(StbUndoState *state)
{
int k = IMSTB_TEXTEDIT_UNDOSTATECOUNT-1;
int k = STB_TEXTEDIT_UNDOSTATECOUNT-1;
if (state->redo_point <= k) {
// if the k'th undo state has characters, clean those up
@@ -1178,7 +1146,7 @@ static void stb_textedit_discard_redo(StbUndoState *state)
int n = state->undo_rec[k].insert_length, i;
// move the remaining redo character data to the end of the buffer
state->redo_char_point += n;
IMSTB_TEXTEDIT_memmove(state->undo_char + state->redo_char_point, state->undo_char + state->redo_char_point-n, (size_t) ((IMSTB_TEXTEDIT_UNDOCHARCOUNT - state->redo_char_point)*sizeof(IMSTB_TEXTEDIT_CHARTYPE)));
STB_TEXTEDIT_memmove(state->undo_char + state->redo_char_point, state->undo_char + state->redo_char_point-n, (size_t) ((STB_TEXTEDIT_UNDOCHARCOUNT - state->redo_char_point)*sizeof(STB_TEXTEDIT_CHARTYPE)));
// adjust the position of all the other records to account for above memmove
for (i=state->redo_point; i < k; ++i)
if (state->undo_rec[i].char_storage >= 0)
@@ -1186,12 +1154,12 @@ static void stb_textedit_discard_redo(StbUndoState *state)
}
// now move all the redo records towards the end of the buffer; the first one is at 'redo_point'
// [DEAR IMGUI]
size_t move_size = (size_t)((IMSTB_TEXTEDIT_UNDOSTATECOUNT - state->redo_point - 1) * sizeof(state->undo_rec[0]));
size_t move_size = (size_t)((STB_TEXTEDIT_UNDOSTATECOUNT - state->redo_point - 1) * sizeof(state->undo_rec[0]));
const char* buf_begin = (char*)state->undo_rec; (void)buf_begin;
const char* buf_end = (char*)state->undo_rec + sizeof(state->undo_rec); (void)buf_end;
IM_ASSERT(((char*)(state->undo_rec + state->redo_point)) >= buf_begin);
IM_ASSERT(((char*)(state->undo_rec + state->redo_point + 1) + move_size) <= buf_end);
IMSTB_TEXTEDIT_memmove(state->undo_rec + state->redo_point+1, state->undo_rec + state->redo_point, move_size);
STB_TEXTEDIT_memmove(state->undo_rec + state->redo_point+1, state->undo_rec + state->redo_point, move_size);
// now move redo_point to point to the new one
++state->redo_point;
@@ -1205,32 +1173,32 @@ static StbUndoRecord *stb_text_create_undo_record(StbUndoState *state, int numch
// if we have no free records, we have to make room, by sliding the
// existing records down
if (state->undo_point == IMSTB_TEXTEDIT_UNDOSTATECOUNT)
if (state->undo_point == STB_TEXTEDIT_UNDOSTATECOUNT)
stb_textedit_discard_undo(state);
// if the characters to store won't possibly fit in the buffer, we can't undo
if (numchars > IMSTB_TEXTEDIT_UNDOCHARCOUNT) {
if (numchars > STB_TEXTEDIT_UNDOCHARCOUNT) {
state->undo_point = 0;
state->undo_char_point = 0;
return NULL;
}
// if we don't have enough free characters in the buffer, we have to make room
while (state->undo_char_point + numchars > IMSTB_TEXTEDIT_UNDOCHARCOUNT)
while (state->undo_char_point + numchars > STB_TEXTEDIT_UNDOCHARCOUNT)
stb_textedit_discard_undo(state);
return &state->undo_rec[state->undo_point++];
}
static IMSTB_TEXTEDIT_CHARTYPE *stb_text_createundo(StbUndoState *state, int pos, int insert_len, int delete_len)
static STB_TEXTEDIT_CHARTYPE *stb_text_createundo(StbUndoState *state, int pos, int insert_len, int delete_len)
{
StbUndoRecord *r = stb_text_create_undo_record(state, insert_len);
if (r == NULL)
return NULL;
r->where = pos;
r->insert_length = (IMSTB_TEXTEDIT_POSITIONTYPE) insert_len;
r->delete_length = (IMSTB_TEXTEDIT_POSITIONTYPE) delete_len;
r->insert_length = (STB_TEXTEDIT_POSITIONTYPE) insert_len;
r->delete_length = (STB_TEXTEDIT_POSITIONTYPE) delete_len;
if (insert_len == 0) {
r->char_storage = -1;
@@ -1242,7 +1210,7 @@ static IMSTB_TEXTEDIT_CHARTYPE *stb_text_createundo(StbUndoState *state, int pos
}
}
static void stb_text_undo(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state)
static void stb_text_undo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
{
StbUndoState *s = &state->undostate;
StbUndoRecord u, *r;
@@ -1269,7 +1237,7 @@ static void stb_text_undo(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state)
// characters stored for *undoing* don't leave room for redo
// if the last is true, we have to bail
if (s->undo_char_point + u.delete_length >= IMSTB_TEXTEDIT_UNDOCHARCOUNT) {
if (s->undo_char_point + u.delete_length >= STB_TEXTEDIT_UNDOCHARCOUNT) {
// the undo records take up too much character space; there's no space to store the redo characters
r->insert_length = 0;
} else {
@@ -1278,7 +1246,7 @@ static void stb_text_undo(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state)
// there's definitely room to store the characters eventually
while (s->undo_char_point + u.delete_length > s->redo_char_point) {
// should never happen:
if (s->redo_point == IMSTB_TEXTEDIT_UNDOSTATECOUNT)
if (s->redo_point == STB_TEXTEDIT_UNDOSTATECOUNT)
return;
// there's currently not enough room, so discard a redo record
stb_textedit_discard_redo(s);
@@ -1310,11 +1278,11 @@ static void stb_text_undo(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state)
s->redo_point--;
}
static void stb_text_redo(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state)
static void stb_text_redo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
{
StbUndoState *s = &state->undostate;
StbUndoRecord *u, r;
if (s->redo_point == IMSTB_TEXTEDIT_UNDOSTATECOUNT)
if (s->redo_point == STB_TEXTEDIT_UNDOSTATECOUNT)
return;
// we need to do two things: apply the redo record, and create an undo record
@@ -1366,20 +1334,20 @@ static void stb_text_makeundo_insert(STB_TexteditState *state, int where, int le
stb_text_createundo(&state->undostate, where, 0, length);
}
static void stb_text_makeundo_delete(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int length)
static void stb_text_makeundo_delete(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int length)
{
int i;
IMSTB_TEXTEDIT_CHARTYPE *p = stb_text_createundo(&state->undostate, where, length, 0);
STB_TEXTEDIT_CHARTYPE *p = stb_text_createundo(&state->undostate, where, length, 0);
if (p) {
for (i=0; i < length; ++i)
p[i] = STB_TEXTEDIT_GETCHAR(str, where+i);
}
}
static void stb_text_makeundo_replace(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int old_length, int new_length)
static void stb_text_makeundo_replace(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int old_length, int new_length)
{
int i;
IMSTB_TEXTEDIT_CHARTYPE *p = stb_text_createundo(&state->undostate, where, old_length, new_length);
STB_TEXTEDIT_CHARTYPE *p = stb_text_createundo(&state->undostate, where, old_length, new_length);
if (p) {
for (i=0; i < old_length; ++i)
p[i] = STB_TEXTEDIT_GETCHAR(str, where+i);
@@ -1391,8 +1359,8 @@ static void stb_textedit_clear_state(STB_TexteditState *state, int is_single_lin
{
state->undostate.undo_point = 0;
state->undostate.undo_char_point = 0;
state->undostate.redo_point = IMSTB_TEXTEDIT_UNDOSTATECOUNT;
state->undostate.redo_char_point = IMSTB_TEXTEDIT_UNDOCHARCOUNT;
state->undostate.redo_point = STB_TEXTEDIT_UNDOSTATECOUNT;
state->undostate.redo_char_point = STB_TEXTEDIT_UNDOCHARCOUNT;
state->select_end = state->select_start = 0;
state->cursor = 0;
state->has_preferred_x = 0;
@@ -1415,16 +1383,16 @@ static void stb_textedit_initialize_state(STB_TexteditState *state, int is_singl
#pragma GCC diagnostic ignored "-Wcast-qual"
#endif
static int stb_textedit_paste(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, IMSTB_TEXTEDIT_CHARTYPE const *ctext, int len)
static int stb_textedit_paste(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE const *ctext, int len)
{
return stb_textedit_paste_internal(str, state, (IMSTB_TEXTEDIT_CHARTYPE *) ctext, len);
return stb_textedit_paste_internal(str, state, (STB_TEXTEDIT_CHARTYPE *) ctext, len);
}
#if defined(__GNUC__) || defined(__clang__)
#pragma GCC diagnostic pop
#endif
#endif//IMSTB_TEXTEDIT_IMPLEMENTATION
#endif//STB_TEXTEDIT_IMPLEMENTATION
/*
------------------------------------------------------------------------------

View File

@@ -656,7 +656,7 @@ STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h
STBTT_DEF void stbtt_PackSetSkipMissingCodepoints(stbtt_pack_context *spc, int skip);
// If skip != 0, this tells stb_truetype to skip any codepoints for which
// there is no corresponding glyph. If skip=0, which is the default, then
// codepoints without a glyph received the font's "missing character" glyph,
// codepoints without a glyph recived the font's "missing character" glyph,
// typically an empty box by convention.
STBTT_DEF void stbtt_GetPackedQuad(const stbtt_packedchar *chardata, int pw, int ph, // same data as above

View File

@@ -6,14 +6,13 @@
// CHANGELOG
// (minor and older changes stripped away, please see git history for details)
// 2023/11/13: added support for ImFontConfig::RasterizationDensity field for scaling render density without scaling metrics.
// 2023/08/01: added support for SVG fonts, enable by using '#define IMGUI_ENABLE_FREETYPE_LUNASVG' (#6591)
// 2023/01/04: fixed a packing issue which in some occurrences would prevent large amount of glyphs from being packed correctly.
// 2021/08/23: fixed crash when FT_Render_Glyph() fails to render a glyph and returns NULL.
// 2021/03/05: added ImGuiFreeTypeBuilderFlags_Bitmap to load bitmap glyphs.
// 2021/03/02: set 'atlas->TexPixelsUseColors = true' to help some backends with deciding of a preferred texture format.
// 2021/03/02: set 'atlas->TexPixelsUseColors = true' to help some backends with deciding of a prefered texture format.
// 2021/01/28: added support for color-layered glyphs via ImGuiFreeTypeBuilderFlags_LoadColor (require Freetype 2.10+).
// 2021/01/26: simplified integration by using '#define IMGUI_ENABLE_FREETYPE'. renamed ImGuiFreeType::XXX flags to ImGuiFreeTypeBuilderFlags_XXX for consistency with other API. removed ImGuiFreeType::BuildFontAtlas().
// 2021/01/26: simplified integration by using '#define IMGUI_ENABLE_FREETYPE'.
// renamed ImGuiFreeType::XXX flags to ImGuiFreeTypeBuilderFlags_XXX for consistency with other API. removed ImGuiFreeType::BuildFontAtlas().
// 2020/06/04: fix for rare case where FT_Get_Char_Index() succeed but FT_Load_Glyph() fails.
// 2019/02/09: added RasterizerFlags::Monochrome flag to disable font anti-aliasing (combine with ::MonoHinting for best results!)
// 2019/01/15: added support for imgui allocators + added FreeType only override function SetAllocatorFunctions().
@@ -34,8 +33,6 @@
// FIXME: cfg.OversampleH, OversampleV are not supported (but perhaps not so necessary with this rasterizer).
#include "imgui.h"
#ifndef IMGUI_DISABLE
#include "imgui_freetype.h"
#include "imgui_internal.h" // ImMin,ImMax,ImFontAtlasBuild*,
#include <stdint.h>
@@ -45,15 +42,6 @@
#include FT_GLYPH_H // <freetype/ftglyph.h>
#include FT_SYNTHESIS_H // <freetype/ftsynth.h>
#ifdef IMGUI_ENABLE_FREETYPE_LUNASVG
#include FT_OTSVG_H // <freetype/otsvg.h>
#include FT_BBOX_H // <freetype/ftbbox.h>
#include <lunasvg.h>
#if !((FREETYPE_MAJOR >= 2) && (FREETYPE_MINOR >= 12))
#error IMGUI_ENABLE_FREETYPE_LUNASVG requires FreeType version >= 2.12
#endif
#endif
#ifdef _MSC_VER
#pragma warning (push)
#pragma warning (disable: 4505) // unreferenced local function has been removed (stb stuff)
@@ -64,10 +52,8 @@
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind
#pragma GCC diagnostic ignored "-Wunused-function" // warning: 'xxxx' defined but not used
#ifndef __clang__
#pragma GCC diagnostic ignored "-Wsubobject-linkage" // warning: 'xxxx' has a field 'xxxx' whose type uses the anonymous namespace
#endif
#endif
//-------------------------------------------------------------------------
// Data
@@ -82,14 +68,6 @@ static void* (*GImGuiFreeTypeAllocFunc)(size_t size, void* user_data) = ImGuiFre
static void (*GImGuiFreeTypeFreeFunc)(void* ptr, void* user_data) = ImGuiFreeTypeDefaultFreeFunc;
static void* GImGuiFreeTypeAllocatorUserData = nullptr;
// Lunasvg support
#ifdef IMGUI_ENABLE_FREETYPE_LUNASVG
static FT_Error ImGuiLunasvgPortInit(FT_Pointer* state);
static void ImGuiLunasvgPortFree(FT_Pointer* state);
static FT_Error ImGuiLunasvgPortRender(FT_GlyphSlot slot, FT_Pointer* _state);
static FT_Error ImGuiLunasvgPortPresetSlot(FT_GlyphSlot slot, FT_Bool cache, FT_Pointer* _state);
#endif
//-------------------------------------------------------------------------
// Code
//-------------------------------------------------------------------------
@@ -167,8 +145,6 @@ namespace
unsigned int UserFlags; // = ImFontConfig::RasterizerFlags
FT_Int32 LoadFlags;
FT_Render_Mode RenderMode;
float RasterizationDensity;
float InvRasterizationDensity;
};
// From SDL_ttf: Handy routines for converting from fixed point
@@ -211,9 +187,6 @@ namespace
if (UserFlags & ImGuiFreeTypeBuilderFlags_LoadColor)
LoadFlags |= FT_LOAD_COLOR;
RasterizationDensity = cfg.RasterizerDensity;
InvRasterizationDensity = 1.0f / RasterizationDensity;
memset(&Info, 0, sizeof(Info));
SetPixelHeight((uint32_t)cfg.SizePixels);
@@ -237,19 +210,19 @@ namespace
FT_Size_RequestRec req;
req.type = (UserFlags & ImGuiFreeTypeBuilderFlags_Bitmap) ? FT_SIZE_REQUEST_TYPE_NOMINAL : FT_SIZE_REQUEST_TYPE_REAL_DIM;
req.width = 0;
req.height = (uint32_t)(pixel_height * 64 * RasterizationDensity);
req.height = (uint32_t)pixel_height * 64;
req.horiResolution = 0;
req.vertResolution = 0;
FT_Request_Size(Face, &req);
// Update font info
FT_Size_Metrics metrics = Face->size->metrics;
Info.PixelHeight = (uint32_t)(pixel_height * InvRasterizationDensity);
Info.Ascender = (float)FT_CEIL(metrics.ascender) * InvRasterizationDensity;
Info.Descender = (float)FT_CEIL(metrics.descender) * InvRasterizationDensity;
Info.LineSpacing = (float)FT_CEIL(metrics.height) * InvRasterizationDensity;
Info.LineGap = (float)FT_CEIL(metrics.height - metrics.ascender + metrics.descender) * InvRasterizationDensity;
Info.MaxAdvanceWidth = (float)FT_CEIL(metrics.max_advance) * InvRasterizationDensity;
Info.PixelHeight = (uint32_t)pixel_height;
Info.Ascender = (float)FT_CEIL(metrics.ascender);
Info.Descender = (float)FT_CEIL(metrics.descender);
Info.LineSpacing = (float)FT_CEIL(metrics.height);
Info.LineGap = (float)FT_CEIL(metrics.height - metrics.ascender + metrics.descender);
Info.MaxAdvanceWidth = (float)FT_CEIL(metrics.max_advance);
}
const FT_Glyph_Metrics* FreeTypeFont::LoadGlyph(uint32_t codepoint)
@@ -269,14 +242,7 @@ namespace
// Need an outline for this to work
FT_GlyphSlot slot = Face->glyph;
#ifdef IMGUI_ENABLE_FREETYPE_LUNASVG
IM_ASSERT(slot->format == FT_GLYPH_FORMAT_OUTLINE || slot->format == FT_GLYPH_FORMAT_BITMAP || slot->format == FT_GLYPH_FORMAT_SVG);
#else
#if ((FREETYPE_MAJOR >= 2) && (FREETYPE_MINOR >= 12))
IM_ASSERT(slot->format != FT_GLYPH_FORMAT_SVG && "The font contains SVG glyphs, you'll need to enable IMGUI_ENABLE_FREETYPE_LUNASVG in imconfig.h and install required libraries in order to use this font");
#endif
IM_ASSERT(slot->format == FT_GLYPH_FORMAT_OUTLINE || slot->format == FT_GLYPH_FORMAT_BITMAP);
#endif // IMGUI_ENABLE_FREETYPE_LUNASVG
// Apply convenience transform (this is not picking from real "Bold"/"Italic" fonts! Merely applying FreeType helper transform. Oblique == Slanting)
if (UserFlags & ImGuiFreeTypeBuilderFlags_Bold)
@@ -357,7 +323,7 @@ namespace
case FT_PIXEL_MODE_BGRA:
{
// FIXME: Converting pre-multiplied alpha to straight. Doesn't smell good.
#define DE_MULTIPLY(color, alpha) ImMin((ImU32)(255.0f * (float)color / (float)(alpha + FLT_MIN) + 0.5f), 255u)
#define DE_MULTIPLY(color, alpha) (ImU32)(255.0f * (float)color / (float)alpha + 0.5f)
if (multiply_table == nullptr)
{
for (uint32_t y = 0; y < h; y++, src += src_pitch, dst += dst_pitch)
@@ -437,7 +403,7 @@ bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, u
ImFontAtlasBuildInit(atlas);
// Clear atlas
atlas->TexID = 0;
atlas->TexID = (ImTextureID)nullptr;
atlas->TexWidth = atlas->TexHeight = 0;
atlas->TexUvScale = ImVec2(0.0f, 0.0f);
atlas->TexUvWhitePixel = ImVec2(0.0f, 0.0f);
@@ -672,7 +638,7 @@ bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, u
ImFontBuildSrcDataFT& src_tmp = src_tmp_array[src_i];
// IMHEX PATCH BEGIN
// if (src_tmp.GlyphsCount == 0)
// continue;
// continue;
// IMHEX PATCH END
// When merging fonts with MergeMode=true:
@@ -703,15 +669,15 @@ bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, u
const int ty = pack_rect.y + padding;
// Register glyph
float x0 = info.OffsetX * src_tmp.Font.InvRasterizationDensity + font_off_x;
float y0 = info.OffsetY * src_tmp.Font.InvRasterizationDensity + font_off_y;
float x1 = x0 + info.Width * src_tmp.Font.InvRasterizationDensity;
float y1 = y0 + info.Height * src_tmp.Font.InvRasterizationDensity;
float x0 = info.OffsetX + font_off_x;
float y0 = info.OffsetY + font_off_y;
float x1 = x0 + info.Width;
float y1 = y0 + info.Height;
float u0 = (tx) / (float)atlas->TexWidth;
float v0 = (ty) / (float)atlas->TexHeight;
float u1 = (tx + info.Width) / (float)atlas->TexWidth;
float v1 = (ty + info.Height) / (float)atlas->TexHeight;
dst_font->AddGlyph(&cfg, (ImWchar)src_glyph.Codepoint, x0, y0, x1, y1, u0, v0, u1, v1, info.AdvanceX * src_tmp.Font.InvRasterizationDensity);
dst_font->AddGlyph(&cfg, (ImWchar)src_glyph.Codepoint, x0, y0, x1, y1, u0, v0, u1, v1, info.AdvanceX);
ImFontGlyph* dst_glyph = &dst_font->Glyphs.back();
IM_ASSERT(dst_glyph->Codepoint == src_glyph.Codepoint);
@@ -804,14 +770,6 @@ static bool ImFontAtlasBuildWithFreeType(ImFontAtlas* atlas)
// If you don't call FT_Add_Default_Modules() the rest of code may work, but FreeType won't use our custom allocator.
FT_Add_Default_Modules(ft_library);
#ifdef IMGUI_ENABLE_FREETYPE_LUNASVG
// Install svg hooks for FreeType
// https://freetype.org/freetype2/docs/reference/ft2-properties.html#svg-hooks
// https://freetype.org/freetype2/docs/reference/ft2-svg_fonts.html#svg_fonts
SVG_RendererHooks hooks = { ImGuiLunasvgPortInit, ImGuiLunasvgPortFree, ImGuiLunasvgPortRender, ImGuiLunasvgPortPresetSlot };
FT_Property_Set(ft_library, "ot-svg", "svg-hooks", &hooks);
#endif // IMGUI_ENABLE_FREETYPE_LUNASVG
bool ret = ImFontAtlasBuildWithFreeTypeEx(ft_library, atlas, atlas->FontBuilderFlags);
FT_Done_Library(ft_library);
@@ -832,115 +790,6 @@ void ImGuiFreeType::SetAllocatorFunctions(void* (*alloc_func)(size_t sz, void* u
GImGuiFreeTypeAllocatorUserData = user_data;
}
#ifdef IMGUI_ENABLE_FREETYPE_LUNASVG
// For more details, see https://gitlab.freedesktop.org/freetype/freetype-demos/-/blob/master/src/rsvg-port.c
// The original code from the demo is licensed under CeCILL-C Free Software License Agreement (https://gitlab.freedesktop.org/freetype/freetype/-/blob/master/LICENSE.TXT)
struct LunasvgPortState
{
FT_Error err = FT_Err_Ok;
lunasvg::Matrix matrix;
std::unique_ptr<lunasvg::Document> svg = nullptr;
};
static FT_Error ImGuiLunasvgPortInit(FT_Pointer* _state)
{
*_state = IM_NEW(LunasvgPortState)();
return FT_Err_Ok;
}
static void ImGuiLunasvgPortFree(FT_Pointer* _state)
{
IM_DELETE(*(LunasvgPortState**)_state);
}
static FT_Error ImGuiLunasvgPortRender(FT_GlyphSlot slot, FT_Pointer* _state)
{
LunasvgPortState* state = *(LunasvgPortState**)_state;
// If there was an error while loading the svg in ImGuiLunasvgPortPresetSlot(), the renderer hook still get called, so just returns the error.
if (state->err != FT_Err_Ok)
return state->err;
// rows is height, pitch (or stride) equals to width * sizeof(int32)
lunasvg::Bitmap bitmap((uint8_t*)slot->bitmap.buffer, slot->bitmap.width, slot->bitmap.rows, slot->bitmap.pitch);
state->svg->setMatrix(state->svg->matrix().identity()); // Reset the svg matrix to the default value
state->svg->render(bitmap, state->matrix); // state->matrix is already scaled and translated
state->err = FT_Err_Ok;
return state->err;
}
static FT_Error ImGuiLunasvgPortPresetSlot(FT_GlyphSlot slot, FT_Bool cache, FT_Pointer* _state)
{
FT_SVG_Document document = (FT_SVG_Document)slot->other;
LunasvgPortState* state = *(LunasvgPortState**)_state;
FT_Size_Metrics& metrics = document->metrics;
// This function is called twice, once in the FT_Load_Glyph() and another right before ImGuiLunasvgPortRender().
// If it's the latter, don't do anything because it's // already done in the former.
if (cache)
return state->err;
state->svg = lunasvg::Document::loadFromData((const char*)document->svg_document, document->svg_document_length);
if (state->svg == nullptr)
{
state->err = FT_Err_Invalid_SVG_Document;
return state->err;
}
lunasvg::Box box = state->svg->box();
double scale = std::min(metrics.x_ppem / box.w, metrics.y_ppem / box.h);
double xx = (double)document->transform.xx / (1 << 16);
double xy = -(double)document->transform.xy / (1 << 16);
double yx = -(double)document->transform.yx / (1 << 16);
double yy = (double)document->transform.yy / (1 << 16);
double x0 = (double)document->delta.x / 64 * box.w / metrics.x_ppem;
double y0 = -(double)document->delta.y / 64 * box.h / metrics.y_ppem;
// Scale and transform, we don't translate the svg yet
state->matrix.identity();
state->matrix.scale(scale, scale);
state->matrix.transform(xx, xy, yx, yy, x0, y0);
state->svg->setMatrix(state->matrix);
// Pre-translate the matrix for the rendering step
state->matrix.translate(-box.x, -box.y);
// Get the box again after the transformation
box = state->svg->box();
// Calculate the bitmap size
slot->bitmap_left = FT_Int(box.x);
slot->bitmap_top = FT_Int(-box.y);
slot->bitmap.rows = (unsigned int)(ImCeil((float)box.h));
slot->bitmap.width = (unsigned int)(ImCeil((float)box.w));
slot->bitmap.pitch = slot->bitmap.width * 4;
slot->bitmap.pixel_mode = FT_PIXEL_MODE_BGRA;
// Compute all the bearings and set them correctly. The outline is scaled already, we just need to use the bounding box.
double metrics_width = box.w;
double metrics_height = box.h;
double horiBearingX = box.x;
double horiBearingY = -box.y;
double vertBearingX = slot->metrics.horiBearingX / 64.0 - slot->metrics.horiAdvance / 64.0 / 2.0;
double vertBearingY = (slot->metrics.vertAdvance / 64.0 - slot->metrics.height / 64.0) / 2.0;
slot->metrics.width = FT_Pos(IM_ROUND(metrics_width * 64.0)); // Using IM_ROUND() assume width and height are positive
slot->metrics.height = FT_Pos(IM_ROUND(metrics_height * 64.0));
slot->metrics.horiBearingX = FT_Pos(horiBearingX * 64);
slot->metrics.horiBearingY = FT_Pos(horiBearingY * 64);
slot->metrics.vertBearingX = FT_Pos(vertBearingX * 64);
slot->metrics.vertBearingY = FT_Pos(vertBearingY * 64);
if (slot->metrics.vertAdvance == 0)
slot->metrics.vertAdvance = FT_Pos(metrics_height * 1.2 * 64.0);
state->err = FT_Err_Ok;
return state->err;
}
#endif // #ifdef IMGUI_ENABLE_FREETYPE_LUNASVG
//-----------------------------------------------------------------------------
#ifdef __GNUC__
#pragma GCC diagnostic pop
#endif
@@ -948,5 +797,3 @@ static FT_Error ImGuiLunasvgPortPresetSlot(FT_GlyphSlot slot, FT_Bool cache, FT_
#ifdef _MSC_VER
#pragma warning (pop)
#endif
#endif // #ifndef IMGUI_DISABLE

View File

@@ -2,8 +2,8 @@
// (headers)
#pragma once
#include "imgui.h" // IMGUI_API
#ifndef IMGUI_DISABLE
// Forward declarations
struct ImFontAtlas;
@@ -43,9 +43,8 @@ namespace ImGuiFreeType
IMGUI_API void SetAllocatorFunctions(void* (*alloc_func)(size_t sz, void* user_data), void (*free_func)(void* ptr, void* user_data), void* user_data = nullptr);
// Obsolete names (will be removed soon)
// Prefer using '#define IMGUI_ENABLE_FREETYPE'
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
//static inline bool BuildFontAtlas(ImFontAtlas* atlas, unsigned int flags = 0) { atlas->FontBuilderIO = GetBuilderForFreeType(); atlas->FontBuilderFlags = flags; return atlas->Build(); } // Prefer using '#define IMGUI_ENABLE_FREETYPE'
static inline bool BuildFontAtlas(ImFontAtlas* atlas, unsigned int flags = 0) { atlas->FontBuilderIO = GetBuilderForFreeType(); atlas->FontBuilderFlags = flags; return atlas->Build(); }
#endif
}
#endif // #ifndef IMGUI_DISABLE

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -6,42 +6,22 @@
// Implemented features:
// [X] Platform: Clipboard support.
// [X] Platform: Mouse support. Can discriminate Mouse/TouchScreen/Pen (Windows only).
// [X] Platform: Keyboard support. Since 1.87 we are using the io.AddKeyEvent() function. Pass ImGuiKey values to all key functions e.g. ImGui::IsKeyPressed(ImGuiKey_Space). [Legacy GLFW_KEY_* values are obsolete since 1.87 and not supported since 1.91.5]
// [X] Platform: Keyboard support. Since 1.87 we are using the io.AddKeyEvent() function. Pass ImGuiKey values to all key functions e.g. ImGui::IsKeyPressed(ImGuiKey_Space). [Legacy GLFW_KEY_* values will also be supported unless IMGUI_DISABLE_OBSOLETE_KEYIO is set]
// [X] Platform: Gamepad support. Enable with 'io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad'.
// [X] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange' (note: the resizing cursors requires GLFW 3.4+).
// [X] Platform: Multi-viewport support (multiple windows). Enable with 'io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable'.
// Issues:
// [ ] Platform: Multi-viewport: ParentViewportID not honored, and so io.ConfigViewportsNoDefaultParent has no effect (minor).
// [ ] Platform: Multi-viewport support: ParentViewportID not honored, and so io.ConfigViewportsNoDefaultParent has no effect (minor).
// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
// Learn about Dear ImGui:
// - FAQ https://dearimgui.com/faq
// - Getting Started https://dearimgui.com/getting-started
// - Documentation https://dearimgui.com/docs (same as your local docs/ folder).
// - Introduction, links and more at the top of imgui.cpp
// About Emscripten support:
// - Emscripten provides its own GLFW (3.2.1) implementation (syntax: "-sUSE_GLFW=3"), but Joystick is broken and several features are not supported (multiple windows, clipboard, timer, etc.)
// - A third-party Emscripten GLFW (3.4.0) implementation (syntax: "--use-port=contrib.glfw3") fixes the Joystick issue and implements all relevant features for the browser.
// See https://github.com/pongasoft/emscripten-glfw/blob/master/docs/Comparison.md for details.
// If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp.
// Read online: https://github.com/ocornut/imgui/tree/master/docs
// CHANGELOG
// (minor and older changes stripped away, please see git history for details)
// 2024-XX-XX: Platform: Added support for multiple windows via the ImGuiPlatformIO interface.
// 2024-11-05: [Docking] Added Linux workaround for spurious mouse up events emitted while dragging and creating new viewport. (#3158, #7733, #7922)
// 2024-08-22: moved some OS/backend related function pointers from ImGuiIO to ImGuiPlatformIO:
// - io.GetClipboardTextFn -> platform_io.Platform_GetClipboardTextFn
// - io.SetClipboardTextFn -> platform_io.Platform_SetClipboardTextFn
// - io.PlatformOpenInShellFn -> platform_io.Platform_OpenInShellFn
// 2024-07-31: Added ImGui_ImplGlfw_Sleep() helper function for usage by our examples app, since GLFW doesn't provide one.
// 2024-07-08: *BREAKING* Renamed ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback to ImGui_ImplGlfw_InstallEmscriptenCallbacks(), added GLFWWindow* parameter.
// 2024-07-08: Emscripten: Added support for GLFW3 contrib port (GLFW 3.4.0 features + bug fixes): to enable, replace -sUSE_GLFW=3 with --use-port=contrib.glfw3 (requires emscripten 3.1.59+) (https://github.com/pongasoft/emscripten-glfw)
// 2024-07-02: Emscripten: Added io.PlatformOpenInShellFn() handler for Emscripten versions.
// 2023-12-19: Emscripten: Added ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback() to register canvas selector and auto-resize GLFW window.
// 2023-10-05: Inputs: Added support for extra ImGuiKey values: F13 to F24 function keys.
// 2023-07-18: Inputs: Revert ignoring mouse data on GLFW_CURSOR_DISABLED as it can be used differently. User may set ImGuiConfigFLags_NoMouse if desired. (#5625, #6609)
// 2023-06-12: Accept glfwGetTime() not returning a monotonically increasing value. This seems to happens on some Windows setup when peripherals disconnect, and is likely to also happen on browser + Emscripten. (#6491)
// 2023-XX-XX: Platform: Added support for multiple windows via the ImGuiPlatformIO interface.
// 2023-04-04: Inputs: Added support for io.AddMouseSourceEvent() to discriminate ImGuiMouseSource_Mouse/ImGuiMouseSource_TouchScreen/ImGuiMouseSource_Pen on Windows ONLY, using a custom WndProc hook. (#2702)
// 2023-03-16: Inputs: Fixed key modifiers handling on secondary viewports (docking branch). Broken on 2023/01/04. (#6248, #6034)
// 2023-03-14: Emscripten: Avoid using glfwGetError() and glfwGetGamepadState() which are not correctly implemented in Emscripten emulation. (#6240)
@@ -52,7 +32,7 @@
// 2022-10-18: Perform a dummy glfwGetError() read to cancel missing mouse cursors errors. Using GLFW_VERSION_COMBINED directly. (#5785)
// 2022-10-11: Using 'nullptr' instead of 'NULL' as per our switch to C++11.
// 2022-09-26: Inputs: Renamed ImGuiKey_ModXXX introduced in 1.87 to ImGuiMod_XXX (old names still supported).
// 2022-09-01: Inputs: Honor GLFW_CURSOR_DISABLED by not setting mouse position *EDIT* Reverted 2023-07-18.
// 2022-09-01: Inputs: Honor GLFW_CURSOR_DISABLED by not setting mouse position.
// 2022-04-30: Inputs: Fixed ImGui_ImplGlfw_TranslateUntranslatedKey() for lower case letters on OSX.
// 2022-03-23: Inputs: Fixed a regression in 1.87 which resulted in keyboard modifiers events being reported incorrectly on Linux/X11.
// 2022-02-07: Added ImGui_ImplGlfw_InstallCallbacks()/ImGui_ImplGlfw_RestoreCallbacks() helpers to facilitate user installing callbacks after initializing backend.
@@ -89,7 +69,6 @@
// 2016-10-15: Misc: Added a void* user_data parameter to Clipboard function handlers.
#include "imgui.h"
#ifndef IMGUI_DISABLE
#include "imgui_impl_glfw.h"
// Clang warnings with -Weverything
@@ -104,9 +83,7 @@
#ifdef _WIN32
#undef APIENTRY
#ifndef GLFW_EXPOSE_NATIVE_WIN32
#define GLFW_EXPOSE_NATIVE_WIN32
#endif
#include <GLFW/glfw3native.h> // for glfwGetWin32Window()
#endif
// IMHEX PATCH BEGIN
@@ -118,25 +95,10 @@
//#include <GLFW/glfw3native.h> // for glfwGetCocoaWindow()
// #endif
// IMHEX PATCH END
#ifndef _WIN32
#include <unistd.h> // for usleep()
#endif
#ifdef __EMSCRIPTEN__
#include <emscripten.h>
#include <emscripten/html5.h>
// IMHEX PATCH BEGIN
#include <emscripten_browser_clipboard.h>
static std::string clipboardContent;
// IMHEX PATCH END
#ifdef EMSCRIPTEN_USE_PORT_CONTRIB_GLFW3
#include <GLFW/emscripten_glfw3.h>
#else
#define EMSCRIPTEN_USE_EMBEDDED_GLFW3
#endif
#endif
// We gather version tests as define in order to easily see which features are version-dependent.
@@ -145,11 +107,7 @@ static std::string clipboardContent;
#define GLFW_HAS_WINDOW_HOVERED (GLFW_VERSION_COMBINED >= 3300) // 3.3+ GLFW_HOVERED
#define GLFW_HAS_WINDOW_ALPHA (GLFW_VERSION_COMBINED >= 3300) // 3.3+ glfwSetWindowOpacity
#define GLFW_HAS_PER_MONITOR_DPI (GLFW_VERSION_COMBINED >= 3300) // 3.3+ glfwGetMonitorContentScale
#if defined(__EMSCRIPTEN__) || defined(__SWITCH__) // no Vulkan support in GLFW for Emscripten or homebrew Nintendo Switch
#define GLFW_HAS_VULKAN (0)
#else
#define GLFW_HAS_VULKAN (GLFW_VERSION_COMBINED >= 3200) // 3.2+ glfwCreateWindowSurface
#endif
#define GLFW_HAS_FOCUS_WINDOW (GLFW_VERSION_COMBINED >= 3200) // 3.2+ glfwFocusWindow
#define GLFW_HAS_FOCUS_ON_SHOW (GLFW_VERSION_COMBINED >= 3300) // 3.3+ GLFW_FOCUS_ON_SHOW
#define GLFW_HAS_MONITOR_WORK_AREA (GLFW_VERSION_COMBINED >= 3300) // 3.3+ glfwGetMonitorWorkarea
@@ -168,12 +126,14 @@ static std::string clipboardContent;
#define GLFW_HAS_GETKEYNAME (GLFW_VERSION_COMBINED >= 3200) // 3.2+ glfwGetKeyName()
#define GLFW_HAS_GETERROR (GLFW_VERSION_COMBINED >= 3300) // 3.3+ glfwGetError()
#undef GLFW_HAS_VULKAN
// GLFW data
enum GlfwClientApi
{
GlfwClientApi_Unknown,
GlfwClientApi_OpenGL,
GlfwClientApi_Vulkan,
GlfwClientApi_Vulkan
};
struct ImGui_ImplGlfw_Data
@@ -183,16 +143,11 @@ struct ImGui_ImplGlfw_Data
double Time;
GLFWwindow* MouseWindow;
GLFWcursor* MouseCursors[ImGuiMouseCursor_COUNT];
bool MouseIgnoreButtonUpWaitForFocusLoss;
bool MouseIgnoreButtonUp;
ImVec2 LastValidMousePos;
GLFWwindow* KeyOwnerWindows[GLFW_KEY_LAST];
bool InstalledCallbacks;
bool CallbacksChainForAllWindows;
bool WantUpdateMonitors;
#ifdef EMSCRIPTEN_USE_EMBEDDED_GLFW3
const char* CanvasSelector;
#endif
// Chain GLFW callbacks: our callbacks will call the user's previously installed callbacks, if any.
GLFWwindowfocusfun PrevUserCallbackWindowFocus;
@@ -204,7 +159,7 @@ struct ImGui_ImplGlfw_Data
GLFWcharfun PrevUserCallbackChar;
GLFWmonitorfun PrevUserCallbackMonitor;
#ifdef _WIN32
WNDPROC PrevWndProc;
WNDPROC GlfwWndProc;
#endif
ImGui_ImplGlfw_Data() { memset((void*)this, 0, sizeof(*this)); }
@@ -224,38 +179,23 @@ static ImGui_ImplGlfw_Data* ImGui_ImplGlfw_GetBackendData()
// Forward Declarations
static void ImGui_ImplGlfw_UpdateMonitors();
static void ImGui_ImplGlfw_InitMultiViewportSupport();
static void ImGui_ImplGlfw_ShutdownMultiViewportSupport();
static void ImGui_ImplGlfw_InitPlatformInterface();
static void ImGui_ImplGlfw_ShutdownPlatformInterface();
// Functions
static const char* ImGui_ImplGlfw_GetClipboardText(void* user_data)
{
// IMHEX PATCH BEGIN
#ifdef __EMSCRIPTEN__
return clipboardContent.c_str();
#else
return glfwGetClipboardString((GLFWwindow*)user_data);
#endif
// IMHEX PATCH END
}
static void ImGui_ImplGlfw_SetClipboardText(void* user_data, const char* text)
{
glfwSetClipboardString((GLFWwindow*)user_data, text);
// IMHEX PATCH BEGIN
#ifdef __EMSCRIPTEN__
clipboardContent = text;
emscripten_browser_clipboard::copy(clipboardContent);
#endif
// IMHEX PATCH END
}
// Not static to allow third-party code to use that if they want to (but undocumented)
ImGuiKey ImGui_ImplGlfw_KeyToImGuiKey(int keycode, int scancode);
ImGuiKey ImGui_ImplGlfw_KeyToImGuiKey(int keycode, int scancode)
static ImGuiKey ImGui_ImplGlfw_KeyToImGuiKey(int key)
{
IM_UNUSED(scancode);
switch (keycode)
switch (key)
{
case GLFW_KEY_TAB: return ImGuiKey_Tab;
case GLFW_KEY_LEFT: return ImGuiKey_LeftArrow;
@@ -362,36 +302,19 @@ ImGuiKey ImGui_ImplGlfw_KeyToImGuiKey(int keycode, int scancode)
case GLFW_KEY_F10: return ImGuiKey_F10;
case GLFW_KEY_F11: return ImGuiKey_F11;
case GLFW_KEY_F12: return ImGuiKey_F12;
case GLFW_KEY_F13: return ImGuiKey_F13;
case GLFW_KEY_F14: return ImGuiKey_F14;
case GLFW_KEY_F15: return ImGuiKey_F15;
case GLFW_KEY_F16: return ImGuiKey_F16;
case GLFW_KEY_F17: return ImGuiKey_F17;
case GLFW_KEY_F18: return ImGuiKey_F18;
case GLFW_KEY_F19: return ImGuiKey_F19;
case GLFW_KEY_F20: return ImGuiKey_F20;
case GLFW_KEY_F21: return ImGuiKey_F21;
case GLFW_KEY_F22: return ImGuiKey_F22;
case GLFW_KEY_F23: return ImGuiKey_F23;
case GLFW_KEY_F24: return ImGuiKey_F24;
default: return ImGuiKey_None;
}
}
// X11 does not include current pressed/released modifier key in 'mods' flags submitted by GLFW
// See https://github.com/ocornut/imgui/issues/6034 and https://github.com/glfw/glfw/issues/1630
static void ImGui_ImplGlfw_UpdateKeyModifiers(int mods)
static void ImGui_ImplGlfw_UpdateKeyModifiers(GLFWwindow* window)
{
ImGuiIO& io = ImGui::GetIO();
// IMHEX PATCH BEGIN
// The original version of this caused the CTRL key to sometimes get stuck when pressing ALT GR, SHIFT and Enter
// together in some ways
io.AddKeyEvent(ImGuiMod_Ctrl, (mods & GLFW_MOD_CONTROL) != 0);
io.AddKeyEvent(ImGuiMod_Shift, (mods & GLFW_MOD_SHIFT) != 0);
io.AddKeyEvent(ImGuiMod_Alt, (mods & GLFW_MOD_ALT) != 0);
io.AddKeyEvent(ImGuiMod_Super, (mods & GLFW_MOD_SUPER) != 0);
// IMHEX PATCH END
io.AddKeyEvent(ImGuiMod_Ctrl, (glfwGetKey(window, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS) || (glfwGetKey(window, GLFW_KEY_RIGHT_CONTROL) == GLFW_PRESS));
io.AddKeyEvent(ImGuiMod_Shift, (glfwGetKey(window, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS) || (glfwGetKey(window, GLFW_KEY_RIGHT_SHIFT) == GLFW_PRESS));
io.AddKeyEvent(ImGuiMod_Alt, (glfwGetKey(window, GLFW_KEY_LEFT_ALT) == GLFW_PRESS) || (glfwGetKey(window, GLFW_KEY_RIGHT_ALT) == GLFW_PRESS));
io.AddKeyEvent(ImGuiMod_Super, (glfwGetKey(window, GLFW_KEY_LEFT_SUPER) == GLFW_PRESS) || (glfwGetKey(window, GLFW_KEY_RIGHT_SUPER) == GLFW_PRESS));
}
static bool ImGui_ImplGlfw_ShouldChainCallback(GLFWwindow* window)
@@ -406,11 +329,7 @@ void ImGui_ImplGlfw_MouseButtonCallback(GLFWwindow* window, int button, int acti
if (bd->PrevUserCallbackMousebutton != nullptr && ImGui_ImplGlfw_ShouldChainCallback(window))
bd->PrevUserCallbackMousebutton(window, button, action, mods);
// Workaround for Linux: ignore mouse up events which are following an focus loss following a viewport creation
if (bd->MouseIgnoreButtonUp && action == GLFW_RELEASE)
return;
ImGui_ImplGlfw_UpdateKeyModifiers(mods);
ImGui_ImplGlfw_UpdateKeyModifiers(window);
ImGuiIO& io = ImGui::GetIO();
if (button >= 0 && button < ImGuiMouseButton_COUNT)
@@ -423,7 +342,7 @@ void ImGui_ImplGlfw_ScrollCallback(GLFWwindow* window, double xoffset, double yo
if (bd->PrevUserCallbackScroll != nullptr && ImGui_ImplGlfw_ShouldChainCallback(window))
bd->PrevUserCallbackScroll(window, xoffset, yoffset);
#ifdef EMSCRIPTEN_USE_EMBEDDED_GLFW3
#ifdef __EMSCRIPTEN__
// Ignore GLFW events: will be processed in ImGui_ImplEmscripten_WheelCallback().
return;
#endif
@@ -432,10 +351,9 @@ void ImGui_ImplGlfw_ScrollCallback(GLFWwindow* window, double xoffset, double yo
io.AddMouseWheelEvent((float)xoffset, (float)yoffset);
}
// FIXME: should this be baked into ImGui_ImplGlfw_KeyToImGuiKey()? then what about the values passed to io.SetKeyEventNativeData()?
static int ImGui_ImplGlfw_TranslateUntranslatedKey(int key, int scancode)
{
#if GLFW_HAS_GETKEYNAME && !defined(EMSCRIPTEN_USE_EMBEDDED_GLFW3)
#if GLFW_HAS_GETKEYNAME && !defined(__EMSCRIPTEN__)
// GLFW 3.1+ attempts to "untranslate" keys, which goes the opposite of what every other framework does, making using lettered shortcuts difficult.
// (It had reasons to do so: namely GLFW is/was more likely to be used for WASD-type game controls rather than lettered shortcuts, but IHMO the 3.1 change could have been done differently)
// See https://github.com/glfw/glfw/issues/1502 for details.
@@ -446,7 +364,7 @@ static int ImGui_ImplGlfw_TranslateUntranslatedKey(int key, int scancode)
GLFWerrorfun prev_error_callback = glfwSetErrorCallback(nullptr);
const char* key_name = glfwGetKeyName(key, scancode);
glfwSetErrorCallback(prev_error_callback);
#if GLFW_HAS_GETERROR && !defined(EMSCRIPTEN_USE_EMBEDDED_GLFW3) // Eat errors (see #5908)
#if GLFW_HAS_GETERROR && !defined(__EMSCRIPTEN__) // Eat errors (see #5908)
(void)glfwGetError(nullptr);
#endif
if (key_name && key_name[0] != 0 && key_name[1] == 0)
@@ -475,7 +393,7 @@ void ImGui_ImplGlfw_KeyCallback(GLFWwindow* window, int keycode, int scancode, i
if (action != GLFW_PRESS && action != GLFW_RELEASE)
return;
ImGui_ImplGlfw_UpdateKeyModifiers(mods);
ImGui_ImplGlfw_UpdateKeyModifiers(window);
if (keycode >= 0 && keycode < IM_ARRAYSIZE(bd->KeyOwnerWindows))
bd->KeyOwnerWindows[keycode] = (action == GLFW_PRESS) ? window : nullptr;
@@ -483,7 +401,7 @@ void ImGui_ImplGlfw_KeyCallback(GLFWwindow* window, int keycode, int scancode, i
keycode = ImGui_ImplGlfw_TranslateUntranslatedKey(keycode, scancode);
ImGuiIO& io = ImGui::GetIO();
ImGuiKey imgui_key = ImGui_ImplGlfw_KeyToImGuiKey(keycode, scancode);
ImGuiKey imgui_key = ImGui_ImplGlfw_KeyToImGuiKey(keycode);
io.AddKeyEvent(imgui_key, (action == GLFW_PRESS));
io.SetKeyEventNativeData(imgui_key, keycode, scancode); // To support legacy indexing (<1.87 user code)
}
@@ -494,10 +412,6 @@ void ImGui_ImplGlfw_WindowFocusCallback(GLFWwindow* window, int focused)
if (bd->PrevUserCallbackWindowFocus != nullptr && ImGui_ImplGlfw_ShouldChainCallback(window))
bd->PrevUserCallbackWindowFocus(window, focused);
// Workaround for Linux: when losing focus with MouseIgnoreButtonUpWaitForFocusLoss set, we will temporarily ignore subsequent Mouse Up events
bd->MouseIgnoreButtonUp = (bd->MouseIgnoreButtonUpWaitForFocusLoss && focused == 0);
bd->MouseIgnoreButtonUpWaitForFocusLoss = false;
ImGuiIO& io = ImGui::GetIO();
io.AddFocusEvent(focused != 0);
}
@@ -507,6 +421,8 @@ void ImGui_ImplGlfw_CursorPosCallback(GLFWwindow* window, double x, double y)
ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData();
if (bd->PrevUserCallbackCursorPos != nullptr && ImGui_ImplGlfw_ShouldChainCallback(window))
bd->PrevUserCallbackCursorPos(window, x, y);
if (glfwGetInputMode(window, GLFW_CURSOR) == GLFW_CURSOR_DISABLED)
return;
ImGuiIO& io = ImGui::GetIO();
if (io.ConfigFlags & ImGuiConfigFlags_ViewportsEnable)
@@ -527,6 +443,8 @@ void ImGui_ImplGlfw_CursorEnterCallback(GLFWwindow* window, int entered)
ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData();
if (bd->PrevUserCallbackCursorEnter != nullptr && ImGui_ImplGlfw_ShouldChainCallback(window))
bd->PrevUserCallbackCursorEnter(window, entered);
if (glfwGetInputMode(window, GLFW_CURSOR) == GLFW_CURSOR_DISABLED)
return;
ImGuiIO& io = ImGui::GetIO();
if (entered)
@@ -558,7 +476,7 @@ void ImGui_ImplGlfw_MonitorCallback(GLFWmonitor*, int)
bd->WantUpdateMonitors = true;
}
#ifdef EMSCRIPTEN_USE_EMBEDDED_GLFW3
#ifdef __EMSCRIPTEN__
static EM_BOOL ImGui_ImplEmscripten_WheelCallback(int, const EmscriptenWheelEvent* ev, void*)
{
// Mimic Emscripten_HandleWheel() in SDL.
@@ -577,7 +495,48 @@ static EM_BOOL ImGui_ImplEmscripten_WheelCallback(int, const EmscriptenWheelEven
#endif
#ifdef _WIN32
static LRESULT CALLBACK ImGui_ImplGlfw_WndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
// GLFW doesn't allow to distinguish Mouse vs TouchScreen vs Pen.
// Add support for Win32 (based on imgui_impl_win32), because we rely on _TouchScreen info to trickle inputs differently.
static ImGuiMouseSource GetMouseSourceFromMessageExtraInfo()
{
LPARAM extra_info = ::GetMessageExtraInfo();
if ((extra_info & 0xFFFFFF80) == 0xFF515700)
return ImGuiMouseSource_Pen;
if ((extra_info & 0xFFFFFF80) == 0xFF515780)
return ImGuiMouseSource_TouchScreen;
return ImGuiMouseSource_Mouse;
}
static LRESULT CALLBACK ImGui_ImplGlfw_WndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData();
switch (msg)
{
case WM_MOUSEMOVE: case WM_NCMOUSEMOVE:
case WM_LBUTTONDOWN: case WM_LBUTTONDBLCLK: case WM_LBUTTONUP:
case WM_RBUTTONDOWN: case WM_RBUTTONDBLCLK: case WM_RBUTTONUP:
case WM_MBUTTONDOWN: case WM_MBUTTONDBLCLK: case WM_MBUTTONUP:
case WM_XBUTTONDOWN: case WM_XBUTTONDBLCLK: case WM_XBUTTONUP:
ImGui::GetIO().AddMouseSourceEvent(GetMouseSourceFromMessageExtraInfo());
break;
// We have submitted https://github.com/glfw/glfw/pull/1568 to allow GLFW to support "transparent inputs".
// In the meanwhile we implement custom per-platform workarounds here (FIXME-VIEWPORT: Implement same work-around for Linux/OSX!)
#if !GLFW_HAS_MOUSE_PASSTHROUGH && GLFW_HAS_WINDOW_HOVERED
case WM_NCHITTEST:
{
// Let mouse pass-through the window. This will allow the backend to call io.AddMouseViewportEvent() properly (which is OPTIONAL).
// The ImGuiViewportFlags_NoInputs flag is set while dragging a viewport, as want to detect the window behind the one we are dragging.
// If you cannot easily access those viewport flags from your windowing/event code: you may manually synchronize its state e.g. in
// your main loop after calling UpdatePlatformWindows(). Iterate all viewports/platform windows and pass the flag to your windowing system.
ImGuiViewport* viewport = (ImGuiViewport*)::GetPropA(hWnd, "IMGUI_VIEWPORT");
if (viewport && (viewport->Flags & ImGuiViewportFlags_NoInputs))
return HTTRANSPARENT;
break;
}
#endif
}
return ::CallWindowProc(bd->GlfwWndProc, hWnd, msg, wParam, lParam);
}
#endif
void ImGui_ImplGlfw_InstallCallbacks(GLFWwindow* window)
@@ -632,18 +591,9 @@ void ImGui_ImplGlfw_SetCallbacksChainForAllWindows(bool chain_for_all_windows)
bd->CallbacksChainForAllWindows = chain_for_all_windows;
}
#ifdef __EMSCRIPTEN__
#if EMSCRIPTEN_USE_PORT_CONTRIB_GLFW3 >= 34020240817
void ImGui_ImplGlfw_EmscriptenOpenURL(const char* url) { if (url) emscripten::glfw3::OpenURL(url); }
#else
EM_JS(void, ImGui_ImplGlfw_EmscriptenOpenURL, (const char* url), { url = url ? UTF8ToString(url) : null; if (url) window.open(url, '_blank'); });
#endif
#endif
static bool ImGui_ImplGlfw_Init(GLFWwindow* window, bool install_callbacks, GlfwClientApi client_api)
{
ImGuiIO& io = ImGui::GetIO();
IMGUI_CHECKVERSION();
IM_ASSERT(io.BackendPlatformUserData == nullptr && "Already initialized a platform backend!");
//printf("GLFW_VERSION: %d.%d.%d (%d)", GLFW_VERSION_MAJOR, GLFW_VERSION_MINOR, GLFW_VERSION_REVISION, GLFW_VERSION_COMBINED);
@@ -656,7 +606,7 @@ static bool ImGui_ImplGlfw_Init(GLFWwindow* window, bool install_callbacks, Glfw
#ifndef __EMSCRIPTEN__
io.BackendFlags |= ImGuiBackendFlags_PlatformHasViewports; // We can create multi-viewports on the Platform side (optional)
#endif
#if GLFW_HAS_MOUSE_PASSTHROUGH || GLFW_HAS_WINDOW_HOVERED
#if GLFW_HAS_MOUSE_PASSTHROUGH || (GLFW_HAS_WINDOW_HOVERED && defined(_WIN32))
io.BackendFlags |= ImGuiBackendFlags_HasMouseHoveredViewport; // We can call io.AddMouseViewportEvent() with correct data (optional)
#endif
@@ -664,21 +614,9 @@ static bool ImGui_ImplGlfw_Init(GLFWwindow* window, bool install_callbacks, Glfw
bd->Time = 0.0;
bd->WantUpdateMonitors = true;
ImGuiPlatformIO& platform_io = ImGui::GetPlatformIO();
platform_io.Platform_SetClipboardTextFn = [](ImGuiContext*, const char* text) { glfwSetClipboardString(NULL, text); };
platform_io.Platform_GetClipboardTextFn = [](ImGuiContext*) { return glfwGetClipboardString(NULL); };
#ifdef __EMSCRIPTEN__
platform_io.Platform_OpenInShellFn = [](ImGuiContext*, const char* url) { ImGui_ImplGlfw_EmscriptenOpenURL(url); return true; };
#endif
// IMHEX PATCH BEGIN
#ifdef __EMSCRIPTEN__
// Callback to handle clipboard paste from browser
emscripten_browser_clipboard::paste([](std::string const &paste_data, void *callback_data [[maybe_unused]]) {
clipboardContent = std::move(paste_data);
});
#endif
// IMHEX PATCH END
io.SetClipboardTextFn = ImGui_ImplGlfw_SetClipboardText;
io.GetClipboardTextFn = ImGui_ImplGlfw_GetClipboardText;
io.ClipboardUserData = bd->Window;
// Create mouse cursors
// (By design, on X11 cursors are user configurable and some cursors may be missing. When a cursor doesn't exist,
@@ -709,9 +647,14 @@ static bool ImGui_ImplGlfw_Init(GLFWwindow* window, bool install_callbacks, Glfw
// Chain GLFW callbacks: our callbacks will call the user's previously installed callbacks, if any.
if (install_callbacks)
ImGui_ImplGlfw_InstallCallbacks(window);
// Register Emscripten Wheel callback to workaround issue in Emscripten GLFW Emulation (#6096)
// We intentionally do not check 'if (install_callbacks)' here, as some users may set it to false and call GLFW callback themselves.
// FIXME: May break chaining in case user registered their own Emscripten callback?
#ifdef __EMSCRIPTEN__
emscripten_set_wheel_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, nullptr, false, ImGui_ImplEmscripten_WheelCallback);
#endif
// Update monitor a first time during init
// (note: monitor callback are broken in GLFW 3.2 and earlier, see github.com/glfw/glfw/issues/784)
// Update monitors the first time (note: monitor callback are broken in GLFW 3.2 and earlier, see github.com/glfw/glfw/issues/784)
ImGui_ImplGlfw_UpdateMonitors();
glfwSetMonitorCallback(ImGui_ImplGlfw_MonitorCallback);
@@ -728,30 +671,14 @@ static bool ImGui_ImplGlfw_Init(GLFWwindow* window, bool install_callbacks, Glfw
#else
IM_UNUSED(main_viewport);
#endif
ImGui_ImplGlfw_InitMultiViewportSupport();
if (io.ConfigFlags & ImGuiConfigFlags_ViewportsEnable)
ImGui_ImplGlfw_InitPlatformInterface();
// Windows: register a WndProc hook so we can intercept some messages.
#ifdef _WIN32
bd->PrevWndProc = (WNDPROC)::GetWindowLongPtrW((HWND)main_viewport->PlatformHandleRaw, GWLP_WNDPROC);
IM_ASSERT(bd->PrevWndProc != nullptr);
::SetWindowLongPtrW((HWND)main_viewport->PlatformHandleRaw, GWLP_WNDPROC, (LONG_PTR)ImGui_ImplGlfw_WndProc);
#endif
// Emscripten: the same application can run on various platforms, so we detect the Apple platform at runtime
// to override io.ConfigMacOSXBehaviors from its default (which is always false in Emscripten).
#ifdef __EMSCRIPTEN__
#if EMSCRIPTEN_USE_PORT_CONTRIB_GLFW3 >= 34020240817
if (emscripten::glfw3::IsRuntimePlatformApple())
{
ImGui::GetIO().ConfigMacOSXBehaviors = true;
// Due to how the browser (poorly) handles the Meta Key, this line essentially disables repeats when used.
// This means that Meta + V only registers a single key-press, even if the keys are held.
// This is a compromise for dealing with this issue in ImGui since ImGui implements key repeat itself.
// See https://github.com/pongasoft/emscripten-glfw/blob/v3.4.0.20240817/docs/Usage.md#the-problem-of-the-super-key
emscripten::glfw3::SetSuperPlusKeyTimeouts(10, 10);
}
#endif
bd->GlfwWndProc = (WNDPROC)::GetWindowLongPtr((HWND)main_viewport->PlatformHandleRaw, GWLP_WNDPROC);
IM_ASSERT(bd->GlfwWndProc != nullptr);
::SetWindowLongPtr((HWND)main_viewport->PlatformHandleRaw, GWLP_WNDPROC, (LONG_PTR)ImGui_ImplGlfw_WndProc);
#endif
bd->ClientApi = client_api;
@@ -779,23 +706,19 @@ void ImGui_ImplGlfw_Shutdown()
IM_ASSERT(bd != nullptr && "No platform backend to shutdown, or already shutdown?");
ImGuiIO& io = ImGui::GetIO();
ImGui_ImplGlfw_ShutdownMultiViewportSupport();
ImGui_ImplGlfw_ShutdownPlatformInterface();
if (bd->InstalledCallbacks)
ImGui_ImplGlfw_RestoreCallbacks(bd->Window);
#ifdef EMSCRIPTEN_USE_EMBEDDED_GLFW3
if (bd->CanvasSelector)
emscripten_set_wheel_callback(bd->CanvasSelector, nullptr, false, nullptr);
#endif
for (ImGuiMouseCursor cursor_n = 0; cursor_n < ImGuiMouseCursor_COUNT; cursor_n++)
glfwDestroyCursor(bd->MouseCursors[cursor_n]);
// Windows: restore our WndProc hook
// Windows: register a WndProc hook so we can intercept some messages.
#ifdef _WIN32
ImGuiViewport* main_viewport = ImGui::GetMainViewport();
::SetWindowLongPtrW((HWND)main_viewport->PlatformHandleRaw, GWLP_WNDPROC, (LONG_PTR)bd->PrevWndProc);
bd->PrevWndProc = nullptr;
::SetWindowLongPtr((HWND)main_viewport->PlatformHandleRaw, GWLP_WNDPROC, (LONG_PTR)bd->GlfwWndProc);
bd->GlfwWndProc = nullptr;
#endif
io.BackendPlatformName = nullptr;
@@ -810,6 +733,12 @@ static void ImGui_ImplGlfw_UpdateMouseData()
ImGuiIO& io = ImGui::GetIO();
ImGuiPlatformIO& platform_io = ImGui::GetPlatformIO();
if (glfwGetInputMode(bd->Window, GLFW_CURSOR) == GLFW_CURSOR_DISABLED)
{
io.AddMousePosEvent(-FLT_MAX, -FLT_MAX);
return;
}
ImGuiID mouse_viewport_id = 0;
const ImVec2 mouse_pos_prev = io.MousePos;
for (int n = 0; n < platform_io.Viewports.Size; n++)
@@ -817,14 +746,14 @@ static void ImGui_ImplGlfw_UpdateMouseData()
ImGuiViewport* viewport = platform_io.Viewports[n];
GLFWwindow* window = (GLFWwindow*)viewport->PlatformHandle;
#ifdef EMSCRIPTEN_USE_EMBEDDED_GLFW3
#ifdef __EMSCRIPTEN__
const bool is_window_focused = true;
#else
const bool is_window_focused = glfwGetWindowAttrib(window, GLFW_FOCUSED) != 0;
#endif
if (is_window_focused)
{
// (Optional) Set OS mouse position from Dear ImGui if requested (rarely used, only when io.ConfigNavMoveSetMousePos is enabled by user)
// (Optional) Set OS mouse position from Dear ImGui if requested (rarely used, only when ImGuiConfigFlags_NavEnableSetMousePos is enabled by user)
// When multi-viewports are enabled, all Dear ImGui positions are same as OS positions.
if (io.WantSetMousePos)
glfwSetCursorPos(window, (double)(mouse_pos_prev.x - viewport->Pos.x), (double)(mouse_pos_prev.y - viewport->Pos.y));
@@ -850,8 +779,7 @@ static void ImGui_ImplGlfw_UpdateMouseData()
// (Optional) When using multiple viewports: call io.AddMouseViewportEvent() with the viewport the OS mouse cursor is hovering.
// If ImGuiBackendFlags_HasMouseHoveredViewport is not set by the backend, Dear imGui will ignore this field and infer the information using its flawed heuristic.
// - [X] GLFW >= 3.3 backend ON WINDOWS ONLY does correctly ignore viewports with the _NoInputs flag (since we implement hit via our WndProc hook)
// On other platforms we rely on the library fallbacking to its own search when reporting a viewport with _NoInputs flag.
// - [X] GLFW >= 3.3 backend ON WINDOWS ONLY does correctly ignore viewports with the _NoInputs flag.
// - [!] GLFW <= 3.2 backend CANNOT correctly ignore viewports with the _NoInputs flag, and CANNOT reported Hovered Viewport because of mouse capture.
// Some backend are not able to handle that correctly. If a backend report an hovered viewport that has the _NoInputs flag (e.g. when dragging a window
// for docking, the viewport has the _NoInputs flag in order to allow us to find the viewport under), then Dear ImGui is forced to ignore the value reported
@@ -859,12 +787,12 @@ static void ImGui_ImplGlfw_UpdateMouseData()
// - [X] GLFW backend correctly reports this regardless of another viewport behind focused and dragged from (we need this to find a useful drag and drop target).
// FIXME: This is currently only correct on Win32. See what we do below with the WM_NCHITTEST, missing an equivalent for other systems.
// See https://github.com/glfw/glfw/issues/1236 if you want to help in making this a GLFW feature.
#if GLFW_HAS_MOUSE_PASSTHROUGH
#if GLFW_HAS_MOUSE_PASSTHROUGH || (GLFW_HAS_WINDOW_HOVERED && defined(_WIN32))
const bool window_no_input = (viewport->Flags & ImGuiViewportFlags_NoInputs) != 0;
#if GLFW_HAS_MOUSE_PASSTHROUGH
glfwSetWindowAttrib(window, GLFW_MOUSE_PASSTHROUGH, window_no_input);
#endif
#if GLFW_HAS_MOUSE_PASSTHROUGH || GLFW_HAS_WINDOW_HOVERED
if (glfwGetWindowAttrib(window, GLFW_HOVERED))
if (glfwGetWindowAttrib(window, GLFW_HOVERED) && !window_no_input)
mouse_viewport_id = viewport->ID;
#else
// We cannot use bd->MouseWindow maintained from CursorEnter/Leave callbacks, because it is locked to the window capturing mouse.
@@ -896,6 +824,7 @@ static void ImGui_ImplGlfw_UpdateMouseCursor()
{
// Show OS mouse cursor
// FIXME-PLATFORM: Unfocused windows seems to fail changing the mouse cursor with GLFW 3.2, but 3.3 works here.
// IMHEX PATCH BEGIN
#if !defined(_WIN32)
glfwSetCursor(window, bd->MouseCursors[imgui_cursor] ? bd->MouseCursors[imgui_cursor] : bd->MouseCursors[ImGuiMouseCursor_Arrow]);
@@ -916,7 +845,7 @@ static void ImGui_ImplGlfw_UpdateGamepads()
return;
io.BackendFlags &= ~ImGuiBackendFlags_HasGamepad;
#if GLFW_HAS_GAMEPAD_API && !defined(EMSCRIPTEN_USE_EMBEDDED_GLFW3)
#if GLFW_HAS_GAMEPAD_API && !defined(__EMSCRIPTEN__)
GLFWgamepadstate gamepad;
if (!glfwGetGamepadState(GLFW_JOYSTICK_1, &gamepad))
return;
@@ -964,14 +893,17 @@ static void ImGui_ImplGlfw_UpdateMonitors()
{
ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData();
ImGuiPlatformIO& platform_io = ImGui::GetPlatformIO();
bd->WantUpdateMonitors = false;
int monitors_count = 0;
GLFWmonitor** glfw_monitors = glfwGetMonitors(&monitors_count);
if (monitors_count == 0) // Preserve existing monitor list if there are none. Happens on macOS sleeping (#5683)
return;
platform_io.Monitors.resize(0);
// IMHEX PATCH BEGIN
// REASON: Prevent occasional crash when having ImHex open and connecting to the computer over RDP
// NOTE: Untested with this ImGui version
if (monitors_count > 0)
platform_io.Monitors.resize(0);
// IMHEX PATCH END
bd->WantUpdateMonitors = false;
for (int n = 0; n < monitors_count; n++)
{
ImGuiPlatformMonitor monitor;
@@ -995,8 +927,6 @@ static void ImGui_ImplGlfw_UpdateMonitors()
// Warning: the validity of monitor DPI information on Windows depends on the application DPI awareness settings, which generally needs to be set in the manifest or at runtime.
float x_scale, y_scale;
glfwGetMonitorContentScale(glfw_monitors[n], &x_scale, &y_scale);
if (x_scale == 0.0f)
continue; // Some accessibility applications are declaring virtual monitors with a DPI of 0, see #7902.
monitor.DpiScale = x_scale;
#endif
monitor.PlatformHandle = (void*)glfw_monitors[n]; // [...] GLFW doc states: "guaranteed to be valid only until the monitor configuration changes"
@@ -1008,7 +938,7 @@ void ImGui_ImplGlfw_NewFrame()
{
ImGuiIO& io = ImGui::GetIO();
ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData();
IM_ASSERT(bd != nullptr && "Context or backend not initialized! Did you call ImGui_ImplGlfw_InitForXXX()?");
IM_ASSERT(bd != nullptr && "Did you call ImGui_ImplGlfw_InitForXXX()?");
// Setup display size (every frame to accommodate for window resizing)
int w, h;
@@ -1022,14 +952,10 @@ void ImGui_ImplGlfw_NewFrame()
ImGui_ImplGlfw_UpdateMonitors();
// Setup time step
// (Accept glfwGetTime() not returning a monotonically increasing value. Seems to happens on disconnecting peripherals and probably on VMs and Emscripten, see #6491, #6189, #6114, #3644)
double current_time = glfwGetTime();
if (current_time <= bd->Time)
current_time = bd->Time + 0.00001f;
io.DeltaTime = bd->Time > 0.0 ? (float)(current_time - bd->Time) : (float)(1.0f / 60.0f);
bd->Time = current_time;
bd->MouseIgnoreButtonUp = false;
ImGui_ImplGlfw_UpdateMouseData();
ImGui_ImplGlfw_UpdateMouseCursor();
@@ -1037,69 +963,6 @@ void ImGui_ImplGlfw_NewFrame()
ImGui_ImplGlfw_UpdateGamepads();
}
// GLFW doesn't provide a portable sleep function
void ImGui_ImplGlfw_Sleep(int milliseconds)
{
#ifdef _WIN32
::Sleep(milliseconds);
#else
usleep(milliseconds * 1000);
#endif
}
#ifdef EMSCRIPTEN_USE_EMBEDDED_GLFW3
static EM_BOOL ImGui_ImplGlfw_OnCanvasSizeChange(int event_type, const EmscriptenUiEvent* event, void* user_data)
{
ImGui_ImplGlfw_Data* bd = (ImGui_ImplGlfw_Data*)user_data;
double canvas_width, canvas_height;
emscripten_get_element_css_size(bd->CanvasSelector, &canvas_width, &canvas_height);
glfwSetWindowSize(bd->Window, (int)canvas_width, (int)canvas_height);
return true;
}
static EM_BOOL ImGui_ImplEmscripten_FullscreenChangeCallback(int event_type, const EmscriptenFullscreenChangeEvent* event, void* user_data)
{
ImGui_ImplGlfw_Data* bd = (ImGui_ImplGlfw_Data*)user_data;
double canvas_width, canvas_height;
emscripten_get_element_css_size(bd->CanvasSelector, &canvas_width, &canvas_height);
glfwSetWindowSize(bd->Window, (int)canvas_width, (int)canvas_height);
return true;
}
// 'canvas_selector' is a CSS selector. The event listener is applied to the first element that matches the query.
// STRING MUST PERSIST FOR THE APPLICATION DURATION. PLEASE USE A STRING LITERAL OR ENSURE POINTER WILL STAY VALID.
void ImGui_ImplGlfw_InstallEmscriptenCallbacks(GLFWwindow*, const char* canvas_selector)
{
IM_ASSERT(canvas_selector != nullptr);
ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData();
IM_ASSERT(bd != nullptr && "Context or backend not initialized! Did you call ImGui_ImplGlfw_InitForXXX()?");
bd->CanvasSelector = canvas_selector;
emscripten_set_resize_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, bd, false, ImGui_ImplGlfw_OnCanvasSizeChange);
emscripten_set_fullscreenchange_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, bd, false, ImGui_ImplEmscripten_FullscreenChangeCallback);
// Change the size of the GLFW window according to the size of the canvas
ImGui_ImplGlfw_OnCanvasSizeChange(EMSCRIPTEN_EVENT_RESIZE, {}, bd);
// Register Emscripten Wheel callback to workaround issue in Emscripten GLFW Emulation (#6096)
// We intentionally do not check 'if (install_callbacks)' here, as some users may set it to false and call GLFW callback themselves.
// FIXME: May break chaining in case user registered their own Emscripten callback?
emscripten_set_wheel_callback(bd->CanvasSelector, nullptr, false, ImGui_ImplEmscripten_WheelCallback);
}
#elif defined(EMSCRIPTEN_USE_PORT_CONTRIB_GLFW3)
// When using --use-port=contrib.glfw3 for the GLFW implementation, you can override the behavior of this call
// by invoking emscripten_glfw_make_canvas_resizable afterward.
// See https://github.com/pongasoft/emscripten-glfw/blob/master/docs/Usage.md#how-to-make-the-canvas-resizable-by-the-user for an explanation
void ImGui_ImplGlfw_InstallEmscriptenCallbacks(GLFWwindow* window, const char* canvas_selector)
{
GLFWwindow* w = (GLFWwindow*)(EM_ASM_INT({ return Module.glfwGetWindow(UTF8ToString($0)); }, canvas_selector));
IM_ASSERT(window == w); // Sanity check
IM_UNUSED(w);
emscripten_glfw_make_canvas_resizable(window, "window", nullptr);
}
#endif // #ifdef EMSCRIPTEN_USE_PORT_CONTRIB_GLFW3
//--------------------------------------------------------------------------------------------------------
// MULTI-VIEWPORT / PLATFORM INTERFACE SUPPORT
// This is an _advanced_ and _optional_ feature, allowing the backend to create and handle multiple viewports simultaneously.
@@ -1113,11 +976,8 @@ struct ImGui_ImplGlfw_ViewportData
bool WindowOwned;
int IgnoreWindowPosEventFrame;
int IgnoreWindowSizeEventFrame;
#ifdef _WIN32
WNDPROC PrevWndProc;
#endif
ImGui_ImplGlfw_ViewportData() { memset(this, 0, sizeof(*this)); IgnoreWindowSizeEventFrame = IgnoreWindowPosEventFrame = -1; }
ImGui_ImplGlfw_ViewportData() { Window = nullptr; WindowOwned = false; IgnoreWindowSizeEventFrame = IgnoreWindowPosEventFrame = -1; }
~ImGui_ImplGlfw_ViewportData() { IM_ASSERT(Window == nullptr); }
};
@@ -1169,11 +1029,6 @@ static void ImGui_ImplGlfw_CreateWindow(ImGuiViewport* viewport)
ImGui_ImplGlfw_ViewportData* vd = IM_NEW(ImGui_ImplGlfw_ViewportData)();
viewport->PlatformUserData = vd;
// Workaround for Linux: ignore mouse up events corresponding to losing focus of the previously focused window (#7733, #3158, #7922)
#ifdef __linux__
bd->MouseIgnoreButtonUpWaitForFocusLoss = true;
#endif
// GLFW 3.2 unfortunately always set focus on glfwCreateWindow() if GLFW_VISIBLE is set, regardless of GLFW_FOCUSED
// With GLFW 3.3, the hint GLFW_FOCUS_ON_SHOW fixes this problem
glfwWindowHint(GLFW_VISIBLE, false);
@@ -1231,10 +1086,9 @@ static void ImGui_ImplGlfw_DestroyWindow(ImGuiViewport* viewport)
// Release any keys that were pressed in the window being destroyed and are still held down,
// because we will not receive any release events after window is destroyed.
for (int i = 0; i < IM_ARRAYSIZE(bd->KeyOwnerWindows); i++) {
for (int i = 0; i < IM_ARRAYSIZE(bd->KeyOwnerWindows); i++)
if (bd->KeyOwnerWindows[i] == vd->Window)
ImGui_ImplGlfw_KeyCallback(vd->Window, i, 0, GLFW_RELEASE, 0); // Later params are only used for main viewport, on which this function is never called.
}
glfwDestroyWindow(vd->Window);
}
@@ -1261,9 +1115,10 @@ static void ImGui_ImplGlfw_ShowWindow(ImGuiViewport* viewport)
// GLFW hack: install hook for WM_NCHITTEST message handler
#if !GLFW_HAS_MOUSE_PASSTHROUGH && GLFW_HAS_WINDOW_HOVERED && defined(_WIN32)
ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData();
::SetPropA(hwnd, "IMGUI_VIEWPORT", viewport);
vd->PrevWndProc = (WNDPROC)::GetWindowLongPtrW(hwnd, GWLP_WNDPROC);
::SetWindowLongPtrW(hwnd, GWLP_WNDPROC, (LONG_PTR)ImGui_ImplGlfw_WndProc);
IM_ASSERT(bd->GlfwWndProc == (WNDPROC)::GetWindowLongPtr(hwnd, GWLP_WNDPROC));
::SetWindowLongPtr(hwnd, GWLP_WNDPROC, (LONG_PTR)ImGui_ImplGlfw_WndProc);
#endif
#if !GLFW_HAS_FOCUS_ON_SHOW
@@ -1408,7 +1263,7 @@ static int ImGui_ImplGlfw_CreateVkSurface(ImGuiViewport* viewport, ImU64 vk_inst
}
#endif // GLFW_HAS_VULKAN
static void ImGui_ImplGlfw_InitMultiViewportSupport()
static void ImGui_ImplGlfw_InitPlatformInterface()
{
// Register platform interface (will be coupled with a renderer interface)
ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData();
@@ -1443,68 +1298,11 @@ static void ImGui_ImplGlfw_InitMultiViewportSupport()
main_viewport->PlatformHandle = (void*)bd->Window;
}
static void ImGui_ImplGlfw_ShutdownMultiViewportSupport()
static void ImGui_ImplGlfw_ShutdownPlatformInterface()
{
ImGui::DestroyPlatformWindows();
}
//-----------------------------------------------------------------------------
// WndProc hook (declared here because we will need access to ImGui_ImplGlfw_ViewportData)
#ifdef _WIN32
static ImGuiMouseSource GetMouseSourceFromMessageExtraInfo()
{
LPARAM extra_info = ::GetMessageExtraInfo();
if ((extra_info & 0xFFFFFF80) == 0xFF515700)
return ImGuiMouseSource_Pen;
if ((extra_info & 0xFFFFFF80) == 0xFF515780)
return ImGuiMouseSource_TouchScreen;
return ImGuiMouseSource_Mouse;
}
static LRESULT CALLBACK ImGui_ImplGlfw_WndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData();
WNDPROC prev_wndproc = bd->PrevWndProc;
ImGuiViewport* viewport = (ImGuiViewport*)::GetPropA(hWnd, "IMGUI_VIEWPORT");
if (viewport != NULL)
if (ImGui_ImplGlfw_ViewportData* vd = (ImGui_ImplGlfw_ViewportData*)viewport->PlatformUserData)
prev_wndproc = vd->PrevWndProc;
switch (msg)
{
// GLFW doesn't allow to distinguish Mouse vs TouchScreen vs Pen.
// Add support for Win32 (based on imgui_impl_win32), because we rely on _TouchScreen info to trickle inputs differently.
case WM_MOUSEMOVE: case WM_NCMOUSEMOVE:
case WM_LBUTTONDOWN: case WM_LBUTTONDBLCLK: case WM_LBUTTONUP:
case WM_RBUTTONDOWN: case WM_RBUTTONDBLCLK: case WM_RBUTTONUP:
case WM_MBUTTONDOWN: case WM_MBUTTONDBLCLK: case WM_MBUTTONUP:
case WM_XBUTTONDOWN: case WM_XBUTTONDBLCLK: case WM_XBUTTONUP:
ImGui::GetIO().AddMouseSourceEvent(GetMouseSourceFromMessageExtraInfo());
break;
// We have submitted https://github.com/glfw/glfw/pull/1568 to allow GLFW to support "transparent inputs".
// In the meanwhile we implement custom per-platform workarounds here (FIXME-VIEWPORT: Implement same work-around for Linux/OSX!)
#if !GLFW_HAS_MOUSE_PASSTHROUGH && GLFW_HAS_WINDOW_HOVERED
case WM_NCHITTEST:
{
// Let mouse pass-through the window. This will allow the backend to call io.AddMouseViewportEvent() properly (which is OPTIONAL).
// The ImGuiViewportFlags_NoInputs flag is set while dragging a viewport, as want to detect the window behind the one we are dragging.
// If you cannot easily access those viewport flags from your windowing/event code: you may manually synchronize its state e.g. in
// your main loop after calling UpdatePlatformWindows(). Iterate all viewports/platform windows and pass the flag to your windowing system.
if (viewport && (viewport->Flags & ImGuiViewportFlags_NoInputs))
return HTTRANSPARENT;
break;
}
#endif
}
return ::CallWindowProcW(prev_wndproc, hWnd, msg, wParam, lParam);
}
#endif // #ifdef _WIN32
//-----------------------------------------------------------------------------
#if defined(__clang__)
#pragma clang diagnostic pop
#endif
#endif // #ifndef IMGUI_DISABLE

View File

@@ -8,28 +8,14 @@
// [X] Renderer: Large meshes support (64k+ vertices) with 16-bit indices (Desktop OpenGL only).
// [X] Renderer: Multi-viewport support (multiple windows). Enable with 'io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable'.
// About WebGL/ES:
// - You need to '#define IMGUI_IMPL_OPENGL_ES2' or '#define IMGUI_IMPL_OPENGL_ES3' to use WebGL or OpenGL ES.
// - This is done automatically on iOS, Android and Emscripten targets.
// - For other targets, the define needs to be visible from the imgui_impl_opengl3.cpp compilation unit. If unsure, define globally or in imconfig.h.
// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
// Learn about Dear ImGui:
// - FAQ https://dearimgui.com/faq
// - Getting Started https://dearimgui.com/getting-started
// - Documentation https://dearimgui.com/docs (same as your local docs/ folder).
// - Introduction, links and more at the top of imgui.cpp
// If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp.
// Read online: https://github.com/ocornut/imgui/tree/master/docs
// CHANGELOG
// (minor and older changes stripped away, please see git history for details)
// 2024-XX-XX: Platform: Added support for multiple windows via the ImGuiPlatformIO interface.
// 2024-05-07: OpenGL: Update loader for Linux to support EGL/GLVND. (#7562)
// 2024-04-16: OpenGL: Detect ES3 contexts on desktop based on version string, to e.g. avoid calling glPolygonMode() on them. (#7447)
// 2024-01-09: OpenGL: Update GL3W based imgui_impl_opengl3_loader.h to load "libGL.so" and variants, fixing regression on distros missing a symlink.
// 2023-11-08: OpenGL: Update GL3W based imgui_impl_opengl3_loader.h to load "libGL.so" instead of "libGL.so.1", accommodating for NetBSD systems having only "libGL.so.3" available. (#6983)
// 2023-10-05: OpenGL: Rename symbols in our internal loader so that LTO compilation with another copy of gl3w is possible. (#6875, #6668, #4445)
// 2023-06-20: OpenGL: Fixed erroneous use glGetIntegerv(GL_CONTEXT_PROFILE_MASK) on contexts lower than 3.2. (#6539, #6333)
// 2023-XX-XX: Platform: Added support for multiple windows via the ImGuiPlatformIO interface.
// 2023-05-09: OpenGL: Support for glBindSampler() backup/restore on ES3. (#6375)
// 2023-04-18: OpenGL: Restore front and back polygon mode separately when supported by context. (#6333)
// 2023-03-23: OpenGL: Properly restoring "no shader program bound" if it was the case prior to running the rendering function. (#6267, #6220, #6224)
@@ -114,10 +100,13 @@
#endif
#include "imgui.h"
#ifndef IMGUI_DISABLE
#include "imgui_impl_opengl3.h"
#include <stdio.h>
#if defined(_MSC_VER) && _MSC_VER <= 1500 // MSVC 2008 or earlier
#include <stddef.h> // intptr_t
#else
#include <stdint.h> // intptr_t
#endif
#if defined(__APPLE__)
#include <TargetConditionals.h>
#endif
@@ -180,21 +169,9 @@
#define GL_VERTEX_ARRAY_BINDING GL_VERTEX_ARRAY_BINDING_OES
#endif
// Desktop GL 2.0+ has extension and glPolygonMode() which GL ES and WebGL don't have..
// A desktop ES context can technically compile fine with our loader, so we also perform a runtime checks
#if !defined(IMGUI_IMPL_OPENGL_ES2) && !defined(IMGUI_IMPL_OPENGL_ES3)
#define IMGUI_IMPL_OPENGL_HAS_EXTENSIONS // has glGetIntegerv(GL_NUM_EXTENSIONS)
#define IMGUI_IMPL_OPENGL_MAY_HAVE_POLYGON_MODE // may have glPolygonMode()
#endif
// Desktop GL 2.1+ and GL ES 3.0+ have glBindBuffer() with GL_PIXEL_UNPACK_BUFFER target.
#if !defined(IMGUI_IMPL_OPENGL_ES2)
#define IMGUI_IMPL_OPENGL_MAY_HAVE_BIND_BUFFER_PIXEL_UNPACK
#endif
// Desktop GL 3.1+ has GL_PRIMITIVE_RESTART state
#if !defined(IMGUI_IMPL_OPENGL_ES2) && !defined(IMGUI_IMPL_OPENGL_ES3) && defined(GL_VERSION_3_1)
#define IMGUI_IMPL_OPENGL_MAY_HAVE_PRIMITIVE_RESTART
// Desktop GL 2.0+ has glPolygonMode() which GL ES and WebGL don't have.
#ifdef GL_POLYGON_MODE
#define IMGUI_IMPL_HAS_POLYGON_MODE
#endif
// Desktop GL 3.2+ has glDrawElementsBaseVertex() which GL ES and WebGL don't have.
@@ -207,6 +184,16 @@
#define IMGUI_IMPL_OPENGL_MAY_HAVE_BIND_SAMPLER
#endif
// Desktop GL 3.1+ has GL_PRIMITIVE_RESTART state
#if !defined(IMGUI_IMPL_OPENGL_ES2) && !defined(IMGUI_IMPL_OPENGL_ES3) && defined(GL_VERSION_3_1)
#define IMGUI_IMPL_OPENGL_MAY_HAVE_PRIMITIVE_RESTART
#endif
// Desktop GL use extension detection
#if !defined(IMGUI_IMPL_OPENGL_ES2) && !defined(IMGUI_IMPL_OPENGL_ES3)
#define IMGUI_IMPL_OPENGL_MAY_HAVE_EXTENSIONS
#endif
// [Debugging]
//#define IMGUI_IMPL_OPENGL_DEBUG
#ifdef IMGUI_IMPL_OPENGL_DEBUG
@@ -235,7 +222,6 @@ struct ImGui_ImplOpenGL3_Data
unsigned int VboHandle, ElementsHandle;
GLsizeiptr VertexBufferSize;
GLsizeiptr IndexBufferSize;
bool HasPolygonMode;
bool HasClipOrigin;
bool UseBufferSubData;
@@ -298,33 +284,23 @@ bool ImGui_ImplOpenGL3_Init(const char* glsl_version)
io.BackendRendererName = "imgui_impl_opengl3";
// Query for GL version (e.g. 320 for GL 3.2)
#if defined(IMGUI_IMPL_OPENGL_ES2)
// GLES 2
bd->GlVersion = 200;
bd->GlProfileIsES2 = true;
#else
// Desktop or GLES 3
const char* gl_version_str = (const char*)glGetString(GL_VERSION);
#if !defined(IMGUI_IMPL_OPENGL_ES2)
GLint major = 0;
GLint minor = 0;
glGetIntegerv(GL_MAJOR_VERSION, &major);
glGetIntegerv(GL_MINOR_VERSION, &minor);
if (major == 0 && minor == 0)
sscanf(gl_version_str, "%d.%d", &major, &minor); // Query GL_VERSION in desktop GL 2.x, the string will start with "<major>.<minor>"
{
// Query GL_VERSION in desktop GL 2.x, the string will start with "<major>.<minor>"
const char* gl_version = (const char*)glGetString(GL_VERSION);
sscanf(gl_version, "%d.%d", &major, &minor);
}
bd->GlVersion = (GLuint)(major * 100 + minor * 10);
#if defined(GL_CONTEXT_PROFILE_MASK)
if (bd->GlVersion >= 320)
glGetIntegerv(GL_CONTEXT_PROFILE_MASK, &bd->GlProfileMask);
glGetIntegerv(GL_CONTEXT_PROFILE_MASK, &bd->GlProfileMask);
bd->GlProfileIsCompat = (bd->GlProfileMask & GL_CONTEXT_COMPATIBILITY_PROFILE_BIT) != 0;
#endif
#if defined(IMGUI_IMPL_OPENGL_ES3)
bd->GlProfileIsES3 = true;
#else
if (strncmp(gl_version_str, "OpenGL ES 3", 11) == 0)
bd->GlProfileIsES3 = true;
#endif
bd->UseBufferSubData = false;
/*
// Query vendor to enable glBufferSubData kludge
@@ -334,10 +310,16 @@ bool ImGui_ImplOpenGL3_Init(const char* glsl_version)
bd->UseBufferSubData = true;
#endif
*/
#elif defined(IMGUI_IMPL_OPENGL_ES2)
bd->GlVersion = 200; // GLES 2
bd->GlProfileIsES2 = true;
#elif defined(IMGUI_IMPL_OPENGL_ES3)
bd->GlVersion = 200; // Don't raise version as it is intended as a desktop version check for now.
bd->GlProfileIsES3 = true;
#endif
#ifdef IMGUI_IMPL_OPENGL_DEBUG
printf("GlVersion = %d, \"%s\"\nGlProfileIsCompat = %d\nGlProfileMask = 0x%X\nGlProfileIsES2 = %d, GlProfileIsES3 = %d\nGL_VENDOR = '%s'\nGL_RENDERER = '%s'\n", bd->GlVersion, gl_version_str, bd->GlProfileIsCompat, bd->GlProfileMask, bd->GlProfileIsES2, bd->GlProfileIsES3, (const char*)glGetString(GL_VENDOR), (const char*)glGetString(GL_RENDERER)); // [DEBUG]
printf("GL_MAJOR_VERSION = %d\nGL_MINOR_VERSION = %d\nGL_VENDOR = '%s'\nGL_RENDERER = '%s'\n", major, minor, (const char*)glGetString(GL_VENDOR), (const char*)glGetString(GL_RENDERER)); // [DEBUG]
#endif
#ifdef IMGUI_IMPL_OPENGL_MAY_HAVE_VTX_OFFSET
@@ -370,11 +352,8 @@ bool ImGui_ImplOpenGL3_Init(const char* glsl_version)
glGetIntegerv(GL_TEXTURE_BINDING_2D, &current_texture);
// Detect extensions we support
#ifdef IMGUI_IMPL_OPENGL_MAY_HAVE_POLYGON_MODE
bd->HasPolygonMode = (!bd->GlProfileIsES2 && !bd->GlProfileIsES3);
#endif
bd->HasClipOrigin = (bd->GlVersion >= 450);
#ifdef IMGUI_IMPL_OPENGL_HAS_EXTENSIONS
#ifdef IMGUI_IMPL_OPENGL_MAY_HAVE_EXTENSIONS
GLint num_extensions = 0;
glGetIntegerv(GL_NUM_EXTENSIONS, &num_extensions);
for (GLint i = 0; i < num_extensions; i++)
@@ -408,7 +387,7 @@ void ImGui_ImplOpenGL3_Shutdown()
void ImGui_ImplOpenGL3_NewFrame()
{
ImGui_ImplOpenGL3_Data* bd = ImGui_ImplOpenGL3_GetBackendData();
IM_ASSERT(bd != nullptr && "Context or backend not initialized! Did you call ImGui_ImplOpenGL3_Init()?");
IM_ASSERT(bd != nullptr && "Did you call ImGui_ImplOpenGL3_Init()?");
if (!bd->ShaderHandle)
ImGui_ImplOpenGL3_CreateDeviceObjects();
@@ -430,9 +409,8 @@ static void ImGui_ImplOpenGL3_SetupRenderState(ImDrawData* draw_data, int fb_wid
if (bd->GlVersion >= 310)
glDisable(GL_PRIMITIVE_RESTART);
#endif
#ifdef IMGUI_IMPL_OPENGL_MAY_HAVE_POLYGON_MODE
if (bd->HasPolygonMode)
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
#ifdef IMGUI_IMPL_HAS_POLYGON_MODE
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
#endif
// Support for GL 4.5 rarely used glClipControl(GL_UPPER_LEFT)
@@ -483,9 +461,9 @@ static void ImGui_ImplOpenGL3_SetupRenderState(ImDrawData* draw_data, int fb_wid
GL_CALL(glEnableVertexAttribArray(bd->AttribLocationVtxPos));
GL_CALL(glEnableVertexAttribArray(bd->AttribLocationVtxUV));
GL_CALL(glEnableVertexAttribArray(bd->AttribLocationVtxColor));
GL_CALL(glVertexAttribPointer(bd->AttribLocationVtxPos, 2, GL_FLOAT, GL_FALSE, sizeof(ImDrawVert), (GLvoid*)offsetof(ImDrawVert, pos)));
GL_CALL(glVertexAttribPointer(bd->AttribLocationVtxUV, 2, GL_FLOAT, GL_FALSE, sizeof(ImDrawVert), (GLvoid*)offsetof(ImDrawVert, uv)));
GL_CALL(glVertexAttribPointer(bd->AttribLocationVtxColor, 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(ImDrawVert), (GLvoid*)offsetof(ImDrawVert, col)));
GL_CALL(glVertexAttribPointer(bd->AttribLocationVtxPos, 2, GL_FLOAT, GL_FALSE, sizeof(ImDrawVert), (GLvoid*)IM_OFFSETOF(ImDrawVert, pos)));
GL_CALL(glVertexAttribPointer(bd->AttribLocationVtxUV, 2, GL_FLOAT, GL_FALSE, sizeof(ImDrawVert), (GLvoid*)IM_OFFSETOF(ImDrawVert, uv)));
GL_CALL(glVertexAttribPointer(bd->AttribLocationVtxColor, 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(ImDrawVert), (GLvoid*)IM_OFFSETOF(ImDrawVert, col)));
}
// OpenGL3 Render function.
@@ -520,8 +498,8 @@ void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data)
#ifdef IMGUI_IMPL_OPENGL_USE_VERTEX_ARRAY
GLuint last_vertex_array_object; glGetIntegerv(GL_VERTEX_ARRAY_BINDING, (GLint*)&last_vertex_array_object);
#endif
#ifdef IMGUI_IMPL_OPENGL_MAY_HAVE_POLYGON_MODE
GLint last_polygon_mode[2]; if (bd->HasPolygonMode) { glGetIntegerv(GL_POLYGON_MODE, last_polygon_mode); }
#ifdef IMGUI_IMPL_HAS_POLYGON_MODE
GLint last_polygon_mode[2]; glGetIntegerv(GL_POLYGON_MODE, last_polygon_mode);
#endif
GLint last_viewport[4]; glGetIntegerv(GL_VIEWPORT, last_viewport);
GLint last_scissor_box[4]; glGetIntegerv(GL_SCISSOR_BOX, last_scissor_box);
@@ -659,10 +637,18 @@ void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data)
if (bd->GlVersion >= 310) { if (last_enable_primitive_restart) glEnable(GL_PRIMITIVE_RESTART); else glDisable(GL_PRIMITIVE_RESTART); }
#endif
#ifdef IMGUI_IMPL_OPENGL_MAY_HAVE_POLYGON_MODE
#ifdef IMGUI_IMPL_HAS_POLYGON_MODE
// Desktop OpenGL 3.0 and OpenGL 3.1 had separate polygon draw modes for front-facing and back-facing faces of polygons
if (bd->HasPolygonMode) { if (bd->GlVersion <= 310 || bd->GlProfileIsCompat) { glPolygonMode(GL_FRONT, (GLenum)last_polygon_mode[0]); glPolygonMode(GL_BACK, (GLenum)last_polygon_mode[1]); } else { glPolygonMode(GL_FRONT_AND_BACK, (GLenum)last_polygon_mode[0]); } }
#endif // IMGUI_IMPL_OPENGL_MAY_HAVE_POLYGON_MODE
if (bd->GlVersion <= 310 || bd->GlProfileIsCompat)
{
glPolygonMode(GL_FRONT, (GLenum)last_polygon_mode[0]);
glPolygonMode(GL_BACK, (GLenum)last_polygon_mode[1]);
}
else
{
glPolygonMode(GL_FRONT_AND_BACK, (GLenum)last_polygon_mode[0]);
}
#endif // IMGUI_IMPL_HAS_POLYGON_MODE
glViewport(last_viewport[0], last_viewport[1], (GLsizei)last_viewport[2], (GLsizei)last_viewport[3]);
glScissor(last_scissor_box[0], last_scissor_box[1], (GLsizei)last_scissor_box[2], (GLsizei)last_scissor_box[3]);
@@ -759,10 +745,6 @@ bool ImGui_ImplOpenGL3_CreateDeviceObjects()
GLint last_texture, last_array_buffer;
glGetIntegerv(GL_TEXTURE_BINDING_2D, &last_texture);
glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &last_array_buffer);
#ifdef IMGUI_IMPL_OPENGL_MAY_HAVE_BIND_BUFFER_PIXEL_UNPACK
GLint last_pixel_unpack_buffer;
if (bd->GlVersion >= 210) { glGetIntegerv(GL_PIXEL_UNPACK_BUFFER_BINDING, &last_pixel_unpack_buffer); glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0); }
#endif
#ifdef IMGUI_IMPL_OPENGL_USE_VERTEX_ARRAY
GLint last_vertex_array;
glGetIntegerv(GL_VERTEX_ARRAY_BINDING, &last_vertex_array);
@@ -936,9 +918,6 @@ bool ImGui_ImplOpenGL3_CreateDeviceObjects()
// Restore modified GL state
glBindTexture(GL_TEXTURE_2D, last_texture);
glBindBuffer(GL_ARRAY_BUFFER, last_array_buffer);
#ifdef IMGUI_IMPL_OPENGL_MAY_HAVE_BIND_BUFFER_PIXEL_UNPACK
if (bd->GlVersion >= 210) { glBindBuffer(GL_PIXEL_UNPACK_BUFFER, last_pixel_unpack_buffer); }
#endif
#ifdef IMGUI_IMPL_OPENGL_USE_VERTEX_ARRAY
glBindVertexArray(last_vertex_array);
#endif
@@ -983,13 +962,9 @@ static void ImGui_ImplOpenGL3_ShutdownPlatformInterface()
ImGui::DestroyPlatformWindows();
}
//-----------------------------------------------------------------------------
#if defined(__GNUC__)
#pragma GCC diagnostic pop
#endif
#if defined(__clang__)
#pragma clang diagnostic pop
#endif
#endif // #ifndef IMGUI_DISABLE

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