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20 Commits

Author SHA1 Message Date
WerWolv
a6cc4ca210 Set native compiler to gcc 2023-11-04 15:02:39 +01:00
WerWolv
b4f6c8d773 Try to get libromfs to build again 2023-11-04 14:57:26 +01:00
WerWolv
effe93ddd8 Try fix sysroot settings 2023-11-04 14:27:40 +01:00
WerWolv
84b4c14d35 Don't cancel workflows if one fails in matrix 2023-11-04 13:55:23 +01:00
WerWolv
911164b513 Try force setting OSX Arch 2023-11-04 13:50:05 +01:00
WerWolv
411214797b Add cross compiling message 2023-11-03 16:16:45 +01:00
WerWolv
5206a712fe Use toolchain file to cross compile 2023-11-03 16:15:16 +01:00
WerWolv
641949ecda Set native compiler 2023-11-03 16:01:54 +01:00
WerWolv
eadf9c1c2e Don't use -target anymore 2023-11-03 15:41:26 +01:00
WerWolv
ed37d56625 Remove minor version number from build target 2023-11-03 14:18:28 +01:00
WerWolv
64185a0d2f Fixed target again 2023-11-03 14:06:08 +01:00
WerWolv
aa72cd4d24 Only update brew packages on ARM 2023-11-03 14:00:01 +01:00
WerWolv
7dbf84f73a Fixed build target tripple 2023-11-03 13:23:43 +01:00
WerWolv
f077515a46 Upgrade to macOS 12 builds 2023-11-03 13:16:33 +01:00
WerWolv
bb43af3fc9 Back to standard llvm 2023-11-03 12:55:40 +01:00
WerWolv
94c0b663f6 Try to use pre-built version 2023-11-03 12:47:00 +01:00
WerWolv
cac656710e Try using llvm17 directly 2023-11-03 08:10:32 +01:00
WerWolv
df807896ea Try install latest llvm
.
2023-11-02 22:25:24 +01:00
WerWolv
31b63a11ce Try fixing build 2023-11-02 21:33:29 +01:00
WerWolv
211f775b9f git: Try cross-compiling 2023-11-02 20:49:11 +01:00
1007 changed files with 162999 additions and 195555 deletions

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@@ -65,5 +65,4 @@ readability-*,
-readability-redundant-access-specifiers,
-readability-function-cognitive-complexity,
-readability-identifier-naming,
*-include-cleaner,
-readability-qualified-auto'
-readability-qualified-auto'

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@@ -1,5 +0,0 @@
cmake-build-*/
build*/
local/
**/Dockerfile

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@@ -6,11 +6,4 @@ skip -rfu ^__gnu_debug::
skip -rfu ^ImGui::
# Trigger breakpoint when execution reaches triggerSafeShutdown()
break triggerSafeShutdown
# Print backtrace after execution jumped to an invalid address
define fixbt
set $pc = *(void **)$rsp
set $rsp = $rsp + 8
bt
end
break triggerSafeShutdown

5
.gitattributes vendored
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@@ -1,4 +1 @@
lib/external/** linguist-vendored
dist/*.sh eol=lf
dist/**/*Dockerfile eol=lf
lib/external/** linguist-vendored

5
.github/codecov.yml vendored
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@@ -1,5 +0,0 @@
comment: false
ignore:
- "lib/third_party" # Third party libraries should be ignored
- "lib/external" # Our own libraries should be checked in their own repositories
- "tests" # https://about.codecov.io/blog/should-i-include-test-files-in-code-coverage-calculations/

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@@ -8,7 +8,7 @@ on:
jobs:
codeql:
name: 🐛 CodeQL
runs-on: ubuntu-24.04
runs-on: ubuntu-22.04
permissions:
actions: read
contents: read
@@ -16,7 +16,7 @@ jobs:
steps:
- name: 🧰 Checkout
uses: actions/checkout@v4
uses: actions/checkout@v3
with:
submodules: recursive
@@ -26,14 +26,14 @@ jobs:
languages: 'cpp'
- name: 📜 Setup ccache
uses: hendrikmuhs/ccache-action@v1
uses: hendrikmuhs/ccache-action@v1.2
with:
key: ${{ runner.os }}-analysis-build-${{ github.run_id }}
restore-keys: ${{ runner.os }}-analysis-build
max-size: 50M
- name: 📜 Restore CMakeCache
uses: actions/cache@v4
uses: actions/cache@v3
with:
path: |
build/CMakeCache.txt
@@ -46,10 +46,9 @@ jobs:
- name: 🛠️ Build
run: |
set -x
mkdir -p build
cd build
CC=gcc-14 CXX=g++-14 cmake \
CC=gcc-12 CXX=g++-12 cmake \
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
-DCMAKE_INSTALL_PREFIX="$PWD/install" \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
@@ -57,9 +56,8 @@ jobs:
-DCMAKE_C_FLAGS="-fuse-ld=lld" \
-DCMAKE_CXX_FLAGS="-fuse-ld=lld" \
-DIMHEX_PATTERNS_PULL_MASTER=ON \
-G Ninja \
..
ninja install
make -j 4 install
- name: 🗯️ Perform CodeQL Analysis
uses: github/codeql-action/analyze@v2

File diff suppressed because it is too large Load Diff

79
.github/workflows/build_web.yml vendored Normal file
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@@ -0,0 +1,79 @@
name: Build for the web
on:
push:
branches: ["*"]
pull_request:
workflow_dispatch:
env:
BUILD_TYPE: Release
permissions:
pages: write
id-token: write
actions: write
jobs:
build:
runs-on: ubuntu-22.04
name: 🌍 WebAssembly
steps:
- name: 🧰 Checkout
uses: actions/checkout@v3
with:
submodules: recursive
- name: 📁 Restore docker /cache
uses: actions/cache@v3
with:
path: cache
key: build-web-cache
- name: 🐳 Inject /cache into docker
uses: reproducible-containers/buildkit-cache-dance@v2.1.2
with:
cache-source: cache
cache-target: /cache
- name: 🛠️ Build using docker
run: |
docker buildx build . -f dist/web/Dockerfile --progress=plain --build-arg 'JOBS=4' --output out
- name: 🔨 Fix permissions
run: |
chmod -c -R +rX "out/" | while read line; do
echo "::warning title=Invalid file permissions automatically fixed::$line"
done
- name: ⬆️ Upload artifacts
uses: actions/upload-pages-artifact@v2
with:
path: out/
# See https://github.com/actions/cache/issues/342#issuecomment-1711054115
- name: 🗑️ Delete old cache
continue-on-error: true
env:
GH_TOKEN: ${{ github.token }}
run: |
gh extension install actions/gh-actions-cache
gh actions-cache delete "build-web-cache" --confirm
deploy:
environment:
name: github-pages
url: ${{ steps.deployment.outputs.page_url }}
name: 📃 Deploy to GitHub Pages
runs-on: ubuntu-latest
if: ${{ github.ref == 'refs/heads/master' && github.event.repository.fork == false }}
needs: build
steps:
- name: 🌍 Deploy
id: deployment
uses: actions/deploy-pages@v2

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@@ -10,18 +10,17 @@ on:
jobs:
release-update-repos:
runs-on: ubuntu-24.04
runs-on: ubuntu-latest
name: Release Update Repos
steps:
- name: 🧰 Checkout
uses: actions/checkout@v4
uses: actions/checkout@v3
with:
path: ImHex
- name: 📜 Verify version and set version variable
run: |
set -x
project_version=`cat ImHex/VERSION`
tag_version="${{github.event.release.tag_name}}"
tag_version="${tag_version:1}"
@@ -52,30 +51,19 @@ jobs:
repo: ImHex-Patterns
token: ${{ secrets.RELEASE_TOKEN }}
- name: 🎫 Create imhex-download-sdk release
uses: ncipollo/release-action@v1
env:
RELEASE_TOKEN: ${{ secrets.RELEASE_TOKEN }}
if: "${{ env.RELEASE_TOKEN != '' }}"
with:
tag: v${{ env.IMHEX_VERSION }}
repo: imhex-download-sdk
token: ${{ secrets.RELEASE_TOKEN }}
release-upload-artifacts:
runs-on: ubuntu-24.04
runs-on: ubuntu-latest
name: Release Upload Artifacts
steps:
- name: 🧰 Checkout
uses: actions/checkout@v4
uses: actions/checkout@v3
with:
path: ImHex
submodules: recursive
- name: 📜 Verify version and set version variable
run: |
set -x
project_version=`cat ImHex/VERSION`
tag_version="${{github.event.release.tag_name}}"
tag_version="${tag_version:1}"
@@ -90,7 +78,7 @@ jobs:
run: tar --exclude-vcs -czvf Full.Sources.tar.gz ImHex
- name: ⬇️ Download artifacts from latest workflow
uses: dawidd6/action-download-artifact@v6
uses: dawidd6/action-download-artifact@v2
with:
github_token: ${{secrets.GITHUB_TOKEN}}
workflow: build.yml
@@ -99,8 +87,7 @@ jobs:
skip_unpack: true
- name: 🗜️ Unzip files when needed
run: |
set -x
run: |
for zipfile in ./*.zip
do
if [ `zipinfo -1 "$zipfile" | wc -l` -eq 1 ];
@@ -117,17 +104,14 @@ jobs:
run: |
mv "Windows Portable x86_64.zip" imhex-${{ env.IMHEX_VERSION }}-Windows-Portable-x86_64.zip
mv "Windows Portable NoGPU x86_64.zip" imhex-${{ env.IMHEX_VERSION }}-Windows-Portable-NoGPU-x86_64.zip
mv "ImHex Web.zip" imhex-${{ env.IMHEX_VERSION }}-Web.zip
rm artifact.tar
- name: ⬆️ Upload everything to release
uses: softprops/action-gh-release@4634c16e79c963813287e889244c50009e7f0981
uses: softprops/action-gh-release@v1
with:
files: '*'
- name: ✒️ Prepare PKGBUILD
run: |
set -x
cp ImHex/dist/Arch/PKGBUILD .
hash=`md5sum imhex-${{ env.IMHEX_VERSION }}-ArchLinux-x86_64.pkg.tar.zst | cut -d ' ' -f 1`
@@ -149,7 +133,7 @@ jobs:
commit_email: itrooz@protonmail.com
ssh_private_key: ${{ secrets.AUR_SSH_PRIVATE_KEY }}
commit_message: Bump to version ${{ env.IMHEX_VERSION }}
ssh_keyscan_types: rsa,ecdsa,ed25519
ssh_keyscan_types: rsa,dsa,ecdsa,ed25519
release-update-winget:
name: Release update winget package

View File

@@ -1,30 +0,0 @@
name: Close inactive issues
on:
schedule:
- cron: "30 1 * * 0"
workflow_dispatch:
jobs:
close-issues:
runs-on: ubuntu-24.04
permissions:
issues: write
pull-requests: write
steps:
- uses: actions/stale@v5
with:
operations-per-run: '200'
ascending: true
days-before-issue-stale: 334
days-before-issue-close: 30
stale-issue-label: "stale"
stale-issue-message: |
This issue is marked stale as it has been open for 11 months without activity.
Please try the latest ImHex version. (Avaiable here: https://imhex.download/ for release and https://imhex.download/#nightly for development version)
If the issue persists on the latest version, please make a comment on this issue again
Without response, this issue will be closed in one month.
close-issue-message: ""
days-before-pr-stale: -1
days-before-pr-close: -1
repo-token: ${{ secrets.GITHUB_TOKEN }}

View File

@@ -2,21 +2,15 @@ name: "Unit Tests"
on:
push:
branches:
- 'master'
- 'releases/**'
- 'tests/**'
- 'feature/**'
branches: [ master ]
pull_request:
branches:
- 'master'
- 'releases/**'
branches: [ master ]
workflow_dispatch:
jobs:
tests:
name: 🧪 Unit Tests
runs-on: ubuntu-24.04
runs-on: ubuntu-22.04
permissions:
actions: read
contents: read
@@ -24,17 +18,25 @@ jobs:
steps:
- name: 🧰 Checkout
uses: actions/checkout@v4
uses: actions/checkout@v3
with:
submodules: recursive
- name: 📜 Setup ccache
uses: hendrikmuhs/ccache-action@v1
uses: hendrikmuhs/ccache-action@v1.2
with:
key: ${{ runner.os }}-tests-build-${{ github.run_id }}
restore-keys: ${{ runner.os }}-tests-build
max-size: 50M
- name: 📜 Restore CMakeCache
uses: actions/cache@v3
with:
path: |
build/CMakeCache.txt
key: ${{ runner.os }}-tests-build-${{ hashFiles('**/CMakeLists.txt') }}
- name: ⬇️ Install dependencies
run: |
sudo apt update
@@ -42,63 +44,19 @@ jobs:
- name: 🛠️ Build
run: |
set -x
mkdir -p build
cd build
CC=gcc-14 CXX=g++-14 cmake \
-DCMAKE_BUILD_TYPE=Debug \
-DIMHEX_ENABLE_UNIT_TESTS=ON \
-DIMHEX_ENABLE_PLUGIN_TESTS=ON \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_C_FLAGS="-fuse-ld=lld -fsanitize=address,leak,undefined -fno-sanitize-recover=all --coverage" \
-DCMAKE_CXX_FLAGS="-fuse-ld=lld -fsanitize=address,leak,undefined -fno-sanitize-recover=all --coverage" \
-DIMHEX_OFFLINE_BUILD=ON \
-G Ninja \
CC=gcc-12 CXX=g++-12 cmake \
-DCMAKE_BUILD_TYPE=Debug \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_C_FLAGS="-fuse-ld=lld -fsanitize=address,leak,undefined -fno-sanitize-recover=all" \
-DCMAKE_CXX_FLAGS="-fuse-ld=lld -fsanitize=address,leak,undefined -fno-sanitize-recover=all" \
-DIMHEX_OFFLINE_BUILD=ON \
..
ninja unit_tests
ninja imhex_all
- name: 🧪 Perform plcli Integration Tests
run: |
cd lib/external/pattern_language
python tests/integration/integration.py ../../../build/imhex --pl
make -j4 unit_tests
- name: 🧪 Perform Unit Tests
run: |
cd build
ctest --output-on-failure
# Generate report from all gcov .gcda files
#- name: 🧪 Generate coverage report
# run: |
# sudo apt install python3-pip python3-venv
# python3 -m venv venv
# . venv/bin/activate
# pip3 install gcovr
# cd build
# gcovr --gcov-executable /usr/bin/gcov-14 --exclude '.*/yara_rules/' --exclude '.*/third_party/' --exclude '.*/external/' --root .. --xml coverage_report.xml --verbose --gcov-ignore-errors all
#
#- name: Upload coverage reports to Codecov
# env:
# CODECOV_TOKEN: ${{ secrets.CODECOV_TOKEN }}
# if: ${{ env.CODECOV_TOKEN }}
# uses: codecov/codecov-action@v4
# with:
# fail_ci_if_error: true
# token: ${{ secrets.CODECOV_TOKEN }}
# file: build/coverage_report.xml
langs:
name: 🧪 Langs
runs-on: ubuntu-22.04
steps:
- name: 🧰 Checkout
uses: actions/checkout@v4
with:
submodules: recursive
- name: Check langs
run:
python3 tests/check_langs.py

12
.gitignore vendored
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@@ -1,21 +1,11 @@
.vscode/
.idea/
.kdev4/
cmake-build-*/
build*/
local/
venv/
.cache/
install/
out/
*.mgc
*.kdev4
imgui.ini
.DS_Store
CMakeUserPresets.json
Brewfile.lock.json
.vs/
vcpkg.json
./CMakeUserPresets.json

43
.gitmodules vendored
View File

@@ -1,35 +1,27 @@
[submodule "lib/third_party/nativefiledialog"]
path = lib/third_party/nativefiledialog
[submodule "lib/external/nativefiledialog"]
path = lib/external/nativefiledialog
url = https://github.com/btzy/nativefiledialog-extended
ignore = dirty
[submodule "lib/third_party/yara/yara"]
path = lib/third_party/yara/yara
[submodule "lib/external/yara/yara"]
path = lib/external/yara/yara
url = https://github.com/VirusTotal/yara
ignore = dirty
[submodule "lib/third_party/xdgpp"]
path = lib/third_party/xdgpp
url = https://github.com/WerWolv/xdgpp
[submodule "lib/external/xdgpp"]
path = lib/external/xdgpp
url = https://git.sr.ht/~danyspin97/xdgpp
ignore = dirty
[submodule "lib/third_party/fmt"]
path = lib/third_party/fmt
[submodule "lib/external/fmt"]
path = lib/external/fmt
url = https://github.com/fmtlib/fmt
ignore = dirty
[submodule "lib/third_party/capstone"]
path = lib/third_party/capstone
[submodule "lib/external/capstone"]
path = lib/external/capstone
url = https://github.com/capstone-engine/capstone
ignore = dirty
[submodule "lib/third_party/jthread/jthread"]
path = lib/third_party/jthread/jthread
[submodule "lib/external/jthread/jthread"]
path = lib/external/jthread/jthread
url = https://github.com/josuttis/jthread
ignore = dirty
[submodule "lib/third_party/edlib"]
path = lib/third_party/edlib
url = https://github.com/blawrence-ont/edlib
ignore = dirty
[submodule "lib/third_party/lunasvg"]
path = lib/third_party/lunasvg
url = https://github.com/sammycage/lunasvg
ignore = dirty
[submodule "lib/external/libromfs"]
path = lib/external/libromfs
@@ -41,12 +33,3 @@
path = lib/external/libwolv
url = https://github.com/WerWolv/libwolv
[submodule "lib/third_party/HashLibPlus"]
path = lib/third_party/HashLibPlus
url = https://github.com/WerWolv/HashLibPlus
[submodule "lib/external/disassembler"]
path = lib/external/disassembler
url = https://github.com/WerWolv/Disassembler
[submodule "lib/third_party/clip"]
path = lib/third_party/clip
url = https://github.com/dacap/clip

View File

@@ -1,93 +1,67 @@
cmake_minimum_required(VERSION 3.20)
# Options
option(IMHEX_PLUGINS_IN_SHARE "Put the plugins in share/imhex/plugins instead of lib[..]/imhex/plugins (Linux only)" OFF)
option(IMHEX_STRIP_RELEASE "Strip the release builds" ON )
option(IMHEX_OFFLINE_BUILD "Enable offline build" OFF)
option(IMHEX_IGNORE_BAD_CLONE "Disable the bad clone prevention checks" OFF)
option(IMHEX_PATTERNS_PULL_MASTER "Download latest files from master branch of the ImHex-Patterns repo" OFF)
option(IMHEX_IGNORE_BAD_COMPILER "Allow compiling with an unsupported compiler" OFF)
option(IMHEX_USE_GTK_FILE_PICKER "Use GTK file picker instead of xdg-desktop-portals (Linux only)" OFF)
option(IMHEX_DISABLE_STACKTRACE "Disables support for printing stack traces" OFF)
option(IMHEX_BUNDLE_DOTNET "Bundle .NET runtime" ON )
option(IMHEX_ENABLE_LTO "Enables Link Time Optimizations if possible" OFF)
option(IMHEX_USE_DEFAULT_BUILD_SETTINGS "Use default build settings" OFF)
option(IMHEX_STRICT_WARNINGS "Enable most available warnings and treat them as errors" ON )
option(IMHEX_STATIC_LINK_PLUGINS "Statically link all plugins into the main executable" OFF)
option(IMHEX_GENERATE_PACKAGE "Specify if a native package should be built. (Windows and MacOS only)" OFF)
option(IMHEX_ENABLE_UNITY_BUILD "Enables building ImHex as a unity build." OFF)
option(IMHEX_GENERATE_PDBS "Enable generating PDB files in non-debug builds (Windows only)" OFF)
option(IMHEX_REPLACE_DWARF_WITH_PDB "Remove DWARF information from binaries when generating PDBS (Windows only)" OFF)
option(IMHEX_ENABLE_STD_ASSERTS "Enable debug asserts in the C++ std library. (Breaks Plugin ABI!)" OFF)
option(IMHEX_ENABLE_UNIT_TESTS "Enable building unit tests" OFF)
option(IMHEX_ENABLE_PRECOMPILED_HEADERS "Enable precompiled headers" OFF)
option(IMHEX_COMPRESS_DEBUG_INFO "Compress debug information" ON )
option(IMHEX_ENABLE_CXX_MODULES "Enable C++20 Module compilation. Testing only!" OFF)
set(IMHEX_BASE_FOLDER "${CMAKE_CURRENT_SOURCE_DIR}")
set(CMAKE_MODULE_PATH "${IMHEX_BASE_FOLDER}/cmake/modules")
# Optional IDE support
include("${IMHEX_BASE_FOLDER}/cmake/ide_helpers.cmake")
option(IMHEX_PLUGINS_IN_SHARE "Put the plugins in share/imhex/plugins instead of lib[..]/imhex/plugins" OFF)
option(IMHEX_STRIP_RELEASE "Strip the release builds" ON)
option(IMHEX_OFFLINE_BUILD "Enable offline build" OFF)
option(IMHEX_IGNORE_BAD_CLONE "Disable the bad clone prevention checks" OFF)
option(IMHEX_PATTERNS_PULL_MASTER "Download latest files from master branch of the ImHex-Patterns repo" OFF)
option(IMHEX_IGNORE_BAD_COMPILER "Allow compiling with an unsupported compiler" OFF)
option(IMHEX_USE_GTK_FILE_PICKER "Use GTK file picker instead of xdg-desktop-portals" OFF)
option(IMHEX_DISABLE_STACKTRACE "Disables support for printing stack traces" OFF)
option(IMHEX_BUNDLE_DOTNET "Bundle .NET runtime" ON)
option(IMHEX_ENABLE_LTO "Enables Link Time Optimizations if possible" OFF)
option(IMHEX_USE_DEFAULT_BUILD_SETTINGS "Use default build settings" OFF)
option(IMHEX_STRICT_WARNINGS "Enable most available warnings and treat them as errors" ON)
option(IMHEX_STATIC_LINK_PLUGINS "Statically link all plugins into the main executable" OFF)
# Basic compiler and cmake configurations
set(CMAKE_CXX_STANDARD 23)
set(CMAKE_CXX_SCAN_FOR_MODULES ${IMHEX_ENABLE_CXX_MODULES})
set(CMAKE_INCLUDE_DIRECTORIES_BEFORE ON)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
set(IMHEX_BASE_FOLDER ${CMAKE_CURRENT_SOURCE_DIR})
set(CMAKE_MODULE_PATH "${IMHEX_BASE_FOLDER}/cmake/modules")
include("${IMHEX_BASE_FOLDER}/cmake/build_helpers.cmake")
# Setup project
loadVersion(IMHEX_VERSION IMHEX_VERSION_PLAIN)
loadVersion(IMHEX_VERSION)
setVariableInParent(IMHEX_VERSION ${IMHEX_VERSION})
configureCMake()
project(imhex
LANGUAGES C CXX
VERSION ${IMHEX_VERSION_PLAIN}
DESCRIPTION "The ImHex Hex Editor"
HOMEPAGE_URL "https://imhex.werwolv.net"
LANGUAGES C CXX VERSION ${IMHEX_VERSION}
DESCRIPTION "The ImHex Hex Editor"
HOMEPAGE_URL "https://imhex.werwolv.net"
)
configureProject()
# Add ImHex sources
add_custom_target(imhex_all ALL)
# Make sure project is configured correctly
setDefaultBuiltTypeIfUnset()
detectBadClone()
verifyCompiler()
detectBundledPlugins()
# List plugin names here. Project name must match folder name
set(PLUGINS
builtin
windows
script_loader
)
# Add various defines
detectOS()
detectArch()
addDefines()
# Configure packaging and install targets
configurePackingResources()
setUninstallTarget()
addBundledLibraries()
# Add ImHex sources
add_custom_target(imhex_all ALL)
add_subdirectory(lib/libimhex)
add_subdirectory(main)
addPluginDirectories()
add_subdirectory(lib/trace)
# Add unit tests
if (IMHEX_ENABLE_UNIT_TESTS)
if (NOT TARGET unit_tests)
enable_testing()
add_custom_target(unit_tests)
add_subdirectory(tests EXCLUDE_FROM_ALL)
endif ()
endif ()
enable_testing()
add_subdirectory(tests EXCLUDE_FROM_ALL)
# Configure more resources that will be added to the install package
generateSDKDirectory()
# Handle package generation
# Configure packaging
createPackage()
# Accommodate IDEs with FOLDER support
tweakTargetsForIDESupport()
generatePDBs()

View File

@@ -28,32 +28,6 @@
"displayName": "x86_64 Build",
"description": "x86_64 build",
"inherits": [ "base" ]
},
{
"name": "xcode",
"inherits": [ "base" ],
"displayName": "Xcode",
"description": "Xcode with external compiler override",
"generator": "Xcode",
"cacheVariables": {
"CMAKE_C_COMPILER": "clang",
"CMAKE_CXX_COMPILER": "clang++",
"CMAKE_CXX_FLAGS": "-fexperimental-library -Wno-shorten-64-to-32 -Wno-deprecated-declarations",
"IMHEX_IDE_HELPERS_OVERRIDE_XCODE_COMPILER": "ON"
}
},
{
"name": "vs2022",
"displayName": "Visual Studio 2022",
"generator": "Ninja",
"binaryDir": "${sourceDir}/build/${presetName}",
"cacheVariables": {
"CMAKE_TOOLCHAIN_FILE": "$env{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake"
}
}
],
"buildPresets": [

View File

@@ -27,11 +27,6 @@ chmod +x imhex-*.AppImage
./imhex-*.AppImage
```
If you're experiencing glib / libgtk assertion failures, you might need to setup your `XDG_DATA_DIRS` env var correctly. In this case, run the following command before executing the AppImage. (See issue [ImHex/#2038](https://github.com/WerWolv/ImHex/issues/2038))
```bash
export XDG_DATA_DIRS="/usr/local/share:/usr/share"
```
#### Flatpak
To install the Flatpak, make sure you have the Flathub repository added to your system. Then simply run the following command:

400
README.md
View File

@@ -1,30 +1,42 @@
<a href="https://imhex.werwolv.net">
<h1 align="center">
<picture>
<img height="300px" style="margin: 0; padding: 0" src="./resources/dist/common/logo/ImHexLogoSVGBG.svg">
<source media="(prefers-color-scheme: dark)" srcset="./resources/projects/logo_text_light.svg">
<img height="100px" src="./resources/projects/logo_text_dark.svg">
</picture>
</h1>
</a>
<p align="center">A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.</p>
<p align="center">
A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.
<br>
<a href="https://itinerarium.github.io/phoneme-synthesis/?w=/'ˈɪmhɛks/"><strong>/ˈɪmhɛks/</strong></a>
</p>
<p align="center">
<a title="'Build' workflow Status" href="https://github.com/WerWolv/ImHex/actions?query=workflow%3ABuild"><img alt="'Build' workflow Status" src="https://img.shields.io/github/actions/workflow/status/WerWolv/ImHex/build.yml?longCache=true&style=for-the-badge&label=Build&logoColor=fff&logo=GitHub%20Actions&branch=master"></a>
<a title="Discord Server" href="https://discord.gg/X63jZ36xBY"><img alt="Discord Server" src="https://img.shields.io/discord/789833418631675954?label=Discord&logo=Discord&logoColor=fff&style=for-the-badge"></a>
<a title="Total Downloads" href="https://github.com/WerWolv/ImHex/releases/latest"><img alt="Total Downloads" src="https://img.shields.io/github/downloads/WerWolv/ImHex/total?longCache=true&style=for-the-badge&label=Downloads&logoColor=fff&logo=GitHub"></a>
<a title="Code Quality" href="https://www.codefactor.io/repository/github/werwolv/imhex"><img alt="Code Quality" src="https://img.shields.io/codefactor/grade/github/WerWolv/ImHex?longCache=true&style=for-the-badge&label=Code%20Quality&logoColor=fff&logo=CodeFactor&branch=master"></a>
<a title="Translation" href="https://weblate.werwolv.net/projects/imhex/"><img alt="Translation" src="https://img.shields.io/weblate/progress/imhex?logo=weblate&logoColor=%23FFFFFF&server=https%3A%2F%2Fweblate.werwolv.net&style=for-the-badge"></a>
<a title="Plugins" href="https://github.com/WerWolv/ImHex/blob/master/PLUGINS.md"><img alt="Plugins" src="https://img.shields.io/badge/Plugins-Supported-brightgreen?logo=stackedit&logoColor=%23FFFFFF&style=for-the-badge"></a>
<a title="'Build' workflow Status" href="https://github.com/WerWolv/ImHex/actions?query=workflow%3ABuild">
<img alt="'Build' workflow Status" src="https://img.shields.io/github/actions/workflow/status/WerWolv/ImHex/build.yml?longCache=true&style=for-the-badge&label=Build&logoColor=fff&logo=GitHub%20Actions&branch=master">
</a>
<a title="Discord Server" href="https://discord.gg/X63jZ36xBY">
<img alt="Discord Server" src="https://img.shields.io/discord/789833418631675954?label=Discord&logo=Discord&logoColor=fff&style=for-the-badge">
</a>
<a title="Total Downloads" href="https://github.com/WerWolv/ImHex/releases/latest">
<img alt="Total Downloads" src="https://img.shields.io/github/downloads/WerWolv/ImHex/total?longCache=true&style=for-the-badge&label=Downloads&logoColor=fff&logo=GitHub">
</a>
<a title="Code Quality" href="https://www.codefactor.io/repository/github/werwolv/imhex">
<img alt="Code Quality" src="https://img.shields.io/codefactor/grade/github/WerWolv/ImHex?longCache=true&style=for-the-badge&label=Code%20Quality&logoColor=fff&logo=CodeFactor&branch=master">
</a>
<a title="Translation" href="https://weblate.werwolv.net/projects/imhex/">
<img alt="Translation" src="https://img.shields.io/weblate/progress/imhex?logo=weblate&logoColor=%23FFFFFF&server=https%3A%2F%2Fweblate.werwolv.net&style=for-the-badge">
</a>
<a title="Documentation" href="https://imhex.werwolv.net/docs">
<img alt="Documentation" src="https://img.shields.io/badge/Docs-Available-brightgreen?logo=gitbook&logoColor=%23FFFFFF&style=for-the-badge">
</a>
<a title="Plugins" href="https://github.com/WerWolv/ImHex/blob/master/PLUGINS.md">
<img alt="Plugins" src="https://img.shields.io/badge/Plugins-Supported-brightgreen?logo=stackedit&logoColor=%23FFFFFF&style=for-the-badge">
</a>
</p>
<p align="center">
<a title="Download the latest version of ImHex" href="https://imhex.download"><img alt="Download the latest version of ImHex!" src="resources/dist/common/get_release_banner.png"></a>
<a title="Download the latest nightly pre-release version of ImHex" href="https://imhex.download/#nightly"><img alt="Download the latest nightly pre-release version of ImHex" src="resources/dist/common/get_nightly_banner.png"></a>
<a title="Use the Web version of ImHex right in your browser!" href="https://web.imhex.werwolv.net"><img alt="Use the Web version of ImHex right in your browser!" src="resources/dist/common/try_online_banner.png"></a>
<a title="Read the documentation of ImHex!" href="https://docs.werwolv.net"><img alt="Read the documentation of ImHex!" src="resources/dist/common/read_docs_banner.png"></a>
<a title="Use the Web version of ImHex right in your browser!" href="https://web.imhex.werwolv.net">
<img alt="Use the Web version of ImHex right in your browser!" src="resources/dist/common/try_online_banner.png">
</a>
</p>
## Supporting
@@ -32,265 +44,93 @@
If you like my work, please consider supporting me on GitHub Sponsors, Patreon or PayPal. Thanks a lot!
<p align="center">
<a href="https://github.com/sponsors/WerWolv"><img src="https://werwolv.net/assets/github_banner.png" alt="GitHub donate button" /></a>
<a href="https://www.patreon.com/werwolv"><img src="https://c5.patreon.com/external/logo/become_a_patron_button.png" alt="Patreon donate button" /></a>
<a href="https://werwolv.net/donate"><img src="https://werwolv.net/assets/paypal_banner.png" alt="PayPal donate button" /></a>
<a href="https://github.com/sponsors/WerWolv"><img src="https://werwolv.net/assets/github_banner.png" alt="GitHub donate button" /> </a>
<a href="https://www.patreon.com/werwolv"><img src="https://c5.patreon.com/external/logo/become_a_patron_button.png" alt="Patreon donate button" /> </a>
<a href="https://werwolv.net/donate"><img src="https://werwolv.net/assets/paypal_banner.png" alt="PayPal donate button" /> </a>
</p>
## Screenshots
![Hex editor, patterns and data information](https://github.com/user-attachments/assets/902a7c4c-410d-490f-999e-14c856fec027)
![Bookmarks, data information, find view and data processor](https://github.com/user-attachments/assets/58eefa1f-31c9-4bb8-a1c1-8cdd8ddbd29f)
<details>
<summary><strong>More Screenshots</strong></summary>
![Data Processor decrypting some data and displaying it as an image](https://github.com/WerWolv/ImHex/assets/10835354/d0623081-3094-4840-a8a8-647b38724db8)
![STL Parser written in the Pattern Language visualizing a 3D model](https://github.com/WerWolv/ImHex/assets/10835354/62cbcd18-1c3f-4dd6-a877-2bf2bf4bb2a5)
![Data Information view displaying various stats about the file](https://github.com/WerWolv/ImHex/assets/10835354/d4706c01-c258-45c9-80b8-fe7a10d5a1de)
</details>
![Hex editor, patterns and data information](https://user-images.githubusercontent.com/10835354/139717326-8044769d-527b-4d88-8adf-2d4ecafdca1f.png)
![Bookmarks, disassembler and data processor](https://user-images.githubusercontent.com/10835354/139717323-1f8c9d52-f7eb-4f43-9f11-097ac728ed6c.png)
## Features
<details>
<summary><strong>Featureful hex view</strong></summary>
- Featureful hex view
- Byte patching
- Patch management
- Infinite Undo/Redo
- "Copy bytes as..."
- Copy bytes as feature
- Bytes
- Hex string
- C, C++, C#, Rust, Python, Java & JavaScript array
- ASCII-Art hex view
- HTML self-contained div
- Simple string and hex search
- Goto from start, end and current cursor position
- String and hex search
- Colorful highlighting
- Configurable foreground highlighting rules
- Background highlighting using patterns, find results and bookmarks
- Displaying data as a list of many different types
- Hexadecimal integers (8, 16, 32, 64 bit)
- Signed and unsigned decimal integers (8, 16, 32, 64 bit)
- Floats (16, 32, 64 bit)
- RGBA8 Colors
- HexII
- Binary
- Decoding data as ASCII and custom encodings
- Built-in support for UTF-8, UTF-16, ShiftJIS, most Windows encodings and many more
- Paged data view
</details>
<details>
<summary><strong>Custom C++-like pattern language for parsing highlighting a file's content</strong></summary>
- Automatic loading based on MIME types and magic values
- Arrays, pointers, structs, unions, enums, bitfields, namespaces, little and big endian support, conditionals and much more!
- Goto from start, end and current cursor position
- Custom C++-like pattern language for parsing highlighting a file's content
- Automatic loading based on MIME type
- arrays, pointers, structs, unions, enums, bitfields, namespaces, little and big endian support, conditionals and much more!
- Useful error messages, syntax highlighting and error marking
- Support for visualizing many different types of data
- Images
- Audio
- 3D Models
- Coordinates
- Time stamps
</details>
<details>
<summary><strong>Theming support</strong></summary>
- Doesn't burn out your retinas when used in late-night sessions
- Dark mode by default, but a light mode is available as well
- Customizable colors and styles for all UI elements through shareable theme files
- Support for custom fonts
</details>
<details>
<summary><strong>Importing and Exporting data</strong></summary>
- Doesn't burn out your retinas when used in late-night sessions
- Dark mode by default, but a light mode is available as well
- Data importing
- Base64 files
- IPS and IPS32 patches
- Markdown reports
</details>
<details>
<summary><strong>Data Inspector</strong></summary>
- Interpreting data as many different types with endianness, decimal, hexadecimal and octal support and bit inversion
- Unsigned and signed integers (8, 16, 24, 32, 48, 64 bit)
- Floats (16, 32, 64 bit)
- Signed and Unsigned LEB128
- ASCII, Wide and UTF-8 characters and strings
- time32_t, time64_t, DOS date and time
- GUIDs
- RGBA8 and RGB65 Colors
- Copying and modifying bytes through the inspector
- Adding new data types through the pattern language
- Support for hiding rows that aren't used
</details>
<details>
<summary><strong>Node-based data pre-processor</strong></summary>
- Modify, decrypt and decode data before it's being displayed in the hex editor
- Modify data without touching the underlying source
- Support for adding custom nodes
</details>
<details>
<summary><strong>Loading data from many different data sources</strong></summary>
- Local Files
- Support for huge files with fast and efficient loading
- Raw Disks
- Loading data from raw disks and partitions
- GDB Server
- Access the RAM of a running process or embedded devices through GDB
- Intel Hex and Motorola SREC data
- Process Memory
- Inspect the entire address space of a running process
</details>
<details>
<summary><strong>Data searching</strong></summary>
- Support for searching the entire file or only a selection
- String extraction
- Option to specify minimum length and character set (lower case, upper case, digits, symbols)
- Option to specify encoding (ASCII, UTF-8, UTF-16 big and little endian)
- Sequence search
- Search for a sequence of bytes or characters
- Option to ignore character case
- Regex search
- Search for strings using regular expressions
- Binary Pattern
- Search for sequences of bytes with optional wildcards
- Numeric Value search
- Search for signed/unsigned integers and floats
- Search for ranges of values
- Option to specify size and endianness
- Option to ignore unaligned values
</details>
<details>
<summary><strong>Data hashing support</strong></summary>
- Many different algorithms available
- CRC8, CRC16 and CRC32 with custom initial values and polynomials
- Many default polynomials available
- MD5
- SHA-1, SHA-224, SHA-256, SHA-384, SHA-512
- Adler32
- AP
- BKDR
- Bernstein, Bernstein1
- DEK, DJB, ELF, FNV1, FNV1a, JS, PJW, RS, SDBM
- OneAtTime, Rotating, ShiftAndXor, SuperFast
- Murmur2_32, MurmurHash3_x86_32, MurmurHash3_x86_128, MurmurHash3_x64_128
- SipHash64, SipHash128
- XXHash32, XXHash64
- Tiger, Tiger2
- Blake2B, Blake2S
- Hashing of specific regions of the loaded data
- Hashing of arbitrary strings
</details>
<details>
<summary><strong>Diffing support</strong></summary>
- Compare data of different data sources
- Difference highlighting
- Table view of differences
</details>
<details>
<summary><strong>Integrated disassembler</strong></summary>
- Support for all architectures supported by Capstone
- ARM32 (ARM, Thumb, Cortex-M, AArch32)
- ARM64
- MIPS (MIPS32, MIPS64, MIPS32R6, Micro)
- x86 (16-bit, 32-bit, 64-bit)
- PowerPC (32-bit, 64-bit)
- SPARC
- IBM SystemZ
- xCORE
- M68K
- TMS320C64X
- M680X
- Ethereum
- RISC-V
- WebAssembly
- MOS65XX
- Berkeley Packet Filter
</details>
<details>
<summary><strong>Bookmarks</strong></summary>
- Support for bookmarks with custom names and colors
- Highlighting of bookmarked region in the hex editor
- Jump to bookmarks
- Open content of bookmark in a new tab
- Add comments to bookmarks
</details>
<details>
<summary><strong>Featureful data analyzer and visualizer</strong></summary>
- Data exporting
- IPS and IPS32 patches
- Data inspector allowing interpretation of data as many different types (little and big endian)
- Huge file support with fast and efficient loading
- String search
- Copying of strings
- Copying of demangled strings
- File hashing support
- CRC16 and CRC32 with custom initial values and polynomials
- MD4, MD5
- SHA-1, SHA-224, SHA-256, SHA-384, SHA-512
- Disassembler supporting many architectures (frontend for Capstone)
- ARM32 (ARM, Thumb, Cortex-M, AArch32)
- ARM64
- MIPS (MIPS32, MIPS64, MIPS32R6, Micro)
- x86 (16-bit, 32-bit, 64-bit)
- PowerPC (32-bit, 64-bit)
- SPARC
- IBM SystemZ
- xCORE
- M68K
- TMS320C64X
- M680X
- Ethereum
- RISC-V
- WebAssembly
- MOS65XX
- Berkeley Packet Filter
- Bookmarks
- Region highlighting
- Comments
- Data Analyzer
- File magic-based file parser and MIME type database
- Byte type distribution graph
- Byte distribution graph
- Entropy graph
- Highest and average entropy
- Encrypted / Compressed file detection
- Digram and Layered distribution graphs
</details>
<details>
<summary><strong>YARA Rule support</strong></summary>
- Scan a file for vulnerabilities with official yara rules
- Highlight matches in the hex editor
- Jump to matches
- Apply multiple rules at once
</details>
<details>
<summary><strong>Helpful tools</strong></summary>
- Itanium, MSVC, Rust and D-Lang demangler based on LLVM
- Built-in Content Store
- Download all files found in the database directly from within ImHex
- Yara Rules support
- Quickly scan a file for vulnerabilities with official yara rules
- Helpful tools
- Itanium and MSVC demangler
- ASCII table
- Regex replacer
- Mathematical expression evaluator (Calculator)
- Graphing calculator
- Hexadecimal Color picker with support for many different formats
- Hexadecimal Color picker
- Base converter
- Byte swapper
- UNIX Permissions calculator
- Wikipedia term definition finder
- File utilities
- File splitter
- File combiner
- File shredder
- IEEE754 Float visualizer
- Division by invariant multiplication calculator
- TCP Client/Server
- Euclidean algorithm calculator
</details>
<details>
<summary><strong>Built-in Content updater</strong></summary>
- Download all files found in the database directly from within ImHex
- Pattern files for decoding various file formats
- Libraries for the pattern language
- Magic files for file type detection
- Custom data processor nodes
- Custom encodings
- Custom themes
- Yara rules
</details>
<details>
<summary><strong>Modern Interface</strong></summary>
- Support for multiple workspaces
- Support for custom layouts
- Detachable windows
</details>
<details>
<summary><strong>Easy to get started</strong></summary>
- Support for many different languages
- Simplified mode for beginners
- Extensive documentation
- Many example files available on [the Database](https://github.com/WerWolv/ImHex-Patterns)
- Achievements guiding you through the features of ImHex
- Interactive tutorials
</details>
## Pattern Language
@@ -308,32 +148,22 @@ For format patterns, libraries, magic and constant files, check out the [ImHex-P
## Requirements
To use ImHex, the following minimal system requirements need to be met.
> [!IMPORTANT]
> ImHex requires a GPU with OpenGL 3.0 support in general.
> There are releases available (with the `-NoGPU` suffix) that are software rendered and don't require a GPU, however these can be a lot slower than the GPU accelerated versions.
>
> If possible at all, make ImHex use the dedicated GPU on your system instead of the integrated one.
> ImHex will usually run fine with integrated GPUs as well but certain Intel HD GPU drivers on Windows are known to cause graphical artifacts.
To use ImHex, the following minimal system requirements need to be met:
- **OS**:
- **Windows**: Windows 7 or higher (Windows 10/11 recommended)
- **macOS**: macOS 13 (Ventura) or higher,
- Lower versions should still work too, but you'll need to compile ImHex yourself. The release binaries will NOT work.
- The macOS build is not signed and will require you to manually allow them in the Security & Privacy settings.
- **macOS**: macOS 11 (Big Sur) or higher,
- **Linux**: "Modern" Linux. The following distributions have official releases available. Other distros are supported through the AppImage and Flatpak releases.
- Ubuntu and Debian
- Fedora
- RHEL/AlmaLinux
- Ubuntu 22.04/23.04
- Fedora 36/37
- RHEL/AlmaLinux 9
- Arch Linux
- Basically any other distro will work as well when compiling ImHex from sources.
- **CPU**: Officially supported are x86_64 and ARM64, though any Little Endian 64 bit CPU should work.
- **CPU**: x86_64 (64 Bit)
- **GPU**: OpenGL 3.0 or higher
- Integrated Intel HD iGPUs are supported, however certain drivers are known to cause various graphical artifacts, especially on Windows. Use at your own risk.
- Intel HD drivers are really buggy and often cause graphic artifacts
- In case you don't have a GPU available, there are software rendered releases available for Windows and macOS
- **RAM**: ~150MiB, more is required for more complex analysis
- **Storage**: 150MiB
- **RAM**: 256MB, more may be required for more complicated analysis
- **Storage**: 100MB
## Installing
@@ -342,14 +172,11 @@ Information on how to install ImHex can be found in the [Install](/INSTALL.md) g
## Compiling
To compile ImHex on any platform, GCC (or Clang) is required with a version that supports C++23 or higher.
Windows and Linux releases are being built using latest available GCC.
MacOS releases are being built using latest available LLVM Clang.
On macOS, Clang is also required to compile some ObjC code.
All releases are being built using latest available GCC.
Important to note is, the MSVC and AppleClang compilers are both **NOT** supported since they're both generally severely outdated and lack features GCC and LLVM Clang have.
> [!NOTE]
> Many dependencies are bundled into the repository using submodules so make sure to clone it using the `--recurse-submodules` option.
> All dependencies that aren't bundled, can be installed using the dependency installer scripts found in the `/dist` folder.
Many dependencies are bundled into the repository using submodules so make sure to clone it using the `--recurse-submodules` option.
All dependencies that aren't bundled, can be installed using the dependency installer scripts found in the `/dist` folder.
For more information, check out the [Compiling](/dist/compiling) guide.
@@ -358,44 +185,31 @@ See [Contributing](/CONTRIBUTING.md)
## Plugin development
To develop plugins for ImHex, use the following template project to get started. You then have access to the entirety of libimhex as well as the ImHex API and the Content Registry to interact with ImHex or to add new content.
- [ImHex Plugin Template](https://github.com/WerWolv/ImHex-Plugin-Template)
To develop plugins for ImHex, use one of the following two templates projects to get started. You then have access to the entirety of libimhex as well as the ImHex API and the Content Registry to interact with ImHex or to add new content.
- [C++ Plugin Template](https://github.com/WerWolv/ImHex-Cpp-Plugin-Template)
- [Rust Plugin Template](https://github.com/WerWolv/ImHex-Rust-Plugin-Template)
## Credits
### Contributors
- [iTrooz](https://github.com/iTrooz) for getting ImHex onto the Web as well as hundreds of contributions in every part of the project
- [jumanji144](https://github.com/jumanji144) for huge contributions to the Pattern Language and ImHex's infrastructure
- [Mary](https://github.com/marysaka) for her immense help porting ImHex to MacOS and help during development
- [Roblabla](https://github.com/Roblabla) for adding MSI Installer support to ImHex
- [jam1garner](https://github.com/jam1garner) and [raytwo](https://github.com/raytwo) for their help with adding Rust support to plugins
- [Mailaender](https://github.com/Mailaender) for getting ImHex onto Flathub
- [iTrooz](https://github.com/iTrooz) for many improvements related to release packaging and the GitHub Action runners.
- Everybody else who has reported issues on Discord or GitHub that I had great conversations with :)
### Dependencies
- Thanks a lot to ocornut for their amazing [Dear ImGui](https://github.com/ocornut/imgui) which is used for building the entire interface
- Thanks to epezent for [ImPlot](https://github.com/epezent/implot) used to plot data in various places
- Thanks to Nelarius for [ImNodes](https://github.com/Nelarius/imnodes) used as base for the data processor
- Thanks to BalazsJako for [ImGuiColorTextEdit](https://github.com/BalazsJako/ImGuiColorTextEdit) used for the pattern language syntax highlighting
- Thanks to nlohmann for their [json](https://github.com/nlohmann/json) library used for configuration files
- Thanks to vitaut for their [libfmt](https://github.com/fmtlib/fmt) library which makes formatting and logging so much better
- Thanks to btzy for [nativefiledialog-extended](https://github.com/btzy/nativefiledialog-extended) and their great support, used for handling file dialogs on all platforms
- Thanks to danyspin97 for [xdgpp](https://sr.ht/~danyspin97/xdgpp) used to handle folder paths on Linux
- Thanks to ocornut as well for their hex editor view used as base for this project.
- Thanks to BalazsJako for their incredible [ImGuiColorTextEdit](https://github.com/BalazsJako/ImGuiColorTextEdit) used for the pattern language syntax highlighting
- Thanks to nlohmann for their [json](https://github.com/nlohmann/json) library used for project files
- Thanks to aquynh for [capstone](https://github.com/aquynh/capstone) which is the base of the disassembly window
- Thanks to vitaut for their [libfmt](https://github.com/fmtlib/fmt) library which makes formatting and logging so much better
- Thanks to rxi for [microtar](https://github.com/rxi/microtar) used for extracting downloaded store assets
- Thanks to VirusTotal for [Yara](https://github.com/VirusTotal/yara) used by the Yara plugin
- Thanks to Martinsos for [edlib](https://github.com/Martinsos/edlib) used for sequence searching in the diffing view
- Thanks to ron4fun for [HashLibPlus](https://github.com/ron4fun/HashLibPlus) which implements every hashing algorithm under the sun
- Thanks to mackron for [miniaudio](https://github.com/mackron/miniaudio) used to play audio files
- Thanks to btzy for [nativefiledialog-extended](https://github.com/btzy/nativefiledialog-extended)
- Thanks to danyspin97 for [xdgpp](https://sr.ht/~danyspin97/xdgpp)
- Thanks to all other groups and organizations whose libraries are used in ImHex
### License
The biggest part of ImHex is under the GPLv2-only license.
Notable exceptions to this are the following parts which are under the LGPLv2.1 license:
- **/lib/libimhex**: The library that allows Plugins to interact with ImHex.
- **/plugins/ui**: The UI plugin library that contains some common UI elements that can be used by other plugins
The reason for this is to allow for proprietary plugins to be developed for ImHex.

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@@ -7,4 +7,4 @@ If you built ImHex yourself and experience issues that are not present in the ve
## Reporting a Vulnerability
Any critical vulnerabilities can be reported through Discord (@werwolv).
Any critical vulnerabilities can be reported through Discord @WerWolv#1337

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@@ -1 +1 @@
1.38.0.WIP
1.31.0

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@@ -1,149 +0,0 @@
option(IMHEX_IDE_HELPERS_OVERRIDE_XCODE_COMPILER "Enable choice of compiler for Xcode builds, despite CMake's best efforts" OFF)
option(IMHEX_IDE_HELPERS_INTRUSIVE_IDE_TWEAKS "Enable intrusive CMake tweaks to better support IDEs with folder support" OFF)
# The CMake infrastructure silently ignores the CMAKE_<>_COMPILER settings when
# using the `Xcode` generator.
#
# A particularly nasty (and potentially only) way of getting around this is to
# temporarily lie about the generator being used, while CMake determines and
# locks in the compiler to use.
#
# Needless to say, this is hacky and fragile. Use at your own risk!
if (IMHEX_IDE_HELPERS_OVERRIDE_XCODE_COMPILER AND CMAKE_GENERATOR STREQUAL "Xcode")
set(CMAKE_GENERATOR "Unknown")
enable_language(C CXX)
set(CMAKE_GENERATOR "Xcode")
set(CMAKE_XCODE_ATTRIBUTE_CC "${CMAKE_C_COMPILER}")
set(CMAKE_XCODE_ATTRIBUTE_CXX "${CMAKE_CXX_COMPILER}")
if (CLANG)
set(CMAKE_XCODE_ATTRIBUTE_LD "${CMAKE_C_COMPILER}")
set(CMAKE_XCODE_ATTRIBUTE_LDPLUSPLUS "${CMAKE_CXX_COMPILER}")
endif()
# By default Xcode passes a `-index-store-path=<...>` parameter to the compiler
# during builds to build code completion indexes. This is not supported by
# anything other than AppleClang
set(CMAKE_XCODE_ATTRIBUTE_COMPILER_INDEX_STORE_ENABLE "NO")
endif()
# Generate a launch/build scheme for all targets
set(CMAKE_XCODE_GENERATE_SCHEME YES)
# Utility function that helps avoid messing with non-standard targets
macro(returnIfTargetIsNonTweakable target)
get_target_property(targetIsAliased ${target} ALIASED_TARGET)
get_target_property(targetIsImported ${target} IMPORTED)
if (targetIsAliased OR targetIsImported)
return()
endif()
get_target_property(targetType ${target} TYPE)
if (targetType MATCHES "INTERFACE_LIBRARY|UNKNOWN_LIBRARY")
return()
endif()
endmacro()
# Targets usually don't specify their private headers, nor group their source files
# which results in very spotty coverage by IDEs with folders support
#
# Unfortunately, CMake does not have a `target_source_group` like construct yet, therefore
# we have to play by the limitations of `source_group`.
#
# A particularly problematic part is that the function must be called within the directoryies
# scope for the grouping to take effect.
#
# See: https://discourse.cmake.org/t/topic/7388
function(tweakTargetForIDESupport target)
returnIfTargetIsNonTweakable(${target})
# Don't assume directory structure of third parties
get_target_property(targetSourceDir ${target} SOURCE_DIR)
if (targetSourceDir MATCHES "third_party")
return()
endif()
# Add headers to target
get_target_property(targetSourceDir ${target} SOURCE_DIR)
if (targetSourceDir)
file(GLOB_RECURSE targetPrivateHeaders CONFIGURE_DEPENDS "${targetSourceDir}/include/*.hpp")
target_sources(${target} PRIVATE "${targetPrivateHeaders}")
endif()
# Organize target sources into directory tree
get_target_property(sources ${target} SOURCES)
foreach(file IN LISTS sources)
get_filename_component(path "${file}" ABSOLUTE)
if (NOT path MATCHES "^${targetSourceDir}")
continue()
endif()
source_group(TREE "${targetSourceDir}" PREFIX "Source Tree" FILES "${file}")
endforeach()
endfunction()
if (IMHEX_IDE_HELPERS_INTRUSIVE_IDE_TWEAKS)
# See tweakTargetForIDESupport for rationale
function(add_library target)
_add_library(${target} ${ARGN})
tweakTargetForIDESupport(${target})
endfunction()
function(add_executable target)
_add_executable(${target} ${ARGN})
tweakTargetForIDESupport(${target})
endfunction()
endif()
# Adjust target's FOLDER property, which is an IDE only preference
function(_tweakTarget target path)
get_target_property(targetType ${target} TYPE)
if (TARGET generator-${target})
set_target_properties(generator-${target} PROPERTIES FOLDER "romfs/${target}")
endif()
if (TARGET romfs_file_packer-${target})
set_target_properties(romfs_file_packer-${target} PROPERTIES FOLDER "romfs/${target}")
endif()
if (TARGET libromfs-${target})
set_target_properties(libromfs-${target} PROPERTIES FOLDER "romfs/${target}")
endif()
if (${targetType} MATCHES "EXECUTABLE|LIBRARY")
set_target_properties(${target} PROPERTIES FOLDER "${path}")
endif()
endfunction()
macro(_tweakTargetsRecursive dir)
get_property(subdirectories DIRECTORY ${dir} PROPERTY SUBDIRECTORIES)
foreach(subdir IN LISTS subdirectories)
_tweakTargetsRecursive("${subdir}")
endforeach()
if(${dir} STREQUAL ${CMAKE_SOURCE_DIR})
return()
endif()
get_property(targets DIRECTORY "${dir}" PROPERTY BUILDSYSTEM_TARGETS)
file(RELATIVE_PATH rdir ${CMAKE_SOURCE_DIR} "${dir}/..")
foreach(target ${targets})
_tweakTarget(${target} "${rdir}")
endforeach()
endmacro()
# Tweak all targets this CMake build is aware about
function(tweakTargetsForIDESupport)
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
_tweakTargetsRecursive("${CMAKE_SOURCE_DIR}")
endfunction()

View File

@@ -1,8 +0,0 @@
find_path(CAPSTONE_INCLUDE_DIR capstone.h PATH_SUFFIXES capstone)
find_library(CAPSTONE_LIBRARY NAMES capstone)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(Capstone DEFAULT_MSG CAPSTONE_LIBRARY CAPSTONE_INCLUDE_DIR)
mark_as_advanced(CAPSTONE_INCLUDE_DIR CAPSTONE_LIBRARY)

View File

@@ -11,20 +11,12 @@ if (UNIX)
set(CORECLR_SUBARCH "arm64")
endif()
endif()
if (APPLE)
if (CMAKE_SYSTEM_PROCESSOR STREQUAL "arm64")
set(CORECLR_ARCH "osx-arm64")
set(CORECLR_SUBARCH "arm64")
else()
set(CORECLR_ARCH "osx-x64")
endif()
endif()
if (NOT DOTNET_EXECUTABLE)
set(DOTNET_EXECUTABLE dotnet)
endif ()
set(CORECLR_VERSION "8.0")
set(CORECLR_VERSION "7.0")
execute_process(COMMAND ${DOTNET_EXECUTABLE} "--list-runtimes" OUTPUT_VARIABLE CORECLR_LIST_RUNTIMES_OUTPUT OUTPUT_STRIP_TRAILING_WHITESPACE)
if (CORECLR_LIST_RUNTIMES_OUTPUT STREQUAL "")
@@ -57,16 +49,13 @@ endif()
set(CoreClrEmbed_ROOT_PATH "${CORECLR_RUNTIME_ROOT_PATH}")
file(GLOB _CORECLR_HOST_ARCH_PATH_LIST "${CORECLR_RUNTIME_ROOT_PATH}/packs/Microsoft.NETCore.App.Host.*-${CORECLR_SUBARCH}")
if (_CORECLR_HOST_ARCH_PATH_LIST)
foreach(_CORECLR_HOST_ARCH_PATH ${_CORECLR_HOST_ARCH_PATH_LIST})
get_filename_component(_CORECLR_HOST_ARCH_FILENAME ${_CORECLR_HOST_ARCH_PATH} NAME)
string(REPLACE "Microsoft.NETCore.App.Host." "" _CORECLR_COMPUTED_ARCH "${_CORECLR_HOST_ARCH_FILENAME}")
if (_CORECLR_COMPUTED_ARCH)
set(CORECLR_ARCH "${_CORECLR_COMPUTED_ARCH}")
break()
endif()
endforeach()
file(GLOB _CORECLR_HOST_ARCH_PATH "${CORECLR_RUNTIME_ROOT_PATH}/packs/Microsoft.NETCore.App.Host.*-${CORECLR_SUBARCH}")
if (_CORECLR_HOST_ARCH_PATH)
get_filename_component(_CORECLR_HOST_ARCH_FILENAME ${_CORECLR_HOST_ARCH_PATH} NAME)
string(REPLACE "Microsoft.NETCore.App.Host." "" _CORECLR_COMPUTED_ARCH "${_CORECLR_HOST_ARCH_FILENAME}")
if (_CORECLR_COMPUTED_ARCH)
set(CORECLR_ARCH "${_CORECLR_COMPUTED_ARCH}")
endif()
endif()
set(CORECLR_HOST_BASE_PATH "${CORECLR_RUNTIME_ROOT_PATH}/packs/Microsoft.NETCore.App.Host.${CORECLR_ARCH}/${CORECLR_RUNTIME_VERSION_FULL}")
@@ -86,8 +75,7 @@ find_file(CoreClrEmbed_SHARED_LIBRARY nethost.dll nethost.so libnethost.so netho
if (CoreClrEmbed_INCLUDE_DIR AND CoreClrEmbed_LIBRARY)
set(CoreClrEmbed_FOUND TRUE)
set(CoreClrEmbed_LIBRARIES "${CoreClrEmbed_LIBRARY}" CACHE STRING "CoreClrEmbed libraries" FORCE)
set(CoreClrEmbed_SHARED_LIBRARIES "${CoreClrEmbed_SHARED_LIBRARY}" CACHE STRING "CoreClrEmbed shared libraries" FORCE)
set(CoreClrEmbed_INCLUDE_DIRS "${CoreClrEmbed_INCLUDE_DIR}" CACHE STRING "CoreClrEmbed include directories" FORCE)
set(CoreClrEmbed_VERSION "${CORECLR_RUNTIME_VERSION_FULL}" CACHE STRING "CoreClrEmbed version" FORCE)
set(CoreClrEmbed_LIBRARIES "${CoreClrEmbed_LIBRARY}")
set(CoreClrEmbed_SHARED_LIBRARIES "${CoreClrEmbed_SHARED_LIBRARY}")
set(CoreClrEmbed_INCLUDE_DIRS "${CoreClrEmbed_INCLUDE_DIR}")
endif()

View File

@@ -1,139 +0,0 @@
#.rst:
# Find GLFW
# ---------
#
# Finds the GLFW library using its cmake config if that exists, otherwise
# falls back to finding it manually. This module defines:
#
# GLFW_FOUND - True if GLFW library is found
# GLFW::GLFW - GLFW imported target
#
# Additionally, in case the config was not found, these variables are defined
# for internal usage:
#
# GLFW_LIBRARY - GLFW library
# GLFW_DLL_DEBUG - GLFW debug DLL on Windows, if found
# GLFW_DLL_RELEASE - GLFW release DLL on Windows, if found
# GLFW_INCLUDE_DIR - Root include dir
#
#
# This file is part of Magnum.
#
# Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
# 2020, 2021, 2022 Vladimír Vondruš <mosra@centrum.cz>
# Copyright © 2016 Jonathan Hale <squareys@googlemail.com>
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
# DEALINGS IN THE SOFTWARE.
#
# GLFW installs cmake package config files which handles dependencies in case
# GLFW is built statically. Try to find first, quietly, so it doesn't print
# loud messages when it's not found, since that's okay. If the glfw target
# already exists, it means we're using it through a CMake subproject -- don't
# attempt to find the package in that case.
if(NOT TARGET glfw)
find_package(glfw3 CONFIG QUIET)
endif()
# If either a glfw config file was found or we have a subproject, point
# GLFW::GLFW to that and exit -- nothing else to do here.
if(TARGET glfw)
if(NOT TARGET GLFW::GLFW)
# Aliases of (global) targets are only supported in CMake 3.11, so we
# work around it by this. This is easier than fetching all possible
# properties (which are impossible to track of) and then attempting to
# rebuild them into a new target.
add_library(GLFW::GLFW INTERFACE IMPORTED)
set_target_properties(GLFW::GLFW PROPERTIES INTERFACE_LINK_LIBRARIES glfw)
endif()
# Just to make FPHSA print some meaningful location, nothing else
get_target_property(_GLFW_INTERFACE_INCLUDE_DIRECTORIES glfw INTERFACE_INCLUDE_DIRECTORIES)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args("GLFW" DEFAULT_MSG
_GLFW_INTERFACE_INCLUDE_DIRECTORIES)
if(CORRADE_TARGET_WINDOWS)
# .dll is in LOCATION, .lib is in IMPLIB. Yay, useful!
get_target_property(GLFW_DLL_DEBUG glfw IMPORTED_LOCATION_DEBUG)
get_target_property(GLFW_DLL_RELEASE glfw IMPORTED_LOCATION_RELEASE)
endif()
return()
endif()
if(CORRADE_TARGET_WINDOWS)
if(MSVC)
if(MSVC_VERSION VERSION_LESS 1910)
set(_GLFW_LIBRARY_PATH_SUFFIX lib-vc2015)
elseif(MSVC_VERSION VERSION_LESS 1920)
set(_GLFW_LIBRARY_PATH_SUFFIX lib-vc2017)
elseif(MSVC_VERSION VERSION_LESS 1930)
set(_GLFW_LIBRARY_PATH_SUFFIX lib-vc2019)
elseif(MSVC_VERSION VERSION_LESS 1940)
set(_GLFW_LIBRARY_PATH_SUFFIX lib-vc2022)
else()
message(FATAL_ERROR "Unsupported MSVC version")
endif()
elseif(MINGW)
set(_GLFW_LIBRARY_PATH_SUFFIX lib-mingw-w64)
else()
message(FATAL_ERROR "Unsupported compiler")
endif()
endif()
# In case no config file was found, try manually finding the library. Prefer
# the glfw3dll as it's a dynamic library.
find_library(GLFW_LIBRARY
NAMES glfw glfw3dll glfw3
PATH_SUFFIXES ${_GLFW_LIBRARY_PATH_SUFFIX})
if(CORRADE_TARGET_WINDOWS AND GLFW_LIBRARY MATCHES "glfw3dll.(lib|a)$")
# TODO: debug?
find_file(GLFW_DLL_RELEASE
NAMES glfw3.dll
PATH_SUFFIXES ${_GLFW_LIBRARY_PATH_SUFFIX})
endif()
# Include dir
find_path(GLFW_INCLUDE_DIR
NAMES GLFW/glfw3.h)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args("GLFW" DEFAULT_MSG
GLFW_LIBRARY
GLFW_INCLUDE_DIR)
if(NOT TARGET GLFW::GLFW)
add_library(GLFW::GLFW UNKNOWN IMPORTED)
# Work around BUGGY framework support on macOS
# https://cmake.org/Bug/view.php?id=14105
if(CORRADE_TARGET_APPLE AND GLFW_LIBRARY MATCHES "\\.framework$")
set_property(TARGET GLFW::GLFW PROPERTY IMPORTED_LOCATION ${GLFW_LIBRARY}/GLFW)
else()
set_property(TARGET GLFW::GLFW PROPERTY IMPORTED_LOCATION ${GLFW_LIBRARY})
endif()
set_property(TARGET GLFW::GLFW PROPERTY
INTERFACE_INCLUDE_DIRECTORIES ${GLFW_INCLUDE_DIR})
endif()
mark_as_advanced(GLFW_LIBRARY GLFW_INCLUDE_DIR)

View File

@@ -1,60 +0,0 @@
find_path(LZ4_INCLUDE_DIR
NAMES lz4.h
HINTS "${LZ4_INCLUDEDIR}" "${LZ4_HINTS}/include"
PATHS
/usr/local/include
/usr/include
)
find_library(LZ4_LIBRARY
NAMES lz4 liblz4
HINTS "${LZ4_LIBDIR}" "${LZ4_HINTS}/lib"
PATHS
/usr/local/lib
/usr/lib
)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args( LZ4 DEFAULT_MSG LZ4_LIBRARY LZ4_INCLUDE_DIR )
if( LZ4_FOUND )
include( CheckIncludeFile )
include( CMakePushCheckState )
set( LZ4_INCLUDE_DIRS ${LZ4_INCLUDE_DIR} )
set( LZ4_LIBRARIES ${LZ4_LIBRARY} )
cmake_push_check_state()
set( CMAKE_REQUIRED_INCLUDES ${LZ4_INCLUDE_DIRS} )
check_include_file( lz4frame.h HAVE_LZ4FRAME_H )
cmake_pop_check_state()
if (WIN32)
set ( LZ4_DLL_DIR "${LZ4_HINTS}/bin"
CACHE PATH "Path to LZ4 DLL"
)
file( GLOB _lz4_dll RELATIVE "${LZ4_DLL_DIR}"
"${LZ4_DLL_DIR}/lz4*.dll"
)
set ( LZ4_DLL ${_lz4_dll}
# We're storing filenames only. Should we use STRING instead?
CACHE FILEPATH "LZ4 DLL file name"
)
file( GLOB _lz4_pdb RELATIVE "${LZ4_DLL_DIR}"
"${LZ4_DLL_DIR}/lz4*.pdb"
)
set ( LZ4_PDB ${_lz4_pdb}
CACHE FILEPATH "LZ4 PDB file name"
)
mark_as_advanced( LZ4_DLL_DIR LZ4_DLL LZ4_PDB )
endif()
else()
set( LZ4_INCLUDE_DIRS )
set( LZ4_LIBRARIES )
endif()
mark_as_advanced( LZ4_LIBRARIES LZ4_INCLUDE_DIRS )
add_library( LZ4::lz4 INTERFACE IMPORTED )
set_property( TARGET LZ4::lz4 PROPERTY INTERFACE_INCLUDE_DIRECTORIES ${LZ4_INCLUDE_DIRS} )
set_property( TARGET LZ4::lz4 PROPERTY INTERFACE_LINK_LIBRARIES ${LZ4_LIBRARIES} )

View File

@@ -1,18 +0,0 @@
find_path(LIBMAGIC_INCLUDE_DIR magic.h)
find_library(LIBMAGIC_LIBRARY NAMES magic)
if (LIBMAGIC_INCLUDE_DIR AND LIBMAGIC_LIBRARY)
set(LIBMAGIC_FOUND TRUE)
endif (LIBMAGIC_INCLUDE_DIR AND LIBMAGIC_LIBRARY)
find_package_handle_standard_args("libmagic" DEFAULT_MSG
LIBMAGIC_LIBRARY
LIBMAGIC_INCLUDE_DIR
)
mark_as_advanced(
LIBMAGIC_INCLUDE_DIR
LIBMAGIC_LIBRARY
LIBMAGIC_FOUND
)

View File

@@ -1,4 +0,0 @@
find_library(YARA_LIBRARIES NAMES yara)
find_file(yara.h YARA_INCLUDE_DIRS)
mark_as_advanced(YARA_LIBRARIES YARA_INCLUDE_DIRS)

View File

@@ -1,45 +0,0 @@
# Copyright (c) Meta Platforms, Inc. and affiliates.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
# - Try to find Facebook zstd library
# This will define
# ZSTD_FOUND
# ZSTD_INCLUDE_DIR
# ZSTD_LIBRARY
#
find_path(ZSTD_INCLUDE_DIR NAMES zstd.h)
find_library(ZSTD_LIBRARY_DEBUG NAMES zstdd zstd_staticd)
find_library(ZSTD_LIBRARY_RELEASE NAMES zstd zstd_static)
include(SelectLibraryConfigurations)
SELECT_LIBRARY_CONFIGURATIONS(ZSTD)
include(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(
ZSTD DEFAULT_MSG
ZSTD_LIBRARY ZSTD_INCLUDE_DIR
)
if (ZSTD_FOUND)
message(STATUS "Found Zstd: ${ZSTD_LIBRARY}")
endif()
mark_as_advanced(ZSTD_INCLUDE_DIR ZSTD_LIBRARY)
add_library(ZSTD::zstd INTERFACE IMPORTED)
set_property(TARGET ZSTD::zstd PROPERTY INTERFACE_INCLUDE_DIRECTORIES ${ZSTD_INCLUDE_DIR})
set_property(TARGET ZSTD::zstd PROPERTY INTERFACE_LINK_LIBRARIES ${ZSTD_LIBRARY})

View File

@@ -40,12 +40,7 @@ IF(MBEDTLS_FOUND)
STRING(REGEX REPLACE "^lib" "" MBEDTLS_LIBRARY_FILE ${MBEDTLS_LIBRARY_FILE})
STRING(REGEX REPLACE "^lib" "" MBEDX509_LIBRARY_FILE ${MBEDX509_LIBRARY_FILE})
STRING(REGEX REPLACE "^lib" "" MBEDCRYPTO_LIBRARY_FILE ${MBEDCRYPTO_LIBRARY_FILE})
if (MSVC)
SET(MBEDTLS_LIBRARIES ${MBEDTLS_LIBRARY_FILE}.lib ${MBEDX509_LIBRARY_FILE}.lib ${MBEDCRYPTO_LIBRARY_FILE}.lib)
else()
SET(MBEDTLS_LIBRARIES "-L${MBEDTLS_LIBRARY_DIR} -l${MBEDTLS_LIBRARY_FILE} -l${MBEDX509_LIBRARY_FILE} -l${MBEDCRYPTO_LIBRARY_FILE}")
endif()
SET(MBEDTLS_LIBRARIES "-L${MBEDTLS_LIBRARY_DIR} -l${MBEDTLS_LIBRARY_FILE} -l${MBEDX509_LIBRARY_FILE} -l${MBEDCRYPTO_LIBRARY_FILE}")
IF(NOT MBEDTLS_FIND_QUIETLY)
MESSAGE(STATUS "Found mbedTLS:")
@@ -60,9 +55,9 @@ IF(MBEDTLS_FOUND)
MESSAGE(STATUS " Crypto: ${MBEDCRYPTO_LIBRARY}")
ENDIF(NOT MBEDTLS_FIND_QUIETLY)
ELSE(MBEDTLS_FOUND)
IF(mbedTLS_FIND_REQUIRED)
IF(MBEDTLS_FIND_REQUIRED)
MESSAGE(FATAL_ERROR "Could not find mbedTLS")
ENDIF(mbedTLS_FIND_REQUIRED)
ENDIF(MBEDTLS_FIND_REQUIRED)
ENDIF(MBEDTLS_FOUND)
MARK_AS_ADVANCED(
@@ -72,4 +67,4 @@ MARK_AS_ADVANCED(
MBEDTLS_LIBRARY
MBEDX509_LIBRARY
MBEDCRYPTO_LIBRARY
)
)

View File

@@ -1,16 +1,10 @@
macro(add_imhex_plugin)
setSDKPaths()
# Parse arguments
set(options LIBRARY_PLUGIN)
set(oneValueArgs NAME IMHEX_VERSION)
set(multiValueArgs SOURCES INCLUDES LIBRARIES FEATURES)
set(options "")
set(oneValueArgs NAME)
set(multiValueArgs SOURCES INCLUDES LIBRARIES)
cmake_parse_arguments(IMHEX_PLUGIN "${options}" "${oneValueArgs}" "${multiValueArgs}" ${ARGN})
if (IMHEX_PLUGIN_IMHEX_VERSION)
message(STATUS "Compiling plugin ${IMHEX_PLUGIN_NAME} for ImHex Version ${IMHEX_PLUGIN_IMHEX_VERSION}")
set(IMHEX_VERSION_STRING "${IMHEX_PLUGIN_IMHEX_VERSION}")
endif()
if (IMHEX_STATIC_LINK_PLUGINS)
set(IMHEX_PLUGIN_LIBRARY_TYPE STATIC)
@@ -18,19 +12,8 @@ macro(add_imhex_plugin)
configure_file(${CMAKE_SOURCE_DIR}/dist/web/plugin-bundle.cpp.in ${CMAKE_CURRENT_BINARY_DIR}/plugin-bundle.cpp @ONLY)
target_sources(main PUBLIC ${CMAKE_CURRENT_BINARY_DIR}/plugin-bundle.cpp)
set(IMHEX_PLUGIN_SUFFIX ".hexplug")
else()
if (IMHEX_PLUGIN_LIBRARY_PLUGIN)
set(IMHEX_PLUGIN_LIBRARY_TYPE SHARED)
set(IMHEX_PLUGIN_SUFFIX ".hexpluglib")
else()
set(IMHEX_PLUGIN_LIBRARY_TYPE MODULE)
set(IMHEX_PLUGIN_SUFFIX ".hexplug")
endif()
endif()
if (IMHEX_PLUGIN_LIBRARY_PLUGIN)
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/include/" DESTINATION "${SDK_PATH}/lib/plugins/${IMHEX_PLUGIN_NAME}")
set(IMHEX_PLUGIN_LIBRARY_TYPE SHARED)
endif()
# Define new project for plugin
@@ -41,12 +24,7 @@ macro(add_imhex_plugin)
# Add include directories and link libraries
target_include_directories(${IMHEX_PLUGIN_NAME} PUBLIC ${IMHEX_PLUGIN_INCLUDES})
target_link_libraries(${IMHEX_PLUGIN_NAME} PUBLIC ${IMHEX_PLUGIN_LIBRARIES})
target_link_libraries(${IMHEX_PLUGIN_NAME} PRIVATE libimhex ${FMT_LIBRARIES} imgui_all_includes libwolv)
addIncludesFromLibrary(${IMHEX_PLUGIN_NAME} libpl)
addIncludesFromLibrary(${IMHEX_PLUGIN_NAME} libpl-gen)
precompileHeaders(${IMHEX_PLUGIN_NAME} "${CMAKE_CURRENT_SOURCE_DIR}/include")
target_link_libraries(${IMHEX_PLUGIN_NAME} PRIVATE libimhex ${FMT_LIBRARIES} ${IMHEX_PLUGIN_LIBRARIES})
# Add IMHEX_PROJECT_NAME and IMHEX_VERSION define
target_compile_definitions(${IMHEX_PLUGIN_NAME} PRIVATE IMHEX_PROJECT_NAME="${IMHEX_PLUGIN_NAME}")
@@ -54,106 +32,31 @@ macro(add_imhex_plugin)
target_compile_definitions(${IMHEX_PLUGIN_NAME} PRIVATE IMHEX_PLUGIN_NAME=${IMHEX_PLUGIN_NAME})
# Enable required compiler flags
enableUnityBuild(${IMHEX_PLUGIN_NAME})
set_target_properties(${IMHEX_PLUGIN_NAME} PROPERTIES POSITION_INDEPENDENT_CODE ON)
setupCompilerFlags(${IMHEX_PLUGIN_NAME})
# Configure build properties
set_target_properties(${IMHEX_PLUGIN_NAME}
PROPERTIES
RUNTIME_OUTPUT_DIRECTORY "${IMHEX_MAIN_OUTPUT_DIRECTORY}/plugins"
RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/plugins
CXX_STANDARD 23
PREFIX ""
SUFFIX ${IMHEX_PLUGIN_SUFFIX}
SUFFIX ".hexplug"
)
# Set rpath of plugin libraries to the plugins folder
if (WIN32)
if (IMHEX_PLUGIN_LIBRARY_PLUGIN)
set_target_properties(${IMHEX_PLUGIN_NAME} PROPERTIES WINDOWS_EXPORT_ALL_SYMBOLS TRUE)
endif()
elseif (APPLE)
set_target_properties(${IMHEX_PLUGIN_NAME} PROPERTIES BUILD_RPATH "@executable_path/../Frameworks;@executable_path/plugins")
endif()
# Setup a romfs for the plugin
list(APPEND LIBROMFS_RESOURCE_LOCATION ${CMAKE_CURRENT_SOURCE_DIR}/romfs)
set(LIBROMFS_PROJECT_NAME ${IMHEX_PLUGIN_NAME})
add_subdirectory(${IMHEX_BASE_FOLDER}/lib/external/libromfs ${CMAKE_CURRENT_BINARY_DIR}/libromfs)
set_target_properties(${LIBROMFS_LIBRARY} PROPERTIES POSITION_INDEPENDENT_CODE ON)
target_link_libraries(${IMHEX_PLUGIN_NAME} PRIVATE ${LIBROMFS_LIBRARY})
set(FEATURE_DEFINE_CONTENT)
if (IMHEX_PLUGIN_FEATURES)
list(LENGTH IMHEX_PLUGIN_FEATURES IMHEX_FEATURE_COUNT)
math(EXPR IMHEX_FEATURE_COUNT "${IMHEX_FEATURE_COUNT} - 1" OUTPUT_FORMAT DECIMAL)
foreach(index RANGE 0 ${IMHEX_FEATURE_COUNT} 2)
list(SUBLIST IMHEX_PLUGIN_FEATURES ${index} 2 IMHEX_PLUGIN_FEATURE)
list(GET IMHEX_PLUGIN_FEATURE 0 feature_define)
list(GET IMHEX_PLUGIN_FEATURE 1 feature_description)
string(TOUPPER ${feature_define} feature_define)
add_definitions(-DIMHEX_PLUGIN_${IMHEX_PLUGIN_NAME}_FEATURE_${feature_define}=0)
set(FEATURE_DEFINE_CONTENT "${FEATURE_DEFINE_CONTENT}{ \"${feature_description}\", IMHEX_FEATURE_ENABLED(${feature_define}) },")
endforeach()
endif()
target_compile_options(${IMHEX_PLUGIN_NAME} PRIVATE -DIMHEX_PLUGIN_FEATURES_CONTENT=${FEATURE_DEFINE_CONTENT})
# Add the new plugin to the main dependency list so it gets built by default
if (TARGET imhex_all)
add_dependencies(imhex_all ${IMHEX_PLUGIN_NAME})
endif()
if (IMHEX_EXTERNAL_PLUGIN_BUILD)
install(TARGETS ${IMHEX_PLUGIN_NAME} DESTINATION ".")
endif()
# Fix rpath
if (APPLE)
set_target_properties(
${IMHEX_PLUGIN_NAME}
PROPERTIES
INSTALL_RPATH "@executable_path/../Frameworks;@executable_path/plugins"
)
elseif (UNIX)
set(PLUGIN_RPATH "")
list(APPEND PLUGIN_RPATH "$ORIGIN")
if (IMHEX_PLUGIN_ADD_INSTALL_PREFIX_TO_RPATH)
list(APPEND PLUGIN_RPATH "${CMAKE_INSTALL_PREFIX}/lib")
endif()
set_target_properties(
${IMHEX_PLUGIN_NAME}
PROPERTIES
INSTALL_RPATH_USE_ORIGIN ON
INSTALL_RPATH "${PLUGIN_RPATH}"
)
endif()
if (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/tests/CMakeLists.txt AND IMHEX_ENABLE_UNIT_TESTS AND IMHEX_ENABLE_PLUGIN_TESTS)
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/tests)
target_link_libraries(${IMHEX_PLUGIN_NAME} PUBLIC ${IMHEX_PLUGIN_NAME}_tests)
target_compile_definitions(${IMHEX_PLUGIN_NAME}_tests PRIVATE IMHEX_PROJECT_NAME="${IMHEX_PLUGIN_NAME}-tests")
endif()
add_dependencies(imhex_all ${IMHEX_PLUGIN_NAME})
endmacro()
macro(add_romfs_resource input output)
if (NOT EXISTS ${input})
message(WARNING "Resource file ${input} does not exist")
endif()
configure_file(${input} ${CMAKE_CURRENT_BINARY_DIR}/romfs/${output} COPYONLY)
list(APPEND LIBROMFS_RESOURCE_LOCATION ${CMAKE_CURRENT_BINARY_DIR}/romfs)
endmacro()
macro (enable_plugin_feature feature)
string(TOUPPER ${feature} feature)
if (NOT (feature IN_LIST IMHEX_PLUGIN_FEATURES))
message(FATAL_ERROR "Feature ${feature} is not enabled for plugin ${IMHEX_PLUGIN_NAME}")
endif()
remove_definitions(-DIMHEX_PLUGIN_${IMHEX_PLUGIN_NAME}_FEATURE_${feature}=0)
add_definitions(-DIMHEX_PLUGIN_${IMHEX_PLUGIN_NAME}_FEATURE_${feature}=1)
endmacro()
endmacro()

View File

@@ -14,47 +14,41 @@ if(CMAKE_GENERATOR)
# Being called as include(PostprocessBundle), so define a helper function.
set(_POSTPROCESS_BUNDLE_MODULE_LOCATION "${CMAKE_CURRENT_LIST_FILE}")
function(postprocess_bundle out_target in_target)
install(CODE "set(BUNDLE_PATH ${CMAKE_INSTALL_PREFIX}/${BUNDLE_NAME})")
install(CODE "set(CODE_SIGN_CERTIFICATE_ID ${CODE_SIGN_CERTIFICATE_ID})")
install(CODE "set(EXTRA_BUNDLE_LIBRARY_PATHS ${EXTRA_BUNDLE_LIBRARY_PATHS})")
install(SCRIPT ${_POSTPROCESS_BUNDLE_MODULE_LOCATION})
add_custom_command(TARGET ${out_target} POST_BUILD
COMMAND ${CMAKE_COMMAND} -DBUNDLE_PATH="$<TARGET_FILE_DIR:${in_target}>/../.."
-DCODE_SIGN_CERTIFICATE_ID="${CODE_SIGN_CERTIFICATE_ID}"
-DEXTRA_BUNDLE_LIBRARY_PATHS="${EXTRA_BUNDLE_LIBRARY_PATHS}"
-P "${_POSTPROCESS_BUNDLE_MODULE_LOCATION}"
)
endfunction()
return()
endif()
# IMHEX PATCH BEGIN
# The function defined above doesn't keep in mind that if we are cross-compiling to MacOS, APPLE must be 1,
# so we force it here (where else would this script be run anyway ? This seems to be MacOS-specific code)
SET(APPLE 1)
# IMHEX PATCHE END
get_filename_component(BUNDLE_PATH "${BUNDLE_PATH}" ABSOLUTE)
message(STATUS "Fixing up application bundle: ${BUNDLE_PATH}")
# Make sure to fix up any included ImHex plugin.
file(GLOB_RECURSE plugins "${BUNDLE_PATH}/Contents/MacOS/plugins/*.hexplug")
file(GLOB_RECURSE extra_libs "${BUNDLE_PATH}/Contents/MacOS/plugins/*.hexplug")
# BundleUtilities doesn't support DYLD_FALLBACK_LIBRARY_PATH behavior, which
# makes it sometimes break on libraries that do weird things with @rpath. Specify
# equivalent search directories until https://gitlab.kitware.com/cmake/cmake/issues/16625
# is fixed and in our minimum CMake version.
set(extra_dirs "/usr/local/lib" "/lib" "/usr/lib" ${EXTRA_BUNDLE_LIBRARY_PATHS} "${BUNDLE_PATH}/Contents/MacOS/plugins" "${BUNDLE_PATH}/Contents/Frameworks")
set(extra_dirs "/usr/local/lib" "/lib" "/usr/lib" ${EXTRA_BUNDLE_LIBRARY_PATHS})
message(STATUS "Fixing up application bundle: ${extra_dirs}")
# BundleUtilities is overly verbose, so disable most of its messages
#function(message)
# if(NOT ARGV MATCHES "^STATUS;")
# _message(${ARGV})
# endif()
#endfunction()
function(message)
if(NOT ARGV MATCHES "^STATUS;")
_message(${ARGV})
endif()
endfunction()
include(BundleUtilities)
set(BU_CHMOD_BUNDLE_ITEMS ON)
fixup_bundle("${BUNDLE_PATH}" "${plugins}" "${extra_dirs}")
fixup_bundle("${BUNDLE_PATH}" "${extra_libs}" "${extra_dirs}")
if (CODE_SIGN_CERTIFICATE_ID)
# Hack around Apple Silicon signing bugs by copying the real app, signing it and moving it back.
@@ -66,13 +60,4 @@ if (CODE_SIGN_CERTIFICATE_ID)
endif()
# Add a necessary rpath to the imhex binary
get_bundle_main_executable("${BUNDLE_PATH}" IMHEX_EXECUTABLE)
file(GLOB_RECURSE plugin_libs "${BUNDLE_PATH}/Contents/MacOS/*.hexpluglib")
foreach(plugin_lib ${plugin_libs})
get_filename_component(plugin_lib_name ${plugin_lib} NAME)
set(plugin_lib_dest "${BUNDLE_PATH}/Contents/MacOS/plugins/${plugin_lib_name}")
configure_file(${plugin_lib} "${plugin_lib_dest}" COPYONLY)
message(STATUS "Copying plugin library: ${plugin_lib} to ${plugin_lib_dest}")
endforeach ()
get_bundle_main_executable("${BUNDLE_PATH}" IMHEX_EXECUTABLE)

View File

@@ -1,67 +0,0 @@
cmake_minimum_required(VERSION 3.20)
project(ImHexSDK)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/cmake/modules")
set(CMAKE_POSITION_INDEPENDENT_CODE ON CACHE BOOL "" FORCE)
include("${CMAKE_CURRENT_SOURCE_DIR}/cmake/build_helpers.cmake")
set(IMHEX_BASE_FOLDER ${CMAKE_CURRENT_SOURCE_DIR} PARENT_SCOPE)
include(ImHexPlugin)
function(add_subdirectory_if_exists folder)
if (EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/${folder}/CMakeLists.txt")
add_subdirectory("${folder}" EXCLUDE_FROM_ALL)
endif()
endfunction()
set(IMHEX_EXTERNAL_PLUGIN_BUILD ON PARENT_SCOPE)
set(IMHEX_EXTERNAL_PLUGIN_BUILD ON)
add_custom_target(imhex_all)
add_subdirectory(lib/third_party/imgui EXCLUDE_FROM_ALL)
set(FMT_INSTALL OFF CACHE BOOL "" FORCE)
add_subdirectory_if_exists(lib/third_party/fmt)
set(FMT_LIBRARIES fmt::fmt-header-only PARENT_SCOPE)
set(FMT_LIBRARIES fmt::fmt-header-only)
add_subdirectory_if_exists(lib/third_party/nlohmann_json)
set(NLOHMANN_JSON_LIBRARIES nlohmann_json PARENT_SCOPE)
set(NLOHMANN_JSON_LIBRARIES nlohmann_json)
add_subdirectory_if_exists(lib/third_party/boost)
set(BOOST_LIBRARIES boost::regex PARENT_SCOPE)
set(BOOST_LIBRARIES boost::regex)
add_subdirectory(lib/external/libwolv EXCLUDE_FROM_ALL)
set(LIBPL_ENABLE_CLI OFF CACHE BOOL "" FORCE)
add_subdirectory(lib/external/pattern_language EXCLUDE_FROM_ALL)
add_subdirectory(lib/libimhex)
add_subdirectory(lib/trace)
if (WIN32)
set_target_properties(libimhex PROPERTIES
IMPORTED_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}/../libimhex.dll"
IMPORTED_IMPLIB "${CMAKE_CURRENT_SOURCE_DIR}/lib/liblibimhex.dll.a"
INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_CURRENT_SOURCE_DIR}/lib/libimhex/include")
set_target_properties(tracing PROPERTIES
IMPORTED_IMPLIB "${CMAKE_CURRENT_SOURCE_DIR}/lib/libtracing.a"
INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_CURRENT_SOURCE_DIR}/lib/trace/include")
elseif (APPLE)
file(GLOB LIBIMHEX_DYLIB "${CMAKE_CURRENT_SOURCE_DIR}/../../Frameworks/libimhex.*.dylib")
set_target_properties(libimhex PROPERTIES
IMPORTED_LOCATION "${LIBIMHEX_DYLIB}"
INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_CURRENT_SOURCE_DIR}/lib/libimhex/include")
set_target_properties(tracing PROPERTIES
IMPORTED_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}/../libtracing.a"
INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_CURRENT_SOURCE_DIR}/lib/trace/include")
else()
set_target_properties(libimhex PROPERTIES
IMPORTED_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}/../libimhex.so"
INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_CURRENT_SOURCE_DIR}/lib/libimhex/include")
set_target_properties(tracing PROPERTIES
IMPORTED_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}/../libtracing.a"
INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_CURRENT_SOURCE_DIR}/lib/trace/include")
endif()

View File

@@ -1,60 +0,0 @@
# ImHex Plugin Template
# =====================
# This is the official CMake template for making your own ImHex plugins
# To use this template, copy the file into its own directory and modify it to your needs
# For the most part, this is a regular CMake project with some extra functions provided by the ImHex SDK
#
# [NOTE FOR NON-C++ PLUGINS]
# The template is laid out for a C++ plugin, however you can write your plugin in any language you want
# and just make the plugin statically link against your code. The only thing that's required is a .cpp file with
# the IMHEX_PLUGIN_SETUP() macro used in it. This macro is used to setup the plugin and register it with ImHex
#
# [CMAKE FUNCTIONS]
# add_imhex_plugin(): Registers a new plugin
# NAME: The name of the plugin
# IMHEX_VERSION: The ImHex version this plugin is compatible with. If unset, the plugin will be loaded on all versions (this may not work though)
# SOURCES: Source files of the plugin
# INCLUDES: Include directories of the plugin
# LIBRARIES: Libraries to link against
# FEATURES: Optional features that can be enabled or disabled
# LIBRARY_PLUGIN: If set, turns this plugin into a library plugin. Library plugins can be linked against by other plugins
#
# add_romfs_resource(filePath romfsPath): Adds a file to the romfs of the plugin
# The RomFS is a virtual filesystem whose files can be accessed by the plugin using the functions in the `romfs::` namespace
# This function is used to add a single file to the romfs. You can however also simply create a `romfs` directory in your plugin directory and place your files and folders in there
# filePath: The path to the file on the disk
# romfsPath: The path to the file in the romfs
#
# enable_plugin_feature(feature): Enables a plugin feature
# Features are optional parts of the plugin that may or may not be available depending on build settings
# When a feature is enabled, `IMHEX_FEATURE_ENABLED(feature)` will be defined to true. Otherwise, it will be defined to false
# Use the `IMHEX_PLUGIN_FEATURES` macro in the main plugin file to define names to each feature and have them be listed in the plugin list
# feature: The name of the feature to enable
cmake_minimum_required(VERSION 3.20)
project(ImHexPlugin)
# Include the ImHex SDK
# For this to work, you need to set the IMHEX_SDK_PATH environment variable to the path of the ImHex SDK
#
# On Windows, the SDK is next to the ImHex executable
# On Linux, the SDK is usually in /usr/share/imhex/sdk but this may vary depending on your distribution
# On MacOS, the SDK is located inside of the ImHex.app bundle under ImHex.app/Contents/Resources/sdk
if (NOT EXISTS $ENV{IMHEX_SDK_PATH})
message(FATAL_ERROR "The IMHEX_SDK_PATH environment variable is not set")
endif()
add_subdirectory($ENV{IMHEX_SDK_PATH} ImHexSDK)
# Register the plugin
# This will configure everything you need to make your plugin work
# Modify the arguments to your needs. Right now it defines a plugin called `example_plugin`
# with a single source file called `example_plugin.cpp` in the `source` directory
# By default you have access to the libimhex library to interact with ImHex
# as well as libwolv, libromfs, libfmt and ImGui, but you can link against any libraries you want
add_imhex_plugin(
NAME
example_plugin
SOURCES
source/example_plugin.cpp
)

View File

@@ -1,11 +0,0 @@
#include <hex/plugin.hpp>
// Browse through the headers in lib/libimhex/include/hex/api/ to see what you can do with the API.
// Most important ones are <hex/api/imhex_api.hpp> and <hex/api/content_registry.hpp>
// This is the main entry point of your plugin. The code in the body of this construct will be executed
// when ImHex starts up and loads the plugin.
// The strings in the header are used to display information about the plugin in the UI.
IMHEX_PLUGIN_SETUP("Example Plugin", "Author", "Description") {
// Put your init code here
}

View File

@@ -11,23 +11,31 @@ AppDir:
exec_args: $@
apt:
arch:
- "{{ARCHITECTURE_PACKAGE}}"
- amd64
allow_unauthenticated: true
sources:
- sourceline: 'deb [arch=amd64] http://us.archive.ubuntu.com/ubuntu/ oracular main restricted universe multiverse'
- sourceline: 'deb [arch=arm64] http://ports.ubuntu.com/ubuntu-ports/ oracular main restricted universe multiverse'
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ jammy main restricted
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ jammy-updates main restricted
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ jammy universe
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ jammy-updates universe
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ jammy multiverse
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ jammy-updates multiverse
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ jammy-backports main restricted
universe multiverse
- sourceline: deb http://security.ubuntu.com/ubuntu jammy-security main restricted
- sourceline: deb http://security.ubuntu.com/ubuntu jammy-security universe
- sourceline: deb http://security.ubuntu.com/ubuntu jammy-security multiverse
include:
- librsvg2-common
- libbz2-1.0
- libcap2
- libdbus-1-3
- libfontconfig1
- libgpg-error0
- liblzma5
- libnss-mdns
- libpcre3
- libselinux1
- libtinfo6
- libbz2-1.0:amd64
- libcap2:amd64
- libdbus-1-3:amd64
- libgpg-error0:amd64
- liblzma5:amd64
- libnss-mdns:amd64
- libpcre3:amd64
- libselinux1:amd64
- libtinfo6:amd64
files:
include:
- /lib/x86_64-linux-gnu/libLLVM-13.so.1
@@ -124,6 +132,6 @@ AppDir:
- usr/share/doc/*/NEWS.*
- usr/share/doc/*/TODO.*
AppImage:
arch: "{{ARCHITECTURE_APPIMAGE_BUILDER}}"
update-information: gh-releases-zsync|WerWolv|ImHex|latest|imhex-*-{{ARCHITECTURE_FILE_NAME}}.AppImage.zsync
file_name: imhex-{{VERSION}}-{{ARCHITECTURE_FILE_NAME}}.AppImage
arch: x86_64
update-information: gh-releases-zsync|WerWolv|ImHex|latest|imhex-*-x86_64.AppImage.zsync
file_name: imhex-{{VERSION}}-x86_64.AppImage

9
dist/Arch/PKGBUILD vendored
View File

@@ -8,8 +8,8 @@ pkgdesc="A Hex Editor for Reverse Engineers, Programmers and people who value th
arch=("x86_64")
url="https://github.com/WerWolv/ImHex"
license=('GPL2')
depends=(glfw mbedtls fontconfig freetype2 libglvnd dbus gtk3 curl fmt yara zlib bzip2 xz zstd)
makedepends=(git nlohmann-json)
depends=(glfw mbedtls freetype2 libglvnd dbus gtk3 curl fmt yara nlohmann-json)
makedepends=(git)
provides=(imhex)
conflicts=(imhex)
source=("$url/releases/download/v$pkgver/imhex-$pkgver-ArchLinux-x86_64.pkg.tar.zst")
@@ -17,14 +17,13 @@ md5sums=(SKIP)
package() {
install -Dm755 "$srcdir/usr/bin/imhex" "$pkgdir/usr/bin/imhex"
install -Dm755 "$srcdir/usr/bin/imhex-updater" "$pkgdir/usr/bin/imhex-updater"
install -Dm644 "$srcdir/usr/lib/libimhex.so.$pkgver" "$pkgdir/usr/lib/libimhex.so.$pkgver"
for plugin in "$srcdir/usr/lib/imhex/plugins/"*.hexplug*; do
for plugin in "$srcdir/usr/lib/imhex/plugins/"*.hexplug; do
install -Dm644 "$plugin" "$pkgdir/usr/lib/imhex/plugins/${plugin##*/}"
done
install -d "$pkgdir/usr/share/imhex"
cp -r "$srcdir/usr/share/imhex/"{constants,encodings,includes,magic,patterns} "$pkgdir/usr/share/imhex"
cp -r "$srcdir/usr/share/"{applications,licenses,pixmaps,mime} "$pkgdir/usr/share"
cp -r "$srcdir/usr/share/"{applications,licenses,pixmaps} "$pkgdir/usr/share"
}

View File

@@ -6,10 +6,7 @@ brew "freetype2"
brew "libmagic"
brew "pkg-config"
brew "curl"
brew "gcc@12"
brew "llvm"
brew "glfw"
brew "ninja"
brew "zlib"
brew "xz"
brew "bzip2"
brew "zstd"
brew "ninja"

View File

@@ -4,7 +4,7 @@ Section: editors
Priority: optional
Architecture: amd64
License: GNU GPL-2
Depends: libfontconfig1, libglfw3 | libglfw3-wayland, libmagic1, libmbedtls14, libfreetype6, libopengl0, libdbus-1-3, xdg-desktop-portal
Depends: libglfw3, libmagic1, libmbedtls14, libfreetype6, libopengl0, libdbus-1-3, xdg-desktop-portal
Maintainer: WerWolv <hey@werwolv.net>
Description: ImHex Hex Editor
A Hex Editor for Reverse Engineers, Programmers and

View File

@@ -13,7 +13,6 @@ RUN pacman -S --needed --noconfirm \
glfw-x11 \
file \
mbedtls \
fontconfig \
freetype2 \
curl \
dbus \

View File

@@ -20,15 +20,9 @@ DEPEND=""
RDEPEND="${DEPEND}
media-libs/glfw
sys-apps/file
net-libs/mbedtls
sys-apps/dbus
sys-apps/xdg-desktop-portal
sys-libs/zlib
app-arch/bzip2
app-arch/lzma
app-arch/zstd
app-arch/lz4
"
BDEPEND="${DEPEND}
dev-libs/mbedtls
dev-cpp/nlohmann_json
dbus
xdg-desktop-portal
"
BDEPEND="${DEPEND}"

View File

@@ -1,4 +1,4 @@
FROM ubuntu:24.10 as build
FROM ubuntu:22.04 as build
# Used to invalidate layer cache but not mount cache
# See https://github.com/moby/moby/issues/41715#issuecomment-733976493
@@ -14,13 +14,24 @@ apt update
# general deps
apt install -y ccache git wget
# appimage tools deps
apt install -y python3-pip python3-venv python3-setuptools desktop-file-utils libgdk-pixbuf2.0-dev fuse ninja-build
apt install -y python3-pip python3-setuptools desktop-file-utils libgdk-pixbuf2.0-dev fuse ninja-build
apt install -y squashfs-tools zsync
# imhex deps
/tmp/get_deps_debian.sh
EOF
RUN --mount=type=cache,target=/cache <<EOF
# Download appimage-builder
set -xe
mkdir -p /cache/bin
wget -nc https://github.com/AppImage/AppImageKit/releases/download/continuous/appimagetool-x86_64.AppImage -O /cache/bin/appimagetool || true
chmod +x /cache/bin/appimagetool
pip3 install git+https://github.com/AppImageCrafters/appimage-builder@f38699e
EOF
ENV PATH="/cache/bin/:${PATH}"
# Copy Imhex source
@@ -30,24 +41,19 @@ ARG LTO=ON
ARG BUILD_TYPE=RelWithDebInfo
ARG GIT_COMMIT_HASH
ARG GIT_BRANCH
ARG ARCHITECTURE_PACKAGE
ARG ARCHITECTURE_FILE_NAME
ARG ARCHITECTURE_APPIMAGE_BUILDER
WORKDIR /build
# Ubuntu sh doesnt support string substitution
SHELL ["bash", "-c"]
SHELL ["bash", "-c"] # Ubuntu sh doesnt support string substitution
RUN <<EOF
# Prepare ImHex build
set -xe
CC=gcc-14 CXX=g++-14 cmake -G "Ninja" \
CC=gcc-12 CXX=g++-12 cmake -G "Ninja" \
-DCMAKE_BUILD_TYPE=${BUILD_TYPE} \
-DCMAKE_INSTALL_PREFIX="/usr" \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DIMHEX_PATTERNS_PULL_MASTER=ON \
-DIMHEX_COMMIT_HASH_SHORT="${GIT_COMMIT_HASH::7}" \
-DIMHEX_COMMIT_HASH_LONG="${GIT_COMMIT_HASH}" \
-DIMHEX_COMMIT_BRANCH="${GIT_BRANCH}" \
-DIMHEX_ENABLE_LTO=${LTO} \
@@ -66,23 +72,11 @@ ccache -s
EOF
RUN <<EOF
# Download appimage-builder
# Package ImHex as AppImage
set -xe
mkdir -p /cache/bin
wget -nc https://github.com/AppImage/AppImageKit/releases/download/continuous/appimagetool-x86_64.AppImage -O /cache/bin/appimagetool || true
chmod +x /cache/bin/appimagetool
python3 -m venv venv
. venv/bin/activate
pip3 install git+https://github.com/AppImageCrafters/appimage-builder@f38699e
# Package ImHex as AppImage
export VERSION=$(cat /imhex/VERSION)
export ARCHITECTURE_PACKAGE=${ARCHITECTURE_PACKAGE}
export ARCHITECTURE_FILE_NAME=${ARCHITECTURE_FILE_NAME}
export ARCHITECTURE_APPIMAGE_BUILDER=${ARCHITECTURE_APPIMAGE_BUILDER}
appimage-builder --recipe /imhex/dist/AppImage/AppImageBuilder.yml
appimage-builder --recipe /imhex/dist/AppImageBuilder.yml
EOF
FROM scratch

View File

@@ -1,49 +0,0 @@
For a TLDR of commands see [How to build](#How-to-build)
# Introduction
The original CI we used (vanilla Github Actions) was great for specifying what steps to execute to build packages. It could even do some custom steps with reusable actions. But it had problem: no local reproducibility. This meant that:
- We couldn't test code properly locally, we were dependent on GitHub to do it
- If something was wrong and we had to debug the build script, it was *long and painful* because we had to wait for Github runners to finish builds, and couldn't quickly iterate
To solve this, we are now trying to move the CI build script to docker containers (so using Dockerfiles)
# How to build
Commands are available in the [CI](../../.github/workflows/build.yml) and you should prefer copying them from there.
But here is a general command that should work for every build we have:
```
docker buildx build . -f <DOCKERFILE_PATH> --progress plain --build-arg 'JOBS=4' --build-arg 'BUILD_TYPE=Debug' --build-context imhex=$(pwd) --output local
```
where `<DOCKERFILE_PATH>` should be replaced by the wanted Dockerfile base d on the build you want to do:
| Wanted build | Dockerfile path | Target |
|--------------|-----------------------------|--------|
| MacOS M1 | dist/macOS/arm64.Dockerfile | - |
| AppImage | dist/appimage/Dockerfile | - |
| Web version | dist/web/Dockerfile | raw |
We'll explain this command in the next section
# Useful knowledge about Docker builds
Docker-based builds work with a Dockerfile. You run the Dockerfile, it builds the package.
We are using a base environment (often given to us by dockerhub) (e.g. ubuntu:22.04) which is really just a root filesystem, and we then run shell commands in that env, just like a shell script
Docker-based builds have two kind of caches used:
- layer cache, which mean that if a layer (instruction) hasn't been changed, and previous layers haven't changed, it will not be run again
- a `COPY` layer will be invalidated if one of the file copied has changed
- mount cache, which are per-instructions mounts that will be cached and restored in the next run. Mounts on different folders will not collide
Docker cache tends to grow very quickly when constantly making changes in the Dockerfile and rebuilding (a.k.a debugging what's going on), you can clear it with something like `docker system prune -a`
In the command saw earlier:
- `.` is the base folder that the Dockerfile will be allowed to see
- `-f <path>` is to specify the Dockerfile path
- `--progress plain` is to allow you to see the output of instructions
- `--build-arg <key>=<value>` is to allow to specify arguments to the build (like -DKEY=VALUE in CMake)
- `--build-context key=<folder>` is to specify folders other than the base folder that the Dockerfile is allowed to see
- `--output <path>` is the path to write the output package to. If not specified, Docker will create an image as the output (probably not what you want)
- `--target <target>` specifies which docker target to build

View File

@@ -9,12 +9,17 @@ On Linux, ImHex is built through regular GCC (or optionally Clang).
cd ImHex
mkdir -p build
cd build
CC=gcc-14 CXX=g++-14 \
cmake -G "Ninja" \
CC=gcc-12 CXX=g++-12 cmake \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX="/usr" \
-DCMAKE_INSTALL_PREFIX="/usr" \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_C_FLAGS="-fuse-ld=lld" \
-DCMAKE_CXX_FLAGS="-fuse-ld=lld" \
-DCMAKE_OBJC_COMPILER_LAUNCHER=ccache \
-DCMAKE_OBJCXX_COMPILER_LAUNCHER=ccache \
..
ninja install
make -j 4 install
```
All paths follow the XDG Base Directories standard, and can thus be modified

View File

@@ -3,20 +3,30 @@
On macOS, ImHex is built through regular GCC and LLVM clang.
1. Clone the repo using `git clone https://github.com/WerWolv/ImHex --recurse-submodules`
2. Install all the dependencies using `brew bundle --no-lock --file dist/macOS/Brewfile`
2. Install all the dependencies using `brew bundle --no-lock --file dist/Brewfile`
3. Build ImHex itself using the following commands:
```sh
cd ImHex
mkdir -p build
cd build
CC=$(brew --prefix llvm)/bin/clang \
CXX=$(brew --prefix llvm)/bin/clang++ \
CC=$(brew --prefix gcc@12)/bin/gcc-12 \
CXX=$(brew --prefix gcc@12)/bin/g++-12 \
OBJC=$(brew --prefix llvm)/bin/clang \
OBJCXX=$(brew --prefix llvm)/bin/clang++ \
cmake -G "Ninja" \
PKG_CONFIG_PATH="$(brew --prefix openssl)/lib/pkgconfig":"$(brew --prefix)/lib/pkgconfig" \
MACOSX_DEPLOYMENT_TARGET="10.15" \
cmake \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX="./install" \
-DIMHEX_GENERATE_PACKAGE=ON \
-DCREATE_BUNDLE=ON \
-DCREATE_PACKAGE=ON \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_OBJC_COMPILER_LAUNCHER=ccache \
-DCMAKE_OBJCXX_COMPILER_LAUNCHER=ccache \
..
ninja install
make -j4 package
```
If the build fails while trying to find the macOS libraries, make sure you have
Xcode installed with `xcode-select --install`. Homebrew will also help get the
most recent SDK installed and configured with `brew doctor`.

View File

@@ -14,7 +14,7 @@ mkdir build
cd build
cmake -G "Ninja" \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX="./install" \
-DCMAKE_INSTALL_PREFIX="$PWD/install" \
-DIMHEX_USE_DEFAULT_BUILD_SETTINGS=ON \
..
ninja install

View File

@@ -1,54 +0,0 @@
import subprocess
import sys
def get_commits(branch: str, start_tag: str, end_tag: str) -> list[str]:
try:
commits_raw = subprocess.check_output([ "git", "--no-pager", "log", branch, "--no-color", "--pretty=oneline", "--abbrev-commit", f"{start_tag}..{end_tag}"], stderr=subprocess.DEVNULL).decode("UTF-8").split("\n")
except:
return []
commits = []
for line in commits_raw:
commits.append(line[9:])
return commits
def main(args: list) -> int:
if len(args) != 2:
print(f"Usage: {args[0]} prev_minor")
return 1
last_minor_version = f"v1.{args[1]}"
master_commits = get_commits("master", f"{last_minor_version}.0", "master")
for i in range(1, 100):
branch_commits = get_commits(f"releases/{last_minor_version}.X", f"{last_minor_version}.0", f"{last_minor_version}.{i}")
if len(branch_commits) == 0:
break
master_commits = [commit for commit in master_commits if commit not in branch_commits]
sorted_commits = {}
for commit in master_commits:
if commit == "":
continue
try:
category, commit_name = commit.split(":", 1)
if category not in sorted_commits:
sorted_commits[category] = []
sorted_commits[category].append(commit_name)
except:
print(f"Failed to parse commit: {commit}")
for category in sorted_commits:
print(f"## {category}\n")
for commit in sorted_commits[category]:
print(f"- {commit}")
print(f"\n")
if __name__ == "__main__":
exit(main(sys.argv))

View File

@@ -1,23 +1,17 @@
#!/usr/bin/env sh
pacman -S $@ --needed \
cmake \
gcc \
lld \
glfw \
fontconfig \
file \
mbedtls \
freetype2 \
dbus \
gtk3 \
curl \
fmt \
yara \
cmake \
gcc \
lld \
glfw \
file \
mbedtls \
freetype2 \
dbus \
gtk3 \
curl \
fmt \
yara \
nlohmann-json \
ninja \
zlib \
bzip2 \
xz \
zstd \
lz4
ninja

View File

@@ -8,8 +8,8 @@ fi
apt install -y \
build-essential \
gcc-14 \
g++-14 \
gcc-12 \
g++-12 \
lld \
${PKGCONF:-} \
cmake \
@@ -18,14 +18,8 @@ apt install -y \
libglm-dev \
libmagic-dev \
libmbedtls-dev \
libfontconfig-dev \
libfreetype-dev \
libdbus-1-dev \
libcurl4-gnutls-dev \
libgtk-3-dev \
ninja-build \
zlib1g-dev \
libbz2-dev \
liblzma-dev \
libzstd-dev \
liblz4-dev
ninja-build

View File

@@ -4,7 +4,6 @@ dnf install -y \
cmake \
dbus-devel \
file-devel \
fontconfig-devel \
freetype-devel \
libcurl-devel \
gcc-c++ \
@@ -13,9 +12,4 @@ dnf install -y \
glfw-devel \
lld \
mbedtls-devel \
gtk3-devel \
libzstd-devel \
zlib-devel \
bzip2-devel \
xz-devel \
lz4-devel
gtk3-devel

View File

@@ -1,21 +1,15 @@
#!/usr/bin/env sh
pacman -S --needed --noconfirm pactoys unzip
pacboy -S --needed --noconfirm \
gcc:p \
lld:p \
cmake:p \
ccache:p \
glfw:p \
file:p \
curl-winssl:p \
mbedtls:p \
freetype:p \
dlfcn:p \
ninja:p \
capstone:p \
zlib:p \
bzip2:p \
xz:p \
zstd:p \
lz4:p
pacman -S --needed --noconfirm \
mingw-w64-x86_64-gcc \
mingw-w64-x86_64-lld \
mingw-w64-x86_64-cmake \
mingw-w64-x86_64-ccache \
mingw-w64-x86_64-glfw \
mingw-w64-x86_64-file \
mingw-w64-x86_64-curl-winssl \
mingw-w64-x86_64-mbedtls \
mingw-w64-x86_64-freetype \
mingw-w64-x86_64-dlfcn \
mingw-w64-x86_64-ninja \
mingw-w64-x86_64-capstone

View File

@@ -1,21 +0,0 @@
#!/usr/bin/env sh
zypper install \
cmake \
ninja \
gcc14 \
gcc14-c++ \
fontconfig-devel \
freetype2-devel \
libcurl-devel \
dbus-1-devel \
file-devel \
Mesa-libGL-devel \
libglfw-devel \
mbedtls-devel \
gtk3-devel \
libzstd-devel \
zlib-devel \
bzip3-devel \
xz-devel \
lz4-dev

8
dist/imhex.desktop vendored
View File

@@ -1,5 +1,4 @@
[Desktop Entry]
Version=1.0
Name=ImHex
Comment=ImHex Hex Editor
GenericName=Hex Editor
@@ -9,10 +8,3 @@ Type=Application
StartupNotify=true
Categories=Development;IDE;
StartupWMClass=imhex
Keywords=static-analysis;reverse-engineering;disassembler;disassembly;hacking;forensics;hex-editor;cybersecurity;security;binary-analysis;
MimeType=application/vnd.imhex.proj;
Actions=NewFile;
[Desktop Action NewFile]
Exec=imhex --new
Name=Create New File

8
dist/imhex.mime.xml vendored
View File

@@ -1,8 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<mime-info xmlns="http://www.freedesktop.org/standards/shared-mime-info">
<mime-type type="application/vnd.imhex.proj">
<comment>ImHex Project</comment>
<glob pattern="*.hexproj"/>
</mime-type>
</mime-info>

244
dist/langtool.py vendored Executable file → Normal file
View File

@@ -1,214 +1,104 @@
#!/usr/bin/env python3
from pathlib import Path
import argparse
import sys
import json
# This fixes a CJK full-width character input issue
# which makes left halves of deleted characters displayed on screen
# pylint: disable=unused-import
import re
import readline
DEFAULT_LANG = "en_US"
DEFAULT_LANG_PATH = "plugins/*/romfs/lang/"
INVALID_TRANSLATION = ""
def handle_missing_key(command, lang_data, key, value):
if command == "check":
print(f"Error: Translation {lang_data['code']} is missing translation for key '{key}'")
exit(2)
elif command == "translate" or command == "create":
print(f"Key \033[1m'{key}': '{value}'\033[0m is missing in translation '{lang_data['code']}'")
new_value = input("Enter translation: ")
lang_data["translations"][key] = new_value
elif command == "update":
lang_data["translations"][key] = INVALID_TRANSLATION
def main():
parser = argparse.ArgumentParser(
prog="langtool",
description="ImHex translate tool",
)
parser.add_argument(
"command",
choices=[
"check",
"translate",
"update",
"create",
"retranslate",
"untranslate",
"fmtzh",
],
)
parser.add_argument(
"-c", "--langdir", default=DEFAULT_LANG_PATH, help="Language folder glob"
)
parser.add_argument("-l", "--lang", default="", help="Language to translate")
parser.add_argument(
"-r", "--reflang", default="", help="Language for reference when translating"
)
parser.add_argument(
"-k", "--keys", help="Keys to re-translate (only in re/untranslate mode)"
)
args = parser.parse_args()
command = args.command
lang = args.lang
print(f"Running in {command} mode")
lang_files_glob = f"{lang}.json" if lang != "" else "*.json"
lang_folders = set(Path(".").glob(args.langdir))
if len(lang_folders) == 0:
print(f"Error: {args.langdir} matches nothing")
if len(sys.argv) < 3:
print(f"Usage: {Path(sys.argv[0]).name} <check|translate|update|create> <lang folder path> <language>")
return 1
for lang_folder in lang_folders:
if not lang_folder.is_dir():
print(f"Error: {lang_folder} is not a folder")
return 1
command = sys.argv[1]
if command not in ["check", "translate", "update", "create"]:
print(f"Unknown command: {command}")
return 1
default_lang_data = {}
default_lang_path = lang_folder / Path(DEFAULT_LANG + ".json")
if not default_lang_path.exists():
print(
f"Error: Default language file {default_lang_path} does not exist in {lang_folder}"
)
return 1
with default_lang_path.open("r", encoding="utf-8") as file:
default_lang_data = json.load(file)
print(f"Using langtool in {command} mode")
reference_lang_data = None
reference_lang_path = lang_folder / Path(args.reflang + ".json")
if reference_lang_path.exists():
with reference_lang_path.open("r", encoding="utf-8") as file:
reference_lang_data = json.load(file)
lang_folder_path = Path(sys.argv[2])
if not lang_folder_path.exists():
print(f"Error: {lang_folder_path} does not exist")
return 1
if not lang_folder_path.is_dir():
print(f"Error: {lang_folder_path} is not a folder")
return 1
lang = sys.argv[3] if len(sys.argv) > 3 else ""
print(f"Processing language files in {lang_folder_path}...")
default_lang_file_path = lang_folder_path / Path(DEFAULT_LANG + ".json")
if not default_lang_file_path.exists():
print(f"Error: Default language file {default_lang_file_path} does not exist")
return 1
print(f"Using file '{default_lang_file_path.name}' as template language file")
with default_lang_file_path.open("r", encoding="utf-8") as default_lang_file:
default_lang_data = json.load(default_lang_file)
if command == "create" and lang != "":
lang_file_path = lang_folder / Path(lang + ".json")
lang_file_path = lang_folder_path / Path(lang + ".json")
if lang_file_path.exists():
continue
print(f"Error: Language file {lang_file_path} already exists")
return 1
exist_lang_data = None
for lang_folder1 in lang_folders:
lang_file_path1 = lang_folder1 / Path(lang + ".json")
if lang_file_path1.exists():
with lang_file_path1.open("r", encoding="utf-8") as file:
exist_lang_data = json.load(file)
break
print(f"Creating new language file '{lang_file_path}'")
print(f"Creating new language file '{lang_file_path.name}'")
with lang_file_path.open("w", encoding="utf-8") as new_lang_file:
new_lang_data = {
"code": lang,
"language": (
exist_lang_data["language"]
if exist_lang_data
else input("Enter language name: ")
),
"country": (
exist_lang_data["country"]
if exist_lang_data
else input("Enter country name: ")
),
"translations": {},
"language": input("Enter language: "),
"country": input("Enter country: "),
"translations": {}
}
json.dump(new_lang_data, new_lang_file, indent=4, ensure_ascii=False)
lang_files = set(lang_folder.glob(lang_files_glob))
if len(lang_files) == 0:
print(f"Warn: Language file for '{lang}' does not exist in '{lang_folder}'")
for lang_file_path in lang_files:
if (
lang_file_path.stem == f"{DEFAULT_LANG}.json"
or lang_file_path.stem == f"{args.reflang}.json"
):
for additional_lang_file_path in lang_folder_path.glob("*.json"):
if not lang == "" and not additional_lang_file_path.stem == lang:
continue
print(f"\nProcessing '{lang_file_path}'")
if not (command == "update" or command == "create"):
print("\n----------------------------\n")
if additional_lang_file_path.name.startswith(DEFAULT_LANG):
continue
with lang_file_path.open("r+", encoding="utf-8") as target_lang_file:
lang_data = json.load(target_lang_file)
print(f"\nProcessing file '{additional_lang_file_path.name}'\n----------------------------\n")
with additional_lang_file_path.open("r+", encoding="utf-8") as additional_lang_file:
additional_lang_data = json.load(additional_lang_file)
for key, value in default_lang_data["translations"].items():
has_translation = (
key in lang_data["translations"]
and lang_data["translations"][key] != INVALID_TRANSLATION
)
if (
has_translation
and not (
(command == "retranslate" or command == "untranslate")
and re.compile(args.keys).fullmatch(key)
)
and not command == "fmtzh"
):
continue
if command == "check":
print(
f"Error: Translation {lang_data['code']} is missing translation for key '{key}'"
)
elif (
command == "translate"
or command == "retranslate"
or command == "untranslate"
):
if command == "untranslate" and not has_translation:
continue
reference_tranlsation = (
" '%s'" % reference_lang_data["translations"][key]
if (
reference_lang_data
and key in reference_lang_data["translations"]
)
else ""
)
print(
f"\033[1m'{key}' '{value}'{reference_tranlsation}\033[0m => {lang_data['language']}",
end="",
)
if has_translation:
translation = lang_data["translations"][key]
print(f" <= \033[1m'{translation}'\033[0m")
print() # for a new line
if command == "untranslate":
lang_data["translations"][key] = INVALID_TRANSLATION
continue
try:
new_value = input("=> ")
lang_data["translations"][key] = new_value
except KeyboardInterrupt:
break
elif command == "update" or command == "create":
lang_data["translations"][key] = INVALID_TRANSLATION
elif command == "fmtzh":
if has_translation:
lang_data["translations"][key] = fmtzh(
lang_data["translations"][key]
)
if key not in additional_lang_data["translations"] or additional_lang_data["translations"][key] == INVALID_TRANSLATION:
handle_missing_key(command, additional_lang_data, key, value)
keys_to_remove = []
for key, value in lang_data["translations"].items():
for key, value in additional_lang_data["translations"].items():
if key not in default_lang_data["translations"]:
keys_to_remove.append(key)
for key in keys_to_remove:
lang_data["translations"].pop(key)
print(
f"Removed unused key '{key}' from translation '{lang_data['code']}'"
)
additional_lang_data["translations"].pop(key)
print(f"Removed unused key '{key}' from translation '{additional_lang_data['code']}'")
target_lang_file.seek(0)
target_lang_file.truncate()
json.dump(
lang_data,
target_lang_file,
indent=4,
sort_keys=True,
ensure_ascii=False,
)
additional_lang_file.seek(0)
additional_lang_file.truncate()
json.dump(additional_lang_data, additional_lang_file, indent=4, sort_keys=True, ensure_ascii=False)
def fmtzh(text: str) -> str:
text = re.sub(r"(\.{3}|\.{6})", "……", text)
text = text.replace("!", "")
text = re.sub(r"([^\.\na-zA-Z\d])\.$", "\1", text, flags=re.M)
text = text.replace("?", "")
return text
if __name__ == "__main__":
if __name__ == '__main__':
exit(main())

View File

@@ -1,184 +0,0 @@
# This base image is also known as "crosscompile". See arm64.crosscompile.Dockerfile
FROM ghcr.io/itrooz/macos-crosscompile:clang19-nosdk as build
ENV MACOSX_DEPLOYMENT_TARGET 13.0
# -- DOWNLOADING STUFF
# Update vcpkg
RUN <<EOF
cp /vcpkg/triplets/community/arm-osx-mytriplet.cmake /tmp/arm-osx-mytriplet.cmake
git -C /vcpkg clean -ffdx
git -C /vcpkg checkout origin/master
git -C /vcpkg reset --hard
git -C /vcpkg pull
/vcpkg/bootstrap-vcpkg.sh
cp /tmp/arm-osx-mytriplet.cmake /vcpkg/triplets/community/arm-osx-mytriplet.cmake
EOF
## Install make
RUN --mount=type=cache,target=/var/lib/apt/lists/ apt update && apt install -y make
## fix environment
### add install_name_tool for cmake command that won't have the right env set (see PostprocessBundle.cmake function postprocess_bundle())
RUN cp /osxcross/build/cctools-port/cctools/misc/install_name_tool /usr/bin/install_name_tool
### a cmake thing wants 'otool' and not '' apparently
RUN cp /osxcross/target/bin/aarch64-apple-darwin23-otool /usr/bin/otool
## Clone glfw
RUN <<EOF
set -xe
if [ "$CUSTOM_GLFW" ]; then
git clone https://github.com/glfw/glfw /mnt/glfw
fi
EOF
RUN --mount=type=cache,target=/cache <<EOF
## Download SDK is missing (it may have been removed from the image)
set -xe
if [ ! -d /osxcross/target/SDK/MacOSX14.0.sdk ]; then
wget https://github.com/joseluisq/macosx-sdks/releases/download/14.0/MacOSX14.0.sdk.tar.xz -O /cache/MacOSX14.0.sdk.tar.xz -nc || true
mkdir -p /osxcross/target/SDK
tar -C /osxcross/target/SDK -xf /cache/MacOSX14.0.sdk.tar.xz
fi
EOF
## Download libmagic
### Clone libmagic
RUN git clone --depth 1 --branch FILE5_46 https://github.com/file/file /mnt/file
### Download libmagic dependencies
RUN --mount=type=cache,target=/var/lib/apt/lists/ apt update && apt install -y libtool autoconf
# -- DOWNLOADING + BUILDING STUFF
ENV VCPKG_DEFAULT_BINARY_CACHE /cache/vcpkg
RUN --mount=type=cache,target=/cache <<EOF
## Install dependencies with vcpkg
set -xe
mkdir -p $VCPKG_DEFAULT_BINARY_CACHE
vcpkg install --triplet=arm-osx-mytriplet curl
vcpkg install --triplet=arm-osx-mytriplet mbedtls
vcpkg install --triplet=arm-osx-mytriplet freetype
vcpkg install --triplet=arm-osx-mytriplet josuttis-jthread
vcpkg install --triplet=arm-osx-mytriplet zlib
vcpkg install --triplet=arm-osx-mytriplet bzip2
vcpkg install --triplet=arm-osx-mytriplet liblzma
vcpkg install --triplet=arm-osx-mytriplet zstd
EOF
## Install glfw3 dep
ARG CUSTOM_GLFW
RUN --mount=type=cache,target=/cache <<EOF
set -xe
if [ "$CUSTOM_GLFW" ]; then
echo "Flag confirmation: using custom GLFW for software rendering"
else
echo "Flag confirmation: using system GLFW"
vcpkg install --triplet=arm-osx-mytriplet glfw3
fi
EOF
# -- BUILDING STUFF
ARG JOBS 1
ARG BUILD_TYPE Debug
## Build libmagic
RUN --mount=type=cache,target=/cache <<EOF
ccache -zs
set -xe
cd /mnt/file
autoreconf -is
# when cross-compiling, libmagic needs to have an the same version installed in the system.
# So we install it normally first
./configure --prefix /usr
make -j $JOBS install
# Now, we cross-compile it and install it in the libraries folder
CC=/osxcross/target/bin/aarch64-apple-darwin23-clang CXX=/osxcross/target/bin/aarch64-apple-darwin23-clang++ ./configure --prefix /vcpkg/installed/arm-osx-mytriplet --host $OSXCROSS_HOST
make -j $JOBS
make install
ccache -s
EOF
## Patch glfw
COPY --from=imhex /dist/macOS/0001-glfw-SW.patch /tmp
RUN <<EOF
set -xe
if [ "$CUSTOM_GLFW" ]; then
cd /mnt/glfw
git apply /tmp/0001-glfw-SW.patch
fi
EOF
RUN mkdir -p /vcpkg/installed/arm-osx-mytriplet/lib/pkgconfig
RUN mkdir -p /osxcross/target/macports/pkgs/vcpkg/installed/arm-osx-mytriplet/lib/pkgconfig
## Build glfw
RUN --mount=type=cache,target=/cache <<EOF
set -xe
if [ "$CUSTOM_GLFW" ]; then
ccache -zs
cd /mnt/glfw
mkdir build
cd build
CC=o64-clang CXX=o64-clang++ cmake -G "Ninja" \
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
-DBUILD_SHARED_LIBS=ON \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_OBJC_COMPILER_LAUNCHER=ccache \
-DCMAKE_OBJCXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_INSTALL_PREFIX=/vcpkg/installed/arm-osx-mytriplet \
-DVCPKG_TARGET_TRIPLET=arm-osx-mytriplet -DCMAKE_TOOLCHAIN_FILE=/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_CHAINLOAD_TOOLCHAIN_FILE=/osxcross/target/toolchain.cmake -DCMAKE_OSX_SYSROOT=/osxcross/target/SDK/MacOSX14.0.sdk -DCMAKE_OSX_DEPLOYMENT_TARGET=13.0 \
..
ninja -j $JOBS install
ccache -s
fi
EOF
# Build ImHex
## Copy ImHex
COPY --from=imhex / /mnt/ImHex
## Patch ImHex with hacks
# COPY toolchain.cmake.2 /osxcross/target/toolchain.cmake
# Configure ImHex build
RUN --mount=type=cache,target=/cache --mount=type=cache,target=/mnt/ImHex/build/_deps \
cd /mnt/ImHex && \
# compilers
CC=o64-clang CXX=o64-clang++ OBJC=/osxcross/target/bin/aarch64-apple-darwin23-clang OBJCXX=/osxcross/target/bin/aarch64-apple-darwin23-clang++ \
cmake -G "Ninja" \
`# ccache flags` \
-DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -DCMAKE_OBJC_COMPILER_LAUNCHER=ccache -DCMAKE_OBJCXX_COMPILER_LAUNCHER=ccache \
`# MacOS cross-compiling flags` \
-DVCPKG_TARGET_TRIPLET=arm-osx-mytriplet -DCMAKE_TOOLCHAIN_FILE=/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_CHAINLOAD_TOOLCHAIN_FILE=/osxcross/target/toolchain.cmake -DCMAKE_OSX_SYSROOT=/osxcross/target/SDK/MacOSX14.0.sdk -DCMAKE_OSX_DEPLOYMENT_TARGET=13.0 \
`# Override compilers for code generators` \
-DNATIVE_CMAKE_C_COMPILER=/usr/bin/clang -DNATIVE_CMAKE_CXX_COMPILER=/usr/bin/clang++ \
`# Normal ImHex flags` \
-DIMHEX_GENERATE_PACKAGE=ON -DCMAKE_BUILD_TYPE=$BUILD_TYPE \
`# other flags` \
-DIMHEX_STRICT_WARNINGS=OFF \
-DCMAKE_INSTALL_PREFIX=/mnt/ImHex/build/install \
-B build
## Build ImHex
RUN --mount=type=cache,target=/cache --mount=type=cache,target=/mnt/ImHex/build/_deps <<EOF
ccache -zs
set -xe
cd /mnt/ImHex
cmake --build build --parallel $JOBS --target install
ccache -s
EOF
FROM scratch
COPY --from=build /mnt/ImHex/build/install/imhex.app imhex.app

View File

@@ -1,83 +0,0 @@
# This image is provided for reference, but a (probably more up to date) image should be available at https://github.com/iTrooz/macos-crosscompile
FROM ubuntu:22.04
ENV PATH $PATH:/osxcross/target/bin
ENV LD_LIBRARY_PATH /osxcross/target/lib
ENV OSXCROSS_SDK /osxcross/target/SDK/MacOSX14.0.sdk
ENV OSXCROSS_TARGET darwin23
ENV OSXCROSS_TARGET_DIR /osxcross/target
ENV OSXCROSS_HOST aarch64-apple-darwin23
# -- DOWNLOADING STUFF
# Install common stuff
RUN --mount=type=cache,target=/var/lib/apt/lists/ export DEBIAN_FRONTEND=noninteractive &&\
export TZ=Etc/UTC &&\
dpkg --add-architecture i386 &&\
apt update &&\
apt -y install lsb-release build-essential python3 python3-pip git wget zip unzip pkg-config curl ninja-build software-properties-common gnupg libssl-dev ccache
# Install clang 17
RUN --mount=type=cache,target=/var/lib/apt/lists/ wget https://apt.llvm.org/llvm.sh && chmod +x llvm.sh && ./llvm.sh 17 &&\
ln -s /usr/bin/clang-17 /usr/bin/clang &&\
ln -s /usr/bin/clang++-17 /usr/bin/clang++
# Install vcpkg
RUN cd / &&\
git clone --depth 1 https://github.com/Microsoft/vcpkg.git vcpkg &&\
cd /vcpkg &&\
./bootstrap-vcpkg.sh -disableMetrics &&\
ln -s /vcpkg/vcpkg /usr/bin/ &&\
vcpkg install vcpkg-cmake &&\
ln -s /vcpkg/downloads/tools/cmake-*/cmake-*/bin/cmake /usr/bin/
RUN --mount=type=cache,target=/cache <<EOF
## Clone osxcross
set -xe
git clone https://github.com/tpoechtrager/osxcross /cache/osxcross || true
cd /cache/osxcross
git pull
cp -r /cache/osxcross /osxcross
EOF
RUN --mount=type=cache,target=/cache <<EOF
## Download SDK
set -xe
wget https://github.com/joseluisq/macosx-sdks/releases/download/14.0/MacOSX14.0.sdk.tar.xz -O /cache/MacOSX14.0.sdk.tar.xz -nc || true
cp /cache/MacOSX14.0.sdk.tar.xz /osxcross/tarballs
EOF
# Init stuff
## setup ccache dir
ENV CCACHE_DIR /cache/ccache
# Install triplet file
COPY arm-osx-mytriplet.cmake /vcpkg/triplets/community
# -- BUILDING STUFF
ARG JOBS 1
# Install osxcross
## Build cross-compiler clang-17
RUN --mount=type=cache,target=/cache <<EOF
set -xe
ccache -zs
cd /osxcross
UNATTENDED=1 CC=/usr/lib/ccache/clang-17 CXX=/usr/lib/ccache/clang++-17 ./build.sh
ccache -s
EOF
ARG DELETE_SDK=1
RUN <<EOF
# Conditionally delete the SDK from the image
set -xe
if [ "$DELETE_SDK" ]; then
rm -r /osxcross/target/SDK
echo "Deleted the SDK from the image"
else
echo "NOT deleting the SDK from the image"
fi
EOF

4
dist/macOS/macos_arm_toolchain.cmake vendored Normal file
View File

@@ -0,0 +1,4 @@
set(CMAKE_SYSTEM_NAME Darwin)
set(CMAKE_SYSTEM_PROCESSOR arm64)
set(CMAKE_OSX_ARCHITECTURES arm64 CACHE INTERNAL "" FORCE)
SET(CMAKE_OSX_SYSROOT macosx CACHE INTERNAL "" FORCE)

6
dist/msys2/PKGBUILD vendored
View File

@@ -16,11 +16,7 @@ makedepends=("${MINGW_PACKAGE_PREFIX}-gcc"
"${MINGW_PACKAGE_PREFIX}-file"
"${MINGW_PACKAGE_PREFIX}-mbedtls"
"${MINGW_PACKAGE_PREFIX}-polly"
"${MINGW_PACKAGE_PREFIX}-freetype"
"${MINGW_PACKAGE_PREFIX}-zlib"
"${MINGW_PACKAGE_PREFIX}-bzip2"
"${MINGW_PACKAGE_PREFIX}-xz"
"${MINGW_PACKAGE_PREFIX}-zstd")
"${MINGW_PACKAGE_PREFIX}-freetype")
source=()
sha256sums=()

View File

@@ -12,10 +12,49 @@ finish-args:
- --device=all
modules:
- name: imhex
buildsystem: cmake
- name: libiconv
sources:
- type: archive
url: https://ftp.gnu.org/pub/gnu/libiconv/libiconv-1.16.tar.gz
sha256: e6a1b1b589654277ee790cce3734f07876ac4ccfaecbee8afa0b649cf529cc04
- name: glfw
buildsystem: cmake-ninja
builddir: true
config-opts:
- -DCMAKE_BUILD_TYPE=RelWithDebInfo
- -DBUILD_SHARED_LIBS:BOOL=ON
sources:
- type: archive
url: https://github.com/glfw/glfw/releases/download/3.3.2/glfw-3.3.2.zip
sha256: 08a33a512f29d7dbf78eab39bd7858576adcc95228c9efe8e4bc5f0f3261efc7
cleanup:
- /include
- /lib/pkgconfig
- name: mbedtls
buildsystem: cmake-ninja
config-opts:
- -DCMAKE_C_FLAGS=-fPIC
sources:
- type: archive
url: https://github.com/ARMmbed/mbedtls/archive/refs/tags/v2.27.0.tar.gz
sha256: 2a07856e541f0e5f6eaee4f78018c52f25bd244ed76f9020dea54a8b02cac6ea
- name: nlohmann-json
buildsystem: cmake-ninja
builddir: true
config-opts:
- -DCMAKE_BUILD_TYPE=RelWithDebInfo
- -DBUILD_TESTING=OFF
sources:
- type: archive
url: https://github.com/nlohmann/json/archive/v3.9.1.tar.gz
sha256: 4cf0df69731494668bdd6460ed8cb269b68de9c19ad8c27abc24cd72605b2d5b
- name: imhex
buildsystem: cmake
sources:
- type: git

48
dist/rpm/imhex.spec vendored
View File

@@ -1,7 +1,5 @@
%define source_date_epoch_from_changelog 0
Name: imhex
Version: VERSION
Version: 1.26.2
Release: 0%{?dist}
Summary: A hex editor for reverse engineers and programmers
@@ -16,7 +14,6 @@ BuildRequires: cmake
BuildRequires: desktop-file-utils
BuildRequires: dbus-devel
BuildRequires: file-devel
BuildRequires: fontconfig-devel
BuildRequires: freetype-devel
BuildRequires: fmt-devel
BuildRequires: gcc-c++
@@ -29,13 +26,9 @@ BuildRequires: llvm-devel
BuildRequires: mbedtls-devel
BuildRequires: yara-devel
BuildRequires: nativefiledialog-extended-devel
BuildRequires: dotnet-sdk-8.0
BuildRequires: libzstd-devel
BuildRequires: zlib-devel
BuildRequires: bzip2-devel
BuildRequires: xz-devel
BuildRequires: dotnet-sdk-7.0
%if 0%{?rhel}
BuildRequires: gcc-toolset-14
BuildRequires: gcc-toolset-12
%endif
Provides: bundled(gnulib)
@@ -43,6 +36,7 @@ Provides: bundled(capstone) = 5.0-rc2
Provides: bundled(imgui)
Provides: bundled(libromfs)
Provides: bundled(microtar)
Provides: bundled(libpl)
Provides: bundled(xdgpp)
# ftbfs on these arches. armv7hl might compile when capstone 5.x
@@ -67,13 +61,13 @@ same time ImHex is completely free and open source under the GPLv2 language.
%prep
%autosetup -n ImHex
# remove bundled libs we aren't using
rm -rf lib/third_party/{fmt,nlohmann_json,yara}
rm -rf lib/external/{curl,fmt,llvm,nlohmann_json,yara}
%build
%if 0%{?rhel}
. /opt/rh/gcc-toolset-14/enable
. /opt/rh/gcc-toolset-12/enable
%set_build_flags
CXXFLAGS+=" -std=gnu++23"
CXXFLAGS+=" -std=gnu++2b"
%endif
%cmake \
-D CMAKE_BUILD_TYPE=Release \
@@ -94,10 +88,14 @@ CXXFLAGS+=" -std=gnu++23"
%check
%if 0%{?rhel}
. /opt/rh/gcc-toolset-14/enable
. /opt/rh/gcc-toolset-12/enable
%set_build_flags
CXXFLAGS+=" -std=gnu++23"
CXXFLAGS+=" -std=gnu++2b"
%endif
# build binaries required for tests
%cmake_build --target unit_tests
%ctest --exclude-regex '(Helpers/StoreAPI|Helpers/TipsAPI|Helpers/ContentAPI)'
# Helpers/*API exclude tests that require network access
%install
@@ -111,22 +109,22 @@ rm -f %{buildroot}%{_metainfodir}/net.werwolv.%{name}.appdata.xml
appstream-util validate-relax --nonet %{buildroot}%{_metainfodir}/net.werwolv.%{name}.metainfo.xml
# install licenses
cp -a lib/third_party/nativefiledialog/LICENSE %{buildroot}%{_datadir}/licenses/%{name}/nativefiledialog-LICENSE
cp -a lib/third_party/capstone/LICENSE.TXT %{buildroot}%{_datadir}/licenses/%{name}/capstone-LICENSE
cp -a lib/third_party/capstone/suite/regress/LICENSE %{buildroot}%{_datadir}/licenses/%{name}/capstone-regress-LICENSE
cp -a lib/third_party/microtar/LICENSE %{buildroot}%{_datadir}/licenses/%{name}/microtar-LICENSE
cp -a lib/third_party/xdgpp/LICENSE %{buildroot}%{_datadir}/licenses/%{name}/xdgpp-LICENSE
cp -a lib/external/nativefiledialog/LICENSE %{buildroot}%{_datadir}/licenses/%{name}/nativefiledialog-LICENSE
cp -a lib/external/capstone/LICENSE.TXT %{buildroot}%{_datadir}/licenses/%{name}/capstone-LICENSE
cp -a lib/external/capstone/suite/regress/LICENSE %{buildroot}%{_datadir}/licenses/%{name}/capstone-regress-LICENSE
cp -a lib/external/microtar/LICENSE %{buildroot}%{_datadir}/licenses/%{name}/microtar-LICENSE
cp -a lib/external/xdgpp/LICENSE %{buildroot}%{_datadir}/licenses/%{name}/xdgpp-LICENSE
%files
%license %{_datadir}/licenses/%{name}/
%doc README.md
%{_bindir}/imhex
%{_bindir}/imhex-updater
%{_datadir}/pixmaps/%{name}.svg
%{_datadir}/pixmaps/%{name}.png
%{_datadir}/applications/%{name}.desktop
%{_datadir}/mime/packages/%{name}.xml
%{_libdir}/libimhex.so*
%{_libdir}/%{name}/
/usr/lib/debug/%{_libdir}/*.debug
%{_metainfodir}/net.werwolv.%{name}.metainfo.xml
%{_metainfodir}/net.werwolv.%{name}.metainfo.xml
%changelog

16
dist/vcpkg.json vendored
View File

@@ -1,16 +0,0 @@
{
"name": "vcpkg",
"version": "1.0.0",
"builtin-baseline": "7e21420f775f72ae938bdeb5e6068f722088f06a",
"dependencies": [
"libmagic",
"freetype",
"mbedtls",
"zlib",
"bzip2",
"liblzma",
"zstd",
"glfw3",
"curl"
]
}

36
dist/web/Dockerfile vendored
View File

@@ -1,11 +1,11 @@
FROM emscripten/emsdk:4.0.8 AS build
FROM emscripten/emsdk:latest as build
# Used to invalidate layer cache but not mount cache
# See https://github.com/moby/moby/issues/41715#issuecomment-733976493
ARG UNIQUEKEY 1
RUN apt update
RUN apt install -y git ccache autoconf automake libtool cmake pkg-config ninja-build
RUN apt install -y git ccache autoconf automake libtool cmake pkg-config
RUN <<EOF
# Install vcpkg
@@ -13,7 +13,6 @@ RUN <<EOF
set -xe
git clone https://github.com/microsoft/vcpkg /vcpkg
git -C /vcpkg pull
/vcpkg/bootstrap-vcpkg.sh
sed -i 's/vcpkg_install_make(${EXTRA_ARGS})/vcpkg_install_make(${EXTRA_ARGS} SUBPATH src)/g' /vcpkg/ports/libmagic/portfile.cmake
EOF
@@ -28,7 +27,7 @@ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pthread")
' >> /emsdk/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake
EOF
ENV VCPKG_DEFAULT_BINARY_CACHE=/cache/vcpkg
ENV VCPKG_DEFAULT_BINARY_CACHE /cache/vcpkg
RUN --mount=type=cache,target=/cache <<EOF
# Install dependencies with vcpkg
set -xe
@@ -38,15 +37,11 @@ mkdir -p $VCPKG_DEFAULT_BINARY_CACHE
/vcpkg/vcpkg install --triplet=wasm32-emscripten libmagic
/vcpkg/vcpkg install --triplet=wasm32-emscripten freetype
/vcpkg/vcpkg install --triplet=wasm32-emscripten mbedtls
/vcpkg/vcpkg install --triplet=wasm32-emscripten zlib
/vcpkg/vcpkg install --triplet=wasm32-emscripten bzip2
/vcpkg/vcpkg install --triplet=wasm32-emscripten liblzma
/vcpkg/vcpkg install --triplet=wasm32-emscripten zstd
EOF
# Build ImHex
ARG JOBS=4
ENV CCACHE_DIR=/cache/ccache
ENV CCACHE_DIR /cache/ccache
RUN mkdir /build
WORKDIR /build
@@ -57,36 +52,28 @@ set -xe
ccache -zs
cmake /imhex \
-G "Ninja" \
-DIMHEX_OFFLINE_BUILD=ON \
-DIMHEX_STATIC_LINK_PLUGINS=ON \
-DIMHEX_EXCLUDE_PLUGINS="script_loader" \
-DIMHEX_COMPRESS_DEBUG_INFO=OFF \
-DNATIVE_CMAKE_C_COMPILER=gcc \
-DNATIVE_CMAKE_CXX_COMPILER=g++ \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_TOOLCHAIN_FILE=/vcpkg/scripts/buildsystems/vcpkg.cmake \
-DVCPKG_CHAINLOAD_TOOLCHAIN_FILE=/emsdk/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake \
-DLIBROMFS_COMPRESS_RESOURCES=OFF \
-DCMAKE_BUILD_TYPE=Release
ninja -j $JOBS
make -j $JOBS
cp /imhex/dist/web/source/* /build
ccache -s
EOF
# Create a file dedicated to store wasm size, because I know no way to get the wasm content length if the web server uses compression
# See https://stackoverflow.com/questions/41701849/cannot-modify-accept-encoding-with-fetch https://github.com/AnthumChris/fetch-progress-indicators/issues/13
RUN du -b /build/imhex.wasm | cut -f1 > imhex.wasm.size
FROM scratch AS raw
FROM scratch
COPY --from=build [ \
# ImHex \
"/build/imhex.wasm", \
"/build/imhex.wasm.size", \
"/build/imhex.js", \
"/build/imhex.worker.js", \
\
# Static files \
"/build/index.html", \
@@ -94,14 +81,9 @@ COPY --from=build [ \
"/build/wasm-config.js", \
"/build/enable-threads.js", \
"/build/favicon.ico", \
"/build/icon.svg", \
"/build/icon.png", \
"/build/manifest.json", \
"/build/robots.txt", \
"/build/sitemap.xml", \
\
# Destination \
"./" \
]
FROM nginx
COPY --from=raw . /usr/share/nginx/html
]

10
dist/web/compose.yml vendored
View File

@@ -1,10 +0,0 @@
# docker compose -f dist/web/compose.yml up --build
version: '3'
services:
imhex_web:
image: imhex_web:latest
build:
context: ../../ # ImHex folder
dockerfile: ./dist/web/Dockerfile
ports:
- 8080:80

View File

@@ -2,12 +2,10 @@
extern "C" void forceLinkPlugin_@IMHEX_PLUGIN_NAME@();
namespace {
struct StaticLoad {
StaticLoad() {
forceLinkPlugin_@IMHEX_PLUGIN_NAME@();
}
};
}
static StaticLoad staticLoad;
static StaticLoad staticLoad;

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BIN
dist/web/source/icon.png vendored Normal file

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@@ -1,11 +0,0 @@
<svg xmlns="http://www.w3.org/2000/svg" width="64" height="64" version="1">
<rect style="opacity:0.2" width="55" height="10" x="5" y="-60" rx="1.41" transform="rotate(90)"/>
<rect style="fill:#2b50a1" width="55" height="10" x="4" y="-60" rx="1.41" transform="rotate(90)"/>
<rect style="fill:#2b50a1" width="55" height="10" x="4" y="-14" rx="1.41" transform="rotate(90)"/>
<rect style="fill:#2b50a1" width="55" height="10" x="4" y="-33" rx="1.41" transform="rotate(90)"/>
<path style="opacity:0.2" d="M 5.3808594,5 C 4.6158118,5 4,5.6158118 4,6.3808594 V 13.619141 C 4,14.384188 4.6158118,15 5.3808594,15 H 31.619141 C 32.384188,15 33,14.384188 33,13.619141 V 6.3808594 C 33,5.6158118 32.384188,5 31.619141,5 Z M 40.400391,5 C 39.624791,5 39,5.6247906 39,6.4003906 V 13.599609 C 39,14.375209 39.624791,15 40.400391,15 H 58.599609 C 59.375209,15 60,14.375209 60,13.599609 V 6.4003906 C 60,5.6247906 59.375209,5 58.599609,5 Z M 5.3808594,50 C 4.6158118,50 4,50.615812 4,51.380859 v 7.238282 C 4,59.384188 4.6158118,60 5.3808594,60 H 31.619141 C 32.384188,60 33,59.384188 33,58.619141 V 51.380859 C 33,50.615812 32.384188,50 31.619141,50 Z"/>
<rect style="fill:#3a6be0" width="29" height="10" x="4" y="4" rx="1.381"/>
<rect style="fill:#3a6be0" width="21" height="10" x="39" y="4" rx="1.4"/>
<rect style="fill:#3a6be0" width="29" height="10" x="4" y="49" rx="1.381"/>
<path style="fill:#ffffff;opacity:0.1" d="M 5.3808594 4 C 4.6158118 4 4 4.6158118 4 5.3808594 L 4 6.3808594 C 4 5.6158118 4.6158118 5 5.3808594 5 L 31.619141 5 C 32.384188 5 33 5.6158118 33 6.3808594 L 33 5.3808594 C 33 4.6158118 32.384188 4 31.619141 4 L 5.3808594 4 z M 40.400391 4 C 39.624791 4 39 4.6247906 39 5.4003906 L 39 6.4003906 C 39 5.6247906 39.624791 5 40.400391 5 L 58.599609 5 C 59.375209 5 60 5.6247906 60 6.4003906 L 60 5.4003906 C 60 4.6247906 59.375209 4 58.599609 4 L 40.400391 4 z M 5.3808594 49 C 4.6158118 49 4 49.615812 4 50.380859 L 4 51.380859 C 4 50.615812 4.6158118 50 5.3808594 50 L 31.619141 50 C 32.384188 50 33 50.615812 33 51.380859 L 33 50.380859 C 33 49.615812 32.384188 49 31.619141 49 L 5.3808594 49 z"/>
</svg>

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View File

@@ -1,22 +1,23 @@
<!doctype html>
<html lang="en-us">
<head>
<title>ImHex Web - Free Online Hex Editor for Reverse Engineers</title>
<link rel="manifest" href="manifest.json">
<link rel="manifest" href="manifest.json" />
<meta charset="utf-8">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, user-scalable=no">
<!-- Primary Meta Tags -->
<title>ImHex Web - Online Hex Editor</title>
<meta name="title" content="ImHex">
<meta name="description" content="Free and extremely powerful Online Hex Editor for your Web Browser. ImHex is a free and open source Hex Editor for Reverse Engineers and Developers and Data Analysts.">
<meta name="description" content="A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.">
<link rel="icon" type="image/x-icon" href="favicon.ico">
<link rel="apple-touch-icon" href="icon.svg">
<!-- Open Graph / Facebook -->
<meta property="og:type" content="website">
<meta property="og:url" content="https://imhex.werwolv.net/">
<meta property="og:title" content="ImHex Web - Online Hex Editor">
<meta property="og:description">
<meta name="description" content="A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.">
<meta property="og:image" content="https://imhex.werwolv.net/assets/splash_wasm.png">
<!-- Twitter -->
@@ -27,7 +28,9 @@
content="A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.">
<meta property="twitter:image" content="https://imhex.werwolv.net/assets/splash_wasm.png">
<link rel="stylesheet" type="text/css" href="style.css">
<meta name="viewport" content="width=device-width">
<link rel="stylesheet" type="text/css" href="style.css" />
<script type="application/ld+json">
{
@@ -38,7 +41,7 @@
"founder": "WerWolv",
"slogan": "A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.",
"url": "https://imhex.werwolv.net",
"logo": "https://imhex.werwolv.net/assets/logos/logo.svg"
"logo": "https://imhex.werwolv.net/assets/logos/logo.png"
}
</script>
@@ -57,48 +60,15 @@
}
</script>
<title>ImHex Web</title>
<script src="enable-threads.js"></script>
<link rel="stylesheet" href="style.css">
</head>
<body>
<div id="loading" class="centered">
<img src="https://raw.githubusercontent.com/WerWolv/ImHex/master/plugins/builtin/romfs/assets/dark/banner.svg" id="logo" alt="ImHex Logo">
<h1>A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.</h1>
<h2>Available both natively and on the web</h2>
<h5>ImHex runs directly in your web browser with the help of Emscripten and WebAssembly.</h5>
<p id="loading_text">ImHex is loading...</p>
<canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()"></canvas>
<div style="height: 50%">
<div style="height: 30%"> </div>
<h2 id="not_working">
Not loading in your Browser? <a href="https://imhex.werwolv.net">Try the native version</a>
</h2>
<div class="progress-bar-container">
<div class="progress progress-moved">
<div class="progress-bar" id="progress-bar-content">
</div>
</div>
</div>
</div>
<div class="loading_ripple">
<div class="lds-ripple"><div></div><div></div></div>
</div>
<div style="height: 10%">
</div>
<div class="footer">
<a href="https://imhex.werwolv.net">Homepage</a>
<p>Made with ♥️ by the ImHex Team</p>
<a href="https://github.com/WerWolv/ImHex">GitHub</a>
</div>
</div>
<canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()"></canvas>
<script src="wasm-config.js"></script>
<script async src="imhex.js"></script>
<script type="text/javascript" src="wasm-config.js"></script>
<script async type="text/javascript" src="imhex.js"></script>
</body>
</html>

View File

@@ -10,8 +10,8 @@
],
"icons": [
{
"src": "icon.svg",
"type": "image/svg",
"src": "icon.png",
"type": "image/png",
"sizes": "640x640"
}
],

View File

@@ -1,4 +0,0 @@
User-agent: *
Allow: /
Sitemap: https://imhex.werwolv.net/sitemap.xml

View File

@@ -1,67 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<urlset
xmlns="http://www.sitemaps.org/schemas/sitemap/0.9"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://www.sitemaps.org/schemas/sitemap/0.9
http://www.sitemaps.org/schemas/sitemap/0.9/sitemap.xsd">
<url>
<loc>https://web.imhex.werwolv.net/</loc>
<lastmod>2024-01-02T11:44:00+00:00</lastmod>
<priority>1.00</priority>
</url>
<url>
<title>English</title>
<loc>https://web.imhex.werwolv.net?lang=en-US</loc>
<lastmod>2024-01-02T11:44:00+00:00</lastmod>
<priority>1.00</priority>
</url>
<url>
<title>Deutsch</title>
<loc>https://web.imhex.werwolv.net?lang=de-DE</loc>
<lastmod>2024-01-02T11:44:00+00:00</lastmod>
<priority>1.00</priority>
</url>
<url>
<title>Português</title>
<loc>https://web.imhex.werwolv.net?lang=pt-BR</loc>
<lastmod>2024-01-02T11:44:00+00:00</lastmod>
</url>
<url>
<title>中国</title>
<loc>https://web.imhex.werwolv.net?lang=zh-CN</loc>
<lastmod>2024-01-02T11:44:00+00:00</lastmod>
</url>
<url>
<title>國語</title>
<loc>https://web.imhex.werwolv.net?lang=zh-TW</loc>
<lastmod>2024-01-02T11:44:00+00:00</lastmod>
</url>
<url>
<title>日本語</title>
<loc>https://web.imhex.werwolv.net?lang=ja-JP</loc>
<lastmod>2024-01-02T11:44:00+00:00</lastmod>
</url>
<url>
<title>한국어</title>
<loc>https://web.imhex.werwolv.net?lang=ko-KR</loc>
<lastmod>2024-01-02T11:44:00+00:00</lastmod>
</url>
<url>
<title>Español</title>
<loc>https://web.imhex.werwolv.net?lang=es-ES</loc>
<lastmod>2024-01-02T11:44:00+00:00</lastmod>
</url>
<url>
<title>Italiano</title>
<loc>https://web.imhex.werwolv.net?lang=it-IT</loc>
<lastmod>2024-01-02T11:44:00+00:00</lastmod>
</url>
<url>
<title>Русский</title>
<loc>https://web.imhex.werwolv.net?lang=ru-RU</loc>
<lastmod>2024-01-02T11:44:00+00:00</lastmod>
</url>
</urlset>

View File

@@ -1,6 +1,6 @@
html, body {
height: 100%;
margin: 0;
margin: 0px;
user-select: none;
}
@@ -16,173 +16,21 @@ body {
margin-left: auto;
margin-right: auto;
display: none;
border: 0 none;
image-rendering: smooth;
border: 0px none;
}
h1, h2, h5 {
color: #F0F0F0;
font-size: 20px;
font-family: monospace;
width: 100%;
text-align: center;
margin-top: 60px;
margin-bottom: 10px;
}
h2 {
margin-top: 15px;
font-size: 17px;
}
h5 {
margin-top: 0;
font-size: 17px;
}
#not_working {
opacity: 0;
}
#not_working.visible {
opacity: 1;
transition: opacity 2s ease;
}
a {
color: #7893ff;
text-decoration: none;
}
a:hover {
text-shadow: #3a4677 0 0 10px;
}
.footer {
width: 100%;
height: 20px;
position: absolute;
bottom: 0;
text-align: center;
color: #F0F0F0;
background-color: #0A0A0A;
padding: 10px;
font-family: monospace;
font-size: 15px;
display: flex;
justify-content: center;
align-items: center;
flex-direction: row;
gap: 10%;
}
.centered {
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
.canvas_full_screen {
width: 100%;
height: 100%;
}
.lds-ripple {
display: inline-block;
position: relative;
width: 80px;
height: 80px;
}
.lds-ripple div {
position: absolute;
border: 4px solid #fff;
opacity: 1;
border-radius: 50%;
animation: lds-ripple 1s cubic-bezier(0, 0.2, 0.8, 1) infinite;
}
.lds-ripple div:nth-child(2) {
animation-delay: -0.5s;
}
@keyframes lds-ripple {
0% {
top: 36px;
left: 36px;
width: 0;
height: 0;
opacity: 0;
}
4.9% {
top: 36px;
left: 36px;
width: 0;
height: 0;
opacity: 0;
}
5% {
top: 36px;
left: 36px;
width: 0;
height: 0;
opacity: 1;
}
100% {
top: 0;
left: 0;
width: 72px;
height: 72px;
opacity: 0;
}
}
:root {
--progress: 0%;
}
.progress-bar-container {
margin: 100px auto;
width: 600px;
text-align: center;
}
.progress {
padding: 6px;
border-radius: 30px;
background: rgba(0, 0, 0, 0.25);
box-shadow: inset 0 1px 2px rgba(0, 0, 0, 0.25),
0 1px rgba(255, 255, 255, 0.08);
}
.progress-bar {
color: rgba(240, 240, 240, 0.9);
height: 18px;
border-radius: 30px;
font-size: 13px;
font-family: monospace;
font-weight: bold;
text-wrap: avoid;
white-space: nowrap;
overflow: hidden;
background-image: linear-gradient(
to bottom,
rgba(255, 255, 255, 0.2),
rgba(255, 255, 255, 0.0)
);
}
.progress-moved .progress-bar {
width: var(--progress);
background-color: #3864cb;
}
#logo {
height: 25%;
margin-top: 50px;
}
.canvas-fixed {
position: absolute;
top: 0;
left: 0;
}
#loading_text {
color: #F0F0F0;
font-size: 30px;
font-family: monospace;
width: 100%;
text-align: center;
}

View File

@@ -1,68 +1,3 @@
let wasmSize = null;
// See comment in dist/web/Dockerfile about imhex.wasm.size
fetch("imhex.wasm.size").then(async (resp) => {
wasmSize = parseInt((await resp.text()).trim());
console.log(`Real WASM binary size is ${wasmSize} bytes`);
});
// Monkeypatch WebAssembly to have a progress bar
// inspired from: https://github.com/WordPress/wordpress-playground/pull/46 (but had to be modified)
function monkeyPatch(progressFun) {
const _instantiateStreaming = WebAssembly.instantiateStreaming;
WebAssembly.instantiateStreaming = async (responsePromise, ...args) => {
// Do not collect wasm content length here see above
let response = await responsePromise
const file = response.url.substring(
new URL(response.url).origin.length + 1
);
const reportingResponse = new Response(
new ReadableStream(
{
async start(controller) {
const reader = response.clone().body.getReader();
let loaded = 0;
for (; ;) {
const { done, value } = await reader.read();
if (done) {
if(wasmSize) progressFun(file, wasmSize);
break;
}
loaded += value.byteLength;
progressFun(file, loaded);
controller.enqueue(value);
}
controller.close();
}
},
{
status: response.status,
statusText: response.statusText
}
)
);
for (const pair of response.headers.entries()) {
reportingResponse.headers.set(pair[0], pair[1]);
}
return _instantiateStreaming(reportingResponse, ...args);
}
}
monkeyPatch((file, done) => {
if (!wasmSize) return;
if (done > wasmSize) {
console.warn(`Downloaded binary size ${done} is larger than expected WASM size ${wasmSize}`);
return;
}
const percent = ((done / wasmSize) * 100).toFixed(0);
const mibNow = (done / 1024**2).toFixed(1);
const mibTotal = (wasmSize / 1024**2).toFixed(1);
let root = document.querySelector(':root');
root.style.setProperty("--progress", `${percent}%`)
document.getElementById("progress-bar-content").innerHTML = `${percent}% &nbsp;[${mibNow} MiB / ${mibTotal} MiB]`;
});
function glfwSetCursorCustom(wnd, shape) {
let body = document.getElementsByTagName("body")[0]
switch (shape) {
@@ -95,177 +30,41 @@ function glfwCreateStandardCursorCustom(shape) {
return shape
}
var notWorkingTimer = setTimeout(() => {
document.getElementById("not_working").classList.add("visible")
}, 5000);
var Module = {
preRun: [],
postRun: function() {
// Patch the emscripten GLFW module to send mouse and touch events in the right order
// For ImGui interactions to correctly work with touch input, MousePos events need
// to be processed first and then MouseButton events in the next frame. By default,
// GLFW does the exact opposite, which causes buttons to require two taps to register
// and windows get "stuck" to the cursor when dragged or resized
GLFW.onMousemove = event => {
if (event.type === "touchmove") {
event.preventDefault();
let primaryChanged = false;
for (let i of event.changedTouches) {
if (GLFW.primaryTouchId === i.identifier) {
Browser.setMouseCoords(i.pageX, i.pageY);
primaryChanged = true;
break;
}
}
if (!primaryChanged) {
return;
}
} else {
Browser.calculateMouseEvent(event);
}
};
GLFW.onMouseButtonChanged = (event, status) => {
if (!GLFW.active) return;
if (event.target != Module["canvas"]) return;
const isTouchType = event.type === "touchstart" || event.type === "touchend" || event.type === "touchcancel";
let eventButton = 0;
if (isTouchType) {
event.preventDefault();
let primaryChanged = false;
if (GLFW.primaryTouchId === null && event.type === "touchstart" && event.targetTouches.length > 0) {
const chosenTouch = event.targetTouches[0];
GLFW.primaryTouchId = chosenTouch.identifier;
Browser.setMouseCoords(chosenTouch.pageX, chosenTouch.pageY);
primaryChanged = true;
} else if (event.type === "touchend" || event.type === "touchcancel") {
for (let i of event.changedTouches) {
if (GLFW.primaryTouchId === i.identifier) {
GLFW.primaryTouchId = null;
primaryChanged = true;
break;
}
}
}
if (!primaryChanged) {
return;
}
} else {
Browser.calculateMouseEvent(event);
eventButton = GLFW.DOMToGLFWMouseButton(event);
}
if (status == 1) {
GLFW.active.buttons |= (1 << eventButton);
try {
event.target.setCapture();
} catch (e) {}
} else {
GLFW.active.buttons &= ~(1 << eventButton);
}
if (GLFW.active.cursorPosFunc) {
getWasmTableEntry(GLFW.active.cursorPosFunc)(GLFW.active.id, Browser.mouseX, Browser.mouseY);
}
if (GLFW.active.mouseButtonFunc) {
getWasmTableEntry(GLFW.active.mouseButtonFunc)(GLFW.active.id, eventButton, status, GLFW.getModBits(GLFW.active));
}
};
},
postRun: [],
onRuntimeInitialized: function() {
// Triggered when the wasm module is loaded and ready to use.
document.getElementById("loading").style.display = "none"
document.getElementById("loading_text").style.display = "none"
document.getElementById("canvas").style.display = "initial"
clearTimeout(notWorkingTimer);
},
print: (function() { })(),
printErr: function(text) { },
printErr: function(text) { },
canvas: (function() {
const canvas = document.getElementById('canvas');
canvas.addEventListener("webglcontextlost", function(e) {
alert('WebGL context lost, please reload the page');
e.preventDefault();
}, false);
let canvas = document.getElementById('canvas');
// As a default initial behavior, pop up an alert when webgl context is lost. To make your
// application robust, you may want to override this behavior before shipping!
// See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2
canvas.addEventListener("webglcontextlost", function(e) { alert('WebGL context lost. You will need to reload the page.'); e.preventDefault(); }, false);
// Turn long touches into right-clicks
let timer = null;
canvas.addEventListener('touchstart', event => {
timer = setTimeout(() => {
let eventArgs = {
bubbles: true,
cancelable: true,
view: window,
screenX: event.touches[0].screenX,
screenY: event.touches[0].screenY,
clientX: event.touches[0].clientX,
clientY: event.touches[0].clientY,
button: 2,
buttons: 2,
relatedTarget: event.target,
region: event.region
}
canvas.dispatchEvent(new MouseEvent('mousedown', eventArgs));
canvas.dispatchEvent(new MouseEvent('mouseup', eventArgs));
}, 400);
});
canvas.addEventListener('touchend', event => {
if (timer) {
clearTimeout(timer);
timer = null;
}
});
if (typeof WebGL2RenderingContext !== 'undefined') {
let gl = canvas.getContext('webgl2', { stencil: true });
if (!gl) {
console.error('WebGL 2 not available, falling back to WebGL');
gl = canvas.getContext('webgl', { stencil: true });
}
if (!gl) {
alert('WebGL not available with stencil buffer');
}
return canvas;
} else {
alert('WebGL 2 not supported by this browser');
}
return canvas;
})(),
setStatus: function(text) { },
totalDependencies: 0,
monitorRunDependencies: function(left) {
},
instantiateWasm: async function(imports, successCallback) {
monitorRunDependencies: function(left) { },
instantiateWasm: function(imports, successCallback) {
imports.env.glfwSetCursor = glfwSetCursorCustom
imports.env.glfwCreateStandardCursor = glfwCreateStandardCursorCustom
let result = await instantiateAsync(null, findWasmBinary(), imports);
successCallback(result.instance, result.module)
},
arguments: []
instantiateAsync(wasmBinary, wasmBinaryFile, imports, (result) => successCallback(result.instance, result.module));
}
};
// Handle passing arguments to the wasm module
const queryString = window.location.search;
const urlParams = new URLSearchParams(queryString);
if (urlParams.has("lang")) {
Module["arguments"].push("--language");
Module["arguments"].push(urlParams.get("lang"));
}
window.addEventListener('resize', js_resizeCanvas, false);
function js_resizeCanvas() {
let canvas = document.getElementById('canvas');
canvas.top = document.documentElement.clientTop;
canvas.left = document.documentElement.clientLeft;
canvas.width = Math.min(document.documentElement.clientWidth, window.innerWidth || 0);
canvas.height = Math.min(document.documentElement.clientHeight, window.innerHeight || 0);
}
// Prevent some default browser shortcuts from preventing ImHex ones to work
document.addEventListener('keydown', e => {
if (e.ctrlKey) {
if (e.which == 83) e.preventDefault();
}
})
canvas.classList.add("canvas_full_screen")
}

1
lib/external/capstone vendored Submodule

Submodule lib/external/capstone added at 097c04d941

1
lib/external/fmt vendored Submodule

Submodule lib/external/fmt added at f918289363

40
lib/external/imgui/CMakeLists.txt vendored Normal file
View File

@@ -0,0 +1,40 @@
cmake_minimum_required(VERSION 3.16)
project(imgui)
set(CMAKE_CXX_STANDARD 17)
find_package(PkgConfig REQUIRED)
find_package(Freetype REQUIRED)
find_package(OpenGL REQUIRED)
pkg_search_module(GLFW REQUIRED glfw3)
add_library(imgui OBJECT
source/imgui.cpp
source/imgui_demo.cpp
source/imgui_draw.cpp
include/misc/freetype/imgui_freetype.cpp # TODO move source and includes in the same directory
source/imgui_impl_glfw.cpp
source/imgui_impl_opengl3.cpp
source/imgui_tables.cpp
source/imgui_widgets.cpp
source/TextEditor.cpp
source/imnodes.cpp
source/implot.cpp
source/implot_items.cpp
source/implot_demo.cpp
source/fonts/fontawesome_font.c
source/fonts/codicons_font.c
source/fonts/unifont_font.c
)
target_compile_definitions(imgui PUBLIC IMGUI_IMPL_OPENGL_LOADER_GLAD)
target_compile_definitions(imgui PUBLIC IMGUI_USER_CONFIG="imgui_config.h")
target_compile_options(imgui PRIVATE -Wno-unknown-warning-option)
target_include_directories(imgui PUBLIC include ${FREETYPE_INCLUDE_DIRS} ${GLFW_INCLUDE_DIRS} ${OpenGL_INCLUDE_DIRS})
target_link_directories(imgui PUBLIC ${GLFW_LIBRARY_DIRS} ${OpenGL_LIBRARY_DIRS})
target_link_libraries(imgui PUBLIC Freetype::Freetype ${GLFW_LIBRARIES} ${OPENGL_LIBRARIES})

400
lib/external/imgui/include/TextEditor.h vendored Normal file
View File

@@ -0,0 +1,400 @@
#pragma once
#include <string>
#include <vector>
#include <array>
#include <memory>
#include <unordered_set>
#include <unordered_map>
#include <map>
#include <regex>
#include "imgui.h"
class TextEditor
{
public:
enum class PaletteIndex
{
Default,
Keyword,
Number,
String,
CharLiteral,
Punctuation,
Preprocessor,
Identifier,
KnownIdentifier,
PreprocIdentifier,
Comment,
MultiLineComment,
Background,
Cursor,
Selection,
ErrorMarker,
Breakpoint,
LineNumber,
CurrentLineFill,
CurrentLineFillInactive,
CurrentLineEdge,
Max
};
enum class SelectionMode
{
Normal,
Word,
Line
};
struct Breakpoint
{
int mLine;
bool mEnabled;
std::string mCondition;
Breakpoint()
: mLine(-1)
, mEnabled(false)
{}
};
// Represents a character coordinate from the user's point of view,
// i. e. consider an uniform grid (assuming fixed-width font) on the
// screen as it is rendered, and each cell has its own coordinate, starting from 0.
// Tabs are counted as [1..mTabSize] count empty spaces, depending on
// how many space is necessary to reach the next tab stop.
// For example, coordinate (1, 5) represents the character 'B' in a line "\tABC", when mTabSize = 4,
// because it is rendered as " ABC" on the screen.
struct Coordinates
{
int mLine, mColumn;
Coordinates() : mLine(0), mColumn(0) {}
Coordinates(int aLine, int aColumn) : mLine(aLine), mColumn(aColumn)
{
assert(aLine >= 0);
assert(aColumn >= 0);
}
static Coordinates Invalid() { static Coordinates invalid(-1, -1); return invalid; }
bool operator ==(const Coordinates& o) const
{
return
mLine == o.mLine &&
mColumn == o.mColumn;
}
bool operator !=(const Coordinates& o) const
{
return
mLine != o.mLine ||
mColumn != o.mColumn;
}
bool operator <(const Coordinates& o) const
{
if (mLine != o.mLine)
return mLine < o.mLine;
return mColumn < o.mColumn;
}
bool operator >(const Coordinates& o) const
{
if (mLine != o.mLine)
return mLine > o.mLine;
return mColumn > o.mColumn;
}
bool operator <=(const Coordinates& o) const
{
if (mLine != o.mLine)
return mLine < o.mLine;
return mColumn <= o.mColumn;
}
bool operator >=(const Coordinates& o) const
{
if (mLine != o.mLine)
return mLine > o.mLine;
return mColumn >= o.mColumn;
}
};
struct Identifier
{
Coordinates mLocation;
std::string mDeclaration;
};
typedef std::string String;
typedef std::unordered_map<std::string, Identifier> Identifiers;
typedef std::unordered_set<std::string> Keywords;
typedef std::map<int, std::string> ErrorMarkers;
typedef std::unordered_set<int> Breakpoints;
typedef std::array<ImU32, (unsigned)PaletteIndex::Max> Palette;
typedef uint8_t Char;
struct Glyph
{
Char mChar;
PaletteIndex mColorIndex = PaletteIndex::Default;
bool mComment : 1;
bool mMultiLineComment : 1;
bool mPreprocessor : 1;
Glyph(Char aChar, PaletteIndex aColorIndex) : mChar(aChar), mColorIndex(aColorIndex),
mComment(false), mMultiLineComment(false), mPreprocessor(false) {}
};
typedef std::vector<Glyph> Line;
typedef std::vector<Line> Lines;
struct LanguageDefinition
{
typedef std::pair<std::string, PaletteIndex> TokenRegexString;
typedef std::vector<TokenRegexString> TokenRegexStrings;
typedef bool(*TokenizeCallback)(const char * in_begin, const char * in_end, const char *& out_begin, const char *& out_end, PaletteIndex & paletteIndex);
std::string mName;
Keywords mKeywords;
Identifiers mIdentifiers;
Identifiers mPreprocIdentifiers;
std::string mCommentStart, mCommentEnd, mSingleLineComment;
char mPreprocChar;
bool mAutoIndentation;
TokenizeCallback mTokenize;
TokenRegexStrings mTokenRegexStrings;
bool mCaseSensitive;
LanguageDefinition()
: mPreprocChar('#'), mAutoIndentation(true), mTokenize(nullptr), mCaseSensitive(true)
{
}
static const LanguageDefinition& CPlusPlus();
static const LanguageDefinition& HLSL();
static const LanguageDefinition& GLSL();
static const LanguageDefinition& C();
static const LanguageDefinition& SQL();
static const LanguageDefinition& AngelScript();
static const LanguageDefinition& Lua();
};
TextEditor();
~TextEditor();
void SetLanguageDefinition(const LanguageDefinition& aLanguageDef);
const LanguageDefinition& GetLanguageDefinition() const { return mLanguageDefinition; }
static const Palette& GetPalette() { return sPaletteBase; }
static void SetPalette(const Palette& aValue);
void SetErrorMarkers(const ErrorMarkers& aMarkers) { mErrorMarkers = aMarkers; }
void SetBreakpoints(const Breakpoints& aMarkers) { mBreakpoints = aMarkers; }
void Render(const char* aTitle, const ImVec2& aSize = ImVec2(), bool aBorder = false);
void SetText(const std::string& aText);
std::string GetText() const;
void SetTextLines(const std::vector<std::string>& aLines);
std::vector<std::string> GetTextLines() const;
std::string GetSelectedText() const;
std::string GetCurrentLineText()const;
int GetTotalLines() const { return (int)mLines.size(); }
bool IsOverwrite() const { return mOverwrite; }
void SetReadOnly(bool aValue);
bool IsReadOnly() const { return mReadOnly; }
bool IsTextChanged() const { return mTextChanged; }
bool IsCursorPositionChanged() const { return mCursorPositionChanged; }
void SetShowCursor(bool aValue) { mShowCursor = aValue; }
void SetShowLineNumbers(bool aValue) { mShowLineNumbers = aValue; }
bool IsColorizerEnabled() const { return mColorizerEnabled; }
void SetColorizerEnable(bool aValue);
Coordinates GetCursorPosition() const { return GetActualCursorCoordinates(); }
void SetCursorPosition(const Coordinates& aPosition);
inline void SetHandleMouseInputs (bool aValue){ mHandleMouseInputs = aValue;}
inline bool IsHandleMouseInputsEnabled() const { return mHandleKeyboardInputs; }
inline void SetHandleKeyboardInputs (bool aValue){ mHandleKeyboardInputs = aValue;}
inline bool IsHandleKeyboardInputsEnabled() const { return mHandleKeyboardInputs; }
inline void SetImGuiChildIgnored (bool aValue){ mIgnoreImGuiChild = aValue;}
inline bool IsImGuiChildIgnored() const { return mIgnoreImGuiChild; }
inline void SetShowWhitespaces(bool aValue) { mShowWhitespaces = aValue; }
inline bool IsShowingWhitespaces() const { return mShowWhitespaces; }
void SetTabSize(int aValue);
inline int GetTabSize() const { return mTabSize; }
void InsertText(const std::string& aValue);
void InsertText(const char* aValue);
void MoveUp(int aAmount = 1, bool aSelect = false);
void MoveDown(int aAmount = 1, bool aSelect = false);
void MoveLeft(int aAmount = 1, bool aSelect = false, bool aWordMode = false);
void MoveRight(int aAmount = 1, bool aSelect = false, bool aWordMode = false);
void MoveTop(bool aSelect = false);
void MoveBottom(bool aSelect = false);
void MoveHome(bool aSelect = false);
void MoveEnd(bool aSelect = false);
void SetSelectionStart(const Coordinates& aPosition);
void SetSelectionEnd(const Coordinates& aPosition);
void SetSelection(const Coordinates& aStart, const Coordinates& aEnd, SelectionMode aMode = SelectionMode::Normal);
void SelectWordUnderCursor();
void SelectAll();
bool HasSelection() const;
void Copy();
void Cut();
void Paste();
void Delete();
bool CanUndo() const;
bool CanRedo() const;
void Undo(int aSteps = 1);
void Redo(int aSteps = 1);
static const Palette& GetDarkPalette();
static const Palette& GetLightPalette();
static const Palette& GetRetroBluePalette();
private:
typedef std::vector<std::pair<std::regex, PaletteIndex>> RegexList;
struct EditorState
{
Coordinates mSelectionStart;
Coordinates mSelectionEnd;
Coordinates mCursorPosition;
};
class UndoRecord
{
public:
UndoRecord() {}
~UndoRecord() {}
UndoRecord(
const std::string& aAdded,
const TextEditor::Coordinates aAddedStart,
const TextEditor::Coordinates aAddedEnd,
const std::string& aRemoved,
const TextEditor::Coordinates aRemovedStart,
const TextEditor::Coordinates aRemovedEnd,
TextEditor::EditorState& aBefore,
TextEditor::EditorState& aAfter);
void Undo(TextEditor* aEditor);
void Redo(TextEditor* aEditor);
std::string mAdded;
Coordinates mAddedStart;
Coordinates mAddedEnd;
std::string mRemoved;
Coordinates mRemovedStart;
Coordinates mRemovedEnd;
EditorState mBefore;
EditorState mAfter;
};
typedef std::vector<UndoRecord> UndoBuffer;
void ProcessInputs();
void Colorize(int aFromLine = 0, int aCount = -1);
void ColorizeRange(int aFromLine = 0, int aToLine = 0);
void ColorizeInternal();
float TextDistanceToLineStart(const Coordinates& aFrom) const;
void EnsureCursorVisible();
int GetPageSize() const;
std::string GetText(const Coordinates& aStart, const Coordinates& aEnd) const;
Coordinates GetActualCursorCoordinates() const;
Coordinates SanitizeCoordinates(const Coordinates& aValue) const;
void Advance(Coordinates& aCoordinates) const;
void DeleteRange(const Coordinates& aStart, const Coordinates& aEnd);
int InsertTextAt(Coordinates& aWhere, const char* aValue);
void AddUndo(UndoRecord& aValue);
Coordinates ScreenPosToCoordinates(const ImVec2& aPosition) const;
Coordinates FindWordStart(const Coordinates& aFrom) const;
Coordinates FindWordEnd(const Coordinates& aFrom) const;
Coordinates FindNextWord(const Coordinates& aFrom) const;
int GetCharacterIndex(const Coordinates& aCoordinates) const;
int GetCharacterColumn(int aLine, int aIndex) const;
int GetLineCharacterCount(int aLine) const;
int GetLineMaxColumn(int aLine) const;
bool IsOnWordBoundary(const Coordinates& aAt) const;
void RemoveLine(int aStart, int aEnd);
void RemoveLine(int aIndex);
Line& InsertLine(int aIndex);
void EnterCharacter(ImWchar aChar, bool aShift);
void Backspace();
void DeleteSelection();
std::string GetWordUnderCursor() const;
std::string GetWordAt(const Coordinates& aCoords) const;
ImU32 GetGlyphColor(const Glyph& aGlyph) const;
void HandleKeyboardInputs();
void HandleMouseInputs();
void Render();
float mLineSpacing;
Lines mLines;
EditorState mState;
UndoBuffer mUndoBuffer;
int mUndoIndex;
int mTabSize;
bool mOverwrite;
bool mReadOnly;
bool mWithinRender;
bool mScrollToCursor;
bool mScrollToTop;
bool mTextChanged;
bool mColorizerEnabled;
float mTextStart; // position (in pixels) where a code line starts relative to the left of the TextEditor.
int mLeftMargin;
bool mCursorPositionChanged;
int mColorRangeMin, mColorRangeMax;
SelectionMode mSelectionMode;
bool mHandleKeyboardInputs;
bool mHandleMouseInputs;
bool mIgnoreImGuiChild;
bool mShowWhitespaces;
static Palette sPaletteBase;
Palette mPalette;
LanguageDefinition mLanguageDefinition;
RegexList mRegexList;
bool mCheckComments;
Breakpoints mBreakpoints;
ErrorMarkers mErrorMarkers;
ImVec2 mCharAdvance;
Coordinates mInteractiveStart, mInteractiveEnd;
std::string mLineBuffer;
uint64_t mStartTime;
float mLastClick;
bool mShowCursor;
bool mShowLineNumbers;
};
bool TokenizeCStyleString(const char * in_begin, const char * in_end, const char *& out_begin, const char *& out_end);
bool TokenizeCStyleCharacterLiteral(const char * in_begin, const char * in_end, const char *& out_begin, const char *& out_end);
bool TokenizeCStyleIdentifier(const char * in_begin, const char * in_end, const char *& out_begin, const char *& out_end);
bool TokenizeCStyleNumber(const char * in_begin, const char * in_end, const char *& out_begin, const char *& out_end);
bool TokenizeCStylePunctuation(const char * in_begin, const char * in_end, const char *& out_begin, const char *& out_end);

View File

@@ -1,13 +1,15 @@
// Generated by https://github.com/juliettef/IconFontCppHeaders script GenerateIconFontCppHeaders.py for languages C and C++
// from https://raw.githubusercontent.com/microsoft/vscode-codicons/main/dist/codicon.css
// for use with https://github.com/microsoft/vscode-codicons/blob/main/dist/codicon.ttf
// for use with https://github.com/microsoft/vscode-codicons/raw/main/dist/codicon.ttf
#pragma once
#define FONT_ICON_FILE_NAME_VS "codicon.ttf"
extern const unsigned int codicons_compressed_size;
extern const unsigned int codicons_compressed_data[52184/4];
#define ICON_MIN_VS 0xea60
#define ICON_MAX_16_VS 0xec25
#define ICON_MAX_VS 0xec25
#define ICON_MAX_VS 0xebdd
#define ICON_VS_ADD "\xee\xa9\xa0" // U+ea60
#define ICON_VS_PLUS "\xee\xa9\xa0" // U+ea60
#define ICON_VS_GIST_NEW "\xee\xa9\xa0" // U+ea60
@@ -23,7 +25,6 @@
#define ICON_VS_RECORD_KEYS "\xee\xa9\xa5" // U+ea65
#define ICON_VS_KEYBOARD "\xee\xa9\xa5" // U+ea65
#define ICON_VS_TAG "\xee\xa9\xa6" // U+ea66
#define ICON_VS_GIT_PULL_REQUEST_LABEL "\xee\xa9\xa6" // U+ea66
#define ICON_VS_TAG_ADD "\xee\xa9\xa6" // U+ea66
#define ICON_VS_TAG_REMOVE "\xee\xa9\xa6" // U+ea66
#define ICON_VS_PERSON "\xee\xa9\xa7" // U+ea67
@@ -59,7 +60,6 @@
#define ICON_VS_DEBUG_BREAKPOINT "\xee\xa9\xb1" // U+ea71
#define ICON_VS_DEBUG_BREAKPOINT_DISABLED "\xee\xa9\xb1" // U+ea71
#define ICON_VS_DEBUG_HINT "\xee\xa9\xb1" // U+ea71
#define ICON_VS_TERMINAL_DECORATION_SUCCESS "\xee\xa9\xb1" // U+ea71
#define ICON_VS_PRIMITIVE_SQUARE "\xee\xa9\xb2" // U+ea72
#define ICON_VS_EDIT "\xee\xa9\xb3" // U+ea73
#define ICON_VS_PENCIL "\xee\xa9\xb3" // U+ea73
@@ -179,9 +179,7 @@
#define ICON_VS_CHROME_MINIMIZE "\xee\xaa\xba" // U+eaba
#define ICON_VS_CHROME_RESTORE "\xee\xaa\xbb" // U+eabb
#define ICON_VS_CIRCLE_OUTLINE "\xee\xaa\xbc" // U+eabc
#define ICON_VS_CIRCLE "\xee\xaa\xbc" // U+eabc
#define ICON_VS_DEBUG_BREAKPOINT_UNVERIFIED "\xee\xaa\xbc" // U+eabc
#define ICON_VS_TERMINAL_DECORATION_INCOMPLETE "\xee\xaa\xbc" // U+eabc
#define ICON_VS_CIRCLE_SLASH "\xee\xaa\xbd" // U+eabd
#define ICON_VS_CIRCUIT_BOARD "\xee\xaa\xbe" // U+eabe
#define ICON_VS_CLEAR_ALL "\xee\xaa\xbf" // U+eabf
@@ -216,7 +214,6 @@
#define ICON_VS_DIFF_REMOVED "\xee\xab\x9f" // U+eadf
#define ICON_VS_DIFF_RENAMED "\xee\xab\xa0" // U+eae0
#define ICON_VS_DIFF "\xee\xab\xa1" // U+eae1
#define ICON_VS_DIFF_SIDEBYSIDE "\xee\xab\xa1" // U+eae1
#define ICON_VS_DISCARD "\xee\xab\xa2" // U+eae2
#define ICON_VS_EDITOR_LAYOUT "\xee\xab\xa3" // U+eae3
#define ICON_VS_EMPTY_WINDOW "\xee\xab\xa4" // U+eae4
@@ -280,7 +277,6 @@
#define ICON_VS_MEGAPHONE "\xee\xac\x9e" // U+eb1e
#define ICON_VS_MENTION "\xee\xac\x9f" // U+eb1f
#define ICON_VS_MILESTONE "\xee\xac\xa0" // U+eb20
#define ICON_VS_GIT_PULL_REQUEST_MILESTONE "\xee\xac\xa0" // U+eb20
#define ICON_VS_MORTAR_BOARD "\xee\xac\xa1" // U+eb21
#define ICON_VS_MOVE "\xee\xac\xa2" // U+eb22
#define ICON_VS_MULTIPLE_WINDOWS "\xee\xac\xa3" // U+eb23
@@ -390,9 +386,7 @@
#define ICON_VS_DEBUG_BREAKPOINT_FUNCTION "\xee\xae\x88" // U+eb88
#define ICON_VS_DEBUG_BREAKPOINT_FUNCTION_DISABLED "\xee\xae\x88" // U+eb88
#define ICON_VS_DEBUG_STACKFRAME_ACTIVE "\xee\xae\x89" // U+eb89
#define ICON_VS_CIRCLE_SMALL_FILLED "\xee\xae\x8a" // U+eb8a
#define ICON_VS_DEBUG_STACKFRAME_DOT "\xee\xae\x8a" // U+eb8a
#define ICON_VS_TERMINAL_DECORATION_MARK "\xee\xae\x8a" // U+eb8a
#define ICON_VS_DEBUG_STACKFRAME "\xee\xae\x8b" // U+eb8b
#define ICON_VS_DEBUG_STACKFRAME_FOCUSED "\xee\xae\x8b" // U+eb8b
#define ICON_VS_DEBUG_BREAKPOINT_UNSUPPORTED "\xee\xae\x8c" // U+eb8c
@@ -406,11 +400,9 @@
#define ICON_VS_MENU "\xee\xae\x94" // U+eb94
#define ICON_VS_EXPAND_ALL "\xee\xae\x95" // U+eb95
#define ICON_VS_FEEDBACK "\xee\xae\x96" // U+eb96
#define ICON_VS_GIT_PULL_REQUEST_REVIEWER "\xee\xae\x96" // U+eb96
#define ICON_VS_GROUP_BY_REF_TYPE "\xee\xae\x97" // U+eb97
#define ICON_VS_UNGROUP_BY_REF_TYPE "\xee\xae\x98" // U+eb98
#define ICON_VS_ACCOUNT "\xee\xae\x99" // U+eb99
#define ICON_VS_GIT_PULL_REQUEST_ASSIGNEE "\xee\xae\x99" // U+eb99
#define ICON_VS_BELL_DOT "\xee\xae\x9a" // U+eb9a
#define ICON_VS_DEBUG_CONSOLE "\xee\xae\x9b" // U+eb9b
#define ICON_VS_LIBRARY "\xee\xae\x9c" // U+eb9c
@@ -439,7 +431,6 @@
#define ICON_VS_PINNED_DIRTY "\xee\xae\xb2" // U+ebb2
#define ICON_VS_PASS_FILLED "\xee\xae\xb3" // U+ebb3
#define ICON_VS_CIRCLE_LARGE_FILLED "\xee\xae\xb4" // U+ebb4
#define ICON_VS_CIRCLE_LARGE "\xee\xae\xb5" // U+ebb5
#define ICON_VS_CIRCLE_LARGE_OUTLINE "\xee\xae\xb5" // U+ebb5
#define ICON_VS_COMBINE "\xee\xae\xb6" // U+ebb6
#define ICON_VS_GATHER "\xee\xae\xb6" // U+ebb6
@@ -482,77 +473,3 @@
#define ICON_VS_GIT_PULL_REQUEST_DRAFT "\xee\xaf\x9b" // U+ebdb
#define ICON_VS_DEBUG_ALL "\xee\xaf\x9c" // U+ebdc
#define ICON_VS_DEBUG_COVERAGE "\xee\xaf\x9d" // U+ebdd
#define ICON_VS_RUN_ERRORS "\xee\xaf\x9e" // U+ebde
#define ICON_VS_FOLDER_LIBRARY "\xee\xaf\x9f" // U+ebdf
#define ICON_VS_DEBUG_CONTINUE_SMALL "\xee\xaf\xa0" // U+ebe0
#define ICON_VS_BEAKER_STOP "\xee\xaf\xa1" // U+ebe1
#define ICON_VS_GRAPH_LINE "\xee\xaf\xa2" // U+ebe2
#define ICON_VS_GRAPH_SCATTER "\xee\xaf\xa3" // U+ebe3
#define ICON_VS_PIE_CHART "\xee\xaf\xa4" // U+ebe4
#define ICON_VS_BRACKET "\xee\xac\x8f" // U+eb0f
#define ICON_VS_BRACKET_DOT "\xee\xaf\xa5" // U+ebe5
#define ICON_VS_BRACKET_ERROR "\xee\xaf\xa6" // U+ebe6
#define ICON_VS_LOCK_SMALL "\xee\xaf\xa7" // U+ebe7
#define ICON_VS_AZURE_DEVOPS "\xee\xaf\xa8" // U+ebe8
#define ICON_VS_VERIFIED_FILLED "\xee\xaf\xa9" // U+ebe9
#define ICON_VS_NEWLINE "\xee\xaf\xaa" // U+ebea
#define ICON_VS_LAYOUT "\xee\xaf\xab" // U+ebeb
#define ICON_VS_LAYOUT_ACTIVITYBAR_LEFT "\xee\xaf\xac" // U+ebec
#define ICON_VS_LAYOUT_ACTIVITYBAR_RIGHT "\xee\xaf\xad" // U+ebed
#define ICON_VS_LAYOUT_PANEL_LEFT "\xee\xaf\xae" // U+ebee
#define ICON_VS_LAYOUT_PANEL_CENTER "\xee\xaf\xaf" // U+ebef
#define ICON_VS_LAYOUT_PANEL_JUSTIFY "\xee\xaf\xb0" // U+ebf0
#define ICON_VS_LAYOUT_PANEL_RIGHT "\xee\xaf\xb1" // U+ebf1
#define ICON_VS_LAYOUT_PANEL "\xee\xaf\xb2" // U+ebf2
#define ICON_VS_LAYOUT_SIDEBAR_LEFT "\xee\xaf\xb3" // U+ebf3
#define ICON_VS_LAYOUT_SIDEBAR_RIGHT "\xee\xaf\xb4" // U+ebf4
#define ICON_VS_LAYOUT_STATUSBAR "\xee\xaf\xb5" // U+ebf5
#define ICON_VS_LAYOUT_MENUBAR "\xee\xaf\xb6" // U+ebf6
#define ICON_VS_LAYOUT_CENTERED "\xee\xaf\xb7" // U+ebf7
#define ICON_VS_TARGET "\xee\xaf\xb8" // U+ebf8
#define ICON_VS_INDENT "\xee\xaf\xb9" // U+ebf9
#define ICON_VS_RECORD_SMALL "\xee\xaf\xba" // U+ebfa
#define ICON_VS_ERROR_SMALL "\xee\xaf\xbb" // U+ebfb
#define ICON_VS_TERMINAL_DECORATION_ERROR "\xee\xaf\xbb" // U+ebfb
#define ICON_VS_ARROW_CIRCLE_DOWN "\xee\xaf\xbc" // U+ebfc
#define ICON_VS_ARROW_CIRCLE_LEFT "\xee\xaf\xbd" // U+ebfd
#define ICON_VS_ARROW_CIRCLE_RIGHT "\xee\xaf\xbe" // U+ebfe
#define ICON_VS_ARROW_CIRCLE_UP "\xee\xaf\xbf" // U+ebff
#define ICON_VS_LAYOUT_SIDEBAR_RIGHT_OFF "\xee\xb0\x80" // U+ec00
#define ICON_VS_LAYOUT_PANEL_OFF "\xee\xb0\x81" // U+ec01
#define ICON_VS_LAYOUT_SIDEBAR_LEFT_OFF "\xee\xb0\x82" // U+ec02
#define ICON_VS_BLANK "\xee\xb0\x83" // U+ec03
#define ICON_VS_HEART_FILLED "\xee\xb0\x84" // U+ec04
#define ICON_VS_MAP "\xee\xb0\x85" // U+ec05
#define ICON_VS_MAP_FILLED "\xee\xb0\x86" // U+ec06
#define ICON_VS_CIRCLE_SMALL "\xee\xb0\x87" // U+ec07
#define ICON_VS_BELL_SLASH "\xee\xb0\x88" // U+ec08
#define ICON_VS_BELL_SLASH_DOT "\xee\xb0\x89" // U+ec09
#define ICON_VS_COMMENT_UNRESOLVED "\xee\xb0\x8a" // U+ec0a
#define ICON_VS_GIT_PULL_REQUEST_GO_TO_CHANGES "\xee\xb0\x8b" // U+ec0b
#define ICON_VS_GIT_PULL_REQUEST_NEW_CHANGES "\xee\xb0\x8c" // U+ec0c
#define ICON_VS_SEARCH_FUZZY "\xee\xb0\x8d" // U+ec0d
#define ICON_VS_COMMENT_DRAFT "\xee\xb0\x8e" // U+ec0e
#define ICON_VS_SEND "\xee\xb0\x8f" // U+ec0f
#define ICON_VS_SPARKLE "\xee\xb0\x90" // U+ec10
#define ICON_VS_INSERT "\xee\xb0\x91" // U+ec11
#define ICON_VS_MIC "\xee\xb0\x92" // U+ec12
#define ICON_VS_THUMBSDOWN_FILLED "\xee\xb0\x93" // U+ec13
#define ICON_VS_THUMBSUP_FILLED "\xee\xb0\x94" // U+ec14
#define ICON_VS_COFFEE "\xee\xb0\x95" // U+ec15
#define ICON_VS_SNAKE "\xee\xb0\x96" // U+ec16
#define ICON_VS_GAME "\xee\xb0\x97" // U+ec17
#define ICON_VS_VR "\xee\xb0\x98" // U+ec18
#define ICON_VS_CHIP "\xee\xb0\x99" // U+ec19
#define ICON_VS_PIANO "\xee\xb0\x9a" // U+ec1a
#define ICON_VS_MUSIC "\xee\xb0\x9b" // U+ec1b
#define ICON_VS_MIC_FILLED "\xee\xb0\x9c" // U+ec1c
#define ICON_VS_GIT_FETCH "\xee\xb0\x9d" // U+ec1d
#define ICON_VS_COPILOT "\xee\xb0\x9e" // U+ec1e
#define ICON_VS_LIGHTBULB_SPARKLE "\xee\xb0\x9f" // U+ec1f
#define ICON_VS_ROBOT "\xee\xb0\xa0" // U+ec20
#define ICON_VS_SPARKLE_FILLED "\xee\xb0\xa1" // U+ec21
#define ICON_VS_DIFF_SINGLE "\xee\xb0\xa2" // U+ec22
#define ICON_VS_DIFF_MULTIPLE "\xee\xb0\xa3" // U+ec23
#define ICON_VS_SURROUND_WITH "\xee\xb0\xa4" // U+ec24
#define ICON_VS_SHARE "\xee\xb0\xa5" // U+ec25

File diff suppressed because it is too large Load Diff

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@@ -0,0 +1,6 @@
#pragma once
#define FONT_ICON_FILE_NAME_UNIFONT "unifont.ttf"
extern const unsigned int unifont_compressed_size;
extern const unsigned int unifont_compressed_data[52184/4];

View File

@@ -21,9 +21,9 @@
//#define IM_ASSERT(_EXPR) MyAssert(_EXPR)
//#define IM_ASSERT(_EXPR) ((void)(_EXPR)) // Disable asserts
namespace hex::log::impl {
void assertionHandler(const char* expr_str, const char* file, int line);
void assertionHandler(bool expr, const char* expr_str, const char* file, int line);
}
#define IM_ASSERT(_EXPR) do { if (!(_EXPR)) [[unlikely]] { hex::log::impl::assertionHandler(#_EXPR, __FILE__, __LINE__); } } while(0)
#define IM_ASSERT(_EXPR) hex::log::impl::assertionHandler(_EXPR, #_EXPR, __FILE__, __LINE__)
//---- Define attributes of all API symbols declarations, e.g. for DLL under Windows
// Using Dear ImGui via a shared library is not recommended, because of function call overhead and because we don't guarantee backward nor forward ABI compatibility.
@@ -32,24 +32,6 @@ namespace hex::log::impl {
//#define IMGUI_API __declspec( dllexport )
//#define IMGUI_API __declspec( dllimport )
#if defined(_MSC_VER)
#if EXPORT_SYMBOLS == 1
#define IMGUI_API __declspec(dllexport)
#define IMGUI_IMPL_API __declspec(dllexport)
#define IMPLOT_API __declspec(dllexport)
#define IMPLOT_IMPL_API __declspec(dllexport)
#define IMPLOT3D_API __declspec(dllexport)
#define IMPLOT3D_IMPL_API __declspec(dllexport)
#else
#define IMGUI_API __declspec(dllimport)
#define IMGUI_IMPL_API __declspec(dllimport)
#define IMPLOT_API __declspec(dllimport)
#define IMPLOT_IMPL_API __declspec(dllimport)
#define IMPLOT3D_API __declspec(dllimport)
#define IMPLOT3D_IMPL_API __declspec(dllimport)
#endif
#endif
//---- Don't define obsolete functions/enums/behaviors. Consider enabling from time to time after updating to avoid using soon-to-be obsolete function/names.
//#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS
//#define IMGUI_DISABLE_OBSOLETE_KEYIO // 1.87: disable legacy io.KeyMap[]+io.KeysDown[] in favor io.AddKeyEvent(). This will be folded into IMGUI_DISABLE_OBSOLETE_FUNCTIONS in a few versions.
@@ -144,20 +126,3 @@ namespace ImGui
void MyFunction(const char* name, const MyMatrix44& v);
}
*/
#define IMGUI_ENABLE_TEST_ENGINE
// IMPLOT CONFIG
#define IMPLOT_CUSTOM_NUMERIC_TYPES (ImS8)(ImU8)(ImS16)(ImU16)(ImS32)(ImU32)(ImS64)(ImU64)(float)(double)(long double)
#define IM_OFFSETOF(_TYPE,_MEMBER) offsetof(_TYPE, _MEMBER)
#define IM_FLOOR IM_TRUNC
#define IMGUI_DEFINE_MATH_OPERATORS
#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS
#define IMGUI_DISABLE_OBSOLETE_KEYIO
#define IMGUI_ENABLE_FREETYPE
#define ImDrawIdx unsigned int
#define IMGUI_DEBUG_TOOL_ITEM_PICKER_EX
#define IMGUI_USE_WCHAR32

View File

@@ -0,0 +1,9 @@
// ImGui config (check imconfig.h for more information about these definitions)
#pragma once
#define IMGUI_DEFINE_MATH_OPERATORS
#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS
#define IMGUI_DISABLE_OBSOLETE_KEYIO
#define IMGUI_ENABLE_FREETYPE
#define ImDrawIdx unsigned int
#define IMGUI_DEBUG_TOOL_ITEM_PICKER_EX

View File

@@ -6,41 +6,31 @@
// Implemented features:
// [X] Platform: Clipboard support.
// [X] Platform: Mouse support. Can discriminate Mouse/TouchScreen/Pen (Windows only).
// [X] Platform: Keyboard support. Since 1.87 we are using the io.AddKeyEvent() function. Pass ImGuiKey values to all key functions e.g. ImGui::IsKeyPressed(ImGuiKey_Space). [Legacy GLFW_KEY_* values are obsolete since 1.87 and not supported since 1.91.5]
// [X] Platform: Keyboard support. Since 1.87 we are using the io.AddKeyEvent() function. Pass ImGuiKey values to all key functions e.g. ImGui::IsKeyPressed(ImGuiKey_Space). [Legacy GLFW_KEY_* values will also be supported unless IMGUI_DISABLE_OBSOLETE_KEYIO is set]
// [X] Platform: Gamepad support. Enable with 'io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad'.
// [X] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange' (note: the resizing cursors requires GLFW 3.4+).
// [x] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange' (note: the resizing cursors requires GLFW 3.4+).
// [X] Platform: Multi-viewport support (multiple windows). Enable with 'io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable'.
// Issues:
// [ ] Platform: Multi-viewport: ParentViewportID not honored, and so io.ConfigViewportsNoDefaultParent has no effect (minor).
// [ ] Platform: Multi-viewport support: ParentViewportID not honored, and so io.ConfigViewportsNoDefaultParent has no effect (minor).
// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
// Learn about Dear ImGui:
// - FAQ https://dearimgui.com/faq
// - Getting Started https://dearimgui.com/getting-started
// - Documentation https://dearimgui.com/docs (same as your local docs/ folder).
// - Introduction, links and more at the top of imgui.cpp
// If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp.
// Read online: https://github.com/ocornut/imgui/tree/master/docs
#pragma once
#include "imgui.h" // IMGUI_IMPL_API
#ifndef IMGUI_DISABLE
struct GLFWwindow;
struct GLFWmonitor;
// Follow "Getting Started" link and check examples/ folder to learn about using backends!
IMGUI_IMPL_API bool ImGui_ImplGlfw_InitForOpenGL(GLFWwindow* window, bool install_callbacks);
IMGUI_IMPL_API bool ImGui_ImplGlfw_InitForVulkan(GLFWwindow* window, bool install_callbacks);
IMGUI_IMPL_API bool ImGui_ImplGlfw_InitForOther(GLFWwindow* window, bool install_callbacks);
IMGUI_IMPL_API void ImGui_ImplGlfw_Shutdown();
IMGUI_IMPL_API void ImGui_ImplGlfw_NewFrame();
// Emscripten related initialization phase methods (call after ImGui_ImplGlfw_InitForOpenGL)
#ifdef __EMSCRIPTEN__
IMGUI_IMPL_API void ImGui_ImplGlfw_InstallEmscriptenCallbacks(GLFWwindow* window, const char* canvas_selector);
//static inline void ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback(const char* canvas_selector) { ImGui_ImplGlfw_InstallEmscriptenCallbacks(nullptr, canvas_selector); } } // Renamed in 1.91.0
#endif
// GLFW callbacks install
// - When calling Init with 'install_callbacks=true': ImGui_ImplGlfw_InstallCallbacks() is called. GLFW callbacks will be installed for you. They will chain-call user's previously installed callbacks, if any.
// - When calling Init with 'install_callbacks=false': GLFW callbacks won't be installed. You will need to call individual function yourself from your own GLFW callbacks.
@@ -60,8 +50,3 @@ IMGUI_IMPL_API void ImGui_ImplGlfw_ScrollCallback(GLFWwindow* window, double
IMGUI_IMPL_API void ImGui_ImplGlfw_KeyCallback(GLFWwindow* window, int key, int scancode, int action, int mods);
IMGUI_IMPL_API void ImGui_ImplGlfw_CharCallback(GLFWwindow* window, unsigned int c);
IMGUI_IMPL_API void ImGui_ImplGlfw_MonitorCallback(GLFWmonitor* monitor, int event);
// GLFW helpers
IMGUI_IMPL_API void ImGui_ImplGlfw_Sleep(int milliseconds);
#endif // #ifndef IMGUI_DISABLE

View File

@@ -8,18 +8,10 @@
// [X] Renderer: Large meshes support (64k+ vertices) with 16-bit indices (Desktop OpenGL only).
// [X] Renderer: Multi-viewport support (multiple windows). Enable with 'io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable'.
// About WebGL/ES:
// - You need to '#define IMGUI_IMPL_OPENGL_ES2' or '#define IMGUI_IMPL_OPENGL_ES3' to use WebGL or OpenGL ES.
// - This is done automatically on iOS, Android and Emscripten targets.
// - For other targets, the define needs to be visible from the imgui_impl_opengl3.cpp compilation unit. If unsure, define globally or in imconfig.h.
// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
// Learn about Dear ImGui:
// - FAQ https://dearimgui.com/faq
// - Getting Started https://dearimgui.com/getting-started
// - Documentation https://dearimgui.com/docs (same as your local docs/ folder).
// - Introduction, links and more at the top of imgui.cpp
// If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp.
// Read online: https://github.com/ocornut/imgui/tree/master/docs
// About GLSL version:
// The 'glsl_version' initialization parameter should be nullptr (default) or a "#version XXX" string.
@@ -28,7 +20,6 @@
#pragma once
#include "imgui.h" // IMGUI_IMPL_API
#ifndef IMGUI_DISABLE
// Backend API
IMGUI_IMPL_API bool ImGui_ImplOpenGL3_Init(const char* glsl_version = nullptr);
@@ -42,9 +33,9 @@ IMGUI_IMPL_API void ImGui_ImplOpenGL3_DestroyFontsTexture();
IMGUI_IMPL_API bool ImGui_ImplOpenGL3_CreateDeviceObjects();
IMGUI_IMPL_API void ImGui_ImplOpenGL3_DestroyDeviceObjects();
// Configuration flags to add in your imconfig file:
//#define IMGUI_IMPL_OPENGL_ES2 // Enable ES 2 (Auto-detected on Emscripten)
//#define IMGUI_IMPL_OPENGL_ES3 // Enable ES 3 (Auto-detected on iOS/Android)
// Specific OpenGL ES versions
//#define IMGUI_IMPL_OPENGL_ES2 // Auto-detected on Emscripten
//#define IMGUI_IMPL_OPENGL_ES3 // Auto-detected on iOS/Android
// You can explicitly select GLES2 or GLES3 API by using one of the '#define IMGUI_IMPL_OPENGL_LOADER_XXX' in imconfig.h or compiler command-line.
#if !defined(IMGUI_IMPL_OPENGL_ES2) \
@@ -63,5 +54,3 @@ IMGUI_IMPL_API void ImGui_ImplOpenGL3_DestroyDeviceObjects();
#endif
#endif
#endif // #ifndef IMGUI_DISABLE

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@@ -32,12 +32,6 @@
#ifndef __gl3w_h_
#define __gl3w_h_
#if defined(__APPLE__)
#include <OpenGL/gl.h>
#elif !defined(__EMSCRIPTEN__)
#include <GL/gl.h>
#endif
#if __has_include(<KHR/khrplatform.h>)
#include <KHR/khrplatform.h>
#else
@@ -1163,9 +1157,7 @@ typedef khronos_uint16_t GLhalf;
#define GL_TEXTURE_DEPTH_TYPE 0x8C16
#define GL_UNSIGNED_NORMALIZED 0x8C17
#define GL_FRAMEBUFFER_BINDING 0x8CA6
#ifndef __APPLE__
#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
#endif
#define GL_RENDERBUFFER_BINDING 0x8CA7
#define GL_READ_FRAMEBUFFER 0x8CA8
#define GL_DRAW_FRAMEBUFFER 0x8CA9
@@ -5011,16 +5003,8 @@ typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target,
#endif
#ifndef GL3W_API
#ifdef _MSC_VER
#if EXPORT_SYMBOLS == 1
#define GL3W_API __declspec(dllexport)
#else
#define GL3W_API __declspec(dllimport)
#endif
#else
#define GL3W_API
#endif
#endif
#ifndef __gl_h_
#define __gl_h_

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@@ -17,7 +17,7 @@
struct ImNodesContext;
IMGUI_API extern ImNodesContext* GImNodes;
extern ImNodesContext* GImNodes;
// [SECTION] internal enums

View File

@@ -1,6 +1,6 @@
// MIT License
// Copyright (c) 2023 Evan Pezent
// Copyright (c) 2022 Evan Pezent
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
@@ -20,7 +20,7 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
// ImPlot v0.17
// ImPlot v0.14
// Table of Contents:
//
@@ -60,7 +60,7 @@
#endif
// ImPlot version string.
#define IMPLOT_VERSION "0.17"
#define IMPLOT_VERSION "0.14"
// Indicates variable should deduced automatically.
#define IMPLOT_AUTO -1
// Special color used to indicate that a color should be deduced automatically.
@@ -135,9 +135,10 @@ enum ImPlotFlags_ {
ImPlotFlags_NoInputs = 1 << 3, // the user will not be able to interact with the plot
ImPlotFlags_NoMenus = 1 << 4, // the user will not be able to open context menus
ImPlotFlags_NoBoxSelect = 1 << 5, // the user will not be able to box-select
ImPlotFlags_NoFrame = 1 << 6, // the ImGui frame will not be rendered
ImPlotFlags_Equal = 1 << 7, // x and y axes pairs will be constrained to have the same units/pixel
ImPlotFlags_Crosshairs = 1 << 8, // the default mouse cursor will be replaced with a crosshair when hovered
ImPlotFlags_NoChild = 1 << 6, // a child window region will not be used to capture mouse scroll (can boost performance for single ImGui window applications)
ImPlotFlags_NoFrame = 1 << 7, // the ImGui frame will not be rendered
ImPlotFlags_Equal = 1 << 8, // x and y axes pairs will be constrained to have the same units/pixel
ImPlotFlags_Crosshairs = 1 << 9, // the default mouse cursor will be replaced with a crosshair when hovered
ImPlotFlags_CanvasOnly = ImPlotFlags_NoTitle | ImPlotFlags_NoLegend | ImPlotFlags_NoMenus | ImPlotFlags_NoBoxSelect | ImPlotFlags_NoMouseText
};
@@ -286,9 +287,8 @@ enum ImPlotInfLinesFlags_ {
// Flags for PlotPieChart
enum ImPlotPieChartFlags_ {
ImPlotPieChartFlags_None = 0, // default
ImPlotPieChartFlags_Normalize = 1 << 10, // force normalization of pie chart values (i.e. always make a full circle if sum < 0)
ImPlotPieChartFlags_IgnoreHidden = 1 << 11 // ignore hidden slices when drawing the pie chart (as if they were not there)
ImPlotPieChartFlags_None = 0, // default
ImPlotPieChartFlags_Normalize = 1 << 10 // force normalization of pie chart values (i.e. always make a full circle if sum < 0)
};
// Flags for PlotHeatmap
@@ -464,43 +464,41 @@ enum ImPlotBin_ {
};
// Double precision version of ImVec2 used by ImPlot. Extensible by end users.
IM_MSVC_RUNTIME_CHECKS_OFF
struct ImPlotPoint {
double x, y;
constexpr ImPlotPoint() : x(0.0), y(0.0) { }
constexpr ImPlotPoint(double _x, double _y) : x(_x), y(_y) { }
constexpr ImPlotPoint(const ImVec2& p) : x((double)p.x), y((double)p.y) { }
double& operator[] (size_t idx) { IM_ASSERT(idx == 0 || idx == 1); return ((double*)(void*)(char*)this)[idx]; }
double operator[] (size_t idx) const { IM_ASSERT(idx == 0 || idx == 1); return ((const double*)(const void*)(const char*)this)[idx]; }
ImPlotPoint() { x = y = 0.0; }
ImPlotPoint(double _x, double _y) { x = _x; y = _y; }
ImPlotPoint(const ImVec2& p) { x = p.x; y = p.y; }
double operator[] (size_t idx) const { return (&x)[idx]; }
double& operator[] (size_t idx) { return (&x)[idx]; }
#ifdef IMPLOT_POINT_CLASS_EXTRA
IMPLOT_POINT_CLASS_EXTRA // Define additional constructors and implicit cast operators in imconfig.h
// to convert back and forth between your math types and ImPlotPoint.
#endif
};
IM_MSVC_RUNTIME_CHECKS_RESTORE
// Range defined by a min/max value.
struct ImPlotRange {
double Min, Max;
constexpr ImPlotRange() : Min(0.0), Max(0.0) { }
constexpr ImPlotRange(double _min, double _max) : Min(_min), Max(_max) { }
bool Contains(double value) const { return value >= Min && value <= Max; }
double Size() const { return Max - Min; }
double Clamp(double value) const { return (value < Min) ? Min : (value > Max) ? Max : value; }
ImPlotRange() { Min = 0; Max = 0; }
ImPlotRange(double _min, double _max) { Min = _min; Max = _max; }
bool Contains(double value) const { return value >= Min && value <= Max; }
double Size() const { return Max - Min; }
double Clamp(double value) const { return (value < Min) ? Min : (value > Max) ? Max : value; }
};
// Combination of two range limits for X and Y axes. Also an AABB defined by Min()/Max().
struct ImPlotRect {
ImPlotRange X, Y;
constexpr ImPlotRect() : X(0.0,0.0), Y(0.0,0.0) { }
constexpr ImPlotRect(double x_min, double x_max, double y_min, double y_max) : X(x_min, x_max), Y(y_min, y_max) { }
bool Contains(const ImPlotPoint& p) const { return Contains(p.x, p.y); }
bool Contains(double x, double y) const { return X.Contains(x) && Y.Contains(y); }
ImPlotPoint Size() const { return ImPlotPoint(X.Size(), Y.Size()); }
ImPlotPoint Clamp(const ImPlotPoint& p) { return Clamp(p.x, p.y); }
ImPlotPoint Clamp(double x, double y) { return ImPlotPoint(X.Clamp(x),Y.Clamp(y)); }
ImPlotPoint Min() const { return ImPlotPoint(X.Min, Y.Min); }
ImPlotPoint Max() const { return ImPlotPoint(X.Max, Y.Max); }
ImPlotRect() { }
ImPlotRect(double x_min, double x_max, double y_min, double y_max) { X.Min = x_min; X.Max = x_max; Y.Min = y_min; Y.Max = y_max; }
bool Contains(const ImPlotPoint& p) const { return Contains(p.x, p.y); }
bool Contains(double x, double y) const { return X.Contains(x) && Y.Contains(y); }
ImPlotPoint Size() const { return ImPlotPoint(X.Size(), Y.Size()); }
ImPlotPoint Clamp(const ImPlotPoint& p) { return Clamp(p.x, p.y); }
ImPlotPoint Clamp(double x, double y) { return ImPlotPoint(X.Clamp(x),Y.Clamp(y)); }
ImPlotPoint Min() const { return ImPlotPoint(X.Min, Y.Min); }
ImPlotPoint Max() const { return ImPlotPoint(X.Max, Y.Max); }
};
// Plot style structure
@@ -730,7 +728,7 @@ IMPLOT_API void EndSubplots();
// Enables an axis or sets the label and/or flags for an existing axis. Leave #label = nullptr for no label.
IMPLOT_API void SetupAxis(ImAxis axis, const char* label=nullptr, ImPlotAxisFlags flags=0);
// Sets an axis range limits. If ImPlotCond_Always is used, the axes limits will be locked. Inversion with v_min > v_max is not supported; use SetupAxisLimits instead.
// Sets an axis range limits. If ImPlotCond_Always is used, the axes limits will be locked.
IMPLOT_API void SetupAxisLimits(ImAxis axis, double v_min, double v_max, ImPlotCond cond = ImPlotCond_Once);
// Links an axis range limits to external values. Set to nullptr for no linkage. The pointer data must remain valid until EndPlot.
IMPLOT_API void SetupAxisLinks(ImAxis axis, double* link_min, double* link_max);
@@ -756,7 +754,7 @@ IMPLOT_API void SetupAxes(const char* x_label, const char* y_label, ImPlotAxisFl
// Sets the primary X and Y axes range limits. If ImPlotCond_Always is used, the axes limits will be locked (shorthand for two calls to SetupAxisLimits).
IMPLOT_API void SetupAxesLimits(double x_min, double x_max, double y_min, double y_max, ImPlotCond cond = ImPlotCond_Once);
// Sets up the plot legend. This can also be called immediately after BeginSubplots when using ImPlotSubplotFlags_ShareItems.
// Sets up the plot legend.
IMPLOT_API void SetupLegend(ImPlotLocation location, ImPlotLegendFlags flags=0);
// Set the location of the current plot's mouse position text (default = South|East).
IMPLOT_API void SetupMouseText(ImPlotLocation location, ImPlotMouseTextFlags flags=0);
@@ -893,7 +891,6 @@ IMPLOT_TMP void PlotStems(const char* label_id, const T* xs, const T* ys, int co
IMPLOT_TMP void PlotInfLines(const char* label_id, const T* values, int count, ImPlotInfLinesFlags flags=0, int offset=0, int stride=sizeof(T));
// Plots a pie chart. Center and radius are in plot units. #label_fmt can be set to nullptr for no labels.
IMPLOT_TMP void PlotPieChart(const char* const label_ids[], const T* values, int count, double x, double y, double radius, ImPlotFormatter fmt, void* fmt_data=nullptr, double angle0=90, ImPlotPieChartFlags flags=0);
IMPLOT_TMP void PlotPieChart(const char* const label_ids[], const T* values, int count, double x, double y, double radius, const char* label_fmt="%.1f", double angle0=90, ImPlotPieChartFlags flags=0);
// Plots a 2D heatmap chart. Values are expected to be in row-major order by default. Leave #scale_min and scale_max both at 0 for automatic color scaling, or set them to a predefined range. #label_fmt can be set to nullptr for no labels.
@@ -926,18 +923,16 @@ IMPLOT_API void PlotDummy(const char* label_id, ImPlotDummyFlags flags=0);
// The following can be used to render interactive elements and/or annotations.
// Like the item plotting functions above, they apply to the current x and y
// axes, which can be changed with `SetAxis/SetAxes`. These functions return true
// when user interaction causes the provided coordinates to change. Additional
// user interactions can be retrieved through the optional output parameters.
// axes, which can be changed with `SetAxis/SetAxes`.
// Shows a draggable point at x,y. #col defaults to ImGuiCol_Text.
IMPLOT_API bool DragPoint(int id, double* x, double* y, const ImVec4& col, float size = 4, ImPlotDragToolFlags flags = 0, bool* out_clicked = nullptr, bool* out_hovered = nullptr, bool* held = nullptr);
IMPLOT_API bool DragPoint(int id, double* x, double* y, const ImVec4& col, float size = 4, ImPlotDragToolFlags flags=0);
// Shows a draggable vertical guide line at an x-value. #col defaults to ImGuiCol_Text.
IMPLOT_API bool DragLineX(int id, double* x, const ImVec4& col, float thickness = 1, ImPlotDragToolFlags flags = 0, bool* out_clicked = nullptr, bool* out_hovered = nullptr, bool* held = nullptr);
IMPLOT_API bool DragLineX(int id, double* x, const ImVec4& col, float thickness = 1, ImPlotDragToolFlags flags=0);
// Shows a draggable horizontal guide line at a y-value. #col defaults to ImGuiCol_Text.
IMPLOT_API bool DragLineY(int id, double* y, const ImVec4& col, float thickness = 1, ImPlotDragToolFlags flags = 0, bool* out_clicked = nullptr, bool* out_hovered = nullptr, bool* held = nullptr);
IMPLOT_API bool DragLineY(int id, double* y, const ImVec4& col, float thickness = 1, ImPlotDragToolFlags flags=0);
// Shows a draggable and resizeable rectangle.
IMPLOT_API bool DragRect(int id, double* x1, double* y1, double* x2, double* y2, const ImVec4& col, ImPlotDragToolFlags flags = 0, bool* out_clicked = nullptr, bool* out_hovered = nullptr, bool* held = nullptr);
IMPLOT_API bool DragRect(int id, double* x1, double* y1, double* x2, double* y2, const ImVec4& col, ImPlotDragToolFlags flags=0);
// Shows an annotation callout at a chosen point. Clamping keeps annotations in the plot area. Annotations are always rendered on top.
IMPLOT_API void Annotation(double x, double y, const ImVec4& col, const ImVec2& pix_offset, bool clamp, bool round = false);

View File

@@ -1,6 +1,6 @@
// MIT License
// Copyright (c) 2023 Evan Pezent
// Copyright (c) 2022 Evan Pezent
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
@@ -20,7 +20,7 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
// ImPlot v0.17
// ImPlot v0.14
// You may use this file to debug, understand or extend ImPlot features but we
// don't provide any guarantee of forward compatibility!
@@ -907,9 +907,8 @@ struct ImPlotAxis
}
void PullLinks() {
if (LinkedMin && LinkedMax) { SetRange(*LinkedMin, *LinkedMax); }
else if (LinkedMin) { SetMin(*LinkedMin,true); }
else if (LinkedMax) { SetMax(*LinkedMax,true); }
if (LinkedMin) { SetMin(*LinkedMin,true); }
if (LinkedMax) { SetMax(*LinkedMax,true); }
}
};
@@ -966,11 +965,9 @@ struct ImPlotLegend
ImPlotLegendFlags PreviousFlags;
ImPlotLocation Location;
ImPlotLocation PreviousLocation;
ImVec2 Scroll;
ImVector<int> Indices;
ImGuiTextBuffer Labels;
ImRect Rect;
ImRect RectClamped;
bool Hovered;
bool Held;
bool CanGoInside;
@@ -980,7 +977,6 @@ struct ImPlotLegend
CanGoInside = true;
Hovered = Held = false;
Location = PreviousLocation = ImPlotLocation_NorthWest;
Scroll = ImVec2(0,0);
}
void Reset() { Indices.shrink(0); Labels.Buf.shrink(0); }
@@ -1140,6 +1136,7 @@ struct ImPlotSubplot {
ID = 0;
Flags = PreviousFlags = ImPlotSubplotFlags_None;
Rows = Cols = CurrentIdx = 0;
FrameHovered = false;
Items.Legend.Location = ImPlotLocation_North;
Items.Legend.Flags = ImPlotLegendFlags_Horizontal|ImPlotLegendFlags_Outside;
Items.Legend.CanGoInside = false;
@@ -1218,6 +1215,9 @@ struct ImPlotContext {
ImPlotAnnotationCollection Annotations;
ImPlotTagCollection Tags;
// Flags
bool ChildWindowMade;
// Style and Colormaps
ImPlotStyle Style;
ImVector<ImGuiColorMod> ColorModifiers;
@@ -1414,15 +1414,13 @@ IMPLOT_API void ShowAxisContextMenu(ImPlotAxis& axis, ImPlotAxis* equal_axis, bo
// Gets the position of an inner rect that is located inside of an outer rect according to an ImPlotLocation and padding amount.
IMPLOT_API ImVec2 GetLocationPos(const ImRect& outer_rect, const ImVec2& inner_size, ImPlotLocation location, const ImVec2& pad = ImVec2(0,0));
// Calculates the bounding box size of a legend _before_ clipping.
// Calculates the bounding box size of a legend
IMPLOT_API ImVec2 CalcLegendSize(ImPlotItemGroup& items, const ImVec2& pad, const ImVec2& spacing, bool vertical);
// Clips calculated legend size
IMPLOT_API bool ClampLegendRect(ImRect& legend_rect, const ImRect& outer_rect, const ImVec2& pad);
// Renders legend entries into a bounding box
IMPLOT_API bool ShowLegendEntries(ImPlotItemGroup& items, const ImRect& legend_bb, bool interactable, const ImVec2& pad, const ImVec2& spacing, bool vertical, ImDrawList& DrawList);
// Shows an alternate legend for the plot identified by #title_id, outside of the plot frame (can be called before or after of Begin/EndPlot but must occur in the same ImGui window! This is not thoroughly tested nor scrollable!).
// Shows an alternate legend for the plot identified by #title_id, outside of the plot frame (can be called before or after of Begin/EndPlot but must occur in the same ImGui window!).
IMPLOT_API void ShowAltLegend(const char* title_id, bool vertical = true, const ImVec2 size = ImVec2(0,0), bool interactable = true);
// Shows a legend's context menu.
// Shows an legends's context menu.
IMPLOT_API bool ShowLegendContextMenu(ImPlotLegend& legend, bool visible);
//-----------------------------------------------------------------------------

View File

@@ -2,11 +2,8 @@
// This is a slightly modified version of stb_textedit.h 1.14.
// Those changes would need to be pushed into nothings/stb:
// - Fix in stb_textedit_discard_redo (see https://github.com/nothings/stb/issues/321)
// - Fix in stb_textedit_find_charpos to handle last line (see https://github.com/ocornut/imgui/issues/6000 + #6783)
// - Added name to struct or it may be forward declared in our code.
// - Added UTF-8 support (see https://github.com/nothings/stb/issues/188 + https://github.com/ocornut/imgui/pull/7925)
// - Fix in stb_textedit_find_charpos to handle last line (see https://github.com/ocornut/imgui/issues/6000)
// Grep for [DEAR IMGUI] to find the changes.
// - Also renamed macros used or defined outside of IMSTB_TEXTEDIT_IMPLEMENTATION block from STB_TEXTEDIT_* to IMSTB_TEXTEDIT_*
// stb_textedit.h - v1.14 - public domain - Sean Barrett
// Development of this library was sponsored by RAD Game Tools
@@ -33,7 +30,7 @@
// DEPENDENCIES
//
// Uses the C runtime function 'memmove', which you can override
// by defining IMSTB_TEXTEDIT_memmove before the implementation.
// by defining STB_TEXTEDIT_memmove before the implementation.
// Uses no other functions. Performs no runtime allocations.
//
//
@@ -43,7 +40,7 @@
// 1.13 (2019-02-07) fix bug in undo size management
// 1.12 (2018-01-29) user can change STB_TEXTEDIT_KEYTYPE, fix redo to avoid crash
// 1.11 (2017-03-03) fix HOME on last line, dragging off single-line textfield
// 1.10 (2016-10-25) suppress warnings about casting away const with -Wcast-qual
// 1.10 (2016-10-25) supress warnings about casting away const with -Wcast-qual
// 1.9 (2016-08-27) customizable move-by-word
// 1.8 (2016-04-02) better keyboard handling when mouse button is down
// 1.7 (2015-09-13) change y range handling in case baseline is non-0
@@ -211,7 +208,6 @@
// int stb_textedit_cut(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
// int stb_textedit_paste(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE *text, int len)
// void stb_textedit_key(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXEDIT_KEYTYPE key)
// void stb_textedit_text(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE *text, int text_len)
//
// Each of these functions potentially updates the string and updates the
// state.
@@ -246,12 +242,7 @@
// various definitions like STB_TEXTEDIT_K_LEFT have the is-key-event bit
// set, and make STB_TEXTEDIT_KEYTOCHAR check that the is-key-event bit is
// clear. STB_TEXTEDIT_KEYTYPE defaults to int, but you can #define it to
// anything other type you want before including.
// if the STB_TEXTEDIT_KEYTOTEXT function is defined, selected keys are
// transformed into text and stb_textedit_text() is automatically called.
//
// text: [DEAR IMGUI] added 2024-09
// call this to text inputs sent to the textfield.
// anything other type you wante before including.
//
//
// When rendering, you can read the cursor position and selection state from
@@ -283,8 +274,8 @@
////
////
#ifndef INCLUDE_IMSTB_TEXTEDIT_H
#define INCLUDE_IMSTB_TEXTEDIT_H
#ifndef INCLUDE_STB_TEXTEDIT_H
#define INCLUDE_STB_TEXTEDIT_H
////////////////////////////////////////////////////////////////////////
//
@@ -295,38 +286,38 @@
// and undo state.
//
#ifndef IMSTB_TEXTEDIT_UNDOSTATECOUNT
#define IMSTB_TEXTEDIT_UNDOSTATECOUNT 99
#ifndef STB_TEXTEDIT_UNDOSTATECOUNT
#define STB_TEXTEDIT_UNDOSTATECOUNT 99
#endif
#ifndef IMSTB_TEXTEDIT_UNDOCHARCOUNT
#define IMSTB_TEXTEDIT_UNDOCHARCOUNT 999
#ifndef STB_TEXTEDIT_UNDOCHARCOUNT
#define STB_TEXTEDIT_UNDOCHARCOUNT 999
#endif
#ifndef IMSTB_TEXTEDIT_CHARTYPE
#define IMSTB_TEXTEDIT_CHARTYPE int
#ifndef STB_TEXTEDIT_CHARTYPE
#define STB_TEXTEDIT_CHARTYPE int
#endif
#ifndef IMSTB_TEXTEDIT_POSITIONTYPE
#define IMSTB_TEXTEDIT_POSITIONTYPE int
#ifndef STB_TEXTEDIT_POSITIONTYPE
#define STB_TEXTEDIT_POSITIONTYPE int
#endif
typedef struct
{
// private data
IMSTB_TEXTEDIT_POSITIONTYPE where;
IMSTB_TEXTEDIT_POSITIONTYPE insert_length;
IMSTB_TEXTEDIT_POSITIONTYPE delete_length;
STB_TEXTEDIT_POSITIONTYPE where;
STB_TEXTEDIT_POSITIONTYPE insert_length;
STB_TEXTEDIT_POSITIONTYPE delete_length;
int char_storage;
} StbUndoRecord;
typedef struct
{
// private data
StbUndoRecord undo_rec [IMSTB_TEXTEDIT_UNDOSTATECOUNT];
IMSTB_TEXTEDIT_CHARTYPE undo_char[IMSTB_TEXTEDIT_UNDOCHARCOUNT];
StbUndoRecord undo_rec [STB_TEXTEDIT_UNDOSTATECOUNT];
STB_TEXTEDIT_CHARTYPE undo_char[STB_TEXTEDIT_UNDOCHARCOUNT];
short undo_point, redo_point;
int undo_char_point, redo_char_point;
} StbUndoState;
typedef struct STB_TexteditState
typedef struct
{
/////////////////////
//
@@ -380,7 +371,7 @@ typedef struct
float ymin,ymax; // height of row above and below baseline
int num_chars;
} StbTexteditRow;
#endif //INCLUDE_IMSTB_TEXTEDIT_H
#endif //INCLUDE_STB_TEXTEDIT_H
////////////////////////////////////////////////////////////////////////////
@@ -393,11 +384,11 @@ typedef struct
// implementation isn't include-guarded, since it might have indirectly
// included just the "header" portion
#ifdef IMSTB_TEXTEDIT_IMPLEMENTATION
#ifdef STB_TEXTEDIT_IMPLEMENTATION
#ifndef IMSTB_TEXTEDIT_memmove
#ifndef STB_TEXTEDIT_memmove
#include <string.h>
#define IMSTB_TEXTEDIT_memmove memmove
#define STB_TEXTEDIT_memmove memmove
#endif
@@ -407,7 +398,7 @@ typedef struct
//
// traverse the layout to locate the nearest character to a display position
static int stb_text_locate_coord(IMSTB_TEXTEDIT_STRING *str, float x, float y)
static int stb_text_locate_coord(STB_TEXTEDIT_STRING *str, float x, float y)
{
StbTexteditRow r;
int n = STB_TEXTEDIT_STRINGLEN(str);
@@ -446,13 +437,13 @@ static int stb_text_locate_coord(IMSTB_TEXTEDIT_STRING *str, float x, float y)
if (x < r.x1) {
// search characters in row for one that straddles 'x'
prev_x = r.x0;
for (k=0; k < r.num_chars; k = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, i + k) - i) {
for (k=0; k < r.num_chars; ++k) {
float w = STB_TEXTEDIT_GETWIDTH(str, i, k);
if (x < prev_x+w) {
if (x < prev_x+w/2)
return k+i;
else
return IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, i + k);
return k+i+1;
}
prev_x += w;
}
@@ -467,7 +458,7 @@ static int stb_text_locate_coord(IMSTB_TEXTEDIT_STRING *str, float x, float y)
}
// API click: on mouse down, move the cursor to the clicked location, and reset the selection
static void stb_textedit_click(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
static void stb_textedit_click(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
{
// In single-line mode, just always make y = 0. This lets the drag keep working if the mouse
// goes off the top or bottom of the text
@@ -485,7 +476,7 @@ static void stb_textedit_click(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *st
}
// API drag: on mouse drag, move the cursor and selection endpoint to the clicked location
static void stb_textedit_drag(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
static void stb_textedit_drag(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
{
int p = 0;
@@ -511,11 +502,11 @@ static void stb_textedit_drag(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *sta
//
// forward declarations
static void stb_text_undo(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state);
static void stb_text_redo(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state);
static void stb_text_makeundo_delete(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int length);
static void stb_text_undo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state);
static void stb_text_redo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state);
static void stb_text_makeundo_delete(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int length);
static void stb_text_makeundo_insert(STB_TexteditState *state, int where, int length);
static void stb_text_makeundo_replace(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int old_length, int new_length);
static void stb_text_makeundo_replace(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int old_length, int new_length);
typedef struct
{
@@ -527,7 +518,7 @@ typedef struct
// find the x/y location of a character, and remember info about the previous row in
// case we get a move-up event (for page up, we'll have to rescan)
static void stb_textedit_find_charpos(StbFindState *find, IMSTB_TEXTEDIT_STRING *str, int n, int single_line)
static void stb_textedit_find_charpos(StbFindState *find, STB_TEXTEDIT_STRING *str, int n, int single_line)
{
StbTexteditRow r;
int prev_start = 0;
@@ -558,10 +549,7 @@ static void stb_textedit_find_charpos(StbFindState *find, IMSTB_TEXTEDIT_STRING
i += r.num_chars;
find->y += r.baseline_y_delta;
if (i == z) // [DEAR IMGUI]
{
r.num_chars = 0; // [DEAR IMGUI]
break; // [DEAR IMGUI]
}
}
find->first_char = first = i;
@@ -571,14 +559,14 @@ static void stb_textedit_find_charpos(StbFindState *find, IMSTB_TEXTEDIT_STRING
// now scan to find xpos
find->x = r.x0;
for (i=0; first+i < n; i = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, first + i) - first)
for (i=0; first+i < n; ++i)
find->x += STB_TEXTEDIT_GETWIDTH(str, first, i);
}
#define STB_TEXT_HAS_SELECTION(s) ((s)->select_start != (s)->select_end)
// make the selection/cursor state valid if client altered the string
static void stb_textedit_clamp(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state)
static void stb_textedit_clamp(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
{
int n = STB_TEXTEDIT_STRINGLEN(str);
if (STB_TEXT_HAS_SELECTION(state)) {
@@ -592,7 +580,7 @@ static void stb_textedit_clamp(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *st
}
// delete characters while updating undo
static void stb_textedit_delete(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int len)
static void stb_textedit_delete(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int len)
{
stb_text_makeundo_delete(str, state, where, len);
STB_TEXTEDIT_DELETECHARS(str, where, len);
@@ -600,7 +588,7 @@ static void stb_textedit_delete(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *s
}
// delete the section
static void stb_textedit_delete_selection(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state)
static void stb_textedit_delete_selection(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
{
stb_textedit_clamp(str, state);
if (STB_TEXT_HAS_SELECTION(state)) {
@@ -637,7 +625,7 @@ static void stb_textedit_move_to_first(STB_TexteditState *state)
}
// move cursor to last character of selection
static void stb_textedit_move_to_last(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state)
static void stb_textedit_move_to_last(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
{
if (STB_TEXT_HAS_SELECTION(state)) {
stb_textedit_sortselection(state);
@@ -648,25 +636,14 @@ static void stb_textedit_move_to_last(IMSTB_TEXTEDIT_STRING *str, STB_TexteditSt
}
}
// [DEAR IMGUI]
// Functions must be implemented for UTF8 support
// Code in this file that uses those functions is modified for [DEAR IMGUI] and deviates from the original stb_textedit.
// There is not necessarily a '[DEAR IMGUI]' at the usage sites.
#ifndef IMSTB_TEXTEDIT_GETPREVCHARINDEX
#define IMSTB_TEXTEDIT_GETPREVCHARINDEX(obj, idx) (idx - 1)
#endif
#ifndef IMSTB_TEXTEDIT_GETNEXTCHARINDEX
#define IMSTB_TEXTEDIT_GETNEXTCHARINDEX(obj, idx) (idx + 1)
#endif
#ifdef STB_TEXTEDIT_IS_SPACE
static int is_word_boundary( IMSTB_TEXTEDIT_STRING *str, int idx )
static int is_word_boundary( STB_TEXTEDIT_STRING *str, int idx )
{
return idx > 0 ? (STB_TEXTEDIT_IS_SPACE( STB_TEXTEDIT_GETCHAR(str,idx-1) ) && !STB_TEXTEDIT_IS_SPACE( STB_TEXTEDIT_GETCHAR(str, idx) ) ) : 1;
}
#ifndef STB_TEXTEDIT_MOVEWORDLEFT
static int stb_textedit_move_to_word_previous( IMSTB_TEXTEDIT_STRING *str, int c )
static int stb_textedit_move_to_word_previous( STB_TEXTEDIT_STRING *str, int c )
{
--c; // always move at least one character
while( c >= 0 && !is_word_boundary( str, c ) )
@@ -681,7 +658,7 @@ static int stb_textedit_move_to_word_previous( IMSTB_TEXTEDIT_STRING *str, int c
#endif
#ifndef STB_TEXTEDIT_MOVEWORDRIGHT
static int stb_textedit_move_to_word_next( IMSTB_TEXTEDIT_STRING *str, int c )
static int stb_textedit_move_to_word_next( STB_TEXTEDIT_STRING *str, int c )
{
const int len = STB_TEXTEDIT_STRINGLEN(str);
++c; // always move at least one character
@@ -708,7 +685,7 @@ static void stb_textedit_prep_selection_at_cursor(STB_TexteditState *state)
}
// API cut: delete selection
static int stb_textedit_cut(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state)
static int stb_textedit_cut(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
{
if (STB_TEXT_HAS_SELECTION(state)) {
stb_textedit_delete_selection(str,state); // implicitly clamps
@@ -719,7 +696,7 @@ static int stb_textedit_cut(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state
}
// API paste: replace existing selection with passed-in text
static int stb_textedit_paste_internal(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, IMSTB_TEXTEDIT_CHARTYPE *text, int len)
static int stb_textedit_paste_internal(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE *text, int len)
{
// if there's a selection, the paste should delete it
stb_textedit_clamp(str, state);
@@ -739,44 +716,36 @@ static int stb_textedit_paste_internal(IMSTB_TEXTEDIT_STRING *str, STB_TexteditS
#define STB_TEXTEDIT_KEYTYPE int
#endif
// [DEAR IMGUI] Added stb_textedit_text(), extracted out and called by stb_textedit_key() for backward compatibility.
static void stb_textedit_text(IMSTB_TEXTEDIT_STRING* str, STB_TexteditState* state, const IMSTB_TEXTEDIT_CHARTYPE* text, int text_len)
{
// can't add newline in single-line mode
if (text[0] == '\n' && state->single_line)
return;
if (state->insert_mode && !STB_TEXT_HAS_SELECTION(state) && state->cursor < STB_TEXTEDIT_STRINGLEN(str)) {
stb_text_makeundo_replace(str, state, state->cursor, 1, 1);
STB_TEXTEDIT_DELETECHARS(str, state->cursor, 1);
if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, text, text_len)) {
state->cursor += text_len;
state->has_preferred_x = 0;
}
}
else {
stb_textedit_delete_selection(str, state); // implicitly clamps
if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, text, text_len)) {
stb_text_makeundo_insert(state, state->cursor, text_len);
state->cursor += text_len;
state->has_preferred_x = 0;
}
}
}
// API key: process a keyboard input
static void stb_textedit_key(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_KEYTYPE key)
static void stb_textedit_key(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_KEYTYPE key)
{
retry:
switch (key) {
default: {
#ifdef STB_TEXTEDIT_KEYTOTEXT
int c = STB_TEXTEDIT_KEYTOTEXT(key);
if (c > 0) {
IMSTB_TEXTEDIT_CHARTYPE ch = (IMSTB_TEXTEDIT_CHARTYPE)c;
stb_textedit_text(str, state, &ch, 1);
STB_TEXTEDIT_CHARTYPE ch = (STB_TEXTEDIT_CHARTYPE) c;
// can't add newline in single-line mode
if (c == '\n' && state->single_line)
break;
if (state->insert_mode && !STB_TEXT_HAS_SELECTION(state) && state->cursor < STB_TEXTEDIT_STRINGLEN(str)) {
stb_text_makeundo_replace(str, state, state->cursor, 1, 1);
STB_TEXTEDIT_DELETECHARS(str, state->cursor, 1);
if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, &ch, 1)) {
++state->cursor;
state->has_preferred_x = 0;
}
} else {
stb_textedit_delete_selection(str,state); // implicitly clamps
if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, &ch, 1)) {
stb_text_makeundo_insert(state, state->cursor, 1);
++state->cursor;
state->has_preferred_x = 0;
}
}
}
#endif
break;
}
@@ -802,7 +771,7 @@ retry:
stb_textedit_move_to_first(state);
else
if (state->cursor > 0)
state->cursor = IMSTB_TEXTEDIT_GETPREVCHARINDEX(str, state->cursor);
--state->cursor;
state->has_preferred_x = 0;
break;
@@ -811,7 +780,7 @@ retry:
if (STB_TEXT_HAS_SELECTION(state))
stb_textedit_move_to_last(str, state);
else
state->cursor = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, state->cursor);
++state->cursor;
stb_textedit_clamp(str, state);
state->has_preferred_x = 0;
break;
@@ -821,7 +790,7 @@ retry:
stb_textedit_prep_selection_at_cursor(state);
// move selection left
if (state->select_end > 0)
state->select_end = IMSTB_TEXTEDIT_GETPREVCHARINDEX(str, state->select_end);
--state->select_end;
state->cursor = state->select_end;
state->has_preferred_x = 0;
break;
@@ -871,7 +840,7 @@ retry:
case STB_TEXTEDIT_K_RIGHT | STB_TEXTEDIT_K_SHIFT:
stb_textedit_prep_selection_at_cursor(state);
// move selection right
state->select_end = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, state->select_end);
++state->select_end;
stb_textedit_clamp(str, state);
state->cursor = state->select_end;
state->has_preferred_x = 0;
@@ -920,14 +889,14 @@ retry:
x = row.x0;
for (i=0; i < row.num_chars; ++i) {
float dx = STB_TEXTEDIT_GETWIDTH(str, start, i);
#ifdef IMSTB_TEXTEDIT_GETWIDTH_NEWLINE
if (dx == IMSTB_TEXTEDIT_GETWIDTH_NEWLINE)
#ifdef STB_TEXTEDIT_GETWIDTH_NEWLINE
if (dx == STB_TEXTEDIT_GETWIDTH_NEWLINE)
break;
#endif
x += dx;
if (x > goal_x)
break;
state->cursor = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, state->cursor);
++state->cursor;
}
stb_textedit_clamp(str, state);
@@ -982,14 +951,14 @@ retry:
x = row.x0;
for (i=0; i < row.num_chars; ++i) {
float dx = STB_TEXTEDIT_GETWIDTH(str, find.prev_first, i);
#ifdef IMSTB_TEXTEDIT_GETWIDTH_NEWLINE
if (dx == IMSTB_TEXTEDIT_GETWIDTH_NEWLINE)
#ifdef STB_TEXTEDIT_GETWIDTH_NEWLINE
if (dx == STB_TEXTEDIT_GETWIDTH_NEWLINE)
break;
#endif
x += dx;
if (x > goal_x)
break;
state->cursor = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, state->cursor);
++state->cursor;
}
stb_textedit_clamp(str, state);
@@ -1017,7 +986,7 @@ retry:
else {
int n = STB_TEXTEDIT_STRINGLEN(str);
if (state->cursor < n)
stb_textedit_delete(str, state, state->cursor, IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, state->cursor) - state->cursor);
stb_textedit_delete(str, state, state->cursor, 1);
}
state->has_preferred_x = 0;
break;
@@ -1029,9 +998,8 @@ retry:
else {
stb_textedit_clamp(str, state);
if (state->cursor > 0) {
int prev = IMSTB_TEXTEDIT_GETPREVCHARINDEX(str, state->cursor);
stb_textedit_delete(str, state, prev, state->cursor - prev);
state->cursor = prev;
stb_textedit_delete(str, state, state->cursor-1, 1);
--state->cursor;
}
}
state->has_preferred_x = 0;
@@ -1141,8 +1109,8 @@ retry:
static void stb_textedit_flush_redo(StbUndoState *state)
{
state->redo_point = IMSTB_TEXTEDIT_UNDOSTATECOUNT;
state->redo_char_point = IMSTB_TEXTEDIT_UNDOCHARCOUNT;
state->redo_point = STB_TEXTEDIT_UNDOSTATECOUNT;
state->redo_char_point = STB_TEXTEDIT_UNDOCHARCOUNT;
}
// discard the oldest entry in the undo list
@@ -1154,13 +1122,13 @@ static void stb_textedit_discard_undo(StbUndoState *state)
int n = state->undo_rec[0].insert_length, i;
// delete n characters from all other records
state->undo_char_point -= n;
IMSTB_TEXTEDIT_memmove(state->undo_char, state->undo_char + n, (size_t) (state->undo_char_point*sizeof(IMSTB_TEXTEDIT_CHARTYPE)));
STB_TEXTEDIT_memmove(state->undo_char, state->undo_char + n, (size_t) (state->undo_char_point*sizeof(STB_TEXTEDIT_CHARTYPE)));
for (i=0; i < state->undo_point; ++i)
if (state->undo_rec[i].char_storage >= 0)
state->undo_rec[i].char_storage -= n; // @OPTIMIZE: get rid of char_storage and infer it
}
--state->undo_point;
IMSTB_TEXTEDIT_memmove(state->undo_rec, state->undo_rec+1, (size_t) (state->undo_point*sizeof(state->undo_rec[0])));
STB_TEXTEDIT_memmove(state->undo_rec, state->undo_rec+1, (size_t) (state->undo_point*sizeof(state->undo_rec[0])));
}
}
@@ -1170,7 +1138,7 @@ static void stb_textedit_discard_undo(StbUndoState *state)
// fill up even though the undo buffer didn't
static void stb_textedit_discard_redo(StbUndoState *state)
{
int k = IMSTB_TEXTEDIT_UNDOSTATECOUNT-1;
int k = STB_TEXTEDIT_UNDOSTATECOUNT-1;
if (state->redo_point <= k) {
// if the k'th undo state has characters, clean those up
@@ -1178,7 +1146,7 @@ static void stb_textedit_discard_redo(StbUndoState *state)
int n = state->undo_rec[k].insert_length, i;
// move the remaining redo character data to the end of the buffer
state->redo_char_point += n;
IMSTB_TEXTEDIT_memmove(state->undo_char + state->redo_char_point, state->undo_char + state->redo_char_point-n, (size_t) ((IMSTB_TEXTEDIT_UNDOCHARCOUNT - state->redo_char_point)*sizeof(IMSTB_TEXTEDIT_CHARTYPE)));
STB_TEXTEDIT_memmove(state->undo_char + state->redo_char_point, state->undo_char + state->redo_char_point-n, (size_t) ((STB_TEXTEDIT_UNDOCHARCOUNT - state->redo_char_point)*sizeof(STB_TEXTEDIT_CHARTYPE)));
// adjust the position of all the other records to account for above memmove
for (i=state->redo_point; i < k; ++i)
if (state->undo_rec[i].char_storage >= 0)
@@ -1186,12 +1154,12 @@ static void stb_textedit_discard_redo(StbUndoState *state)
}
// now move all the redo records towards the end of the buffer; the first one is at 'redo_point'
// [DEAR IMGUI]
size_t move_size = (size_t)((IMSTB_TEXTEDIT_UNDOSTATECOUNT - state->redo_point - 1) * sizeof(state->undo_rec[0]));
size_t move_size = (size_t)((STB_TEXTEDIT_UNDOSTATECOUNT - state->redo_point - 1) * sizeof(state->undo_rec[0]));
const char* buf_begin = (char*)state->undo_rec; (void)buf_begin;
const char* buf_end = (char*)state->undo_rec + sizeof(state->undo_rec); (void)buf_end;
IM_ASSERT(((char*)(state->undo_rec + state->redo_point)) >= buf_begin);
IM_ASSERT(((char*)(state->undo_rec + state->redo_point + 1) + move_size) <= buf_end);
IMSTB_TEXTEDIT_memmove(state->undo_rec + state->redo_point+1, state->undo_rec + state->redo_point, move_size);
STB_TEXTEDIT_memmove(state->undo_rec + state->redo_point+1, state->undo_rec + state->redo_point, move_size);
// now move redo_point to point to the new one
++state->redo_point;
@@ -1205,32 +1173,32 @@ static StbUndoRecord *stb_text_create_undo_record(StbUndoState *state, int numch
// if we have no free records, we have to make room, by sliding the
// existing records down
if (state->undo_point == IMSTB_TEXTEDIT_UNDOSTATECOUNT)
if (state->undo_point == STB_TEXTEDIT_UNDOSTATECOUNT)
stb_textedit_discard_undo(state);
// if the characters to store won't possibly fit in the buffer, we can't undo
if (numchars > IMSTB_TEXTEDIT_UNDOCHARCOUNT) {
if (numchars > STB_TEXTEDIT_UNDOCHARCOUNT) {
state->undo_point = 0;
state->undo_char_point = 0;
return NULL;
}
// if we don't have enough free characters in the buffer, we have to make room
while (state->undo_char_point + numchars > IMSTB_TEXTEDIT_UNDOCHARCOUNT)
while (state->undo_char_point + numchars > STB_TEXTEDIT_UNDOCHARCOUNT)
stb_textedit_discard_undo(state);
return &state->undo_rec[state->undo_point++];
}
static IMSTB_TEXTEDIT_CHARTYPE *stb_text_createundo(StbUndoState *state, int pos, int insert_len, int delete_len)
static STB_TEXTEDIT_CHARTYPE *stb_text_createundo(StbUndoState *state, int pos, int insert_len, int delete_len)
{
StbUndoRecord *r = stb_text_create_undo_record(state, insert_len);
if (r == NULL)
return NULL;
r->where = pos;
r->insert_length = (IMSTB_TEXTEDIT_POSITIONTYPE) insert_len;
r->delete_length = (IMSTB_TEXTEDIT_POSITIONTYPE) delete_len;
r->insert_length = (STB_TEXTEDIT_POSITIONTYPE) insert_len;
r->delete_length = (STB_TEXTEDIT_POSITIONTYPE) delete_len;
if (insert_len == 0) {
r->char_storage = -1;
@@ -1242,7 +1210,7 @@ static IMSTB_TEXTEDIT_CHARTYPE *stb_text_createundo(StbUndoState *state, int pos
}
}
static void stb_text_undo(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state)
static void stb_text_undo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
{
StbUndoState *s = &state->undostate;
StbUndoRecord u, *r;
@@ -1269,7 +1237,7 @@ static void stb_text_undo(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state)
// characters stored for *undoing* don't leave room for redo
// if the last is true, we have to bail
if (s->undo_char_point + u.delete_length >= IMSTB_TEXTEDIT_UNDOCHARCOUNT) {
if (s->undo_char_point + u.delete_length >= STB_TEXTEDIT_UNDOCHARCOUNT) {
// the undo records take up too much character space; there's no space to store the redo characters
r->insert_length = 0;
} else {
@@ -1278,7 +1246,7 @@ static void stb_text_undo(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state)
// there's definitely room to store the characters eventually
while (s->undo_char_point + u.delete_length > s->redo_char_point) {
// should never happen:
if (s->redo_point == IMSTB_TEXTEDIT_UNDOSTATECOUNT)
if (s->redo_point == STB_TEXTEDIT_UNDOSTATECOUNT)
return;
// there's currently not enough room, so discard a redo record
stb_textedit_discard_redo(s);
@@ -1310,11 +1278,11 @@ static void stb_text_undo(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state)
s->redo_point--;
}
static void stb_text_redo(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state)
static void stb_text_redo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
{
StbUndoState *s = &state->undostate;
StbUndoRecord *u, r;
if (s->redo_point == IMSTB_TEXTEDIT_UNDOSTATECOUNT)
if (s->redo_point == STB_TEXTEDIT_UNDOSTATECOUNT)
return;
// we need to do two things: apply the redo record, and create an undo record
@@ -1366,20 +1334,20 @@ static void stb_text_makeundo_insert(STB_TexteditState *state, int where, int le
stb_text_createundo(&state->undostate, where, 0, length);
}
static void stb_text_makeundo_delete(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int length)
static void stb_text_makeundo_delete(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int length)
{
int i;
IMSTB_TEXTEDIT_CHARTYPE *p = stb_text_createundo(&state->undostate, where, length, 0);
STB_TEXTEDIT_CHARTYPE *p = stb_text_createundo(&state->undostate, where, length, 0);
if (p) {
for (i=0; i < length; ++i)
p[i] = STB_TEXTEDIT_GETCHAR(str, where+i);
}
}
static void stb_text_makeundo_replace(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int old_length, int new_length)
static void stb_text_makeundo_replace(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int old_length, int new_length)
{
int i;
IMSTB_TEXTEDIT_CHARTYPE *p = stb_text_createundo(&state->undostate, where, old_length, new_length);
STB_TEXTEDIT_CHARTYPE *p = stb_text_createundo(&state->undostate, where, old_length, new_length);
if (p) {
for (i=0; i < old_length; ++i)
p[i] = STB_TEXTEDIT_GETCHAR(str, where+i);
@@ -1391,8 +1359,8 @@ static void stb_textedit_clear_state(STB_TexteditState *state, int is_single_lin
{
state->undostate.undo_point = 0;
state->undostate.undo_char_point = 0;
state->undostate.redo_point = IMSTB_TEXTEDIT_UNDOSTATECOUNT;
state->undostate.redo_char_point = IMSTB_TEXTEDIT_UNDOCHARCOUNT;
state->undostate.redo_point = STB_TEXTEDIT_UNDOSTATECOUNT;
state->undostate.redo_char_point = STB_TEXTEDIT_UNDOCHARCOUNT;
state->select_end = state->select_start = 0;
state->cursor = 0;
state->has_preferred_x = 0;
@@ -1415,16 +1383,16 @@ static void stb_textedit_initialize_state(STB_TexteditState *state, int is_singl
#pragma GCC diagnostic ignored "-Wcast-qual"
#endif
static int stb_textedit_paste(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, IMSTB_TEXTEDIT_CHARTYPE const *ctext, int len)
static int stb_textedit_paste(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE const *ctext, int len)
{
return stb_textedit_paste_internal(str, state, (IMSTB_TEXTEDIT_CHARTYPE *) ctext, len);
return stb_textedit_paste_internal(str, state, (STB_TEXTEDIT_CHARTYPE *) ctext, len);
}
#if defined(__GNUC__) || defined(__clang__)
#pragma GCC diagnostic pop
#endif
#endif//IMSTB_TEXTEDIT_IMPLEMENTATION
#endif//STB_TEXTEDIT_IMPLEMENTATION
/*
------------------------------------------------------------------------------

View File

@@ -656,7 +656,7 @@ STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h
STBTT_DEF void stbtt_PackSetSkipMissingCodepoints(stbtt_pack_context *spc, int skip);
// If skip != 0, this tells stb_truetype to skip any codepoints for which
// there is no corresponding glyph. If skip=0, which is the default, then
// codepoints without a glyph received the font's "missing character" glyph,
// codepoints without a glyph recived the font's "missing character" glyph,
// typically an empty box by convention.
STBTT_DEF void stbtt_GetPackedQuad(const stbtt_packedchar *chardata, int pw, int ph, // same data as above

View File

@@ -6,15 +6,13 @@
// CHANGELOG
// (minor and older changes stripped away, please see git history for details)
// 2024/10/17: added plutosvg support for SVG Fonts (seems faster/better than lunasvg). Enable by using '#define IMGUI_ENABLE_FREETYPE_PLUTOSVG'. (#7927)
// 2023/11/13: added support for ImFontConfig::RasterizationDensity field for scaling render density without scaling metrics.
// 2023/08/01: added support for SVG fonts, enable by using '#define IMGUI_ENABLE_FREETYPE_LUNASVG'. (#6591)
// 2023/01/04: fixed a packing issue which in some occurrences would prevent large amount of glyphs from being packed correctly.
// 2021/08/23: fixed crash when FT_Render_Glyph() fails to render a glyph and returns nullptr.
// 2021/08/23: fixed crash when FT_Render_Glyph() fails to render a glyph and returns NULL.
// 2021/03/05: added ImGuiFreeTypeBuilderFlags_Bitmap to load bitmap glyphs.
// 2021/03/02: set 'atlas->TexPixelsUseColors = true' to help some backends with deciding of a preferred texture format.
// 2021/03/02: set 'atlas->TexPixelsUseColors = true' to help some backends with deciding of a prefered texture format.
// 2021/01/28: added support for color-layered glyphs via ImGuiFreeTypeBuilderFlags_LoadColor (require Freetype 2.10+).
// 2021/01/26: simplified integration by using '#define IMGUI_ENABLE_FREETYPE'. renamed ImGuiFreeType::XXX flags to ImGuiFreeTypeBuilderFlags_XXX for consistency with other API. removed ImGuiFreeType::BuildFontAtlas().
// 2021/01/26: simplified integration by using '#define IMGUI_ENABLE_FREETYPE'.
// renamed ImGuiFreeType::XXX flags to ImGuiFreeTypeBuilderFlags_XXX for consistency with other API. removed ImGuiFreeType::BuildFontAtlas().
// 2020/06/04: fix for rare case where FT_Get_Char_Index() succeed but FT_Load_Glyph() fails.
// 2019/02/09: added RasterizerFlags::Monochrome flag to disable font anti-aliasing (combine with ::MonoHinting for best results!)
// 2019/01/15: added support for imgui allocators + added FreeType only override function SetAllocatorFunctions().
@@ -33,10 +31,8 @@
// - For correct results you need to be using sRGB and convert to linear space in the pixel shader output.
// - The default dear imgui styles will be impacted by this change (alpha values will need tweaking).
// FIXME: cfg.OversampleH, OversampleV are not supported, but generally not necessary with this rasterizer because Hinting makes everything look better.
// FIXME: cfg.OversampleH, OversampleV are not supported (but perhaps not so necessary with this rasterizer).
#include "imgui.h"
#ifndef IMGUI_DISABLE
#include "imgui_freetype.h"
#include "imgui_internal.h" // ImMin,ImMax,ImFontAtlasBuild*,
#include <stdint.h>
@@ -46,24 +42,6 @@
#include FT_GLYPH_H // <freetype/ftglyph.h>
#include FT_SYNTHESIS_H // <freetype/ftsynth.h>
// Handle LunaSVG and PlutoSVG
#if defined(IMGUI_ENABLE_FREETYPE_LUNASVG) && defined(IMGUI_ENABLE_FREETYPE_PLUTOSVG)
#error "Cannot enable both IMGUI_ENABLE_FREETYPE_LUNASVG and IMGUI_ENABLE_FREETYPE_PLUTOSVG"
#endif
#ifdef IMGUI_ENABLE_FREETYPE_LUNASVG
#include FT_OTSVG_H // <freetype/otsvg.h>
#include FT_BBOX_H // <freetype/ftbbox.h>
#include <lunasvg.h>
#endif
#ifdef IMGUI_ENABLE_FREETYPE_PLUTOSVG
#include <plutosvg.h>
#endif
#if defined(IMGUI_ENABLE_FREETYPE_LUNASVG) || defined (IMGUI_ENABLE_FREETYPE_PLUTOSVG)
#if !((FREETYPE_MAJOR >= 2) && (FREETYPE_MINOR >= 12))
#error IMGUI_ENABLE_FREETYPE_PLUTOSVG or IMGUI_ENABLE_FREETYPE_LUNASVG requires FreeType version >= 2.12
#endif
#endif
#ifdef _MSC_VER
#pragma warning (push)
#pragma warning (disable: 4505) // unreferenced local function has been removed (stb stuff)
@@ -74,10 +52,8 @@
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind
#pragma GCC diagnostic ignored "-Wunused-function" // warning: 'xxxx' defined but not used
#ifndef __clang__
#pragma GCC diagnostic ignored "-Wsubobject-linkage" // warning: 'xxxx' has a field 'xxxx' whose type uses the anonymous namespace
#endif
#endif
//-------------------------------------------------------------------------
// Data
@@ -92,21 +68,10 @@ static void* (*GImGuiFreeTypeAllocFunc)(size_t size, void* user_data) = ImGuiFre
static void (*GImGuiFreeTypeFreeFunc)(void* ptr, void* user_data) = ImGuiFreeTypeDefaultFreeFunc;
static void* GImGuiFreeTypeAllocatorUserData = nullptr;
// Lunasvg support
#ifdef IMGUI_ENABLE_FREETYPE_LUNASVG
static FT_Error ImGuiLunasvgPortInit(FT_Pointer* state);
static void ImGuiLunasvgPortFree(FT_Pointer* state);
static FT_Error ImGuiLunasvgPortRender(FT_GlyphSlot slot, FT_Pointer* _state);
static FT_Error ImGuiLunasvgPortPresetSlot(FT_GlyphSlot slot, FT_Bool cache, FT_Pointer* _state);
#endif
//-------------------------------------------------------------------------
// Code
//-------------------------------------------------------------------------
#define FT_CEIL(X) (((X + 63) & -64) / 64) // From SDL_ttf: Handy routines for converting from fixed point
#define FT_SCALEFACTOR 64.0f
namespace
{
// Glyph metrics:
@@ -166,13 +131,12 @@ namespace
// NB: No ctor/dtor, explicitly call Init()/Shutdown()
struct FreeTypeFont
{
bool InitFont(FT_Library ft_library, const ImFontConfig& src, unsigned int extra_user_flags); // Initialize from an external data buffer. Doesn't copy data, and you must ensure it stays valid up to this object lifetime.
bool InitFont(FT_Library ft_library, const ImFontConfig& cfg, unsigned int extra_user_flags); // Initialize from an external data buffer. Doesn't copy data, and you must ensure it stays valid up to this object lifetime.
void CloseFont();
void SetPixelHeight(int pixel_height); // Change font pixel size. All following calls to RasterizeGlyph() will use this size
const FT_Glyph_Metrics* LoadGlyph(uint32_t in_codepoint);
const FT_Bitmap* RenderGlyphAndGetInfo(GlyphInfo* out_glyph_info);
void BlitGlyph(const FT_Bitmap* ft_bitmap, uint32_t* dst, uint32_t dst_pitch, unsigned char* multiply_table = nullptr);
FreeTypeFont() { memset((void*)this, 0, sizeof(*this)); }
~FreeTypeFont() { CloseFont(); }
// [Internals]
@@ -181,13 +145,14 @@ namespace
unsigned int UserFlags; // = ImFontConfig::RasterizerFlags
FT_Int32 LoadFlags;
FT_Render_Mode RenderMode;
float RasterizationDensity;
float InvRasterizationDensity;
};
bool FreeTypeFont::InitFont(FT_Library ft_library, const ImFontConfig& src, unsigned int extra_font_builder_flags)
// From SDL_ttf: Handy routines for converting from fixed point
#define FT_CEIL(X) (((X + 63) & -64) / 64)
bool FreeTypeFont::InitFont(FT_Library ft_library, const ImFontConfig& cfg, unsigned int extra_font_builder_flags)
{
FT_Error error = FT_New_Memory_Face(ft_library, (uint8_t*)src.FontData, (uint32_t)src.FontDataSize, (uint32_t)src.FontNo, &Face);
FT_Error error = FT_New_Memory_Face(ft_library, (uint8_t*)cfg.FontData, (uint32_t)cfg.FontDataSize, (uint32_t)cfg.FontNo, &Face);
if (error != 0)
return false;
error = FT_Select_Charmap(Face, FT_ENCODING_UNICODE);
@@ -195,7 +160,7 @@ namespace
return false;
// Convert to FreeType flags (NB: Bold and Oblique are processed separately)
UserFlags = src.FontBuilderFlags | extra_font_builder_flags;
UserFlags = cfg.FontBuilderFlags | extra_font_builder_flags;
LoadFlags = 0;
if ((UserFlags & ImGuiFreeTypeBuilderFlags_Bitmap) == 0)
@@ -222,11 +187,8 @@ namespace
if (UserFlags & ImGuiFreeTypeBuilderFlags_LoadColor)
LoadFlags |= FT_LOAD_COLOR;
RasterizationDensity = src.RasterizerDensity;
InvRasterizationDensity = 1.0f / RasterizationDensity;
memset(&Info, 0, sizeof(Info));
SetPixelHeight((uint32_t)src.SizePixels);
SetPixelHeight((uint32_t)cfg.SizePixels);
return true;
}
@@ -248,19 +210,19 @@ namespace
FT_Size_RequestRec req;
req.type = (UserFlags & ImGuiFreeTypeBuilderFlags_Bitmap) ? FT_SIZE_REQUEST_TYPE_NOMINAL : FT_SIZE_REQUEST_TYPE_REAL_DIM;
req.width = 0;
req.height = (uint32_t)(pixel_height * 64 * RasterizationDensity);
req.height = (uint32_t)pixel_height * 64;
req.horiResolution = 0;
req.vertResolution = 0;
FT_Request_Size(Face, &req);
// Update font info
FT_Size_Metrics metrics = Face->size->metrics;
Info.PixelHeight = (uint32_t)(pixel_height * InvRasterizationDensity);
Info.Ascender = (float)FT_CEIL(metrics.ascender) * InvRasterizationDensity;
Info.Descender = (float)FT_CEIL(metrics.descender) * InvRasterizationDensity;
Info.LineSpacing = (float)FT_CEIL(metrics.height) * InvRasterizationDensity;
Info.LineGap = (float)FT_CEIL(metrics.height - metrics.ascender + metrics.descender) * InvRasterizationDensity;
Info.MaxAdvanceWidth = (float)FT_CEIL(metrics.max_advance) * InvRasterizationDensity;
Info.PixelHeight = (uint32_t)pixel_height;
Info.Ascender = (float)FT_CEIL(metrics.ascender);
Info.Descender = (float)FT_CEIL(metrics.descender);
Info.LineSpacing = (float)FT_CEIL(metrics.height);
Info.LineGap = (float)FT_CEIL(metrics.height - metrics.ascender + metrics.descender);
Info.MaxAdvanceWidth = (float)FT_CEIL(metrics.max_advance);
}
const FT_Glyph_Metrics* FreeTypeFont::LoadGlyph(uint32_t codepoint)
@@ -269,25 +231,18 @@ namespace
if (glyph_index == 0)
return nullptr;
// If this crash for you: FreeType 2.11.0 has a crash bug on some bitmap/colored fonts.
// - https://gitlab.freedesktop.org/freetype/freetype/-/issues/1076
// - https://github.com/ocornut/imgui/issues/4567
// - https://github.com/ocornut/imgui/issues/4566
// You can use FreeType 2.10, or the patched version of 2.11.0 in VcPkg, or probably any upcoming FreeType version.
// If this crash for you: FreeType 2.11.0 has a crash bug on some bitmap/colored fonts.
// - https://gitlab.freedesktop.org/freetype/freetype/-/issues/1076
// - https://github.com/ocornut/imgui/issues/4567
// - https://github.com/ocornut/imgui/issues/4566
// You can use FreeType 2.10, or the patched version of 2.11.0 in VcPkg, or probably any upcoming FreeType version.
FT_Error error = FT_Load_Glyph(Face, glyph_index, LoadFlags);
if (error)
return nullptr;
// Need an outline for this to work
FT_GlyphSlot slot = Face->glyph;
#if defined(IMGUI_ENABLE_FREETYPE_LUNASVG) || defined(IMGUI_ENABLE_FREETYPE_PLUTOSVG)
IM_ASSERT(slot->format == FT_GLYPH_FORMAT_OUTLINE || slot->format == FT_GLYPH_FORMAT_BITMAP || slot->format == FT_GLYPH_FORMAT_SVG);
#else
#if ((FREETYPE_MAJOR >= 2) && (FREETYPE_MINOR >= 12))
IM_ASSERT(slot->format != FT_GLYPH_FORMAT_SVG && "The font contains SVG glyphs, you'll need to enable IMGUI_ENABLE_FREETYPE_PLUTOSVG or IMGUI_ENABLE_FREETYPE_LUNASVG in imconfig.h and install required libraries in order to use this font");
#endif
IM_ASSERT(slot->format == FT_GLYPH_FORMAT_OUTLINE || slot->format == FT_GLYPH_FORMAT_BITMAP);
#endif // IMGUI_ENABLE_FREETYPE_LUNASVG
// Apply convenience transform (this is not picking from real "Bold"/"Italic" fonts! Merely applying FreeType helper transform. Oblique == Slanting)
if (UserFlags & ImGuiFreeTypeBuilderFlags_Bold)
@@ -316,7 +271,7 @@ namespace
out_glyph_info->Height = (int)ft_bitmap->rows;
out_glyph_info->OffsetX = Face->glyph->bitmap_left;
out_glyph_info->OffsetY = -Face->glyph->bitmap_top;
out_glyph_info->AdvanceX = (float)slot->advance.x / FT_SCALEFACTOR;
out_glyph_info->AdvanceX = (float)FT_CEIL(slot->advance.x);
out_glyph_info->IsColored = (ft_bitmap->pixel_mode == FT_PIXEL_MODE_BGRA);
return ft_bitmap;
@@ -368,7 +323,7 @@ namespace
case FT_PIXEL_MODE_BGRA:
{
// FIXME: Converting pre-multiplied alpha to straight. Doesn't smell good.
#define DE_MULTIPLY(color, alpha) ImMin((ImU32)(255.0f * (float)color / (float)(alpha + FLT_MIN) + 0.5f), 255u)
#define DE_MULTIPLY(color, alpha) (ImU32)(255.0f * (float)color / (float)alpha + 0.5f)
if (multiply_table == nullptr)
{
for (uint32_t y = 0; y < h; y++, src += src_pitch, dst += dst_pitch)
@@ -443,12 +398,12 @@ struct ImFontBuildDstDataFT
bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, unsigned int extra_flags)
{
IM_ASSERT(atlas->Sources.Size > 0);
IM_ASSERT(atlas->ConfigData.Size > 0);
ImFontAtlasBuildInit(atlas);
// Clear atlas
atlas->TexID = 0;
atlas->TexID = (ImTextureID)nullptr;
atlas->TexWidth = atlas->TexHeight = 0;
atlas->TexUvScale = ImVec2(0.0f, 0.0f);
atlas->TexUvWhitePixel = ImVec2(0.0f, 0.0f);
@@ -458,42 +413,41 @@ bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, u
bool src_load_color = false;
ImVector<ImFontBuildSrcDataFT> src_tmp_array;
ImVector<ImFontBuildDstDataFT> dst_tmp_array;
src_tmp_array.resize(atlas->Sources.Size);
src_tmp_array.resize(atlas->ConfigData.Size);
dst_tmp_array.resize(atlas->Fonts.Size);
memset((void*)src_tmp_array.Data, 0, (size_t)src_tmp_array.size_in_bytes());
memset((void*)dst_tmp_array.Data, 0, (size_t)dst_tmp_array.size_in_bytes());
// 1. Initialize font loading structure, check font data validity
for (int src_i = 0; src_i < atlas->Sources.Size; src_i++)
for (int src_i = 0; src_i < atlas->ConfigData.Size; src_i++)
{
ImFontBuildSrcDataFT& src_tmp = src_tmp_array[src_i];
ImFontConfig& src = atlas->Sources[src_i];
ImFontConfig& cfg = atlas->ConfigData[src_i];
FreeTypeFont& font_face = src_tmp.Font;
IM_ASSERT(src.DstFont && (!src.DstFont->IsLoaded() || src.DstFont->ContainerAtlas == atlas));
IM_ASSERT(cfg.DstFont && (!cfg.DstFont->IsLoaded() || cfg.DstFont->ContainerAtlas == atlas));
// Find index from src.DstFont (we allow the user to set cfg.DstFont. Also it makes casual debugging nicer than when storing indices)
// Find index from cfg.DstFont (we allow the user to set cfg.DstFont. Also it makes casual debugging nicer than when storing indices)
src_tmp.DstIndex = -1;
for (int output_i = 0; output_i < atlas->Fonts.Size && src_tmp.DstIndex == -1; output_i++)
if (src.DstFont == atlas->Fonts[output_i])
if (cfg.DstFont == atlas->Fonts[output_i])
src_tmp.DstIndex = output_i;
IM_ASSERT(src_tmp.DstIndex != -1); // src.DstFont not pointing within atlas->Fonts[] array?
IM_ASSERT(src_tmp.DstIndex != -1); // cfg.DstFont not pointing within atlas->Fonts[] array?
if (src_tmp.DstIndex == -1)
return false;
// Load font
if (!font_face.InitFont(ft_library, src, extra_flags))
if (!font_face.InitFont(ft_library, cfg, extra_flags))
return false;
// Measure highest codepoints
src_load_color |= (src.FontBuilderFlags & ImGuiFreeTypeBuilderFlags_LoadColor) != 0;
src_load_color |= (cfg.FontBuilderFlags & ImGuiFreeTypeBuilderFlags_LoadColor) != 0;
ImFontBuildDstDataFT& dst_tmp = dst_tmp_array[src_tmp.DstIndex];
src_tmp.SrcRanges = src.GlyphRanges ? src.GlyphRanges : atlas->GetGlyphRangesDefault();
src_tmp.SrcRanges = cfg.GlyphRanges ? cfg.GlyphRanges : atlas->GetGlyphRangesDefault();
for (const ImWchar* src_range = src_tmp.SrcRanges; src_range[0] && src_range[1]; src_range += 2)
{
// Check for valid range. This may also help detect *some* dangling pointers, because a common
// user error is to setup ImFontConfig::GlyphRanges with a pointer to data that isn't persistent,
// or to forget to zero-terminate the glyph range array.
IM_ASSERT(src_range[0] <= src_range[1] && "Invalid range: is your glyph range array persistent? it is zero-terminated?");
// user error is to setup ImFontConfig::GlyphRanges with a pointer to data that isn't persistent.
IM_ASSERT(src_range[0] <= src_range[1]);
src_tmp.GlyphsHighest = ImMax(src_tmp.GlyphsHighest, (int)src_range[1]);
}
dst_tmp.SrcCount++;
@@ -573,11 +527,10 @@ bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, u
// 8. Render/rasterize font characters into the texture
int total_surface = 0;
int buf_rects_out_n = 0;
const int pack_padding = atlas->TexGlyphPadding;
for (int src_i = 0; src_i < src_tmp_array.Size; src_i++)
{
ImFontBuildSrcDataFT& src_tmp = src_tmp_array[src_i];
ImFontConfig& src = atlas->Sources[src_i];
ImFontConfig& cfg = atlas->ConfigData[src_i];
if (src_tmp.GlyphsCount == 0)
continue;
@@ -585,12 +538,13 @@ bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, u
buf_rects_out_n += src_tmp.GlyphsCount;
// Compute multiply table if requested
const bool multiply_enabled = (src.RasterizerMultiply != 1.0f);
const bool multiply_enabled = (cfg.RasterizerMultiply != 1.0f);
unsigned char multiply_table[256];
if (multiply_enabled)
ImFontAtlasBuildMultiplyCalcLookupTable(multiply_table, src.RasterizerMultiply);
ImFontAtlasBuildMultiplyCalcLookupTable(multiply_table, cfg.RasterizerMultiply);
// Gather the sizes of all rectangles we will need to pack
const int padding = atlas->TexGlyphPadding;
for (int glyph_i = 0; glyph_i < src_tmp.GlyphsList.Size; glyph_i++)
{
ImFontBuildSrcGlyphFT& src_glyph = src_tmp.GlyphsList[glyph_i];
@@ -618,13 +572,11 @@ bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, u
buf_bitmap_current_used_bytes += bitmap_size_in_bytes;
src_tmp.Font.BlitGlyph(ft_bitmap, src_glyph.BitmapData, src_glyph.Info.Width, multiply_enabled ? multiply_table : nullptr);
src_tmp.Rects[glyph_i].w = (stbrp_coord)(src_glyph.Info.Width + pack_padding);
src_tmp.Rects[glyph_i].h = (stbrp_coord)(src_glyph.Info.Height + pack_padding);
src_tmp.Rects[glyph_i].w = (stbrp_coord)(src_glyph.Info.Width + padding);
src_tmp.Rects[glyph_i].h = (stbrp_coord)(src_glyph.Info.Height + padding);
total_surface += src_tmp.Rects[glyph_i].w * src_tmp.Rects[glyph_i].h;
}
}
for (int i = 0; i < atlas->CustomRects.Size; i++)
total_surface += (atlas->CustomRects[i].Width + pack_padding) * (atlas->CustomRects[i].Height + pack_padding);
// We need a width for the skyline algorithm, any width!
// The exact width doesn't really matter much, but some API/GPU have texture size limitations and increasing width can decrease height.
@@ -650,10 +602,8 @@ bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, u
for (int src_i = 0; src_i < src_tmp_array.Size; src_i++)
{
ImFontBuildSrcDataFT& src_tmp = src_tmp_array[src_i];
// IMHEX PATCH BEGIN
// if (src_tmp.GlyphsCount == 0)
// continue;
// IMHEX PATCH END
if (src_tmp.GlyphsCount == 0)
continue;
stbrp_pack_rects(&pack_context, src_tmp.Rects, src_tmp.GlyphsCount);
@@ -686,21 +636,22 @@ bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, u
for (int src_i = 0; src_i < src_tmp_array.Size; src_i++)
{
ImFontBuildSrcDataFT& src_tmp = src_tmp_array[src_i];
// IMHEX PATCH BEGIN
// if (src_tmp.GlyphsCount == 0)
// continue;
// IMHEX PATCH END
// When merging fonts with MergeMode=true:
// - We can have multiple input fonts writing into a same destination font.
// - dst_font->Sources is != from src which is our source configuration.
ImFontConfig& src = atlas->Sources[src_i];
ImFont* dst_font = src.DstFont;
// - dst_font->ConfigData is != from cfg which is our source configuration.
ImFontConfig& cfg = atlas->ConfigData[src_i];
ImFont* dst_font = cfg.DstFont;
const float ascent = src_tmp.Font.Info.Ascender;
const float descent = src_tmp.Font.Info.Descender;
ImFontAtlasBuildSetupFont(atlas, dst_font, &src, ascent, descent);
if (src_tmp.GlyphsCount == 0)
continue;
const float font_off_x = src.GlyphOffset.x;
const float font_off_y = src.GlyphOffset.y + IM_ROUND(dst_font->Ascent);
ImFontAtlasBuildSetupFont(atlas, dst_font, &cfg, ascent, descent);
const float font_off_x = cfg.GlyphOffset.x;
const float font_off_y = cfg.GlyphOffset.y + IM_ROUND(dst_font->Ascent);
const int padding = atlas->TexGlyphPadding;
for (int glyph_i = 0; glyph_i < src_tmp.GlyphsCount; glyph_i++)
@@ -718,15 +669,15 @@ bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, u
const int ty = pack_rect.y + padding;
// Register glyph
float x0 = info.OffsetX * src_tmp.Font.InvRasterizationDensity + font_off_x;
float y0 = info.OffsetY * src_tmp.Font.InvRasterizationDensity + font_off_y;
float x1 = x0 + info.Width * src_tmp.Font.InvRasterizationDensity;
float y1 = y0 + info.Height * src_tmp.Font.InvRasterizationDensity;
float x0 = info.OffsetX + font_off_x;
float y0 = info.OffsetY + font_off_y;
float x1 = x0 + info.Width;
float y1 = y0 + info.Height;
float u0 = (tx) / (float)atlas->TexWidth;
float v0 = (ty) / (float)atlas->TexHeight;
float u1 = (tx + info.Width) / (float)atlas->TexWidth;
float v1 = (ty + info.Height) / (float)atlas->TexHeight;
dst_font->AddGlyph(&src, (ImWchar)src_glyph.Codepoint, x0, y0, x1, y1, u0, v0, u1, v1, info.AdvanceX * src_tmp.Font.InvRasterizationDensity);
dst_font->AddGlyph(&cfg, (ImWchar)src_glyph.Codepoint, x0, y0, x1, y1, u0, v0, u1, v1, info.AdvanceX);
ImFontGlyph* dst_glyph = &dst_font->Glyphs.back();
IM_ASSERT(dst_glyph->Codepoint == src_glyph.Codepoint);
@@ -819,18 +770,6 @@ static bool ImFontAtlasBuildWithFreeType(ImFontAtlas* atlas)
// If you don't call FT_Add_Default_Modules() the rest of code may work, but FreeType won't use our custom allocator.
FT_Add_Default_Modules(ft_library);
#ifdef IMGUI_ENABLE_FREETYPE_LUNASVG
// Install svg hooks for FreeType
// https://freetype.org/freetype2/docs/reference/ft2-properties.html#svg-hooks
// https://freetype.org/freetype2/docs/reference/ft2-svg_fonts.html#svg_fonts
SVG_RendererHooks hooks = { ImGuiLunasvgPortInit, ImGuiLunasvgPortFree, ImGuiLunasvgPortRender, ImGuiLunasvgPortPresetSlot };
FT_Property_Set(ft_library, "ot-svg", "svg-hooks", &hooks);
#endif // IMGUI_ENABLE_FREETYPE_LUNASVG
#ifdef IMGUI_ENABLE_FREETYPE_PLUTOSVG
// With plutosvg, use provided hooks
FT_Property_Set(ft_library, "ot-svg", "svg-hooks", plutosvg_ft_svg_hooks());
#endif // IMGUI_ENABLE_FREETYPE_PLUTOSVG
bool ret = ImFontAtlasBuildWithFreeTypeEx(ft_library, atlas, atlas->FontBuilderFlags);
FT_Done_Library(ft_library);
@@ -851,115 +790,6 @@ void ImGuiFreeType::SetAllocatorFunctions(void* (*alloc_func)(size_t sz, void* u
GImGuiFreeTypeAllocatorUserData = user_data;
}
#ifdef IMGUI_ENABLE_FREETYPE_LUNASVG
// For more details, see https://gitlab.freedesktop.org/freetype/freetype-demos/-/blob/master/src/rsvg-port.c
// The original code from the demo is licensed under CeCILL-C Free Software License Agreement (https://gitlab.freedesktop.org/freetype/freetype/-/blob/master/LICENSE.TXT)
struct LunasvgPortState
{
FT_Error err = FT_Err_Ok;
lunasvg::Matrix matrix;
std::unique_ptr<lunasvg::Document> svg = nullptr;
};
static FT_Error ImGuiLunasvgPortInit(FT_Pointer* _state)
{
*_state = IM_NEW(LunasvgPortState)();
return FT_Err_Ok;
}
static void ImGuiLunasvgPortFree(FT_Pointer* _state)
{
IM_DELETE(*(LunasvgPortState**)_state);
}
static FT_Error ImGuiLunasvgPortRender(FT_GlyphSlot slot, FT_Pointer* _state)
{
LunasvgPortState* state = *(LunasvgPortState**)_state;
// If there was an error while loading the svg in ImGuiLunasvgPortPresetSlot(), the renderer hook still get called, so just returns the error.
if (state->err != FT_Err_Ok)
return state->err;
// rows is height, pitch (or stride) equals to width * sizeof(int32)
lunasvg::Bitmap bitmap((uint8_t*)slot->bitmap.buffer, slot->bitmap.width, slot->bitmap.rows, slot->bitmap.pitch);
state->svg->setMatrix(state->svg->matrix().identity()); // Reset the svg matrix to the default value
state->svg->render(bitmap, state->matrix); // state->matrix is already scaled and translated
state->err = FT_Err_Ok;
return state->err;
}
static FT_Error ImGuiLunasvgPortPresetSlot(FT_GlyphSlot slot, FT_Bool cache, FT_Pointer* _state)
{
FT_SVG_Document document = (FT_SVG_Document)slot->other;
LunasvgPortState* state = *(LunasvgPortState**)_state;
FT_Size_Metrics& metrics = document->metrics;
// This function is called twice, once in the FT_Load_Glyph() and another right before ImGuiLunasvgPortRender().
// If it's the latter, don't do anything because it's // already done in the former.
if (cache)
return state->err;
state->svg = lunasvg::Document::loadFromData((const char*)document->svg_document, document->svg_document_length);
if (state->svg == nullptr)
{
state->err = FT_Err_Invalid_SVG_Document;
return state->err;
}
lunasvg::Box box = state->svg->box();
double scale = std::min(metrics.x_ppem / box.w, metrics.y_ppem / box.h);
double xx = (double)document->transform.xx / (1 << 16);
double xy = -(double)document->transform.xy / (1 << 16);
double yx = -(double)document->transform.yx / (1 << 16);
double yy = (double)document->transform.yy / (1 << 16);
double x0 = (double)document->delta.x / 64 * box.w / metrics.x_ppem;
double y0 = -(double)document->delta.y / 64 * box.h / metrics.y_ppem;
// Scale and transform, we don't translate the svg yet
state->matrix.identity();
state->matrix.scale(scale, scale);
state->matrix.transform(xx, xy, yx, yy, x0, y0);
state->svg->setMatrix(state->matrix);
// Pre-translate the matrix for the rendering step
state->matrix.translate(-box.x, -box.y);
// Get the box again after the transformation
box = state->svg->box();
// Calculate the bitmap size
slot->bitmap_left = FT_Int(box.x);
slot->bitmap_top = FT_Int(-box.y);
slot->bitmap.rows = (unsigned int)(ImCeil((float)box.h));
slot->bitmap.width = (unsigned int)(ImCeil((float)box.w));
slot->bitmap.pitch = slot->bitmap.width * 4;
slot->bitmap.pixel_mode = FT_PIXEL_MODE_BGRA;
// Compute all the bearings and set them correctly. The outline is scaled already, we just need to use the bounding box.
double metrics_width = box.w;
double metrics_height = box.h;
double horiBearingX = box.x;
double horiBearingY = -box.y;
double vertBearingX = slot->metrics.horiBearingX / 64.0 - slot->metrics.horiAdvance / 64.0 / 2.0;
double vertBearingY = (slot->metrics.vertAdvance / 64.0 - slot->metrics.height / 64.0) / 2.0;
slot->metrics.width = FT_Pos(IM_ROUND(metrics_width * 64.0)); // Using IM_ROUND() assume width and height are positive
slot->metrics.height = FT_Pos(IM_ROUND(metrics_height * 64.0));
slot->metrics.horiBearingX = FT_Pos(horiBearingX * 64);
slot->metrics.horiBearingY = FT_Pos(horiBearingY * 64);
slot->metrics.vertBearingX = FT_Pos(vertBearingX * 64);
slot->metrics.vertBearingY = FT_Pos(vertBearingY * 64);
if (slot->metrics.vertAdvance == 0)
slot->metrics.vertAdvance = FT_Pos(metrics_height * 1.2 * 64.0);
state->err = FT_Err_Ok;
return state->err;
}
#endif // #ifdef IMGUI_ENABLE_FREETYPE_LUNASVG
//-----------------------------------------------------------------------------
#ifdef __GNUC__
#pragma GCC diagnostic pop
#endif
@@ -967,5 +797,3 @@ static FT_Error ImGuiLunasvgPortPresetSlot(FT_GlyphSlot slot, FT_Bool cache, FT_
#ifdef _MSC_VER
#pragma warning (pop)
#endif
#endif // #ifndef IMGUI_DISABLE

View File

@@ -2,15 +2,8 @@
// (headers)
#pragma once
#include "imgui.h" // IMGUI_API
#ifndef IMGUI_DISABLE
// Usage:
// - Add '#define IMGUI_ENABLE_FREETYPE' in your imconfig to enable support for imgui_freetype in imgui.
// Optional support for OpenType SVG fonts:
// - Add '#define IMGUI_ENABLE_FREETYPE_PLUTOSVG' to use plutosvg (not provided). See #7927.
// - Add '#define IMGUI_ENABLE_FREETYPE_LUNASVG' to use lunasvg (not provided). See #6591.
// Forward declarations
struct ImFontAtlas;
@@ -34,9 +27,7 @@ enum ImGuiFreeTypeBuilderFlags
ImGuiFreeTypeBuilderFlags_Oblique = 1 << 6, // Styling: Should we slant the font, emulating italic style?
ImGuiFreeTypeBuilderFlags_Monochrome = 1 << 7, // Disable anti-aliasing. Combine this with MonoHinting for best results!
ImGuiFreeTypeBuilderFlags_LoadColor = 1 << 8, // Enable FreeType color-layered glyphs
ImGuiFreeTypeBuilderFlags_Bitmap = 1 << 9, // Enable FreeType bitmap glyphs
ImGuiFreeTypeBuilderFlags_SubPixel = 1 << 10 // Atlas was generated with sub-pixel rendering enabled
ImGuiFreeTypeBuilderFlags_Bitmap = 1 << 9 // Enable FreeType bitmap glyphs
};
namespace ImGuiFreeType
@@ -52,9 +43,8 @@ namespace ImGuiFreeType
IMGUI_API void SetAllocatorFunctions(void* (*alloc_func)(size_t sz, void* user_data), void (*free_func)(void* ptr, void* user_data), void* user_data = nullptr);
// Obsolete names (will be removed soon)
// Prefer using '#define IMGUI_ENABLE_FREETYPE'
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
//static inline bool BuildFontAtlas(ImFontAtlas* atlas, unsigned int flags = 0) { atlas->FontBuilderIO = GetBuilderForFreeType(); atlas->FontBuilderFlags = flags; return atlas->Build(); } // Prefer using '#define IMGUI_ENABLE_FREETYPE'
static inline bool BuildFontAtlas(ImFontAtlas* atlas, unsigned int flags = 0) { atlas->FontBuilderIO = GetBuilderForFreeType(); atlas->FontBuilderFlags = flags; return atlas->Build(); }
#endif
}
#endif // #ifndef IMGUI_DISABLE

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