iTrooz
261610dcf1
chore: apply light lints ( #2570 )
2025-12-19 23:49:37 +01:00
WerWolv
8f57dd86af
fix: Typos
2025-12-01 19:33:21 +01:00
WerWolv
cba93e87eb
fix: Issues with drawing interactive tutorial
2025-11-30 14:07:57 +01:00
WerWolv
4dc3f9e033
build: Update ImGui Test Engine
2025-09-19 18:21:57 +02:00
WerWolv
b039bc14c6
fix: Only first opened popup appearing properly
2025-09-08 19:51:58 +02:00
WerWolv
06ac7eb85f
impr: Make Hex Editor view always be focused by default
2025-08-31 11:22:26 +02:00
WerWolv
abffb8c138
fix: Text in toasts getting cut off very quickly
2025-08-27 23:34:16 +02:00
WerWolv
b49e2eeac4
fix: Too new OpenGL version getting requested on Windows
2025-08-20 22:31:40 +02:00
WerWolv
b5bf9f1486
fix: Don't close modals on focus change
2025-08-18 20:49:27 +02:00
WerWolv
b602fcc485
fix: Popups sometimes not opening until clicking on the window again
2025-08-18 20:37:12 +02:00
WerWolv
441dcea705
impr: Cleanup popup creation handling
2025-08-18 20:06:42 +02:00
WerWolv
c5e0951def
fix: Crash if platform backend doesn't have GetWindowFocus function defined yet
2025-08-18 20:06:06 +02:00
WerWolv
3c9aa97f6c
feat: Added function to show toast messages, moved native error message function to libimhex
2025-08-17 22:46:38 +02:00
WerWolv
cf5b9da45e
fix: Disable focus handling on the web version since the GLFW_FOCUSED attribute doesn't work
2025-08-17 20:21:36 +02:00
WerWolv
89b94ebbf9
fix: Buttons near the edges of the Window not reacting correctly to clicks
...
#2413
2025-08-17 10:33:26 +02:00
WerWolv
8b72ea81c0
fix: More window focus event issues
2025-08-16 16:47:23 +02:00
WerWolv
0ebe4150ae
fix: ImHex getting stuck in unlocked FPS mode when some events are blocking
2025-08-15 19:25:25 +02:00
WerWolv
f921742dcc
fix: Window not being properly resizable from the top right on Windows
2025-08-15 17:30:23 +02:00
WerWolv
1c54e7e38b
fix: Focus loss getting triggered when a popup was selected
2025-08-15 17:29:49 +02:00
WerWolv
165d00dad3
build: Fix more missing includes
2025-08-14 22:22:32 +02:00
WerWolv
fbde2942de
build: Refactor ContentRegistry into multiple separate files
2025-08-14 21:22:03 +02:00
WerWolv
d920718b44
build: Refactor ImHexAPI into multiple separate files
2025-08-14 20:16:40 +02:00
WerWolv
4ca429e389
impr: Allow post-processing shaders to be set dynamically
2025-08-14 17:11:37 +02:00
WerWolv
23d673f920
fix: Multiple FreeBSD build and run errors
2025-08-10 22:38:12 +02:00
WerWolv
5028b354cc
impr: Clean up window setup code
2025-08-10 12:34:03 +02:00
kur$
6b4fef806c
fix: Added protection against deleting symlinks ( #2288 )
...
This PR improves the safety and reliability of the deleteOldFiles()
function by:
Preventing symlink attacks
Uses std::filesystem::canonical() to resolve all paths, eliminating ./..
and symlinks
Verifies each file is actually inside the target directory before
deletion
Safer file operations
Explicitly skips non-regular files (directories/symlinks)
---------
Co-authored-by: Nik <werwolv98@gmail.com >
2025-08-09 19:58:36 +02:00
WerWolv
d925c8216d
impr: Allow ImHex to be used without subpixel rendering on Windows if only OpenGL 3 is available
2025-08-09 19:13:45 +02:00
WerWolv
45b08b6010
impr: Enable some of the new ImGui configs
2025-08-09 16:22:07 +02:00
aoqia194
cf87294a8c
feat: Add EventViewClosed event ( #2377 )
...
Where one door opens, another one closes (said someone) and in this
situation i mean view, because there's no event for closing a view only
opening one, so please add this :c
### Problem description
Simply adds an **EventViewClosed** to match the pre-existing
**EventViewOpened**. Also fixes the issue where EventViewOpened wouldn't
trigger for windows that were popups (even if they are technically a
View.
### Implementation description
I mirrored the current functionality of EventViewOpened for closing.
---------
Co-authored-by: paxcut <53811119+paxcut@users.noreply.github.com >
2025-08-06 22:22:46 +02:00
WerWolv
dda32ef0f9
fix: Build issues due to bad log calls
2025-08-06 20:09:27 +02:00
WerWolv
9cff9043ee
impr: Remove hex::format, improve format and logging type safety
2025-08-06 20:02:23 +02:00
WerWolv
baebfe96ba
impr: Make banners easier to read
2025-08-05 22:19:04 +02:00
WerWolv
9fc9eb1425
fix: EventViewOpened only getting called for undocked windows
2025-08-03 17:57:46 +02:00
WerWolv
2db85ced59
fix: High background GPU usage on Windows if window is minimized
2025-08-02 23:35:47 +02:00
WerWolv
ac98e4e0b5
fix: Use after free when checking for frame render condition
2025-07-30 22:33:59 +02:00
WerWolv
4c930b190e
fix: Last character of font names being missing on Windows
2025-07-30 17:43:45 +02:00
WerWolv
4c89a79dc3
feat: Added full-screen views for use with subcommands in the future
2025-07-30 17:42:56 +02:00
WerWolv
8a7f232198
fix: Properly set default font for ImGui to use
2025-07-28 18:02:33 +02:00
WerWolv
8470334d6d
fix: Reduce CPU usage when FPS is unlocked
2025-07-28 00:23:01 +02:00
WerWolv
f42ae97f14
impr: Added more generic way to unlock frame rate when needed
2025-07-27 16:25:10 +02:00
WerWolv
a8d61ed534
impr: Remove (TrueType) from the end of all font names on windows
2025-07-26 16:00:25 +02:00
WerWolv
a9ce71c481
impr: Make close button on macOS close providers if any are open instead of closing ImHex
2025-07-24 21:37:49 +02:00
WerWolv
90c2667028
fix: Detached window headers not getting scaled
2025-07-21 22:36:14 +02:00
WerWolv
a89fb542b0
fix: Window not being resizable anymore on Linux
...
Fixes #2328
2025-07-13 17:02:52 +02:00
paxcut
e7a2729d36
feat: semantic syntax highlights for pattern editor. ( #2214 )
...
allows the ability to assign colors to global placed and non-placed
variables, pattern, local and calculated pointer variables, template
arguments, function variables and arguments, etc etc etc. It
accomplishes this using the parser and the token sequence generated by
the lexer. It still uses the original colorizing code but the underlying
data holding the pattern has been updated to be easier to use and to
debug. The changes are too numerous to cite here.It is a big but
necessary step to bring the pattern editor to a somewhat useful state.
There may be one commit in the pattern language repo needed to be able
to run this code
2025-07-11 22:47:56 -07:00
WerWolv
4520637aed
fix: Pixel perfect font not scaling correctly
2025-07-11 14:54:54 +02:00
WerWolv
2432462ff3
impr: Unlock frame rate for the first 5 seconds after startup
2025-07-11 13:37:15 +02:00
WerWolv
8c59684c14
impr: Much more accurate frame rate limiting
...
Many thanks to @ws909 in https://github.com/glfw/glfw/issues/2737
2025-07-11 13:29:56 +02:00
WerWolv
82c318f91d
fix: Crash when no plugins could be loaded
2025-07-10 16:36:37 +02:00
WerWolv
2ab54baa2c
fix: DPI scaling
2025-07-10 14:39:52 +02:00