fix: Properly set default font for ImGui to use

This commit is contained in:
WerWolv
2025-07-28 18:01:32 +02:00
parent a3c71b3955
commit 8a7f232198

View File

@@ -412,6 +412,7 @@ namespace hex {
void Window::frameBegin() {
ImHexApi::Fonts::getDefaultFont().push();
ImGui::GetIO().FontDefault = ImHexApi::Fonts::getDefaultFont();
// Start new ImGui Frame
ImGui_ImplOpenGL3_NewFrame();