fix: Reduce CPU usage when FPS is unlocked

This commit is contained in:
WerWolv
2025-07-28 00:23:01 +02:00
parent f42ae97f14
commit 8470334d6d

View File

@@ -399,6 +399,7 @@ namespace hex {
while (frameTime < maxFrameTime) {
frameTime = glfwGetTime() - frameTimeStart;
std::this_thread::sleep_for(100us);
}
ImHexApi::System::impl::setLastFrameTime(glfwGetTime() - frameTimeStart);