Merge branch 'flac'

This commit is contained in:
Mahyar Koshkouei
2016-12-27 12:49:06 +00:00
7 changed files with 247 additions and 50 deletions

3
.gitmodules vendored Normal file
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@@ -0,0 +1,3 @@
[submodule "source/dr_libs"]
path = source/dr_libs
url = https://github.com/mackron/dr_libs

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@@ -42,7 +42,7 @@ APP_AUTHOR = Deltabeard
#---------------------------------------------------------------------------------
ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=hard -mtp=soft
CFLAGS := -g -Wall -Os -mword-relocations \
CFLAGS := -g -Wall -O3 -mword-relocations \
-fomit-frame-pointer -ffunction-sections \
$(ARCH)

1
source/dr_libs Submodule

Submodule source/dr_libs added at 329071a253

128
source/flac.c Normal file
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@@ -0,0 +1,128 @@
#include <3ds.h>
#define DR_FLAC_IMPLEMENTATION
#include <../source/dr_libs/dr_flac.h>
#define SAMPLES_TO_READ 16 * 1024
#define CHANNEL 0x08
int playFlac(const char* in)
{
drflac* pFlac = drflac_open_file(in);
s16* buffer1 = linearAlloc(SAMPLES_TO_READ * sizeof(s16));
s16* buffer2 = linearAlloc(SAMPLES_TO_READ * sizeof(s16));
ndspWaveBuf waveBuf[2];
bool playing = true;
bool lastbuf = false;
if (pFlac == NULL) {
return -1;
}
if(R_FAILED(ndspInit()))
{
printf("Initialising ndsp failed.");
goto out;
}
printf("\nRate: %lu\tChan: %d\n", pFlac->sampleRate,
pFlac->channels);
ndspChnReset(CHANNEL);
ndspChnWaveBufClear(CHANNEL);
ndspSetOutputMode(NDSP_OUTPUT_STEREO);
ndspChnSetInterp(CHANNEL, NDSP_INTERP_POLYPHASE);
ndspChnSetRate(CHANNEL, pFlac->sampleRate);
ndspChnSetFormat(CHANNEL, pFlac->channels == 2 ? NDSP_FORMAT_STEREO_PCM16 : NDSP_FORMAT_MONO_PCM16);
memset(waveBuf, 0, sizeof(waveBuf));
waveBuf[0].nsamples = drflac_read_s16(pFlac, SAMPLES_TO_READ, buffer1) / pFlac->channels;
waveBuf[0].data_vaddr = &buffer1[0];
ndspChnWaveBufAdd(CHANNEL, &waveBuf[0]);
waveBuf[1].nsamples = drflac_read_s16(pFlac, SAMPLES_TO_READ, buffer2) / pFlac->channels;
waveBuf[1].data_vaddr = &buffer2[0];
ndspChnWaveBufAdd(CHANNEL, &waveBuf[1]);
printf("Playing %s\n", in);
/**
* There may be a chance that the music has not started by the time we get
* to the while loop. So we ensure that music has started here.
*/
while(ndspChnIsPlaying(CHANNEL) == false)
{}
while(playing == false || ndspChnIsPlaying(CHANNEL) == true)
{
u32 kDown;
/* Number of bytes read from file.
* Static only for the purposes of the printf debug at the bottom.
*/
static size_t read = 0;
gfxSwapBuffers();
gfxFlushBuffers();
gspWaitForVBlank();
hidScanInput();
kDown = hidKeysDown();
if(kDown & KEY_B)
break;
if(kDown & (KEY_A | KEY_R))
playing = !playing;
if(playing == false || lastbuf == true)
{
printf("\33[2K\rPaused");
continue;
}
printf("\33[2K\r");
if(waveBuf[0].status == NDSP_WBUF_DONE)
{
read = drflac_read_s16(pFlac, SAMPLES_TO_READ, buffer1);
if(read == 0)
{
lastbuf = true;
continue;
}
else if(read < SAMPLES_TO_READ)
waveBuf[0].nsamples = read / pFlac->channels;
ndspChnWaveBufAdd(CHANNEL, &waveBuf[0]);
}
if(waveBuf[1].status == NDSP_WBUF_DONE)
{
read = drflac_read_s16(pFlac, SAMPLES_TO_READ, buffer2);
if(read == 0)
{
lastbuf = true;
continue;
}
else if(read < SAMPLES_TO_READ)
waveBuf[1].nsamples = read / pFlac->channels;
ndspChnWaveBufAdd(CHANNEL, &waveBuf[1]);
}
DSP_FlushDataCache(buffer1, SAMPLES_TO_READ * sizeof(s16));
DSP_FlushDataCache(buffer2, SAMPLES_TO_READ * sizeof(s16));
}
printf("\nEnd of file.");
out:
printf("\nStopping Flac playback.\n");
ndspChnWaveBufClear(CHANNEL);
ndspExit();
linearFree(buffer1);
linearFree(buffer2);
drflac_close(pFlac);
return 0;
}

1
source/flac.h Normal file
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@@ -0,0 +1 @@
int playFlac(const char* in);

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@@ -18,6 +18,7 @@
#include "main.h"
#include "trivial_example.h"
#include "flac.h"
#define BUFFER_SIZE 16 * 1024
#define AUDIO_FOLDER "sdmc:/MUSIC/"
@@ -35,14 +36,22 @@
do { fprintf(stderr, "\nError %d:%s(): %s %s\n", __LINE__, __func__, \
err, strerror(errno)); } while (0)
enum file_types {
FILE_TYPE_ERROR = -1,
FILE_TYPE_WAV,
FILE_TYPE_FLAC,
FILE_TYPE_OGG,
FILE_TYPE_OPUS
};
int main(int argc, char **argv)
{
DIR *dp;
struct dirent *ep;
PrintConsole topScreen;
PrintConsole bottomScreen;
u8 fileMax = 0;
u8 fileNum = 1;
u8 fileMax = 0;
u8 fileNum = 1;
gfxInitDefault();
consoleInit(GFX_TOP, &topScreen);
@@ -83,7 +92,6 @@ int main(int argc, char **argv)
while(aptMainLoop())
{
u32 kDown;
char* file = NULL;
hidScanInput();
@@ -97,21 +105,16 @@ int main(int argc, char **argv)
break;
if(kDown & KEY_UP && fileNum < fileMax)
{
fileNum++;
printf("\rSelected file %d ", fileNum);
}
printf("\33[2K\rSelected file %d", ++fileNum);
if(kDown & KEY_DOWN && fileNum > 1)
{
fileNum--;
printf("\rSelected file %d ", fileNum);
}
printf("\33[2K\rSelected file %d", --fileNum);
if(kDown & (KEY_A | KEY_R))
{
u8 audioFileNum = 0;
dp = opendir(AUDIO_FOLDER);
char* file = NULL;
if (dp != NULL)
{
@@ -125,36 +128,33 @@ int main(int argc, char **argv)
if(closedir(dp) != 0)
err_print("Closing directory failed.");
/* TODO: There is an issue with Unicode files here.
* Playing a flac file then a file with a name containing the
* character 'é' will cause the asprint to not work properly. */
if(asprintf(&file, "%s%s", AUDIO_FOLDER, ep->d_name) == -1)
{
err_print("Constructing file name failed.");
file = NULL;
}
}
if(file == NULL)
err_print("Opening file failed.");
else
{
char* ext = strrchr(file, '.');
if(ext == NULL)
printf("\nUnable to obtain file type.");
else
{
/* To skip the dot */
ext++;
switch(getFileType(file))
{
case FILE_TYPE_WAV:
playWav(file);
break;
// TODO: Don't rely on file extension.
if(strncasecmp(ext, "opus", 4) == 0)
convOpus(file, "sdmc:/MUSIC/out.wav");
else if(strncasecmp(ext, "wav", 3) == 0 ||
strncasecmp(ext, "aiff", 4) == 0)
playWav(file);
else
printf("\nFile type \"%s\" not recognised.", ext);
case FILE_TYPE_FLAC:
playFlac(file);
break;
default:
printf("Unsupported File type.\n");
}
}
}
else
err_print("Unable to open directory.");
free(file);
}
@@ -167,6 +167,74 @@ out:
return 0;
}
/**
* Obtains file type.
*
* \param file File location.
* \return File type, else negative.
*/
int getFileType(const char *file)
{
FILE* ftest = fopen(file, "rb");
int fileSig = 0;
enum file_types file_type = FILE_TYPE_ERROR;
if(ftest == NULL)
{
err_print("Opening file failed.");
printf("file: %s\n", file);
return -1;
}
if(fread(&fileSig, 4, 1, ftest) == 0)
{
err_print("Unable to read file.");
fclose(ftest);
return -1;
}
switch(fileSig)
{
// "RIFF"
case 0x46464952:
if(fseek(ftest, 4, SEEK_CUR) != 0)
{
err_print("Unable to seek.");
break;
}
// "WAVE"
// Check required as AVI file format also uses "RIFF".
if(fread(&fileSig, 4, 1, ftest) == 0)
{
err_print("Unable to read potential WAV file.");
break;
}
if(fileSig != 0x45564157)
break;
file_type = FILE_TYPE_WAV;
printf("File type is WAV.");
break;
// "fLaC"
case 0x43614c66:
file_type = FILE_TYPE_FLAC;
printf("File type is FLAC.");
break;
// "OggS"
case 0x5367674f:
file_type = FILE_TYPE_OGG;
printf("\nFile type is OGG.");
break;
}
fclose(ftest);
return file_type;
}
/**
* Plays a WAV file.
*
@@ -175,7 +243,7 @@ out:
*/
int playWav(const char *wav)
{
FILE *file = fopen(wav, "rb");
FILE* file = fopen(wav, "rb");
char header[45];
u32 sample;
u8 format;
@@ -204,20 +272,13 @@ int playWav(const char *wav)
goto out;
}
/* TODO: No need to read the first number of bytes */
if(fread(header, 1, 44, file) == 0)
{
err_print("Unable to read WAV file.");
goto out;
}
if(strncmp(header + 8, "WAVE", 4) == 0)
puts("Valid WAV file.");
else
{
puts("Invalid WAV file.");
goto out;
}
/**
* http://www.topherlee.com/software/pcm-tut-wavformat.html and
* http://soundfile.sapp.org/doc/WaveFormat/ helped a lot.
@@ -272,12 +333,13 @@ int playWav(const char *wav)
buffer2 = (s16*) linearAlloc(BUFFER_SIZE);
fread(buffer1, 1, BUFFER_SIZE, file);
fread(buffer2, 1, BUFFER_SIZE, file);
waveBuf[0].nsamples = BUFFER_SIZE / blockalign;
waveBuf[0].data_vaddr = &buffer1[0];
ndspChnWaveBufAdd(CHANNEL, &waveBuf[0]);
fread(buffer2, 1, BUFFER_SIZE, file);
waveBuf[1].nsamples = BUFFER_SIZE / blockalign;
waveBuf[1].data_vaddr = &buffer2[0];
ndspChnWaveBufAdd(CHANNEL, &waveBuf[0]);
ndspChnWaveBufAdd(CHANNEL, &waveBuf[1]);
printf("Playing %s\n", wav);
@@ -307,7 +369,7 @@ int playWav(const char *wav)
if(kDown & KEY_B)
break;
if(kDown & KEY_A)
if(kDown & (KEY_A | KEY_R))
playing = !playing;
if(playing == false || lastbuf == true)
@@ -348,12 +410,6 @@ int playWav(const char *wav)
DSP_FlushDataCache(buffer1, BUFFER_SIZE);
DSP_FlushDataCache(buffer2, BUFFER_SIZE);
// TODO: Remove this printf.
// \33[2K clears the current line.
printf("\33[2K\rSamp: %lu\tBuf0: %s\tBuf1: %s", read / blockalign,
waveBuf[0].status == NDSP_WBUF_QUEUED ? "Q" : "P",
waveBuf[1].status == NDSP_WBUF_QUEUED ? "Q" : "P");
}
debug_print("Pos: %lx\n", ndspChnGetSamplePos(CHANNEL));

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@@ -7,6 +7,14 @@
* LICENSE file.
*/
/**
* Obtains file type.
*
* \param file File location.
* \return File type, else negative.
*/
int getFileType(const char *file);
/**
* Plays a WAV file.
*