Merge branch 'flac'
This commit is contained in:
3
.gitmodules
vendored
Normal file
3
.gitmodules
vendored
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@@ -0,0 +1,3 @@
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[submodule "source/dr_libs"]
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path = source/dr_libs
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url = https://github.com/mackron/dr_libs
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2
Makefile
2
Makefile
@@ -42,7 +42,7 @@ APP_AUTHOR = Deltabeard
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#---------------------------------------------------------------------------------
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ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=hard -mtp=soft
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CFLAGS := -g -Wall -Os -mword-relocations \
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CFLAGS := -g -Wall -O3 -mword-relocations \
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-fomit-frame-pointer -ffunction-sections \
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$(ARCH)
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1
source/dr_libs
Submodule
1
source/dr_libs
Submodule
Submodule source/dr_libs added at 329071a253
128
source/flac.c
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128
source/flac.c
Normal file
@@ -0,0 +1,128 @@
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#include <3ds.h>
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#define DR_FLAC_IMPLEMENTATION
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#include <../source/dr_libs/dr_flac.h>
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#define SAMPLES_TO_READ 16 * 1024
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#define CHANNEL 0x08
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int playFlac(const char* in)
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{
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drflac* pFlac = drflac_open_file(in);
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s16* buffer1 = linearAlloc(SAMPLES_TO_READ * sizeof(s16));
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s16* buffer2 = linearAlloc(SAMPLES_TO_READ * sizeof(s16));
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ndspWaveBuf waveBuf[2];
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bool playing = true;
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bool lastbuf = false;
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if (pFlac == NULL) {
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return -1;
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}
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if(R_FAILED(ndspInit()))
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{
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printf("Initialising ndsp failed.");
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goto out;
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}
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printf("\nRate: %lu\tChan: %d\n", pFlac->sampleRate,
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pFlac->channels);
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ndspChnReset(CHANNEL);
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ndspChnWaveBufClear(CHANNEL);
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ndspSetOutputMode(NDSP_OUTPUT_STEREO);
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ndspChnSetInterp(CHANNEL, NDSP_INTERP_POLYPHASE);
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ndspChnSetRate(CHANNEL, pFlac->sampleRate);
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ndspChnSetFormat(CHANNEL, pFlac->channels == 2 ? NDSP_FORMAT_STEREO_PCM16 : NDSP_FORMAT_MONO_PCM16);
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memset(waveBuf, 0, sizeof(waveBuf));
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waveBuf[0].nsamples = drflac_read_s16(pFlac, SAMPLES_TO_READ, buffer1) / pFlac->channels;
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waveBuf[0].data_vaddr = &buffer1[0];
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ndspChnWaveBufAdd(CHANNEL, &waveBuf[0]);
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waveBuf[1].nsamples = drflac_read_s16(pFlac, SAMPLES_TO_READ, buffer2) / pFlac->channels;
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waveBuf[1].data_vaddr = &buffer2[0];
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ndspChnWaveBufAdd(CHANNEL, &waveBuf[1]);
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printf("Playing %s\n", in);
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/**
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* There may be a chance that the music has not started by the time we get
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* to the while loop. So we ensure that music has started here.
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*/
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while(ndspChnIsPlaying(CHANNEL) == false)
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{}
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while(playing == false || ndspChnIsPlaying(CHANNEL) == true)
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{
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u32 kDown;
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/* Number of bytes read from file.
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* Static only for the purposes of the printf debug at the bottom.
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*/
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static size_t read = 0;
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gfxSwapBuffers();
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gfxFlushBuffers();
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gspWaitForVBlank();
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hidScanInput();
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kDown = hidKeysDown();
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if(kDown & KEY_B)
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break;
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if(kDown & (KEY_A | KEY_R))
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playing = !playing;
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if(playing == false || lastbuf == true)
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{
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printf("\33[2K\rPaused");
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continue;
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}
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printf("\33[2K\r");
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if(waveBuf[0].status == NDSP_WBUF_DONE)
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{
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read = drflac_read_s16(pFlac, SAMPLES_TO_READ, buffer1);
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if(read == 0)
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{
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lastbuf = true;
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continue;
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}
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else if(read < SAMPLES_TO_READ)
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waveBuf[0].nsamples = read / pFlac->channels;
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ndspChnWaveBufAdd(CHANNEL, &waveBuf[0]);
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}
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if(waveBuf[1].status == NDSP_WBUF_DONE)
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{
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read = drflac_read_s16(pFlac, SAMPLES_TO_READ, buffer2);
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if(read == 0)
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{
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lastbuf = true;
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continue;
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}
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else if(read < SAMPLES_TO_READ)
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waveBuf[1].nsamples = read / pFlac->channels;
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ndspChnWaveBufAdd(CHANNEL, &waveBuf[1]);
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}
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DSP_FlushDataCache(buffer1, SAMPLES_TO_READ * sizeof(s16));
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DSP_FlushDataCache(buffer2, SAMPLES_TO_READ * sizeof(s16));
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}
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printf("\nEnd of file.");
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out:
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printf("\nStopping Flac playback.\n");
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ndspChnWaveBufClear(CHANNEL);
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ndspExit();
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linearFree(buffer1);
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linearFree(buffer2);
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drflac_close(pFlac);
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return 0;
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}
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1
source/flac.h
Normal file
1
source/flac.h
Normal file
@@ -0,0 +1 @@
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int playFlac(const char* in);
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154
source/main.c
154
source/main.c
@@ -18,6 +18,7 @@
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#include "main.h"
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#include "trivial_example.h"
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#include "flac.h"
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#define BUFFER_SIZE 16 * 1024
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#define AUDIO_FOLDER "sdmc:/MUSIC/"
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@@ -35,14 +36,22 @@
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do { fprintf(stderr, "\nError %d:%s(): %s %s\n", __LINE__, __func__, \
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err, strerror(errno)); } while (0)
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enum file_types {
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FILE_TYPE_ERROR = -1,
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FILE_TYPE_WAV,
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FILE_TYPE_FLAC,
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FILE_TYPE_OGG,
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FILE_TYPE_OPUS
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};
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int main(int argc, char **argv)
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{
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DIR *dp;
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struct dirent *ep;
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PrintConsole topScreen;
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PrintConsole bottomScreen;
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u8 fileMax = 0;
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u8 fileNum = 1;
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u8 fileMax = 0;
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u8 fileNum = 1;
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gfxInitDefault();
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consoleInit(GFX_TOP, &topScreen);
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@@ -83,7 +92,6 @@ int main(int argc, char **argv)
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while(aptMainLoop())
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{
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u32 kDown;
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char* file = NULL;
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hidScanInput();
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@@ -97,21 +105,16 @@ int main(int argc, char **argv)
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break;
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if(kDown & KEY_UP && fileNum < fileMax)
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{
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fileNum++;
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printf("\rSelected file %d ", fileNum);
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}
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printf("\33[2K\rSelected file %d", ++fileNum);
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if(kDown & KEY_DOWN && fileNum > 1)
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{
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fileNum--;
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printf("\rSelected file %d ", fileNum);
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}
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printf("\33[2K\rSelected file %d", --fileNum);
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if(kDown & (KEY_A | KEY_R))
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{
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u8 audioFileNum = 0;
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dp = opendir(AUDIO_FOLDER);
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char* file = NULL;
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if (dp != NULL)
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{
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@@ -125,36 +128,33 @@ int main(int argc, char **argv)
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if(closedir(dp) != 0)
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err_print("Closing directory failed.");
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/* TODO: There is an issue with Unicode files here.
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* Playing a flac file then a file with a name containing the
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* character 'é' will cause the asprint to not work properly. */
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if(asprintf(&file, "%s%s", AUDIO_FOLDER, ep->d_name) == -1)
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{
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err_print("Constructing file name failed.");
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file = NULL;
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}
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}
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if(file == NULL)
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err_print("Opening file failed.");
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else
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{
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char* ext = strrchr(file, '.');
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if(ext == NULL)
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printf("\nUnable to obtain file type.");
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else
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{
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/* To skip the dot */
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ext++;
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switch(getFileType(file))
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{
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case FILE_TYPE_WAV:
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playWav(file);
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break;
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// TODO: Don't rely on file extension.
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if(strncasecmp(ext, "opus", 4) == 0)
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convOpus(file, "sdmc:/MUSIC/out.wav");
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else if(strncasecmp(ext, "wav", 3) == 0 ||
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strncasecmp(ext, "aiff", 4) == 0)
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playWav(file);
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else
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printf("\nFile type \"%s\" not recognised.", ext);
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case FILE_TYPE_FLAC:
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playFlac(file);
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break;
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default:
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printf("Unsupported File type.\n");
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}
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}
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}
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else
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err_print("Unable to open directory.");
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free(file);
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}
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@@ -167,6 +167,74 @@ out:
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return 0;
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}
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/**
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* Obtains file type.
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*
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* \param file File location.
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* \return File type, else negative.
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*/
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int getFileType(const char *file)
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{
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FILE* ftest = fopen(file, "rb");
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int fileSig = 0;
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enum file_types file_type = FILE_TYPE_ERROR;
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if(ftest == NULL)
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{
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err_print("Opening file failed.");
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printf("file: %s\n", file);
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return -1;
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}
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if(fread(&fileSig, 4, 1, ftest) == 0)
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{
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err_print("Unable to read file.");
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fclose(ftest);
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return -1;
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}
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switch(fileSig)
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{
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// "RIFF"
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case 0x46464952:
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if(fseek(ftest, 4, SEEK_CUR) != 0)
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{
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err_print("Unable to seek.");
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break;
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}
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// "WAVE"
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// Check required as AVI file format also uses "RIFF".
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if(fread(&fileSig, 4, 1, ftest) == 0)
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{
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err_print("Unable to read potential WAV file.");
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break;
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}
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if(fileSig != 0x45564157)
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break;
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file_type = FILE_TYPE_WAV;
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printf("File type is WAV.");
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break;
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// "fLaC"
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case 0x43614c66:
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file_type = FILE_TYPE_FLAC;
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printf("File type is FLAC.");
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break;
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// "OggS"
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case 0x5367674f:
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file_type = FILE_TYPE_OGG;
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printf("\nFile type is OGG.");
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break;
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}
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fclose(ftest);
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return file_type;
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}
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/**
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* Plays a WAV file.
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*
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@@ -175,7 +243,7 @@ out:
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*/
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int playWav(const char *wav)
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{
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FILE *file = fopen(wav, "rb");
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FILE* file = fopen(wav, "rb");
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char header[45];
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u32 sample;
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u8 format;
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@@ -204,20 +272,13 @@ int playWav(const char *wav)
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goto out;
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}
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/* TODO: No need to read the first number of bytes */
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if(fread(header, 1, 44, file) == 0)
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{
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err_print("Unable to read WAV file.");
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goto out;
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}
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if(strncmp(header + 8, "WAVE", 4) == 0)
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puts("Valid WAV file.");
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else
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{
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puts("Invalid WAV file.");
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goto out;
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}
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/**
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* http://www.topherlee.com/software/pcm-tut-wavformat.html and
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* http://soundfile.sapp.org/doc/WaveFormat/ helped a lot.
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@@ -272,12 +333,13 @@ int playWav(const char *wav)
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buffer2 = (s16*) linearAlloc(BUFFER_SIZE);
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fread(buffer1, 1, BUFFER_SIZE, file);
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fread(buffer2, 1, BUFFER_SIZE, file);
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waveBuf[0].nsamples = BUFFER_SIZE / blockalign;
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waveBuf[0].data_vaddr = &buffer1[0];
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ndspChnWaveBufAdd(CHANNEL, &waveBuf[0]);
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fread(buffer2, 1, BUFFER_SIZE, file);
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waveBuf[1].nsamples = BUFFER_SIZE / blockalign;
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waveBuf[1].data_vaddr = &buffer2[0];
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ndspChnWaveBufAdd(CHANNEL, &waveBuf[0]);
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ndspChnWaveBufAdd(CHANNEL, &waveBuf[1]);
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printf("Playing %s\n", wav);
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@@ -307,7 +369,7 @@ int playWav(const char *wav)
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if(kDown & KEY_B)
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break;
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if(kDown & KEY_A)
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if(kDown & (KEY_A | KEY_R))
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playing = !playing;
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if(playing == false || lastbuf == true)
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@@ -348,12 +410,6 @@ int playWav(const char *wav)
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DSP_FlushDataCache(buffer1, BUFFER_SIZE);
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DSP_FlushDataCache(buffer2, BUFFER_SIZE);
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// TODO: Remove this printf.
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// \33[2K clears the current line.
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printf("\33[2K\rSamp: %lu\tBuf0: %s\tBuf1: %s", read / blockalign,
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waveBuf[0].status == NDSP_WBUF_QUEUED ? "Q" : "P",
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waveBuf[1].status == NDSP_WBUF_QUEUED ? "Q" : "P");
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}
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debug_print("Pos: %lx\n", ndspChnGetSamplePos(CHANNEL));
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@@ -7,6 +7,14 @@
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* LICENSE file.
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*/
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/**
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* Obtains file type.
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*
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* \param file File location.
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* \return File type, else negative.
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*/
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int getFileType(const char *file);
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/**
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* Plays a WAV file.
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*
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Reference in New Issue
Block a user