Fix Flac playing

Fixed an issue whereby the size of the buffer was incorrect causing
malformed audio output when playing a flac music file.
Additionally removed some debugging code and old chaff.

Tested working with stereo and mono 16 bit flac files.

Signed-off-by: Mahyar Koshkouei <deltabeard@users.noreply.github.com>
This commit is contained in:
Mahyar Koshkouei
2016-12-27 12:30:32 +00:00
parent c769cf65dd
commit 914571aac7
2 changed files with 24 additions and 42 deletions

View File

@@ -1,27 +1,19 @@
#include <3ds.h>
//#include <stdio.h>
//#include <stdlib.h>
//#include <errno.h>
//#include <string.h>
#define DR_FLAC_IMPLEMENTATION
#include <../source/dr_libs/dr_flac.h>
#define SAMPLES_TO_READ 128 * 1024
#define SAMPLES_TO_READ 16 * 1024
#define CHANNEL 0x08
int playFlac(const char* in)
{
drflac* pFlac = drflac_open_file(in);
/* Number of samples actually read */
uint64_t nsamples = 0;
int chunkSize = SAMPLES_TO_READ * sizeof(s16);
s16* buffer1 = linearAlloc(SAMPLES_TO_READ * sizeof(s16));
s16* buffer2 = linearAlloc(SAMPLES_TO_READ * sizeof(s16));
uint64_t readsamples = 0;
ndspWaveBuf waveBuf[2];
bool playing = true;
bool lastbuf = false;
bool playing = true;
bool lastbuf = false;
if (pFlac == NULL) {
return -1;
@@ -42,13 +34,15 @@ int playFlac(const char* in)
ndspChnSetInterp(CHANNEL, NDSP_INTERP_POLYPHASE);
ndspChnSetRate(CHANNEL, pFlac->sampleRate);
ndspChnSetFormat(CHANNEL, pFlac->channels == 2 ? NDSP_FORMAT_STEREO_PCM16 : NDSP_FORMAT_MONO_PCM16);
memset(waveBuf, 0, sizeof(waveBuf));
waveBuf[0].nsamples = drflac_read_s16(pFlac, chunkSize, buffer1) / pFlac->channels;
waveBuf[0].nsamples = drflac_read_s16(pFlac, SAMPLES_TO_READ, buffer1) / pFlac->channels;
waveBuf[0].data_vaddr = &buffer1[0];
ndspChnWaveBufAdd(CHANNEL, &waveBuf[0]);
//waveBuf[1].nsamples = drflac_read_s16(pFlac, chunkSize, buffer2) / pFlac->channels;
//waveBuf[1].data_vaddr = &buffer2[0];
//ndspChnWaveBufAdd(CHANNEL, &waveBuf[1]);
waveBuf[1].nsamples = drflac_read_s16(pFlac, SAMPLES_TO_READ, buffer2) / pFlac->channels;
waveBuf[1].data_vaddr = &buffer2[0];
ndspChnWaveBufAdd(CHANNEL, &waveBuf[1]);
printf("Playing %s\n", in);
/**
@@ -58,7 +52,7 @@ int playFlac(const char* in)
while(ndspChnIsPlaying(CHANNEL) == false)
{}
while(true || playing == false || ndspChnIsPlaying(CHANNEL) == true)
while(playing == false || ndspChnIsPlaying(CHANNEL) == true)
{
u32 kDown;
/* Number of bytes read from file.
@@ -76,7 +70,7 @@ int playFlac(const char* in)
if(kDown & KEY_B)
break;
if(kDown & KEY_A)
if(kDown & (KEY_A | KEY_R))
playing = !playing;
if(playing == false || lastbuf == true)
@@ -85,47 +79,40 @@ int playFlac(const char* in)
continue;
}
printf("\33[2K\r");
if(waveBuf[0].status == NDSP_WBUF_DONE)
{
printf("\rBeginning Decode.");
read = drflac_read_s16(pFlac, chunkSize, buffer1);
printf("\rDone decode.");
read = drflac_read_s16(pFlac, SAMPLES_TO_READ, buffer1);
if(read == 0)
{
lastbuf = true;
continue;
}
else if(read < chunkSize)
else if(read < SAMPLES_TO_READ)
waveBuf[0].nsamples = read / pFlac->channels;
ndspChnWaveBufAdd(CHANNEL, &waveBuf[0]);
}
#if 0
if(waveBuf[1].status == NDSP_WBUF_DONE)
{
read = drflac_read_s16(pFlac, chunkSize, buffer2);
read = drflac_read_s16(pFlac, SAMPLES_TO_READ, buffer2);
if(read == 0)
{
lastbuf = true;
continue;
}
else if(read < chunkSize)
else if(read < SAMPLES_TO_READ)
waveBuf[1].nsamples = read / pFlac->channels;
ndspChnWaveBufAdd(CHANNEL, &waveBuf[1]);
}
// TODO: Remove this printf.
// \33[2K clears the current line.
printf("\33[2K\rRead: %u\tBuf0: %s\tBuf1: %s", read,
waveBuf[0].status == NDSP_WBUF_QUEUED ? "Q" : "P",
waveBuf[1].status == NDSP_WBUF_QUEUED ? "Q" : "P");
#endif
DSP_FlushDataCache(buffer1, chunkSize);
DSP_FlushDataCache(buffer2, chunkSize);
DSP_FlushDataCache(buffer1, SAMPLES_TO_READ * sizeof(s16));
DSP_FlushDataCache(buffer2, SAMPLES_TO_READ * sizeof(s16));
}
printf("\nEnd of file.");

View File

@@ -243,7 +243,7 @@ int getFileType(const char *file)
*/
int playWav(const char *wav)
{
FILE *file = fopen(wav, "rb");
FILE* file = fopen(wav, "rb");
char header[45];
u32 sample;
u8 format;
@@ -333,12 +333,13 @@ int playWav(const char *wav)
buffer2 = (s16*) linearAlloc(BUFFER_SIZE);
fread(buffer1, 1, BUFFER_SIZE, file);
fread(buffer2, 1, BUFFER_SIZE, file);
waveBuf[0].nsamples = BUFFER_SIZE / blockalign;
waveBuf[0].data_vaddr = &buffer1[0];
ndspChnWaveBufAdd(CHANNEL, &waveBuf[0]);
fread(buffer2, 1, BUFFER_SIZE, file);
waveBuf[1].nsamples = BUFFER_SIZE / blockalign;
waveBuf[1].data_vaddr = &buffer2[0];
ndspChnWaveBufAdd(CHANNEL, &waveBuf[0]);
ndspChnWaveBufAdd(CHANNEL, &waveBuf[1]);
printf("Playing %s\n", wav);
@@ -368,7 +369,7 @@ int playWav(const char *wav)
if(kDown & KEY_B)
break;
if(kDown & KEY_A)
if(kDown & (KEY_A | KEY_R))
playing = !playing;
if(playing == false || lastbuf == true)
@@ -409,12 +410,6 @@ int playWav(const char *wav)
DSP_FlushDataCache(buffer1, BUFFER_SIZE);
DSP_FlushDataCache(buffer2, BUFFER_SIZE);
// TODO: Remove this printf.
// \33[2K clears the current line.
printf("\33[2K\rSamp: %lu\tBuf0: %s\tBuf1: %s", read / blockalign,
waveBuf[0].status == NDSP_WBUF_QUEUED ? "Q" : "P",
waveBuf[1].status == NDSP_WBUF_QUEUED ? "Q" : "P");
}
debug_print("Pos: %lx\n", ndspChnGetSamplePos(CHANNEL));