Compare commits

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1038 Commits

Author SHA1 Message Date
WerWolv
f86dffb2f0 build: Bumped version to 1.20.0 2022-08-05 12:52:34 +02:00
WerWolv
58f54caf55 ui: Added u24, i24, u48 and i48 to data inspector
Closes #651
2022-08-05 12:19:50 +02:00
WerWolv
6cb22ea75b sys: Unlock framerate when keys are pressed 2022-08-05 10:55:53 +02:00
WerWolv
e3ef7d53a7 ui: Fixed pattern tooltip of static array only showing value of last entry 2022-08-05 10:55:29 +02:00
WerWolv
0e2bfa25ab ui: Use easier to read float representation in various places 2022-08-05 09:36:04 +02:00
WerWolv
5cb326f95b build: Remove more warnings from ObjC compiler 2022-08-05 09:16:16 +02:00
WerWolv
c55a69c010 build: Fix objc not having certain warning flags 2022-08-05 09:00:03 +02:00
WerWolv
352df24160 build: Move another warning disable to the build script 2022-08-05 08:42:09 +02:00
WerWolv
5a41be48c3 build: Disable restrict warning 2022-08-05 08:32:08 +02:00
WerWolv
12547a7c8c fix: Memcpy restrict error 2022-08-05 08:10:35 +02:00
iTrooz_
ddf4eb3e2b git: Cleanup CI scripts (#650)
* RUST_PATH doesn't seem to be used on ArchLinux

* renamed jobs

* no objc code on Windows (need confirmation)

* fakeroot strace patchelf for Ubuntu : not needed ?

* try to use some system libraries on Arch

* added comments to scroll to cmake instruction easily

* No ojbC code on Ubuntu
2022-08-04 21:52:56 +02:00
WerWolv
65ed949e1b build: Try setting osx deployment target in cmake directly 2022-08-04 20:39:07 +02:00
iTrooz_
e816b67472 build: Fix various issues for upstream Fedora compatibility (#642)
* cmake: use GNUInstallDirs to find install dirs on Linux

* install plugins to lib/imhex/plugins

* fix included files in imhex.spec

* fix the release CI + do not upload x86_64 folder for Fedora

* change rpm names

* added IMHEX_STRIP_RELEASE option to optionally strip releases files (was done all the time before)

* Customize our imhex.spec file (use online building for our Fedora package)

* added IMHEX_PLUGINS_IN_SHARE option for AppImage

* test
2022-08-04 20:37:57 +02:00
WerWolv
e2d75ad6bf tools: Added support for Inf and NaN to the IEEE 754 tester 2022-08-04 13:24:53 +02:00
WerWolv
a1a3fcbe65 ui: Improved footer item displaying 2022-08-04 11:00:49 +02:00
WerWolv
881b633006 patterns: Updated pattern language 2022-08-04 10:52:50 +02:00
WerWolv
400bdaa52c fix: Auto evaluate pattern code not working 2022-08-04 10:52:01 +02:00
WerWolv
0f8ac672f3 sys: Fixed compile issue on non-Windows 2022-08-04 09:51:07 +02:00
WerWolv
be37228dc6 sys: Fixed resize cursors not appearing in non-borderless window mode 2022-08-04 09:46:17 +02:00
WerWolv
de386a9927 ui: Replace forced exponential float display in hex editor with conditional one 2022-08-04 09:05:46 +02:00
WerWolv
c1da2497a7 fs: Fix paths on macOS 2022-08-04 08:56:58 +02:00
WerWolv
14150b5a04 sys: Fix macOS build issues 2022-08-03 23:48:39 +02:00
WerWolv
deabacbd50 sys: Updated ImGui, ImPlot and imnodes to latest versions 2022-08-03 23:32:34 +02:00
ogarvey
09a1e59b8c fix: Allow Numpad Enter to work in text editor (#645)
Fixes #590
2022-08-03 19:52:45 +02:00
iTrooz_
47166db166 fix: Invalid paths being added to the default paths on Linux (#644)
* do not iterate over XDG home dir

* fixed typo

* use push_back

* same fix for getConfigPaths
2022-08-03 19:52:02 +02:00
WerWolv
90d243e0ba build: Fixed setting variable in plugin and added version define check 2022-08-03 16:36:21 +02:00
Stefan
c34df428dc git: Fixed typo in readme (#643) 2022-08-03 11:56:18 +02:00
WerWolv
c468801c6e feat: Added support for ASCII + UTF16 string extraction
Closes #641
2022-08-03 11:38:36 +02:00
WerWolv
ace25d353b fix: GLFW error on exit 2022-08-03 10:45:50 +02:00
WerWolv
0ac8fcd1eb feat: Added binary pattern search to find view 2022-08-03 10:19:34 +02:00
WerWolv
1d9e8dbda7 fix: Always evaluate in/out variables correctly
Fixes #629
2022-08-02 23:36:18 +02:00
WerWolv
6de00b3a6a ui: Fixed displaying of truncated strings in the data inspector 2022-08-02 23:07:35 +02:00
WerWolv
0a97b59228 sys: Fixed one remaining log::info occurrence 2022-08-02 23:07:12 +02:00
WerWolv
fdcce1c046 patterns: Updated pattern language 2022-08-02 22:56:07 +02:00
WerWolv
30b2378778 fs: Refactored default path handling (#637) 2022-08-02 22:55:01 +02:00
WerWolv
f1c61f44c6 git: Updated readme 2022-08-02 14:45:48 +02:00
WerWolv
4d7de8d466 sys: Make sure nativefiledialogs doesn't use macOS 11 frameworks
Fixes #597
2022-08-02 13:20:06 +02:00
WerWolv
c8edb6ec6c sys: Revert GLSL version back to 150 on macOS
Fixes #632
2022-08-02 13:12:12 +02:00
Ryan Russell
55d046fa36 refactor(imgui-rs): Rust code readability improvements (#620)
* chore: bug report template readability fix

Signed-off-by: Ryan Russell <git@ryanrussell.org>

* refactor(imgui-rs): Doc aliases readability fixes

Signed-off-by: Ryan Russell <git@ryanrussell.org>

* refactor(imgui-rs): Code comment readability

Signed-off-by: Ryan Russell <git@ryanrussell.org>
2022-08-02 12:11:04 +02:00
Emanuel Haupt
44bb963654 git: Add packaging information (#630)
Add a section about the availability in third party repositories.
2022-08-02 12:09:16 +02:00
WerWolv
00b7ebf9ec build: Allow GCC 12.0.0+ 2022-08-02 12:03:01 +02:00
WerWolv
69544bdf06 build: Make sure ImHex is being compiled with GCC 12.1.0 or higher 2022-08-02 11:59:29 +02:00
WerWolv
8a02103d5e git: Added system requirements to readme 2022-08-02 11:49:27 +02:00
Thomas Lake
06332c8f40 git: Fix link to latest Fedora RPM in README (#633)
Fix required due to CI changes in df94370598
2022-08-02 11:40:33 +02:00
WerWolv
de910acbf2 sys: Revert OpenGL version back to 3.2 on macOS because Apple doesn't like 3.0
Fixes #632
2022-08-02 08:24:56 +02:00
WerWolv
0074b0be7e sys: Lowered required OpenGL version to 3.0 as well 2022-08-01 23:33:35 +02:00
WerWolv
f94b36f415 sys: Lowered required GLSL version to OpenGL 3.0 2022-08-01 23:26:40 +02:00
WerWolv
59449bbe47 fix: Portable version detection not working correctly 2022-08-01 23:25:13 +02:00
WerWolv
a4c377dc08 fix: Compile issue 2022-08-01 15:06:17 +02:00
WerWolv
e194fcc9d4 git: Fixed nightly link in Readme
Fixes #621
2022-08-01 14:54:04 +02:00
WerWolv
b8c034f8c5 sys: Prevent portable Windows version from writing to AppData
Fixes #627
2022-08-01 14:51:40 +02:00
WerWolv
899f2b3fbd build: macOS 10.4 is apparently deprecated 2022-08-01 14:50:27 +02:00
WerWolv
84e049be07 build: Fixed some issues to make porting to other systems easier 2022-08-01 14:35:25 +02:00
WerWolv
be0fe4c0d0 build: Lower the macOS deployment target to 10.4 2022-08-01 14:19:56 +02:00
WerWolv
d8a4a94565 build: Explicitly mark libfmt as -fPIC 2022-08-01 14:07:03 +02:00
WerWolv
bed9f324ce feat: Added RGB565 color row to data inspector 2022-08-01 13:58:23 +02:00
WerWolv
3859336f0c fix: Crash when selecting folder as custom font path
Fixes #626
2022-08-01 13:57:52 +02:00
WerWolv
e530cdbc7f patterns: Updated pattern language 2022-08-01 13:20:54 +02:00
gudzpoz
eca5fb894f feat: Added LEB128 in data inspector (#615)
* feat: Added LEB128 in data inspector

* feat: Added support for editing LEB128 values

* Moved LEB functions from utils.cpp to crypto.cpp

* Added placeholders for translations

* Made DataInspector::impl::Entry.maxSize mandatory

* Fixed undefined leftshifting behaviour
2022-08-01 13:20:20 +02:00
WerWolv
64f962dbb2 patterns: Updated pattern language 2022-08-01 12:46:45 +02:00
WerWolv
763f15fa36 sys: Added setting to synchronize pattern source code between providers 2022-07-31 20:07:15 +02:00
iTrooz_
df94370598 build: Fix CI for Fedora, added caching, various other fixes (#613)
* Ci: use matrix for Fedora

* Ci: use ccache in Fedora build

* Ci: cache CMakeCache for Fedora

* build type release fedora

* Rawhide with lowercase

* strip binaries on Linux

* strip files for CPack (didn't test)

* add soversion to libimhex on Linux and MacOS

* fixed that typo
2022-07-31 17:29:57 +02:00
WerWolv
43988b8a7e ui: Modernize look and feel of data information view 2022-07-31 16:57:35 +02:00
WerWolv
4460d09140 ui: Fixed highlighting alpha value 2022-07-31 16:09:57 +02:00
iTrooz_
f23ee951d9 build: Use system curl on ArchLinux builds (#617) 2022-07-31 15:28:05 +02:00
WerWolv
a2443b26f7 fix: Crash when searching for an empty string 2022-07-31 15:17:24 +02:00
WerWolv
de2458f72d patterns: Added support for the new [[sealed]] attribute 2022-07-31 15:10:59 +02:00
WerWolv
4d3538781b sys: Copy pattern source code from current provider to newly created one 2022-07-31 11:09:20 +02:00
WerWolv
623756c4f4 fix: Duplicate provider tabs not being selectable
Fixes #616
2022-07-31 10:55:15 +02:00
Jonathan Wright
f12f10bc9e git: Added Fedora .rpm packaging to CI (#608)
* Update build.yml

* Update build.yml

* Update build.yml

* Update build.yml

* Update build.yml

* Update build.yml

* Update build.yml

* Update build.yml

* Update build.yml

* Update build.yml

* Update build.yml

* Update get_deps_fedora.sh

* Update build.yml

* Update get_deps_fedora.sh

* Update build.yml

* Update build.yml

* Update get_deps_fedora.sh

* Update build.yml

* Update build.yml

* Update build.yml

* Update build.yml

* Update build.yml

* Create imhex.spec

* Update build.yml

* Update build.yml

* Update build.yml

* Update build.yml

* Update imhex.spec

* Update build.yml

* Update README.md

* remove duplicate fedora build deps

* Fix license

* Use release tag 0

fedora official packaging starts at 1 so this will prevent conflicts and allow someone who manually installs the RPM to then later get updates from fedora repositories

* add RPMs to releases

* include rpms in releases

* fixed order of ops for fedora builds

* can't checkout without git...
2022-07-31 00:43:42 +02:00
WerWolv
1ed88f3910 fix: Byte editing mode not exiting when clicking somewhere else
Fixes #607
2022-07-30 23:01:25 +02:00
WerWolv
45ea22083e fix: Out of bounds memory read in hex editor with multi-byte visualizers 2022-07-30 22:44:02 +02:00
WerWolv
9ede1ab32c sys: Added provider open error message 2022-07-30 22:34:23 +02:00
WerWolv
3d5568f65f sys: Fixed global shortcuts not working correctly
Fixes #606
2022-07-30 22:01:49 +02:00
WerWolv
a097f162a7 ui: Added x3.0 and x4.0 scaling options
Closes #489
2022-07-30 21:38:46 +02:00
WerWolv
7a4541dac7 ui: Change the provider selector from a dropdown to a tab bar 2022-07-30 21:25:18 +02:00
WerWolv
376cf6e8fa git: Updated readme feature list a bit 2022-07-30 11:43:25 +02:00
WerWolv
063f59065b git: Fixed Windows portable nightly download link in readme 2022-07-30 11:32:09 +02:00
WerWolv
004cab13dc sys: Replaced many info logs with debug logs 2022-07-30 11:26:51 +02:00
WerWolv
24c243bcf6 sys: Reset settings if it cannot be parsed anymore 2022-07-30 11:19:56 +02:00
WerWolv
5c3a0cc654 ui: Fix window on macOS appearing really small
#551
2022-07-30 11:12:33 +02:00
WerWolv
2b9e43db82 fix: Crash when using BufferedReader ReverseIterator 2022-07-29 21:44:00 +02:00
WerWolv
419a2875b3 sys: Added filter option to find view 2022-07-29 18:49:43 +02:00
WerWolv
ce193a0098 ui: Improved hovering detection for drawing hex editor tooltips 2022-07-29 18:02:44 +02:00
WerWolv
6f3a5e896c sys: Fixed hidpi framebuffer scaling
Actually fixes #598
2022-07-29 17:37:30 +02:00
WerWolv
19222aefcc fix: Accidental syntax error 2022-07-29 14:05:30 +02:00
WerWolv
b7324913e9 sys: Replaced Search view with a generic Find view
Closes #551
2022-07-29 13:59:57 +02:00
WerWolv
1b68ea4eba sys: Prevent providers from being modified when any async task is running 2022-07-29 11:35:29 +02:00
WerWolv
621c28bf6f sys: Fix Intel GPU detection not being used 2022-07-29 11:34:55 +02:00
SiderealArt
864b853306 lang; Added Chinese (Traditional) translation (#593)
* add zh-tw translation

* translator name & remove duplicate
2022-07-27 16:47:03 +02:00
WerWolv
438386a224 build: Fixed build outside of plugins 2022-07-27 08:45:33 +02:00
WerWolv
80c4949dfb build: Cleanup version loading logic to make it available for plugins 2022-07-27 08:27:38 +02:00
WerWolv
54b31b8a55 build: Bumped version to 1.19.3 2022-07-26 16:13:07 +02:00
WerWolv
93aa1247df fix: Switching page when jumping to selection not working 2022-07-26 15:01:21 +02:00
WerWolv
fb4c21b97a build: Fix weird macOS build errors (#591)
* cleanup

* Remove prints
2022-07-26 14:59:08 +02:00
WerWolv
d356993e33 fix: Various search issues 2022-07-26 13:28:21 +02:00
WerWolv
cf017540e2 ui: Fixed rendering of advanced decoding highlighting with multi-byte visualizers 2022-07-25 23:46:32 +02:00
WerWolv
c776bb6c03 ui: Fixed hex editor highlighting with multi-byte visualizers 2022-07-25 15:13:26 +02:00
Polshakov Dmitry
e7399d223d fix: Bitfields not being displayed correctly in Pattern Data view (#580)
Co-authored-by: Dmitry Polshakov <dmitry.polshakov@dsr-corporation.com>
2022-07-25 12:09:28 +02:00
Forrest
8aff20b374 docs: Correct minor typo in windows.md (#582)
should read msys2 instead of mys2
2022-07-25 12:08:41 +02:00
catsout
3b8b95a22f fix: Add Config/DataHomeDir paths before Config/DataDirs paths (#586)
fix not saving to "XDG_DATA_HOME", when "XDG_DATA_DIRS" is available.  
fix "Content Store" persist in flatpak.

XDG specification specifies how to find config and data directories on
linux systems. Specifically, it says this:

- Data should be written to $XDG_DATA_HOME
- Config should be written to $XDG_CONFIG_HOME
- Data should be read from $XDG_DATA_HOME:$XDG_DATA_DIRS
- Config should be read from $XDG_CONFIG_HOME:$XDG_CONFIG_DIRS
2022-07-25 12:08:10 +02:00
xtexChooser
2cb65aac72 lang: Fix typo in Chinese translation (#589) 2022-07-25 12:07:18 +02:00
WerWolv
0c8deecfc5 patterns: Updated pattern language 2022-07-25 11:50:46 +02:00
WerWolv
74f17fd638 ui: Properly hide hidden patterns in hex editor view 2022-07-25 11:33:30 +02:00
WerWolv
f3f13ae4d3 fix: Jumping to selection not working correctly with set base address 2022-07-23 21:31:54 +02:00
WerWolv
daffa4e555 fix: Edit -> Create Bookmark shortcut creating bookmark at wrong address 2022-07-23 21:17:17 +02:00
WerWolv
c618eec843 fix: Hex editor selection not working correctly when setting base address 2022-07-23 20:46:20 +02:00
WerWolv
71a7ae70d0 git: Fixed Arch Linux CI build issue 2022-07-23 20:42:59 +02:00
WerWolv
c1a2697e42 ui: Added filter to bookmarks view 2022-07-23 20:38:38 +02:00
WerWolv
d4dd57c7c8 fix: Setting base address causing hex editor to display zeros 2022-07-23 18:21:37 +02:00
WerWolv
9e3c6898ad fix: Multi-byte hex editor visualizers displaying incorrect bytes 2022-07-23 15:21:24 +02:00
WerWolv
b6d7fd6984 git: Make analysis workflow also pull latest patterns 2022-07-18 20:18:41 +02:00
WerWolv
d8eb027c94 git: Make tests also pull latest patterns 2022-07-18 20:15:14 +02:00
WerWolv
80d47b658e git: Fixed CI, updated all env var names 2022-07-18 20:13:01 +02:00
WerWolv
51f2b24daa git: Create new ImHex-Patterns release on new ImHex release 2022-07-18 20:02:12 +02:00
WerWolv
fe86f69da3 fix: Duplicate pattern data view entries when sorting the list
Fixes #584
2022-07-18 11:40:49 +02:00
WerWolv
2fb51d1a56 patterns: Fixed Bit and Bool operator mixup 2022-07-18 11:39:50 +02:00
WerWolv
ca3b5b72ca ui: Fixed highlighting color and tooltips 2022-07-17 13:12:28 +02:00
WerWolv
3db8e2aec2 build: Bumped version to 1.19.2 2022-07-16 13:41:37 +02:00
WerWolv
499b68b7ad build: Updated nativefiledialog library 2022-07-16 13:26:07 +02:00
WerWolv
2e3bb8e555 patterns: Don't display empty strings in pattern data view 2022-07-16 13:08:08 +02:00
WerWolv
0c9eab70d5 fix: Crash when searching for an empty string 2022-07-16 13:01:40 +02:00
WerWolv
0d3eaa5d86 patterns: Updated pattern language 2022-07-16 12:57:33 +02:00
WerWolv
c20634e093 sys: Fixed crash on exit 2022-07-16 12:14:15 +02:00
WerWolv
5ee3b550bc ui: Fixed advanced decoding cell sizes 2022-07-16 12:14:06 +02:00
WerWolv
831dac9b47 patterns: Updated pattern language 2022-07-15 11:38:46 +02:00
WerWolv
626c34dce8 sys: Upgrade codebase to C++23 2022-07-15 11:37:10 +02:00
Lukas Cone
ed67c20cba fix: User folders didnt load at startup (#578) 2022-07-14 11:38:23 +02:00
Lukas Cone
35c209c791 fix: In/Out variables not working, add recusive pattern scan (#579) 2022-07-14 11:37:02 +02:00
WerWolv
315109aa1f fix: Open File shortcut only working when Hex Editor view is selected
Fixes #576
2022-07-08 14:26:13 +02:00
WerWolv
a57fa34f82 build: Added option for Offline builds 2022-07-08 14:17:22 +02:00
iTrooz_
d1a2f7d6ed build: Cleanup package dependencies (#573)
* removed DEBIAN/imhex.desktop

* added licence to cmake install directory + fixed PKGBUILD to copy desktop file/licence

* removed gtk3 from packaging files

* added xdg-desktop-portal dependency

* adwaita theme should not be needed anymore

* added dbus dependency
2022-07-08 09:23:53 +02:00
WerWolv
8382f68601 fix: Data inspector string row not being editable correctly
Fixes #575
2022-07-08 09:21:49 +02:00
WerWolv
3aa1dd1e06 build: Added usp10 library to maybe provide Windows 7 support 2022-07-07 23:30:09 +02:00
WerWolv
0571fe383c fix: Duplicate file chooser popup entries not being selectable 2022-07-07 23:29:50 +02:00
WerWolv
461c5eac3e fix: Crash when closing the file picker without picking a file 2022-07-07 23:28:40 +02:00
KokaKiwi
e34f94bb79 build: Add xdg-desktop-portal for AUR package (#572)
* Add xdg-desktop-portal for AUR package

* Fix archlinux package build
2022-07-07 22:08:27 +02:00
WerWolv
071bae345e patterns: Fixed passing placed values to functions 2022-07-07 21:32:25 +02:00
WerWolv
9f4625aa00 fix: Editing float and double data inspector rows yielding wrong values
Fixes #571
2022-07-07 18:35:10 +02:00
iTrooz_
9837473810 git: Automatically create PatternLanguage release on new ImHex releases (#570) 2022-07-07 16:10:21 +02:00
WerWolv
9d3759c6cd build: Bumped version to 1.19.1 2022-07-07 08:48:37 +02:00
WerWolv
6aa55eb056 git: Make nightly download options more clear 2022-07-07 08:01:20 +02:00
WerWolv
c8b7f350ad ui: Fix rendering and default view initializing 2022-07-07 07:16:38 +02:00
WerWolv
b6b5045340 build: Downgrade nativefiledialog again 2022-07-06 16:58:36 +02:00
WerWolv
ab4f17a6f4 patterns: Fixed provider operation crash 2022-07-06 16:46:33 +02:00
WerWolv
541f1d5550 ui: Fixed positioning of UI 2022-07-06 16:40:30 +02:00
WerWolv
12942a4e71 build: Updated libromfs 2022-07-06 16:29:26 +02:00
WerWolv
1a378381bd build: Updated pattern language 2022-07-06 11:30:23 +02:00
WerWolv
1354c913a4 fix: UI stuttering when resizing or restoring window 2022-07-06 11:30:06 +02:00
WerWolv
c752fba1c4 ui: Added backdrop image when no views are open 2022-07-06 11:30:06 +02:00
WerWolv
d40a445f33 build: Updated various dependencies 2022-07-06 11:30:06 +02:00
WerWolv
e0cae1dacb patterns: Improved pattern formatting 2022-07-06 11:30:06 +02:00
WerWolv
31a746f3fc fix: Issue opening files that contain special characters on Linux
This is a (hopefully temporary) hack. Fixes #568
2022-07-06 11:29:24 +02:00
WerWolv
b401059678 ux: Automatically restore default layout when no view is open and a file is loaded 2022-07-05 12:10:54 +02:00
iTrooz_
a30f49c75e git: Improve size of Full Sources tar (#569)
* remove .git directories from Full sources

* actually compress Full sources
2022-07-05 10:12:16 +02:00
WerWolv
e981fa53f3 fix: std::u8string usage with nlohmann::json 2022-07-05 09:01:09 +02:00
WerWolv
4cd390ab02 fix: Various more unicode issues 2022-07-05 00:00:00 +02:00
WerWolv
716d6ae850 build: Bumped version to 1.19.0 2022-07-04 21:53:18 +02:00
iTrooz_
ceb07b7425 build: Added AUR/ArchLinux support (#566)
* store version in file

* use version file in release workflow

* use new version file in build workflow

* ArchLinux build

* setup cache for ArchLinux

* add version check in release CI

* edit step description

* update pkgbuild to install correctly

* AUR deploy

* rename version file to VERSION

* install all default plugins in PKGBUILD

* Added emojis to build workflow

* Added emojis to release workflow

* separate update packages and install dependencies in two steps

* fix Release CI

* add md5Sums to PKGBUILD

* make PKGBUILD point to the official repo + set v in tag
2022-07-04 21:40:22 +02:00
WerWolv
4885175ac6 build: Go back to macOS 11 to hopefully still support Catalina 2022-07-04 00:11:47 +02:00
WerWolv
d0f1a40f16 fix: Command Palette focus not working 2022-07-02 21:38:58 +02:00
WerWolv
fc20d751bb build: Use Portal instead of GTK file dialogs on Linux 2022-07-02 20:11:43 +02:00
iTrooz_
dfc22abf35 build: Fix AppImage file chooser crash (#567)
* add librsvg2-common

* removed that comment I should not have made in the first place
2022-07-02 19:04:51 +02:00
WerWolv
de269e7a48 sys: Remove remaining references to hex.builtin from libimhex 2022-07-02 17:53:13 +02:00
WerWolv
0ed885fe0f sys: Removed all references to hex.builtin from main application 2022-07-02 16:22:38 +02:00
WerWolv
f9fc7051fc tests: Added UTF-8 file operation tests 2022-07-02 10:05:25 +02:00
WerWolv
ab1f4df9d9 fix: In/Out variables not being added to the interface when using menu item to load pattern 2022-07-01 19:56:28 +02:00
WerWolv
710771b8b1 patterns: Cleanup pattern search 2022-07-01 19:12:01 +02:00
WerWolv
2d982e2088 fix: Drastically improve pattern highlighting performance 2022-07-01 19:05:53 +02:00
Shiroki Satsuki
ef5fbba56b feature: Added network proxy support for hex::Net (#562)
* feat(i18n): update Chinese(Simplified) translation

* feat: proxy setting

* refactor: add hex::Net::setProxy

* fix: undefined symbol: hex::Net::m_proxyUrl

* style: m_proxyUrl -> s_proxyUrl
2022-07-01 14:05:32 +02:00
WerWolv
eadcc6f38c sys: Modernize some constexpr arrays 2022-07-01 12:14:15 +02:00
WerWolv
3db50a690c fix: Various issues with UTF-8 paths 2022-06-30 19:39:06 +02:00
WerWolv
96aa929c31 fix: Removed additional } 2022-06-30 15:33:21 +02:00
WerWolv
e07fc76abf fix: MacOS include 2022-06-30 15:28:51 +02:00
WerWolv
f01e227c87 sys: Added missing macOS includes 2022-06-30 15:20:13 +02:00
iTrooz_
cd34d567a7 build: Install pattern files in the right place (#564) 2022-06-30 15:11:00 +02:00
WerWolv
bb429aae62 fix: Theme detection issues on all OSes 2022-06-30 15:09:57 +02:00
WerWolv
19f99bab0c fix: Issues when opening files with unicode names 2022-06-30 14:57:05 +02:00
WerWolv
1f433fc36d sys: Fixed byte units 2022-06-30 11:43:40 +02:00
WerWolv
034cc0cd2f ui: Improved byte selection text 2022-06-30 11:29:20 +02:00
WerWolv
3efdc02fed patterns: Improved automatic heap management 2022-06-30 11:19:37 +02:00
WerWolv
501d141e13 patterns: Added support for custom local types 2022-06-30 08:14:33 +02:00
WerWolv
9c1006f3ae fix: Compile errors because of Windows function defined on all systems 2022-06-30 07:47:32 +02:00
WerWolv
5b0813478e fix: Copying to clipboard not working correctly with non-english locales
Fixes #563
2022-06-30 07:44:22 +02:00
WerWolv
ac964dc5ec fix: Path handling and plugin loading breaking with non-ASCII paths 2022-06-29 21:34:17 +02:00
iTrooz_
11c2f240a1 git: Add version to artifact names (#559)
* Version file test

* change artifacts names

* Release updated

* Set release job name

* set branch to the branch used to release

* Set version for Windows Portable

* git: New cache update (#558)

* add CMakeCache.txt to cache

* added workflow_dispatch to workflows

* remove restore-keys from workflows

* Separated cache

* re-added restore-keys

* put the version file for all OS

* fix: In/Out parameters not working correctly when using the preprocessor

* update submodules

Co-authored-by: WerWolv <werwolv98@gmail.com>
2022-06-29 15:01:08 +02:00
WerWolv
8db2bdb6a7 fix: In/Out parameters not working correctly when using the preprocessor 2022-06-29 10:25:30 +02:00
iTrooz_
7242eb8f4c git: New cache update (#558)
* add CMakeCache.txt to cache

* added workflow_dispatch to workflows

* remove restore-keys from workflows

* Separated cache

* re-added restore-keys
2022-06-29 00:24:53 +02:00
Shiroki Satsuki
60c6abbfcc lang: Update Chinese(Simplified) translation (#556)
* feat(i18n): update Chinese(Simplified) translation

* format: plugins/builtin/source/lang/zh_CN.cpp

* feat(i18n): update Chinese(Simplified) translation

* fix: revert submodule downgrade
2022-06-28 08:39:30 +02:00
WerWolv
a4c432f435 git: Moved build instructions from the readme to individual files 2022-06-27 21:11:35 +02:00
WerWolv
d50be26771 lang: Fixed hardcoded localization string
#556
2022-06-27 18:41:13 +02:00
WerWolv
673027c82d fix: Crash on exit 2022-06-27 17:01:21 +02:00
WerWolv
e02ccd9b9b patterns: Actually fixed endian inversion in functions 2022-06-27 16:27:19 +02:00
WerWolv
956276d1ee patterns: Fixed endian inversion in functions
Fixes #555
2022-06-27 15:15:10 +02:00
WerWolv
a936cf1ce4 fix: Another file read issue 2022-06-27 15:08:22 +02:00
WerWolv
5800546369 fix: Tar extraction and file string read error 2022-06-27 14:58:40 +02:00
iTrooz_
01adc8a2cd build: Fix various CI caching issues (#553)
* removed restore-keys

* updated cache for Ubuntu 22

* using ccache on OBJC and OBJCXX

* Bonus: fix release workflow
2022-06-27 00:20:32 +02:00
WerWolv
b1b33b2ae4 ui: Added back missing selection byte count value 2022-06-25 23:01:38 +02:00
WerWolv
6506291e4e ui: Updated About page icon 2022-06-25 12:29:16 +02:00
WerWolv
3471b314dd build: Switch to GCC on MacOS (#552)
* build: Experimentally switch to gcc on macOS

* build: Corrected gcc paths

* build: Enable objective c support on macOS

* build: Enable ObjC and ObjC++ on macOS

* build: Add ObjC and ObjC++ flags

* build: Try compiling objc with clang

* build: Remove invalid flags again

* fix: Let's not include objc headers in C++ code

* sys: Move macos utils code to its own file

* fix: Missing unistd include on mac

* sys: Removed loader script stuff since it's currently unused and broken

* fix: Missing include

* fix: Another missing include

* fix: CFURLCreateWithBytes wants a pointer to mutable data

* fix: Try disabling name mangling of ObjC functions

* sys: Move macos utils declarations to its own header file

* fix: C Linkage

* fix: Move objc function prototypes to C++ headers

* fix: More missing includes

* fix: Warning error

* sys: Call ObjC with C ABI instead of trying to use C++

* build: Update libraries

* sys: Fixed build errors

* sys: No const correctness I guess

* sys: Fixed prototypes

* sys: This is C now

* sys: More nullptr -> NULL

* sys: Fix crash on exit

* sys: Try using proper std concepts instead of custom ones

* sys: Replaced another hex::is_signed

* build: Upgrade to gcc 12 and MacOS Monterey

* build: Fixed MacOS runner name

* build: Cache correct ccache folder on macOS
2022-06-25 12:19:59 +02:00
iTrooz_
546d0a4922 build: Fix the .dmg structure (#550)
* build: Initial attempt to fix .dmg mess

* build: Still download database resources on other OSes

* build: Try fixing path recursion error

* build: Move main executable and database files to correct folder

* build: Install main executable without installing python stuff

* build: Move things around to maybe get them to be bundled

* I wanna die

* renamed imhex.app to Imhex.app

* net.WerWolv.ImHex

Co-authored-by: WerWolv <werwolv98@gmail.com>
2022-06-24 00:27:35 +02:00
iTrooz_
c6989c2ef7 build: Fixed various issues with the CI and Linux packages (#548)
* Ci: added workflow_dispatch trigger

* Ci: removed fetch depth

* Ci: Add information to generated artifacts

* Ci: Updated Linux runner to Ubuntu 22.04

* Packaging: Updated .deb dependencies

* Ci: Removed ELF artifact

* Ci: Upgraded actions versions

* Ci: Switch to gcc-11 for unit tests and analysis
2022-06-23 23:48:02 +02:00
WerWolv
a5aa002752 patterns: Moved most built-in functions to the pattern language repo 2022-06-23 19:33:30 +02:00
Zakhar Afonin
b89490bca3 ui: New icons, as discussed in #545 (#546)
* Restyled macOS icon for Big Sur

* Update other icons

* Different gradients

* Reverted macOS icon because of design guidelines

* Final version of new icons
2022-06-20 14:12:34 +02:00
iTrooz_
e33726f526 git: Added automatic release and source tar upload on release (#537)
* added release.yml

* Build CI now only triggers on branch push
2022-06-19 15:16:03 +02:00
WerWolv
c238767750 fix: Hex editor selection moving with shift + arrow keys not working correctly 2022-06-19 15:09:38 +02:00
WerWolv
116aeede2d lang: Fixed some localization issues 2022-06-17 14:35:54 +02:00
Polshakov Dmitry
662d80abea feat: Add ability to remove bytes (#531)
Co-authored-by: Dmitry Polshakov <dmitry.polshakov@dsr-corporation.com>
2022-06-17 14:21:56 +02:00
WerWolv
f6ddb3c5e7 fix: Hex editor cell editing value taking value of next cell when double clicking
Fixes #541
2022-06-17 14:08:12 +02:00
WerWolv
6490e565d3 patterns: Fixed formatting issue with values of static arrays
Fixes #540
2022-06-17 13:47:49 +02:00
WerWolv
6b7ade8d61 fix: MacOS build error 2022-06-17 10:42:54 +02:00
WerWolv
9b77d7b5e2 fix: MacOS build error 2022-06-17 10:31:28 +02:00
WerWolv
1785088456 fix: MacOS looking for plugins in wrong folder inside of bundle
Hopefully addresses #539
2022-06-17 10:23:28 +02:00
WerWolv
4dcd26a21f fix: Editing value not being updated correctly when moving to next hex cell
Fixes #538
2022-06-17 10:16:58 +02:00
WerWolv
12e99a9d4c build: Output plugin files to correct path on build on Windows as well 2022-06-16 15:42:27 +02:00
WerWolv
5e67a1f27b sys: Refactor tar file operations into their own class 2022-06-16 15:42:08 +02:00
WerWolv
2a76e45dc5 build: Output plugin files to correct path on build on Linux
Fixes #536
2022-06-16 06:55:57 +02:00
WerWolv
6266883e81 fix: Crash when undocking hex editor view 2022-06-14 13:37:37 +02:00
WerWolv
aed9d15625 ux: Fix hex editor selection sometimes setting end to max address 2022-06-14 11:58:50 +02:00
WerWolv
5551e82fea ui: Fix hash function name localization 2022-06-14 11:54:34 +02:00
WerWolv
653a688fe6 fix: Very inefficient iterating over static array patterns
Fixes #532
2022-06-14 10:29:41 +02:00
WerWolv
dfc1dc2529 fix: Highlighting of static arrays that start at uneven addresses
Fixes #534
2022-06-14 10:19:59 +02:00
WerWolv
1e511acf37 fix: More vector out of bounds accesses 2022-06-14 10:17:50 +02:00
WerWolv
141ee62af9 ui: Fixed various background color issues with the new hex editor view
Closes #533
2022-06-13 23:43:34 +02:00
WerWolv
a5d202ffc8 fix: Vector out of bounds access 2022-06-13 21:56:02 +02:00
Polshakov Dmitry
f243ac7464 fix: correctly show checked plugin files (#529)
Co-authored-by: Dmitry Polshakov <dmitry.polshakov@dsr-corporation.com>
2022-06-09 15:58:40 +02:00
Polshakov Dmitry
91ac9ca120 fix: change displayEnd by reference in case of double click (#530)
Co-authored-by: Dmitry Polshakov <dmitry.polshakov@dsr-corporation.com>
2022-06-09 15:58:18 +02:00
WerWolv
a56ba50cf9 ux: Improved scrolling behaviour in hex editor view
Fixes #528
2022-06-09 15:57:25 +02:00
WerWolv
fdaad55cc6 ui: Fix misaligned selection highlighting in very big files 2022-06-09 15:10:33 +02:00
dependabot[bot]
9d19214be9 build(deps): Bump regex from 1.5.4 to 1.5.6 in /lib/libimhex-rs (#526)
Bumps [regex](https://github.com/rust-lang/regex) from 1.5.4 to 1.5.6.
- [Release notes](https://github.com/rust-lang/regex/releases)
- [Changelog](https://github.com/rust-lang/regex/blob/master/CHANGELOG.md)
- [Commits](https://github.com/rust-lang/regex/compare/1.5.4...1.5.6)

---
updated-dependencies:
- dependency-name: regex
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2022-06-08 16:19:16 +02:00
gordon--
038a6b9757 fix: Fallback languge being set to Portuguese (#524) 2022-06-04 15:52:02 +02:00
WerWolv
bad109ef8d fix: Resize and Insert bytes popups not working correctly 2022-06-03 18:47:03 +02:00
WerWolv
5623e1342b fix: Crashes when parsing invalid wstrings 2022-06-03 18:46:38 +02:00
WerWolv
6bad50c78b build: Bumped version to 1.18.2 2022-06-03 13:33:21 +02:00
WerWolv
6929ffb865 lang: Hooked up Brazilian Portuguese translation to the interface 2022-06-03 11:34:31 +02:00
WerWolv
2d7fdc0896 ui: Added hovering zoom popup to all visualizer nodes
Closes #519
2022-06-03 11:17:41 +02:00
WerWolv
d1d73bcff6 fix: Editing bytes in the hex editor being broken
Fixed #521
2022-06-03 10:53:03 +02:00
WerWolv
bf1441223c fix: Crash when no monitors have been defined by the OS 2022-06-03 10:35:47 +02:00
WerWolv
fadca9a34a fix: Bookmark header collapsing when name gets changed 2022-06-03 10:35:47 +02:00
Douglas Vianna
2ef3a0c157 lang: Added Brazilian Portuguese translation (#520)
* Add files via upload

* Add files via upload

* Update pt_BR.cpp
2022-06-01 20:17:28 +02:00
WerWolv
c96a0a7bda lang: Added missing localization for the hash view rewrite 2022-05-30 16:53:01 +02:00
WerWolv
fe6be686b7 ui/ux: Complete rewrite of the Hash view 2022-05-30 16:36:46 +02:00
WerWolv
05862ae991 ui: Make pattern editor error popup text more readable
Closes #517
2022-05-29 21:54:40 +02:00
WerWolv
6a6b6b94cf fix: std::pow on macOS not supporting i128 2022-05-29 20:52:22 +02:00
WerWolv
4701b1b67c fix: Pasting bytes in hex editor yielding wrong results
Closes #516
2022-05-29 19:00:21 +02:00
WerWolv
f1b2d5881e tools: Added IEEE 756 floating point number tester 2022-05-29 14:57:59 +02:00
WerWolv
efed07ac8b ux: Fixed another hex editor scroll issue 2022-05-28 22:31:40 +02:00
WerWolv
e5ff987392 build: Bumped version to 1.18.1 2022-05-28 20:14:30 +02:00
WerWolv
8a24517fb9 fix: Disable warnings only on GCC 12 and higher 2022-05-28 19:59:38 +02:00
WerWolv
a4c8bcab18 fix: Disable another warning to make macOS happy 2022-05-28 16:36:00 +02:00
WerWolv
4fd8ada4ff fix: Crash on exit 2022-05-28 16:33:52 +02:00
WerWolv
7bf94ffe42 fix: Compile errors on platforms that don't support -Wstringop-overread yet 2022-05-28 16:24:57 +02:00
WerWolv
088205385f fix: Workaround that broke functionality. Instead disable warnings
This actually fixes #515 for now
2022-05-28 16:19:08 +02:00
WerWolv
39c743631b fix: Weird build error on GCC 12.1.0 again
This fixes #515
2022-05-28 15:46:39 +02:00
WerWolv
603a95debb patterns: Updated pattern language 2022-05-28 14:14:12 +02:00
WerWolv
28a8adb26d fix: Hex editor selection scrolling not working correctly 2022-05-28 13:38:36 +02:00
WerWolv
e2bfd26bb3 fix: Bookmark menu entry causing wrong region to be marked 2022-05-28 12:56:26 +02:00
WerWolv
857aadfa61 build: Bumped version to 1.18.0 2022-05-28 11:44:56 +02:00
WerWolv
b8bbbd5489 feature: Added bool, DOS Date and DOS Time data inspector line 2022-05-27 20:49:38 +02:00
WerWolv
ffb9a8b7ed feature: Added Invert option to data inspector 2022-05-27 20:46:16 +02:00
WerWolv
b751f98e91 ui/ux: Rewrite of the entire hex editor view to make it more flexible (#512)
* ui/ux: Initial recreation of the hex editor view

* ui/ux: Added back support for editing cells

* ux: Make scrolling and selecting bytes feel nice again

* ui/ux: Improved byte selecting, added footer

* sys: Make math evaluator more generic to support integer only calculations

* patterns: Moved value formatting into pattern language

* ui/ux: Added Goto and Search popups, improved selection

* ui: Added better tooltips for bookmarks and patterns

* sys: Use worse hex search algorithm on macOS

Sadly it still doesn't support `std::boyer_moore_horsepool_searcher`

* ui: Added back missing events, menu items and shortcuts

* fix: Bookmark highlighting being rendered off by one

* fix: Various macOS build errors

* fix: size_t is not u64 on macos

* fix: std::fmod and std::pow not working with integer types on macos

* fix: Missing semicolons

* sys: Added proper integer pow function

* ui: Added back support for custom encodings

* fix: Editor not jumping to selection when selection gets changed

* ui: Turn Hexii setting into a data visualizer

* sys: Added back remaining shortcuts

* sys: Remove old hex editor files

* sys: Moved more legacy things away from the hex editor view, updated localization

* fix: Hex editor scrolling behaving weirdly and inconsistently

* sys: Cleaned up Hex editor code

* sys: Added selection color setting, localized all new settings

* fix: Search feature not working correctly

* ui: Replace custom ImGui::Disabled function with native ImGui ones

* ui: Fix bookmark tooltip rendering issues

* fix: Another size_t not being 64 bit issue on MacOS
2022-05-27 20:42:07 +02:00
Matthias Mailänder
c0ceaa4195 build: Fixed the .desktop file (#513)
* Don't hardcode the path in here

* This is not a GNOME application
2022-05-27 20:20:42 +02:00
WerWolv
6121c35e02 git: Remove yaru icon theme from AppImage bundling 2022-05-23 13:44:36 +02:00
iTrooz_
c3ea0c74ee git: Fixed libicu version for AppImages (#510) 2022-05-23 10:13:20 +02:00
xtexChooser
610f189839 feat(wiki): Support custom language for Wikipedia (#505)
* sys: support typeless settings

* feat(wiki): support custom language for Wikipedia

* update
2022-05-22 23:26:46 +02:00
iTrooz_
5b74739c51 git: Fixed CI failing with AppImages (#509) 2022-05-22 23:23:54 +02:00
WerWolv
775e87ff1f patterns: Updated pattern language 2022-05-22 09:27:02 +02:00
WerWolv
c4b7d89713 fix: Random build errors with GCC 12.1.0 2022-05-17 20:46:42 +02:00
WerWolv
5f17d7aa75 fix: Narrowing conversion error in Encoding File parsing 2022-05-17 17:49:14 +02:00
xtexChooser
3595a94b67 feat(i18n): update Chinese(Simplified) translation (#502) 2022-05-11 21:52:50 +02:00
WerWolv
435edad604 patterns: Updated pattern language 2022-04-29 23:02:10 +02:00
WerWolv
87e616ad23 patterns: Fixed MIME pragma not being registered correctly 2022-04-27 08:54:38 +02:00
WerWolv
9d556ecc0f build: Bumped version to 1.17.0 2022-04-18 01:53:01 +02:00
WerWolv
ea2c2df614 sys: Updated pattern language library 2022-04-18 01:22:06 +02:00
Lukas Cone
202a02af10 fix: Crash on linux when opened file gets modified (#487) 2022-04-17 23:07:14 +02:00
WerWolv
6ee71e3a9e sys: Fixed log spam when displaying the custom paths settings tab 2022-04-17 23:05:03 +02:00
WerWolv
1e7ed14810 tests: Removed pattern language tests as they are now done in their own repo 2022-04-17 18:11:39 +02:00
WerWolv
17383083fb patterns: Use standalone pattern language library instead of built-in one 2022-04-17 16:57:30 +02:00
WerWolv
f5fe49923b fix: Let's not cause UB on every event call... 2022-04-15 19:02:36 +02:00
WerWolv
457d338a97 ui: Include null byte in InputText fields 2022-04-14 15:29:54 +02:00
Polshakov Dmitry
4928c044af patterns: Move pattern drawer into builtin plugin (#482)
Co-authored-by: Dmitry Polshakov <dmitry.polshakov@dsr-corporation.com>
2022-04-08 16:08:02 +02:00
WerWolv
299c69686e git: Move pattern repo link further up to make it easier to find 2022-04-08 14:26:56 +02:00
WerWolv
b7132af214 patterns: Added missing override 2022-04-07 18:19:19 +02:00
WerWolv
74a5c974e6 patterns: Fixed comments behind pre-processor defines 2022-04-07 13:15:07 +02:00
WerWolv
942a4e9616 patterns: Fixed selection of static array entries 2022-04-07 12:59:23 +02:00
WerWolv
76f732dc53 patterns: Fixed various render issues 2022-04-07 12:47:45 +02:00
WerWolv
0462cc3d0c sys: Enable -Wall, -Wextra, -Werror and fix all warnings on all Platforms (#483)
* sys: Make ImHex compile with -Wall -Wextra -Werror

* sys: Fixed various build errors on Linux

* sys: Explicitly ignore return value of `system` function

* sys: More fixes for the warnings GitHub Actions enables somehow

* sys: More fixes

* sys: Remove -Werror again to see all GitHub Actions warnings

* sys: Hopefully fixed all remaining warnings

* sys: Added back -Werror

* git: Change windows icon in GitHub Actions
2022-03-27 00:01:28 +01:00
WerWolv
965207d688 ui: Replace data inspector endian and format radio boxes with sliders 2022-03-26 17:44:01 +01:00
WerWolv
0f0a836fa0 ui: Enable undo and redo menu items only if that action is available 2022-03-26 17:21:51 +01:00
WerWolv
29fb1de882 ui/ux: Make information view plots not capture scroll, removed plot background 2022-03-26 17:19:08 +01:00
WerWolv
a807dc81a0 ui: Fixed displaying of file stat times in information view 2022-03-26 17:18:40 +01:00
WerWolv
a4d3173da9 ux: Moved bookmark remove button from body to header 2022-03-26 16:55:48 +01:00
WerWolv
4b6a76bf02 fix: Bookmarks not always creating new highlights correctly 2022-03-26 16:54:15 +01:00
WerWolv
35a520f132 ux: Disable various menu items when no provider is active 2022-03-26 16:42:11 +01:00
WerWolv
1c53d2c123 ux: Automatically remove recently opened file entries if the file doesn't exist anymore 2022-03-26 16:34:29 +01:00
WerWolv
591d98b55b sys: Improved string search filtering 2022-03-25 21:08:38 +01:00
WerWolv
f39ec58435 ui: Use pretty hexadecimal input fields in more places 2022-03-25 21:07:41 +01:00
WerWolv
e72a30ca59 patterns: Make default parameters work properly with parameter packs 2022-03-25 09:53:58 +01:00
WerWolv
368c943040 patterns: Added default parameters 2022-03-24 20:31:45 +01:00
WerWolv
a16e387dff patterns: Fixed copying of type decl nodes 2022-03-24 18:00:00 +01:00
WerWolv
95cf828975 patterns: Prevent usage of incomplete types 2022-03-24 17:00:10 +01:00
WerWolv
c09d85f46d patterns: Allow forward declaring of types 2022-03-24 16:57:12 +01:00
WerWolv
c2803fe1e2 sys: Fixed build errors and warnings on Unix 2022-03-22 09:34:26 +01:00
WerWolv
98dfc2e286 sys: Replace __builtin_unreachable() with hex::unreachable() 2022-03-22 09:08:34 +01:00
WerWolv
ea848dbfc0 ux: Added support for mathematical expressions in goto fields 2022-03-22 09:06:02 +01:00
WerWolv
f7cfee55d5 ui: Enable multi viewports on Linux again if you're not on Wayland 2022-03-22 08:20:14 +01:00
WerWolv
26a7b3325d patterns: Unified displaying and stringifying string patterns 2022-03-22 08:19:46 +01:00
WerWolv
47fd5bdc00 patterns: Fixed pointer type displaying causing crashes
Fixes #480
2022-03-22 08:19:14 +01:00
Polshakov Dmitry
5dfa9cf501 patterns: Move logic to draw patterns into separate class (#472)
* refactor(patterns): add visitor interface

* refactor(patterns): add public accessors

* refactor(patterns): add method to get pattern value

* refactor(pattern): make some methods public

* refactor(pattern): extract code to draw GUI

* refactor(patterns): remove GUI related code from patterns

* refactor: move common GUI function from pattern to pattern_drawer

* refactor(pattern_drawer): extract common code into methods

* refactor: rename ImGuiDrawer -> PatternDrawer

* refactor(patternr): move displayEnd into PatternDrawer

* refactor: use ArrayPattern concept to restrict argument type

Co-authored-by: Dmitry Polshakov <dmitry.polshakov@dsr-corporation.com>
2022-03-21 13:52:07 +01:00
WerWolv
854c99bafa build: Replace manual AppImage bundling with appimage-builder script (#477)
* build: Tried to streamline and fix AppImage building

* build: Tried fixing build

* build: Added back version key

* build: Fixed AppImage name

* build: Fixed python bundling, fixed ELF uploading

* build: Don't upload a bunch of AppImage garbage files in the portable ELF version

* build: Fixed another wrong library path

* build: Removed old manual AppImage building scripts
2022-03-20 23:43:55 +01:00
Polshakov Dmitry
937ccbc5bd patterns: Restore data offset for local variables / added array, nested structs and functions tests (#475)
* fix(eval): restore data offset for local variables

* test(pattern_lang): add tests for arrays, nested structs and functions

Co-authored-by: Dmitry Polshakov <dmitry.polshakov@dsr-corporation.com>
2022-03-20 21:42:21 +01:00
WerWolv
bc7c494316 patterns: Fixed highlighting of static array entries 2022-03-19 00:47:36 +01:00
WerWolv
17a2be41da patterns: Fixed crash when applying certain attributes to types 2022-03-19 00:24:41 +01:00
Lukas Cone
ab5966fa9d ui: fixed theme not changing on startup (#474) 2022-03-18 17:01:39 +01:00
WerWolv
89fe063b02 patterns: Fixed struct members that overlap with [[no_unique_address]] members not being highlighted 2022-03-17 23:32:22 +01:00
WerWolv
7061a1ebfa patterns: Allow bitfield fields to be selected 2022-03-17 23:31:36 +01:00
WerWolv
ec9a947259 patterns: Fixed highlight colors of arrays not matching color shown in pattern data view 2022-03-17 23:31:16 +01:00
WerWolv
11441d632b patterns: Fixed indentation of inlined variables 2022-03-17 23:30:38 +01:00
WerWolv
a17b647e79 patterns: Fixed static arrays showing same value for all entries 2022-03-17 23:29:52 +01:00
WerWolv
2d87d29fa0 patterns: Fixed recursive types 2022-03-17 00:10:16 +01:00
WerWolv
844845223f fix: Saving interface.ini file failing if imhex is installed in a non-writable location
Fixes #473
2022-03-16 13:23:36 +01:00
WerWolv
f2159e26d2 build: Updated libromfs 2022-03-16 00:15:06 +01:00
Polshakov Dmitry
d677762dff perf(pattern): save display value in cache (#466)
Co-authored-by: Dmitry Polshakov <dmitry.polshakov@dsr-corporation.com>
2022-03-16 00:01:01 +01:00
WerWolv
3801e0d60b build: Remove yara's cuckoo module again since we don't have jansson available 2022-03-15 23:54:55 +01:00
WerWolv
f6a498854c ui: Added console to yara view, add support for yara's new console module 2022-03-15 23:48:49 +01:00
WerWolv
29ded2483c sys: Make sure deferred call adding is thread safe 2022-03-15 23:46:02 +01:00
WerWolv
050e17298a build: Updated various dependencies 2022-03-15 23:45:33 +01:00
WerWolv
af882b172e sys: Cache provider validity when drawing toolbar items
Possibly addresses issue mentioned in #465
2022-03-13 17:46:59 +01:00
WerWolv
caad8c25ad sys: Prevent splash screen from creating a imgui.ini save file
Fixes #467
2022-03-13 17:36:50 +01:00
WerWolv
74ef9ece30 ui: Properly clear highlighting cache when switching provider
Fixes #471
2022-03-13 17:33:27 +01:00
WerWolv
97bfb4004b fix: Crash when custom font file can't be found
Fixes #468
2022-03-13 17:11:02 +01:00
Lukas Cone
3da1b3f05d ui/patterns: Added settings tooltips, fixed pattern crash (#464)
* fix: pattern segfault typo

* ui: added few tooltips into settings

Co-authored-by: WerWolv <werwolv98@gmail.com>
2022-03-05 23:32:30 +01:00
xtexChooser
f21b22ae15 feat(i18n): update Chinese(Simplified) translations (#463)
* feat(i18n): update Chinese(Simplified) translations

* fix(i18n): fix typo

* feat(i18n): update translations
2022-03-05 23:30:21 +01:00
WerWolv
327e904dbc sys: Fixed many clang tidy warnings and typos 2022-03-04 20:52:39 +01:00
WerWolv
57c449936f sys: Improved math evaluator 2022-03-04 19:20:21 +01:00
WerWolv
efe6137067 ui: Improved look of the about page 2022-03-04 19:06:29 +01:00
WerWolv
96e9400761 sys: Fixed unit test building 2022-03-04 14:34:37 +01:00
WerWolv
6a517feda3 sys: More Linux and macOS build fixes 2022-03-04 14:00:02 +01:00
WerWolv
3b7a928313 sys: Fixed missing includes on Unix 2022-03-04 11:44:11 +01:00
WerWolv
2739320f10 sys: Refactor of filesystem functions. Fixed crashes where fs errors weren't caught correctly
Addresses the crash mentioned in #462
2022-03-04 11:36:37 +01:00
WerWolv
7866e3fc2a build: Bumped version to 1.16.2 2022-03-03 14:32:30 +01:00
WerWolv
2abf89cd16 tests: Fixed build 2022-03-03 13:35:12 +01:00
WerWolv
8b2dcf976f patterns: Fixed auto parameter crash 2022-03-03 13:34:05 +01:00
WerWolv
559b86efe1 patterns: Display actual type name of types declared with using 2022-03-03 13:33:45 +01:00
WerWolv
949a26ca0e patterns: Fixed memory leak when using format attribute 2022-03-03 12:11:47 +01:00
WerWolv
2880ca00da patterns: Fixed crash when using attributes 2022-03-03 11:19:46 +01:00
WerWolv
39da62532b fix: Trailing zero at end of string input buffers 2022-03-03 09:27:27 +01:00
WerWolv
483ba95d80 fix: Some text boxes not being writable 2022-03-03 09:24:09 +01:00
WerWolv
2300b0c692 fix: Searching not working at all 2022-03-03 09:06:10 +01:00
WerWolv
cc59b36c54 patterns: Properly reset back current control flow type in arrays
Fixes issue mentioned in #460
2022-03-01 20:57:21 +01:00
WerWolv
61d9918dae patterns: Evaluate return value before setting control flow type
Fixes another issue mentioned in #460
2022-03-01 20:37:27 +01:00
WerWolv
2c361f9b0a build: Don't bundle yara rules anymore because Microsoft Defender is a little cry baby 2022-03-01 20:27:19 +01:00
WerWolv
775b3e8c52 patterns: Fixed crash when using control flow statements without value
Fixes #460
2022-03-01 20:17:03 +01:00
WerWolv
2a989c6cc1 build: Bumped version to 1.16.1 2022-03-01 18:18:56 +01:00
WerWolv
3d7adf6483 patterns: Make std::mem::find_sequence_in_range return -1 when no sequence is found 2022-03-01 16:55:45 +01:00
WerWolv
56079f70c7 ui: Added alpha preview to color picker tool 2022-03-01 16:36:06 +01:00
WerWolv
6c9e969099 ui: Improved base address setter popup 2022-03-01 16:23:53 +01:00
WerWolv
76f8e6d6ef fix: Crash when searching for empty strings 2022-03-01 16:18:39 +01:00
WerWolv
174cf3ed95 fix: Crash when entering too much text in various text boxes 2022-03-01 16:12:00 +01:00
WerWolv
540f468e8a patterns: Fixed offset being incorrectly incremented when calling functions 2022-03-01 09:40:08 +01:00
WerWolv
6b2423cdce build: Bumped version to 1.16.0 2022-03-01 08:49:48 +01:00
WerWolv
e4a3181e1d fix: Crash when saving projects 2022-03-01 00:03:39 +01:00
WerWolv
b57730c28b sys: Disable buffering on log files 2022-03-01 00:03:28 +01:00
WerWolv
5a02c38fcd store: Fixed more download issues when some folders don't have write perms 2022-02-28 23:10:04 +01:00
Lukas Cone
2847098020 patterns: Added bitfield_order pragma (#457) 2022-02-28 00:07:04 +01:00
WerWolv
0cc6d90e3d patterns: Fixed off-by-one error when calculating unsized array sizes
Closes #453, thanks to @Dyddye
2022-02-27 23:28:34 +01:00
WerWolv
66d1b3fd2f patterns: Huge refactor of Pattern Language runtime to use smart pointers (#458)
* patterns: Initial work to refactor pattern language to use smart pointers

* patterns: Fixed remaining issues, moved patterns to unique files

* sys: Added missing includes for macOS
2022-02-27 23:25:39 +01:00
WerWolv
b28eaf2dbf sys: Catch error produced in file size querying 2022-02-26 17:15:35 +01:00
WerWolv
191a99f91b fix: Crash when trying to read from an empty file or a directory 2022-02-26 16:43:38 +01:00
WerWolv
f3f1ac939a fix: Executable directory not getting added to paths correctly on Linux 2022-02-26 16:25:15 +01:00
Lukas Cone
9737b9cd62 patterns: Added find_sequence_in_range function (#448) 2022-02-26 15:53:18 +01:00
WerWolv
e3fbb490df fix: ImHex not properly loading plugins on first launch 2022-02-26 00:10:23 +01:00
WerWolv
73d74f6cde fix: Crash when changing font size 2022-02-23 10:16:27 +01:00
WerWolv
1487f760b0 build: Bundle files from the ImHex-Patterns repo with the installation 2022-02-21 22:47:56 +01:00
WerWolv
bdb2ac3a0b fix: imgui.ini file being created in the working directory sometimes
Fixes #450
2022-02-21 21:55:04 +01:00
WerWolv
75bd7805c9 ux: Added custom font and font size setting to settings menu, improve rebooting behaviour 2022-02-21 21:46:25 +01:00
WerWolv
ef8e9a83bb patterns: Properly treat arrays and custom types as references 2022-02-21 20:00:54 +01:00
WerWolv
7d9c24ff51 net: Increase store load timeout to 30 seconds 2022-02-21 18:57:53 +01:00
WerWolv
a8e83154f0 fix: Remove button of content store entries not updating correctly 2022-02-21 18:40:51 +01:00
WerWolv
27c2c4dc33 fix: Compile error because of prematurely committed change 2022-02-21 13:52:13 +01:00
WerWolv
a9a538cec8 build: Fixed circular dependency on the imhex target 2022-02-21 13:46:35 +01:00
jam1garner
57e1f7ee10 Rework libimhex-rs to use autocxx (#451)
* Rework libimhex-rs to use autocxx

* Remove Bookmarks::add overload

* Remove manual usage of cxx-rs
2022-02-20 19:14:11 -05:00
WerWolv
754eb89f04 patterns: Fixed jumping to and displaying tooltips of static array entries 2022-02-20 23:54:31 +01:00
WerWolv
2e95184d30 patterns: Allow variables to be named the same as types 2022-02-20 20:50:02 +01:00
WerWolv
9deab9c497 pattern: Allow many variable attributes to be applied directly to custom types 2022-02-19 18:03:07 +01:00
WerWolv
5ae6c8a627 fix: ImGui::TextFormattedCentered didn't properly pass format arguments forward 2022-02-19 18:02:44 +01:00
WerWolv
05104aef6c build: Properly define DEBUG macro again in debug mode 2022-02-19 18:02:10 +01:00
WerWolv
08da408471 ui: Added help text to data processor 2022-02-19 16:54:43 +01:00
WerWolv
4a4d5ac694 lang: Fixed broken localization in the Slice node 2022-02-19 16:31:04 +01:00
Lukas Cone
3b4d6d465b fix: Welcome screen corrupted banner when settings are open (#447) 2022-02-19 00:35:07 +01:00
Lukas Cone
26f998ecb6 feature: User now can add custom directories (#444)
* feat: user directories

* ux: show setting categories in order they were created

* feat: add descriptable setting categories
2022-02-18 22:34:54 +01:00
WerWolv
60a717365c ui: Remove unifont glyphs from the ASCII range 2022-02-18 16:19:12 +01:00
Polshakov Dmitry
07ae00aa20 fix: misuse of clipper (#445)
clipper.Step() should be called in a loop until it returns false.
You don't need to call End() after it.

Co-authored-by: Dmitry Polshakov <dmitry.polshakov@dsr-corporation.com>
2022-02-18 13:32:36 +01:00
Polshakov Dmitry
39cc845df3 Fix crash on typing "#include " (#446)
* fix: scan include name until end of line

* fix: correctly check file existance

Co-authored-by: Dmitry Polshakov <dmitry.polshakov@dsr-corporation.com>
2022-02-18 13:32:05 +01:00
Lukas Cone
6c8b75a05f pattern: add single_color attribute, fixed static array color override (#443) 2022-02-18 13:31:44 +01:00
WerWolv
4c8efed256 fix: Crashing when scrolling through the hex editor too quickly 2022-02-17 21:49:40 +01:00
WerWolv
faaa90fa0d fix: Borderless window mode getting enabled when it shouldn't 2022-02-17 15:22:29 +01:00
WerWolv
7e075e5ebb sys: Added editing support for strings and chars in the data inspector 2022-02-17 14:43:04 +01:00
WerWolv
b9508d853e build: Fixed building and loading of Rust plugins 2022-02-17 11:42:56 +01:00
WerWolv
716d52f3e3 sys: Register languages before registering any other things 2022-02-16 21:32:33 +01:00
WerWolv
90753f4d42 sys: Fixed logging to file omitting all tags and new lines 2022-02-16 21:31:47 +01:00
WerWolv
7117592f38 sys: Add highlighting provider function support, move pattern highlighting code out of hex editor 2022-02-16 14:57:13 +01:00
WerWolv
b9030d7e47 fix: Issue with erasing characters when pasting then into ImHex 2022-02-16 10:54:17 +01:00
WerWolv
b79cfa213d fix: Opening recent files with unicode characters in their path 2022-02-16 10:53:48 +01:00
WerWolv
60af9970c1 fix: Opening files with unicode characters in their path 2022-02-16 10:04:05 +01:00
WerWolv
33a1e7f055 sys: Added setting to override borderless window mode even on Intel 2022-02-15 23:07:48 +01:00
WerWolv
f72e9700ab sys: Move Windows theme detection to Windows plugin 2022-02-15 22:50:04 +01:00
WerWolv
4357d68462 sys: Automatically disable borderless window mode if Intel CPU is used 2022-02-15 22:36:36 +01:00
WerWolv
adfaa95149 lang: Added translation to long double inspector line 2022-02-15 21:53:39 +01:00
WerWolv
d6b887b7db sys: Added basic editing support to data inspector 2022-02-15 21:50:27 +01:00
WerWolv
227040f82f fix: Undo points not being created correctly 2022-02-15 21:50:02 +01:00
WerWolv
f5440ee52c build: Bumped version to 1.15.0 2022-02-15 13:57:57 +01:00
twevs
de86aee6a2 ui: Fixed columns in diffing view. (#441) 2022-02-14 21:35:55 +01:00
Polshakov Dmitry
038b7961db pattern: Fix scopes not always getting popped again correctly (#440)
Co-authored-by: Dmitry Polshakov <dmitry.polshakov@dsr-corporation.com>
2022-02-14 20:44:43 +01:00
Polshakov Dmitry
8be39488ec fix: Hex editor search buttons not working (#439)
* fix: reset focus only once after window opening

* refactor: extract search functions

* fix: restore focus after search/goto

Co-authored-by: Dmitry Polshakov <dmitry.polshakov@dsr-corporation.com>
2022-02-13 20:13:59 +01:00
Polshakov Dmitry
24f3b8dd3d pattern: Make preprocessor not drop defines after include (#433)
Co-authored-by: Dmitry Polshakov <dmitry.polshakov@dsr-corporation.com>
2022-02-13 11:50:13 +01:00
Bigfoot
2f61a91459 Prevent crash when opening a file w/o read access (#437) 2022-02-13 01:05:19 +01:00
Polshakov Dmitry
9399cf873f pattern: Add attribute to format array entries (#435)
Co-authored-by: Dmitry Polshakov <dmitry.polshakov@dsr-corporation.com>
2022-02-12 15:40:42 +01:00
Polshakov Dmitry
63455ce2be fix: don't change list while iteration (#434)
Co-authored-by: Dmitry Polshakov <dmitry.polshakov@dsr-corporation.com>
2022-02-12 15:39:47 +01:00
WerWolv
585058b500 pattern: Fixed control flow statements not being applied correctly 2022-02-11 21:02:18 +01:00
WerWolv
57f31123e7 pattern: Cleanup log console a bit 2022-02-11 16:53:01 +01:00
WerWolv
b4a3eb240e pattern: Don't allow negative array sizes 2022-02-11 16:52:51 +01:00
WerWolv
0e40b8a81a pattern: Don't reset offset back after variable placements in global scope 2022-02-09 08:55:51 +01:00
WerWolv
2510f61a4e pattern: Fixed array pattern data columns being offset 2022-02-09 08:55:00 +01:00
WerWolv
28e5f62c60 fix: ImU64 is somehow not the same as u64 on Linux 2022-02-08 22:25:25 +01:00
WerWolv
586bca4bf6 ui: Make hexadecimal prefix slightly darker than rest of text 2022-02-08 22:19:54 +01:00
WerWolv
bd30411ba7 ui: Replaced all hex input textboxes with the new ones 2022-02-08 21:51:09 +01:00
WerWolv
1b95722757 ui: Added hexadecimal input text box 2022-02-08 21:10:48 +01:00
WerWolv
1738c3f50a build: Use correct include directory for capstone 2022-02-08 19:22:52 +01:00
WerWolv
18169b461a pattern: Fixed selecting first member of nested patterns 2022-02-08 18:39:47 +01:00
WerWolv
42c0b6145b ux: Disable bookmark toolbar button if nothing is selected 2022-02-08 18:39:15 +01:00
WerWolv
abd3fe6ed1 sys/ux: Improved selection requests 2022-02-08 18:38:54 +01:00
WerWolv
e918a594f3 pattern: Improved attribute handling 2022-02-08 17:50:42 +01:00
WerWolv
3539b42c77 build: Make ImHex buildable again from plugin projects 2022-02-08 09:32:38 +01:00
dianwoshishi
56277ae6da build: fix errors when compiling example_cpp (#426) 2022-02-08 08:32:38 +01:00
Mark Nokalt
a52fee2248 nodes: Validate some buffer operations (#425)
* fix: NodeBufferSlice bounds validation

* fix: Make sure buffer is within u64 bounds in NodeCastBufferToInteger

* nodes: Use specific output methods in number constants
2022-02-08 08:32:10 +01:00
WerWolv
37ea9c6656 pattern: Allow pattern with nested children to be selectable, make pointers inlinable 2022-02-07 23:21:04 +01:00
WerWolv
a8e49c5a85 nodes: Added Selected Region node 2022-02-07 22:46:22 +01:00
WerWolv
137bfe48ca pattern: Fixed precedence of comparison operators 2022-02-07 21:37:10 +01:00
WerWolv
94506848e0 pattern: Added left_to_right and right_to_left attribute for bitfields 2022-02-07 20:08:19 +01:00
WerWolv
97db5e9698 external: Updated STB Image library
Fixes #421
2022-02-07 18:34:16 +01:00
gnuhead-chieb
d17cd64fea lang: Fixed Japanese mistranslation (#419) 2022-02-07 17:17:27 +01:00
gnuhead-chieb
949d036a81 lang: Add Japanese Translation (#418)
* Add Japanese Translation

* Add files via upload

* Update plugin_builtin.cpp

* Added Japanese translation to build script

Co-authored-by: WerWolv <werwolv98@gmail.com>
2022-02-07 15:42:38 +01:00
WerWolv
f1c7dea0ab build: Fix Icon on macOS (#417)
* build: Try to fix macOS icon

* add debugging

* Copy icon file manually

Fixes #414
2022-02-06 22:29:16 +01:00
WerWolv
2577a2f637 ux: Fixed docking to main window 2022-02-06 21:39:10 +01:00
WerWolv
b3728ae658 ui/ux: hexeditor -> hex_editor, Improved performance and flickering when highlighting bytes 2022-02-06 21:02:31 +01:00
WerWolv
decfad5c99 pattern: Properly treat calculated pointers as not part of the struct 2022-02-06 19:46:39 +01:00
WerWolv
334939324c pattern: Fixed use-after-free when accessing arrays through an r-value 2022-02-06 18:04:33 +01:00
WerWolv
99f8efac9a pattern: Fixed pragma once memory corruption 2022-02-06 15:28:20 +01:00
WerWolv
c1b4c4e42a nodes: Added layered distribution visualizer 2022-02-06 14:44:03 +01:00
WerWolv
a48a1ef272 nodes: Added byte distribution visualizer node 2022-02-06 13:55:19 +01:00
Robin Lambertz
6bdd114b99 build: Fix DEBUG without GIT_* variables defined (#416)
When building ImHex in debug mode outside of a git repo, the build would fail due to missing GIT_ variables.
2022-02-06 13:52:51 +01:00
WerWolv
69c48edfdf nodes: Added Image visualizer
Supports JPG, PNG, TGA, BMP, PSD, GIF, HDR and PIC via stb_image
2022-02-06 01:32:15 +01:00
WerWolv
16a9d0c0c6 sys: Streamline logger functions, reorder tags for better readability 2022-02-06 00:42:38 +01:00
WerWolv
545ff9de56 git: Disable Flatpak bundling as it's broken on GitHub Actions 2022-02-06 00:19:39 +01:00
WerWolv
d42d87280d pattern: Allow pattern function code to be executed separately 2022-02-06 00:18:04 +01:00
WerWolv
b8026398e0 pattern: Allow variable placements inside of structs
Fixes #364
2022-02-05 23:34:52 +01:00
WerWolv
cff8bab3d3 pattern: Allow assigning to global variables inside of structs 2022-02-05 23:20:44 +01:00
WerWolv
5c3bfa690b pattern: Improved error messages when including std files or calling unknown std functions 2022-02-05 23:02:38 +01:00
WerWolv
8ab4d25e33 ux: Only show file chooser popup when there's files in the the relevant folder 2022-02-05 22:35:42 +01:00
WerWolv
eade95dff7 fix: Pattern source code being deleted when closing a provider 2022-02-05 22:26:00 +01:00
WerWolv
ca57f91bfa nodes: Added Digram visualizer node 2022-02-05 22:19:32 +01:00
WerWolv
f9668f4ba6 fix: Crash on exit 2022-02-04 00:47:39 +01:00
WerWolv
618eead341 sys: Drastically improve highlighting performance 2022-02-04 00:29:47 +01:00
WerWolv
ba68f463e5 ui: Added to matched yara rules 2022-02-02 21:08:46 +01:00
WerWolv
df1d302bcb sys: Added time and source to logger output 2022-02-02 17:19:50 +01:00
WerWolv
c2bcbfb1e0 pattern: std::from_chars is not widely supported and doesn't support u128... 2022-02-02 17:12:19 +01:00
WerWolv
4c51efc5e0 pattern: Improved parsing of integer literals, added support for hex floats 2022-02-02 16:03:18 +01:00
WerWolv
f19944f54d lang: Added German translation for Windows plugin 2022-02-02 00:36:25 +01:00
WerWolv
876dbe8179 sys: Final cleanup to get rid of everything builtin in the main application 2022-02-02 00:36:09 +01:00
WerWolv
f76e65a58d ux: Added better checks and help messages for missing or duplicate plugins 2022-02-01 23:57:48 +01:00
WerWolv
6977061227 ux: Fixed tips popup and properly apply default layout on first start 2022-02-01 23:33:42 +01:00
WerWolv
ce59226909 sys: Reformat all 2022-02-01 22:09:44 +01:00
WerWolv
1991afb87b sys: Get rid of SharedData struct and cleanup code structure (#411)
* sys: Initial refactoring of the SharedData class

* sys/pattern: More refactoring, make every provider have its own patterns

* sys: Finished up refactoring. No more SharedData!

* sys: Fixed compile on Unix

* tests: Fixed unit tests

* sys: Moved view and lang files

* pattern: Added assignment operator support to for loops

* tests: Fixed compile issue
2022-02-01 18:09:40 +01:00
WerWolv
61fc479c79 pattern: Fixed many code inconsistencies and bugs 2022-01-31 14:37:12 +01:00
WerWolv
8f8f3c5415 pattern: Actually fix strings being displayed wrong 2022-01-31 12:53:04 +01:00
WerWolv
f547c3ea3c build: Bumped version to 1.14.0 2022-01-30 21:55:06 +01:00
WerWolv
02fc175289 pattern: Make math functions not dangerous 2022-01-30 20:48:44 +01:00
WerWolv
6ae38aead8 pattern: Added extra math functions 2022-01-30 20:46:02 +01:00
WerWolv
52fa2b4479 pattern: Moved all built-in functions to the builtin namespace 2022-01-30 17:49:38 +01:00
WerWolv
af57b39d8f pattern: Added #pragma once to prevent multi-includes of files 2022-01-30 17:49:18 +01:00
WerWolv
7321d205fe pattern: Make parameter packs work inside later scopes 2022-01-30 17:48:51 +01:00
WerWolv
6a724352b0 pattern: Fixed sizeof and addressof operator parsing 2022-01-30 17:48:20 +01:00
WerWolv
69bd438fe1 pattern: Added parameter packs 2022-01-30 15:18:45 +01:00
WerWolv
111c4b71aa lang: Updated Italian translation. Thanks a lot to @CrustySean 2022-01-30 12:47:28 +01:00
WerWolv
dd572ba024 sys: Return std::nullopt instead of {} for empty optional values 2022-01-30 12:43:43 +01:00
WerWolv
4bc074fa84 sys: Remove patched bytes when their value is the same as the original 2022-01-30 11:58:32 +01:00
WerWolv
66a13266e6 fix: Pasting bytes not working at all 2022-01-30 11:58:03 +01:00
WerWolv
bfa3538745 pattern: Fixed color overriding of struct members when struct has a color set already
Fixes #409
2022-01-29 22:17:51 +01:00
WerWolv
362413dbe7 tests: Run tests only once 2022-01-29 21:49:15 +01:00
WerWolv
3f5b258629 ux: Auto focus goto and find text box. Execute function on enter 2022-01-29 21:49:15 +01:00
WerWolv
def20f7e69 git: Updated .gitattributes to new repo structure 2022-01-29 18:36:10 +01:00
WerWolv
ceaf9ac24b tests: Re-enabled net tests 2022-01-29 17:33:07 +01:00
WerWolv
e6f1dd0490 tests: Improved testing environment, added helpers tests 2022-01-29 17:14:15 +01:00
WerWolv
da16be7ad8 net: Use system certificate on Linux and MacOS 2022-01-29 13:40:17 +01:00
WerWolv
7b1a146976 pattern: Fixed crashes, removed reference to evaluator in every pattern 2022-01-29 12:40:49 +01:00
WerWolv
75331cda94 pattern: Added compound assignment operators 2022-01-29 04:16:32 +01:00
WerWolv
a0a39f1c04 pattern: Added dollar operator assignment 2022-01-29 03:06:34 +01:00
WerWolv
48de158d7c pattern: Fixed broken removing of zero-characters from strings 2022-01-29 02:52:20 +01:00
WerWolv
e71091f4a8 pattern: Fixed endian setting applied to structs not applying to its members 2022-01-29 02:52:20 +01:00
xtexChooser
3987a5df6a feat(i18n): update Chinese(Simplified) translation (#406)
* feat(i18n): update Chinese(Simplified) translation

* feat(i18n): update Chinese(Simplified) translation

* fix(i18n): cpp syntax error
2022-01-29 01:21:52 +01:00
WerWolv
3cf9658a17 build: Try to fix flatpak 2022-01-25 09:27:08 +01:00
WerWolv
d073128cfb git: Added new architectures to readme 2022-01-25 00:03:03 +01:00
WerWolv
6319449cbd sys: Added RISC-V, M68K, M680X, Webassembly, MOS65XX and BPF architecture to disassembler 2022-01-24 23:56:02 +01:00
WerWolv
0e08b0226b sys: Added clang-format file, formatted entire project 2022-01-24 20:53:17 +01:00
WerWolv
a66fec489c ui: Added some hint text for in/out variable tab, improved centered hints 2022-01-24 00:46:19 +01:00
WerWolv
65212f22a6 pattern/ux: Added copying support to console, clip content, removed prefix 2022-01-24 00:45:46 +01:00
WerWolv
541c0d7547 build/plugin: Make plugins no longer depend on their file name 2022-01-23 23:28:56 +01:00
WerWolv
b3a8d02d19 lang: Don't hardcode fallback language anymore 2022-01-23 22:08:19 +01:00
WerWolv
49610f59ea ux: Added interface to choose encoding files more easily 2022-01-23 21:52:43 +01:00
WerWolv
9cf7fc4a2e store: Added encoding files to store, fixed crash when folder doesn't exist 2022-01-23 21:52:24 +01:00
WerWolv
053c897056 ui: Added ImHex logo to about page 2022-01-23 20:46:19 +01:00
WerWolv
8397af5c9b api: Make main menus use the same priority API 2022-01-23 20:45:51 +01:00
WerWolv
914b26caec tests: Fixed missing type renaming 2022-01-23 12:26:15 +01:00
WerWolv
2aed6ec13f ux: Added option to save and load data processors 2022-01-23 11:54:25 +01:00
WerWolv
714d421334 api: Moved menu item adding to a new registry-type API 2022-01-23 11:54:21 +01:00
WerWolv
6c6fe8ad5c ui: Added license to about page 2022-01-22 23:11:28 +01:00
WerWolv
48aacc0c2e sys: (s8, s16, s32, s64, s128) -> (i8, i16, i32, i64, i128) 2022-01-22 22:37:52 +01:00
WerWolv
6806f8e5ba git: Explicitly move to Windows Server 2022 for building 2022-01-22 22:15:15 +01:00
Mark Nokalt
3e9493f3e7 build: Fix usage of CMAKE_INSTALL_PREFIX on Linux (#401)
* build: Fix usage of CMAKE_INSTALL_PREFIX

* build: Use /usr prefix in Linux CI builds

* ci: Delete DEBIAN folder after .deb packaging step
2022-01-22 22:10:49 +01:00
WerWolv
89b9d21eaa ux: Make splash screen not always be on top anymore
Fixes #402
2022-01-22 22:08:25 +01:00
WerWolv
4e047beabb ui/api: Added sidebar 2022-01-22 22:03:54 +01:00
WerWolv
d5d1577b43 pattern: Make sure hidden variables don't get highlighted anymore 2022-01-22 22:03:54 +01:00
WerWolv
42eea8ffba pattern: Fixed highlighting issues with structs and arrays 2022-01-22 22:03:49 +01:00
WerWolv
10df0175d5 pattern: Added [[no_unique_address]]attribute 2022-01-22 22:03:44 +01:00
WerWolv
d69eb440d8 pattern: Fixed memory leak when using conditionals in structs 2022-01-22 22:03:37 +01:00
WerWolv
768e74d9d3 pattern: Fixed highlighting of arrays 2022-01-22 22:03:26 +01:00
WerWolv
355b99c68f pattern: Fixed continue and break statements in structs 2022-01-22 12:32:16 +01:00
Savino Jossi
cf89cbe662 git: Add MacOS hints to debug build failures (#404)
Co-authored-by: Savino Jossi <sj@redballoonsecurity.com>
2022-01-22 00:11:59 +01:00
WerWolv
e756c9d46f fix: Jumping to bytes would move view to wrong offset 2022-01-20 23:50:57 +01:00
WerWolv
9ddd97a6eb provider: Added insert bytes feature 2022-01-20 23:24:26 +01:00
WerWolv
ee8b665472 ui: Added API to add custom layouts, imhex application and api cleanup 2022-01-18 00:10:10 +01:00
WerWolv
c4cbcc7232 ui: Fix horrible scaling on MacOS 2022-01-17 20:29:09 +01:00
WerWolv
8701e0f402 sys: Log to a file when ImHex wasn't opened though a terminal 2022-01-17 20:06:00 +01:00
WerWolv
2df4e22bf8 build: Fixed AppImage packaging 2022-01-16 15:55:21 +01:00
WerWolv
b6c6ff51b4 build: Remove example plugins from build again 2022-01-16 14:24:46 +01:00
WerWolv
40d7e4aa6e build: More repo cleanup, move libimhex and external libs to /lib folder 2022-01-16 14:20:52 +01:00
WerWolv
a5a1ae6725 fix: Providers not compiling on Unix 2022-01-16 02:29:25 +01:00
WerWolv
a70ece7b9c sys: Bunch of cleanup, use fs::path instead of std::string for paths 2022-01-16 01:51:31 +01:00
WerWolv
ed8ee35a86 ui: Fixed sizing of several popups 2022-01-16 00:48:35 +01:00
WerWolv
8a6b110d0b ux: Improve loading of encoding files, make advanced encoding enabled by default 2022-01-15 23:44:15 +01:00
WerWolv
1f65fbf422 ui: Fixed hex editor selection frame 2022-01-15 20:56:06 +01:00
WerWolv
25e4902a1c ui: Improved displaying of a bunch of values in the inspector 2022-01-15 15:15:25 +01:00
WerWolv
bcbda85a40 fix: Compiling of time functions on Unix 2022-01-15 15:03:15 +01:00
WerWolv
abac42826c fix: Many security and format issues 2022-01-15 14:14:53 +01:00
WerWolv
012b82c395 fix: Crash on exit due to bug in libromfs 2022-01-15 02:46:24 +01:00
WerWolv
23190e1f87 build: Fixed cmake policy warnings for capstone 2022-01-15 01:20:59 +01:00
WerWolv
f462a5f14b build: Fixed more configure errors/warnings 2022-01-15 01:20:48 +01:00
WerWolv
d8219ad971 build: Cleaned up cmake build structure (#399)
* build: Cleanup build process, move main application to /main folder

* build: Try fixing MacOS bundling

* build: Fixed swapped parameters

* build: One imhex -> main too much

* build: Move resources to a better location

* build: Try to fix macos bundle creation

* build: More bundle fixes

* build: Fixed syntax

* build: Another try

* build: Added macos debugging stuff

* build: Fix bundle path

* build: Removed duplicated adding of Frameworks folder to rpath

* build: Removed debugging
2022-01-15 00:14:12 +01:00
WerWolv
b34b4c2362 git: Tried to fix cache issue with Linux runner 2022-01-14 18:09:55 +01:00
WerWolv
0986527495 build: Use ld.lld as linker 2022-01-13 21:31:01 +01:00
WerWolv
0864d582a2 build: Update curl 2022-01-13 21:30:42 +01:00
WerWolv
3f936b57f5 sys: Added a bunch of logging 2022-01-13 14:34:27 +01:00
WerWolv
54785b29dd api: Moved file extension handling to plugin and added API 2022-01-13 14:34:19 +01:00
WerWolv
c88d428fb5 sys: std::filesystem -> fs 2022-01-13 14:33:30 +01:00
WerWolv
27c08c1edf fix: SSL verification being broken due to a off-by-one error 2022-01-13 09:05:16 +01:00
WerWolv
1f8c9b9f71 api: Move copy-as data formatting code to builtin-plugin, add api for it 2022-01-13 00:27:31 +01:00
WerWolv
f6e4d56de6 patterns: Fixed [[static]] attribute and majorly reduced memory usage
Fixes #394
2022-01-12 22:02:47 +01:00
WerWolv
0d02af3cf0 patterns: Fixed arrays overriding the color of all its entries 2022-01-12 12:51:29 +01:00
WerWolv
a7a57e2bd0 patterns: Fixed local variable truncation 2022-01-12 11:59:08 +01:00
WerWolv
63edfb8d52 tests: Fixed compiling of bitfield test 2022-01-12 09:17:14 +01:00
WerWolv
8d3ca3292e build: Bumped version to 1.13.2 2022-01-12 09:07:49 +01:00
WerWolv
25df658653 fix: ImHex directories not being created correctly 2022-01-12 09:02:03 +01:00
WerWolv
6b20a9bdd5 patterns: Fix local variables holding larger values than allowed 2022-01-12 08:59:14 +01:00
WerWolv
d399a6427a sys: Use custom literals for scaled values 2022-01-11 23:48:18 +01:00
WerWolv
2f1a707fd3 ui: Improve layout of hex editor footer 2022-01-11 23:05:02 +01:00
WerWolv
cbfe52c756 patterns/ui: Limit displaying of array entries to 50 with option to double click last entry for more 2022-01-11 22:38:50 +01:00
WerWolv
3c1f0057ae patterns: Improve PatternData size as much as possible 2022-01-11 22:38:04 +01:00
WerWolv
1a9bd12af0 fix: Crash when closing certain popups 2022-01-11 20:29:06 +01:00
WerWolv
1b853c6a84 sys: Trigger breakpoint in debug mode when a signal is raised 2022-01-11 20:28:57 +01:00
WerWolv
b9034523b5 patterns: Allow [[format]] attribute to work with custom types 2022-01-11 19:35:28 +01:00
WerWolv
5af9af1e5a ux: Make undocked windows show up in task bar 2022-01-11 16:02:11 +01:00
WerWolv
eac9fe1b70 git: Added deb and AppImage nightly to readme 2022-01-11 00:48:31 +01:00
WerWolv
3cecc0693b git: Added ImHex webpage link to readme 2022-01-11 00:43:08 +01:00
WerWolv
0e6446b3ef build: Bumped version to 1.13.1 2022-01-10 22:16:02 +01:00
WerWolv
b496fedea8 tests: Fixed pointer test 2022-01-10 22:15:05 +01:00
WerWolv
dc064008f3 build: Fix use of libromfs in plugin templates 2022-01-10 22:06:37 +01:00
WerWolv
652896bd3a lang: Added missing translation 2022-01-10 21:44:42 +01:00
WerWolv
1fe6dc4c6e fix: Occasional crash when disassembling files 2022-01-10 21:38:52 +01:00
WerWolv
e35ea13f60 sys: Improved view const-correctness 2022-01-10 21:05:37 +01:00
WerWolv
e1fb0a5d72 ui: Fixed settings window being huge 2022-01-10 21:05:18 +01:00
WerWolv
e204ef629f patterns: Fixed passing structs to functions as argument
Fixes #385
2022-01-10 20:02:18 +01:00
WerWolv
d2704242f2 patterns: Fixed pointer_base attribute
Hopefully takes care of #367
2022-01-10 00:40:34 +01:00
WerWolv
44a1bbf414 build: Bumped version to 1.13.0 2022-01-09 22:01:12 +01:00
WerWolv
6ada7885b1 fix: Opening files as read-only if user doesn't have permissions 2022-01-09 21:57:43 +01:00
WerWolv
0119ec0055 fix: Various crashes 2022-01-09 21:57:22 +01:00
WerWolv
d38d261bbc provider: Fixed applying of IPS patches. Handle applying asynchronously 2022-01-09 21:27:59 +01:00
WerWolv
4e636381fd fix: Magic and EOF value for IPS and IPS32 patches not getting added properly 2022-01-09 20:16:05 +01:00
draftshade
fe04d05c28 sys: Add functionality to clear recent files (#395)
* sys: Add functionality to clear recent files

* sys: Remove clear recent files from welcome window
2022-01-08 23:17:47 +01:00
WerWolv
f45cc3fc73 patterns: Potentially fix issues with nested pointers with custom base addresses
Closes #367
2021-12-31 11:05:02 +01:00
WerWolv
490eaef5c1 patterns: Fixed color attribute not working correctly for arrays and structs
Fixes #388
2021-12-31 11:01:22 +01:00
WerWolv
077bc45b7d fix: Many format string warnings on MacOS and some Linux distros 2021-12-31 01:10:06 +01:00
WerWolv
d3d9209b39 ux: Open files in existing ImHex instance if passed in as command line argument on windows
Closes #389
2021-12-30 23:21:32 +01:00
WerWolv
0884025b82 patterns: Added continue and break statements to arrays of structs 2021-12-30 18:31:24 +01:00
WerWolv
3ce0f8f4a8 patterns: Added break and continue statements for loops 2021-12-30 14:44:46 +01:00
WerWolv
c76bfceb3e fix: Compile issue on MacOS because Apple's just using fucking outdated stuff 2021-12-23 16:09:29 +01:00
WerWolv
7c2e060a5f fix: Provider reading from invalid addresses on later pages
This fixes #384
2021-12-23 15:57:22 +01:00
WerWolv
936d1d6072 sys: Moved to a better shortcut handling system 2021-12-23 15:11:38 +01:00
WerWolv
8db0305c83 external: Updated ImGui to v1.86 2021-12-22 19:47:20 +01:00
WerWolv
8a8a927699 external: Updated libromfs 2021-12-22 15:26:34 +01:00
WerWolv
85f276c259 resources: Start using libromfs to embed resources 2021-12-22 15:06:16 +01:00
qxxxb
28cba0602c Fix markdown links in README.md (#377) 2021-12-22 13:38:21 +01:00
qxxxb
28e51309cc Fix saving files (#382) 2021-12-22 13:36:26 +01:00
WerWolv
c1bb407b34 ui: Make diff hex view more consistent with the normal hex editor view
Fixes #381. Thanks a lot to @qxxxb
2021-12-22 13:33:22 +01:00
qxxxb
b047fc0063 Store environment variables and use on restart (#380)
- Fixes WerWolv/ImHex#373
2021-12-22 13:16:51 +01:00
WerWolv
3d32261f16 git: Fixed issue templates 2021-12-21 11:39:10 +01:00
WerWolv
78f6ef464a ui: Improved look and feel of some tool entries 2021-12-20 22:04:10 +01:00
WerWolv
b3906e770f sys: Fixed Windows TTY COM Port view 2021-12-20 21:50:59 +01:00
WerWolv
e11a5d0d44 ui: Added link to discord server to welcome page 2021-12-20 21:38:52 +01:00
WerWolv
ad223a4e5c sys: Refactor pattern language api functions a bit 2021-12-20 20:40:28 +01:00
WerWolv
376cb01a16 patterns: Disallow calling of dangerous functions by default
Closes #330
2021-12-19 12:32:15 +01:00
WerWolv
0efb226c2f patterns: Make std::env return an empty string and throw a warning if env var doesn't exist 2021-12-18 23:38:16 +01:00
WerWolv
ea92e17ca0 patterns: Added basic support for in/out variables 2021-12-18 22:56:36 +01:00
WerWolv
c56408640f build: Don't try to do anything with windows plugin on Unix 2021-12-17 09:56:46 +01:00
WerWolv
bc53109a1f sys: Added timeout setting to curl code. Make splash screen not hang as long 2021-12-17 09:52:58 +01:00
WerWolv
b082a28cc4 build: Mark libraries as PIC properly 2021-12-17 09:52:11 +01:00
WerWolv
b22774e33d build: Added check for cloning ImHex without initializing its submodules 2021-12-17 08:38:25 +01:00
WerWolv
891cc42f08 ui: Added global running tasks progress bar 2021-12-16 23:48:52 +01:00
WerWolv
677036fb9c build: Bumped version to 1.12.1 2021-12-16 18:57:41 +01:00
WerWolv
8ccb300ea7 build: Fixed flatpak binary path 2021-12-16 14:03:23 +01:00
WerWolv
dff6e09e1c build: Exclude libgdk from AppImage
This should completely fix #81
2021-12-16 13:42:15 +01:00
WerWolv
fe1ab12fec build: Enable fPIC for libcapstone 2021-12-16 12:48:36 +01:00
WerWolv
b17808c6c7 build: Completely get rid of system capstone 2021-12-16 12:37:22 +01:00
WerWolv
6b22464771 fix: Loading a project crashes imhex 2021-12-16 10:07:31 +01:00
WerWolv
79ace0a106 build: Allow invalidating caches easily 2021-12-15 23:57:00 +01:00
WerWolv
1770235648 build: Build and statically link capstone to work around Ubuntu issues
Sigh...
2021-12-15 23:28:47 +01:00
WerWolv
f325d50ab8 yara: Actually fixed reading data 2021-12-15 22:52:35 +01:00
WerWolv
c61e807f13 build: Clear up some unnecessary files on Linux 2021-12-15 21:44:57 +01:00
WerWolv
7d0d8d5649 yara: Fix address offset after the first page of data 2021-12-15 21:13:45 +01:00
WerWolv
318e42be26 build: Exclude libstdc++, libc++ and ld-linux from AppImage. Search libimhex and builtin plugins for dependencies 2021-12-15 21:11:41 +01:00
WerWolv
df26127f88 build: Force flatpak-builder to use 4 cores 2021-12-15 20:41:10 +01:00
WerWolv
afcd39e162 build: Exclude system specific libraries from AppImage 2021-12-15 20:28:59 +01:00
WerWolv
f0c544e7c6 build: Make sure dlls are included in artifacts again on Windows
Fixes #366
2021-12-15 19:26:37 +01:00
Ben Jackson
aec2626d73 fix: Crash on exit due to not clearing static vector (#368) 2021-12-15 16:53:32 +01:00
WerWolv
23085aee6d fix: Heap(?) corruption when one of ImHex's resource paths points to a file instead of a directory 2021-12-15 00:21:34 +01:00
WerWolv
0ee4b1e336 build: Link mbedtls to libyara 2021-12-14 21:27:15 +01:00
WerWolv
a05d09ffea build: Build unit tests again when needed 2021-12-14 21:27:02 +01:00
WerWolv
9cd7b746a6 build: Don't build test if not necessary 2021-12-14 20:17:09 +01:00
WerWolv
78b3f5aef1 build: Link libraries to relevant projects 2021-12-14 20:16:59 +01:00
WerWolv
e25d98ef63 provider: Fixed opening zero sized files 2021-12-14 20:16:00 +01:00
WerWolv
bbeb7289c1 build: Bumped version to 1.12.0 2021-12-13 23:24:48 +01:00
WerWolv
51474b2eae ui: Added icon to footer when ImHex has elevated permissions 2021-12-13 22:58:23 +01:00
WerWolv
9bf9788689 fix: Error when opening a file 2021-12-12 21:46:48 +01:00
WerWolv
b372d20ab0 fix: Missing includes on Linux and Mac 2021-12-12 13:42:01 +01:00
WerWolv
d1ce8a5f9b ui: Fix size of settings window 2021-12-12 13:35:23 +01:00
WerWolv
41ce0f57ed ui: Improved About page, removed super outdated cheat sheets 2021-12-12 13:35:07 +01:00
WerWolv
1a0b0e2385 provider: Automatically load available disks on windows 2021-12-12 11:56:26 +01:00
WerWolv
443dedd832 ui/lang: Improved localization and interface glitches of GDB provider ui 2021-12-12 11:55:38 +01:00
WerWolv
caf9ee0c58 ux: Added "Open Other" option to open other providers to File menu 2021-12-12 11:53:56 +01:00
WerWolv
b2a9965617 api: Improved Provider registering api, hide implementation functions better 2021-12-12 11:52:58 +01:00
WerWolv
821eb4568e Revert "git: No need to upload flatpak-builder files into cache on Linux"
This reverts commit 5759f163e3.
2021-12-12 01:16:26 +01:00
WerWolv
883207bc6b fix: Compile on MacOS 2021-12-12 01:06:24 +01:00
WerWolv
15e38e1012 ux: Added save pattern option to File menu 2021-12-12 00:52:54 +01:00
WerWolv
8a36897fd9 provider: Added raw disk provider 2021-12-12 00:42:12 +01:00
WerWolv
3e736b36b6 api: Refactored providers to allow for loading interfaces and config views 2021-12-12 00:41:44 +01:00
WerWolv
2e90abd2c5 patterns: Fix indexing of static arrays 2021-12-10 18:53:19 +01:00
WerWolv
fb99674217 lang: Added missing localization, changed pattern editor lang keys 2021-12-10 18:00:43 +01:00
WerWolv
69def38152 ui: Correctly make window "float" on to the foreground on windows when activating it 2021-12-10 17:28:18 +01:00
WerWolv
5759f163e3 git: No need to upload flatpak-builder files into cache on Linux 2021-12-10 16:42:46 +01:00
WerWolv
e3106eaa2a ux: Use native APIs to open websites to prevent terminal from appearing 2021-12-10 16:10:34 +01:00
WerWolv
edca3bebd7 ui: Make window border and sizing cursors be rendered correctly on Windows 2021-12-10 16:09:55 +01:00
WerWolv
620c68e3f1 ui: Fixed flickering when full screening window on Windows 2021-12-10 13:38:12 +01:00
WerWolv
8f2e382c8a patterns: Added std::env and ability to pass parameters to patterns from the UI 2021-12-10 11:55:27 +01:00
WerWolv
6a0ad22774 fix: Inconsistent provider address reading 2021-12-09 21:10:24 +01:00
WerWolv
2ac6348fbf ui: Welcome screen, GDB Provider and memory editor ui fixes 2021-12-08 22:18:59 +01:00
WerWolv
3086f259ff build: Copy dependencies of all components on install 2021-12-08 14:25:20 +01:00
WerWolv
95556d35c8 ui: Added selection size in hexadecimal to hex editor view 2021-12-08 00:08:57 +01:00
WerWolv
ea4f4c45cb sys: std::jthread -> std::thread to support libc++ 2021-12-07 23:36:28 +01:00
WerWolv
808b051a3e sys: Fixed sockets compiling on MacOS 2021-12-07 23:21:07 +01:00
WerWolv
c55146a78c sys: Fix sockets compiling on Unix 2021-12-07 23:09:30 +01:00
WerWolv
cc5a437573 provider: Added basic GDB Server provider 2021-12-07 22:47:57 +01:00
WerWolv
4a53717676 sys: Moved all views to builtin plugin 2021-12-07 22:47:41 +01:00
WerWolv
8385b88ce8 sys: Clean up properly after file is closed
Addresses another issue in #362
2021-12-05 22:09:43 +01:00
WerWolv
73604e90c8 projects: Save bookmark colors
Fixes #362
2021-12-05 22:09:07 +01:00
WerWolv
c2d1589e74 patterns: Fixed variable access inside pointer pattern yielding invalid results 2021-12-05 21:54:09 +01:00
WerWolv
69973af1ed build: Bumped version to 1.11.2 2021-12-04 23:17:14 +01:00
wardwouts
f0c679fb61 fix: Crash when framerate falls below 5 FPS (#359)
* This could work

* Testing shows this to work fine, with the added benefit of lower CPU usage

* This should do the trick then
2021-12-04 23:16:15 +01:00
WerWolv
5a2e2b1773 ux: Make uncompiled magic files be compiled when analyzing files 2021-12-03 21:07:07 +01:00
WerWolv
e720b61df6 patterns: Fix casts unexpectedly increasing cursor position 2021-12-03 16:06:40 +01:00
WerWolv
44b121e8b0 build: Added AppImage building to CI 2021-12-03 14:38:38 +01:00
WerWolv
6a7c086514 build: Fixed .deb path 2021-12-03 13:49:39 +01:00
WerWolv
3b59868f62 build: Fixed flatpaks, added .deb support 2021-12-03 04:42:15 -08:00
WerWolv
0b77a3f2c1 build: Install imhex to /usr directory on Linux 2021-12-03 11:35:06 +01:00
WerWolv
957dfeed81 build: Make sure libimhex is included in Linux artifacts 2021-12-03 11:26:16 +01:00
wardwouts
451c550b19 build: Simplify appimage build (#356)
* Simplify creating an AppImage

- package.sh packages the build result into an AppImage. It requires
squashfs-tools to work
- runtime-x86_64 is a binary distributed by the AppImage project that takes
care of extracting and running the image

* use AppRun from AppImage project

* clean up no longer needed bits

* Keep docker way of working around

- Docker now also uses `package.sh`, so no more need for FUSE.
- Fetch binaries instead of storing in git.

* Fix details

* wait a little longer for the container to start
2021-12-03 09:53:15 +01:00
WerWolv
21cc8555b5 git: Updated readme with new plugin templates and documentation page 2021-12-03 09:28:40 +01:00
WerWolv
19b80a1c2d build: Who is that? 2021-12-03 09:24:41 +01:00
WerWolv
a000b1a2fe common: Added missing include 2021-12-03 00:00:25 +01:00
WerWolv
856055a04d ui: Fix scrolling in diff view 2021-12-02 22:12:36 +01:00
wardwouts
be1c5f5d1d build: Added AppImage builder (#355)
* Docker files to create an AppImage

* Using ENTRYPOINT is a bit nicer here

* typo

* put with other dist files
2021-12-01 21:35:47 +01:00
Unai Martinez-Corral
278d46ccd7 ci/win: use option 'pacboy' of setup-msys2 to install dependencies (#354) 2021-12-01 20:31:17 +01:00
qdlmcfresh
0da31b6bbb ui: Add result count to string view (#353)
* Add result count to string view

* Localization

* formating and logic fix
2021-11-30 21:02:37 +01:00
David Buchanan
e8bc94a25a ImGui: nearest-neighbor font upscaling (for crisp pixel fonts on hidpi displays) (#352) 2021-11-29 11:09:43 +01:00
WerWolv
d12869dbac git: Added more people to credits 2021-11-29 08:33:15 +01:00
WerWolv
fecd70c9ad build: Bumped version to 1.11.1 2021-11-28 21:34:17 +01:00
WerWolv
4effa999b3 debug: Fixed application crashing on Windows if not console is attached 2021-11-28 21:33:46 +01:00
WerWolv
dd35a717b7 ui: Fixed windows decoration being turned off on all platforms 2021-11-28 21:33:11 +01:00
WerWolv
c71577b7bf build: Bump version to 1.11.0 2021-11-28 14:22:18 +01:00
WerWolv
1d3736b98c store: Fixed downloading when installed using installer 2021-11-28 14:21:59 +01:00
WerWolv
efad16f2c0 fix: Log was not being output to the console if one was open 2021-11-28 13:43:44 +01:00
WerWolv
243820ca95 ui: Fix cursor and title bar issue for sure. Fixes #302 2021-11-28 11:57:52 +01:00
WerWolv
28805bae65 ui: Potentially fix issues with titlebar and cursor misalignment 2021-11-28 01:17:48 +01:00
WerWolv
e074643783 ui: Added border around user highlighted hex region 2021-11-27 15:55:19 +01:00
WerWolv
9340c8aae3 patterns: Fixed placed signed integers not being sign extended correctly 2021-11-27 14:34:59 +01:00
WerWolv
9158d79126 patterns: Don't display strings with zero length. Fixes crash 2021-11-27 14:02:14 +01:00
WerWolv
ded452fdfc patterns: Allow functions to be called inside structs 2021-11-27 12:57:59 +01:00
RADICS Áron
467e9d1463 Tests for the CRC and hash algorithms (#335)
* Update TEST_ASSERT to do nothing if condition is true

The TEST_ASSERT should not return if the condition is true, because:
- it prevents the usage of multiple TEST_ASSERT in a single test case,
- that behavior differs from how the assert in the standard library
works, and thus may give unexpected results.

Make the TEST_ASSERT to print an error message (with an formatted
optional user part) when it fails to make debugging easier.

* Fix some bugs in TestProvider, add unit tests

Use pointer-to-vector in TestProvider so writes can be tested, too.

* Add test EncodeDecode16, fix some encode16 bugs

The function mbedtls_mpi_write_string needs a bit longer buffer than the
resulting string actually will be.

Known bug: mbedtls_mpi_read_binary ingores initial null bytes

* Add test EncodeDecode64, fix some bugs

The functions mbedtls_base64_encode and mbedtls_base64_decode needs a
bit longer buffer than the resulting string actually will be.

* Remove check for empty data from TestProvider

It can be valid to get the hash of empty string.

* Add tests for CRC calculation

Two type of thests:
- compare the result of the CRC calculation to a known to be good
results,
- generate random data as message, calculate of it's CRC and append that
to the message, the CRC of this new data should be 0.

* Add test for hash algorithms

* Add includes in tests

* Remove the use of C++20 ranges

It seems that Apple Clang does not support range-based constrained
algorithms at this time.

* Replace encode16 implementation

To encode the zero bytes at the begining of the input vector, too.
2021-11-26 22:14:44 +01:00
Julia Ahopelto
1429f80cf9 fix build on Fedora 35 (#340) (#347) 2021-11-25 09:00:17 +01:00
qdlmcfresh
372908ba9d add regex filter in string view (#345)
* Filter by regex in string view

* Dont recompile the regex for every string, display error message

* localization

* Use data->Buf for pattern creation / searching
The filter string seems to get updated after the callback finished.
Therefore the search string was always 1 character behind the actual
string in the textfield when calling find() / creating the regex.
2021-11-25 08:46:42 +01:00
Rekai Nyangadzayi Musuka
0d1686e170 Fix syntax error when copying rust array to clipboard (#348) 2021-11-25 08:44:48 +01:00
WerWolv
aa527ba29b patterns: Fixed double free crash 2021-11-21 00:48:07 +01:00
WerWolv
9a545a48ab git: Added Flatpak nightly link to readme 2021-11-12 18:21:03 +01:00
xtex
9e808f3ecd Update zh_CN.cpp (#343) 2021-11-12 13:10:48 +01:00
WerWolv
cb583b5d6c fix: ImHex crashing after splash screen if no plugins are loaded. Closes #315 2021-11-11 18:59:44 +01:00
qdlmcfresh
2e3c43ad9e Fix buffer sizes of PatternDataString16 (#339) 2021-11-11 13:24:01 +01:00
WerWolv
594a6c1c0f patterns: Remove null bytes before displaying/printing string patterns 2021-11-10 14:45:26 +01:00
KokaKiwi
15f81cc316 Fix infinite loop on signal handling. (#338)
* Fix infinite loop on signal handling.

Signed-off-by: KokaKiwi <kokakiwi+git@kokakiwi.net>

* Re-raise same signal in sighandler
2021-11-09 19:14:25 +01:00
WerWolv
434de44ef5 yara: Added support for displaying variable names 2021-11-04 20:41:56 +01:00
WerWolv
1c1396bf4b patterns: Added ability to format patterns as strings.
This adds support for printing char16 strings
2021-11-04 20:41:56 +01:00
WerWolv
beea4c4147 git: Improved screenshots 2021-11-01 18:55:25 +01:00
WerWolv
849f6aa3d9 git: Remove external projects from language stats 2021-10-31 23:12:25 +01:00
WerWolv
3c4d57f63b git: Added nightly checkbox to bug report template, fixed typo 2021-10-31 17:24:24 +01:00
WerWolv
116caeaa74 git: Update readme a little 2021-10-31 17:15:14 +01:00
WerWolv
673d43b526 sys: Fixed copy-paste error 2021-10-31 16:36:45 +01:00
WerWolv
c88053a575 windows: Added context menu entry option
Closes #333
2021-10-31 16:28:10 +01:00
WerWolv
1f250e87a3 patterns: Added support for changing pointer endian 2021-10-31 15:20:19 +01:00
WerWolv
cd89b55f5b patterns: ASTNode and LogConsole cleanup 2021-10-31 15:06:48 +01:00
WerWolv
716d6573ca ui: Fixed bookmark headers closing when changing its name 2021-10-26 22:09:30 +02:00
RADICS Áron
a6b8597f5a Fix CRC and hash calculations (#321)
* Fix CRC calculation, add more CRC parameters

Use the Boost CRC module to calculate the CRC values.
Add options for final xor value, reflectIn and reflectOut.
Fixes #320

* Cleanup Hash view combo box, add CRC8

* Use offset/size consistently

* Cleanup: unify processing data by chunks

* Change CRC algorithm back, drop boost dependency

This is mostly the original algorithm, with a few fixes and small
additions (support for reflect In / Out, final XOR value).

* Use size_t for file read size consistently
2021-10-26 17:21:48 +02:00
Stefan Siegfried
cab1089e22 Add missing gtk3-devel dependency to get_deps_fedora.sh (#332)
* Fixes WerWolv/ImHex#331
2021-10-26 08:03:49 +02:00
WerWolv
c95e12c136 ui: Increased maximum FPS limit to 200FPS, added unlocked FPS setting
Closes #329
2021-10-23 12:59:13 +02:00
WerWolv
d9a77d396c tests: Fixed endian test being marked as failing 2021-10-20 11:23:06 +02:00
WerWolv
442f164159 tests: Added endian changer tests 2021-10-20 11:17:55 +02:00
WerWolv
d6f9ec3f8f tests: Improved pattern unit tests 2021-10-20 11:06:24 +02:00
WerWolv
9ccfadfb54 sys: Fixed uninitialized variable 2021-10-20 10:35:26 +02:00
WerWolv
8b6de30e92 ui: Fixed invalid call to ImGui::EndChild causing crashes sometimes 2021-10-20 10:05:20 +02:00
WerWolv
6408741733 sys: Fixed changeEndianess function being completely broken for non-integers 2021-10-20 10:04:52 +02:00
WerWolv
7562e8b172 patterns: Fixed #include not properly searching all include folders 2021-10-19 21:42:04 +02:00
WerWolv
929437c159 patterns: Added global variables 2021-10-19 18:33:59 +02:00
WerWolv
93474d7f43 ui: Make text editor automatically close (, [, {, " and ' 2021-10-19 13:22:08 +02:00
WerWolv
58e3031510 ui: Fixed cursor being positioned weirdly when deleting a tab in the source editor 2021-10-19 12:48:44 +02:00
WerWolv
1b66c84303 patterns: Fixed [[name]] attribute setting variable name instead of display name 2021-10-18 09:57:26 +02:00
WerWolv
1c321b7de2 store: Remove extracted tar content when deleting tar 2021-10-17 22:23:01 +02:00
WerWolv
e3cf364903 store: Don't extract PaxHeader file 2021-10-17 22:21:18 +02:00
WerWolv
9b1c09818c patterns: Fixed accessing global scope items through the parent keyword 2021-10-17 21:49:33 +02:00
WerWolv
46ba46ce9d build/plugins: Added initial support for Rust plugins (#327)
* build: Added initial support for Rust plugins

* github: Install correct rust version

* github: Fixed rustup command

* github: Fix swapped win/linux commands

* github: Install linux rust toolchain on Linux

* github: Add rustup parameters to correct command

* build: libimhex-rust -> hex

* rust-plugins: Disable optimization to export functions correctly

* build: Use cdylib instead of dylib

* build: Fixed rust building and artifact copying

* build: Fixed installing plugins

* build: Fix copying and installing on Windows

* github: Added windows debugging

* github: Use curl instead of wget

* github: Added debug on failure

* github: Update path variable with rust toolchain path

* build/github: Set rust location so cmake can find it

* build: Remove leftovers

* api: Added rust wrappers for the ImHexAPI

* rust: Fixed compile flags with older gcc/clang

* build: Enable concepts for cxx.rs

* build: Explicitly set compiler for cxx.rs

* rust: Added imgui-rs to libimhex-rust

* rust: Export functions with double underscore prefix on mac

* rust: Export functions adjusted for ABI

* Add Rust target folder to gitignore

* Add vendored imgui-rs copy

* Add Context::current() to vendored imgui-rs

* Fix libimhex not exporting cimgui symbols

* Simplify plugin export mangling

* build: Fixed cimgui linking

* build: Only specify --export-all-symbols on Windows

* Add context setting to Rust plugins

* rust: Cleanup

* deps: Update curl

Co-authored-by: jam1garner <8260240+jam1garner@users.noreply.github.com>
2021-10-16 11:37:29 +02:00
WerWolv
1b6035d6c6 tests: Added properly working custom unit tests 2021-10-14 21:19:31 +02:00
WerWolv
3e5d6cf88c patterns: Added padding expressions in bitfields.
Closes #326
2021-10-14 20:28:21 +02:00
gordon--
a4c5d0bb62 Close button in pattern popup (#325) 2021-10-14 19:05:35 +02:00
WerWolv
9b316795fc tests: Refactor to add support for other types of tests 2021-10-12 21:32:33 +02:00
WerWolv
b12cd66679 patterns: Make global scope available for use in custom types 2021-10-11 22:01:15 +02:00
WerWolv
aac1a37a3f patterns: Limit number of characters displayed in a string pattern 2021-10-11 20:59:14 +02:00
WerWolv
140234aef3 patterns: Fixed using declaration parsing 2021-10-10 15:38:58 +02:00
WerWolv
ec9715f326 patterns: Added for loops 2021-10-10 13:47:48 +02:00
WerWolv
69ca14bf46 patterns: Allow function variables to be assigned immediately 2021-10-10 13:05:32 +02:00
WerWolv
0226f3d047 patterns: Fixed color attribute taking BGR instead of RGB 2021-10-09 23:38:00 +02:00
WerWolv
76391edad6 git: Renamed codeql and unit tests workflow 2021-10-09 23:30:35 +02:00
WerWolv
9b3822a8bd git: CodeQL doesn't need to run every commit. And also not only at 00:21 every thursday... 2021-10-09 23:15:08 +02:00
Kuruyia
72ec6baf79 sys: Fix macOS compilation (as of 2dc1886) (#317)
* sys: Updated curl to latest version

* sys: Fix macOS compilation

* ui: Fix splash screen OpenGL init for macOS

* sys: Fix std::min compile errors

* git: Re-enabled macos workflow

* sys: Remove includes of the range library

* build: Find OpenGL using CMake

* sys/build: Fix bundled plugins on macOS

* build: Copy plugins to bundle when creating a bundle

* build: Fixup bundled plugins

* sys: Search for plugins in the bundle instead of in Application Support

* sys: Allow resources to be placed in multiple directories on macOS

* build: Output built plugins to the plugins/ directory when not creating a bundle on macOS

* sys: Fix Application Support paths on macOS

* sys: Define ftruncate64 on macOS

* sys: Fix absolute value computation for std::string::at on macOS

Co-authored-by: WerWolv <werwolv98@gmail.com>
2021-10-09 23:07:58 +02:00
Anton Älgmyr
21769886fc Fix crash on pattern load (#319) 2021-10-09 17:08:45 +02:00
WerWolv
2dc1886ee9 patterns: Fixed wrong offsets when passing custom types to functions 2021-10-08 21:39:30 +02:00
WerWolv
a29e3789d2 patterns: If a main function exists, automatically call it 2021-10-08 18:47:05 +02:00
xtex
17db605b17 i18n: Chinese(Simplified) (#316)
* i18n: Chinese(Simplified)

* i18n: Chinese(Simplified)

fix: half-width symbol

* i18n: Chinese(Simplified)
2021-10-08 13:26:14 +02:00
WerWolv
4e520938c9 sys: Fixed Project load/save and Save as command 2021-10-07 22:51:16 +02:00
WerWolv
7498a72f70 patterns: Fixed null bytes being included in read strings 2021-10-07 21:47:39 +02:00
WerWolv
241bbd80bc ui: Fixed pattern data view lang name overlap 2021-10-07 20:34:18 +02:00
WerWolv
2e05845410 ui: Improved command palette 2021-10-07 16:25:59 +02:00
WerWolv
a67263fa27 patterns: Added basic file i/o functions 2021-10-07 14:49:49 +02:00
WerWolv
6d8b7bef09 patterns: Added button to abort evaluation 2021-10-07 11:34:46 +02:00
WerWolv
3e30f75e7b patterns: Fixed endian pragma not working 2021-10-06 15:19:32 +02:00
WerWolv
7eb4b40dc7 patterns: Fixed multi-variable decl crash 2021-10-05 22:08:05 +02:00
WerWolv
e3a6ac548b pattern: Make current data offset in attributes point to start address of pattern 2021-10-05 21:55:30 +02:00
WerWolv
044e65eb20 sys: Fixed non-existing files being created in Read mode 2021-10-05 18:47:10 +02:00
WerWolv
545604da63 sys: Fixed reading empty file as string crashing 2021-10-05 18:46:57 +02:00
WerWolv
4b9aff5b29 patterns: Allow str to be used in function bodies 2021-10-04 20:26:34 +02:00
WerWolv
a93049056a tests: Run all tests multiple times
Tests are all done pretty quickly anyways and this should detect use-after-frees and co
2021-10-03 23:10:08 +02:00
WerWolv
3543fa4caa patterns: Fixed pattern limitting dangling pointer 2021-10-03 23:07:33 +02:00
WerWolv
51a98736e8 tests: Fixed compile errors 2021-10-03 12:32:58 +02:00
WerWolv
12a8cadcfe patterns: Limit max number of patterns
Can be overriden with the pattern_limit pragma
Further improves situation with #313
2021-10-02 15:22:38 +02:00
WerWolv
aef959854f patterns: Correctly reset data offset each evaluation
Fixes a bug mentioned in #313
2021-10-02 13:41:56 +02:00
WerWolv
066161f397 build: Bump version to 1.10.1 2021-09-30 12:52:12 +02:00
WerWolv
d3e3de3fa2 ux: Improved dropped file loading; Added magic db loading 2021-09-30 12:29:03 +02:00
WerWolv
194bc3e5be settings: Add option for auto-loading patterns 2021-09-30 12:00:11 +02:00
WerWolv
a9e3db0464 patterns: Fixed inlined variable drawing 2021-09-29 20:51:57 +02:00
WerWolv
334ba3ede2 hex-editor: Fixed open file shortcut, improved find/goto popup position 2021-09-28 12:34:55 +02:00
WerWolv
7978964995 ui: Centered "No bookmarks" text 2021-09-27 23:19:41 +02:00
WerWolv
d5ca4c4f28 patterns: Fixed pointer name displaying 2021-09-27 20:16:23 +02:00
WerWolv
08c2e1cd4e patterns: Added [[transform]] and [[pointer_base]] attributes 2021-09-27 18:32:48 +02:00
WerWolv
2f6e91cd9e fix: Open Popup crash 2021-09-27 15:04:30 +02:00
WerWolv
888976873a patterns: Added [[inline]] attribute 2021-09-27 13:31:10 +02:00
WerWolv
5db608c3fc ui: Fixed automatic pattern loading, added better pattern browse popup 2021-09-26 21:18:25 +02:00
WerWolv
e46807c600 ux: Open dropped pattern files in pattern editor 2021-09-26 21:17:46 +02:00
WerWolv
7799bbb57a ui: Improved borderless window resizing and moving 2021-09-26 21:16:49 +02:00
WerWolv
7da8a5b1d8 patterns: Unified expression body parsing 2021-09-26 18:27:18 +02:00
WerWolv
ae9f4fa876 patterns: Increased highlighting performance 2021-09-26 02:23:27 +02:00
WerWolv
e3dd5900e2 patterns: Added parse_int and parse_float functions 2021-09-26 02:23:10 +02:00
WerWolv
aab865fe25 patterns: Fix member access inside if body 2021-09-26 02:22:50 +02:00
WerWolv
62656f4c51 tests: Added pointer test 2021-09-25 23:31:37 +02:00
WerWolv
b323d711cf patterns: Respect endianess when accessing rvalues 2021-09-25 22:46:16 +02:00
WerWolv
9b4cf917d9 patterns: Fixed recursive types 2021-09-25 22:03:55 +02:00
WerWolv
ba97573f93 patterns: Fixed pointers not working correctly 2021-09-25 18:45:23 +02:00
WerWolv
9dc62e1469 patterns: Added std::http::get 2021-09-25 16:24:08 +02:00
WerWolv
55c0cb66e3 patterns: Ignore comments inside strings 2021-09-25 16:23:51 +02:00
WerWolv
a8526585cb patterns: Fixed string access 2021-09-25 14:52:34 +02:00
WerWolv
3850349eae patterns: Fixed enum entry scope resolution 2021-09-25 14:52:17 +02:00
WerWolv
f5bd0b7971 patterns: Moved std::str to std::string 2021-09-25 00:04:54 +02:00
WerWolv
42d9753bdb patterns: Fixed std::str::substr 2021-09-25 00:04:40 +02:00
WerWolv
17d5a5309a patterns: Fixed setting variables in functions 2021-09-25 00:03:32 +02:00
WerWolv
71be77c54b patterns: Fix boolean operations and cast syntax 2021-09-24 12:15:50 +02:00
WerWolv
93c1fbd65e patterns: Fixed function parameters being set in the wrong order 2021-09-24 11:34:06 +02:00
WerWolv
c8114347dc patterns: Fixed project only being marked dirty when evaluating 2021-09-24 01:55:30 +02:00
WerWolv
3c2c2b003f patterns: Fixed unary expressions in parenthesis 2021-09-24 01:55:00 +02:00
WerWolv
2edd6cd6c4 patterns: Added inheritance for structs 2021-09-24 00:47:34 +02:00
WerWolv
6713f65040 patterns: Added auto type 2021-09-23 23:43:16 +02:00
WerWolv
82ee4ad4ca yara: Fixed major memory leak and added include support 2021-09-23 22:57:19 +02:00
WerWolv
d9134f7fe1 store: Added support for downloading tar'd folders 2021-09-23 22:56:49 +02:00
KokaKiwi
ee26839292 build: Fix system libraries usage (#308)
Signed-off-by: KokaKiwi <kokakiwi+git@kokakiwi.net>
2021-09-23 22:01:38 +02:00
WerWolv
cd33376c07 ui: Added custom font size setting 2021-09-22 23:42:52 +02:00
WerWolv
e57481b87c tools: Added file shredder, splitter and combiner 2021-09-22 17:56:06 +02:00
WerWolv
5601aab043 fix: Close file option crashing 2021-09-22 12:58:49 +02:00
WerWolv
1b7a1852bc fix: Update prompt displaying even on current version 2021-09-22 12:57:40 +02:00
WerWolv
509795e6c1 build: Bump version to 1.10.0 2021-09-22 02:33:08 +02:00
WerWolv
755642862f patterns: Added recursion and array size limit pragma 2021-09-22 00:45:04 +02:00
WerWolv
d1c05174b6 patterns: Allow casting integers to str 2021-09-21 23:45:45 +02:00
WerWolv
85b8698e35 patterns: Add std::mem::read_string 2021-09-21 23:29:30 +02:00
WerWolv
471ba80b4d ux: Properly evaluate pattern changes when already evaluating 2021-09-21 23:17:50 +02:00
WerWolv
9dd555f111 build: Added minimum library versions to cmake 2021-09-21 22:21:43 +02:00
WerWolv
7df1ff07a7 lang: Added diffing view localization 2021-09-21 22:06:30 +02:00
DrivebyCoding
15a60930d2 build: Fix typo in Debian/Ubuntu dependencies script (#232)
The "!" parameter to if needs to be free-standing. As is the script always outputs this on Ubuntu 20.04:

./get_deps_debian.sh: 8: !which: not found
2021-09-21 21:33:34 +02:00
xtex
eb779c5986 i18n: more zh_CN, fix: crashes when connecting with no COM port, feat: remove View suffix for view menu (#305)
* fix: crashes when connecting with no COM port

* feat: remove `View` suffix for view menu

* i18n: add more to Chinese(Simplified)

* Revert "Merge branch 'master' of github.com:xtexChooser/ImHex"

This reverts commit 8afcfe8f9d, reversing
changes made to 7651ad6661.
2021-09-21 21:30:52 +02:00
WerWolv
c051f5d3e7 patterns: Rewrite evaluation engine (#306)
* patterns: Rewrite most of the evaluator to mainly use polymorphism instead of just RTTI

* patterns: Fixed a couple of AST memory leaks

* patterns: Parse string operations correctly

* patterns: Various fixes and cleanup

* patterns: Implement primitive function definitions

Function parameters now need to provide their type in the definition

* patterns: Added function variable definition and assignment

* patterns: Added remaining function statements

* patterns: Added unsized and while-sized arrays

* patterns: Added multi variable declarations to functions

* patterns: Added std::format built-in function

* patterns: Allow passing custom types to functions

* patterns: Added attributes and new "format" attribute

* patterns: Use libfmt for std::print instead of custom version

* patterns: Remove unnecessary string compare function

* pattern: Fix preprocessor directives

* patterns: Fix unit tests

* patterns: Added cast expression

* patterns: Handle endianess in function parameters

* patterns: Added casting to different endian

* patterns: Added 'str' type for functions
2021-09-21 21:29:18 +02:00
WerWolv
ed9e463550 ui: Added diff view 2021-09-21 19:54:13 +02:00
WerWolv
a7ebf1f60e build: Adjust old file name in cmake 2021-09-21 03:20:17 +02:00
WerWolv
6ab0ec547c ui: Make footer items jump around less 2021-09-21 03:10:09 +02:00
WerWolv
26a0352851 tests: Fixed unit test compiling 2021-09-21 02:48:41 +02:00
WerWolv
8631cb0c2a sys: Allow multiple files to be loaded simultaneously 2021-09-21 02:29:54 +02:00
WerWolv
a302448b76 tools: Fixed regex replacer 2021-09-20 23:50:37 +02:00
WerWolv
fef072f721 ui: Moved hex editor settings to settings menu 2021-09-20 23:40:36 +02:00
WerWolv
46f196cb3f sys: Added debug function to crash ImHex 2021-09-20 20:48:08 +02:00
WerWolv
c5cd6422c6 fix: Settings menu closing when changing language 2021-09-20 20:42:30 +02:00
xtex
5edc0b876c i18n: Chinese(Simplified) (#303)
* feat(i18n): add Chinese(Simplified) translations

* feat: keep console window on Windows for debug builds

* feat(18n)

* feat(i18n): improve Chinese translation

* fix: unify the line terminators

* feat(build): formatting

* fix: exclude from SysWow64 for 64bits windows

* Revert "fix: exclude from SysWow64 for 64bits windows"

This reverts commit a6d66a4a56.

* Revert "feat: keep console window on Windows for debug builds"

This reverts commit 9fd4699c9f.
2021-09-20 18:41:22 +02:00
WerWolv
131699d309 ui: Fixed language list crashing 2021-09-20 12:44:12 +02:00
WerWolv
59c01feaea github: Use ccache for CI runners 2021-09-19 21:49:09 +02:00
WerWolv
772b50fdfb fix: Missing include on Linux 2021-09-16 22:34:48 +02:00
WerWolv
bf493c5763 ui: Add follow system theme option 2021-09-16 22:23:51 +02:00
Russ
e1f410ceff warnings: fix format-security warnings (#299) 2021-09-15 10:02:16 +02:00
WerWolv
d3fb00d441 sys: Allow resources to be placed in appdata on windows 2021-09-13 23:55:50 +02:00
WerWolv
222e9f6645 fix: File -> Resize crashing 2021-09-13 17:26:30 +02:00
WerWolv
22a904baf4 tests: Added RValue, Namespaces and extra semicolon test 2021-09-13 10:49:24 +02:00
WerWolv
01670e5e85 patterns: Ignore superfluous semicolons 2021-09-13 10:48:45 +02:00
WerWolv
7fbb540674 tests: Added operator test 2021-09-12 21:54:18 +02:00
WerWolv
bed5361879 tests: Added bitfield test 2021-09-12 20:29:05 +02:00
WerWolv
82cc528c49 api: Fix loading of string array settings (Recent files) 2021-09-12 20:29:05 +02:00
WerWolv
1df64031c8 patterns: Fix bitfield member access 2021-09-12 20:29:05 +02:00
WerWolv
ea2d181741 utils: Fix file wrapper 2021-09-12 20:29:05 +02:00
WerWolv
3cd177bff2 build: Fix build error when python is installed in Program Files 2021-09-12 14:33:08 +02:00
WerWolv
132fc181cd patterns: Fix bitfields with unaligned sizes
Correction for #292
2021-09-12 14:28:13 +02:00
WerWolv
987840e480 sys: Fixed settings not initializing correctly 2021-09-12 13:59:23 +02:00
WerWolv
86096708da patterns: Fixed bitfields not respecting endian setting
Various other improvements. Fixes #292
2021-09-12 13:08:52 +02:00
WerWolv
635f0606e0 patterns: Fixed enums not counting properly 2021-09-11 23:14:22 +02:00
WerWolv
3d15a108af tests: Added more tests 2021-09-11 23:13:49 +02:00
WerWolv
254b204d6c github: Don't use build matrix for analysis 2021-09-11 19:37:20 +02:00
WerWolv
ac645c63d3 github: Just run ctest manually. Added some emojis 2021-09-11 18:58:53 +02:00
WerWolv
0b9f1cc3b9 github: Run unit tests 2021-09-11 18:15:27 +02:00
WerWolv
b96fee95f3 github: Missed one 2021-09-11 18:11:59 +02:00
WerWolv
8cb7fb71d1 github: Don't look for magic dbs anymore in CI 2021-09-11 18:11:17 +02:00
WerWolv
aac6385dc6 build: Fixed unit tests on linux. Fuck cmake... 2021-09-11 18:09:15 +02:00
WerWolv
f7ee165f43 build: Removed magic database files from main repo
They can still be found in the ImHex-Patterns repo
2021-09-11 18:08:55 +02:00
WerWolv
7132b75ffb build: Don't copy crypto header but just overwrite includes 2021-09-11 15:10:35 +02:00
WerWolv
bdd4854b0d build: Try fixing file copying on runner 2021-09-11 14:58:49 +02:00
WerWolv
8396e40fa0 tests: Added initial test structure 2021-09-11 14:41:18 +02:00
WerWolv
71b06f4b20 build: Only copy yara crypto wrapper if it changed 2021-09-11 14:40:53 +02:00
WerWolv
a5274daeaa patterns: Fixed padding not padding 2021-09-10 22:12:37 +02:00
WerWolv
36f51c427b ui: Added "Quit ImHex" option to File menu 2021-09-10 21:48:51 +02:00
WerWolv
b3d102419b sys: Fixed opening custom protocols in the web browser 2021-09-10 21:42:35 +02:00
WerWolv
5c304c002b fix: Constants store page not getting cleared on reload
Fixes #290
2021-09-10 21:16:08 +02:00
WerWolv
f96e529230 patterns: Fixed parent keyword 2021-09-10 21:00:18 +02:00
WerWolv
717f78ce7f patterns: Fix negative array sizes causing crashes 2021-09-10 17:33:02 +02:00
WerWolv
b224a584fb build: Bump version to 1.9.0 2021-09-10 15:54:59 +02:00
WerWolv
31ef6173a1 lang: Updated Italian translation. Thanks to @CrustySean 2021-09-10 15:30:49 +02:00
WerWolv
f0697679f4 sys: Add local search for plugins and resources on Linux 2021-09-10 15:30:49 +02:00
WerWolv
8657cf26de fix: Data inspector causing crashes when failing to decode UTF-16 chars 2021-09-10 15:30:49 +02:00
WerWolv
a8ed57bd65 github: Use input instead of textarea for version in issue template 2021-09-10 12:46:26 +02:00
WerWolv
bfcd01afb9 github: Added issue forms 2021-09-10 12:44:57 +02:00
WerWolv
1a9e3944dc patterns: snake_case all built-in functions 2021-09-09 23:18:10 +02:00
WerWolv
1da2ca1eb8 ui: Added ImHex's official documentation to help menu and welcome screen 2021-09-09 23:17:55 +02:00
WerWolv
ccac2e497d sys: Finish implementing constants view and its store 2021-09-09 12:58:44 +02:00
WerWolv
a1d9794c0e lang: Correct spelling mistakes. Thanks to @friedkeenan 2021-09-09 10:22:58 +02:00
WerWolv
6ee8c37cf5 ui: Fixed duplicate store localization ids 2021-09-09 02:03:39 +02:00
WerWolv
c605986e8a fix: Store download buttons only working in order 2021-09-09 01:57:11 +02:00
WerWolv
a8c9e96b72 fix: Inverted logic when checking for libmagic error 2021-09-09 01:56:48 +02:00
WerWolv
4cc637c0b2 sys: Finish up the online store 2021-09-08 17:22:54 +02:00
WerWolv
4b41ae6980 sys: Include correct file for size_t 2021-09-08 16:41:00 +02:00
WerWolv
6cf8369a24 fix: Tips don't show again checkmark inversion 2021-09-08 16:40:44 +02:00
WerWolv
e74c0f5cf5 sys: Tons of long overdue cleanup
- std::string -> const std::string& where needed
- Added a FileIO abstraction class
- Fixed recent files not updating
- Removed localization file from global include
- Renamed lang to pattern_language/pl
- Renamed EventFileDropped to RequestFileOpen
2021-09-08 15:18:24 +02:00
WerWolv
d7707bae62 fix: Multiple definitions of literals 2021-09-06 23:08:02 +02:00
WerWolv
680587e050 sys: Massively improve string search memory usage 2021-09-06 22:45:55 +02:00
WerWolv
ee7c6a91a7 patterns: Add optimization for arrays of statically sized types 2021-09-06 20:35:38 +02:00
WerWolv
6879cf765f sys: Cleanup libmagic mess 2021-09-06 16:15:05 +02:00
WerWolv
f29febdc86 patterns: Fix unions causing crashes on cleanup 2021-09-03 10:30:40 +02:00
WerWolv
4b40546750 views: Add simple pattern, library and magics store 2021-09-03 02:34:40 +02:00
WerWolv
fcfaaacdcc patterns: Fix enum constant resolution 2021-09-03 02:33:45 +02:00
WerWolv
68d72eac16 sys: Move imhex path resolution away from utils 2021-09-03 02:33:15 +02:00
WerWolv
19c367b540 ui: Added strings to data inspector 2021-09-01 02:01:50 +02:00
WerWolv
82cb7917e4 ui: Added half floats to data inspector 2021-09-01 00:23:45 +02:00
WerWolv
9b87bb8850 build: Added Dockerfile 2021-08-31 23:30:39 +02:00
WerWolv
5d4b998be4 sys: Added missing optional header include 2021-08-31 20:03:08 +02:00
WerWolv
5f63db4a34 ui: Add first unifont plane by default 2021-08-31 15:22:00 +02:00
WerWolv
32eddbf581 ui: Fix wide characters and utf-8 display in inspector 2021-08-30 19:12:46 +02:00
WerWolv
ef9f0cfca7 sys: Fixed broken concept 2021-08-30 19:12:19 +02:00
WerWolv
1a157c7256 sys: Fixed variable name copy-paste 2021-08-29 22:17:43 +02:00
WerWolv
633fa7213a sys: More compile time improvements 2021-08-29 22:15:18 +02:00
WerWolv
1ba185bf71 git: codeql clone recursively 2021-08-29 14:40:10 +02:00
WerWolv
b4f0af4c77 git: Fix codeql building 2021-08-29 14:30:40 +02:00
WerWolv
785140d439 git: Add code analysis workflow 2021-08-29 14:26:50 +02:00
WerWolv
02d31d2d2a sys: First attempt at reducing build times 2021-08-29 14:18:45 +02:00
WerWolv
f60f9f9fc9 patterns: Fix endian settings not applying to char16 2021-08-29 11:10:48 +02:00
WerWolv
a7e2c06bc4 sys: Better name for the pattern editor view 2021-08-28 21:51:33 +02:00
WerWolv
1c4a00dd00 sys: Update ImGui 2021-08-28 18:40:23 +02:00
WerWolv
7285537d73 tools: Various fixes and improvements 2021-08-28 18:15:47 +02:00
WerWolv
12f975fa70 tools: Added input buttons to the calculator 2021-08-28 18:15:20 +02:00
WerWolv
4b0b9acceb sys: Create all new directory structures in init 2021-08-28 16:29:15 +02:00
WerWolv
a9a2ec7c7b sys: Properly trigger debugger in signal handler 2021-08-28 16:28:58 +02:00
WerWolv
16d9571743 sys: Mark project file as dirty when modifying pattern 2021-08-28 16:16:06 +02:00
WerWolv
c1751f39ae tools: Added wikipedia term definition search 2021-08-28 16:02:53 +02:00
WerWolv
e9c349fc55 ui: Correct some uses of ImGui::EndChild() 2021-08-28 14:22:02 +02:00
WerWolv
8dcd5c6e34 ui: Improve byte displaying in bookmarks 2021-08-28 01:47:26 +02:00
WerWolv
3138d2c4a2 tools: Added Anonfiles uploader 2021-08-28 00:45:59 +02:00
WerWolv
c56159da89 sys: Only restart ImHex when a relevant setting changed 2021-08-27 09:57:03 +02:00
WerWolv
d0aec62997 patterns: Move builtin functions to namespace. Add string functions 2021-08-27 09:56:20 +02:00
WerWolv
b7003d499c patterns: Fix function parsing 2021-08-27 09:54:34 +02:00
jam1garner
76f550d9e7 ui: Format floats sensibly (#281)
* Use general form with scientific notation as fallback (i.e. `{:G}`)
2021-08-25 20:01:01 +02:00
jam1garner
a7b9b185bb ui: Update cheat sheet with recent changes (#278)
* Add Built-in functions section to cheat sheet

* Add Math Expressions section to cheat sheet

* Move variable placement to follow 'Structs' section

* Add undocumented built-in functions to cheat sheet
2021-08-25 19:54:59 +02:00
WerWolv
48b5262855 ui: Fix restoring window after minimized 2021-08-25 19:32:47 +02:00
WerWolv
c053d54d10 patterns: Add multi-variable declarations 2021-08-25 17:54:47 +02:00
WerWolv
9289ebf4c9 patterns: Initial namespace support 2021-08-25 17:07:01 +02:00
WerWolv
15665b03a7 build: Fix flatpak bundling and upload 2021-08-25 16:06:30 +02:00
WerWolv
a7fe8baebe build: Auto confirm flatpak install 2021-08-25 15:29:08 +02:00
WerWolv
71c672eb9b build: Pack flatpak manually instead 2021-08-25 15:19:55 +02:00
WerWolv
caab58063f build: apt-get -> apt 2021-08-25 15:02:25 +02:00
WerWolv
ee49f17895 build: Use correct flatpak builder version and sdk 2021-08-25 14:59:36 +02:00
WerWolv
2eb7825e69 build: Add support for flatpaks
Based on the original work of @Calinou
2021-08-25 14:52:07 +02:00
WerWolv
e6c150c586 build: Don't install resources, they are embedded 2021-08-25 13:57:16 +02:00
WerWolv
9f61f04680 build: Install plugins to correct folder on Linux 2021-08-25 13:47:09 +02:00
WerWolv
5b148f2d7a build: Remove unused dependency glm 2021-08-25 11:46:40 +02:00
WerWolv
ef0a915188 git: Disable macos build until further notice 2021-08-24 15:56:49 +02:00
WerWolv
a88cd4d23d ui: Improved welcome screen drawing 2021-08-22 22:11:55 +02:00
WerWolv
4ea6f61c52 lang: Added run command localization 2021-08-22 22:11:36 +02:00
WerWolv
d3a227d0bc sys: Fixed open webpage command, added run command 2021-08-22 21:43:31 +02:00
WerWolv
08ca626b2f build: Use mbedtls2 on MacOS as well 2021-08-22 21:39:55 +02:00
WerWolv
c84c106b17 ui: Add tips of the day 2021-08-22 21:11:01 +02:00
WerWolv
2362e7a11f sys: Enable logging colors on Windows, hide console
Console log can still be seen now when running ImHex through the console but the window won't pop up by default anymore
2021-08-22 20:24:42 +02:00
WerWolv
66f94a452d net: Fix SSL verification with curl
This fixes update detection
2021-08-22 20:22:46 +02:00
WerWolv
95d84f78e3 build: Correctly link OpenGL library on Unix 2021-08-21 22:39:41 +02:00
WerWolv
6e0249d6ea sys: Bye bye glad 2021-08-21 15:03:44 +02:00
WerWolv
72cf94106c ui: Add interface scaling setting. Closes #7, #283 2021-08-21 13:55:21 +02:00
WerWolv
8ad0239bca ui/ux: Implement toolbar button functions 2021-08-21 13:53:50 +02:00
WerWolv
37d2d58d2f ui: Added toolbar 2021-08-21 00:52:11 +02:00
WerWolv
0f45bef980 sys: Update ImGui and ImPlot 2021-08-21 00:51:50 +02:00
WerWolv
5b84011888 ux: Only save a crash backup when there actually were any changes 2021-08-18 23:12:54 +02:00
WerWolv
63f4d553cc ui: Add tooltips to custom titlebar buttons 2021-08-18 23:12:27 +02:00
WerWolv
b66304fc91 ui: Use borderless window on Windows 2021-08-18 22:36:46 +02:00
WerWolv
48f27c2174 sys: Added "Restore auto backup" popup on first launch after crash 2021-08-17 22:54:09 +02:00
WerWolv
f9f67d3bcd sys: More mac os compile fixes 2021-08-17 21:55:06 +02:00
WerWolv
2ac1a58d5e sys: Fix resource embedding on macos 2021-08-17 18:24:15 +02:00
WerWolv
a53cfaa63a sys: Make crypto wrapper compatible with mbedtls 2 and 3 2021-08-17 17:28:33 +02:00
WerWolv
86e003b891 sys: Update libcurl to support mbedtls 3.0.0 2021-08-17 16:36:22 +02:00
WerWolv
4d677f430b sys: Save project backup if ImHex crashes 2021-08-17 13:41:44 +02:00
WerWolv
551da69a4c sys: Fixed file modification detection 2021-08-17 13:41:19 +02:00
WerWolv
218f284678 nodes: Move ImNodes initialization to window class 2021-08-17 13:39:46 +02:00
WerWolv
d7c6451f53 nodes: Updated imnodes, added minimap 2021-08-17 13:38:59 +02:00
WerWolv
41db0bfafa ui: Fixed welcome screen banner and hyperlink rendering 2021-08-16 23:55:06 +02:00
WerWolv
f8ed89ee2c patterns: Allow bitfield fields to be accessed as like other members 2021-08-16 23:05:23 +02:00
WerWolv
c75659db82 ui: Make splash screen DPI aware 2021-08-04 18:57:53 +02:00
WerWolv
0093d4418e ui: Added icons to welcome screen 2021-08-04 14:01:24 +02:00
WerWolv
132164c3de patterns: Fix type operators not working correctly 2021-08-02 12:08:54 +02:00
WerWolv
2c71f61bfc git: Improve indexing performance of repo 2021-07-31 18:33:55 +02:00
jam1garner
68df6d37f7 fix: Ensure projects have .hexproj extension on save (#274) 2021-07-31 18:05:21 +02:00
WerWolv
92bb852921 fix: Resource embedding not working on Windows 2021-07-31 17:46:09 +02:00
WerWolv
d345508195 fix: ImHex should crash less often now when exiting 2021-07-31 17:11:10 +02:00
WerWolv
e8d77f8269 sys: Embed resources into rodata 2021-07-31 17:10:19 +02:00
WerWolv
bca7f738a1 patterns: Fixed local member access not working 2021-07-31 12:18:32 +02:00
WerWolv
f4046fb8fc fix: Keyboard shortcuts didn't work. Added Select all menu item 2021-07-29 21:09:18 +02:00
WerWolv
c6bd6d4a3b ui: Added banner to welcome screen, improved laggy animations 2021-07-29 00:39:58 +02:00
WerWolv
330b4504dc sys: Updated curl, libfmt, nativefiledialog and yara to latest version 2021-07-28 13:23:50 +02:00
WerWolv
07ad9ed772 tools: Added UNIX permissions calculator 2021-07-27 22:46:37 +02:00
WerWolv
fcb00292a5 fix: More invalid use of file io functions on Unix 2021-07-27 22:04:46 +02:00
WerWolv
af1d687758 fix: ImHex using way too much resources still
Now frames are rendered at only 5 FPS if no input events are being processed. Thanks a lot to @Tey. Properly fixes #189 now
2021-07-27 21:50:49 +02:00
WerWolv
d4e484e982 fix: File creation on Unix caused compile errors 2021-07-27 21:49:17 +02:00
WerWolv
2ccf8e777c sys: Added create file and resize option
Fixes #172
2021-07-27 21:07:36 +02:00
WerWolv
405b97e4d3 fix: is_integral and is_signed causing errors on >= gcc 11
This fixes #265
2021-07-19 01:11:28 +02:00
WerWolv
35c7f826bc views: Added constants search view 2021-06-26 01:18:33 +02:00
WerWolv
1e1cdb0ef0 patterns: Fixed multiple parse and evaluate issues 2021-06-22 16:04:47 +02:00
WerWolv
fde5b39495 patterns: Added function while loops 2021-06-21 00:21:38 +02:00
WerWolv
c9fae32ddf patterns: Added function if statements, improved returns 2021-06-20 23:46:13 +02:00
WerWolv
7f0bdc95da patterns: Added support for declaring custom functions 2021-06-20 21:22:31 +02:00
Foster Brereton
ac53b4bcab Add rpath to binary executable on macOS (#258)
* removing superfluous slash from paths

* Add a necessary rpath to the imhex binary

* add a little error handling to dlopen

* fall back on en-US if no language specified in prefs

* PR changes as per @WerWolv
2021-06-18 20:09:36 +02:00
WerWolv
b4b2c41b34 patterns: Added hidden attribute 2021-06-17 23:42:43 +02:00
WerWolv
21f8fb4090 patterns: Added while statement for array sizing 2021-06-17 23:13:58 +02:00
Foster Brereton
3cef784f75 Drop deployment target flag from libimhex plugin (#257) 2021-06-17 20:26:12 +02:00
WerWolv
a7092ada08 fix: Parent keyword not working at all 2021-06-16 21:13:54 +02:00
Foster Brereton
d7b591f1a2 Setting an env var for macOS 10.15 support (#255)
* Setting an env var for macOS 10.15 support

* making the value a string
2021-06-16 08:05:28 +02:00
WerWolv
8b7583e628 fix: Save As command was never executed 2021-06-08 23:04:28 +02:00
WerWolv
7405302a15 build: Remove extra whitespace after python library name 2021-06-07 22:42:56 +02:00
WerWolv
8ecd04cf5c build: Add debug to fix github action build error 2021-06-07 22:34:42 +02:00
WerWolv
35b92ac453 fix: Remove windows includes from built-in plugin files 2021-06-07 20:11:24 +02:00
WerWolv
fff91d555b ui/ux: Allow ImHex to redraw the screen while moving and resizing 2021-06-07 18:14:40 +02:00
WerWolv
e0112472d6 ui: Moved FPS counter to footer 2021-06-07 18:13:54 +02:00
WerWolv
7007fb53e7 ui: Added CPU usage to footer on windows 2021-06-06 19:18:14 +02:00
WerWolv
44000d2518 sys: Move windows-only footer items to the windows plugin 2021-06-06 19:17:51 +02:00
WerWolv
1843db91af fix: Drastically reduce CPU usage when using FPS limit 2021-06-06 19:16:53 +02:00
WerWolv
eaacb4d102 ui: Added proper localization for TTY Console 2021-06-06 18:19:17 +02:00
WerWolv
be81a6dc34 sys: Fixed disassembler selecting wrong region 2021-06-06 18:01:52 +02:00
WerWolv
73b5c8512d sys: Added default polynomial and inital value for CRC16 and CRC32 2021-06-06 18:00:14 +02:00
WerWolv
b1adfe38e1 sys: Fixed wrong region being selected in Hash view 2021-06-06 17:59:54 +02:00
WerWolv
639ae7be4d sys: Added CTRL + A to select all bytes in hex view 2021-06-06 17:33:14 +02:00
WerWolv
53c8f6ec74 sys: Fix crashes with TTY console, add sending of signals 2021-06-05 22:39:47 +02:00
WerWolv
d1b942cea5 plugin/windows: Fixed scrolling and last line displaying in TTY console 2021-05-29 23:47:08 +02:00
WerWolv
8850d42246 build: Fix plugins not being compiled at all anymore 2021-05-29 23:06:36 +02:00
WerWolv
c22d1033eb plugin/windows: Added TTY Console view 2021-05-29 21:52:52 +02:00
WerWolv
c373174436 plugins: Added windows-only features plugin 2021-05-29 21:52:18 +02:00
WerWolv
c42bd6008a sys: Fixed various issues related to plugins 2021-05-29 21:51:00 +02:00
WerWolv
00236de741 ui: Added spinner to splash screen 2021-05-26 00:11:22 +02:00
WerWolv
85ed93e67b ui: Fix vertical line separator in hex view not respecting horizontal scroll 2021-05-25 23:54:23 +02:00
WerWolv
6219743c82 ux: Fix a bunch of weird behaviour in the data information view 2021-05-25 23:47:38 +02:00
WerWolv
4de8990b5c fix: Update prompt button not appearing properly 2021-05-24 23:34:17 +02:00
WerWolv
0717d4a1b4 build: Bump version to 1.8.1 2021-05-24 19:09:53 +02:00
WerWolv
2fde4c7c98 build: Fix publisher name of windows installer 2021-05-24 19:09:32 +02:00
WerWolv
21525a7261 ui: Added ImHex directories table to about page 2021-05-23 23:35:04 +02:00
WerWolv
c760ccb5bb ui: Fixed broken header text in about popup 2021-05-23 23:07:49 +02:00
WerWolv
7cca646e3f ui/ux: Put capstone into SKIPDATA mode to always disassemble everything
If invalid data is reached, instead of stopping it will now insert a `.byte 0x00, 0x00, 0x00, 0x00` "instruction"
2021-05-23 23:04:20 +02:00
WerWolv
1aa21b8a2d ui: Display correct offsets in hex editor header when base address is not aligned 2021-05-23 22:52:09 +02:00
WerWolv
143cdbd44b ux: Update region setting after ticking "Match Selection" checkbox 2021-05-23 22:46:33 +02:00
Matthias Mailänder
e688d34587 build: Fix yara system lib detection and add support for fmt and curl (#241)
* find yara with pkgconfig

* Use system fmt and curl.

* Flip/unify system library conditional
2021-05-23 14:16:38 +02:00
Matthias Mailänder
db5402dc09 build: Use system libraries if so desired. (#210)
Co-authored-by: WerWolv <werwolv98@gmail.com>
2021-05-23 12:16:14 +02:00
WerWolv
fe977f4ba9 ui: Improve confusing "Quit application" popup text
This fixes #234
2021-05-21 23:59:28 +02:00
WerWolv
4ccd963037 ui: Properly display git info in help menu in release builds again
This fixes #233
2021-05-21 23:53:16 +02:00
WerWolv
b1c597e662 fix: ImHex crashing when default folders couldn't get created
This fixes #238
2021-05-21 23:46:36 +02:00
483 changed files with 224765 additions and 54063 deletions

178
.clang-format Normal file
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@@ -0,0 +1,178 @@
---
Language: Cpp
# BasedOnStyle: LLVM
AccessModifierOffset: -4
AlignAfterOpenBracket: false
AlignArrayOfStructures: Left
AlignConsecutiveMacros: Consecutive
AlignConsecutiveAssignments: Consecutive
AlignConsecutiveBitFields: AcrossEmptyLinesAndComments
AlignConsecutiveDeclarations: None
AlignEscapedNewlines: Left
AlignOperands: Align
AlignTrailingComments: true
AllowAllArgumentsOnNextLine: true
AllowAllConstructorInitializersOnNextLine: true
AllowAllParametersOfDeclarationOnNextLine: false
AllowShortEnumsOnASingleLine: false
AllowShortBlocksOnASingleLine: Always
AllowShortCaseLabelsOnASingleLine: false
AllowShortFunctionsOnASingleLine: All
AllowShortLambdasOnASingleLine: All
AllowShortIfStatementsOnASingleLine: AllIfsAndElse
AllowShortLoopsOnASingleLine: true
AlwaysBreakAfterDefinitionReturnType: None
AlwaysBreakAfterReturnType: None
AlwaysBreakBeforeMultilineStrings: false
AlwaysBreakTemplateDeclarations: Yes
AttributeMacros:
- __capability
BinPackArguments: false
BinPackParameters: false
BraceWrapping:
AfterCaseLabel: false
AfterClass: false
AfterControlStatement: Never
AfterEnum: false
AfterFunction: false
AfterNamespace: false
AfterObjCDeclaration: false
AfterStruct: false
AfterUnion: false
AfterExternBlock: false
BeforeCatch: false
BeforeElse: false
BeforeLambdaBody: false
BeforeWhile: false
IndentBraces: false
SplitEmptyFunction: false
SplitEmptyRecord: false
SplitEmptyNamespace: false
BreakBeforeBinaryOperators: None
BreakBeforeConceptDeclarations: false
BreakBeforeBraces: Attach
BreakBeforeInheritanceComma: false
BreakInheritanceList: AfterComma
BreakBeforeTernaryOperators: true
BreakConstructorInitializersBeforeComma: false
BreakConstructorInitializers: BeforeColon
BreakAfterJavaFieldAnnotations: false
BreakStringLiterals: false
ColumnLimit: 0
CommentPragmas: '^ IWYU pragma:'
CompactNamespaces: false
ConstructorInitializerAllOnOneLineOrOnePerLine: false
ConstructorInitializerIndentWidth: 4
ContinuationIndentWidth: 4
Cpp11BracedListStyle: false
DeriveLineEnding: true
DerivePointerAlignment: false
DisableFormat: false
EmptyLineAfterAccessModifier: Never
EmptyLineBeforeAccessModifier: LogicalBlock
ExperimentalAutoDetectBinPacking: true
FixNamespaceComments: false
ForEachMacros:
- foreach
- Q_FOREACH
- BOOST_FOREACH
IfMacros:
- KJ_IF_MAYBE
IncludeBlocks: Regroup
IncludeCategories:
- Regex: '^"(llvm|llvm-c|clang|clang-c)/'
Priority: 2
SortPriority: 0
CaseSensitive: false
- Regex: '^(<|"(gtest|gmock|isl|json)/)'
Priority: 3
SortPriority: 0
CaseSensitive: false
- Regex: '.*'
Priority: 1
SortPriority: 0
CaseSensitive: false
IncludeIsMainRegex: '(Test)?$'
IncludeIsMainSourceRegex: ''
IndentAccessModifiers: false
IndentCaseLabels: true
IndentCaseBlocks: true
IndentGotoLabels: true
IndentPPDirectives: BeforeHash
IndentExternBlock: Indent
IndentRequires: false
IndentWidth: 4
IndentWrappedFunctionNames: false
InsertTrailingCommas: None
JavaScriptQuotes: Leave
JavaScriptWrapImports: true
KeepEmptyLinesAtTheStartOfBlocks: true
LambdaBodyIndentation: Signature
MacroBlockBegin: ''
MacroBlockEnd: ''
MaxEmptyLinesToKeep: 2
NamespaceIndentation: All
ObjCBinPackProtocolList: Auto
ObjCBlockIndentWidth: 4
ObjCBreakBeforeNestedBlockParam: true
ObjCSpaceAfterProperty: false
ObjCSpaceBeforeProtocolList: true
PenaltyBreakAssignment: 2
PenaltyBreakBeforeFirstCallParameter: 19
PenaltyBreakComment: 300
PenaltyBreakFirstLessLess: 120
PenaltyBreakString: 1000
PenaltyBreakTemplateDeclaration: 10
PenaltyExcessCharacter: 1000000
PenaltyReturnTypeOnItsOwnLine: 60
PenaltyIndentedWhitespace: 0
PointerAlignment: Right
PPIndentWidth: 4
ReferenceAlignment: Pointer
ReflowComments: true
ShortNamespaceLines: 5
SortIncludes: Never
SortJavaStaticImport: Before
SortUsingDeclarations: true
SpaceAfterCStyleCast: false
SpaceAfterLogicalNot: false
SpaceAfterTemplateKeyword: false
SpaceBeforeAssignmentOperators: true
SpaceBeforeCaseColon: false
SpaceBeforeCpp11BracedList: true
SpaceBeforeCtorInitializerColon: true
SpaceBeforeInheritanceColon: true
SpaceBeforeParens: ControlStatements
SpaceAroundPointerQualifiers: Default
SpaceBeforeRangeBasedForLoopColon: true
SpaceInEmptyBlock: true
SpaceInEmptyParentheses: false
SpacesBeforeTrailingComments: 4
SpacesInAngles: Never
SpacesInConditionalStatement: false
SpacesInContainerLiterals: true
SpacesInCStyleCastParentheses: false
SpacesInLineCommentPrefix:
Minimum: 1
Maximum: -1
SpacesInParentheses: false
SpacesInSquareBrackets: false
SpaceBeforeSquareBrackets: false
BitFieldColonSpacing: Both
Standard: Latest
StatementAttributeLikeMacros:
- Q_EMIT
StatementMacros:
- Q_UNUSED
- QT_REQUIRE_VERSION
TabWidth: 4
UseCRLF: false
UseTab: Never
WhitespaceSensitiveMacros:
- STRINGIZE
- PP_STRINGIZE
- BOOST_PP_STRINGIZE
- NS_SWIFT_NAME
- CF_SWIFT_NAME
...

3
.gitattributes vendored Normal file
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@@ -0,0 +1,3 @@
lib/external/** linguist-vendored
lib/libimhex-rs/imgui-rs/** linguist-vendored
lib/libimhex-rs/imgui-sys/** linguist-vendored

49
.github/ISSUE_TEMPLATE/bug_report.yaml vendored Normal file
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name: Bug Report
description: Something doesn't work correctly in ImHex.
title: "[Bug] "
body:
- type: dropdown
id: os
attributes:
label: Operating System
description: What Operating System are you using ImHex on?
options:
- Windows
- Linux
- MacOS
validations:
required: true
- type: textarea
attributes:
label: What's the issue you encountered?
description: |
Describe the issue in detail and what you were doing beforehand.
validations:
required: true
- type: textarea
attributes:
label: How can the issue be reproduced?
description: Include a detailed step by step process for recreating your issue.
validations:
required: true
- type: input
attributes:
label: ImHex Version
description: |
The version of ImHex you've been using when encountering the bug. If using a nightly, please add the commit hash as well
placeholder: X.X.X
validations:
required: true
- type: checkboxes
attributes:
label: ImHex Build Type
options:
- label: Nightly or built from sources
- type: textarea
attributes:
label: Additional context?
value: |
- Additional information about your environment.
- If possible and useful, please upload the binary you've been editing when the bug occurred.
validations:
required: false

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@@ -0,0 +1,22 @@
name: Feature Request
description: Something you'd like to see added to ImHex in the future
title: "[Feature] "
body:
- type: textarea
attributes:
label: What feature would you like to see?
description: |
Describe in detail what the feature should do and how it should work.
validations:
required: true
- type: textarea
attributes:
label: How will this feature be useful to you and others?
description: Describe how everybody will benefit from this feature if it gets added.
validations:
required: true
- type: checkboxes
attributes:
label: Request Type
options:
- label: I can provide a PoC for this feature or am willing to work on it myself and submit a PR

64
.github/workflows/analysis.yml vendored Normal file
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@@ -0,0 +1,64 @@
name: "CodeQL"
on:
schedule:
- cron: '0 0 * * *'
workflow_dispatch:
jobs:
codeql:
name: 🐛 CodeQL
runs-on: ubuntu-22.04
permissions:
actions: read
contents: read
security-events: write
steps:
- name: 🧰 Checkout
uses: actions/checkout@v3
with:
submodules: recursive
- name: ✋ Initialize CodeQL
uses: github/codeql-action/init@v2
with:
languages: 'cpp'
- name: 📜 Restore ccache
uses: actions/cache@v3
with:
path: |
~/.cache/ccache
key: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build-${{ github.run_id }}
restore-keys: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build
- name: 📜 Restore CMakeCache
uses: actions/cache@v3
with:
path: |
build/CMakeCache.txt
key: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build-${{ hashFiles('**/CMakeLists.txt') }}
- name: ⬇️ Install dependencies
run: |
sudo apt update
sudo bash dist/get_deps_debian.sh
- name: 🛠️ Build
run: |
mkdir -p build
cd build
CC=gcc-12 CXX=g++-12 cmake \
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
-DCMAKE_INSTALL_PREFIX="$PWD/install" \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_C_FLAGS="-fuse-ld=lld" \
-DCMAKE_CXX_FLAGS="-fuse-ld=lld" \
-DIMHEX_PATTERNS_PULL_MASTER=ON \
..
make -j 4 install
- name: 🗯️ Perform CodeQL Analysis
uses: github/codeql-action/analyze@v2

View File

@@ -2,139 +2,473 @@ name: Build
on:
push:
branches: ["*"]
pull_request:
workflow_dispatch:
env:
BUILD_TYPE: Release
jobs:
linux:
runs-on: ubuntu-20.04
name: 🐧 Ubuntu 20.04
steps:
- name: 🧰 Checkout
uses: actions/checkout@v2
with:
fetch-depth: 0
submodules: recursive
- name: ⬇️ Install dependencies
run: |
sudo apt-get update
sudo bash dist/get_deps_debian.sh
- name: ✋ Build
run: |
# Get path to magic db
MAGICDB_PATH=$(file --version | grep -oP "(?<=magic file from ).+")
mkdir build
cd build
CC=gcc-10 CXX=g++-10 cmake \
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
-DCMAKE_INSTALL_PREFIX="$PWD/install" \
-DEXTRA_MAGICDBS="$MAGICDB_PATH" \
..
make -j 4 install
- name: 📦 Upload ELF
uses: actions/upload-artifact@v2
with:
name: Linux ELF
path: |
build/install/*
# Windows build
win:
runs-on: windows-latest
name: 🟦 Windows MINGW64
runs-on: windows-2022
name: 🪟 Windows MINGW64
defaults:
run:
shell: msys2 {0}
env:
CCACHE_DIR: "${{ github.workspace }}/.ccache"
CCACHE_MAXSIZE: "1000M"
CCACHE_COMPRESS: "true"
steps:
- name: 🧰 Checkout
uses: actions/checkout@v2
uses: actions/checkout@v3
with:
fetch-depth: 0
submodules: recursive
- name: 📜 Prepare Cache
id: prep-ccache
shell: bash
run: |
mkdir -p "${CCACHE_DIR}"
echo "::set-output name=dir::$CCACHE_DIR"
- name: 📜 Restore ccache
uses: actions/cache@v3
id: cache-ccache
with:
path: |
${{ steps.prep-ccache.outputs.dir }}
key: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build-${{ github.run_id }}
restore-keys: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build
- name: 📜 Restore CMakeCache
uses: actions/cache@v3
with:
path: |
build/CMakeCache.txt
key: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build-${{ hashFiles('**/CMakeLists.txt') }}
- name: 🟦 Install msys2
uses: msys2/setup-msys2@v2
with:
msystem: mingw64
pacboy: >-
gcc:p
lld:p
cmake:p
make:p
ccache:p
glfw:p
file:p
mbedtls:p
python:p
freetype:p
dlfcn:p
- name: ⬇️ Install dependencies
run: |
bash dist/get_deps_msys2.sh
curl --proto '=https' --tlsv1.2 -sSf https://win.rustup.rs > rustup-init.exe
./rustup-init.exe -y --default-host=x86_64-pc-windows-gnu --default-toolchain=none
rm rustup-init.exe
$USERPROFILE/.cargo/bin/rustup.exe target add x86_64-pc-windows-gnu
$USERPROFILE/.cargo/bin/rustup.exe default nightly
- name: ✋ Build
# Windows cmake build
- name: 🛠️ Build
run: |
mkdir build
mkdir -p build
cd build
# Get path to mingw python library
PYTHON_LIB_NAME=$(pkg-config --libs-only-l python3 | sed 's/^-l//')
PYTHON_LIB_NAME=$(pkg-config --libs-only-l python3 | sed 's/^-l//' | sed 's/ //')
PYTHON_LIB_PATH=$(cygpath -m $(which lib${PYTHON_LIB_NAME}.dll))
# Get path to magic db
MAGICDB_PATH=$(cygpath -m $(file --version | grep -oP "(?<=magic file from ).+"))
echo Python_LIBRARY: $PYTHON_LIB_PATH
echo MagicDB Path: $MAGICDB_PATH
cmake -G "MinGW Makefiles" \
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
-DCMAKE_INSTALL_PREFIX="$PWD/install" \
-DCREATE_PACKAGE=ON \
-DPython_LIBRARY="$PYTHON_LIB_PATH" \
-DEXTRA_MAGICDBS="$MAGICDB_PATH" \
cmake -G "MinGW Makefiles" \
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
-DCMAKE_INSTALL_PREFIX="$PWD/install" \
-DCREATE_PACKAGE=ON \
-DPython_LIBRARY="$PYTHON_LIB_PATH" \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_C_FLAGS="-fuse-ld=lld" \
-DCMAKE_CXX_FLAGS="-fuse-ld=lld" \
-DRUST_PATH="$USERPROFILE/.cargo/bin/" \
-DIMHEX_PATTERNS_PULL_MASTER=ON \
..
mingw32-make -j4
mingw32-make install
mingw32-make -j4 install
cpack
touch $PWD/install/PORTABLE
- name: 📦 Upload Portable ZIP
uses: actions/upload-artifact@v2
- name: ⬆️ Upload Portable ZIP
uses: actions/upload-artifact@v3
with:
name: Windows Portable ZIP
name: Windows Portable
path: |
build/install/*
- name: 📦 Upload Windows Installer
uses: actions/upload-artifact@v2
- name: ⬆️ Upload Windows Installer
uses: actions/upload-artifact@v3
with:
name: Windows Installer
path: |
build/*.msi
macos-build:
runs-on: macos-11.0
# MacOS build
macos:
runs-on: macos-11
name: 🍎 macOS 11.0
steps:
- name: 🧰 Checkout
uses: actions/checkout@v2
uses: actions/checkout@v3
with:
fetch-depth: 0
submodules: recursive
- name: 📜 Restore ccache
uses: actions/cache@v3
with:
path: |
~/Library/Caches/ccache
key: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build-${{ github.run_id }}
restore-keys: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build
- name: 📜 Restore CMakeCache
uses: actions/cache@v3
with:
path: |
build/CMakeCache.txt
key: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build-${{ hashFiles('**/CMakeLists.txt') }}
- name: ⬇️ Install dependencies
run: |
brew bundle --no-lock --file dist/Brewfile
- name: ✋ Build
# MacOS cmake build
- name: 🛠️ Build
run: |
mkdir build
mkdir -p build
cd build
CC=$(brew --prefix llvm)/bin/clang \
CXX=$(brew --prefix llvm)/bin/clang++ \
CC=$(brew --prefix gcc@12)/bin/gcc-12 \
CXX=$(brew --prefix gcc@12)/bin/g++-12 \
OBJC=$(brew --prefix llvm)/bin/clang \
OBJCXX=$(brew --prefix llvm)/bin/clang++ \
PKG_CONFIG_PATH="$(brew --prefix openssl)/lib/pkgconfig":"$(brew --prefix)/lib/pkgconfig" \
cmake \
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
-DCREATE_BUNDLE=ON \
-DCREATE_PACKAGE=ON \
MACOSX_DEPLOYMENT_TARGET="10.10" \
cmake \
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
-DCREATE_BUNDLE=ON \
-DCREATE_PACKAGE=ON \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_OBJC_COMPILER_LAUNCHER=ccache \
-DCMAKE_OBJCXX_COMPILER_LAUNCHER=ccache \
-DIMHEX_PATTERNS_PULL_MASTER=ON \
-DCMAKE_OSX_DEPLOYMENT_TARGET="10.10" \
..
make -j 4 package
make -j4 package
- name: 📦 Upload DMG
uses: actions/upload-artifact@v2
- name: ⬆️ Upload DMG
uses: actions/upload-artifact@v3
with:
name: macOS DMG
path: build/*.dmg
# Ubuntu build
ubuntu:
runs-on: ubuntu-22.04
name: 🐧 Ubuntu 22.04
steps:
- name: 🧰 Checkout
uses: actions/checkout@v3
with:
submodules: recursive
- name: 📜 Restore cache
uses: actions/cache@v3
with:
path: |
~/.cache/ccache
key: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build-${{ github.run_id }}
restore-keys: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build
- name: 📜 Restore other caches
uses: actions/cache@v3
with:
path: |
build/CMakeCache.txt
.flatpak-builder
key: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build-${{ hashFiles('**/CMakeLists.txt') }}
- name: ⬇️ Install dependencies
run: |
sudo rm -rf /usr/share/dotnet
sudo rm -rf /opt/ghc
sudo rm -rf "/usr/local/share/boost"
sudo rm -rf "$AGENT_TOOLSDIRECTORY"
sudo apt update
sudo bash dist/get_deps_debian.sh
sudo apt install -y python3-pip python3-setuptools desktop-file-utils libgdk-pixbuf2.0-dev fuse
sudo wget https://github.com/AppImage/AppImageKit/releases/download/continuous/appimagetool-x86_64.AppImage -O /usr/local/bin/appimagetool
sudo chmod +x /usr/local/bin/appimagetool
sudo pip3 install appimage-builder==1.0.0
curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs > rustup-init.sh
sh rustup-init.sh -y --default-toolchain none
rm rustup-init.sh
$HOME/.cargo/bin/rustup install nightly
$HOME/.cargo/bin/rustup target add x86_64-unknown-linux-gnu
$HOME/.cargo/bin/rustup default nightly
- name: 🛠️ Build
run: |
mkdir -p build
cd build
CC=gcc-12 CXX=g++-12 cmake \
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
-DCMAKE_INSTALL_PREFIX="/usr" \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_C_FLAGS="-fuse-ld=lld" \
-DCMAKE_CXX_FLAGS="-fuse-ld=lld" \
-DRUST_PATH="$HOME/.cargo/bin/" \
-DIMHEX_PATTERNS_PULL_MASTER=ON \
..
make -j 4 install DESTDIR=AppDir
- name: 📜 Set version variable
run: |
echo "IMHEX_VERSION=`cat VERSION`" >> $GITHUB_ENV
#- name: 📦 Bundle Flatpak
# run: |
# sudo apt install flatpak flatpak-builder
# flatpak --user remote-add --if-not-exists flathub https://flathub.org/repo/flathub.flatpakrepo
# flatpak --user install -y flathub org.freedesktop.Platform//20.08
# flatpak --user install -y flathub org.freedesktop.Sdk//20.08
# flatpak-builder --jobs=4 --repo=imhex _flatpak dist/net.werwolv.ImHex.yaml --ccache --keep-build-dirs
# flatpak build-bundle imhex imhex.flatpak net.werwolv.ImHex stable
- name: 📦 Bundle DEB
run: |
cp -r build/DEBIAN build/AppDir
dpkg-deb --build build/AppDir
mv build/AppDir.deb imhex-${{env.IMHEX_VERSION}}.deb
rm -rf build/AppDir/DEBIAN
- name: 🛠️ Reconfigure build for AppImage
run: |
# Reconfigure CMake to include a flag needed for AppImage
# Other flags are kept from old configuration
cd build
cmake \
-DIMHEX_PLUGINS_IN_SHARE=ON \
..
rm -rf AppDir
make -j 4 install DESTDIR=AppDir
- name: 📦 Bundle AppImage
run: |
cd build
appimage-builder --recipe ../dist/AppImageBuilder.yml
mv ImHex-AppImage-x86_64.AppImage ../imhex-${{env.IMHEX_VERSION}}.AppImage
cd ..
#- name: ⬆️ Upload Flatpak
# uses: actions/upload-artifact@v3
# with:
# name: Linux Flatpak
# path: |
# imhex.flatpak
- name: ⬆️ Upload DEB
uses: actions/upload-artifact@v3
with:
name: Linux DEB (Ubuntu 22.04)
path: '*.deb'
- name: ⬆️ Upload AppImage
uses: actions/upload-artifact@v3
with:
name: Linux AppImage
path: '*.AppImage'
# ArchLinux build
archlinux-build:
name: 🐧 ArchLinux
runs-on: ubuntu-latest
container:
image: archlinux:base-devel
steps:
- name: ⬇️ Update all packages
run: |
pacman -Syyu --noconfirm
- name: ⬇️ Install setup dependencies
run: |
pacman -Syu git ccache --noconfirm
- name: 🧰 Checkout
uses: actions/checkout@v3
with:
submodules: recursive
- name: ⬇️ Install ImHex dependencies
run: |
dist/get_deps_archlinux.sh --noconfirm
- name: 📜 Restore ccache
uses: actions/cache@v3
with:
path: |
~/.cache/ccache
key: archlinux-${{ secrets.CACHE_VERSION }}-build-${{ github.run_id }}
restore-keys: archlinux-${{ secrets.CACHE_VERSION }}-build
- name: 📜 Restore CMakeCache
uses: actions/cache@v3
with:
path: |
build/CMakeCache.txt
key: archlinux-${{ secrets.CACHE_VERSION }}-build-${{ hashFiles('**/CMakeLists.txt') }}
# ArchLinux cmake build
- name: 🛠️ Build
run: |
mkdir -p build
cd build
CC=gcc CXX=g++ cmake \
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
-DCMAKE_INSTALL_PREFIX="/usr" \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_C_FLAGS="-fuse-ld=lld" \
-DCMAKE_CXX_FLAGS="-fuse-ld=lld" \
-DUSE_SYSTEM_CURL=ON \
-DUSE_SYSTEM_FMT=ON \
-DUSE_SYSTEM_YARA=ON \
-DUSE_SYSTEM_NLOHMANN_JSON=ON \
-DUSE_SYSTEM_CAPSTONE=OFF \
-DIMHEX_PATTERNS_PULL_MASTER=ON \
..
make -j 4 install DESTDIR=installDir
- name: 📜 Set version variable
run: |
echo "IMHEX_VERSION=`cat VERSION`" >> $GITHUB_ENV
- name: ✒️ Prepare PKGBUILD
run: |
cp dist/Arch/PKGBUILD build
sed -i 's/%version%/${{env.IMHEX_VERSION}}/g' build/PKGBUILD
# makepkg doesn't want to run as root, so I had to chmod 777 all over
- name: 📦 Package ArchLinux .pkg.tar.zst
run: |
cd build
# the name is a small trick to make makepkg recognize it as the source
# else, it would try to download the file from the release
tar -cvf imhex-${{env.IMHEX_VERSION}}-ArchLinux.pkg.tar.zst -C installDir .
chmod -R 777 .
sudo -u nobody makepkg
# Replace the old file
rm imhex-${{env.IMHEX_VERSION}}-ArchLinux.pkg.tar.zst
mv *.pkg.tar.zst imhex-${{env.IMHEX_VERSION}}-ArchLinux.pkg.tar.zst
- name: ⬆️ Upload imhex-archlinux.pkg.tar.zst
uses: actions/upload-artifact@v3
with:
name: ArchLinux .pkg.tar.zst
path: |
build/imhex-${{env.IMHEX_VERSION}}-ArchLinux.pkg.tar.zst
# Fedora build
fedora-build:
strategy:
matrix:
include:
- docker_image: fedora:latest
release: Latest
- docker_image: fedora:rawhide
release: Rawhide
name: 🐧 Fedora ${{ matrix.release }}
runs-on: ubuntu-latest
container:
image: "${{ matrix.docker_image }}"
steps:
- name: ⬇️ Update all packages
run: |
dnf upgrade -y
- name: ⬇️ Install setup dependencies
run: |
dnf install -y \
ccache \
desktop-file-utils \
fmt-devel \
git \
json-devel \
libcurl-devel \
llvm-devel \
mbedtls-devel \
python3-devel \
rpm-build \
yara-devel
- name: 🧰 Checkout
uses: actions/checkout@v3
with:
submodules: recursive
- name: ⬇️ Install ImHex dependencies
run: |
dist/get_deps_fedora.sh
- name: 📜 Restore ccache
uses: actions/cache@v3
with:
path: |
~/.cache/ccache
key: fedora-${{ matrix.release }}-${{ secrets.CACHE_VERSION }}-build-${{ github.run_id }}
restore-keys: fedora-${{ matrix.release }}-${{ secrets.CACHE_VERSION }}-build
- name: 📜 Restore CMakeCache
uses: actions/cache@v3
with:
path: |
~/rpmbuild/BUILDROOT/CMakeCache.txt
key: fedora-${{ matrix.release }}-${{ secrets.CACHE_VERSION }}-build-${{ hashFiles('**/CMakeLists.txt') }}
- name: 📜 Set version variable
run: |
echo "IMHEX_VERSION=`cat VERSION`" >> $GITHUB_ENV
# Fedora cmake build (in imhex.spec)
- name: 📦 Build RPM
run: |
rpmbuild -ba --define "_version ${{env.IMHEX_VERSION}}" --define "_src_path $GITHUB_WORKSPACE" --define "_build_type $BUILD_TYPE" $GITHUB_WORKSPACE/dist/rpm/imhex.spec
mv ~/rpmbuild/RPMS/x86_64/*.rpm imhex-${{env.IMHEX_VERSION}}-Fedora-${{matrix.release}}.rpm
- name: ⬆️ Upload RPM
uses: actions/upload-artifact@v3
with:
name: Fedora ${{ matrix.release }} RPM
path: |
imhex-${{env.IMHEX_VERSION}}-Fedora-${{matrix.release}}.rpm

112
.github/workflows/release.yml vendored Normal file
View File

@@ -0,0 +1,112 @@
permissions:
contents: write
name: Release
on:
release:
types: [published]
jobs:
release:
runs-on: ubuntu-latest
name: Release
steps:
- name: 🧰 Checkout
uses: actions/checkout@v3
with:
path: ImHex
submodules: recursive
- name: 📜 Verify version and set version variable
run: |
project_version=`cat ImHex/VERSION`
tag_version="${{github.event.release.tag_name}}"
tag_version="${tag_version:1}"
if [ "$project_version" != "$tag_version" ]; then
echo "::warning::$project_version and $tag_version are not the same ! Refusing to populate release"
exit 1
fi
echo "IMHEX_VERSION=$project_version" >> $GITHUB_ENV
- name: 🗜️ Create tarball from sources with dependencies
run: tar --exclude-vcs -czvf Full.Sources.tar.gz ImHex
- name: ⬇️ Download artifacts from latest workflow
uses: dawidd6/action-download-artifact@v2
with:
github_token: ${{secrets.GITHUB_TOKEN}}
workflow: build.yml
branch: ${{ github.event.release.target_commitish }}
workflow_conclusion: success
skip_unpack: true
- name: 🗜️ Unzip files when needed
run: |
for zipfile in ./*.zip
do
if [ `zipinfo -1 "$zipfile" | wc -l` -eq 1 ];
then
echo "unzipping $zipfile"
unzip "$zipfile"
rm "$zipfile"
else
echo "keeping $zipfile zipped"
fi
done
- name: 🟩 Rename Windows Portable Zip
run: mv "Windows Portable.zip" imhex-${{env.IMHEX_VERSION}}-Windows-Portable.zip
- name: ⬆️ Upload everything to release
uses: softprops/action-gh-release@v1
with:
files: '*'
- name: ✒️ Prepare PKGBUILD
run: |
cp ImHex/dist/Arch/PKGBUILD .
hash=`md5sum imhex-${{env.IMHEX_VERSION}}-ArchLinux.pkg.tar.zst | cut -d ' ' -f 1`
sed -i 's/%version%/${{env.IMHEX_VERSION}}/g' PKGBUILD
sed -i "s/(SKIP)/($hash)/g" PKGBUILD
- name: ⬆️ Publish AUR package
# I couldn't make the condition in the env directly for some reason
env:
AUR_SSH_PRIVATE_KEY: ${{ secrets.AUR_SSH_PRIVATE_KEY }}
if: "${{ env.AUR_SSH_PRIVATE_KEY != '' }}"
uses: KSXGitHub/github-actions-deploy-aur@v2
with:
pkgname: imhex-bin
pkgbuild: ./PKGBUILD
commit_username: iTrooz
commit_email: itrooz@protonmail.com
ssh_private_key: ${{ secrets.AUR_SSH_PRIVATE_KEY }}
commit_message: Bump to version ${{env.IMHEX_VERSION}}
ssh_keyscan_types: rsa,dsa,ecdsa,ed25519
- name: 🎫 Create PatternLanguage release
uses: ncipollo/release-action@v1
env:
RELEASE_TOKEN: ${{ secrets.RELEASE_TOKEN }}
if: "${{ env.RELEASE_TOKEN != '' }}"
with:
tag: ImHex-v${{env.IMHEX_VERSION}}
repo: PatternLanguage
token: ${{ secrets.RELEASE_TOKEN }}
- name: 🎫 Create ImHex-Patterns release
uses: ncipollo/release-action@v1
env:
RELEASE_TOKEN: ${{ secrets.RELEASE_TOKEN }}
if: "${{ env.RELEASE_TOKEN != '' }}"
with:
tag: ImHex-v${{env.IMHEX_VERSION}}
repo: ImHex-Patterns
token: ${{ secrets.RELEASE_TOKEN }}

64
.github/workflows/tests.yml vendored Normal file
View File

@@ -0,0 +1,64 @@
name: "Unit Tests"
on:
push:
branches: [ master ]
pull_request:
branches: [ master ]
workflow_dispatch:
jobs:
tests:
name: 🧪 Unit Tests
runs-on: ubuntu-22.04
permissions:
actions: read
contents: read
security-events: write
steps:
- name: 🧰 Checkout
uses: actions/checkout@v3
with:
submodules: recursive
- name: 📜 Restore ccache
uses: actions/cache@v3
with:
path: |
~/.cache/ccache
key: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build-${{ github.run_id }}
restore-keys: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build
- name: 📜 Restore CMakeCache
uses: actions/cache@v3
with:
path: |
build/CMakeCache.txt
key: ${{ runner.os }}-${{ secrets.CACHE_VERSION }}-build-${{ hashFiles('**/CMakeLists.txt') }}
- name: ⬇️ Install dependencies
run: |
sudo apt update
sudo bash dist/get_deps_debian.sh
- name: 🛠️ Build
run: |
mkdir -p build
cd build
CC=gcc-12 CXX=g++-12 cmake \
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
-DCMAKE_INSTALL_PREFIX="$PWD/install" \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_C_FLAGS="-fuse-ld=lld" \
-DCMAKE_CXX_FLAGS="-fuse-ld=lld" \
-DIMHEX_PATTERNS_PULL_MASTER=ON \
..
make -j4 unit_tests install
- name: 🧪 Perform Unit Tests
run: |
cd build
ctest

13
.gitignore vendored
View File

@@ -1,13 +1,16 @@
.vscode/
.idea/
cmake-build-debug/
cmake-build-release/
cmake-build-*/
build-linux/
build/
build*/
*.mgc
imgui.ini
.DS_Store
.DS_Store
plugins/.rustc_info.json
**/target
plugins/example_rust/Cargo.lock

35
.gitmodules vendored
View File

@@ -1,16 +1,31 @@
[submodule "external/nativefiledialog"]
path = external/nativefiledialog
[submodule "lib/external/nativefiledialog"]
path = lib/external/nativefiledialog
url = https://github.com/btzy/nativefiledialog-extended
[submodule "external/yara/yara"]
path = external/yara/yara
ignore = dirty
[submodule "lib/external/yara/yara"]
path = lib/external/yara/yara
url = https://github.com/VirusTotal/yara
ignore = dirty
[submodule "external/xdgpp"]
path = external/xdgpp
[submodule "lib/external/xdgpp"]
path = lib/external/xdgpp
url = https://git.sr.ht/~danyspin97/xdgpp
[submodule "external/fmt"]
path = external/fmt
ignore = dirty
[submodule "lib/external/fmt"]
path = lib/external/fmt
url = https://github.com/fmtlib/fmt
[submodule "external/curl"]
path = external/curl
ignore = dirty
[submodule "lib/external/curl"]
path = lib/external/curl
url = https://github.com/curl/curl
ignore = dirty
[submodule "lib/external/capstone"]
path = lib/external/capstone
url = https://github.com/capstone-engine/capstone
ignore = dirty
[submodule "lib/external/libromfs"]
path = lib/external/libromfs
url = https://github.com/WerWolv/libromfs
ignore = dirty
[submodule "lib/external/pattern_language"]
path = lib/external/pattern_language
url = https://github.com/WerWolv/PatternLanguage

2
.idea/HexEditor.iml generated
View File

@@ -1,2 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<module classpath="CMake" type="CPP_MODULE" version="4" />

14
.idea/vcs.xml generated
View File

@@ -2,10 +2,14 @@
<project version="4">
<component name="VcsDirectoryMappings">
<mapping directory="$PROJECT_DIR$" vcs="Git" />
<mapping directory="$PROJECT_DIR$/external/curl" vcs="Git" />
<mapping directory="$PROJECT_DIR$/external/fmt" vcs="Git" />
<mapping directory="$PROJECT_DIR$/external/nativefiledialog" vcs="Git" />
<mapping directory="$PROJECT_DIR$/external/xdgpp" vcs="Git" />
<mapping directory="$PROJECT_DIR$/external/yara/yara" vcs="Git" />
<mapping directory="$PROJECT_DIR$/lib/external/capstone" vcs="Git" />
<mapping directory="$PROJECT_DIR$/lib/external/curl" vcs="Git" />
<mapping directory="$PROJECT_DIR$/lib/external/fmt" vcs="Git" />
<mapping directory="$PROJECT_DIR$/lib/external/libromfs" vcs="Git" />
<mapping directory="$PROJECT_DIR$/lib/external/nativefiledialog" vcs="Git" />
<mapping directory="$PROJECT_DIR$/lib/external/pattern_language" vcs="Git" />
<mapping directory="$PROJECT_DIR$/lib/external/pattern_language/external/fmt" vcs="Git" />
<mapping directory="$PROJECT_DIR$/lib/external/xdgpp" vcs="Git" />
<mapping directory="$PROJECT_DIR$/lib/external/yara/yara" vcs="Git" />
</component>
</project>

View File

@@ -1,83 +1,49 @@
cmake_minimum_required(VERSION 3.16)
# Updating the version here will update it throughout ImHex as well
set(IMHEX_VERSION "1.8.0")
# Options
option(IMHEX_PLUGINS_IN_SHARE "Put the plugins in share/imhex/plugins instead of lib[..]/imhex/plugins" OFF)
option(IMHEX_STRIP_RELEASE "Strip the release builds" ON)
option(IMHEX_OFFLINE_BUILD "Enable offline build" OFF)
option(IMHEX_IGNORE_BAD_CLONE "Disabled the bad clone prevention checks" OFF)
option(IMHEX_PATTERNS_PULL_MASTER "Download latest files from master branch of the ImHex-Patterns repo" OFF)
option(IMHEX_IGNORE_BAD_COMPILER "Allow compiling with an unsupported compiler" OFF)
# Basic compiler and cmake configurations
set(CMAKE_CXX_STANDARD 23)
set(IMHEX_BASE_FOLDER ${CMAKE_CURRENT_SOURCE_DIR})
set(CMAKE_MODULE_PATH "${IMHEX_BASE_FOLDER}/cmake/modules")
include("${IMHEX_BASE_FOLDER}/cmake/build_helpers.cmake")
# Setup project
loadVersion(IMHEX_VERSION)
setVariableInParent(IMHEX_VERSION ${IMHEX_VERSION})
project(imhex VERSION ${IMHEX_VERSION})
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake/modules")
include("${CMAKE_SOURCE_DIR}/cmake/build_helpers.cmake")
# Make sure project is configured correctly
setDefaultBuiltTypeIfUnset()
detectBadClone()
verifyCompiler()
# List plugin names here. Project name must match folder name
set(PLUGINS
builtin
# example
)
# List extra magic databases to compile here
set(MAGICDBS
magic_dbs/nintendo_magic
)
findLibraries()
builtin
windows
)
# Add various defines
detectOS()
detectArch()
# Add bundled dependencies
add_subdirectory(external/llvm)
add_subdirectory(external/yara)
add_subdirectory(plugins/libimhex)
# Add include directories
include_directories(include ${MBEDTLS_INCLUDE_DIRS} ${CAPSTONE_INCLUDE_DIRS} ${MAGIC_INCLUDE_DIRS} ${Python_INCLUDE_DIRS})
addVersionDefines()
configurePackageCreation()
configurePackingResources()
add_executable(imhex ${application_type}
source/main.cpp
source/window.cpp
# Add ImHex sources
add_subdirectory(lib/libimhex)
add_subdirectory(main)
add_custom_target(imhex_all ALL DEPENDS main)
source/init/splash_window.cpp
source/init/tasks.cpp
source/helpers/patches.cpp
source/helpers/project_file_handler.cpp
source/helpers/loader_script_handler.cpp
source/helpers/plugin_manager.cpp
source/helpers/encoding_file.cpp
source/providers/file_provider.cpp
source/views/view_hexeditor.cpp
source/views/view_pattern.cpp
source/views/view_pattern_data.cpp
source/views/view_hashes.cpp
source/views/view_information.cpp
source/views/view_help.cpp
source/views/view_tools.cpp
source/views/view_strings.cpp
source/views/view_data_inspector.cpp
source/views/view_disassembler.cpp
source/views/view_bookmarks.cpp
source/views/view_patches.cpp
source/views/view_command_palette.cpp
source/views/view_settings.cpp
source/views/view_data_processor.cpp
source/views/view_yara.cpp
${imhex_icon}
)
set_target_properties(imhex PROPERTIES CXX_VISIBILITY_PRESET hidden)
target_link_directories(imhex PRIVATE ${CAPSTONE_LIBRARY_DIRS} ${MAGIC_LIBRARY_DIRS})
if (WIN32)
target_link_libraries(imhex magic ${CMAKE_DL_LIBS} capstone LLVMDemangle libimhex ${Python_LIBRARIES} wsock32 ws2_32 libyara)
else ()
target_link_libraries(imhex magic ${CMAKE_DL_LIBS} capstone LLVMDemangle libimhex ${Python_LIBRARIES} dl pthread libyara)
endif ()
# Add unit tests
enable_testing()
add_subdirectory(tests EXCLUDE_FROM_ALL)
# Configure packaging
createPackage()

195
README.md
View File

@@ -1,10 +1,11 @@
<h1 align="center">:mag: ImHex</h1>
<a href="https://imhex.werwolv.net"><h1 align="center" >:mag: ImHex</h1></a>
<p align="center">A Hex Editor for Reverse Engineers, Programmers and people that value their eye sight when working at 3 AM.</p>
<p align="center">A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.</p>
<p align="center">
<a title="'Build' workflow Status" href="https://github.com/WerWolv/ImHex/actions?query=workflow%3ABuild"><img alt="'Build' workflow Status" src="https://img.shields.io/github/workflow/status/WerWolv/ImHex/Build?longCache=true&style=for-the-badge&label=Build&logoColor=fff&logo=GitHub%20Actions"></a>
<a title="Discord Server" href="https://discord.gg/X63jZ36xBY"><img alt="Discord Server" src="https://img.shields.io/discord/789833418631675954?label=Discord&logo=Discord&style=for-the-badge"></a>
<a title="Discord Server" href="https://discord.gg/X63jZ36xBY"><img alt="Discord Server" src="https://img.shields.io/discord/789833418631675954?label=Discord&logo=Discord&style=for-the-badge"></a>
<a title="Total Downloads" href="https://github.com/WerWolv/ImHex/releases/latest"><img alt="Total Downloads" src="https://img.shields.io/github/downloads/WerWolv/ImHex/total?longCache=true&style=for-the-badge&label=Downloads&logoColor=fff&logo=GitHub"></a>
</p>
## Supporting
@@ -17,6 +18,11 @@ If you like my work, please consider supporting me on GitHub Sponsors, Patreon o
<a href="https://werwolv.net/donate"><img src="https://werwolv.net/assets/paypal_banner.png" alt="PayPal donate button" /> </a>
</p>
## Screenshots
![Hex editor, patterns and data information](https://user-images.githubusercontent.com/10835354/139717326-8044769d-527b-4d88-8adf-2d4ecafdca1f.png)
![Bookmarks, disassembler and data processor](https://user-images.githubusercontent.com/10835354/139717323-1f8c9d52-f7eb-4f43-9f11-097ac728ed6c.png)
## Features
- Featureful hex view
@@ -27,14 +33,16 @@ If you like my work, please consider supporting me on GitHub Sponsors, Patreon o
- Hex string
- C, C++, C#, Rust, Python, Java & JavaScript array
- ASCII-Art hex view
- HTML self contained div
- HTML self-contained div
- String and hex search
- Colorful highlighting
- Goto from start, end and current cursor position
- Custom C++-like pattern language for parsing highlighting a file's content
- Automatic loading based on MIME type
- arrays, pointers, structs, unions, enums, bitfields, using declarations, little and big endian support, conditionals and much more!
- arrays, pointers, structs, unions, enums, bitfields, namespaces, little and big endian support, conditionals and much more!
- Useful error messages, syntax highlighting and error marking
- Doesn't burn out your retinas when used in late-night sessions
- Dark mode by default, but a light mode is available as well
- Data importing
- Base64 files
- IPS and IPS32 patches
@@ -49,7 +57,7 @@ If you like my work, please consider supporting me on GitHub Sponsors, Patreon o
- CRC16 and CRC32 with custom initial values and polynomials
- MD4, MD5
- SHA-1, SHA-224, SHA-256, SHA-384, SHA-512
- Disassembler supporting many different architectures
- Disassembler supporting many architectures (frontend for Capstone)
- ARM32 (ARM, Thumb, Cortex-M, AArch32)
- ARM64
- MIPS (MIPS32, MIPS64, MIPS32R6, Micro)
@@ -62,6 +70,10 @@ If you like my work, please consider supporting me on GitHub Sponsors, Patreon o
- TMS320C64X
- M680X
- Ethereum
- RISC-V
- WebAssembly
- MOS65XX
- Berkeley Packet Filter
- Bookmarks
- Region highlighting
- Comments
@@ -71,137 +83,102 @@ If you like my work, please consider supporting me on GitHub Sponsors, Patreon o
- Entropy graph
- Highest and average entropy
- Encrypted / Compressed file detection
- Built-in Content Store
- Download all files found in the database directly from within ImHex
- Yara Rules support
- Quickly scan a file for vulnerabilities with official yara rules
- Helpful tools
- Itanium and MSVC demangler
- ASCII table
- Regex replacer
- Mathematical expression evaluator (Calculator)
- Hexadecimal Color picker
- Built-in cheat sheet for pattern language and Math evaluator
- Doesn't burn out your retinas when used in late-night sessions
## Screenshots
![](https://i.imgur.com/xH7xJ4g.png)
![](https://i.imgur.com/fhVJYEa.png)
- Base converter
- UNIX Permissions calculator
- Anonfiles File upload tool
- Wikipedia term definition finder
- File utilities
- File splitter
- File combiner
- File shredder
## Pattern Language
The custom C-like Pattern Language developed and used by ImHex is easy to read, understand and learn. A guide with all features of the language can be found [in the wiki](https://github.com/WerWolv/ImHex/wiki/Pattern-Language-Guide) or a simpler version in ImHex under `Help -> Pattern Language Cheat Sheet`
The custom C-like Pattern Language developed and used by ImHex is easy to read, understand and learn. A guide with all features of the language can be found [on the docs page](http://imhex.werwolv.net/docs).
## Additional Files
## Database
For format patterns, libraries, magic and constant files, check out the [ImHex-Patterns](https://github.com/WerWolv/ImHex-Patterns) repository.
**Feel free to PR your own files there as well!**
## Requirements
To use ImHex, the following minimal system requirements need to be met:
- **OS**: Windows 10 or higher, macOS 11 (Big Sur) or higher, "Modern" Linux (Ubuntu 22.04+, Fedora and Arch Linux are officially supported)
- **CPU**: x86_64 (64 Bit)
- **GPU**: OpenGL 3.0 or higher (preferable a dedicated GPU and not Intel HD Graphics)
- **RAM**: 512MB, more may be required for more complicated analysis
- **Storage**: 100MB
## Plugin development
To develop plugins for ImHex, use one of the following two templates projects to get started. You then have access to the entirety of libimhex as well as the ImHex API and the Content Registry to interact with ImHex or to add new content.
- [C++ Plugin Template](https://github.com/WerWolv/ImHex-Cpp-Plugin-Template)
- [Rust Plugin Template](https://github.com/WerWolv/ImHex-Rust-Plugin-Template)
For format patterns, includable libraries and magic files, check out the [ImHex-Patterns](https://github.com/WerWolv/ImHex-Patterns) repository. Feel free to PR your own files there as well!
## Nightly builds
Nightlies are available via GitHub Actions [here](https://github.com/WerWolv/ImHex/actions?query=workflow%3ABuild).
- Windows • __x86_64__
- [MSI Installer](https://nightly.link/WerWolv/ImHex/workflows/build/master/Windows%20Installer.zip)
- [Portable ZIP](https://nightly.link/WerWolv/ImHex/workflows/build/master/Windows%20Portable%20ZIP.zip)
- [Installer](https://nightly.link/WerWolv/ImHex/workflows/build/master/Windows%20Installer.zip)
- [Portable](https://nightly.link/WerWolv/ImHex/workflows/build/master/Windows%20Portable.zip)
- MacOS • __x86_64__
- [DMG](https://nightly.link/WerWolv/ImHex/workflows/build/master/macOS%20DMG.zip)
- Linux • __x86_64__
- [ELF](https://nightly.link/WerWolv/ImHex/workflows/build/master/Linux%20ELF.zip)
- [Ubuntu DEB](https://nightly.link/WerWolv/ImHex/workflows/build/master/Linux%20DEB%20%28Ubuntu%2022.04%29.zip)
- [AppImage](https://nightly.link/WerWolv/ImHex/workflows/build/master/Linux%20AppImage.zip)
- [Arch Package](https://nightly.link/WerWolv/ImHex/workflows/build/master/ArchLinux%20.pkg.tar.zst.zip)
- [Fedora Rawhide RPM](https://nightly.link/WerWolv/ImHex/workflows/build/master/Fedora%20Rawhide%20RPM.zip)
- [Fedora Stable RPM](https://nightly.link/WerWolv/ImHex/workflows/build/master/Fedora%20Latest%20RPM.zip)
## Third party repositories
ImHex is available in various third party repositories.
[![Packaging status](https://repology.org/badge/vertical-allrepos/imhex.svg)](https://repology.org/project/imhex/versions)
## Compiling
You need a C++20 compatible compiler such as GCC 10.2.0 to compile ImHex. Moreover, the following dependencies are needed for compiling ImHex:
To compile ImHex on any platform, GCC is required with a version that supports C++23 or higher.
On macOS, Clang is also required to compile some ObjC code.
- GLFW3
- libmagic, libgnurx, libtre, libintl, libiconv
- libmbedtls
- capstone
- Python3
- freetype2
- Brew (macOS only)
- Xcode (macOS only)
### Windows
On Windows, ImHex is built through msys2 / mingw. To install all dependencies, open a mys2 window and run the PKGCONFIG script in the (dist/msys2)[dist/msys2] folder.
After all the dependencies are installed, run the following commands to build ImHex:
```sh
mkdir build
cd build
cmake -DCMAKE_BUILD_TYPE=Release ..
make -j
```
---
To create a standalone zipfile on Windows, get the Python standard library (e.g. from https://github.com/python/cpython/tree/master/Lib) and place the files and folders in `lib/python3.8` next to your built executable. Don't forget to also copy the `libpython3.8.dll` and `libwinpthread-1.dll` from your mingw setup next to the executable.
- Copy the files from `python_libs` in the `lib` folder next to your built executable.
- Place your magic databases in the `magic` folder next to your built executable
- Place your patterns in the `pattern` folder next to your built executable
- Place your include pattern files in the `include` folder next to your built executable
### macOS
To build ImHex on macOS, run the following commands:
```sh
brew bundle --no-lock --file dist/Brewfile
mkdir build
cd build
CC=$(brew --prefix llvm)/bin/clang CXX=$(brew --prefix llvm)/bin/clang++ PKG_CONFIG_PATH="$(brew --prefix openssl)/lib/pkgconfig":"$(brew --prefix)/lib/pkgconfig" cmake -DCMAKE_BUILD_TYPE=Release ..
make -j
```
Install the ImHex executable as well as libimhex.dylib to wherever ImHex should be installed.
All other files belong in `~/Library/Application Support/imhex`:
```
Patterns: ~/Library/Application Support/imhex/patterns
Pattern Includes: ~/Library/Application Support/imhex/includes
Magic files: ~/Library/Application Support/imhex/magic
Python: ~/Library/Application Support/imhex/lib/pythonX.X
Plugins: ~/Library/Application Support/imhex/plugins
Configuration: ~/Library/Application Support/imhex/config
Resources: ~/Library/Application Support/imhex/resources
```
### Linux
Dependency installation scripts are available for many common Linux distributions in the (/dist)[dist] folder.
After all the dependencies are installed, run the following commands to build ImHex:
```sh
mkdir build
cd build
cmake -DCMAKE_BUILD_TYPE=Release ..
make -j
```
---
Put the ImHex executable into the `/usr/bin` folder.
Put libimhex.so into the `/usr/lib` folder.
Configuration files go to `/etc/xdg/imhex` or `~/.config/imhex`.
All other files belong in `/usr/share/imhex` or `~/.local/share/imhex`:
```
Patterns: /usr/share/imhex/patterns
Pattern Includes: /usr/share/imhex/includes
Magic files: /usr/share/imhex/magic
Python: /usr/share/imhex/lib/pythonX.X
Plugins: /usr/share/imhex/plugins
Configuration: /etc/xdg/imhex/config
Resources: /usr/share/imhex/resources
```
All paths follow the XDG Base Directories standard, and can thus be modified
with the environment variables `XDG_CONFIG_HOME`, `XDG_CONFIG_DIRS`,
`XDG_DATA_HOME` and `XDG_DATA_DIRS`.
Many dependencies are bundled into the repository using submodules so make sure to clone it using the `--recurse-submodules` option.
All dependencies that aren't bundled, can be installed using the dependency installer scripts found in the `/dist` folder.
## Credits
### Contributors
- [Mary](https://github.com/Thog) for her immense help porting ImHex to MacOS and help during development
- [Roblabla](https://github.com/Roblabla) for adding MSI Installer support to ImHex
- [jam1garner](https://github.com/jam1garner) and [raytwo](https://github.com/raytwo) for their help with adding Rust support to plugins
- [Mailaender](https://github.com/Mailaender) for getting ImHex onto Flathub
- [iTrooz](https://github.com/iTrooz) for many improvements related to release packaging and the GitHub Action runners.
- Everybody else who has reported issues on Discord or GitHub that I had great conversations with :)
### Dependencies
- Thanks a lot to ocornut for their amazing [Dear ImGui](https://github.com/ocornut/imgui) which is used for building the entire interface
- Thanks to orconut as well for their hex editor view used as base for this project.
- Thanks to ocornut as well for their hex editor view used as base for this project.
- Thanks to BalazsJako for their incredible [ImGuiColorTextEdit](https://github.com/BalazsJako/ImGuiColorTextEdit) used for the pattern language syntax highlighting
- Thanks to AirGuanZ for their amazing [imgui-filebrowser](https://github.com/AirGuanZ/imgui-filebrowser) used for loading and saving files
- Thanks to nlohmann for their [json](https://github.com/nlohmann/json) library used for project files
- Thanks to aquynh for [capstone](https://github.com/aquynh/capstone) which is the base of the disassembly window
- Thanks to vitaut for their [libfmt](https://github.com/fmtlib/fmt) library which makes formatting and logging so much better
- Thanks to rxi for [microtar](https://github.com/rxi/microtar) used for extracting downloaded store assets
- Thanks to btzy for [nativefiledialog-extended](https://github.com/btzy/nativefiledialog-extended)
- Thanks to danyspin97 for [xdgpp](https://sr.ht/~danyspin97/xdgpp)
- Thanks to all other groups and organizations whose libraries are used in ImHex

1
VERSION Normal file
View File

@@ -0,0 +1 @@
1.20.0

View File

@@ -1,4 +1,19 @@
include(FetchContent)
if(IMHEX_STRIP_RELEASE)
set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -s")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -s")
if(CMAKE_BUILD_TYPE STREQUAL "Release")
set(CPACK_STRIP_FILES TRUE)
endif()
endif()
macro(addVersionDefines)
if (NOT IMHEX_VERSION)
message(FATAL_ERROR "IMHEX_VERSION is not defined")
endif ()
if (IS_DIRECTORY "${CMAKE_SOURCE_DIR}/.git")
# Get the current working branch
execute_process(
@@ -16,33 +31,33 @@ macro(addVersionDefines)
OUTPUT_STRIP_TRAILING_WHITESPACE
)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DGIT_COMMIT_HASH=\"\\\"${GIT_COMMIT_HASH}\"\\\"")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DGIT_BRANCH=\"\\\"${GIT_BRANCH}\"\\\"")
endif()
add_compile_definitions(GIT_COMMIT_HASH="${GIT_COMMIT_HASH}" GIT_BRANCH="${GIT_BRANCH}")
endif ()
set(CMAKE_RC_FLAGS "${CMAKE_RC_FLAGS} -DPROJECT_VERSION_MAJOR=${PROJECT_VERSION_MAJOR} -DPROJECT_VERSION_MINOR=${PROJECT_VERSION_MINOR} -DPROJECT_VERSION_PATCH=${PROJECT_VERSION_PATCH} ")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -DRELEASE -DIMHEX_VERSION=\"\\\"${PROJECT_VERSION}\"\\\"")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DDEBUG -DIMHEX_VERSION=\"\\\"${PROJECT_VERSION}-Debug\"\\\"")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -DRELEASE -DIMHEX_VERSION=\"\\\"${PROJECT_VERSION}-ReleaseWithDebugInfo\"\\\"")
set(CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_MINSIZEREL} -DRELEASE -DIMHEX_VERSION=\"\\\"${PROJECT_VERSION}-ReleaseMinimumSize\"\\\"")
if (CMAKE_BUILD_TYPE STREQUAL "Release")
set(IMHEX_VERSION_STRING ${IMHEX_VERSION})
elseif (CMAKE_BUILD_TYPE STREQUAL "Debug")
set(IMHEX_VERSION_STRING ${IMHEX_VERSION}-Debug)
add_compile_definitions(DEBUG)
elseif (CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo")
set(IMHEX_VERSION_STRING ${IMHEX_VERSION}-RelWithDebInfo)
elseif (CMAKE_BUILD_TYPE STREQUAL "MinSizeRel")
set(IMHEX_VERSION_STRING ${IMHEX_VERSION}-MinSizeRel)
endif ()
add_compile_definitions(IMHEX_VERSION="${IMHEX_VERSION_STRING}")
endmacro()
macro(findLibraries)
macro(configurePython)
set(CMAKE_FIND_PACKAGE_SORT_ORDER NATURAL)
set(CMAKE_FIND_PACKAGE_SORT_DIRECTION DEC)
# Enforce that we use non system Python 3 on macOS.
set(Python_FIND_FRAMEWORK NEVER)
# Find packages
find_package(PkgConfig REQUIRED)
find_package(mbedTLS REQUIRED)
pkg_search_module(CAPSTONE REQUIRED capstone)
find_package(OpenGL REQUIRED)
find_package(Python COMPONENTS Development REQUIRED)
if(Python_VERSION LESS 3)
message(STATUS ${PYTHON_VERSION_MAJOR_MINOR})
@@ -58,40 +73,36 @@ macro(findLibraries)
endif ()
list(JOIN PYTHON_VERSION_MAJOR_MINOR "." PYTHON_VERSION_MAJOR_MINOR)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CMAKE_C_FLAGS} -DPYTHON_VERSION_MAJOR_MINOR=\"\\\"${PYTHON_VERSION_MAJOR_MINOR}\"\\\"")
pkg_search_module(MAGIC libmagic)
if(NOT MAGIC_FOUND)
find_library(MAGIC magic REQUIRED)
else()
set(MAGIC_INCLUDE_DIRS ${MAGIC_INCLUDEDIR})
endif()
add_compile_definitions(PYTHON_VERSION_MAJOR_MINOR="${PYTHON_VERSION_MAJOR_MINOR}")
endmacro()
# Detect current OS / System
macro(detectOS)
if (WIN32)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DOS_WINDOWS")
add_compile_definitions(OS_WINDOWS)
set(CMAKE_INSTALL_BINDIR ".")
set(CMAKE_INSTALL_LIBDIR ".")
set(PLUGINS_INSTALL_LOCATION "plugins")
set(MAGIC_INSTALL_LOCATION "magic")
set(RESOURCES_INSTALL_LOCATION "resources")
elseif(APPLE)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DOS_MACOS")
elseif (APPLE)
add_compile_definitions(OS_MACOS)
set(CMAKE_INSTALL_BINDIR ".")
set(CMAKE_INSTALL_LIBDIR ".")
set(PLUGINS_INSTALL_LOCATION "plugins")
set(MAGIC_INSTALL_LOCATION "magic")
set(RESOURCES_INSTALL_LOCATION "resources")
elseif(UNIX AND NOT APPLE)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DOS_LINUX")
set(CMAKE_INSTALL_BINDIR "bin")
set(CMAKE_INSTALL_LIBDIR "lib")
set(PLUGINS_INSTALL_LOCATION "share/imhex/plugins")
set(MAGIC_INSTALL_LOCATION "share/imhex/magic")
set(RESOURCES_INSTALL_LOCATION "share/imhex/resources")
else()
enable_language(OBJC)
enable_language(OBJCXX)
elseif (UNIX AND NOT APPLE)
add_compile_definitions(OS_LINUX)
include(GNUInstallDirs)
if(IMHEX_PLUGINS_IN_SHARE)
set(PLUGINS_INSTALL_LOCATION "share/imhex/plugins")
else()
set(PLUGINS_INSTALL_LOCATION "${CMAKE_INSTALL_LIBDIR}/imhex/plugins")
# Warning : Do not work with portable versions such as appimage (because the path is hardcoded)
add_compile_definitions(SYSTEM_PLUGINS_LOCATION="${CMAKE_INSTALL_FULL_LIBDIR}/imhex") # "plugins" will be appended from the app
endif()
else ()
message(FATAL_ERROR "Unknown / unsupported system!")
endif()
endmacro()
@@ -99,14 +110,14 @@ endmacro()
# Detect 32 vs. 64 bit system
macro(detectArch)
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DARCH_64_BIT")
add_compile_definitions(ARCH_64_BIT)
elseif(CMAKE_SIZEOF_VOID_P EQUAL 4)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DARCH_32_BIT")
add_compile_definitions(ARCH_32_BIT)
endif()
endmacro()
macro(configurePackageCreation)
macro(configurePackingResources)
option (CREATE_PACKAGE "Create a package with CPack" OFF)
if (APPLE)
@@ -114,44 +125,41 @@ macro(configurePackageCreation)
endif()
if (WIN32)
if (CMAKE_BUILD_TYPE EQUAL "DEBUG")
set(application_type WIN32)
else ()
set(application_type)
endif ()
set(imhex_icon "${CMAKE_SOURCE_DIR}/res/resource.rc")
set(APPLICATION_TYPE)
set(IMHEX_ICON "${IMHEX_BASE_FOLDER}/resources/resource.rc")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wl,--allow-multiple-definition")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -Wl,-subsystem,windows")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wl,-subsystem,windows")
if (CREATE_PACKAGE)
set(CPACK_GENERATOR "WIX")
set(CPACK_PACKAGE_NAME "ImHex")
set(CPACK_PACKAGE_VENDOR "WerWolv")
set(CPACK_WIX_UPGRADE_GUID "05000E99-9659-42FD-A1CF-05C554B39285")
set(CPACK_WIX_PRODUCT_ICON "${PROJECT_SOURCE_DIR}/res/icon.ico")
set(CPACK_WIX_PRODUCT_ICON "${PROJECT_SOURCE_DIR}/resources/icon.ico")
set(CPACK_PACKAGE_INSTALL_DIRECTORY "ImHex")
set_property(INSTALL "$<TARGET_FILE_NAME:imhex>"
set_property(INSTALL "$<TARGET_FILE_NAME:main>"
PROPERTY CPACK_START_MENU_SHORTCUTS "ImHex"
)
set(CPACK_RESOURCE_FILE_LICENSE "${PROJECT_SOURCE_DIR}/res/LICENSE.rtf")
set(CPACK_RESOURCE_FILE_LICENSE "${PROJECT_SOURCE_DIR}/resources/LICENSE.rtf")
endif()
elseif (APPLE)
set (imhex_icon "${CMAKE_SOURCE_DIR}/res/mac/AppIcon.icns")
set (IMHEX_ICON "${IMHEX_BASE_FOLDER}/resources/AppIcon.icns")
if (CREATE_BUNDLE)
set(application_type MACOSX_BUNDLE)
set_source_files_properties(${imhex_icon} PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
set(APPLICATION_TYPE MACOSX_BUNDLE)
set_source_files_properties(${IMHEX_ICON} PROPERTIES MACOSX_PACKAGE_LOCATION "Resources")
set(MACOSX_BUNDLE_ICON_FILE "AppIcon.icns")
set(MACOSX_BUNDLE_INFO_STRING "WerWolv")
set(MACOSX_BUNDLE_BUNDLE_NAME "ImHex")
set(MACOSX_BUNDLE_BUNDLE_VERSION "${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}.${PROJECT_VERSION_PATCH}")
set(MACOSX_BUNDLE_GUI_IDENTIFIER "WerWolv.ImHex")
set(MACOSX_BUNDLE_GUI_IDENTIFIER "net.WerWolv.ImHex")
set(MACOSX_BUNDLE_LONG_VERSION_STRING "${PROJECT_VERSION}-${GIT_COMMIT_HASH}")
set(MACOSX_BUNDLE_SHORT_VERSION_STRING "${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}")
set(MACOSX_BUNDLE_COPYRIGHT "Copyright © 2020 WerWolv and Thog. All rights reserved." )
if ("${CMAKE_GENERATOR}" STREQUAL "Xcode")
set ( bundle_path "${CMAKE_BINARY_DIR}/${CMAKE_BUILD_TYPE}/imhex.app" )
set ( bundle_path "${CMAKE_BINARY_DIR}/${CMAKE_BUILD_TYPE}/ImHex.app" )
else ()
set ( bundle_path "${CMAKE_BINARY_DIR}/imhex.app" )
set ( bundle_path "${CMAKE_BINARY_DIR}/ImHex.app" )
endif()
endif()
endif()
@@ -161,13 +169,37 @@ macro(createPackage)
file(MAKE_DIRECTORY "plugins")
foreach (plugin IN LISTS PLUGINS)
add_subdirectory("plugins/${plugin}")
set_target_properties(${plugin} PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/plugins)
install(TARGETS ${plugin} RUNTIME DESTINATION ${PLUGINS_INSTALL_LOCATION})
add_dependencies(imhex ${plugin})
if (TARGET ${plugin})
get_target_property(IS_RUST_PROJECT ${plugin} RUST_PROJECT)
set_target_properties(${plugin} PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/plugins)
set_target_properties(${plugin} PROPERTIES LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/plugins)
if (IS_RUST_PROJECT)
set_target_properties(${plugin} PROPERTIES CARGO_BUILD_TARGET_DIR ${CMAKE_BINARY_DIR}/plugins)
get_target_property(PLUGIN_LOCATION ${plugin} LOCATION)
install(FILES "${PLUGIN_LOCATION}/../${plugin}.hexplug" DESTINATION "${PLUGINS_INSTALL_LOCATION}")
else ()
if (WIN32)
install(TARGETS ${plugin} RUNTIME DESTINATION ${PLUGINS_INSTALL_LOCATION})
elseif (APPLE)
if (CREATE_BUNDLE)
set_target_properties(${plugin} PROPERTIES LIBRARY_OUTPUT_DIRECTORY $<TARGET_FILE_DIR:main>/${PLUGINS_INSTALL_LOCATION})
else ()
set_target_properties(${plugin} PROPERTIES LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/plugins)
endif ()
else ()
install(TARGETS ${plugin} LIBRARY DESTINATION ${PLUGINS_INSTALL_LOCATION})
endif ()
endif ()
add_dependencies(imhex_all ${plugin})
endif ()
endforeach()
set_target_properties(libimhex PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
install(TARGETS libimhex RUNTIME DESTINATION ${CMAKE_INSTALL_LIBDIR})
if (WIN32)
# Install binaries directly in the prefix, usually C:\Program Files\ImHex.
@@ -175,23 +207,23 @@ macro(createPackage)
# Grab all dynamically linked dependencies.
INSTALL(CODE "set(CMAKE_INSTALL_BINDIR \"${CMAKE_INSTALL_BINDIR}\")")
INSTALL(CODE "get_filename_component(PY_PARENT ${Python_LIBRARIES} DIRECTORY)")
INSTALL(CODE "get_filename_component(PY_PARENT \"${Python_LIBRARIES}\" DIRECTORY)")
INSTALL(CODE "LIST(APPEND DEP_FOLDERS \${PY_PARENT})")
install(CODE [[
file(GET_RUNTIME_DEPENDENCIES
EXECUTABLES $<TARGET_FILE:imhex>
EXECUTABLES $<TARGET_FILE:builtin> $<TARGET_FILE:libimhex> $<TARGET_FILE:main>
RESOLVED_DEPENDENCIES_VAR _r_deps
UNRESOLVED_DEPENDENCIES_VAR _u_deps
CONFLICTING_DEPENDENCIES_PREFIX _c_deps
DIRECTORIES ${DEP_FOLDERS}
DIRECTORIES ${DEP_FOLDERS} $ENV{PATH}
POST_EXCLUDE_REGEXES ".*system32/.*\\.dll"
)
if(_u_deps)
message(WARNING "There were unresolved dependencies for binary $<TARGET_FILE:imhex>: \"${_u_deps}\"!")
message(WARNING "There were unresolved dependencies for binary: \"${_u_deps}\"!")
endif()
if(_c_deps_FILENAMES)
message(WARNING "There were conflicting dependencies for library $<TARGET_FILE:imhex>: \"${_c_deps}\"!")
message(WARNING "There were conflicting dependencies for library: \"${_c_deps}\"!")
endif()
foreach(_file ${_r_deps})
@@ -202,62 +234,51 @@ macro(createPackage)
FILES "${_file}"
)
endforeach()
]])
]])
install(FILES "$<TARGET_FILE:libimhex>" DESTINATION "${CMAKE_INSTALL_LIBDIR}")
downloadImHexPatternsFiles("./")
elseif(UNIX AND NOT APPLE)
set_target_properties(libimhex PROPERTIES SOVERSION ${IMHEX_VERSION})
configure_file(${CMAKE_SOURCE_DIR}/dist/DEBIAN/control.in ${CMAKE_BINARY_DIR}/DEBIAN/control)
install(FILES ${CMAKE_SOURCE_DIR}/LICENSE DESTINATION ${CMAKE_INSTALL_PREFIX}/share/licenses/imhex)
install(FILES ${CMAKE_SOURCE_DIR}/dist/imhex.desktop DESTINATION ${CMAKE_INSTALL_PREFIX}/share/applications)
install(FILES ${CMAKE_SOURCE_DIR}/resources/icon.png DESTINATION ${CMAKE_INSTALL_PREFIX}/share/pixmaps RENAME imhex.png)
install(FILES "$<TARGET_FILE:libimhex>" DESTINATION "${CMAKE_INSTALL_LIBDIR}")
downloadImHexPatternsFiles("./share/imhex")
endif()
if (UNIX AND NOT APPLE)
string(REPLACE ":" ";" EXTRA_MAGICDBS "${EXTRA_MAGICDBS}")
endif ()
if (NOT EXTRA_MAGICDBS STREQUAL "")
list(GET EXTRA_MAGICDBS -1 EXTRA_MAGICDBS)
if (NOT EXTRA_MAGICDBS STREQUAL "NOTFOUND")
if (EXTRA_MAGICDBS MATCHES ".*\\.mgc")
install(FILES "${EXTRA_MAGICDBS}" DESTINATION ${MAGIC_INSTALL_LOCATION})
else ()
install(FILES "${EXTRA_MAGICDBS}.mgc" DESTINATION ${MAGIC_INSTALL_LOCATION})
endif ()
endif ()
endif ()
# Compile the imhex-specific magicdb
add_custom_target(magic_dbs ALL
SOURCES ${MAGICDBS}
)
add_custom_command(TARGET magic_dbs
COMMAND file -C -m ${CMAKE_SOURCE_DIR}/magic_dbs
)
# Install the magicdb files.
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/magic_dbs.mgc DESTINATION ${MAGIC_INSTALL_LOCATION} RENAME imhex.mgc)
# Install resources
install(DIRECTORY ${CMAKE_SOURCE_DIR}/res/resources/ DESTINATION ${RESOURCES_INSTALL_LOCATION})
if (CREATE_BUNDLE)
include(PostprocessBundle)
set_target_properties(libimhex PROPERTIES SOVERSION ${IMHEX_VERSION})
# Fix rpath
add_custom_command(TARGET imhex POST_BUILD COMMAND ${CMAKE_INSTALL_NAME_TOOL} -add_rpath "@executable_path/../Frameworks/" $<TARGET_FILE:imhex>)
add_custom_command(TARGET imhex_all POST_BUILD COMMAND ${CMAKE_INSTALL_NAME_TOOL} -add_rpath "@executable_path/../Frameworks/" $<TARGET_FILE:main>)
# FIXME: Remove this once we move/integrate the plugins directory.
add_custom_target(build-time-make-plugins-directory ALL COMMAND ${CMAKE_COMMAND} -E make_directory "${bundle_path}/Contents/MacOS/plugins")
add_custom_target(build-time-make-resources-directory ALL COMMAND ${CMAKE_COMMAND} -E make_directory "${bundle_path}/Contents/Resources")
downloadImHexPatternsFiles("${bundle_path}/Contents/MacOS")
install(FILES ${IMHEX_ICON} DESTINATION "${bundle_path}/Contents/Resources")
install(TARGETS main BUNDLE DESTINATION ".")
install(FILES $<TARGET_FILE:main> DESTINATION "${bundle_path}")
# Update library references to make the bundle portable
postprocess_bundle(imhex)
postprocess_bundle(imhex_all main)
# Enforce DragNDrop packaging.
set(CPACK_GENERATOR "DragNDrop")
install(TARGETS imhex BUNDLE DESTINATION .)
else()
install(TARGETS imhex RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
install(TARGETS main RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
endif()
if (CREATE_PACKAGE)
include(apple)
include(CPack)
@@ -279,4 +300,79 @@ macro(setDefaultBuiltTypeIfUnset)
set(CMAKE_BUILD_TYPE "Release" CACHE STRING "Using Release build type as it was left unset" FORCE)
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release")
endif()
endmacro()
function(loadVersion version)
file(READ "${CMAKE_CURRENT_SOURCE_DIR}/VERSION" read_version)
set(${version} ${read_version} PARENT_SCOPE)
endfunction()
function(detectBadClone)
if (IMHEX_IGNORE_BAD_CLONE)
return()
endif()
file (GLOB EXTERNAL_DIRS "lib/external/*")
foreach (EXTERNAL_DIR ${EXTERNAL_DIRS})
file(GLOB RESULT "${EXTERNAL_DIR}/*")
list(LENGTH RESULT ENTRY_COUNT)
if(ENTRY_COUNT LESS_EQUAL 1)
message(FATAL_ERROR "External dependency ${EXTERNAL_DIR} is empty!\nMake sure to correctly clone ImHex using the --recurse-submodules git option or initialize the submodules manually.")
endif()
endforeach ()
endfunction()
set(IMHEX_REQUIRED_COMPILER "GNU")
set(IMHEX_MIN_COMPILER_VERSION "12.0.0")
function(verifyCompiler)
if (IMHEX_IGNORE_BAD_COMPILER)
return()
endif()
if (NOT CMAKE_CXX_COMPILER_ID STREQUAL ${IMHEX_REQUIRED_COMPILER} OR CMAKE_CXX_COMPILER_VERSION VERSION_LESS ${IMHEX_MIN_COMPILER_VERSION})
message(FATAL_ERROR "ImHex requires GCC ${IMHEX_MIN_COMPILER_VERSION} or newer. Please use the latest GCC version.")
endif()
endfunction()
macro(setVariableInParent variable value)
get_directory_property(hasParent PARENT_DIRECTORY)
if (hasParent)
set(${variable} "${value}" PARENT_SCOPE)
else ()
set(${variable} "${value}")
endif ()
endmacro()
function(downloadImHexPatternsFiles dest)
if (NOT IMHEX_OFFLINE_BUILD)
if (IMHEX_PATTERNS_PULL_MASTER)
set(PATTERNS_BRANCH master)
else ()
set(PATTERNS_BRANCH ImHex-v${IMHEX_VERSION})
endif ()
FetchContent_Declare(
imhex_patterns
GIT_REPOSITORY https://github.com/WerWolv/ImHex-Patterns.git
GIT_TAG master
)
FetchContent_Populate(imhex_patterns)
set(PATTERNS_FOLDERS_TO_INSTALL constants encodings includes patterns magic)
foreach (FOLDER ${PATTERNS_FOLDERS_TO_INSTALL})
install(DIRECTORY "${imhex_patterns_SOURCE_DIR}/${FOLDER}" DESTINATION ${dest})
endforeach ()
endif ()
endfunction()
macro(setupCompilerWarnings target)
set(IMHEX_COMMON_FLAGS "-Wall -Wextra -Werror")
set(IMHEX_C_FLAGS "${IMHEX_COMMON_FLAGS} -Wno-restrict -Wno-stringop-overread")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${IMHEX_C_FLAGS}")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${IMHEX_C_FLAGS}")
set(CMAKE_OBJC_FLAGS "${CMAKE_OBJC_FLAGS} ${IMHEX_COMMON_FLAGS}")
endmacro()

View File

@@ -13,9 +13,9 @@
if(CMAKE_GENERATOR)
# Being called as include(PostprocessBundle), so define a helper function.
set(_POSTPROCESS_BUNDLE_MODULE_LOCATION "${CMAKE_CURRENT_LIST_FILE}")
function(postprocess_bundle target)
add_custom_command(TARGET ${target} POST_BUILD
COMMAND ${CMAKE_COMMAND} -DBUNDLE_PATH="$<TARGET_FILE_DIR:${target}>/../.." -DCODE_SIGN_CERTIFICATE_ID="${CODE_SIGN_CERTIFICATE_ID}"
function(postprocess_bundle out_target in_target)
add_custom_command(TARGET ${out_target} POST_BUILD
COMMAND ${CMAKE_COMMAND} -DBUNDLE_PATH="$<TARGET_FILE_DIR:${in_target}>/../.." -DCODE_SIGN_CERTIFICATE_ID="${CODE_SIGN_CERTIFICATE_ID}"
-P "${_POSTPROCESS_BUNDLE_MODULE_LOCATION}"
)
endfunction()
@@ -26,9 +26,8 @@ get_filename_component(BUNDLE_PATH "${BUNDLE_PATH}" ABSOLUTE)
message(STATUS "Fixing up application bundle: ${BUNDLE_PATH}")
# Make sure to fix up any additional shared libraries (like plugins) that are
# needed.
file(GLOB_RECURSE extra_libs "${BUNDLE_PATH}/Contents/MacOS/*.dylib")
# Make sure to fix up any included ImHex plugin.
file(GLOB_RECURSE extra_libs "${BUNDLE_PATH}/Contents/MacOS/plugins/*.hexplug")
message(STATUS "Fixing up application bundle: ${extra_dirs}")
@@ -57,3 +56,6 @@ if (CODE_SIGN_CERTIFICATE_ID)
execute_process(COMMAND ${CMAKE_COMMAND} -E remove_directory "${BUNDLE_PATH}")
execute_process(COMMAND ${CMAKE_COMMAND} -E rename "${BUNDLE_PATH}.temp" "${BUNDLE_PATH}")
endif()
# Add a necessary rpath to the imhex binary
get_bundle_main_executable("${BUNDLE_PATH}" IMHEX_EXECUTABLE)

View File

@@ -1,3 +1,3 @@
set (CPACK_BUNDLE_NAME "ImHex")
set (CPACK_BUNDLE_ICON "${CMAKE_SOURCE_DIR}/res/mac/AppIcon.icns" )
set (CPACK_BUNDLE_ICON "${CMAKE_SOURCE_DIR}/resources/AppIcon.icns" )
set (CPACK_BUNDLE_PLIST "${CMAKE_BINARY_DIR}/ImHex.app/Contents/Info.plist")

139
dist/AppImageBuilder.yml vendored Normal file
View File

@@ -0,0 +1,139 @@
# appimage-builder recipe see https://appimage-builder.readthedocs.io for details
version: 1
AppDir:
path: .AppDir
app_info:
id: imhex
name: ImHex
icon: imhex
version: AppImage
exec: usr/bin/imhex
exec_args: $@
apt:
arch:
- amd64
allow_unauthenticated: true
sources:
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ jammy main restricted
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ jammy-updates main restricted
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ jammy universe
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ jammy-updates universe
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ jammy multiverse
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ jammy-updates multiverse
- sourceline: deb http://.archive.ubuntu.com/ubuntu/ jammy-backports main restricted
universe multiverse
- sourceline: deb http://security.ubuntu.com/ubuntu jammy-security main restricted
- sourceline: deb http://security.ubuntu.com/ubuntu jammy-security universe
- sourceline: deb http://security.ubuntu.com/ubuntu jammy-security multiverse
include:
- librsvg2-common
- libbz2-1.0:amd64
- libcap2:amd64
- libdbus-1-3:amd64
- libgpg-error0:amd64
- liblzma5:amd64
- libnss-mdns:amd64
- libpcre3:amd64
- libselinux1:amd64
- libtinfo6:amd64
files:
include:
- /lib/x86_64-linux-gnu/libGLX.so.0
- /lib/x86_64-linux-gnu/libGLdispatch.so.0
- /lib/x86_64-linux-gnu/libLLVM-13.so.1
- /lib/x86_64-linux-gnu/libOpenGL.so.0
- /lib/x86_64-linux-gnu/libX11.so.6
- /lib/x86_64-linux-gnu/libXau.so.6
- /lib/x86_64-linux-gnu/libXcomposite.so.1
- /lib/x86_64-linux-gnu/libXcursor.so.1
- /lib/x86_64-linux-gnu/libXdamage.so.1
- /lib/x86_64-linux-gnu/libXdmcp.so.6
- /lib/x86_64-linux-gnu/libXext.so.6
- /lib/x86_64-linux-gnu/libXfixes.so.3
- /lib/x86_64-linux-gnu/libXi.so.6
- /lib/x86_64-linux-gnu/libXinerama.so.1
- /lib/x86_64-linux-gnu/libXrandr.so.2
- /lib/x86_64-linux-gnu/libXrender.so.1
- /lib/x86_64-linux-gnu/libXxf86vm.so.1
- /lib/x86_64-linux-gnu/libatk-1.0.so.0
- /lib/x86_64-linux-gnu/libatk-bridge-2.0.so.0
- /lib/x86_64-linux-gnu/libatspi.so.0
- /lib/x86_64-linux-gnu/libblkid.so.1
- /lib/x86_64-linux-gnu/libbrotlicommon.so.1
- /lib/x86_64-linux-gnu/libbrotlidec.so.1
- /lib/x86_64-linux-gnu/libbsd.so.0
- /lib/x86_64-linux-gnu/libcairo-gobject.so.2
- /lib/x86_64-linux-gnu/libcairo.so.2
- /lib/x86_64-linux-gnu/libdatrie.so.1
- /lib/x86_64-linux-gnu/libedit.so.2
- /lib/x86_64-linux-gnu/libelf.so.1
- /lib/x86_64-linux-gnu/libepoxy.so.0
- /lib/x86_64-linux-gnu/libffi.so.8
- /lib/x86_64-linux-gnu/libfontconfig.so.1
- /lib/x86_64-linux-gnu/libfreetype.so.6
- /lib/x86_64-linux-gnu/libfribidi.so.0
- /lib/x86_64-linux-gnu/libgcrypt.so.20
- /lib/x86_64-linux-gnu/libgdk-3.so.0
- /lib/x86_64-linux-gnu/libgdk_pixbuf-2.0.so.0
- /lib/x86_64-linux-gnu/libgio-2.0.so.0
- /lib/x86_64-linux-gnu/libglapi.so.0
- /lib/x86_64-linux-gnu/libglfw.so.3
- /lib/x86_64-linux-gnu/libglib-2.0.so.0
- /lib/x86_64-linux-gnu/libgmodule-2.0.so.0
- /lib/x86_64-linux-gnu/libgmp.so.10
- /lib/x86_64-linux-gnu/libgnutls.so.30
- /lib/x86_64-linux-gnu/libgobject-2.0.so.0
- /lib/x86_64-linux-gnu/libgraphite2.so.3
- /lib/x86_64-linux-gnu/libharfbuzz.so.0
- /lib/x86_64-linux-gnu/libhogweed.so.6
- /lib/x86_64-linux-gnu/libicudata.so.70
- /lib/x86_64-linux-gnu/libicuuc.so.70
- /lib/x86_64-linux-gnu/libidn2.so.0
- /lib/x86_64-linux-gnu/libjpeg.so.8
- /lib/x86_64-linux-gnu/liblber-2.5.so.0
- /lib/x86_64-linux-gnu/libldap-2.5.so.0
- /lib/x86_64-linux-gnu/liblz4.so.1
- /lib/x86_64-linux-gnu/libmagic.so.1
- /lib/x86_64-linux-gnu/libmbedcrypto.so.7
- /lib/x86_64-linux-gnu/libmbedtls.so.14
- /lib/x86_64-linux-gnu/libmbedx509.so.1
- /lib/x86_64-linux-gnu/libmd.so.0
- /lib/x86_64-linux-gnu/libmount.so.1
- /lib/x86_64-linux-gnu/libnettle.so.8
- /lib/x86_64-linux-gnu/libp11-kit.so.0
- /lib/x86_64-linux-gnu/libpango-1.0.so.0
- /lib/x86_64-linux-gnu/libpangocairo-1.0.so.0
- /lib/x86_64-linux-gnu/libpangoft2-1.0.so.0
- /lib/x86_64-linux-gnu/libpcre2-8.so.0
- /lib/x86_64-linux-gnu/libpixman-1.so.0
- /lib/x86_64-linux-gnu/libpng16.so.16
- /lib/x86_64-linux-gnu/libpython3.10.so.1.0
- /lib/x86_64-linux-gnu/libsasl2.so.2
- /lib/x86_64-linux-gnu/libsensors.so.5
- /lib/x86_64-linux-gnu/libstdc++.so.6
- /lib/x86_64-linux-gnu/libsystemd.so.0
- /lib/x86_64-linux-gnu/libtasn1.so.6
- /lib/x86_64-linux-gnu/libthai.so.0
- /lib/x86_64-linux-gnu/libunistring.so.2
- /lib/x86_64-linux-gnu/libuuid.so.1
- /lib/x86_64-linux-gnu/libvulkan.so.1
- /lib/x86_64-linux-gnu/libwayland-client.so.0
- /lib/x86_64-linux-gnu/libwayland-cursor.so.0
- /lib/x86_64-linux-gnu/libwayland-egl.so.1
- /lib/x86_64-linux-gnu/libxcb-dri2.so.0
- /lib/x86_64-linux-gnu/libxcb-dri3.so.0
- /lib/x86_64-linux-gnu/libxcb-present.so.0
- /lib/x86_64-linux-gnu/libxcb-sync.so.1
- /lib/x86_64-linux-gnu/libxkbcommon.so.0
- /lib/x86_64-linux-gnu/libxml2.so.2
- /lib/x86_64-linux-gnu/libxshmfence.so.1
- /lib/x86_64-linux-gnu/libzstd.so.1
exclude:
- usr/share/man
- usr/share/doc/*/README.*
- usr/share/doc/*/changelog.*
- usr/share/doc/*/NEWS.*
- usr/share/doc/*/TODO.*
AppImage:
arch: x86_64
update-information: guess

40
dist/Arch/PKGBUILD vendored Normal file
View File

@@ -0,0 +1,40 @@
# Maintainer: iTrooz_ <itrooz at protonmail dot com>
pkgname=imhex-bin
pkgver=%version%
pkgrel=1
pkgdesc="A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM. "
arch=("x86_64")
url="https://github.com/WerWolv/ImHex"
repo=$url
license=('GPL 2.0')
groups=()
depends=(glfw mbedtls python freetype2 libglvnd dbus xdg-desktop-portal curl fmt yara nlohmann-json)
makedepends=(git)
checkdepends=()
optdepends=()
provides=(imhex)
conflicts=(imhex)
replaces=()
backup=()
options=()
source=($repo"/releases/download/v$pkgver/imhex-$pkgver-ArchLinux.pkg.tar.zst")
noextract=()
md5sums=(SKIP)
validpgpkeys=()
package() {
tar -xf imhex-$pkgver-ArchLinux.pkg.tar.zst
install -DT $srcdir/usr/bin/imhex $pkgdir/usr/bin/imhex
install -DT $srcdir/usr/lib/libimhex.so.$pkgver $pkgdir/usr/lib/libimhex.so.$pkgver
for plugin in $srcdir/usr/lib/imhex/plugins/*.hexplug;
do
install -DT $plugin $pkgdir/usr/lib/imhex/plugins/`basename $plugin`
done
mkdir -p $pkgdir/usr/share/imhex
cp -r $srcdir/usr/share/imhex/{constants,encodings,includes,magic,patterns} $pkgdir/usr/share/imhex
cp -r $srcdir/usr/share/{applications,licenses} $pkgdir/usr/share
install -d $pkgdir/usr/share
}

9
dist/Brewfile vendored
View File

@@ -1,13 +1,10 @@
brew "glfw3"
brew "glfw"
brew "mbedtls"
brew "capstone"
brew "nlohmann-json"
brew "glm"
brew "cmake"
brew "ccache"
brew "python3"
brew "freetype2"
brew "libmagic"
brew "pkg-config"
# TODO: Remove this when XCode version of clang will support the same level as LLVM 10
brew "llvm"
brew "gcc@12"

12
dist/DEBIAN/control.in vendored Normal file
View File

@@ -0,0 +1,12 @@
Package: ImHex
Version: ${PROJECT_VERSION}
Section: editors
Priority: optional
Architecture: amd64
License: GNU GPL-2
Depends: libglfw3, libmagic1, libmbedtls14, libpython3.10, libfreetype6, libopengl0, libdbus-1-3, xdg-desktop-portal
Maintainer: WerWolv <hey@werwolv.net>
Description: ImHex Hex Editor
A Hex Editor for Reverse Engineers, Programmers and
people who value their retinas when working at 3 AM.

28
dist/Dockerfile vendored Normal file
View File

@@ -0,0 +1,28 @@
FROM archlinux:latest
MAINTAINER WerWolv "hey@werwolv.net"
# Install dependencies
RUN pacman -Syy --needed --noconfirm
RUN pacman -S --needed --noconfirm \
git \
cmake \
base-devel \
gcc \
pkg-config \
glfw-x11 \
file \
mbedtls \
python3 \
freetype2 \
dbus \
xdg-desktop-portal
# Clone ImHex
RUN git clone https://github.com/WerWolv/ImHex --recurse-submodules /root/ImHex
# Build ImHex
RUN mkdir /root/ImHex/build
WORKDIR /root/ImHex/build
RUN cmake .. && make -j
WORKDIR /root/ImHex

View File

@@ -26,9 +26,8 @@ RDEPEND="${DEPEND}
media-libs/glfw
sys-apps/file
dev-libs/mbedtls
dev-libs/capstone
dev-cpp/nlohmann_json
media-libs/glm
x11-libs/gtk+
dbus
xdg-desktop-portal
"
BDEPEND="${DEPEND}"

41
dist/compiling/linux.md vendored Normal file
View File

@@ -0,0 +1,41 @@
### Compiling ImHex on Linux
Dependency installation scripts are available for many common Linux distributions in the [/dist](dist) folder.
After all the dependencies are installed, run the following commands to build ImHex:
```sh
mkdir -p build
cd build
CC=gcc-12 CXX=g++-12 cmake \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX="/usr" \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_C_FLAGS="-fuse-ld=lld" \
-DCMAKE_CXX_FLAGS="-fuse-ld=lld" \
-DCMAKE_OBJC_COMPILER_LAUNCHER=ccache \
-DCMAKE_OBJCXX_COMPILER_LAUNCHER=ccache \
-DRUST_PATH="$HOME/.cargo/bin/" \
..
make -j 4 install
```
---
Put the ImHex executable into the `/usr/bin` folder.
Put libimhex.so into the `/usr/lib` folder.
Configuration files go to `/usr/etc/imhex` or `~/.config/imhex`.
All other files belong in `/usr/share/imhex` or `~/.local/share/imhex`:
```
Patterns: /usr/share/imhex/patterns
Pattern Includes: /usr/share/imhex/includes
Magic files: /usr/share/imhex/magic
Python: /usr/share/imhex/lib/pythonX.X
Plugins: /usr/share/imhex/plugins
Configuration: /etc/xdg/imhex/config
```
All paths follow the XDG Base Directories standard, and can thus be modified
with the environment variables `XDG_CONFIG_HOME`, `XDG_CONFIG_DIRS`,
`XDG_DATA_HOME` and `XDG_DATA_DIRS`.

41
dist/compiling/macOS.md vendored Normal file
View File

@@ -0,0 +1,41 @@
### Compiling ImHex on macOS
To build ImHex on macOS, run the following commands:
```sh
brew bundle --no-lock --file dist/Brewfile
mkdir -p build
cd build
CC=$(brew --prefix gcc@12)/bin/gcc-12 \
CXX=$(brew --prefix gcc@12)/bin/g++-12 \
OBJC=$(brew --prefix llvm)/bin/clang \
OBJCXX=$(brew --prefix llvm)/bin/clang++ \
PKG_CONFIG_PATH="$(brew --prefix openssl)/lib/pkgconfig":"$(brew --prefix)/lib/pkgconfig" \
MACOSX_DEPLOYMENT_TARGET="10.15" \
cmake \
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
-DCREATE_BUNDLE=ON \
-DCREATE_PACKAGE=ON \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_OBJC_COMPILER_LAUNCHER=ccache \
-DCMAKE_OBJCXX_COMPILER_LAUNCHER=ccache \
..
make -j4 package
```
Open the generated .dmg file and drag-n-drop the ImHex executable to the Applications folder
All other files belong in `~/Library/Application Support/imhex`:
```
Patterns: ~/Library/Application Support/imhex/patterns
Pattern Includes: ~/Library/Application Support/imhex/includes
Magic files: ~/Library/Application Support/imhex/magic
Python: ~/Library/Application Support/imhex/lib/pythonX.X
Plugins: ~/Library/Application Support/imhex/plugins
Configuration: ~/Library/Application Support/imhex/config
```
If the build fails while trying to find the macOS libraries, make sure you have
XCode installed with `xcode-select --install`. Homebrew will also help get the
most recent SDK installed and configured with `brew doctor`.

23
dist/compiling/windows.md vendored Normal file
View File

@@ -0,0 +1,23 @@
### Compiling ImHex on Windows
On Windows, ImHex is built through msys2 / mingw. To install all dependencies, open a msys2 window and run the PKGCONFIG script in the [dist/msys2](dist/msys2) folder.
After all the dependencies are installed, run the following commands to build ImHex:
```sh
mkdir build
cd build
cmake -G "MinGW Makefiles" \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX="$PWD/install" \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_C_FLAGS="-fuse-ld=lld" \
-DCMAKE_CXX_FLAGS="-fuse-ld=lld" \
-DCMAKE_OBJC_COMPILER_LAUNCHER=ccache \
-DCMAKE_OBJCXX_COMPILER_LAUNCHER=ccache \
-DRUST_PATH="$USERPROFILE/.cargo/bin/" \
..
mingw32-make -j install
```
ImHex will look for any extra resources either in various folders directly next to the executable or in `%localappdata%/imhex`

View File

@@ -1,13 +1,17 @@
#!/usr/bin/env sh
pacman -S --needed \
cmake \
gcc \
glfw \
file \
mbedtls \
capstone \
glm \
python3 \
pacman -S $@ --needed \
cmake \
gcc \
lld \
glfw \
file \
mbedtls \
python3 \
freetype2 \
gtk3
dbus \
xdg-desktop-portal \
curl \
fmt \
yara \
nlohmann-json

View File

@@ -1,30 +1,25 @@
#!/usr/bin/env sh
echo "As of 2020-12, Debian stable does not include g++-10, needs debian testing or unstable."
# Tested on 2020-12-09 with Docker image bitnami/minideb:unstable
# Install pkgconf (adds minimum dependencies) only if the equivalent pkf-config is not already installed.
if !which pkg-config
if ! which pkg-config
then
PKGCONF="pkgconf"
fi
apt install -y \
build-essential \
gcc-10 \
g++-10 \
gcc-12 \
g++-12 \
lld \
${PKGCONF:-} \
cmake \
make \
ccache \
libglfw3-dev \
libglm-dev \
libmagic-dev \
libmbedtls-dev \
libcapstone-dev \
python3-dev \
libfreetype-dev \
libgtk-3-dev \
echo "Please consider this before running cmake (useful on e.g. Ubuntu 20.04):"
echo "export CXX=g++-10"
libdbus-1-dev \
xdg-desktop-portal

View File

@@ -1,14 +1,14 @@
#!/usr/bin/env sh
dnf install \
cmake \
gcc-c++ \
capstone-devel \
file-devel \
glfw-devel \
glm-devel \
mesa-libGL-devel \
mbedtls-devel \
python-devel \
freetype-devel \
gtk3
dnf install -y \
cmake \
dbus-devel \
file-devel \
freetype-devel \
gcc-c++ \
git \
mesa-libGL-devel \
glfw-devel \
lld \
mbedtls-devel \
python3-devel

View File

@@ -1,14 +1,14 @@
#!/usr/bin/env sh
pacman -S --needed --noconfirm \
mingw-w64-x86_64-gcc \
mingw-w64-x86_64-cmake \
mingw-w64-x86_64-make \
mingw-w64-x86_64-capstone \
mingw-w64-x86_64-glfw \
mingw-w64-x86_64-glm \
mingw-w64-x86_64-file \
mingw-w64-x86_64-mbedtls \
mingw-w64-x86_64-python \
mingw-w64-x86_64-freetype \
pacman -S --needed --noconfirm \
mingw-w64-x86_64-gcc \
mingw-w64-x86_64-lld \
mingw-w64-x86_64-cmake \
mingw-w64-x86_64-make \
mingw-w64-x86_64-ccache \
mingw-w64-x86_64-glfw \
mingw-w64-x86_64-file \
mingw-w64-x86_64-mbedtls \
mingw-w64-x86_64-python \
mingw-w64-x86_64-freetype \
mingw-w64-x86_64-dlfcn

10
dist/imhex.desktop vendored Normal file
View File

@@ -0,0 +1,10 @@
[Desktop Entry]
Name=ImHex
Comment=ImHex Hex Editor
GenericName=Hex Editor
Exec=imhex %U
Icon=imhex
Type=Application
StartupNotify=true
Categories=Development;IDE;
StartupWMClass=imhex

3
dist/msys2/PKGBUILD vendored
View File

@@ -9,12 +9,11 @@ url="https://github.com/WerWolv/ImHex"
license=('GPLv2')
depends=("${MINGW_PACKAGE_PREFIX}-python")
makedepends=("${MINGW_PACKAGE_PREFIX}-gcc"
"${MINGW_PACKAGE_PREFIX}-lld"
"${MINGW_PACKAGE_PREFIX}-cmake"
"${MINGW_PACKAGE_PREFIX}-make"
"${MINGW_PACKAGE_PREFIX}-dlfcn"
"${MINGW_PACKAGE_PREFIX}-capstone"
"${MINGW_PACKAGE_PREFIX}-glfw"
"${MINGW_PACKAGE_PREFIX}-glm"
"${MINGW_PACKAGE_PREFIX}-file"
"${MINGW_PACKAGE_PREFIX}-mbedtls"
"${MINGW_PACKAGE_PREFIX}-polly"

61
dist/net.werwolv.ImHex.yaml vendored Normal file
View File

@@ -0,0 +1,61 @@
app-id: net.werwolv.ImHex
runtime: org.freedesktop.Platform
runtime-version: '20.08'
default-branch: stable
sdk: org.freedesktop.Sdk
command: imhex
finish-args:
- --share=ipc
- --socket=x11
- --filesystem=host
- --device=all
modules:
- name: libiconv
sources:
- type: archive
url: https://ftp.gnu.org/pub/gnu/libiconv/libiconv-1.16.tar.gz
sha256: e6a1b1b589654277ee790cce3734f07876ac4ccfaecbee8afa0b649cf529cc04
- name: glfw
buildsystem: cmake-ninja
builddir: true
config-opts:
- -DCMAKE_BUILD_TYPE=RelWithDebInfo
- -DBUILD_SHARED_LIBS:BOOL=ON
sources:
- type: archive
url: https://github.com/glfw/glfw/releases/download/3.3.2/glfw-3.3.2.zip
sha256: 08a33a512f29d7dbf78eab39bd7858576adcc95228c9efe8e4bc5f0f3261efc7
cleanup:
- /include
- /lib/pkgconfig
- name: mbedtls
buildsystem: cmake-ninja
config-opts:
- -DCMAKE_C_FLAGS=-fPIC
sources:
- type: archive
url: https://github.com/ARMmbed/mbedtls/archive/refs/tags/v2.27.0.tar.gz
sha256: 2a07856e541f0e5f6eaee4f78018c52f25bd244ed76f9020dea54a8b02cac6ea
- name: nlohmann-json
buildsystem: cmake-ninja
builddir: true
config-opts:
- -DCMAKE_BUILD_TYPE=RelWithDebInfo
- -DBUILD_TESTING=OFF
sources:
- type: archive
url: https://github.com/nlohmann/json/archive/v3.9.1.tar.gz
sha256: 4cf0df69731494668bdd6460ed8cb269b68de9c19ad8c27abc24cd72605b2d5b
- name: imhex
buildsystem: cmake
sources:
- type: git
url: https://github.com/WerWolv/ImHex.git

88
dist/rpm/imhex.spec vendored Normal file
View File

@@ -0,0 +1,88 @@
# ftbfs without this
%global _lto_cflags %{nil}
Name: ImHex
Version: %{_version}
Release: 0%{?dist}
Summary: A hex editor for reverse engineers and programmers
License: GPL-2.0-only
URL: https://imhex.werwolv.net/
BuildRequires: cmake
BuildRequires: desktop-file-utils
BuildRequires: dbus-devel
BuildRequires: file-devel
BuildRequires: freetype-devel
BuildRequires: fmt-devel
BuildRequires: gcc-c++
BuildRequires: mesa-libGL-devel
BuildRequires: glfw-devel
BuildRequires: json-devel
BuildRequires: libcurl-devel
BuildRequires: llvm-devel
BuildRequires: mbedtls-devel
BuildRequires: python3-devel
%if 0%{?fedora} >= 37
BuildRequires: yara-devel
%endif
%description
ImHex is a Hex Editor, a tool to display, decode and analyze binary data to
reverse engineer their format, extract informations or patch values in them.
What makes ImHex special is that it has many advanced features that can often
only be found in paid applications. Such features are a completely custom binary
template and pattern language to decode and highlight structures in the data, a
graphical node-based data processor to pre-process values before they're
displayed, a disassembler, diffing support, bookmarks and much much more. At the
same time ImHex is completely free and open source under the GPLv2 language.
%prep
# don't use the setup macro since we're pulling from git
cp -r %{_src_path}/* %{_builddir}/
%build
%cmake \
-DCMAKE_BUILD_TYPE=%{_build_type} \
-D USE_SYSTEM_NLOHMANN_JSON=ON \
-D USE_SYSTEM_FMT=ON \
-D USE_SYSTEM_CURL=ON \
-D USE_SYSTEM_LLVM=ON \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-D IMHEX_PATTERNS_PULL_MASTER=ON \
%if 0%{?fedora} >= 37
-D USE_SYSTEM_YARA=ON \
# if fedora <= 36 get updated to yara 4.2.x then they should \
# be able to build against system libs \
# https://bugzilla.redhat.com/show_bug.cgi?id=2112508 \
%endif
# when capstone >= 5.x is released we should be able to build against \
# system libs of it \
# -D USE_SYSTEM_CAPSTONE=ON
%cmake_build
%install
%cmake_install
desktop-file-validate %{buildroot}%{_datadir}/applications/imhex.desktop
%files
%dir %{_datadir}/licenses/imhex
%license %{_datadir}/licenses/imhex/LICENSE
%doc README.md
%{_bindir}/imhex
%dir %{_datadir}/imhex
%{_datadir}/imhex/*
%{_datadir}/pixmaps/imhex.png
%{_datadir}/applications/imhex.desktop
%{_prefix}/lib64/libimhex.so.%{_version}
%{_prefix}/lib64/imhex/plugins/*
%changelog

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@@ -1,36 +0,0 @@
// dear imgui: wrapper to use FreeType (instead of stb_truetype)
// Get latest version at https://github.com/ocornut/imgui/tree/master/misc/freetype
// Original code by @Vuhdo (Aleksei Skriabin), maintained by @ocornut
#pragma once
#include "imgui.h" // IMGUI_API, ImFontAtlas
namespace ImGuiFreeType
{
// Hinting greatly impacts visuals (and glyph sizes).
// When disabled, FreeType generates blurrier glyphs, more or less matches the stb's output.
// The Default hinting mode usually looks good, but may distort glyphs in an unusual way.
// The Light hinting mode generates fuzzier glyphs but better matches Microsoft's rasterizer.
// You can set those flags on a per font basis in ImFontConfig::RasterizerFlags.
// Use the 'extra_flags' parameter of BuildFontAtlas() to force a flag on all your fonts.
enum RasterizerFlags
{
// By default, hinting is enabled and the font's native hinter is preferred over the auto-hinter.
NoHinting = 1 << 0, // Disable hinting. This generally generates 'blurrier' bitmap glyphs when the glyph are rendered in any of the anti-aliased modes.
NoAutoHint = 1 << 1, // Disable auto-hinter.
ForceAutoHint = 1 << 2, // Indicates that the auto-hinter is preferred over the font's native hinter.
LightHinting = 1 << 3, // A lighter hinting algorithm for gray-level modes. Many generated glyphs are fuzzier but better resemble their original shape. This is achieved by snapping glyphs to the pixel grid only vertically (Y-axis), as is done by Microsoft's ClearType and Adobe's proprietary font renderer. This preserves inter-glyph spacing in horizontal text.
MonoHinting = 1 << 4, // Strong hinting algorithm that should only be used for monochrome output.
Bold = 1 << 5, // Styling: Should we artificially embolden the font?
Oblique = 1 << 6, // Styling: Should we slant the font, emulating italic style?
Monochrome = 1 << 7 // Disable anti-aliasing. Combine this with MonoHinting for best results!
};
IMGUI_API bool BuildFontAtlas(ImFontAtlas* atlas, unsigned int extra_flags = 0);
// By default ImGuiFreeType will use IM_ALLOC()/IM_FREE().
// However, as FreeType does lots of allocations we provide a way for the user to redirect it to a separate memory heap if desired:
IMGUI_API void SetAllocatorFunctions(void* (*alloc_func)(size_t sz, void* user_data), void (*free_func)(void* ptr, void* user_data), void* user_data = NULL);
}

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@@ -1,39 +0,0 @@
#pragma once
#include <functional>
#include <imgui.h>
namespace ImGui {
bool Hyperlink(const char* label, const ImVec2& size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0);
bool BulletHyperlink(const char* label, const ImVec2& size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0);
bool DescriptionButton(const char* label, const char* description, const ImVec2& size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0);
void UnderlinedText(const char* label, ImColor color, const ImVec2& size_arg = ImVec2(0, 0));
void Disabled(const std::function<void()> &widgets, bool disabled);
void TextSpinner(const char* label);
void Header(const char *label, bool firstEntry = false);
std::tuple<ImTextureID, int, int> LoadImageFromPath(const char *path);
void UnloadImage(ImTextureID texture);
enum ImGuiCustomCol {
ImGuiCustomCol_DescButton,
ImGuiCustomCol_DescButtonHovered,
ImGuiCustomCol_DescButtonActive,
ImGuiCustomCol_COUNT
};
struct ImHexCustomData {
ImVec4 Colors[ImGuiCustomCol_COUNT];
};
ImU32 GetCustomColorU32(ImGuiCustomCol idx, float alpha_mul = 1.0F);
void StyleCustomColorsDark();
void StyleCustomColorsLight();
void StyleCustomColorsClassic();
}

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@@ -1,35 +0,0 @@
// dear imgui: Platform Backend for GLFW
// This needs to be used along with a Renderer (e.g. OpenGL3, Vulkan..)
// (Info: GLFW is a cross-platform general purpose library for handling windows, inputs, OpenGL/Vulkan graphics context creation, etc.)
// Implemented features:
// [X] Platform: Clipboard support.
// [X] Platform: Gamepad support. Enable with 'io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad'.
// [x] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'. FIXME: 3 cursors types are missing from GLFW.
// [X] Platform: Keyboard arrays indexed using GLFW_KEY_* codes, e.g. ImGui::IsKeyPressed(GLFW_KEY_SPACE).
// You can copy and use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
// If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp.
// Read online: https://github.com/ocornut/imgui/tree/master/docs
// About GLSL version:
// The 'glsl_version' initialization parameter defaults to "#version 150" if NULL.
// Only override if your GL version doesn't handle this GLSL version. Keep NULL if unsure!
#pragma once
#include "imgui.h" // IMGUI_IMPL_API
struct GLFWwindow;
IMGUI_IMPL_API bool ImGui_ImplGlfw_InitForOpenGL(GLFWwindow* window, bool install_callbacks);
IMGUI_IMPL_API bool ImGui_ImplGlfw_InitForVulkan(GLFWwindow* window, bool install_callbacks);
IMGUI_IMPL_API void ImGui_ImplGlfw_Shutdown();
IMGUI_IMPL_API void ImGui_ImplGlfw_NewFrame();
// GLFW callbacks
// - When calling Init with 'install_callbacks=true': GLFW callbacks will be installed for you. They will call user's previously installed callbacks, if any.
// - When calling Init with 'install_callbacks=false': GLFW callbacks won't be installed. You will need to call those function yourself from your own GLFW callbacks.
IMGUI_IMPL_API void ImGui_ImplGlfw_MouseButtonCallback(GLFWwindow* window, int button, int action, int mods);
IMGUI_IMPL_API void ImGui_ImplGlfw_ScrollCallback(GLFWwindow* window, double xoffset, double yoffset);
IMGUI_IMPL_API void ImGui_ImplGlfw_KeyCallback(GLFWwindow* window, int key, int scancode, int action, int mods);
IMGUI_IMPL_API void ImGui_ImplGlfw_CharCallback(GLFWwindow* window, unsigned int c);

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@@ -1,786 +0,0 @@
// Mini memory editor for Dear ImGui (to embed in your game/tools)
// Get latest version at http://www.github.com/ocornut/imgui_club
//
// Right-click anywhere to access the Options menu!
// You can adjust the keyboard repeat delay/rate in ImGuiIO.
// The code assume a mono-space font for simplicity!
// If you don't use the default font, use ImGui::PushFont()/PopFont() to switch to a mono-space font before caling this.
//
// Usage:
// // Create a window and draw memory editor inside it:
// static MemoryEditor mem_edit_1;
// static char data[0x10000];
// size_t data_size = 0x10000;
// mem_edit_1.DrawWindow("Memory Editor", data, data_size);
//
// Usage:
// // If you already have a window, use DrawContents() instead:
// static MemoryEditor mem_edit_2;
// ImGui::Begin("MyWindow")
// mem_edit_2.DrawContents(this, sizeof(*this), (size_t)this);
// ImGui::End();
//
// Changelog:
// - v0.10: initial version
// - v0.23 (2017/08/17): added to github. fixed right-arrow triggering a byte write.
// - v0.24 (2018/06/02): changed DragInt("Rows" to use a %d data format (which is desirable since imgui 1.61).
// - v0.25 (2018/07/11): fixed wording: all occurrences of "Rows" renamed to "Columns".
// - v0.26 (2018/08/02): fixed clicking on hex region
// - v0.30 (2018/08/02): added data preview for common data types
// - v0.31 (2018/10/10): added OptUpperCaseHex option to select lower/upper casing display [@samhocevar]
// - v0.32 (2018/10/10): changed signatures to use void* instead of unsigned char*
// - v0.33 (2018/10/10): added OptShowOptions option to hide all the interactive option setting.
// - v0.34 (2019/05/07): binary preview now applies endianness setting [@nicolasnoble]
// - v0.35 (2020/01/29): using ImGuiDataType available since Dear ImGui 1.69.
// - v0.36 (2020/05/05): minor tweaks, minor refactor.
// - v0.40 (2020/10/04): fix misuse of ImGuiListClipper API, broke with Dear ImGui 1.79. made cursor position appears on left-side of edit box. option popup appears on mouse release. fix MSVC warnings where _CRT_SECURE_NO_WARNINGS wasn't working in recent versions.
// - v0.41 (2020/10/05): fix when using with keyboard/gamepad navigation enabled.
// - v0.42 (2020/10/14): fix for . character in ASCII view always being greyed out.
//
// Todo/Bugs:
// - This is generally old code, it should work but please don't use this as reference!
// - Arrows are being sent to the InputText() about to disappear which for LeftArrow makes the text cursor appear at position 1 for one frame.
// - Using InputText() is awkward and maybe overkill here, consider implementing something custom.
#pragma once
#include <stdio.h> // sprintf, scanf
#include <stdint.h> // uint8_t, etc.
#include <hex/helpers/utils.hpp>
#include <hex/api/event.hpp>
#include <string>
#ifdef _MSC_VER
#define _PRISizeT "I"
#define ImSnprintf _snprintf
#else
#define _PRISizeT "z"
#define ImSnprintf snprintf
#endif
#ifdef _MSC_VER
#pragma warning (push)
#pragma warning (disable: 4996) // warning C4996: 'sprintf': This function or variable may be unsafe.
#endif
ImU32 ImAlphaBlendColors(ImU32 col_a, ImU32 col_b);
struct MemoryEditor
{
enum DataFormat
{
DataFormat_Bin = 0,
DataFormat_Dec = 1,
DataFormat_Hex = 2,
DataFormat_COUNT
};
struct DecodeData {
std::string data;
size_t advance;
ImColor color;
};
// Settings
bool ReadOnly; // = false // disable any editing.
int Cols; // = 16 // number of columns to display.
bool OptShowOptions; // = true // display options button/context menu. when disabled, options will be locked unless you provide your own UI for them.
bool OptShowHexII; // = false // display values in HexII representation instead of regular hexadecimal: hide null/zero bytes, ascii values as ".X".
bool OptShowAscii; // = true // display ASCII representation on the right side.
bool OptShowAdvancedDecoding; // = true // display advanced decoding data on the right side.
bool OptGreyOutZeroes; // = true // display null/zero bytes using the TextDisabled color.
bool OptUpperCaseHex; // = true // display hexadecimal values as "FF" instead of "ff".
int OptMidColsCount; // = 8 // set to 0 to disable extra spacing between every mid-cols.
int OptAddrDigitsCount; // = 0 // number of addr digits to display (default calculated based on maximum displayed addr).
ImU32 HighlightColor; // // background color of highlighted bytes.
ImU8 (*ReadFn)(const ImU8* data, size_t off); // = 0 // optional handler to read bytes.
void (*WriteFn)(ImU8* data, size_t off, ImU8 d); // = 0 // optional handler to write bytes.
bool (*HighlightFn)(const ImU8* data, size_t off, bool next);//= 0 // optional handler to return Highlight property (to support non-contiguous highlighting).
void (*HoverFn)(const ImU8 *data, size_t off);
DecodeData (*DecodeFn)(const ImU8 *data, size_t off);
// [Internal State]
bool ContentsWidthChanged;
size_t DataPreviewAddr;
size_t DataPreviewAddrOld;
size_t DataPreviewAddrEnd;
size_t DataPreviewAddrEndOld;
size_t DataEditingAddr;
bool DataEditingTakeFocus;
char DataInputBuf[32];
char AddrInputBuf[32];
size_t GotoAddr;
size_t HighlightMin, HighlightMax;
int PreviewEndianess;
ImGuiDataType PreviewDataType;
MemoryEditor()
{
// Settings
ReadOnly = false;
Cols = 16;
OptShowOptions = true;
OptShowHexII = false;
OptShowAscii = true;
OptShowAdvancedDecoding = true;
OptGreyOutZeroes = true;
OptUpperCaseHex = true;
OptMidColsCount = 8;
OptAddrDigitsCount = 0;
HighlightColor = IM_COL32(255, 255, 255, 50);
ReadFn = NULL;
WriteFn = NULL;
HighlightFn = NULL;
HoverFn = NULL;
DecodeFn = NULL;
// State/Internals
ContentsWidthChanged = false;
DataPreviewAddr = DataEditingAddr = DataPreviewAddrEnd = (size_t)-1;
DataPreviewAddrOld = DataPreviewAddrEndOld = (size_t)-1;
DataEditingTakeFocus = false;
memset(DataInputBuf, 0, sizeof(DataInputBuf));
memset(AddrInputBuf, 0, sizeof(AddrInputBuf));
GotoAddr = (size_t)-1;
HighlightMin = HighlightMax = (size_t)-1;
PreviewEndianess = 0;
PreviewDataType = ImGuiDataType_S32;
}
void GotoAddrAndHighlight(size_t addr_min, size_t addr_max)
{
GotoAddr = addr_min;
HighlightMin = addr_min;
HighlightMax = addr_max;
}
void GotoAddrAndSelect(size_t addr_min, size_t addr_max)
{
GotoAddr = addr_min;
DataPreviewAddr = addr_min;
DataPreviewAddrEnd = addr_max;
}
struct Sizes
{
int AddrDigitsCount;
float LineHeight;
float GlyphWidth;
float HexCellWidth;
float SpacingBetweenMidCols;
float PosHexStart;
float PosHexEnd;
float PosAsciiStart;
float PosAsciiEnd;
float PosDecodingStart;
float PosDecodingEnd;
float WindowWidth;
Sizes() { memset(this, 0, sizeof(*this)); }
};
void CalcSizes(Sizes& s, size_t mem_size, size_t base_display_addr)
{
ImGuiStyle& style = ImGui::GetStyle();
s.AddrDigitsCount = OptAddrDigitsCount;
if (s.AddrDigitsCount == 0)
for (size_t n = base_display_addr + mem_size - 1; n > 0; n >>= 4)
s.AddrDigitsCount++;
s.LineHeight = ImGui::GetTextLineHeight();
s.GlyphWidth = ImGui::CalcTextSize("F").x + 1; // We assume the font is mono-space
s.HexCellWidth = (float)(int)(s.GlyphWidth * 2.5f); // "FF " we include trailing space in the width to easily catch clicks everywhere
s.SpacingBetweenMidCols = (float)(int)(s.HexCellWidth * 0.25f); // Every OptMidColsCount columns we add a bit of extra spacing
s.PosHexStart = (s.AddrDigitsCount + 2) * s.GlyphWidth;
s.PosHexEnd = s.PosHexStart + (s.HexCellWidth * Cols);
s.PosAsciiStart = s.PosAsciiEnd = s.PosHexEnd;
if (OptShowAscii && OptShowAdvancedDecoding) {
s.PosAsciiStart = s.PosHexEnd + s.GlyphWidth * 1;
if (OptMidColsCount > 0)
s.PosAsciiStart += (float)((Cols + OptMidColsCount - 1) / OptMidColsCount) * s.SpacingBetweenMidCols;
s.PosAsciiEnd = s.PosAsciiStart + Cols * s.GlyphWidth;
s.PosDecodingStart = s.PosAsciiEnd + s.GlyphWidth * 1;
if (OptMidColsCount > 0)
s.PosDecodingStart += (float)((Cols + OptMidColsCount - 1) / OptMidColsCount) * s.SpacingBetweenMidCols;
s.PosDecodingEnd = s.PosDecodingStart + Cols * s.GlyphWidth;
} else if (OptShowAscii) {
s.PosAsciiStart = s.PosHexEnd + s.GlyphWidth * 1;
if (OptMidColsCount > 0)
s.PosAsciiStart += (float)((Cols + OptMidColsCount - 1) / OptMidColsCount) * s.SpacingBetweenMidCols;
s.PosAsciiEnd = s.PosAsciiStart + Cols * s.GlyphWidth;
} else if (OptShowAdvancedDecoding) {
s.PosDecodingStart = s.PosHexEnd + s.GlyphWidth * 1;
if (OptMidColsCount > 0)
s.PosDecodingStart += (float)((Cols + OptMidColsCount - 1) / OptMidColsCount) * s.SpacingBetweenMidCols;
s.PosDecodingEnd = s.PosDecodingStart + Cols * s.GlyphWidth;
}
s.WindowWidth = s.PosAsciiEnd + style.ScrollbarSize + style.WindowPadding.x * 2 + s.GlyphWidth;
}
// Standalone Memory Editor window
void DrawWindow(const char* title, bool *p_open, void* mem_data, size_t mem_size, size_t base_display_addr = 0x0000)
{
Sizes s;
CalcSizes(s, mem_size, base_display_addr);
if (ImGui::Begin(title, p_open, ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoNavInputs))
{
if (DataPreviewAddr != DataPreviewAddrOld || DataPreviewAddrEnd != DataPreviewAddrEndOld) {
hex::Region selectionRegion = { std::min(DataPreviewAddr, DataPreviewAddrEnd) + base_display_addr, std::max(DataPreviewAddr, DataPreviewAddrEnd) - std::min(DataPreviewAddr, DataPreviewAddrEnd) };
hex::EventManager::post<hex::EventRegionSelected>(selectionRegion);
}
DataPreviewAddrOld = DataPreviewAddr;
DataPreviewAddrEndOld = DataPreviewAddrEnd;
DrawContents(mem_data, mem_size, base_display_addr);
if (ContentsWidthChanged)
{
CalcSizes(s, mem_size, base_display_addr);
ImGui::SetWindowSize(ImVec2(s.WindowWidth, ImGui::GetWindowSize().y));
}
}
ImGui::End();
}
// Memory Editor contents only
void DrawContents(void* mem_data_void, size_t mem_size, size_t base_display_addr = 0x0000)
{
if (Cols < 1)
Cols = 1;
ImU8* mem_data = (ImU8*)mem_data_void;
Sizes s;
CalcSizes(s, mem_size, base_display_addr);
ImGuiStyle& style = ImGui::GetStyle();
// We begin into our scrolling region with the 'ImGuiWindowFlags_NoMove' in order to prevent click from moving the window.
// This is used as a facility since our main click detection code doesn't assign an ActiveId so the click would normally be caught as a window-move.
const float height_separator = style.ItemSpacing.y;
float footer_height = 0;
if (OptShowOptions)
footer_height += height_separator + ImGui::GetFrameHeightWithSpacing() * 1;
ImGui::BeginChild("offset", ImVec2(0, s.LineHeight), false, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoNav);
ImGui::Text("%*c ", s.AddrDigitsCount, ' ');
for (int i = 0; i < Cols; i++) {
float byte_pos_x = s.PosHexStart + s.HexCellWidth * i;
if (OptMidColsCount > 0)
byte_pos_x += (float)(i / OptMidColsCount) * s.SpacingBetweenMidCols;
ImGui::SameLine(byte_pos_x);
ImGui::Text("%02X", i);
}
ImGui::EndChild();
ImGui::BeginChild("##scrolling", ImVec2(0, -footer_height), false, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoNav);
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0, 0));
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0, 0));
// We are not really using the clipper API correctly here, because we rely on visible_start_addr/visible_end_addr for our scrolling function.
ImGuiListClipper clipper;
ImDrawList* draw_list = ImGui::GetWindowDrawList();
const int line_total_count = (int)((mem_size + Cols - 1) / Cols);
clipper.Begin(line_total_count, s.LineHeight);
clipper.Step();
const size_t visible_start_addr = clipper.DisplayStart * Cols;
const size_t visible_end_addr = clipper.DisplayEnd * Cols;
const size_t visible_count = visible_end_addr - visible_start_addr;
bool data_next = false;
if (DataEditingAddr >= mem_size)
DataEditingAddr = (size_t)-1;
if (DataPreviewAddr >= mem_size)
DataPreviewAddr = (size_t)-1;
if (DataPreviewAddrEnd >= mem_size)
DataPreviewAddrEnd = (size_t)-1;
size_t data_editing_addr_backup = DataEditingAddr;
size_t data_preview_addr_backup = DataPreviewAddr;
size_t data_editing_addr_next = (size_t)-1;
size_t data_preview_addr_next = (size_t)-1;
if (ImGui::IsWindowFocused()) {
if (DataEditingAddr != (size_t)-1)
{
// Move cursor but only apply on next frame so scrolling with be synchronized (because currently we can't change the scrolling while the window is being rendered)
if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_UpArrow)) && DataEditingAddr >= (size_t)Cols) { data_editing_addr_next = DataEditingAddr - Cols; DataEditingTakeFocus = true; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_DownArrow)) && DataEditingAddr < mem_size - Cols) { data_editing_addr_next = DataEditingAddr + Cols; DataEditingTakeFocus = true; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_LeftArrow)) && DataEditingAddr > 0) { data_editing_addr_next = DataEditingAddr - 1; DataEditingTakeFocus = true; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_RightArrow)) && DataEditingAddr < mem_size - 1) { data_editing_addr_next = DataEditingAddr + 1; DataEditingTakeFocus = true; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_PageUp)) && DataEditingAddr > 0) { data_editing_addr_next = std::max(s64(0), s64(DataEditingAddr) - s64(visible_count)); DataEditingTakeFocus = true; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_PageDown)) && DataEditingAddr < mem_size - 1) { data_editing_addr_next = std::min(s64(mem_size - 1), s64(DataEditingAddr) + s64(visible_count)); DataEditingTakeFocus = true; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_Home)) && DataEditingAddr > 0) { data_editing_addr_next = 0; DataEditingTakeFocus = true; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_End)) && DataEditingAddr < mem_size - 1) { data_editing_addr_next = mem_size - 1; DataEditingTakeFocus = true; }
} else if (DataPreviewAddr != -1) {
// Move cursor but only apply on next frame so scrolling with be synchronized (because currently we can't change the scrolling while the window is being rendered)
if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_UpArrow)) && DataPreviewAddr >= (size_t)Cols) { DataPreviewAddr = data_preview_addr_next = DataPreviewAddr - Cols; if (!ImGui::GetIO().KeyShift) DataPreviewAddrEnd = DataPreviewAddr; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_DownArrow)) && DataPreviewAddr < mem_size - Cols) { DataPreviewAddr = data_preview_addr_next = DataPreviewAddr + Cols; if (!ImGui::GetIO().KeyShift) DataPreviewAddrEnd = DataPreviewAddr; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_LeftArrow)) && DataPreviewAddr > 0) { DataPreviewAddr = data_preview_addr_next = DataPreviewAddr - 1; if (!ImGui::GetIO().KeyShift) DataPreviewAddrEnd = DataPreviewAddr; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_RightArrow)) && DataPreviewAddr < mem_size - 1) { DataPreviewAddr = data_preview_addr_next = DataPreviewAddr + 1; if (!ImGui::GetIO().KeyShift) DataPreviewAddrEnd = DataPreviewAddr; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_PageUp)) && DataPreviewAddr > 0) { DataPreviewAddr = data_preview_addr_next = std::max(s64(0), s64(DataPreviewAddr) - s64(visible_count)); if (!ImGui::GetIO().KeyShift) DataPreviewAddrEnd = DataPreviewAddr; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_PageDown)) && DataPreviewAddr < mem_size - 1) { DataPreviewAddr = data_preview_addr_next = std::min(s64(mem_size - 1), s64(DataPreviewAddr) + s64(visible_count)); if (!ImGui::GetIO().KeyShift) DataPreviewAddrEnd = DataPreviewAddr; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_Home)) && DataPreviewAddr > 0) { DataPreviewAddr = data_preview_addr_next = 0; if (!ImGui::GetIO().KeyShift) DataPreviewAddrEnd = DataPreviewAddr; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_End)) && DataPreviewAddr < mem_size - 1) { DataPreviewAddr = data_preview_addr_next = mem_size - 1; if (!ImGui::GetIO().KeyShift) DataPreviewAddrEnd = DataPreviewAddr; }
}
}
if (data_preview_addr_next != (size_t)-1 && (data_preview_addr_next / Cols) != (data_preview_addr_backup / Cols))
{
// Track cursor movements
const int scroll_offset = ((int)(data_preview_addr_next / Cols) - (int)(data_preview_addr_backup / Cols));
const bool scroll_desired = (scroll_offset < 0 && data_preview_addr_next < visible_start_addr + Cols * 2) || (scroll_offset > 0 && data_preview_addr_next > visible_end_addr - Cols * 2);
if (scroll_desired)
ImGui::SetScrollY(ImGui::GetScrollY() + scroll_offset * s.LineHeight);
}
if (data_editing_addr_next != (size_t)-1 && (data_editing_addr_next / Cols) != (data_editing_addr_backup / Cols))
{
// Track cursor movements
const int scroll_offset = ((int)(data_editing_addr_next / Cols) - (int)(data_editing_addr_backup / Cols));
const bool scroll_desired = (scroll_offset < 0 && data_editing_addr_next < visible_start_addr + Cols * 2) || (scroll_offset > 0 && data_editing_addr_next > visible_end_addr - Cols * 2);
if (scroll_desired)
ImGui::SetScrollY(ImGui::GetScrollY() + scroll_offset * s.LineHeight);
}
// Draw vertical separator
ImVec2 window_pos = ImGui::GetWindowPos();
if (OptShowAscii)
draw_list->AddLine(ImVec2(window_pos.x + s.PosAsciiStart - s.GlyphWidth, window_pos.y), ImVec2(window_pos.x + s.PosAsciiStart - s.GlyphWidth, window_pos.y + 9999), ImGui::GetColorU32(ImGuiCol_Border));
if (OptShowAdvancedDecoding)
draw_list->AddLine(ImVec2(window_pos.x + s.PosDecodingStart - s.GlyphWidth, window_pos.y), ImVec2(window_pos.x + s.PosDecodingStart - s.GlyphWidth, window_pos.y + 9999), ImGui::GetColorU32(ImGuiCol_Border));
const ImU32 color_text = ImGui::GetColorU32(ImGuiCol_Text);
const ImU32 color_disabled = OptGreyOutZeroes ? ImGui::GetColorU32(ImGuiCol_TextDisabled) : color_text;
const char* format_address = OptUpperCaseHex ? "%0*" _PRISizeT "X: " : "%0*" _PRISizeT "x: ";
const char* format_data = OptUpperCaseHex ? "%0*" _PRISizeT "X" : "%0*" _PRISizeT "x";
const char* format_byte = OptUpperCaseHex ? "%02X" : "%02x";
const char* format_byte_space = OptUpperCaseHex ? "%02X " : "%02x ";
bool tooltipShown = false;
for (int line_i = clipper.DisplayStart; line_i < clipper.DisplayEnd; line_i++) // display only visible lines
{
size_t addr = (size_t)(line_i * Cols);
ImGui::Text(format_address, s.AddrDigitsCount, base_display_addr + addr);
// Draw Hexadecimal
for (int n = 0; n < Cols && addr < mem_size; n++, addr++)
{
float byte_pos_x = s.PosHexStart + s.HexCellWidth * n;
if (OptMidColsCount > 0)
byte_pos_x += (float)(n / OptMidColsCount) * s.SpacingBetweenMidCols;
ImGui::SameLine(byte_pos_x);
// Draw highlight
bool is_highlight_from_user_range = (addr >= HighlightMin && addr < HighlightMax);
bool is_highlight_from_user_func = (HighlightFn && HighlightFn(mem_data, addr, false));
bool is_highlight_from_preview = (addr >= DataPreviewAddr && addr <= DataPreviewAddrEnd) || (addr >= DataPreviewAddrEnd && addr <= DataPreviewAddr);
if (is_highlight_from_user_range || is_highlight_from_user_func || is_highlight_from_preview)
{
ImVec2 pos = ImGui::GetCursorScreenPos();
float highlight_width = s.GlyphWidth * 2;
bool is_next_byte_highlighted = (addr + 1 < mem_size) &&
((HighlightMax != (size_t)-1 && addr + 1 < HighlightMax) ||
(HighlightFn && HighlightFn(mem_data, addr + 1, true)) ||
((addr + 1) >= DataPreviewAddr && (addr + 1) <= DataPreviewAddrEnd) || ((addr + 1) >= DataPreviewAddrEnd && (addr + 1) <= DataPreviewAddr));
if (is_next_byte_highlighted)
{
highlight_width = s.HexCellWidth;
if (OptMidColsCount > 0 && n > 0 && (n + 1) < Cols && ((n + 1) % OptMidColsCount) == 0)
highlight_width += s.SpacingBetweenMidCols;
}
ImU32 color = HighlightColor;
if ((is_highlight_from_user_range + is_highlight_from_user_func + is_highlight_from_preview) > 1)
color = (ImAlphaBlendColors(HighlightColor, 0x60C08080) & 0x00FFFFFF) | 0x90000000;
draw_list->AddRectFilled(pos, ImVec2(pos.x + highlight_width, pos.y + s.LineHeight), color);
}
if (DataEditingAddr == addr)
{
// Display text input on current byte
bool data_write = false;
ImGui::PushID((void*)addr);
if (DataEditingTakeFocus)
{
ImGui::SetKeyboardFocusHere();
ImGui::CaptureKeyboardFromApp(true);
sprintf(AddrInputBuf, format_data, s.AddrDigitsCount, base_display_addr + addr);
sprintf(DataInputBuf, format_byte, ReadFn ? ReadFn(mem_data, addr) : mem_data[addr]);
}
ImGui::PushItemWidth(s.GlyphWidth * 2);
struct UserData
{
// FIXME: We should have a way to retrieve the text edit cursor position more easily in the API, this is rather tedious. This is such a ugly mess we may be better off not using InputText() at all here.
static int Callback(ImGuiInputTextCallbackData* data)
{
UserData* user_data = (UserData*)data->UserData;
if (!data->HasSelection())
user_data->CursorPos = data->CursorPos;
if (data->SelectionStart == 0 && data->SelectionEnd == data->BufTextLen)
{
// When not editing a byte, always rewrite its content (this is a bit tricky, since InputText technically "owns" the master copy of the buffer we edit it in there)
data->DeleteChars(0, data->BufTextLen);
data->InsertChars(0, user_data->CurrentBufOverwrite);
data->SelectionStart = 0;
data->SelectionEnd = 2;
data->CursorPos = 0;
}
return 0;
}
char CurrentBufOverwrite[3]; // Input
int CursorPos; // Output
};
UserData user_data;
user_data.CursorPos = -1;
sprintf(user_data.CurrentBufOverwrite, format_byte, ReadFn ? ReadFn(mem_data, addr) : mem_data[addr]);
ImGuiInputTextFlags flags = ImGuiInputTextFlags_CharsHexadecimal | ImGuiInputTextFlags_EnterReturnsTrue | ImGuiInputTextFlags_AutoSelectAll | ImGuiInputTextFlags_NoHorizontalScroll | ImGuiInputTextFlags_AlwaysInsertMode | ImGuiInputTextFlags_CallbackAlways;
if (ImGui::InputText("##data", DataInputBuf, 32, flags, UserData::Callback, &user_data))
data_write = data_next = true;
else if (!DataEditingTakeFocus && !ImGui::IsItemActive())
DataEditingAddr = data_editing_addr_next = (size_t)-1;
DataEditingTakeFocus = false;
ImGui::PopItemWidth();
if (user_data.CursorPos >= 2)
data_write = data_next = true;
if (data_editing_addr_next != (size_t)-1)
data_write = data_next = false;
unsigned int data_input_value = 0;
if (data_write && sscanf(DataInputBuf, "%X", &data_input_value) == 1)
{
if (WriteFn)
WriteFn(mem_data, addr, (ImU8)data_input_value);
else
mem_data[addr] = (ImU8)data_input_value;
}
ImGui::PopID();
}
else
{
// NB: The trailing space is not visible but ensure there's no gap that the mouse cannot click on.
ImU8 b = ReadFn ? ReadFn(mem_data, addr) : mem_data[addr];
if (OptShowHexII)
{
if ((b >= 32 && b < 128))
ImGui::Text(".%c ", b);
else if (b == 0xFF && OptGreyOutZeroes)
ImGui::TextDisabled("## ");
else if (b == 0x00)
ImGui::Text(" ");
else
ImGui::Text(format_byte_space, b);
}
else
{
if (b == 0 && OptGreyOutZeroes)
ImGui::TextDisabled("00 ");
else
ImGui::Text(format_byte_space, b);
}
if (ImGui::IsItemHovered() && ImGui::IsMouseClicked(0) && !ImGui::GetIO().KeyShift)
{
if (!ReadOnly && ImGui::IsMouseDoubleClicked(0)) {
DataEditingTakeFocus = true;
data_editing_addr_next = addr;
}
DataPreviewAddr = addr;
DataPreviewAddrEnd = addr;
}
if (ImGui::IsItemHovered() && ((ImGui::IsMouseClicked(0) && ImGui::GetIO().KeyShift) || ImGui::IsMouseDragging(0))) {
DataPreviewAddrEnd = addr;
}
if (ImGui::IsItemHovered() && !tooltipShown) {
if (HoverFn) {
HoverFn(mem_data, addr);
tooltipShown = true;
}
}
}
}
if (OptShowAscii)
{
// Draw ASCII values
ImGui::SameLine(s.PosAsciiStart);
ImVec2 pos = ImGui::GetCursorScreenPos();
addr = line_i * Cols;
ImGui::PushID(-1);
ImGui::SameLine();
ImGui::Dummy(ImVec2(s.GlyphWidth, s.LineHeight));
ImGui::PopID();
for (int n = 0; n < Cols && addr < mem_size; n++, addr++)
{
if (addr == DataEditingAddr)
{
draw_list->AddRectFilled(pos, ImVec2(pos.x + s.GlyphWidth, pos.y + s.LineHeight), ImGui::GetColorU32(ImGuiCol_FrameBg));
draw_list->AddRectFilled(pos, ImVec2(pos.x + s.GlyphWidth, pos.y + s.LineHeight), ImGui::GetColorU32(ImGuiCol_TextSelectedBg));
}
unsigned char c = ReadFn ? ReadFn(mem_data, addr) : mem_data[addr];
char display_c = (c < 32 || c >= 128) ? '.' : c;
draw_list->AddText(pos, (display_c == c) ? color_text : color_disabled, &display_c, &display_c + 1);
// Draw highlight
bool is_highlight_from_user_range = (addr >= HighlightMin && addr < HighlightMax);
bool is_highlight_from_user_func = (HighlightFn && HighlightFn(mem_data, addr, false));
bool is_highlight_from_preview = (addr >= DataPreviewAddr && addr <= DataPreviewAddrEnd) || (addr >= DataPreviewAddrEnd && addr <= DataPreviewAddr);
if (is_highlight_from_user_range || is_highlight_from_user_func || is_highlight_from_preview)
{
ImU32 color = HighlightColor;
if ((is_highlight_from_user_range + is_highlight_from_user_func + is_highlight_from_preview) > 1)
color = (ImAlphaBlendColors(HighlightColor, 0x60C08080) & 0x00FFFFFF) | 0x90000000;
draw_list->AddRectFilled(pos, ImVec2(pos.x + s.GlyphWidth, pos.y + s.LineHeight), color);
}
ImGui::PushID(line_i * Cols + n);
ImGui::SameLine();
ImGui::Dummy(ImVec2(s.GlyphWidth, s.LineHeight));
ImGui::PopID();
if (ImGui::IsItemHovered() && ImGui::IsMouseClicked(0) && !ImGui::GetIO().KeyShift)
{
if (!ReadOnly && ImGui::IsMouseDoubleClicked(0)) {
DataEditingTakeFocus = true;
data_editing_addr_next = addr;
}
DataPreviewAddr = addr;
DataPreviewAddrEnd = addr;
}
if (ImGui::IsItemHovered() && ((ImGui::IsMouseClicked(0) && ImGui::GetIO().KeyShift) || ImGui::IsMouseDragging(0))) {
DataPreviewAddrEnd = addr;
}
pos.x += s.GlyphWidth;
}
ImGui::PushID(-1);
ImGui::SameLine();
ImGui::Dummy(ImVec2(s.GlyphWidth, s.LineHeight));
ImGui::PopID();
}
if (OptShowAdvancedDecoding && DecodeFn) {
// Draw decoded bytes
ImGui::SameLine(s.PosDecodingStart);
ImVec2 pos = ImGui::GetCursorScreenPos();
addr = line_i * Cols;
ImGui::PushID(-1);
ImGui::SameLine();
ImGui::Dummy(ImVec2(s.GlyphWidth, s.LineHeight));
ImGui::PopID();
for (int n = 0; n < Cols && addr < mem_size;)
{
auto decodedData = DecodeFn(mem_data, addr);
auto displayData = decodedData.data;
auto glyphWidth = ImGui::CalcTextSize(displayData.c_str()).x + 1;
if (addr == DataEditingAddr)
{
draw_list->AddRectFilled(pos, ImVec2(pos.x + glyphWidth, pos.y + s.LineHeight), ImGui::GetColorU32(ImGuiCol_FrameBg));
draw_list->AddRectFilled(pos, ImVec2(pos.x + glyphWidth, pos.y + s.LineHeight), ImGui::GetColorU32(ImGuiCol_TextSelectedBg));
}
draw_list->AddText(pos, decodedData.color, displayData.c_str(), displayData.c_str() + displayData.length());
// Draw highlight
bool is_highlight_from_user_range = (addr >= HighlightMin && addr < HighlightMax);
bool is_highlight_from_user_func = (HighlightFn && HighlightFn(mem_data, addr, false));
bool is_highlight_from_preview = (addr >= DataPreviewAddr && addr <= DataPreviewAddrEnd) || (addr >= DataPreviewAddrEnd && addr <= DataPreviewAddr);
if (is_highlight_from_user_range || is_highlight_from_user_func || is_highlight_from_preview)
{
ImU32 color = HighlightColor;
if ((is_highlight_from_user_range + is_highlight_from_user_func + is_highlight_from_preview) > 1)
color = (ImAlphaBlendColors(HighlightColor, 0x60C08080) & 0x00FFFFFF) | 0x90000000;
draw_list->AddRectFilled(pos, ImVec2(pos.x + glyphWidth, pos.y + s.LineHeight), color);
}
ImGui::PushID(line_i * Cols + n);
ImGui::SameLine();
ImGui::Dummy(ImVec2(glyphWidth, s.LineHeight));
ImGui::PopID();
if (ImGui::IsItemHovered() && ImGui::IsMouseClicked(0) && !ImGui::GetIO().KeyShift)
{
if (!ReadOnly && ImGui::IsMouseDoubleClicked(0)) {
DataEditingTakeFocus = true;
data_editing_addr_next = addr;
}
DataPreviewAddr = addr;
DataPreviewAddrEnd = addr;
}
if (ImGui::IsItemHovered() && ((ImGui::IsMouseClicked(0) && ImGui::GetIO().KeyShift) || ImGui::IsMouseDragging(0))) {
DataPreviewAddrEnd = addr;
}
pos.x += glyphWidth;
if (addr <= 1) {
n++;
addr++;
} else {
n += decodedData.advance;
addr += decodedData.advance;
}
}
}
}
IM_ASSERT(clipper.Step() == false);
clipper.End();
ImGui::PopStyleVar(2);
ImGui::EndChild();
if (data_next && DataEditingAddr < mem_size)
{
DataEditingAddr = DataPreviewAddr = DataEditingAddr + 1;
DataEditingTakeFocus = true;
}
else if (data_editing_addr_next != (size_t)-1)
{
DataEditingAddr = DataPreviewAddr = DataPreviewAddrEnd = data_editing_addr_next;
}
if (OptShowOptions)
{
ImGui::Separator();
DrawOptionsLine(s, mem_data, mem_size, base_display_addr);
}
// Notify the main window of our ideal child content size (FIXME: we are missing an API to get the contents size from the child)
ImGui::SetCursorPosX(s.WindowWidth);
}
void DrawOptionsLine(const Sizes& s, void* mem_data, size_t mem_size, size_t base_display_addr)
{
IM_UNUSED(mem_data);
ImGuiStyle& style = ImGui::GetStyle();
const char* format_range = OptUpperCaseHex ? "Range %0*" _PRISizeT "X..%0*" _PRISizeT "X" : "Range %0*" _PRISizeT "x..%0*" _PRISizeT "x";
const char* format_selection = OptUpperCaseHex ? "Selection %0*" _PRISizeT "X..%0*" _PRISizeT "X (%ld %s)" : "Range %0*" _PRISizeT "x..%0*" _PRISizeT "x (%ld %s)";
// Options menu
if (ImGui::Button("Options"))
ImGui::OpenPopup("options");
if (ImGui::BeginPopup("options")) {
ImGui::PushItemWidth(ImGui::CalcTextSize("00 cols").x * 1.1f);
if (ImGui::DragInt("##cols", &Cols, 0.2f, 4, 32, "%d cols")) { ContentsWidthChanged = true; if (Cols < 1) Cols = 1; }
ImGui::PopItemWidth();
ImGui::Checkbox("Show HexII", &OptShowHexII);
if (ImGui::Checkbox("Show Ascii", &OptShowAscii)) { ContentsWidthChanged = true; }
if (ImGui::Checkbox("Show Advanced Decoding", &OptShowAdvancedDecoding)) { ContentsWidthChanged = true; }
ImGui::Checkbox("Grey out zeroes", &OptGreyOutZeroes);
ImGui::Checkbox("Uppercase Hex", &OptUpperCaseHex);
ImGui::EndPopup();
}
ImGui::SameLine();
ImGui::Text(format_range, s.AddrDigitsCount, base_display_addr, s.AddrDigitsCount, base_display_addr + mem_size - 1);
if (DataPreviewAddr != (size_t)-1 && DataPreviewAddrEnd != (size_t)-1) {
ImGui::SameLine();
ImGui::Spacing();
ImGui::SameLine();
auto selectionStart = std::min(DataPreviewAddr, DataPreviewAddrEnd);
auto selectionEnd = std::max(DataPreviewAddr, DataPreviewAddrEnd);
size_t regionSize = (selectionEnd - selectionStart) + 1;
ImGui::Text(format_selection, s.AddrDigitsCount, base_display_addr + selectionStart, s.AddrDigitsCount, base_display_addr + selectionEnd, regionSize, regionSize == 1 ? "byte" : "bytes");
}
if (GotoAddr != (size_t)-1)
{
if (GotoAddr < mem_size)
{
ImGui::BeginChild("##scrolling");
ImGui::SetScrollFromPosY(ImGui::GetCursorStartPos().y + (GotoAddr / Cols) * ImGui::GetTextLineHeight());
ImGui::EndChild();
DataEditingAddr = DataPreviewAddr = HighlightMin;
DataPreviewAddrEnd = HighlightMax;
}
GotoAddr = (size_t)-1;
}
}
static bool IsBigEndian()
{
uint16_t x = 1;
char c[2];
memcpy(c, &x, 2);
return c[0] != 0;
}
static void* EndianessCopyBigEndian(void* _dst, void* _src, size_t s, int is_little_endian)
{
if (is_little_endian)
{
uint8_t* dst = (uint8_t*)_dst;
uint8_t* src = (uint8_t*)_src + s - 1;
for (int i = 0, n = (int)s; i < n; ++i)
memcpy(dst++, src--, 1);
return _dst;
}
else
{
return memcpy(_dst, _src, s);
}
}
static void* EndianessCopyLittleEndian(void* _dst, void* _src, size_t s, int is_little_endian)
{
if (is_little_endian)
{
return memcpy(_dst, _src, s);
}
else
{
uint8_t* dst = (uint8_t*)_dst;
uint8_t* src = (uint8_t*)_src + s - 1;
for (int i = 0, n = (int)s; i < n; ++i)
memcpy(dst++, src--, 1);
return _dst;
}
}
void* EndianessCopy(void* dst, void* src, size_t size) const
{
static void* (*fp)(void*, void*, size_t, int) = NULL;
if (fp == NULL)
fp = IsBigEndian() ? EndianessCopyBigEndian : EndianessCopyLittleEndian;
return fp(dst, src, size, PreviewEndianess);
}
};
#undef _PRISizeT
#undef ImSnprintf
#ifdef _MSC_VER
#pragma warning (pop)
#endif

View File

@@ -1,323 +0,0 @@
#pragma once
#include <stddef.h>
struct ImVec2;
namespace imnodes
{
enum ColorStyle
{
ColorStyle_NodeBackground = 0,
ColorStyle_NodeBackgroundHovered,
ColorStyle_NodeBackgroundSelected,
ColorStyle_NodeOutline,
ColorStyle_TitleBar,
ColorStyle_TitleBarHovered,
ColorStyle_TitleBarSelected,
ColorStyle_Link,
ColorStyle_LinkHovered,
ColorStyle_LinkSelected,
ColorStyle_Pin,
ColorStyle_PinHovered,
ColorStyle_BoxSelector,
ColorStyle_BoxSelectorOutline,
ColorStyle_GridBackground,
ColorStyle_GridLine,
ColorStyle_Count
};
enum StyleVar
{
StyleVar_GridSpacing = 0,
StyleVar_NodeCornerRounding,
StyleVar_NodePaddingHorizontal,
StyleVar_NodePaddingVertical,
StyleVar_NodeBorderThickness,
StyleVar_LinkThickness,
StyleVar_LinkLineSegmentsPerLength,
StyleVar_LinkHoverDistance,
StyleVar_PinCircleRadius,
StyleVar_PinQuadSideLength,
StyleVar_PinTriangleSideLength,
StyleVar_PinLineThickness,
StyleVar_PinHoverRadius,
StyleVar_PinOffset
};
enum StyleFlags
{
StyleFlags_None = 0,
StyleFlags_NodeOutline = 1 << 0,
StyleFlags_GridLines = 1 << 2
};
// This enum controls the way attribute pins look.
enum PinShape
{
PinShape_Circle,
PinShape_CircleFilled,
PinShape_Triangle,
PinShape_TriangleFilled,
PinShape_Quad,
PinShape_QuadFilled
};
// This enum controls the way the attribute pins behave.
enum AttributeFlags
{
AttributeFlags_None = 0,
// Allow detaching a link by left-clicking and dragging the link at a pin it is connected to.
// NOTE: the user has to actually delete the link for this to work. A deleted link can be
// detected by calling IsLinkDestroyed() after EndNodeEditor().
AttributeFlags_EnableLinkDetachWithDragClick = 1 << 0,
// Visual snapping of an in progress link will trigger IsLink Created/Destroyed events. Allows
// for previewing the creation of a link while dragging it across attributes. See here for demo:
// https://github.com/Nelarius/imnodes/issues/41#issuecomment-647132113 NOTE: the user has to
// actually delete the link for this to work. A deleted link can be detected by calling
// IsLinkDestroyed() after EndNodeEditor().
AttributeFlags_EnableLinkCreationOnSnap = 1 << 1
};
struct IO
{
struct EmulateThreeButtonMouse
{
EmulateThreeButtonMouse();
// Controls whether this feature is enabled or not.
bool enabled;
const bool* modifier; // The keyboard modifier to use with the mouse left click. Set to
// &ImGuiIO::KeyAlt by default.
} emulate_three_button_mouse;
struct LinkDetachWithModifierClick
{
LinkDetachWithModifierClick();
// Pointer to a boolean value indicating when the desired modifier is pressed. Set to NULL
// by default (i.e. this feature is disabled). To enable the feature, set the link to point
// to, for example, &ImGuiIO::KeyCtrl.
//
// Left-clicking a link with this modifier pressed will detach that link. NOTE: the user has
// to actually delete the link for this to work. A deleted link can be detected by calling
// IsLinkDestroyed() after EndNodeEditor().
const bool* modifier;
} link_detach_with_modifier_click;
IO();
};
struct Style
{
float grid_spacing;
float node_corner_rounding;
float node_padding_horizontal;
float node_padding_vertical;
float node_border_thickness;
float link_thickness;
float link_line_segments_per_length;
float link_hover_distance;
// The following variables control the look and behavior of the pins. The default size of each
// pin shape is balanced to occupy approximately the same surface area on the screen.
// The circle radius used when the pin shape is either PinShape_Circle or PinShape_CircleFilled.
float pin_circle_radius;
// The quad side length used when the shape is either PinShape_Quad or PinShape_QuadFilled.
float pin_quad_side_length;
// The equilateral triangle side length used when the pin shape is either PinShape_Triangle or
// PinShape_TriangleFilled.
float pin_triangle_side_length;
// The thickness of the line used when the pin shape is not filled.
float pin_line_thickness;
// The radius from the pin's center position inside of which it is detected as being hovered
// over.
float pin_hover_radius;
// Offsets the pins' positions from the edge of the node to the outside of the node.
float pin_offset;
// By default, StyleFlags_NodeOutline and StyleFlags_Gridlines are enabled.
StyleFlags flags;
// Set these mid-frame using Push/PopColorStyle. You can index this color array with with a
// ColorStyle enum value.
unsigned int colors[ColorStyle_Count];
Style();
};
// An editor context corresponds to a set of nodes in a single workspace (created with a single
// Begin/EndNodeEditor pair)
//
// By default, the library creates an editor context behind the scenes, so using any of the imnodes
// functions doesn't require you to explicitly create a context.
struct EditorContext;
EditorContext* EditorContextCreate();
void EditorContextFree(EditorContext*);
void EditorContextSet(EditorContext*);
ImVec2 EditorContextGetPanning();
void EditorContextResetPanning(const ImVec2& pos);
void EditorContextMoveToNode(const int node_id);
// Initialize the node editor system.
void Initialize();
void Shutdown();
IO& GetIO();
// Returns the global style struct. See the struct declaration for default values.
Style& GetStyle();
// Style presets matching the dear imgui styles of the same name.
void StyleColorsDark(); // on by default
void StyleColorsClassic();
void StyleColorsLight();
// The top-level function call. Call this before calling BeginNode/EndNode. Calling this function
// will result the node editor grid workspace being rendered.
void BeginNodeEditor();
void EndNodeEditor();
// Use PushColorStyle and PopColorStyle to modify Style::colors mid-frame.
void PushColorStyle(ColorStyle item, unsigned int color);
void PopColorStyle();
void PushStyleVar(StyleVar style_item, float value);
void PopStyleVar();
// id can be any positive or negative integer, but INT_MIN is currently reserved for internal use.
void BeginNode(int id);
void EndNode();
ImVec2 GetNodeDimensions(int id);
// Place your node title bar content (such as the node title, using ImGui::Text) between the
// following function calls. These functions have to be called before adding any attributes, or the
// layout of the node will be incorrect.
void BeginNodeTitleBar();
void EndNodeTitleBar();
// Attributes are ImGui UI elements embedded within the node. Attributes can have pin shapes
// rendered next to them. Links are created between pins.
//
// The activity status of an attribute can be checked via the IsAttributeActive() and
// IsAnyAttributeActive() function calls. This is one easy way of checking for any changes made to
// an attribute's drag float UI, for instance.
//
// Each attribute id must be unique.
// Create an input attribute block. The pin is rendered on left side.
void BeginInputAttribute(int id, PinShape shape = PinShape_CircleFilled);
void EndInputAttribute();
// Create an output attribute block. The pin is rendered on the right side.
void BeginOutputAttribute(int id, PinShape shape = PinShape_CircleFilled);
void EndOutputAttribute();
// Create a static attribute block. A static attribute has no pin, and therefore can't be linked to
// anything. However, you can still use IsAttributeActive() and IsAnyAttributeActive() to check for
// attribute activity.
void BeginStaticAttribute(int id);
void EndStaticAttribute();
// Push a single AttributeFlags value. By default, only AttributeFlags_None is set.
void PushAttributeFlag(AttributeFlags flag);
void PopAttributeFlag();
// Render a link between attributes.
// The attributes ids used here must match the ids used in Begin(Input|Output)Attribute function
// calls. The order of start_attr and end_attr doesn't make a difference for rendering the link.
void Link(int id, int start_attribute_id, int end_attribute_id);
// Enable or disable the ability to click and drag a specific node.
void SetNodeDraggable(int node_id, const bool draggable);
// The node's position can be expressed in three coordinate systems:
// * screen space coordinates, -- the origin is the upper left corner of the window.
// * editor space coordinates -- the origin is the upper left corner of the node editor window
// * grid space coordinates, -- the origin is the upper left corner of the node editor window,
// translated by the current editor panning vector (see EditorContextGetPanning() and
// EditorContextResetPanning())
// Use the following functions to get and set the node's coordinates in these coordinate systems.
void SetNodeScreenSpacePos(int node_id, const ImVec2& screen_space_pos);
void SetNodeEditorSpacePos(int node_id, const ImVec2& editor_space_pos);
void SetNodeGridSpacePos(int node_id, const ImVec2& grid_pos);
ImVec2 GetNodeScreenSpacePos(const int node_id);
ImVec2 GetNodeEditorSpacePos(const int node_id);
ImVec2 GetNodeGridSpacePos(const int node_id);
// Returns true if the current node editor canvas is being hovered over by the mouse, and is not
// blocked by any other windows.
bool IsEditorHovered();
// The following functions return true if a UI element is being hovered over by the mouse cursor.
// Assigns the id of the UI element being hovered over to the function argument. Use these functions
// after EndNodeEditor() has been called.
bool IsNodeHovered(int* node_id);
bool IsLinkHovered(int* link_id);
bool IsPinHovered(int* attribute_id);
// Use The following two functions to query the number of selected nodes or links in the current
// editor. Use after calling EndNodeEditor().
int NumSelectedNodes();
int NumSelectedLinks();
// Get the selected node/link ids. The pointer argument should point to an integer array with at
// least as many elements as the respective NumSelectedNodes/NumSelectedLinks function call
// returned.
void GetSelectedNodes(int* node_ids);
void GetSelectedLinks(int* link_ids);
// Clears the list of selected nodes/links. Useful if you want to delete a selected node or link.
void ClearNodeSelection();
void ClearLinkSelection();
// Was the previous attribute active? This will continuously return true while the left mouse button
// is being pressed over the UI content of the attribute.
bool IsAttributeActive();
// Was any attribute active? If so, sets the active attribute id to the output function argument.
bool IsAnyAttributeActive(int* attribute_id = NULL);
// Use the following functions to query a change of state for an existing link, or new link. Call
// these after EndNodeEditor().
// Did the user start dragging a new link from a pin?
bool IsLinkStarted(int* started_at_attribute_id);
// Did the user drop the dragged link before attaching it to a pin?
// There are two different kinds of situations to consider when handling this event:
// 1) a link which is created at a pin and then dropped
// 2) an existing link which is detached from a pin and then dropped
// Use the including_detached_links flag to control whether this function triggers when the user
// detaches a link and drops it.
bool IsLinkDropped(int* started_at_attribute_id = NULL, bool including_detached_links = true);
// Did the user finish creating a new link?
bool IsLinkCreated(
int* started_at_attribute_id,
int* ended_at_attribute_id,
bool* created_from_snap = NULL);
bool IsLinkCreated(
int* started_at_node_id,
int* started_at_attribute_id,
int* ended_at_node_id,
int* ended_at_attribute_id,
bool* created_from_snap = NULL);
// Was an existing link detached from a pin by the user? The detached link's id is assigned to the
// output argument link_id.
bool IsLinkDestroyed(int* link_id);
// Use the following functions to write the editor context's state to a string, or directly to a
// file. The editor context is serialized in the INI file format.
const char* SaveCurrentEditorStateToIniString(size_t* data_size = NULL);
const char* SaveEditorStateToIniString(const EditorContext* editor, size_t* data_size = NULL);
void LoadCurrentEditorStateFromIniString(const char* data, size_t data_size);
void LoadEditorStateFromIniString(EditorContext* editor, const char* data, size_t data_size);
void SaveCurrentEditorStateToIniFile(const char* file_name);
void SaveEditorStateToIniFile(const EditorContext* editor, const char* file_name);
void LoadCurrentEditorStateFromIniFile(const char* file_name);
void LoadEditorStateFromIniFile(EditorContext* editor, const char* file_name);
} // namespace imnodes

View File

@@ -1,688 +0,0 @@
// MIT License
// Copyright (c) 2020 Evan Pezent
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
// ImPlot v0.8 WIP
#pragma once
#include "imgui.h"
//-----------------------------------------------------------------------------
// Macros and Defines
//-----------------------------------------------------------------------------
// Define attributes of all API symbols declarations (e.g. for DLL under Windows)
// Using ImPlot via a shared library is not recommended, because we don't guarantee
// backward nor forward ABI compatibility and also function call overhead. If you
// do use ImPlot as a DLL, be sure to call SetImGuiContext (details below).
#ifndef IMPLOT_API
#define IMPLOT_API
#endif
// ImPlot version string
#define IMPLOT_VERSION "0.8 WIP"
// Indicates variable should deduced automatically.
#define IMPLOT_AUTO -1
// Special color used to indicate that a color should be deduced automatically.
#define IMPLOT_AUTO_COL ImVec4(0,0,0,-1)
//-----------------------------------------------------------------------------
// Forward Declarations and Basic Types
//-----------------------------------------------------------------------------
// Forward declarations
struct ImPlotContext; // ImPlot context (opaque struct, see implot_internal.h)
// Enums/Flags
typedef int ImPlotFlags; // -> enum ImPlotFlags_
typedef int ImPlotAxisFlags; // -> enum ImPlotAxisFlags_
typedef int ImPlotCol; // -> enum ImPlotCol_
typedef int ImPlotStyleVar; // -> enum ImPlotStyleVar_
typedef int ImPlotMarker; // -> enum ImPlotMarker_
typedef int ImPlotColormap; // -> enum ImPlotColormap_
typedef int ImPlotLocation; // -> enum ImPlotLocation_
typedef int ImPlotOrientation; // -> enum ImPlotOrientation_
typedef int ImPlotYAxis; // -> enum ImPlotYAxis_;
// Options for plots.
enum ImPlotFlags_ {
ImPlotFlags_None = 0, // default
ImPlotFlags_NoLegend = 1 << 0, // the top-left legend will not be displayed
ImPlotFlags_NoMenus = 1 << 1, // the user will not be able to open context menus with double-right click
ImPlotFlags_NoBoxSelect = 1 << 2, // the user will not be able to box-select with right-mouse
ImPlotFlags_NoMousePos = 1 << 3, // the mouse position, in plot coordinates, will not be displayed inside of the plot
ImPlotFlags_NoHighlight = 1 << 4, // plot items will not be highlighted when their legend entry is hovered
ImPlotFlags_NoChild = 1 << 5, // a child window region will not be used to capture mouse scroll (can boost performance for single ImGui window applications)
ImPlotFlags_YAxis2 = 1 << 6, // enable a 2nd y-axis on the right side
ImPlotFlags_YAxis3 = 1 << 7, // enable a 3rd y-axis on the right side
ImPlotFlags_Query = 1 << 8, // the user will be able to draw query rects with middle-mouse
ImPlotFlags_Crosshairs = 1 << 9, // the default mouse cursor will be replaced with a crosshair when hovered
ImPlotFlags_AntiAliased = 1 << 10, // plot lines will be software anti-aliased (not recommended for density plots, prefer MSAA)
ImPlotFlags_CanvasOnly = ImPlotFlags_NoLegend | ImPlotFlags_NoMenus | ImPlotFlags_NoBoxSelect | ImPlotFlags_NoMousePos
};
// Options for plot axes (X and Y).
enum ImPlotAxisFlags_ {
ImPlotAxisFlags_None = 0, // default
ImPlotAxisFlags_NoGridLines = 1 << 0, // no grid lines will be displayed
ImPlotAxisFlags_NoTickMarks = 1 << 1, // no tick marks will be displayed
ImPlotAxisFlags_NoTickLabels = 1 << 2, // no text labels will be displayed
ImPlotAxisFlags_LogScale = 1 << 3, // a logartithmic (base 10) axis scale will be used (mutually exclusive with ImPlotAxisFlags_Time)
ImPlotAxisFlags_Time = 1 << 4, // axis will display date/time formatted labels (mutually exclusive with ImPlotAxisFlags_LogScale)
ImPlotAxisFlags_Invert = 1 << 5, // the axis will be inverted
ImPlotAxisFlags_LockMin = 1 << 6, // the axis minimum value will be locked when panning/zooming
ImPlotAxisFlags_LockMax = 1 << 7, // the axis maximum value will be locked when panning/zooming
ImPlotAxisFlags_Lock = ImPlotAxisFlags_LockMin | ImPlotAxisFlags_LockMax,
ImPlotAxisFlags_NoDecorations = ImPlotAxisFlags_NoGridLines | ImPlotAxisFlags_NoTickMarks | ImPlotAxisFlags_NoTickLabels
};
// Plot styling colors.
enum ImPlotCol_ {
// item styling colors
ImPlotCol_Line, // plot line/outline color (defaults to next unused color in current colormap)
ImPlotCol_Fill, // plot fill color for bars (defaults to the current line color)
ImPlotCol_MarkerOutline, // marker outline color (defaults to the current line color)
ImPlotCol_MarkerFill, // marker fill color (defaults to the current line color)
ImPlotCol_ErrorBar, // error bar color (defaults to ImGuiCol_Text)
// plot styling colors
ImPlotCol_FrameBg, // plot frame background color (defaults to ImGuiCol_FrameBg)
ImPlotCol_PlotBg, // plot area background color (defaults to ImGuiCol_WindowBg)
ImPlotCol_PlotBorder, // plot area border color (defaults to ImGuiCol_Border)
ImPlotCol_LegendBg, // legend background color (defaults to ImGuiCol_PopupBg)
ImPlotCol_LegendBorder, // legend border color (defaults to ImPlotCol_PlotBorder)
ImPlotCol_LegendText, // legend text color (defaults to ImPlotCol_InlayText)
ImPlotCol_TitleText, // plot title text color (defaults to ImGuiCol_Text)
ImPlotCol_InlayText, // color of text appearing inside of plots (defaults to ImGuiCol_Text)
ImPlotCol_XAxis, // x-axis label and tick lables color (defaults to ImGuiCol_Text)
ImPlotCol_XAxisGrid, // x-axis grid color (defaults to 25% ImPlotCol_XAxis)
ImPlotCol_YAxis, // y-axis label and tick labels color (defaults to ImGuiCol_Text)
ImPlotCol_YAxisGrid, // y-axis grid color (defaults to 25% ImPlotCol_YAxis)
ImPlotCol_YAxis2, // 2nd y-axis label and tick labels color (defaults to ImGuiCol_Text)
ImPlotCol_YAxisGrid2, // 2nd y-axis grid/label color (defaults to 25% ImPlotCol_YAxis2)
ImPlotCol_YAxis3, // 3rd y-axis label and tick labels color (defaults to ImGuiCol_Text)
ImPlotCol_YAxisGrid3, // 3rd y-axis grid/label color (defaults to 25% ImPlotCol_YAxis3)
ImPlotCol_Selection, // box-selection color (defaults to yellow)
ImPlotCol_Query, // box-query color (defaults to green)
ImPlotCol_Crosshairs, // crosshairs color (defaults to ImPlotCol_PlotBorder)
ImPlotCol_COUNT
};
// Plot styling variables.
enum ImPlotStyleVar_ {
// item styling variables
ImPlotStyleVar_LineWeight, // float, plot item line weight in pixels
ImPlotStyleVar_Marker, // int, marker specification
ImPlotStyleVar_MarkerSize, // float, marker size in pixels (roughly the marker's "radius")
ImPlotStyleVar_MarkerWeight, // float, plot outline weight of markers in pixels
ImPlotStyleVar_FillAlpha, // float, alpha modifier applied to all plot item fills
ImPlotStyleVar_ErrorBarSize, // float, error bar whisker width in pixels
ImPlotStyleVar_ErrorBarWeight, // float, error bar whisker weight in pixels
ImPlotStyleVar_DigitalBitHeight, // float, digital channels bit height (at 1) in pixels
ImPlotStyleVar_DigitalBitGap, // float, digital channels bit padding gap in pixels
// plot styling variables
ImPlotStyleVar_PlotBorderSize, // float, thickness of border around plot area
ImPlotStyleVar_MinorAlpha, // float, alpha multiplier applied to minor axis grid lines
ImPlotStyleVar_MajorTickLen, // ImVec2, major tick lengths for X and Y axes
ImPlotStyleVar_MinorTickLen, // ImVec2, minor tick lengths for X and Y axes
ImPlotStyleVar_MajorTickSize, // ImVec2, line thickness of major ticks
ImPlotStyleVar_MinorTickSize, // ImVec2, line thickness of minor ticks
ImPlotStyleVar_MajorGridSize, // ImVec2, line thickness of major grid lines
ImPlotStyleVar_MinorGridSize, // ImVec2, line thickness of minor grid lines
ImPlotStyleVar_PlotPadding, // ImVec2, padding between widget frame and plot area, labels, or outside legends (i.e. main padding)
ImPlotStyleVar_LabelPadding, // ImVec2, padding between axes labels, tick labels, and plot edge
ImPlotStyleVar_LegendPadding, // ImVec2, legend padding from plot edges
ImPlotStyleVar_LegendInnerPadding, // ImVec2, legend inner padding from legend edges
ImPlotStyleVar_LegendSpacing, // ImVec2, spacing between legend entries
ImPlotStyleVar_MousePosPadding, // ImVec2, padding between plot edge and interior info text
ImPlotStyleVar_AnnotationPadding, // ImVec2, text padding around annotation labels
ImPlotStyleVar_PlotDefaultSize, // ImVec2, default size used when ImVec2(0,0) is passed to BeginPlot
ImPlotStyleVar_PlotMinSize, // ImVec2, minimum size plot frame can be when shrunk
ImPlotStyleVar_COUNT
};
// Marker specifications.
enum ImPlotMarker_ {
ImPlotMarker_None = -1, // no marker
ImPlotMarker_Circle, // a circle marker
ImPlotMarker_Square, // a square maker
ImPlotMarker_Diamond, // a diamond marker
ImPlotMarker_Up, // an upward-pointing triangle marker
ImPlotMarker_Down, // an downward-pointing triangle marker
ImPlotMarker_Left, // an leftward-pointing triangle marker
ImPlotMarker_Right, // an rightward-pointing triangle marker
ImPlotMarker_Cross, // a cross marker (not fillable)
ImPlotMarker_Plus, // a plus marker (not fillable)
ImPlotMarker_Asterisk, // a asterisk marker (not fillable)
ImPlotMarker_COUNT
};
// Built-in colormaps
enum ImPlotColormap_ {
ImPlotColormap_Default = 0, // ImPlot default colormap (n=10)
ImPlotColormap_Deep = 1, // a.k.a. seaborn deep (n=10)
ImPlotColormap_Dark = 2, // a.k.a. matplotlib "Set1" (n=9)
ImPlotColormap_Pastel = 3, // a.k.a. matplotlib "Pastel1" (n=9)
ImPlotColormap_Paired = 4, // a.k.a. matplotlib "Paired" (n=12)
ImPlotColormap_Viridis = 5, // a.k.a. matplotlib "viridis" (n=11)
ImPlotColormap_Plasma = 6, // a.k.a. matplotlib "plasma" (n=11)
ImPlotColormap_Hot = 7, // a.k.a. matplotlib/MATLAB "hot" (n=11)
ImPlotColormap_Cool = 8, // a.k.a. matplotlib/MATLAB "cool" (n=11)
ImPlotColormap_Pink = 9, // a.k.a. matplotlib/MATLAB "pink" (n=11)
ImPlotColormap_Jet = 10, // a.k.a. MATLAB "jet" (n=11)
ImPlotColormap_COUNT
};
// Used to position items on a plot (e.g. legends, labels, etc.)
enum ImPlotLocation_ {
ImPlotLocation_Center = 0, // center-center
ImPlotLocation_North = 1 << 0, // top-center
ImPlotLocation_South = 1 << 1, // bottom-center
ImPlotLocation_West = 1 << 2, // center-left
ImPlotLocation_East = 1 << 3, // center-right
ImPlotLocation_NorthWest = ImPlotLocation_North | ImPlotLocation_West, // top-left
ImPlotLocation_NorthEast = ImPlotLocation_North | ImPlotLocation_East, // top-right
ImPlotLocation_SouthWest = ImPlotLocation_South | ImPlotLocation_West, // bottom-left
ImPlotLocation_SouthEast = ImPlotLocation_South | ImPlotLocation_East // bottom-right
};
// Used to orient items on a plot (e.g. legends, labels, etc.)
enum ImPlotOrientation_ {
ImPlotOrientation_Horizontal, // left/right
ImPlotOrientation_Vertical // up/down
};
// Enums for different y-axes.
enum ImPlotYAxis_ {
ImPlotYAxis_1 = 0, // left (default)
ImPlotYAxis_2 = 1, // first on right side
ImPlotYAxis_3 = 2 // second on right side
};
// Double precision version of ImVec2 used by ImPlot. Extensible by end users.
struct ImPlotPoint {
double x, y;
ImPlotPoint() { x = y = 0.0; }
ImPlotPoint(double _x, double _y) { x = _x; y = _y; }
ImPlotPoint(const ImVec2& p) { x = p.x; y = p.y; }
double operator[] (size_t idx) const { return (&x)[idx]; }
double& operator[] (size_t idx) { return (&x)[idx]; }
#ifdef IMPLOT_POINT_CLASS_EXTRA
IMPLOT_POINT_CLASS_EXTRA // Define additional constructors and implicit cast operators in imconfig.h
// to convert back and forth between your math types and ImPlotPoint.
#endif
};
// A range defined by a min/max value. Used for plot axes ranges.
struct ImPlotRange {
double Min, Max;
ImPlotRange() { Min = 0; Max = 0; }
ImPlotRange(double _min, double _max) { Min = _min; Max = _max; }
bool Contains(double value) const { return value >= Min && value <= Max; };
double Size() const { return Max - Min; };
};
// Combination of two ranges for X and Y axes.
struct ImPlotLimits {
ImPlotRange X, Y;
bool Contains(const ImPlotPoint& p) const { return Contains(p.x, p.y); }
bool Contains(double x, double y) const { return X.Contains(x) && Y.Contains(y); }
};
// Plot style structure
struct ImPlotStyle {
// item styling variables
float LineWeight; // = 1, item line weight in pixels
int Marker; // = ImPlotMarker_None, marker specification
float MarkerSize; // = 4, marker size in pixels (roughly the marker's "radius")
float MarkerWeight; // = 1, outline weight of markers in pixels
float FillAlpha; // = 1, alpha modifier applied to plot fills
float ErrorBarSize; // = 5, error bar whisker width in pixels
float ErrorBarWeight; // = 1.5, error bar whisker weight in pixels
float DigitalBitHeight; // = 8, digital channels bit height (at y = 1.0f) in pixels
float DigitalBitGap; // = 4, digital channels bit padding gap in pixels
// plot styling variables
float PlotBorderSize; // = 1, line thickness of border around plot area
float MinorAlpha; // = 0.25 alpha multiplier applied to minor axis grid lines
ImVec2 MajorTickLen; // = 10,10 major tick lengths for X and Y axes
ImVec2 MinorTickLen; // = 5,5 minor tick lengths for X and Y axes
ImVec2 MajorTickSize; // = 1,1 line thickness of major ticks
ImVec2 MinorTickSize; // = 1,1 line thickness of minor ticks
ImVec2 MajorGridSize; // = 1,1 line thickness of major grid lines
ImVec2 MinorGridSize; // = 1,1 line thickness of minor grid lines
ImVec2 PlotPadding; // = 10,10 padding between widget frame and plot area, labels, or outside legends (i.e. main padding)
ImVec2 LabelPadding; // = 5,5 padding between axes labels, tick labels, and plot edge
ImVec2 LegendPadding; // = 10,10 legend padding from plot edges
ImVec2 LegendInnerPadding; // = 5,5 legend inner padding from legend edges
ImVec2 LegendSpacing; // = 0,0 spacing between legend entries
ImVec2 MousePosPadding; // = 10,10 padding between plot edge and interior mouse location text
ImVec2 AnnotationPadding; // = 2,2 text padding around annotation labels
ImVec2 PlotDefaultSize; // = 400,300 default size used when ImVec2(0,0) is passed to BeginPlot
ImVec2 PlotMinSize; // = 300,225 minimum size plot frame can be when shrunk
// colors
ImVec4 Colors[ImPlotCol_COUNT]; // array of plot specific colors
// settings/flags
bool AntiAliasedLines; // = false, enable global anti-aliasing on plot lines (overrides ImPlotFlags_AntiAliased)
bool UseLocalTime; // = false, axis labels will be formatted for your timezone when ImPlotAxisFlag_Time is enabled
bool UseISO8601; // = false, dates will be formatted according to ISO 8601 where applicable (e.g. YYYY-MM-DD, YYYY-MM, --MM-DD, etc.)
bool Use24HourClock; // = false, times will be formatted using a 24 hour clock
IMPLOT_API ImPlotStyle();
};
// Input mapping structure, default values listed in the comments.
struct ImPlotInputMap {
ImGuiMouseButton PanButton; // LMB enables panning when held
ImGuiKeyModFlags PanMod; // none optional modifier that must be held for panning
ImGuiMouseButton FitButton; // LMB fits visible data when double clicked
ImGuiMouseButton ContextMenuButton; // RMB opens plot context menu (if enabled) when double clicked
ImGuiMouseButton BoxSelectButton; // RMB begins box selection when pressed and confirms selection when released
ImGuiKeyModFlags BoxSelectMod; // none optional modifier that must be held for box selection
ImGuiMouseButton BoxSelectCancelButton; // LMB cancels active box selection when pressed
ImGuiMouseButton QueryButton; // MMB begins query selection when pressed and end query selection when released
ImGuiKeyModFlags QueryMod; // none optional modifier that must be held for query selection
ImGuiKeyModFlags QueryToggleMod; // Ctrl when held, active box selections turn into queries
ImGuiKeyModFlags HorizontalMod; // Alt expands active box selection/query horizontally to plot edge when held
ImGuiKeyModFlags VerticalMod; // Shift expands active box selection/query vertically to plot edge when held
IMPLOT_API ImPlotInputMap();
};
//-----------------------------------------------------------------------------
// ImPlot End-User API
//-----------------------------------------------------------------------------
namespace ImPlot {
//-----------------------------------------------------------------------------
// ImPlot Context
//-----------------------------------------------------------------------------
// Creates a new ImPlot context. Call this after ImGui::CreateContext.
IMPLOT_API ImPlotContext* CreateContext();
// Destroys an ImPlot context. Call this before ImGui::DestroyContext. NULL = destroy current context
IMPLOT_API void DestroyContext(ImPlotContext* ctx = NULL);
// Returns the current ImPlot context. NULL if no context has ben set.
IMPLOT_API ImPlotContext* GetCurrentContext();
// Sets the current ImPlot context.
IMPLOT_API void SetCurrentContext(ImPlotContext* ctx);
//-----------------------------------------------------------------------------
// Begin/End Plot
//-----------------------------------------------------------------------------
// Starts a 2D plotting context. If this function returns true, EndPlot() must
// be called, e.g. "if (BeginPlot(...)) { ... EndPlot(); }". #title_id must
// be unique. If you need to avoid ID collisions or don't want to display a
// title in the plot, use double hashes (e.g. "MyPlot##Hidden" or "##NoTitle").
// If #x_label and/or #y_label are provided, axes labels will be displayed.
IMPLOT_API bool BeginPlot(const char* title_id,
const char* x_label = NULL,
const char* y_label = NULL,
const ImVec2& size = ImVec2(-1,0),
ImPlotFlags flags = ImPlotFlags_None,
ImPlotAxisFlags x_flags = ImPlotAxisFlags_None,
ImPlotAxisFlags y_flags = ImPlotAxisFlags_None,
ImPlotAxisFlags y2_flags = ImPlotAxisFlags_NoGridLines,
ImPlotAxisFlags y3_flags = ImPlotAxisFlags_NoGridLines);
// Only call EndPlot() if BeginPlot() returns true! Typically called at the end
// of an if statement conditioned on BeginPlot().
IMPLOT_API void EndPlot();
//-----------------------------------------------------------------------------
// Plot Items
//-----------------------------------------------------------------------------
// The template functions below are explicitly instantiated in implot_items.cpp.
// They are not intended to be used generically with custom types. You will get
// a linker error if you try! All functions support the following scalar types:
//
// float, double, ImS8, ImU8, ImS16, ImU16, ImS32, ImU32, ImS64, ImU64
//
//
// If you need to plot custom or non-homogenous data you have a few options:
//
// 1. If your data is a simple struct/class (e.g. Vector2f), you can use striding.
// This is the most performant option if applicable.
//
// struct Vector2f { float X, Y; };
// ...
// Vector2f data[42];
// ImPlot::PlotLine("line", &data[0].x, &data[0].y, 42, 0, sizeof(Vector2f)); // or sizeof(float)*2
//
// 2. Write a custom getter function or C++ lambda and pass it and your data to
// an ImPlot function post-fixed with a G (e.g. PlotScatterG). This has a
// slight performance cost, but probably not enough to worry about.
//
// ImPlotPoint MyDataGetter(void* data, int idx) {
// MyData* my_data = (MyData*)data;
// ImPlotPoint p;
// p.x = my_data->GetTime(idx);
// p.y = my_data->GetValue(idx);
// return p
// }
// ...
// MyData my_data;
// ImPlot::PlotScatterG("scatter", MyDataGetter, &my_data, my_data.Size());
//
// NB: All types are converted to double before plotting. You may loose information
// if you try plotting extremely large 64-bit integral types. Proceed with caution!
// Plots a standard 2D line plot.
template <typename T> IMPLOT_API void PlotLine(const char* label_id, const T* values, int count, double xscale=1, double x0=0, int offset=0, int stride=sizeof(T));
template <typename T> IMPLOT_API void PlotLine(const char* label_id, const T* xs, const T* ys, int count, int offset=0, int stride=sizeof(T));
IMPLOT_API void PlotLineG(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, int offset=0);
// Plots a standard 2D scatter plot. Default marker is ImPlotMarker_Circle.
template <typename T> IMPLOT_API void PlotScatter(const char* label_id, const T* values, int count, double xscale=1, double x0=0, int offset=0, int stride=sizeof(T));
template <typename T> IMPLOT_API void PlotScatter(const char* label_id, const T* xs, const T* ys, int count, int offset=0, int stride=sizeof(T));
IMPLOT_API void PlotScatterG(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, int offset=0);
// Plots a a stairstep graph. The y value is continued constantly from every x position, i.e. the interval [x[i], x[i+1]) has the value y[i].
template <typename T> IMPLOT_API void PlotStairs(const char* label_id, const T* values, int count, double xscale=1, double x0=0, int offset=0, int stride=sizeof(T));
template <typename T> IMPLOT_API void PlotStairs(const char* label_id, const T* xs, const T* ys, int count, int offset=0, int stride=sizeof(T));
IMPLOT_API void PlotStairsG(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, int offset=0);
// Plots a shaded (filled) region between two lines, or a line and a horizontal reference.
template <typename T> IMPLOT_API void PlotShaded(const char* label_id, const T* values, int count, double y_ref=0, double xscale=1, double x0=0, int offset=0, int stride=sizeof(T));
template <typename T> IMPLOT_API void PlotShaded(const char* label_id, const T* xs, const T* ys, int count, double y_ref=0, int offset=0, int stride=sizeof(T));
template <typename T> IMPLOT_API void PlotShaded(const char* label_id, const T* xs, const T* ys1, const T* ys2, int count, int offset=0, int stride=sizeof(T));
IMPLOT_API void PlotShadedG(const char* label_id, ImPlotPoint (*getter1)(void* data, int idx), void* data1, ImPlotPoint (*getter2)(void* data, int idx), void* data2, int count, int offset=0);
// Plots a vertical bar graph. #width and #shift are in X units.
template <typename T> IMPLOT_API void PlotBars(const char* label_id, const T* values, int count, double width=0.67, double shift=0, int offset=0, int stride=sizeof(T));
template <typename T> IMPLOT_API void PlotBars(const char* label_id, const T* xs, const T* ys, int count, double width, int offset=0, int stride=sizeof(T));
IMPLOT_API void PlotBarsG(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, double width, int offset=0);
// Plots a horizontal bar graph. #height and #shift are in Y units.
template <typename T> IMPLOT_API void PlotBarsH(const char* label_id, const T* values, int count, double height=0.67, double shift=0, int offset=0, int stride=sizeof(T));
template <typename T> IMPLOT_API void PlotBarsH(const char* label_id, const T* xs, const T* ys, int count, double height, int offset=0, int stride=sizeof(T));
IMPLOT_API void PlotBarsHG(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, double height, int offset=0);
// Plots vertical error bar. The label_id should be the same as the label_id of the associated line or bar plot.
template <typename T> IMPLOT_API void PlotErrorBars(const char* label_id, const T* xs, const T* ys, const T* err, int count, int offset=0, int stride=sizeof(T));
template <typename T> IMPLOT_API void PlotErrorBars(const char* label_id, const T* xs, const T* ys, const T* neg, const T* pos, int count, int offset=0, int stride=sizeof(T));
// Plots horizontal error bars. The label_id should be the same as the label_id of the associated line or bar plot.
template <typename T> IMPLOT_API void PlotErrorBarsH(const char* label_id, const T* xs, const T* ys, const T* err, int count, int offset=0, int stride=sizeof(T));
template <typename T> IMPLOT_API void PlotErrorBarsH(const char* label_id, const T* xs, const T* ys, const T* neg, const T* pos, int count, int offset=0, int stride=sizeof(T));
/// Plots vertical stems.
template <typename T> IMPLOT_API void PlotStems(const char* label_id, const T* values, int count, double y_ref=0, double xscale=1, double x0=0, int offset=0, int stride=sizeof(T));
template <typename T> IMPLOT_API void PlotStems(const char* label_id, const T* xs, const T* ys, int count, double y_ref=0, int offset=0, int stride=sizeof(T));
// Plots a pie chart. If the sum of values > 1 or normalize is true, each value will be normalized. Center and radius are in plot units. #label_fmt can be set to NULL for no labels.
template <typename T> IMPLOT_API void PlotPieChart(const char* const label_ids[], const T* values, int count, double x, double y, double radius, bool normalize=false, const char* label_fmt="%.1f", double angle0=90);
// Plots a 2D heatmap chart. Values are expected to be in row-major order. #label_fmt can be set to NULL for no labels.
template <typename T> IMPLOT_API void PlotHeatmap(const char* label_id, const T* values, int rows, int cols, double scale_min, double scale_max, const char* label_fmt="%.1f", const ImPlotPoint& bounds_min=ImPlotPoint(0,0), const ImPlotPoint& bounds_max=ImPlotPoint(1,1));
// Plots digital data. Digital plots do not respond to y drag or zoom, and are always referenced to the bottom of the plot.
template <typename T> IMPLOT_API void PlotDigital(const char* label_id, const T* xs, const T* ys, int count, int offset=0, int stride=sizeof(T));
IMPLOT_API void PlotDigitalG(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, int offset=0);
// Plots an axis-aligned image. #bounds_min/bounds_max are in plot coordinatse (y-up) and #uv0/uv1 are in texture coordinates (y-down).
IMPLOT_API void PlotImage(const char* label_id, ImTextureID user_texture_id, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max, const ImVec2& uv0=ImVec2(0,0), const ImVec2& uv1=ImVec2(1,1), const ImVec4& tint_col=ImVec4(1,1,1,1));
// Plots a centered text label at point x,y with optional pixel offset. Text color can be changed with ImPlot::PushStyleColor(ImPlotCol_InlayText, ...).
IMPLOT_API void PlotText(const char* text, double x, double y, bool vertical=false, const ImVec2& pix_offset=ImVec2(0,0));
// Plots an dummy item (i.e. adds a legend entry colored by ImPlotCol_Line)
IMPLOT_API void PlotDummy(const char* label_id);
//-----------------------------------------------------------------------------
// Plot Utils
//-----------------------------------------------------------------------------
// The following functions MUST be called before BeginPlot!
// Set the axes range limits of the next plot. Call right before BeginPlot(). If ImGuiCond_Always is used, the axes limits will be locked.
IMPLOT_API void SetNextPlotLimits(double xmin, double xmax, double ymin, double ymax, ImGuiCond cond = ImGuiCond_Once);
// Set the X axis range limits of the next plot. Call right before BeginPlot(). If ImGuiCond_Always is used, the X axis limits will be locked.
IMPLOT_API void SetNextPlotLimitsX(double xmin, double xmax, ImGuiCond cond = ImGuiCond_Once);
// Set the Y axis range limits of the next plot. Call right before BeginPlot(). If ImGuiCond_Always is used, the Y axis limits will be locked.
IMPLOT_API void SetNextPlotLimitsY(double ymin, double ymax, ImGuiCond cond = ImGuiCond_Once, ImPlotYAxis y_axis = 0);
// Links the next plot limits to external values. Set to NULL for no linkage. The pointer data must remain valid until the matching call EndPlot.
IMPLOT_API void LinkNextPlotLimits(double* xmin, double* xmax, double* ymin, double* ymax, double* ymin2 = NULL, double* ymax2 = NULL, double* ymin3 = NULL, double* ymax3 = NULL);
// Fits the next plot axes to all plotted data if they are unlocked (equivalent to double-clicks).
IMPLOT_API void FitNextPlotAxes(bool x = true, bool y = true, bool y2 = true, bool y3 = true);
// Set the X axis ticks and optionally the labels for the next plot.
IMPLOT_API void SetNextPlotTicksX(const double* values, int n_ticks, const char* const labels[] = NULL, bool show_default = false);
IMPLOT_API void SetNextPlotTicksX(double x_min, double x_max, int n_ticks, const char* const labels[] = NULL, bool show_default = false);
// Set the Y axis ticks and optionally the labels for the next plot.
IMPLOT_API void SetNextPlotTicksY(const double* values, int n_ticks, const char* const labels[] = NULL, bool show_default = false, ImPlotYAxis y_axis = 0);
IMPLOT_API void SetNextPlotTicksY(double y_min, double y_max, int n_ticks, const char* const labels[] = NULL, bool show_default = false, ImPlotYAxis y_axis = 0);
// The following functions MUST be called between Begin/EndPlot!
// Select which Y axis will be used for subsequent plot elements. The default is ImPlotYAxis_1, or the first (left) Y axis. Enable 2nd and 3rd axes with ImPlotFlags_YAxisX.
IMPLOT_API void SetPlotYAxis(ImPlotYAxis y_axis);
// Hides or shows the next plot item (i.e. as if it were toggled from the legend). Use ImGuiCond_Always if you need to forcefully set this every frame.
IMPLOT_API void HideNextItem(bool hidden = true, ImGuiCond cond = ImGuiCond_Once);
// Convert pixels to a position in the current plot's coordinate system. A negative y_axis uses the current value of SetPlotYAxis (ImPlotYAxis_1 initially).
IMPLOT_API ImPlotPoint PixelsToPlot(const ImVec2& pix, ImPlotYAxis y_axis = IMPLOT_AUTO);
IMPLOT_API ImPlotPoint PixelsToPlot(float x, float y, ImPlotYAxis y_axis = IMPLOT_AUTO);
// Convert a position in the current plot's coordinate system to pixels. A negative y_axis uses the current value of SetPlotYAxis (ImPlotYAxis_1 initially).
IMPLOT_API ImVec2 PlotToPixels(const ImPlotPoint& plt, ImPlotYAxis y_axis = IMPLOT_AUTO);
IMPLOT_API ImVec2 PlotToPixels(double x, double y, ImPlotYAxis y_axis = IMPLOT_AUTO);
// Get the current Plot position (top-left) in pixels.
IMPLOT_API ImVec2 GetPlotPos();
// Get the curent Plot size in pixels.
IMPLOT_API ImVec2 GetPlotSize();
// Returns true if the plot area in the current plot is hovered.
IMPLOT_API bool IsPlotHovered();
// Returns true if the XAxis plot area in the current plot is hovered.
IMPLOT_API bool IsPlotXAxisHovered();
// Returns true if the YAxis[n] plot area in the current plot is hovered.
IMPLOT_API bool IsPlotYAxisHovered(ImPlotYAxis y_axis = 0);
// Returns the mouse position in x,y coordinates of the current plot. A negative y_axis uses the current value of SetPlotYAxis (ImPlotYAxis_1 initially).
IMPLOT_API ImPlotPoint GetPlotMousePos(ImPlotYAxis y_axis = IMPLOT_AUTO);
// Returns the current plot axis range. A negative y_axis uses the current value of SetPlotYAxis (ImPlotYAxis_1 initially).
IMPLOT_API ImPlotLimits GetPlotLimits(ImPlotYAxis y_axis = IMPLOT_AUTO);
// Returns true if the current plot is being queried. Query must be enabled with ImPlotFlags_Query.
IMPLOT_API bool IsPlotQueried();
// Returns the current plot query bounds. Query must be enabled with ImPlotFlags_Query.
IMPLOT_API ImPlotLimits GetPlotQuery(ImPlotYAxis y_axis = IMPLOT_AUTO);
//-----------------------------------------------------------------------------
// Plot Tools
//-----------------------------------------------------------------------------
// The following functions MUST be called between Begin/EndPlot!
// Shows an annotation callout at a chosen point.
IMPLOT_API void Annotate(double x, double y, const ImVec2& pix_offset, const char* fmt, ...) IM_FMTARGS(4);
IMPLOT_API void Annotate(double x, double y, const ImVec2& pix_offset, const ImVec4& color, const char* fmt, ...) IM_FMTARGS(5);
IMPLOT_API void AnnotateV(double x, double y, const ImVec2& pix_offset, const char* fmt, va_list args) IM_FMTLIST(4);
IMPLOT_API void AnnotateV(double x, double y, const ImVec2& pix_offset, const ImVec4& color, const char* fmt, va_list args) IM_FMTLIST(5);
// Same as above, but the annotation will always be clamped to stay inside the plot area.
IMPLOT_API void AnnotateClamped(double x, double y, const ImVec2& pix_offset, const char* fmt, ...) IM_FMTARGS(4);
IMPLOT_API void AnnotateClamped(double x, double y, const ImVec2& pix_offset, const ImVec4& color, const char* fmt, ...) IM_FMTARGS(5);
IMPLOT_API void AnnotateClampedV(double x, double y, const ImVec2& pix_offset, const char* fmt, va_list args) IM_FMTLIST(4);
IMPLOT_API void AnnotateClampedV(double x, double y, const ImVec2& pix_offset, const ImVec4& color, const char* fmt, va_list args) IM_FMTLIST(5);
// Shows a draggable vertical guide line at an x-value. #col defaults to ImGuiCol_Text.
IMPLOT_API bool DragLineX(const char* id, double* x_value, bool show_label = true, const ImVec4& col = IMPLOT_AUTO_COL, float thickness = 1);
// Shows a draggable horizontal guide line at a y-value. #col defaults to ImGuiCol_Text.
IMPLOT_API bool DragLineY(const char* id, double* y_value, bool show_label = true, const ImVec4& col = IMPLOT_AUTO_COL, float thickness = 1);
// Shows a draggable point at x,y. #col defaults to ImGuiCol_Text.
IMPLOT_API bool DragPoint(const char* id, double* x, double* y, bool show_label = true, const ImVec4& col = IMPLOT_AUTO_COL, float radius = 4);
//-----------------------------------------------------------------------------
// Legend Utils and Tools
//-----------------------------------------------------------------------------
// The following functions MUST be called between Begin/EndPlot!
// Set the location of the current plot's legend.
IMPLOT_API void SetLegendLocation(ImPlotLocation location, ImPlotOrientation orientation = ImPlotOrientation_Vertical, bool outside = false);
// Set the location of the current plot's mouse position text (default = South|East).
IMPLOT_API void SetMousePosLocation(ImPlotLocation location);
// Returns true if a plot item legend entry is hovered.
IMPLOT_API bool IsLegendEntryHovered(const char* label_id);
// Begin a drag and drop source from a legend entry. The only supported flag is SourceNoPreviewTooltip
IMPLOT_API bool BeginLegendDragDropSource(const char* label_id, ImGuiDragDropFlags flags = 0);
// End legend drag and drop source.
IMPLOT_API void EndLegendDragDropSource();
// Begin a popup for a legend entry.
IMPLOT_API bool BeginLegendPopup(const char* label_id, ImGuiMouseButton mouse_button = 1);
// End a popup for a legend entry.
IMPLOT_API void EndLegendPopup();
//-----------------------------------------------------------------------------
// Plot and Item Styling
//-----------------------------------------------------------------------------
// Provides access to plot style structure for permanant modifications to colors, sizes, etc.
IMPLOT_API ImPlotStyle& GetStyle();
// Style colors for current ImGui style (default).
IMPLOT_API void StyleColorsAuto(ImPlotStyle* dst = NULL);
// Style colors for ImGui "Classic".
IMPLOT_API void StyleColorsClassic(ImPlotStyle* dst = NULL);
// Style colors for ImGui "Dark".
IMPLOT_API void StyleColorsDark(ImPlotStyle* dst = NULL);
// Style colors for ImGui "Light".
IMPLOT_API void StyleColorsLight(ImPlotStyle* dst = NULL);
// Use PushStyleX to temporarily modify your ImPlotStyle. The modification
// will last until the matching call to PopStyleX. You MUST call a pop for
// every push, otherwise you will leak memory! This behaves just like ImGui.
// Temporarily modify a plot color. Don't forget to call PopStyleColor!
IMPLOT_API void PushStyleColor(ImPlotCol idx, ImU32 col);
IMPLOT_API void PushStyleColor(ImPlotCol idx, const ImVec4& col);
// Undo temporary color modification. Undo multiple pushes at once by increasing count.
IMPLOT_API void PopStyleColor(int count = 1);
// Temporarily modify a style variable of float type. Don't forget to call PopStyleVar!
IMPLOT_API void PushStyleVar(ImPlotStyleVar idx, float val);
// Temporarily modify a style variable of int type. Don't forget to call PopStyleVar!
IMPLOT_API void PushStyleVar(ImPlotStyleVar idx, int val);
// Temporarily modify a style variable of ImVec2 type. Don't forget to call PopStyleVar!
IMPLOT_API void PushStyleVar(ImPlotStyleVar idx, const ImVec2& val);
// Undo temporary style modification. Undo multiple pushes at once by increasing count.
IMPLOT_API void PopStyleVar(int count = 1);
// The following can be used to modify the style of the next plot item ONLY. They do
// NOT require calls to PopStyleX. Leave style attributes you don't want modified to
// IMPLOT_AUTO or IMPLOT_AUTO_COL. Automatic styles will be deduced from the current
// values in your ImPlotStyle or from Colormap data.
// Set the line color and weight for the next item only.
IMPLOT_API void SetNextLineStyle(const ImVec4& col = IMPLOT_AUTO_COL, float weight = IMPLOT_AUTO);
// Set the fill color for the next item only.
IMPLOT_API void SetNextFillStyle(const ImVec4& col = IMPLOT_AUTO_COL, float alpha_mod = IMPLOT_AUTO);
// Set the marker style for the next item only.
IMPLOT_API void SetNextMarkerStyle(ImPlotMarker marker = IMPLOT_AUTO, float size = IMPLOT_AUTO, const ImVec4& fill = IMPLOT_AUTO_COL, float weight = IMPLOT_AUTO, const ImVec4& outline = IMPLOT_AUTO_COL);
// Set the error bar style for the next item only.
IMPLOT_API void SetNextErrorBarStyle(const ImVec4& col = IMPLOT_AUTO_COL, float size = IMPLOT_AUTO, float weight = IMPLOT_AUTO);
// Gets the last item primary color (i.e. its legend icon color)
IMPLOT_API ImVec4 GetLastItemColor();
// Returns the null terminated string name for an ImPlotCol.
IMPLOT_API const char* GetStyleColorName(ImPlotCol idx);
// Returns the null terminated string name for an ImPlotMarker.
IMPLOT_API const char* GetMarkerName(ImPlotMarker idx);
//-----------------------------------------------------------------------------
// Colormaps
//-----------------------------------------------------------------------------
// Item styling is based on Colormaps when the relevant ImPlotCol is set to
// IMPLOT_AUTO_COL (default). Several built in colormaps are available and can be
// toggled in the demo. You can push/pop or set your own colormaps as well.
// The Colormap data will be ignored and a custom color will be used if you have either:
// 1) Modified an item style color in your ImPlotStyle to anything but IMPLOT_AUTO_COL.
// 2) Pushed an item style color using PushStyleColor().
// 3) Set the next item style with a SetNextXStyle function.
// Temporarily switch to one of the built-in colormaps.
IMPLOT_API void PushColormap(ImPlotColormap colormap);
// Temporarily switch to your custom colormap. The pointer data must persist until the matching call to PopColormap!
IMPLOT_API void PushColormap(const ImVec4* colormap, int size);
// Undo temporary colormap modification.
IMPLOT_API void PopColormap(int count = 1);
// Permanently sets a custom colormap. The colors will be copied to internal memory. Prefer PushColormap instead of calling this each frame.
IMPLOT_API void SetColormap(const ImVec4* colormap, int size);
// Permanently switch to one of the built-in colormaps. If samples is greater than 1, the map will be linearly resampled. Don't call this each frame.
IMPLOT_API void SetColormap(ImPlotColormap colormap, int samples = 0);
// Returns the size of the current colormap.
IMPLOT_API int GetColormapSize();
// Returns a color from the Color map given an index >= 0 (modulo will be performed).
IMPLOT_API ImVec4 GetColormapColor(int index);
// Linearly interpolates a color from the current colormap given t between 0 and 1.
IMPLOT_API ImVec4 LerpColormap(float t);
// Returns the next unused colormap color and advances the colormap. Can be used to skip colors if desired.
IMPLOT_API ImVec4 NextColormapColor();
// Renders a vertical color scale using the current color map. Call this outside of Begin/EndPlot.
IMPLOT_API void ShowColormapScale(double scale_min, double scale_max, float height);
// Returns a null terminated string name for a built-in colormap.
IMPLOT_API const char* GetColormapName(ImPlotColormap colormap);
//-----------------------------------------------------------------------------
// Miscellaneous
//-----------------------------------------------------------------------------
// Allows changing how keyboard/mouse interaction works.
IMPLOT_API ImPlotInputMap& GetInputMap();
// Get the plot draw list for rendering to the current plot area.
IMPLOT_API ImDrawList* GetPlotDrawList();
// Push clip rect for rendering to current plot area.
IMPLOT_API void PushPlotClipRect();
// Pop plot clip rect.
IMPLOT_API void PopPlotClipRect();
// Shows ImPlot style selector dropdown menu.
IMPLOT_API bool ShowStyleSelector(const char* label);
// Shows ImPlot colormap selector dropdown menu.
IMPLOT_API bool ShowColormapSelector(const char* label);
// Shows ImPlot style editor block (not a window).
IMPLOT_API void ShowStyleEditor(ImPlotStyle* ref = NULL);
// Add basic help/info block (not a window): how to manipulate ImPlot as an end-user.
IMPLOT_API void ShowUserGuide();
// Shows ImPlot metrics/debug information.
IMPLOT_API void ShowMetricsWindow(bool* p_popen = NULL);
// Sets the current _ImGui_ context. This is ONLY necessary if you are compiling
// ImPlot as a DLL (not recommended) separate from your ImGui compilation. It
// sets the global variable GImGui, which is not shared across DLL boundaries.
// See GImGui documentation in imgui.cpp for more details.
IMPLOT_API void SetImGuiContext(ImGuiContext* ctx);
//-----------------------------------------------------------------------------
// Demo (add implot_demo.cpp to your sources!)
//-----------------------------------------------------------------------------
// Shows the ImPlot demo. Pass the current ImGui context if ImPlot is a DLL.
IMPLOT_API void ShowDemoWindow(bool* p_open = NULL);
} // namespace ImPlot

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@@ -1,981 +0,0 @@
// MIT License
// Copyright (c) 2020 Evan Pezent
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
// ImPlot v0.8 WIP
// You may use this file to debug, understand or extend ImPlot features but we
// don't provide any guarantee of forward compatibility!
//-----------------------------------------------------------------------------
// [SECTION] Header Mess
//-----------------------------------------------------------------------------
#pragma once
#ifndef IMGUI_DEFINE_MATH_OPERATORS
#define IMGUI_DEFINE_MATH_OPERATORS
#endif
#include <time.h>
#include "imgui_internal.h"
#ifndef IMPLOT_VERSION
#error Must include implot.h before implot_internal.h
#endif
//-----------------------------------------------------------------------------
// [SECTION] Forward Declarations
//-----------------------------------------------------------------------------
struct ImPlotTick;
struct ImPlotAxis;
struct ImPlotAxisState;
struct ImPlotAxisColor;
struct ImPlotItem;
struct ImPlotLegendData;
struct ImPlotPlot;
struct ImPlotNextPlotData;
//-----------------------------------------------------------------------------
// [SECTION] Context Pointer
//-----------------------------------------------------------------------------
extern IMPLOT_API ImPlotContext* GImPlot; // Current implicit context pointer
//-----------------------------------------------------------------------------
// [SECTION] Macros and Constants
//-----------------------------------------------------------------------------
// Constants can be changed unless stated otherwise. We may move some of these
// to ImPlotStyleVar_ over time.
// The maximum number of supported y-axes (DO NOT CHANGE THIS)
#define IMPLOT_Y_AXES 3
// The number of times to subdivided grid divisions (best if a multiple of 1, 2, and 5)
#define IMPLOT_SUB_DIV 10
// Zoom rate for scroll (e.g. 0.1f = 10% plot range every scroll click)
#define IMPLOT_ZOOM_RATE 0.1f
// Mimimum allowable timestamp value 01/01/1970 @ 12:00am (UTC) (DO NOT DECREASE THIS)
#define IMPLOT_MIN_TIME 0
// Maximum allowable timestamp value 01/01/3000 @ 12:00am (UTC) (DO NOT INCREASE THIS)
#define IMPLOT_MAX_TIME 32503680000
//-----------------------------------------------------------------------------
// [SECTION] Generic Helpers
//-----------------------------------------------------------------------------
// Computes the common (base-10) logarithm
static inline float ImLog10(float x) { return log10f(x); }
static inline double ImLog10(double x) { return log10(x); }
// Returns true if a flag is set
template <typename TSet, typename TFlag>
inline bool ImHasFlag(TSet set, TFlag flag) { return (set & flag) == flag; }
// Flips a flag in a flagset
template <typename TSet, typename TFlag>
inline void ImFlipFlag(TSet& set, TFlag flag) { ImHasFlag(set, flag) ? set &= ~flag : set |= flag; }
// Linearly remaps x from [x0 x1] to [y0 y1].
template <typename T>
inline T ImRemap(T x, T x0, T x1, T y0, T y1) { return y0 + (x - x0) * (y1 - y0) / (x1 - x0); }
// Returns always positive modulo (assumes r != 0)
inline int ImPosMod(int l, int r) { return (l % r + r) % r; }
// Returns true if val is NAN or INFINITY
inline bool ImNanOrInf(double val) { return val == HUGE_VAL || val == -HUGE_VAL || isnan(val); }
// Turns NANs to 0s
inline double ImConstrainNan(double val) { return isnan(val) ? 0 : val; }
// Turns infinity to floating point maximums
inline double ImConstrainInf(double val) { return val == HUGE_VAL ? DBL_MAX : val == -HUGE_VAL ? - DBL_MAX : val; }
// Turns numbers less than or equal to 0 to 0.001 (sort of arbitrary, is there a better way?)
inline double ImConstrainLog(double val) { return val <= 0 ? 0.001f : val; }
// Turns numbers less than 0 to zero
inline double ImConstrainTime(double val) { return val < IMPLOT_MIN_TIME ? IMPLOT_MIN_TIME : (val > IMPLOT_MAX_TIME ? IMPLOT_MAX_TIME : val); }
// Offset calculator helper
template <int Count>
struct ImOffsetCalculator {
ImOffsetCalculator(const int* sizes) {
Offsets[0] = 0;
for (int i = 1; i < Count; ++i)
Offsets[i] = Offsets[i-1] + sizes[i-1];
}
int Offsets[Count];
};
// Character buffer writer helper
struct ImBufferWriter
{
char* Buffer;
int Size;
int Pos;
ImBufferWriter(char* buffer, int size) {
Buffer = buffer;
Size = size;
Pos = 0;
}
void Write(const char* fmt, ...) {
va_list argp;
va_start(argp, fmt);
const int written = ::vsnprintf(&Buffer[Pos], Size - Pos - 1, fmt, argp);
if (written > 0)
Pos += ImMin(written, Size-Pos-1);
va_end(argp);
}
};
// Fixed size point array
template <int N>
struct ImPlotPointArray {
inline ImPlotPoint& operator[](int i) { return Data[i]; }
inline const ImPlotPoint& operator[](int i) const { return Data[i]; }
inline int Size() { return N; }
ImPlotPoint Data[N];
};
//-----------------------------------------------------------------------------
// [SECTION] ImPlot Enums
//-----------------------------------------------------------------------------
typedef int ImPlotScale; // -> enum ImPlotScale_
typedef int ImPlotTimeUnit; // -> enum ImPlotTimeUnit_
typedef int ImPlotDateFmt; // -> enum ImPlotDateFmt_
typedef int ImPlotTimeFmt; // -> enum ImPlotTimeFmt_
// XY axes scaling combinations
enum ImPlotScale_ {
ImPlotScale_LinLin, // linear x, linear y
ImPlotScale_LogLin, // log x, linear y
ImPlotScale_LinLog, // linear x, log y
ImPlotScale_LogLog // log x, log y
};
enum ImPlotTimeUnit_ {
ImPlotTimeUnit_Us, // microsecond
ImPlotTimeUnit_Ms, // millisecond
ImPlotTimeUnit_S, // second
ImPlotTimeUnit_Min, // minute
ImPlotTimeUnit_Hr, // hour
ImPlotTimeUnit_Day, // day
ImPlotTimeUnit_Mo, // month
ImPlotTimeUnit_Yr, // year
ImPlotTimeUnit_COUNT
};
enum ImPlotDateFmt_ { // default [ ISO 8601 ]
ImPlotDateFmt_None = 0,
ImPlotDateFmt_DayMo, // 10/3 [ --10-03 ]
ImPlotDateFmt_DayMoYr, // 10/3/91 [ 1991-10-03 ]
ImPlotDateFmt_MoYr, // Oct 1991 [ 1991-10 ]
ImPlotDateFmt_Mo, // Oct [ --10 ]
ImPlotDateFmt_Yr // 1991 [ 1991 ]
};
enum ImPlotTimeFmt_ { // default [ 24 Hour Clock ]
ImPlotTimeFmt_None = 0,
ImPlotTimeFmt_Us, // .428 552 [ .428 552 ]
ImPlotTimeFmt_SUs, // :29.428 552 [ :29.428 552 ]
ImPlotTimeFmt_SMs, // :29.428 [ :29.428 ]
ImPlotTimeFmt_S, // :29 [ :29 ]
ImPlotTimeFmt_HrMinSMs, // 7:21:29.428pm [ 19:21:29.428 ]
ImPlotTimeFmt_HrMinS, // 7:21:29pm [ 19:21:29 ]
ImPlotTimeFmt_HrMin, // 7:21pm [ 19:21 ]
ImPlotTimeFmt_Hr // 7pm [ 19:00 ]
};
//-----------------------------------------------------------------------------
// [SECTION] ImPlot Structs
//-----------------------------------------------------------------------------
// Combined data/time format spec
struct ImPlotDateTimeFmt {
ImPlotDateTimeFmt(ImPlotDateFmt date_fmt, ImPlotTimeFmt time_fmt, bool use_24_hr_clk = false, bool use_iso_8601 = false) {
Date = date_fmt;
Time = time_fmt;
UseISO8601 = use_iso_8601;
Use24HourClock = use_24_hr_clk;
}
ImPlotDateFmt Date;
ImPlotTimeFmt Time;
bool UseISO8601;
bool Use24HourClock;
};
// Two part timestamp struct.
struct ImPlotTime {
time_t S; // second part
int Us; // microsecond part
ImPlotTime() { S = 0; Us = 0; }
ImPlotTime(time_t s, int us = 0) { S = s + us / 1000000; Us = us % 1000000; }
void RollOver() { S = S + Us / 1000000; Us = Us % 1000000; }
double ToDouble() const { return (double)S + (double)Us / 1000000.0; }
static ImPlotTime FromDouble(double t) { return ImPlotTime((time_t)t, (int)(t * 1000000 - floor(t) * 1000000)); }
};
static inline ImPlotTime operator+(const ImPlotTime& lhs, const ImPlotTime& rhs)
{ return ImPlotTime(lhs.S + rhs.S, lhs.Us + rhs.Us); }
static inline ImPlotTime operator-(const ImPlotTime& lhs, const ImPlotTime& rhs)
{ return ImPlotTime(lhs.S - rhs.S, lhs.Us - rhs.Us); }
static inline bool operator==(const ImPlotTime& lhs, const ImPlotTime& rhs)
{ return lhs.S == rhs.S && lhs.Us == rhs.Us; }
static inline bool operator<(const ImPlotTime& lhs, const ImPlotTime& rhs)
{ return lhs.S == rhs.S ? lhs.Us < rhs.Us : lhs.S < rhs.S; }
static inline bool operator>(const ImPlotTime& lhs, const ImPlotTime& rhs)
{ return rhs < lhs; }
static inline bool operator<=(const ImPlotTime& lhs, const ImPlotTime& rhs)
{ return lhs < rhs || lhs == rhs; }
static inline bool operator>=(const ImPlotTime& lhs, const ImPlotTime& rhs)
{ return lhs > rhs || lhs == rhs; }
// Storage for colormap modifiers
struct ImPlotColormapMod {
ImPlotColormapMod(const ImVec4* colormap, int colormap_size) {
Colormap = colormap;
ColormapSize = colormap_size;
}
const ImVec4* Colormap;
int ColormapSize;
};
// ImPlotPoint with positive/negative error values
struct ImPlotPointError
{
double X, Y, Neg, Pos;
ImPlotPointError(double x, double y, double neg, double pos) {
X = x; Y = y; Neg = neg; Pos = pos;
}
};
// Interior plot label/annotation
struct ImPlotAnnotation {
ImVec2 Pos;
ImVec2 Offset;
ImU32 ColorBg;
ImU32 ColorFg;
int TextOffset;
bool Clamp;
};
// Collection of plot labels
struct ImPlotAnnotationCollection {
ImVector<ImPlotAnnotation> Annotations;
ImGuiTextBuffer TextBuffer;
int Size;
ImPlotAnnotationCollection() { Reset(); }
void AppendV(const ImVec2& pos, const ImVec2& off, ImU32 bg, ImU32 fg, bool clamp, const char* fmt, va_list args) IM_FMTLIST(7) {
ImPlotAnnotation an;
an.Pos = pos; an.Offset = off;
an.ColorBg = bg; an.ColorFg = fg;
an.TextOffset = TextBuffer.size();
an.Clamp = clamp;
Annotations.push_back(an);
TextBuffer.appendfv(fmt, args);
const char nul[] = "";
TextBuffer.append(nul,nul+1);
Size++;
}
void Append(const ImVec2& pos, const ImVec2& off, ImU32 bg, ImU32 fg, bool clamp, const char* fmt, ...) IM_FMTARGS(7) {
va_list args;
va_start(args, fmt);
AppendV(pos, off, bg, fg, clamp, fmt, args);
va_end(args);
}
const char* GetText(int idx) {
return TextBuffer.Buf.Data + Annotations[idx].TextOffset;
}
void Reset() {
Annotations.shrink(0);
TextBuffer.Buf.shrink(0);
Size = 0;
}
};
// Tick mark info
struct ImPlotTick
{
double PlotPos;
float PixelPos;
ImVec2 LabelSize;
int TextOffset;
bool Major;
bool ShowLabel;
int Level;
ImPlotTick(double value, bool major, bool show_label) {
PlotPos = value;
Major = major;
ShowLabel = show_label;
TextOffset = -1;
Level = 0;
}
};
// Collection of ticks
struct ImPlotTickCollection {
ImVector<ImPlotTick> Ticks;
ImGuiTextBuffer TextBuffer;
float TotalWidth;
float TotalHeight;
float MaxWidth;
float MaxHeight;
int Size;
ImPlotTickCollection() { Reset(); }
void Append(const ImPlotTick& tick) {
if (tick.ShowLabel) {
TotalWidth += tick.ShowLabel ? tick.LabelSize.x : 0;
TotalHeight += tick.ShowLabel ? tick.LabelSize.y : 0;
MaxWidth = tick.LabelSize.x > MaxWidth ? tick.LabelSize.x : MaxWidth;
MaxHeight = tick.LabelSize.y > MaxHeight ? tick.LabelSize.y : MaxHeight;
}
Ticks.push_back(tick);
Size++;
}
void Append(double value, bool major, bool show_label, void (*labeler)(ImPlotTick& tick, ImGuiTextBuffer& buf)) {
ImPlotTick tick(value, major, show_label);
if (labeler)
labeler(tick, TextBuffer);
Append(tick);
}
const char* GetText(int idx) {
return TextBuffer.Buf.Data + Ticks[idx].TextOffset;
}
void Reset() {
Ticks.shrink(0);
TextBuffer.Buf.shrink(0);
TotalWidth = TotalHeight = MaxWidth = MaxHeight = 0;
Size = 0;
}
};
// Axis state information that must persist after EndPlot
struct ImPlotAxis
{
ImPlotAxisFlags Flags;
ImPlotAxisFlags PreviousFlags;
ImPlotRange Range;
ImPlotOrientation Direction;
bool Dragging;
bool HoveredExt;
bool HoveredTot;
double* LinkedMin;
double* LinkedMax;
ImPlotTime PickerTimeMin, PickerTimeMax;
int PickerLevel;
ImPlotAxis() {
Flags = PreviousFlags = ImPlotAxisFlags_None;
Range.Min = 0;
Range.Max = 1;
Dragging = false;
HoveredExt = false;
HoveredTot = false;
LinkedMin = LinkedMax = NULL;
PickerLevel = 0;
}
bool SetMin(double _min) {
_min = ImConstrainNan(ImConstrainInf(_min));
if (ImHasFlag(Flags, ImPlotAxisFlags_LogScale))
_min = ImConstrainLog(_min);
if (ImHasFlag(Flags, ImPlotAxisFlags_Time))
_min = ImConstrainTime(_min);
if (_min >= Range.Max)
return false;
Range.Min = _min;
PickerTimeMin = ImPlotTime::FromDouble(Range.Min);
return true;
};
bool SetMax(double _max) {
_max = ImConstrainNan(ImConstrainInf(_max));
if (ImHasFlag(Flags, ImPlotAxisFlags_LogScale))
_max = ImConstrainLog(_max);
if (ImHasFlag(Flags, ImPlotAxisFlags_Time))
_max = ImConstrainTime(_max);
if (_max <= Range.Min)
return false;
Range.Max = _max;
PickerTimeMax = ImPlotTime::FromDouble(Range.Max);
return true;
};
void SetRange(double _min, double _max) {
Range.Min = _min;
Range.Max = _max;
Constrain();
PickerTimeMin = ImPlotTime::FromDouble(Range.Min);
PickerTimeMax = ImPlotTime::FromDouble(Range.Max);
}
void SetRange(const ImPlotRange& range) {
SetRange(range.Min, range.Max);
}
void Constrain() {
Range.Min = ImConstrainNan(ImConstrainInf(Range.Min));
Range.Max = ImConstrainNan(ImConstrainInf(Range.Max));
if (ImHasFlag(Flags, ImPlotAxisFlags_LogScale)) {
Range.Min = ImConstrainLog(Range.Min);
Range.Max = ImConstrainLog(Range.Max);
}
if (ImHasFlag(Flags, ImPlotAxisFlags_Time)) {
Range.Min = ImConstrainTime(Range.Min);
Range.Max = ImConstrainTime(Range.Max);
}
if (Range.Max <= Range.Min)
Range.Max = Range.Min + DBL_EPSILON;
}
};
// Axis state information only needed between BeginPlot/EndPlot
struct ImPlotAxisState
{
ImPlotAxis* Axis;
ImGuiCond RangeCond;
bool HasRange;
bool Present;
bool HasLabels;
bool Invert;
bool LockMin;
bool LockMax;
bool Lock;
bool IsTime;
ImPlotAxisState(ImPlotAxis* axis, bool has_range, ImGuiCond range_cond, bool present) {
Axis = axis;
HasRange = has_range;
RangeCond = range_cond;
Present = present;
HasLabels = !ImHasFlag(Axis->Flags, ImPlotAxisFlags_NoTickLabels);
Invert = ImHasFlag(Axis->Flags, ImPlotAxisFlags_Invert);
LockMin = ImHasFlag(Axis->Flags, ImPlotAxisFlags_LockMin) || (HasRange && RangeCond == ImGuiCond_Always);
LockMax = ImHasFlag(Axis->Flags, ImPlotAxisFlags_LockMax) || (HasRange && RangeCond == ImGuiCond_Always);
Lock = !Present || ((LockMin && LockMax) || (HasRange && RangeCond == ImGuiCond_Always));
IsTime = ImHasFlag(Axis->Flags, ImPlotAxisFlags_Time);
}
ImPlotAxisState() { }
};
struct ImPlotAxisColor
{
ImU32 Major, Minor, MajTxt, MinTxt;
ImPlotAxisColor() { Major = Minor = MajTxt = MinTxt = 0; }
};
// State information for Plot items
struct ImPlotItem
{
ImGuiID ID;
ImVec4 Color;
int NameOffset;
bool Show;
bool LegendHovered;
bool SeenThisFrame;
ImPlotItem() {
ID = 0;
Color = ImPlot::NextColormapColor();
NameOffset = -1;
Show = true;
SeenThisFrame = false;
LegendHovered = false;
}
~ImPlotItem() { ID = 0; }
};
// Holds Legend state labels and item references
struct ImPlotLegendData
{
ImVector<int> Indices;
ImGuiTextBuffer Labels;
void Reset() { Indices.shrink(0); Labels.Buf.shrink(0); }
};
// Holds Plot state information that must persist after EndPlot
struct ImPlotPlot
{
ImGuiID ID;
ImPlotFlags Flags;
ImPlotFlags PreviousFlags;
ImPlotAxis XAxis;
ImPlotAxis YAxis[IMPLOT_Y_AXES];
ImPlotLegendData LegendData;
ImPool<ImPlotItem> Items;
ImVec2 SelectStart;
ImVec2 QueryStart;
ImRect QueryRect;
bool Selecting;
bool Querying;
bool Queried;
bool DraggingQuery;
bool LegendHovered;
bool LegendOutside;
bool LegendFlipSide;
int ColormapIdx;
int CurrentYAxis;
ImPlotLocation MousePosLocation;
ImPlotLocation LegendLocation;
ImPlotOrientation LegendOrientation;
ImPlotPlot() {
Flags = PreviousFlags = ImPlotFlags_None;
XAxis.Direction = ImPlotOrientation_Horizontal;
for (int i = 0; i < IMPLOT_Y_AXES; ++i)
YAxis[i].Direction = ImPlotOrientation_Vertical;
SelectStart = QueryStart = ImVec2(0,0);
Selecting = Querying = Queried = DraggingQuery = LegendHovered = LegendOutside = LegendFlipSide = false;
ColormapIdx = CurrentYAxis = 0;
LegendLocation = ImPlotLocation_North | ImPlotLocation_West;
LegendOrientation = ImPlotOrientation_Vertical;
MousePosLocation = ImPlotLocation_South | ImPlotLocation_East;
}
int GetLegendCount() const { return LegendData.Indices.size(); }
ImPlotItem* GetLegendItem(int i);
const char* GetLegendLabel(int i);
};
// Temporary data storage for upcoming plot
struct ImPlotNextPlotData
{
ImGuiCond XRangeCond;
ImGuiCond YRangeCond[IMPLOT_Y_AXES];
ImPlotRange X;
ImPlotRange Y[IMPLOT_Y_AXES];
bool HasXRange;
bool HasYRange[IMPLOT_Y_AXES];
bool ShowDefaultTicksX;
bool ShowDefaultTicksY[IMPLOT_Y_AXES];
bool FitX;
bool FitY[IMPLOT_Y_AXES];
double* LinkedXmin;
double* LinkedXmax;
double* LinkedYmin[IMPLOT_Y_AXES];
double* LinkedYmax[IMPLOT_Y_AXES];
ImPlotNextPlotData() {
HasXRange = false;
ShowDefaultTicksX = true;
FitX = false;
LinkedXmin = LinkedXmax = NULL;
for (int i = 0; i < IMPLOT_Y_AXES; ++i) {
HasYRange[i] = false;
ShowDefaultTicksY[i] = true;
FitY[i] = false;
LinkedYmin[i] = LinkedYmax[i] = NULL;
}
}
};
// Temporary data storage for upcoming item
struct ImPlotNextItemData {
ImVec4 Colors[5]; // ImPlotCol_Line, ImPlotCol_Fill, ImPlotCol_MarkerOutline, ImPlotCol_MarkerFill, ImPlotCol_ErrorBar
float LineWeight;
ImPlotMarker Marker;
float MarkerSize;
float MarkerWeight;
float FillAlpha;
float ErrorBarSize;
float ErrorBarWeight;
float DigitalBitHeight;
float DigitalBitGap;
bool RenderLine;
bool RenderFill;
bool RenderMarkerLine;
bool RenderMarkerFill;
bool HasHidden;
bool Hidden;
ImGuiCond HiddenCond;
ImPlotNextItemData() {
for (int i = 0; i < 5; ++i)
Colors[i] = IMPLOT_AUTO_COL;
LineWeight = MarkerSize = MarkerWeight = FillAlpha = ErrorBarSize = ErrorBarWeight = DigitalBitHeight = DigitalBitGap = IMPLOT_AUTO;
Marker = IMPLOT_AUTO;
HasHidden = Hidden = false;
}
};
// Holds state information that must persist between calls to BeginPlot()/EndPlot()
struct ImPlotContext {
// Plot States
ImPool<ImPlotPlot> Plots;
ImPlotPlot* CurrentPlot;
ImPlotItem* CurrentItem;
ImPlotItem* PreviousItem;
// Bounding Boxes
ImRect BB_Frame;
ImRect BB_Canvas;
ImRect BB_Plot;
ImRect BB_Axes;
ImRect BB_X;
ImRect BB_Y[IMPLOT_Y_AXES];
// Axis States
ImPlotAxisColor Col_X;
ImPlotAxisColor Col_Y[IMPLOT_Y_AXES];
ImPlotAxisState X;
ImPlotAxisState Y[IMPLOT_Y_AXES];
// Tick Marks and Labels
ImPlotTickCollection XTicks;
ImPlotTickCollection YTicks[IMPLOT_Y_AXES];
float YAxisReference[IMPLOT_Y_AXES];
// Annotation and User Labels
ImPlotAnnotationCollection Annotations;
// Transformations and Data Extents
ImPlotScale Scales[IMPLOT_Y_AXES];
ImRect PixelRange[IMPLOT_Y_AXES];
double Mx;
double My[IMPLOT_Y_AXES];
double LogDenX;
double LogDenY[IMPLOT_Y_AXES];
ImPlotRange ExtentsX;
ImPlotRange ExtentsY[IMPLOT_Y_AXES];
// Data Fitting Flags
bool FitThisFrame;
bool FitX;
bool FitY[IMPLOT_Y_AXES];
// Hover states
bool Hov_Frame;
bool Hov_Plot;
// Axis Rendering Flags
bool RenderX;
bool RenderY[IMPLOT_Y_AXES];
// Axis Locking Flags
bool LockPlot;
bool ChildWindowMade;
// Style and Colormaps
ImPlotStyle Style;
ImVector<ImGuiColorMod> ColorModifiers;
ImVector<ImGuiStyleMod> StyleModifiers;
const ImVec4* Colormap;
int ColormapSize;
ImVector<ImPlotColormapMod> ColormapModifiers;
// Time
tm Tm;
// Misc
int VisibleItemCount;
int DigitalPlotItemCnt;
int DigitalPlotOffset;
ImPlotNextPlotData NextPlotData;
ImPlotNextItemData NextItemData;
ImPlotInputMap InputMap;
ImPlotPoint MousePos[IMPLOT_Y_AXES];
};
struct ImPlotAxisScale
{
ImPlotPoint Min, Max;
ImPlotAxisScale(int y_axis, float tx, float ty, float zoom_rate) {
ImPlotContext& gp = *GImPlot;
Min = ImPlot::PixelsToPlot(gp.BB_Plot.Min - gp.BB_Plot.GetSize() * ImVec2(tx * zoom_rate, ty * zoom_rate), y_axis);
Max = ImPlot::PixelsToPlot(gp.BB_Plot.Max + gp.BB_Plot.GetSize() * ImVec2((1 - tx) * zoom_rate, (1 - ty) * zoom_rate), y_axis);
}
};
//-----------------------------------------------------------------------------
// [SECTION] Internal API
// No guarantee of forward compatibility here!
//-----------------------------------------------------------------------------
namespace ImPlot {
//-----------------------------------------------------------------------------
// [SECTION] Context Utils
//-----------------------------------------------------------------------------
// Initializes an ImPlotContext
IMPLOT_API void Initialize(ImPlotContext* ctx);
// Resets an ImPlot context for the next call to BeginPlot
IMPLOT_API void Reset(ImPlotContext* ctx);
//-----------------------------------------------------------------------------
// [SECTION] Plot Utils
//-----------------------------------------------------------------------------
// Gets a plot from the current ImPlotContext
IMPLOT_API ImPlotPlot* GetPlot(const char* title);
// Gets the current plot from the current ImPlotContext
IMPLOT_API ImPlotPlot* GetCurrentPlot();
// Busts the cache for every plot in the current context
IMPLOT_API void BustPlotCache();
// Shows a plot's context menu.
IMPLOT_API void ShowPlotContextMenu(ImPlotPlot& plot);
//-----------------------------------------------------------------------------
// [SECTION] Item Utils
//-----------------------------------------------------------------------------
// Begins a new item. Returns false if the item should not be plotted. Pushes PlotClipRect.
IMPLOT_API bool BeginItem(const char* label_id, ImPlotCol recolor_from = -1);
// Ends an item (call only if BeginItem returns true). Pops PlotClipRect.
IMPLOT_API void EndItem();
// Register or get an existing item from the current plot.
IMPLOT_API ImPlotItem* RegisterOrGetItem(const char* label_id, bool* just_created = NULL);
// Get a plot item from the current plot.
IMPLOT_API ImPlotItem* GetItem(const char* label_id);
// Gets the current item.
IMPLOT_API ImPlotItem* GetCurrentItem();
// Busts the cache for every item for every plot in the current context.
IMPLOT_API void BustItemCache();
//-----------------------------------------------------------------------------
// [SECTION] Axis Utils
//-----------------------------------------------------------------------------
// Gets the current y-axis for the current plot
inline int GetCurrentYAxis() { return GImPlot->CurrentPlot->CurrentYAxis; }
// Updates axis ticks, lins, and label colors
IMPLOT_API void UpdateAxisColors(int axis_flag, ImPlotAxisColor* col);
// Updates plot-to-pixel space transformation variables for the current plot.
IMPLOT_API void UpdateTransformCache();
// Gets the XY scale for the current plot and y-axis
inline ImPlotScale GetCurrentScale() { return GImPlot->Scales[GetCurrentYAxis()]; }
// Returns true if the user has requested data to be fit.
inline bool FitThisFrame() { return GImPlot->FitThisFrame; }
// Extends the current plots axes so that it encompasses point p
IMPLOT_API void FitPoint(const ImPlotPoint& p);
// Returns true if two ranges overlap
inline bool RangesOverlap(const ImPlotRange& r1, const ImPlotRange& r2)
{ return r1.Min <= r2.Max && r2.Min <= r1.Max; }
// Updates pointers for linked axes from axis internal range.
IMPLOT_API void PushLinkedAxis(ImPlotAxis& axis);
// Updates axis internal range from points for linked axes.
IMPLOT_API void PullLinkedAxis(ImPlotAxis& axis);
// Shows an axis's context menu.
IMPLOT_API void ShowAxisContextMenu(ImPlotAxisState& state, bool time_allowed = false);
//-----------------------------------------------------------------------------
// [SECTION] Legend Utils
//-----------------------------------------------------------------------------
// Gets the position of an inner rect that is located inside of an outer rect according to an ImPlotLocation and padding amount.
IMPLOT_API ImVec2 GetLocationPos(const ImRect& outer_rect, const ImVec2& inner_size, ImPlotLocation location, const ImVec2& pad = ImVec2(0,0));
// Calculates the bounding box size of a legend
IMPLOT_API ImVec2 CalcLegendSize(ImPlotPlot& plot, const ImVec2& pad, const ImVec2& spacing, ImPlotOrientation orientation);
// Renders legend entries into a bounding box
IMPLOT_API void ShowLegendEntries(ImPlotPlot& plot, const ImRect& legend_bb, bool interactable, const ImVec2& pad, const ImVec2& spacing, ImPlotOrientation orientation, ImDrawList& DrawList);
// Shows an alternate legend for the plot identified by #title_id, outside of the plot frame (can be called before or after of Begin/EndPlot but must occur in the same ImGui window!).
IMPLOT_API void ShowAltLegend(const char* title_id, ImPlotOrientation orientation = ImPlotOrientation_Vertical, const ImVec2 size = ImVec2(0,0), bool interactable = true);
//-----------------------------------------------------------------------------
// [SECTION] Tick Utils
//-----------------------------------------------------------------------------
// Label a tick with default formatting.
IMPLOT_API void LabelTickDefault(ImPlotTick& tick, ImGuiTextBuffer& buffer);
// Label a tick with scientific formating.
IMPLOT_API void LabelTickScientific(ImPlotTick& tick, ImGuiTextBuffer& buffer);
// Label a tick with time formatting.
IMPLOT_API void LabelTickTime(ImPlotTick& tick, ImGuiTextBuffer& buffer, const ImPlotTime& t, ImPlotDateTimeFmt fmt);
// Populates a list of ImPlotTicks with normal spaced and formatted ticks
IMPLOT_API void AddTicksDefault(const ImPlotRange& range, int nMajor, int nMinor, ImPlotTickCollection& ticks);
// Populates a list of ImPlotTicks with logarithmic space and formatted ticks
IMPLOT_API void AddTicksLogarithmic(const ImPlotRange& range, int nMajor, ImPlotTickCollection& ticks);
// Populates a list of ImPlotTicks with time formatted ticks.
IMPLOT_API void AddTicksTime(const ImPlotRange& range, int nMajor, ImPlotTickCollection& ticks);
// Populates a list of ImPlotTicks with custom spaced and labeled ticks
IMPLOT_API void AddTicksCustom(const double* values, const char* const labels[], int n, ImPlotTickCollection& ticks);
// Create a a string label for a an axis value
IMPLOT_API int LabelAxisValue(const ImPlotAxis& axis, const ImPlotTickCollection& ticks, double value, char* buff, int size);
//-----------------------------------------------------------------------------
// [SECTION] Styling Utils
//-----------------------------------------------------------------------------
// Get styling data for next item (call between Begin/EndItem)
inline const ImPlotNextItemData& GetItemData() { return GImPlot->NextItemData; }
// Returns true if a color is set to be automatically determined
inline bool IsColorAuto(const ImVec4& col) { return col.w == -1; }
// Returns true if a style color is set to be automaticaly determined
inline bool IsColorAuto(ImPlotCol idx) { return IsColorAuto(GImPlot->Style.Colors[idx]); }
// Returns the automatically deduced style color
IMPLOT_API ImVec4 GetAutoColor(ImPlotCol idx);
// Returns the style color whether it is automatic or custom set
inline ImVec4 GetStyleColorVec4(ImPlotCol idx) { return IsColorAuto(idx) ? GetAutoColor(idx) : GImPlot->Style.Colors[idx]; }
inline ImU32 GetStyleColorU32(ImPlotCol idx) { return ImGui::ColorConvertFloat4ToU32(GetStyleColorVec4(idx)); }
// Get built-in colormap data and size
IMPLOT_API const ImVec4* GetColormap(ImPlotColormap colormap, int* size_out);
// Linearly interpolates a color from the current colormap given t between 0 and 1.
IMPLOT_API ImVec4 LerpColormap(const ImVec4* colormap, int size, float t);
// Resamples a colormap. #size_out must be greater than 1.
IMPLOT_API void ResampleColormap(const ImVec4* colormap_in, int size_in, ImVec4* colormap_out, int size_out);
// Draws vertical text. The position is the bottom left of the text rect.
IMPLOT_API void AddTextVertical(ImDrawList *DrawList, ImVec2 pos, ImU32 col, const char* text_begin, const char* text_end = NULL);
// Calculates the size of vertical text
inline ImVec2 CalcTextSizeVertical(const char *text) { ImVec2 sz = ImGui::CalcTextSize(text); return ImVec2(sz.y, sz.x); }
// Returns white or black text given background color
inline ImU32 CalcTextColor(const ImVec4& bg) { return (bg.x * 0.299 + bg.y * 0.587 + bg.z * 0.114) > 0.5 ? IM_COL32_BLACK : IM_COL32_WHITE; }
// Clamps a label position so that it fits a rect defined by Min/Max
inline ImVec2 ClampLabelPos(ImVec2 pos, const ImVec2& size, const ImVec2& Min, const ImVec2& Max) {
if (pos.x < Min.x) pos.x = Min.x;
if (pos.y < Min.y) pos.y = Min.y;
if ((pos.x + size.x) > Max.x) pos.x = Max.x - size.x;
if ((pos.y + size.y) > Max.y) pos.y = Max.y - size.y;
return pos;
}
//-----------------------------------------------------------------------------
// [SECTION] Math and Misc Utils
//-----------------------------------------------------------------------------
// Rounds x to powers of 2,5 and 10 for generating axis labels (from Graphics Gems 1 Chapter 11.2)
IMPLOT_API double NiceNum(double x, bool round);
// Computes order of magnitude of double.
inline int OrderOfMagnitude(double val) { return val == 0 ? 0 : (int)(floor(log10(fabs(val)))); }
// Returns the precision required for a order of magnitude.
inline int OrderToPrecision(int order) { return order > 0 ? 0 : 1 - order; }
// Returns a floating point precision to use given a value
inline int Precision(double val) { return OrderToPrecision(OrderOfMagnitude(val)); }
// Returns the intersection point of two lines A and B (assumes they are not parallel!)
inline ImVec2 Intersection(const ImVec2& a1, const ImVec2& a2, const ImVec2& b1, const ImVec2& b2) {
float v1 = (a1.x * a2.y - a1.y * a2.x); float v2 = (b1.x * b2.y - b1.y * b2.x);
float v3 = ((a1.x - a2.x) * (b1.y - b2.y) - (a1.y - a2.y) * (b1.x - b2.x));
return ImVec2((v1 * (b1.x - b2.x) - v2 * (a1.x - a2.x)) / v3, (v1 * (b1.y - b2.y) - v2 * (a1.y - a2.y)) / v3);
}
// Fills a buffer with n samples linear interpolated from vmin to vmax
template <typename T>
void FillRange(ImVector<T>& buffer, int n, T vmin, T vmax) {
buffer.resize(n);
T step = (vmax - vmin) / (n - 1);
for (int i = 0; i < n; ++i) {
buffer[i] = vmin + i * step;
}
}
// Offsets and strides a data buffer
template <typename T>
inline T OffsetAndStride(const T* data, int idx, int count, int offset, int stride) {
idx = ImPosMod(offset + idx, count);
return *(const T*)(const void*)((const unsigned char*)data + (size_t)idx * stride);
}
//-----------------------------------------------------------------------------
// Time Utils
//-----------------------------------------------------------------------------
// Returns true if year is leap year (366 days long)
inline bool IsLeapYear(int year) {
return year % 4 == 0 && (year % 100 != 0 || year % 400 == 0);
}
// Returns the number of days in a month, accounting for Feb. leap years. #month is zero indexed.
inline int GetDaysInMonth(int year, int month) {
static const int days[12] = {31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31};
return days[month] + (int)(month == 1 && IsLeapYear(year));
}
// Make a UNIX timestamp from a tm struct expressed in UTC time (i.e. GMT timezone).
IMPLOT_API ImPlotTime MkGmtTime(struct tm *ptm);
// Make a tm struct expressed in UTC time (i.e. GMT timezone) from a UNIX timestamp.
IMPLOT_API tm* GetGmtTime(const ImPlotTime& t, tm* ptm);
// Make a UNIX timestamp from a tm struct expressed in local time.
IMPLOT_API ImPlotTime MkLocTime(struct tm *ptm);
// Make a tm struct expressed in local time from a UNIX timestamp.
IMPLOT_API tm* GetLocTime(const ImPlotTime& t, tm* ptm);
// NB: The following functions only work if there is a current ImPlotContext because the
// internal tm struct is owned by the context! They are aware of ImPlotStyle.UseLocalTime.
// Make a timestamp from time components.
// year[1970-3000], month[0-11], day[1-31], hour[0-23], min[0-59], sec[0-59], us[0,999999]
IMPLOT_API ImPlotTime MakeTime(int year, int month = 0, int day = 1, int hour = 0, int min = 0, int sec = 0, int us = 0);
// Get year component from timestamp [1970-3000]
IMPLOT_API int GetYear(const ImPlotTime& t);
// Adds or subtracts time from a timestamp. #count > 0 to add, < 0 to subtract.
IMPLOT_API ImPlotTime AddTime(const ImPlotTime& t, ImPlotTimeUnit unit, int count);
// Rounds a timestamp down to nearest unit.
IMPLOT_API ImPlotTime FloorTime(const ImPlotTime& t, ImPlotTimeUnit unit);
// Rounds a timestamp up to the nearest unit.
IMPLOT_API ImPlotTime CeilTime(const ImPlotTime& t, ImPlotTimeUnit unit);
// Rounds a timestamp up or down to the nearest unit.
IMPLOT_API ImPlotTime RoundTime(const ImPlotTime& t, ImPlotTimeUnit unit);
// Combines the date of one timestamp with the time-of-day of another timestamp.
IMPLOT_API ImPlotTime CombineDateTime(const ImPlotTime& date_part, const ImPlotTime& time_part);
// Formats the time part of timestamp t into a buffer according to #fmt
IMPLOT_API int FormatTime(const ImPlotTime& t, char* buffer, int size, ImPlotTimeFmt fmt, bool use_24_hr_clk);
// Formats the date part of timestamp t into a buffer according to #fmt
IMPLOT_API int FormatDate(const ImPlotTime& t, char* buffer, int size, ImPlotDateFmt fmt, bool use_iso_8601);
// Formats the time and/or date parts of a timestamp t into a buffer according to #fmt
IMPLOT_API int FormatDateTime(const ImPlotTime& t, char* buffer, int size, ImPlotDateTimeFmt fmt);
// Shows a date picker widget block (year/month/day).
// #level = 0 for day, 1 for month, 2 for year. Modified by user interaction.
// #t will be set when a day is clicked and the function will return true.
// #t1 and #t2 are optional dates to highlight.
IMPLOT_API bool ShowDatePicker(const char* id, int* level, ImPlotTime* t, const ImPlotTime* t1 = NULL, const ImPlotTime* t2 = NULL);
// Shows a time picker widget block (hour/min/sec).
// #t will be set when a new hour, minute, or sec is selected or am/pm is toggled, and the function will return true.
IMPLOT_API bool ShowTimePicker(const char* id, ImPlotTime* t);
//-----------------------------------------------------------------------------
// [SECTION] Internal / Experimental Plotters
// No guarantee of forward compatibility here!
//-----------------------------------------------------------------------------
// Plots axis-aligned, filled rectangles. Every two consecutive points defines opposite corners of a single rectangle.
IMPLOT_API void PlotRects(const char* label_id, const float* xs, const float* ys, int count, int offset = 0, int stride = sizeof(float));
IMPLOT_API void PlotRects(const char* label_id, const double* xs, const double* ys, int count, int offset = 0, int stride = sizeof(double));
IMPLOT_API void PlotRects(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, int offset = 0);
} // namespace ImPlot

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#include <imgui_imhex_extensions.h>
#include <imgui.h>
#include <imgui_freetype.h>
#define IMGUI_DEFINE_MATH_OPERATORS
#include <imgui_internal.h>
#undef IMGUI_DEFINE_MATH_OPERATORS
#define STB_IMAGE_IMPLEMENTATION
#include <stb_image.h>
#include <string>
#include <glad/glad.h>
namespace ImGui {
bool Hyperlink(const char* label, const ImVec2& size_arg, ImGuiButtonFlags flags) {
ImGuiWindow* window = GetCurrentWindow();
if (window->SkipItems)
return false;
ImGuiContext& g = *GImGui;
const ImGuiStyle& style = g.Style;
const ImGuiID id = window->GetID(label);
const ImVec2 label_size = CalcTextSize(label, NULL, true);
ImVec2 pos = window->DC.CursorPos;
ImVec2 size = CalcItemSize(size_arg, label_size.x, label_size.y);
const ImRect bb(pos, pos + size);
if (!ItemAdd(bb, id))
return false;
if (window->DC.ItemFlags & ImGuiItemFlags_ButtonRepeat)
flags |= ImGuiButtonFlags_Repeat;
bool hovered, held;
bool pressed = ButtonBehavior(bb, id, &hovered, &held, flags);
// Render
const ImU32 col = hovered ? GetColorU32(ImGuiCol_ButtonHovered) : GetColorU32(ImGuiCol_ButtonActive);
PushStyleColor(ImGuiCol_Text, ImU32(col));
TextEx(label, NULL, ImGuiTextFlags_NoWidthForLargeClippedText); // Skip formatting
GetWindowDrawList()->AddLine(ImVec2(pos.x, pos.y + size.y), pos + size, ImU32(col));
PopStyleColor();
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, window->DC.LastItemStatusFlags);
return pressed;
}
bool BulletHyperlink(const char* label, const ImVec2& size_arg, ImGuiButtonFlags flags) {
ImGuiWindow* window = GetCurrentWindow();
if (window->SkipItems)
return false;
ImGuiContext& g = *GImGui;
const ImGuiStyle& style = g.Style;
const ImGuiID id = window->GetID(label);
const ImVec2 label_size = CalcTextSize(label, NULL, true);
ImVec2 pos = window->DC.CursorPos;
ImVec2 size = CalcItemSize(size_arg, label_size.x, label_size.y) + ImVec2(g.FontSize + style.FramePadding.x * 2, 0.0f);
const ImRect bb(pos, pos + size);
if (!ItemAdd(bb, id))
return false;
if (window->DC.ItemFlags & ImGuiItemFlags_ButtonRepeat)
flags |= ImGuiButtonFlags_Repeat;
bool hovered, held;
bool pressed = ButtonBehavior(bb, id, &hovered, &held, flags);
// Render
const ImU32 col = hovered ? GetColorU32(ImGuiCol_ButtonHovered) : GetColorU32(ImGuiCol_ButtonActive);
PushStyleColor(ImGuiCol_Text, ImU32(col));
RenderBullet(window->DrawList, bb.Min + ImVec2(style.FramePadding.x + g.FontSize * 0.5f, g.FontSize * 0.5f), col);
RenderText(bb.Min + ImVec2(g.FontSize + style.FramePadding.x * 2, 0.0f), label, nullptr, false);
GetWindowDrawList()->AddLine(bb.Min + ImVec2(style.FramePadding.x, size.y), pos + size, ImU32(col));
ImGui::NewLine();
PopStyleColor();
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, window->DC.LastItemStatusFlags);
return pressed;
}
bool DescriptionButton(const char* label, const char* description, const ImVec2& size_arg, ImGuiButtonFlags flags) {
ImGuiWindow* window = GetCurrentWindow();
if (window->SkipItems)
return false;
ImGuiContext& g = *GImGui;
const ImGuiStyle& style = g.Style;
const ImGuiID id = window->GetID(label);
const ImVec2 text_size = CalcTextSize((std::string(label) + "\n " + std::string(description)).c_str(), NULL, true);
const ImVec2 label_size = CalcTextSize(label, NULL, true);
ImVec2 pos = window->DC.CursorPos;
if ((flags & ImGuiButtonFlags_AlignTextBaseLine) && style.FramePadding.y < window->DC.CurrLineTextBaseOffset) // Try to vertically align buttons that are smaller/have no padding so that text baseline matches (bit hacky, since it shouldn't be a flag)
pos.y += window->DC.CurrLineTextBaseOffset - style.FramePadding.y;
ImVec2 size = CalcItemSize(size_arg, text_size.x + style.FramePadding.x * 4.0f, text_size.y + style.FramePadding.y * 4.0f);
const ImRect bb(pos, pos + size);
ItemSize(size, style.FramePadding.y);
if (!ItemAdd(bb, id))
return false;
if (window->DC.ItemFlags & ImGuiItemFlags_ButtonRepeat)
flags |= ImGuiButtonFlags_Repeat;
bool hovered, held;
bool pressed = ButtonBehavior(bb, id, &hovered, &held, flags);
ImGui::PushStyleVar(ImGuiStyleVar_ButtonTextAlign, ImVec2(0.0, 0.5));
// Render
const ImU32 col = GetCustomColorU32((held && hovered) ? ImGuiCustomCol_DescButtonActive : hovered ? ImGuiCustomCol_DescButtonHovered : ImGuiCustomCol_DescButton);
RenderNavHighlight(bb, id);
RenderFrame(bb.Min, bb.Max, col, true, style.FrameRounding);
PushStyleColor(ImGuiCol_Text, GetColorU32(ImGuiCol_ButtonActive));
RenderTextWrapped(bb.Min + style.FramePadding * 2, label, nullptr, CalcWrapWidthForPos(window->DC.CursorPos, window->DC.TextWrapPos));
PopStyleColor();
PushStyleColor(ImGuiCol_Text, GetColorU32(ImGuiCol_Text));
RenderTextClipped(bb.Min + style.FramePadding * 2 + ImVec2(style.FramePadding.x * 2, label_size.y), bb.Max - style.FramePadding, description, NULL, &text_size, style.ButtonTextAlign, &bb);
PopStyleColor();
ImGui::PopStyleVar();
// Automatically close popups
//if (pressed && !(flags & ImGuiButtonFlags_DontClosePopups) && (window->Flags & ImGuiWindowFlags_Popup))
// CloseCurrentPopup();
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, window->DC.LastItemStatusFlags);
return pressed;
}
void UnderlinedText(const char* label, ImColor color, const ImVec2& size_arg) {
ImGuiWindow* window = GetCurrentWindow();
const ImVec2 label_size = CalcTextSize(label, NULL, true);
ImVec2 pos = window->DC.CursorPos;
ImVec2 size = CalcItemSize(size_arg, label_size.x, label_size.y);
PushStyleColor(ImGuiCol_Text, ImU32(color));
TextEx(label, NULL, ImGuiTextFlags_NoWidthForLargeClippedText); // Skip formatting
GetWindowDrawList()->AddLine(ImVec2(pos.x, pos.y + size.y), pos + size, ImU32(color));
PopStyleColor();
}
void Disabled(const std::function<void()> &widgets, bool disabled) {
if (disabled) {
ImGui::PushItemFlag(ImGuiItemFlags_Disabled, true);
ImGui::PushStyleVar(ImGuiStyleVar_Alpha, ImGui::GetStyle().Alpha * 0.5F);
widgets();
ImGui::PopStyleVar();
ImGui::PopItemFlag();
} else {
widgets();
}
}
void TextSpinner(const char* label) {
ImGui::Text("[%c] %s", "|/-\\"[ImU32(ImGui::GetTime() * 20) % 4], label);
}
void Header(const char *label, bool firstEntry) {
if (!firstEntry)
ImGui::NewLine();
ImGui::TextUnformatted(label);
ImGui::Separator();
}
ImU32 GetCustomColorU32(ImGuiCustomCol idx, float alpha_mul) {
auto& customData = *static_cast<ImHexCustomData*>(GImGui->IO.UserData);
ImVec4 c = customData.Colors[idx];
c.w *= GImGui->Style.Alpha * alpha_mul;
return ColorConvertFloat4ToU32(c);
}
void StyleCustomColorsDark() {
auto &colors = static_cast<ImHexCustomData*>(GImGui->IO.UserData)->Colors;
colors[ImGuiCustomCol_DescButton] = ImColor(20, 20, 20);
colors[ImGuiCustomCol_DescButtonHovered] = ImColor(40, 40, 40);
colors[ImGuiCustomCol_DescButtonActive] = ImColor(60, 60, 60);
}
void StyleCustomColorsLight() {
auto &colors = static_cast<ImHexCustomData*>(GImGui->IO.UserData)->Colors;
colors[ImGuiCustomCol_DescButton] = ImColor(230, 230, 230);
colors[ImGuiCustomCol_DescButtonHovered] = ImColor(210, 210, 210);
colors[ImGuiCustomCol_DescButtonActive] = ImColor(190, 190, 190);
}
void StyleCustomColorsClassic() {
auto &colors = static_cast<ImHexCustomData*>(GImGui->IO.UserData)->Colors;
colors[ImGuiCustomCol_DescButton] = ImColor(40, 40, 80);
colors[ImGuiCustomCol_DescButtonHovered] = ImColor(60, 60, 100);
colors[ImGuiCustomCol_DescButtonActive] = ImColor(80, 80, 120);
}
std::tuple<ImTextureID, int, int> LoadImageFromPath(const char *path) {
int imageWidth = 0;
int imageHeight = 0;
unsigned char* imageData = stbi_load(path, &imageWidth, &imageHeight, nullptr, 4);
if (imageData == nullptr)
return { nullptr, -1, -1 };
GLuint texture;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
#if defined(GL_UNPACK_ROW_LENGTH)
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
#endif
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, imageWidth, imageHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, imageData);
stbi_image_free(imageData);
return { reinterpret_cast<ImTextureID>(static_cast<intptr_t>(texture)), imageWidth, imageHeight };
}
void UnloadImage(ImTextureID texture) {
auto glTextureId = static_cast<GLuint>(reinterpret_cast<intptr_t>(texture));
glDeleteTextures(1, &glTextureId);
}
}

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// dear imgui: Platform Backend for GLFW
// This needs to be used along with a Renderer (e.g. OpenGL3, Vulkan..)
// (Info: GLFW is a cross-platform general purpose library for handling windows, inputs, OpenGL/Vulkan graphics context creation, etc.)
// (Requires: GLFW 3.1+. Prefer GLFW 3.3+ for full feature support.)
// Implemented features:
// [X] Platform: Clipboard support.
// [X] Platform: Gamepad support. Enable with 'io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad'.
// [X] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange' (note: the resizing cursors requires GLFW 3.4+).
// [X] Platform: Keyboard arrays indexed using GLFW_KEY_* codes, e.g. ImGui::IsKeyPressed(GLFW_KEY_SPACE).
// [X] Platform: Multi-viewport support (multiple windows). Enable with 'io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable'.
// Issues:
// [ ] Platform: Multi-viewport support: ParentViewportID not honored, and so io.ConfigViewportsNoDefaultParent has no effect (minor).
// You can copy and use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
// If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp.
// Read online: https://github.com/ocornut/imgui/tree/master/docs
// CHANGELOG
// (minor and older changes stripped away, please see git history for details)
// 2021-XX-XX: Platform: Added support for multiple windows via the ImGuiPlatformIO interface.
// 2020-01-17: Inputs: Disable error callback while assigning mouse cursors because some X11 setup don't have them and it generates errors.
// 2019-12-05: Inputs: Added support for new mouse cursors added in GLFW 3.4+ (resizing cursors, not allowed cursor).
// 2019-10-18: Misc: Previously installed user callbacks are now restored on shutdown.
// 2019-07-21: Inputs: Added mapping for ImGuiKey_KeyPadEnter.
// 2019-05-11: Inputs: Don't filter value from character callback before calling AddInputCharacter().
// 2019-03-12: Misc: Preserve DisplayFramebufferScale when main window is minimized.
// 2018-11-30: Misc: Setting up io.BackendPlatformName so it can be displayed in the About Window.
// 2018-11-07: Inputs: When installing our GLFW callbacks, we save user's previously installed ones - if any - and chain call them.
// 2018-08-01: Inputs: Workaround for Emscripten which doesn't seem to handle focus related calls.
// 2018-06-29: Inputs: Added support for the ImGuiMouseCursor_Hand cursor.
// 2018-06-08: Misc: Extracted imgui_impl_glfw.cpp/.h away from the old combined GLFW+OpenGL/Vulkan examples.
// 2018-03-20: Misc: Setup io.BackendFlags ImGuiBackendFlags_HasMouseCursors flag + honor ImGuiConfigFlags_NoMouseCursorChange flag.
// 2018-02-20: Inputs: Added support for mouse cursors (ImGui::GetMouseCursor() value, passed to glfwSetCursor()).
// 2018-02-06: Misc: Removed call to ImGui::Shutdown() which is not available from 1.60 WIP, user needs to call CreateContext/DestroyContext themselves.
// 2018-02-06: Inputs: Added mapping for ImGuiKey_Space.
// 2018-01-25: Inputs: Added gamepad support if ImGuiConfigFlags_NavEnableGamepad is set.
// 2018-01-25: Inputs: Honoring the io.WantSetMousePos by repositioning the mouse (when using navigation and ImGuiConfigFlags_NavMoveMouse is set).
// 2018-01-20: Inputs: Added Horizontal Mouse Wheel support.
// 2018-01-18: Inputs: Added mapping for ImGuiKey_Insert.
// 2017-08-25: Inputs: MousePos set to -FLT_MAX,-FLT_MAX when mouse is unavailable/missing (instead of -1,-1).
// 2016-10-15: Misc: Added a void* user_data parameter to Clipboard function handlers.
#include "imgui.h"
#include "imgui_impl_glfw.h"
// GLFW
#include <GLFW/glfw3.h>
#ifdef _WIN32
#undef APIENTRY
#define GLFW_EXPOSE_NATIVE_WIN32
#include <GLFW/glfw3native.h> // for glfwGetWin32Window
#endif
#define GLFW_HAS_WINDOW_TOPMOST (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 >= 3200) // 3.2+ GLFW_FLOATING
#define GLFW_HAS_WINDOW_HOVERED (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 >= 3300) // 3.3+ GLFW_HOVERED
#define GLFW_HAS_WINDOW_ALPHA (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 >= 3300) // 3.3+ glfwSetWindowOpacity
#define GLFW_HAS_PER_MONITOR_DPI (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 >= 3300) // 3.3+ glfwGetMonitorContentScale
#define GLFW_HAS_VULKAN (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 >= 3200) // 3.2+ glfwCreateWindowSurface
#define GLFW_HAS_FOCUS_WINDOW (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 >= 3200) // 3.2+ glfwFocusWindow
#define GLFW_HAS_FOCUS_ON_SHOW (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 >= 3300) // 3.3+ GLFW_FOCUS_ON_SHOW
#define GLFW_HAS_MONITOR_WORK_AREA (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 >= 3300) // 3.3+ glfwGetMonitorWorkarea
#define GLFW_HAS_OSX_WINDOW_POS_FIX (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 + GLFW_VERSION_REVISION * 10 >= 3310) // 3.3.1+ Fixed: Resizing window repositions it on MacOS #1553
#ifdef GLFW_RESIZE_NESW_CURSOR // Let's be nice to people who pulled GLFW between 2019-04-16 (3.4 define) and 2019-11-29 (cursors defines) // FIXME: Remove when GLFW 3.4 is released?
#define GLFW_HAS_NEW_CURSORS (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 >= 3400) // 3.4+ GLFW_RESIZE_ALL_CURSOR, GLFW_RESIZE_NESW_CURSOR, GLFW_RESIZE_NWSE_CURSOR, GLFW_NOT_ALLOWED_CURSOR
#else
#define GLFW_HAS_NEW_CURSORS (0)
#endif
#ifdef GLFW_MOUSE_PASSTHROUGH // Let's be nice to people who pulled GLFW between 2019-04-16 (3.4 define) and 2020-07-17 (passthrough)
#define GLFW_HAS_MOUSE_PASSTHROUGH (GLFW_VERSION_MAJOR * 1000 + GLFW_VERSION_MINOR * 100 >= 3400) // 3.4+ GLFW_MOUSE_PASSTHROUGH
#else
#define GLFW_HAS_MOUSE_PASSTHROUGH (0)
#endif
// Data
enum GlfwClientApi
{
GlfwClientApi_Unknown,
GlfwClientApi_OpenGL,
GlfwClientApi_Vulkan
};
static GLFWwindow* g_Window = NULL; // Main window
static GlfwClientApi g_ClientApi = GlfwClientApi_Unknown;
static double g_Time = 0.0;
static bool g_MouseJustPressed[ImGuiMouseButton_COUNT] = {};
static GLFWcursor* g_MouseCursors[ImGuiMouseCursor_COUNT] = {};
static bool g_InstalledCallbacks = false;
static bool g_WantUpdateMonitors = true;
// Chain GLFW callbacks for main viewport: our callbacks will call the user's previously installed callbacks, if any.
static GLFWmousebuttonfun g_PrevUserCallbackMousebutton = NULL;
static GLFWscrollfun g_PrevUserCallbackScroll = NULL;
static GLFWkeyfun g_PrevUserCallbackKey = NULL;
static GLFWcharfun g_PrevUserCallbackChar = NULL;
static GLFWmonitorfun g_PrevUserCallbackMonitor = NULL;
// Forward Declarations
static void ImGui_ImplGlfw_UpdateMonitors();
static void ImGui_ImplGlfw_InitPlatformInterface();
static void ImGui_ImplGlfw_ShutdownPlatformInterface();
static const char* ImGui_ImplGlfw_GetClipboardText(void* user_data)
{
return glfwGetClipboardString((GLFWwindow*)user_data);
}
static void ImGui_ImplGlfw_SetClipboardText(void* user_data, const char* text)
{
glfwSetClipboardString((GLFWwindow*)user_data, text);
}
void ImGui_ImplGlfw_MouseButtonCallback(GLFWwindow* window, int button, int action, int mods)
{
if (g_PrevUserCallbackMousebutton != NULL && window == g_Window)
g_PrevUserCallbackMousebutton(window, button, action, mods);
if (action == GLFW_PRESS && button >= 0 && button < IM_ARRAYSIZE(g_MouseJustPressed))
g_MouseJustPressed[button] = true;
}
void ImGui_ImplGlfw_ScrollCallback(GLFWwindow* window, double xoffset, double yoffset)
{
if (g_PrevUserCallbackScroll != NULL && window == g_Window)
g_PrevUserCallbackScroll(window, xoffset, yoffset);
ImGuiIO& io = ImGui::GetIO();
io.MouseWheelH += (float)xoffset;
io.MouseWheel += (float)yoffset;
}
void ImGui_ImplGlfw_KeyCallback(GLFWwindow* window, int key, int scancode, int action, int mods)
{
if (g_PrevUserCallbackKey != NULL && window == g_Window)
g_PrevUserCallbackKey(window, key, scancode, action, mods);
ImGuiIO& io = ImGui::GetIO();
if (action == GLFW_PRESS)
io.KeysDown[key] = true;
if (action == GLFW_RELEASE)
io.KeysDown[key] = false;
// Modifiers are not reliable across systems
io.KeyCtrl = io.KeysDown[GLFW_KEY_LEFT_CONTROL] || io.KeysDown[GLFW_KEY_RIGHT_CONTROL];
io.KeyShift = io.KeysDown[GLFW_KEY_LEFT_SHIFT] || io.KeysDown[GLFW_KEY_RIGHT_SHIFT];
io.KeyAlt = io.KeysDown[GLFW_KEY_LEFT_ALT] || io.KeysDown[GLFW_KEY_RIGHT_ALT];
#ifdef _WIN32
io.KeySuper = false;
#else
io.KeySuper = io.KeysDown[GLFW_KEY_LEFT_SUPER] || io.KeysDown[GLFW_KEY_RIGHT_SUPER];
#endif
}
void ImGui_ImplGlfw_CharCallback(GLFWwindow* window, unsigned int c)
{
if (g_PrevUserCallbackChar != NULL && window == g_Window)
g_PrevUserCallbackChar(window, c);
ImGuiIO& io = ImGui::GetIO();
io.AddInputCharacter(c);
}
void ImGui_ImplGlfw_MonitorCallback(GLFWmonitor*, int)
{
g_WantUpdateMonitors = true;
}
static bool ImGui_ImplGlfw_Init(GLFWwindow* window, bool install_callbacks, GlfwClientApi client_api)
{
g_Window = window;
g_Time = 0.0;
// Setup backend capabilities flags
ImGuiIO& io = ImGui::GetIO();
io.BackendFlags |= ImGuiBackendFlags_HasMouseCursors; // We can honor GetMouseCursor() values (optional)
io.BackendFlags |= ImGuiBackendFlags_HasSetMousePos; // We can honor io.WantSetMousePos requests (optional, rarely used)
io.BackendFlags |= ImGuiBackendFlags_PlatformHasViewports; // We can create multi-viewports on the Platform side (optional)
#if GLFW_HAS_MOUSE_PASSTHROUGH || (GLFW_HAS_WINDOW_HOVERED && defined(_WIN32))
io.BackendFlags |= ImGuiBackendFlags_HasMouseHoveredViewport; // We can set io.MouseHoveredViewport correctly (optional, not easy)
#endif
io.BackendPlatformName = "imgui_impl_glfw";
// Keyboard mapping. ImGui will use those indices to peek into the io.KeysDown[] array.
io.KeyMap[ImGuiKey_Tab] = GLFW_KEY_TAB;
io.KeyMap[ImGuiKey_LeftArrow] = GLFW_KEY_LEFT;
io.KeyMap[ImGuiKey_RightArrow] = GLFW_KEY_RIGHT;
io.KeyMap[ImGuiKey_UpArrow] = GLFW_KEY_UP;
io.KeyMap[ImGuiKey_DownArrow] = GLFW_KEY_DOWN;
io.KeyMap[ImGuiKey_PageUp] = GLFW_KEY_PAGE_UP;
io.KeyMap[ImGuiKey_PageDown] = GLFW_KEY_PAGE_DOWN;
io.KeyMap[ImGuiKey_Home] = GLFW_KEY_HOME;
io.KeyMap[ImGuiKey_End] = GLFW_KEY_END;
io.KeyMap[ImGuiKey_Insert] = GLFW_KEY_INSERT;
io.KeyMap[ImGuiKey_Delete] = GLFW_KEY_DELETE;
io.KeyMap[ImGuiKey_Backspace] = GLFW_KEY_BACKSPACE;
io.KeyMap[ImGuiKey_Space] = GLFW_KEY_SPACE;
io.KeyMap[ImGuiKey_Enter] = GLFW_KEY_ENTER;
io.KeyMap[ImGuiKey_Escape] = GLFW_KEY_ESCAPE;
io.KeyMap[ImGuiKey_KeyPadEnter] = GLFW_KEY_KP_ENTER;
io.KeyMap[ImGuiKey_A] = GLFW_KEY_A;
io.KeyMap[ImGuiKey_C] = GLFW_KEY_C;
io.KeyMap[ImGuiKey_V] = GLFW_KEY_V;
io.KeyMap[ImGuiKey_X] = GLFW_KEY_X;
io.KeyMap[ImGuiKey_Y] = GLFW_KEY_Y;
io.KeyMap[ImGuiKey_Z] = GLFW_KEY_Z;
io.SetClipboardTextFn = ImGui_ImplGlfw_SetClipboardText;
io.GetClipboardTextFn = ImGui_ImplGlfw_GetClipboardText;
io.ClipboardUserData = g_Window;
// Create mouse cursors
// (By design, on X11 cursors are user configurable and some cursors may be missing. When a cursor doesn't exist,
// GLFW will emit an error which will often be printed by the app, so we temporarily disable error reporting.
// Missing cursors will return NULL and our _UpdateMouseCursor() function will use the Arrow cursor instead.)
GLFWerrorfun prev_error_callback = glfwSetErrorCallback(NULL);
g_MouseCursors[ImGuiMouseCursor_Arrow] = glfwCreateStandardCursor(GLFW_ARROW_CURSOR);
g_MouseCursors[ImGuiMouseCursor_TextInput] = glfwCreateStandardCursor(GLFW_IBEAM_CURSOR);
g_MouseCursors[ImGuiMouseCursor_ResizeNS] = glfwCreateStandardCursor(GLFW_VRESIZE_CURSOR);
g_MouseCursors[ImGuiMouseCursor_ResizeEW] = glfwCreateStandardCursor(GLFW_HRESIZE_CURSOR);
g_MouseCursors[ImGuiMouseCursor_Hand] = glfwCreateStandardCursor(GLFW_HAND_CURSOR);
#if GLFW_HAS_NEW_CURSORS
g_MouseCursors[ImGuiMouseCursor_ResizeAll] = glfwCreateStandardCursor(GLFW_RESIZE_ALL_CURSOR);
g_MouseCursors[ImGuiMouseCursor_ResizeNESW] = glfwCreateStandardCursor(GLFW_RESIZE_NESW_CURSOR);
g_MouseCursors[ImGuiMouseCursor_ResizeNWSE] = glfwCreateStandardCursor(GLFW_RESIZE_NWSE_CURSOR);
g_MouseCursors[ImGuiMouseCursor_NotAllowed] = glfwCreateStandardCursor(GLFW_NOT_ALLOWED_CURSOR);
#else
g_MouseCursors[ImGuiMouseCursor_ResizeAll] = glfwCreateStandardCursor(GLFW_ARROW_CURSOR);
g_MouseCursors[ImGuiMouseCursor_ResizeNESW] = glfwCreateStandardCursor(GLFW_ARROW_CURSOR);
g_MouseCursors[ImGuiMouseCursor_ResizeNWSE] = glfwCreateStandardCursor(GLFW_ARROW_CURSOR);
g_MouseCursors[ImGuiMouseCursor_NotAllowed] = glfwCreateStandardCursor(GLFW_ARROW_CURSOR);
#endif
glfwSetErrorCallback(prev_error_callback);
// Chain GLFW callbacks: our callbacks will call the user's previously installed callbacks, if any.
g_PrevUserCallbackMousebutton = NULL;
g_PrevUserCallbackScroll = NULL;
g_PrevUserCallbackKey = NULL;
g_PrevUserCallbackChar = NULL;
g_PrevUserCallbackMonitor = NULL;
if (install_callbacks)
{
g_InstalledCallbacks = true;
g_PrevUserCallbackMousebutton = glfwSetMouseButtonCallback(window, ImGui_ImplGlfw_MouseButtonCallback);
g_PrevUserCallbackScroll = glfwSetScrollCallback(window, ImGui_ImplGlfw_ScrollCallback);
g_PrevUserCallbackKey = glfwSetKeyCallback(window, ImGui_ImplGlfw_KeyCallback);
g_PrevUserCallbackChar = glfwSetCharCallback(window, ImGui_ImplGlfw_CharCallback);
g_PrevUserCallbackMonitor = glfwSetMonitorCallback(ImGui_ImplGlfw_MonitorCallback);
}
// Update monitors the first time (note: monitor callback are broken in GLFW 3.2 and earlier, see github.com/glfw/glfw/issues/784)
ImGui_ImplGlfw_UpdateMonitors();
glfwSetMonitorCallback(ImGui_ImplGlfw_MonitorCallback);
// Our mouse update function expect PlatformHandle to be filled for the main viewport
ImGuiViewport* main_viewport = ImGui::GetMainViewport();
main_viewport->PlatformHandle = (void*)g_Window;
#ifdef _WIN32
main_viewport->PlatformHandleRaw = glfwGetWin32Window(g_Window);
#endif
if (io.ConfigFlags & ImGuiConfigFlags_ViewportsEnable)
ImGui_ImplGlfw_InitPlatformInterface();
g_ClientApi = client_api;
return true;
}
bool ImGui_ImplGlfw_InitForOpenGL(GLFWwindow* window, bool install_callbacks)
{
return ImGui_ImplGlfw_Init(window, install_callbacks, GlfwClientApi_OpenGL);
}
bool ImGui_ImplGlfw_InitForVulkan(GLFWwindow* window, bool install_callbacks)
{
return ImGui_ImplGlfw_Init(window, install_callbacks, GlfwClientApi_Vulkan);
}
void ImGui_ImplGlfw_Shutdown()
{
ImGui_ImplGlfw_ShutdownPlatformInterface();
if (g_InstalledCallbacks)
{
glfwSetMouseButtonCallback(g_Window, g_PrevUserCallbackMousebutton);
glfwSetScrollCallback(g_Window, g_PrevUserCallbackScroll);
glfwSetKeyCallback(g_Window, g_PrevUserCallbackKey);
glfwSetCharCallback(g_Window, g_PrevUserCallbackChar);
g_InstalledCallbacks = false;
}
for (ImGuiMouseCursor cursor_n = 0; cursor_n < ImGuiMouseCursor_COUNT; cursor_n++)
{
glfwDestroyCursor(g_MouseCursors[cursor_n]);
g_MouseCursors[cursor_n] = NULL;
}
g_ClientApi = GlfwClientApi_Unknown;
}
static void ImGui_ImplGlfw_UpdateMousePosAndButtons()
{
// Update buttons
ImGuiIO& io = ImGui::GetIO();
for (int i = 0; i < IM_ARRAYSIZE(io.MouseDown); i++)
{
// If a mouse press event came, always pass it as "mouse held this frame", so we don't miss click-release events that are shorter than 1 frame.
io.MouseDown[i] = g_MouseJustPressed[i] || glfwGetMouseButton(g_Window, i) != 0;
g_MouseJustPressed[i] = false;
}
// Update mouse position
const ImVec2 mouse_pos_backup = io.MousePos;
io.MousePos = ImVec2(-FLT_MAX, -FLT_MAX);
io.MouseHoveredViewport = 0;
ImGuiPlatformIO& platform_io = ImGui::GetPlatformIO();
for (int n = 0; n < platform_io.Viewports.Size; n++)
{
ImGuiViewport* viewport = platform_io.Viewports[n];
GLFWwindow* window = (GLFWwindow*)viewport->PlatformHandle;
IM_ASSERT(window != NULL);
#ifdef __EMSCRIPTEN__
const bool focused = true;
IM_ASSERT(platform_io.Viewports.Size == 1);
#else
const bool focused = glfwGetWindowAttrib(window, GLFW_FOCUSED) != 0;
#endif
if (focused)
{
if (io.WantSetMousePos)
{
glfwSetCursorPos(window, (double)(mouse_pos_backup.x - viewport->Pos.x), (double)(mouse_pos_backup.y - viewport->Pos.y));
}
else
{
double mouse_x, mouse_y;
glfwGetCursorPos(window, &mouse_x, &mouse_y);
if (io.ConfigFlags & ImGuiConfigFlags_ViewportsEnable)
{
// Multi-viewport mode: mouse position in OS absolute coordinates (io.MousePos is (0,0) when the mouse is on the upper-left of the primary monitor)
int window_x, window_y;
glfwGetWindowPos(window, &window_x, &window_y);
io.MousePos = ImVec2((float)mouse_x + window_x, (float)mouse_y + window_y);
}
else
{
// Single viewport mode: mouse position in client window coordinates (io.MousePos is (0,0) when the mouse is on the upper-left corner of the app window)
io.MousePos = ImVec2((float)mouse_x, (float)mouse_y);
}
}
for (int i = 0; i < IM_ARRAYSIZE(io.MouseDown); i++)
io.MouseDown[i] |= glfwGetMouseButton(window, i) != 0;
}
// (Optional) When using multiple viewports: set io.MouseHoveredViewport to the viewport the OS mouse cursor is hovering.
// Important: this information is not easy to provide and many high-level windowing library won't be able to provide it correctly, because
// - This is _ignoring_ viewports with the ImGuiViewportFlags_NoInputs flag (pass-through windows).
// - This is _regardless_ of whether another viewport is focused or being dragged from.
// If ImGuiBackendFlags_HasMouseHoveredViewport is not set by the backend, imgui will ignore this field and infer the information by relying on the
// rectangles and last focused time of every viewports it knows about. It will be unaware of other windows that may be sitting between or over your windows.
// [GLFW] FIXME: This is currently only correct on Win32. See what we do below with the WM_NCHITTEST, missing an equivalent for other systems.
// See https://github.com/glfw/glfw/issues/1236 if you want to help in making this a GLFW feature.
#if GLFW_HAS_MOUSE_PASSTHROUGH || (GLFW_HAS_WINDOW_HOVERED && defined(_WIN32))
const bool window_no_input = (viewport->Flags & ImGuiViewportFlags_NoInputs) != 0;
#if GLFW_HAS_MOUSE_PASSTHROUGH
glfwSetWindowAttrib(window, GLFW_MOUSE_PASSTHROUGH, window_no_input);
#endif
if (glfwGetWindowAttrib(window, GLFW_HOVERED) && !window_no_input)
io.MouseHoveredViewport = viewport->ID;
#endif
}
}
static void ImGui_ImplGlfw_UpdateMouseCursor()
{
ImGuiIO& io = ImGui::GetIO();
if ((io.ConfigFlags & ImGuiConfigFlags_NoMouseCursorChange) || glfwGetInputMode(g_Window, GLFW_CURSOR) == GLFW_CURSOR_DISABLED)
return;
ImGuiMouseCursor imgui_cursor = ImGui::GetMouseCursor();
ImGuiPlatformIO& platform_io = ImGui::GetPlatformIO();
for (int n = 0; n < platform_io.Viewports.Size; n++)
{
GLFWwindow* window = (GLFWwindow*)platform_io.Viewports[n]->PlatformHandle;
if (imgui_cursor == ImGuiMouseCursor_None || io.MouseDrawCursor)
{
// Hide OS mouse cursor if imgui is drawing it or if it wants no cursor
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_HIDDEN);
}
else
{
// Show OS mouse cursor
// FIXME-PLATFORM: Unfocused windows seems to fail changing the mouse cursor with GLFW 3.2, but 3.3 works here.
glfwSetCursor(window, g_MouseCursors[imgui_cursor] ? g_MouseCursors[imgui_cursor] : g_MouseCursors[ImGuiMouseCursor_Arrow]);
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
}
}
}
static void ImGui_ImplGlfw_UpdateGamepads()
{
ImGuiIO& io = ImGui::GetIO();
memset(io.NavInputs, 0, sizeof(io.NavInputs));
if ((io.ConfigFlags & ImGuiConfigFlags_NavEnableGamepad) == 0)
return;
// Update gamepad inputs
#define MAP_BUTTON(NAV_NO, BUTTON_NO) { if (buttons_count > BUTTON_NO && buttons[BUTTON_NO] == GLFW_PRESS) io.NavInputs[NAV_NO] = 1.0f; }
#define MAP_ANALOG(NAV_NO, AXIS_NO, V0, V1) { float v = (axes_count > AXIS_NO) ? axes[AXIS_NO] : V0; v = (v - V0) / (V1 - V0); if (v > 1.0f) v = 1.0f; if (io.NavInputs[NAV_NO] < v) io.NavInputs[NAV_NO] = v; }
int axes_count = 0, buttons_count = 0;
const float* axes = glfwGetJoystickAxes(GLFW_JOYSTICK_1, &axes_count);
const unsigned char* buttons = glfwGetJoystickButtons(GLFW_JOYSTICK_1, &buttons_count);
MAP_BUTTON(ImGuiNavInput_Activate, 0); // Cross / A
MAP_BUTTON(ImGuiNavInput_Cancel, 1); // Circle / B
MAP_BUTTON(ImGuiNavInput_Menu, 2); // Square / X
MAP_BUTTON(ImGuiNavInput_Input, 3); // Triangle / Y
MAP_BUTTON(ImGuiNavInput_DpadLeft, 13); // D-Pad Left
MAP_BUTTON(ImGuiNavInput_DpadRight, 11); // D-Pad Right
MAP_BUTTON(ImGuiNavInput_DpadUp, 10); // D-Pad Up
MAP_BUTTON(ImGuiNavInput_DpadDown, 12); // D-Pad Down
MAP_BUTTON(ImGuiNavInput_FocusPrev, 4); // L1 / LB
MAP_BUTTON(ImGuiNavInput_FocusNext, 5); // R1 / RB
MAP_BUTTON(ImGuiNavInput_TweakSlow, 4); // L1 / LB
MAP_BUTTON(ImGuiNavInput_TweakFast, 5); // R1 / RB
MAP_ANALOG(ImGuiNavInput_LStickLeft, 0, -0.3f, -0.9f);
MAP_ANALOG(ImGuiNavInput_LStickRight,0, +0.3f, +0.9f);
MAP_ANALOG(ImGuiNavInput_LStickUp, 1, +0.3f, +0.9f);
MAP_ANALOG(ImGuiNavInput_LStickDown, 1, -0.3f, -0.9f);
#undef MAP_BUTTON
#undef MAP_ANALOG
if (axes_count > 0 && buttons_count > 0)
io.BackendFlags |= ImGuiBackendFlags_HasGamepad;
else
io.BackendFlags &= ~ImGuiBackendFlags_HasGamepad;
}
static void ImGui_ImplGlfw_UpdateMonitors()
{
ImGuiPlatformIO& platform_io = ImGui::GetPlatformIO();
int monitors_count = 0;
GLFWmonitor** glfw_monitors = glfwGetMonitors(&monitors_count);
platform_io.Monitors.resize(0);
for (int n = 0; n < monitors_count; n++)
{
ImGuiPlatformMonitor monitor;
int x, y;
glfwGetMonitorPos(glfw_monitors[n], &x, &y);
const GLFWvidmode* vid_mode = glfwGetVideoMode(glfw_monitors[n]);
monitor.MainPos = monitor.WorkPos = ImVec2((float)x, (float)y);
monitor.MainSize = monitor.WorkSize = ImVec2((float)vid_mode->width, (float)vid_mode->height);
#if GLFW_HAS_MONITOR_WORK_AREA
int w, h;
glfwGetMonitorWorkarea(glfw_monitors[n], &x, &y, &w, &h);
if (w > 0 && h > 0) // Workaround a small GLFW issue reporting zero on monitor changes: https://github.com/glfw/glfw/pull/1761
{
monitor.WorkPos = ImVec2((float)x, (float)y);
monitor.WorkSize = ImVec2((float)w, (float)h);
}
#endif
#if GLFW_HAS_PER_MONITOR_DPI
// Warning: the validity of monitor DPI information on Windows depends on the application DPI awareness settings, which generally needs to be set in the manifest or at runtime.
float x_scale, y_scale;
glfwGetMonitorContentScale(glfw_monitors[n], &x_scale, &y_scale);
monitor.DpiScale = x_scale;
#endif
platform_io.Monitors.push_back(monitor);
}
g_WantUpdateMonitors = false;
}
void ImGui_ImplGlfw_NewFrame()
{
ImGuiIO& io = ImGui::GetIO();
IM_ASSERT(io.Fonts->IsBuilt() && "Font atlas not built! It is generally built by the renderer backend. Missing call to renderer _NewFrame() function? e.g. ImGui_ImplOpenGL3_NewFrame().");
// Setup display size (every frame to accommodate for window resizing)
int w, h;
int display_w, display_h;
glfwGetWindowSize(g_Window, &w, &h);
glfwGetFramebufferSize(g_Window, &display_w, &display_h);
io.DisplaySize = ImVec2((float)w, (float)h);
if (w > 0 && h > 0)
io.DisplayFramebufferScale = ImVec2((float)display_w / w, (float)display_h / h);
if (g_WantUpdateMonitors)
ImGui_ImplGlfw_UpdateMonitors();
// Setup time step
double current_time = glfwGetTime();
io.DeltaTime = g_Time > 0.0 ? (float)(current_time - g_Time) : (float)(1.0f / 60.0f);
g_Time = current_time;
ImGui_ImplGlfw_UpdateMousePosAndButtons();
ImGui_ImplGlfw_UpdateMouseCursor();
// Update game controllers (if enabled and available)
ImGui_ImplGlfw_UpdateGamepads();
}
//--------------------------------------------------------------------------------------------------------
// MULTI-VIEWPORT / PLATFORM INTERFACE SUPPORT
// This is an _advanced_ and _optional_ feature, allowing the backend to create and handle multiple viewports simultaneously.
// If you are new to dear imgui or creating a new binding for dear imgui, it is recommended that you completely ignore this section first..
//--------------------------------------------------------------------------------------------------------
// Helper structure we store in the void* RenderUserData field of each ImGuiViewport to easily retrieve our backend data.
struct ImGuiViewportDataGlfw
{
GLFWwindow* Window;
bool WindowOwned;
int IgnoreWindowPosEventFrame;
int IgnoreWindowSizeEventFrame;
ImGuiViewportDataGlfw() { Window = NULL; WindowOwned = false; IgnoreWindowSizeEventFrame = IgnoreWindowPosEventFrame = -1; }
~ImGuiViewportDataGlfw() { IM_ASSERT(Window == NULL); }
};
static void ImGui_ImplGlfw_WindowCloseCallback(GLFWwindow* window)
{
if (ImGuiViewport* viewport = ImGui::FindViewportByPlatformHandle(window))
viewport->PlatformRequestClose = true;
}
// GLFW may dispatch window pos/size events after calling glfwSetWindowPos()/glfwSetWindowSize().
// However: depending on the platform the callback may be invoked at different time:
// - on Windows it appears to be called within the glfwSetWindowPos()/glfwSetWindowSize() call
// - on Linux it is queued and invoked during glfwPollEvents()
// Because the event doesn't always fire on glfwSetWindowXXX() we use a frame counter tag to only
// ignore recent glfwSetWindowXXX() calls.
static void ImGui_ImplGlfw_WindowPosCallback(GLFWwindow* window, int, int)
{
if (ImGuiViewport* viewport = ImGui::FindViewportByPlatformHandle(window))
{
if (ImGuiViewportDataGlfw* data = (ImGuiViewportDataGlfw*)viewport->PlatformUserData)
{
bool ignore_event = (ImGui::GetFrameCount() <= data->IgnoreWindowPosEventFrame + 1);
//data->IgnoreWindowPosEventFrame = -1;
if (ignore_event)
return;
}
viewport->PlatformRequestMove = true;
}
}
static void ImGui_ImplGlfw_WindowSizeCallback(GLFWwindow* window, int, int)
{
if (ImGuiViewport* viewport = ImGui::FindViewportByPlatformHandle(window))
{
if (ImGuiViewportDataGlfw* data = (ImGuiViewportDataGlfw*)viewport->PlatformUserData)
{
bool ignore_event = (ImGui::GetFrameCount() <= data->IgnoreWindowSizeEventFrame + 1);
//data->IgnoreWindowSizeEventFrame = -1;
if (ignore_event)
return;
}
viewport->PlatformRequestResize = true;
}
}
static void ImGui_ImplGlfw_CreateWindow(ImGuiViewport* viewport)
{
ImGuiViewportDataGlfw* data = IM_NEW(ImGuiViewportDataGlfw)();
viewport->PlatformUserData = data;
// GLFW 3.2 unfortunately always set focus on glfwCreateWindow() if GLFW_VISIBLE is set, regardless of GLFW_FOCUSED
// With GLFW 3.3, the hint GLFW_FOCUS_ON_SHOW fixes this problem
glfwWindowHint(GLFW_VISIBLE, false);
glfwWindowHint(GLFW_FOCUSED, false);
#if GLFW_HAS_FOCUS_ON_SHOW
glfwWindowHint(GLFW_FOCUS_ON_SHOW, false);
#endif
glfwWindowHint(GLFW_DECORATED, (viewport->Flags & ImGuiViewportFlags_NoDecoration) ? false : true);
#if GLFW_HAS_WINDOW_TOPMOST
glfwWindowHint(GLFW_FLOATING, (viewport->Flags & ImGuiViewportFlags_TopMost) ? true : false);
#endif
GLFWwindow* share_window = (g_ClientApi == GlfwClientApi_OpenGL) ? g_Window : NULL;
data->Window = glfwCreateWindow((int)viewport->Size.x, (int)viewport->Size.y, "No Title Yet", NULL, share_window);
data->WindowOwned = true;
viewport->PlatformHandle = (void*)data->Window;
#ifdef _WIN32
viewport->PlatformHandleRaw = glfwGetWin32Window(data->Window);
#endif
glfwSetWindowPos(data->Window, (int)viewport->Pos.x, (int)viewport->Pos.y);
// Install GLFW callbacks for secondary viewports
glfwSetMouseButtonCallback(data->Window, ImGui_ImplGlfw_MouseButtonCallback);
glfwSetScrollCallback(data->Window, ImGui_ImplGlfw_ScrollCallback);
glfwSetKeyCallback(data->Window, ImGui_ImplGlfw_KeyCallback);
glfwSetCharCallback(data->Window, ImGui_ImplGlfw_CharCallback);
glfwSetWindowCloseCallback(data->Window, ImGui_ImplGlfw_WindowCloseCallback);
glfwSetWindowPosCallback(data->Window, ImGui_ImplGlfw_WindowPosCallback);
glfwSetWindowSizeCallback(data->Window, ImGui_ImplGlfw_WindowSizeCallback);
if (g_ClientApi == GlfwClientApi_OpenGL)
{
glfwMakeContextCurrent(data->Window);
glfwSwapInterval(0);
}
}
static void ImGui_ImplGlfw_DestroyWindow(ImGuiViewport* viewport)
{
if (ImGuiViewportDataGlfw* data = (ImGuiViewportDataGlfw*)viewport->PlatformUserData)
{
if (data->WindowOwned)
{
#if !GLFW_HAS_MOUSE_PASSTHROUGH && GLFW_HAS_WINDOW_HOVERED && defined(_WIN32)
HWND hwnd = (HWND)viewport->PlatformHandleRaw;
::RemovePropA(hwnd, "IMGUI_VIEWPORT");
#endif
glfwDestroyWindow(data->Window);
}
data->Window = NULL;
IM_DELETE(data);
}
viewport->PlatformUserData = viewport->PlatformHandle = NULL;
}
// We have submitted https://github.com/glfw/glfw/pull/1568 to allow GLFW to support "transparent inputs".
// In the meanwhile we implement custom per-platform workarounds here (FIXME-VIEWPORT: Implement same work-around for Linux/OSX!)
#if !GLFW_HAS_MOUSE_PASSTHROUGH && GLFW_HAS_WINDOW_HOVERED && defined(_WIN32)
static WNDPROC g_GlfwWndProc = NULL;
static LRESULT CALLBACK WndProcNoInputs(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
if (msg == WM_NCHITTEST)
{
// Let mouse pass-through the window. This will allow the backend to set io.MouseHoveredViewport properly (which is OPTIONAL).
// The ImGuiViewportFlags_NoInputs flag is set while dragging a viewport, as want to detect the window behind the one we are dragging.
// If you cannot easily access those viewport flags from your windowing/event code: you may manually synchronize its state e.g. in
// your main loop after calling UpdatePlatformWindows(). Iterate all viewports/platform windows and pass the flag to your windowing system.
ImGuiViewport* viewport = (ImGuiViewport*)::GetPropA(hWnd, "IMGUI_VIEWPORT");
if (viewport->Flags & ImGuiViewportFlags_NoInputs)
return HTTRANSPARENT;
}
return ::CallWindowProc(g_GlfwWndProc, hWnd, msg, wParam, lParam);
}
#endif
static void ImGui_ImplGlfw_ShowWindow(ImGuiViewport* viewport)
{
ImGuiViewportDataGlfw* data = (ImGuiViewportDataGlfw*)viewport->PlatformUserData;
#if defined(_WIN32)
// GLFW hack: Hide icon from task bar
HWND hwnd = (HWND)viewport->PlatformHandleRaw;
if (viewport->Flags & ImGuiViewportFlags_NoTaskBarIcon)
{
LONG ex_style = ::GetWindowLong(hwnd, GWL_EXSTYLE);
ex_style &= ~WS_EX_APPWINDOW;
ex_style |= WS_EX_TOOLWINDOW;
::SetWindowLong(hwnd, GWL_EXSTYLE, ex_style);
}
// GLFW hack: install hook for WM_NCHITTEST message handler
#if !GLFW_HAS_MOUSE_PASSTHROUGH && GLFW_HAS_WINDOW_HOVERED && defined(_WIN32)
::SetPropA(hwnd, "IMGUI_VIEWPORT", viewport);
if (g_GlfwWndProc == NULL)
g_GlfwWndProc = (WNDPROC)::GetWindowLongPtr(hwnd, GWLP_WNDPROC);
::SetWindowLongPtr(hwnd, GWLP_WNDPROC, (LONG_PTR)WndProcNoInputs);
#endif
#if !GLFW_HAS_FOCUS_ON_SHOW
// GLFW hack: GLFW 3.2 has a bug where glfwShowWindow() also activates/focus the window.
// The fix was pushed to GLFW repository on 2018/01/09 and should be included in GLFW 3.3 via a GLFW_FOCUS_ON_SHOW window attribute.
// See https://github.com/glfw/glfw/issues/1189
// FIXME-VIEWPORT: Implement same work-around for Linux/OSX in the meanwhile.
if (viewport->Flags & ImGuiViewportFlags_NoFocusOnAppearing)
{
::ShowWindow(hwnd, SW_SHOWNA);
return;
}
#endif
#endif
glfwShowWindow(data->Window);
}
static ImVec2 ImGui_ImplGlfw_GetWindowPos(ImGuiViewport* viewport)
{
ImGuiViewportDataGlfw* data = (ImGuiViewportDataGlfw*)viewport->PlatformUserData;
int x = 0, y = 0;
glfwGetWindowPos(data->Window, &x, &y);
return ImVec2((float)x, (float)y);
}
static void ImGui_ImplGlfw_SetWindowPos(ImGuiViewport* viewport, ImVec2 pos)
{
ImGuiViewportDataGlfw* data = (ImGuiViewportDataGlfw*)viewport->PlatformUserData;
data->IgnoreWindowPosEventFrame = ImGui::GetFrameCount();
glfwSetWindowPos(data->Window, (int)pos.x, (int)pos.y);
}
static ImVec2 ImGui_ImplGlfw_GetWindowSize(ImGuiViewport* viewport)
{
ImGuiViewportDataGlfw* data = (ImGuiViewportDataGlfw*)viewport->PlatformUserData;
int w = 0, h = 0;
glfwGetWindowSize(data->Window, &w, &h);
return ImVec2((float)w, (float)h);
}
static void ImGui_ImplGlfw_SetWindowSize(ImGuiViewport* viewport, ImVec2 size)
{
ImGuiViewportDataGlfw* data = (ImGuiViewportDataGlfw*)viewport->PlatformUserData;
#if __APPLE__ && !GLFW_HAS_OSX_WINDOW_POS_FIX
// Native OS windows are positioned from the bottom-left corner on macOS, whereas on other platforms they are
// positioned from the upper-left corner. GLFW makes an effort to convert macOS style coordinates, however it
// doesn't handle it when changing size. We are manually moving the window in order for changes of size to be based
// on the upper-left corner.
int x, y, width, height;
glfwGetWindowPos(data->Window, &x, &y);
glfwGetWindowSize(data->Window, &width, &height);
glfwSetWindowPos(data->Window, x, y - height + size.y);
#endif
data->IgnoreWindowSizeEventFrame = ImGui::GetFrameCount();
glfwSetWindowSize(data->Window, (int)size.x, (int)size.y);
}
static void ImGui_ImplGlfw_SetWindowTitle(ImGuiViewport* viewport, const char* title)
{
ImGuiViewportDataGlfw* data = (ImGuiViewportDataGlfw*)viewport->PlatformUserData;
glfwSetWindowTitle(data->Window, title);
}
static void ImGui_ImplGlfw_SetWindowFocus(ImGuiViewport* viewport)
{
#if GLFW_HAS_FOCUS_WINDOW
ImGuiViewportDataGlfw* data = (ImGuiViewportDataGlfw*)viewport->PlatformUserData;
glfwFocusWindow(data->Window);
#else
// FIXME: What are the effect of not having this function? At the moment imgui doesn't actually call SetWindowFocus - we set that up ahead, will answer that question later.
(void)viewport;
#endif
}
static bool ImGui_ImplGlfw_GetWindowFocus(ImGuiViewport* viewport)
{
ImGuiViewportDataGlfw* data = (ImGuiViewportDataGlfw*)viewport->PlatformUserData;
return glfwGetWindowAttrib(data->Window, GLFW_FOCUSED) != 0;
}
static bool ImGui_ImplGlfw_GetWindowMinimized(ImGuiViewport* viewport)
{
ImGuiViewportDataGlfw* data = (ImGuiViewportDataGlfw*)viewport->PlatformUserData;
return glfwGetWindowAttrib(data->Window, GLFW_ICONIFIED) != 0;
}
#if GLFW_HAS_WINDOW_ALPHA
static void ImGui_ImplGlfw_SetWindowAlpha(ImGuiViewport* viewport, float alpha)
{
ImGuiViewportDataGlfw* data = (ImGuiViewportDataGlfw*)viewport->PlatformUserData;
glfwSetWindowOpacity(data->Window, alpha);
}
#endif
static void ImGui_ImplGlfw_RenderWindow(ImGuiViewport* viewport, void*)
{
ImGuiViewportDataGlfw* data = (ImGuiViewportDataGlfw*)viewport->PlatformUserData;
if (g_ClientApi == GlfwClientApi_OpenGL)
glfwMakeContextCurrent(data->Window);
}
static void ImGui_ImplGlfw_SwapBuffers(ImGuiViewport* viewport, void*)
{
ImGuiViewportDataGlfw* data = (ImGuiViewportDataGlfw*)viewport->PlatformUserData;
if (g_ClientApi == GlfwClientApi_OpenGL)
{
glfwMakeContextCurrent(data->Window);
glfwSwapBuffers(data->Window);
}
}
//--------------------------------------------------------------------------------------------------------
// IME (Input Method Editor) basic support for e.g. Asian language users
//--------------------------------------------------------------------------------------------------------
// We provide a Win32 implementation because this is such a common issue for IME users
#if defined(_WIN32) && !defined(IMGUI_DISABLE_WIN32_FUNCTIONS) && !defined(IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS) && !defined(__GNUC__)
#define HAS_WIN32_IME 1
#include <imm.h>
#ifdef _MSC_VER
#pragma comment(lib, "imm32")
#endif
static void ImGui_ImplWin32_SetImeInputPos(ImGuiViewport* viewport, ImVec2 pos)
{
COMPOSITIONFORM cf = { CFS_FORCE_POSITION, { (LONG)(pos.x - viewport->Pos.x), (LONG)(pos.y - viewport->Pos.y) }, { 0, 0, 0, 0 } };
if (HWND hwnd = (HWND)viewport->PlatformHandleRaw)
if (HIMC himc = ::ImmGetContext(hwnd))
{
::ImmSetCompositionWindow(himc, &cf);
::ImmReleaseContext(hwnd, himc);
}
}
#else
#define HAS_WIN32_IME 0
#endif
//--------------------------------------------------------------------------------------------------------
// Vulkan support (the Vulkan renderer needs to call a platform-side support function to create the surface)
//--------------------------------------------------------------------------------------------------------
// Avoid including <vulkan.h> so we can build without it
#if GLFW_HAS_VULKAN
#ifndef VULKAN_H_
#define VK_DEFINE_HANDLE(object) typedef struct object##_T* object;
#if defined(__LP64__) || defined(_WIN64) || defined(__x86_64__) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__)
#define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef struct object##_T *object;
#else
#define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef uint64_t object;
#endif
VK_DEFINE_HANDLE(VkInstance)
VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSurfaceKHR)
struct VkAllocationCallbacks;
enum VkResult { VK_RESULT_MAX_ENUM = 0x7FFFFFFF };
#endif // VULKAN_H_
extern "C" { extern GLFWAPI VkResult glfwCreateWindowSurface(VkInstance instance, GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface); }
static int ImGui_ImplGlfw_CreateVkSurface(ImGuiViewport* viewport, ImU64 vk_instance, const void* vk_allocator, ImU64* out_vk_surface)
{
ImGuiViewportDataGlfw* data = (ImGuiViewportDataGlfw*)viewport->PlatformUserData;
IM_ASSERT(g_ClientApi == GlfwClientApi_Vulkan);
VkResult err = glfwCreateWindowSurface((VkInstance)vk_instance, data->Window, (const VkAllocationCallbacks*)vk_allocator, (VkSurfaceKHR*)out_vk_surface);
return (int)err;
}
#endif // GLFW_HAS_VULKAN
static void ImGui_ImplGlfw_InitPlatformInterface()
{
// Register platform interface (will be coupled with a renderer interface)
ImGuiPlatformIO& platform_io = ImGui::GetPlatformIO();
platform_io.Platform_CreateWindow = ImGui_ImplGlfw_CreateWindow;
platform_io.Platform_DestroyWindow = ImGui_ImplGlfw_DestroyWindow;
platform_io.Platform_ShowWindow = ImGui_ImplGlfw_ShowWindow;
platform_io.Platform_SetWindowPos = ImGui_ImplGlfw_SetWindowPos;
platform_io.Platform_GetWindowPos = ImGui_ImplGlfw_GetWindowPos;
platform_io.Platform_SetWindowSize = ImGui_ImplGlfw_SetWindowSize;
platform_io.Platform_GetWindowSize = ImGui_ImplGlfw_GetWindowSize;
platform_io.Platform_SetWindowFocus = ImGui_ImplGlfw_SetWindowFocus;
platform_io.Platform_GetWindowFocus = ImGui_ImplGlfw_GetWindowFocus;
platform_io.Platform_GetWindowMinimized = ImGui_ImplGlfw_GetWindowMinimized;
platform_io.Platform_SetWindowTitle = ImGui_ImplGlfw_SetWindowTitle;
platform_io.Platform_RenderWindow = ImGui_ImplGlfw_RenderWindow;
platform_io.Platform_SwapBuffers = ImGui_ImplGlfw_SwapBuffers;
#if GLFW_HAS_WINDOW_ALPHA
platform_io.Platform_SetWindowAlpha = ImGui_ImplGlfw_SetWindowAlpha;
#endif
#if GLFW_HAS_VULKAN
platform_io.Platform_CreateVkSurface = ImGui_ImplGlfw_CreateVkSurface;
#endif
#if HAS_WIN32_IME
platform_io.Platform_SetImeInputPos = ImGui_ImplWin32_SetImeInputPos;
#endif
// Register main window handle (which is owned by the main application, not by us)
// This is mostly for simplicity and consistency, so that our code (e.g. mouse handling etc.) can use same logic for main and secondary viewports.
ImGuiViewport* main_viewport = ImGui::GetMainViewport();
ImGuiViewportDataGlfw* data = IM_NEW(ImGuiViewportDataGlfw)();
data->Window = g_Window;
data->WindowOwned = false;
main_viewport->PlatformUserData = data;
main_viewport->PlatformHandle = (void*)g_Window;
}
static void ImGui_ImplGlfw_ShutdownPlatformInterface()
{
}

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1
external/curl vendored

Submodule external/curl deleted from 566b74a0e1

1
external/fmt vendored

Submodule external/fmt deleted from 6271406233

View File

@@ -1,14 +0,0 @@
cmake_minimum_required(VERSION 3.16)
project(glad)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC")
add_library(glad STATIC
source/glad.c
)
target_include_directories(glad PUBLIC include)
target_link_libraries(glad PRIVATE dl)

View File

@@ -1,290 +0,0 @@
#ifndef __khrplatform_h_
#define __khrplatform_h_
/*
** Copyright (c) 2008-2018 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
** "Materials"), to deal in the Materials without restriction, including
** without limitation the rights to use, copy, modify, merge, publish,
** distribute, sublicense, and/or sell copies of the Materials, and to
** permit persons to whom the Materials are furnished to do so, subject to
** the following conditions:
**
** The above copyright notice and this permission notice shall be included
** in all copies or substantial portions of the Materials.
**
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
/* Khronos platform-specific types and definitions.
*
* The master copy of khrplatform.h is maintained in the Khronos EGL
* Registry repository at https://github.com/KhronosGroup/EGL-Registry
* The last semantic modification to khrplatform.h was at commit ID:
* 67a3e0864c2d75ea5287b9f3d2eb74a745936692
*
* Adopters may modify this file to suit their platform. Adopters are
* encouraged to submit platform specific modifications to the Khronos
* group so that they can be included in future versions of this file.
* Please submit changes by filing pull requests or issues on
* the EGL Registry repository linked above.
*
*
* See the Implementer's Guidelines for information about where this file
* should be located on your system and for more details of its use:
* http://www.khronos.org/registry/implementers_guide.pdf
*
* This file should be included as
* #include <KHR/khrplatform.h>
* by Khronos client API header files that use its types and defines.
*
* The types in khrplatform.h should only be used to define API-specific types.
*
* Types defined in khrplatform.h:
* khronos_int8_t signed 8 bit
* khronos_uint8_t unsigned 8 bit
* khronos_int16_t signed 16 bit
* khronos_uint16_t unsigned 16 bit
* khronos_int32_t signed 32 bit
* khronos_uint32_t unsigned 32 bit
* khronos_int64_t signed 64 bit
* khronos_uint64_t unsigned 64 bit
* khronos_intptr_t signed same number of bits as a pointer
* khronos_uintptr_t unsigned same number of bits as a pointer
* khronos_ssize_t signed size
* khronos_usize_t unsigned size
* khronos_float_t signed 32 bit floating point
* khronos_time_ns_t unsigned 64 bit time in nanoseconds
* khronos_utime_nanoseconds_t unsigned time interval or absolute time in
* nanoseconds
* khronos_stime_nanoseconds_t signed time interval in nanoseconds
* khronos_boolean_enum_t enumerated boolean type. This should
* only be used as a base type when a client API's boolean type is
* an enum. Client APIs which use an integer or other type for
* booleans cannot use this as the base type for their boolean.
*
* Tokens defined in khrplatform.h:
*
* KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
*
* KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
* KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
*
* Calling convention macros defined in this file:
* KHRONOS_APICALL
* KHRONOS_APIENTRY
* KHRONOS_APIATTRIBUTES
*
* These may be used in function prototypes as:
*
* KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
* int arg1,
* int arg2) KHRONOS_APIATTRIBUTES;
*/
#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
# define KHRONOS_STATIC 1
#endif
/*-------------------------------------------------------------------------
* Definition of KHRONOS_APICALL
*-------------------------------------------------------------------------
* This precedes the return type of the function in the function prototype.
*/
#if defined(KHRONOS_STATIC)
/* If the preprocessor constant KHRONOS_STATIC is defined, make the
* header compatible with static linking. */
# define KHRONOS_APICALL
#elif defined(_WIN32)
# define KHRONOS_APICALL __declspec(dllimport)
#elif defined (__SYMBIAN32__)
# define KHRONOS_APICALL IMPORT_C
#elif defined(__ANDROID__)
# define KHRONOS_APICALL __attribute__((visibility("default")))
#else
# define KHRONOS_APICALL
#endif
/*-------------------------------------------------------------------------
* Definition of KHRONOS_APIENTRY
*-------------------------------------------------------------------------
* This follows the return type of the function and precedes the function
* name in the function prototype.
*/
#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
/* Win32 but not WinCE */
# define KHRONOS_APIENTRY __stdcall
#else
# define KHRONOS_APIENTRY
#endif
/*-------------------------------------------------------------------------
* Definition of KHRONOS_APIATTRIBUTES
*-------------------------------------------------------------------------
* This follows the closing parenthesis of the function prototype arguments.
*/
#if defined (__ARMCC_2__)
#define KHRONOS_APIATTRIBUTES __softfp
#else
#define KHRONOS_APIATTRIBUTES
#endif
/*-------------------------------------------------------------------------
* basic type definitions
*-----------------------------------------------------------------------*/
#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
/*
* Using <stdint.h>
*/
#include <stdint.h>
typedef int32_t khronos_int32_t;
typedef uint32_t khronos_uint32_t;
typedef int64_t khronos_int64_t;
typedef uint64_t khronos_uint64_t;
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
#elif defined(__VMS ) || defined(__sgi)
/*
* Using <inttypes.h>
*/
#include <inttypes.h>
typedef int32_t khronos_int32_t;
typedef uint32_t khronos_uint32_t;
typedef int64_t khronos_int64_t;
typedef uint64_t khronos_uint64_t;
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
/*
* Win32
*/
typedef __int32 khronos_int32_t;
typedef unsigned __int32 khronos_uint32_t;
typedef __int64 khronos_int64_t;
typedef unsigned __int64 khronos_uint64_t;
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
#elif defined(__sun__) || defined(__digital__)
/*
* Sun or Digital
*/
typedef int khronos_int32_t;
typedef unsigned int khronos_uint32_t;
#if defined(__arch64__) || defined(_LP64)
typedef long int khronos_int64_t;
typedef unsigned long int khronos_uint64_t;
#else
typedef long long int khronos_int64_t;
typedef unsigned long long int khronos_uint64_t;
#endif /* __arch64__ */
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
#elif 0
/*
* Hypothetical platform with no float or int64 support
*/
typedef int khronos_int32_t;
typedef unsigned int khronos_uint32_t;
#define KHRONOS_SUPPORT_INT64 0
#define KHRONOS_SUPPORT_FLOAT 0
#else
/*
* Generic fallback
*/
#include <stdint.h>
typedef int32_t khronos_int32_t;
typedef uint32_t khronos_uint32_t;
typedef int64_t khronos_int64_t;
typedef uint64_t khronos_uint64_t;
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
#endif
/*
* Types that are (so far) the same on all platforms
*/
typedef signed char khronos_int8_t;
typedef unsigned char khronos_uint8_t;
typedef signed short int khronos_int16_t;
typedef unsigned short int khronos_uint16_t;
/*
* Types that differ between LLP64 and LP64 architectures - in LLP64,
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
* to be the only LLP64 architecture in current use.
*/
#ifdef _WIN64
typedef signed long long int khronos_intptr_t;
typedef unsigned long long int khronos_uintptr_t;
typedef signed long long int khronos_ssize_t;
typedef unsigned long long int khronos_usize_t;
#else
typedef signed long int khronos_intptr_t;
typedef unsigned long int khronos_uintptr_t;
typedef signed long int khronos_ssize_t;
typedef unsigned long int khronos_usize_t;
#endif
#if KHRONOS_SUPPORT_FLOAT
/*
* Float type
*/
typedef float khronos_float_t;
#endif
#if KHRONOS_SUPPORT_INT64
/* Time types
*
* These types can be used to represent a time interval in nanoseconds or
* an absolute Unadjusted System Time. Unadjusted System Time is the number
* of nanoseconds since some arbitrary system event (e.g. since the last
* time the system booted). The Unadjusted System Time is an unsigned
* 64 bit value that wraps back to 0 every 584 years. Time intervals
* may be either signed or unsigned.
*/
typedef khronos_uint64_t khronos_utime_nanoseconds_t;
typedef khronos_int64_t khronos_stime_nanoseconds_t;
#endif
/*
* Dummy value used to pad enum types to 32 bits.
*/
#ifndef KHRONOS_MAX_ENUM
#define KHRONOS_MAX_ENUM 0x7FFFFFFF
#endif
/*
* Enumerated boolean type
*
* Values other than zero should be considered to be true. Therefore
* comparisons should not be made against KHRONOS_TRUE.
*/
typedef enum {
KHRONOS_FALSE = 0,
KHRONOS_TRUE = 1,
KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
} khronos_boolean_enum_t;
#endif /* __khrplatform_h_ */

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1
external/yara/yara vendored

Submodule external/yara/yara deleted from 1842271119

View File

@@ -1,37 +0,0 @@
#pragma once
#include <hex.hpp>
#include <map>
#include <vector>
namespace hex {
template<typename T>
struct SizeSorter {
bool operator() (const T& lhs, const T& rhs) const {
return lhs.size() < rhs.size();
}
};
class EncodingFile {
public:
enum class Type {
Thingy,
CSV
};
EncodingFile() = default;
EncodingFile(Type type, std::string_view path);
std::pair<std::string_view, size_t> getEncodingFor(const std::vector<u8> &buffer) const;
size_t getLongestSequence() const { return this->m_longestSequence; }
private:
void parseThingyFile(std::ifstream &content);
std::map<u32, std::map<std::vector<u8>, std::string>> m_mapping;
size_t m_longestSequence = 0;
};
}

View File

@@ -1,33 +0,0 @@
#pragma once
#include <string>
#include <string_view>
struct _object;
typedef struct _object PyObject;
namespace hex {
namespace prv { class Provider; }
class LoaderScript {
public:
LoaderScript() = delete;
static bool processFile(std::string_view scriptPath);
static void setFilePath(std::string_view filePath) { LoaderScript::s_filePath = filePath; }
static void setDataProvider(prv::Provider* provider) { LoaderScript::s_dataProvider = provider; }
private:
static inline std::string s_filePath;
static inline prv::Provider* s_dataProvider;
static PyObject* Py_getFilePath(PyObject *self, PyObject *args);
static PyObject* Py_addPatch(PyObject *self, PyObject *args);
static PyObject* Py_addBookmark(PyObject *self, PyObject *args);
static PyObject* Py_addStruct(PyObject *self, PyObject *args);
static PyObject* Py_addUnion(PyObject *self, PyObject *args);
};
}

View File

@@ -1,64 +0,0 @@
#pragma once
#include <hex.hpp>
#include <hex/views/view.hpp>
#include <hex/providers/provider.hpp>
#include <hex/helpers/utils.hpp>
#include <string_view>
#include <dlfcn.h>
namespace hex {
class Plugin {
public:
Plugin(std::string_view path);
Plugin(const Plugin&) = delete;
Plugin(Plugin &&other) noexcept;
~Plugin();
void initializePlugin() const;
std::string getPluginName() const;
std::string getPluginAuthor() const;
std::string getPluginDescription() const;
private:
using InitializePluginFunc = void(*)();
using GetPluginNameFunc = const char*(*)();
using GetPluginAuthorFunc = const char*(*)();
using GetPluginDescriptionFunc = const char*(*)();
void *m_handle = nullptr;
InitializePluginFunc m_initializePluginFunction = nullptr;
GetPluginNameFunc m_getPluginNameFunction = nullptr;
GetPluginAuthorFunc m_getPluginAuthorFunction = nullptr;
GetPluginDescriptionFunc m_getPluginDescriptionFunction = nullptr;
template<typename T>
auto getPluginFunction(std::string_view pluginName, std::string_view symbol) {
auto symbolName = hex::format(symbol.data(), pluginName.length(), pluginName.data());
return reinterpret_cast<T>(dlsym(this->m_handle, symbolName.c_str()));
};
};
class PluginManager {
public:
PluginManager() = delete;
static bool load(std::string_view pluginFolder);
static void unload();
static void reload();
static const auto& getPlugins() {
return PluginManager::s_plugins;
}
private:
static inline std::string s_pluginFolder;
static inline std::vector<Plugin> s_plugins;
};
}

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@@ -1,50 +0,0 @@
#pragma once
#include <list>
#include <string>
#include <string_view>
#include "patches.hpp"
#include <hex/api/imhex_api.hpp>
namespace hex {
class ProjectFile {
public:
ProjectFile() = delete;
static bool load(std::string_view filePath);
static bool store(std::string_view filePath = "");
[[nodiscard]] static bool hasUnsavedChanges() { return ProjectFile::s_hasUnsavedChanged; }
static void markDirty() { if (!ProjectFile::s_currProjectFilePath.empty()) ProjectFile::s_hasUnsavedChanged = true; }
[[nodiscard]] static std::string getProjectFilePath() { return ProjectFile::s_currProjectFilePath; }
[[nodiscard]] static std::string getFilePath() { return ProjectFile::s_filePath; }
static void setFilePath(std::string_view filePath) { ProjectFile::s_hasUnsavedChanged = true; ProjectFile::s_filePath = filePath; }
[[nodiscard]] static std::string getPattern() { return ProjectFile::s_pattern; }
static void setPattern(std::string_view pattern) { ProjectFile::s_hasUnsavedChanged = true; ProjectFile::s_pattern = pattern; }
[[nodiscard]] static const Patches& getPatches() { return ProjectFile::s_patches; }
static void setPatches(const Patches &patches) { ProjectFile::s_hasUnsavedChanged = true; ProjectFile::s_patches = patches; }
[[nodiscard]] static const std::list<ImHexApi::Bookmarks::Entry>& getBookmarks() { return ProjectFile::s_bookmarks; }
static void setBookmarks(const std::list<ImHexApi::Bookmarks::Entry> &bookmarks) { ProjectFile::s_hasUnsavedChanged = true; ProjectFile::s_bookmarks = bookmarks; }
[[nodiscard]] static const std::string_view getDataProcessorContent() { return ProjectFile::s_dataProcessorContent; }
static void setDataProcessorContent(std::string_view json) { ProjectFile::s_dataProcessorContent = json; }
private:
static inline std::string s_currProjectFilePath;
static inline bool s_hasUnsavedChanged = false;
static inline std::string s_filePath;
static inline std::string s_pattern;
static inline Patches s_patches;
static inline std::list<ImHexApi::Bookmarks::Entry> s_bookmarks;
static inline std::string s_dataProcessorContent;
};
}

View File

@@ -1,54 +0,0 @@
#pragma once
#include <hex/providers/provider.hpp>
#include <string_view>
#include <sys/stat.h>
#if defined(OS_WINDOWS)
#include <windows.h>
#else
#include <sys/mman.h>
#include <unistd.h>
#include <sys/fcntl.h>
#endif
namespace hex::prv {
class FileProvider : public Provider {
public:
explicit FileProvider(std::string_view path);
~FileProvider() override;
bool isAvailable() override;
bool isReadable() override;
bool isWritable() override;
void read(u64 offset, void *buffer, size_t size, bool overlays) override;
void write(u64 offset, const void *buffer, size_t size) override;
void readRaw(u64 offset, void *buffer, size_t size) override;
void writeRaw(u64 offset, const void *buffer, size_t size) override;
size_t getActualSize() override;
std::vector<std::pair<std::string, std::string>> getDataInformation() override;
private:
#if defined(OS_WINDOWS)
HANDLE m_file;
HANDLE m_mapping;
#else
int m_file;
#endif
std::string m_path;
void *m_mappedFile;
size_t m_fileSize;
bool m_fileStatsValid = false;
struct stat m_fileStats = { 0 };
bool m_readable, m_writable;
};
}

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@@ -1,28 +0,0 @@
#pragma once
#include <hex/views/view.hpp>
#include <cstdio>
namespace hex {
namespace prv { class Provider; }
class ViewHashes : public View {
public:
explicit ViewHashes();
~ViewHashes() override;
void drawContent() override;
void drawMenu() override;
private:
bool m_shouldInvalidate = true;
int m_currHashFunction = 0;
u64 m_hashRegion[2] = { 0 };
bool m_shouldMatchSelection = false;
static constexpr const char* HashFunctionNames[] = { "CRC16", "CRC32", "MD5", "SHA-1", "SHA-224", "SHA-256", "SHA-384", "SHA-512" };
};
}

View File

@@ -1,42 +0,0 @@
#pragma once
#include <hex.hpp>
#include <imgui.h>
#include <hex/views/view.hpp>
#include <hex/lang/pattern_data.hpp>
#include <vector>
#include <tuple>
#include <cstdio>
namespace hex {
namespace prv { class Provider; }
class ViewHelp : public View {
public:
ViewHelp();
~ViewHelp() override;
void drawContent() override;
void drawMenu() override;
bool isAvailable() override { return true; }
bool hasViewMenuItemEntry() override { return false; }
ImVec2 getMinSize() override {
return ImVec2(400, 300);
}
private:
bool m_aboutWindowOpen = false;
bool m_patternHelpWindowOpen = false;
bool m_mathHelpWindowOpen = false;
void drawAboutPopup();
void drawPatternHelpPopup();
void drawMathEvaluatorHelp();
};
}

View File

@@ -1,76 +0,0 @@
#pragma once
#include <hex/helpers/utils.hpp>
#include <hex/views/view.hpp>
#include "helpers/encoding_file.hpp"
#include <imgui_memory_editor.h>
#include <list>
#include <tuple>
#include <random>
#include <vector>
#include <hex/lang/pattern_data.hpp>
namespace hex {
namespace prv { class Provider; }
using SearchFunction = std::vector<std::pair<u64, u64>> (*)(prv::Provider* &provider, std::string string);
class ViewHexEditor : public View {
public:
ViewHexEditor();
~ViewHexEditor() override;
void drawContent() override;
void drawAlwaysVisible() override;
void drawMenu() override;
bool handleShortcut(bool keys[512], bool ctrl, bool shift, bool alt) override;
private:
MemoryEditor m_memoryEditor;
std::map<u64, u32> m_highlightedBytes;
std::vector<char> m_searchStringBuffer;
std::vector<char> m_searchHexBuffer;
SearchFunction m_searchFunction = nullptr;
std::vector<std::pair<u64, u64>> *m_lastSearchBuffer;
s64 m_lastSearchIndex = 0;
std::vector<std::pair<u64, u64>> m_lastStringSearch;
std::vector<std::pair<u64, u64>> m_lastHexSearch;
s64 m_gotoAddress = 0;
char m_baseAddressBuffer[0x20] = { 0 };
std::vector<u8> m_dataToSave;
std::string m_loaderScriptScriptPath;
std::string m_loaderScriptFilePath;
hex::EncodingFile m_currEncodingFile;
u8 m_highlightAlpha = 0x80;
void drawSearchPopup();
void drawGotoPopup();
void drawEditPopup();
void openFile(std::string path);
bool saveToFile(std::string path, const std::vector<u8>& data);
bool loadFromFile(std::string path, std::vector<u8>& data);
enum class Language { C, Cpp, CSharp, Rust, Python, Java, JavaScript };
void copyBytes();
void pasteBytes();
void copyString();
void copyLanguageArray(Language language);
void copyHexView();
void copyHexViewHTML();
};
}

View File

@@ -1,43 +0,0 @@
#pragma once
#include <hex/views/view.hpp>
#include <hex/lang/evaluator.hpp>
#include <hex/lang/pattern_language.hpp>
#include <hex/providers/provider.hpp>
#include <cstring>
#include <filesystem>
#include <string_view>
#include <thread>
#include <vector>
#include <TextEditor.h>
namespace hex {
class ViewPattern : public View {
public:
ViewPattern();
~ViewPattern() override;
void drawMenu() override;
void drawAlwaysVisible() override;
void drawContent() override;
private:
lang::PatternLanguage *m_patternLanguageRuntime;
std::vector<std::string> m_possiblePatternFiles;
int m_selectedPatternFile = 0;
bool m_runAutomatically = false;
bool m_evaluatorRunning = false;
TextEditor m_textEditor;
std::vector<std::pair<lang::LogConsole::Level, std::string>> m_console;
void loadPatternFile(std::string_view path);
void clearPatternData();
void parsePattern(char *buffer);
};
}

View File

@@ -1,22 +0,0 @@
#pragma once
#include <hex/views/view.hpp>
#include <cstdio>
#include <string>
namespace hex {
class ViewSettings : public View {
public:
explicit ViewSettings();
~ViewSettings() override;
void drawContent() override;
void drawMenu() override;
bool isAvailable() override { return true; }
bool hasViewMenuItemEntry() override { return false; }
};
}

View File

@@ -1,40 +0,0 @@
#pragma once
#include <hex/views/view.hpp>
#include <cstdio>
#include <string>
namespace hex {
namespace prv { class Provider; }
struct FoundString {
std::string string;
u64 offset;
size_t size;
};
class ViewStrings : public View {
public:
explicit ViewStrings();
~ViewStrings() override;
void drawContent() override;
void drawMenu() override;
private:
bool m_searching = false;
std::vector<FoundString> m_foundStrings;
int m_minimumLength = 5;
std::vector<char> m_filter;
std::string m_selectedString;
std::string m_demangledName;
void searchStrings();
void createStringContextMenu(const FoundString &foundString);
};
}

View File

@@ -1,56 +0,0 @@
#pragma once
#include <filesystem>
#include <memory>
#include <string>
#include <vector>
#include <hex/helpers/utils.hpp>
#include <hex/views/view.hpp>
struct GLFWwindow;
struct ImGuiSettingsHandler;
namespace hex {
class Window {
public:
Window();
~Window();
void loop();
friend void *ImHexSettingsHandler_ReadOpenFn(ImGuiContext *ctx, ImGuiSettingsHandler *, const char *);
friend void ImHexSettingsHandler_ReadLine(ImGuiContext*, ImGuiSettingsHandler *handler, void *, const char* line);
friend void ImHexSettingsHandler_ApplyAll(ImGuiContext *ctx, ImGuiSettingsHandler *handler);
friend void ImHexSettingsHandler_WriteAll(ImGuiContext* ctx, ImGuiSettingsHandler *handler, ImGuiTextBuffer *buf);
bool setFont(const std::filesystem::path &font_path);
private:
void frameBegin();
void frameEnd();
void drawWelcomeScreen();
void resetLayout();
void initGLFW();
void initImGui();
void deinitGLFW();
void deinitImGui();
GLFWwindow* m_window = nullptr;
float m_globalScale = 1.0f, m_fontScale = 1.0f;
bool m_fpsVisible = false;
double m_targetFps = 60.0;
bool m_demoWindowOpen = false;
bool m_layoutConfigured = false;
double m_lastFrameTime;
bool m_prevKeysDown[512];
std::string m_availableUpdate;
};
}

1
lib/external/capstone vendored Submodule

Submodule lib/external/capstone added at d5141c0478

1
lib/external/curl vendored Submodule

Submodule lib/external/curl added at 45ac4d0194

1
lib/external/fmt vendored Submodule

Submodule lib/external/fmt added at c4ee726532

View File

@@ -5,12 +5,14 @@ set(CMAKE_CXX_STANDARD 17)
find_package(PkgConfig REQUIRED)
find_package(Freetype REQUIRED)
pkg_search_module(GLM REQUIRED glm)
find_package(OpenGL REQUIRED)
pkg_search_module(GLFW REQUIRED glfw3)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC")
if (UNIX)
find_package(OpenGL REQUIRED)
endif ()
add_library(imgui STATIC
add_library(imgui OBJECT
source/imgui.cpp
source/imgui_demo.cpp
source/imgui_draw.cpp
@@ -20,9 +22,9 @@ add_library(imgui STATIC
source/imgui_tables.cpp
source/imgui_widgets.cpp
source/TextEditor.cpp
source/cimgui.cpp
source/imgui_imhex_extensions.cpp
source/TextEditor.cpp
source/imnodes.cpp
@@ -30,19 +32,19 @@ add_library(imgui STATIC
source/implot_items.cpp
source/implot_demo.cpp
fonts/fontawesome_font.c
source/fonts/fontawesome_font.c
source/fonts/codicons_font.c
source/fonts/unifont_font.c
)
add_compile_definitions(IMGUI_IMPL_OPENGL_LOADER_GLAD)
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../glad ${CMAKE_CURRENT_BINARY_DIR}/external/glad)
target_include_directories(imgui PUBLIC include ${FREETYPE_INCLUDE_DIRS} ${GLFW_INCLUDE_DIRS})
target_include_directories(imgui PUBLIC include fonts ${FREETYPE_INCLUDE_DIRS} ${GLFW_INCLUDE_DIRS})
target_link_directories(imgui PUBLIC ${GLM_INCLUDE_DIRS} ${GLFW_LIBRARY_DIRS})
target_link_directories(imgui PUBLIC ${GLFW_LIBRARY_DIRS})
if (WIN32)
target_link_libraries(imgui Freetype::Freetype glad glfw3)
target_link_libraries(imgui PUBLIC Freetype::Freetype glfw3 opengl32.lib)
elseif (UNIX)
target_link_libraries(imgui Freetype::Freetype glad glfw)
target_link_libraries(imgui PUBLIC Freetype::Freetype glfw OpenGL::GL)
endif()

1980
lib/external/imgui/include/cimgui.h vendored Normal file

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,475 @@
// Generated by https://github.com/juliettef/IconFontCppHeaders script GenerateIconFontCppHeaders.py for languages C and C++
// from https://raw.githubusercontent.com/microsoft/vscode-codicons/main/dist/codicon.css
// for use with https://github.com/microsoft/vscode-codicons/raw/main/dist/codicon.ttf
#pragma once
#define FONT_ICON_FILE_NAME_VS "codicon.ttf"
extern const unsigned int codicons_compressed_size;
extern const unsigned int codicons_compressed_data[52184/4];
#define ICON_MIN_VS 0xea60
#define ICON_MAX_VS 0xebdd
#define ICON_VS_ADD "\xee\xa9\xa0" // U+ea60
#define ICON_VS_PLUS "\xee\xa9\xa0" // U+ea60
#define ICON_VS_GIST_NEW "\xee\xa9\xa0" // U+ea60
#define ICON_VS_REPO_CREATE "\xee\xa9\xa0" // U+ea60
#define ICON_VS_LIGHTBULB "\xee\xa9\xa1" // U+ea61
#define ICON_VS_LIGHT_BULB "\xee\xa9\xa1" // U+ea61
#define ICON_VS_REPO "\xee\xa9\xa2" // U+ea62
#define ICON_VS_REPO_DELETE "\xee\xa9\xa2" // U+ea62
#define ICON_VS_GIST_FORK "\xee\xa9\xa3" // U+ea63
#define ICON_VS_REPO_FORKED "\xee\xa9\xa3" // U+ea63
#define ICON_VS_GIT_PULL_REQUEST "\xee\xa9\xa4" // U+ea64
#define ICON_VS_GIT_PULL_REQUEST_ABANDONED "\xee\xa9\xa4" // U+ea64
#define ICON_VS_RECORD_KEYS "\xee\xa9\xa5" // U+ea65
#define ICON_VS_KEYBOARD "\xee\xa9\xa5" // U+ea65
#define ICON_VS_TAG "\xee\xa9\xa6" // U+ea66
#define ICON_VS_TAG_ADD "\xee\xa9\xa6" // U+ea66
#define ICON_VS_TAG_REMOVE "\xee\xa9\xa6" // U+ea66
#define ICON_VS_PERSON "\xee\xa9\xa7" // U+ea67
#define ICON_VS_PERSON_FOLLOW "\xee\xa9\xa7" // U+ea67
#define ICON_VS_PERSON_OUTLINE "\xee\xa9\xa7" // U+ea67
#define ICON_VS_PERSON_FILLED "\xee\xa9\xa7" // U+ea67
#define ICON_VS_GIT_BRANCH "\xee\xa9\xa8" // U+ea68
#define ICON_VS_GIT_BRANCH_CREATE "\xee\xa9\xa8" // U+ea68
#define ICON_VS_GIT_BRANCH_DELETE "\xee\xa9\xa8" // U+ea68
#define ICON_VS_SOURCE_CONTROL "\xee\xa9\xa8" // U+ea68
#define ICON_VS_MIRROR "\xee\xa9\xa9" // U+ea69
#define ICON_VS_MIRROR_PUBLIC "\xee\xa9\xa9" // U+ea69
#define ICON_VS_STAR "\xee\xa9\xaa" // U+ea6a
#define ICON_VS_STAR_ADD "\xee\xa9\xaa" // U+ea6a
#define ICON_VS_STAR_DELETE "\xee\xa9\xaa" // U+ea6a
#define ICON_VS_STAR_EMPTY "\xee\xa9\xaa" // U+ea6a
#define ICON_VS_COMMENT "\xee\xa9\xab" // U+ea6b
#define ICON_VS_COMMENT_ADD "\xee\xa9\xab" // U+ea6b
#define ICON_VS_ALERT "\xee\xa9\xac" // U+ea6c
#define ICON_VS_WARNING "\xee\xa9\xac" // U+ea6c
#define ICON_VS_SEARCH "\xee\xa9\xad" // U+ea6d
#define ICON_VS_SEARCH_SAVE "\xee\xa9\xad" // U+ea6d
#define ICON_VS_LOG_OUT "\xee\xa9\xae" // U+ea6e
#define ICON_VS_SIGN_OUT "\xee\xa9\xae" // U+ea6e
#define ICON_VS_LOG_IN "\xee\xa9\xaf" // U+ea6f
#define ICON_VS_SIGN_IN "\xee\xa9\xaf" // U+ea6f
#define ICON_VS_EYE "\xee\xa9\xb0" // U+ea70
#define ICON_VS_EYE_UNWATCH "\xee\xa9\xb0" // U+ea70
#define ICON_VS_EYE_WATCH "\xee\xa9\xb0" // U+ea70
#define ICON_VS_CIRCLE_FILLED "\xee\xa9\xb1" // U+ea71
#define ICON_VS_PRIMITIVE_DOT "\xee\xa9\xb1" // U+ea71
#define ICON_VS_CLOSE_DIRTY "\xee\xa9\xb1" // U+ea71
#define ICON_VS_DEBUG_BREAKPOINT "\xee\xa9\xb1" // U+ea71
#define ICON_VS_DEBUG_BREAKPOINT_DISABLED "\xee\xa9\xb1" // U+ea71
#define ICON_VS_DEBUG_HINT "\xee\xa9\xb1" // U+ea71
#define ICON_VS_PRIMITIVE_SQUARE "\xee\xa9\xb2" // U+ea72
#define ICON_VS_EDIT "\xee\xa9\xb3" // U+ea73
#define ICON_VS_PENCIL "\xee\xa9\xb3" // U+ea73
#define ICON_VS_INFO "\xee\xa9\xb4" // U+ea74
#define ICON_VS_ISSUE_OPENED "\xee\xa9\xb4" // U+ea74
#define ICON_VS_GIST_PRIVATE "\xee\xa9\xb5" // U+ea75
#define ICON_VS_GIT_FORK_PRIVATE "\xee\xa9\xb5" // U+ea75
#define ICON_VS_LOCK "\xee\xa9\xb5" // U+ea75
#define ICON_VS_MIRROR_PRIVATE "\xee\xa9\xb5" // U+ea75
#define ICON_VS_CLOSE "\xee\xa9\xb6" // U+ea76
#define ICON_VS_REMOVE_CLOSE "\xee\xa9\xb6" // U+ea76
#define ICON_VS_X "\xee\xa9\xb6" // U+ea76
#define ICON_VS_REPO_SYNC "\xee\xa9\xb7" // U+ea77
#define ICON_VS_SYNC "\xee\xa9\xb7" // U+ea77
#define ICON_VS_CLONE "\xee\xa9\xb8" // U+ea78
#define ICON_VS_DESKTOP_DOWNLOAD "\xee\xa9\xb8" // U+ea78
#define ICON_VS_BEAKER "\xee\xa9\xb9" // U+ea79
#define ICON_VS_MICROSCOPE "\xee\xa9\xb9" // U+ea79
#define ICON_VS_VM "\xee\xa9\xba" // U+ea7a
#define ICON_VS_DEVICE_DESKTOP "\xee\xa9\xba" // U+ea7a
#define ICON_VS_FILE "\xee\xa9\xbb" // U+ea7b
#define ICON_VS_FILE_TEXT "\xee\xa9\xbb" // U+ea7b
#define ICON_VS_MORE "\xee\xa9\xbc" // U+ea7c
#define ICON_VS_ELLIPSIS "\xee\xa9\xbc" // U+ea7c
#define ICON_VS_KEBAB_HORIZONTAL "\xee\xa9\xbc" // U+ea7c
#define ICON_VS_MAIL_REPLY "\xee\xa9\xbd" // U+ea7d
#define ICON_VS_REPLY "\xee\xa9\xbd" // U+ea7d
#define ICON_VS_ORGANIZATION "\xee\xa9\xbe" // U+ea7e
#define ICON_VS_ORGANIZATION_FILLED "\xee\xa9\xbe" // U+ea7e
#define ICON_VS_ORGANIZATION_OUTLINE "\xee\xa9\xbe" // U+ea7e
#define ICON_VS_NEW_FILE "\xee\xa9\xbf" // U+ea7f
#define ICON_VS_FILE_ADD "\xee\xa9\xbf" // U+ea7f
#define ICON_VS_NEW_FOLDER "\xee\xaa\x80" // U+ea80
#define ICON_VS_FILE_DIRECTORY_CREATE "\xee\xaa\x80" // U+ea80
#define ICON_VS_TRASH "\xee\xaa\x81" // U+ea81
#define ICON_VS_TRASHCAN "\xee\xaa\x81" // U+ea81
#define ICON_VS_HISTORY "\xee\xaa\x82" // U+ea82
#define ICON_VS_CLOCK "\xee\xaa\x82" // U+ea82
#define ICON_VS_FOLDER "\xee\xaa\x83" // U+ea83
#define ICON_VS_FILE_DIRECTORY "\xee\xaa\x83" // U+ea83
#define ICON_VS_SYMBOL_FOLDER "\xee\xaa\x83" // U+ea83
#define ICON_VS_LOGO_GITHUB "\xee\xaa\x84" // U+ea84
#define ICON_VS_MARK_GITHUB "\xee\xaa\x84" // U+ea84
#define ICON_VS_GITHUB "\xee\xaa\x84" // U+ea84
#define ICON_VS_TERMINAL "\xee\xaa\x85" // U+ea85
#define ICON_VS_CONSOLE "\xee\xaa\x85" // U+ea85
#define ICON_VS_REPL "\xee\xaa\x85" // U+ea85
#define ICON_VS_ZAP "\xee\xaa\x86" // U+ea86
#define ICON_VS_SYMBOL_EVENT "\xee\xaa\x86" // U+ea86
#define ICON_VS_ERROR "\xee\xaa\x87" // U+ea87
#define ICON_VS_STOP "\xee\xaa\x87" // U+ea87
#define ICON_VS_VARIABLE "\xee\xaa\x88" // U+ea88
#define ICON_VS_SYMBOL_VARIABLE "\xee\xaa\x88" // U+ea88
#define ICON_VS_ARRAY "\xee\xaa\x8a" // U+ea8a
#define ICON_VS_SYMBOL_ARRAY "\xee\xaa\x8a" // U+ea8a
#define ICON_VS_SYMBOL_MODULE "\xee\xaa\x8b" // U+ea8b
#define ICON_VS_SYMBOL_PACKAGE "\xee\xaa\x8b" // U+ea8b
#define ICON_VS_SYMBOL_NAMESPACE "\xee\xaa\x8b" // U+ea8b
#define ICON_VS_SYMBOL_OBJECT "\xee\xaa\x8b" // U+ea8b
#define ICON_VS_SYMBOL_METHOD "\xee\xaa\x8c" // U+ea8c
#define ICON_VS_SYMBOL_FUNCTION "\xee\xaa\x8c" // U+ea8c
#define ICON_VS_SYMBOL_CONSTRUCTOR "\xee\xaa\x8c" // U+ea8c
#define ICON_VS_SYMBOL_BOOLEAN "\xee\xaa\x8f" // U+ea8f
#define ICON_VS_SYMBOL_NULL "\xee\xaa\x8f" // U+ea8f
#define ICON_VS_SYMBOL_NUMERIC "\xee\xaa\x90" // U+ea90
#define ICON_VS_SYMBOL_NUMBER "\xee\xaa\x90" // U+ea90
#define ICON_VS_SYMBOL_STRUCTURE "\xee\xaa\x91" // U+ea91
#define ICON_VS_SYMBOL_STRUCT "\xee\xaa\x91" // U+ea91
#define ICON_VS_SYMBOL_PARAMETER "\xee\xaa\x92" // U+ea92
#define ICON_VS_SYMBOL_TYPE_PARAMETER "\xee\xaa\x92" // U+ea92
#define ICON_VS_SYMBOL_KEY "\xee\xaa\x93" // U+ea93
#define ICON_VS_SYMBOL_TEXT "\xee\xaa\x93" // U+ea93
#define ICON_VS_SYMBOL_REFERENCE "\xee\xaa\x94" // U+ea94
#define ICON_VS_GO_TO_FILE "\xee\xaa\x94" // U+ea94
#define ICON_VS_SYMBOL_ENUM "\xee\xaa\x95" // U+ea95
#define ICON_VS_SYMBOL_VALUE "\xee\xaa\x95" // U+ea95
#define ICON_VS_SYMBOL_RULER "\xee\xaa\x96" // U+ea96
#define ICON_VS_SYMBOL_UNIT "\xee\xaa\x96" // U+ea96
#define ICON_VS_ACTIVATE_BREAKPOINTS "\xee\xaa\x97" // U+ea97
#define ICON_VS_ARCHIVE "\xee\xaa\x98" // U+ea98
#define ICON_VS_ARROW_BOTH "\xee\xaa\x99" // U+ea99
#define ICON_VS_ARROW_DOWN "\xee\xaa\x9a" // U+ea9a
#define ICON_VS_ARROW_LEFT "\xee\xaa\x9b" // U+ea9b
#define ICON_VS_ARROW_RIGHT "\xee\xaa\x9c" // U+ea9c
#define ICON_VS_ARROW_SMALL_DOWN "\xee\xaa\x9d" // U+ea9d
#define ICON_VS_ARROW_SMALL_LEFT "\xee\xaa\x9e" // U+ea9e
#define ICON_VS_ARROW_SMALL_RIGHT "\xee\xaa\x9f" // U+ea9f
#define ICON_VS_ARROW_SMALL_UP "\xee\xaa\xa0" // U+eaa0
#define ICON_VS_ARROW_UP "\xee\xaa\xa1" // U+eaa1
#define ICON_VS_BELL "\xee\xaa\xa2" // U+eaa2
#define ICON_VS_BOLD "\xee\xaa\xa3" // U+eaa3
#define ICON_VS_BOOK "\xee\xaa\xa4" // U+eaa4
#define ICON_VS_BOOKMARK "\xee\xaa\xa5" // U+eaa5
#define ICON_VS_DEBUG_BREAKPOINT_CONDITIONAL_UNVERIFIED "\xee\xaa\xa6" // U+eaa6
#define ICON_VS_DEBUG_BREAKPOINT_CONDITIONAL "\xee\xaa\xa7" // U+eaa7
#define ICON_VS_DEBUG_BREAKPOINT_CONDITIONAL_DISABLED "\xee\xaa\xa7" // U+eaa7
#define ICON_VS_DEBUG_BREAKPOINT_DATA_UNVERIFIED "\xee\xaa\xa8" // U+eaa8
#define ICON_VS_DEBUG_BREAKPOINT_DATA "\xee\xaa\xa9" // U+eaa9
#define ICON_VS_DEBUG_BREAKPOINT_DATA_DISABLED "\xee\xaa\xa9" // U+eaa9
#define ICON_VS_DEBUG_BREAKPOINT_LOG_UNVERIFIED "\xee\xaa\xaa" // U+eaaa
#define ICON_VS_DEBUG_BREAKPOINT_LOG "\xee\xaa\xab" // U+eaab
#define ICON_VS_DEBUG_BREAKPOINT_LOG_DISABLED "\xee\xaa\xab" // U+eaab
#define ICON_VS_BRIEFCASE "\xee\xaa\xac" // U+eaac
#define ICON_VS_BROADCAST "\xee\xaa\xad" // U+eaad
#define ICON_VS_BROWSER "\xee\xaa\xae" // U+eaae
#define ICON_VS_BUG "\xee\xaa\xaf" // U+eaaf
#define ICON_VS_CALENDAR "\xee\xaa\xb0" // U+eab0
#define ICON_VS_CASE_SENSITIVE "\xee\xaa\xb1" // U+eab1
#define ICON_VS_CHECK "\xee\xaa\xb2" // U+eab2
#define ICON_VS_CHECKLIST "\xee\xaa\xb3" // U+eab3
#define ICON_VS_CHEVRON_DOWN "\xee\xaa\xb4" // U+eab4
#define ICON_VS_CHEVRON_LEFT "\xee\xaa\xb5" // U+eab5
#define ICON_VS_CHEVRON_RIGHT "\xee\xaa\xb6" // U+eab6
#define ICON_VS_CHEVRON_UP "\xee\xaa\xb7" // U+eab7
#define ICON_VS_CHROME_CLOSE "\xee\xaa\xb8" // U+eab8
#define ICON_VS_CHROME_MAXIMIZE "\xee\xaa\xb9" // U+eab9
#define ICON_VS_CHROME_MINIMIZE "\xee\xaa\xba" // U+eaba
#define ICON_VS_CHROME_RESTORE "\xee\xaa\xbb" // U+eabb
#define ICON_VS_CIRCLE_OUTLINE "\xee\xaa\xbc" // U+eabc
#define ICON_VS_DEBUG_BREAKPOINT_UNVERIFIED "\xee\xaa\xbc" // U+eabc
#define ICON_VS_CIRCLE_SLASH "\xee\xaa\xbd" // U+eabd
#define ICON_VS_CIRCUIT_BOARD "\xee\xaa\xbe" // U+eabe
#define ICON_VS_CLEAR_ALL "\xee\xaa\xbf" // U+eabf
#define ICON_VS_CLIPPY "\xee\xab\x80" // U+eac0
#define ICON_VS_CLOSE_ALL "\xee\xab\x81" // U+eac1
#define ICON_VS_CLOUD_DOWNLOAD "\xee\xab\x82" // U+eac2
#define ICON_VS_CLOUD_UPLOAD "\xee\xab\x83" // U+eac3
#define ICON_VS_CODE "\xee\xab\x84" // U+eac4
#define ICON_VS_COLLAPSE_ALL "\xee\xab\x85" // U+eac5
#define ICON_VS_COLOR_MODE "\xee\xab\x86" // U+eac6
#define ICON_VS_COMMENT_DISCUSSION "\xee\xab\x87" // U+eac7
#define ICON_VS_CREDIT_CARD "\xee\xab\x89" // U+eac9
#define ICON_VS_DASH "\xee\xab\x8c" // U+eacc
#define ICON_VS_DASHBOARD "\xee\xab\x8d" // U+eacd
#define ICON_VS_DATABASE "\xee\xab\x8e" // U+eace
#define ICON_VS_DEBUG_CONTINUE "\xee\xab\x8f" // U+eacf
#define ICON_VS_DEBUG_DISCONNECT "\xee\xab\x90" // U+ead0
#define ICON_VS_DEBUG_PAUSE "\xee\xab\x91" // U+ead1
#define ICON_VS_DEBUG_RESTART "\xee\xab\x92" // U+ead2
#define ICON_VS_DEBUG_START "\xee\xab\x93" // U+ead3
#define ICON_VS_DEBUG_STEP_INTO "\xee\xab\x94" // U+ead4
#define ICON_VS_DEBUG_STEP_OUT "\xee\xab\x95" // U+ead5
#define ICON_VS_DEBUG_STEP_OVER "\xee\xab\x96" // U+ead6
#define ICON_VS_DEBUG_STOP "\xee\xab\x97" // U+ead7
#define ICON_VS_DEBUG "\xee\xab\x98" // U+ead8
#define ICON_VS_DEVICE_CAMERA_VIDEO "\xee\xab\x99" // U+ead9
#define ICON_VS_DEVICE_CAMERA "\xee\xab\x9a" // U+eada
#define ICON_VS_DEVICE_MOBILE "\xee\xab\x9b" // U+eadb
#define ICON_VS_DIFF_ADDED "\xee\xab\x9c" // U+eadc
#define ICON_VS_DIFF_IGNORED "\xee\xab\x9d" // U+eadd
#define ICON_VS_DIFF_MODIFIED "\xee\xab\x9e" // U+eade
#define ICON_VS_DIFF_REMOVED "\xee\xab\x9f" // U+eadf
#define ICON_VS_DIFF_RENAMED "\xee\xab\xa0" // U+eae0
#define ICON_VS_DIFF "\xee\xab\xa1" // U+eae1
#define ICON_VS_DISCARD "\xee\xab\xa2" // U+eae2
#define ICON_VS_EDITOR_LAYOUT "\xee\xab\xa3" // U+eae3
#define ICON_VS_EMPTY_WINDOW "\xee\xab\xa4" // U+eae4
#define ICON_VS_EXCLUDE "\xee\xab\xa5" // U+eae5
#define ICON_VS_EXTENSIONS "\xee\xab\xa6" // U+eae6
#define ICON_VS_EYE_CLOSED "\xee\xab\xa7" // U+eae7
#define ICON_VS_FILE_BINARY "\xee\xab\xa8" // U+eae8
#define ICON_VS_FILE_CODE "\xee\xab\xa9" // U+eae9
#define ICON_VS_FILE_MEDIA "\xee\xab\xaa" // U+eaea
#define ICON_VS_FILE_PDF "\xee\xab\xab" // U+eaeb
#define ICON_VS_FILE_SUBMODULE "\xee\xab\xac" // U+eaec
#define ICON_VS_FILE_SYMLINK_DIRECTORY "\xee\xab\xad" // U+eaed
#define ICON_VS_FILE_SYMLINK_FILE "\xee\xab\xae" // U+eaee
#define ICON_VS_FILE_ZIP "\xee\xab\xaf" // U+eaef
#define ICON_VS_FILES "\xee\xab\xb0" // U+eaf0
#define ICON_VS_FILTER "\xee\xab\xb1" // U+eaf1
#define ICON_VS_FLAME "\xee\xab\xb2" // U+eaf2
#define ICON_VS_FOLD_DOWN "\xee\xab\xb3" // U+eaf3
#define ICON_VS_FOLD_UP "\xee\xab\xb4" // U+eaf4
#define ICON_VS_FOLD "\xee\xab\xb5" // U+eaf5
#define ICON_VS_FOLDER_ACTIVE "\xee\xab\xb6" // U+eaf6
#define ICON_VS_FOLDER_OPENED "\xee\xab\xb7" // U+eaf7
#define ICON_VS_GEAR "\xee\xab\xb8" // U+eaf8
#define ICON_VS_GIFT "\xee\xab\xb9" // U+eaf9
#define ICON_VS_GIST_SECRET "\xee\xab\xba" // U+eafa
#define ICON_VS_GIST "\xee\xab\xbb" // U+eafb
#define ICON_VS_GIT_COMMIT "\xee\xab\xbc" // U+eafc
#define ICON_VS_GIT_COMPARE "\xee\xab\xbd" // U+eafd
#define ICON_VS_COMPARE_CHANGES "\xee\xab\xbd" // U+eafd
#define ICON_VS_GIT_MERGE "\xee\xab\xbe" // U+eafe
#define ICON_VS_GITHUB_ACTION "\xee\xab\xbf" // U+eaff
#define ICON_VS_GITHUB_ALT "\xee\xac\x80" // U+eb00
#define ICON_VS_GLOBE "\xee\xac\x81" // U+eb01
#define ICON_VS_GRABBER "\xee\xac\x82" // U+eb02
#define ICON_VS_GRAPH "\xee\xac\x83" // U+eb03
#define ICON_VS_GRIPPER "\xee\xac\x84" // U+eb04
#define ICON_VS_HEART "\xee\xac\x85" // U+eb05
#define ICON_VS_HOME "\xee\xac\x86" // U+eb06
#define ICON_VS_HORIZONTAL_RULE "\xee\xac\x87" // U+eb07
#define ICON_VS_HUBOT "\xee\xac\x88" // U+eb08
#define ICON_VS_INBOX "\xee\xac\x89" // U+eb09
#define ICON_VS_ISSUE_REOPENED "\xee\xac\x8b" // U+eb0b
#define ICON_VS_ISSUES "\xee\xac\x8c" // U+eb0c
#define ICON_VS_ITALIC "\xee\xac\x8d" // U+eb0d
#define ICON_VS_JERSEY "\xee\xac\x8e" // U+eb0e
#define ICON_VS_JSON "\xee\xac\x8f" // U+eb0f
#define ICON_VS_KEBAB_VERTICAL "\xee\xac\x90" // U+eb10
#define ICON_VS_KEY "\xee\xac\x91" // U+eb11
#define ICON_VS_LAW "\xee\xac\x92" // U+eb12
#define ICON_VS_LIGHTBULB_AUTOFIX "\xee\xac\x93" // U+eb13
#define ICON_VS_LINK_EXTERNAL "\xee\xac\x94" // U+eb14
#define ICON_VS_LINK "\xee\xac\x95" // U+eb15
#define ICON_VS_LIST_ORDERED "\xee\xac\x96" // U+eb16
#define ICON_VS_LIST_UNORDERED "\xee\xac\x97" // U+eb17
#define ICON_VS_LIVE_SHARE "\xee\xac\x98" // U+eb18
#define ICON_VS_LOADING "\xee\xac\x99" // U+eb19
#define ICON_VS_LOCATION "\xee\xac\x9a" // U+eb1a
#define ICON_VS_MAIL_READ "\xee\xac\x9b" // U+eb1b
#define ICON_VS_MAIL "\xee\xac\x9c" // U+eb1c
#define ICON_VS_MARKDOWN "\xee\xac\x9d" // U+eb1d
#define ICON_VS_MEGAPHONE "\xee\xac\x9e" // U+eb1e
#define ICON_VS_MENTION "\xee\xac\x9f" // U+eb1f
#define ICON_VS_MILESTONE "\xee\xac\xa0" // U+eb20
#define ICON_VS_MORTAR_BOARD "\xee\xac\xa1" // U+eb21
#define ICON_VS_MOVE "\xee\xac\xa2" // U+eb22
#define ICON_VS_MULTIPLE_WINDOWS "\xee\xac\xa3" // U+eb23
#define ICON_VS_MUTE "\xee\xac\xa4" // U+eb24
#define ICON_VS_NO_NEWLINE "\xee\xac\xa5" // U+eb25
#define ICON_VS_NOTE "\xee\xac\xa6" // U+eb26
#define ICON_VS_OCTOFACE "\xee\xac\xa7" // U+eb27
#define ICON_VS_OPEN_PREVIEW "\xee\xac\xa8" // U+eb28
#define ICON_VS_PACKAGE "\xee\xac\xa9" // U+eb29
#define ICON_VS_PAINTCAN "\xee\xac\xaa" // U+eb2a
#define ICON_VS_PIN "\xee\xac\xab" // U+eb2b
#define ICON_VS_PLAY "\xee\xac\xac" // U+eb2c
#define ICON_VS_RUN "\xee\xac\xac" // U+eb2c
#define ICON_VS_PLUG "\xee\xac\xad" // U+eb2d
#define ICON_VS_PRESERVE_CASE "\xee\xac\xae" // U+eb2e
#define ICON_VS_PREVIEW "\xee\xac\xaf" // U+eb2f
#define ICON_VS_PROJECT "\xee\xac\xb0" // U+eb30
#define ICON_VS_PULSE "\xee\xac\xb1" // U+eb31
#define ICON_VS_QUESTION "\xee\xac\xb2" // U+eb32
#define ICON_VS_QUOTE "\xee\xac\xb3" // U+eb33
#define ICON_VS_RADIO_TOWER "\xee\xac\xb4" // U+eb34
#define ICON_VS_REACTIONS "\xee\xac\xb5" // U+eb35
#define ICON_VS_REFERENCES "\xee\xac\xb6" // U+eb36
#define ICON_VS_REFRESH "\xee\xac\xb7" // U+eb37
#define ICON_VS_REGEX "\xee\xac\xb8" // U+eb38
#define ICON_VS_REMOTE_EXPLORER "\xee\xac\xb9" // U+eb39
#define ICON_VS_REMOTE "\xee\xac\xba" // U+eb3a
#define ICON_VS_REMOVE "\xee\xac\xbb" // U+eb3b
#define ICON_VS_REPLACE_ALL "\xee\xac\xbc" // U+eb3c
#define ICON_VS_REPLACE "\xee\xac\xbd" // U+eb3d
#define ICON_VS_REPO_CLONE "\xee\xac\xbe" // U+eb3e
#define ICON_VS_REPO_FORCE_PUSH "\xee\xac\xbf" // U+eb3f
#define ICON_VS_REPO_PULL "\xee\xad\x80" // U+eb40
#define ICON_VS_REPO_PUSH "\xee\xad\x81" // U+eb41
#define ICON_VS_REPORT "\xee\xad\x82" // U+eb42
#define ICON_VS_REQUEST_CHANGES "\xee\xad\x83" // U+eb43
#define ICON_VS_ROCKET "\xee\xad\x84" // U+eb44
#define ICON_VS_ROOT_FOLDER_OPENED "\xee\xad\x85" // U+eb45
#define ICON_VS_ROOT_FOLDER "\xee\xad\x86" // U+eb46
#define ICON_VS_RSS "\xee\xad\x87" // U+eb47
#define ICON_VS_RUBY "\xee\xad\x88" // U+eb48
#define ICON_VS_SAVE_ALL "\xee\xad\x89" // U+eb49
#define ICON_VS_SAVE_AS "\xee\xad\x8a" // U+eb4a
#define ICON_VS_SAVE "\xee\xad\x8b" // U+eb4b
#define ICON_VS_SCREEN_FULL "\xee\xad\x8c" // U+eb4c
#define ICON_VS_SCREEN_NORMAL "\xee\xad\x8d" // U+eb4d
#define ICON_VS_SEARCH_STOP "\xee\xad\x8e" // U+eb4e
#define ICON_VS_SERVER "\xee\xad\x90" // U+eb50
#define ICON_VS_SETTINGS_GEAR "\xee\xad\x91" // U+eb51
#define ICON_VS_SETTINGS "\xee\xad\x92" // U+eb52
#define ICON_VS_SHIELD "\xee\xad\x93" // U+eb53
#define ICON_VS_SMILEY "\xee\xad\x94" // U+eb54
#define ICON_VS_SORT_PRECEDENCE "\xee\xad\x95" // U+eb55
#define ICON_VS_SPLIT_HORIZONTAL "\xee\xad\x96" // U+eb56
#define ICON_VS_SPLIT_VERTICAL "\xee\xad\x97" // U+eb57
#define ICON_VS_SQUIRREL "\xee\xad\x98" // U+eb58
#define ICON_VS_STAR_FULL "\xee\xad\x99" // U+eb59
#define ICON_VS_STAR_HALF "\xee\xad\x9a" // U+eb5a
#define ICON_VS_SYMBOL_CLASS "\xee\xad\x9b" // U+eb5b
#define ICON_VS_SYMBOL_COLOR "\xee\xad\x9c" // U+eb5c
#define ICON_VS_SYMBOL_CONSTANT "\xee\xad\x9d" // U+eb5d
#define ICON_VS_SYMBOL_ENUM_MEMBER "\xee\xad\x9e" // U+eb5e
#define ICON_VS_SYMBOL_FIELD "\xee\xad\x9f" // U+eb5f
#define ICON_VS_SYMBOL_FILE "\xee\xad\xa0" // U+eb60
#define ICON_VS_SYMBOL_INTERFACE "\xee\xad\xa1" // U+eb61
#define ICON_VS_SYMBOL_KEYWORD "\xee\xad\xa2" // U+eb62
#define ICON_VS_SYMBOL_MISC "\xee\xad\xa3" // U+eb63
#define ICON_VS_SYMBOL_OPERATOR "\xee\xad\xa4" // U+eb64
#define ICON_VS_SYMBOL_PROPERTY "\xee\xad\xa5" // U+eb65
#define ICON_VS_WRENCH "\xee\xad\xa5" // U+eb65
#define ICON_VS_WRENCH_SUBACTION "\xee\xad\xa5" // U+eb65
#define ICON_VS_SYMBOL_SNIPPET "\xee\xad\xa6" // U+eb66
#define ICON_VS_TASKLIST "\xee\xad\xa7" // U+eb67
#define ICON_VS_TELESCOPE "\xee\xad\xa8" // U+eb68
#define ICON_VS_TEXT_SIZE "\xee\xad\xa9" // U+eb69
#define ICON_VS_THREE_BARS "\xee\xad\xaa" // U+eb6a
#define ICON_VS_THUMBSDOWN "\xee\xad\xab" // U+eb6b
#define ICON_VS_THUMBSUP "\xee\xad\xac" // U+eb6c
#define ICON_VS_TOOLS "\xee\xad\xad" // U+eb6d
#define ICON_VS_TRIANGLE_DOWN "\xee\xad\xae" // U+eb6e
#define ICON_VS_TRIANGLE_LEFT "\xee\xad\xaf" // U+eb6f
#define ICON_VS_TRIANGLE_RIGHT "\xee\xad\xb0" // U+eb70
#define ICON_VS_TRIANGLE_UP "\xee\xad\xb1" // U+eb71
#define ICON_VS_TWITTER "\xee\xad\xb2" // U+eb72
#define ICON_VS_UNFOLD "\xee\xad\xb3" // U+eb73
#define ICON_VS_UNLOCK "\xee\xad\xb4" // U+eb74
#define ICON_VS_UNMUTE "\xee\xad\xb5" // U+eb75
#define ICON_VS_UNVERIFIED "\xee\xad\xb6" // U+eb76
#define ICON_VS_VERIFIED "\xee\xad\xb7" // U+eb77
#define ICON_VS_VERSIONS "\xee\xad\xb8" // U+eb78
#define ICON_VS_VM_ACTIVE "\xee\xad\xb9" // U+eb79
#define ICON_VS_VM_OUTLINE "\xee\xad\xba" // U+eb7a
#define ICON_VS_VM_RUNNING "\xee\xad\xbb" // U+eb7b
#define ICON_VS_WATCH "\xee\xad\xbc" // U+eb7c
#define ICON_VS_WHITESPACE "\xee\xad\xbd" // U+eb7d
#define ICON_VS_WHOLE_WORD "\xee\xad\xbe" // U+eb7e
#define ICON_VS_WINDOW "\xee\xad\xbf" // U+eb7f
#define ICON_VS_WORD_WRAP "\xee\xae\x80" // U+eb80
#define ICON_VS_ZOOM_IN "\xee\xae\x81" // U+eb81
#define ICON_VS_ZOOM_OUT "\xee\xae\x82" // U+eb82
#define ICON_VS_LIST_FILTER "\xee\xae\x83" // U+eb83
#define ICON_VS_LIST_FLAT "\xee\xae\x84" // U+eb84
#define ICON_VS_LIST_SELECTION "\xee\xae\x85" // U+eb85
#define ICON_VS_SELECTION "\xee\xae\x85" // U+eb85
#define ICON_VS_LIST_TREE "\xee\xae\x86" // U+eb86
#define ICON_VS_DEBUG_BREAKPOINT_FUNCTION_UNVERIFIED "\xee\xae\x87" // U+eb87
#define ICON_VS_DEBUG_BREAKPOINT_FUNCTION "\xee\xae\x88" // U+eb88
#define ICON_VS_DEBUG_BREAKPOINT_FUNCTION_DISABLED "\xee\xae\x88" // U+eb88
#define ICON_VS_DEBUG_STACKFRAME_ACTIVE "\xee\xae\x89" // U+eb89
#define ICON_VS_DEBUG_STACKFRAME_DOT "\xee\xae\x8a" // U+eb8a
#define ICON_VS_DEBUG_STACKFRAME "\xee\xae\x8b" // U+eb8b
#define ICON_VS_DEBUG_STACKFRAME_FOCUSED "\xee\xae\x8b" // U+eb8b
#define ICON_VS_DEBUG_BREAKPOINT_UNSUPPORTED "\xee\xae\x8c" // U+eb8c
#define ICON_VS_SYMBOL_STRING "\xee\xae\x8d" // U+eb8d
#define ICON_VS_DEBUG_REVERSE_CONTINUE "\xee\xae\x8e" // U+eb8e
#define ICON_VS_DEBUG_STEP_BACK "\xee\xae\x8f" // U+eb8f
#define ICON_VS_DEBUG_RESTART_FRAME "\xee\xae\x90" // U+eb90
#define ICON_VS_DEBUG_ALT "\xee\xae\x91" // U+eb91
#define ICON_VS_CALL_INCOMING "\xee\xae\x92" // U+eb92
#define ICON_VS_CALL_OUTGOING "\xee\xae\x93" // U+eb93
#define ICON_VS_MENU "\xee\xae\x94" // U+eb94
#define ICON_VS_EXPAND_ALL "\xee\xae\x95" // U+eb95
#define ICON_VS_FEEDBACK "\xee\xae\x96" // U+eb96
#define ICON_VS_GROUP_BY_REF_TYPE "\xee\xae\x97" // U+eb97
#define ICON_VS_UNGROUP_BY_REF_TYPE "\xee\xae\x98" // U+eb98
#define ICON_VS_ACCOUNT "\xee\xae\x99" // U+eb99
#define ICON_VS_BELL_DOT "\xee\xae\x9a" // U+eb9a
#define ICON_VS_DEBUG_CONSOLE "\xee\xae\x9b" // U+eb9b
#define ICON_VS_LIBRARY "\xee\xae\x9c" // U+eb9c
#define ICON_VS_OUTPUT "\xee\xae\x9d" // U+eb9d
#define ICON_VS_RUN_ALL "\xee\xae\x9e" // U+eb9e
#define ICON_VS_SYNC_IGNORED "\xee\xae\x9f" // U+eb9f
#define ICON_VS_PINNED "\xee\xae\xa0" // U+eba0
#define ICON_VS_GITHUB_INVERTED "\xee\xae\xa1" // U+eba1
#define ICON_VS_SERVER_PROCESS "\xee\xae\xa2" // U+eba2
#define ICON_VS_SERVER_ENVIRONMENT "\xee\xae\xa3" // U+eba3
#define ICON_VS_PASS "\xee\xae\xa4" // U+eba4
#define ICON_VS_ISSUE_CLOSED "\xee\xae\xa4" // U+eba4
#define ICON_VS_STOP_CIRCLE "\xee\xae\xa5" // U+eba5
#define ICON_VS_PLAY_CIRCLE "\xee\xae\xa6" // U+eba6
#define ICON_VS_RECORD "\xee\xae\xa7" // U+eba7
#define ICON_VS_DEBUG_ALT_SMALL "\xee\xae\xa8" // U+eba8
#define ICON_VS_VM_CONNECT "\xee\xae\xa9" // U+eba9
#define ICON_VS_CLOUD "\xee\xae\xaa" // U+ebaa
#define ICON_VS_MERGE "\xee\xae\xab" // U+ebab
#define ICON_VS_EXPORT "\xee\xae\xac" // U+ebac
#define ICON_VS_GRAPH_LEFT "\xee\xae\xad" // U+ebad
#define ICON_VS_MAGNET "\xee\xae\xae" // U+ebae
#define ICON_VS_NOTEBOOK "\xee\xae\xaf" // U+ebaf
#define ICON_VS_REDO "\xee\xae\xb0" // U+ebb0
#define ICON_VS_CHECK_ALL "\xee\xae\xb1" // U+ebb1
#define ICON_VS_PINNED_DIRTY "\xee\xae\xb2" // U+ebb2
#define ICON_VS_PASS_FILLED "\xee\xae\xb3" // U+ebb3
#define ICON_VS_CIRCLE_LARGE_FILLED "\xee\xae\xb4" // U+ebb4
#define ICON_VS_CIRCLE_LARGE_OUTLINE "\xee\xae\xb5" // U+ebb5
#define ICON_VS_COMBINE "\xee\xae\xb6" // U+ebb6
#define ICON_VS_GATHER "\xee\xae\xb6" // U+ebb6
#define ICON_VS_TABLE "\xee\xae\xb7" // U+ebb7
#define ICON_VS_VARIABLE_GROUP "\xee\xae\xb8" // U+ebb8
#define ICON_VS_TYPE_HIERARCHY "\xee\xae\xb9" // U+ebb9
#define ICON_VS_TYPE_HIERARCHY_SUB "\xee\xae\xba" // U+ebba
#define ICON_VS_TYPE_HIERARCHY_SUPER "\xee\xae\xbb" // U+ebbb
#define ICON_VS_GIT_PULL_REQUEST_CREATE "\xee\xae\xbc" // U+ebbc
#define ICON_VS_RUN_ABOVE "\xee\xae\xbd" // U+ebbd
#define ICON_VS_RUN_BELOW "\xee\xae\xbe" // U+ebbe
#define ICON_VS_NOTEBOOK_TEMPLATE "\xee\xae\xbf" // U+ebbf
#define ICON_VS_DEBUG_RERUN "\xee\xaf\x80" // U+ebc0
#define ICON_VS_WORKSPACE_TRUSTED "\xee\xaf\x81" // U+ebc1
#define ICON_VS_WORKSPACE_UNTRUSTED "\xee\xaf\x82" // U+ebc2
#define ICON_VS_WORKSPACE_UNKNOWN "\xee\xaf\x83" // U+ebc3
#define ICON_VS_TERMINAL_CMD "\xee\xaf\x84" // U+ebc4
#define ICON_VS_TERMINAL_DEBIAN "\xee\xaf\x85" // U+ebc5
#define ICON_VS_TERMINAL_LINUX "\xee\xaf\x86" // U+ebc6
#define ICON_VS_TERMINAL_POWERSHELL "\xee\xaf\x87" // U+ebc7
#define ICON_VS_TERMINAL_TMUX "\xee\xaf\x88" // U+ebc8
#define ICON_VS_TERMINAL_UBUNTU "\xee\xaf\x89" // U+ebc9
#define ICON_VS_TERMINAL_BASH "\xee\xaf\x8a" // U+ebca
#define ICON_VS_ARROW_SWAP "\xee\xaf\x8b" // U+ebcb
#define ICON_VS_COPY "\xee\xaf\x8c" // U+ebcc
#define ICON_VS_PERSON_ADD "\xee\xaf\x8d" // U+ebcd
#define ICON_VS_FILTER_FILLED "\xee\xaf\x8e" // U+ebce
#define ICON_VS_WAND "\xee\xaf\x8f" // U+ebcf
#define ICON_VS_DEBUG_LINE_BY_LINE "\xee\xaf\x90" // U+ebd0
#define ICON_VS_INSPECT "\xee\xaf\x91" // U+ebd1
#define ICON_VS_LAYERS "\xee\xaf\x92" // U+ebd2
#define ICON_VS_LAYERS_DOT "\xee\xaf\x93" // U+ebd3
#define ICON_VS_LAYERS_ACTIVE "\xee\xaf\x94" // U+ebd4
#define ICON_VS_COMPASS "\xee\xaf\x95" // U+ebd5
#define ICON_VS_COMPASS_DOT "\xee\xaf\x96" // U+ebd6
#define ICON_VS_COMPASS_ACTIVE "\xee\xaf\x97" // U+ebd7
#define ICON_VS_AZURE "\xee\xaf\x98" // U+ebd8
#define ICON_VS_ISSUE_DRAFT "\xee\xaf\x99" // U+ebd9
#define ICON_VS_GIT_PULL_REQUEST_CLOSED "\xee\xaf\x9a" // U+ebda
#define ICON_VS_GIT_PULL_REQUEST_DRAFT "\xee\xaf\x9b" // U+ebdb
#define ICON_VS_DEBUG_ALL "\xee\xaf\x9c" // U+ebdc
#define ICON_VS_DEBUG_COVERAGE "\xee\xaf\x9d" // U+ebdd

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@@ -0,0 +1,6 @@
#pragma once
#define FONT_ICON_FILE_NAME_UNIFONT "unifont.ttf"
extern const unsigned int unifont_compressed_size;
extern const unsigned int unifont_compressed_data[52184/4];

View File

@@ -20,28 +20,36 @@
//#define IM_ASSERT(_EXPR) ((void)(_EXPR)) // Disable asserts
//---- Define attributes of all API symbols declarations, e.g. for DLL under Windows
// Using dear imgui via a shared library is not recommended, because of function call overhead and because we don't guarantee backward nor forward ABI compatibility.
// Using Dear ImGui via a shared library is not recommended, because of function call overhead and because we don't guarantee backward nor forward ABI compatibility.
// DLL users: heaps and globals are not shared across DLL boundaries! You will need to call SetCurrentContext() + SetAllocatorFunctions()
// for each static/DLL boundary you are calling from. Read "Context and Memory Allocators" section of imgui.cpp for more details.
//#define IMGUI_API __declspec( dllexport )
//#define IMGUI_API __declspec( dllimport )
//---- Don't define obsolete functions/enums/behaviors. Consider enabling from time to time after updating to avoid using soon-to-be obsolete function/names.
//#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS
// IMHEX PATCH BEGIN
#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS
#define IMGUI_DISABLE_OBSOLETE_KEYIO // 1.87: disable legacy io.KeyMap[]+io.KeysDown[] in favor io.AddKeyEvent(). This will be folded into IMGUI_DISABLE_OBSOLETE_FUNCTIONS in a few versions.
// IMHEX PATCH END
//---- Disable all of Dear ImGui or don't implement standard windows.
// It is very strongly recommended to NOT disable the demo windows during development. Please read comments in imgui_demo.cpp.
//---- Disable all of Dear ImGui or don't implement standard windows/tools.
// It is very strongly recommended to NOT disable the demo windows and debug tool during development. They are extremely useful in day to day work. Please read comments in imgui_demo.cpp.
//#define IMGUI_DISABLE // Disable everything: all headers and source files will be empty.
//#define IMGUI_DISABLE_DEMO_WINDOWS // Disable demo windows: ShowDemoWindow()/ShowStyleEditor() will be empty. Not recommended.
//#define IMGUI_DISABLE_METRICS_WINDOW // Disable metrics/debugger window: ShowMetricsWindow() will be empty.
//#define IMGUI_DISABLE_DEMO_WINDOWS // Disable demo windows: ShowDemoWindow()/ShowStyleEditor() will be empty.
//#define IMGUI_DISABLE_DEBUG_TOOLS // Disable metrics/debugger and other debug tools: ShowMetricsWindow(), ShowDebugLogWindow() and ShowStackToolWindow() will be empty (this was called IMGUI_DISABLE_METRICS_WINDOW before 1.88).
//---- Don't implement some functions to reduce linkage requirements.
//#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS // [Win32] Don't implement default clipboard handler. Won't use and link with OpenClipboard/GetClipboardData/CloseClipboard etc.
//#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS // [Win32] Don't implement default IME handler. Won't use and link with ImmGetContext/ImmSetCompositionWindow.
//#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS // [Win32] Don't implement default clipboard handler. Won't use and link with OpenClipboard/GetClipboardData/CloseClipboard etc. (user32.lib/.a, kernel32.lib/.a)
//#define IMGUI_ENABLE_WIN32_DEFAULT_IME_FUNCTIONS // [Win32] [Default with Visual Studio] Implement default IME handler (require imm32.lib/.a, auto-link for Visual Studio, -limm32 on command-line for MinGW)
//#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS // [Win32] [Default with non-Visual Studio compilers] Don't implement default IME handler (won't require imm32.lib/.a)
//#define IMGUI_DISABLE_WIN32_FUNCTIONS // [Win32] Won't use and link with any Win32 function (clipboard, ime).
//#define IMGUI_ENABLE_OSX_DEFAULT_CLIPBOARD_FUNCTIONS // [OSX] Implement default OSX clipboard handler (need to link with '-framework ApplicationServices', this is why this is not the default).
//#define IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS // Don't implement ImFormatString/ImFormatStringV so you can implement them yourself (e.g. if you don't want to link with vsnprintf)
//#define IMGUI_DISABLE_DEFAULT_MATH_FUNCTIONS // Don't implement ImFabs/ImSqrt/ImPow/ImFmod/ImCos/ImSin/ImAcos/ImAtan2 so you can implement them yourself.
//#define IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS // Don't implement ImFileOpen/ImFileClose/ImFileRead/ImFileWrite so you can implement them yourself if you don't want to link with fopen/fclose/fread/fwrite. This will also disable the LogToTTY() function.
//#define IMGUI_DISABLE_FILE_FUNCTIONS // Don't implement ImFileOpen/ImFileClose/ImFileRead/ImFileWrite and ImFileHandle at all (replace them with dummies)
//#define IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS // Don't implement ImFileOpen/ImFileClose/ImFileRead/ImFileWrite and ImFileHandle so you can implement them yourself if you don't want to link with fopen/fclose/fread/fwrite. This will also disable the LogToTTY() function.
//#define IMGUI_DISABLE_DEFAULT_ALLOCATORS // Don't implement default allocators calling malloc()/free() to avoid linking with them. You will need to call ImGui::SetAllocatorFunctions().
//#define IMGUI_DISABLE_SSE // Disable use of SSE intrinsics even if available
//---- Include imgui_user.h at the end of imgui.h as a convenience
//#define IMGUI_INCLUDE_IMGUI_USER_H
@@ -53,25 +61,37 @@
//#define IMGUI_USE_WCHAR32
//---- Avoid multiple STB libraries implementations, or redefine path/filenames to prioritize another version
// By default the embedded implementations are declared static and not available outside of imgui cpp files.
// By default the embedded implementations are declared static and not available outside of Dear ImGui sources files.
//#define IMGUI_STB_TRUETYPE_FILENAME "my_folder/stb_truetype.h"
//#define IMGUI_STB_RECT_PACK_FILENAME "my_folder/stb_rect_pack.h"
//#define IMGUI_STB_SPRINTF_FILENAME "my_folder/stb_sprintf.h" // only used if enabled
//#define IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION
//#define IMGUI_DISABLE_STB_RECT_PACK_IMPLEMENTATION
//---- Use stb_printf's faster implementation of vsnprintf instead of the one from libc (unless IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS is defined)
// Requires 'stb_sprintf.h' to be available in the include path. Compatibility checks of arguments and formats done by clang and GCC will be disabled in order to support the extra formats provided by STB sprintf.
// #define IMGUI_USE_STB_SPRINTF
//---- Use stb_sprintf.h for a faster implementation of vsnprintf instead of the one from libc (unless IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS is defined)
// Compatibility checks of arguments and formats done by clang and GCC will be disabled in order to support the extra formats provided by stb_sprintf.h.
//#define IMGUI_USE_STB_SPRINTF
//---- Use FreeType to build and rasterize the font atlas (instead of stb_truetype which is embedded by default in Dear ImGui)
// Requires FreeType headers to be available in the include path. Requires program to be compiled with 'misc/freetype/imgui_freetype.cpp' (in this repository) + the FreeType library (not provided).
// On Windows you may use vcpkg with 'vcpkg install freetype --triplet=x64-windows' + 'vcpkg integrate install'.
// IMHEX PATCH BEGIN
#define IMGUI_ENABLE_FREETYPE
// IMHEX PATCH END
//---- Use stb_truetype to build and rasterize the font atlas (default)
// The only purpose of this define is if you want force compilation of the stb_truetype backend ALONG with the FreeType backend.
//#define IMGUI_ENABLE_STB_TRUETYPE
//---- Define constructor and implicit cast operators to convert back<>forth between your math types and ImVec2/ImVec4.
// This will be inlined as part of ImVec2 and ImVec4 class declarations.
/*
#define IM_VEC2_CLASS_EXTRA \
ImVec2(const MyVec2& f) { x = f.x; y = f.y; } \
#define IM_VEC2_CLASS_EXTRA \
constexpr ImVec2(const MyVec2& f) : x(f.x), y(f.y) {} \
operator MyVec2() const { return MyVec2(x,y); }
#define IM_VEC4_CLASS_EXTRA \
ImVec4(const MyVec4& f) { x = f.x; y = f.y; z = f.z; w = f.w; } \
#define IM_VEC4_CLASS_EXTRA \
constexpr ImVec4(const MyVec4& f) : x(f.x), y(f.y), z(f.z), w(f.w) {} \
operator MyVec4() const { return MyVec4(x,y,z,w); }
*/

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@@ -0,0 +1,50 @@
// dear imgui: FreeType font builder (used as a replacement for the stb_truetype builder)
// (headers)
#pragma once
#include "imgui.h" // IMGUI_API
// Forward declarations
struct ImFontAtlas;
struct ImFontBuilderIO;
// Hinting greatly impacts visuals (and glyph sizes).
// - By default, hinting is enabled and the font's native hinter is preferred over the auto-hinter.
// - When disabled, FreeType generates blurrier glyphs, more or less matches the stb_truetype.h
// - The Default hinting mode usually looks good, but may distort glyphs in an unusual way.
// - The Light hinting mode generates fuzzier glyphs but better matches Microsoft's rasterizer.
// You can set those flags globaly in ImFontAtlas::FontBuilderFlags
// You can set those flags on a per font basis in ImFontConfig::FontBuilderFlags
enum ImGuiFreeTypeBuilderFlags
{
ImGuiFreeTypeBuilderFlags_NoHinting = 1 << 0, // Disable hinting. This generally generates 'blurrier' bitmap glyphs when the glyph are rendered in any of the anti-aliased modes.
ImGuiFreeTypeBuilderFlags_NoAutoHint = 1 << 1, // Disable auto-hinter.
ImGuiFreeTypeBuilderFlags_ForceAutoHint = 1 << 2, // Indicates that the auto-hinter is preferred over the font's native hinter.
ImGuiFreeTypeBuilderFlags_LightHinting = 1 << 3, // A lighter hinting algorithm for gray-level modes. Many generated glyphs are fuzzier but better resemble their original shape. This is achieved by snapping glyphs to the pixel grid only vertically (Y-axis), as is done by Microsoft's ClearType and Adobe's proprietary font renderer. This preserves inter-glyph spacing in horizontal text.
ImGuiFreeTypeBuilderFlags_MonoHinting = 1 << 4, // Strong hinting algorithm that should only be used for monochrome output.
ImGuiFreeTypeBuilderFlags_Bold = 1 << 5, // Styling: Should we artificially embolden the font?
ImGuiFreeTypeBuilderFlags_Oblique = 1 << 6, // Styling: Should we slant the font, emulating italic style?
ImGuiFreeTypeBuilderFlags_Monochrome = 1 << 7, // Disable anti-aliasing. Combine this with MonoHinting for best results!
ImGuiFreeTypeBuilderFlags_LoadColor = 1 << 8, // Enable FreeType color-layered glyphs
ImGuiFreeTypeBuilderFlags_Bitmap = 1 << 9 // Enable FreeType bitmap glyphs
};
namespace ImGuiFreeType
{
// This is automatically assigned when using '#define IMGUI_ENABLE_FREETYPE'.
// If you need to dynamically select between multiple builders:
// - you can manually assign this builder with 'atlas->FontBuilderIO = ImGuiFreeType::GetBuilderForFreeType()'
// - prefer deep-copying this into your own ImFontBuilderIO instance if you use hot-reloading that messes up static data.
IMGUI_API const ImFontBuilderIO* GetBuilderForFreeType();
// Override allocators. By default ImGuiFreeType will use IM_ALLOC()/IM_FREE()
// However, as FreeType does lots of allocations we provide a way for the user to redirect it to a separate memory heap if desired.
IMGUI_API void SetAllocatorFunctions(void* (*alloc_func)(size_t sz, void* user_data), void (*free_func)(void* ptr, void* user_data), void* user_data = NULL);
// Obsolete names (will be removed soon)
// Prefer using '#define IMGUI_ENABLE_FREETYPE'
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
static inline bool BuildFontAtlas(ImFontAtlas* atlas, unsigned int flags = 0) { atlas->FontBuilderIO = GetBuilderForFreeType(); atlas->FontBuilderFlags = flags; return atlas->Build(); }
#endif
}

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@@ -0,0 +1,55 @@
// dear imgui: Platform Backend for GLFW
// This needs to be used along with a Renderer (e.g. OpenGL3, Vulkan, WebGPU..)
// (Info: GLFW is a cross-platform general purpose library for handling windows, inputs, OpenGL/Vulkan graphics context creation, etc.)
// (Requires: GLFW 3.1+. Prefer GLFW 3.3+ for full feature support.)
// Implemented features:
// [X] Platform: Clipboard support.
// [X] Platform: Keyboard support. Since 1.87 we are using the io.AddKeyEvent() function. Pass ImGuiKey values to all key functions e.g. ImGui::IsKeyPressed(ImGuiKey_Space). [Legacy GLFW_KEY_* values will also be supported unless IMGUI_DISABLE_OBSOLETE_KEYIO is set]
// [X] Platform: Gamepad support. Enable with 'io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad'.
// [x] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange' (note: the resizing cursors requires GLFW 3.4+).
// [X] Platform: Multi-viewport support (multiple windows). Enable with 'io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable'.
// Issues:
// [ ] Platform: Multi-viewport support: ParentViewportID not honored, and so io.ConfigViewportsNoDefaultParent has no effect (minor).
// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
// If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp.
// Read online: https://github.com/ocornut/imgui/tree/master/docs
// About GLSL version:
// The 'glsl_version' initialization parameter defaults to "#version 150" if NULL.
// Only override if your GL version doesn't handle this GLSL version. Keep NULL if unsure!
#pragma once
#include "imgui.h" // IMGUI_IMPL_API
struct GLFWwindow;
struct GLFWmonitor;
IMGUI_IMPL_API bool ImGui_ImplGlfw_InitForOpenGL(GLFWwindow* window, bool install_callbacks);
IMGUI_IMPL_API bool ImGui_ImplGlfw_InitForVulkan(GLFWwindow* window, bool install_callbacks);
IMGUI_IMPL_API bool ImGui_ImplGlfw_InitForOther(GLFWwindow* window, bool install_callbacks);
IMGUI_IMPL_API void ImGui_ImplGlfw_Shutdown();
IMGUI_IMPL_API void ImGui_ImplGlfw_NewFrame();
// GLFW callbacks (installer)
// - When calling Init with 'install_callbacks=true': ImGui_ImplGlfw_InstallCallbacks() is called. GLFW callbacks will be installed for you. They will chain-call user's previously installed callbacks, if any.
// - When calling Init with 'install_callbacks=false': GLFW callbacks won't be installed. You will need to call individual function yourself from your own GLFW callbacks.
IMGUI_IMPL_API void ImGui_ImplGlfw_InstallCallbacks(GLFWwindow* window);
IMGUI_IMPL_API void ImGui_ImplGlfw_RestoreCallbacks(GLFWwindow* window);
// GLFW callbacks (individual callbacks to call if you didn't install callbacks)
IMGUI_IMPL_API void ImGui_ImplGlfw_WindowFocusCallback(GLFWwindow* window, int focused); // Since 1.84
IMGUI_IMPL_API void ImGui_ImplGlfw_CursorEnterCallback(GLFWwindow* window, int entered); // Since 1.84
IMGUI_IMPL_API void ImGui_ImplGlfw_CursorPosCallback(GLFWwindow* window, double x, double y); // Since 1.87
IMGUI_IMPL_API void ImGui_ImplGlfw_MouseButtonCallback(GLFWwindow* window, int button, int action, int mods);
IMGUI_IMPL_API void ImGui_ImplGlfw_ScrollCallback(GLFWwindow* window, double xoffset, double yoffset);
IMGUI_IMPL_API void ImGui_ImplGlfw_KeyCallback(GLFWwindow* window, int key, int scancode, int action, int mods);
IMGUI_IMPL_API void ImGui_ImplGlfw_CharCallback(GLFWwindow* window, unsigned int c);
IMGUI_IMPL_API void ImGui_ImplGlfw_MonitorCallback(GLFWmonitor* monitor, int event);
// IMHEX PATCH BEGIN
IMGUI_IMPL_API void ImGui_ImplGlfw_SetBorderlessWindowMode(bool enabled);
// IMHEX PATCH END

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@@ -5,17 +5,14 @@
// Implemented features:
// [X] Renderer: User texture binding. Use 'GLuint' OpenGL texture identifier as void*/ImTextureID. Read the FAQ about ImTextureID!
// [x] Renderer: Desktop GL only: Support for large meshes (64k+ vertices) with 16-bit indices.
// [X] Renderer: Multi-viewport support (multiple windows). Enable with 'io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable'.
// [x] Renderer: Large meshes support (64k+ vertices) with 16-bit indices (Desktop OpenGL only).
// You can copy and use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
// If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp.
// Read online: https://github.com/ocornut/imgui/tree/master/docs
// About Desktop OpenGL function loaders:
// Modern Desktop OpenGL doesn't have a standard portable header file to load OpenGL function pointers.
// Helper libraries are often used for this purpose! Here we are supporting a few common ones (gl3w, glew, glad).
// You may use another loader/header of your choice (glext, glLoadGen, etc.), or chose to manually implement your own.
// About GLSL version:
// The 'glsl_version' initialization parameter should be NULL (default) or a "#version XXX" string.
// On computer platform the GLSL version default to "#version 130". On OpenGL ES 3 platform it defaults to "#version 300 es"
@@ -40,48 +37,20 @@ IMGUI_IMPL_API void ImGui_ImplOpenGL3_DestroyDeviceObjects();
//#define IMGUI_IMPL_OPENGL_ES2 // Auto-detected on Emscripten
//#define IMGUI_IMPL_OPENGL_ES3 // Auto-detected on iOS/Android
// Attempt to auto-detect the default Desktop GL loader based on available header files.
// If auto-detection fails or doesn't select the same GL loader file as used by your application,
// you are likely to get a crash in ImGui_ImplOpenGL3_Init().
// You can explicitly select a loader by using one of the '#define IMGUI_IMPL_OPENGL_LOADER_XXX' in imconfig.h or compiler command-line.
// You can explicitly select GLES2 or GLES3 API by using one of the '#define IMGUI_IMPL_OPENGL_LOADER_XXX' in imconfig.h or compiler command-line.
#if !defined(IMGUI_IMPL_OPENGL_ES2) \
&& !defined(IMGUI_IMPL_OPENGL_ES3) \
&& !defined(IMGUI_IMPL_OPENGL_LOADER_GL3W) \
&& !defined(IMGUI_IMPL_OPENGL_LOADER_GLEW) \
&& !defined(IMGUI_IMPL_OPENGL_LOADER_GLAD) \
&& !defined(IMGUI_IMPL_OPENGL_LOADER_GLAD2) \
&& !defined(IMGUI_IMPL_OPENGL_LOADER_GLBINDING2) \
&& !defined(IMGUI_IMPL_OPENGL_LOADER_GLBINDING3) \
&& !defined(IMGUI_IMPL_OPENGL_LOADER_CUSTOM)
&& !defined(IMGUI_IMPL_OPENGL_ES3)
// Try to detect GLES on matching platforms
#if defined(__APPLE__)
#include "TargetConditionals.h"
#include <TargetConditionals.h>
#endif
#if (defined(__APPLE__) && (TARGET_OS_IOS || TARGET_OS_TV)) || (defined(__ANDROID__))
#define IMGUI_IMPL_OPENGL_ES3 // iOS, Android -> GL ES 3, "#version 300 es"
#elif defined(__EMSCRIPTEN__)
#elif defined(__EMSCRIPTEN__) || defined(__amigaos4__)
#define IMGUI_IMPL_OPENGL_ES2 // Emscripten -> GL ES 2, "#version 100"
// Otherwise try to detect supported Desktop OpenGL loaders..
#elif defined(__has_include)
#if __has_include(<GL/glew.h>)
#define IMGUI_IMPL_OPENGL_LOADER_GLEW
#elif __has_include(<glad/glad.h>)
#define IMGUI_IMPL_OPENGL_LOADER_GLAD
#elif __has_include(<glad/gl.h>)
#define IMGUI_IMPL_OPENGL_LOADER_GLAD2
#elif __has_include(<GL/gl3w.h>)
#define IMGUI_IMPL_OPENGL_LOADER_GL3W
#elif __has_include(<glbinding/glbinding.h>)
#define IMGUI_IMPL_OPENGL_LOADER_GLBINDING3
#elif __has_include(<glbinding/Binding.h>)
#define IMGUI_IMPL_OPENGL_LOADER_GLBINDING2
#else
#error "Cannot detect OpenGL loader!"
#endif
#else
#define IMGUI_IMPL_OPENGL_LOADER_GL3W // Default to GL3W embedded in our repository
// Otherwise imgui_impl_opengl3_loader.h will be used.
#endif
#endif

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@@ -0,0 +1,787 @@
//-----------------------------------------------------------------------------
// About imgui_impl_opengl3_loader.h:
//
// We embed our own OpenGL loader to not require user to provide their own or to have to use ours,
// which proved to be endless problems for users.
// Our loader is custom-generated, based on gl3w but automatically filtered to only include
// enums/functions that we use in our imgui_impl_opengl3.cpp source file in order to be small.
//
// YOU SHOULD NOT NEED TO INCLUDE/USE THIS DIRECTLY. THIS IS USED BY imgui_impl_opengl3.cpp ONLY.
// THE REST OF YOUR APP SHOULD USE A DIFFERENT GL LOADER: ANY GL LOADER OF YOUR CHOICE.
//
// Regenerate with:
// python gl3w_gen.py --output ../imgui/backends/imgui_impl_opengl3_loader.h --ref ../imgui/backends/imgui_impl_opengl3.cpp ./extra_symbols.txt
//
// More info:
// https://github.com/dearimgui/gl3w_stripped
// https://github.com/ocornut/imgui/issues/4445
//-----------------------------------------------------------------------------
/*
* This file was generated with gl3w_gen.py, part of imgl3w
* (hosted at https://github.com/dearimgui/gl3w_stripped)
*
* This is free and unencumbered software released into the public domain.
*
* Anyone is free to copy, modify, publish, use, compile, sell, or
* distribute this software, either in source code form or as a compiled
* binary, for any purpose, commercial or non-commercial, and by any
* means.
*
* In jurisdictions that recognize copyright laws, the author or authors
* of this software dedicate any and all copyright interest in the
* software to the public domain. We make this dedication for the benefit
* of the public at large and to the detriment of our heirs and
* successors. We intend this dedication to be an overt act of
* relinquishment in perpetuity of all present and future rights to this
* software under copyright law.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __gl3w_h_
#define __gl3w_h_
// Adapted from KHR/khrplatform.h to avoid including entire file.
#ifndef __khrplatform_h_
typedef float khronos_float_t;
typedef signed char khronos_int8_t;
typedef unsigned char khronos_uint8_t;
typedef signed short int khronos_int16_t;
typedef unsigned short int khronos_uint16_t;
#ifdef _WIN64
typedef signed long long int khronos_intptr_t;
typedef signed long long int khronos_ssize_t;
#else
typedef signed long int khronos_intptr_t;
typedef signed long int khronos_ssize_t;
#endif
#if defined(_MSC_VER) && !defined(__clang__)
typedef signed __int64 khronos_int64_t;
typedef unsigned __int64 khronos_uint64_t;
#elif (defined(__clang__) || defined(__GNUC__)) && (__cplusplus < 201100)
#include <stdint.h>
typedef int64_t khronos_int64_t;
typedef uint64_t khronos_uint64_t;
#else
typedef signed long long khronos_int64_t;
typedef unsigned long long khronos_uint64_t;
#endif
#endif // __khrplatform_h_
#ifndef __gl_glcorearb_h_
#define __gl_glcorearb_h_ 1
#ifdef __cplusplus
extern "C" {
#endif
/*
** Copyright 2013-2020 The Khronos Group Inc.
** SPDX-License-Identifier: MIT
**
** This header is generated from the Khronos OpenGL / OpenGL ES XML
** API Registry. The current version of the Registry, generator scripts
** used to make the header, and the header can be found at
** https://github.com/KhronosGroup/OpenGL-Registry
*/
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#include <windows.h>
#endif
#ifndef APIENTRY
#define APIENTRY
#endif
#ifndef APIENTRYP
#define APIENTRYP APIENTRY *
#endif
#ifndef GLAPI
#define GLAPI extern
#endif
/* glcorearb.h is for use with OpenGL core profile implementations.
** It should should be placed in the same directory as gl.h and
** included as <GL/glcorearb.h>.
**
** glcorearb.h includes only APIs in the latest OpenGL core profile
** implementation together with APIs in newer ARB extensions which
** can be supported by the core profile. It does not, and never will
** include functionality removed from the core profile, such as
** fixed-function vertex and fragment processing.
**
** Do not #include both <GL/glcorearb.h> and either of <GL/gl.h> or
** <GL/glext.h> in the same source file.
*/
/* Generated C header for:
* API: gl
* Profile: core
* Versions considered: .*
* Versions emitted: .*
* Default extensions included: glcore
* Additional extensions included: _nomatch_^
* Extensions removed: _nomatch_^
*/
#ifndef GL_VERSION_1_0
typedef void GLvoid;
typedef unsigned int GLenum;
typedef khronos_float_t GLfloat;
typedef int GLint;
typedef int GLsizei;
typedef unsigned int GLbitfield;
typedef double GLdouble;
typedef unsigned int GLuint;
typedef unsigned char GLboolean;
typedef khronos_uint8_t GLubyte;
#define GL_COLOR_BUFFER_BIT 0x00004000
#define GL_FALSE 0
#define GL_TRUE 1
#define GL_TRIANGLES 0x0004
#define GL_ONE 1
#define GL_SRC_ALPHA 0x0302
#define GL_ONE_MINUS_SRC_ALPHA 0x0303
#define GL_FRONT_AND_BACK 0x0408
#define GL_POLYGON_MODE 0x0B40
#define GL_CULL_FACE 0x0B44
#define GL_DEPTH_TEST 0x0B71
#define GL_STENCIL_TEST 0x0B90
#define GL_VIEWPORT 0x0BA2
#define GL_BLEND 0x0BE2
#define GL_SCISSOR_BOX 0x0C10
#define GL_SCISSOR_TEST 0x0C11
#define GL_UNPACK_ROW_LENGTH 0x0CF2
#define GL_PACK_ALIGNMENT 0x0D05
#define GL_TEXTURE_2D 0x0DE1
#define GL_UNSIGNED_BYTE 0x1401
#define GL_UNSIGNED_SHORT 0x1403
#define GL_UNSIGNED_INT 0x1405
#define GL_FLOAT 0x1406
#define GL_RGBA 0x1908
#define GL_FILL 0x1B02
#define GL_VENDOR 0x1F00
#define GL_RENDERER 0x1F01
#define GL_VERSION 0x1F02
#define GL_EXTENSIONS 0x1F03
#define GL_NEAREST 0x2600 // IMHEX PATCH
#define GL_LINEAR 0x2601
#define GL_TEXTURE_MAG_FILTER 0x2800
#define GL_TEXTURE_MIN_FILTER 0x2801
typedef void (APIENTRYP PFNGLPOLYGONMODEPROC) (GLenum face, GLenum mode);
typedef void (APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
typedef void (APIENTRYP PFNGLCLEARPROC) (GLbitfield mask);
typedef void (APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
typedef void (APIENTRYP PFNGLDISABLEPROC) (GLenum cap);
typedef void (APIENTRYP PFNGLENABLEPROC) (GLenum cap);
typedef void (APIENTRYP PFNGLFLUSHPROC) (void);
typedef void (APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param);
typedef void (APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
typedef GLenum (APIENTRYP PFNGLGETERRORPROC) (void);
typedef void (APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data);
typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGPROC) (GLenum name);
typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
typedef void (APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glPolygonMode (GLenum face, GLenum mode);
GLAPI void APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
GLAPI void APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
GLAPI void APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
GLAPI void APIENTRY glClear (GLbitfield mask);
GLAPI void APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
GLAPI void APIENTRY glDisable (GLenum cap);
GLAPI void APIENTRY glEnable (GLenum cap);
GLAPI void APIENTRY glFlush (void);
GLAPI void APIENTRY glPixelStorei (GLenum pname, GLint param);
GLAPI void APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
GLAPI GLenum APIENTRY glGetError (void);
GLAPI void APIENTRY glGetIntegerv (GLenum pname, GLint *data);
GLAPI const GLubyte *APIENTRY glGetString (GLenum name);
GLAPI GLboolean APIENTRY glIsEnabled (GLenum cap);
GLAPI void APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
#endif
#endif /* GL_VERSION_1_0 */
#ifndef GL_VERSION_1_1
typedef khronos_float_t GLclampf;
typedef double GLclampd;
#define GL_TEXTURE_BINDING_2D 0x8069
typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices);
typedef void (APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
typedef void (APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures);
typedef void (APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices);
GLAPI void APIENTRY glBindTexture (GLenum target, GLuint texture);
GLAPI void APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
GLAPI void APIENTRY glGenTextures (GLsizei n, GLuint *textures);
#endif
#endif /* GL_VERSION_1_1 */
#ifndef GL_VERSION_1_3
#define GL_TEXTURE0 0x84C0
#define GL_ACTIVE_TEXTURE 0x84E0
typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glActiveTexture (GLenum texture);
#endif
#endif /* GL_VERSION_1_3 */
#ifndef GL_VERSION_1_4
#define GL_BLEND_DST_RGB 0x80C8
#define GL_BLEND_SRC_RGB 0x80C9
#define GL_BLEND_DST_ALPHA 0x80CA
#define GL_BLEND_SRC_ALPHA 0x80CB
#define GL_FUNC_ADD 0x8006
typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
GLAPI void APIENTRY glBlendEquation (GLenum mode);
#endif
#endif /* GL_VERSION_1_4 */
#ifndef GL_VERSION_1_5
typedef khronos_ssize_t GLsizeiptr;
typedef khronos_intptr_t GLintptr;
#define GL_ARRAY_BUFFER 0x8892
#define GL_ELEMENT_ARRAY_BUFFER 0x8893
#define GL_ARRAY_BUFFER_BINDING 0x8894
#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
#define GL_STREAM_DRAW 0x88E0
typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer);
GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
#endif
#endif /* GL_VERSION_1_5 */
#ifndef GL_VERSION_2_0
typedef char GLchar;
typedef khronos_int16_t GLshort;
typedef khronos_int8_t GLbyte;
typedef khronos_uint16_t GLushort;
#define GL_BLEND_EQUATION_RGB 0x8009
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
#define GL_BLEND_EQUATION_ALPHA 0x883D
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
#define GL_FRAGMENT_SHADER 0x8B30
#define GL_VERTEX_SHADER 0x8B31
#define GL_COMPILE_STATUS 0x8B81
#define GL_LINK_STATUS 0x8B82
#define GL_INFO_LOG_LENGTH 0x8B84
#define GL_CURRENT_PROGRAM 0x8B8D
#define GL_UPPER_LEFT 0x8CA2
typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer);
typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader);
GLAPI void APIENTRY glCompileShader (GLuint shader);
GLAPI GLuint APIENTRY glCreateProgram (void);
GLAPI GLuint APIENTRY glCreateShader (GLenum type);
GLAPI void APIENTRY glDeleteProgram (GLuint program);
GLAPI void APIENTRY glDeleteShader (GLuint shader);
GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader);
GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index);
GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index);
GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer);
GLAPI void APIENTRY glLinkProgram (GLuint program);
GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
GLAPI void APIENTRY glUseProgram (GLuint program);
GLAPI void APIENTRY glUniform1i (GLint location, GLint v0);
GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
#endif
#endif /* GL_VERSION_2_0 */
#ifndef GL_VERSION_3_0
typedef khronos_uint16_t GLhalf;
#define GL_MAJOR_VERSION 0x821B
#define GL_MINOR_VERSION 0x821C
#define GL_NUM_EXTENSIONS 0x821D
#define GL_FRAMEBUFFER_SRGB 0x8DB9
#define GL_VERTEX_ARRAY_BINDING 0x85B5
typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data);
typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array);
typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays);
typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI const GLubyte *APIENTRY glGetStringi (GLenum name, GLuint index);
GLAPI void APIENTRY glBindVertexArray (GLuint array);
GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays);
GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays);
#endif
#endif /* GL_VERSION_3_0 */
#ifndef GL_VERSION_3_1
#define GL_VERSION_3_1 1
#define GL_PRIMITIVE_RESTART 0x8F9D
#endif /* GL_VERSION_3_1 */
#ifndef GL_VERSION_3_2
#define GL_VERSION_3_2 1
typedef struct __GLsync *GLsync;
typedef khronos_uint64_t GLuint64;
typedef khronos_int64_t GLint64;
typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
#endif
#endif /* GL_VERSION_3_2 */
#ifndef GL_VERSION_3_3
#define GL_VERSION_3_3 1
#define GL_SAMPLER_BINDING 0x8919
typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glBindSampler (GLuint unit, GLuint sampler);
#endif
#endif /* GL_VERSION_3_3 */
#ifndef GL_VERSION_4_1
typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data);
typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data);
#endif /* GL_VERSION_4_1 */
#ifndef GL_VERSION_4_3
typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
#endif /* GL_VERSION_4_3 */
#ifndef GL_VERSION_4_5
#define GL_CLIP_ORIGIN 0x935C
typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint *param);
typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI64_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint64 *param);
#endif /* GL_VERSION_4_5 */
#ifndef GL_ARB_bindless_texture
typedef khronos_uint64_t GLuint64EXT;
#endif /* GL_ARB_bindless_texture */
#ifndef GL_ARB_cl_event
struct _cl_context;
struct _cl_event;
#endif /* GL_ARB_cl_event */
#ifndef GL_ARB_clip_control
#define GL_ARB_clip_control 1
#endif /* GL_ARB_clip_control */
#ifndef GL_ARB_debug_output
typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
#endif /* GL_ARB_debug_output */
#ifndef GL_EXT_EGL_image_storage
typedef void *GLeglImageOES;
#endif /* GL_EXT_EGL_image_storage */
#ifndef GL_EXT_direct_state_access
typedef void (APIENTRYP PFNGLGETFLOATI_VEXTPROC) (GLenum pname, GLuint index, GLfloat *params);
typedef void (APIENTRYP PFNGLGETDOUBLEI_VEXTPROC) (GLenum pname, GLuint index, GLdouble *params);
typedef void (APIENTRYP PFNGLGETPOINTERI_VEXTPROC) (GLenum pname, GLuint index, void **params);
typedef void (APIENTRYP PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint *param);
typedef void (APIENTRYP PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, void **param);
#endif /* GL_EXT_direct_state_access */
#ifndef GL_NV_draw_vulkan_image
typedef void (APIENTRY *GLVULKANPROCNV)(void);
#endif /* GL_NV_draw_vulkan_image */
#ifndef GL_NV_gpu_shader5
typedef khronos_int64_t GLint64EXT;
#endif /* GL_NV_gpu_shader5 */
#ifndef GL_NV_vertex_buffer_unified_memory
typedef void (APIENTRYP PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT *result);
#endif /* GL_NV_vertex_buffer_unified_memory */
#ifdef __cplusplus
}
#endif
#endif
#ifndef GL3W_API
#define GL3W_API
#endif
#ifndef __gl_h_
#define __gl_h_
#endif
#ifdef __cplusplus
extern "C" {
#endif
#define GL3W_OK 0
#define GL3W_ERROR_INIT -1
#define GL3W_ERROR_LIBRARY_OPEN -2
#define GL3W_ERROR_OPENGL_VERSION -3
typedef void (*GL3WglProc)(void);
typedef GL3WglProc (*GL3WGetProcAddressProc)(const char *proc);
/* gl3w api */
GL3W_API int imgl3wInit(void);
GL3W_API int imgl3wInit2(GL3WGetProcAddressProc proc);
GL3W_API int imgl3wIsSupported(int major, int minor);
GL3W_API GL3WglProc imgl3wGetProcAddress(const char *proc);
/* gl3w internal state */
union GL3WProcs {
GL3WglProc ptr[58];
struct {
PFNGLACTIVETEXTUREPROC ActiveTexture;
PFNGLATTACHSHADERPROC AttachShader;
PFNGLBINDBUFFERPROC BindBuffer;
PFNGLBINDSAMPLERPROC BindSampler;
PFNGLBINDTEXTUREPROC BindTexture;
PFNGLBINDVERTEXARRAYPROC BindVertexArray;
PFNGLBLENDEQUATIONPROC BlendEquation;
PFNGLBLENDEQUATIONSEPARATEPROC BlendEquationSeparate;
PFNGLBLENDFUNCSEPARATEPROC BlendFuncSeparate;
PFNGLBUFFERDATAPROC BufferData;
PFNGLBUFFERSUBDATAPROC BufferSubData;
PFNGLCLEARPROC Clear;
PFNGLCLEARCOLORPROC ClearColor;
PFNGLCOMPILESHADERPROC CompileShader;
PFNGLCREATEPROGRAMPROC CreateProgram;
PFNGLCREATESHADERPROC CreateShader;
PFNGLDELETEBUFFERSPROC DeleteBuffers;
PFNGLDELETEPROGRAMPROC DeleteProgram;
PFNGLDELETESHADERPROC DeleteShader;
PFNGLDELETETEXTURESPROC DeleteTextures;
PFNGLDELETEVERTEXARRAYSPROC DeleteVertexArrays;
PFNGLDETACHSHADERPROC DetachShader;
PFNGLDISABLEPROC Disable;
PFNGLDISABLEVERTEXATTRIBARRAYPROC DisableVertexAttribArray;
PFNGLDRAWELEMENTSPROC DrawElements;
PFNGLDRAWELEMENTSBASEVERTEXPROC DrawElementsBaseVertex;
PFNGLENABLEPROC Enable;
PFNGLENABLEVERTEXATTRIBARRAYPROC EnableVertexAttribArray;
PFNGLFLUSHPROC Flush;
PFNGLGENBUFFERSPROC GenBuffers;
PFNGLGENTEXTURESPROC GenTextures;
PFNGLGENVERTEXARRAYSPROC GenVertexArrays;
PFNGLGETATTRIBLOCATIONPROC GetAttribLocation;
PFNGLGETERRORPROC GetError;
PFNGLGETINTEGERVPROC GetIntegerv;
PFNGLGETPROGRAMINFOLOGPROC GetProgramInfoLog;
PFNGLGETPROGRAMIVPROC GetProgramiv;
PFNGLGETSHADERINFOLOGPROC GetShaderInfoLog;
PFNGLGETSHADERIVPROC GetShaderiv;
PFNGLGETSTRINGPROC GetString;
PFNGLGETSTRINGIPROC GetStringi;
PFNGLGETUNIFORMLOCATIONPROC GetUniformLocation;
PFNGLGETVERTEXATTRIBPOINTERVPROC GetVertexAttribPointerv;
PFNGLGETVERTEXATTRIBIVPROC GetVertexAttribiv;
PFNGLISENABLEDPROC IsEnabled;
PFNGLLINKPROGRAMPROC LinkProgram;
PFNGLPIXELSTOREIPROC PixelStorei;
PFNGLPOLYGONMODEPROC PolygonMode;
PFNGLREADPIXELSPROC ReadPixels;
PFNGLSCISSORPROC Scissor;
PFNGLSHADERSOURCEPROC ShaderSource;
PFNGLTEXIMAGE2DPROC TexImage2D;
PFNGLTEXPARAMETERIPROC TexParameteri;
PFNGLUNIFORM1IPROC Uniform1i;
PFNGLUNIFORMMATRIX4FVPROC UniformMatrix4fv;
PFNGLUSEPROGRAMPROC UseProgram;
PFNGLVERTEXATTRIBPOINTERPROC VertexAttribPointer;
PFNGLVIEWPORTPROC Viewport;
} gl;
};
GL3W_API extern union GL3WProcs imgl3wProcs;
/* OpenGL functions */
#define glActiveTexture imgl3wProcs.gl.ActiveTexture
#define glAttachShader imgl3wProcs.gl.AttachShader
#define glBindBuffer imgl3wProcs.gl.BindBuffer
#define glBindSampler imgl3wProcs.gl.BindSampler
#define glBindTexture imgl3wProcs.gl.BindTexture
#define glBindVertexArray imgl3wProcs.gl.BindVertexArray
#define glBlendEquation imgl3wProcs.gl.BlendEquation
#define glBlendEquationSeparate imgl3wProcs.gl.BlendEquationSeparate
#define glBlendFuncSeparate imgl3wProcs.gl.BlendFuncSeparate
#define glBufferData imgl3wProcs.gl.BufferData
#define glBufferSubData imgl3wProcs.gl.BufferSubData
#define glClear imgl3wProcs.gl.Clear
#define glClearColor imgl3wProcs.gl.ClearColor
#define glCompileShader imgl3wProcs.gl.CompileShader
#define glCreateProgram imgl3wProcs.gl.CreateProgram
#define glCreateShader imgl3wProcs.gl.CreateShader
#define glDeleteBuffers imgl3wProcs.gl.DeleteBuffers
#define glDeleteProgram imgl3wProcs.gl.DeleteProgram
#define glDeleteShader imgl3wProcs.gl.DeleteShader
#define glDeleteTextures imgl3wProcs.gl.DeleteTextures
#define glDeleteVertexArrays imgl3wProcs.gl.DeleteVertexArrays
#define glDetachShader imgl3wProcs.gl.DetachShader
#define glDisable imgl3wProcs.gl.Disable
#define glDisableVertexAttribArray imgl3wProcs.gl.DisableVertexAttribArray
#define glDrawElements imgl3wProcs.gl.DrawElements
#define glDrawElementsBaseVertex imgl3wProcs.gl.DrawElementsBaseVertex
#define glEnable imgl3wProcs.gl.Enable
#define glEnableVertexAttribArray imgl3wProcs.gl.EnableVertexAttribArray
#define glFlush imgl3wProcs.gl.Flush
#define glGenBuffers imgl3wProcs.gl.GenBuffers
#define glGenTextures imgl3wProcs.gl.GenTextures
#define glGenVertexArrays imgl3wProcs.gl.GenVertexArrays
#define glGetAttribLocation imgl3wProcs.gl.GetAttribLocation
#define glGetError imgl3wProcs.gl.GetError
#define glGetIntegerv imgl3wProcs.gl.GetIntegerv
#define glGetProgramInfoLog imgl3wProcs.gl.GetProgramInfoLog
#define glGetProgramiv imgl3wProcs.gl.GetProgramiv
#define glGetShaderInfoLog imgl3wProcs.gl.GetShaderInfoLog
#define glGetShaderiv imgl3wProcs.gl.GetShaderiv
#define glGetString imgl3wProcs.gl.GetString
#define glGetStringi imgl3wProcs.gl.GetStringi
#define glGetUniformLocation imgl3wProcs.gl.GetUniformLocation
#define glGetVertexAttribPointerv imgl3wProcs.gl.GetVertexAttribPointerv
#define glGetVertexAttribiv imgl3wProcs.gl.GetVertexAttribiv
#define glIsEnabled imgl3wProcs.gl.IsEnabled
#define glLinkProgram imgl3wProcs.gl.LinkProgram
#define glPixelStorei imgl3wProcs.gl.PixelStorei
#define glPolygonMode imgl3wProcs.gl.PolygonMode
#define glReadPixels imgl3wProcs.gl.ReadPixels
#define glScissor imgl3wProcs.gl.Scissor
#define glShaderSource imgl3wProcs.gl.ShaderSource
#define glTexImage2D imgl3wProcs.gl.TexImage2D
#define glTexParameteri imgl3wProcs.gl.TexParameteri
#define glUniform1i imgl3wProcs.gl.Uniform1i
#define glUniformMatrix4fv imgl3wProcs.gl.UniformMatrix4fv
#define glUseProgram imgl3wProcs.gl.UseProgram
#define glVertexAttribPointer imgl3wProcs.gl.VertexAttribPointer
#define glViewport imgl3wProcs.gl.Viewport
#ifdef __cplusplus
}
#endif
#endif
#ifdef IMGL3W_IMPL
#ifdef __cplusplus
extern "C" {
#endif
#include <stdlib.h>
#define ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0]))
#if defined(_WIN32)
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#include <windows.h>
static HMODULE libgl;
typedef PROC(__stdcall* GL3WglGetProcAddr)(LPCSTR);
static GL3WglGetProcAddr wgl_get_proc_address;
static int open_libgl(void)
{
libgl = LoadLibraryA("opengl32.dll");
if (!libgl)
return GL3W_ERROR_LIBRARY_OPEN;
wgl_get_proc_address = (GL3WglGetProcAddr)GetProcAddress(libgl, "wglGetProcAddress");
return GL3W_OK;
}
static void close_libgl(void) { FreeLibrary(libgl); }
static GL3WglProc get_proc(const char *proc)
{
GL3WglProc res;
res = (GL3WglProc)wgl_get_proc_address(proc);
if (!res)
res = (GL3WglProc)GetProcAddress(libgl, proc);
return res;
}
#elif defined(__APPLE__)
#include <dlfcn.h>
static void *libgl;
static int open_libgl(void)
{
libgl = dlopen("/System/Library/Frameworks/OpenGL.framework/OpenGL", RTLD_LAZY | RTLD_LOCAL);
if (!libgl)
return GL3W_ERROR_LIBRARY_OPEN;
return GL3W_OK;
}
static void close_libgl(void) { dlclose(libgl); }
static GL3WglProc get_proc(const char *proc)
{
GL3WglProc res;
*(void **)(&res) = dlsym(libgl, proc);
return res;
}
#else
#include <dlfcn.h>
static void *libgl;
static GL3WglProc (*glx_get_proc_address)(const GLubyte *);
static int open_libgl(void)
{
libgl = dlopen("libGL.so.1", RTLD_LAZY | RTLD_LOCAL);
if (!libgl)
return GL3W_ERROR_LIBRARY_OPEN;
*(void **)(&glx_get_proc_address) = dlsym(libgl, "glXGetProcAddressARB");
return GL3W_OK;
}
static void close_libgl(void) { dlclose(libgl); }
static GL3WglProc get_proc(const char *proc)
{
GL3WglProc res;
res = glx_get_proc_address((const GLubyte *)proc);
if (!res)
*(void **)(&res) = dlsym(libgl, proc);
return res;
}
#endif
static struct { int major, minor; } version;
static int parse_version(void)
{
if (!glGetIntegerv)
return GL3W_ERROR_INIT;
glGetIntegerv(GL_MAJOR_VERSION, &version.major);
glGetIntegerv(GL_MINOR_VERSION, &version.minor);
if (version.major < 3)
return GL3W_ERROR_OPENGL_VERSION;
return GL3W_OK;
}
static void load_procs(GL3WGetProcAddressProc proc);
int imgl3wInit(void)
{
int res = open_libgl();
if (res)
return res;
atexit(close_libgl);
return imgl3wInit2(get_proc);
}
int imgl3wInit2(GL3WGetProcAddressProc proc)
{
load_procs(proc);
return parse_version();
}
int imgl3wIsSupported(int major, int minor)
{
if (major < 3)
return 0;
if (version.major == major)
return version.minor >= minor;
return version.major >= major;
}
GL3WglProc imgl3wGetProcAddress(const char *proc) { return get_proc(proc); }
static const char *proc_names[] = {
"glActiveTexture",
"glAttachShader",
"glBindBuffer",
"glBindSampler",
"glBindTexture",
"glBindVertexArray",
"glBlendEquation",
"glBlendEquationSeparate",
"glBlendFuncSeparate",
"glBufferData",
"glBufferSubData",
"glClear",
"glClearColor",
"glCompileShader",
"glCreateProgram",
"glCreateShader",
"glDeleteBuffers",
"glDeleteProgram",
"glDeleteShader",
"glDeleteTextures",
"glDeleteVertexArrays",
"glDetachShader",
"glDisable",
"glDisableVertexAttribArray",
"glDrawElements",
"glDrawElementsBaseVertex",
"glEnable",
"glEnableVertexAttribArray",
"glFlush",
"glGenBuffers",
"glGenTextures",
"glGenVertexArrays",
"glGetAttribLocation",
"glGetError",
"glGetIntegerv",
"glGetProgramInfoLog",
"glGetProgramiv",
"glGetShaderInfoLog",
"glGetShaderiv",
"glGetString",
"glGetStringi",
"glGetUniformLocation",
"glGetVertexAttribPointerv",
"glGetVertexAttribiv",
"glIsEnabled",
"glLinkProgram",
"glPixelStorei",
"glPolygonMode",
"glReadPixels",
"glScissor",
"glShaderSource",
"glTexImage2D",
"glTexParameteri",
"glUniform1i",
"glUniformMatrix4fv",
"glUseProgram",
"glVertexAttribPointer",
"glViewport",
};
GL3W_API union GL3WProcs imgl3wProcs;
static void load_procs(GL3WGetProcAddressProc proc)
{
size_t i;
for (i = 0; i < ARRAY_SIZE(proc_names); i++)
imgl3wProcs.ptr[i] = proc(proc_names[i]);
}
#ifdef __cplusplus
}
#endif
#endif

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lib/external/imgui/include/imnodes.h vendored Normal file
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#pragma once
#include <stddef.h>
#include <imgui.h>
#ifdef IMNODES_USER_CONFIG
#include IMNODES_USER_CONFIG
#endif
#ifndef IMNODES_NAMESPACE
#define IMNODES_NAMESPACE ImNodes
#endif
typedef int ImNodesCol; // -> enum ImNodesCol_
typedef int ImNodesStyleVar; // -> enum ImNodesStyleVar_
typedef int ImNodesStyleFlags; // -> enum ImNodesStyleFlags_
typedef int ImNodesPinShape; // -> enum ImNodesPinShape_
typedef int ImNodesAttributeFlags; // -> enum ImNodesAttributeFlags_
typedef int ImNodesMiniMapLocation; // -> enum ImNodesMiniMapLocation_
enum ImNodesCol_
{
ImNodesCol_NodeBackground = 0,
ImNodesCol_NodeBackgroundHovered,
ImNodesCol_NodeBackgroundSelected,
ImNodesCol_NodeOutline,
ImNodesCol_TitleBar,
ImNodesCol_TitleBarHovered,
ImNodesCol_TitleBarSelected,
ImNodesCol_Link,
ImNodesCol_LinkHovered,
ImNodesCol_LinkSelected,
ImNodesCol_Pin,
ImNodesCol_PinHovered,
ImNodesCol_BoxSelector,
ImNodesCol_BoxSelectorOutline,
ImNodesCol_GridBackground,
ImNodesCol_GridLine,
ImNodesCol_GridLinePrimary,
ImNodesCol_MiniMapBackground,
ImNodesCol_MiniMapBackgroundHovered,
ImNodesCol_MiniMapOutline,
ImNodesCol_MiniMapOutlineHovered,
ImNodesCol_MiniMapNodeBackground,
ImNodesCol_MiniMapNodeBackgroundHovered,
ImNodesCol_MiniMapNodeBackgroundSelected,
ImNodesCol_MiniMapNodeOutline,
ImNodesCol_MiniMapLink,
ImNodesCol_MiniMapLinkSelected,
ImNodesCol_MiniMapCanvas,
ImNodesCol_MiniMapCanvasOutline,
ImNodesCol_COUNT
};
enum ImNodesStyleVar_
{
ImNodesStyleVar_GridSpacing = 0,
ImNodesStyleVar_NodeCornerRounding,
ImNodesStyleVar_NodePadding,
ImNodesStyleVar_NodeBorderThickness,
ImNodesStyleVar_LinkThickness,
ImNodesStyleVar_LinkLineSegmentsPerLength,
ImNodesStyleVar_LinkHoverDistance,
ImNodesStyleVar_PinCircleRadius,
ImNodesStyleVar_PinQuadSideLength,
ImNodesStyleVar_PinTriangleSideLength,
ImNodesStyleVar_PinLineThickness,
ImNodesStyleVar_PinHoverRadius,
ImNodesStyleVar_PinOffset,
ImNodesStyleVar_MiniMapPadding,
ImNodesStyleVar_MiniMapOffset,
ImNodesStyleVar_COUNT
};
enum ImNodesStyleFlags_
{
ImNodesStyleFlags_None = 0,
ImNodesStyleFlags_NodeOutline = 1 << 0,
ImNodesStyleFlags_GridLines = 1 << 2,
ImNodesStyleFlags_GridLinesPrimary = 1 << 3,
ImNodesStyleFlags_GridSnapping = 1 << 4
};
enum ImNodesPinShape_
{
ImNodesPinShape_Circle,
ImNodesPinShape_CircleFilled,
ImNodesPinShape_Triangle,
ImNodesPinShape_TriangleFilled,
ImNodesPinShape_Quad,
ImNodesPinShape_QuadFilled
};
// This enum controls the way the attribute pins behave.
enum ImNodesAttributeFlags_
{
ImNodesAttributeFlags_None = 0,
// Allow detaching a link by left-clicking and dragging the link at a pin it is connected to.
// NOTE: the user has to actually delete the link for this to work. A deleted link can be
// detected by calling IsLinkDestroyed() after EndNodeEditor().
ImNodesAttributeFlags_EnableLinkDetachWithDragClick = 1 << 0,
// Visual snapping of an in progress link will trigger IsLink Created/Destroyed events. Allows
// for previewing the creation of a link while dragging it across attributes. See here for demo:
// https://github.com/Nelarius/imnodes/issues/41#issuecomment-647132113 NOTE: the user has to
// actually delete the link for this to work. A deleted link can be detected by calling
// IsLinkDestroyed() after EndNodeEditor().
ImNodesAttributeFlags_EnableLinkCreationOnSnap = 1 << 1
};
struct ImNodesIO
{
struct EmulateThreeButtonMouse
{
EmulateThreeButtonMouse();
// The keyboard modifier to use in combination with mouse left click to pan the editor view.
// Set to NULL by default. To enable this feature, set the modifier to point to a boolean
// indicating the state of a modifier. For example,
//
// ImNodes::GetIO().EmulateThreeButtonMouse.Modifier = &ImGui::GetIO().KeyAlt;
const bool* Modifier;
} EmulateThreeButtonMouse;
struct LinkDetachWithModifierClick
{
LinkDetachWithModifierClick();
// Pointer to a boolean value indicating when the desired modifier is pressed. Set to NULL
// by default. To enable the feature, set the modifier to point to a boolean indicating the
// state of a modifier. For example,
//
// ImNodes::GetIO().LinkDetachWithModifierClick.Modifier = &ImGui::GetIO().KeyCtrl;
//
// Left-clicking a link with this modifier pressed will detach that link. NOTE: the user has
// to actually delete the link for this to work. A deleted link can be detected by calling
// IsLinkDestroyed() after EndNodeEditor().
const bool* Modifier;
} LinkDetachWithModifierClick;
struct MultipleSelectModifier
{
MultipleSelectModifier();
// Pointer to a boolean value indicating when the desired modifier is pressed. Set to NULL
// by default. To enable the feature, set the modifier to point to a boolean indicating the
// state of a modifier. For example,
//
// ImNodes::GetIO().MultipleSelectModifier.Modifier = &ImGui::GetIO().KeyCtrl;
//
// Left-clicking a node with this modifier pressed will add the node to the list of
// currently selected nodes. If this value is NULL, the Ctrl key will be used.
const bool* Modifier;
} MultipleSelectModifier;
// Holding alt mouse button pans the node area, by default middle mouse button will be used
// Set based on ImGuiMouseButton values
int AltMouseButton;
// Panning speed when dragging an element and mouse is outside the main editor view.
float AutoPanningSpeed;
ImNodesIO();
};
struct ImNodesStyle
{
float GridSpacing;
float NodeCornerRounding;
ImVec2 NodePadding;
float NodeBorderThickness;
float LinkThickness;
float LinkLineSegmentsPerLength;
float LinkHoverDistance;
// The following variables control the look and behavior of the pins. The default size of each
// pin shape is balanced to occupy approximately the same surface area on the screen.
// The circle radius used when the pin shape is either ImNodesPinShape_Circle or
// ImNodesPinShape_CircleFilled.
float PinCircleRadius;
// The quad side length used when the shape is either ImNodesPinShape_Quad or
// ImNodesPinShape_QuadFilled.
float PinQuadSideLength;
// The equilateral triangle side length used when the pin shape is either
// ImNodesPinShape_Triangle or ImNodesPinShape_TriangleFilled.
float PinTriangleSideLength;
// The thickness of the line used when the pin shape is not filled.
float PinLineThickness;
// The radius from the pin's center position inside of which it is detected as being hovered
// over.
float PinHoverRadius;
// Offsets the pins' positions from the edge of the node to the outside of the node.
float PinOffset;
// Mini-map padding size between mini-map edge and mini-map content.
ImVec2 MiniMapPadding;
// Mini-map offset from the screen side.
ImVec2 MiniMapOffset;
// By default, ImNodesStyleFlags_NodeOutline and ImNodesStyleFlags_Gridlines are enabled.
ImNodesStyleFlags Flags;
// Set these mid-frame using Push/PopColorStyle. You can index this color array with with a
// ImNodesCol value.
unsigned int Colors[ImNodesCol_COUNT];
ImNodesStyle();
};
enum ImNodesMiniMapLocation_
{
ImNodesMiniMapLocation_BottomLeft,
ImNodesMiniMapLocation_BottomRight,
ImNodesMiniMapLocation_TopLeft,
ImNodesMiniMapLocation_TopRight,
};
struct ImGuiContext;
struct ImVec2;
struct ImNodesContext;
// An editor context corresponds to a set of nodes in a single workspace (created with a single
// Begin/EndNodeEditor pair)
//
// By default, the library creates an editor context behind the scenes, so using any of the imnodes
// functions doesn't require you to explicitly create a context.
struct ImNodesEditorContext;
// Callback type used to specify special behavior when hovering a node in the minimap
#ifndef ImNodesMiniMapNodeHoveringCallback
typedef void (*ImNodesMiniMapNodeHoveringCallback)(int, void*);
#endif
#ifndef ImNodesMiniMapNodeHoveringCallbackUserData
typedef void* ImNodesMiniMapNodeHoveringCallbackUserData;
#endif
namespace IMNODES_NAMESPACE
{
// Call this function if you are compiling imnodes in to a dll, separate from ImGui. Calling this
// function sets the GImGui global variable, which is not shared across dll boundaries.
void SetImGuiContext(ImGuiContext* ctx);
ImNodesContext* CreateContext();
void DestroyContext(ImNodesContext* ctx = NULL); // NULL = destroy current context
ImNodesContext* GetCurrentContext();
void SetCurrentContext(ImNodesContext* ctx);
ImNodesEditorContext* EditorContextCreate();
void EditorContextFree(ImNodesEditorContext*);
void EditorContextSet(ImNodesEditorContext*);
ImVec2 EditorContextGetPanning();
void EditorContextResetPanning(const ImVec2& pos);
void EditorContextMoveToNode(const int node_id);
ImNodesIO& GetIO();
// Returns the global style struct. See the struct declaration for default values.
ImNodesStyle& GetStyle();
// Style presets matching the dear imgui styles of the same name. If dest is NULL, the active
// context's ImNodesStyle instance will be used as the destination.
void StyleColorsDark(ImNodesStyle* dest = NULL); // on by default
void StyleColorsClassic(ImNodesStyle* dest = NULL);
void StyleColorsLight(ImNodesStyle* dest = NULL);
// The top-level function call. Call this before calling BeginNode/EndNode. Calling this function
// will result the node editor grid workspace being rendered.
void BeginNodeEditor();
void EndNodeEditor();
// Add a navigable minimap to the editor; call before EndNodeEditor after all
// nodes and links have been specified
void MiniMap(
const float minimap_size_fraction = 0.2f,
const ImNodesMiniMapLocation location = ImNodesMiniMapLocation_TopLeft,
const ImNodesMiniMapNodeHoveringCallback node_hovering_callback = NULL,
const ImNodesMiniMapNodeHoveringCallbackUserData node_hovering_callback_data = NULL);
// Use PushColorStyle and PopColorStyle to modify ImNodesStyle::Colors mid-frame.
void PushColorStyle(ImNodesCol item, unsigned int color);
void PopColorStyle();
void PushStyleVar(ImNodesStyleVar style_item, float value);
void PushStyleVar(ImNodesStyleVar style_item, const ImVec2& value);
void PopStyleVar(int count = 1);
// id can be any positive or negative integer, but INT_MIN is currently reserved for internal use.
void BeginNode(int id);
void EndNode();
ImVec2 GetNodeDimensions(int id);
// Place your node title bar content (such as the node title, using ImGui::Text) between the
// following function calls. These functions have to be called before adding any attributes, or the
// layout of the node will be incorrect.
void BeginNodeTitleBar();
void EndNodeTitleBar();
// Attributes are ImGui UI elements embedded within the node. Attributes can have pin shapes
// rendered next to them. Links are created between pins.
//
// The activity status of an attribute can be checked via the IsAttributeActive() and
// IsAnyAttributeActive() function calls. This is one easy way of checking for any changes made to
// an attribute's drag float UI, for instance.
//
// Each attribute id must be unique.
// Create an input attribute block. The pin is rendered on left side.
void BeginInputAttribute(int id, ImNodesPinShape shape = ImNodesPinShape_CircleFilled);
void EndInputAttribute();
// Create an output attribute block. The pin is rendered on the right side.
void BeginOutputAttribute(int id, ImNodesPinShape shape = ImNodesPinShape_CircleFilled);
void EndOutputAttribute();
// Create a static attribute block. A static attribute has no pin, and therefore can't be linked to
// anything. However, you can still use IsAttributeActive() and IsAnyAttributeActive() to check for
// attribute activity.
void BeginStaticAttribute(int id);
void EndStaticAttribute();
// Push a single AttributeFlags value. By default, only AttributeFlags_None is set.
void PushAttributeFlag(ImNodesAttributeFlags flag);
void PopAttributeFlag();
// Render a link between attributes.
// The attributes ids used here must match the ids used in Begin(Input|Output)Attribute function
// calls. The order of start_attr and end_attr doesn't make a difference for rendering the link.
void Link(int id, int start_attribute_id, int end_attribute_id);
// Enable or disable the ability to click and drag a specific node.
void SetNodeDraggable(int node_id, const bool draggable);
// The node's position can be expressed in three coordinate systems:
// * screen space coordinates, -- the origin is the upper left corner of the window.
// * editor space coordinates -- the origin is the upper left corner of the node editor window
// * grid space coordinates, -- the origin is the upper left corner of the node editor window,
// translated by the current editor panning vector (see EditorContextGetPanning() and
// EditorContextResetPanning())
// Use the following functions to get and set the node's coordinates in these coordinate systems.
void SetNodeScreenSpacePos(int node_id, const ImVec2& screen_space_pos);
void SetNodeEditorSpacePos(int node_id, const ImVec2& editor_space_pos);
void SetNodeGridSpacePos(int node_id, const ImVec2& grid_pos);
ImVec2 GetNodeScreenSpacePos(const int node_id);
ImVec2 GetNodeEditorSpacePos(const int node_id);
ImVec2 GetNodeGridSpacePos(const int node_id);
// If ImNodesStyleFlags_GridSnapping is enabled, snap the specified node's origin to the grid.
void SnapNodeToGrid(int node_id);
// Returns true if the current node editor canvas is being hovered over by the mouse, and is not
// blocked by any other windows.
bool IsEditorHovered();
// The following functions return true if a UI element is being hovered over by the mouse cursor.
// Assigns the id of the UI element being hovered over to the function argument. Use these functions
// after EndNodeEditor() has been called.
bool IsNodeHovered(int* node_id);
bool IsLinkHovered(int* link_id);
bool IsPinHovered(int* attribute_id);
// Use The following two functions to query the number of selected nodes or links in the current
// editor. Use after calling EndNodeEditor().
int NumSelectedNodes();
int NumSelectedLinks();
// Get the selected node/link ids. The pointer argument should point to an integer array with at
// least as many elements as the respective NumSelectedNodes/NumSelectedLinks function call
// returned.
void GetSelectedNodes(int* node_ids);
void GetSelectedLinks(int* link_ids);
// Clears the list of selected nodes/links. Useful if you want to delete a selected node or link.
void ClearNodeSelection();
void ClearLinkSelection();
// Use the following functions to add or remove individual nodes or links from the current editors
// selection. Note that all functions require the id to be an existing valid id for this editor.
// Select-functions has the precondition that the object is currently considered unselected.
// Clear-functions has the precondition that the object is currently considered selected.
// Preconditions listed above can be checked via IsNodeSelected/IsLinkSelected if not already
// known.
void SelectNode(int node_id);
void ClearNodeSelection(int node_id);
bool IsNodeSelected(int node_id);
void SelectLink(int link_id);
void ClearLinkSelection(int link_id);
bool IsLinkSelected(int link_id);
// Was the previous attribute active? This will continuously return true while the left mouse button
// is being pressed over the UI content of the attribute.
bool IsAttributeActive();
// Was any attribute active? If so, sets the active attribute id to the output function argument.
bool IsAnyAttributeActive(int* attribute_id = NULL);
// Use the following functions to query a change of state for an existing link, or new link. Call
// these after EndNodeEditor().
// Did the user start dragging a new link from a pin?
bool IsLinkStarted(int* started_at_attribute_id);
// Did the user drop the dragged link before attaching it to a pin?
// There are two different kinds of situations to consider when handling this event:
// 1) a link which is created at a pin and then dropped
// 2) an existing link which is detached from a pin and then dropped
// Use the including_detached_links flag to control whether this function triggers when the user
// detaches a link and drops it.
bool IsLinkDropped(int* started_at_attribute_id = NULL, bool including_detached_links = true);
// Did the user finish creating a new link?
bool IsLinkCreated(
int* started_at_attribute_id,
int* ended_at_attribute_id,
bool* created_from_snap = NULL);
bool IsLinkCreated(
int* started_at_node_id,
int* started_at_attribute_id,
int* ended_at_node_id,
int* ended_at_attribute_id,
bool* created_from_snap = NULL);
// Was an existing link detached from a pin by the user? The detached link's id is assigned to the
// output argument link_id.
bool IsLinkDestroyed(int* link_id);
// Use the following functions to write the editor context's state to a string, or directly to a
// file. The editor context is serialized in the INI file format.
const char* SaveCurrentEditorStateToIniString(size_t* data_size = NULL);
const char* SaveEditorStateToIniString(
const ImNodesEditorContext* editor,
size_t* data_size = NULL);
void LoadCurrentEditorStateFromIniString(const char* data, size_t data_size);
void LoadEditorStateFromIniString(ImNodesEditorContext* editor, const char* data, size_t data_size);
void SaveCurrentEditorStateToIniFile(const char* file_name);
void SaveEditorStateToIniFile(const ImNodesEditorContext* editor, const char* file_name);
void LoadCurrentEditorStateFromIniFile(const char* file_name);
void LoadEditorStateFromIniFile(ImNodesEditorContext* editor, const char* file_name);
} // namespace IMNODES_NAMESPACE

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#pragma once
#include "imnodes.h"
#include <imgui.h>
#define IMGUI_DEFINE_MATH_OPERATORS
#include <imgui_internal.h>
#include <limits.h>
// the structure of this file:
//
// [SECTION] internal enums
// [SECTION] internal data structures
// [SECTION] global and editor context structs
// [SECTION] object pool implementation
struct ImNodesContext;
extern ImNodesContext* GImNodes;
// [SECTION] internal enums
typedef int ImNodesScope;
typedef int ImNodesAttributeType;
typedef int ImNodesUIState;
typedef int ImNodesClickInteractionType;
typedef int ImNodesLinkCreationType;
enum ImNodesScope_
{
ImNodesScope_None = 1,
ImNodesScope_Editor = 1 << 1,
ImNodesScope_Node = 1 << 2,
ImNodesScope_Attribute = 1 << 3
};
enum ImNodesAttributeType_
{
ImNodesAttributeType_None,
ImNodesAttributeType_Input,
ImNodesAttributeType_Output
};
enum ImNodesUIState_
{
ImNodesUIState_None = 0,
ImNodesUIState_LinkStarted = 1 << 0,
ImNodesUIState_LinkDropped = 1 << 1,
ImNodesUIState_LinkCreated = 1 << 2
};
enum ImNodesClickInteractionType_
{
ImNodesClickInteractionType_Node,
ImNodesClickInteractionType_Link,
ImNodesClickInteractionType_LinkCreation,
ImNodesClickInteractionType_Panning,
ImNodesClickInteractionType_BoxSelection,
ImNodesClickInteractionType_ImGuiItem,
ImNodesClickInteractionType_None
};
enum ImNodesLinkCreationType_
{
ImNodesLinkCreationType_Standard,
ImNodesLinkCreationType_FromDetach
};
// [SECTION] internal data structures
// The object T must have the following interface:
//
// struct T
// {
// T();
//
// int id;
// };
template<typename T>
struct ImObjectPool
{
ImVector<T> Pool;
ImVector<bool> InUse;
ImVector<int> FreeList;
ImGuiStorage IdMap;
ImObjectPool() : Pool(), InUse(), FreeList(), IdMap() {}
};
// Emulates std::optional<int> using the sentinel value `INVALID_INDEX`.
struct ImOptionalIndex
{
ImOptionalIndex() : _Index(INVALID_INDEX) {}
ImOptionalIndex(const int value) : _Index(value) {}
// Observers
inline bool HasValue() const { return _Index != INVALID_INDEX; }
inline int Value() const
{
IM_ASSERT(HasValue());
return _Index;
}
// Modifiers
inline ImOptionalIndex& operator=(const int value)
{
_Index = value;
return *this;
}
inline void Reset() { _Index = INVALID_INDEX; }
inline bool operator==(const ImOptionalIndex& rhs) const { return _Index == rhs._Index; }
inline bool operator==(const int rhs) const { return _Index == rhs; }
inline bool operator!=(const ImOptionalIndex& rhs) const { return _Index != rhs._Index; }
inline bool operator!=(const int rhs) const { return _Index != rhs; }
static const int INVALID_INDEX = -1;
private:
int _Index;
};
struct ImNodeData
{
int Id;
ImVec2 Origin; // The node origin is in editor space
ImRect TitleBarContentRect;
ImRect Rect;
struct
{
ImU32 Background, BackgroundHovered, BackgroundSelected, Outline, Titlebar, TitlebarHovered,
TitlebarSelected;
} ColorStyle;
struct
{
float CornerRounding;
ImVec2 Padding;
float BorderThickness;
} LayoutStyle;
ImVector<int> PinIndices;
bool Draggable;
ImNodeData(const int node_id)
: Id(node_id), Origin(0.0f, 0.0f), TitleBarContentRect(),
Rect(ImVec2(0.0f, 0.0f), ImVec2(0.0f, 0.0f)), ColorStyle(), LayoutStyle(), PinIndices(),
Draggable(true)
{
}
~ImNodeData() { Id = INT_MIN; }
};
struct ImPinData
{
int Id;
int ParentNodeIdx;
ImRect AttributeRect;
ImNodesAttributeType Type;
ImNodesPinShape Shape;
ImVec2 Pos; // screen-space coordinates
int Flags;
struct
{
ImU32 Background, Hovered;
} ColorStyle;
ImPinData(const int pin_id)
: Id(pin_id), ParentNodeIdx(), AttributeRect(), Type(ImNodesAttributeType_None),
Shape(ImNodesPinShape_CircleFilled), Pos(), Flags(ImNodesAttributeFlags_None),
ColorStyle()
{
}
};
struct ImLinkData
{
int Id;
int StartPinIdx, EndPinIdx;
struct
{
ImU32 Base, Hovered, Selected;
} ColorStyle;
ImLinkData(const int link_id) : Id(link_id), StartPinIdx(), EndPinIdx(), ColorStyle() {}
};
struct ImClickInteractionState
{
ImNodesClickInteractionType Type;
struct
{
int StartPinIdx;
ImOptionalIndex EndPinIdx;
ImNodesLinkCreationType Type;
} LinkCreation;
struct
{
ImRect Rect; // Coordinates in grid space
} BoxSelector;
ImClickInteractionState() : Type(ImNodesClickInteractionType_None) {}
};
struct ImNodesColElement
{
ImU32 Color;
ImNodesCol Item;
ImNodesColElement(const ImU32 c, const ImNodesCol s) : Color(c), Item(s) {}
};
struct ImNodesStyleVarElement
{
ImNodesStyleVar Item;
float FloatValue[2];
ImNodesStyleVarElement(const ImNodesStyleVar variable, const float value) : Item(variable)
{
FloatValue[0] = value;
}
ImNodesStyleVarElement(const ImNodesStyleVar variable, const ImVec2 value) : Item(variable)
{
FloatValue[0] = value.x;
FloatValue[1] = value.y;
}
};
// [SECTION] global and editor context structs
struct ImNodesEditorContext
{
ImObjectPool<ImNodeData> Nodes;
ImObjectPool<ImPinData> Pins;
ImObjectPool<ImLinkData> Links;
ImVector<int> NodeDepthOrder;
// ui related fields
ImVec2 Panning;
ImVec2 AutoPanningDelta;
// Minimum and maximum extents of all content in grid space. Valid after final
// ImNodes::EndNode() call.
ImRect GridContentBounds;
ImVector<int> SelectedNodeIndices;
ImVector<int> SelectedLinkIndices;
// Relative origins of selected nodes for snapping of dragged nodes
ImVector<ImVec2> SelectedNodeOffsets;
// Offset of the primary node origin relative to the mouse cursor.
ImVec2 PrimaryNodeOffset;
ImClickInteractionState ClickInteraction;
// Mini-map state set by MiniMap()
bool MiniMapEnabled;
ImNodesMiniMapLocation MiniMapLocation;
float MiniMapSizeFraction;
ImNodesMiniMapNodeHoveringCallback MiniMapNodeHoveringCallback;
ImNodesMiniMapNodeHoveringCallbackUserData MiniMapNodeHoveringCallbackUserData;
// Mini-map state set during EndNodeEditor() call
ImRect MiniMapRectScreenSpace;
ImRect MiniMapContentScreenSpace;
float MiniMapScaling;
ImNodesEditorContext()
: Nodes(), Pins(), Links(), Panning(0.f, 0.f), SelectedNodeIndices(), SelectedLinkIndices(),
SelectedNodeOffsets(), PrimaryNodeOffset(0.f, 0.f), ClickInteraction(),
MiniMapEnabled(false), MiniMapSizeFraction(0.0f),
MiniMapNodeHoveringCallback(NULL), MiniMapNodeHoveringCallbackUserData(NULL),
MiniMapScaling(0.0f)
{
}
};
struct ImNodesContext
{
ImNodesEditorContext* DefaultEditorCtx;
ImNodesEditorContext* EditorCtx;
// Canvas draw list and helper state
ImDrawList* CanvasDrawList;
ImGuiStorage NodeIdxToSubmissionIdx;
ImVector<int> NodeIdxSubmissionOrder;
ImVector<int> NodeIndicesOverlappingWithMouse;
ImVector<int> OccludedPinIndices;
// Canvas extents
ImVec2 CanvasOriginScreenSpace;
ImRect CanvasRectScreenSpace;
// Debug helpers
ImNodesScope CurrentScope;
// Configuration state
ImNodesIO Io;
ImNodesStyle Style;
ImVector<ImNodesColElement> ColorModifierStack;
ImVector<ImNodesStyleVarElement> StyleModifierStack;
ImGuiTextBuffer TextBuffer;
int CurrentAttributeFlags;
ImVector<int> AttributeFlagStack;
// UI element state
int CurrentNodeIdx;
int CurrentPinIdx;
int CurrentAttributeId;
ImOptionalIndex HoveredNodeIdx;
ImOptionalIndex HoveredLinkIdx;
ImOptionalIndex HoveredPinIdx;
ImOptionalIndex DeletedLinkIdx;
ImOptionalIndex SnapLinkIdx;
// Event helper state
// TODO: this should be a part of a state machine, and not a member of the global struct.
// Unclear what parts of the code this relates to.
int ImNodesUIState;
int ActiveAttributeId;
bool ActiveAttribute;
// ImGui::IO cache
ImVec2 MousePos;
bool LeftMouseClicked;
bool LeftMouseReleased;
bool AltMouseClicked;
bool LeftMouseDragging;
bool AltMouseDragging;
float AltMouseScrollDelta;
bool MultipleSelectModifier;
};
namespace IMNODES_NAMESPACE
{
static inline ImNodesEditorContext& EditorContextGet()
{
// No editor context was set! Did you forget to call ImNodes::CreateContext()?
IM_ASSERT(GImNodes->EditorCtx != NULL);
return *GImNodes->EditorCtx;
}
// [SECTION] ObjectPool implementation
template<typename T>
static inline int ObjectPoolFind(const ImObjectPool<T>& objects, const int id)
{
const int index = objects.IdMap.GetInt(static_cast<ImGuiID>(id), -1);
return index;
}
template<typename T>
static inline void ObjectPoolUpdate(ImObjectPool<T>& objects)
{
for (int i = 0; i < objects.InUse.size(); ++i)
{
const int id = objects.Pool[i].Id;
if (!objects.InUse[i] && objects.IdMap.GetInt(id, -1) == i)
{
objects.IdMap.SetInt(id, -1);
objects.FreeList.push_back(i);
(objects.Pool.Data + i)->~T();
}
}
}
template<>
inline void ObjectPoolUpdate(ImObjectPool<ImNodeData>& nodes)
{
for (int i = 0; i < nodes.InUse.size(); ++i)
{
if (nodes.InUse[i])
{
nodes.Pool[i].PinIndices.clear();
}
else
{
const int id = nodes.Pool[i].Id;
if (nodes.IdMap.GetInt(id, -1) == i)
{
// Remove node idx form depth stack the first time we detect that this idx slot is
// unused
ImVector<int>& depth_stack = EditorContextGet().NodeDepthOrder;
const int* const elem = depth_stack.find(i);
IM_ASSERT(elem != depth_stack.end());
depth_stack.erase(elem);
nodes.IdMap.SetInt(id, -1);
nodes.FreeList.push_back(i);
(nodes.Pool.Data + i)->~ImNodeData();
}
}
}
}
template<typename T>
static inline void ObjectPoolReset(ImObjectPool<T>& objects)
{
if (!objects.InUse.empty())
{
memset(objects.InUse.Data, 0, objects.InUse.size_in_bytes());
}
}
template<typename T>
static inline int ObjectPoolFindOrCreateIndex(ImObjectPool<T>& objects, const int id)
{
int index = objects.IdMap.GetInt(static_cast<ImGuiID>(id), -1);
// Construct new object
if (index == -1)
{
if (objects.FreeList.empty())
{
index = objects.Pool.size();
IM_ASSERT(objects.Pool.size() == objects.InUse.size());
const int new_size = objects.Pool.size() + 1;
objects.Pool.resize(new_size);
objects.InUse.resize(new_size);
}
else
{
index = objects.FreeList.back();
objects.FreeList.pop_back();
}
IM_PLACEMENT_NEW(objects.Pool.Data + index) T(id);
objects.IdMap.SetInt(static_cast<ImGuiID>(id), index);
}
// Flag it as used
objects.InUse[index] = true;
return index;
}
template<>
inline int ObjectPoolFindOrCreateIndex(ImObjectPool<ImNodeData>& nodes, const int node_id)
{
int node_idx = nodes.IdMap.GetInt(static_cast<ImGuiID>(node_id), -1);
// Construct new node
if (node_idx == -1)
{
if (nodes.FreeList.empty())
{
node_idx = nodes.Pool.size();
IM_ASSERT(nodes.Pool.size() == nodes.InUse.size());
const int new_size = nodes.Pool.size() + 1;
nodes.Pool.resize(new_size);
nodes.InUse.resize(new_size);
}
else
{
node_idx = nodes.FreeList.back();
nodes.FreeList.pop_back();
}
IM_PLACEMENT_NEW(nodes.Pool.Data + node_idx) ImNodeData(node_id);
nodes.IdMap.SetInt(static_cast<ImGuiID>(node_id), node_idx);
ImNodesEditorContext& editor = EditorContextGet();
editor.NodeDepthOrder.push_back(node_idx);
}
// Flag node as used
nodes.InUse[node_idx] = true;
return node_idx;
}
template<typename T>
static inline T& ObjectPoolFindOrCreateObject(ImObjectPool<T>& objects, const int id)
{
const int index = ObjectPoolFindOrCreateIndex(objects, id);
return objects.Pool[index];
}
} // namespace IMNODES_NAMESPACE

1152
lib/external/imgui/include/implot.h vendored Normal file

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -1,15 +1,19 @@
// [DEAR IMGUI]
// This is a slightly modified version of stb_rect_pack.h 1.00.
// Those changes would need to be pushed into nothings/stb:
// - Added STBRP__CDECL
// This is a slightly modified version of stb_rect_pack.h 1.01.
// Grep for [DEAR IMGUI] to find the changes.
// stb_rect_pack.h - v1.00 - public domain - rectangle packing
//
// stb_rect_pack.h - v1.01 - public domain - rectangle packing
// Sean Barrett 2014
//
// Useful for e.g. packing rectangular textures into an atlas.
// Does not do rotation.
//
// Before #including,
//
// #define STB_RECT_PACK_IMPLEMENTATION
//
// in the file that you want to have the implementation.
//
// Not necessarily the awesomest packing method, but better than
// the totally naive one in stb_truetype (which is primarily what
// this is meant to replace).
@@ -34,13 +38,14 @@
// Minor features
// Martins Mozeiko
// github:IntellectualKitty
//
//
// Bugfixes / warning fixes
// Jeremy Jaussaud
// Fabian Giesen
//
// Version history:
//
// 1.01 (2021-07-11) always use large rect mode, expose STBRP__MAXVAL in public section
// 1.00 (2019-02-25) avoid small space waste; gracefully fail too-wide rectangles
// 0.99 (2019-02-07) warning fixes
// 0.11 (2017-03-03) return packing success/fail result
@@ -81,11 +86,10 @@ typedef struct stbrp_context stbrp_context;
typedef struct stbrp_node stbrp_node;
typedef struct stbrp_rect stbrp_rect;
#ifdef STBRP_LARGE_RECTS
typedef int stbrp_coord;
#else
typedef unsigned short stbrp_coord;
#endif
#define STBRP__MAXVAL 0x7fffffff
// Mostly for internal use, but this is the maximum supported coordinate value.
STBRP_DEF int stbrp_pack_rects (stbrp_context *context, stbrp_rect *rects, int num_rects);
// Assign packed locations to rectangles. The rectangles are of type
@@ -213,10 +217,9 @@ struct stbrp_context
#define STBRP_ASSERT assert
#endif
// [DEAR IMGUI] Added STBRP__CDECL
#ifdef _MSC_VER
#define STBRP__NOTUSED(v) (void)(v)
#define STBRP__CDECL __cdecl
#define STBRP__CDECL __cdecl
#else
#define STBRP__NOTUSED(v) (void)sizeof(v)
#define STBRP__CDECL
@@ -262,9 +265,6 @@ STBRP_DEF void stbrp_setup_allow_out_of_mem(stbrp_context *context, int allow_ou
STBRP_DEF void stbrp_init_target(stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes)
{
int i;
#ifndef STBRP_LARGE_RECTS
STBRP_ASSERT(width <= 0xffff && height <= 0xffff);
#endif
for (i=0; i < num_nodes-1; ++i)
nodes[i].next = &nodes[i+1];
@@ -283,11 +283,7 @@ STBRP_DEF void stbrp_init_target(stbrp_context *context, int width, int height,
context->extra[0].y = 0;
context->extra[0].next = &context->extra[1];
context->extra[1].x = (stbrp_coord) width;
#ifdef STBRP_LARGE_RECTS
context->extra[1].y = (1<<30);
#else
context->extra[1].y = 65535;
#endif
context->extra[1].next = NULL;
}
@@ -433,7 +429,7 @@ static stbrp__findresult stbrp__skyline_find_best_pos(stbrp_context *c, int widt
if (y <= best_y) {
if (y < best_y || waste < best_waste || (waste==best_waste && xpos < best_x)) {
best_x = xpos;
STBRP_ASSERT(y <= best_y);
//STBRP_ASSERT(y <= best_y); [DEAR IMGUI]
best_y = y;
best_waste = waste;
best = prev;
@@ -441,7 +437,7 @@ static stbrp__findresult stbrp__skyline_find_best_pos(stbrp_context *c, int widt
}
}
tail = tail->next;
}
}
}
fr.prev_link = best;
@@ -529,7 +525,6 @@ static stbrp__findresult stbrp__skyline_pack_rectangle(stbrp_context *context, i
return res;
}
// [DEAR IMGUI] Added STBRP__CDECL
static int STBRP__CDECL rect_height_compare(const void *a, const void *b)
{
const stbrp_rect *p = (const stbrp_rect *) a;
@@ -541,7 +536,6 @@ static int STBRP__CDECL rect_height_compare(const void *a, const void *b)
return (p->w > q->w) ? -1 : (p->w < q->w);
}
// [DEAR IMGUI] Added STBRP__CDECL
static int STBRP__CDECL rect_original_order(const void *a, const void *b)
{
const stbrp_rect *p = (const stbrp_rect *) a;
@@ -549,12 +543,6 @@ static int STBRP__CDECL rect_original_order(const void *a, const void *b)
return (p->was_packed < q->was_packed) ? -1 : (p->was_packed > q->was_packed);
}
#ifdef STBRP_LARGE_RECTS
#define STBRP__MAXVAL 0xffffffff
#else
#define STBRP__MAXVAL 0xffff
#endif
STBRP_DEF int stbrp_pack_rects(stbrp_context *context, stbrp_rect *rects, int num_rects)
{
int i, all_rects_packed = 1;
@@ -602,38 +590,38 @@ This software is available under 2 licenses -- choose whichever you prefer.
------------------------------------------------------------------------------
ALTERNATIVE A - MIT License
Copyright (c) 2017 Sean Barrett
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
------------------------------------------------------------------------------
ALTERNATIVE B - Public Domain (www.unlicense.org)
This is free and unencumbered software released into the public domain.
Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
software, either in source code form or as a compiled binary, for any purpose,
Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
software, either in source code form or as a compiled binary, for any purpose,
commercial or non-commercial, and by any means.
In jurisdictions that recognize copyright laws, the author or authors of this
software dedicate any and all copyright interest in the software to the public
domain. We make this dedication for the benefit of the public at large and to
the detriment of our heirs and successors. We intend this dedication to be an
overt act of relinquishment in perpetuity of all present and future rights to
In jurisdictions that recognize copyright laws, the author or authors of this
software dedicate any and all copyright interest in the software to the public
domain. We make this dedication for the benefit of the public at large and to
the detriment of our heirs and successors. We intend this dedication to be an
overt act of relinquishment in perpetuity of all present and future rights to
this software under copyright law.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
------------------------------------------------------------------------------
*/

View File

@@ -1,10 +1,10 @@
// [DEAR IMGUI]
// This is a slightly modified version of stb_textedit.h 1.13.
// This is a slightly modified version of stb_textedit.h 1.14.
// Those changes would need to be pushed into nothings/stb:
// - Fix in stb_textedit_discard_redo (see https://github.com/nothings/stb/issues/321)
// Grep for [DEAR IMGUI] to find the changes.
// stb_textedit.h - v1.13 - public domain - Sean Barrett
// stb_textedit.h - v1.14 - public domain - Sean Barrett
// Development of this library was sponsored by RAD Game Tools
//
// This C header file implements the guts of a multi-line text-editing
@@ -19,7 +19,7 @@
// texts, as its performance does not scale and it has limited undo).
//
// Non-trivial behaviors are modelled after Windows text controls.
//
//
//
// LICENSE
//
@@ -35,6 +35,7 @@
//
// VERSION HISTORY
//
// 1.14 (2021-07-11) page up/down, various fixes
// 1.13 (2019-02-07) fix bug in undo size management
// 1.12 (2018-01-29) user can change STB_TEXTEDIT_KEYTYPE, fix redo to avoid crash
// 1.11 (2017-03-03) fix HOME on last line, dragging off single-line textfield
@@ -58,6 +59,7 @@
// Ulf Winklemann: move-by-word in 1.1
// Fabian Giesen: secondary key inputs in 1.5
// Martins Mozeiko: STB_TEXTEDIT_memmove in 1.6
// Louis Schnellbach: page up/down in 1.14
//
// Bugfixes:
// Scott Graham
@@ -93,8 +95,8 @@
// moderate sizes. The undo system does no memory allocations, so
// it grows STB_TexteditState by the worst-case storage which is (in bytes):
//
// [4 + 3 * sizeof(STB_TEXTEDIT_POSITIONTYPE)] * STB_TEXTEDIT_UNDOSTATE_COUNT
// + sizeof(STB_TEXTEDIT_CHARTYPE) * STB_TEXTEDIT_UNDOCHAR_COUNT
// [4 + 3 * sizeof(STB_TEXTEDIT_POSITIONTYPE)] * STB_TEXTEDIT_UNDOSTATECOUNT
// + sizeof(STB_TEXTEDIT_CHARTYPE) * STB_TEXTEDIT_UNDOCHARCOUNT
//
//
// Implementation mode:
@@ -217,20 +219,20 @@
// call this with the mouse x,y on a mouse down; it will update the cursor
// and reset the selection start/end to the cursor point. the x,y must
// be relative to the text widget, with (0,0) being the top left.
//
//
// drag:
// call this with the mouse x,y on a mouse drag/up; it will update the
// cursor and the selection end point
//
//
// cut:
// call this to delete the current selection; returns true if there was
// one. you should FIRST copy the current selection to the system paste buffer.
// (To copy, just copy the current selection out of the string yourself.)
//
//
// paste:
// call this to paste text at the current cursor point or over the current
// selection if there is one.
//
//
// key:
// call this for keyboard inputs sent to the textfield. you can use it
// for "key down" events or for "translated" key events. if you need to
@@ -241,7 +243,7 @@
// clear. STB_TEXTEDIT_KEYTYPE defaults to int, but you can #define it to
// anything other type you wante before including.
//
//
//
// When rendering, you can read the cursor position and selection state from
// the STB_TexteditState.
//
@@ -716,9 +718,7 @@ static int stb_textedit_paste_internal(STB_TEXTEDIT_STRING *str, STB_TexteditSta
state->has_preferred_x = 0;
return 1;
}
// remove the undo since we didn't actually insert the characters
if (state->undostate.undo_point)
--state->undostate.undo_point;
// note: paste failure will leave deleted selection, may be restored with an undo (see https://github.com/nothings/stb/issues/734 for details)
return 0;
}
@@ -764,7 +764,7 @@ retry:
state->insert_mode = !state->insert_mode;
break;
#endif
case STB_TEXTEDIT_K_UNDO:
stb_text_undo(str, state);
state->has_preferred_x = 0;
@@ -779,7 +779,7 @@ retry:
// if currently there's a selection, move cursor to start of selection
if (STB_TEXT_HAS_SELECTION(state))
stb_textedit_move_to_first(state);
else
else
if (state->cursor > 0)
--state->cursor;
state->has_preferred_x = 0;
@@ -828,7 +828,7 @@ retry:
#ifdef STB_TEXTEDIT_MOVEWORDRIGHT
case STB_TEXTEDIT_K_WORDRIGHT:
if (STB_TEXT_HAS_SELECTION(state))
if (STB_TEXT_HAS_SELECTION(state))
stb_textedit_move_to_last(str, state);
else {
state->cursor = STB_TEXTEDIT_MOVEWORDRIGHT(str, state->cursor);
@@ -922,7 +922,7 @@ retry:
}
break;
}
case STB_TEXTEDIT_K_UP:
case STB_TEXTEDIT_K_UP | STB_TEXTEDIT_K_SHIFT:
case STB_TEXTEDIT_K_PGUP:
@@ -1014,7 +1014,7 @@ retry:
}
state->has_preferred_x = 0;
break;
#ifdef STB_TEXTEDIT_K_TEXTSTART2
case STB_TEXTEDIT_K_TEXTSTART2:
#endif
@@ -1031,7 +1031,7 @@ retry:
state->select_start = state->select_end = 0;
state->has_preferred_x = 0;
break;
#ifdef STB_TEXTEDIT_K_TEXTSTART2
case STB_TEXTEDIT_K_TEXTSTART2 | STB_TEXTEDIT_K_SHIFT:
#endif
@@ -1410,38 +1410,38 @@ This software is available under 2 licenses -- choose whichever you prefer.
------------------------------------------------------------------------------
ALTERNATIVE A - MIT License
Copyright (c) 2017 Sean Barrett
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
------------------------------------------------------------------------------
ALTERNATIVE B - Public Domain (www.unlicense.org)
This is free and unencumbered software released into the public domain.
Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
software, either in source code form or as a compiled binary, for any purpose,
Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
software, either in source code form or as a compiled binary, for any purpose,
commercial or non-commercial, and by any means.
In jurisdictions that recognize copyright laws, the author or authors of this
software dedicate any and all copyright interest in the software to the public
domain. We make this dedication for the benefit of the public at large and to
the detriment of our heirs and successors. We intend this dedication to be an
overt act of relinquishment in perpetuity of all present and future rights to
In jurisdictions that recognize copyright laws, the author or authors of this
software dedicate any and all copyright interest in the software to the public
domain. We make this dedication for the benefit of the public at large and to
the detriment of our heirs and successors. We intend this dedication to be an
overt act of relinquishment in perpetuity of all present and future rights to
this software under copyright law.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
------------------------------------------------------------------------------
*/

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lib/external/imgui/source/TextEditor.cpp vendored Normal file

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