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276 Commits

Author SHA1 Message Date
WerWolv
17ecdbf8ec Allow accessing of pointer values in mathematical expressions 2021-01-08 20:12:16 +01:00
WerWolv
80e0782fdb Various UI/UX improvements 2021-01-08 19:34:29 +01:00
WerWolv
c505b5b9cb Fixed non-native endian on floats 2021-01-08 17:46:31 +01:00
WerWolv
99f37504de Force reload the current pattern when loading a new file 2021-01-08 17:38:43 +01:00
WerWolv
69f4c6e5e9 Allow global variables to be accessed and used in expressions 2021-01-08 17:37:05 +01:00
WerWolv
fd98db1b70 Fixed error line number mismatch when including files or using comments 2021-01-08 17:14:35 +01:00
WerWolv
205f3a327e Fixed endian specifier not applying 2021-01-08 16:56:39 +01:00
WerWolv
750f7463cc Nightly support for Windows and Linux (#119) 2021-01-08 16:25:12 +01:00
WerWolv
f84b661af7 Fixed pointers to built-in types and endian handling 2021-01-08 15:03:53 +01:00
WerWolv
56330686be Fixed crash when creating an enum 2021-01-08 11:58:07 +01:00
WerWolv
a41e91a731 Fixed floating point pattern displaying 2021-01-08 11:57:28 +01:00
WerWolv
e758b16ba3 Added Pattern Language Guide to the Readme 2021-01-08 01:36:17 +01:00
WerWolv
e48c61cf27 Hopefully fixed macos compile finally 2021-01-07 21:52:03 +01:00
WerWolv
08c802f733 Added unbounded char arrays for null-terminated strings 2021-01-07 21:16:34 +01:00
WerWolv
7e4babaca8 Use custom versions of concepts for macos support 2021-01-07 20:06:28 +01:00
WerWolv
f65c792191 Include unordered_map instead of map 2021-01-07 18:12:02 +01:00
WerWolv
e572c5776d Only define is_integral and is_signed for 128 bit types on non-apple
Clang on macos already defines is_integral and is_signed for 128 bit types
2021-01-07 18:07:56 +01:00
WerWolv
5d1e53f469 Added boolean patterns 2021-01-07 17:34:50 +01:00
WerWolv
bef20f7808 Added function calling as well as a few builtin functions 2021-01-07 15:37:37 +01:00
WerWolv
b47736b595 Properly include headers for memcpy 2021-01-07 01:58:56 +01:00
WerWolv
2dbfbe70af Fixed rvalue value evaluation 2021-01-07 01:56:15 +01:00
WerWolv
3f1d9ed366 Added ternary condition operator 2021-01-07 01:19:54 +01:00
WerWolv
b30bb21646 Added unary operators +, -, ~ and ! 2021-01-07 00:41:06 +01:00
WerWolv
acfd5aa02f Added if, else and else if to pattern language 2021-01-07 00:02:51 +01:00
WerWolv
d8b16766f5 Force Release build type if none was specified 2021-01-07 00:02:33 +01:00
WerWolv
b902cc6531 Go back to static linking on WIndows
Everything except python is once again statically linked
2021-01-06 19:19:01 +01:00
WerWolv
2248cd96b1 Fixed opening of files with non-ASCII characters in path
Fixes #116
2021-01-06 17:22:12 +01:00
WerWolv
01b7059582 Dynamically link everything on Windows as well 2021-01-06 16:30:30 +01:00
WerWolv
7fd0d87d56 Allow enum entries to be accessed via the scope resolution operator 2021-01-06 16:30:30 +01:00
Nicolas Noble
be515d4c40 Proper permission on get_deps_debian.sh script. (#100) 2021-01-06 14:14:47 +01:00
WerWolv
ceee311efa Added support for more literal types and scope resolution operator parsing 2021-01-05 14:42:08 +01:00
WerWolv
f137d759c8 Allow zero-sized arrays again 2021-01-04 16:25:03 +01:00
WerWolv
f5250d6bcf Fixed rvalues not evaluating correctly in nested structs 2021-01-04 16:13:03 +01:00
WerWolv
af42d2ff66 Properly convert rvalue to mathematical expression 2021-01-04 14:10:59 +01:00
WerWolv
f1339f8b4a Fixed crash on load when no plugin folder was present 2021-01-04 13:52:49 +01:00
WerWolv
eed7ef1ac3 Make sure important data is synchronized between ImHex and plugins 2021-01-04 00:19:56 +01:00
WerWolv
c7c654d310 Improved data inspector displaying, added additional number formats 2021-01-03 17:12:20 +01:00
WerWolv
94a7d3116a Fix mac build with missing concepts header 2021-01-03 16:20:28 +01:00
WerWolv
e770fcd197 Fixed includes on unix 2021-01-03 15:09:12 +01:00
WerWolv
5a0f965125 Use file mapping instead of of normal file IO
This drastically reduces disk reads and improves performance
2021-01-03 15:00:16 +01:00
WerWolv
206be8b110 Greatly improved hex editor byte highlighting performance 2021-01-03 02:37:37 +01:00
WerWolv
4189700a3b Use hex::integral instead of std::integral concept 2021-01-02 22:24:52 +01:00
WerWolv
9a968674d6 Fixed compile on macos 2021-01-02 20:49:55 +01:00
WerWolv
18c9340950 Removed duplicated code from hex.hpp 2021-01-02 20:46:44 +01:00
WerWolv
78ef07cf0f Pattern Language rewrite (#111)
* Initial parser rewrite effort

Lexer and Token cleanup, Parser started over

* Greatly improved parser syntax

* Reimplemented using declarations and variable placement parsing

* Added back unions and structs

* Added enums as well as mathematical expressions (+, -, *, /, <<, >>, &, |, ^)

* Code style improvement

* Implemented arrays and fixed memory issues

* Fixed more memory issues in parser, reimplemented validator, evaluator and patterns

* Fixed builtin types, arrays and reimplemented strings

* Improved error messages

* Made character a distinct type, used for chars and strings

* Implemented padding, fixed arrays

* Added bitfields

* Added rvalue parsing, no evaluating yet

* Added .idea folder to gitignore

* Fixed build on MacOS

* Added custom implementation of integral concept if not available

* Rebased onto master

* Fixed array variable decl crash

* Added rvalues and dot syntax

* Lower case all pattern language error messages

* Fixed typo in variable name

* Fixed bug where preprocessor would not ignore commented out directives

* Reimplemented pointers

* Fixed rebase issues
2021-01-02 20:27:11 +01:00
Mary
d510f8c7cf Github Actions: Enforce a cache miss on Windows job
Workaround discuted in msys2/setup-msys2#99.
2020-12-30 19:08:40 +01:00
Mary
2180a8faef Github Actions: upload resulting DMG on macOS
Add infos about nightly builds.
2020-12-30 18:56:25 +01:00
Mary
2340ab0518 cmake: Handle code sign and packaging for macOS bundle 2020-12-29 22:50:11 +01:00
Mary
de5c6a4084 cmake Readd CREATE_BUNDLE infos on macOS 2020-12-29 21:00:41 +01:00
Mary
ce06d9bdfb Fix version and vendor in macOS bundle 2020-12-29 20:41:43 +01:00
Mary
33c11baca9 clean up after previous commit 2020-12-29 02:07:26 +01:00
Mary
8fbdcd54aa Make macOS bundle works!
TODO: codesign
2020-12-29 01:59:28 +01:00
Mary
20d3a84fc0 Fix creation of macOS bundle
Still need to find a way to handle the deps madness
2020-12-28 23:37:51 +01:00
Mary
58a65b0004 cmake: Do not ship resource.rc on non WIN32 systems
Also add some very early macOS bundle definitions.
2020-12-28 20:03:50 +01:00
Mary
bbd00a6020 Ignore .DS_Store in gitignore 2020-12-28 18:52:42 +01:00
Mary
63f544918d Fix build instruction to add CMAKE_BUILD_TYPE 2020-12-28 18:52:22 +01:00
WerWolv
93938d6090 external: glfw3 -> glfw 2020-12-27 15:57:59 +01:00
WerWolv
144e30775f Fixed duplicated utils.hpp 2020-12-27 15:54:12 +01:00
WerWolv
f74eff8934 Add support for custom providers via plugins 2020-12-27 15:39:06 +01:00
WerWolv
8ba96904a6 More plugin support work 2020-12-27 14:12:53 +01:00
WerWolv
dbbc525174 Added Plugin support (#102)
* Build refactoring and initial plugin support

* Possibly fixed linux / mac build

* Added libdl to libglad build script

* Add glfw to imgui dependencies

* Refactored common functionality into "libimhex" for plugins

* Added plugin loading and example plugin

* Added proper API for creating a custom view and a custom tools entry with plugins
2020-12-22 18:10:01 +01:00
WerWolv
b9324f44e6 Added selected addresses to hex editor footer
This (and the two previous commits) fixes #99
2020-12-21 15:20:57 +01:00
WerWolv
d6c5e3dc3e Fixed render order of ASCII display in hex editor
Fixes #98
2020-12-21 14:44:01 +01:00
WerWolv
7c350dde90 Added current commit hash and branch to about page 2020-12-21 12:38:50 +01:00
WerWolv
2c1759ce0a Unified OS and arch checking defines 2020-12-21 12:38:30 +01:00
WerWolv
7f5a32a83b Improved hex::format 2020-12-21 12:36:43 +01:00
WerWolv
379f77af48 Cleaned up github actions 2020-12-21 11:54:33 +01:00
WerWolv
4b59d57f89 Added version info to about page 2020-12-21 11:24:27 +01:00
WerWolv
15b3860f83 Fixed data inspector not updating properly in all cases 2020-12-21 11:23:57 +01:00
WerWolv
b71a9b7d14 More centering 2020-12-19 15:15:24 +01:00
WerWolv
85352868ec Cleaned up readme and added link to discord server 2020-12-19 15:14:45 +01:00
Mary
310059f274 Support macOS
This allows building and running under macOS.
There is still some issues with dpi but the application compiles and run now.
2020-12-18 21:44:13 +01:00
Mary
b5cc3b6f1b Make target link and include more generic
This fixes issues with library link and unify support for linking on Linux/macOS/BSD.
2020-12-18 20:04:55 +01:00
Mary
de9421e68f Fix missing dependencies in README and ArchLinux get_deps script 2020-12-18 18:46:20 +01:00
Mary
413443aa95 Build LLVM demangler directly with our sources
This remove dep on LLVM library by building the demangler as part of the
project.

This should help with building on macOS.
2020-12-18 17:56:41 +01:00
Sam Umbach
82d7c54a3d Fix minor typos (#95) 2020-12-17 08:55:40 +01:00
WerWolv
9123b21e18 Added basic command palette (similar to the one in vscode) 2020-12-16 22:43:07 +01:00
averne
56cca88fbd Proper DPI scaling and basic custom font (#85)
* add glm to arch deps

After running got `None of the required 'glm' found`. This fixes that

* dist/fedora: Include file magic headers

Due to differences in package names between Deb based systems, Arch
Linux, and RPM based systems the package containing the development
headers for file were missing from the Fedora dependencies script.

This includes the package `file-devel`, which is the package which
resolves the issue.

In Fedora, one can identify the package providing a specific file using
the verb "whatprovides" with the command dnf, e.g.:

    [~]$ dnf whatprovides /usr/include/magic.h
    Last metadata expiration check: 4 days, 0:23:05 ago on Fri 04 Dec 2020 09:06:53 AM PST.
    file-devel-5.39-3.fc33.i686 : Libraries and header files for file development
    Repo        : fedora
    Matched from:
    Filename    : /usr/include/magic.h

    file-devel-5.39-3.fc33.x86_64 : Libraries and header files for file development
    Repo        : @System
    Matched from:
    Filename    : /usr/include/magic.h

    file-devel-5.39-3.fc33.x86_64 : Libraries and header files for file development
    Repo        : fedora
    Matched from:
    Filename    : /usr/include/magic.h

If one is unsure of the specific path, globbing may be used (but must be
quoted):

    dnf whatprovides "*/magic.h"

Resolves #48

* dist: Prevent already installed packages in ArchLinux and MSYS2.

Use --needed option with pacman to prevent it.

* Add script to install dependencies on Debian/Ubuntu.

Tested with Xubuntu 20.04 and Debian testing
(in today's Docker image bitnami/minideb).

Update README.md.

* ci: rework (#31)

* Support non standard LLVM library names (#86)

This fix openSUSE and Gentoo issue mentioned in https://github.com/WerWolv/ImHex/issues/37#issuecomment-739503138.

(tested on openSUSE tumbleweed via Docker)

I also took the liberty of renaming llvm_lib to llvm_demangle_lib to be more specific in the ``CMakeLists.txt``.

* Implement proper DPI handling

* Implement basic custom font support

* Fix building on windows

* Hopefully fix fonts on Windows

* Fix several scaling issues

* Replace font renderer with freetype

* Updated CI and dependency scripts

* Rebuild default font atlas

* Correct platform detection macro for mingw

* Fixed PKGBUILD

Co-authored-by: brockelmore <31553173+brockelmore@users.noreply.github.com>
Co-authored-by: Brian 'Redbeard' Harrington <redbeard@dead-city.org>
Co-authored-by: Biswapriyo Nath <nathbappai@gmail.com>
Co-authored-by: Stéphane Gourichon <stephane.gourichon@fidergo.fr>
Co-authored-by: umarcor <38422348+umarcor@users.noreply.github.com>
Co-authored-by: Mary <me@thog.eu>
Co-authored-by: WerWolv <werwolv98@gmail.com>
2020-12-11 14:24:42 +01:00
Mary
9b853350f1 Support non standard LLVM library names (#86)
This fix openSUSE and Gentoo issue mentioned in https://github.com/WerWolv/ImHex/issues/37#issuecomment-739503138.

(tested on openSUSE tumbleweed via Docker)

I also took the liberty of renaming llvm_lib to llvm_demangle_lib to be more specific in the ``CMakeLists.txt``.
2020-12-10 22:28:49 +01:00
umarcor
e3b5a55eba ci: rework (#31) 2020-12-09 19:49:56 +01:00
WerWolv
366dc80dc0 Merge pull request #79 from fidergo-stephane-gourichon/dependency_install_script_debian_ubuntu
Add script to install dependencies on Debian/Ubuntu.
2020-12-09 18:51:26 +01:00
Stéphane Gourichon
ba2ee6d6e5 Add script to install dependencies on Debian/Ubuntu.
Tested with Xubuntu 20.04 and Debian testing
(in today's Docker image bitnami/minideb).

Update README.md.
2020-12-09 15:18:18 +01:00
WerWolv
6afcf1a26f Merge pull request #76 from Biswa96/master
dist: Prevent already installed packages in ArchLinux and MSYS2.
2020-12-09 10:33:48 +01:00
Biswapriyo Nath
ee831fbcb6 dist: Prevent already installed packages in ArchLinux and MSYS2.
Use --needed option with pacman to prevent it.
2020-12-09 14:21:36 +05:30
WerWolv
4d87eefbe9 Merge pull request #69 from brianredbeard/issue-48-fix-fedora-error
dist/fedora: Include file magic headers
2020-12-08 18:45:44 +01:00
Brian 'Redbeard' Harrington
ec04fea9be dist/fedora: Include file magic headers
Due to differences in package names between Deb based systems, Arch
Linux, and RPM based systems the package containing the development
headers for file were missing from the Fedora dependencies script.

This includes the package `file-devel`, which is the package which
resolves the issue.

In Fedora, one can identify the package providing a specific file using
the verb "whatprovides" with the command dnf, e.g.:

    [~]$ dnf whatprovides /usr/include/magic.h
    Last metadata expiration check: 4 days, 0:23:05 ago on Fri 04 Dec 2020 09:06:53 AM PST.
    file-devel-5.39-3.fc33.i686 : Libraries and header files for file development
    Repo        : fedora
    Matched from:
    Filename    : /usr/include/magic.h

    file-devel-5.39-3.fc33.x86_64 : Libraries and header files for file development
    Repo        : @System
    Matched from:
    Filename    : /usr/include/magic.h

    file-devel-5.39-3.fc33.x86_64 : Libraries and header files for file development
    Repo        : fedora
    Matched from:
    Filename    : /usr/include/magic.h

If one is unsure of the specific path, globbing may be used (but must be
quoted):

    dnf whatprovides "*/magic.h"

Resolves #48
2020-12-08 09:31:17 -08:00
Mary
1586aee2d2 Merge pull request #59 from brockelmore/patch-1
add glm to arch deps
2020-12-08 13:33:42 +01:00
WerWolv
226169bbbe Merge remote-tracking branch 'origin/master' 2020-12-07 23:49:28 +01:00
WerWolv
e1e73077a1 Improved language parsing and validation. This fixes #58 2020-12-07 23:49:19 +01:00
brockelmore
7b5cfcb817 add glm to arch deps
After running got `None of the required 'glm' found`. This fixes that
2020-12-07 16:51:08 -05:00
WerWolv
b3645ec945 Merge pull request #53 from umarcor/deps
create subdir 'dist', update compiling guidelines
2020-12-07 18:46:25 +01:00
umarcor
7d06460e54 create subdir 'dist', update compiling guidelines 2020-12-07 04:17:17 +01:00
WerWolv
485761f45c Fixed ImHex refusing to be closed in some circumstances 2020-12-07 00:42:52 +01:00
WerWolv
f3d788de16 Fixed bytes not being selectable when a read-only file was loaded
This most likely fixes #49
2020-12-06 23:21:31 +01:00
WerWolv
b06f5630c7 Fixed additional issues with padding and zero sized arrays 2020-12-06 23:15:51 +01:00
WerWolv
5c96a28fb6 Actually fix crash when creating zero sized arrays
If size is zero, the array will be treated as non-existent. This fixes #50
2020-12-06 22:52:15 +01:00
WerWolv
9425569784 Merge pull request #47 from Calinou/readme-add-fedora-package-list
Add a list of packages to install for building on Fedora 33
2020-12-06 22:24:19 +01:00
Hugo Locurcio
8b982b977b Add a list of packages to install for building on Fedora 33
Tested in a fresh Fedora 33 Docker container.
2020-12-06 22:19:52 +01:00
WerWolv
7a9d7b59e8 Added overriding of endianess for individual variables 2020-12-06 21:40:57 +01:00
WerWolv
4720cf9fbe Added possible support for MacOS. Completely untested.
Relevant: #32
2020-12-06 13:48:56 +01:00
WerWolv
68f93c5e3d Fixed possible crash when loading files, relax pattern detection requirements
This fixes #20
2020-12-05 22:30:09 +01:00
WerWolv
7b8330f8f8 Added command line support / dropping files onto executable
Closes #36
2020-12-05 22:10:03 +01:00
WerWolv
63696b9f5f Merge pull request #38 from Thog/feature/linux-ci
CI: Add a GitHub Action to build on Ubuntu 20.04 LTS
2020-12-05 20:32:45 +01:00
Mary
727b3c6b10 CI: Add a GitHub Action to build on Ubuntu 20.04 LTS
Also clean up MSYS2 action.
2020-12-05 20:03:22 +01:00
WerWolv
05cb3831a2 Merge pull request #35 from Thog/fix/llvm-custom-lib-dir
Make sure to add LLVM_LIBRARY_DIR to link directories
2020-12-05 18:55:28 +01:00
Mary
5b51375404 Make sure to add LLVM_LIBRARY_DIR to link directories
This fix build on Debian and Ubuntu systems.

Close #28
Close #8
2020-12-05 18:13:47 +01:00
WerWolv
398e845e8d Merge pull request #33 from Thog/fix/capstone-401-support
Abstract capstone architectures
2020-12-05 17:43:18 +01:00
Mary
45c29888b4 Abstract capstone architectures
This allows to support older version of Capstone (example 4.0.1).

Should help with ubuntu building issues.
2020-12-05 17:32:30 +01:00
WerWolv
82c5bd528c Added more compile information 2020-12-05 15:39:28 +01:00
WerWolv
45d0b614c2 Added sponsoring links to Readme. Thank you <3 2020-12-05 15:10:57 +01:00
WerWolv
4725ff6d5f Don't open a console window in release build
This fixes #21
2020-12-05 14:09:32 +01:00
WerWolv
7158d4d4ad Always allow cursor movement with arrow keys
Implements #22
2020-12-05 12:55:37 +01:00
WerWolv
502d90b117 Merge remote-tracking branch 'origin/master' 2020-12-05 12:54:42 +01:00
WerWolv
f0c95b3f29 Merge pull request #29 from Thog/feature/python3-detect
Detect python version at build time
2020-12-05 12:54:30 +01:00
Mary
d3dccace37 Detect python version at build time
This remove the hardcoded version in CMakeLists.txt and
loader_script_handler.cpp.

Fixing building on Arch Linux and probably other systems.
2020-12-05 12:46:50 +01:00
WerWolv
a30453616b Turned cheat sheet popups into actual windows 2020-12-05 11:34:49 +01:00
WerWolv
168ba2ff9f Denote invalid GUIDs in data inspector
Addresses #24
2020-12-05 11:00:56 +01:00
WerWolv
2ca9a8fc79 Fixed data inspector displaying zero at the end of data
Fixes #25
2020-12-05 10:42:42 +01:00
WerWolv
6456a68805 Fixed crash when array size variable has a value of zero 2020-12-05 10:36:30 +01:00
WerWolv
e82b607fa1 Merge pull request #16 from Thog/feature/github-actions
CI: Add a GitHub Action to build on Windows
2020-12-04 13:40:36 +01:00
Mary
7168c9ed59 Limit make to 4 threads and move build.yml to build_win.yml 2020-12-04 13:17:54 +01:00
WerWolv
d7af6934b6 Added ImHex-Patterns repository to the readme 2020-12-04 09:26:19 +01:00
Mary
b4a5a936a0 CI: Add a GitHub Action to build on Windows
This build in any commits and pull requests.
2020-12-04 01:28:26 +01:00
WerWolv
6129e0d696 Added libwinpthread dll to copy instructions
Because smh not everybody has qemu installed
2020-12-03 23:18:41 +01:00
WerWolv
a0c8424800 Create FUNDING.yml 2020-12-03 21:10:38 +01:00
WerWolv
dc839e1ad1 Fixed typos, love you @foone :P 2020-12-03 20:56:02 +01:00
WerWolv
59155256a9 Create LICENSE 2020-12-03 15:34:58 +01:00
WerWolv
29b7995e7f Formatting 2020-12-03 09:18:55 +01:00
WerWolv
ae9ec8851c Credit where it's due 2020-12-03 09:17:55 +01:00
WerWolv
7c2df736df Improved readme 2020-12-01 20:47:57 +01:00
WerWolv
192e7d5060 Added Python API function to create structs and unions 2020-12-01 18:21:29 +01:00
WerWolv
6aed140ecf Use custom "argc" and "argv" exposing. Fixes #6 2020-12-01 18:19:49 +01:00
WerWolv
76d56c9ed4 Added python version requirement to cmake. Fixes #5 2020-12-01 18:18:15 +01:00
WerWolv
17096055f8 Added create_struct and create_union function to Python API 2020-12-01 16:41:38 +01:00
WerWolv
c6134bc038 Added basic python-based load scripts 2020-12-01 02:21:40 +01:00
WerWolv
16f885f469 Added read/write command to math evaluator 2020-11-30 21:45:48 +01:00
WerWolv
00072d0216 Improved pattern language cheat sheet, added math evaluator cheat sheet 2020-11-30 21:44:40 +01:00
WerWolv
4878f70e58 Added project files 2020-11-30 00:03:12 +01:00
WerWolv
9e8523470d Added applying of IPS and IPS32 patches 2020-11-29 15:09:36 +01:00
WerWolv
7316be0bc2 Added patches display window 2020-11-29 02:06:41 +01:00
WerWolv
8a4b663890 Prevent shortcuts from applying to closed windows 2020-11-29 01:18:12 +01:00
WerWolv
3276ad9979 Open file dialog to not pop up if hex view wasn't open 2020-11-29 01:17:54 +01:00
WerWolv
0890043bf4 Make Help view no longer appear in View menu 2020-11-28 22:01:50 +01:00
WerWolv
c90ef343c1 Added math evaluator / calculator to tools window 2020-11-28 21:55:52 +01:00
WerWolv
0f6e276113 Updated screenshots 2020-11-28 17:21:34 +01:00
WerWolv
1395c95831 Same treatment for the disassembly window 2020-11-28 16:15:12 +01:00
WerWolv
33b70a550f Improved look and feel of hash window. Added "Match selection" feature 2020-11-28 15:53:11 +01:00
WerWolv
985e924e9d Added simple bookmarks / comments feature. No saving yet though 2020-11-28 00:33:26 +01:00
WerWolv
3827919a32 Added error messages and error display to pattern language editor 2020-11-27 21:20:23 +01:00
WerWolv
d55bea7c46 Added character literals to pattern language 2020-11-27 14:18:28 +01:00
WerWolv
2efe326fdb Added Save, Save As and implemented error message for Base64 importing 2020-11-27 13:45:56 +01:00
WerWolv
d43bd23e1a Added default error message window 2020-11-27 13:45:27 +01:00
WerWolv
015ec12215 Improved byte write speed by a lot 2020-11-27 13:44:52 +01:00
WerWolv
fde9dc7961 Various small fixes 2020-11-27 09:09:59 +01:00
WerWolv
ed572ececf Added patching system and IPS/IPS32 patch exporting 2020-11-27 09:09:48 +01:00
WerWolv
fd2b79bea9 Removed cxxabi.h include 2020-11-24 18:12:48 +01:00
WerWolv
acc10930c2 Added MSVC symbol demangling, switched to LLVM libs for demangling 2020-11-24 18:12:08 +01:00
WerWolv
f17d6c2359 Added copy string and copy demangled string to strings window 2020-11-24 02:59:49 +01:00
WerWolv
e21211f3f6 Added back default debug/release specific flags 2020-11-24 02:00:48 +01:00
WerWolv
58deaa6b29 Added importing from base64 encoded file 2020-11-24 02:00:22 +01:00
WerWolv
fcd88b4b3b Shrink the color picker to a bit more reasonable size 2020-11-24 00:01:44 +01:00
WerWolv
3bd987ff2c Streamline view creation, save all view states when quitting 2020-11-23 23:57:19 +01:00
WerWolv
45bcdc8c46 Added toggle for ImGui demo window in Debug mode 2020-11-23 22:23:06 +01:00
WerWolv
0d0b2d6962 Indent variable name instead of color in pattern data view 2020-11-23 22:14:11 +01:00
WerWolv
fd6a41d219 Make selecting memory by clicking on a table item update the inspector 2020-11-23 16:26:01 +01:00
WerWolv
b052429a73 Improved ASCII and Wide char display in data inspector 2020-11-23 16:19:58 +01:00
WerWolv
1996f401e0 Fixed last block searched for strings to yield invalid results 2020-11-23 16:19:31 +01:00
WerWolv
3b3f2226f1 Remove collapse button from all windows 2020-11-23 15:51:58 +01:00
WerWolv
5c0f6a1e50 Enabled ImGui's viewports support 2020-11-23 15:51:40 +01:00
WerWolv
b7438f6ab8 Massively improved look and feel of pattern data, string and disassembly tables 2020-11-23 15:22:26 +01:00
WerWolv
84f80b3e06 Select region when clicking on string, disassembly or pattern data item 2020-11-23 13:10:14 +01:00
WerWolv
c281372b8d Improved table coloring 2020-11-23 13:08:24 +01:00
WerWolv
788a3cfc5e Merge pull request #3 from misson20000/bugfixes
a few bugfixes
2020-11-23 08:25:15 +01:00
misson20000
01eeb53af0 Fix out-of-bounds vector write on copy hex string 2020-11-22 18:00:46 -08:00
misson20000
7cf69128ea Actually fix time_t decoding crash on Linux 2020-11-22 18:00:17 -08:00
WerWolv
c977baecc4 Fixed crash when snprintf failed in formatter 2020-11-23 00:35:26 +01:00
WerWolv
2ab2f5e675 Improved block size text 2020-11-23 00:34:53 +01:00
WerWolv
6a38f1e9f3 Truncate file size to 2 digits after comma 2020-11-23 00:22:51 +01:00
WerWolv
f0eba69c4a Fixed time_t decoding crash on Linux 2020-11-23 00:20:29 +01:00
WerWolv
cea366e135 Fixed crash when scrolling disassembler options child off screen 2020-11-23 00:12:53 +01:00
WerWolv
d752c7434f Fixed crash when no patterns folder exists 2020-11-23 00:12:33 +01:00
WerWolv
4402120ffc Added the capstone disassembler and a disassembler window 2020-11-22 23:07:50 +01:00
WerWolv
b3fffdf530 Fixed automatic pattern loading 2020-11-22 23:06:17 +01:00
WerWolv
8d6d959e17 No need to manually set table colors 2020-11-22 20:41:54 +01:00
WerWolv
43f5cc622e Allow loading of huge files efficiently 2020-11-22 19:43:35 +01:00
WerWolv
5f025bcbcc Fixed UTF-8 decoding to not work 2020-11-22 16:22:23 +01:00
WerWolv
8297e22f10 Added global big and little endian support to the pattern parser 2020-11-22 16:22:02 +01:00
WerWolv
989eade5d7 Added big and little endian support to inspector 2020-11-22 15:32:37 +01:00
WerWolv
cd4de2ff96 Fixed data inspector to only show unsigned values 2020-11-22 12:50:49 +01:00
WerWolv
73d66365e9 Updated cheat sheet page 2020-11-22 11:20:01 +01:00
WerWolv
fbd4e593d2 Make array and pointer pattern data display more consistent with other types 2020-11-22 02:25:25 +01:00
WerWolv
033ef3889a Fixed enums failing to validate 2020-11-22 02:25:03 +01:00
WerWolv
0ce1b5d40b Added simple pointer type inside structs 2020-11-21 23:00:09 +01:00
WerWolv
ed4ed6b433 Added array sizes based on other local variables 2020-11-21 20:19:33 +01:00
WerWolv
4cd18b8358 Added auto loading patterns based on MIME types 2020-11-21 14:39:16 +01:00
WerWolv
fb85f272a1 Added pragmas to pattern language 2020-11-21 14:39:01 +01:00
WerWolv
28bb28b79c Also rename data inspector window 2020-11-21 14:37:09 +01:00
WerWolv
e3b6cfd54f Fixed compile on Linux 2020-11-21 00:36:38 +01:00
WerWolv
bf6ed3d540 Added proper data inspector view 2020-11-21 00:12:58 +01:00
WerWolv
9c0a270d90 Made the built-in type hover popup more useful 2020-11-20 22:21:59 +01:00
WerWolv
5112c3aa1e Added unions and padding to cheat sheet 2020-11-20 22:21:37 +01:00
WerWolv
57dcf6cc93 Added padding type to pattern language 2020-11-20 21:59:27 +01:00
WerWolv
48296775ae Implemented union support into the pattern language 2020-11-20 21:29:28 +01:00
WerWolv
e3cb078306 Implemented bitfield support into the pattern language 2020-11-20 20:26:19 +01:00
WerWolv
2f78a10e4c Replaced pattern editor with BalazsJako's ImGuiColorTextEdit 2020-11-20 18:24:59 +01:00
WerWolv
f3e2e35533 Change icon id for GLFW to load it 2020-11-20 16:50:21 +01:00
WerWolv
0d9175dc15 Fixed built-in types to not work inside structs 2020-11-20 15:52:06 +01:00
WerWolv
302caba403 Added copy hex view as HTML option 2020-11-20 15:15:43 +01:00
WerWolv
920b32b432 Added top offset line to hex editor 2020-11-20 13:51:27 +01:00
WerWolv
81e5c945b4 Added copy hex view as string option 2020-11-20 13:25:55 +01:00
WerWolv
78ea4276ae Use constexpr for C++ array 2020-11-20 11:58:40 +01:00
WerWolv
12a36d08e2 Fixed hex editor selection to act weird on right click 2020-11-20 11:57:40 +01:00
WerWolv
e4879f7546 Added copy programming language array to hex editor 2020-11-20 11:57:14 +01:00
WerWolv
34b8f481e1 Improved table rendering 2020-11-20 11:56:37 +01:00
WerWolv
f36014194d Bring strings view and pattern data view in line with each other 2020-11-20 00:16:50 +01:00
WerWolv
763d1f0e2d Improved highlight drawing 2020-11-20 00:10:55 +01:00
WerWolv
5c6fb302d9 Allow characters to be highlighted in hex editor 2020-11-19 23:56:17 +01:00
WerWolv
f748b75a19 Added begin, current and end goto offset modes 2020-11-19 23:24:34 +01:00
WerWolv
6a815d5ebb Allow mouse highlighting of bytes highlighted by pattern 2020-11-19 22:34:56 +01:00
WerWolv
bfb079cb4f Fixed syntax errors at the end of the file to not be caught 2020-11-19 22:06:38 +01:00
WerWolv
89afbd1aef Fixed pattern data view not rendering at all 2020-11-19 21:59:27 +01:00
WerWolv
ed9922c8a9 Only print 4 characters for type size by default 2020-11-19 21:43:03 +01:00
WerWolv
3fe231cdb0 Only print as many hex characters as the type is long 2020-11-19 21:30:39 +01:00
WerWolv
269af11eb4 Added enum support back 2020-11-19 21:30:12 +01:00
WerWolv
6ed3936424 Added imgui_demo because it told me so 2020-11-19 21:19:27 +01:00
WerWolv
24c8fc6957 Added back pattern data sorting 2020-11-19 21:19:03 +01:00
WerWolv
9965322505 Link winsock2 library on windows for htonl 2020-11-19 11:37:50 +01:00
WerWolv
9b04373809 Use htonl instead of bswap to technically support big endian systems 2020-11-19 11:37:16 +01:00
WerWolv
6fffc589bf Completely rewrite highlight and pattern evaluator 2020-11-19 11:36:52 +01:00
WerWolv
0889764bcc Updated credits 2020-11-17 15:38:42 +01:00
WerWolv
e40bb5c498 Use ImGui-Addons by gallickgunner as file picker instead 2020-11-17 15:38:24 +01:00
WerWolv
a255e062be Fixed 64 bit fseek and ftell on Linux 2020-11-17 14:09:48 +01:00
WerWolv
02c3821ea7 Allow loading of huge files 2020-11-17 13:59:32 +01:00
WerWolv
e61dfa0927 Fixed about and cheat sheet window 2020-11-17 13:59:16 +01:00
WerWolv
c8304eb497 Merge remote-tracking branch 'origin/master' 2020-11-17 13:58:56 +01:00
WerWolv
6e21f703ab Added file drag and drop support 2020-11-17 13:58:50 +01:00
WerWolv
7550cf394c Improved screenshot 2020-11-17 03:32:16 +01:00
WerWolv
d05805595e Fixed copying when highlightEnd > highlightStart 2020-11-17 02:36:12 +01:00
WerWolv
975c3a9276 Added byte color to pattern data table 2020-11-17 02:33:15 +01:00
WerWolv
43d5fe2f4d Improved byte highlight color palette 2020-11-17 02:32:53 +01:00
WerWolv
a2fb9306c7 Disallow using declarations with invalid or not yet declared types 2020-11-17 02:32:32 +01:00
WerWolv
4c07983834 Added pattern preprocessor and #define and #include support 2020-11-17 02:31:51 +01:00
WerWolv
b28d45df8a Fix //-style comments not working on last line 2020-11-16 22:54:54 +01:00
WerWolv
c863b2f65b Added validator to catch more syntax errors in pattern code 2020-11-16 22:54:39 +01:00
WerWolv
896cad1fe0 Fix linux build 2020-11-16 00:23:27 +01:00
WerWolv
8b9b284ae9 Add more hex editor shortcuts 2020-11-16 00:07:42 +01:00
WerWolv
9ffd393a4a Added multi-byte selecting with mouse 2020-11-15 23:27:46 +01:00
WerWolv
559fd28036 Added hexadecimal search 2020-11-15 23:04:46 +01:00
WerWolv
4452f9754e Added regex replacer and color picker to tools window 2020-11-15 21:31:04 +01:00
WerWolv
983c1b4a90 Merge pull request #1 from averne/master
Simple configuration parsing for size scaling
2020-11-15 16:06:33 +01:00
WerWolv
cd9d0bcf34 Show more information in data information window 2020-11-15 16:06:10 +01:00
averne
ec294228ae Simple configuration parsing for size scaling 2020-11-15 15:49:21 +01:00
averne
bbfb0556a6 Only statically link on Windows 2020-11-15 15:48:30 +01:00
WerWolv
0b8b887978 Make strings view less laggy 2020-11-15 03:51:59 +01:00
WerWolv
9320ffdbbd Add ASCII table to tools 2020-11-15 02:50:56 +01:00
WerWolv
a955f522bd Added strings finder 2020-11-15 01:42:43 +01:00
WerWolv
2526eda0db Added tools window 2020-11-15 00:46:38 +01:00
WerWolv
5b2dc51c07 Use tables to display pattern data 2020-11-15 00:46:18 +01:00
WerWolv
30c0ce8d2c Updated ImGui to Docking + Table branch 2020-11-15 00:45:37 +01:00
WerWolv
c758eb244b Added a help window 2020-11-14 21:16:03 +01:00
WerWolv
d9f5a974cb Remove requirement for a comma after the last enum entry 2020-11-14 15:06:27 +01:00
WerWolv
658d4ec478 Revamped pattern data displaying to support per-type displaying 2020-11-14 14:42:21 +01:00
WerWolv
72f9da2a67 Display entropy by always creating 2048 blocks for every file 2020-11-14 14:41:15 +01:00
WerWolv
41c70bce44 Add enums 2020-11-14 14:40:21 +01:00
WerWolv
999db12a3a Added // and /* */ style comments to scripting language 2020-11-13 14:35:52 +01:00
WerWolv
7a30072fcb Removed useless pattern file size limitation 2020-11-13 13:50:59 +01:00
WerWolv
0cdacc4b9f Updated .gitignore 2020-11-13 13:06:57 +01:00
WerWolv
a6b04e99f6 Added magic database for Nintendo console files 2020-11-13 13:06:45 +01:00
WerWolv
8aa4402f88 Don't show pattern editor when no file is loaded 2020-11-13 13:06:22 +01:00
WerWolv
295b32b890 Fixed handle leak when loading pattern file
Thanks @HookedBehemoth
2020-11-13 12:07:30 +01:00
WerWolv
0dcf02f891 Actually display signed and floating point data in the right format 2020-11-13 12:07:05 +01:00
WerWolv
15b91c1cac Show complete variable name in pattern data view 2020-11-13 11:37:43 +01:00
WerWolv
0bdc442bf0 Fixed pattern array highlighting offsets being wrong 2020-11-13 11:15:34 +01:00
WerWolv
d44ffde2a9 Fixed color flickering after loading pattern 2020-11-13 11:15:07 +01:00
WerWolv
867b87415b Statically link all libs again to make it work on all Windows systems 2020-11-13 00:43:04 +01:00
WerWolv
761522a540 Fixed highlighting calculating sizes wrongly 2020-11-13 00:42:29 +01:00
156 changed files with 34649 additions and 2830 deletions

5
.github/FUNDING.yml vendored Normal file
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@@ -0,0 +1,5 @@
# Sponsor links
patreon: werwolv
custom: https://werwolv.net/donate
github: WerWolv

138
.github/workflows/build.yml vendored Normal file
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@@ -0,0 +1,138 @@
name: Build
on:
push:
pull_request:
env:
BUILD_TYPE: Release
jobs:
linux:
runs-on: ubuntu-20.04
name: 🐧 Ubuntu 20.04
steps:
- name: 🧰 Checkout
uses: actions/checkout@v2
with:
fetch-depth: 0
- name: ⬇️ Install dependencies
run: |
sudo apt-get update
sudo apt-get install -y \
build-essential \
gcc-10 \
g++-10 \
pkg-config \
cmake \
make \
libglfw3-dev \
libglm-dev \
libmagic-dev \
libssl-dev \
libcapstone-dev \
nlohmann-json3-dev \
python3-dev \
libfreetype-dev \
- name: ✋ Build
run: |
mkdir build
cd build
CC=gcc-10 CXX=g++-10 cmake -DCMAKE_BUILD_TYPE=$BUILD_TYPE ..
make -j 4
- name: 📦 Uploading artifact
uses: actions/upload-artifact@v2
with:
name: Linux ELF
path: build/imhex
win-manual:
runs-on: windows-latest
strategy:
fail-fast: false
matrix:
include:
- { msystem: MINGW64, arch: x86_64 }
#- { msystem: MINGW32, arch: i686 } # currently fail
name: 🟦 ${{ matrix.msystem }} · ${{ matrix.arch }}
defaults:
run:
shell: msys2 {0}
env:
MINGW_INSTALLS: ${{ matrix.msystem }}
steps:
- name: 🧰 Checkout
uses: actions/checkout@v2
with:
fetch-depth: 0
- name: ⬇️ Install dependencies
uses: msys2/setup-msys2@v2
with:
msystem: ${{ matrix.msystem }}
update: true
install: >
mingw-w64-${{ matrix.arch }}-gcc
mingw-w64-${{ matrix.arch }}-cmake
mingw-w64-${{ matrix.arch }}-make
mingw-w64-${{ matrix.arch }}-capstone
mingw-w64-${{ matrix.arch }}-glfw
mingw-w64-${{ matrix.arch }}-glm
mingw-w64-${{ matrix.arch }}-file
mingw-w64-${{ matrix.arch }}-nlohmann-json
mingw-w64-${{ matrix.arch }}-openssl
mingw-w64-${{ matrix.arch }}-polly
mingw-w64-${{ matrix.arch }}-python
mingw-w64-${{ matrix.arch }}-dlfcn
mingw-w64-${{ matrix.arch }}-freetype
- name: ✋ Build
run: |
mkdir build
cd build
ls -1 C:/hostedtoolcache/windows/Python/3.9.1/x64/python39.dll | xargs -L1 -I{} cp {} .
ls -1 D:/a/_temp/msys/msys64/mingw64/bin/libwinpthread-?.dll | xargs -L1 -I{} cp {} .
cmake -G "MinGW Makefiles" -DCMAKE_BUILD_TYPE=$BUILD_TYPE ..
mingw32-make -j 4
- name: 📦 Uploading artifact
uses: actions/upload-artifact@v2
with:
name: Windows EXE
path: |
build/*.exe
build/python39.dll
build/libwinpthread-?.dll
macos-build:
runs-on: macos-11.0
name: 🍎 macOS 11.0
steps:
- name: 🧰 Checkout
uses: actions/checkout@v2
with:
fetch-depth: 0
- name: ⬇️ Install dependencies
run: |
brew bundle --no-lock --file dist/Brewfile
- name: ✋ Build
run: |
mkdir build
cd build
CC=$(brew --prefix llvm)/bin/clang CXX=$(brew --prefix llvm)/bin/clang++ PKG_CONFIG_PATH="$(brew --prefix openssl)/lib/pkgconfig":"$(brew --prefix)/lib/pkgconfig" cmake -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCREATE_BUNDLE=ON -DCREATE_PACKAGE=ON ..
make -j 4 package
- name: 📦 Uploading artifact
uses: actions/upload-artifact@v2
with:
name: macOS DMG
path: build/*.dmg

9
.gitignore vendored
View File

@@ -1,4 +1,13 @@
.vscode/
.idea/
cmake-build-debug/
cmake-build-release/
build-linux/
build/
*.mgc
imgui.ini
.DS_Store

1
.idea/.name generated Normal file
View File

@@ -0,0 +1 @@
imhex

2
.idea/imhex.iml generated Normal file
View File

@@ -0,0 +1,2 @@
<?xml version="1.0" encoding="UTF-8"?>
<module classpath="CMake" type="CPP_MODULE" version="4" />

2
.idea/modules.xml generated
View File

@@ -2,7 +2,7 @@
<project version="4">
<component name="ProjectModuleManager">
<modules>
<module fileurl="file://$PROJECT_DIR$/.idea/HexEditor.iml" filepath="$PROJECT_DIR$/.idea/HexEditor.iml" />
<module fileurl="file://$PROJECT_DIR$/.idea/imhex.iml" filepath="$PROJECT_DIR$/.idea/imhex.iml" />
</modules>
</component>
</project>

View File

@@ -1,48 +1,193 @@
cmake_minimum_required(VERSION 3.16)
project(HexEditor)
project(imhex VERSION 1.5.0)
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE "Release" CACHE FORCE)
endif(NOT CMAKE_BUILD_TYPE)
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake/modules")
option (CREATE_PACKAGE "Create a package with CPack" OFF)
if (APPLE)
option (CREATE_BUNDLE "Create a bundle on macOS" OFF)
endif()
set(CMAKE_FIND_PACKAGE_SORT_ORDER NATURAL)
set(CMAKE_FIND_PACKAGE_SORT_DIRECTION DEC)
set(CMAKE_CXX_STANDARD 20)
# Enforce that we use non system Python 3 on macOS.
set(Python_FIND_FRAMEWORK NEVER)
# Find packages
find_package(PkgConfig REQUIRED)
pkg_search_module(GLFW REQUIRED glfw3)
pkg_search_module(CRYPTO REQUIRED libcrypto)
pkg_search_module(CAPSTONE REQUIRED capstone)
find_package(OpenGL REQUIRED)
find_package(nlohmann_json REQUIRED)
find_package(Python COMPONENTS Development)
include_directories(include ${GLFW_INCLUDE_DIRS} libs/ImGui/include libs/glad/include)
SET(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS} -DIMGUI_IMPL_OPENGL_LOADER_GLAD")
add_subdirectory(external/llvm)
add_subdirectory(plugins/libimhex)
add_executable(ImHex
if(Python_VERSION LESS 3)
message(STATUS ${PYTHON_VERSION_MAJOR_MINOR})
message(FATAL_ERROR "No valid version of Python 3 was found.")
endif()
pkg_search_module(MAGIC libmagic)
if(NOT MAGIC_FOUND)
find_library(MAGIC magic REQUIRED)
endif()
# Add include directories
include_directories(include ${CRYPTO_INCLUDE_DIRS} ${CAPSTONE_INCLUDE_DIRS} ${MAGIC_INCLUDE_DIRS} ${Python_INCLUDE_DIRS})
# Get Python major and minor
string(REPLACE "." ";" PYTHON_VERSION_MAJOR_MINOR ${Python_VERSION})
list(REMOVE_AT PYTHON_VERSION_MAJOR_MINOR 2)
list(JOIN PYTHON_VERSION_MAJOR_MINOR "." PYTHON_VERSION_MAJOR_MINOR)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CMAKE_C_FLAGS} -DPYTHON_VERSION_MAJOR_MINOR=\"\\\"${PYTHON_VERSION_MAJOR_MINOR}\"\\\"")
# Detect current OS / System
if (WIN32)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DOS_WINDOWS -static-libstdc++ -static-libgcc -Wl,--allow-multiple-definition -static")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -Wl,-subsystem,windows")
elseif(APPLE)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DOS_MACOS")
elseif(UNIX AND NOT APPLE)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DOS_LINUX")
else()
message(FATAL_ERROR "Unknown / unsupported system!")
endif()
# Detect 32 vs. 64 bit system
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DARCH_64_BIT")
elseif(CMAKE_SIZEOF_VOID_P EQUAL 4)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DARCH_32_BIT")
endif()
# Get the current working branch
execute_process(
COMMAND git rev-parse --abbrev-ref HEAD
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
OUTPUT_VARIABLE GIT_BRANCH
OUTPUT_STRIP_TRAILING_WHITESPACE
)
# Get the latest abbreviated commit hash of the working branch
execute_process(
COMMAND git log -1 --format=%h
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
OUTPUT_VARIABLE GIT_COMMIT_HASH
OUTPUT_STRIP_TRAILING_WHITESPACE
)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DGIT_COMMIT_HASH=\"\\\"${GIT_COMMIT_HASH}\"\\\"")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DGIT_BRANCH=\"\\\"${GIT_BRANCH}\"\\\"")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -DRELEASE -DIMHEX_VERSION=\"\\\"${PROJECT_VERSION}\"\\\"")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DDEBUG -DIMHEX_VERSION=\"\\\"${PROJECT_VERSION}-Debug\"\\\"")
if (WIN32)
set(application_type WIN32)
set(imhex_icon resource.rc)
elseif (APPLE)
set (imhex_icon "${PROJECT_SOURCE_DIR}/res/mac/AppIcon.icns")
if (CREATE_BUNDLE)
set(application_type MACOSX_BUNDLE)
set_source_files_properties(${imhex_icon} PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
set(MACOSX_BUNDLE_ICON_FILE "AppIcon.icns")
set(MACOSX_BUNDLE_INFO_STRING "WerWolv")
set(MACOSX_BUNDLE_BUNDLE_NAME "ImHex")
set(MACOSX_BUNDLE_BUNDLE_VERSION "${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}.${PROJECT_VERSION_PATCH}")
set(MACOSX_BUNDLE_GUI_IDENTIFIER "WerWolv.ImHex")
set(MACOSX_BUNDLE_LONG_VERSION_STRING "${PROJECT_VERSION}-${GIT_COMMIT_HASH}")
set(MACOSX_BUNDLE_SHORT_VERSION_STRING "${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}")
set(MACOSX_BUNDLE_COPYRIGHT "Copyright © 2020 WerWolv and Thog. All rights reserved." )
if ("${CMAKE_GENERATOR}" STREQUAL "Xcode")
set ( bundle_path "${CMAKE_BINARY_DIR}/${CMAKE_BUILD_TYPE}/imhex.app" )
else ()
set ( bundle_path "${CMAKE_BINARY_DIR}/imhex.app" )
endif()
endif()
endif()
add_executable(imhex ${application_type}
source/main.cpp
source/window.cpp
source/utils.cpp
source/crypto.cpp
source/parser/lexer.cpp
source/parser/parser.cpp
source/helpers/crypto.cpp
source/helpers/patches.cpp
source/helpers/math_evaluator.cpp
source/helpers/project_file_handler.cpp
source/helpers/loader_script_handler.cpp
source/helpers/plugin_handler.cpp
source/provider/file_provider.cpp
source/lang/preprocessor.cpp
source/lang/lexer.cpp
source/lang/parser.cpp
source/lang/validator.cpp
source/lang/evaluator.cpp
source/lang/builtin_functions.cpp
source/providers/file_provider.cpp
source/views/view_hexeditor.cpp
source/views/view_pattern.cpp
source/views/view_pattern_data.cpp
source/views/view_hashes.cpp
source/views/view_information.cpp
source/views/view_help.cpp
source/views/view_tools.cpp
source/views/view_strings.cpp
source/views/view_data_inspector.cpp
source/views/view_disassembler.cpp
source/views/view_bookmarks.cpp
source/views/view_patches.cpp
source/views/view_command_palette.cpp
libs/glad/source/glad.c
libs/ImGui/source/imgui.cpp
libs/ImGui/source/imgui_demo.cpp
libs/ImGui/source/imgui_draw.cpp
libs/ImGui/source/imgui_widgets.cpp
libs/ImGui/source/imgui_impl_glfw.cpp
libs/ImGui/source/imgui_impl_opengl3.cpp
res.rc
${imhex_icon}
)
if (WIN32)
target_link_libraries(ImHex libglfw3.a libgcc.a libstdc++.a libmagic.a libgnurx.a libtre.a libintl.a libiconv.a shlwapi.lib libcrypto.a)
endif (WIN32)
set_target_properties(imhex PROPERTIES CXX_VISIBILITY_PRESET hidden)
if (UNIX)
target_link_libraries(ImHex libglfw.so libmagic.so libcrypto.so libdl.so)
endif (UNIX)
target_link_directories(imhex PRIVATE ${CRYPTO_LIBRARY_DIRS} ${CAPSTONE_LIBRARY_DIRS} ${MAGIC_LIBRARY_DIRS})
if (WIN32)
target_link_libraries(imhex libdl.a libmagic.a libgnurx.a libtre.a libintl.a libiconv.a libshlwapi.a libcrypto.a libwinpthread.a libcapstone.a LLVMDemangle imgui libimhex ${Python_LIBRARIES} nlohmann_json::nlohmann_json)
elseif (UNIX)
target_link_libraries(imhex magic crypto ${CMAKE_DL_LIBS} capstone LLVMDemangle imgui libimhex ${Python_LIBRARIES} nlohmann_json::nlohmann_json dl)
endif()
if (CREATE_BUNDLE)
include(PostprocessBundle)
# Fix rpath
add_custom_command(TARGET imhex POST_BUILD COMMAND ${CMAKE_INSTALL_NAME_TOOL} -add_rpath "@executable_path/../Frameworks/" $<TARGET_FILE:imhex>)
# FIXME: Remove this once we move/integrate the plugins directory.
add_custom_target(build-time-make-plugins-directory ALL COMMAND ${CMAKE_COMMAND} -E make_directory "${bundle_path}/Contents/MacOS/plugins")
# Update library references to make the bundle portable
postprocess_bundle(imhex)
# Enforce DragNDrop packaging.
set(CPACK_GENERATOR "DragNDrop")
install(TARGETS imhex BUNDLE DESTINATION .)
else()
install(TARGETS imhex RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
endif()
if (CREATE_PACKAGE)
include(apple)
include(CPack)
endif()

339
LICENSE Normal file
View File

@@ -0,0 +1,339 @@
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Lesser General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
rights.
We protect your rights with two steps: (1) copyright the software, and
(2) offer you this license which gives you legal permission to copy,
distribute and/or modify the software.
Also, for each author's protection and ours, we want to make certain
that everyone understands that there is no warranty for this free
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that any problems introduced by others will not reflect on the original
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Finally, any free program is threatened constantly by software
patents. We wish to avoid the danger that redistributors of a free
program will individually obtain patent licenses, in effect making the
program proprietary. To prevent this, we have made it clear that any
patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and
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GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program", below,
refers to any such program or work, and a "work based on the Program"
means either the Program or any derivative work under copyright law:
that is to say, a work containing the Program or a portion of it,
either verbatim or with modifications and/or translated into another
language. (Hereinafter, translation is included without limitation in
the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
covered by this License; they are outside its scope. The act of
running the Program is not restricted, and the output from the Program
is covered only if its contents constitute a work based on the
Program (independent of having been made by running the Program).
Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the
notices that refer to this License and to the absence of any warranty;
and give any other recipients of the Program a copy of this License
along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
2. You may modify your copy or copies of the Program or any portion
of it, thus forming a work based on the Program, and copy and
distribute such modifications or work under the terms of Section 1
above, provided that you also meet all of these conditions:
a) You must cause the modified files to carry prominent notices
stating that you changed the files and the date of any change.
b) You must cause any work that you distribute or publish, that in
whole or in part contains or is derived from the Program or any
part thereof, to be licensed as a whole at no charge to all third
parties under the terms of this License.
c) If the modified program normally reads commands interactively
when run, you must cause it, when started running for such
interactive use in the most ordinary way, to print or display an
announcement including an appropriate copyright notice and a
notice that there is no warranty (or else, saying that you provide
a warranty) and that users may redistribute the program under
these conditions, and telling the user how to view a copy of this
License. (Exception: if the Program itself is interactive but
does not normally print such an announcement, your work based on
the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
and can be reasonably considered independent and separate works in
themselves, then this License, and its terms, do not apply to those
sections when you distribute them as separate works. But when you
distribute the same sections as part of a whole which is a work based
on the Program, the distribution of the whole must be on the terms of
this License, whose permissions for other licensees extend to the
entire whole, and thus to each and every part regardless of who wrote it.
Thus, it is not the intent of this section to claim rights or contest
your rights to work written entirely by you; rather, the intent is to
exercise the right to control the distribution of derivative or
collective works based on the Program.
In addition, mere aggregation of another work not based on the Program
with the Program (or with a work based on the Program) on a volume of
a storage or distribution medium does not bring the other work under
the scope of this License.
3. You may copy and distribute the Program (or a work based on it,
under Section 2) in object code or executable form under the terms of
Sections 1 and 2 above provided that you also do one of the following:
a) Accompany it with the complete corresponding machine-readable
source code, which must be distributed under the terms of Sections
1 and 2 above on a medium customarily used for software interchange; or,
b) Accompany it with a written offer, valid for at least three
years, to give any third party, for a charge no more than your
cost of physically performing source distribution, a complete
machine-readable copy of the corresponding source code, to be
distributed under the terms of Sections 1 and 2 above on a medium
customarily used for software interchange; or,
c) Accompany it with the information you received as to the offer
to distribute corresponding source code. (This alternative is
allowed only for noncommercial distribution and only if you
received the program in object code or executable form with such
an offer, in accord with Subsection b above.)
The source code for a work means the preferred form of the work for
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anything that is normally distributed (in either source or binary
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itself accompanies the executable.
If distribution of executable or object code is made by offering
access to copy from a designated place, then offering equivalent
access to copy the source code from the same place counts as
distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program
except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
void, and will automatically terminate your rights under this License.
However, parties who have received copies, or rights, from you under
this License will not have their licenses terminated so long as such
parties remain in full compliance.
5. You are not required to accept this License, since you have not
signed it. However, nothing else grants you permission to modify or
distribute the Program or its derivative works. These actions are
prohibited by law if you do not accept this License. Therefore, by
modifying or distributing the Program (or any work based on the
Program), you indicate your acceptance of this License to do so, and
all its terms and conditions for copying, distributing or modifying
the Program or works based on it.
6. Each time you redistribute the Program (or any work based on the
Program), the recipient automatically receives a license from the
original licensor to copy, distribute or modify the Program subject to
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restrictions on the recipients' exercise of the rights granted herein.
You are not responsible for enforcing compliance by third parties to
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7. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
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distribute so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you
may not distribute the Program at all. For example, if a patent
license would not permit royalty-free redistribution of the Program by
all those who receive copies directly or indirectly through you, then
the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under
any particular circumstance, the balance of the section is intended to
apply and the section as a whole is intended to apply in other
circumstances.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of any
such claims; this section has the sole purpose of protecting the
integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or she is willing
to distribute software through any other system and a licensee cannot
impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and "any
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either of that version or of any later version published by the Free
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10. If you wish to incorporate parts of the Program into other free
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NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
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WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License.

157
README.md
View File

@@ -1,7 +1,158 @@
# ImHex
<h1 align="center">:mag: ImHex</h1>
A Hex editor written in C++ using OpenGL, GLFW and Dear ImGui
<p align="center">A Hex Editor for Reverse Engineers, Programmers and people that value their eye sight when working at 3 AM.</p>
<p align="center">
<a title="'Build' workflow Status" href="https://github.com/WerWolv/ImHex/actions?query=workflow%3ABuild"><img alt="'Build' workflow Status" src="https://img.shields.io/github/workflow/status/WerWolv/ImHex/Build?longCache=true&style=for-the-badge&label=Build&logoColor=fff&logo=GitHub%20Actions"></a>
<a title="Discord Server" href="https://discord.gg/X63jZ36xBY"><img alt="Discord Server" src="https://img.shields.io/discord/789833418631675954?label=Discord&logo=Discord&style=for-the-badge"></a>
</p>
## Supporting
If you like my work, please consider supporting me on GitHub Sponsors, Patreon or PayPal. Thanks a lot!
<p align="center">
<a href="https://github.com/sponsors/WerWolv"><img src="https://werwolv.net/assets/github_banner.png" alt="GitHub donate button" /> </a>
<a href="https://www.patreon.com/werwolv"><img src="https://c5.patreon.com/external/logo/become_a_patron_button.png" alt="Patreon donate button" /> </a>
<a href="https://werwolv.net/donate"><img src="https://werwolv.net/assets/paypal_banner.png" alt="PayPal donate button" /> </a>
</p>
## Features
- Featureful hex view
- Byte patching
- Patch management
- Copy bytes as feature
- Bytes
- Hex string
- C, C++, C#, Rust, Python, Java & JavaScript array
- ASCII-Art hex view
- HTML self contained div
- String and hex search
- Colorful highlighting
- Goto from start, end and current cursor position
- Custom C++-like pattern language for parsing highlighting a file's content
- Automatic loading based on MIME type
- arrays, pointers, structs, unions, enums, bitfields, using declarations, little and big endian support, conditionals and much more!
- Useful error messages, syntax highlighting and error marking
- Data importing
- Base64 files
- IPS and IPS32 patches
- Data exporting
- IPS and IPS32 patches
- Data inspector allowing interpretation of data as many different types (little and big endian)
- Huge file support with fast and efficient loading
- String search
- Copying of strings
- Copying of demangled strings
- File hashing support
- CRC16 and CRC32 with custom initial values and polynomials
- MD4, MD5
- SHA-1, SHA-224, SHA-256, SHA-384, SHA-512
- Disassembler supporting many different architectures
- ARM32 (ARM, Thumb, Cortex-M, AArch32)
- ARM64
- MIPS (MIPS32, MIPS64, MIPS32R6, Micro)
- x86 (16-bit, 32-bit, 64-bit)
- PowerPC (32-bit, 64-bit)
- SPARC
- IBM SystemZ
- xCORE
- M68K
- TMS320C64X
- M680X
- Ethereum
- Bookmarks
- Region highlighting
- Comments
- Data Analyzer
- File magic-based file parser and MIME type database
- Byte distribution graph
- Entropy graph
- Highest and avarage entropy
- Encrypted / Compressed file detection
- Helpful tools
- Itanium and MSVC demangler
- ASCII table
- Regex replacer
- Mathematical expression evaluator (Calculator)
- Hexadecimal Color picker
- Built-in cheat sheet for pattern language and Math evaluator
- Doesn't burn out your retinas when used in late-night sessions
## Screenshots
![](https://i.imgur.com/BewCMbw.png)
![](https://i.imgur.com/xH7xJ4g.png)
![](https://i.imgur.com/fhVJYEa.png)
## Pattern Language
The custom C-like Pattern Language developed and used by ImHex is easy to read, understand and learn. A guide with all features of the langauge can be found [in the wiki](https://github.com/WerWolv/ImHex/wiki/Pattern-Language-Guide) or a simpler version in ImHex under `Help -> Pattern Language Cheat Sheet`
## Additional Files
For format patterns, includable libraries and magic files, check out the [ImHex-Patterns](https://github.com/WerWolv/ImHex-Patterns) repository. Feel free to PR your own files there as well!
## Nightly builds
See latest nightly builds on the artifacts result of the Build action [here](https://github.com/WerWolv/ImHex/actions?query=workflow%3ABuild).
NOTE: **We currently only provide nightly builds for macOS (x86_64)**
## Compiling
You need a C++20 compatible compiler such as GCC 10.2.0 to compile ImHex. Moreover, the following dependencies are needed for compiling ImHex:
- GLFW3
- libmagic, libgnurx, libtre, libintl, libiconv
- libcrypto
- capstone
- nlohmann json
- Python3
- freetype2
- Brew (macOS only)
### Windows and Linux
Find all-in-one dependency installation scripts for Arch Linux, Fedora, Debian/Ubuntu and/or MSYS2 in [dist](dist).
After all the dependencies are installed, run the following commands to build ImHex:
```sh
mkdir build
cd build
cmake -DCMAKE_BUILD_TYPE=Release ..
make -j
```
---
To create a standalone zipfile on Windows, get the Python standard library (e.g. from https://github.com/python/cpython/tree/master/Lib) and place the files and folders in `lib/python3.8` next to your built executable. Don't forget to also copy the `libpython3.8.dll` and `libwinpthread-1.dll` from your mingw setup next to the executable.
On both Windows and Linux:
- Copy the files from `python_libs` in the `lib` folder next to your built executable.
- Place your magic databases in the `magic` folder next to your built executable
- Place your patterns in the `pattern` folder next to your built executable
- Place your include pattern files in the `include` folder next to your built executable
### macOS
To build ImHex on macOS, run the following commands:
```sh
brew bundle --no-lock --file dist/Brewfile
mkdir build
cd build
CC=$(brew --prefix llvm)/bin/clang CXX=$(brew --prefix llvm)/bin/clang++ PKG_CONFIG_PATH="$(brew --prefix openssl)/lib/pkgconfig":"$(brew --prefix)/lib/pkgconfig" cmake -DCMAKE_BUILD_TYPE=Release ..
make -j
```
## Credits
- Thanks a lot to ocornut for their amazing [Dear ImGui](https://github.com/ocornut/imgui) which is used for building the entire interface
- Thanks to orconut as well for their hex editor view used as base for this project.
- Thanks to BalazsJako for their incredible [ImGuiColorTextEdit](https://github.com/BalazsJako/ImGuiColorTextEdit) used for the pattern language syntax highlighting
- Thanks to AirGuanZ for their amazing [imgui-filebrowser](https://github.com/AirGuanZ/imgui-filebrowser) used for loading and saving files
- Thanks to nlohmann for their [json](https://github.com/nlohmann/json) library used for project files
- Thanks to aquynh for [capstone](https://github.com/aquynh/capstone) which is the base of the disassembly window

View File

@@ -0,0 +1,59 @@
# Adapted from the Dolphin project: https://dolphin-emu.org/
# This module can be used in two different ways.
#
# When invoked as `cmake -P PostprocessBundle.cmake`, it fixes up an
# application folder to be standalone. It bundles all required libraries from
# the system and fixes up library IDs. Any additional shared libraries, like
# plugins, that are found under Contents/MacOS/ will be made standalone as well.
#
# When called with `include(PostprocessBundle)`, it defines a helper
# function `postprocess_bundle` that sets up the command form of the
# module as a post-build step.
if(CMAKE_GENERATOR)
# Being called as include(PostprocessBundle), so define a helper function.
set(_POSTPROCESS_BUNDLE_MODULE_LOCATION "${CMAKE_CURRENT_LIST_FILE}")
function(postprocess_bundle target)
add_custom_command(TARGET ${target} POST_BUILD
COMMAND ${CMAKE_COMMAND} -DBUNDLE_PATH="$<TARGET_FILE_DIR:${target}>/../.." -DCODE_SIGN_CERTIFICATE_ID="${CODE_SIGN_CERTIFICATE_ID}"
-P "${_POSTPROCESS_BUNDLE_MODULE_LOCATION}"
)
endfunction()
return()
endif()
get_filename_component(BUNDLE_PATH "${BUNDLE_PATH}" ABSOLUTE)
message(STATUS "Fixing up application bundle: ${BUNDLE_PATH}")
# Make sure to fix up any additional shared libraries (like plugins) that are
# needed.
file(GLOB_RECURSE extra_libs "${BUNDLE_PATH}/Contents/MacOS/*.dylib")
message(STATUS "Fixing up application bundle: ${extra_dirs}")
# BundleUtilities doesn't support DYLD_FALLBACK_LIBRARY_PATH behavior, which
# makes it sometimes break on libraries that do weird things with @rpath. Specify
# equivalent search directories until https://gitlab.kitware.com/cmake/cmake/issues/16625
# is fixed and in our minimum CMake version.
set(extra_dirs "/usr/local/lib" "/lib" "/usr/lib")
# BundleUtilities is overly verbose, so disable most of its messages
function(message)
if(NOT ARGV MATCHES "^STATUS;")
_message(${ARGV})
endif()
endfunction()
include(BundleUtilities)
set(BU_CHMOD_BUNDLE_ITEMS ON)
fixup_bundle("${BUNDLE_PATH}" "${extra_libs}" "${extra_dirs}" IGNORE_ITEM "Python")
if (CODE_SIGN_CERTIFICATE_ID)
# Hack around Apple Silicon signing bugs by copying the real app, signing it and moving it back.
# IMPORTANT: DON'T USE ${CMAKE_COMMAND} -E copy_directory HERE (this follow symbolic links).
execute_process(COMMAND cp -R "${BUNDLE_PATH}" "${BUNDLE_PATH}.temp")
execute_process(COMMAND codesign --deep --force --sign "${CODE_SIGN_CERTIFICATE_ID}" "${BUNDLE_PATH}.temp")
execute_process(COMMAND ${CMAKE_COMMAND} -E remove_directory "${BUNDLE_PATH}")
execute_process(COMMAND ${CMAKE_COMMAND} -E rename "${BUNDLE_PATH}.temp" "${BUNDLE_PATH}")
endif()

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@@ -0,0 +1,3 @@
set (CPACK_BUNDLE_NAME "ImHex")
set (CPACK_BUNDLE_ICON "${CMAKE_SOURCE_DIR}/res/mac/AppIcon.icns" )
set (CPACK_BUNDLE_PLIST "${CMAKE_BINARY_DIR}/ImHex.app/Contents/Info.plist")

12
dist/Brewfile vendored Normal file
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@@ -0,0 +1,12 @@
brew "glfw3"
brew "openssl@1.1"
brew "capstone"
brew "nlohmann-json"
brew "glm"
brew "cmake"
brew "python3"
brew "freetype2"
brew "libmagic"
# TODO: Remove this when XCode version of clang will support the same level as LLVM 10
brew "llvm"

13
dist/get_deps_archlinux.sh vendored Executable file
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@@ -0,0 +1,13 @@
#!/usr/bin/env sh
pacman -S --needed \
cmake \
gcc \
glfw \
file \
openssl \
capstone \
nlohmann-json \
glm \
python3 \
freetype2

29
dist/get_deps_debian.sh vendored Executable file
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@@ -0,0 +1,29 @@
#!/usr/bin/env sh
echo "As of 2020-12, Debian stable does not include g++-10, needs debian testing or unstable."
# Tested on 2020-12-09 with Docker image bitnami/minideb:unstable
# Install pkgconf (adds minimum dependencies) only if the equivalent pkf-config is not already installed.
if !which pkg-config
then
PKGCONF="pkgconf"
fi
apt install \
cmake \
g++-10 \
${PKGCONF:-} \
nlohmann-json3-dev \
libcapstone-dev \
libmagic-dev \
libglfw3-dev \
libglm-dev \
libjsoncpp-dev \
libssl-dev \
libstdc++-10-dev \
python3-dev \
libfreetype-dev
echo "Please consider this before running cmake (useful on e.g. Ubuntu 20.04):"
echo "export CXX=g++-10"

14
dist/get_deps_fedora.sh vendored Executable file
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@@ -0,0 +1,14 @@
#!/usr/bin/env sh
dnf install \
cmake \
gcc-c++ \
capstone-devel \
file-devel \
glfw-devel \
glm-devel \
json-devel \
mesa-libGL-devel \
openssl-devel \
python-devel \
freetype-devel

16
dist/get_deps_msys2.sh vendored Executable file
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@@ -0,0 +1,16 @@
#!/usr/bin/env sh
pacman -S --needed \
mingw-w64-x86_64-gcc \
mingw-w64-x86_64-cmake \
mingw-w64-x86_64-make \
mingw-w64-x86_64-capstone \
mingw-w64-x86_64-glfw \
mingw-w64-x86_64-glm \
mingw-w64-x86_64-file \
mingw-w64-x86_64-nlohmann-json \
mingw-w64-x86_64-openssl \
mingw-w64-x86_64-polly \
mingw-w64-x86_64-python \
mingw-w64-x86_64-freetype \
mingw-w64-x86_64-dlfcn

35
external/ImGui/CMakeLists.txt vendored Normal file
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@@ -0,0 +1,35 @@
cmake_minimum_required(VERSION 3.16)
project(imgui)
set(CMAKE_CXX_STANDARD 17)
find_package(PkgConfig REQUIRED)
find_package(Freetype REQUIRED)
pkg_search_module(GLM REQUIRED glm)
pkg_search_module(GLFW REQUIRED glfw3)
add_library(imgui
source/imgui.cpp
source/imgui_demo.cpp
source/imgui_draw.cpp
source/imgui_freetype.cpp
source/imgui_impl_glfw.cpp
source/imgui_impl_opengl3.cpp
source/imgui_widgets.cpp
source/ImGuiFileBrowser.cpp
source/TextEditor.cpp
)
add_compile_definitions(IMGUI_IMPL_OPENGL_LOADER_GLAD)
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../glad ${CMAKE_CURRENT_BINARY_DIR}/external/glad)
target_include_directories(imgui PUBLIC include ${FREETYPE_INCLUDE_DIRS} ${GLFW_INCLUDE_DIRS})
target_link_directories(imgui PUBLIC ${GLM_INCLUDE_DIRS} ${GLFW_LIBRARY_DIRS})
if (WIN32)
target_link_libraries(imgui libstdc++.a libgcc.a libharfbuzz.a libfreetype.a libharfbuzz.a libgraphite2.a libpng.a libbrotlidec-static.a libbrotlicommon-static.a libz.a libbz2.a librpcrt4.a glad libglfw3.a)
elseif (UNIX)
target_link_libraries(imgui Freetype::Freetype glad glfw)
endif()

1160
external/ImGui/include/Dirent/dirent.h vendored Normal file

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@@ -0,0 +1,123 @@
#ifndef IMGUIFILEBROWSER_H
#define IMGUIFILEBROWSER_H
#include <imgui.h>
#include <string>
#include <vector>
namespace imgui_addons
{
class ImGuiFileBrowser
{
public:
ImGuiFileBrowser();
~ImGuiFileBrowser();
enum class DialogMode
{
SELECT, //Select Directory Mode
OPEN, //Open File mode
SAVE //Save File mode.
};
/* Use this to show an open file dialog. The function takes label for the window,
* the size, a DialogMode enum value defining in which mode the dialog should operate and optionally the extensions that are valid for opening.
* Note that the select directory mode doesn't need any extensions.
*/
bool showFileDialog(const std::string& label, const DialogMode mode, const ImVec2& sz_xy = ImVec2(0,0), const std::string& valid_types = "*.*");
/* Store the opened/saved file name or dir name (incase of selectDirectoryDialog) and the absolute path to the selection
* Should only be accessed when above functions return true else may contain garbage.
*/
std::string selected_fn;
std::string selected_path;
std::string ext; // Store the saved file extension
private:
struct Info
{
Info(std::string name, bool is_hidden) : name(name), is_hidden(is_hidden)
{
}
std::string name;
bool is_hidden;
};
//Enum used as bit flags.
enum FilterMode
{
FilterMode_Files = 0x01,
FilterMode_Dirs = 0x02
};
//Helper Functions
static std::string wStringToString(const wchar_t* wchar_arr);
static bool alphaSortComparator(const Info& a, const Info& b);
ImVec2 getButtonSize(std::string button_text);
/* Helper Functions that render secondary modals
* and help in validating file extensions and for filtering, parsing top navigation bar.
*/
void setValidExtTypes(const std::string& valid_types_string);
bool validateFile();
void showErrorModal();
void showInvalidFileModal();
bool showReplaceFileModal();
void showHelpMarker(std::string desc);
void parsePathTabs(std::string str);
void filterFiles(int filter_mode);
/* Core Functions that render the 4 different regions making up
* a simple file dialog
*/
bool renderNavAndSearchBarRegion();
bool renderFileListRegion();
bool renderInputTextAndExtRegion();
bool renderButtonsAndCheckboxRegion();
bool renderInputComboBox();
void renderExtBox();
/* Core Functions that handle navigation and
* reading directories/files
*/
bool readDIR(std::string path);
bool onNavigationButtonClick(int idx);
bool onDirClick(int idx);
// Functions that reset state and/or clear file list when reading new directory
void clearFileList();
void closeDialog();
#if defined (WIN32) || defined (_WIN32) || defined (__WIN32)
bool loadWindowsDrives(); // Helper Function for Windows to load Drive Letters.
#endif
#if defined(unix) || defined(__unix__) || defined(__unix) || defined(__APPLE__)
void initCurrentPath(); // Helper function for UNIX based system to load Absolute path using realpath
#endif
ImVec2 min_size, max_size, input_combobox_pos, input_combobox_sz;
DialogMode dialog_mode;
int filter_mode, col_items_limit, selected_idx, selected_ext_idx;
float col_width, ext_box_width;
bool show_hidden, show_inputbar_combobox, is_dir, is_appearing, filter_dirty, validate_file, path_input_enabled;
char input_fn[256];
char temp_dir_input[256];
std::vector<std::string> valid_exts;
std::vector<std::string> current_dirlist;
std::vector<Info> subdirs;
std::vector<Info> subfiles;
std::string current_path, error_msg, error_title, invfile_modal_id, repfile_modal_id;
ImGuiTextFilter filter;
std::string valid_types;
std::vector<const Info*> filtered_dirs; // Note: We don't need to call delete. It's just for storing filtered items from subdirs and subfiles so we don't use PassFilter every frame.
std::vector<const Info*> filtered_files;
std::vector< std::reference_wrapper<std::string> > inputcb_filter_files;
};
}
#endif // IMGUIFILEBROWSER_H

395
external/ImGui/include/TextEditor.h vendored Normal file
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@@ -0,0 +1,395 @@
#pragma once
#include <string>
#include <vector>
#include <array>
#include <memory>
#include <unordered_set>
#include <unordered_map>
#include <map>
#include <regex>
#include "imgui.h"
class TextEditor
{
public:
enum class PaletteIndex
{
Default,
Keyword,
Number,
String,
CharLiteral,
Punctuation,
Preprocessor,
Identifier,
KnownIdentifier,
PreprocIdentifier,
Comment,
MultiLineComment,
Background,
Cursor,
Selection,
ErrorMarker,
Breakpoint,
LineNumber,
CurrentLineFill,
CurrentLineFillInactive,
CurrentLineEdge,
Max
};
enum class SelectionMode
{
Normal,
Word,
Line
};
struct Breakpoint
{
int mLine;
bool mEnabled;
std::string mCondition;
Breakpoint()
: mLine(-1)
, mEnabled(false)
{}
};
// Represents a character coordinate from the user's point of view,
// i. e. consider an uniform grid (assuming fixed-width font) on the
// screen as it is rendered, and each cell has its own coordinate, starting from 0.
// Tabs are counted as [1..mTabSize] count empty spaces, depending on
// how many space is necessary to reach the next tab stop.
// For example, coordinate (1, 5) represents the character 'B' in a line "\tABC", when mTabSize = 4,
// because it is rendered as " ABC" on the screen.
struct Coordinates
{
int mLine, mColumn;
Coordinates() : mLine(0), mColumn(0) {}
Coordinates(int aLine, int aColumn) : mLine(aLine), mColumn(aColumn)
{
assert(aLine >= 0);
assert(aColumn >= 0);
}
static Coordinates Invalid() { static Coordinates invalid(-1, -1); return invalid; }
bool operator ==(const Coordinates& o) const
{
return
mLine == o.mLine &&
mColumn == o.mColumn;
}
bool operator !=(const Coordinates& o) const
{
return
mLine != o.mLine ||
mColumn != o.mColumn;
}
bool operator <(const Coordinates& o) const
{
if (mLine != o.mLine)
return mLine < o.mLine;
return mColumn < o.mColumn;
}
bool operator >(const Coordinates& o) const
{
if (mLine != o.mLine)
return mLine > o.mLine;
return mColumn > o.mColumn;
}
bool operator <=(const Coordinates& o) const
{
if (mLine != o.mLine)
return mLine < o.mLine;
return mColumn <= o.mColumn;
}
bool operator >=(const Coordinates& o) const
{
if (mLine != o.mLine)
return mLine > o.mLine;
return mColumn >= o.mColumn;
}
};
struct Identifier
{
Coordinates mLocation;
std::string mDeclaration;
};
typedef std::string String;
typedef std::unordered_map<std::string, Identifier> Identifiers;
typedef std::unordered_set<std::string> Keywords;
typedef std::map<int, std::string> ErrorMarkers;
typedef std::unordered_set<int> Breakpoints;
typedef std::array<ImU32, (unsigned)PaletteIndex::Max> Palette;
typedef uint8_t Char;
struct Glyph
{
Char mChar;
PaletteIndex mColorIndex = PaletteIndex::Default;
bool mComment : 1;
bool mMultiLineComment : 1;
bool mPreprocessor : 1;
Glyph(Char aChar, PaletteIndex aColorIndex) : mChar(aChar), mColorIndex(aColorIndex),
mComment(false), mMultiLineComment(false), mPreprocessor(false) {}
};
typedef std::vector<Glyph> Line;
typedef std::vector<Line> Lines;
struct LanguageDefinition
{
typedef std::pair<std::string, PaletteIndex> TokenRegexString;
typedef std::vector<TokenRegexString> TokenRegexStrings;
typedef bool(*TokenizeCallback)(const char * in_begin, const char * in_end, const char *& out_begin, const char *& out_end, PaletteIndex & paletteIndex);
std::string mName;
Keywords mKeywords;
Identifiers mIdentifiers;
Identifiers mPreprocIdentifiers;
std::string mCommentStart, mCommentEnd, mSingleLineComment;
char mPreprocChar;
bool mAutoIndentation;
TokenizeCallback mTokenize;
TokenRegexStrings mTokenRegexStrings;
bool mCaseSensitive;
LanguageDefinition()
: mPreprocChar('#'), mAutoIndentation(true), mTokenize(nullptr), mCaseSensitive(true)
{
}
static const LanguageDefinition& CPlusPlus();
static const LanguageDefinition& HLSL();
static const LanguageDefinition& GLSL();
static const LanguageDefinition& C();
static const LanguageDefinition& SQL();
static const LanguageDefinition& AngelScript();
static const LanguageDefinition& Lua();
};
TextEditor();
~TextEditor();
void SetLanguageDefinition(const LanguageDefinition& aLanguageDef);
const LanguageDefinition& GetLanguageDefinition() const { return mLanguageDefinition; }
const Palette& GetPalette() const { return mPaletteBase; }
void SetPalette(const Palette& aValue);
void SetErrorMarkers(const ErrorMarkers& aMarkers) { mErrorMarkers = aMarkers; }
void SetBreakpoints(const Breakpoints& aMarkers) { mBreakpoints = aMarkers; }
void Render(const char* aTitle, const ImVec2& aSize = ImVec2(), bool aBorder = false);
void SetText(const std::string& aText);
std::string GetText() const;
void SetTextLines(const std::vector<std::string>& aLines);
std::vector<std::string> GetTextLines() const;
std::string GetSelectedText() const;
std::string GetCurrentLineText()const;
int GetTotalLines() const { return (int)mLines.size(); }
bool IsOverwrite() const { return mOverwrite; }
void SetReadOnly(bool aValue);
bool IsReadOnly() const { return mReadOnly; }
bool IsTextChanged() const { return mTextChanged; }
bool IsCursorPositionChanged() const { return mCursorPositionChanged; }
bool IsColorizerEnabled() const { return mColorizerEnabled; }
void SetColorizerEnable(bool aValue);
Coordinates GetCursorPosition() const { return GetActualCursorCoordinates(); }
void SetCursorPosition(const Coordinates& aPosition);
inline void SetHandleMouseInputs (bool aValue){ mHandleMouseInputs = aValue;}
inline bool IsHandleMouseInputsEnabled() const { return mHandleKeyboardInputs; }
inline void SetHandleKeyboardInputs (bool aValue){ mHandleKeyboardInputs = aValue;}
inline bool IsHandleKeyboardInputsEnabled() const { return mHandleKeyboardInputs; }
inline void SetImGuiChildIgnored (bool aValue){ mIgnoreImGuiChild = aValue;}
inline bool IsImGuiChildIgnored() const { return mIgnoreImGuiChild; }
inline void SetShowWhitespaces(bool aValue) { mShowWhitespaces = aValue; }
inline bool IsShowingWhitespaces() const { return mShowWhitespaces; }
void SetTabSize(int aValue);
inline int GetTabSize() const { return mTabSize; }
void InsertText(const std::string& aValue);
void InsertText(const char* aValue);
void MoveUp(int aAmount = 1, bool aSelect = false);
void MoveDown(int aAmount = 1, bool aSelect = false);
void MoveLeft(int aAmount = 1, bool aSelect = false, bool aWordMode = false);
void MoveRight(int aAmount = 1, bool aSelect = false, bool aWordMode = false);
void MoveTop(bool aSelect = false);
void MoveBottom(bool aSelect = false);
void MoveHome(bool aSelect = false);
void MoveEnd(bool aSelect = false);
void SetSelectionStart(const Coordinates& aPosition);
void SetSelectionEnd(const Coordinates& aPosition);
void SetSelection(const Coordinates& aStart, const Coordinates& aEnd, SelectionMode aMode = SelectionMode::Normal);
void SelectWordUnderCursor();
void SelectAll();
bool HasSelection() const;
void Copy();
void Cut();
void Paste();
void Delete();
bool CanUndo() const;
bool CanRedo() const;
void Undo(int aSteps = 1);
void Redo(int aSteps = 1);
static const Palette& GetDarkPalette();
static const Palette& GetLightPalette();
static const Palette& GetRetroBluePalette();
private:
typedef std::vector<std::pair<std::regex, PaletteIndex>> RegexList;
struct EditorState
{
Coordinates mSelectionStart;
Coordinates mSelectionEnd;
Coordinates mCursorPosition;
};
class UndoRecord
{
public:
UndoRecord() {}
~UndoRecord() {}
UndoRecord(
const std::string& aAdded,
const TextEditor::Coordinates aAddedStart,
const TextEditor::Coordinates aAddedEnd,
const std::string& aRemoved,
const TextEditor::Coordinates aRemovedStart,
const TextEditor::Coordinates aRemovedEnd,
TextEditor::EditorState& aBefore,
TextEditor::EditorState& aAfter);
void Undo(TextEditor* aEditor);
void Redo(TextEditor* aEditor);
std::string mAdded;
Coordinates mAddedStart;
Coordinates mAddedEnd;
std::string mRemoved;
Coordinates mRemovedStart;
Coordinates mRemovedEnd;
EditorState mBefore;
EditorState mAfter;
};
typedef std::vector<UndoRecord> UndoBuffer;
void ProcessInputs();
void Colorize(int aFromLine = 0, int aCount = -1);
void ColorizeRange(int aFromLine = 0, int aToLine = 0);
void ColorizeInternal();
float TextDistanceToLineStart(const Coordinates& aFrom) const;
void EnsureCursorVisible();
int GetPageSize() const;
std::string GetText(const Coordinates& aStart, const Coordinates& aEnd) const;
Coordinates GetActualCursorCoordinates() const;
Coordinates SanitizeCoordinates(const Coordinates& aValue) const;
void Advance(Coordinates& aCoordinates) const;
void DeleteRange(const Coordinates& aStart, const Coordinates& aEnd);
int InsertTextAt(Coordinates& aWhere, const char* aValue);
void AddUndo(UndoRecord& aValue);
Coordinates ScreenPosToCoordinates(const ImVec2& aPosition) const;
Coordinates FindWordStart(const Coordinates& aFrom) const;
Coordinates FindWordEnd(const Coordinates& aFrom) const;
Coordinates FindNextWord(const Coordinates& aFrom) const;
int GetCharacterIndex(const Coordinates& aCoordinates) const;
int GetCharacterColumn(int aLine, int aIndex) const;
int GetLineCharacterCount(int aLine) const;
int GetLineMaxColumn(int aLine) const;
bool IsOnWordBoundary(const Coordinates& aAt) const;
void RemoveLine(int aStart, int aEnd);
void RemoveLine(int aIndex);
Line& InsertLine(int aIndex);
void EnterCharacter(ImWchar aChar, bool aShift);
void Backspace();
void DeleteSelection();
std::string GetWordUnderCursor() const;
std::string GetWordAt(const Coordinates& aCoords) const;
ImU32 GetGlyphColor(const Glyph& aGlyph) const;
void HandleKeyboardInputs();
void HandleMouseInputs();
void Render();
float mLineSpacing;
Lines mLines;
EditorState mState;
UndoBuffer mUndoBuffer;
int mUndoIndex;
int mTabSize;
bool mOverwrite;
bool mReadOnly;
bool mWithinRender;
bool mScrollToCursor;
bool mScrollToTop;
bool mTextChanged;
bool mColorizerEnabled;
float mTextStart; // position (in pixels) where a code line starts relative to the left of the TextEditor.
int mLeftMargin;
bool mCursorPositionChanged;
int mColorRangeMin, mColorRangeMax;
SelectionMode mSelectionMode;
bool mHandleKeyboardInputs;
bool mHandleMouseInputs;
bool mIgnoreImGuiChild;
bool mShowWhitespaces;
Palette mPaletteBase;
Palette mPalette;
LanguageDefinition mLanguageDefinition;
RegexList mRegexList;
bool mCheckComments;
Breakpoints mBreakpoints;
ErrorMarkers mErrorMarkers;
ImVec2 mCharAdvance;
Coordinates mInteractiveStart, mInteractiveEnd;
std::string mLineBuffer;
uint64_t mStartTime;
float mLastClick;
};
bool TokenizeCStyleString(const char * in_begin, const char * in_end, const char *& out_begin, const char *& out_end);
bool TokenizeCStyleCharacterLiteral(const char * in_begin, const char * in_end, const char *& out_begin, const char *& out_end);
bool TokenizeCStyleIdentifier(const char * in_begin, const char * in_end, const char *& out_begin, const char *& out_end);
bool TokenizeCStyleNumber(const char * in_begin, const char * in_end, const char *& out_begin, const char *& out_end);
bool TokenizeCStylePunctuation(const char * in_begin, const char * in_end, const char *& out_begin, const char *& out_end);

View File

@@ -31,7 +31,7 @@
// It is very strongly recommended to NOT disable the demo windows during development. Please read comments in imgui_demo.cpp.
//#define IMGUI_DISABLE // Disable everything: all headers and source files will be empty.
//#define IMGUI_DISABLE_DEMO_WINDOWS // Disable demo windows: ShowDemoWindow()/ShowStyleEditor() will be empty. Not recommended.
//#define IMGUI_DISABLE_METRICS_WINDOW // Disable debug/metrics window: ShowMetricsWindow() will be empty.
//#define IMGUI_DISABLE_METRICS_WINDOW // Disable metrics/debugger window: ShowMetricsWindow() will be empty.
//---- Don't implement some functions to reduce linkage requirements.
//#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS // [Win32] Don't implement default clipboard handler. Won't use and link with OpenClipboard/GetClipboardData/CloseClipboard etc.

View File

@@ -34,6 +34,8 @@ Index of this file:
// Font API (ImFontConfig, ImFontGlyph, ImFontGlyphRangesBuilder, ImFontAtlasFlags, ImFontAtlas, ImFont)
// Platform interface for multi-viewport support (ImGuiPlatformIO, ImGuiPlatformMonitor, ImGuiViewportFlags, ImGuiViewport)
// FIXME-TABLE: Add ImGuiTableSortSpecsColumn and ImGuiTableSortSpecs in "Misc data structures" section above (we don't do it right now to facilitate merging various branches)
*/
#pragma once
@@ -61,7 +63,7 @@ Index of this file:
// Version
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens)
#define IMGUI_VERSION "1.80 WIP"
#define IMGUI_VERSION_NUM 17905
#define IMGUI_VERSION_NUM 17906
#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx))
#define IMGUI_HAS_VIEWPORT 1 // Viewport WIP branch
#define IMGUI_HAS_DOCK 1 // Docking WIP branch
@@ -81,13 +83,6 @@ Index of this file:
#include <assert.h>
#define IM_ASSERT(_EXPR) assert(_EXPR) // You can override the default assert handler by editing imconfig.h
#endif
#if !defined(IMGUI_USE_STB_SPRINTF) && (defined(__clang__) || defined(__GNUC__))
#define IM_FMTARGS(FMT) __attribute__((format(printf, FMT, FMT+1))) // To apply printf-style warnings to our functions.
#define IM_FMTLIST(FMT) __attribute__((format(printf, FMT, 0)))
#else
#define IM_FMTARGS(FMT)
#define IM_FMTLIST(FMT)
#endif
#define IM_ARRAYSIZE(_ARR) ((int)(sizeof(_ARR) / sizeof(*(_ARR)))) // Size of a static C-style array. Don't use on pointers!
#define IM_UNUSED(_VAR) ((void)(_VAR)) // Used to silence "unused variable warnings". Often useful as asserts may be stripped out from final builds.
#if (__cplusplus >= 201100)
@@ -95,6 +90,16 @@ Index of this file:
#else
#define IM_OFFSETOF(_TYPE,_MEMBER) ((size_t)&(((_TYPE*)0)->_MEMBER)) // Offset of _MEMBER within _TYPE. Old style macro.
#endif
#if !defined(IMGUI_USE_STB_SPRINTF) && defined(__clang__)
#define IM_FMTARGS(FMT) __attribute__((format(printf, FMT, FMT+1))) // Apply printf-style warnings to our formatting functions.
#define IM_FMTLIST(FMT) __attribute__((format(printf, FMT, 0)))
#elif !defined(IMGUI_USE_STB_SPRINTF) && defined(__GNUC__) && defined(__MINGW32__)
#define IM_FMTARGS(FMT) __attribute__((format(gnu_printf, FMT, FMT+1))) // Apply printf-style warnings to our formatting functions.
#define IM_FMTLIST(FMT) __attribute__((format(gnu_printf, FMT, 0)))
#else
#define IM_FMTARGS(FMT)
#define IM_FMTLIST(FMT)
#endif
// Warnings
#if defined(__clang__)
@@ -138,6 +143,8 @@ struct ImGuiPlatformMonitor; // Multi-viewport support: user-provided bou
struct ImGuiSizeCallbackData; // Callback data when using SetNextWindowSizeConstraints() (rare/advanced use)
struct ImGuiStorage; // Helper for key->value storage
struct ImGuiStyle; // Runtime data for styling/colors
struct ImGuiTableSortSpecs; // Sorting specifications for a table (often handling sort specs for a single column, occasionally more)
struct ImGuiTableSortSpecsColumn; // Sorting specification for one column of a table
struct ImGuiTextBuffer; // Helper to hold and append into a text buffer (~string builder)
struct ImGuiTextFilter; // Helper to parse and apply text filters (e.g. "aaaaa[,bbbbb][,ccccc]")
struct ImGuiViewport; // Viewport (generally ~1 per window to output to at the OS level. Need per-platform support to use multiple viewports)
@@ -155,7 +162,9 @@ typedef int ImGuiKey; // -> enum ImGuiKey_ // Enum: A
typedef int ImGuiNavInput; // -> enum ImGuiNavInput_ // Enum: An input identifier for navigation
typedef int ImGuiMouseButton; // -> enum ImGuiMouseButton_ // Enum: A mouse button identifier (0=left, 1=right, 2=middle)
typedef int ImGuiMouseCursor; // -> enum ImGuiMouseCursor_ // Enum: A mouse cursor identifier
typedef int ImGuiSortDirection; // -> enum ImGuiSortDirection_ // Enum: A sorting direction (ascending or descending)
typedef int ImGuiStyleVar; // -> enum ImGuiStyleVar_ // Enum: A variable identifier for styling
typedef int ImGuiTableBgTarget; // -> enum ImGuiTableBgTarget_ // Enum: A color target for TableSetBgColor()
typedef int ImDrawCornerFlags; // -> enum ImDrawCornerFlags_ // Flags: for ImDrawList::AddRect(), AddRectFilled() etc.
typedef int ImDrawListFlags; // -> enum ImDrawListFlags_ // Flags: for ImDrawList
typedef int ImFontAtlasFlags; // -> enum ImFontAtlasFlags_ // Flags: for ImFontAtlas build
@@ -175,6 +184,9 @@ typedef int ImGuiSelectableFlags; // -> enum ImGuiSelectableFlags_ // Flags: f
typedef int ImGuiSliderFlags; // -> enum ImGuiSliderFlags_ // Flags: for DragFloat(), DragInt(), SliderFloat(), SliderInt() etc.
typedef int ImGuiTabBarFlags; // -> enum ImGuiTabBarFlags_ // Flags: for BeginTabBar()
typedef int ImGuiTabItemFlags; // -> enum ImGuiTabItemFlags_ // Flags: for BeginTabItem()
typedef int ImGuiTableFlags; // -> enum ImGuiTableFlags_ // Flags: For BeginTable()
typedef int ImGuiTableColumnFlags; // -> enum ImGuiTableColumnFlags_// Flags: For TableSetupColumn()
typedef int ImGuiTableRowFlags; // -> enum ImGuiTableRowFlags_ // Flags: For TableNextRow()
typedef int ImGuiTreeNodeFlags; // -> enum ImGuiTreeNodeFlags_ // Flags: for TreeNode(), TreeNodeEx(), CollapsingHeader()
typedef int ImGuiViewportFlags; // -> enum ImGuiViewportFlags_ // Flags: for ImGuiViewport
typedef int ImGuiWindowFlags; // -> enum ImGuiWindowFlags_ // Flags: for Begin(), BeginChild()
@@ -266,7 +278,7 @@ namespace ImGui
// Demo, Debug, Information
IMGUI_API void ShowDemoWindow(bool* p_open = NULL); // create Demo window (previously called ShowTestWindow). demonstrate most ImGui features. call this to learn about the library! try to make it always available in your application!
IMGUI_API void ShowAboutWindow(bool* p_open = NULL); // create About window. display Dear ImGui version, credits and build/system information.
IMGUI_API void ShowMetricsWindow(bool* p_open = NULL); // create Debug/Metrics window. display Dear ImGui internals: draw commands (with individual draw calls and vertices), window list, basic internal state, etc.
IMGUI_API void ShowMetricsWindow(bool* p_open = NULL); // create Metrics/Debugger window. display Dear ImGui internals: windows, draw commands, various internal state, etc.
IMGUI_API void ShowStyleEditor(ImGuiStyle* ref = NULL); // add style editor block (not a window). you can pass in a reference ImGuiStyle structure to compare to, revert to and save to (else it uses the default style)
IMGUI_API bool ShowStyleSelector(const char* label); // add style selector block (not a window), essentially a combo listing the default styles.
IMGUI_API void ShowFontSelector(const char* label); // add font selector block (not a window), essentially a combo listing the loaded fonts.
@@ -297,7 +309,10 @@ namespace ImGui
// - Use child windows to begin into a self-contained independent scrolling/clipping regions within a host window. Child windows can embed their own child.
// - For each independent axis of 'size': ==0.0f: use remaining host window size / >0.0f: fixed size / <0.0f: use remaining window size minus abs(size) / Each axis can use a different mode, e.g. ImVec2(0,400).
// - BeginChild() returns false to indicate the window is collapsed or fully clipped, so you may early out and omit submitting anything to the window.
// Always call a matching EndChild() for each BeginChild() call, regardless of its return value [as with Begin: this is due to legacy reason and inconsistent with most BeginXXX functions apart from the regular Begin() which behaves like BeginChild().]
// Always call a matching EndChild() for each BeginChild() call, regardless of its return value.
// [Important: due to legacy reason, this is inconsistent with most other functions such as BeginMenu/EndMenu,
// BeginPopup/EndPopup, etc. where the EndXXX call should only be called if the corresponding BeginXXX function
// returned true. Begin and BeginChild are the only odd ones out. Will be fixed in a future update.]
IMGUI_API bool BeginChild(const char* str_id, const ImVec2& size = ImVec2(0, 0), bool border = false, ImGuiWindowFlags flags = 0);
IMGUI_API bool BeginChild(ImGuiID id, const ImVec2& size = ImVec2(0, 0), bool border = false, ImGuiWindowFlags flags = 0);
IMGUI_API void EndChild();
@@ -364,6 +379,10 @@ namespace ImGui
IMGUI_API void PushStyleVar(ImGuiStyleVar idx, float val);
IMGUI_API void PushStyleVar(ImGuiStyleVar idx, const ImVec2& val);
IMGUI_API void PopStyleVar(int count = 1);
IMGUI_API void PushAllowKeyboardFocus(bool allow_keyboard_focus); // allow focusing using TAB/Shift-TAB, enabled by default but you can disable it for certain widgets
IMGUI_API void PopAllowKeyboardFocus();
IMGUI_API void PushButtonRepeat(bool repeat); // in 'repeat' mode, Button*() functions return repeated true in a typematic manner (using io.KeyRepeatDelay/io.KeyRepeatRate setting). Note that you can call IsItemActive() after any Button() to tell if the button is held in the current frame.
IMGUI_API void PopButtonRepeat();
IMGUI_API const ImVec4& GetStyleColorVec4(ImGuiCol idx); // retrieve style color as stored in ImGuiStyle structure. use to feed back into PushStyleColor(), otherwise use GetColorU32() to get style color with style alpha baked in.
IMGUI_API ImFont* GetFont(); // get current font
IMGUI_API float GetFontSize(); // get current font size (= height in pixels) of current font with current scale applied
@@ -379,10 +398,6 @@ namespace ImGui
IMGUI_API float CalcItemWidth(); // width of item given pushed settings and current cursor position. NOT necessarily the width of last item unlike most 'Item' functions.
IMGUI_API void PushTextWrapPos(float wrap_local_pos_x = 0.0f); // push word-wrapping position for Text*() commands. < 0.0f: no wrapping; 0.0f: wrap to end of window (or column); > 0.0f: wrap at 'wrap_pos_x' position in window local space
IMGUI_API void PopTextWrapPos();
IMGUI_API void PushAllowKeyboardFocus(bool allow_keyboard_focus); // allow focusing using TAB/Shift-TAB, enabled by default but you can disable it for certain widgets
IMGUI_API void PopAllowKeyboardFocus();
IMGUI_API void PushButtonRepeat(bool repeat); // in 'repeat' mode, Button*() functions return repeated true in a typematic manner (using io.KeyRepeatDelay/io.KeyRepeatRate setting). Note that you can call IsItemActive() after any Button() to tell if the button is held in the current frame.
IMGUI_API void PopButtonRepeat();
// Cursor / Layout
// - By "cursor" we mean the current output position.
@@ -396,8 +411,8 @@ namespace ImGui
IMGUI_API void NewLine(); // undo a SameLine() or force a new line when in an horizontal-layout context.
IMGUI_API void Spacing(); // add vertical spacing.
IMGUI_API void Dummy(const ImVec2& size); // add a dummy item of given size. unlike InvisibleButton(), Dummy() won't take the mouse click or be navigable into.
IMGUI_API void Indent(float indent_w = 0.0f); // move content position toward the right, by style.IndentSpacing or indent_w if != 0
IMGUI_API void Unindent(float indent_w = 0.0f); // move content position back to the left, by style.IndentSpacing or indent_w if != 0
IMGUI_API void Indent(float indent_w = 0.0f); // move content position toward the right, by indent_w, or style.IndentSpacing if indent_w <= 0
IMGUI_API void Unindent(float indent_w = 0.0f); // move content position back to the left, by indent_w, or style.IndentSpacing if indent_w <= 0
IMGUI_API void BeginGroup(); // lock horizontal starting position
IMGUI_API void EndGroup(); // unlock horizontal starting position + capture the whole group bounding box into one "item" (so you can use IsItemHovered() or layout primitives such as SameLine() on whole group, etc.)
IMGUI_API ImVec2 GetCursorPos(); // cursor position in window coordinates (relative to window position)
@@ -456,6 +471,7 @@ namespace ImGui
IMGUI_API void Image(ImTextureID user_texture_id, const ImVec2& size, const ImVec2& uv0 = ImVec2(0, 0), const ImVec2& uv1 = ImVec2(1,1), const ImVec4& tint_col = ImVec4(1,1,1,1), const ImVec4& border_col = ImVec4(0,0,0,0));
IMGUI_API bool ImageButton(ImTextureID user_texture_id, const ImVec2& size, const ImVec2& uv0 = ImVec2(0, 0), const ImVec2& uv1 = ImVec2(1,1), int frame_padding = -1, const ImVec4& bg_col = ImVec4(0,0,0,0), const ImVec4& tint_col = ImVec4(1,1,1,1)); // <0 frame_padding uses default frame padding settings. 0 for no padding
IMGUI_API bool Checkbox(const char* label, bool* v);
IMGUI_API bool CheckboxFlags(const char* label, int* flags, int flags_value);
IMGUI_API bool CheckboxFlags(const char* label, unsigned int* flags, unsigned int flags_value);
IMGUI_API bool RadioButton(const char* label, bool active); // use with e.g. if (RadioButton("one", my_value==1)) { my_value = 1; }
IMGUI_API bool RadioButton(const char* label, int* v, int v_button); // shortcut to handle the above pattern when value is an integer
@@ -648,11 +664,66 @@ namespace ImGui
// - IsPopupOpen() with ImGuiPopupFlags_AnyPopupId + ImGuiPopupFlags_AnyPopupLevel: return true if any popup is open.
IMGUI_API bool IsPopupOpen(const char* str_id, ImGuiPopupFlags flags = 0); // return true if the popup is open.
// Columns
// Tables
// [ALPHA API] API may evolve!
// - Full-featured replacement for old Columns API.
// - See Demo->Tables for details.
// - See ImGuiTableFlags_ and ImGuiTableColumnFlags_ enums for a description of available flags.
// The typical call flow is:
// - 1. Call BeginTable()
// - 2. Optionally call TableSetupColumn() to submit column name/flags/defaults
// - 3. Optionally call TableSetupScrollFreeze() to request scroll freezing of columns/rows
// - 4. Optionally call TableHeadersRow() to submit a header row (names will be pulled from data submitted to TableSetupColumns)
// - 5. Populate contents
// - In most situations you can use TableNextRow() + TableSetColumnIndex(xx) to start appending into a column.
// - If you are using tables as a sort of grid, where every columns is holding the same type of contents,
// you may prefer using TableNextColumn() instead of TableNextRow() + TableSetColumnIndex().
// TableNextColumn() will automatically wrap-around into the next row if needed.
// - IMPORTANT: Comparatively to the old Columns() API, we need to call TableNextColumn() for the first column!
// - Both TableSetColumnIndex() and TableNextColumn() return false when the column is not visible, so you can
// skip submitting the contents of a cell but only if you know the contents is not going to alter row height.
// - Summary of possible call flow:
// ----------------------------------------------------------------------------------------------------------
// TableNextRow() -> TableSetColumnIndex(0) -> Text("Hello 0") -> TableSetColumnIndex(1) -> Text("Hello 1") // OK
// TableNextRow() -> TableNextColumn() Text("Hello 0") -> TableNextColumn() -> Text("Hello 1") // OK
// TableNextColumn() Text("Hello 0") -> TableNextColumn() -> Text("Hello 1") // OK: TableNextColumn() automatically gets to next row!
// TableNextRow() Text("Hello 0") // Not OK! Missing TableSetColumnIndex() or TableNextColumn()! Text will not appear!
// ----------------------------------------------------------------------------------------------------------
// - 5. Call EndTable()
#define IMGUI_HAS_TABLE 1
IMGUI_API bool BeginTable(const char* str_id, int columns_count, ImGuiTableFlags flags = 0, const ImVec2& outer_size = ImVec2(0, 0), float inner_width = 0.0f);
IMGUI_API void EndTable(); // only call EndTable() if BeginTable() returns true!
IMGUI_API void TableNextRow(ImGuiTableRowFlags row_flags = 0, float min_row_height = 0.0f); // append into the first cell of a new row.
IMGUI_API bool TableNextColumn(); // append into the next column (or first column of next row if currently in last column). Return false when column is not visible.
IMGUI_API bool TableSetColumnIndex(int column_n); // append into the specified column. Return false when column is not visible.
IMGUI_API int TableGetColumnIndex(); // return current column index.
// Tables: Headers & Columns declaration
// - Use TableSetupColumn() to specify label, resizing policy, default width/weight, id, various other flags etc.
// Important: this will not display anything! The name passed to TableSetupColumn() is used by TableHeadersRow() and context-menus.
// - Use TableHeadersRow() to create a row and automatically submit a TableHeader() for each column.
// Headers are required to perform: reordering, sorting, and opening the context menu (but context menu can also be available in columns body using ImGuiTableFlags_ContextMenuInBody).
// - You may manually submit headers using TableNextRow() + TableHeader() calls, but this is only useful in some advanced cases (e.g. adding custom widgets in header row).
// - Use TableSetupScrollFreeze() to lock columns (from the right) or rows (from the top) so they stay visible when scrolled.
IMGUI_API void TableSetupColumn(const char* label, ImGuiTableColumnFlags flags = 0, float init_width_or_weight = -1.0f, ImU32 user_id = 0);
IMGUI_API void TableSetupScrollFreeze(int cols, int rows); // lock columns/rows so they stay visible when scrolled.
IMGUI_API void TableHeadersRow(); // submit all headers cells based on data provided to TableSetupColumn() + submit context menu
IMGUI_API void TableHeader(const char* label); // submit one header cell manually (rarely used)
// Tables: Miscellaneous functions
// - Most functions taking 'int column_n' treat the default value of -1 as the same as passing the current column index
// - Sorting: call TableGetSortSpecs() to retrieve latest sort specs for the table. Return value will be NULL if no sorting.
// When 'SpecsDirty == true' you should sort your data. It will be true when sorting specs have changed since last call, or the first time.
// Make sure to set 'SpecsDirty = false' after sorting, else you may wastefully sort your data every frame!
// Lifetime: don't hold on this pointer over multiple frames or past any subsequent call to BeginTable().
IMGUI_API int TableGetColumnCount(); // return number of columns (value passed to BeginTable)
IMGUI_API const char* TableGetColumnName(int column_n = -1); // return "" if column didn't have a name declared by TableSetupColumn(). Pass -1 to use current column.
IMGUI_API bool TableGetColumnIsVisible(int column_n = -1); // return true if column is visible. Same value is also returned by TableNextColumn() and TableSetColumnIndex(). Pass -1 to use current column.
IMGUI_API bool TableGetColumnIsSorted(int column_n = -1); // return true if column is included in the sort specs. Rarely used, can be useful to tell if a data change should trigger resort. Equivalent to test ImGuiTableSortSpecs's ->ColumnsMask & (1 << column_n). Pass -1 to use current column.
IMGUI_API int TableGetHoveredColumn(); // return hovered column. return -1 when table is not hovered. return columns_count if the unused space at the right of visible columns is hovered.
IMGUI_API ImGuiTableSortSpecs* TableGetSortSpecs(); // get latest sort specs for the table (NULL if not sorting).
IMGUI_API void TableSetBgColor(ImGuiTableBgTarget bg_target, ImU32 color, int column_n = -1); // change the color of a cell, row, or column. See ImGuiTableBgTarget_ flags for details.
// Legacy Columns API (2020: prefer using Tables!)
// - You can also use SameLine(pos_x) to mimic simplified columns.
// - The columns API is work-in-progress and rather lacking (columns are arguably the worst part of dear imgui at the moment!)
// - There is a maximum of 64 columns.
// - Currently working on new 'Tables' api which will replace columns around Q2 2020 (see GitHub #2957).
IMGUI_API void Columns(int count = 1, const char* id = NULL, bool border = true);
IMGUI_API void NextColumn(); // next column, defaults to current row or next row if the current row is finished
IMGUI_API int GetColumnIndex(); // get current column index
@@ -1004,6 +1075,122 @@ enum ImGuiTabItemFlags_
ImGuiTabItemFlags_Trailing = 1 << 7 // Enforce the tab position to the right of the tab bar (before the scrolling buttons)
};
// Flags for ImGui::BeginTable()
// - Important! Sizing policies have particularly complex and subtle side effects, more so than you would expect.
// Read comments/demos carefully + experiment with live demos to get acquainted with them.
// - The default sizing policy for columns depends on whether the ScrollX flag is set on the table:
// When ScrollX is off:
// - Table defaults to ImGuiTableFlags_SizingPolicyStretchX -> all Columns defaults to ImGuiTableColumnFlags_WidthStretch.
// - Columns sizing policy allowed: Fixed/Auto or Stretch.
// - Stretch Columns will share the width available in table.
// - Fixed Columns will generally obtain their requested width unless the Table cannot fit them all.
// When ScrollX is on:
// - Table defaults to ImGuiTableFlags_SizingPolicyFixedX -> all Columns defaults to ImGuiTableColumnFlags_WidthFixed.
// - Columns sizing policy allowed: Fixed/Auto mostly! Using Stretch columns OFTEN DOES NOT MAKE SENSE if ScrollX is on, UNLESS you have specified a value for 'inner_width' in BeginTable().
// - Fixed Columns can be enlarged as needed. Table will show an horizontal scrollbar if needed.
// - Stretch Columns, if any, will calculate their width using inner_width, assuming no scrolling (it really doesn't make sense to do otherwise).
// - Mixing up columns with different sizing policy is possible BUT can be tricky and has some side-effects and restrictions.
// (their visible order and the scrolling state have subtle but necessary effects on how they can be manually resized).
// The typical use of mixing sizing policies is to have ScrollX disabled, one or two Stretch Column and many Fixed Columns.
enum ImGuiTableFlags_
{
// Features
ImGuiTableFlags_None = 0,
ImGuiTableFlags_Resizable = 1 << 0, // Allow resizing columns.
ImGuiTableFlags_Reorderable = 1 << 1, // Allow reordering columns in header row (need calling TableSetupColumn() + TableHeadersRow() to display headers)
ImGuiTableFlags_Hideable = 1 << 2, // Allow hiding columns in context menu.
ImGuiTableFlags_Sortable = 1 << 3, // Allow sorting on one column (sort_specs_count will always be == 1). Call TableGetSortSpecs() to obtain sort specs.
ImGuiTableFlags_MultiSortable = 1 << 4, // Allow sorting on multiple columns by holding Shift (sort_specs_count may be > 1). Call TableGetSortSpecs() to obtain sort specs.
ImGuiTableFlags_NoSavedSettings = 1 << 5, // Disable persisting columns order, width and sort settings in the .ini file.
ImGuiTableFlags_ContextMenuInBody = 1 << 6, // Right-click on columns body/contents will display table context menu. By default it is available in TableHeadersRow().
// Decoration
ImGuiTableFlags_RowBg = 1 << 7, // Set each RowBg color with ImGuiCol_TableRowBg or ImGuiCol_TableRowBgAlt (equivalent to calling TableSetBgColor with ImGuiTableBgFlags_RowBg0 on each row manually)
ImGuiTableFlags_BordersInnerH = 1 << 8, // Draw horizontal borders between rows.
ImGuiTableFlags_BordersOuterH = 1 << 9, // Draw horizontal borders at the top and bottom.
ImGuiTableFlags_BordersInnerV = 1 << 10, // Draw vertical borders between columns.
ImGuiTableFlags_BordersOuterV = 1 << 11, // Draw vertical borders on the left and right sides.
ImGuiTableFlags_BordersH = ImGuiTableFlags_BordersInnerH | ImGuiTableFlags_BordersOuterH, // Draw horizontal borders.
ImGuiTableFlags_BordersV = ImGuiTableFlags_BordersInnerV | ImGuiTableFlags_BordersOuterV, // Draw vertical borders.
ImGuiTableFlags_BordersInner = ImGuiTableFlags_BordersInnerV | ImGuiTableFlags_BordersInnerH, // Draw inner borders.
ImGuiTableFlags_BordersOuter = ImGuiTableFlags_BordersOuterV | ImGuiTableFlags_BordersOuterH, // Draw outer borders.
ImGuiTableFlags_Borders = ImGuiTableFlags_BordersInner | ImGuiTableFlags_BordersOuter, // Draw all borders.
ImGuiTableFlags_NoBordersInBody = 1 << 12, // Disable vertical borders in columns Body (borders will always appears in Headers).
ImGuiTableFlags_NoBordersInBodyUntilResize = 1 << 13, // Disable vertical borders in columns Body until hovered for resize (borders will always appears in Headers).
// Sizing
ImGuiTableFlags_SizingPolicyFixedX = 1 << 14, // Default if ScrollX is on. Columns will default to use _WidthFixed or _WidthAlwaysAutoResize policy. Read description above for more details.
ImGuiTableFlags_SizingPolicyStretchX = 1 << 15, // Default if ScrollX is off. Columns will default to use _WidthStretch policy. Read description above for more details.
ImGuiTableFlags_NoHeadersWidth = 1 << 16, // Disable header width contribution to automatic width calculation.
ImGuiTableFlags_NoHostExtendY = 1 << 17, // (FIXME-TABLE: Reword as SizingPolicy?) Disable extending past the limit set by outer_size.y, only meaningful when neither of ScrollX|ScrollY are set (data below the limit will be clipped and not visible)
ImGuiTableFlags_NoKeepColumnsVisible = 1 << 18, // Disable keeping column always minimally visible when table width gets too small and ScrllX is off.
ImGuiTableFlags_PreciseStretchWidths = 1 << 19, // Disable distributing remainder width to stretched columns (width allocation on a 100-wide table with 3 columns: Without this flag: 33,33,34. With this flag: 33,33,33). With larger number of columns, resizing will appear to be less smooth.
ImGuiTableFlags_NoClip = 1 << 20, // Disable clipping rectangle for every individual columns (reduce draw command count, items will be able to overflow into other columns). Generally incompatible with TableSetupScrollFreeze().
// Padding
ImGuiTableFlags_PadOuterX = 1 << 21, // Default if BordersOuterV is on. Enable outer-most padding.
ImGuiTableFlags_NoPadOuterX = 1 << 22, // Default if BordersOuterV is off. Disable outer-most padding.
ImGuiTableFlags_NoPadInnerX = 1 << 23, // Disable inner padding between columns (double inner padding if BordersOuterV is on, single inner padding if BordersOuterV is off).
// Scrolling
ImGuiTableFlags_ScrollX = 1 << 24, // Enable horizontal scrolling. Require 'outer_size' parameter of BeginTable() to specify the container size. Changes default sizing policy. Because this create a child window, ScrollY is currently generally recommended when using ScrollX.
ImGuiTableFlags_ScrollY = 1 << 25, // Enable vertical scrolling. Require 'outer_size' parameter of BeginTable() to specify the container size.
// [Internal] Combinations and masks
ImGuiTableFlags_SizingPolicyMaskX_ = ImGuiTableFlags_SizingPolicyStretchX | ImGuiTableFlags_SizingPolicyFixedX
};
// Flags for ImGui::TableSetupColumn()
// FIXME-TABLE: Rename to ImGuiColumns_*, stick old columns api flags in there under an obsolete api block
enum ImGuiTableColumnFlags_
{
ImGuiTableColumnFlags_None = 0,
ImGuiTableColumnFlags_DefaultHide = 1 << 0, // Default as a hidden column.
ImGuiTableColumnFlags_DefaultSort = 1 << 1, // Default as a sorting column.
ImGuiTableColumnFlags_WidthFixed = 1 << 2, // Column will keep a fixed size, preferable with horizontal scrolling enabled (default if table sizing policy is SizingPolicyFixedX and table is resizable).
ImGuiTableColumnFlags_WidthStretch = 1 << 3, // Column will stretch, preferable with horizontal scrolling disabled (default if table sizing policy is SizingPolicyStretchX).
ImGuiTableColumnFlags_WidthAlwaysAutoResize = 1 << 4, // Column will keep resizing based on submitted contents (with a one frame delay) == Fixed with auto resize (default if table sizing policy is SizingPolicyFixedX and table is not resizable).
ImGuiTableColumnFlags_NoResize = 1 << 5, // Disable manual resizing.
ImGuiTableColumnFlags_NoClipX = 1 << 6, // Disable clipping for this column (all NoClipX columns will render in a same draw command).
ImGuiTableColumnFlags_NoSort = 1 << 7, // Disable ability to sort on this field (even if ImGuiTableFlags_Sortable is set on the table).
ImGuiTableColumnFlags_NoSortAscending = 1 << 8, // Disable ability to sort in the ascending direction.
ImGuiTableColumnFlags_NoSortDescending = 1 << 9, // Disable ability to sort in the descending direction.
ImGuiTableColumnFlags_NoHide = 1 << 10, // Disable hiding this column.
ImGuiTableColumnFlags_NoHeaderWidth = 1 << 11, // Header width don't contribute to automatic column width.
ImGuiTableColumnFlags_PreferSortAscending = 1 << 12, // Make the initial sort direction Ascending when first sorting on this column (default).
ImGuiTableColumnFlags_PreferSortDescending = 1 << 13, // Make the initial sort direction Descending when first sorting on this column.
ImGuiTableColumnFlags_IndentEnable = 1 << 14, // Use current Indent value when entering cell (default for 1st column).
ImGuiTableColumnFlags_IndentDisable = 1 << 15, // Ignore current Indent value when entering cell (default for columns after the 1st one). Indentation changes _within_ the cell will still be honored.
ImGuiTableColumnFlags_NoReorder = 1 << 16, // Disable reordering this column, this will also prevent other columns from crossing over this column.
// [Internal] Combinations and masks
ImGuiTableColumnFlags_WidthMask_ = ImGuiTableColumnFlags_WidthFixed | ImGuiTableColumnFlags_WidthStretch | ImGuiTableColumnFlags_WidthAlwaysAutoResize,
ImGuiTableColumnFlags_IndentMask_ = ImGuiTableColumnFlags_IndentEnable | ImGuiTableColumnFlags_IndentDisable,
ImGuiTableColumnFlags_NoDirectResize_ = 1 << 20 // [Internal] Disable user resizing this column directly (it may however we resized indirectly from its left edge)
};
// Flags for ImGui::TableNextRow()
enum ImGuiTableRowFlags_
{
ImGuiTableRowFlags_None = 0,
ImGuiTableRowFlags_Headers = 1 << 0 // Identify header row (set default background color + width of its contents accounted different for auto column width)
};
// Enum for ImGui::TableSetBgColor()
// Background colors are rendering in 3 layers:
// - Layer 0: draw with RowBg0 color if set, otherwise draw with ColumnBg0 if set.
// - Layer 1: draw with RowBg1 color if set, otherwise draw with ColumnBg1 if set.
// - Layer 2: draw with CellBg color if set.
// The purpose of the two row/columns layers is to let you decide if a background color changes should override or blend with the existing color.
// When using ImGuiTableFlags_RowBg on the table, each row has the RowBg0 color automatically set for odd/even rows.
// If you set the color of RowBg0 target, your color will override the existing RowBg0 color.
// If you set the color of RowBg1 or ColumnBg1 target, your color will blend over the RowBg0 color.
enum ImGuiTableBgTarget_
{
ImGuiTableBgTarget_None = 0,
//ImGuiTableBgTarget_ColumnBg0 = 1, // FIXME-TABLE: Todo. Set column background color 0 (generally used for background
//ImGuiTableBgTarget_ColumnBg1 = 2, // FIXME-TABLE: Todo. Set column background color 1 (generally used for selection marking)
ImGuiTableBgTarget_RowBg0 = 3, // Set row background color 0 (generally used for background, automatically set when ImGuiTableFlags_RowBg is used)
ImGuiTableBgTarget_RowBg1 = 4, // Set row background color 1 (generally used for selection marking)
ImGuiTableBgTarget_CellBg = 5 // Set cell background color (top-most color)
};
// Flags for ImGui::IsWindowFocused()
enum ImGuiFocusedFlags_
{
@@ -1096,6 +1283,14 @@ enum ImGuiDir_
ImGuiDir_COUNT
};
// A sorting direction
enum ImGuiSortDirection_
{
ImGuiSortDirection_None = 0,
ImGuiSortDirection_Ascending = 1, // Ascending = 0->9, A->Z etc.
ImGuiSortDirection_Descending = 2 // Descending = 9->0, Z->A etc.
};
// User fill ImGuiIO.KeyMap[] array with indices into the ImGuiIO.KeysDown[512] array
enum ImGuiKey_
{
@@ -1256,6 +1451,11 @@ enum ImGuiCol_
ImGuiCol_PlotLinesHovered,
ImGuiCol_PlotHistogram,
ImGuiCol_PlotHistogramHovered,
ImGuiCol_TableHeaderBg, // Table header background
ImGuiCol_TableBorderStrong, // Table outer and header borders (prefer using Alpha=1.0 here)
ImGuiCol_TableBorderLight, // Table inner borders (prefer using Alpha=1.0 here)
ImGuiCol_TableRowBg, // Table row background (even rows)
ImGuiCol_TableRowBgAlt, // Table row background (odd rows)
ImGuiCol_TextSelectedBg,
ImGuiCol_DragDropTarget,
ImGuiCol_NavHighlight, // Gamepad/keyboard: current highlighted item
@@ -1296,6 +1496,7 @@ enum ImGuiStyleVar_
ImGuiStyleVar_ItemSpacing, // ImVec2 ItemSpacing
ImGuiStyleVar_ItemInnerSpacing, // ImVec2 ItemInnerSpacing
ImGuiStyleVar_IndentSpacing, // float IndentSpacing
ImGuiStyleVar_CellPadding, // ImVec2 CellPadding
ImGuiStyleVar_ScrollbarSize, // float ScrollbarSize
ImGuiStyleVar_ScrollbarRounding, // float ScrollbarRounding
ImGuiStyleVar_GrabMinSize, // float GrabMinSize
@@ -1532,6 +1733,7 @@ struct ImGuiStyle
float FrameBorderSize; // Thickness of border around frames. Generally set to 0.0f or 1.0f. (Other values are not well tested and more CPU/GPU costly).
ImVec2 ItemSpacing; // Horizontal and vertical spacing between widgets/lines.
ImVec2 ItemInnerSpacing; // Horizontal and vertical spacing between within elements of a composed widget (e.g. a slider and its label).
ImVec2 CellPadding; // Padding within a table cell
ImVec2 TouchExtraPadding; // Expand reactive bounding box for touch-based system where touch position is not accurate enough. Unfortunately we don't sort widgets so priority on overlap will always be given to the first widget. So don't grow this too much!
float IndentSpacing; // Horizontal indentation when e.g. entering a tree node. Generally == (FontSize + FramePadding.x*2).
float ColumnsMinSpacing; // Minimum horizontal spacing between two columns. Preferably > (FramePadding.x + 1).
@@ -1611,7 +1813,7 @@ struct ImGuiIO
bool ConfigInputTextCursorBlink; // = true // Set to false to disable blinking cursor, for users who consider it distracting. (was called: io.OptCursorBlink prior to 1.63)
bool ConfigWindowsResizeFromEdges; // = true // Enable resizing of windows from their edges and from the lower-left corner. This requires (io.BackendFlags & ImGuiBackendFlags_HasMouseCursors) because it needs mouse cursor feedback. (This used to be a per-window ImGuiWindowFlags_ResizeFromAnySide flag)
bool ConfigWindowsMoveFromTitleBarOnly; // = false // [BETA] Set to true to only allow moving windows when clicked+dragged from the title bar. Windows without a title bar are not affected.
float ConfigWindowsMemoryCompactTimer;// = 60.0f // [BETA] Compact window memory usage when unused. Set to -1.0f to disable.
float ConfigMemoryCompactTimer; // = 60.0f // [BETA] Free transient windows/tables memory buffers when unused for given amount of time. Set to -1.0f to disable.
//------------------------------------------------------------------
// Platform Functions
@@ -1797,6 +1999,31 @@ struct ImGuiPayload
bool IsDelivery() const { return Delivery; }
};
// Sorting specification for one column of a table (sizeof == 8 bytes)
struct ImGuiTableSortSpecsColumn
{
ImGuiID ColumnUserID; // User id of the column (if specified by a TableSetupColumn() call)
ImU8 ColumnIndex; // Index of the column
ImU8 SortOrder; // Index within parent ImGuiTableSortSpecs (always stored in order starting from 0, tables sorted on a single criteria will always have a 0 here)
ImGuiSortDirection SortDirection : 8; // ImGuiSortDirection_Ascending or ImGuiSortDirection_Descending (you can use this or SortSign, whichever is more convenient for your sort function)
ImGuiTableSortSpecsColumn() { ColumnUserID = 0; ColumnIndex = 0; SortOrder = 0; SortDirection = ImGuiSortDirection_Ascending; }
};
// Sorting specifications for a table (often handling sort specs for a single column, occasionally more)
// Obtained by calling TableGetSortSpecs().
// When 'SpecsDirty == true' you can sort your data. It will be true with sorting specs have changed since last call, or the first time.
// Make sure to set 'SpecsDirty = false' after sorting, else you may wastefully sort your data every frame!
struct ImGuiTableSortSpecs
{
const ImGuiTableSortSpecsColumn* Specs; // Pointer to sort spec array.
int SpecsCount; // Sort spec count. Most often 1 unless e.g. ImGuiTableFlags_MultiSortable is enabled.
bool SpecsDirty; // Set to true when specs have changed since last time! Use this to sort again, then clear the flag.
ImU64 ColumnsMask; // Set to the mask of column indexes included in the Specs array. e.g. (1 << N) when column N is sorted.
ImGuiTableSortSpecs() { Specs = NULL; SpecsCount = 0; SpecsDirty = false; ColumnsMask = 0x00; }
};
//-----------------------------------------------------------------------------
// Obsolete functions (Will be removed! Read 'API BREAKING CHANGES' section in imgui.cpp for details)
// Please keep your copy of dear imgui up to date! Occasionally set '#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS' in imconfig.h to stay ahead.
@@ -1985,6 +2212,7 @@ struct ImGuiListClipper
// [Internal]
int ItemsCount;
int StepNo;
int ItemsFrozen;
float ItemsHeight;
float StartPosY;
@@ -2110,22 +2338,31 @@ struct ImDrawVert
IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT;
#endif
// For use by ImDrawListSplitter.
// [Internal] For use by ImDrawList
struct ImDrawCmdHeader
{
ImVec4 ClipRect;
ImTextureID TextureId;
unsigned int VtxOffset;
};
// [Internal] For use by ImDrawListSplitter
struct ImDrawChannel
{
ImVector<ImDrawCmd> _CmdBuffer;
ImVector<ImDrawIdx> _IdxBuffer;
};
// Split/Merge functions are used to split the draw list into different layers which can be drawn into out of order.
// This is used by the Columns api, so items of each column can be batched together in a same draw call.
// This is used by the Columns/Tables API, so items of each column can be batched together in a same draw call.
struct ImDrawListSplitter
{
int _Current; // Current channel number (0)
int _Count; // Number of active channels (1+)
ImVector<ImDrawChannel> _Channels; // Draw channels (not resized down so _Count might be < Channels.Size)
inline ImDrawListSplitter() { Clear(); }
inline ImDrawListSplitter() { memset(this, 0, sizeof(*this)); }
inline ~ImDrawListSplitter() { ClearFreeMemory(); }
inline void Clear() { _Current = 0; _Count = 1; } // Do not clear Channels[] so our allocations are reused next frame
IMGUI_API void ClearFreeMemory();
@@ -2176,19 +2413,19 @@ struct ImDrawList
ImDrawListFlags Flags; // Flags, you may poke into these to adjust anti-aliasing settings per-primitive.
// [Internal, used while building lists]
unsigned int _VtxCurrentIdx; // [Internal] generally == VtxBuffer.Size unless we are past 64K vertices, in which case this gets reset to 0.
const ImDrawListSharedData* _Data; // Pointer to shared draw data (you can use ImGui::GetDrawListSharedData() to get the one from current ImGui context)
const char* _OwnerName; // Pointer to owner window's name for debugging
unsigned int _VtxCurrentIdx; // [Internal] Generally == VtxBuffer.Size unless we are past 64K vertices, in which case this gets reset to 0.
ImDrawVert* _VtxWritePtr; // [Internal] point within VtxBuffer.Data after each add command (to avoid using the ImVector<> operators too much)
ImDrawIdx* _IdxWritePtr; // [Internal] point within IdxBuffer.Data after each add command (to avoid using the ImVector<> operators too much)
ImVector<ImVec4> _ClipRectStack; // [Internal]
ImVector<ImTextureID> _TextureIdStack; // [Internal]
ImVector<ImVec2> _Path; // [Internal] current path building
ImDrawCmd _CmdHeader; // [Internal] Template of active commands. Fields should match those of CmdBuffer.back().
ImDrawCmdHeader _CmdHeader; // [Internal] template of active commands. Fields should match those of CmdBuffer.back().
ImDrawListSplitter _Splitter; // [Internal] for channels api (note: prefer using your own persistent instance of ImDrawListSplitter!)
// If you want to create ImDrawList instances, pass them ImGui::GetDrawListSharedData() or create and use your own ImDrawListSharedData (so you can use ImDrawList without ImGui)
ImDrawList(const ImDrawListSharedData* shared_data) { _Data = shared_data; Flags = ImDrawListFlags_None; _VtxCurrentIdx = 0; _VtxWritePtr = NULL; _IdxWritePtr = NULL; _OwnerName = NULL; }
ImDrawList(const ImDrawListSharedData* shared_data) { memset(this, 0, sizeof(*this)); _Data = shared_data; }
~ImDrawList() { _ClearFreeMemory(); }
IMGUI_API void PushClipRect(ImVec2 clip_rect_min, ImVec2 clip_rect_max, bool intersect_with_current_clip_rect = false); // Render-level scissoring. This is passed down to your render function but not used for CPU-side coarse clipping. Prefer using higher-level ImGui::PushClipRect() to affect logic (hit-testing and widget culling)

36
external/ImGui/include/imgui_freetype.h vendored Normal file
View File

@@ -0,0 +1,36 @@
// dear imgui: wrapper to use FreeType (instead of stb_truetype)
// Get latest version at https://github.com/ocornut/imgui/tree/master/misc/freetype
// Original code by @Vuhdo (Aleksei Skriabin), maintained by @ocornut
#pragma once
#include "imgui.h" // IMGUI_API, ImFontAtlas
namespace ImGuiFreeType
{
// Hinting greatly impacts visuals (and glyph sizes).
// When disabled, FreeType generates blurrier glyphs, more or less matches the stb's output.
// The Default hinting mode usually looks good, but may distort glyphs in an unusual way.
// The Light hinting mode generates fuzzier glyphs but better matches Microsoft's rasterizer.
// You can set those flags on a per font basis in ImFontConfig::RasterizerFlags.
// Use the 'extra_flags' parameter of BuildFontAtlas() to force a flag on all your fonts.
enum RasterizerFlags
{
// By default, hinting is enabled and the font's native hinter is preferred over the auto-hinter.
NoHinting = 1 << 0, // Disable hinting. This generally generates 'blurrier' bitmap glyphs when the glyph are rendered in any of the anti-aliased modes.
NoAutoHint = 1 << 1, // Disable auto-hinter.
ForceAutoHint = 1 << 2, // Indicates that the auto-hinter is preferred over the font's native hinter.
LightHinting = 1 << 3, // A lighter hinting algorithm for gray-level modes. Many generated glyphs are fuzzier but better resemble their original shape. This is achieved by snapping glyphs to the pixel grid only vertically (Y-axis), as is done by Microsoft's ClearType and Adobe's proprietary font renderer. This preserves inter-glyph spacing in horizontal text.
MonoHinting = 1 << 4, // Strong hinting algorithm that should only be used for monochrome output.
Bold = 1 << 5, // Styling: Should we artificially embolden the font?
Oblique = 1 << 6, // Styling: Should we slant the font, emulating italic style?
Monochrome = 1 << 7 // Disable anti-aliasing. Combine this with MonoHinting for best results!
};
IMGUI_API bool BuildFontAtlas(ImFontAtlas* atlas, unsigned int extra_flags = 0);
// By default ImGuiFreeType will use IM_ALLOC()/IM_FREE().
// However, as FreeType does lots of allocations we provide a way for the user to redirect it to a separate memory heap if desired:
IMGUI_API void SetAllocatorFunctions(void* (*alloc_func)(size_t sz, void* user_data), void (*free_func)(void* ptr, void* user_data), void* user_data = NULL);
}

View File

@@ -23,6 +23,7 @@ Index of this file:
// [SECTION] Docking support
// [SECTION] Viewport support
// [SECTION] Settings support
// [SECTION] Metrics, Debug
// [SECTION] Generic context hooks
// [SECTION] ImGuiContext (main imgui context)
// [SECTION] ImGuiWindowTempData, ImGuiWindow
@@ -110,9 +111,14 @@ struct ImGuiNextWindowData; // Storage for SetNextWindow** functions
struct ImGuiNextItemData; // Storage for SetNextItem** functions
struct ImGuiPopupData; // Storage for current popup stack
struct ImGuiSettingsHandler; // Storage for one type registered in the .ini file
struct ImGuiStackSizes; // Storage of stack sizes for debugging/asserting
struct ImGuiStyleMod; // Stacked style modifier, backup of modified data so we can restore it
struct ImGuiTabBar; // Storage for a tab bar
struct ImGuiTabItem; // Storage for a tab item (within a tab bar)
struct ImGuiTable; // Storage for a table
struct ImGuiTableColumn; // Storage for one column of a table
struct ImGuiTableSettings; // Storage for a table .ini settings
struct ImGuiTableColumnsSettings; // Storage for a column .ini settings
struct ImGuiWindow; // Storage for one window
struct ImGuiWindowTempData; // Temporary storage for one window (that's the data which in theory we could ditch at the end of the frame)
struct ImGuiWindowSettings; // Storage for a window .ini settings (we keep one of those even if the actual window wasn't instanced during this session)
@@ -254,6 +260,7 @@ namespace ImStb
// - Helper: ImRect
// - Helper: ImBitArray
// - Helper: ImBitVector
// - Helper: ImSpan<>, ImSpanAllocator<>
// - Helper: ImPool<>
// - Helper: ImChunkStream<>
//-----------------------------------------------------------------------------
@@ -273,6 +280,7 @@ IMGUI_API ImU32 ImAlphaBlendColors(ImU32 col_a, ImU32 col_b);
// Helpers: Bit manipulation
static inline bool ImIsPowerOfTwo(int v) { return v != 0 && (v & (v - 1)) == 0; }
static inline bool ImIsPowerOfTwo(ImU64 v) { return v != 0 && (v & (v - 1)) == 0; }
static inline int ImUpperPowerOfTwo(int v) { v--; v |= v >> 1; v |= v >> 2; v |= v >> 4; v |= v >> 8; v |= v >> 16; v++; return v; }
// Helpers: String, Formatting
@@ -465,21 +473,35 @@ struct IMGUI_API ImRect
};
// Helper: ImBitArray
inline bool ImBitArrayTestBit(const ImU32* arr, int n) { ImU32 mask = (ImU32)1 << (n & 31); return (arr[n >> 5] & mask) != 0; }
inline void ImBitArrayClearBit(ImU32* arr, int n) { ImU32 mask = (ImU32)1 << (n & 31); arr[n >> 5] &= ~mask; }
inline void ImBitArraySetBit(ImU32* arr, int n) { ImU32 mask = (ImU32)1 << (n & 31); arr[n >> 5] |= mask; }
inline void ImBitArraySetBitRange(ImU32* arr, int n, int n2)
inline bool ImBitArrayTestBit(const ImU32* arr, int n) { ImU32 mask = (ImU32)1 << (n & 31); return (arr[n >> 5] & mask) != 0; }
inline void ImBitArrayClearBit(ImU32* arr, int n) { ImU32 mask = (ImU32)1 << (n & 31); arr[n >> 5] &= ~mask; }
inline void ImBitArraySetBit(ImU32* arr, int n) { ImU32 mask = (ImU32)1 << (n & 31); arr[n >> 5] |= mask; }
inline void ImBitArraySetBitRange(ImU32* arr, int n, int n2)
{
while (n <= n2)
{
int a_mod = (n & 31);
int b_mod = ((n2 >= n + 31) ? 31 : (n2 & 31)) + 1;
int b_mod = (n2 > (n | 31) ? 31 : (n2 & 31)) + 1;
ImU32 mask = (ImU32)(((ImU64)1 << b_mod) - 1) & ~(ImU32)(((ImU64)1 << a_mod) - 1);
arr[n >> 5] |= mask;
n = (n + 32) & ~31;
}
}
// Helper: ImBitArray class (wrapper over ImBitArray functions)
// Store 1-bit per value. NOT CLEARED by constructor.
template<int BITCOUNT>
struct IMGUI_API ImBitArray
{
ImU32 Storage[(BITCOUNT + 31) >> 5];
ImBitArray() { }
void ClearBits() { memset(Storage, 0, sizeof(Storage)); }
bool TestBit(int n) const { IM_ASSERT(n < BITCOUNT); return ImBitArrayTestBit(Storage, n); }
void SetBit(int n) { IM_ASSERT(n < BITCOUNT); ImBitArraySetBit(Storage, n); }
void ClearBit(int n) { IM_ASSERT(n < BITCOUNT); ImBitArrayClearBit(Storage, n); }
void SetBitRange(int n1, int n2) { ImBitArraySetBitRange(Storage, n1, n2); }
};
// Helper: ImBitVector
// Store 1-bit per value.
struct IMGUI_API ImBitVector
@@ -492,6 +514,54 @@ struct IMGUI_API ImBitVector
void ClearBit(int n) { IM_ASSERT(n < (Storage.Size << 5)); ImBitArrayClearBit(Storage.Data, n); }
};
// Helper: ImSpan<>
// Pointing to a span of data we don't own.
template<typename T>
struct ImSpan
{
T* Data;
T* DataEnd;
// Constructors, destructor
inline ImSpan() { Data = DataEnd = NULL; }
inline ImSpan(T* data, int size) { Data = data; DataEnd = data + size; }
inline ImSpan(T* data, T* data_end) { Data = data; DataEnd = data_end; }
inline void set(T* data, int size) { Data = data; DataEnd = data + size; }
inline void set(T* data, T* data_end) { Data = data; DataEnd = data_end; }
inline int size() const { return (int)(ptrdiff_t)(DataEnd - Data); }
inline T& operator[](int i) { T* p = Data + i; IM_ASSERT(p >= Data && p < DataEnd); return *p; }
inline const T& operator[](int i) const { const T* p = Data + i; IM_ASSERT(p >= Data && p < DataEnd); return *p; }
inline T* begin() { return Data; }
inline const T* begin() const { return Data; }
inline T* end() { return DataEnd; }
inline const T* end() const { return DataEnd; }
// Utilities
inline int index_from_ptr(const T* it) const { IM_ASSERT(it >= Data && it < DataEnd); const ptrdiff_t off = it - Data; return (int)off; }
};
// Helper: ImSpanAllocator<>
// Facilitate storing multiple chunks into a single large block (the "arena")
template<int CHUNKS>
struct ImSpanAllocator
{
char* BasePtr;
int TotalSize;
int CurrSpan;
int Offsets[CHUNKS];
ImSpanAllocator() { memset(this, 0, sizeof(*this)); }
inline void ReserveBytes(int n, size_t sz) { IM_ASSERT(n == CurrSpan && n < CHUNKS); IM_UNUSED(n); Offsets[CurrSpan++] = TotalSize; TotalSize += (int)sz; }
inline int GetArenaSizeInBytes() { return TotalSize; }
inline void SetArenaBasePtr(void* base_ptr) { BasePtr = (char*)base_ptr; }
inline void* GetSpanPtrBegin(int n) { IM_ASSERT(n >= 0 && n < CHUNKS && CurrSpan == CHUNKS); return (void*)(BasePtr + Offsets[n]); }
inline void* GetSpanPtrEnd(int n) { IM_ASSERT(n >= 0 && n < CHUNKS && CurrSpan == CHUNKS); return (n + 1 < CHUNKS) ? BasePtr + Offsets[n + 1] : (void*)(BasePtr + TotalSize); }
template<typename T>
inline void GetSpan(int n, ImSpan<T>* span) { span->set((T*)GetSpanPtrBegin(n), (T*)GetSpanPtrEnd(n)); }
};
// Helper: ImPool<>
// Basic keyed storage for contiguous instances, slow/amortized insertion, O(1) indexable, O(Log N) queries by ID over a dense/hot buffer,
// Honor constructor/destructor. Add/remove invalidate all pointers. Indexes have the same lifetime as the associated object.
@@ -538,6 +608,8 @@ struct IMGUI_API ImChunkStream
T* end() { return (T*)(void*)(Buf.Data + Buf.Size); }
int offset_from_ptr(const T* p) { IM_ASSERT(p >= begin() && p < end()); const ptrdiff_t off = (const char*)p - Buf.Data; return (int)off; }
T* ptr_from_offset(int off) { IM_ASSERT(off >= 4 && off < Buf.Size); return (T*)(void*)(Buf.Data + off); }
void swap(ImChunkStream<T>& rhs) { rhs.Buf.swap(Buf); }
};
//-----------------------------------------------------------------------------
@@ -838,6 +910,7 @@ struct ImGuiStyleMod
// Stacked storage data for BeginGroup()/EndGroup()
struct ImGuiGroupData
{
ImGuiID WindowID;
ImVec2 BackupCursorPos;
ImVec2 BackupCursorMaxPos;
ImVec1 BackupIndent;
@@ -856,7 +929,7 @@ struct IMGUI_API ImGuiMenuColumns
float Width, NextWidth;
float Pos[3], NextWidths[3];
ImGuiMenuColumns();
ImGuiMenuColumns() { memset(this, 0, sizeof(*this)); }
void Update(int count, float spacing, bool clear);
float DeclColumns(float w0, float w1, float w2);
float CalcExtraSpace(float avail_w) const;
@@ -909,7 +982,7 @@ struct ImGuiPopupData
ImVec2 OpenPopupPos; // Set on OpenPopup(), preferred popup position (typically == OpenMousePos when using mouse)
ImVec2 OpenMousePos; // Set on OpenPopup(), copy of mouse position at the time of opening popup
ImGuiPopupData() { PopupId = 0; Window = SourceWindow = NULL; OpenFrameCount = -1; OpenParentId = 0; }
ImGuiPopupData() { memset(this, 0, sizeof(*this)); OpenFrameCount = -1; }
};
struct ImGuiNavMoveResult
@@ -1026,7 +1099,7 @@ struct ImGuiColumnData
ImGuiColumnsFlags Flags; // Not exposed
ImRect ClipRect;
ImGuiColumnData() { OffsetNorm = OffsetNormBeforeResize = 0.0f; Flags = ImGuiColumnsFlags_None; }
ImGuiColumnData() { memset(this, 0, sizeof(*this)); }
};
struct ImGuiColumns
@@ -1047,21 +1120,7 @@ struct ImGuiColumns
ImVector<ImGuiColumnData> Columns;
ImDrawListSplitter Splitter;
ImGuiColumns() { Clear(); }
void Clear()
{
ID = 0;
Flags = ImGuiColumnsFlags_None;
IsFirstFrame = false;
IsBeingResized = false;
Current = 0;
Count = 1;
OffMinX = OffMaxX = 0.0f;
LineMinY = LineMaxY = 0.0f;
HostCursorPosY = 0.0f;
HostCursorMaxPosX = 0.0f;
Columns.clear();
}
ImGuiColumns() { memset(this, 0, sizeof(*this)); }
};
//-----------------------------------------------------------------------------
@@ -1124,6 +1183,7 @@ struct ImGuiDockNode
ImGuiID ID;
ImGuiDockNodeFlags SharedFlags; // Flags shared by all nodes of a same dockspace hierarchy (inherited from the root node)
ImGuiDockNodeFlags LocalFlags; // Flags specific to this node
ImGuiDockNodeState State;
ImGuiDockNode* ParentNode;
ImGuiDockNode* ChildNodes[2]; // [Split node only] Child nodes (left/right or top/bottom). Consider switching to an array.
ImVector<ImGuiWindow*> Windows; // Note: unordered list! Iterate TabBar->Tabs for user-order.
@@ -1134,7 +1194,6 @@ struct ImGuiDockNode
ImGuiAxis SplitAxis; // [Split node only] Split axis (X or Y)
ImGuiWindowClass WindowClass; // [Root node only]
ImGuiDockNodeState State;
ImGuiWindow* HostWindow;
ImGuiWindow* VisibleWindow; // Generally point to window which is ID is == SelectedTabID, but when CTRL+Tabbing this can be a different window.
ImGuiDockNode* CentralNode; // [Root node only] Pointer to central node.
@@ -1245,7 +1304,7 @@ struct ImGuiWindowSettings
bool Collapsed;
bool WantApply; // Set when loaded from .ini data (to enable merging/loading .ini data into an already running context)
ImGuiWindowSettings() { ID = 0; Pos = Size = ViewportPos = ImVec2ih(0, 0); ViewportId = DockId = ClassId = 0; DockOrder = -1; Collapsed = WantApply = false; }
ImGuiWindowSettings() { memset(this, 0, sizeof(*this)); DockOrder = -1; }
char* GetName() { return (char*)(this + 1); }
};
@@ -1264,6 +1323,10 @@ struct ImGuiSettingsHandler
ImGuiSettingsHandler() { memset(this, 0, sizeof(*this)); }
};
//-----------------------------------------------------------------------------
// [SECTION] Metrics, Debug
//-----------------------------------------------------------------------------
struct ImGuiMetricsConfig
{
bool ShowWindowsRects;
@@ -1288,6 +1351,21 @@ struct ImGuiMetricsConfig
}
};
struct IMGUI_API ImGuiStackSizes
{
short SizeOfIDStack;
short SizeOfColorStack;
short SizeOfStyleVarStack;
short SizeOfFontStack;
short SizeOfFocusScopeStack;
short SizeOfGroupStack;
short SizeOfBeginPopupStack;
ImGuiStackSizes() { memset(this, 0, sizeof(*this)); }
IMGUI_API void SetToCurrentState();
IMGUI_API void CompareWithCurrentState();
};
//-----------------------------------------------------------------------------
// [SECTION] Generic context hooks
//-----------------------------------------------------------------------------
@@ -1330,6 +1408,7 @@ struct ImGuiContext
bool WithinFrameScope; // Set by NewFrame(), cleared by EndFrame()
bool WithinFrameScopeWithImplicitWindow; // Set by NewFrame(), cleared by EndFrame() when the implicit debug window has been pushed
bool WithinEndChild; // Set within EndChild()
bool GcCompactAll; // Request full GC
bool TestEngineHookItems; // Will call test engine hooks: ImGuiTestEngineHook_ItemAdd(), ImGuiTestEngineHook_ItemInfo(), ImGuiTestEngineHook_Log()
ImGuiID TestEngineHookIdInfo; // Will call test engine hooks: ImGuiTestEngineHook_IdInfo() from GetID()
void* TestEngine; // Test engine user data
@@ -1386,9 +1465,12 @@ struct ImGuiContext
ImGuiNextItemData NextItemData; // Storage for SetNextItem** functions
// Shared stacks
ImVector<ImGuiColorMod> ColorModifiers; // Stack for PushStyleColor()/PopStyleColor()
ImVector<ImGuiStyleMod> StyleModifiers; // Stack for PushStyleVar()/PopStyleVar()
ImVector<ImFont*> FontStack; // Stack for PushFont()/PopFont()
ImVector<ImGuiColorMod> ColorStack; // Stack for PushStyleColor()/PopStyleColor() - inherited by Begin()
ImVector<ImGuiStyleMod> StyleVarStack; // Stack for PushStyleVar()/PopStyleVar() - inherited by Begin()
ImVector<ImFont*> FontStack; // Stack for PushFont()/PopFont() - inherited by Begin()
ImVector<ImGuiID> FocusScopeStack; // Stack for PushFocusScope()/PopFocusScope() - not inherited by Begin(), unless child window
ImVector<ImGuiItemFlags>ItemFlagsStack; // Stack for PushItemFlag()/PopItemFlag() - inherited by Begin()
ImVector<ImGuiGroupData>GroupStack; // Stack for BeginGroup()/EndGroup() - not inherited by Begin()
ImVector<ImGuiPopupData>OpenPopupStack; // Which popups are open (persistent)
ImVector<ImGuiPopupData>BeginPopupStack; // Which level of BeginPopup() we are in (reset every frame)
@@ -1479,6 +1561,13 @@ struct ImGuiContext
ImVector<unsigned char> DragDropPayloadBufHeap; // We don't expose the ImVector<> directly, ImGuiPayload only holds pointer+size
unsigned char DragDropPayloadBufLocal[16]; // Local buffer for small payloads
// Table
ImGuiTable* CurrentTable;
ImPool<ImGuiTable> Tables;
ImVector<ImGuiPtrOrIndex> CurrentTableStack;
ImVector<float> TablesLastTimeActive; // Last used timestamp of each tables (SOA, for efficient GC)
ImVector<ImDrawChannel> DrawChannelsTempMergeBuffer;
// Tab bars
ImGuiTabBar* CurrentTabBar;
ImPool<ImGuiTabBar> TabBars;
@@ -1521,6 +1610,7 @@ struct ImGuiContext
ImGuiTextBuffer SettingsIniData; // In memory .ini settings
ImVector<ImGuiSettingsHandler> SettingsHandlers; // List of .ini settings handlers
ImChunkStream<ImGuiWindowSettings> SettingsWindows; // ImGuiWindow .ini settings entries
ImChunkStream<ImGuiTableSettings> SettingsTables; // ImGuiTable .ini settings entries
ImVector<ImGuiContextHook> Hooks; // Hooks for extensions (e.g. test engine)
// Capture/Logging
@@ -1560,6 +1650,7 @@ struct ImGuiContext
FrameCount = 0;
FrameCountEnded = FrameCountPlatformEnded = FrameCountRendered = -1;
WithinFrameScope = WithinFrameScopeWithImplicitWindow = WithinEndChild = false;
GcCompactAll = false;
TestEngineHookItems = false;
TestEngineHookIdInfo = 0;
TestEngine = NULL;
@@ -1655,6 +1746,7 @@ struct ImGuiContext
DragDropHoldJustPressedId = 0;
memset(DragDropPayloadBufLocal, 0, sizeof(DragDropPayloadBufLocal));
CurrentTable = NULL;
CurrentTabBar = NULL;
LastValidMousePos = ImVec2(0.0f, 0.0f);
@@ -1701,7 +1793,8 @@ struct ImGuiContext
//-----------------------------------------------------------------------------
// Transient per-window data, reset at the beginning of the frame. This used to be called ImGuiDrawContext, hence the DC variable name in ImGuiWindow.
// FIXME: That's theory, in practice the delimitation between ImGuiWindow and ImGuiWindowTempData is quite tenuous and could be reconsidered.
// (That's theory, in practice the delimitation between ImGuiWindow and ImGuiWindowTempData is quite tenuous and could be reconsidered..)
// (This doesn't need a constructor because we zero-clear it as part of ImGuiWindow and all frame-temporary data are setup on Begin)
struct IMGUI_API ImGuiWindowTempData
{
// Layout
@@ -1740,6 +1833,7 @@ struct IMGUI_API ImGuiWindowTempData
ImVector<ImGuiWindow*> ChildWindows;
ImGuiStorage* StateStorage; // Current persistent per-window storage (store e.g. tree node open/close state)
ImGuiColumns* CurrentColumns; // Current columns set
int CurrentTableIdx; // Current table index (into g.Tables)
ImGuiLayoutType LayoutType;
ImGuiLayoutType ParentLayoutType; // Layout type of parent window at the time of Begin()
int FocusCounterRegular; // (Legacy Focus/Tabbing system) Sequential counter, start at -1 and increase as assigned via FocusableItemRegister() (FIXME-NAV: Needs redesign)
@@ -1747,48 +1841,12 @@ struct IMGUI_API ImGuiWindowTempData
// Local parameters stacks
// We store the current settings outside of the vectors to increase memory locality (reduce cache misses). The vectors are rarely modified. Also it allows us to not heap allocate for short-lived windows which are not using those settings.
ImGuiItemFlags ItemFlags; // == ItemFlagsStack.back() [empty == ImGuiItemFlags_Default]
ImGuiItemFlags ItemFlags; // == g.ItemFlagsStack.back()
float ItemWidth; // == ItemWidthStack.back(). 0.0: default, >0.0: width in pixels, <0.0: align xx pixels to the right of window
float TextWrapPos; // == TextWrapPosStack.back() [empty == -1.0f]
ImVector<ImGuiItemFlags>ItemFlagsStack;
ImVector<float> ItemWidthStack;
ImVector<float> TextWrapPosStack;
ImVector<ImGuiGroupData>GroupStack;
short StackSizesBackup[6]; // Store size of various stacks for asserting
ImGuiWindowTempData()
{
CursorPos = CursorPosPrevLine = CursorStartPos = CursorMaxPos = ImVec2(0.0f, 0.0f);
CurrLineSize = PrevLineSize = ImVec2(0.0f, 0.0f);
CurrLineTextBaseOffset = PrevLineTextBaseOffset = 0.0f;
Indent = ImVec1(0.0f);
ColumnsOffset = ImVec1(0.0f);
GroupOffset = ImVec1(0.0f);
LastItemId = 0;
LastItemStatusFlags = ImGuiItemStatusFlags_None;
LastItemRect = LastItemDisplayRect = ImRect();
NavLayerActiveMask = NavLayerActiveMaskNext = 0x00;
NavLayerCurrent = ImGuiNavLayer_Main;
NavFocusScopeIdCurrent = 0;
NavHideHighlightOneFrame = false;
NavHasScroll = false;
MenuBarAppending = false;
MenuBarOffset = ImVec2(0.0f, 0.0f);
TreeDepth = 0;
TreeJumpToParentOnPopMask = 0x00;
StateStorage = NULL;
CurrentColumns = NULL;
LayoutType = ParentLayoutType = ImGuiLayoutType_Vertical;
FocusCounterRegular = FocusCounterTabStop = -1;
ItemFlags = ImGuiItemFlags_Default_;
ItemWidth = 0.0f;
TextWrapPos = -1.0f;
memset(StackSizesBackup, 0, sizeof(StackSizesBackup));
}
ImGuiStackSizes StackSizesOnBegin; // Store size of various stacks for asserting
};
// Storage for one window
@@ -1852,7 +1910,7 @@ struct IMGUI_API ImGuiWindow
ImVector<ImGuiID> IDStack; // ID stack. ID are hashes seeded with the value at the top of the stack. (In theory this should be in the TempData structure)
ImGuiWindowTempData DC; // Temporary per-window data, reset at the beginning of the frame. This used to be called ImGuiDrawContext, hence the "DC" variable name.
// The best way to understand what those rectangles are is to use the 'Metrics -> Tools -> Show windows rectangles' viewer.
// The best way to understand what those rectangles are is to use the 'Metrics->Tools->Show Windows Rectangles' viewer.
// The main 'OuterRect', omitted as a field, is window->Rect().
ImRect OuterRectClipped; // == Window->Rect() just after setup in Begin(). == window->Rect() for root window.
ImRect InnerRect; // Inner rectangle (omit title bar, menu bar, scroll bar)
@@ -1886,9 +1944,9 @@ struct IMGUI_API ImGuiWindow
ImGuiID NavLastIds[ImGuiNavLayer_COUNT]; // Last known NavId for this window, per layer (0/1)
ImRect NavRectRel[ImGuiNavLayer_COUNT]; // Reference rectangle, in window relative space
bool MemoryCompacted; // Set when window extraneous data have been garbage collected
int MemoryDrawListIdxCapacity; // Backup of last idx/vtx count, so when waking up the window we can preallocate and avoid iterative alloc/copy
int MemoryDrawListVtxCapacity;
bool MemoryCompacted; // Set when window extraneous data have been garbage collected
// Docking
ImGuiDockNode* DockNode; // Which node are we docked into. Important: Prefer testing DockIsActive in many cases as this will still be set when the dock node is hidden.
@@ -2026,7 +2084,212 @@ struct ImGuiTabBar
//-----------------------------------------------------------------------------
#ifdef IMGUI_HAS_TABLE
// <this is filled in 'tables' branch>
#define IM_COL32_DISABLE IM_COL32(0,0,0,1) // Special sentinel code which cannot be used as a regular color.
#define IMGUI_TABLE_MAX_COLUMNS 64 // sizeof(ImU64) * 8. This is solely because we frequently encode columns set in a ImU64.
#define IMGUI_TABLE_MAX_DRAW_CHANNELS (4 + 64 * 2) // See TableUpdateDrawChannels()
// [Internal] sizeof() ~ 100
// We use the terminology "Visible" to refer to a column that is not Hidden by user or settings. However it may still be out of view and clipped (see IsClipped).
struct ImGuiTableColumn
{
ImRect ClipRect; // Clipping rectangle for the column
ImGuiID UserID; // Optional, value passed to TableSetupColumn()
ImGuiTableColumnFlags FlagsIn; // Flags as they were provided by user. See ImGuiTableColumnFlags_
ImGuiTableColumnFlags Flags; // Effective flags. See ImGuiTableColumnFlags_
float MinX; // Absolute positions
float MaxX;
float InitStretchWeightOrWidth; // Value passed to TableSetupColumn(). For Width it is a content width (_without padding_).
float StretchWeight; // Master width weight when (Flags & _WidthStretch). Often around ~1.0f initially.
float WidthAuto; // Automatic width
float WidthRequest; // Master width absolute value when !(Flags & _WidthStretch). When Stretch this is derived every frame from StretchWeight in TableUpdateLayout()
float WidthGiven; // Final/actual width visible == (MaxX - MinX), locked in TableUpdateLayout(). May be > WidthRequest to honor minimum width, may be < WidthRequest to honor shrinking columns down in tight space.
float WorkMinX; // Start position for the frame, currently ~(MinX + CellPaddingX)
float WorkMaxX;
float ContentMaxXFrozen; // Contents maximum position for frozen rows (apart from headers), from which we can infer content width.
float ContentMaxXUnfrozen;
float ContentMaxXHeadersUsed; // Contents maximum position for headers rows (regardless of freezing). TableHeader() automatically softclip itself + report ideal desired size, to avoid creating extraneous draw calls
float ContentMaxXHeadersIdeal;
ImS16 NameOffset; // Offset into parent ColumnsNames[]
bool IsVisible; // Is the column not marked Hidden by the user? (even if off view, e.g. clipped by scrolling).
bool IsVisibleNextFrame;
bool IsClipped; // Is not actually in view (e.g. not overlapping the host window clipping rectangle).
bool IsSkipItems; // Do we want item submissions to this column to be ignored early on.
ImS8 NavLayerCurrent; // ImGuiNavLayer in 1 byte
ImS8 DisplayOrder; // Index within Table's IndexToDisplayOrder[] (column may be reordered by users)
ImS8 IndexWithinVisibleSet; // Index within visible set (<= IndexToDisplayOrder)
ImS8 PrevVisibleColumn; // Index of prev visible column within Columns[], -1 if first visible column
ImS8 NextVisibleColumn; // Index of next visible column within Columns[], -1 if last visible column
ImS8 SortOrder; // Index of this column within sort specs, -1 if not sorting on this column, 0 for single-sort, may be >0 on multi-sort
ImS8 SortDirection; // ImGuiSortDirection_Ascending or ImGuiSortDirection_Descending
ImU8 AutoFitQueue; // Queue of 8 values for the next 8 frames to request auto-fit
ImU8 CannotSkipItemsQueue; // Queue of 8 values for the next 8 frames to disable Clipped/SkipItem
ImU8 DrawChannelCurrent; // Index within DrawSplitter.Channels[]
ImU8 DrawChannelFrozen;
ImU8 DrawChannelUnfrozen;
ImGuiTableColumn()
{
memset(this, 0, sizeof(*this));
StretchWeight = WidthRequest = -1.0f;
NameOffset = -1;
IsVisible = IsVisibleNextFrame = true;
DisplayOrder = IndexWithinVisibleSet = -1;
PrevVisibleColumn = NextVisibleColumn = -1;
SortOrder = -1;
SortDirection = ImGuiSortDirection_None;
AutoFitQueue = CannotSkipItemsQueue = (1 << 3) - 1; // Skip for three frames
DrawChannelCurrent = DrawChannelFrozen = DrawChannelUnfrozen = (ImU8)-1;
}
};
// Transient cell data stored per row.
// sizeof() ~ 6
struct ImGuiTableCellData
{
ImU32 BgColor; // Actual color
ImS8 Column; // Column number
};
struct ImGuiTable
{
ImGuiID ID;
ImGuiTableFlags Flags;
void* RawData; // Single allocation to hold Columns[], DisplayOrderToIndex[] and RowCellData[]
ImSpan<ImGuiTableColumn> Columns; // Point within RawData[]
ImSpan<ImS8> DisplayOrderToIndex; // Point within RawData[]. Store display order of columns (when not reordered, the values are 0...Count-1)
ImSpan<ImGuiTableCellData> RowCellData; // Point within RawData[]. Store cells background requests for current row.
ImU64 VisibleMaskByIndex; // Column Index -> IsVisible map (== not hidden by user/api) in a format adequate for iterating column without touching cold data
ImU64 VisibleMaskByDisplayOrder; // Column DisplayOrder -> IsVisible map
ImU64 VisibleUnclippedMaskByIndex;// Visible and not Clipped, aka "actually visible" "not hidden by some scrolling"
ImGuiTableFlags SettingsLoadedFlags; // Which data were loaded from the .ini file (e.g. when order is not altered we won't save order)
int SettingsOffset; // Offset in g.SettingsTables
int LastFrameActive;
int ColumnsCount; // Number of columns declared in BeginTable()
int ColumnsVisibleCount; // Number of non-hidden columns (<= ColumnsCount)
int CurrentRow;
int CurrentColumn;
ImS16 InstanceCurrent; // Count of BeginTable() calls with same ID in the same frame (generally 0). This is a little bit similar to BeginCount for a window, but multiple table with same ID look are multiple tables, they are just synched.
ImS16 InstanceInteracted; // Mark which instance (generally 0) of the same ID is being interacted with
float RowPosY1;
float RowPosY2;
float RowMinHeight; // Height submitted to TableNextRow()
float RowTextBaseline;
float RowIndentOffsetX;
ImGuiTableRowFlags RowFlags : 16; // Current row flags, see ImGuiTableRowFlags_
ImGuiTableRowFlags LastRowFlags : 16;
int RowBgColorCounter; // Counter for alternating background colors (can be fast-forwarded by e.g clipper), not same as CurrentRow because header rows typically don't increase this.
ImU32 RowBgColor[2]; // Background color override for current row.
ImU32 BorderColorStrong;
ImU32 BorderColorLight;
float BorderX1;
float BorderX2;
float HostIndentX;
float OuterPaddingX;
float CellPaddingX; // Padding from each borders
float CellPaddingY;
float CellSpacingX1; // Spacing between non-bordered cells
float CellSpacingX2;
float LastOuterHeight; // Outer height from last frame
float LastFirstRowHeight; // Height of first row from last frame
float InnerWidth; // User value passed to BeginTable(), see comments at the top of BeginTable() for details.
float ColumnsTotalWidth; // Sum of current column width
float ColumnsAutoFitWidth; // Sum of ideal column width in order nothing to be clipped, used for auto-fitting and content width submission in outer window
float ResizedColumnNextWidth;
float RefScale; // Reference scale to be able to rescale columns on font/dpi changes.
ImRect OuterRect; // Note: OuterRect.Max.y is often FLT_MAX until EndTable(), unless a height has been specified in BeginTable().
ImRect WorkRect;
ImRect InnerClipRect;
ImRect BgClipRect; // We use this to cpu-clip cell background color fill
ImRect BgClipRectForDrawCmd;
ImRect HostClipRect; // This is used to check if we can eventually merge our columns draw calls into the current draw call of the current window.
ImRect HostBackupWorkRect; // Backup of InnerWindow->WorkRect at the end of BeginTable()
ImRect HostBackupParentWorkRect; // Backup of InnerWindow->ParentWorkRect at the end of BeginTable()
ImRect HostBackupClipRect; // Backup of InnerWindow->ClipRect during PushTableBackground()/PopTableBackground()
ImVec2 HostBackupCursorMaxPos; // Backup of InnerWindow->DC.CursorMaxPos at the end of BeginTable()
ImVec1 HostBackupColumnsOffset; // Backup of OuterWindow->ColumnsOffset at the end of BeginTable()
ImGuiWindow* OuterWindow; // Parent window for the table
ImGuiWindow* InnerWindow; // Window holding the table data (== OuterWindow or a child window)
ImGuiTextBuffer ColumnsNames; // Contiguous buffer holding columns names
ImDrawListSplitter DrawSplitter; // We carry our own ImDrawList splitter to allow recursion (FIXME: could be stored outside, worst case we need 1 splitter per recursing table)
ImVector<ImGuiTableSortSpecsColumn> SortSpecsData; // FIXME-OPT: Fixed-size array / small-vector pattern, optimize for single sort spec
ImGuiTableSortSpecs SortSpecs; // Public facing sorts specs, this is what we return in TableGetSortSpecs()
ImS8 SortSpecsCount;
ImS8 DeclColumnsCount; // Count calls to TableSetupColumn()
ImS8 HoveredColumnBody; // Index of column whose visible region is being hovered. Important: == ColumnsCount when hovering empty region after the right-most column!
ImS8 HoveredColumnBorder; // Index of column whose right-border is being hovered (for resizing).
ImS8 ResizedColumn; // Index of column being resized. Reset when InstanceCurrent==0.
ImS8 LastResizedColumn; // Index of column being resized from previous frame.
ImS8 HeldHeaderColumn; // Index of column header being held.
ImS8 ReorderColumn; // Index of column being reordered. (not cleared)
ImS8 ReorderColumnDir; // -1 or +1
ImS8 RightMostVisibleColumn; // Index of right-most non-hidden column.
ImS8 LeftMostStretchedColumnDisplayOrder; // Display order of left-most stretched column.
ImS8 ContextPopupColumn; // Column right-clicked on, of -1 if opening context menu from a neutral/empty spot
ImS8 FreezeRowsRequest; // Requested frozen rows count
ImS8 FreezeRowsCount; // Actual frozen row count (== FreezeRowsRequest, or == 0 when no scrolling offset)
ImS8 FreezeColumnsRequest; // Requested frozen columns count
ImS8 FreezeColumnsCount; // Actual frozen columns count (== FreezeColumnsRequest, or == 0 when no scrolling offset)
ImS8 RowCellDataCurrent; // Index of current RowCellData[] entry in current row
ImU8 DummyDrawChannel; // Redirect non-visible columns here.
ImU8 Bg1DrawChannelCurrent; // For Selectable() and other widgets drawing accross columns after the freezing line. Index within DrawSplitter.Channels[]
ImU8 Bg1DrawChannelUnfrozen;
bool IsLayoutLocked; // Set by TableUpdateLayout() which is called when beginning the first row.
bool IsInsideRow; // Set when inside TableBeginRow()/TableEndRow().
bool IsInitializing;
bool IsSortSpecsDirty;
bool IsUsingHeaders; // Set when the first row had the ImGuiTableRowFlags_Headers flag.
bool IsContextPopupOpen; // Set when default context menu is open (also see: ContextPopupColumn, InstanceInteracted).
bool IsSettingsRequestLoad;
bool IsSettingsDirty; // Set when table settings have changed and needs to be reported into ImGuiTableSetttings data.
bool IsDefaultDisplayOrder; // Set when display order is unchanged from default (DisplayOrder contains 0...Count-1)
bool IsResetDisplayOrderRequest;
bool IsUnfrozen; // Set when we got past the frozen row.
bool MemoryCompacted;
bool HostSkipItems; // Backup of InnerWindow->SkipItem at the end of BeginTable(), because we will overwrite InnerWindow->SkipItem on a per-column basis
IMGUI_API ImGuiTable();
IMGUI_API ~ImGuiTable();
};
// sizeof() ~ 12
struct ImGuiTableColumnSettings
{
float WidthOrWeight;
ImGuiID UserID;
ImS8 Index;
ImS8 DisplayOrder;
ImS8 SortOrder;
ImU8 SortDirection : 2;
ImU8 IsVisible : 1;
ImU8 IsStretch : 1;
ImGuiTableColumnSettings()
{
WidthOrWeight = 0.0f;
UserID = 0;
Index = -1;
DisplayOrder = SortOrder = -1;
SortDirection = ImGuiSortDirection_None;
IsVisible = 1;
IsStretch = 0;
}
};
// This is designed to be stored in a single ImChunkStream (1 header followed by N ImGuiTableColumnSettings, etc.)
struct ImGuiTableSettings
{
ImGuiID ID; // Set to 0 to invalidate/delete the setting
ImGuiTableFlags SaveFlags; // Indicate data we want to save using the Resizable/Reorderable/Sortable/Hideable flags (could be using its own flags..)
float RefScale; // Reference scale to be able to rescale columns on font/dpi changes.
ImS8 ColumnsCount;
ImS8 ColumnsCountMax; // Maximum number of columns this settings instance can store, we can recycle a settings instance with lower number of columns but not higher
bool WantApply; // Set when loaded from .ini data (to enable merging/loading .ini data into an already running context)
ImGuiTableSettings() { memset(this, 0, sizeof(*this)); }
ImGuiTableColumnSettings* GetColumnSettings() { return (ImGuiTableColumnSettings*)(this + 1); }
};
#endif // #ifdef IMGUI_HAS_TABLE
//-----------------------------------------------------------------------------
@@ -2109,6 +2372,7 @@ namespace ImGui
inline ImGuiItemStatusFlags GetItemStatusFlags() { ImGuiContext& g = *GImGui; return g.CurrentWindow->DC.LastItemStatusFlags; }
inline ImGuiID GetActiveID() { ImGuiContext& g = *GImGui; return g.ActiveId; }
inline ImGuiID GetFocusID() { ImGuiContext& g = *GImGui; return g.NavId; }
inline ImGuiItemFlags GetItemsFlags() { ImGuiContext& g = *GImGui; return g.CurrentWindow->DC.ItemFlags; }
IMGUI_API void SetActiveID(ImGuiID id, ImGuiWindow* window);
IMGUI_API void SetFocusID(ImGuiID id, ImGuiWindow* window);
IMGUI_API void ClearActiveID();
@@ -2171,7 +2435,8 @@ namespace ImGui
// patterns generally need to react (e.g. clear selection) when landing on an item of the set.
IMGUI_API void PushFocusScope(ImGuiID id);
IMGUI_API void PopFocusScope();
inline ImGuiID GetFocusScopeID() { ImGuiContext& g = *GImGui; return g.NavFocusScopeId; }
inline ImGuiID GetFocusedFocusScope() { ImGuiContext& g = *GImGui; return g.NavFocusScopeId; } // Focus scope which is actually active
inline ImGuiID GetFocusScope() { ImGuiContext& g = *GImGui; return g.CurrentWindow->DC.NavFocusScopeIdCurrent; } // Focus scope we are outputting into, set by PushFocusScope()
// Inputs
// FIXME: Eventually we should aim to move e.g. IsActiveIdUsingKey() into IsKeyXXX functions.
@@ -2249,6 +2514,45 @@ namespace ImGui
IMGUI_API float GetColumnOffsetFromNorm(const ImGuiColumns* columns, float offset_norm);
IMGUI_API float GetColumnNormFromOffset(const ImGuiColumns* columns, float offset);
// Tables
IMGUI_API ImGuiTable* TableFindByID(ImGuiID id);
IMGUI_API bool BeginTableEx(const char* name, ImGuiID id, int columns_count, ImGuiTableFlags flags = 0, const ImVec2& outer_size = ImVec2(0, 0), float inner_width = 0.0f);
IMGUI_API void TableBeginUpdateColumns(ImGuiTable* table);
IMGUI_API void TableUpdateDrawChannels(ImGuiTable* table);
IMGUI_API void TableUpdateLayout(ImGuiTable* table);
IMGUI_API void TableUpdateBorders(ImGuiTable* table);
IMGUI_API void TableSetColumnWidth(int column_n, float width);
IMGUI_API void TableSetColumnVisible(int column_n, bool visible);
IMGUI_API void TableDrawBorders(ImGuiTable* table);
IMGUI_API void TableDrawContextMenu(ImGuiTable* table);
IMGUI_API void TableOpenContextMenu(int column_n = -1);
IMGUI_API void TableReorderDrawChannelsForMerge(ImGuiTable* table);
IMGUI_API void TableSetColumnSortDirection(int column_n, ImGuiSortDirection sort_direction, bool append_to_sort_specs);
IMGUI_API void TableSortSpecsSanitize(ImGuiTable* table);
IMGUI_API void TableSortSpecsBuild(ImGuiTable* table);
IMGUI_API void TableBeginRow(ImGuiTable* table);
IMGUI_API void TableEndRow(ImGuiTable* table);
IMGUI_API void TableBeginCell(ImGuiTable* table, int column_n);
IMGUI_API void TableEndCell(ImGuiTable* table);
IMGUI_API ImRect TableGetCellBgRect(const ImGuiTable* table, int column_n);
IMGUI_API const char* TableGetColumnName(const ImGuiTable* table, int column_n);
IMGUI_API ImGuiID TableGetColumnResizeID(const ImGuiTable* table, int column_n, int instance_no = 0);
IMGUI_API void TableSetColumnAutofit(ImGuiTable* table, int column_n);
IMGUI_API void PushTableBackground();
IMGUI_API void PopTableBackground();
IMGUI_API void TableRemove(ImGuiTable* table);
IMGUI_API void TableGcCompactTransientBuffers(ImGuiTable* table);
IMGUI_API void TableGcCompactSettings();
// Tables: Settings
IMGUI_API void TableLoadSettings(ImGuiTable* table);
IMGUI_API void TableSaveSettings(ImGuiTable* table);
IMGUI_API ImGuiTableSettings* TableGetBoundSettings(ImGuiTable* table);
IMGUI_API void TableSettingsInstallHandler(ImGuiContext* context);
IMGUI_API ImGuiTableSettings* TableSettingsCreate(ImGuiID id, int columns_count);
IMGUI_API ImGuiTableSettings* TableSettingsFindByID(ImGuiID id);
IMGUI_API void TableSettingsClearByID(ImGuiID id);
// Tab Bars
IMGUI_API bool BeginTabBarEx(ImGuiTabBar* tab_bar, const ImRect& bb, ImGuiTabBarFlags flags, ImGuiDockNode* dock_node);
IMGUI_API ImGuiTabItem* TabBarFindTabByID(ImGuiTabBar* tab_bar, ImGuiID tab_id);
@@ -2325,6 +2629,7 @@ namespace ImGui
template<typename T, typename SIGNED_T, typename FLOAT_T> IMGUI_API bool DragBehaviorT(ImGuiDataType data_type, T* v, float v_speed, T v_min, T v_max, const char* format, ImGuiSliderFlags flags);
template<typename T, typename SIGNED_T, typename FLOAT_T> IMGUI_API bool SliderBehaviorT(const ImRect& bb, ImGuiID id, ImGuiDataType data_type, T* v, T v_min, T v_max, const char* format, ImGuiSliderFlags flags, ImRect* out_grab_bb);
template<typename T, typename SIGNED_T> IMGUI_API T RoundScalarWithFormatT(const char* format, ImGuiDataType data_type, T v);
template<typename T> IMGUI_API bool CheckboxFlagsT(const char* label, T* flags, T flags_value);
// Data type helpers
IMGUI_API const ImGuiDataTypeInfo* DataTypeGetInfo(ImGuiDataType data_type);
@@ -2354,6 +2659,7 @@ namespace ImGui
IMGUI_API void ShadeVertsLinearUV(ImDrawList* draw_list, int vert_start_idx, int vert_end_idx, const ImVec2& a, const ImVec2& b, const ImVec2& uv_a, const ImVec2& uv_b, bool clamp);
// Garbage collection
IMGUI_API void GcCompactTransientMiscBuffers();
IMGUI_API void GcCompactTransientWindowBuffers(ImGuiWindow* window);
IMGUI_API void GcAwakeTransientWindowBuffers(ImGuiWindow* window);
@@ -2367,6 +2673,8 @@ namespace ImGui
IMGUI_API void DebugNodeDrawCmdShowMeshAndBoundingBox(ImDrawList* out_draw_list, const ImDrawList* draw_list, const ImDrawCmd* draw_cmd, bool show_mesh, bool show_aabb);
IMGUI_API void DebugNodeStorage(ImGuiStorage* storage, const char* label);
IMGUI_API void DebugNodeTabBar(ImGuiTabBar* tab_bar, const char* label);
IMGUI_API void DebugNodeTable(ImGuiTable* table);
IMGUI_API void DebugNodeTableSettings(ImGuiTableSettings* settings);
IMGUI_API void DebugNodeWindow(ImGuiWindow* window, const char* label);
IMGUI_API void DebugNodeWindowSettings(ImGuiWindowSettings* settings);
IMGUI_API void DebugNodeWindowsList(ImVector<ImGuiWindow*>* windows, const char* label);

View File

@@ -46,6 +46,9 @@
#include <stdio.h> // sprintf, scanf
#include <stdint.h> // uint8_t, etc.
#include "helpers/utils.hpp"
#include "views/view.hpp"
#ifdef _MSC_VER
#define _PRISizeT "I"
@@ -60,6 +63,8 @@
#pragma warning (disable: 4996) // warning C4996: 'sprintf': This function or variable may be unsafe.
#endif
ImU32 ImAlphaBlendColors(ImU32 col_a, ImU32 col_b);
struct MemoryEditor
{
enum DataFormat
@@ -71,11 +76,9 @@ struct MemoryEditor
};
// Settings
bool Open; // = true // set to false when DrawWindow() was closed. ignore if not using DrawWindow().
bool ReadOnly; // = false // disable any editing.
int Cols; // = 16 // number of columns to display.
bool OptShowOptions; // = true // display options button/context menu. when disabled, options will be locked unless you provide your own UI for them.
bool OptShowDataPreview; // = false // display a footer previewing the decimal/binary/hex/float representation of the currently selected bytes.
bool OptShowHexII; // = false // display values in HexII representation instead of regular hexadecimal: hide null/zero bytes, ascii values as ".X".
bool OptShowAscii; // = true // display ASCII representation on the right side.
bool OptGreyOutZeroes; // = true // display null/zero bytes using the TextDisabled color.
@@ -90,6 +93,9 @@ struct MemoryEditor
// [Internal State]
bool ContentsWidthChanged;
size_t DataPreviewAddr;
size_t DataPreviewAddrOld;
size_t DataPreviewAddrEnd;
size_t DataPreviewAddrEndOld;
size_t DataEditingAddr;
bool DataEditingTakeFocus;
char DataInputBuf[32];
@@ -102,11 +108,9 @@ struct MemoryEditor
MemoryEditor()
{
// Settings
Open = true;
ReadOnly = false;
Cols = 16;
OptShowOptions = true;
OptShowDataPreview = false;
OptShowHexII = false;
OptShowAscii = true;
OptGreyOutZeroes = true;
@@ -120,7 +124,7 @@ struct MemoryEditor
// State/Internals
ContentsWidthChanged = false;
DataPreviewAddr = DataEditingAddr = (size_t)-1;
DataPreviewAddr = DataEditingAddr = DataPreviewAddrEnd = (size_t)-1;
DataEditingTakeFocus = false;
memset(DataInputBuf, 0, sizeof(DataInputBuf));
memset(AddrInputBuf, 0, sizeof(AddrInputBuf));
@@ -178,16 +182,21 @@ struct MemoryEditor
}
// Standalone Memory Editor window
void DrawWindow(const char* title, void* mem_data, size_t mem_size, size_t base_display_addr = 0x0000)
void DrawWindow(const char* title, bool *p_open, void* mem_data, size_t mem_size, size_t base_display_addr = 0x0000)
{
Sizes s;
CalcSizes(s, mem_size, base_display_addr);
ImGui::SetNextWindowSizeConstraints(ImVec2(0.0f, 0.0f), ImVec2(s.WindowWidth, FLT_MAX));
if (ImGui::Begin(title, &Open, ImGuiWindowFlags_NoScrollbar))
if (ImGui::Begin(title, p_open, ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoCollapse))
{
if (ImGui::IsWindowHovered(ImGuiHoveredFlags_RootAndChildWindows) && ImGui::IsMouseReleased(ImGuiMouseButton_Right))
ImGui::OpenPopup("context");
if (DataPreviewAddr != DataPreviewAddrOld || DataPreviewAddrEnd != DataPreviewAddrEndOld) {
hex::Region selectionRegion = { std::min(DataPreviewAddr, DataPreviewAddrEnd), std::max(DataPreviewAddr, DataPreviewAddrEnd) - std::min(DataPreviewAddr, DataPreviewAddrEnd) };
hex::View::postEvent(hex::Events::RegionSelected, &selectionRegion);
}
DataPreviewAddrOld = DataPreviewAddr;
DataPreviewAddrEndOld = DataPreviewAddrEnd;
DrawContents(mem_data, mem_size, base_display_addr);
if (ContentsWidthChanged)
{
@@ -209,14 +218,13 @@ struct MemoryEditor
Sizes s;
CalcSizes(s, mem_size, base_display_addr);
ImGuiStyle& style = ImGui::GetStyle();
ImDrawList* draw_list = ImGui::GetWindowDrawList();
if (mem_size == 0x00) {
constexpr const char *noDataString = "No data loaded!";
auto pos = ImGui::GetCursorScreenPos();
pos.x += (ImGui::GetWindowWidth() - (ImGui::CalcTextSize(noDataString).x)) / 2;
draw_list->AddText(pos, 0xFFFFFFFF, noDataString);
ImGui::GetWindowDrawList()->AddText(pos, 0xFFFFFFFF, noDataString);
return;
}
@@ -226,8 +234,18 @@ struct MemoryEditor
float footer_height = 0;
if (OptShowOptions)
footer_height += height_separator + ImGui::GetFrameHeightWithSpacing() * 1;
if (OptShowDataPreview)
footer_height += height_separator + ImGui::GetFrameHeightWithSpacing() * 1 + ImGui::GetTextLineHeightWithSpacing() * 3;
ImGui::BeginChild("offset", ImVec2(0, s.LineHeight), false, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoNav);
ImGui::Text("%*c ", s.AddrDigitsCount, ' ');
for (int i = 0; i < Cols; i++) {
float byte_pos_x = s.PosHexStart + s.HexCellWidth * i;
if (OptMidColsCount > 0)
byte_pos_x += (float)(i / OptMidColsCount) * s.SpacingBetweenMidCols;
ImGui::SameLine(byte_pos_x);
ImGui::Text("%02X", i);
}
ImGui::EndChild();
ImGui::BeginChild("##scrolling", ImVec2(0, -footer_height), false, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoNav);
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0, 0));
@@ -236,8 +254,10 @@ struct MemoryEditor
// We are not really using the clipper API correctly here, because we rely on visible_start_addr/visible_end_addr for our scrolling function.
const int line_total_count = (int)((mem_size + Cols - 1) / Cols);
ImGuiListClipper clipper;
ImDrawList* draw_list = ImGui::GetWindowDrawList();
const int line_total_count = (int)((mem_size + Cols - 1) / Cols);
clipper.Begin(line_total_count, s.LineHeight);
clipper.Step();
const size_t visible_start_addr = clipper.DisplayStart * Cols;
@@ -245,22 +265,42 @@ struct MemoryEditor
bool data_next = false;
if (ReadOnly || DataEditingAddr >= mem_size)
if (DataEditingAddr >= mem_size)
DataEditingAddr = (size_t)-1;
if (DataPreviewAddr >= mem_size)
DataPreviewAddr = (size_t)-1;
size_t preview_data_type_size = OptShowDataPreview ? DataTypeGetSize(PreviewDataType) : 0;
if (DataPreviewAddrEnd >= mem_size)
DataPreviewAddrEnd = (size_t)-1;
size_t data_editing_addr_backup = DataEditingAddr;
size_t data_preview_addr_backup = DataPreviewAddr;
size_t data_editing_addr_next = (size_t)-1;
if (DataEditingAddr != (size_t)-1)
size_t data_preview_addr_next = (size_t)-1;
if (ImGui::IsWindowFocused()) {
if (DataEditingAddr != (size_t)-1)
{
// Move cursor but only apply on next frame so scrolling with be synchronized (because currently we can't change the scrolling while the window is being rendered)
if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_UpArrow)) && DataEditingAddr >= (size_t)Cols) { data_editing_addr_next = DataEditingAddr - Cols; DataEditingTakeFocus = true; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_DownArrow)) && DataEditingAddr < mem_size - Cols) { data_editing_addr_next = DataEditingAddr + Cols; DataEditingTakeFocus = true; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_LeftArrow)) && DataEditingAddr > 0) { data_editing_addr_next = DataEditingAddr - 1; DataEditingTakeFocus = true; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_RightArrow)) && DataEditingAddr < mem_size - 1) { data_editing_addr_next = DataEditingAddr + 1; DataEditingTakeFocus = true; }
} else if (DataPreviewAddr != -1) {
// Move cursor but only apply on next frame so scrolling with be synchronized (because currently we can't change the scrolling while the window is being rendered)
if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_UpArrow)) && DataPreviewAddr >= (size_t)Cols) { data_preview_addr_next = DataPreviewAddr - Cols; DataPreviewAddr = data_preview_addr_next; if (!ImGui::GetIO().KeyShift) DataPreviewAddrEnd = DataPreviewAddr; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_DownArrow)) && DataPreviewAddr < mem_size - Cols) { data_preview_addr_next = DataPreviewAddr + Cols; DataPreviewAddr = data_preview_addr_next; if (!ImGui::GetIO().KeyShift) DataPreviewAddrEnd = DataPreviewAddr; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_LeftArrow)) && DataPreviewAddr > 0) { data_preview_addr_next = DataPreviewAddr - 1; DataPreviewAddr = data_preview_addr_next; if (!ImGui::GetIO().KeyShift) DataPreviewAddrEnd = DataPreviewAddr; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_RightArrow)) && DataPreviewAddr < mem_size - 1) { data_preview_addr_next = DataPreviewAddr + 1; DataPreviewAddr = data_preview_addr_next; if (!ImGui::GetIO().KeyShift) DataPreviewAddrEnd = DataPreviewAddr; }
}
}
if (data_preview_addr_next != (size_t)-1 && (data_preview_addr_next / Cols) != (data_preview_addr_backup / Cols))
{
// Move cursor but only apply on next frame so scrolling with be synchronized (because currently we can't change the scrolling while the window is being rendered)
if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_UpArrow)) && DataEditingAddr >= (size_t)Cols) { data_editing_addr_next = DataEditingAddr - Cols; DataEditingTakeFocus = true; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_DownArrow)) && DataEditingAddr < mem_size - Cols) { data_editing_addr_next = DataEditingAddr + Cols; DataEditingTakeFocus = true; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_LeftArrow)) && DataEditingAddr > 0) { data_editing_addr_next = DataEditingAddr - 1; DataEditingTakeFocus = true; }
else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_RightArrow)) && DataEditingAddr < mem_size - 1) { data_editing_addr_next = DataEditingAddr + 1; DataEditingTakeFocus = true; }
// Track cursor movements
const int scroll_offset = ((int)(data_preview_addr_next / Cols) - (int)(data_preview_addr_backup / Cols));
const bool scroll_desired = (scroll_offset < 0 && data_preview_addr_next < visible_start_addr + Cols * 2) || (scroll_offset > 0 && data_preview_addr_next > visible_end_addr - Cols * 2);
if (scroll_desired)
ImGui::SetScrollY(ImGui::GetScrollY() + scroll_offset * s.LineHeight);
}
if (data_editing_addr_next != (size_t)-1 && (data_editing_addr_next / Cols) != (data_editing_addr_backup / Cols))
{
@@ -300,19 +340,24 @@ struct MemoryEditor
// Draw highlight
bool is_highlight_from_user_range = (addr >= HighlightMin && addr < HighlightMax);
bool is_highlight_from_user_func = (HighlightFn && HighlightFn(mem_data, addr, false));
bool is_highlight_from_preview = (addr >= DataPreviewAddr && addr < DataPreviewAddr + preview_data_type_size);
bool is_highlight_from_preview = (addr >= DataPreviewAddr && addr <= DataPreviewAddrEnd) || (addr >= DataPreviewAddrEnd && addr <= DataPreviewAddr);
if (is_highlight_from_user_range || is_highlight_from_user_func || is_highlight_from_preview)
{
ImVec2 pos = ImGui::GetCursorScreenPos();
float highlight_width = s.GlyphWidth * 2;
bool is_next_byte_highlighted = (addr + 1 < mem_size) && ((HighlightMax != (size_t)-1 && addr + 1 < HighlightMax) || (HighlightFn && HighlightFn(mem_data, addr + 1, true)));
if (is_next_byte_highlighted || (n + 1 == Cols))
if (is_next_byte_highlighted)
{
highlight_width = s.HexCellWidth;
if (OptMidColsCount > 0 && n > 0 && (n + 1) < Cols && ((n + 1) % OptMidColsCount) == 0)
highlight_width += s.SpacingBetweenMidCols;
}
draw_list->AddRectFilled(pos, ImVec2(pos.x + highlight_width, pos.y + s.LineHeight), HighlightColor);
ImU32 color = HighlightColor;
if ((is_highlight_from_user_range + is_highlight_from_user_func + is_highlight_from_preview) > 1)
color = (ImAlphaBlendColors(HighlightColor, 0x60C08080) & 0x00FFFFFF) | 0x90000000;
draw_list->AddRectFilled(pos, ImVec2(pos.x + highlight_width, pos.y + s.LineHeight), color);
}
if (DataEditingAddr == addr)
@@ -397,10 +442,18 @@ struct MemoryEditor
else
ImGui::Text(format_byte_space, b);
}
if (!ReadOnly && ImGui::IsItemHovered() && ImGui::IsMouseClicked(0))
if (ImGui::IsItemHovered() && ImGui::IsMouseClicked(0) && !ImGui::GetIO().KeyShift)
{
DataEditingTakeFocus = true;
data_editing_addr_next = addr;
if (!ReadOnly && ImGui::IsMouseDoubleClicked(0)) {
DataEditingTakeFocus = true;
data_editing_addr_next = addr;
}
DataPreviewAddr = addr;
DataPreviewAddrEnd = addr;
}
if (ImGui::IsItemHovered() && ((ImGui::IsMouseClicked(0) && ImGui::GetIO().KeyShift) || ImGui::IsMouseDragging(0))) {
DataPreviewAddrEnd = addr;
}
}
}
@@ -411,13 +464,13 @@ struct MemoryEditor
ImGui::SameLine(s.PosAsciiStart);
ImVec2 pos = ImGui::GetCursorScreenPos();
addr = line_i * Cols;
ImGui::PushID(line_i);
if (ImGui::InvisibleButton("ascii", ImVec2(s.PosAsciiEnd - s.PosAsciiStart, s.LineHeight)))
{
DataEditingAddr = DataPreviewAddr = addr + (size_t)((ImGui::GetIO().MousePos.x - pos.x) / s.GlyphWidth);
DataEditingTakeFocus = true;
}
ImGui::PushID(-1);
ImGui::SameLine();
ImGui::Dummy(ImVec2(s.GlyphWidth, s.LineHeight));
ImGui::PopID();
for (int n = 0; n < Cols && addr < mem_size; n++, addr++)
{
if (addr == DataEditingAddr)
@@ -428,6 +481,42 @@ struct MemoryEditor
unsigned char c = ReadFn ? ReadFn(mem_data, addr) : mem_data[addr];
char display_c = (c < 32 || c >= 128) ? '.' : c;
draw_list->AddText(pos, (display_c == c) ? color_text : color_disabled, &display_c, &display_c + 1);
// Draw highlight
bool is_highlight_from_user_range = (addr >= HighlightMin && addr < HighlightMax);
bool is_highlight_from_user_func = (HighlightFn && HighlightFn(mem_data, addr, false));
bool is_highlight_from_preview = (addr >= DataPreviewAddr && addr <= DataPreviewAddrEnd) || (addr >= DataPreviewAddrEnd && addr <= DataPreviewAddr);
if (is_highlight_from_user_range || is_highlight_from_user_func || is_highlight_from_preview)
{
ImU32 color = HighlightColor;
if ((is_highlight_from_user_range + is_highlight_from_user_func + is_highlight_from_preview) > 1)
color = (ImAlphaBlendColors(HighlightColor, 0x60C08080) & 0x00FFFFFF) | 0x90000000;
draw_list->AddRectFilled(pos, ImVec2(pos.x + s.GlyphWidth, pos.y + s.LineHeight), color);
}
ImGui::PushID(line_i * Cols + n);
ImGui::SameLine();
ImGui::Dummy(ImVec2(s.GlyphWidth, s.LineHeight));
ImGui::PopID();
if (ImGui::IsItemHovered() && ImGui::IsMouseClicked(0) && !ImGui::GetIO().KeyShift)
{
if (!ReadOnly && ImGui::IsMouseDoubleClicked(0)) {
DataEditingTakeFocus = true;
data_editing_addr_next = addr;
}
DataPreviewAddr = addr;
DataPreviewAddrEnd = addr;
}
if (ImGui::IsItemHovered() && ((ImGui::IsMouseClicked(0) && ImGui::GetIO().KeyShift) || ImGui::IsMouseDragging(0))) {
DataPreviewAddrEnd = addr;
}
pos.x += s.GlyphWidth;
}
}
@@ -444,22 +533,15 @@ struct MemoryEditor
}
else if (data_editing_addr_next != (size_t)-1)
{
DataEditingAddr = DataPreviewAddr = data_editing_addr_next;
DataEditingAddr = DataPreviewAddr = DataPreviewAddrEnd = data_editing_addr_next;
}
const bool lock_show_data_preview = OptShowDataPreview;
if (OptShowOptions)
{
ImGui::Separator();
DrawOptionsLine(s, mem_data, mem_size, base_display_addr);
}
if (lock_show_data_preview)
{
ImGui::Separator();
DrawPreviewLine(s, mem_data, mem_size, base_display_addr);
}
// Notify the main window of our ideal child content size (FIXME: we are missing an API to get the contents size from the child)
ImGui::SetCursorPosX(s.WindowWidth);
}
@@ -469,16 +551,16 @@ struct MemoryEditor
IM_UNUSED(mem_data);
ImGuiStyle& style = ImGui::GetStyle();
const char* format_range = OptUpperCaseHex ? "Range %0*" _PRISizeT "X..%0*" _PRISizeT "X" : "Range %0*" _PRISizeT "x..%0*" _PRISizeT "x";
const char* format_selection = OptUpperCaseHex ? "Selection %0*" _PRISizeT "X..%0*" _PRISizeT "X (%ld %s)" : "Range %0*" _PRISizeT "x..%0*" _PRISizeT "x (%ld %s)";
// Options menu
if (ImGui::Button("Options"))
ImGui::OpenPopup("context");
if (ImGui::BeginPopup("context"))
{
ImGui::PushItemWidth(56);
ImGui::OpenPopup("options");
if (ImGui::BeginPopup("options")) {
ImGui::PushItemWidth(ImGui::CalcTextSize("00 cols").x * 1.1f);
if (ImGui::DragInt("##cols", &Cols, 0.2f, 4, 32, "%d cols")) { ContentsWidthChanged = true; if (Cols < 1) Cols = 1; }
ImGui::PopItemWidth();
ImGui::Checkbox("Show Data Preview", &OptShowDataPreview);
ImGui::Checkbox("Show HexII", &OptShowHexII);
if (ImGui::Checkbox("Show Ascii", &OptShowAscii)) { ContentsWidthChanged = true; }
ImGui::Checkbox("Grey out zeroes", &OptGreyOutZeroes);
@@ -489,18 +571,17 @@ struct MemoryEditor
ImGui::SameLine();
ImGui::Text(format_range, s.AddrDigitsCount, base_display_addr, s.AddrDigitsCount, base_display_addr + mem_size - 1);
ImGui::SameLine();
ImGui::PushItemWidth((s.AddrDigitsCount + 1) * s.GlyphWidth + style.FramePadding.x * 2.0f);
if (ImGui::InputText("##addr", AddrInputBuf, 32, ImGuiInputTextFlags_CharsHexadecimal | ImGuiInputTextFlags_EnterReturnsTrue))
{
size_t goto_addr;
if (sscanf(AddrInputBuf, "%" _PRISizeT "X", &goto_addr) == 1)
{
GotoAddr = goto_addr - base_display_addr;
HighlightMin = HighlightMax = (size_t)-1;
}
if (DataPreviewAddr != (size_t)-1 && DataPreviewAddrEnd != (size_t)-1) {
ImGui::SameLine();
ImGui::Spacing();
ImGui::SameLine();
auto selectionStart = std::min(DataPreviewAddr, DataPreviewAddrEnd);
auto selectionEnd = std::max(DataPreviewAddr, DataPreviewAddrEnd);
size_t regionSize = (selectionEnd - selectionStart) + 1;
ImGui::Text(format_selection, s.AddrDigitsCount, selectionStart, s.AddrDigitsCount, selectionEnd, regionSize, regionSize == 1 ? "byte" : "bytes");
}
ImGui::PopItemWidth();
if (GotoAddr != (size_t)-1)
{
@@ -516,66 +597,7 @@ struct MemoryEditor
}
}
void DrawPreviewLine(const Sizes& s, void* mem_data_void, size_t mem_size, size_t base_display_addr)
{
IM_UNUSED(base_display_addr);
ImU8* mem_data = (ImU8*)mem_data_void;
ImGuiStyle& style = ImGui::GetStyle();
ImGui::AlignTextToFramePadding();
ImGui::Text("Preview as:");
ImGui::SameLine();
ImGui::PushItemWidth((s.GlyphWidth * 10.0f) + style.FramePadding.x * 2.0f + style.ItemInnerSpacing.x);
if (ImGui::BeginCombo("##combo_type", DataTypeGetDesc(PreviewDataType), ImGuiComboFlags_HeightLargest))
{
for (int n = 0; n < ImGuiDataType_COUNT; n++)
if (ImGui::Selectable(DataTypeGetDesc((ImGuiDataType)n), PreviewDataType == n))
PreviewDataType = (ImGuiDataType)n;
ImGui::EndCombo();
}
ImGui::PopItemWidth();
ImGui::SameLine();
ImGui::PushItemWidth((s.GlyphWidth * 6.0f) + style.FramePadding.x * 2.0f + style.ItemInnerSpacing.x);
ImGui::Combo("##combo_endianess", &PreviewEndianess, "LE\0BE\0\0");
ImGui::PopItemWidth();
char buf[128] = "";
float x = s.GlyphWidth * 6.0f;
bool has_value = DataPreviewAddr != (size_t)-1;
if (has_value)
DrawPreviewData(DataPreviewAddr, mem_data, mem_size, PreviewDataType, DataFormat_Dec, buf, (size_t)IM_ARRAYSIZE(buf));
ImGui::Text("Dec"); ImGui::SameLine(x); ImGui::TextUnformatted(has_value ? buf : "N/A");
if (has_value)
DrawPreviewData(DataPreviewAddr, mem_data, mem_size, PreviewDataType, DataFormat_Hex, buf, (size_t)IM_ARRAYSIZE(buf));
ImGui::Text("Hex"); ImGui::SameLine(x); ImGui::TextUnformatted(has_value ? buf : "N/A");
if (has_value)
DrawPreviewData(DataPreviewAddr, mem_data, mem_size, PreviewDataType, DataFormat_Bin, buf, (size_t)IM_ARRAYSIZE(buf));
buf[IM_ARRAYSIZE(buf) - 1] = 0;
ImGui::Text("Bin"); ImGui::SameLine(x); ImGui::TextUnformatted(has_value ? buf : "N/A");
}
// Utilities for Data Preview
const char* DataTypeGetDesc(ImGuiDataType data_type) const
{
const char* descs[] = { "Int8", "Uint8", "Int16", "Uint16", "Int32", "Uint32", "Int64", "Uint64", "Float", "Double" };
IM_ASSERT(data_type >= 0 && data_type < ImGuiDataType_COUNT);
return descs[data_type];
}
size_t DataTypeGetSize(ImGuiDataType data_type) const
{
const size_t sizes[] = { 1, 1, 2, 2, 4, 4, 8, 8, sizeof(float), sizeof(double) };
IM_ASSERT(data_type >= 0 && data_type < ImGuiDataType_COUNT);
return sizes[data_type];
}
const char* DataFormatGetDesc(DataFormat data_format) const
{
const char* descs[] = { "Bin", "Dec", "Hex" };
IM_ASSERT(data_format >= 0 && data_format < DataFormat_COUNT);
return descs[data_format];
}
bool IsBigEndian() const
static bool IsBigEndian()
{
uint16_t x = 1;
char c[2];
@@ -622,132 +644,6 @@ struct MemoryEditor
fp = IsBigEndian() ? EndianessCopyBigEndian : EndianessCopyLittleEndian;
return fp(dst, src, size, PreviewEndianess);
}
const char* FormatBinary(const uint8_t* buf, int width) const
{
IM_ASSERT(width <= 64);
size_t out_n = 0;
static char out_buf[64 + 8 + 1];
int n = width / 8;
for (int j = n - 1; j >= 0; --j)
{
for (int i = 0; i < 8; ++i)
out_buf[out_n++] = (buf[j] & (1 << (7 - i))) ? '1' : '0';
out_buf[out_n++] = ' ';
}
IM_ASSERT(out_n < IM_ARRAYSIZE(out_buf));
out_buf[out_n] = 0;
return out_buf;
}
// [Internal]
void DrawPreviewData(size_t addr, const ImU8* mem_data, size_t mem_size, ImGuiDataType data_type, DataFormat data_format, char* out_buf, size_t out_buf_size) const
{
uint8_t buf[8];
size_t elem_size = DataTypeGetSize(data_type);
size_t size = addr + elem_size > mem_size ? mem_size - addr : elem_size;
if (ReadFn)
for (int i = 0, n = (int)size; i < n; ++i)
buf[i] = ReadFn(mem_data, addr + i);
else
memcpy(buf, mem_data + addr, size);
if (data_format == DataFormat_Bin)
{
uint8_t binbuf[8];
EndianessCopy(binbuf, buf, size);
ImSnprintf(out_buf, out_buf_size, "%s", FormatBinary(binbuf, (int)size * 8));
return;
}
out_buf[0] = 0;
switch (data_type)
{
case ImGuiDataType_S8:
{
int8_t int8 = 0;
EndianessCopy(&int8, buf, size);
if (data_format == DataFormat_Dec) { ImSnprintf(out_buf, out_buf_size, "%hhd", int8); return; }
if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "0x%02x", int8 & 0xFF); return; }
break;
}
case ImGuiDataType_U8:
{
uint8_t uint8 = 0;
EndianessCopy(&uint8, buf, size);
if (data_format == DataFormat_Dec) { ImSnprintf(out_buf, out_buf_size, "%hhu", uint8); return; }
if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "0x%02x", uint8 & 0XFF); return; }
break;
}
case ImGuiDataType_S16:
{
int16_t int16 = 0;
EndianessCopy(&int16, buf, size);
if (data_format == DataFormat_Dec) { ImSnprintf(out_buf, out_buf_size, "%hd", int16); return; }
if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "0x%04x", int16 & 0xFFFF); return; }
break;
}
case ImGuiDataType_U16:
{
uint16_t uint16 = 0;
EndianessCopy(&uint16, buf, size);
if (data_format == DataFormat_Dec) { ImSnprintf(out_buf, out_buf_size, "%hu", uint16); return; }
if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "0x%04x", uint16 & 0xFFFF); return; }
break;
}
case ImGuiDataType_S32:
{
int32_t int32 = 0;
EndianessCopy(&int32, buf, size);
if (data_format == DataFormat_Dec) { ImSnprintf(out_buf, out_buf_size, "%d", int32); return; }
if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "0x%08x", int32); return; }
break;
}
case ImGuiDataType_U32:
{
uint32_t uint32 = 0;
EndianessCopy(&uint32, buf, size);
if (data_format == DataFormat_Dec) { ImSnprintf(out_buf, out_buf_size, "%u", uint32); return; }
if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "0x%08x", uint32); return; }
break;
}
case ImGuiDataType_S64:
{
int64_t int64 = 0;
EndianessCopy(&int64, buf, size);
if (data_format == DataFormat_Dec) { ImSnprintf(out_buf, out_buf_size, "%lld", (long long)int64); return; }
if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "0x%016llx", (long long)int64); return; }
break;
}
case ImGuiDataType_U64:
{
uint64_t uint64 = 0;
EndianessCopy(&uint64, buf, size);
if (data_format == DataFormat_Dec) { ImSnprintf(out_buf, out_buf_size, "%llu", (long long)uint64); return; }
if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "0x%016llx", (long long)uint64); return; }
break;
}
case ImGuiDataType_Float:
{
float float32 = 0.0f;
EndianessCopy(&float32, buf, size);
if (data_format == DataFormat_Dec) { ImSnprintf(out_buf, out_buf_size, "%f", float32); return; }
if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "%a", float32); return; }
break;
}
case ImGuiDataType_Double:
{
double float64 = 0.0;
EndianessCopy(&float64, buf, size);
if (data_format == DataFormat_Dec) { ImSnprintf(out_buf, out_buf_size, "%f", float64); return; }
if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "%a", float64); return; }
break;
}
case ImGuiDataType_COUNT:
break;
} // Switch
IM_ASSERT(0); // Shouldn't reach
}
};
#undef _PRISizeT

1214
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3160
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@@ -60,12 +60,16 @@ Index of this file:
#if __has_warning("-Wunknown-warning-option")
#pragma clang diagnostic ignored "-Wunknown-warning-option" // warning: unknown warning group 'xxx' // not all warnings are known by all Clang versions and they tend to be rename-happy.. so ignoring warnings triggers new warnings on some configuration. Great!
#endif
#if __has_warning("-Walloca")
#pragma clang diagnostic ignored "-Walloca" // warning: use of function '__builtin_alloca' is discouraged
#endif
#pragma clang diagnostic ignored "-Wunknown-pragmas" // warning: unknown warning group 'xxx'
#pragma clang diagnostic ignored "-Wold-style-cast" // warning: use of old-style cast // yes, they are more terse.
#pragma clang diagnostic ignored "-Wfloat-equal" // warning: comparing floating point with == or != is unsafe // storing and comparing against same constants ok.
#pragma clang diagnostic ignored "-Wglobal-constructors" // warning: declaration requires a global destructor // similar to above, not sure what the exact difference is.
#pragma clang diagnostic ignored "-Wsign-conversion" // warning: implicit conversion changes signedness
#pragma clang diagnostic ignored "-Wzero-as-null-pointer-constant" // warning: zero as null pointer constant // some standard header variations use #define NULL 0
#pragma clang diagnostic ignored "-Walloca" // warning: use of function '__builtin_alloca' is discouraged
#pragma clang diagnostic ignored "-Wcomma" // warning: possible misuse of comma operator here
#pragma clang diagnostic ignored "-Wreserved-id-macro" // warning: macro name is a reserved identifier
#pragma clang diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function // using printf() is a misery with this as C++ va_arg ellipsis changes float to double.
@@ -221,6 +225,11 @@ void ImGui::StyleColorsDark(ImGuiStyle* dst)
colors[ImGuiCol_PlotLinesHovered] = ImVec4(1.00f, 0.43f, 0.35f, 1.00f);
colors[ImGuiCol_PlotHistogram] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f);
colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.60f, 0.00f, 1.00f);
colors[ImGuiCol_TableHeaderBg] = ImVec4(0.19f, 0.19f, 0.20f, 1.00f);
colors[ImGuiCol_TableBorderStrong] = ImVec4(0.31f, 0.31f, 0.35f, 1.00f); // Prefer using Alpha=1.0 here
colors[ImGuiCol_TableBorderLight] = ImVec4(0.23f, 0.23f, 0.25f, 1.00f); // Prefer using Alpha=1.0 here
colors[ImGuiCol_TableRowBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
colors[ImGuiCol_TableRowBgAlt] = ImVec4(1.00f, 1.00f, 1.00f, 0.07f);
colors[ImGuiCol_TextSelectedBg] = ImVec4(0.26f, 0.59f, 0.98f, 0.35f);
colors[ImGuiCol_DragDropTarget] = ImVec4(1.00f, 1.00f, 0.00f, 0.90f);
colors[ImGuiCol_NavHighlight] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f);
@@ -278,6 +287,11 @@ void ImGui::StyleColorsClassic(ImGuiStyle* dst)
colors[ImGuiCol_PlotLinesHovered] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f);
colors[ImGuiCol_PlotHistogram] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f);
colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.60f, 0.00f, 1.00f);
colors[ImGuiCol_TableHeaderBg] = ImVec4(0.27f, 0.27f, 0.38f, 1.00f);
colors[ImGuiCol_TableBorderStrong] = ImVec4(0.31f, 0.31f, 0.45f, 1.00f); // Prefer using Alpha=1.0 here
colors[ImGuiCol_TableBorderLight] = ImVec4(0.26f, 0.26f, 0.28f, 1.00f); // Prefer using Alpha=1.0 here
colors[ImGuiCol_TableRowBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
colors[ImGuiCol_TableRowBgAlt] = ImVec4(1.00f, 1.00f, 1.00f, 0.07f);
colors[ImGuiCol_TextSelectedBg] = ImVec4(0.00f, 0.00f, 1.00f, 0.35f);
colors[ImGuiCol_DragDropTarget] = ImVec4(1.00f, 1.00f, 0.00f, 0.90f);
colors[ImGuiCol_NavHighlight] = colors[ImGuiCol_HeaderHovered];
@@ -336,6 +350,11 @@ void ImGui::StyleColorsLight(ImGuiStyle* dst)
colors[ImGuiCol_PlotLinesHovered] = ImVec4(1.00f, 0.43f, 0.35f, 1.00f);
colors[ImGuiCol_PlotHistogram] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f);
colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.45f, 0.00f, 1.00f);
colors[ImGuiCol_TableHeaderBg] = ImVec4(0.78f, 0.87f, 0.98f, 1.00f);
colors[ImGuiCol_TableBorderStrong] = ImVec4(0.57f, 0.57f, 0.64f, 1.00f); // Prefer using Alpha=1.0 here
colors[ImGuiCol_TableBorderLight] = ImVec4(0.68f, 0.68f, 0.74f, 1.00f); // Prefer using Alpha=1.0 here
colors[ImGuiCol_TableRowBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
colors[ImGuiCol_TableRowBgAlt] = ImVec4(0.30f, 0.30f, 0.30f, 0.07f);
colors[ImGuiCol_TextSelectedBg] = ImVec4(0.26f, 0.59f, 0.98f, 0.35f);
colors[ImGuiCol_DragDropTarget] = ImVec4(0.26f, 0.59f, 0.98f, 0.95f);
colors[ImGuiCol_NavHighlight] = colors[ImGuiCol_HeaderHovered];
@@ -350,21 +369,12 @@ void ImGui::StyleColorsLight(ImGuiStyle* dst)
ImDrawListSharedData::ImDrawListSharedData()
{
Font = NULL;
FontSize = 0.0f;
CurveTessellationTol = 0.0f;
CircleSegmentMaxError = 0.0f;
ClipRectFullscreen = ImVec4(-8192.0f, -8192.0f, +8192.0f, +8192.0f);
InitialFlags = ImDrawListFlags_None;
// Lookup tables
memset(this, 0, sizeof(*this));
for (int i = 0; i < IM_ARRAYSIZE(ArcFastVtx); i++)
{
const float a = ((float)i * 2 * IM_PI) / (float)IM_ARRAYSIZE(ArcFastVtx);
ArcFastVtx[i] = ImVec2(ImCos(a), ImSin(a));
}
memset(CircleSegmentCounts, 0, sizeof(CircleSegmentCounts)); // This will be set by SetCircleSegmentMaxError()
TexUvLines = NULL;
}
void ImDrawListSharedData::SetCircleSegmentMaxError(float max_error)
@@ -1432,10 +1442,14 @@ void ImDrawListSplitter::ClearFreeMemory()
void ImDrawListSplitter::Split(ImDrawList* draw_list, int channels_count)
{
IM_UNUSED(draw_list);
IM_ASSERT(_Current == 0 && _Count <= 1 && "Nested channel splitting is not supported. Please use separate instances of ImDrawListSplitter.");
int old_channels_count = _Channels.Size;
if (old_channels_count < channels_count)
{
_Channels.reserve(channels_count); // Avoid over reserving since this is likely to stay stable
_Channels.resize(channels_count);
}
_Count = channels_count;
// Channels[] (24/32 bytes each) hold storage that we'll swap with draw_list->_CmdBuffer/_IdxBuffer
@@ -1453,12 +1467,6 @@ void ImDrawListSplitter::Split(ImDrawList* draw_list, int channels_count)
_Channels[i]._CmdBuffer.resize(0);
_Channels[i]._IdxBuffer.resize(0);
}
if (_Channels[i]._CmdBuffer.Size == 0)
{
ImDrawCmd draw_cmd;
ImDrawCmd_HeaderCopy(&draw_cmd, &draw_list->_CmdHeader); // Copy ClipRect, TextureId, VtxOffset
_Channels[i]._CmdBuffer.push_back(draw_cmd);
}
}
}
@@ -1548,8 +1556,10 @@ void ImDrawListSplitter::SetCurrentChannel(ImDrawList* draw_list, int idx)
draw_list->_IdxWritePtr = draw_list->IdxBuffer.Data + draw_list->IdxBuffer.Size;
// If current command is used with different settings we need to add a new command
ImDrawCmd* curr_cmd = &draw_list->CmdBuffer.Data[draw_list->CmdBuffer.Size - 1];
if (curr_cmd->ElemCount == 0)
ImDrawCmd* curr_cmd = (draw_list->CmdBuffer.Size == 0) ? NULL : &draw_list->CmdBuffer.Data[draw_list->CmdBuffer.Size - 1];
if (curr_cmd == NULL)
draw_list->AddDrawCmd();
else if (curr_cmd->ElemCount == 0)
ImDrawCmd_HeaderCopy(curr_cmd, &draw_list->_CmdHeader); // Copy ClipRect, TextureId, VtxOffset
else if (ImDrawCmd_HeaderCompare(curr_cmd, &draw_list->_CmdHeader) != 0)
draw_list->AddDrawCmd();

680
external/ImGui/source/imgui_freetype.cpp vendored Normal file
View File

@@ -0,0 +1,680 @@
// dear imgui: wrapper to use FreeType (instead of stb_truetype)
// Get latest version at https://github.com/ocornut/imgui/tree/master/misc/freetype
// Original code by @vuhdo (Aleksei Skriabin). Improvements by @mikesart. Maintained and v0.60+ by @ocornut.
// Changelog:
// - v0.50: (2017/08/16) imported from https://github.com/Vuhdo/imgui_freetype into http://www.github.com/ocornut/imgui_club, updated for latest changes in ImFontAtlas, minor tweaks.
// - v0.51: (2017/08/26) cleanup, optimizations, support for ImFontConfig::RasterizerFlags, ImFontConfig::RasterizerMultiply.
// - v0.52: (2017/09/26) fixes for imgui internal changes.
// - v0.53: (2017/10/22) minor inconsequential change to match change in master (removed an unnecessary statement).
// - v0.54: (2018/01/22) fix for addition of ImFontAtlas::TexUvscale member.
// - v0.55: (2018/02/04) moved to main imgui repository (away from http://www.github.com/ocornut/imgui_club)
// - v0.56: (2018/06/08) added support for ImFontConfig::GlyphMinAdvanceX, GlyphMaxAdvanceX.
// - v0.60: (2019/01/10) re-factored to match big update in STB builder. fixed texture height waste. fixed redundant glyphs when merging. support for glyph padding.
// - v0.61: (2019/01/15) added support for imgui allocators + added FreeType only override function SetAllocatorFunctions().
// - v0.62: (2019/02/09) added RasterizerFlags::Monochrome flag to disable font anti-aliasing (combine with ::MonoHinting for best results!)
// - v0.63: (2020/06/04) fix for rare case where FT_Get_Char_Index() succeed but FT_Load_Glyph() fails.
// Gamma Correct Blending:
// FreeType assumes blending in linear space rather than gamma space.
// See https://www.freetype.org/freetype2/docs/reference/ft2-base_interface.html#FT_Render_Glyph
// For correct results you need to be using sRGB and convert to linear space in the pixel shader output.
// The default imgui styles will be impacted by this change (alpha values will need tweaking).
// FIXME: cfg.OversampleH, OversampleV are not supported (but perhaps not so necessary with this rasterizer).
#include "imgui_freetype.h"
#include "imgui_internal.h" // ImMin,ImMax,ImFontAtlasBuild*,
#include <stdint.h>
#include <ft2build.h>
#include FT_FREETYPE_H // <freetype/freetype.h>
#include FT_MODULE_H // <freetype/ftmodapi.h>
#include FT_GLYPH_H // <freetype/ftglyph.h>
#include FT_SYNTHESIS_H // <freetype/ftsynth.h>
#ifdef _MSC_VER
#pragma warning (disable: 4505) // unreferenced local function has been removed (stb stuff)
#endif
#if defined(__GNUC__)
#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind
#pragma GCC diagnostic ignored "-Wunused-function" // warning: 'xxxx' defined but not used
#endif
namespace
{
// Glyph metrics:
// --------------
//
// xmin xmax
// | |
// |<-------- width -------->|
// | |
// | +-------------------------+----------------- ymax
// | | ggggggggg ggggg | ^ ^
// | | g:::::::::ggg::::g | | |
// | | g:::::::::::::::::g | | |
// | | g::::::ggggg::::::gg | | |
// | | g:::::g g:::::g | | |
// offsetX -|-------->| g:::::g g:::::g | offsetY |
// | | g:::::g g:::::g | | |
// | | g::::::g g:::::g | | |
// | | g:::::::ggggg:::::g | | |
// | | g::::::::::::::::g | | height
// | | gg::::::::::::::g | | |
// baseline ---*---------|---- gggggggg::::::g-----*-------- |
// / | | g:::::g | |
// origin | | gggggg g:::::g | |
// | | g:::::gg gg:::::g | |
// | | g::::::ggg:::::::g | |
// | | gg:::::::::::::g | |
// | | ggg::::::ggg | |
// | | gggggg | v
// | +-------------------------+----------------- ymin
// | |
// |------------- advanceX ----------->|
/// A structure that describe a glyph.
struct GlyphInfo
{
int Width; // Glyph's width in pixels.
int Height; // Glyph's height in pixels.
FT_Int OffsetX; // The distance from the origin ("pen position") to the left of the glyph.
FT_Int OffsetY; // The distance from the origin to the top of the glyph. This is usually a value < 0.
float AdvanceX; // The distance from the origin to the origin of the next glyph. This is usually a value > 0.
};
// Font parameters and metrics.
struct FontInfo
{
uint32_t PixelHeight; // Size this font was generated with.
float Ascender; // The pixel extents above the baseline in pixels (typically positive).
float Descender; // The extents below the baseline in pixels (typically negative).
float LineSpacing; // The baseline-to-baseline distance. Note that it usually is larger than the sum of the ascender and descender taken as absolute values. There is also no guarantee that no glyphs extend above or below subsequent baselines when using this distance. Think of it as a value the designer of the font finds appropriate.
float LineGap; // The spacing in pixels between one row's descent and the next row's ascent.
float MaxAdvanceWidth; // This field gives the maximum horizontal cursor advance for all glyphs in the font.
};
// FreeType glyph rasterizer.
// NB: No ctor/dtor, explicitly call Init()/Shutdown()
struct FreeTypeFont
{
bool InitFont(FT_Library ft_library, const ImFontConfig& cfg, unsigned int extra_user_flags); // Initialize from an external data buffer. Doesn't copy data, and you must ensure it stays valid up to this object lifetime.
void CloseFont();
void SetPixelHeight(int pixel_height); // Change font pixel size. All following calls to RasterizeGlyph() will use this size
const FT_Glyph_Metrics* LoadGlyph(uint32_t in_codepoint);
const FT_Bitmap* RenderGlyphAndGetInfo(GlyphInfo* out_glyph_info);
void BlitGlyph(const FT_Bitmap* ft_bitmap, uint8_t* dst, uint32_t dst_pitch, unsigned char* multiply_table = NULL);
~FreeTypeFont() { CloseFont(); }
// [Internals]
FontInfo Info; // Font descriptor of the current font.
FT_Face Face;
unsigned int UserFlags; // = ImFontConfig::RasterizerFlags
FT_Int32 LoadFlags;
FT_Render_Mode RenderMode;
};
// From SDL_ttf: Handy routines for converting from fixed point
#define FT_CEIL(X) (((X + 63) & -64) / 64)
bool FreeTypeFont::InitFont(FT_Library ft_library, const ImFontConfig& cfg, unsigned int extra_user_flags)
{
FT_Error error = FT_New_Memory_Face(ft_library, (uint8_t*)cfg.FontData, (uint32_t)cfg.FontDataSize, (uint32_t)cfg.FontNo, &Face);
if (error != 0)
return false;
error = FT_Select_Charmap(Face, FT_ENCODING_UNICODE);
if (error != 0)
return false;
memset(&Info, 0, sizeof(Info));
SetPixelHeight((uint32_t)cfg.SizePixels);
// Convert to FreeType flags (NB: Bold and Oblique are processed separately)
UserFlags = cfg.RasterizerFlags | extra_user_flags;
LoadFlags = FT_LOAD_NO_BITMAP;
if (UserFlags & ImGuiFreeType::NoHinting)
LoadFlags |= FT_LOAD_NO_HINTING;
if (UserFlags & ImGuiFreeType::NoAutoHint)
LoadFlags |= FT_LOAD_NO_AUTOHINT;
if (UserFlags & ImGuiFreeType::ForceAutoHint)
LoadFlags |= FT_LOAD_FORCE_AUTOHINT;
if (UserFlags & ImGuiFreeType::LightHinting)
LoadFlags |= FT_LOAD_TARGET_LIGHT;
else if (UserFlags & ImGuiFreeType::MonoHinting)
LoadFlags |= FT_LOAD_TARGET_MONO;
else
LoadFlags |= FT_LOAD_TARGET_NORMAL;
if (UserFlags & ImGuiFreeType::Monochrome)
RenderMode = FT_RENDER_MODE_MONO;
else
RenderMode = FT_RENDER_MODE_NORMAL;
return true;
}
void FreeTypeFont::CloseFont()
{
if (Face)
{
FT_Done_Face(Face);
Face = NULL;
}
}
void FreeTypeFont::SetPixelHeight(int pixel_height)
{
// Vuhdo: I'm not sure how to deal with font sizes properly. As far as I understand, currently ImGui assumes that the 'pixel_height'
// is a maximum height of an any given glyph, i.e. it's the sum of font's ascender and descender. Seems strange to me.
// NB: FT_Set_Pixel_Sizes() doesn't seem to get us the same result.
FT_Size_RequestRec req;
req.type = FT_SIZE_REQUEST_TYPE_REAL_DIM;
req.width = 0;
req.height = (uint32_t)pixel_height * 64;
req.horiResolution = 0;
req.vertResolution = 0;
FT_Request_Size(Face, &req);
// Update font info
FT_Size_Metrics metrics = Face->size->metrics;
Info.PixelHeight = (uint32_t)pixel_height;
Info.Ascender = (float)FT_CEIL(metrics.ascender);
Info.Descender = (float)FT_CEIL(metrics.descender);
Info.LineSpacing = (float)FT_CEIL(metrics.height);
Info.LineGap = (float)FT_CEIL(metrics.height - metrics.ascender + metrics.descender);
Info.MaxAdvanceWidth = (float)FT_CEIL(metrics.max_advance);
}
const FT_Glyph_Metrics* FreeTypeFont::LoadGlyph(uint32_t codepoint)
{
uint32_t glyph_index = FT_Get_Char_Index(Face, codepoint);
if (glyph_index == 0)
return NULL;
FT_Error error = FT_Load_Glyph(Face, glyph_index, LoadFlags);
if (error)
return NULL;
// Need an outline for this to work
FT_GlyphSlot slot = Face->glyph;
IM_ASSERT(slot->format == FT_GLYPH_FORMAT_OUTLINE);
// Apply convenience transform (this is not picking from real "Bold"/"Italic" fonts! Merely applying FreeType helper transform. Oblique == Slanting)
if (UserFlags & ImGuiFreeType::Bold)
FT_GlyphSlot_Embolden(slot);
if (UserFlags & ImGuiFreeType::Oblique)
{
FT_GlyphSlot_Oblique(slot);
//FT_BBox bbox;
//FT_Outline_Get_BBox(&slot->outline, &bbox);
//slot->metrics.width = bbox.xMax - bbox.xMin;
//slot->metrics.height = bbox.yMax - bbox.yMin;
}
return &slot->metrics;
}
const FT_Bitmap* FreeTypeFont::RenderGlyphAndGetInfo(GlyphInfo* out_glyph_info)
{
FT_GlyphSlot slot = Face->glyph;
FT_Error error = FT_Render_Glyph(slot, RenderMode);
if (error != 0)
return NULL;
FT_Bitmap* ft_bitmap = &Face->glyph->bitmap;
out_glyph_info->Width = (int)ft_bitmap->width;
out_glyph_info->Height = (int)ft_bitmap->rows;
out_glyph_info->OffsetX = Face->glyph->bitmap_left;
out_glyph_info->OffsetY = -Face->glyph->bitmap_top;
out_glyph_info->AdvanceX = (float)FT_CEIL(slot->advance.x);
return ft_bitmap;
}
void FreeTypeFont::BlitGlyph(const FT_Bitmap* ft_bitmap, uint8_t* dst, uint32_t dst_pitch, unsigned char* multiply_table)
{
IM_ASSERT(ft_bitmap != NULL);
const uint32_t w = ft_bitmap->width;
const uint32_t h = ft_bitmap->rows;
const uint8_t* src = ft_bitmap->buffer;
const uint32_t src_pitch = ft_bitmap->pitch;
switch (ft_bitmap->pixel_mode)
{
case FT_PIXEL_MODE_GRAY: // Grayscale image, 1 byte per pixel.
{
if (multiply_table == NULL)
{
for (uint32_t y = 0; y < h; y++, src += src_pitch, dst += dst_pitch)
memcpy(dst, src, w);
}
else
{
for (uint32_t y = 0; y < h; y++, src += src_pitch, dst += dst_pitch)
for (uint32_t x = 0; x < w; x++)
dst[x] = multiply_table[src[x]];
}
break;
}
case FT_PIXEL_MODE_MONO: // Monochrome image, 1 bit per pixel. The bits in each byte are ordered from MSB to LSB.
{
uint8_t color0 = multiply_table ? multiply_table[0] : 0;
uint8_t color1 = multiply_table ? multiply_table[255] : 255;
for (uint32_t y = 0; y < h; y++, src += src_pitch, dst += dst_pitch)
{
uint8_t bits = 0;
const uint8_t* bits_ptr = src;
for (uint32_t x = 0; x < w; x++, bits <<= 1)
{
if ((x & 7) == 0)
bits = *bits_ptr++;
dst[x] = (bits & 0x80) ? color1 : color0;
}
}
break;
}
default:
IM_ASSERT(0 && "FreeTypeFont::BlitGlyph(): Unknown bitmap pixel mode!");
}
}
}
#ifndef STB_RECT_PACK_IMPLEMENTATION // in case the user already have an implementation in the _same_ compilation unit (e.g. unity builds)
#ifndef IMGUI_DISABLE_STB_RECT_PACK_IMPLEMENTATION
#define STBRP_ASSERT(x) do { IM_ASSERT(x); } while (0)
#define STBRP_STATIC
#define STB_RECT_PACK_IMPLEMENTATION
#endif
#ifdef IMGUI_STB_RECT_PACK_FILENAME
#include IMGUI_STB_RECT_PACK_FILENAME
#else
#include "imstb_rectpack.h"
#endif
#endif
struct ImFontBuildSrcGlyphFT
{
GlyphInfo Info;
uint32_t Codepoint;
unsigned char* BitmapData; // Point within one of the dst_tmp_bitmap_buffers[] array
};
struct ImFontBuildSrcDataFT
{
FreeTypeFont Font;
stbrp_rect* Rects; // Rectangle to pack. We first fill in their size and the packer will give us their position.
const ImWchar* SrcRanges; // Ranges as requested by user (user is allowed to request too much, e.g. 0x0020..0xFFFF)
int DstIndex; // Index into atlas->Fonts[] and dst_tmp_array[]
int GlyphsHighest; // Highest requested codepoint
int GlyphsCount; // Glyph count (excluding missing glyphs and glyphs already set by an earlier source font)
ImBitVector GlyphsSet; // Glyph bit map (random access, 1-bit per codepoint. This will be a maximum of 8KB)
ImVector<ImFontBuildSrcGlyphFT> GlyphsList;
};
// Temporary data for one destination ImFont* (multiple source fonts can be merged into one destination ImFont)
struct ImFontBuildDstDataFT
{
int SrcCount; // Number of source fonts targeting this destination font.
int GlyphsHighest;
int GlyphsCount;
ImBitVector GlyphsSet; // This is used to resolve collision when multiple sources are merged into a same destination font.
};
bool ImFontAtlasBuildWithFreeType(FT_Library ft_library, ImFontAtlas* atlas, unsigned int extra_flags)
{
IM_ASSERT(atlas->ConfigData.Size > 0);
ImFontAtlasBuildInit(atlas);
// Clear atlas
atlas->TexID = (ImTextureID)NULL;
atlas->TexWidth = atlas->TexHeight = 0;
atlas->TexUvScale = ImVec2(0.0f, 0.0f);
atlas->TexUvWhitePixel = ImVec2(0.0f, 0.0f);
atlas->ClearTexData();
// Temporary storage for building
ImVector<ImFontBuildSrcDataFT> src_tmp_array;
ImVector<ImFontBuildDstDataFT> dst_tmp_array;
src_tmp_array.resize(atlas->ConfigData.Size);
dst_tmp_array.resize(atlas->Fonts.Size);
memset((void*)src_tmp_array.Data, 0, (size_t)src_tmp_array.size_in_bytes());
memset((void*)dst_tmp_array.Data, 0, (size_t)dst_tmp_array.size_in_bytes());
// 1. Initialize font loading structure, check font data validity
for (int src_i = 0; src_i < atlas->ConfigData.Size; src_i++)
{
ImFontBuildSrcDataFT& src_tmp = src_tmp_array[src_i];
ImFontConfig& cfg = atlas->ConfigData[src_i];
FreeTypeFont& font_face = src_tmp.Font;
IM_ASSERT(cfg.DstFont && (!cfg.DstFont->IsLoaded() || cfg.DstFont->ContainerAtlas == atlas));
// Find index from cfg.DstFont (we allow the user to set cfg.DstFont. Also it makes casual debugging nicer than when storing indices)
src_tmp.DstIndex = -1;
for (int output_i = 0; output_i < atlas->Fonts.Size && src_tmp.DstIndex == -1; output_i++)
if (cfg.DstFont == atlas->Fonts[output_i])
src_tmp.DstIndex = output_i;
IM_ASSERT(src_tmp.DstIndex != -1); // cfg.DstFont not pointing within atlas->Fonts[] array?
if (src_tmp.DstIndex == -1)
return false;
// Load font
if (!font_face.InitFont(ft_library, cfg, extra_flags))
return false;
// Measure highest codepoints
ImFontBuildDstDataFT& dst_tmp = dst_tmp_array[src_tmp.DstIndex];
src_tmp.SrcRanges = cfg.GlyphRanges ? cfg.GlyphRanges : atlas->GetGlyphRangesDefault();
for (const ImWchar* src_range = src_tmp.SrcRanges; src_range[0] && src_range[1]; src_range += 2)
src_tmp.GlyphsHighest = ImMax(src_tmp.GlyphsHighest, (int)src_range[1]);
dst_tmp.SrcCount++;
dst_tmp.GlyphsHighest = ImMax(dst_tmp.GlyphsHighest, src_tmp.GlyphsHighest);
}
// 2. For every requested codepoint, check for their presence in the font data, and handle redundancy or overlaps between source fonts to avoid unused glyphs.
int total_glyphs_count = 0;
for (int src_i = 0; src_i < src_tmp_array.Size; src_i++)
{
ImFontBuildSrcDataFT& src_tmp = src_tmp_array[src_i];
ImFontBuildDstDataFT& dst_tmp = dst_tmp_array[src_tmp.DstIndex];
src_tmp.GlyphsSet.Create(src_tmp.GlyphsHighest + 1);
if (dst_tmp.GlyphsSet.Storage.empty())
dst_tmp.GlyphsSet.Create(dst_tmp.GlyphsHighest + 1);
for (const ImWchar* src_range = src_tmp.SrcRanges; src_range[0] && src_range[1]; src_range += 2)
for (int codepoint = src_range[0]; codepoint <= (int)src_range[1]; codepoint++)
{
if (dst_tmp.GlyphsSet.TestBit(codepoint)) // Don't overwrite existing glyphs. We could make this an option (e.g. MergeOverwrite)
continue;
uint32_t glyph_index = FT_Get_Char_Index(src_tmp.Font.Face, codepoint); // It is actually in the font? (FIXME-OPT: We are not storing the glyph_index..)
if (glyph_index == 0)
continue;
// Add to avail set/counters
src_tmp.GlyphsCount++;
dst_tmp.GlyphsCount++;
src_tmp.GlyphsSet.SetBit(codepoint);
dst_tmp.GlyphsSet.SetBit(codepoint);
total_glyphs_count++;
}
}
// 3. Unpack our bit map into a flat list (we now have all the Unicode points that we know are requested _and_ available _and_ not overlapping another)
for (int src_i = 0; src_i < src_tmp_array.Size; src_i++)
{
ImFontBuildSrcDataFT& src_tmp = src_tmp_array[src_i];
src_tmp.GlyphsList.reserve(src_tmp.GlyphsCount);
IM_ASSERT(sizeof(src_tmp.GlyphsSet.Storage.Data[0]) == sizeof(ImU32));
const ImU32* it_begin = src_tmp.GlyphsSet.Storage.begin();
const ImU32* it_end = src_tmp.GlyphsSet.Storage.end();
for (const ImU32* it = it_begin; it < it_end; it++)
if (ImU32 entries_32 = *it)
for (ImU32 bit_n = 0; bit_n < 32; bit_n++)
if (entries_32 & ((ImU32)1 << bit_n))
{
ImFontBuildSrcGlyphFT src_glyph;
memset(&src_glyph, 0, sizeof(src_glyph));
src_glyph.Codepoint = (ImWchar)(((it - it_begin) << 5) + bit_n);
//src_glyph.GlyphIndex = 0; // FIXME-OPT: We had this info in the previous step and lost it..
src_tmp.GlyphsList.push_back(src_glyph);
}
src_tmp.GlyphsSet.Clear();
IM_ASSERT(src_tmp.GlyphsList.Size == src_tmp.GlyphsCount);
}
for (int dst_i = 0; dst_i < dst_tmp_array.Size; dst_i++)
dst_tmp_array[dst_i].GlyphsSet.Clear();
dst_tmp_array.clear();
// Allocate packing character data and flag packed characters buffer as non-packed (x0=y0=x1=y1=0)
// (We technically don't need to zero-clear buf_rects, but let's do it for the sake of sanity)
ImVector<stbrp_rect> buf_rects;
buf_rects.resize(total_glyphs_count);
memset(buf_rects.Data, 0, (size_t)buf_rects.size_in_bytes());
// Allocate temporary rasterization data buffers.
// We could not find a way to retrieve accurate glyph size without rendering them.
// (e.g. slot->metrics->width not always matching bitmap->width, especially considering the Oblique transform)
// We allocate in chunks of 256 KB to not waste too much extra memory ahead. Hopefully users of FreeType won't find the temporary allocations.
const int BITMAP_BUFFERS_CHUNK_SIZE = 256 * 1024;
int buf_bitmap_current_used_bytes = 0;
ImVector<unsigned char*> buf_bitmap_buffers;
buf_bitmap_buffers.push_back((unsigned char*)IM_ALLOC(BITMAP_BUFFERS_CHUNK_SIZE));
// 4. Gather glyphs sizes so we can pack them in our virtual canvas.
// 8. Render/rasterize font characters into the texture
int total_surface = 0;
int buf_rects_out_n = 0;
for (int src_i = 0; src_i < src_tmp_array.Size; src_i++)
{
ImFontBuildSrcDataFT& src_tmp = src_tmp_array[src_i];
ImFontConfig& cfg = atlas->ConfigData[src_i];
if (src_tmp.GlyphsCount == 0)
continue;
src_tmp.Rects = &buf_rects[buf_rects_out_n];
buf_rects_out_n += src_tmp.GlyphsCount;
// Compute multiply table if requested
const bool multiply_enabled = (cfg.RasterizerMultiply != 1.0f);
unsigned char multiply_table[256];
if (multiply_enabled)
ImFontAtlasBuildMultiplyCalcLookupTable(multiply_table, cfg.RasterizerMultiply);
// Gather the sizes of all rectangles we will need to pack
const int padding = atlas->TexGlyphPadding;
for (int glyph_i = 0; glyph_i < src_tmp.GlyphsList.Size; glyph_i++)
{
ImFontBuildSrcGlyphFT& src_glyph = src_tmp.GlyphsList[glyph_i];
const FT_Glyph_Metrics* metrics = src_tmp.Font.LoadGlyph(src_glyph.Codepoint);
if (metrics == NULL)
continue;
// Render glyph into a bitmap (currently held by FreeType)
const FT_Bitmap* ft_bitmap = src_tmp.Font.RenderGlyphAndGetInfo(&src_glyph.Info);
IM_ASSERT(ft_bitmap);
// Allocate new temporary chunk if needed
const int bitmap_size_in_bytes = src_glyph.Info.Width * src_glyph.Info.Height;
if (buf_bitmap_current_used_bytes + bitmap_size_in_bytes > BITMAP_BUFFERS_CHUNK_SIZE)
{
buf_bitmap_current_used_bytes = 0;
buf_bitmap_buffers.push_back((unsigned char*)IM_ALLOC(BITMAP_BUFFERS_CHUNK_SIZE));
}
// Blit rasterized pixels to our temporary buffer and keep a pointer to it.
src_glyph.BitmapData = buf_bitmap_buffers.back() + buf_bitmap_current_used_bytes;
buf_bitmap_current_used_bytes += bitmap_size_in_bytes;
src_tmp.Font.BlitGlyph(ft_bitmap, src_glyph.BitmapData, src_glyph.Info.Width * 1, multiply_enabled ? multiply_table : NULL);
src_tmp.Rects[glyph_i].w = (stbrp_coord)(src_glyph.Info.Width + padding);
src_tmp.Rects[glyph_i].h = (stbrp_coord)(src_glyph.Info.Height + padding);
total_surface += src_tmp.Rects[glyph_i].w * src_tmp.Rects[glyph_i].h;
}
}
// We need a width for the skyline algorithm, any width!
// The exact width doesn't really matter much, but some API/GPU have texture size limitations and increasing width can decrease height.
// User can override TexDesiredWidth and TexGlyphPadding if they wish, otherwise we use a simple heuristic to select the width based on expected surface.
const int surface_sqrt = (int)ImSqrt((float)total_surface) + 1;
atlas->TexHeight = 0;
if (atlas->TexDesiredWidth > 0)
atlas->TexWidth = atlas->TexDesiredWidth;
else
atlas->TexWidth = (surface_sqrt >= 4096 * 0.7f) ? 4096 : (surface_sqrt >= 2048 * 0.7f) ? 2048 : (surface_sqrt >= 1024 * 0.7f) ? 1024 : 512;
// 5. Start packing
// Pack our extra data rectangles first, so it will be on the upper-left corner of our texture (UV will have small values).
const int TEX_HEIGHT_MAX = 1024 * 32;
const int num_nodes_for_packing_algorithm = atlas->TexWidth - atlas->TexGlyphPadding;
ImVector<stbrp_node> pack_nodes;
pack_nodes.resize(num_nodes_for_packing_algorithm);
stbrp_context pack_context;
stbrp_init_target(&pack_context, atlas->TexWidth, TEX_HEIGHT_MAX, pack_nodes.Data, pack_nodes.Size);
ImFontAtlasBuildPackCustomRects(atlas, &pack_context);
// 6. Pack each source font. No rendering yet, we are working with rectangles in an infinitely tall texture at this point.
for (int src_i = 0; src_i < src_tmp_array.Size; src_i++)
{
ImFontBuildSrcDataFT& src_tmp = src_tmp_array[src_i];
if (src_tmp.GlyphsCount == 0)
continue;
stbrp_pack_rects(&pack_context, src_tmp.Rects, src_tmp.GlyphsCount);
// Extend texture height and mark missing glyphs as non-packed so we won't render them.
// FIXME: We are not handling packing failure here (would happen if we got off TEX_HEIGHT_MAX or if a single if larger than TexWidth?)
for (int glyph_i = 0; glyph_i < src_tmp.GlyphsCount; glyph_i++)
if (src_tmp.Rects[glyph_i].was_packed)
atlas->TexHeight = ImMax(atlas->TexHeight, src_tmp.Rects[glyph_i].y + src_tmp.Rects[glyph_i].h);
}
// 7. Allocate texture
atlas->TexHeight = (atlas->Flags & ImFontAtlasFlags_NoPowerOfTwoHeight) ? (atlas->TexHeight + 1) : ImUpperPowerOfTwo(atlas->TexHeight);
atlas->TexUvScale = ImVec2(1.0f / atlas->TexWidth, 1.0f / atlas->TexHeight);
atlas->TexPixelsAlpha8 = (unsigned char*)IM_ALLOC(atlas->TexWidth * atlas->TexHeight);
memset(atlas->TexPixelsAlpha8, 0, atlas->TexWidth * atlas->TexHeight);
// 8. Copy rasterized font characters back into the main texture
// 9. Setup ImFont and glyphs for runtime
for (int src_i = 0; src_i < src_tmp_array.Size; src_i++)
{
ImFontBuildSrcDataFT& src_tmp = src_tmp_array[src_i];
if (src_tmp.GlyphsCount == 0)
continue;
// When merging fonts with MergeMode=true:
// - We can have multiple input fonts writing into a same destination font.
// - dst_font->ConfigData is != from cfg which is our source configuration.
ImFontConfig& cfg = atlas->ConfigData[src_i];
ImFont* dst_font = cfg.DstFont;
const float ascent = src_tmp.Font.Info.Ascender;
const float descent = src_tmp.Font.Info.Descender;
ImFontAtlasBuildSetupFont(atlas, dst_font, &cfg, ascent, descent);
const float font_off_x = cfg.GlyphOffset.x;
const float font_off_y = cfg.GlyphOffset.y + IM_ROUND(dst_font->Ascent);
const int padding = atlas->TexGlyphPadding;
for (int glyph_i = 0; glyph_i < src_tmp.GlyphsCount; glyph_i++)
{
ImFontBuildSrcGlyphFT& src_glyph = src_tmp.GlyphsList[glyph_i];
stbrp_rect& pack_rect = src_tmp.Rects[glyph_i];
IM_ASSERT(pack_rect.was_packed);
if (pack_rect.w == 0 && pack_rect.h == 0)
continue;
GlyphInfo& info = src_glyph.Info;
IM_ASSERT(info.Width + padding <= pack_rect.w);
IM_ASSERT(info.Height + padding <= pack_rect.h);
const int tx = pack_rect.x + padding;
const int ty = pack_rect.y + padding;
// Blit from temporary buffer to final texture
size_t blit_src_stride = (size_t)src_glyph.Info.Width;
size_t blit_dst_stride = (size_t)atlas->TexWidth;
unsigned char* blit_src = src_glyph.BitmapData;
unsigned char* blit_dst = atlas->TexPixelsAlpha8 + (ty * blit_dst_stride) + tx;
for (int y = info.Height; y > 0; y--, blit_dst += blit_dst_stride, blit_src += blit_src_stride)
memcpy(blit_dst, blit_src, blit_src_stride);
// Register glyph
float x0 = info.OffsetX + font_off_x;
float y0 = info.OffsetY + font_off_y;
float x1 = x0 + info.Width;
float y1 = y0 + info.Height;
float u0 = (tx) / (float)atlas->TexWidth;
float v0 = (ty) / (float)atlas->TexHeight;
float u1 = (tx + info.Width) / (float)atlas->TexWidth;
float v1 = (ty + info.Height) / (float)atlas->TexHeight;
dst_font->AddGlyph(&cfg, (ImWchar)src_glyph.Codepoint, x0, y0, x1, y1, u0, v0, u1, v1, info.AdvanceX);
}
src_tmp.Rects = NULL;
}
// Cleanup
for (int buf_i = 0; buf_i < buf_bitmap_buffers.Size; buf_i++)
IM_FREE(buf_bitmap_buffers[buf_i]);
for (int src_i = 0; src_i < src_tmp_array.Size; src_i++)
src_tmp_array[src_i].~ImFontBuildSrcDataFT();
ImFontAtlasBuildFinish(atlas);
return true;
}
// Default memory allocators
static void* ImFreeTypeDefaultAllocFunc(size_t size, void* user_data) { IM_UNUSED(user_data); return IM_ALLOC(size); }
static void ImFreeTypeDefaultFreeFunc(void* ptr, void* user_data) { IM_UNUSED(user_data); IM_FREE(ptr); }
// Current memory allocators
static void* (*GImFreeTypeAllocFunc)(size_t size, void* user_data) = ImFreeTypeDefaultAllocFunc;
static void (*GImFreeTypeFreeFunc)(void* ptr, void* user_data) = ImFreeTypeDefaultFreeFunc;
static void* GImFreeTypeAllocatorUserData = NULL;
// FreeType memory allocation callbacks
static void* FreeType_Alloc(FT_Memory /*memory*/, long size)
{
return GImFreeTypeAllocFunc((size_t)size, GImFreeTypeAllocatorUserData);
}
static void FreeType_Free(FT_Memory /*memory*/, void* block)
{
GImFreeTypeFreeFunc(block, GImFreeTypeAllocatorUserData);
}
static void* FreeType_Realloc(FT_Memory /*memory*/, long cur_size, long new_size, void* block)
{
// Implement realloc() as we don't ask user to provide it.
if (block == NULL)
return GImFreeTypeAllocFunc((size_t)new_size, GImFreeTypeAllocatorUserData);
if (new_size == 0)
{
GImFreeTypeFreeFunc(block, GImFreeTypeAllocatorUserData);
return NULL;
}
if (new_size > cur_size)
{
void* new_block = GImFreeTypeAllocFunc((size_t)new_size, GImFreeTypeAllocatorUserData);
memcpy(new_block, block, (size_t)cur_size);
GImFreeTypeFreeFunc(block, GImFreeTypeAllocatorUserData);
return new_block;
}
return block;
}
bool ImGuiFreeType::BuildFontAtlas(ImFontAtlas* atlas, unsigned int extra_flags)
{
// FreeType memory management: https://www.freetype.org/freetype2/docs/design/design-4.html
FT_MemoryRec_ memory_rec = {};
memory_rec.user = NULL;
memory_rec.alloc = &FreeType_Alloc;
memory_rec.free = &FreeType_Free;
memory_rec.realloc = &FreeType_Realloc;
// https://www.freetype.org/freetype2/docs/reference/ft2-module_management.html#FT_New_Library
FT_Library ft_library;
FT_Error error = FT_New_Library(&memory_rec, &ft_library);
if (error != 0)
return false;
// If you don't call FT_Add_Default_Modules() the rest of code may work, but FreeType won't use our custom allocator.
FT_Add_Default_Modules(ft_library);
bool ret = ImFontAtlasBuildWithFreeType(ft_library, atlas, extra_flags);
FT_Done_Library(ft_library);
return ret;
}
void ImGuiFreeType::SetAllocatorFunctions(void* (*alloc_func)(size_t sz, void* user_data), void (*free_func)(void* ptr, void* user_data), void* user_data)
{
GImFreeTypeAllocFunc = alloc_func;
GImFreeTypeFreeFunc = free_func;
GImFreeTypeAllocatorUserData = user_data;
}

20
external/glad/CMakeLists.txt vendored Normal file
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@@ -0,0 +1,20 @@
cmake_minimum_required(VERSION 3.16)
project(glad)
set(CMAKE_CXX_STANDARD 17)
if (WIN32)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -static-libstdc++ -static-libgcc -static")
endif()
add_library(glad
source/glad.c
)
target_include_directories(glad PUBLIC include)
if (WIN32)
target_link_libraries(glad PRIVATE libdl.a)
else()
target_link_libraries(glad PRIVATE dl)
endif()

17
external/llvm/CMakeLists.txt vendored Normal file
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@@ -0,0 +1,17 @@
cmake_minimum_required(VERSION 3.16)
project(LLVMDemangle)
set(CMAKE_CXX_STANDARD 17)
if (WIN32)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -static-libstdc++ -static-libgcc -static")
endif()
add_library(LLVMDemangle
Demangle/Demangle.cpp
Demangle/ItaniumDemangle.cpp
Demangle/MicrosoftDemangle.cpp
Demangle/MicrosoftDemangleNodes.cpp
)
target_include_directories(LLVMDemangle PUBLIC include)

36
external/llvm/Demangle/Demangle.cpp vendored Normal file
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@@ -0,0 +1,36 @@
//===-- Demangle.cpp - Common demangling functions ------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
///
/// \file This file contains definitions of common demangling functions.
///
//===----------------------------------------------------------------------===//
#include "llvm/Demangle/Demangle.h"
#include <cstdlib>
static bool isItaniumEncoding(const std::string &MangledName) {
size_t Pos = MangledName.find_first_not_of('_');
// A valid Itanium encoding requires 1-4 leading underscores, followed by 'Z'.
return Pos > 0 && Pos <= 4 && MangledName[Pos] == 'Z';
}
std::string llvm::demangle(const std::string &MangledName) {
char *Demangled;
if (isItaniumEncoding(MangledName))
Demangled = itaniumDemangle(MangledName.c_str(), nullptr, nullptr, nullptr);
else
Demangled = microsoftDemangle(MangledName.c_str(), nullptr, nullptr,
nullptr, nullptr);
if (!Demangled)
return MangledName;
std::string Ret = Demangled;
free(Demangled);
return Ret;
}

View File

@@ -0,0 +1,577 @@
//===------------------------- ItaniumDemangle.cpp ------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
// FIXME: (possibly) incomplete list of features that clang mangles that this
// file does not yet support:
// - C++ modules TS
#include "llvm/Demangle/Demangle.h"
#include "llvm/Demangle/ItaniumDemangle.h"
#include <cassert>
#include <cctype>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <functional>
#include <numeric>
#include <utility>
#include <vector>
using namespace llvm;
using namespace llvm::itanium_demangle;
constexpr const char *itanium_demangle::FloatData<float>::spec;
constexpr const char *itanium_demangle::FloatData<double>::spec;
constexpr const char *itanium_demangle::FloatData<long double>::spec;
// <discriminator> := _ <non-negative number> # when number < 10
// := __ <non-negative number> _ # when number >= 10
// extension := decimal-digit+ # at the end of string
const char *itanium_demangle::parse_discriminator(const char *first,
const char *last) {
// parse but ignore discriminator
if (first != last) {
if (*first == '_') {
const char *t1 = first + 1;
if (t1 != last) {
if (std::isdigit(*t1))
first = t1 + 1;
else if (*t1 == '_') {
for (++t1; t1 != last && std::isdigit(*t1); ++t1)
;
if (t1 != last && *t1 == '_')
first = t1 + 1;
}
}
} else if (std::isdigit(*first)) {
const char *t1 = first + 1;
for (; t1 != last && std::isdigit(*t1); ++t1)
;
if (t1 == last)
first = last;
}
}
return first;
}
#ifndef NDEBUG
namespace {
struct DumpVisitor {
unsigned Depth = 0;
bool PendingNewline = false;
template<typename NodeT> static constexpr bool wantsNewline(const NodeT *) {
return true;
}
static bool wantsNewline(NodeArray A) { return !A.empty(); }
static constexpr bool wantsNewline(...) { return false; }
template<typename ...Ts> static bool anyWantNewline(Ts ...Vs) {
for (bool B : {wantsNewline(Vs)...})
if (B)
return true;
return false;
}
void printStr(const char *S) { fprintf(stderr, "%s", S); }
void print(StringView SV) {
fprintf(stderr, "\"%.*s\"", (int)SV.size(), SV.begin());
}
void print(const Node *N) {
if (N)
N->visit(std::ref(*this));
else
printStr("<null>");
}
void print(NodeArray A) {
++Depth;
printStr("{");
bool First = true;
for (const Node *N : A) {
if (First)
print(N);
else
printWithComma(N);
First = false;
}
printStr("}");
--Depth;
}
// Overload used when T is exactly 'bool', not merely convertible to 'bool'.
void print(bool B) { printStr(B ? "true" : "false"); }
template <class T> std::enable_if_t<std::is_unsigned<T>::value> print(T N) {
fprintf(stderr, "%llu", (unsigned long long)N);
}
template <class T> std::enable_if_t<std::is_signed<T>::value> print(T N) {
fprintf(stderr, "%lld", (long long)N);
}
void print(ReferenceKind RK) {
switch (RK) {
case ReferenceKind::LValue:
return printStr("ReferenceKind::LValue");
case ReferenceKind::RValue:
return printStr("ReferenceKind::RValue");
}
}
void print(FunctionRefQual RQ) {
switch (RQ) {
case FunctionRefQual::FrefQualNone:
return printStr("FunctionRefQual::FrefQualNone");
case FunctionRefQual::FrefQualLValue:
return printStr("FunctionRefQual::FrefQualLValue");
case FunctionRefQual::FrefQualRValue:
return printStr("FunctionRefQual::FrefQualRValue");
}
}
void print(Qualifiers Qs) {
if (!Qs) return printStr("QualNone");
struct QualName { Qualifiers Q; const char *Name; } Names[] = {
{QualConst, "QualConst"},
{QualVolatile, "QualVolatile"},
{QualRestrict, "QualRestrict"},
};
for (QualName Name : Names) {
if (Qs & Name.Q) {
printStr(Name.Name);
Qs = Qualifiers(Qs & ~Name.Q);
if (Qs) printStr(" | ");
}
}
}
void print(SpecialSubKind SSK) {
switch (SSK) {
case SpecialSubKind::allocator:
return printStr("SpecialSubKind::allocator");
case SpecialSubKind::basic_string:
return printStr("SpecialSubKind::basic_string");
case SpecialSubKind::string:
return printStr("SpecialSubKind::string");
case SpecialSubKind::istream:
return printStr("SpecialSubKind::istream");
case SpecialSubKind::ostream:
return printStr("SpecialSubKind::ostream");
case SpecialSubKind::iostream:
return printStr("SpecialSubKind::iostream");
}
}
void print(TemplateParamKind TPK) {
switch (TPK) {
case TemplateParamKind::Type:
return printStr("TemplateParamKind::Type");
case TemplateParamKind::NonType:
return printStr("TemplateParamKind::NonType");
case TemplateParamKind::Template:
return printStr("TemplateParamKind::Template");
}
}
void newLine() {
printStr("\n");
for (unsigned I = 0; I != Depth; ++I)
printStr(" ");
PendingNewline = false;
}
template<typename T> void printWithPendingNewline(T V) {
print(V);
if (wantsNewline(V))
PendingNewline = true;
}
template<typename T> void printWithComma(T V) {
if (PendingNewline || wantsNewline(V)) {
printStr(",");
newLine();
} else {
printStr(", ");
}
printWithPendingNewline(V);
}
struct CtorArgPrinter {
DumpVisitor &Visitor;
template<typename T, typename ...Rest> void operator()(T V, Rest ...Vs) {
if (Visitor.anyWantNewline(V, Vs...))
Visitor.newLine();
Visitor.printWithPendingNewline(V);
int PrintInOrder[] = { (Visitor.printWithComma(Vs), 0)..., 0 };
(void)PrintInOrder;
}
};
template<typename NodeT> void operator()(const NodeT *Node) {
Depth += 2;
fprintf(stderr, "%s(", itanium_demangle::NodeKind<NodeT>::name());
Node->match(CtorArgPrinter{*this});
fprintf(stderr, ")");
Depth -= 2;
}
void operator()(const ForwardTemplateReference *Node) {
Depth += 2;
fprintf(stderr, "ForwardTemplateReference(");
if (Node->Ref && !Node->Printing) {
Node->Printing = true;
CtorArgPrinter{*this}(Node->Ref);
Node->Printing = false;
} else {
CtorArgPrinter{*this}(Node->Index);
}
fprintf(stderr, ")");
Depth -= 2;
}
};
}
void itanium_demangle::Node::dump() const {
DumpVisitor V;
visit(std::ref(V));
V.newLine();
}
#endif
namespace {
class BumpPointerAllocator {
struct BlockMeta {
BlockMeta* Next;
size_t Current;
};
static constexpr size_t AllocSize = 4096;
static constexpr size_t UsableAllocSize = AllocSize - sizeof(BlockMeta);
alignas(long double) char InitialBuffer[AllocSize];
BlockMeta* BlockList = nullptr;
void grow() {
char* NewMeta = static_cast<char *>(std::malloc(AllocSize));
if (NewMeta == nullptr)
std::terminate();
BlockList = new (NewMeta) BlockMeta{BlockList, 0};
}
void* allocateMassive(size_t NBytes) {
NBytes += sizeof(BlockMeta);
BlockMeta* NewMeta = reinterpret_cast<BlockMeta*>(std::malloc(NBytes));
if (NewMeta == nullptr)
std::terminate();
BlockList->Next = new (NewMeta) BlockMeta{BlockList->Next, 0};
return static_cast<void*>(NewMeta + 1);
}
public:
BumpPointerAllocator()
: BlockList(new (InitialBuffer) BlockMeta{nullptr, 0}) {}
void* allocate(size_t N) {
N = (N + 15u) & ~15u;
if (N + BlockList->Current >= UsableAllocSize) {
if (N > UsableAllocSize)
return allocateMassive(N);
grow();
}
BlockList->Current += N;
return static_cast<void*>(reinterpret_cast<char*>(BlockList + 1) +
BlockList->Current - N);
}
void reset() {
while (BlockList) {
BlockMeta* Tmp = BlockList;
BlockList = BlockList->Next;
if (reinterpret_cast<char*>(Tmp) != InitialBuffer)
std::free(Tmp);
}
BlockList = new (InitialBuffer) BlockMeta{nullptr, 0};
}
~BumpPointerAllocator() { reset(); }
};
class DefaultAllocator {
BumpPointerAllocator Alloc;
public:
void reset() { Alloc.reset(); }
template<typename T, typename ...Args> T *makeNode(Args &&...args) {
return new (Alloc.allocate(sizeof(T)))
T(std::forward<Args>(args)...);
}
void *allocateNodeArray(size_t sz) {
return Alloc.allocate(sizeof(Node *) * sz);
}
};
} // unnamed namespace
//===----------------------------------------------------------------------===//
// Code beyond this point should not be synchronized with libc++abi.
//===----------------------------------------------------------------------===//
using Demangler = itanium_demangle::ManglingParser<DefaultAllocator>;
char *llvm::itaniumDemangle(const char *MangledName, char *Buf,
size_t *N, int *Status) {
if (MangledName == nullptr || (Buf != nullptr && N == nullptr)) {
if (Status)
*Status = demangle_invalid_args;
return nullptr;
}
int InternalStatus = demangle_success;
Demangler Parser(MangledName, MangledName + std::strlen(MangledName));
OutputStream S;
Node *AST = Parser.parse();
if (AST == nullptr)
InternalStatus = demangle_invalid_mangled_name;
else if (!initializeOutputStream(Buf, N, S, 1024))
InternalStatus = demangle_memory_alloc_failure;
else {
assert(Parser.ForwardTemplateRefs.empty());
AST->print(S);
S += '\0';
if (N != nullptr)
*N = S.getCurrentPosition();
Buf = S.getBuffer();
}
if (Status)
*Status = InternalStatus;
return InternalStatus == demangle_success ? Buf : nullptr;
}
ItaniumPartialDemangler::ItaniumPartialDemangler()
: RootNode(nullptr), Context(new Demangler{nullptr, nullptr}) {}
ItaniumPartialDemangler::~ItaniumPartialDemangler() {
delete static_cast<Demangler *>(Context);
}
ItaniumPartialDemangler::ItaniumPartialDemangler(
ItaniumPartialDemangler &&Other)
: RootNode(Other.RootNode), Context(Other.Context) {
Other.Context = Other.RootNode = nullptr;
}
ItaniumPartialDemangler &ItaniumPartialDemangler::
operator=(ItaniumPartialDemangler &&Other) {
std::swap(RootNode, Other.RootNode);
std::swap(Context, Other.Context);
return *this;
}
// Demangle MangledName into an AST, storing it into this->RootNode.
bool ItaniumPartialDemangler::partialDemangle(const char *MangledName) {
Demangler *Parser = static_cast<Demangler *>(Context);
size_t Len = std::strlen(MangledName);
Parser->reset(MangledName, MangledName + Len);
RootNode = Parser->parse();
return RootNode == nullptr;
}
static char *printNode(const Node *RootNode, char *Buf, size_t *N) {
OutputStream S;
if (!initializeOutputStream(Buf, N, S, 128))
return nullptr;
RootNode->print(S);
S += '\0';
if (N != nullptr)
*N = S.getCurrentPosition();
return S.getBuffer();
}
char *ItaniumPartialDemangler::getFunctionBaseName(char *Buf, size_t *N) const {
if (!isFunction())
return nullptr;
const Node *Name = static_cast<const FunctionEncoding *>(RootNode)->getName();
while (true) {
switch (Name->getKind()) {
case Node::KAbiTagAttr:
Name = static_cast<const AbiTagAttr *>(Name)->Base;
continue;
case Node::KStdQualifiedName:
Name = static_cast<const StdQualifiedName *>(Name)->Child;
continue;
case Node::KNestedName:
Name = static_cast<const NestedName *>(Name)->Name;
continue;
case Node::KLocalName:
Name = static_cast<const LocalName *>(Name)->Entity;
continue;
case Node::KNameWithTemplateArgs:
Name = static_cast<const NameWithTemplateArgs *>(Name)->Name;
continue;
default:
return printNode(Name, Buf, N);
}
}
}
char *ItaniumPartialDemangler::getFunctionDeclContextName(char *Buf,
size_t *N) const {
if (!isFunction())
return nullptr;
const Node *Name = static_cast<const FunctionEncoding *>(RootNode)->getName();
OutputStream S;
if (!initializeOutputStream(Buf, N, S, 128))
return nullptr;
KeepGoingLocalFunction:
while (true) {
if (Name->getKind() == Node::KAbiTagAttr) {
Name = static_cast<const AbiTagAttr *>(Name)->Base;
continue;
}
if (Name->getKind() == Node::KNameWithTemplateArgs) {
Name = static_cast<const NameWithTemplateArgs *>(Name)->Name;
continue;
}
break;
}
switch (Name->getKind()) {
case Node::KStdQualifiedName:
S += "std";
break;
case Node::KNestedName:
static_cast<const NestedName *>(Name)->Qual->print(S);
break;
case Node::KLocalName: {
auto *LN = static_cast<const LocalName *>(Name);
LN->Encoding->print(S);
S += "::";
Name = LN->Entity;
goto KeepGoingLocalFunction;
}
default:
break;
}
S += '\0';
if (N != nullptr)
*N = S.getCurrentPosition();
return S.getBuffer();
}
char *ItaniumPartialDemangler::getFunctionName(char *Buf, size_t *N) const {
if (!isFunction())
return nullptr;
auto *Name = static_cast<FunctionEncoding *>(RootNode)->getName();
return printNode(Name, Buf, N);
}
char *ItaniumPartialDemangler::getFunctionParameters(char *Buf,
size_t *N) const {
if (!isFunction())
return nullptr;
NodeArray Params = static_cast<FunctionEncoding *>(RootNode)->getParams();
OutputStream S;
if (!initializeOutputStream(Buf, N, S, 128))
return nullptr;
S += '(';
Params.printWithComma(S);
S += ')';
S += '\0';
if (N != nullptr)
*N = S.getCurrentPosition();
return S.getBuffer();
}
char *ItaniumPartialDemangler::getFunctionReturnType(
char *Buf, size_t *N) const {
if (!isFunction())
return nullptr;
OutputStream S;
if (!initializeOutputStream(Buf, N, S, 128))
return nullptr;
if (const Node *Ret =
static_cast<const FunctionEncoding *>(RootNode)->getReturnType())
Ret->print(S);
S += '\0';
if (N != nullptr)
*N = S.getCurrentPosition();
return S.getBuffer();
}
char *ItaniumPartialDemangler::finishDemangle(char *Buf, size_t *N) const {
assert(RootNode != nullptr && "must call partialDemangle()");
return printNode(static_cast<Node *>(RootNode), Buf, N);
}
bool ItaniumPartialDemangler::hasFunctionQualifiers() const {
assert(RootNode != nullptr && "must call partialDemangle()");
if (!isFunction())
return false;
auto *E = static_cast<const FunctionEncoding *>(RootNode);
return E->getCVQuals() != QualNone || E->getRefQual() != FrefQualNone;
}
bool ItaniumPartialDemangler::isCtorOrDtor() const {
const Node *N = static_cast<const Node *>(RootNode);
while (N) {
switch (N->getKind()) {
default:
return false;
case Node::KCtorDtorName:
return true;
case Node::KAbiTagAttr:
N = static_cast<const AbiTagAttr *>(N)->Base;
break;
case Node::KFunctionEncoding:
N = static_cast<const FunctionEncoding *>(N)->getName();
break;
case Node::KLocalName:
N = static_cast<const LocalName *>(N)->Entity;
break;
case Node::KNameWithTemplateArgs:
N = static_cast<const NameWithTemplateArgs *>(N)->Name;
break;
case Node::KNestedName:
N = static_cast<const NestedName *>(N)->Name;
break;
case Node::KStdQualifiedName:
N = static_cast<const StdQualifiedName *>(N)->Child;
break;
}
}
return false;
}
bool ItaniumPartialDemangler::isFunction() const {
assert(RootNode != nullptr && "must call partialDemangle()");
return static_cast<const Node *>(RootNode)->getKind() ==
Node::KFunctionEncoding;
}
bool ItaniumPartialDemangler::isSpecialName() const {
assert(RootNode != nullptr && "must call partialDemangle()");
auto K = static_cast<const Node *>(RootNode)->getKind();
return K == Node::KSpecialName || K == Node::KCtorVtableSpecialName;
}
bool ItaniumPartialDemangler::isData() const {
return !isFunction() && !isSpecialName();
}

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//===- MicrosoftDemangle.cpp ----------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file defines a demangler for MSVC-style mangled symbols.
//
//===----------------------------------------------------------------------===//
#include "llvm/Demangle/MicrosoftDemangleNodes.h"
#include "llvm/Demangle/DemangleConfig.h"
#include "llvm/Demangle/Utility.h"
#include <cctype>
#include <string>
using namespace llvm;
using namespace ms_demangle;
#define OUTPUT_ENUM_CLASS_VALUE(Enum, Value, Desc) \
case Enum::Value: \
OS << Desc; \
break;
// Writes a space if the last token does not end with a punctuation.
static void outputSpaceIfNecessary(OutputStream &OS) {
if (OS.empty())
return;
char C = OS.back();
if (std::isalnum(C) || C == '>')
OS << " ";
}
static void outputSingleQualifier(OutputStream &OS, Qualifiers Q) {
switch (Q) {
case Q_Const:
OS << "const";
break;
case Q_Volatile:
OS << "volatile";
break;
case Q_Restrict:
OS << "__restrict";
break;
default:
break;
}
}
static bool outputQualifierIfPresent(OutputStream &OS, Qualifiers Q,
Qualifiers Mask, bool NeedSpace) {
if (!(Q & Mask))
return NeedSpace;
if (NeedSpace)
OS << " ";
outputSingleQualifier(OS, Mask);
return true;
}
static void outputQualifiers(OutputStream &OS, Qualifiers Q, bool SpaceBefore,
bool SpaceAfter) {
if (Q == Q_None)
return;
size_t Pos1 = OS.getCurrentPosition();
SpaceBefore = outputQualifierIfPresent(OS, Q, Q_Const, SpaceBefore);
SpaceBefore = outputQualifierIfPresent(OS, Q, Q_Volatile, SpaceBefore);
SpaceBefore = outputQualifierIfPresent(OS, Q, Q_Restrict, SpaceBefore);
size_t Pos2 = OS.getCurrentPosition();
if (SpaceAfter && Pos2 > Pos1)
OS << " ";
}
static void outputCallingConvention(OutputStream &OS, CallingConv CC) {
outputSpaceIfNecessary(OS);
switch (CC) {
case CallingConv::Cdecl:
OS << "__cdecl";
break;
case CallingConv::Fastcall:
OS << "__fastcall";
break;
case CallingConv::Pascal:
OS << "__pascal";
break;
case CallingConv::Regcall:
OS << "__regcall";
break;
case CallingConv::Stdcall:
OS << "__stdcall";
break;
case CallingConv::Thiscall:
OS << "__thiscall";
break;
case CallingConv::Eabi:
OS << "__eabi";
break;
case CallingConv::Vectorcall:
OS << "__vectorcall";
break;
case CallingConv::Clrcall:
OS << "__clrcall";
break;
default:
break;
}
}
std::string Node::toString(OutputFlags Flags) const {
OutputStream OS;
initializeOutputStream(nullptr, nullptr, OS, 1024);
this->output(OS, Flags);
OS << '\0';
return {OS.getBuffer()};
}
void PrimitiveTypeNode::outputPre(OutputStream &OS, OutputFlags Flags) const {
switch (PrimKind) {
OUTPUT_ENUM_CLASS_VALUE(PrimitiveKind, Void, "void");
OUTPUT_ENUM_CLASS_VALUE(PrimitiveKind, Bool, "bool");
OUTPUT_ENUM_CLASS_VALUE(PrimitiveKind, Char, "char");
OUTPUT_ENUM_CLASS_VALUE(PrimitiveKind, Schar, "signed char");
OUTPUT_ENUM_CLASS_VALUE(PrimitiveKind, Uchar, "unsigned char");
OUTPUT_ENUM_CLASS_VALUE(PrimitiveKind, Char8, "char8_t");
OUTPUT_ENUM_CLASS_VALUE(PrimitiveKind, Char16, "char16_t");
OUTPUT_ENUM_CLASS_VALUE(PrimitiveKind, Char32, "char32_t");
OUTPUT_ENUM_CLASS_VALUE(PrimitiveKind, Short, "short");
OUTPUT_ENUM_CLASS_VALUE(PrimitiveKind, Ushort, "unsigned short");
OUTPUT_ENUM_CLASS_VALUE(PrimitiveKind, Int, "int");
OUTPUT_ENUM_CLASS_VALUE(PrimitiveKind, Uint, "unsigned int");
OUTPUT_ENUM_CLASS_VALUE(PrimitiveKind, Long, "long");
OUTPUT_ENUM_CLASS_VALUE(PrimitiveKind, Ulong, "unsigned long");
OUTPUT_ENUM_CLASS_VALUE(PrimitiveKind, Int64, "__int64");
OUTPUT_ENUM_CLASS_VALUE(PrimitiveKind, Uint64, "unsigned __int64");
OUTPUT_ENUM_CLASS_VALUE(PrimitiveKind, Wchar, "wchar_t");
OUTPUT_ENUM_CLASS_VALUE(PrimitiveKind, Float, "float");
OUTPUT_ENUM_CLASS_VALUE(PrimitiveKind, Double, "double");
OUTPUT_ENUM_CLASS_VALUE(PrimitiveKind, Ldouble, "long double");
OUTPUT_ENUM_CLASS_VALUE(PrimitiveKind, Nullptr, "std::nullptr_t");
}
outputQualifiers(OS, Quals, true, false);
}
void NodeArrayNode::output(OutputStream &OS, OutputFlags Flags) const {
output(OS, Flags, ", ");
}
void NodeArrayNode::output(OutputStream &OS, OutputFlags Flags,
StringView Separator) const {
if (Count == 0)
return;
if (Nodes[0])
Nodes[0]->output(OS, Flags);
for (size_t I = 1; I < Count; ++I) {
OS << Separator;
Nodes[I]->output(OS, Flags);
}
}
void EncodedStringLiteralNode::output(OutputStream &OS,
OutputFlags Flags) const {
switch (Char) {
case CharKind::Wchar:
OS << "L\"";
break;
case CharKind::Char:
OS << "\"";
break;
case CharKind::Char16:
OS << "u\"";
break;
case CharKind::Char32:
OS << "U\"";
break;
}
OS << DecodedString << "\"";
if (IsTruncated)
OS << "...";
}
void IntegerLiteralNode::output(OutputStream &OS, OutputFlags Flags) const {
if (IsNegative)
OS << '-';
OS << Value;
}
void TemplateParameterReferenceNode::output(OutputStream &OS,
OutputFlags Flags) const {
if (ThunkOffsetCount > 0)
OS << "{";
else if (Affinity == PointerAffinity::Pointer)
OS << "&";
if (Symbol) {
Symbol->output(OS, Flags);
if (ThunkOffsetCount > 0)
OS << ", ";
}
if (ThunkOffsetCount > 0)
OS << ThunkOffsets[0];
for (int I = 1; I < ThunkOffsetCount; ++I) {
OS << ", " << ThunkOffsets[I];
}
if (ThunkOffsetCount > 0)
OS << "}";
}
void IdentifierNode::outputTemplateParameters(OutputStream &OS,
OutputFlags Flags) const {
if (!TemplateParams)
return;
OS << "<";
TemplateParams->output(OS, Flags);
OS << ">";
}
void DynamicStructorIdentifierNode::output(OutputStream &OS,
OutputFlags Flags) const {
if (IsDestructor)
OS << "`dynamic atexit destructor for ";
else
OS << "`dynamic initializer for ";
if (Variable) {
OS << "`";
Variable->output(OS, Flags);
OS << "''";
} else {
OS << "'";
Name->output(OS, Flags);
OS << "''";
}
}
void NamedIdentifierNode::output(OutputStream &OS, OutputFlags Flags) const {
OS << Name;
outputTemplateParameters(OS, Flags);
}
void IntrinsicFunctionIdentifierNode::output(OutputStream &OS,
OutputFlags Flags) const {
switch (Operator) {
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, New, "operator new");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, Delete, "operator delete");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, Assign, "operator=");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, RightShift, "operator>>");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, LeftShift, "operator<<");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, LogicalNot, "operator!");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, Equals, "operator==");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, NotEquals, "operator!=");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, ArraySubscript,
"operator[]");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, Pointer, "operator->");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, Increment, "operator++");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, Decrement, "operator--");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, Minus, "operator-");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, Plus, "operator+");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, Dereference, "operator*");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, BitwiseAnd, "operator&");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, MemberPointer,
"operator->*");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, Divide, "operator/");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, Modulus, "operator%");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, LessThan, "operator<");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, LessThanEqual, "operator<=");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, GreaterThan, "operator>");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, GreaterThanEqual,
"operator>=");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, Comma, "operator,");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, Parens, "operator()");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, BitwiseNot, "operator~");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, BitwiseXor, "operator^");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, BitwiseOr, "operator|");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, LogicalAnd, "operator&&");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, LogicalOr, "operator||");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, TimesEqual, "operator*=");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, PlusEqual, "operator+=");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, MinusEqual, "operator-=");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, DivEqual, "operator/=");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, ModEqual, "operator%=");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, RshEqual, "operator>>=");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, LshEqual, "operator<<=");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, BitwiseAndEqual,
"operator&=");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, BitwiseOrEqual,
"operator|=");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, BitwiseXorEqual,
"operator^=");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, VbaseDtor, "`vbase dtor'");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, VecDelDtor,
"`vector deleting dtor'");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, DefaultCtorClosure,
"`default ctor closure'");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, ScalarDelDtor,
"`scalar deleting dtor'");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, VecCtorIter,
"`vector ctor iterator'");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, VecDtorIter,
"`vector dtor iterator'");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, VecVbaseCtorIter,
"`vector vbase ctor iterator'");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, VdispMap,
"`virtual displacement map'");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, EHVecCtorIter,
"`eh vector ctor iterator'");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, EHVecDtorIter,
"`eh vector dtor iterator'");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, EHVecVbaseCtorIter,
"`eh vector vbase ctor iterator'");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, CopyCtorClosure,
"`copy ctor closure'");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, LocalVftableCtorClosure,
"`local vftable ctor closure'");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, ArrayNew, "operator new[]");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, ArrayDelete,
"operator delete[]");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, ManVectorCtorIter,
"`managed vector ctor iterator'");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, ManVectorDtorIter,
"`managed vector dtor iterator'");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, EHVectorCopyCtorIter,
"`EH vector copy ctor iterator'");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, EHVectorVbaseCopyCtorIter,
"`EH vector vbase copy ctor iterator'");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, VectorCopyCtorIter,
"`vector copy ctor iterator'");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, VectorVbaseCopyCtorIter,
"`vector vbase copy constructor iterator'");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, ManVectorVbaseCopyCtorIter,
"`managed vector vbase copy constructor iterator'");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, CoAwait,
"operator co_await");
OUTPUT_ENUM_CLASS_VALUE(IntrinsicFunctionKind, Spaceship, "operator<=>");
case IntrinsicFunctionKind::MaxIntrinsic:
case IntrinsicFunctionKind::None:
break;
}
outputTemplateParameters(OS, Flags);
}
void LocalStaticGuardIdentifierNode::output(OutputStream &OS,
OutputFlags Flags) const {
if (IsThread)
OS << "`local static thread guard'";
else
OS << "`local static guard'";
if (ScopeIndex > 0)
OS << "{" << ScopeIndex << "}";
}
void ConversionOperatorIdentifierNode::output(OutputStream &OS,
OutputFlags Flags) const {
OS << "operator";
outputTemplateParameters(OS, Flags);
OS << " ";
TargetType->output(OS, Flags);
}
void StructorIdentifierNode::output(OutputStream &OS, OutputFlags Flags) const {
if (IsDestructor)
OS << "~";
Class->output(OS, Flags);
outputTemplateParameters(OS, Flags);
}
void LiteralOperatorIdentifierNode::output(OutputStream &OS,
OutputFlags Flags) const {
OS << "operator \"\"" << Name;
outputTemplateParameters(OS, Flags);
}
void FunctionSignatureNode::outputPre(OutputStream &OS,
OutputFlags Flags) const {
if (!(Flags & OF_NoAccessSpecifier)) {
if (FunctionClass & FC_Public)
OS << "public: ";
if (FunctionClass & FC_Protected)
OS << "protected: ";
if (FunctionClass & FC_Private)
OS << "private: ";
}
if (!(Flags & OF_NoMemberType)) {
if (!(FunctionClass & FC_Global)) {
if (FunctionClass & FC_Static)
OS << "static ";
}
if (FunctionClass & FC_Virtual)
OS << "virtual ";
if (FunctionClass & FC_ExternC)
OS << "extern \"C\" ";
}
if (!(Flags & OF_NoReturnType) && ReturnType) {
ReturnType->outputPre(OS, Flags);
OS << " ";
}
if (!(Flags & OF_NoCallingConvention))
outputCallingConvention(OS, CallConvention);
}
void FunctionSignatureNode::outputPost(OutputStream &OS,
OutputFlags Flags) const {
if (!(FunctionClass & FC_NoParameterList)) {
OS << "(";
if (Params)
Params->output(OS, Flags);
else
OS << "void";
if (IsVariadic) {
if (OS.back() != '(')
OS << ", ";
OS << "...";
}
OS << ")";
}
if (Quals & Q_Const)
OS << " const";
if (Quals & Q_Volatile)
OS << " volatile";
if (Quals & Q_Restrict)
OS << " __restrict";
if (Quals & Q_Unaligned)
OS << " __unaligned";
if (IsNoexcept)
OS << " noexcept";
if (RefQualifier == FunctionRefQualifier::Reference)
OS << " &";
else if (RefQualifier == FunctionRefQualifier::RValueReference)
OS << " &&";
if (!(Flags & OF_NoReturnType) && ReturnType)
ReturnType->outputPost(OS, Flags);
}
void ThunkSignatureNode::outputPre(OutputStream &OS, OutputFlags Flags) const {
OS << "[thunk]: ";
FunctionSignatureNode::outputPre(OS, Flags);
}
void ThunkSignatureNode::outputPost(OutputStream &OS, OutputFlags Flags) const {
if (FunctionClass & FC_StaticThisAdjust) {
OS << "`adjustor{" << ThisAdjust.StaticOffset << "}'";
} else if (FunctionClass & FC_VirtualThisAdjust) {
if (FunctionClass & FC_VirtualThisAdjustEx) {
OS << "`vtordispex{" << ThisAdjust.VBPtrOffset << ", "
<< ThisAdjust.VBOffsetOffset << ", " << ThisAdjust.VtordispOffset
<< ", " << ThisAdjust.StaticOffset << "}'";
} else {
OS << "`vtordisp{" << ThisAdjust.VtordispOffset << ", "
<< ThisAdjust.StaticOffset << "}'";
}
}
FunctionSignatureNode::outputPost(OS, Flags);
}
void PointerTypeNode::outputPre(OutputStream &OS, OutputFlags Flags) const {
if (Pointee->kind() == NodeKind::FunctionSignature) {
// If this is a pointer to a function, don't output the calling convention.
// It needs to go inside the parentheses.
const FunctionSignatureNode *Sig =
static_cast<const FunctionSignatureNode *>(Pointee);
Sig->outputPre(OS, OF_NoCallingConvention);
} else
Pointee->outputPre(OS, Flags);
outputSpaceIfNecessary(OS);
if (Quals & Q_Unaligned)
OS << "__unaligned ";
if (Pointee->kind() == NodeKind::ArrayType) {
OS << "(";
} else if (Pointee->kind() == NodeKind::FunctionSignature) {
OS << "(";
const FunctionSignatureNode *Sig =
static_cast<const FunctionSignatureNode *>(Pointee);
outputCallingConvention(OS, Sig->CallConvention);
OS << " ";
}
if (ClassParent) {
ClassParent->output(OS, Flags);
OS << "::";
}
switch (Affinity) {
case PointerAffinity::Pointer:
OS << "*";
break;
case PointerAffinity::Reference:
OS << "&";
break;
case PointerAffinity::RValueReference:
OS << "&&";
break;
default:
assert(false);
}
outputQualifiers(OS, Quals, false, false);
}
void PointerTypeNode::outputPost(OutputStream &OS, OutputFlags Flags) const {
if (Pointee->kind() == NodeKind::ArrayType ||
Pointee->kind() == NodeKind::FunctionSignature)
OS << ")";
Pointee->outputPost(OS, Flags);
}
void TagTypeNode::outputPre(OutputStream &OS, OutputFlags Flags) const {
if (!(Flags & OF_NoTagSpecifier)) {
switch (Tag) {
OUTPUT_ENUM_CLASS_VALUE(TagKind, Class, "class");
OUTPUT_ENUM_CLASS_VALUE(TagKind, Struct, "struct");
OUTPUT_ENUM_CLASS_VALUE(TagKind, Union, "union");
OUTPUT_ENUM_CLASS_VALUE(TagKind, Enum, "enum");
}
OS << " ";
}
QualifiedName->output(OS, Flags);
outputQualifiers(OS, Quals, true, false);
}
void TagTypeNode::outputPost(OutputStream &OS, OutputFlags Flags) const {}
void ArrayTypeNode::outputPre(OutputStream &OS, OutputFlags Flags) const {
ElementType->outputPre(OS, Flags);
outputQualifiers(OS, Quals, true, false);
}
void ArrayTypeNode::outputOneDimension(OutputStream &OS, OutputFlags Flags,
Node *N) const {
assert(N->kind() == NodeKind::IntegerLiteral);
IntegerLiteralNode *ILN = static_cast<IntegerLiteralNode *>(N);
if (ILN->Value != 0)
ILN->output(OS, Flags);
}
void ArrayTypeNode::outputDimensionsImpl(OutputStream &OS,
OutputFlags Flags) const {
if (Dimensions->Count == 0)
return;
outputOneDimension(OS, Flags, Dimensions->Nodes[0]);
for (size_t I = 1; I < Dimensions->Count; ++I) {
OS << "][";
outputOneDimension(OS, Flags, Dimensions->Nodes[I]);
}
}
void ArrayTypeNode::outputPost(OutputStream &OS, OutputFlags Flags) const {
OS << "[";
outputDimensionsImpl(OS, Flags);
OS << "]";
ElementType->outputPost(OS, Flags);
}
void SymbolNode::output(OutputStream &OS, OutputFlags Flags) const {
Name->output(OS, Flags);
}
void FunctionSymbolNode::output(OutputStream &OS, OutputFlags Flags) const {
Signature->outputPre(OS, Flags);
outputSpaceIfNecessary(OS);
Name->output(OS, Flags);
Signature->outputPost(OS, Flags);
}
void VariableSymbolNode::output(OutputStream &OS, OutputFlags Flags) const {
const char *AccessSpec = nullptr;
bool IsStatic = true;
switch (SC) {
case StorageClass::PrivateStatic:
AccessSpec = "private";
break;
case StorageClass::PublicStatic:
AccessSpec = "public";
break;
case StorageClass::ProtectedStatic:
AccessSpec = "protected";
break;
default:
IsStatic = false;
break;
}
if (!(Flags & OF_NoAccessSpecifier) && AccessSpec)
OS << AccessSpec << ": ";
if (!(Flags & OF_NoMemberType) && IsStatic)
OS << "static ";
if (Type) {
Type->outputPre(OS, Flags);
outputSpaceIfNecessary(OS);
}
Name->output(OS, Flags);
if (Type)
Type->outputPost(OS, Flags);
}
void CustomTypeNode::outputPre(OutputStream &OS, OutputFlags Flags) const {
Identifier->output(OS, Flags);
}
void CustomTypeNode::outputPost(OutputStream &OS, OutputFlags Flags) const {}
void QualifiedNameNode::output(OutputStream &OS, OutputFlags Flags) const {
Components->output(OS, Flags, "::");
}
void RttiBaseClassDescriptorNode::output(OutputStream &OS,
OutputFlags Flags) const {
OS << "`RTTI Base Class Descriptor at (";
OS << NVOffset << ", " << VBPtrOffset << ", " << VBTableOffset << ", "
<< this->Flags;
OS << ")'";
}
void LocalStaticGuardVariableNode::output(OutputStream &OS,
OutputFlags Flags) const {
Name->output(OS, Flags);
}
void VcallThunkIdentifierNode::output(OutputStream &OS,
OutputFlags Flags) const {
OS << "`vcall'{" << OffsetInVTable << ", {flat}}";
}
void SpecialTableSymbolNode::output(OutputStream &OS, OutputFlags Flags) const {
outputQualifiers(OS, Quals, false, true);
Name->output(OS, Flags);
if (TargetName) {
OS << "{for `";
TargetName->output(OS, Flags);
OS << "'}";
}
return;
}

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//===--- Demangle.h ---------------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_DEMANGLE_DEMANGLE_H
#define LLVM_DEMANGLE_DEMANGLE_H
#include <cstddef>
#include <string>
namespace llvm {
/// This is a llvm local version of __cxa_demangle. Other than the name and
/// being in the llvm namespace it is identical.
///
/// The mangled_name is demangled into buf and returned. If the buffer is not
/// large enough, realloc is used to expand it.
///
/// The *status will be set to a value from the following enumeration
enum : int {
demangle_unknown_error = -4,
demangle_invalid_args = -3,
demangle_invalid_mangled_name = -2,
demangle_memory_alloc_failure = -1,
demangle_success = 0,
};
char *itaniumDemangle(const char *mangled_name, char *buf, size_t *n,
int *status);
enum MSDemangleFlags {
MSDF_None = 0,
MSDF_DumpBackrefs = 1 << 0,
MSDF_NoAccessSpecifier = 1 << 1,
MSDF_NoCallingConvention = 1 << 2,
MSDF_NoReturnType = 1 << 3,
MSDF_NoMemberType = 1 << 4,
};
/// Demangles the Microsoft symbol pointed at by mangled_name and returns it.
/// Returns a pointer to the start of a null-terminated demangled string on
/// success, or nullptr on error.
/// If n_read is non-null and demangling was successful, it receives how many
/// bytes of the input string were consumed.
/// buf can point to a *n_buf bytes large buffer where the demangled name is
/// stored. If the buffer is too small, it is grown with realloc(). If buf is
/// nullptr, then this malloc()s memory for the result.
/// *n_buf stores the size of buf on input if buf is non-nullptr, and it
/// receives the size of the demangled string on output if n_buf is not nullptr.
/// status receives one of the demangle_ enum entries above if it's not nullptr.
/// Flags controls various details of the demangled representation.
char *microsoftDemangle(const char *mangled_name, size_t *n_read,
char *buf, size_t *n_buf,
int *status, MSDemangleFlags Flags = MSDF_None);
/// Attempt to demangle a string using different demangling schemes.
/// The function uses heuristics to determine which demangling scheme to use.
/// \param MangledName - reference to string to demangle.
/// \returns - the demangled string, or a copy of the input string if no
/// demangling occurred.
std::string demangle(const std::string &MangledName);
/// "Partial" demangler. This supports demangling a string into an AST
/// (typically an intermediate stage in itaniumDemangle) and querying certain
/// properties or partially printing the demangled name.
struct ItaniumPartialDemangler {
ItaniumPartialDemangler();
ItaniumPartialDemangler(ItaniumPartialDemangler &&Other);
ItaniumPartialDemangler &operator=(ItaniumPartialDemangler &&Other);
/// Demangle into an AST. Subsequent calls to the rest of the member functions
/// implicitly operate on the AST this produces.
/// \return true on error, false otherwise
bool partialDemangle(const char *MangledName);
/// Just print the entire mangled name into Buf. Buf and N behave like the
/// second and third parameters to itaniumDemangle.
char *finishDemangle(char *Buf, size_t *N) const;
/// Get the base name of a function. This doesn't include trailing template
/// arguments, ie for "a::b<int>" this function returns "b".
char *getFunctionBaseName(char *Buf, size_t *N) const;
/// Get the context name for a function. For "a::b::c", this function returns
/// "a::b".
char *getFunctionDeclContextName(char *Buf, size_t *N) const;
/// Get the entire name of this function.
char *getFunctionName(char *Buf, size_t *N) const;
/// Get the parameters for this function.
char *getFunctionParameters(char *Buf, size_t *N) const;
char *getFunctionReturnType(char *Buf, size_t *N) const;
/// If this function has any any cv or reference qualifiers. These imply that
/// the function is a non-static member function.
bool hasFunctionQualifiers() const;
/// If this symbol describes a constructor or destructor.
bool isCtorOrDtor() const;
/// If this symbol describes a function.
bool isFunction() const;
/// If this symbol describes a variable.
bool isData() const;
/// If this symbol is a <special-name>. These are generally implicitly
/// generated by the implementation, such as vtables and typeinfo names.
bool isSpecialName() const;
~ItaniumPartialDemangler();
private:
void *RootNode;
void *Context;
};
} // namespace llvm
#endif

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//===--- DemangleConfig.h ---------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file contains a variety of feature test macros copied from
// include/llvm/Support/Compiler.h so that LLVMDemangle does not need to take
// a dependency on LLVMSupport.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_DEMANGLE_COMPILER_H
#define LLVM_DEMANGLE_COMPILER_H
#ifndef __has_feature
#define __has_feature(x) 0
#endif
#ifndef __has_cpp_attribute
#define __has_cpp_attribute(x) 0
#endif
#ifndef __has_attribute
#define __has_attribute(x) 0
#endif
#ifndef __has_builtin
#define __has_builtin(x) 0
#endif
#ifndef DEMANGLE_GNUC_PREREQ
#if defined(__GNUC__) && defined(__GNUC_MINOR__) && defined(__GNUC_PATCHLEVEL__)
#define DEMANGLE_GNUC_PREREQ(maj, min, patch) \
((__GNUC__ << 20) + (__GNUC_MINOR__ << 10) + __GNUC_PATCHLEVEL__ >= \
((maj) << 20) + ((min) << 10) + (patch))
#elif defined(__GNUC__) && defined(__GNUC_MINOR__)
#define DEMANGLE_GNUC_PREREQ(maj, min, patch) \
((__GNUC__ << 20) + (__GNUC_MINOR__ << 10) >= ((maj) << 20) + ((min) << 10))
#else
#define DEMANGLE_GNUC_PREREQ(maj, min, patch) 0
#endif
#endif
#if __has_attribute(used) || DEMANGLE_GNUC_PREREQ(3, 1, 0)
#define DEMANGLE_ATTRIBUTE_USED __attribute__((__used__))
#else
#define DEMANGLE_ATTRIBUTE_USED
#endif
#if __has_builtin(__builtin_unreachable) || DEMANGLE_GNUC_PREREQ(4, 5, 0)
#define DEMANGLE_UNREACHABLE __builtin_unreachable()
#elif defined(_MSC_VER)
#define DEMANGLE_UNREACHABLE __assume(false)
#else
#define DEMANGLE_UNREACHABLE
#endif
#if __has_attribute(noinline) || DEMANGLE_GNUC_PREREQ(3, 4, 0)
#define DEMANGLE_ATTRIBUTE_NOINLINE __attribute__((noinline))
#elif defined(_MSC_VER)
#define DEMANGLE_ATTRIBUTE_NOINLINE __declspec(noinline)
#else
#define DEMANGLE_ATTRIBUTE_NOINLINE
#endif
#if !defined(NDEBUG)
#define DEMANGLE_DUMP_METHOD DEMANGLE_ATTRIBUTE_NOINLINE DEMANGLE_ATTRIBUTE_USED
#else
#define DEMANGLE_DUMP_METHOD DEMANGLE_ATTRIBUTE_NOINLINE
#endif
#if __cplusplus > 201402L && __has_cpp_attribute(fallthrough)
#define DEMANGLE_FALLTHROUGH [[fallthrough]]
#elif __has_cpp_attribute(gnu::fallthrough)
#define DEMANGLE_FALLTHROUGH [[gnu::fallthrough]]
#elif !__cplusplus
// Workaround for llvm.org/PR23435, since clang 3.6 and below emit a spurious
// error when __has_cpp_attribute is given a scoped attribute in C mode.
#define DEMANGLE_FALLTHROUGH
#elif __has_cpp_attribute(clang::fallthrough)
#define DEMANGLE_FALLTHROUGH [[clang::fallthrough]]
#else
#define DEMANGLE_FALLTHROUGH
#endif
#define DEMANGLE_NAMESPACE_BEGIN namespace llvm { namespace itanium_demangle {
#define DEMANGLE_NAMESPACE_END } }
#endif

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//===------------------------- MicrosoftDemangle.h --------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_DEMANGLE_MICROSOFT_DEMANGLE_H
#define LLVM_DEMANGLE_MICROSOFT_DEMANGLE_H
#include "llvm/Demangle/DemangleConfig.h"
#include "llvm/Demangle/MicrosoftDemangleNodes.h"
#include "llvm/Demangle/StringView.h"
#include "llvm/Demangle/Utility.h"
#include <utility>
namespace llvm {
namespace ms_demangle {
// This memory allocator is extremely fast, but it doesn't call dtors
// for allocated objects. That means you can't use STL containers
// (such as std::vector) with this allocator. But it pays off --
// the demangler is 3x faster with this allocator compared to one with
// STL containers.
constexpr size_t AllocUnit = 4096;
class ArenaAllocator {
struct AllocatorNode {
uint8_t *Buf = nullptr;
size_t Used = 0;
size_t Capacity = 0;
AllocatorNode *Next = nullptr;
};
void addNode(size_t Capacity) {
AllocatorNode *NewHead = new AllocatorNode;
NewHead->Buf = new uint8_t[Capacity];
NewHead->Next = Head;
NewHead->Capacity = Capacity;
Head = NewHead;
NewHead->Used = 0;
}
public:
ArenaAllocator() { addNode(AllocUnit); }
~ArenaAllocator() {
while (Head) {
assert(Head->Buf);
delete[] Head->Buf;
AllocatorNode *Next = Head->Next;
delete Head;
Head = Next;
}
}
char *allocUnalignedBuffer(size_t Size) {
assert(Head && Head->Buf);
uint8_t *P = Head->Buf + Head->Used;
Head->Used += Size;
if (Head->Used <= Head->Capacity)
return reinterpret_cast<char *>(P);
addNode(std::max(AllocUnit, Size));
Head->Used = Size;
return reinterpret_cast<char *>(Head->Buf);
}
template <typename T, typename... Args> T *allocArray(size_t Count) {
size_t Size = Count * sizeof(T);
assert(Head && Head->Buf);
size_t P = (size_t)Head->Buf + Head->Used;
uintptr_t AlignedP =
(((size_t)P + alignof(T) - 1) & ~(size_t)(alignof(T) - 1));
uint8_t *PP = (uint8_t *)AlignedP;
size_t Adjustment = AlignedP - P;
Head->Used += Size + Adjustment;
if (Head->Used <= Head->Capacity)
return new (PP) T[Count]();
addNode(std::max(AllocUnit, Size));
Head->Used = Size;
return new (Head->Buf) T[Count]();
}
template <typename T, typename... Args> T *alloc(Args &&... ConstructorArgs) {
constexpr size_t Size = sizeof(T);
assert(Head && Head->Buf);
size_t P = (size_t)Head->Buf + Head->Used;
uintptr_t AlignedP =
(((size_t)P + alignof(T) - 1) & ~(size_t)(alignof(T) - 1));
uint8_t *PP = (uint8_t *)AlignedP;
size_t Adjustment = AlignedP - P;
Head->Used += Size + Adjustment;
if (Head->Used <= Head->Capacity)
return new (PP) T(std::forward<Args>(ConstructorArgs)...);
static_assert(Size < AllocUnit, "");
addNode(AllocUnit);
Head->Used = Size;
return new (Head->Buf) T(std::forward<Args>(ConstructorArgs)...);
}
private:
AllocatorNode *Head = nullptr;
};
struct BackrefContext {
static constexpr size_t Max = 10;
TypeNode *FunctionParams[Max];
size_t FunctionParamCount = 0;
// The first 10 BackReferences in a mangled name can be back-referenced by
// special name @[0-9]. This is a storage for the first 10 BackReferences.
NamedIdentifierNode *Names[Max];
size_t NamesCount = 0;
};
enum class QualifierMangleMode { Drop, Mangle, Result };
enum NameBackrefBehavior : uint8_t {
NBB_None = 0, // don't save any names as backrefs.
NBB_Template = 1 << 0, // save template instanations.
NBB_Simple = 1 << 1, // save simple names.
};
enum class FunctionIdentifierCodeGroup { Basic, Under, DoubleUnder };
// Demangler class takes the main role in demangling symbols.
// It has a set of functions to parse mangled symbols into Type instances.
// It also has a set of functions to convert Type instances to strings.
class Demangler {
public:
Demangler() = default;
virtual ~Demangler() = default;
// You are supposed to call parse() first and then check if error is true. If
// it is false, call output() to write the formatted name to the given stream.
SymbolNode *parse(StringView &MangledName);
TagTypeNode *parseTagUniqueName(StringView &MangledName);
// True if an error occurred.
bool Error = false;
void dumpBackReferences();
private:
SymbolNode *demangleEncodedSymbol(StringView &MangledName,
QualifiedNameNode *QN);
SymbolNode *demangleDeclarator(StringView &MangledName);
SymbolNode *demangleMD5Name(StringView &MangledName);
SymbolNode *demangleTypeinfoName(StringView &MangledName);
VariableSymbolNode *demangleVariableEncoding(StringView &MangledName,
StorageClass SC);
FunctionSymbolNode *demangleFunctionEncoding(StringView &MangledName);
Qualifiers demanglePointerExtQualifiers(StringView &MangledName);
// Parser functions. This is a recursive-descent parser.
TypeNode *demangleType(StringView &MangledName, QualifierMangleMode QMM);
PrimitiveTypeNode *demanglePrimitiveType(StringView &MangledName);
CustomTypeNode *demangleCustomType(StringView &MangledName);
TagTypeNode *demangleClassType(StringView &MangledName);
PointerTypeNode *demanglePointerType(StringView &MangledName);
PointerTypeNode *demangleMemberPointerType(StringView &MangledName);
FunctionSignatureNode *demangleFunctionType(StringView &MangledName,
bool HasThisQuals);
ArrayTypeNode *demangleArrayType(StringView &MangledName);
NodeArrayNode *demangleFunctionParameterList(StringView &MangledName,
bool &IsVariadic);
NodeArrayNode *demangleTemplateParameterList(StringView &MangledName);
std::pair<uint64_t, bool> demangleNumber(StringView &MangledName);
uint64_t demangleUnsigned(StringView &MangledName);
int64_t demangleSigned(StringView &MangledName);
void memorizeString(StringView s);
void memorizeIdentifier(IdentifierNode *Identifier);
/// Allocate a copy of \p Borrowed into memory that we own.
StringView copyString(StringView Borrowed);
QualifiedNameNode *demangleFullyQualifiedTypeName(StringView &MangledName);
QualifiedNameNode *demangleFullyQualifiedSymbolName(StringView &MangledName);
IdentifierNode *demangleUnqualifiedTypeName(StringView &MangledName,
bool Memorize);
IdentifierNode *demangleUnqualifiedSymbolName(StringView &MangledName,
NameBackrefBehavior NBB);
QualifiedNameNode *demangleNameScopeChain(StringView &MangledName,
IdentifierNode *UnqualifiedName);
IdentifierNode *demangleNameScopePiece(StringView &MangledName);
NamedIdentifierNode *demangleBackRefName(StringView &MangledName);
IdentifierNode *demangleTemplateInstantiationName(StringView &MangledName,
NameBackrefBehavior NBB);
IntrinsicFunctionKind
translateIntrinsicFunctionCode(char CH, FunctionIdentifierCodeGroup Group);
IdentifierNode *demangleFunctionIdentifierCode(StringView &MangledName);
IdentifierNode *
demangleFunctionIdentifierCode(StringView &MangledName,
FunctionIdentifierCodeGroup Group);
StructorIdentifierNode *demangleStructorIdentifier(StringView &MangledName,
bool IsDestructor);
ConversionOperatorIdentifierNode *
demangleConversionOperatorIdentifier(StringView &MangledName);
LiteralOperatorIdentifierNode *
demangleLiteralOperatorIdentifier(StringView &MangledName);
SymbolNode *demangleSpecialIntrinsic(StringView &MangledName);
SpecialTableSymbolNode *
demangleSpecialTableSymbolNode(StringView &MangledName,
SpecialIntrinsicKind SIK);
LocalStaticGuardVariableNode *
demangleLocalStaticGuard(StringView &MangledName, bool IsThread);
VariableSymbolNode *demangleUntypedVariable(ArenaAllocator &Arena,
StringView &MangledName,
StringView VariableName);
VariableSymbolNode *
demangleRttiBaseClassDescriptorNode(ArenaAllocator &Arena,
StringView &MangledName);
FunctionSymbolNode *demangleInitFiniStub(StringView &MangledName,
bool IsDestructor);
NamedIdentifierNode *demangleSimpleName(StringView &MangledName,
bool Memorize);
NamedIdentifierNode *demangleAnonymousNamespaceName(StringView &MangledName);
NamedIdentifierNode *demangleLocallyScopedNamePiece(StringView &MangledName);
EncodedStringLiteralNode *demangleStringLiteral(StringView &MangledName);
FunctionSymbolNode *demangleVcallThunkNode(StringView &MangledName);
StringView demangleSimpleString(StringView &MangledName, bool Memorize);
FuncClass demangleFunctionClass(StringView &MangledName);
CallingConv demangleCallingConvention(StringView &MangledName);
StorageClass demangleVariableStorageClass(StringView &MangledName);
bool demangleThrowSpecification(StringView &MangledName);
wchar_t demangleWcharLiteral(StringView &MangledName);
uint8_t demangleCharLiteral(StringView &MangledName);
std::pair<Qualifiers, bool> demangleQualifiers(StringView &MangledName);
// Memory allocator.
ArenaAllocator Arena;
// A single type uses one global back-ref table for all function params.
// This means back-refs can even go "into" other types. Examples:
//
// // Second int* is a back-ref to first.
// void foo(int *, int*);
//
// // Second int* is not a back-ref to first (first is not a function param).
// int* foo(int*);
//
// // Second int* is a back-ref to first (ALL function types share the same
// // back-ref map.
// using F = void(*)(int*);
// F G(int *);
BackrefContext Backrefs;
};
} // namespace ms_demangle
} // namespace llvm
#endif // LLVM_DEMANGLE_MICROSOFT_DEMANGLE_H

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//===- MicrosoftDemangleNodes.h ---------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file defines the AST nodes used in the MSVC demangler.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_SUPPORT_MICROSOFTDEMANGLENODES_H
#define LLVM_SUPPORT_MICROSOFTDEMANGLENODES_H
#include "llvm/Demangle/DemangleConfig.h"
#include "llvm/Demangle/StringView.h"
#include <array>
#include <cstdint>
#include <string>
namespace llvm {
namespace itanium_demangle {
class OutputStream;
}
}
using llvm::itanium_demangle::OutputStream;
using llvm::itanium_demangle::StringView;
namespace llvm {
namespace ms_demangle {
// Storage classes
enum Qualifiers : uint8_t {
Q_None = 0,
Q_Const = 1 << 0,
Q_Volatile = 1 << 1,
Q_Far = 1 << 2,
Q_Huge = 1 << 3,
Q_Unaligned = 1 << 4,
Q_Restrict = 1 << 5,
Q_Pointer64 = 1 << 6
};
enum class StorageClass : uint8_t {
None,
PrivateStatic,
ProtectedStatic,
PublicStatic,
Global,
FunctionLocalStatic,
};
enum class PointerAffinity { None, Pointer, Reference, RValueReference };
enum class FunctionRefQualifier { None, Reference, RValueReference };
// Calling conventions
enum class CallingConv : uint8_t {
None,
Cdecl,
Pascal,
Thiscall,
Stdcall,
Fastcall,
Clrcall,
Eabi,
Vectorcall,
Regcall,
};
enum class ReferenceKind : uint8_t { None, LValueRef, RValueRef };
enum OutputFlags {
OF_Default = 0,
OF_NoCallingConvention = 1,
OF_NoTagSpecifier = 2,
OF_NoAccessSpecifier = 4,
OF_NoMemberType = 8,
OF_NoReturnType = 16,
};
// Types
enum class PrimitiveKind {
Void,
Bool,
Char,
Schar,
Uchar,
Char8,
Char16,
Char32,
Short,
Ushort,
Int,
Uint,
Long,
Ulong,
Int64,
Uint64,
Wchar,
Float,
Double,
Ldouble,
Nullptr,
};
enum class CharKind {
Char,
Char16,
Char32,
Wchar,
};
enum class IntrinsicFunctionKind : uint8_t {
None,
New, // ?2 # operator new
Delete, // ?3 # operator delete
Assign, // ?4 # operator=
RightShift, // ?5 # operator>>
LeftShift, // ?6 # operator<<
LogicalNot, // ?7 # operator!
Equals, // ?8 # operator==
NotEquals, // ?9 # operator!=
ArraySubscript, // ?A # operator[]
Pointer, // ?C # operator->
Dereference, // ?D # operator*
Increment, // ?E # operator++
Decrement, // ?F # operator--
Minus, // ?G # operator-
Plus, // ?H # operator+
BitwiseAnd, // ?I # operator&
MemberPointer, // ?J # operator->*
Divide, // ?K # operator/
Modulus, // ?L # operator%
LessThan, // ?M operator<
LessThanEqual, // ?N operator<=
GreaterThan, // ?O operator>
GreaterThanEqual, // ?P operator>=
Comma, // ?Q operator,
Parens, // ?R operator()
BitwiseNot, // ?S operator~
BitwiseXor, // ?T operator^
BitwiseOr, // ?U operator|
LogicalAnd, // ?V operator&&
LogicalOr, // ?W operator||
TimesEqual, // ?X operator*=
PlusEqual, // ?Y operator+=
MinusEqual, // ?Z operator-=
DivEqual, // ?_0 operator/=
ModEqual, // ?_1 operator%=
RshEqual, // ?_2 operator>>=
LshEqual, // ?_3 operator<<=
BitwiseAndEqual, // ?_4 operator&=
BitwiseOrEqual, // ?_5 operator|=
BitwiseXorEqual, // ?_6 operator^=
VbaseDtor, // ?_D # vbase destructor
VecDelDtor, // ?_E # vector deleting destructor
DefaultCtorClosure, // ?_F # default constructor closure
ScalarDelDtor, // ?_G # scalar deleting destructor
VecCtorIter, // ?_H # vector constructor iterator
VecDtorIter, // ?_I # vector destructor iterator
VecVbaseCtorIter, // ?_J # vector vbase constructor iterator
VdispMap, // ?_K # virtual displacement map
EHVecCtorIter, // ?_L # eh vector constructor iterator
EHVecDtorIter, // ?_M # eh vector destructor iterator
EHVecVbaseCtorIter, // ?_N # eh vector vbase constructor iterator
CopyCtorClosure, // ?_O # copy constructor closure
LocalVftableCtorClosure, // ?_T # local vftable constructor closure
ArrayNew, // ?_U operator new[]
ArrayDelete, // ?_V operator delete[]
ManVectorCtorIter, // ?__A managed vector ctor iterator
ManVectorDtorIter, // ?__B managed vector dtor iterator
EHVectorCopyCtorIter, // ?__C EH vector copy ctor iterator
EHVectorVbaseCopyCtorIter, // ?__D EH vector vbase copy ctor iterator
VectorCopyCtorIter, // ?__G vector copy constructor iterator
VectorVbaseCopyCtorIter, // ?__H vector vbase copy constructor iterator
ManVectorVbaseCopyCtorIter, // ?__I managed vector vbase copy constructor
CoAwait, // ?__L operator co_await
Spaceship, // ?__M operator<=>
MaxIntrinsic
};
enum class SpecialIntrinsicKind {
None,
Vftable,
Vbtable,
Typeof,
VcallThunk,
LocalStaticGuard,
StringLiteralSymbol,
UdtReturning,
Unknown,
DynamicInitializer,
DynamicAtexitDestructor,
RttiTypeDescriptor,
RttiBaseClassDescriptor,
RttiBaseClassArray,
RttiClassHierarchyDescriptor,
RttiCompleteObjLocator,
LocalVftable,
LocalStaticThreadGuard,
};
// Function classes
enum FuncClass : uint16_t {
FC_None = 0,
FC_Public = 1 << 0,
FC_Protected = 1 << 1,
FC_Private = 1 << 2,
FC_Global = 1 << 3,
FC_Static = 1 << 4,
FC_Virtual = 1 << 5,
FC_Far = 1 << 6,
FC_ExternC = 1 << 7,
FC_NoParameterList = 1 << 8,
FC_VirtualThisAdjust = 1 << 9,
FC_VirtualThisAdjustEx = 1 << 10,
FC_StaticThisAdjust = 1 << 11,
};
enum class TagKind { Class, Struct, Union, Enum };
enum class NodeKind {
Unknown,
Md5Symbol,
PrimitiveType,
FunctionSignature,
Identifier,
NamedIdentifier,
VcallThunkIdentifier,
LocalStaticGuardIdentifier,
IntrinsicFunctionIdentifier,
ConversionOperatorIdentifier,
DynamicStructorIdentifier,
StructorIdentifier,
LiteralOperatorIdentifier,
ThunkSignature,
PointerType,
TagType,
ArrayType,
Custom,
IntrinsicType,
NodeArray,
QualifiedName,
TemplateParameterReference,
EncodedStringLiteral,
IntegerLiteral,
RttiBaseClassDescriptor,
LocalStaticGuardVariable,
FunctionSymbol,
VariableSymbol,
SpecialTableSymbol
};
struct Node {
explicit Node(NodeKind K) : Kind(K) {}
virtual ~Node() = default;
NodeKind kind() const { return Kind; }
virtual void output(OutputStream &OS, OutputFlags Flags) const = 0;
std::string toString(OutputFlags Flags = OF_Default) const;
private:
NodeKind Kind;
};
struct TypeNode;
struct PrimitiveTypeNode;
struct FunctionSignatureNode;
struct IdentifierNode;
struct NamedIdentifierNode;
struct VcallThunkIdentifierNode;
struct IntrinsicFunctionIdentifierNode;
struct LiteralOperatorIdentifierNode;
struct ConversionOperatorIdentifierNode;
struct StructorIdentifierNode;
struct ThunkSignatureNode;
struct PointerTypeNode;
struct ArrayTypeNode;
struct CustomNode;
struct TagTypeNode;
struct IntrinsicTypeNode;
struct NodeArrayNode;
struct QualifiedNameNode;
struct TemplateParameterReferenceNode;
struct EncodedStringLiteralNode;
struct IntegerLiteralNode;
struct RttiBaseClassDescriptorNode;
struct LocalStaticGuardVariableNode;
struct SymbolNode;
struct FunctionSymbolNode;
struct VariableSymbolNode;
struct SpecialTableSymbolNode;
struct TypeNode : public Node {
explicit TypeNode(NodeKind K) : Node(K) {}
virtual void outputPre(OutputStream &OS, OutputFlags Flags) const = 0;
virtual void outputPost(OutputStream &OS, OutputFlags Flags) const = 0;
void output(OutputStream &OS, OutputFlags Flags) const override {
outputPre(OS, Flags);
outputPost(OS, Flags);
}
Qualifiers Quals = Q_None;
};
struct PrimitiveTypeNode : public TypeNode {
explicit PrimitiveTypeNode(PrimitiveKind K)
: TypeNode(NodeKind::PrimitiveType), PrimKind(K) {}
void outputPre(OutputStream &OS, OutputFlags Flags) const override;
void outputPost(OutputStream &OS, OutputFlags Flags) const override {}
PrimitiveKind PrimKind;
};
struct FunctionSignatureNode : public TypeNode {
explicit FunctionSignatureNode(NodeKind K) : TypeNode(K) {}
FunctionSignatureNode() : TypeNode(NodeKind::FunctionSignature) {}
void outputPre(OutputStream &OS, OutputFlags Flags) const override;
void outputPost(OutputStream &OS, OutputFlags Flags) const override;
// Valid if this FunctionTypeNode is the Pointee of a PointerType or
// MemberPointerType.
PointerAffinity Affinity = PointerAffinity::None;
// The function's calling convention.
CallingConv CallConvention = CallingConv::None;
// Function flags (gloabl, public, etc)
FuncClass FunctionClass = FC_Global;
FunctionRefQualifier RefQualifier = FunctionRefQualifier::None;
// The return type of the function.
TypeNode *ReturnType = nullptr;
// True if this is a C-style ... varargs function.
bool IsVariadic = false;
// Function parameters
NodeArrayNode *Params = nullptr;
// True if the function type is noexcept.
bool IsNoexcept = false;
};
struct IdentifierNode : public Node {
explicit IdentifierNode(NodeKind K) : Node(K) {}
NodeArrayNode *TemplateParams = nullptr;
protected:
void outputTemplateParameters(OutputStream &OS, OutputFlags Flags) const;
};
struct VcallThunkIdentifierNode : public IdentifierNode {
VcallThunkIdentifierNode() : IdentifierNode(NodeKind::VcallThunkIdentifier) {}
void output(OutputStream &OS, OutputFlags Flags) const override;
uint64_t OffsetInVTable = 0;
};
struct DynamicStructorIdentifierNode : public IdentifierNode {
DynamicStructorIdentifierNode()
: IdentifierNode(NodeKind::DynamicStructorIdentifier) {}
void output(OutputStream &OS, OutputFlags Flags) const override;
VariableSymbolNode *Variable = nullptr;
QualifiedNameNode *Name = nullptr;
bool IsDestructor = false;
};
struct NamedIdentifierNode : public IdentifierNode {
NamedIdentifierNode() : IdentifierNode(NodeKind::NamedIdentifier) {}
void output(OutputStream &OS, OutputFlags Flags) const override;
StringView Name;
};
struct IntrinsicFunctionIdentifierNode : public IdentifierNode {
explicit IntrinsicFunctionIdentifierNode(IntrinsicFunctionKind Operator)
: IdentifierNode(NodeKind::IntrinsicFunctionIdentifier),
Operator(Operator) {}
void output(OutputStream &OS, OutputFlags Flags) const override;
IntrinsicFunctionKind Operator;
};
struct LiteralOperatorIdentifierNode : public IdentifierNode {
LiteralOperatorIdentifierNode()
: IdentifierNode(NodeKind::LiteralOperatorIdentifier) {}
void output(OutputStream &OS, OutputFlags Flags) const override;
StringView Name;
};
struct LocalStaticGuardIdentifierNode : public IdentifierNode {
LocalStaticGuardIdentifierNode()
: IdentifierNode(NodeKind::LocalStaticGuardIdentifier) {}
void output(OutputStream &OS, OutputFlags Flags) const override;
bool IsThread = false;
uint32_t ScopeIndex = 0;
};
struct ConversionOperatorIdentifierNode : public IdentifierNode {
ConversionOperatorIdentifierNode()
: IdentifierNode(NodeKind::ConversionOperatorIdentifier) {}
void output(OutputStream &OS, OutputFlags Flags) const override;
// The type that this operator converts too.
TypeNode *TargetType = nullptr;
};
struct StructorIdentifierNode : public IdentifierNode {
StructorIdentifierNode() : IdentifierNode(NodeKind::StructorIdentifier) {}
explicit StructorIdentifierNode(bool IsDestructor)
: IdentifierNode(NodeKind::StructorIdentifier),
IsDestructor(IsDestructor) {}
void output(OutputStream &OS, OutputFlags Flags) const override;
// The name of the class that this is a structor of.
IdentifierNode *Class = nullptr;
bool IsDestructor = false;
};
struct ThunkSignatureNode : public FunctionSignatureNode {
ThunkSignatureNode() : FunctionSignatureNode(NodeKind::ThunkSignature) {}
void outputPre(OutputStream &OS, OutputFlags Flags) const override;
void outputPost(OutputStream &OS, OutputFlags Flags) const override;
struct ThisAdjustor {
uint32_t StaticOffset = 0;
int32_t VBPtrOffset = 0;
int32_t VBOffsetOffset = 0;
int32_t VtordispOffset = 0;
};
ThisAdjustor ThisAdjust;
};
struct PointerTypeNode : public TypeNode {
PointerTypeNode() : TypeNode(NodeKind::PointerType) {}
void outputPre(OutputStream &OS, OutputFlags Flags) const override;
void outputPost(OutputStream &OS, OutputFlags Flags) const override;
// Is this a pointer, reference, or rvalue-reference?
PointerAffinity Affinity = PointerAffinity::None;
// If this is a member pointer, this is the class that the member is in.
QualifiedNameNode *ClassParent = nullptr;
// Represents a type X in "a pointer to X", "a reference to X", or
// "rvalue-reference to X"
TypeNode *Pointee = nullptr;
};
struct TagTypeNode : public TypeNode {
explicit TagTypeNode(TagKind Tag) : TypeNode(NodeKind::TagType), Tag(Tag) {}
void outputPre(OutputStream &OS, OutputFlags Flags) const override;
void outputPost(OutputStream &OS, OutputFlags Flags) const override;
QualifiedNameNode *QualifiedName = nullptr;
TagKind Tag;
};
struct ArrayTypeNode : public TypeNode {
ArrayTypeNode() : TypeNode(NodeKind::ArrayType) {}
void outputPre(OutputStream &OS, OutputFlags Flags) const override;
void outputPost(OutputStream &OS, OutputFlags Flags) const override;
void outputDimensionsImpl(OutputStream &OS, OutputFlags Flags) const;
void outputOneDimension(OutputStream &OS, OutputFlags Flags, Node *N) const;
// A list of array dimensions. e.g. [3,4,5] in `int Foo[3][4][5]`
NodeArrayNode *Dimensions = nullptr;
// The type of array element.
TypeNode *ElementType = nullptr;
};
struct IntrinsicNode : public TypeNode {
IntrinsicNode() : TypeNode(NodeKind::IntrinsicType) {}
void output(OutputStream &OS, OutputFlags Flags) const override {}
};
struct CustomTypeNode : public TypeNode {
CustomTypeNode() : TypeNode(NodeKind::Custom) {}
void outputPre(OutputStream &OS, OutputFlags Flags) const override;
void outputPost(OutputStream &OS, OutputFlags Flags) const override;
IdentifierNode *Identifier = nullptr;
};
struct NodeArrayNode : public Node {
NodeArrayNode() : Node(NodeKind::NodeArray) {}
void output(OutputStream &OS, OutputFlags Flags) const override;
void output(OutputStream &OS, OutputFlags Flags, StringView Separator) const;
Node **Nodes = nullptr;
size_t Count = 0;
};
struct QualifiedNameNode : public Node {
QualifiedNameNode() : Node(NodeKind::QualifiedName) {}
void output(OutputStream &OS, OutputFlags Flags) const override;
NodeArrayNode *Components = nullptr;
IdentifierNode *getUnqualifiedIdentifier() {
Node *LastComponent = Components->Nodes[Components->Count - 1];
return static_cast<IdentifierNode *>(LastComponent);
}
};
struct TemplateParameterReferenceNode : public Node {
TemplateParameterReferenceNode()
: Node(NodeKind::TemplateParameterReference) {}
void output(OutputStream &OS, OutputFlags Flags) const override;
SymbolNode *Symbol = nullptr;
int ThunkOffsetCount = 0;
std::array<int64_t, 3> ThunkOffsets;
PointerAffinity Affinity = PointerAffinity::None;
bool IsMemberPointer = false;
};
struct IntegerLiteralNode : public Node {
IntegerLiteralNode() : Node(NodeKind::IntegerLiteral) {}
IntegerLiteralNode(uint64_t Value, bool IsNegative)
: Node(NodeKind::IntegerLiteral), Value(Value), IsNegative(IsNegative) {}
void output(OutputStream &OS, OutputFlags Flags) const override;
uint64_t Value = 0;
bool IsNegative = false;
};
struct RttiBaseClassDescriptorNode : public IdentifierNode {
RttiBaseClassDescriptorNode()
: IdentifierNode(NodeKind::RttiBaseClassDescriptor) {}
void output(OutputStream &OS, OutputFlags Flags) const override;
uint32_t NVOffset = 0;
int32_t VBPtrOffset = 0;
uint32_t VBTableOffset = 0;
uint32_t Flags = 0;
};
struct SymbolNode : public Node {
explicit SymbolNode(NodeKind K) : Node(K) {}
void output(OutputStream &OS, OutputFlags Flags) const override;
QualifiedNameNode *Name = nullptr;
};
struct SpecialTableSymbolNode : public SymbolNode {
explicit SpecialTableSymbolNode()
: SymbolNode(NodeKind::SpecialTableSymbol) {}
void output(OutputStream &OS, OutputFlags Flags) const override;
QualifiedNameNode *TargetName = nullptr;
Qualifiers Quals = Qualifiers::Q_None;
};
struct LocalStaticGuardVariableNode : public SymbolNode {
LocalStaticGuardVariableNode()
: SymbolNode(NodeKind::LocalStaticGuardVariable) {}
void output(OutputStream &OS, OutputFlags Flags) const override;
bool IsVisible = false;
};
struct EncodedStringLiteralNode : public SymbolNode {
EncodedStringLiteralNode() : SymbolNode(NodeKind::EncodedStringLiteral) {}
void output(OutputStream &OS, OutputFlags Flags) const override;
StringView DecodedString;
bool IsTruncated = false;
CharKind Char = CharKind::Char;
};
struct VariableSymbolNode : public SymbolNode {
VariableSymbolNode() : SymbolNode(NodeKind::VariableSymbol) {}
void output(OutputStream &OS, OutputFlags Flags) const override;
StorageClass SC = StorageClass::None;
TypeNode *Type = nullptr;
};
struct FunctionSymbolNode : public SymbolNode {
FunctionSymbolNode() : SymbolNode(NodeKind::FunctionSymbol) {}
void output(OutputStream &OS, OutputFlags Flags) const override;
FunctionSignatureNode *Signature = nullptr;
};
} // namespace ms_demangle
} // namespace llvm
#endif

View File

@@ -0,0 +1,126 @@
//===--- StringView.h -------------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// FIXME: Use std::string_view instead when we support C++17.
//
//===----------------------------------------------------------------------===//
#ifndef DEMANGLE_STRINGVIEW_H
#define DEMANGLE_STRINGVIEW_H
#include "DemangleConfig.h"
#include <algorithm>
#include <cassert>
#include <cstring>
DEMANGLE_NAMESPACE_BEGIN
class StringView {
const char *First;
const char *Last;
public:
static const size_t npos = ~size_t(0);
template <size_t N>
StringView(const char (&Str)[N]) : First(Str), Last(Str + N - 1) {}
StringView(const char *First_, const char *Last_)
: First(First_), Last(Last_) {}
StringView(const char *First_, size_t Len)
: First(First_), Last(First_ + Len) {}
StringView(const char *Str) : First(Str), Last(Str + std::strlen(Str)) {}
StringView() : First(nullptr), Last(nullptr) {}
StringView substr(size_t From) const {
return StringView(begin() + From, size() - From);
}
size_t find(char C, size_t From = 0) const {
size_t FindBegin = std::min(From, size());
// Avoid calling memchr with nullptr.
if (FindBegin < size()) {
// Just forward to memchr, which is faster than a hand-rolled loop.
if (const void *P = ::memchr(First + FindBegin, C, size() - FindBegin))
return size_t(static_cast<const char *>(P) - First);
}
return npos;
}
StringView substr(size_t From, size_t To) const {
if (To >= size())
To = size() - 1;
if (From >= size())
From = size() - 1;
return StringView(First + From, First + To);
}
StringView dropFront(size_t N = 1) const {
if (N >= size())
N = size();
return StringView(First + N, Last);
}
StringView dropBack(size_t N = 1) const {
if (N >= size())
N = size();
return StringView(First, Last - N);
}
char front() const {
assert(!empty());
return *begin();
}
char back() const {
assert(!empty());
return *(end() - 1);
}
char popFront() {
assert(!empty());
return *First++;
}
bool consumeFront(char C) {
if (!startsWith(C))
return false;
*this = dropFront(1);
return true;
}
bool consumeFront(StringView S) {
if (!startsWith(S))
return false;
*this = dropFront(S.size());
return true;
}
bool startsWith(char C) const { return !empty() && *begin() == C; }
bool startsWith(StringView Str) const {
if (Str.size() > size())
return false;
return std::equal(Str.begin(), Str.end(), begin());
}
const char &operator[](size_t Idx) const { return *(begin() + Idx); }
const char *begin() const { return First; }
const char *end() const { return Last; }
size_t size() const { return static_cast<size_t>(Last - First); }
bool empty() const { return First == Last; }
};
inline bool operator==(const StringView &LHS, const StringView &RHS) {
return LHS.size() == RHS.size() &&
std::equal(LHS.begin(), LHS.end(), RHS.begin());
}
DEMANGLE_NAMESPACE_END
#endif

View File

@@ -0,0 +1,191 @@
//===--- Utility.h ----------------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// Provide some utility classes for use in the demangler(s).
//
//===----------------------------------------------------------------------===//
#ifndef DEMANGLE_UTILITY_H
#define DEMANGLE_UTILITY_H
#include "StringView.h"
#include <cstdint>
#include <cstdlib>
#include <cstring>
#include <iterator>
#include <limits>
DEMANGLE_NAMESPACE_BEGIN
// Stream that AST nodes write their string representation into after the AST
// has been parsed.
class OutputStream {
char *Buffer = nullptr;
size_t CurrentPosition = 0;
size_t BufferCapacity = 0;
// Ensure there is at least n more positions in buffer.
void grow(size_t N) {
if (N + CurrentPosition >= BufferCapacity) {
BufferCapacity *= 2;
if (BufferCapacity < N + CurrentPosition)
BufferCapacity = N + CurrentPosition;
Buffer = static_cast<char *>(std::realloc(Buffer, BufferCapacity));
if (Buffer == nullptr)
std::terminate();
}
}
void writeUnsigned(uint64_t N, bool isNeg = false) {
// Handle special case...
if (N == 0) {
*this << '0';
return;
}
char Temp[21];
char *TempPtr = std::end(Temp);
while (N) {
*--TempPtr = '0' + char(N % 10);
N /= 10;
}
// Add negative sign...
if (isNeg)
*--TempPtr = '-';
this->operator<<(StringView(TempPtr, std::end(Temp)));
}
public:
OutputStream(char *StartBuf, size_t Size)
: Buffer(StartBuf), CurrentPosition(0), BufferCapacity(Size) {}
OutputStream() = default;
void reset(char *Buffer_, size_t BufferCapacity_) {
CurrentPosition = 0;
Buffer = Buffer_;
BufferCapacity = BufferCapacity_;
}
/// If a ParameterPackExpansion (or similar type) is encountered, the offset
/// into the pack that we're currently printing.
unsigned CurrentPackIndex = std::numeric_limits<unsigned>::max();
unsigned CurrentPackMax = std::numeric_limits<unsigned>::max();
OutputStream &operator+=(StringView R) {
size_t Size = R.size();
if (Size == 0)
return *this;
grow(Size);
std::memmove(Buffer + CurrentPosition, R.begin(), Size);
CurrentPosition += Size;
return *this;
}
OutputStream &operator+=(char C) {
grow(1);
Buffer[CurrentPosition++] = C;
return *this;
}
OutputStream &operator<<(StringView R) { return (*this += R); }
OutputStream &operator<<(char C) { return (*this += C); }
OutputStream &operator<<(long long N) {
if (N < 0)
writeUnsigned(static_cast<unsigned long long>(-N), true);
else
writeUnsigned(static_cast<unsigned long long>(N));
return *this;
}
OutputStream &operator<<(unsigned long long N) {
writeUnsigned(N, false);
return *this;
}
OutputStream &operator<<(long N) {
return this->operator<<(static_cast<long long>(N));
}
OutputStream &operator<<(unsigned long N) {
return this->operator<<(static_cast<unsigned long long>(N));
}
OutputStream &operator<<(int N) {
return this->operator<<(static_cast<long long>(N));
}
OutputStream &operator<<(unsigned int N) {
return this->operator<<(static_cast<unsigned long long>(N));
}
size_t getCurrentPosition() const { return CurrentPosition; }
void setCurrentPosition(size_t NewPos) { CurrentPosition = NewPos; }
char back() const {
return CurrentPosition ? Buffer[CurrentPosition - 1] : '\0';
}
bool empty() const { return CurrentPosition == 0; }
char *getBuffer() { return Buffer; }
char *getBufferEnd() { return Buffer + CurrentPosition - 1; }
size_t getBufferCapacity() const { return BufferCapacity; }
};
template <class T> class SwapAndRestore {
T &Restore;
T OriginalValue;
bool ShouldRestore = true;
public:
SwapAndRestore(T &Restore_) : SwapAndRestore(Restore_, Restore_) {}
SwapAndRestore(T &Restore_, T NewVal)
: Restore(Restore_), OriginalValue(Restore) {
Restore = std::move(NewVal);
}
~SwapAndRestore() {
if (ShouldRestore)
Restore = std::move(OriginalValue);
}
void shouldRestore(bool ShouldRestore_) { ShouldRestore = ShouldRestore_; }
void restoreNow(bool Force) {
if (!Force && !ShouldRestore)
return;
Restore = std::move(OriginalValue);
ShouldRestore = false;
}
SwapAndRestore(const SwapAndRestore &) = delete;
SwapAndRestore &operator=(const SwapAndRestore &) = delete;
};
inline bool initializeOutputStream(char *Buf, size_t *N, OutputStream &S,
size_t InitSize) {
size_t BufferSize;
if (Buf == nullptr) {
Buf = static_cast<char *>(std::malloc(InitSize));
if (Buf == nullptr)
return false;
BufferSize = InitSize;
} else
BufferSize = *N;
S.reset(Buf, BufferSize);
return true;
}
DEMANGLE_NAMESPACE_END
#endif

View File

@@ -1,45 +0,0 @@
#pragma once
#include <vector>
#include <functional>
namespace hex {
enum class Events {
DataChanged
};
struct EventHandler {
void *sender;
Events eventType;
std::function<void(void*)> callback;
};
class EventManager {
public:
void post(Events eventType, void *userData) {
for (auto &handler : this->m_eventHandlers)
if (eventType == handler.eventType)
handler.callback(userData);
}
void subscribe(Events eventType, void *sender, std::function<void(void*)> callback) {
for (auto &handler : this->m_eventHandlers)
if (eventType == handler.eventType && sender == handler.sender)
return;
this->m_eventHandlers.push_back(EventHandler { sender, eventType, callback });
}
void unsubscribe(Events eventType, void *sender) {
std::erase_if(this->m_eventHandlers, [&eventType, &sender](EventHandler handler) {
return eventType == handler.eventType && sender == handler.sender;
});
}
private:
std::vector<EventHandler> m_eventHandlers;
};
}

View File

@@ -5,6 +5,7 @@
#include <array>
#include <optional>
#include <string>
#include <vector>
namespace hex {
@@ -21,4 +22,6 @@ namespace hex {
std::array<u32, 12> sha384(prv::Provider* &data, u64 offset, size_t size);
std::array<u32, 16> sha512(prv::Provider* &data, u64 offset, size_t size);
std::vector<u8> decode64(const std::vector<u8> &input);
std::vector<u8> encode64(const std::vector<u8> &input);
}

View File

@@ -0,0 +1,54 @@
#pragma once
#include <capstone/capstone.h>
#include <hex.hpp>
namespace hex {
enum class Architecture : s32 {
ARM,
ARM64,
MIPS,
X86,
PPC,
SPARC,
SYSZ,
XCORE,
M68K,
TMS320C64X,
M680X,
EVM,
MAX,
MIN = ARM
};
class Disassembler {
public:
static constexpr cs_arch toCapstoneArchictecture(Architecture architecture) {
return static_cast<cs_arch>(architecture);
}
static inline bool isSupported(Architecture architecture) {
return cs_support(toCapstoneArchictecture(architecture));
}
constexpr static const char * const ArchitectureNames[] = { "ARM32", "ARM64", "MIPS", "x86", "PowerPC", "Sparc", "SystemZ", "XCore", "68K", "TMS320C64x", "680X", "Ethereum" };
static inline s32 getArchitectureSupportedCount() {
static s32 supportedCount = -1;
if (supportedCount != -1) {
return supportedCount;
}
for (supportedCount = static_cast<s32>(Architecture::MIN); supportedCount < static_cast<s32>(Architecture::MAX); supportedCount++) {
if (!cs_support(supportedCount)) {
break;
}
}
return supportedCount;
}
};
}

View File

@@ -0,0 +1,33 @@
#pragma once
#include <string>
#include <string_view>
struct _object;
typedef struct _object PyObject;
namespace hex {
namespace prv { class Provider; }
class LoaderScript {
public:
LoaderScript() = delete;
static bool processFile(std::string_view scriptPath);
static void setFilePath(std::string_view filePath) { LoaderScript::s_filePath = filePath; }
static void setDataProvider(prv::Provider* provider) { LoaderScript::s_dataProvider = provider; }
private:
static inline std::string s_filePath;
static inline prv::Provider* s_dataProvider;
static PyObject* Py_getFilePath(PyObject *self, PyObject *args);
static PyObject* Py_addPatch(PyObject *self, PyObject *args);
static PyObject* Py_addBookmark(PyObject *self, PyObject *args);
static PyObject* Py_addStruct(PyObject *self, PyObject *args);
static PyObject* Py_addUnion(PyObject *self, PyObject *args);
};
}

View File

@@ -0,0 +1,88 @@
#pragma once
#include <hex.hpp>
#include <string>
#include <vector>
#include <queue>
#include <unordered_map>
#include <functional>
#include <optional>
namespace hex {
enum class TokenType {
Number,
Variable,
Function,
Operator,
Bracket
};
enum class Operator : u16 {
Invalid = 0x000,
Assign = 0x010,
Or = 0x020,
Xor = 0x030,
And = 0x040,
BitwiseOr = 0x050,
BitwiseXor = 0x060,
BitwiseAnd = 0x070,
Equals = 0x080,
NotEquals = 0x081,
GreaterThan = 0x090,
LessThan = 0x091,
GreaterThanOrEquals = 0x092,
LessThanOrEquals = 0x093,
ShiftLeft = 0x0A0,
ShiftRight = 0x0A1,
Addition = 0x0B0,
Subtraction = 0x0B1,
Multiplication = 0x0C0,
Division = 0x0C1,
Modulus = 0x0C2,
Exponentiation = 0x1D0,
Combine = 0x0E0,
BitwiseNot = 0x0F0,
Not = 0x0F1
};
enum class BracketType : std::uint8_t {
Left,
Right
};
struct Token {
TokenType type;
long double number;
Operator op;
BracketType bracketType;
std::string name;
std::vector<long double> arguments;
};
class MathEvaluator {
public:
MathEvaluator() = default;
std::optional<long double> evaluate(std::string input);
void registerStandardVariables();
void registerStandardFunctions();
void setVariable(std::string name, long double value);
void setFunction(std::string name, std::function<std::optional<long double>(std::vector<long double>)> function, size_t minNumArgs, size_t maxNumArgs);
std::unordered_map<std::string, long double>& getVariables() { return this->m_variables; }
private:
std::queue<Token> parseInput(const char *input);
std::queue<Token> toPostfix(std::queue<Token> inputQueue);
std::optional<long double> evaluate(std::queue<Token> postfixTokens);
std::unordered_map<std::string, long double> m_variables;
std::unordered_map<std::string, std::function<std::optional<long double>(std::vector<long double>)>> m_functions;
};
}

View File

@@ -0,0 +1,17 @@
#pragma once
#include <hex.hpp>
#include <map>
#include <vector>
namespace hex {
using Patches = std::map<u64, u8>;
std::vector<u8> generateIPSPatch(const Patches &patches);
std::vector<u8> generateIPS32Patch(const Patches &patches);
Patches loadIPSPatch(const std::vector<u8> &ipsPatch);
Patches loadIPS32Patch(const std::vector<u8> &ipsPatch);
}

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#pragma once
#include <hex.hpp>
#include "views/view.hpp"
#include "providers/provider.hpp"
#include <string_view>
namespace hex {
class Plugin {
public:
Plugin(std::string_view path);
~Plugin();
void initializePlugin(SharedData &sharedData) const;
View* createView() const;
void drawToolsEntry() const;
private:
using InitializePluginFunc = void(*)(SharedData &sharedData);
using CreateViewFunc = View*(*)();
using DrawToolsEntryFunc = void(*)();
void *m_handle = nullptr;
InitializePluginFunc m_initializePluginFunction = nullptr;
CreateViewFunc m_createViewFunction = nullptr;
DrawToolsEntryFunc m_drawToolsEntryFunction = nullptr;
};
class PluginHandler {
public:
PluginHandler() = delete;
static void load(std::string_view pluginFolder);
static void unload();
static void reload();
static const auto& getPlugins() {
return PluginHandler::s_plugins;
}
private:
static inline std::string s_pluginFolder;
static inline std::vector<Plugin> s_plugins;
};
}

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#pragma once
#include <list>
#include <string>
#include <string_view>
#include "patches.hpp"
#include "helpers/utils.hpp"
namespace hex {
class ProjectFile {
public:
ProjectFile() = delete;
static bool load(std::string_view filePath);
static bool store(std::string_view filePath = "");
[[nodiscard]] static bool hasUnsavedChanges() { return ProjectFile::s_hasUnsavedChanged; }
static void markDirty() { if (!ProjectFile::s_currProjectFilePath.empty()) ProjectFile::s_hasUnsavedChanged = true; }
[[nodiscard]] static std::string getProjectFilePath() { return ProjectFile::s_currProjectFilePath; }
[[nodiscard]] static std::string getFilePath() { return ProjectFile::s_filePath; }
static void setFilePath(std::string_view filePath) { ProjectFile::s_hasUnsavedChanged = true; ProjectFile::s_filePath = filePath; }
[[nodiscard]] static std::string getPattern() { return ProjectFile::s_pattern; }
static void setPattern(std::string_view pattern) { ProjectFile::s_hasUnsavedChanged = true; ProjectFile::s_pattern = pattern; }
[[nodiscard]] static const Patches& getPatches() { return ProjectFile::s_patches; }
static void setPatches(const Patches &patches) { ProjectFile::s_hasUnsavedChanged = true; ProjectFile::s_patches = patches; }
[[nodiscard]] static const std::list<Bookmark>& getBookmarks() { return ProjectFile::s_bookmarks; }
static void setBookmarks(const std::list<Bookmark> &bookmarks) { ProjectFile::s_hasUnsavedChanged = true; ProjectFile::s_bookmarks = bookmarks; }
private:
static inline std::string s_currProjectFilePath;
static inline bool s_hasUnsavedChanged = false;
static inline std::string s_filePath;
static inline std::string s_pattern;
static inline Patches s_patches;
static inline std::list<Bookmark> s_bookmarks;
};
}

483
include/lang/ast_node.hpp Normal file
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#pragma once
#include "token.hpp"
#include <bit>
#include <optional>
#include <unordered_map>
#include <vector>
namespace hex::lang {
class ASTNode {
public:
constexpr ASTNode() = default;
constexpr virtual ~ASTNode() = default;
constexpr ASTNode(const ASTNode &) = default;
[[nodiscard]] constexpr u32 getLineNumber() const { return this->m_lineNumber; }
constexpr void setLineNumber(u32 lineNumber) { this->m_lineNumber = lineNumber; }
virtual ASTNode* clone() const = 0;
private:
u32 m_lineNumber = 1;
};
class ASTNodeIntegerLiteral : public ASTNode {
public:
ASTNodeIntegerLiteral(Token::IntegerLiteral literal) : ASTNode(), m_literal(literal) { }
ASTNodeIntegerLiteral(const ASTNodeIntegerLiteral&) = default;
ASTNode* clone() const override {
return new ASTNodeIntegerLiteral(*this);
}
[[nodiscard]] const auto& getValue() const {
return this->m_literal.second;
}
[[nodiscard]] Token::ValueType getType() const {
return this->m_literal.first;
}
private:
Token::IntegerLiteral m_literal;
};
class ASTNodeNumericExpression : public ASTNode {
public:
ASTNodeNumericExpression(ASTNode *left, ASTNode *right, Token::Operator op)
: ASTNode(), m_left(left), m_right(right), m_operator(op) { }
~ASTNodeNumericExpression() override {
delete this->m_left;
delete this->m_right;
}
ASTNodeNumericExpression(const ASTNodeNumericExpression &other) : ASTNode(other) {
this->m_operator = other.m_operator;
this->m_left = other.m_left->clone();
this->m_right = other.m_right->clone();
}
ASTNode* clone() const override {
return new ASTNodeNumericExpression(*this);
}
ASTNode *getLeftOperand() { return this->m_left; }
ASTNode *getRightOperand() { return this->m_right; }
Token::Operator getOperator() { return this->m_operator; }
private:
ASTNode *m_left, *m_right;
Token::Operator m_operator;
};
class ASTNodeTernaryExpression : public ASTNode {
public:
ASTNodeTernaryExpression(ASTNode *first, ASTNode *second, ASTNode *third, Token::Operator op)
: ASTNode(), m_first(first), m_second(second), m_third(third), m_operator(op) { }
~ASTNodeTernaryExpression() override {
delete this->m_first;
delete this->m_second;
delete this->m_third;
}
ASTNodeTernaryExpression(const ASTNodeTernaryExpression &other) : ASTNode(other) {
this->m_operator = other.m_operator;
this->m_first = other.m_first->clone();
this->m_second = other.m_second->clone();
this->m_third = other.m_third->clone();
}
ASTNode* clone() const override {
return new ASTNodeTernaryExpression(*this);
}
ASTNode *getFirstOperand() { return this->m_first; }
ASTNode *getSecondOperand() { return this->m_second; }
ASTNode *getThirdOperand() { return this->m_third; }
Token::Operator getOperator() { return this->m_operator; }
private:
ASTNode *m_first, *m_second, *m_third;
Token::Operator m_operator;
};
class ASTNodeBuiltinType : public ASTNode {
public:
constexpr explicit ASTNodeBuiltinType(Token::ValueType type)
: ASTNode(), m_type(type) { }
[[nodiscard]] constexpr const auto& getType() const { return this->m_type; }
ASTNode* clone() const override {
return new ASTNodeBuiltinType(*this);
}
private:
const Token::ValueType m_type;
};
class ASTNodeTypeDecl : public ASTNode {
public:
ASTNodeTypeDecl(std::string_view name, ASTNode *type, std::optional<std::endian> endian = { })
: ASTNode(), m_name(name), m_type(type), m_endian(endian) { }
ASTNodeTypeDecl(const ASTNodeTypeDecl& other) : ASTNode(other) {
this->m_name = other.m_name;
this->m_type = other.m_type->clone();
this->m_endian = other.m_endian;
}
~ASTNodeTypeDecl() override {
delete this->m_type;
}
ASTNode* clone() const override {
return new ASTNodeTypeDecl(*this);
}
[[nodiscard]] std::string_view getName() const { return this->m_name; }
[[nodiscard]] ASTNode* getType() { return this->m_type; }
[[nodiscard]] std::optional<std::endian> getEndian() const { return this->m_endian; }
private:
std::string m_name;
ASTNode *m_type;
std::optional<std::endian> m_endian;
};
class ASTNodeVariableDecl : public ASTNode {
public:
ASTNodeVariableDecl(std::string_view name, ASTNode *type, ASTNode *placementOffset = nullptr)
: ASTNode(), m_name(name), m_type(type), m_placementOffset(placementOffset) { }
ASTNodeVariableDecl(const ASTNodeVariableDecl &other) : ASTNode(other) {
this->m_name = other.m_name;
this->m_type = other.m_type->clone();
if (other.m_placementOffset != nullptr)
this->m_placementOffset = other.m_placementOffset->clone();
else
this->m_placementOffset = nullptr;
}
~ASTNodeVariableDecl() override {
delete this->m_type;
}
ASTNode* clone() const override {
return new ASTNodeVariableDecl(*this);
}
[[nodiscard]] std::string_view getName() const { return this->m_name; }
[[nodiscard]] constexpr ASTNode* getType() const { return this->m_type; }
[[nodiscard]] constexpr auto getPlacementOffset() const { return this->m_placementOffset; }
private:
std::string m_name;
ASTNode *m_type;
ASTNode *m_placementOffset;
};
class ASTNodeArrayVariableDecl : public ASTNode {
public:
ASTNodeArrayVariableDecl(std::string_view name, ASTNode *type, ASTNode *size, ASTNode *placementOffset = nullptr)
: ASTNode(), m_name(name), m_type(type), m_size(size), m_placementOffset(placementOffset) { }
ASTNodeArrayVariableDecl(const ASTNodeArrayVariableDecl &other) : ASTNode(other) {
this->m_name = other.m_name;
this->m_type = other.m_type->clone();
if (other.m_size != nullptr)
this->m_size = other.m_size->clone();
else
this->m_size = nullptr;
if (other.m_placementOffset != nullptr)
this->m_placementOffset = other.m_placementOffset->clone();
else
this->m_placementOffset = nullptr;
}
~ASTNodeArrayVariableDecl() override {
delete this->m_type;
delete this->m_size;
}
ASTNode* clone() const override {
return new ASTNodeArrayVariableDecl(*this);
}
[[nodiscard]] std::string_view getName() const { return this->m_name; }
[[nodiscard]] constexpr ASTNode* getType() const { return this->m_type; }
[[nodiscard]] constexpr ASTNode* getSize() const { return this->m_size; }
[[nodiscard]] constexpr auto getPlacementOffset() const { return this->m_placementOffset; }
private:
std::string m_name;
ASTNode *m_type;
ASTNode *m_size;
ASTNode *m_placementOffset;
};
class ASTNodePointerVariableDecl : public ASTNode {
public:
ASTNodePointerVariableDecl(std::string_view name, ASTNode *type, ASTNode *sizeType, ASTNode *placementOffset = nullptr)
: ASTNode(), m_name(name), m_type(type), m_sizeType(sizeType), m_placementOffset(placementOffset) { }
ASTNodePointerVariableDecl(const ASTNodePointerVariableDecl &other) : ASTNode(other) {
this->m_name = other.m_name;
this->m_type = other.m_type->clone();
this->m_sizeType = other.m_sizeType->clone();
if (other.m_placementOffset != nullptr)
this->m_placementOffset = other.m_placementOffset->clone();
else
this->m_placementOffset = nullptr;
}
~ASTNodePointerVariableDecl() override {
delete this->m_type;
}
ASTNode* clone() const override {
return new ASTNodePointerVariableDecl(*this);
}
[[nodiscard]] std::string_view getName() const { return this->m_name; }
[[nodiscard]] constexpr ASTNode* getType() const { return this->m_type; }
[[nodiscard]] constexpr ASTNode* getSizeType() const { return this->m_sizeType; }
[[nodiscard]] constexpr auto getPlacementOffset() const { return this->m_placementOffset; }
private:
std::string m_name;
ASTNode *m_type;
ASTNode *m_sizeType;
ASTNode *m_placementOffset;
};
class ASTNodeStruct : public ASTNode {
public:
ASTNodeStruct() : ASTNode() { }
ASTNodeStruct(const ASTNodeStruct &other) : ASTNode(other) {
for (const auto &otherMember : other.getMembers())
this->m_members.push_back(otherMember->clone());
}
~ASTNodeStruct() override {
for (auto &member : this->m_members)
delete member;
}
ASTNode* clone() const override {
return new ASTNodeStruct(*this);
}
[[nodiscard]] const std::vector<ASTNode*>& getMembers() const { return this->m_members; }
void addMember(ASTNode *node) { this->m_members.push_back(node); }
private:
std::vector<ASTNode*> m_members;
};
class ASTNodeUnion : public ASTNode {
public:
ASTNodeUnion() : ASTNode() { }
ASTNodeUnion(const ASTNodeUnion &other) : ASTNode(other) {
for (const auto &otherMember : other.getMembers())
this->m_members.push_back(otherMember->clone());
}
~ASTNodeUnion() override {
for (auto &member : this->m_members)
delete member;
}
ASTNode* clone() const override {
return new ASTNodeUnion(*this);
}
[[nodiscard]] const std::vector<ASTNode*>& getMembers() const { return this->m_members; }
void addMember(ASTNode *node) { this->m_members.push_back(node); }
private:
std::vector<ASTNode*> m_members;
};
class ASTNodeEnum : public ASTNode {
public:
explicit ASTNodeEnum(ASTNode *underlyingType) : ASTNode(), m_underlyingType(underlyingType) { }
ASTNodeEnum(const ASTNodeEnum &other) : ASTNode(other) {
for (const auto &[name, entry] : other.getEntries())
this->m_entries.insert({ name, entry->clone() });
this->m_underlyingType = other.m_underlyingType->clone();
}
~ASTNodeEnum() override {
for (auto &[name, expr] : this->m_entries)
delete expr;
delete this->m_underlyingType;
}
ASTNode* clone() const override {
return new ASTNodeEnum(*this);
}
[[nodiscard]] const std::unordered_map<std::string, ASTNode*>& getEntries() const { return this->m_entries; }
void addEntry(const std::string &name, ASTNode* expression) { this->m_entries.insert({ name, expression }); }
[[nodiscard]] const ASTNode *getUnderlyingType() const { return this->m_underlyingType; }
private:
std::unordered_map<std::string, ASTNode*> m_entries;
ASTNode *m_underlyingType;
};
class ASTNodeBitfield : public ASTNode {
public:
ASTNodeBitfield() : ASTNode() { }
ASTNodeBitfield(const ASTNodeBitfield &other) : ASTNode(other) {
for (const auto &[name, entry] : other.getEntries())
this->m_entries.emplace_back(name, entry->clone());
}
~ASTNodeBitfield() override {
for (auto &[name, expr] : this->m_entries)
delete expr;
}
ASTNode* clone() const override {
return new ASTNodeBitfield(*this);
}
[[nodiscard]] const std::vector<std::pair<std::string, ASTNode*>>& getEntries() const { return this->m_entries; }
void addEntry(const std::string &name, ASTNode* size) { this->m_entries.emplace_back(name, size); }
private:
std::vector<std::pair<std::string, ASTNode*>> m_entries;
};
class ASTNodeRValue : public ASTNode {
public:
explicit ASTNodeRValue(std::vector<std::string> path) : ASTNode(), m_path(std::move(path)) { }
ASTNodeRValue(const ASTNodeRValue&) = default;
ASTNode* clone() const override {
return new ASTNodeRValue(*this);
}
const std::vector<std::string>& getPath() {
return this->m_path;
}
private:
std::vector<std::string> m_path;
};
class ASTNodeScopeResolution : public ASTNode {
public:
explicit ASTNodeScopeResolution(std::vector<std::string> path) : ASTNode(), m_path(std::move(path)) { }
ASTNodeScopeResolution(const ASTNodeScopeResolution&) = default;
ASTNode* clone() const override {
return new ASTNodeScopeResolution(*this);
}
const std::vector<std::string>& getPath() {
return this->m_path;
}
private:
std::vector<std::string> m_path;
};
class ASTNodeConditionalStatement : public ASTNode {
public:
explicit ASTNodeConditionalStatement(ASTNode *condition, std::vector<ASTNode*> trueBody, std::vector<ASTNode*> falseBody)
: ASTNode(), m_condition(condition), m_trueBody(std::move(trueBody)), m_falseBody(std::move(falseBody)) { }
~ASTNodeConditionalStatement() override {
delete this->m_condition;
for (auto &statement : this->m_trueBody)
delete statement;
for (auto &statement : this->m_falseBody)
delete statement;
}
ASTNodeConditionalStatement(const ASTNodeConditionalStatement &other) : ASTNode(other) {
this->m_condition = other.m_condition->clone();
for (auto &statement : other.m_trueBody)
this->m_trueBody.push_back(statement->clone());
for (auto &statement : other.m_falseBody)
this->m_falseBody.push_back(statement->clone());
}
ASTNode* clone() const override {
return new ASTNodeConditionalStatement(*this);
}
[[nodiscard]] ASTNode* getCondition() {
return this->m_condition;
}
[[nodiscard]] const std::vector<ASTNode*>& getTrueBody() const {
return this->m_trueBody;
}
[[nodiscard]] const std::vector<ASTNode*>& getFalseBody() const {
return this->m_falseBody;
}
private:
ASTNode *m_condition;
std::vector<ASTNode*> m_trueBody, m_falseBody;
};
class ASTNodeFunctionCall : public ASTNode {
public:
explicit ASTNodeFunctionCall(std::string_view functionName, std::vector<ASTNode*> params)
: ASTNode(), m_functionName(functionName), m_params(std::move(params)) { }
~ASTNodeFunctionCall() override {
for (auto &param : this->m_params)
delete param;
}
ASTNodeFunctionCall(const ASTNodeFunctionCall &other) : ASTNode(other) {
this->m_functionName = other.m_functionName;
for (auto &param : other.m_params)
this->m_params.push_back(param->clone());
}
ASTNode* clone() const override {
return new ASTNodeFunctionCall(*this);
}
[[nodiscard]] std::string_view getFunctionName() {
return this->m_functionName;
}
[[nodiscard]] const std::vector<ASTNode*>& getParams() const {
return this->m_params;
}
private:
std::string m_functionName;
std::vector<ASTNode*> m_params;
};
}

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#pragma once
#include <hex.hpp>
#include "providers/provider.hpp"
#include "lang/pattern_data.hpp"
#include "ast_node.hpp"
#include <bit>
#include <string>
#include <unordered_map>
#include <vector>
namespace hex::lang {
class Evaluator {
public:
Evaluator(prv::Provider* &provider, std::endian defaultDataEndian);
std::optional<std::vector<PatternData*>> evaluate(const std::vector<ASTNode*>& ast);
const std::pair<u32, std::string>& getError() { return this->m_error; }
struct Function {
constexpr static u32 UnlimitedParameters = 0xFFFF'FFFF;
constexpr static u32 MoreParametersThan = 0x8000'0000;
constexpr static u32 LessParametersThan = 0x4000'0000;
constexpr static u32 NoParameters = 0x0000'0000;
u32 parameterCount;
std::function<ASTNodeIntegerLiteral*(std::vector<ASTNodeIntegerLiteral*>)> func;
};
private:
std::map<std::string, ASTNode*> m_types;
prv::Provider* &m_provider;
std::endian m_defaultDataEndian;
u64 m_currOffset = 0;
std::vector<std::endian> m_endianStack;
std::vector<PatternData*> m_globalMembers;
std::vector<std::vector<PatternData*>*> m_currMembers;
std::map<std::string, Function> m_functions;
std::pair<u32, std::string> m_error;
using EvaluateError = std::pair<u32, std::string>;
[[noreturn]] static void throwEvaluateError(std::string_view error, u32 lineNumber) {
throw EvaluateError(lineNumber, "Evaluator: " + std::string(error));
}
[[nodiscard]] std::endian getCurrentEndian() const {
return this->m_endianStack.back();
}
void addFunction(std::string_view name, u32 parameterCount, std::function<ASTNodeIntegerLiteral*(std::vector<ASTNodeIntegerLiteral*>)> func) {
if (this->m_functions.contains(name.data()))
throwEvaluateError(hex::format("redefinition of function '%s'", name.data()), 1);
this->m_functions[name.data()] = { parameterCount, func };
}
ASTNodeIntegerLiteral* evaluateScopeResolution(ASTNodeScopeResolution *node);
ASTNodeIntegerLiteral* evaluateRValue(ASTNodeRValue *node);
ASTNodeIntegerLiteral* evaluateFunctionCall(ASTNodeFunctionCall *node);
ASTNodeIntegerLiteral* evaluateOperator(ASTNodeIntegerLiteral *left, ASTNodeIntegerLiteral *right, Token::Operator op);
ASTNodeIntegerLiteral* evaluateOperand(ASTNode *node);
ASTNodeIntegerLiteral* evaluateTernaryExpression(ASTNodeTernaryExpression *node);
ASTNodeIntegerLiteral* evaluateMathematicalExpression(ASTNodeNumericExpression *node);
PatternData* evaluateBuiltinType(ASTNodeBuiltinType *node);
std::vector<PatternData*> evaluateMember(ASTNode *node);
PatternData* evaluateStruct(ASTNodeStruct *node);
PatternData* evaluateUnion(ASTNodeUnion *node);
PatternData* evaluateEnum(ASTNodeEnum *node);
PatternData* evaluateBitfield(ASTNodeBitfield *node);
PatternData* evaluateType(ASTNodeTypeDecl *node);
PatternData* evaluateVariable(ASTNodeVariableDecl *node);
PatternData* evaluateArray(ASTNodeArrayVariableDecl *node);
PatternData* evaluatePointer(ASTNodePointerVariableDecl *node);
#define BUILTIN_FUNCTION(name) ASTNodeIntegerLiteral* name(std::vector<ASTNodeIntegerLiteral*> params)
BUILTIN_FUNCTION(findSequence);
BUILTIN_FUNCTION(readUnsigned);
BUILTIN_FUNCTION(readSigned);
#undef BUILTIN_FUNCTION
};
}

31
include/lang/lexer.hpp Normal file
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#pragma once
#include <hex.hpp>
#include "token.hpp"
#include <optional>
#include <string>
#include <vector>
namespace hex::lang {
class Lexer {
public:
Lexer();
std::optional<std::vector<Token>> lex(const std::string& code);
const std::pair<u32, std::string>& getError() { return this->m_error; }
private:
std::pair<u32, std::string> m_error;
using LexerError = std::pair<u32, std::string>;
[[noreturn]] void throwLexerError(std::string_view error, u32 lineNumber) const {
throw LexerError(lineNumber, "Lexer: " + std::string(error));
}
};
}

174
include/lang/parser.hpp Normal file
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#pragma once
#include <hex.hpp>
#include "token.hpp"
#include "ast_node.hpp"
#include "helpers/utils.hpp"
#include <unordered_map>
#include <stdexcept>
#include <utility>
#include <vector>
namespace hex::lang {
class Parser {
public:
Parser() = default;
~Parser() = default;
using TokenIter = std::vector<Token>::const_iterator;
std::optional<std::vector<ASTNode*>> parse(const std::vector<Token> &tokens);
const std::pair<u32, std::string>& getError() { return this->m_error; }
private:
using ParseError = std::pair<u32, std::string>;
ParseError m_error;
TokenIter m_curr;
TokenIter m_originalPosition;
std::unordered_map<std::string, ASTNode*> m_types;
std::vector<TokenIter> m_matchedOptionals;
u32 getLineNumber(s32 index) const {
return this->m_curr[index].lineNumber;
}
template<typename T>
const T& getValue(s32 index) const {
auto value = std::get_if<T>(&this->m_curr[index].value);
if (value == nullptr)
throwParseError("failed to decode token. Invalid type.", getLineNumber(index));
return *value;
}
Token::Type getType(s32 index) const {
return this->m_curr[index].type;
}
ASTNode* parseFunctionCall();
ASTNode* parseScopeResolution(std::vector<std::string> &path);
ASTNode* parseRValue(std::vector<std::string> &path);
ASTNode* parseFactor();
ASTNode* parseUnaryExpression();
ASTNode* parseMultiplicativeExpression();
ASTNode* parseAdditiveExpression();
ASTNode* parseShiftExpression();
ASTNode* parseRelationExpression();
ASTNode* parseEqualityExpression();
ASTNode* parseBinaryAndExpression();
ASTNode* parseBinaryXorExpression();
ASTNode* parseBinaryOrExpression();
ASTNode* parseBooleanAnd();
ASTNode* parseBooleanXor();
ASTNode* parseBooleanOr();
ASTNode* parseTernaryConditional();
ASTNode* parseMathematicalExpression();
ASTNode* parseConditional();
ASTNode* parseType(s32 startIndex);
ASTNode* parseUsingDeclaration();
ASTNode* parsePadding();
ASTNode* parseMemberVariable();
ASTNode* parseMemberArrayVariable();
ASTNode* parseMemberPointerVariable();
ASTNode* parseMember();
ASTNode* parseStruct();
ASTNode* parseUnion();
ASTNode* parseEnum();
ASTNode* parseBitfield();
ASTNode* parseVariablePlacement();
ASTNode* parseArrayVariablePlacement();
ASTNode* parsePointerVariablePlacement();
ASTNode* parseStatement();
std::vector<ASTNode*> parseTillToken(Token::Type endTokenType, const auto value) {
std::vector<ASTNode*> program;
ScopeExit guard([&]{ for (auto &node : program) delete node; });
while (this->m_curr->type != endTokenType || (*this->m_curr) != value) {
program.push_back(parseStatement());
}
this->m_curr++;
guard.release();
return program;
}
[[noreturn]] void throwParseError(std::string_view error, s32 token = -1) const {
throw ParseError(this->m_curr[token].lineNumber, "Parser: " + std::string(error));
}
/* Token consuming */
bool begin() {
this->m_originalPosition = this->m_curr;
this->m_matchedOptionals.clear();
return true;
}
bool sequence() {
return true;
}
bool sequence(Token::Type type, auto value, auto ... args) {
if (!peek(type, value)) {
this->m_curr = this->m_originalPosition;
return false;
}
this->m_curr++;
if (!sequence(args...)) {
this->m_curr = this->m_originalPosition;
return false;
}
return true;
}
bool variant(Token::Type type1, auto value1, Token::Type type2, auto value2) {
if (!peek(type1, value1)) {
if (!peek(type2, value2)) {
this->m_curr = this->m_originalPosition;
return false;
}
}
this->m_curr++;
return true;
}
bool optional(Token::Type type, auto value) {
if (peek(type, value)) {
this->m_matchedOptionals.push_back(this->m_curr);
this->m_curr++;
}
return true;
}
bool peek(Token::Type type, auto value, s32 index = 0) {
return this->m_curr[index].type == type && this->m_curr[index] == value;
}
bool peekOptional(Token::Type type, auto value, u32 index = 0) {
if (index >= this->m_matchedOptionals.size())
return false;
return peek(type, value, std::distance(this->m_curr, this->m_matchedOptionals[index]));
}
};
}

View File

@@ -0,0 +1,817 @@
#pragma once
#include <hex.hpp>
#include "imgui.h"
#include "imgui_memory_editor.h"
#include "providers/provider.hpp"
#include "helpers/utils.hpp"
#include "lang/token.hpp"
#include <cstring>
#include <random>
#include <string>
namespace hex::lang {
using namespace ::std::literals::string_literals;
namespace {
std::string makeDisplayable(u8 *data, size_t size) {
std::string result;
for (u8* c = data; c < (data + size); c++) {
if (iscntrl(*c) || *c > 0x7F)
result += " ";
else
result += *c;
}
if (*(data + size - 1) == '\x00')
result.pop_back();
return result;
}
}
class PatternData {
public:
PatternData(u64 offset, size_t size, u32 color = 0)
: m_offset(offset), m_size(size), m_color(color) {
constexpr u32 Palette[] = { 0x70b4771f, 0x700e7fff, 0x702ca02c, 0x702827d6, 0x70bd6794, 0x704b568c, 0x70c277e3, 0x707f7f7f, 0x7022bdbc, 0x70cfbe17 };
if (color != 0)
return;
this->m_color = Palette[PatternData::s_paletteOffset++];
if (PatternData::s_paletteOffset >= (sizeof(Palette) / sizeof(u32)))
PatternData::s_paletteOffset = 0;
}
virtual ~PatternData() = default;
virtual PatternData* clone() = 0;
[[nodiscard]] u64 getOffset() const { return this->m_offset; }
[[nodiscard]] size_t getSize() const { return this->m_size; }
[[nodiscard]] const std::string& getVariableName() const { return this->m_variableName; }
void setVariableName(std::string name) { this->m_variableName = std::move(name); }
[[nodiscard]] const std::string& getTypeName() const { return this->m_typeName; }
void setTypeName(std::string name) { this->m_typeName = std::move(name); }
[[nodiscard]] u32 getColor() const { return this->m_color; }
void setColor(u32 color) { this->m_color = color; }
[[nodiscard]] std::endian getEndian() const { return this->m_endian; }
void setEndian(std::endian endian) { this->m_endian = endian; }
virtual void createEntry(prv::Provider* &provider) = 0;
[[nodiscard]] virtual std::string getFormattedName() const = 0;
virtual std::optional<u32> highlightBytes(size_t offset) {
auto currOffset = this->getOffset();
if (offset >= currOffset && offset < (currOffset + this->getSize()))
return this->getColor();
else
return { };
}
virtual std::map<u64, u32> getHighlightedAddresses() {
if (this->m_highlightedAddresses.empty()) {
for (u64 i = 0; i < this->getSize(); i++)
this->m_highlightedAddresses.insert({ this->getOffset() + i, this->getColor() });
}
return this->m_highlightedAddresses;
}
virtual void sort(ImGuiTableSortSpecs *sortSpecs, prv::Provider *provider) { }
static bool sortPatternDataTable(ImGuiTableSortSpecs *sortSpecs, prv::Provider *provider, lang::PatternData* left, lang::PatternData* right) {
if (sortSpecs->Specs->ColumnUserID == ImGui::GetID("name")) {
if (sortSpecs->Specs->SortDirection == ImGuiSortDirection_Ascending)
return left->getVariableName() > right->getVariableName();
else
return left->getVariableName() < right->getVariableName();
}
else if (sortSpecs->Specs->ColumnUserID == ImGui::GetID("offset")) {
if (sortSpecs->Specs->SortDirection == ImGuiSortDirection_Ascending)
return left->getOffset() > right->getOffset();
else
return left->getOffset() < right->getOffset();
}
else if (sortSpecs->Specs->ColumnUserID == ImGui::GetID("size")) {
if (sortSpecs->Specs->SortDirection == ImGuiSortDirection_Ascending)
return left->getSize() > right->getSize();
else
return left->getSize() < right->getSize();
}
else if (sortSpecs->Specs->ColumnUserID == ImGui::GetID("value")) {
size_t biggerSize = std::max(left->getSize(), right->getSize());
std::vector<u8> leftBuffer(biggerSize, 0x00), rightBuffer(biggerSize, 0x00);
provider->read(left->getOffset(), leftBuffer.data(), left->getSize());
provider->read(right->getOffset(), rightBuffer.data(), right->getSize());
if (left->m_endian != std::endian::native)
std::reverse(leftBuffer.begin(), leftBuffer.end());
if (right->m_endian != std::endian::native)
std::reverse(rightBuffer.begin(), rightBuffer.end());
if (sortSpecs->Specs->SortDirection == ImGuiSortDirection_Ascending)
return leftBuffer > rightBuffer;
else
return leftBuffer < rightBuffer;
}
else if (sortSpecs->Specs->ColumnUserID == ImGui::GetID("type")) {
if (sortSpecs->Specs->SortDirection == ImGuiSortDirection_Ascending)
return left->getTypeName() > right->getTypeName();
else
return left->getTypeName() < right->getTypeName();
}
else if (sortSpecs->Specs->ColumnUserID == ImGui::GetID("color")) {
if (sortSpecs->Specs->SortDirection == ImGuiSortDirection_Ascending)
return left->getColor() > right->getColor();
else
return left->getColor() < right->getColor();
}
return false;
}
static void resetPalette() { PatternData::s_paletteOffset = 0; }
protected:
void createDefaultEntry(std::string_view value) const {
ImGui::TableNextRow();
ImGui::TreeNodeEx(this->getVariableName().c_str(), ImGuiTreeNodeFlags_Leaf | ImGuiTreeNodeFlags_NoTreePushOnOpen | ImGuiTreeNodeFlags_SpanFullWidth | ImGuiTreeNodeFlags_AllowItemOverlap);
ImGui::TableNextColumn();
if (ImGui::Selectable(("##PatternDataLine"s + std::to_string(this->getOffset())).c_str(), false, ImGuiSelectableFlags_SpanAllColumns | ImGuiSelectableFlags_AllowItemOverlap)) {
Region selectRegion = { this->getOffset(), this->getSize() };
View::postEvent(Events::SelectionChangeRequest, &selectRegion);
}
ImGui::SameLine();
ImGui::Text("%s", this->getVariableName().c_str());
ImGui::TableNextColumn();
ImGui::ColorButton("color", ImColor(this->getColor()), ImGuiColorEditFlags_NoTooltip, ImVec2(ImGui::GetColumnWidth(), ImGui::GetTextLineHeight()));
ImGui::TableNextColumn();
ImGui::Text("0x%08llx : 0x%08llx", this->getOffset(), this->getOffset() + this->getSize() - 1);
ImGui::TableNextColumn();
ImGui::Text("0x%04llx", this->getSize());
ImGui::TableNextColumn();
ImGui::TextColored(ImColor(0xFF9BC64D), "%s", this->getFormattedName().c_str());
ImGui::TableNextColumn();
ImGui::Text("%s", value.data());
}
protected:
std::endian m_endian = std::endian::native;
std::map<u64, u32> m_highlightedAddresses;
private:
u64 m_offset;
size_t m_size;
u32 m_color;
std::string m_variableName;
std::string m_typeName;
static inline u8 s_paletteOffset = 0;
};
class PatternDataPadding : public PatternData {
public:
PatternDataPadding(u64 offset, size_t size) : PatternData(offset, size, 0x00FFFFFF) { }
PatternData* clone() override {
return new PatternDataPadding(*this);
}
void createEntry(prv::Provider* &provider) override {
}
[[nodiscard]] std::string getFormattedName() const override {
return "";
}
};
class PatternDataPointer : public PatternData {
public:
PatternDataPointer(u64 offset, size_t size, PatternData *pointedAt, u32 color = 0)
: PatternData(offset, size, color), m_pointedAt(pointedAt) {
this->m_pointedAt->setVariableName("*" + this->m_pointedAt->getVariableName());
}
PatternData* clone() override {
return new PatternDataPointer(*this);
}
void createEntry(prv::Provider* &provider) override {
u64 data = 0;
provider->read(this->getOffset(), &data, this->getSize());
data = hex::changeEndianess(data, this->getSize(), this->getEndian());
ImGui::TableNextRow();
ImGui::TableNextColumn();
bool open = ImGui::TreeNodeEx(this->getVariableName().c_str(), ImGuiTreeNodeFlags_SpanFullWidth);
ImGui::TableNextColumn();
ImGui::ColorButton("color", ImColor(this->getColor()), ImGuiColorEditFlags_NoTooltip, ImVec2(ImGui::GetColumnWidth(), ImGui::GetTextLineHeight()));
ImGui::TableNextColumn();
ImGui::Text("0x%08llx : 0x%08llx", this->getOffset(), this->getOffset() + this->getSize() - 1);
ImGui::TableNextColumn();
ImGui::Text("0x%04llx", this->getSize());
ImGui::TableNextColumn();
ImGui::TextColored(ImColor(0xFF9BC64D), "%s*", this->m_pointedAt->getFormattedName().c_str());
ImGui::TableNextColumn();
ImGui::Text("*(0x%llx)", data);
if (open) {
this->m_pointedAt->createEntry(provider);
ImGui::TreePop();
}
}
std::optional<u32> highlightBytes(size_t offset) override {
if (offset >= this->getOffset() && offset < (this->getOffset() + this->getSize()))
return this->getColor();
else if (auto color = this->m_pointedAt->highlightBytes(offset); color.has_value())
return color.value();
else
return { };
}
std::map<u64, u32> getHighlightedAddresses() override {
if (this->m_highlightedAddresses.empty()) {
auto ownAddresses = PatternData::getHighlightedAddresses();
auto pointedToAddresses = this->m_pointedAt->getHighlightedAddresses();
ownAddresses.merge(pointedToAddresses);
this->m_highlightedAddresses = ownAddresses;
}
return this->m_highlightedAddresses;
}
[[nodiscard]] std::string getFormattedName() const override {
return "Pointer";
}
[[nodiscard]] PatternData* getPointedAtPattern() {
return this->m_pointedAt;
}
private:
PatternData *m_pointedAt;
};
class PatternDataUnsigned : public PatternData {
public:
PatternDataUnsigned(u64 offset, size_t size, u32 color = 0)
: PatternData(offset, size, color) { }
PatternData* clone() override {
return new PatternDataUnsigned(*this);
}
void createEntry(prv::Provider* &provider) override {
u64 data = 0;
provider->read(this->getOffset(), &data, this->getSize());
data = hex::changeEndianess(data, this->getSize(), this->getEndian());
this->createDefaultEntry(hex::format("%lu (0x%0*lx)", data, this->getSize() * 2, data));
}
[[nodiscard]] std::string getFormattedName() const override {
switch (this->getSize()) {
case 1: return "u8";
case 2: return "u16";
case 4: return "u32";
case 8: return "u64";
case 16: return "u128";
default: return "Unsigned data";
}
}
};
class PatternDataSigned : public PatternData {
public:
PatternDataSigned(u64 offset, size_t size, u32 color = 0)
: PatternData(offset, size, color) { }
PatternData* clone() override {
return new PatternDataSigned(*this);
}
void createEntry(prv::Provider* &provider) override {
u64 data = 0;
provider->read(this->getOffset(), &data, this->getSize());
data = hex::changeEndianess(data, this->getSize(), this->getEndian());
s64 signedData = hex::signExtend(data, this->getSize(), 64);
this->createDefaultEntry(hex::format("%ld (0x%0*lx)", signedData, this->getSize() * 2, data));
}
[[nodiscard]] std::string getFormattedName() const override {
switch (this->getSize()) {
case 1: return "s8";
case 2: return "s16";
case 4: return "s32";
case 8: return "s64";
case 16: return "s128";
default: return "Signed data";
}
}
};
class PatternDataFloat : public PatternData {
public:
PatternDataFloat(u64 offset, size_t size, u32 color = 0)
: PatternData(offset, size, color) { }
PatternData* clone() override {
return new PatternDataFloat(*this);
}
void createEntry(prv::Provider* &provider) override {
if (this->getSize() == 4) {
u32 data = 0;
provider->read(this->getOffset(), &data, 4);
data = hex::changeEndianess(data, 4, this->getEndian());
this->createDefaultEntry(hex::format("%e (0x%0*lX)", *reinterpret_cast<float*>(&data), this->getSize() * 2, data));
} else if (this->getSize() == 8) {
u64 data = 0;
provider->read(this->getOffset(), &data, 8);
data = hex::changeEndianess(data, 8, this->getEndian());
this->createDefaultEntry(hex::format("%e (0x%0*lX)", *reinterpret_cast<double*>(&data), this->getSize() * 2, data));
}
}
[[nodiscard]] std::string getFormattedName() const override {
switch (this->getSize()) {
case 4: return "float";
case 8: return "double";
default: return "Floating point data";
}
}
};
class PatternDataBoolean : public PatternData {
public:
explicit PatternDataBoolean(u64 offset, u32 color = 0)
: PatternData(offset, 1, color) { }
PatternData* clone() override {
return new PatternDataBoolean(*this);
}
void createEntry(prv::Provider* &provider) override {
u8 boolean;
provider->read(this->getOffset(), &boolean, 1);
if (boolean == 0)
this->createDefaultEntry("false");
else if (boolean == 1)
this->createDefaultEntry("true");
else
this->createDefaultEntry("true*");
}
[[nodiscard]] std::string getFormattedName() const override {
return "bool";
}
};
class PatternDataCharacter : public PatternData {
public:
explicit PatternDataCharacter(u64 offset, u32 color = 0)
: PatternData(offset, 1, color) { }
PatternData* clone() override {
return new PatternDataCharacter(*this);
}
void createEntry(prv::Provider* &provider) override {
char character;
provider->read(this->getOffset(), &character, 1);
this->createDefaultEntry(hex::format("'%c'", character));
}
[[nodiscard]] std::string getFormattedName() const override {
return "char";
}
};
class PatternDataString : public PatternData {
public:
PatternDataString(u64 offset, size_t size, u32 color = 0)
: PatternData(offset, size, color) { }
PatternData* clone() override {
return new PatternDataString(*this);
}
void createEntry(prv::Provider* &provider) override {
std::vector<u8> buffer(this->getSize() + 1, 0x00);
provider->read(this->getOffset(), buffer.data(), this->getSize());
buffer[this->getSize()] = '\0';
this->createDefaultEntry(hex::format("\"%s\"", makeDisplayable(buffer.data(), this->getSize()).c_str()));
}
[[nodiscard]] std::string getFormattedName() const override {
return "String";
}
};
class PatternDataArray : public PatternData {
public:
PatternDataArray(u64 offset, size_t size, std::vector<PatternData*> entries, u32 color = 0)
: PatternData(offset, size, color), m_entries(std::move(entries)) { }
PatternDataArray(const PatternDataArray &other) : PatternData(other.getOffset(), other.getSize(), other.getColor()) {
for (const auto &entry : other.m_entries)
this->m_entries.push_back(entry->clone());
}
PatternData* clone() override {
return new PatternDataArray(*this);
}
void createEntry(prv::Provider* &provider) override {
if (this->m_entries.empty())
return;
ImGui::TableNextRow();
ImGui::TableNextColumn();
bool open = ImGui::TreeNodeEx(this->getVariableName().c_str(), ImGuiTreeNodeFlags_SpanFullWidth);
ImGui::TableNextColumn();
ImGui::ColorButton("color", ImColor(this->getColor()), ImGuiColorEditFlags_NoTooltip, ImVec2(ImGui::GetColumnWidth(), ImGui::GetTextLineHeight()));
ImGui::TableNextColumn();
ImGui::Text("0x%08llx : 0x%08llx", this->getOffset(), this->getOffset() + this->getSize() - 1);
ImGui::TableNextColumn();
ImGui::Text("0x%04llx", this->getSize());
ImGui::TableNextColumn();
ImGui::TextColored(ImColor(0xFF9BC64D), "%s", this->m_entries[0]->getTypeName().c_str());
ImGui::SameLine(0, 0);
ImGui::TextUnformatted("[");
ImGui::SameLine(0, 0);
ImGui::TextColored(ImColor(0xFF00FF00), "%llu", this->m_entries.size());
ImGui::SameLine(0, 0);
ImGui::TextUnformatted("]");
ImGui::TableNextColumn();
ImGui::Text("%s", "{ ... }");
if (open) {
for (auto &member : this->m_entries)
member->createEntry(provider);
ImGui::TreePop();
}
}
std::optional<u32> highlightBytes(size_t offset) override{
for (auto &entry : this->m_entries) {
if (auto color = entry->highlightBytes(offset); color.has_value())
return color.value();
}
return { };
}
std::map<u64, u32> getHighlightedAddresses() override {
if (this->m_highlightedAddresses.empty()) {
for (auto &entry : this->m_entries) {
this->m_highlightedAddresses.merge(entry->getHighlightedAddresses());
}
}
return this->m_highlightedAddresses;
}
[[nodiscard]] std::string getFormattedName() const override {
return this->m_entries[0]->getTypeName() + "[" + std::to_string(this->m_entries.size()) + "]";
}
private:
std::vector<PatternData*> m_entries;
};
class PatternDataStruct : public PatternData {
public:
PatternDataStruct(u64 offset, size_t size, const std::vector<PatternData*> & members, u32 color = 0)
: PatternData(offset, size, color), m_members(members), m_sortedMembers(members) { }
PatternDataStruct(const PatternDataStruct &other) : PatternData(other.getOffset(), other.getSize(), other.getColor()) {
for (const auto &member : other.m_members)
this->m_members.push_back(member->clone());
}
PatternData* clone() override {
return new PatternDataStruct(*this);
}
void createEntry(prv::Provider* &provider) override {
ImGui::TableNextRow();
ImGui::TableNextColumn();
bool open = ImGui::TreeNodeEx(this->getVariableName().c_str(), ImGuiTreeNodeFlags_SpanFullWidth);
ImGui::TableNextColumn();
ImGui::TableNextColumn();
ImGui::Text("0x%08llx : 0x%08llx", this->getOffset(), this->getOffset() + this->getSize() - 1);
ImGui::TableNextColumn();
ImGui::Text("0x%04llx", this->getSize());
ImGui::TableNextColumn();
ImGui::TextColored(ImColor(0xFFD69C56), "struct"); ImGui::SameLine(); ImGui::Text("%s", this->getTypeName().c_str());
ImGui::TableNextColumn();
ImGui::Text("%s", "{ ... }");
if (open) {
for (auto &member : this->m_sortedMembers)
member->createEntry(provider);
ImGui::TreePop();
}
}
std::optional<u32> highlightBytes(size_t offset) override{
for (auto &member : this->m_members) {
if (auto color = member->highlightBytes(offset); color.has_value())
return color.value();
}
return { };
}
std::map<u64, u32> getHighlightedAddresses() override {
if (this->m_highlightedAddresses.empty()) {
for (auto &member : this->m_members) {
this->m_highlightedAddresses.merge(member->getHighlightedAddresses());
}
}
return this->m_highlightedAddresses;
}
void sort(ImGuiTableSortSpecs *sortSpecs, prv::Provider *provider) override {
this->m_sortedMembers = this->m_members;
std::sort(this->m_sortedMembers.begin(), this->m_sortedMembers.end(), [&sortSpecs, &provider](PatternData *left, PatternData *right) {
return PatternData::sortPatternDataTable(sortSpecs, provider, left, right);
});
for (auto &member : this->m_members)
member->sort(sortSpecs, provider);
}
[[nodiscard]] std::string getFormattedName() const override {
return "struct " + PatternData::getTypeName();
}
const auto& getMembers() const {
return this->m_members;
}
private:
std::vector<PatternData*> m_members;
std::vector<PatternData*> m_sortedMembers;
};
class PatternDataUnion : public PatternData {
public:
PatternDataUnion(u64 offset, size_t size, const std::vector<PatternData*> & members, u32 color = 0)
: PatternData(offset, size, color), m_members(members), m_sortedMembers(members) { }
PatternDataUnion(const PatternDataUnion &other) : PatternData(other.getOffset(), other.getSize(), other.getColor()) {
for (const auto &member : other.m_members)
this->m_members.push_back(member->clone());
}
PatternData* clone() override {
return new PatternDataUnion(*this);
}
void createEntry(prv::Provider* &provider) override {
ImGui::TableNextRow();
ImGui::TableNextColumn();
bool open = ImGui::TreeNodeEx(this->getVariableName().c_str(), ImGuiTreeNodeFlags_SpanFullWidth);
ImGui::TableNextColumn();
ImGui::TableNextColumn();
ImGui::Text("0x%08llx : 0x%08llx", this->getOffset(), this->getOffset() + this->getSize() - 1);
ImGui::TableNextColumn();
ImGui::Text("0x%04llx", this->getSize());
ImGui::TableNextColumn();
ImGui::TextColored(ImColor(0xFFD69C56), "union"); ImGui::SameLine(); ImGui::Text("%s", PatternData::getTypeName().c_str());
ImGui::TableNextColumn();
ImGui::Text("%s", "{ ... }");
if (open) {
for (auto &member : this->m_sortedMembers)
member->createEntry(provider);
ImGui::TreePop();
}
}
std::optional<u32> highlightBytes(size_t offset) override{
for (auto &member : this->m_members) {
if (auto color = member->highlightBytes(offset); color.has_value())
return color.value();
}
return { };
}
std::map<u64, u32> getHighlightedAddresses() override {
if (this->m_highlightedAddresses.empty()) {
for (auto &member : this->m_members) {
this->m_highlightedAddresses.merge(member->getHighlightedAddresses());
}
}
return this->m_highlightedAddresses;
}
void sort(ImGuiTableSortSpecs *sortSpecs, prv::Provider *provider) override {
this->m_sortedMembers = this->m_members;
std::sort(this->m_sortedMembers.begin(), this->m_sortedMembers.end(), [&sortSpecs, &provider](PatternData *left, PatternData *right) {
return PatternData::sortPatternDataTable(sortSpecs, provider, left, right);
});
for (auto &member : this->m_members)
member->sort(sortSpecs, provider);
}
[[nodiscard]] std::string getFormattedName() const override {
return "union " + PatternData::getTypeName();;
}
const auto& getMembers() const {
return this->m_members;
}
private:
std::vector<PatternData*> m_members;
std::vector<PatternData*> m_sortedMembers;
};
class PatternDataEnum : public PatternData {
public:
PatternDataEnum(u64 offset, size_t size, std::vector<std::pair<Token::IntegerLiteral, std::string>> enumValues, u32 color = 0)
: PatternData(offset, size, color), m_enumValues(std::move(enumValues)) { }
PatternData* clone() override {
return new PatternDataEnum(*this);
}
void createEntry(prv::Provider* &provider) override {
u64 value = 0;
provider->read(this->getOffset(), &value, this->getSize());
value = hex::changeEndianess(value, this->getSize(), this->getEndian());
std::string valueString = PatternData::getTypeName() + "::";
bool foundValue = false;
for (auto &[entryValueLiteral, entryName] : this->m_enumValues) {
bool matches = std::visit([&, name = entryName](auto &&entryValue) {
if (value == entryValue) {
valueString += name;
foundValue = true;
return true;
}
return false;
}, entryValueLiteral.second);
if (matches)
break;
}
if (!foundValue)
valueString += "???";
ImGui::TableNextRow();
ImGui::TreeNodeEx(this->getVariableName().c_str(), ImGuiTreeNodeFlags_Leaf | ImGuiTreeNodeFlags_NoTreePushOnOpen | ImGuiTreeNodeFlags_SpanFullWidth);
ImGui::TableNextColumn();
if (ImGui::Selectable(("##PatternDataLine"s + std::to_string(this->getOffset())).c_str(), false, ImGuiSelectableFlags_SpanAllColumns)) {
Region selectRegion = { this->getOffset(), this->getSize() };
View::postEvent(Events::SelectionChangeRequest, &selectRegion);
}
ImGui::SameLine();
ImGui::Text("%s", this->getVariableName().c_str());
ImGui::TableNextColumn();
ImGui::ColorButton("color", ImColor(this->getColor()), ImGuiColorEditFlags_NoTooltip, ImVec2(ImGui::GetColumnWidth(), ImGui::GetTextLineHeight()));
ImGui::TableNextColumn();
ImGui::Text("0x%08llx : 0x%08llx", this->getOffset(), this->getOffset() + this->getSize() - 1);
ImGui::TableNextColumn();
ImGui::Text("0x%04llx", this->getSize());
ImGui::TableNextColumn();
ImGui::TextColored(ImColor(0xFFD69C56), "enum"); ImGui::SameLine(); ImGui::Text("%s", PatternData::getTypeName().c_str());
ImGui::TableNextColumn();
ImGui::Text("%s", hex::format("%s (0x%0*lx)", valueString.c_str(), this->getSize() * 2, value).c_str());
}
[[nodiscard]] std::string getFormattedName() const override {
return "enum " + PatternData::getTypeName();
}
const auto& getEnumValues() const {
return this->m_enumValues;
}
private:
std::vector<std::pair<Token::IntegerLiteral, std::string>> m_enumValues;
};
class PatternDataBitfield : public PatternData {
public:
PatternDataBitfield(u64 offset, size_t size, std::vector<std::pair<std::string, size_t>> fields, u32 color = 0)
: PatternData(offset, size, color), m_fields(std::move(fields)) { }
PatternData* clone() override {
return new PatternDataBitfield(*this);
}
void createEntry(prv::Provider* &provider) override {
std::vector<u8> value(this->getSize(), 0);
provider->read(this->getOffset(), &value[0], value.size());
if (this->m_endian == std::endian::big)
std::reverse(value.begin(), value.end());
ImGui::TableNextRow();
ImGui::TableNextColumn();
bool open = ImGui::TreeNodeEx(this->getVariableName().c_str(), ImGuiTreeNodeFlags_SpanFullWidth);
ImGui::TableNextColumn();
ImGui::TableNextColumn();
ImGui::Text("0x%08llx : 0x%08llx", this->getOffset(), this->getOffset() + this->getSize() - 1);
ImGui::TableNextColumn();
ImGui::Text("0x%04llx", this->getSize());
ImGui::TableNextColumn();
ImGui::TextColored(ImColor(0xFFD69C56), "bitfield"); ImGui::SameLine(); ImGui::Text("%s", PatternData::getTypeName().c_str());
ImGui::TableNextColumn();
std::string valueString = "{ ";
for (u64 i = 0; i < value.size(); i++)
valueString += hex::format("%02x ", value[i]);
valueString += "}";
ImGui::TextUnformatted(valueString.c_str());
if (open) {
u16 bitOffset = 0;
for (auto &[entryName, entrySize] : this->m_fields) {
ImGui::TableNextRow();
ImGui::TreeNodeEx(this->getVariableName().c_str(), ImGuiTreeNodeFlags_Leaf | ImGuiTreeNodeFlags_NoTreePushOnOpen | ImGuiTreeNodeFlags_SpanFullWidth);
ImGui::TableNextColumn();
ImGui::Text("%s", entryName.c_str());
ImGui::TableNextColumn();
ImGui::ColorButton("color", ImColor(this->getColor()), ImGuiColorEditFlags_NoTooltip, ImVec2(ImGui::GetColumnWidth(), ImGui::GetTextLineHeight()));
ImGui::TableNextColumn();
ImGui::Text("0x%08llx : 0x%08llx", this->getOffset() + (bitOffset >> 3), this->getOffset() + ((bitOffset + entrySize) >> 3));
ImGui::TableNextColumn();
if (entrySize == 1)
ImGui::Text("%llu bit", entrySize);
else
ImGui::Text("%llu bits", entrySize);
ImGui::TableNextColumn();
ImGui::Text("%s", entryName.c_str());
ImGui::TableNextColumn();
{
u128 fieldValue = 0;
std::memcpy(&fieldValue, value.data() + (bitOffset / 8), (entrySize / 8) + 1);
ImGui::Text("%llx", hex::extract((bitOffset + entrySize) - 1 - ((bitOffset / 8) * 8), bitOffset - ((bitOffset / 8) * 8), fieldValue));
}
bitOffset += entrySize;
}
ImGui::TreePop();
}
}
[[nodiscard]] std::string getFormattedName() const override {
return "bitfield " + PatternData::getTypeName();
}
const auto& getFields() const {
return this->m_fields;
}
private:
std::vector<std::pair<std::string, size_t>> m_fields;
};
}

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@@ -0,0 +1,41 @@
#pragma once
#include <hex.hpp>
#include "token.hpp"
#include <functional>
#include <set>
#include <string>
#include <unordered_map>
#include <utility>
namespace hex::lang {
class Preprocessor {
public:
Preprocessor();
std::optional<std::string> preprocess(const std::string& code, bool initialRun = true);
void addPragmaHandler(const std::string &pragmaType, const std::function<bool(const std::string&)> &function);
void addDefaultPragmaHandlers();
const std::pair<u32, std::string>& getError() { return this->m_error; }
private:
using PreprocessorError = std::pair<u32, std::string>;
[[noreturn]] void throwPreprocessorError(std::string_view error, u32 lineNumber) const {
throw PreprocessorError(lineNumber, "Preprocessor: " + std::string(error));
}
std::unordered_map<std::string, std::function<bool(std::string)>> m_pragmaHandlers;
std::set<std::pair<std::string, std::string>> m_defines;
std::set<std::pair<std::string, std::string>> m_pragmas;
std::pair<u32, std::string> m_error;
};
}

243
include/lang/token.hpp Normal file
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@@ -0,0 +1,243 @@
#pragma once
#include <hex.hpp>
#include "helpers/utils.hpp"
#include <utility>
#include <string>
#include <variant>
namespace hex::lang {
class Token {
public:
enum class Type : u64 {
Keyword,
ValueType,
Operator,
Integer,
Identifier,
Separator
};
enum class Keyword {
Struct,
Union,
Using,
Enum,
Bitfield,
LittleEndian,
BigEndian,
If,
Else
};
enum class Operator {
AtDeclaration,
Assignment,
Inherit,
Plus,
Minus,
Star,
Slash,
ShiftLeft,
ShiftRight,
BitOr,
BitAnd,
BitXor,
BitNot,
BoolEquals,
BoolNotEquals,
BoolGreaterThan,
BoolLessThan,
BoolGreaterThanOrEquals,
BoolLessThanOrEquals,
BoolAnd,
BoolOr,
BoolXor,
BoolNot,
TernaryConditional
};
enum class ValueType {
Unsigned8Bit = 0x10,
Signed8Bit = 0x11,
Unsigned16Bit = 0x20,
Signed16Bit = 0x21,
Unsigned32Bit = 0x40,
Signed32Bit = 0x41,
Unsigned64Bit = 0x80,
Signed64Bit = 0x81,
Unsigned128Bit = 0x100,
Signed128Bit = 0x101,
Character = 0x13,
Boolean = 0x14,
Float = 0x42,
Double = 0x82,
CustomType = 0x00,
Padding = 0x1F,
Unsigned = 0xFF00,
Signed = 0xFF01,
FloatingPoint = 0xFF02,
Integer = 0xFF03,
Any = 0xFFFF
};
enum class Separator {
RoundBracketOpen,
RoundBracketClose,
CurlyBracketOpen,
CurlyBracketClose,
SquareBracketOpen,
SquareBracketClose,
Comma,
Dot,
ScopeResolution,
EndOfExpression,
EndOfProgram
};
using IntegerLiteral = std::pair<ValueType, std::variant<u8, s8, u16, s16, u32, s32, u64, s64, u128, s128, float, double>>;
using ValueTypes = std::variant<Keyword, std::string, Operator, IntegerLiteral, ValueType, Separator>;
Token(Type type, auto value, u32 lineNumber) : type(type), value(value), lineNumber(lineNumber) {
}
[[nodiscard]] constexpr static inline bool isUnsigned(const ValueType type) {
return (static_cast<u32>(type) & 0x0F) == 0x00;
}
[[nodiscard]] constexpr static inline bool isSigned(const ValueType type) {
return (static_cast<u32>(type) & 0x0F) == 0x01;
}
[[nodiscard]] constexpr static inline bool isFloatingPoint(const ValueType type) {
return (static_cast<u32>(type) & 0x0F) == 0x02;
}
[[nodiscard]] constexpr static inline u32 getTypeSize(const ValueType type) {
return static_cast<u32>(type) >> 4;
}
[[nodiscard]] constexpr static auto getTypeName(const lang::Token::ValueType type) {
switch (type) {
case ValueType::Signed8Bit: return "s8";
case ValueType::Signed16Bit: return "s16";
case ValueType::Signed32Bit: return "s32";
case ValueType::Signed64Bit: return "s64";
case ValueType::Signed128Bit: return "s128";
case ValueType::Unsigned8Bit: return "u8";
case ValueType::Unsigned16Bit: return "u16";
case ValueType::Unsigned32Bit: return "u32";
case ValueType::Unsigned64Bit: return "u64";
case ValueType::Unsigned128Bit: return "u128";
case ValueType::Float: return "float";
case ValueType::Double: return "double";
case ValueType::Character: return "char";
default: return "< ??? >";
}
}
bool operator==(const ValueTypes &other) const {
if (this->type == Type::Integer || this->type == Type::Identifier)
return true;
else if (this->type == Type::ValueType) {
auto otherValueType = std::get_if<ValueType>(&other);
auto valueType = std::get_if<ValueType>(&this->value);
if (otherValueType == nullptr) return false;
if (valueType == nullptr) return false;
if (*otherValueType == *valueType)
return true;
else if (*otherValueType == ValueType::Any)
return *valueType != ValueType::CustomType && *valueType != ValueType::Padding;
else if (*otherValueType == ValueType::Unsigned)
return isUnsigned(*valueType);
else if (*otherValueType == ValueType::Signed)
return isSigned(*valueType);
else if (*otherValueType == ValueType::FloatingPoint)
return isFloatingPoint(*valueType);
else if (*otherValueType == ValueType::Integer)
return isUnsigned(*valueType) || isSigned(*valueType);
}
else
return other == this->value;
return false;
}
bool operator!=(const ValueTypes &other) const {
return !operator==(other);
}
Type type;
ValueTypes value;
u32 lineNumber;
};
}
#define COMPONENT(type, value) hex::lang::Token::Type::type, hex::lang::Token::type::value
#define KEYWORD_STRUCT COMPONENT(Keyword, Struct)
#define KEYWORD_UNION COMPONENT(Keyword, Union)
#define KEYWORD_USING COMPONENT(Keyword, Using)
#define KEYWORD_ENUM COMPONENT(Keyword, Enum)
#define KEYWORD_BITFIELD COMPONENT(Keyword, Bitfield)
#define KEYWORD_LE COMPONENT(Keyword, LittleEndian)
#define KEYWORD_BE COMPONENT(Keyword, BigEndian)
#define KEYWORD_IF COMPONENT(Keyword, If)
#define KEYWORD_ELSE COMPONENT(Keyword, Else)
#define INTEGER hex::lang::Token::Type::Integer, hex::lang::Token::IntegerLiteral(hex::lang::Token::ValueType::Any, u64(0))
#define IDENTIFIER hex::lang::Token::Type::Identifier, ""
#define OPERATOR_AT COMPONENT(Operator, AtDeclaration)
#define OPERATOR_ASSIGNMENT COMPONENT(Operator, Assignment)
#define OPERATOR_INHERIT COMPONENT(Operator, Inherit)
#define OPERATOR_PLUS COMPONENT(Operator, Plus)
#define OPERATOR_MINUS COMPONENT(Operator, Minus)
#define OPERATOR_STAR COMPONENT(Operator, Star)
#define OPERATOR_SLASH COMPONENT(Operator, Slash)
#define OPERATOR_SHIFTLEFT COMPONENT(Operator, ShiftLeft)
#define OPERATOR_SHIFTRIGHT COMPONENT(Operator, ShiftRight)
#define OPERATOR_BITOR COMPONENT(Operator, BitOr)
#define OPERATOR_BITAND COMPONENT(Operator, BitAnd)
#define OPERATOR_BITXOR COMPONENT(Operator, BitXor)
#define OPERATOR_BITNOT COMPONENT(Operator, BitNot)
#define OPERATOR_BOOLEQUALS COMPONENT(Operator, BoolEquals)
#define OPERATOR_BOOLNOTEQUALS COMPONENT(Operator, BoolNotEquals)
#define OPERATOR_BOOLGREATERTHAN COMPONENT(Operator, BoolGreaterThan)
#define OPERATOR_BOOLLESSTHAN COMPONENT(Operator, BoolLessThan)
#define OPERATOR_BOOLGREATERTHANOREQUALS COMPONENT(Operator, BoolGreaterThanOrEquals)
#define OPERATOR_BOOLLESSTHANOREQUALS COMPONENT(Operator, BoolLessThanOrEquals)
#define OPERATOR_BOOLAND COMPONENT(Operator, BoolAnd)
#define OPERATOR_BOOLOR COMPONENT(Operator, BoolOr)
#define OPERATOR_BOOLXOR COMPONENT(Operator, BoolXor)
#define OPERATOR_BOOLNOT COMPONENT(Operator, BoolNot)
#define OPERATOR_TERNARYCONDITIONAL COMPONENT(Operator, TernaryConditional)
#define VALUETYPE_CUSTOMTYPE COMPONENT(ValueType, CustomType)
#define VALUETYPE_PADDING COMPONENT(ValueType, Padding)
#define VALUETYPE_UNSIGNED COMPONENT(ValueType, Unsigned)
#define VALUETYPE_SIGNED COMPONENT(ValueType, Signed)
#define VALUETYPE_FLOATINGPOINT COMPONENT(ValueType, FloatingPoint)
#define VALUETYPE_INTEGER COMPONENT(ValueType, Integer)
#define VALUETYPE_ANY COMPONENT(ValueType, Any)
#define SEPARATOR_ROUNDBRACKETOPEN COMPONENT(Separator, RoundBracketOpen)
#define SEPARATOR_ROUNDBRACKETCLOSE COMPONENT(Separator, RoundBracketClose)
#define SEPARATOR_CURLYBRACKETOPEN COMPONENT(Separator, CurlyBracketOpen)
#define SEPARATOR_CURLYBRACKETCLOSE COMPONENT(Separator, CurlyBracketClose)
#define SEPARATOR_SQUAREBRACKETOPEN COMPONENT(Separator, SquareBracketOpen)
#define SEPARATOR_SQUAREBRACKETCLOSE COMPONENT(Separator, SquareBracketClose)
#define SEPARATOR_COMMA COMPONENT(Separator, Comma)
#define SEPARATOR_DOT COMPONENT(Separator, Dot)
#define SEPARATOR_SCOPE_RESOLUTION COMPONENT(Separator, ScopeResolution)
#define SEPARATOR_ENDOFEXPRESSION COMPONENT(Separator, EndOfExpression)
#define SEPARATOR_ENDOFPROGRAM COMPONENT(Separator, EndOfProgram)

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@@ -0,0 +1,33 @@
#pragma once
#include <hex.hpp>
#include "token.hpp"
#include "ast_node.hpp"
#include <string>
#include <vector>
namespace hex::lang {
class Validator {
public:
Validator();
bool validate(const std::vector<ASTNode*>& ast);
void printAST(const std::vector<ASTNode*>& ast);
const std::pair<u32, std::string>& getError() { return this->m_error; }
private:
std::pair<u32, std::string> m_error;
using ValidatorError = std::pair<u32, std::string>;
[[noreturn]] void throwValidateError(std::string_view error, u32 lineNumber) const {
throw ValidatorError(lineNumber, error);
}
};
}

View File

@@ -1,81 +0,0 @@
#pragma once
#include "token.hpp"
#include <optional>
#include <vector>
namespace hex::lang {
class ASTNode {
public:
enum class Type {
VariableDecl,
TypeDecl,
Struct,
Scope,
};
explicit ASTNode(Type type) : m_type(type) {}
virtual ~ASTNode() = default;
Type getType() { return this->m_type; }
private:
Type m_type;
};
class ASTNodeVariableDecl : public ASTNode {
public:
explicit ASTNodeVariableDecl(const Token::TypeToken::Type &type, const std::string &name, const std::string& customTypeName = "", std::optional<u64> offset = { }, size_t arraySize = 1)
: ASTNode(Type::VariableDecl), m_type(type), m_name(name), m_customTypeName(customTypeName), m_offset(offset), m_arraySize(arraySize) { }
const Token::TypeToken::Type& getVariableType() const { return this->m_type; }
const std::string& getCustomVariableTypeName() const { return this->m_customTypeName; }
const std::string& getVariableName() const { return this->m_name; };
std::optional<u64> getOffset() const { return this->m_offset; }
size_t getArraySize() const { return this->m_arraySize; }
private:
Token::TypeToken::Type m_type;
std::string m_name, m_customTypeName;
std::optional<u64> m_offset;
size_t m_arraySize;
};
class ASTNodeScope : public ASTNode {
public:
explicit ASTNodeScope(std::vector<ASTNode*> nodes) : ASTNode(Type::Scope), m_nodes(nodes) { }
std::vector<ASTNode*> &getNodes() { return this->m_nodes; }
private:
std::vector<ASTNode*> m_nodes;
};
class ASTNodeStruct : public ASTNode {
public:
explicit ASTNodeStruct(std::string name, std::vector<ASTNode*> nodes)
: ASTNode(Type::Struct), m_name(name), m_nodes(nodes) { }
const std::string& getName() const { return this->m_name; }
std::vector<ASTNode*> &getNodes() { return this->m_nodes; }
private:
std::string m_name;
std::vector<ASTNode*> m_nodes;
};
class ASTNodeTypeDecl : public ASTNode {
public:
explicit ASTNodeTypeDecl(const Token::TypeToken::Type &type, const std::string &name, const std::string& customTypeName = "")
: ASTNode(Type::TypeDecl), m_type(type), m_name(name), m_customTypeName(customTypeName) { }
const std::string& getTypeName() const { return this->m_name; };
const Token::TypeToken::Type& getAssignedType() const { return this->m_type; }
const std::string& getAssignedCustomTypeName() const { return this->m_customTypeName; }
private:
Token::TypeToken::Type m_type;
std::string m_name, m_customTypeName;
};
}

View File

@@ -1,19 +0,0 @@
#pragma once
#include <hex.hpp>
#include "token.hpp"
#include <string>
#include <vector>
namespace hex::lang {
class Lexer {
public:
Lexer();
std::pair<Result, std::vector<Token>> lex(const std::string& code);
};
}

View File

@@ -1,19 +0,0 @@
#pragma once
#include <hex.hpp>
#include "token.hpp"
#include "ast_node.hpp"
#include <vector>
namespace hex::lang {
class Parser {
public:
Parser();
std::pair<Result, std::vector<ASTNode*>> parse(const std::vector<Token> &tokens);
};
}

View File

@@ -1,21 +0,0 @@
#pragma once
#include <cstdint>
namespace hex::lang {
class Result {
public:
constexpr Result(const std::uint8_t module, const std::uint32_t desc) noexcept : m_result((module << 24) | (desc & 0x00FFFFFF)) { }
constexpr std::uint32_t getResult() const noexcept { return this->m_result; }
constexpr std::uint8_t getModule() const noexcept { return this->m_result >> 24; }
constexpr std::uint32_t getDescription() const noexcept { return this->m_result & 0x00FFFFFF; }
constexpr bool succeeded() const noexcept { return this->m_result == 0; }
constexpr bool failed() const noexcept { return !succeeded(); }
private:
const std::uint32_t m_result;
};
}

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@@ -1,12 +0,0 @@
#pragma once
#include "result.hpp"
namespace hex::lang {
constexpr Result ResultSuccess(0, 0);
constexpr Result ResultLexicalError(1, 1);
constexpr Result ResultParseError(2, 1);
}

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@@ -1,61 +0,0 @@
#pragma once
#include <hex.hpp>
#include <string>
namespace hex::lang {
struct Token {
enum class Type : u64 {
Keyword,
Type,
Operator,
Integer,
Identifier,
EndOfExpression,
ScopeOpen,
ScopeClose,
ArrayOpen,
ArrayClose,
Separator,
EndOfProgram
} type;
struct KeywordToken {
enum class Keyword {
Struct,
Using
} keyword;
} keywordToken;
struct IdentifierToken {
std::string identifier;
} identifierToken;
struct OperatorToken {
enum class Operator {
AtDeclaration,
Assignment
} op;
} operatorToken;
struct IntegerToken {
s128 integer;
} integerToken;
struct TypeToken {
enum class Type {
Unsigned8Bit = 0x10,
Signed8Bit = 0x11,
Unsigned16Bit = 0x20,
Signed16Bit = 0x21,
Unsigned32Bit = 0x40,
Signed32Bit = 0x41,
Unsigned64Bit = 0x80,
Signed64Bit = 0x81,
Unsigned128Bit = 0x100,
Signed128Bit = 0x101,
Float = 0x42,
Double = 0x82,
CustomType = 0x00
} type;
} typeToken;
};
}

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@@ -4,6 +4,16 @@
#include <string_view>
#include <sys/stat.h>
#if defined(OS_WINDOWS)
#include <windows.h>
#else
#include <sys/mman.h>
#include <unistd.h>
#include <sys/fcntl.h>
#endif
namespace hex::prv {
class FileProvider : public Provider {
@@ -16,11 +26,27 @@ namespace hex::prv {
bool isWritable() override;
void read(u64 offset, void *buffer, size_t size) override;
void write(u64 offset, void *buffer, size_t size) override;
size_t getSize() override;
void write(u64 offset, const void *buffer, size_t size) override;
void readRaw(u64 offset, void *buffer, size_t size) override;
void writeRaw(u64 offset, const void *buffer, size_t size) override;
size_t getActualSize() override;
std::vector<std::pair<std::string, std::string>> getDataInformation() override;
private:
FILE *m_file;
#if defined(OS_WINDOWS)
HANDLE m_file;
HANDLE m_mapping;
#else
int m_file;
#endif
std::string m_path;
void *m_mappedFile;
size_t m_fileSize;
bool m_fileStatsValid = false;
struct stat m_fileStats = { 0 };
bool m_readable, m_writable;
};

View File

@@ -1,21 +0,0 @@
#pragma once
#include <hex.hpp>
namespace hex::prv {
class Provider {
public:
Provider() = default;
virtual ~Provider() = default;
virtual bool isAvailable() = 0;
virtual bool isReadable() = 0;
virtual bool isWritable() = 0;
virtual void read(u64 offset, void *buffer, size_t size) = 0;
virtual void write(u64 offset, void *buffer, size_t size) = 0;
virtual size_t getSize() = 0;
};
}

View File

@@ -1,11 +0,0 @@
#pragma once
#include <hex.hpp>
#include <array>
#include <optional>
#include <string>
namespace hex {
}

View File

@@ -1,20 +0,0 @@
#pragma once
#include <hex.hpp>
#include <string>
namespace hex {
struct Highlight {
Highlight(u64 offset, size_t size, u32 color, std::string name)
: offset(offset), size(size), color(color), name(name) {
}
u64 offset;
size_t size;
u32 color;
std::string name;
};
}

View File

@@ -1,37 +0,0 @@
#pragma once
#include <hex.hpp>
#include "imgui.h"
#include "event.hpp"
namespace hex {
class View {
public:
View() { }
virtual ~View() { }
virtual void createView() = 0;
virtual void createMenu() { }
virtual bool handleShortcut(int key, int mods) { return false; }
protected:
void subscribeEvent(Events eventType, std::function<void(void*)> callback) {
View::s_eventManager.subscribe(eventType, this, callback);
}
void unsubscribeEvent(Events eventType) {
View::s_eventManager.unsubscribe(eventType, this);
}
void postEvent(Events eventType, void *userData = nullptr) {
View::s_eventManager.post(eventType, userData);
}
private:
static inline EventManager s_eventManager;
};
}

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@@ -0,0 +1,26 @@
#pragma once
#include "views/view.hpp"
#include <vector>
#include <list>
#include "helpers/utils.hpp"
namespace hex {
namespace prv { class Provider; }
class ViewBookmarks : public View {
public:
explicit ViewBookmarks();
~ViewBookmarks() override;
void drawContent() override;
void drawMenu() override;
private:
std::list<Bookmark> m_bookmarks;
};
}

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@@ -0,0 +1,40 @@
#pragma once
#include <hex.hpp>
#include "imgui.h"
#include "views/view.hpp"
#include "lang/pattern_data.hpp"
#include <vector>
#include <tuple>
#include <cstdio>
namespace hex {
namespace prv { class Provider; }
class ViewCommandPalette : public View {
public:
ViewCommandPalette();
~ViewCommandPalette() override;
void drawContent() override;
void drawMenu() override;
bool handleShortcut(int key, int mods) override;
bool hasViewMenuItemEntry() override { return false; }
ImVec2 getMinSize() override { return ImVec2(400, 100); }
ImVec2 getMaxSize() override { return ImVec2(400, 100); }
private:
bool m_justOpened = false;
std::vector<char> m_commandBuffer;
std::vector<std::string> m_lastResults;
std::string m_exactResult;
std::vector<std::string> getCommandResults(std::string_view command);
};
}

View File

@@ -0,0 +1,77 @@
#pragma once
#include "views/view.hpp"
#include <bit>
#include <cstdio>
#include <ctime>
#include <string>
namespace hex {
namespace prv { class Provider; }
struct GUID {
u32 data1;
u16 data2;
u16 data3;
u8 data4[8];
};
union PreviewData {
u8 unsigned8;
s8 signed8;
u16 unsigned16;
s16 signed16;
u32 unsigned32;
s32 signed32;
u64 unsigned64;
s64 signed64;
char8_t ansiChar;
char16_t wideChar;
u8 utf8Char[4];
float float32;
double float64;
#if defined(OS_WINDOWS) && defined(ARCH_64_BIT)
__time32_t time32;
__time64_t time64;
#else
time_t time;
#endif
GUID guid;
};
struct CachedData {
CachedData(std::string name, std::string value, size_t size) : name(name), value(value), size(size) { }
std::string name;
std::string value;
size_t size;
};
enum class NumberDisplayStyle {
Decimal,
Hexadecimal,
Octal
};
class ViewDataInspector : public View {
public:
explicit ViewDataInspector();
~ViewDataInspector() override;
void drawContent() override;
void drawMenu() override;
private:
bool m_shouldInvalidate = true;
std::endian m_endian = std::endian::native;
NumberDisplayStyle m_numberDisplayStyle = NumberDisplayStyle::Decimal;
PreviewData m_previewData = { 0 };
size_t m_validBytes = 0;
std::vector<CachedData> m_cachedData;
};
}

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@@ -0,0 +1,49 @@
#pragma once
#include "helpers/disassembler.hpp"
#include "views/view.hpp"
#include <capstone/capstone.h>
#include <cstdio>
#include <string>
#include <vector>
namespace hex {
namespace prv { class Provider; }
struct Disassembly {
u64 address;
u64 offset;
size_t size;
std::string bytes;
std::string mnemonic;
std::string operators;
};
class ViewDisassembler : public View {
public:
explicit ViewDisassembler();
~ViewDisassembler() override;
void drawContent() override;
void drawMenu() override;
private:
bool m_shouldInvalidate = false;
u64 m_baseAddress = 0;
u64 m_codeRegion[2] = { 0 };
bool m_shouldMatchSelection = false;
Architecture m_architecture = Architecture::ARM;
cs_mode m_modeBasicARM = cs_mode(0), m_modeExtraARM = cs_mode(0), m_modeBasicMIPS = cs_mode(0), m_modeBasicPPC = cs_mode(0), m_modeBasicX86 = cs_mode(0);
bool m_littleEndianMode = true, m_micoMode = false, m_sparcV9Mode = false;
std::vector<Disassembly> m_disassembly;
};
}

View File

@@ -10,19 +10,18 @@ namespace hex {
class ViewHashes : public View {
public:
explicit ViewHashes(prv::Provider* &dataProvider);
explicit ViewHashes();
~ViewHashes() override;
void createView() override;
void createMenu() override;
void drawContent() override;
void drawMenu() override;
private:
prv::Provider* &m_dataProvider;
bool m_windowOpen = true;
bool m_shouldInvalidate = true;
int m_currHashFunction = 0;
int m_hashStart = 0, m_hashEnd = 0;
u64 m_hashRegion[2] = { 0 };
bool m_shouldMatchSelection = false;
static constexpr const char* HashFunctionNames[] = { "CRC16", "CRC32", "MD4", "MD5", "SHA-1", "SHA-224", "SHA-256", "SHA-384", "SHA-512" };
};

View File

@@ -0,0 +1,37 @@
#pragma once
#include <hex.hpp>
#include "imgui.h"
#include "views/view.hpp"
#include "lang/pattern_data.hpp"
#include <vector>
#include <tuple>
#include <cstdio>
namespace hex {
namespace prv { class Provider; }
class ViewHelp : public View {
public:
ViewHelp();
~ViewHelp() override;
void drawContent() override;
void drawMenu() override;
bool hasViewMenuItemEntry() override { return false; }
private:
bool m_aboutWindowOpen = false;
bool m_patternHelpWindowOpen = false;
bool m_mathHelpWindowOpen = false;
void drawAboutPopup();
void drawPatternHelpPopup();
void drawMathEvaluatorHelp();
};
}

View File

@@ -1,47 +1,69 @@
#pragma once
#include "utils.hpp"
#include "helpers/utils.hpp"
#include "views/view.hpp"
#include "imgui_memory_editor.h"
#include "imfilebrowser.h"
#include "ImGuiFileBrowser.h"
#include <tuple>
#include <random>
#include <vector>
#include "views/highlight.hpp"
#include "lang/pattern_data.hpp"
namespace hex {
namespace prv { class Provider; }
using SearchFunction = std::vector<std::pair<u64, u64>> (*)(prv::Provider* &provider, std::string string);
class ViewHexEditor : public View {
public:
ViewHexEditor(prv::Provider* &dataProvider, std::vector<Highlight> &highlights);
ViewHexEditor(std::vector<lang::PatternData*> &patternData);
~ViewHexEditor() override;
void createView() override;
void createMenu() override;
void drawContent() override;
void drawMenu() override;
bool handleShortcut(int key, int mods) override;
private:
MemoryEditor m_memoryEditor;
imgui_addons::ImGuiFileBrowser m_fileBrowser;
ImGui::FileBrowser m_fileBrowser;
std::vector<lang::PatternData*> &m_patternData;
std::map<u64, u32> m_highlightedBytes;
char m_searchStringBuffer[0xFFFF] = { 0 };
char m_searchHexBuffer[0xFFFF] = { 0 };
SearchFunction m_searchFunction = nullptr;
std::vector<std::pair<u64, u64>> *m_lastSearchBuffer;
prv::Provider* &m_dataProvider;
std::vector<Highlight> &m_highlights;
char m_searchBuffer[0xFFFF] = { 0 };
s64 m_lastSearchIndex = 0;
std::vector<std::pair<u64, u64>> m_lastSearch;
u64 m_gotoAddress = 0;
std::vector<std::pair<u64, u64>> m_lastStringSearch;
std::vector<std::pair<u64, u64>> m_lastHexSearch;
s64 m_gotoAddress = 0;
std::vector<u8> m_dataToSave;
std::string m_loaderScriptScriptPath;
std::string m_loaderScriptFilePath;
void drawSearchPopup();
void drawGotoPopup();
void openFile(std::string path);
bool saveToFile(std::string path, const std::vector<u8>& data);
bool loadFromFile(std::string path, std::vector<u8>& data);
enum class Language { C, Cpp, CSharp, Rust, Python, Java, JavaScript };
void copyBytes();
void copyString();
void copyLanguageArray(Language language);
void copyHexView();
void copyHexViewHTML();
};
}

View File

@@ -13,22 +13,23 @@ namespace hex {
class ViewInformation : public View {
public:
explicit ViewInformation(prv::Provider* &dataProvider);
explicit ViewInformation();
~ViewInformation() override;
void createView() override;
void createMenu() override;
void drawContent() override;
void drawMenu() override;
private:
prv::Provider* &m_dataProvider;
bool m_windowOpen = true;
bool m_dataValid = false;
u32 m_blockSize = 0;
float m_averageEntropy = 0;
float m_highestBlockEntropy = 0;
std::vector<float> m_blockEntropy;
std::array<float, 256> m_valueCounts = { 0 };
bool m_shouldInvalidate = true;
bool m_shouldInvalidate = false;
std::pair<u64, u64> m_analyzedRegion = { 0, 0 };
std::string m_fileDescription;
std::string m_mimeType;

View File

@@ -0,0 +1,26 @@
#pragma once
#include <hex.hpp>
#include "imgui.h"
#include "views/view.hpp"
#include <optional>
namespace hex {
namespace prv { class Provider; }
class ViewPatches : public View {
public:
explicit ViewPatches();
~ViewPatches() override;
void drawContent() override;
void drawMenu() override;
private:
u64 m_selectedPatch;
};
}

View File

@@ -1,41 +1,39 @@
#pragma once
#include "parser/ast_node.hpp"
#include "parser/parser.hpp"
#include "parser/lexer.hpp"
#include "lang/ast_node.hpp"
#include "views/view.hpp"
#include "lang/pattern_data.hpp"
#include "providers/provider.hpp"
#include <concepts>
#include <cstring>
#include <filesystem>
#include <thread>
#include "views/highlight.hpp"
#include "imfilebrowser.h"
#include "ImGuiFileBrowser.h"
#include "TextEditor.h"
namespace hex {
class ViewPattern : public View {
public:
explicit ViewPattern(std::vector<Highlight> &highlights);
explicit ViewPattern(std::vector<lang::PatternData*> &patternData);
~ViewPattern() override;
void createMenu() override;
void createView() override;
void drawMenu() override;
void drawContent() override;
private:
char *m_buffer;
std::vector<lang::PatternData*> &m_patternData;
std::filesystem::path m_possiblePatternFile;
std::vector<Highlight> &m_highlights;
bool m_windowOpen = true;
TextEditor m_textEditor;
imgui_addons::ImGuiFileBrowser m_fileBrowser;
ImGui::FileBrowser m_fileBrowser;
void setHighlight(u64 offset, size_t size, std::string name, u32 color = 0);
void loadPatternFile(std::string path);
void clearPatternData();
void parsePattern(char *buffer);
s32 highlightUsingDecls(std::vector<lang::ASTNode*> &ast, lang::ASTNodeTypeDecl* currTypeDeclNode, lang::ASTNodeVariableDecl* currVarDec, u64 offset);
s32 highlightStruct(std::vector<lang::ASTNode*> &ast, lang::ASTNodeStruct* currStructNode, u64 offset);
};
}

View File

@@ -4,7 +4,7 @@
#include "imgui.h"
#include "views/view.hpp"
#include "views/highlight.hpp"
#include "lang/pattern_data.hpp"
#include <vector>
#include <tuple>
@@ -16,16 +16,16 @@ namespace hex {
class ViewPatternData : public View {
public:
ViewPatternData(prv::Provider* &dataProvider, std::vector<Highlight> &highlights);
ViewPatternData(std::vector<lang::PatternData*> &patternData);
~ViewPatternData() override;
void createView() override;
void createMenu() override;
void drawContent() override;
void drawMenu() override;
private:
prv::Provider* &m_dataProvider;
std::vector<Highlight> &m_highlights;
bool m_windowOpen = true;
std::vector<lang::PatternData*> &m_patternData;
std::vector<lang::PatternData*> m_sortedPatternData;
};
}

View File

@@ -0,0 +1,39 @@
#pragma once
#include "views/view.hpp"
#include <cstdio>
#include <string>
namespace hex {
namespace prv { class Provider; }
struct FoundString {
std::string string;
u64 offset;
size_t size;
};
class ViewStrings : public View {
public:
explicit ViewStrings();
~ViewStrings() override;
void drawContent() override;
void drawMenu() override;
private:
bool m_shouldInvalidate = false;
std::vector<FoundString> m_foundStrings;
int m_minimumLength = 5;
char *m_filter;
std::string m_selectedString;
std::string m_demangledName;
void createStringContextMenu(const FoundString &foundString);
};
}

View File

@@ -0,0 +1,49 @@
#pragma once
#include <hex.hpp>
#include "imgui.h"
#include "views/view.hpp"
#include "helpers/math_evaluator.hpp"
#include <array>
#include <string>
namespace hex {
namespace prv { class Provider; }
class ViewTools : public View {
public:
ViewTools();
~ViewTools() override;
void drawContent() override;
void drawMenu() override;
private:
char *m_mangledBuffer = nullptr;
std::string m_demangledName;
bool m_asciiTableShowOctal = false;
char *m_regexInput = nullptr;
char *m_regexPattern = nullptr;
char *m_replacePattern = nullptr;
std::string m_regexOutput;
std::array<float, 4> m_pickedColor;
MathEvaluator m_mathEvaluator;
std::vector<long double> m_mathHistory;
std::string m_lastMathError;
char *m_mathInput = nullptr;
void drawDemangler();
void drawASCIITable();
void drawRegexReplacer();
void drawColorPicker();
void drawMathEvaluator();
};
}

View File

@@ -1,12 +1,14 @@
#pragma once
#include <concepts>
#include <filesystem>
#include <memory>
#include <vector>
#include "helpers/utils.hpp"
#include "views/view.hpp"
struct GLFWwindow;
struct ImGuiSettingsHandler;
namespace hex {
@@ -17,25 +19,38 @@ namespace hex {
void loop();
template<std::derived_from<View> T, typename ... Args>
template<derived_from<View> T, typename ... Args>
T* addView(Args&& ... args) {
this->m_views.emplace_back(new T(std::forward<Args>(args)...));
return static_cast<T*>(this->m_views.back());
}
friend void *ImHexSettingsHandler_ReadOpenFn(ImGuiContext *ctx, ImGuiSettingsHandler *, const char *);
friend void ImHexSettingsHandler_ReadLine(ImGuiContext*, ImGuiSettingsHandler *handler, void *, const char* line);
friend void ImHexSettingsHandler_ApplyAll(ImGuiContext *ctx, ImGuiSettingsHandler *handler);
friend void ImHexSettingsHandler_WriteAll(ImGuiContext* ctx, ImGuiSettingsHandler *handler, ImGuiTextBuffer *buf);
bool setFont(const std::filesystem::path &font_path);
private:
void frameBegin();
void frameEnd();
void initGLFW();
void initImGui();
void initPlugins();
void deinitGLFW();
void deinitImGui();
void deinitPlugins();
GLFWwindow* m_window;
std::vector<View*> m_views;
std::vector<View*> m_pluginViews;
float m_globalScale = 1.0f, m_fontScale = 1.0f;
bool m_fpsVisible = false;
bool m_demoWindowOpen = false;
static inline std::tuple<int, int> s_currShortcut = { -1, -1 };
};

View File

@@ -1,721 +0,0 @@
/*
MIT License
Copyright (c) 2019-2020 Zhuang Guan
https://github.com/AirGuanZ
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#pragma once
#include <algorithm>
#include <array>
#include <cstring>
#include <filesystem>
#include <memory>
#include <set>
#include <string>
#include <vector>
#ifndef IMGUI_VERSION
# error "include imgui.h before this header"
#endif
using ImGuiFileBrowserFlags = int;
enum ImGuiFileBrowserFlags_
{
ImGuiFileBrowserFlags_SelectDirectory = 1 << 0, // select directory instead of regular file
ImGuiFileBrowserFlags_EnterNewFilename = 1 << 1, // allow user to enter new filename when selecting regular file
ImGuiFileBrowserFlags_NoModal = 1 << 2, // file browsing window is modal by default. specify this to use a popup window
ImGuiFileBrowserFlags_NoTitleBar = 1 << 3, // hide window title bar
ImGuiFileBrowserFlags_NoStatusBar = 1 << 4, // hide status bar at the bottom of browsing window
ImGuiFileBrowserFlags_CloseOnEsc = 1 << 5, // close file browser when pressing 'ESC'
ImGuiFileBrowserFlags_CreateNewDir = 1 << 6, // allow user to create new directory
ImGuiFileBrowserFlags_MultipleSelection = 1 << 7, // allow user to select multiple files. this will hide ImGuiFileBrowserFlags_EnterNewFilename
};
namespace ImGui
{
class FileBrowser
{
public:
// pwd is set to current working directory by default
explicit FileBrowser(ImGuiFileBrowserFlags flags = 0);
FileBrowser(const FileBrowser &copyFrom);
FileBrowser &operator=(const FileBrowser &copyFrom);
// set the window size (in pixels)
// default is (700, 450)
void SetWindowSize(int width, int height) noexcept;
// set the window title text
void SetTitle(std::string title);
// open the browsing window
void Open();
// close the browsing window
void Close();
// the browsing window is opened or not
bool IsOpened() const noexcept;
// display the browsing window if opened
void Display();
// returns true when there is a selected filename and the "ok" button was clicked
bool HasSelected() const noexcept;
// set current browsing directory
bool SetPwd(const std::filesystem::path &pwd =
std::filesystem::current_path());
// get current browsing directory
const std::filesystem::path &GetPwd() const noexcept;
// returns selected filename. make sense only when HasSelected returns true
// when ImGuiFileBrowserFlags_MultipleSelection is enabled, only one of
// selected filename will be returned
std::filesystem::path GetSelected() const;
// returns all selected filenames.
// when ImGuiFileBrowserFlags_MultipleSelection is enabled, use this
// instead of GetSelected
std::vector<std::filesystem::path> GetMultiSelected() const;
// set selected filename to empty
void ClearSelected();
// set file type filters. eg. { ".h", ".cpp", ".hpp", ".cc", ".inl" }
void SetTypeFilters(const std::vector<const char*> &typeFilters);
private:
template <class Functor>
struct ScopeGuard
{
ScopeGuard(Functor&& t) : func(std::move(t)) { }
~ScopeGuard()
{
func();
}
private:
Functor func;
};
void SetPwdUncatched(const std::filesystem::path &pwd);
#ifdef _WIN32
static std::uint32_t GetDrivesBitMask();
#endif
// for c++17 compatibility
#if defined(__cpp_lib_char8_t)
static std::string u8StrToStr(std::u8string s);
#endif
static std::string u8StrToStr(std::string s);
int width_;
int height_;
ImGuiFileBrowserFlags flags_;
std::string title_;
std::string openLabel_;
bool openFlag_;
bool closeFlag_;
bool isOpened_;
bool ok_;
std::string statusStr_;
std::vector<const char*> typeFilters_;
int typeFilterIndex_;
std::filesystem::path pwd_;
std::set<std::filesystem::path> selectedFilenames_;
struct FileRecord
{
bool isDir = false;
std::filesystem::path name;
std::string showName;
std::filesystem::path extension;
};
std::vector<FileRecord> fileRecords_;
// IMPROVE: truncate when selectedFilename_.length() > inputNameBuf_.size() - 1
static constexpr size_t INPUT_NAME_BUF_SIZE = 512;
std::unique_ptr<std::array<char, INPUT_NAME_BUF_SIZE>> inputNameBuf_;
std::string openNewDirLabel_;
std::unique_ptr<std::array<char, INPUT_NAME_BUF_SIZE>> newDirNameBuf_;
#ifdef _WIN32
uint32_t drives_;
#endif
};
} // namespace ImGui
inline ImGui::FileBrowser::FileBrowser(ImGuiFileBrowserFlags flags)
: width_(700), height_(450), flags_(flags),
openFlag_(false), closeFlag_(false), isOpened_(false), ok_(false),
inputNameBuf_(std::make_unique<std::array<char, INPUT_NAME_BUF_SIZE>>())
{
if(flags_ & ImGuiFileBrowserFlags_CreateNewDir)
newDirNameBuf_ = std::make_unique<
std::array<char, INPUT_NAME_BUF_SIZE>>();
inputNameBuf_->front() = '\0';
inputNameBuf_->back() = '\0';
SetTitle("file browser");
SetPwd(std::filesystem::current_path());
typeFilters_.clear();
typeFilterIndex_ = 0;
#ifdef _WIN32
drives_ = GetDrivesBitMask();
#endif
}
inline ImGui::FileBrowser::FileBrowser(const FileBrowser &copyFrom)
: FileBrowser()
{
*this = copyFrom;
}
inline ImGui::FileBrowser &ImGui::FileBrowser::operator=(
const FileBrowser &copyFrom)
{
flags_ = copyFrom.flags_;
SetTitle(copyFrom.title_);
openFlag_ = copyFrom.openFlag_;
closeFlag_ = copyFrom.closeFlag_;
isOpened_ = copyFrom.isOpened_;
ok_ = copyFrom.ok_;
statusStr_ = "";
pwd_ = copyFrom.pwd_;
selectedFilenames_ = copyFrom.selectedFilenames_;
fileRecords_ = copyFrom.fileRecords_;
*inputNameBuf_ = *copyFrom.inputNameBuf_;
if(flags_ & ImGuiFileBrowserFlags_CreateNewDir)
{
newDirNameBuf_ = std::make_unique<
std::array<char, INPUT_NAME_BUF_SIZE>>();
*newDirNameBuf_ = *copyFrom.newDirNameBuf_;
}
return *this;
}
inline void ImGui::FileBrowser::SetWindowSize(int width, int height) noexcept
{
assert(width > 0 && height > 0);
width_ = width;
height_ = height;
}
inline void ImGui::FileBrowser::SetTitle(std::string title)
{
title_ = std::move(title);
openLabel_ = title_ + "##filebrowser_" +
std::to_string(reinterpret_cast<size_t>(this));
openNewDirLabel_ = "new dir##new_dir_" +
std::to_string(reinterpret_cast<size_t>(this));
}
inline void ImGui::FileBrowser::Open()
{
ClearSelected();
statusStr_ = std::string();
openFlag_ = true;
closeFlag_ = false;
}
inline void ImGui::FileBrowser::Close()
{
ClearSelected();
statusStr_ = std::string();
closeFlag_ = true;
openFlag_ = false;
}
inline bool ImGui::FileBrowser::IsOpened() const noexcept
{
return isOpened_;
}
inline void ImGui::FileBrowser::Display()
{
PushID(this);
ScopeGuard exitThis([this]
{
openFlag_ = false;
closeFlag_ = false;
PopID();
});
if(openFlag_)
OpenPopup(openLabel_.c_str());
isOpened_ = false;
// open the popup window
if(openFlag_ && (flags_ & ImGuiFileBrowserFlags_NoModal))
{
SetNextWindowSize(
ImVec2(static_cast<float>(width_), static_cast<float>(height_)));
}
else
{
SetNextWindowSize(
ImVec2(static_cast<float>(width_), static_cast<float>(height_)),
ImGuiCond_FirstUseEver);
}
if(flags_ & ImGuiFileBrowserFlags_NoModal)
{
if(!BeginPopup(openLabel_.c_str()))
return;
}
else if(!BeginPopupModal(openLabel_.c_str(), nullptr,
flags_ & ImGuiFileBrowserFlags_NoTitleBar ?
ImGuiWindowFlags_NoTitleBar : 0))
{
return;
}
isOpened_ = true;
ScopeGuard endPopup([] { EndPopup(); });
// display elements in pwd
#ifdef _WIN32
char currentDrive = static_cast<char>(pwd_.c_str()[0]);
char driveStr[] = { currentDrive, ':', '\0' };
PushItemWidth(4 * GetFontSize());
if(BeginCombo("##select_drive", driveStr))
{
ScopeGuard guard([&] { ImGui::EndCombo(); });
for(int i = 0; i < 26; ++i)
{
if(!(drives_ & (1 << i)))
continue;
char driveCh = static_cast<char>('A' + i);
char selectableStr[] = { driveCh, ':', '\0' };
bool selected = currentDrive == driveCh;
if(Selectable(selectableStr, selected) && !selected)
{
char newPwd[] = { driveCh, ':', '\\', '\0' };
SetPwd(newPwd);
}
}
}
PopItemWidth();
SameLine();
#endif
int secIdx = 0, newPwdLastSecIdx = -1;
for(auto &sec : pwd_)
{
#ifdef _WIN32
if(secIdx == 1)
{
++secIdx;
continue;
}
#endif
PushID(secIdx);
if(secIdx > 0)
SameLine();
if(SmallButton(u8StrToStr(sec.u8string()).c_str()))
newPwdLastSecIdx = secIdx;
PopID();
++secIdx;
}
if(newPwdLastSecIdx >= 0)
{
int i = 0;
std::filesystem::path newPwd;
for(auto &sec : pwd_)
{
if(i++ > newPwdLastSecIdx)
break;
newPwd /= sec;
}
#ifdef _WIN32
if(newPwdLastSecIdx == 0)
newPwd /= "\\";
#endif
SetPwd(newPwd);
}
SameLine();
if(SmallButton("*"))
SetPwd(pwd_);
if(newDirNameBuf_)
{
SameLine();
if(SmallButton("+"))
{
OpenPopup(openNewDirLabel_.c_str());
(*newDirNameBuf_)[0] = '\0';
}
if(BeginPopup(openNewDirLabel_.c_str()))
{
ScopeGuard endNewDirPopup([] { EndPopup(); });
InputText("name", newDirNameBuf_->data(), newDirNameBuf_->size());
SameLine();
if(Button("ok") && (*newDirNameBuf_)[0] != '\0')
{
ScopeGuard closeNewDirPopup([] { CloseCurrentPopup(); });
if(create_directory(pwd_ / newDirNameBuf_->data()))
SetPwd(pwd_);
else
{
statusStr_ = "failed to create " +
std::string(newDirNameBuf_->data());
}
}
}
}
// browse files in a child window
float reserveHeight = GetFrameHeightWithSpacing();
std::filesystem::path newPwd; bool setNewPwd = false;
if(!(flags_ & ImGuiFileBrowserFlags_SelectDirectory) &&
(flags_ & ImGuiFileBrowserFlags_EnterNewFilename))
reserveHeight += GetFrameHeightWithSpacing();
{
BeginChild("ch", ImVec2(0, -reserveHeight), true,
(flags_ & ImGuiFileBrowserFlags_NoModal) ?
ImGuiWindowFlags_AlwaysHorizontalScrollbar : 0);
ScopeGuard endChild([] { EndChild(); });
for(auto &rsc : fileRecords_)
{
if (!rsc.isDir && typeFilters_.size() > 0 &&
static_cast<size_t>(typeFilterIndex_) < typeFilters_.size() &&
!(rsc.extension == typeFilters_[typeFilterIndex_]))
continue;
if(!rsc.name.empty() && rsc.name.c_str()[0] == '$')
continue;
bool selected = selectedFilenames_.find(rsc.name)
!= selectedFilenames_.end();
if(Selectable(rsc.showName.c_str(), selected,
ImGuiSelectableFlags_DontClosePopups))
{
const bool multiSelect =
(flags_ & ImGuiFileBrowserFlags_MultipleSelection) &&
IsWindowFocused(ImGuiFocusedFlags_RootAndChildWindows) &&
(GetIO().KeyCtrl || GetIO().KeyShift);
if(selected)
{
if(!multiSelect)
selectedFilenames_.clear();
else
selectedFilenames_.erase(rsc.name);
(*inputNameBuf_)[0] = '\0';
}
else if(rsc.name != "..")
{
if((rsc.isDir && (flags_ & ImGuiFileBrowserFlags_SelectDirectory)) ||
(!rsc.isDir && !(flags_ & ImGuiFileBrowserFlags_SelectDirectory)))
{
if(!multiSelect)
selectedFilenames_.clear();
selectedFilenames_.insert(rsc.name);
if(!(flags_ & ImGuiFileBrowserFlags_SelectDirectory))
{
#ifdef _MSC_VER
strcpy_s(
inputNameBuf_->data(), inputNameBuf_->size(),
u8StrToStr(rsc.name.u8string()).c_str());
#else
std::strncpy(inputNameBuf_->data(),
u8StrToStr(rsc.name.u8string()).c_str(),
inputNameBuf_->size() - 1);
#endif
}
}
}
else
{
if(!multiSelect)
selectedFilenames_.clear();
}
}
if(IsItemClicked(0) && IsMouseDoubleClicked(0))
{
if(rsc.isDir)
{
setNewPwd = true;
newPwd = (rsc.name != "..") ? (pwd_ / rsc.name) :
pwd_.parent_path();
}
else if(!(flags_ & ImGuiFileBrowserFlags_SelectDirectory))
{
selectedFilenames_ = { rsc.name };
ok_ = true;
CloseCurrentPopup();
}
}
}
}
if(setNewPwd)
SetPwd(newPwd);
if(!(flags_ & ImGuiFileBrowserFlags_SelectDirectory) &&
(flags_ & ImGuiFileBrowserFlags_EnterNewFilename))
{
PushID(this);
ScopeGuard popTextID([] { PopID(); });
PushItemWidth(-1);
if(InputText("", inputNameBuf_->data(), inputNameBuf_->size()) &&
inputNameBuf_->at(0) != '\0')
{
selectedFilenames_ = { inputNameBuf_->data() };
}
PopItemWidth();
}
if(!(flags_ & ImGuiFileBrowserFlags_SelectDirectory))
{
if(Button(" ok ") && !selectedFilenames_.empty())
{
ok_ = true;
CloseCurrentPopup();
}
}
else
{
if(Button(" ok "))
{
ok_ = true;
CloseCurrentPopup();
}
}
SameLine();
int escIdx = GetIO().KeyMap[ImGuiKey_Escape];
if(Button("cancel") || closeFlag_ ||
((flags_ & ImGuiFileBrowserFlags_CloseOnEsc) &&
IsWindowFocused(ImGuiFocusedFlags_RootAndChildWindows) &&
escIdx >= 0 && IsKeyPressed(escIdx)))
CloseCurrentPopup();
if(!statusStr_.empty() && !(flags_ & ImGuiFileBrowserFlags_NoStatusBar))
{
SameLine();
Text("%s", statusStr_.c_str());
}
if(!typeFilters_.empty())
{
SameLine();
PushItemWidth(8 * GetFontSize());
Combo("##type_filters", &typeFilterIndex_,
typeFilters_.data(), int(typeFilters_.size()));
PopItemWidth();
}
}
inline bool ImGui::FileBrowser::HasSelected() const noexcept
{
return ok_;
}
inline bool ImGui::FileBrowser::SetPwd(const std::filesystem::path &pwd)
{
try
{
SetPwdUncatched(pwd);
return true;
}
catch(const std::exception &err)
{
statusStr_ = std::string("last error: ") + err.what();
}
catch(...)
{
statusStr_ = "last error: unknown";
}
SetPwdUncatched(std::filesystem::current_path());
return false;
}
inline const class std::filesystem::path &ImGui::FileBrowser::GetPwd() const noexcept
{
return pwd_;
}
inline std::filesystem::path ImGui::FileBrowser::GetSelected() const
{
// when ok_ is true, selectedFilenames_ may be empty if SelectDirectory
// is enabled. return pwd in that case.
if(selectedFilenames_.empty())
return pwd_;
return pwd_ / *selectedFilenames_.begin();
}
inline std::vector<std::filesystem::path>
ImGui::FileBrowser::GetMultiSelected() const
{
if(selectedFilenames_.empty())
return { pwd_ };
std::vector<std::filesystem::path> ret;
ret.reserve(selectedFilenames_.size());
for(auto &s : selectedFilenames_)
ret.push_back(pwd_ / s);
return ret;
}
inline void ImGui::FileBrowser::ClearSelected()
{
selectedFilenames_.clear();
(*inputNameBuf_)[0] = '\0';
ok_ = false;
}
inline void ImGui::FileBrowser::SetTypeFilters(
const std::vector<const char*> &typeFilters)
{
typeFilters_ = typeFilters;
typeFilterIndex_ = 0;
}
inline void ImGui::FileBrowser::SetPwdUncatched(const std::filesystem::path &pwd)
{
fileRecords_ = { FileRecord{ true, "..", "[D] ..", "" } };
for(auto &p : std::filesystem::directory_iterator(pwd))
{
FileRecord rcd;
if(p.is_regular_file())
rcd.isDir = false;
else if(p.is_directory())
rcd.isDir = true;
else
continue;
rcd.name = p.path().filename();
if(rcd.name.empty())
continue;
rcd.extension = p.path().filename().extension();
rcd.showName = (rcd.isDir ? "[D] " : "[F] ") +
u8StrToStr(p.path().filename().u8string());
fileRecords_.push_back(rcd);
}
std::sort(fileRecords_.begin(), fileRecords_.end(),
[](const FileRecord &L, const FileRecord &R)
{
return (L.isDir ^ R.isDir) ? L.isDir : (L.name < R.name);
});
pwd_ = absolute(pwd);
selectedFilenames_.clear();
(*inputNameBuf_)[0] = '\0';
}
#if defined(__cpp_lib_char8_t)
inline std::string ImGui::FileBrowser::u8StrToStr(std::u8string s)
{
return std::string(s.begin(), s.end());
}
#endif
inline std::string ImGui::FileBrowser::u8StrToStr(std::string s)
{
return s;
}
#ifdef _WIN32
#ifndef _INC_WINDOWS
#ifndef WIN32_LEAN_AND_MEAN
#define IMGUI_FILEBROWSER_UNDEF_WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif // #ifndef WIN32_LEAN_AND_MEAN
#include <windows.h>
#ifdef IMGUI_FILEBROWSER_UNDEF_WIN32_LEAN_AND_MEAN
#undef IMGUI_FILEBROWSER_UNDEF_WIN32_LEAN_AND_MEAN
#undef WIN32_LEAN_AND_MEAN
#endif // #ifdef IMGUI_FILEBROWSER_UNDEF_WIN32_LEAN_AND_MEAN
#endif // #ifdef _INC_WINDOWS
inline std::uint32_t ImGui::FileBrowser::GetDrivesBitMask()
{
DWORD mask = GetLogicalDrives();
uint32_t ret = 0;
for(int i = 0; i < 26; ++i)
{
if(!(mask & (1 << i)))
continue;
char rootName[4] = { static_cast<char>('A' + i), ':', '\\', '\0' };
UINT type = GetDriveTypeA(rootName);
if(type == DRIVE_REMOVABLE || type == DRIVE_FIXED)
ret |= (1 << i);
}
return ret;
}
#endif

18
magic_dbs/nintendo_magic Normal file
View File

@@ -0,0 +1,18 @@
# A libmagic database containing definitions for files used by Nintendo consoles
# Nintendo Switch NRO file
0x10 string NRO0 Nintendo Switch NRO file
>0x08 string HOMEBREW (Homebrew)
>0x18 long x (Size %d)
# Nintendo Switch NSO file
0x00 string NSO0 Nintendo Switch NSO file
>0x04 long x Version %d
>0x0C long x Flags %08x
# Nintendo Switch NCA file
0x200 string NCA Nintendo Switch NCA file
>0x203 byte x Version %c
>0x204 byte 0 System NCA
>0x204 byte 1 Gamecard NCA
>0x210 quad x ProgramId %016llx

46
msys2/PKGBUILD Normal file
View File

@@ -0,0 +1,46 @@
_realname=ImHex
pkgbase=mingw-w64-${_realname}
pkgname="${MINGW_PACKAGE_PREFIX}-${_realname}"
pkgver=ci
pkgrel=1
pkgdesc="${_realname}: a Hex Editor for Reverse Engineers, Programmers and people that value their eye sight when working at 3 AM (mingw-w64)"
arch=('any')
url="https://github.com/WerWolv/ImHex"
license=('GPLv2')
depends=("${MINGW_PACKAGE_PREFIX}-python")
makedepends=("${MINGW_PACKAGE_PREFIX}-gcc"
"${MINGW_PACKAGE_PREFIX}-cmake"
"${MINGW_PACKAGE_PREFIX}-make"
"${MINGW_PACKAGE_PREFIX}-capstone"
"${MINGW_PACKAGE_PREFIX}-glfw"
"${MINGW_PACKAGE_PREFIX}-glm"
"${MINGW_PACKAGE_PREFIX}-file"
"${MINGW_PACKAGE_PREFIX}-nlohmann-json"
"${MINGW_PACKAGE_PREFIX}-openssl"
"${MINGW_PACKAGE_PREFIX}-polly"
"${MINGW_PACKAGE_PREFIX}-python"
"${MINGW_PACKAGE_PREFIX}-freetype")
source=()
sha256sums=()
build() {
cd "${srcdir}"/../..
mkdir build
cd build
export BUILD_TYPE='Release'
MSYS2_ARG_CONV_EXCL=- cmake \
-G "MinGW Makefiles" \
-DCMAKE_INSTALL_PREFIX="${MINGW_PREFIX}" \
../
mingw32-make
}
package() {
cd "${srcdir}"/../../build
mingw32-make DESTDIR="${pkgdir}" install
_licenses="${pkgdir}${MINGW_PREFIX}/share/licenses/${_realname}"
mkdir -p "${_licenses}"
install -m 644 ../LICENSE "${_licenses}"
}

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@@ -0,0 +1,15 @@
cmake_minimum_required(VERSION 3.16)
project(example)
set(CMAKE_CXX_STANDARD 20)
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../libimhex ${CMAKE_CURRENT_BINARY_DIR}/plugins/libimhex)
set(CMAKE_SHARED_LIBRARY_PREFIX "plugin")
add_library(example SHARED
source/plugin_example.cpp
)
target_include_directories(example PRIVATE include)
target_link_libraries(example PRIVATE libimhex)

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