Compare commits

...

79 Commits

Author SHA1 Message Date
WerWolv
e3b6cfd54f Fixed compile on Linux 2020-11-21 00:36:38 +01:00
WerWolv
bf6ed3d540 Added proper data inspector view 2020-11-21 00:12:58 +01:00
WerWolv
9c0a270d90 Made the built-in type hover popup more useful 2020-11-20 22:21:59 +01:00
WerWolv
5112c3aa1e Added unions and padding to cheat sheet 2020-11-20 22:21:37 +01:00
WerWolv
57dcf6cc93 Added padding type to pattern language 2020-11-20 21:59:27 +01:00
WerWolv
48296775ae Implemented union support into the pattern language 2020-11-20 21:29:28 +01:00
WerWolv
e3cb078306 Implemented bitfield support into the pattern language 2020-11-20 20:26:19 +01:00
WerWolv
2f78a10e4c Replaced pattern editor with BalazsJako's ImGuiColorTextEdit 2020-11-20 18:24:59 +01:00
WerWolv
f3e2e35533 Change icon id for GLFW to load it 2020-11-20 16:50:21 +01:00
WerWolv
0d9175dc15 Fixed built-in types to not work inside structs 2020-11-20 15:52:06 +01:00
WerWolv
302caba403 Added copy hex view as HTML option 2020-11-20 15:15:43 +01:00
WerWolv
920b32b432 Added top offset line to hex editor 2020-11-20 13:51:27 +01:00
WerWolv
81e5c945b4 Added copy hex view as string option 2020-11-20 13:25:55 +01:00
WerWolv
78ea4276ae Use constexpr for C++ array 2020-11-20 11:58:40 +01:00
WerWolv
12a36d08e2 Fixed hex editor selection to act weird on right click 2020-11-20 11:57:40 +01:00
WerWolv
e4879f7546 Added copy programming language array to hex editor 2020-11-20 11:57:14 +01:00
WerWolv
34b8f481e1 Improved table rendering 2020-11-20 11:56:37 +01:00
WerWolv
f36014194d Bring strings view and pattern data view in line with each other 2020-11-20 00:16:50 +01:00
WerWolv
763d1f0e2d Improved highlight drawing 2020-11-20 00:10:55 +01:00
WerWolv
5c6fb302d9 Allow characters to be highlighted in hex editor 2020-11-19 23:56:17 +01:00
WerWolv
f748b75a19 Added begin, current and end goto offset modes 2020-11-19 23:24:34 +01:00
WerWolv
6a815d5ebb Allow mouse highlighting of bytes highlighted by pattern 2020-11-19 22:34:56 +01:00
WerWolv
bfb079cb4f Fixed syntax errors at the end of the file to not be caught 2020-11-19 22:06:38 +01:00
WerWolv
89afbd1aef Fixed pattern data view not rendering at all 2020-11-19 21:59:27 +01:00
WerWolv
ed9922c8a9 Only print 4 characters for type size by default 2020-11-19 21:43:03 +01:00
WerWolv
3fe231cdb0 Only print as many hex characters as the type is long 2020-11-19 21:30:39 +01:00
WerWolv
269af11eb4 Added enum support back 2020-11-19 21:30:12 +01:00
WerWolv
6ed3936424 Added imgui_demo because it told me so 2020-11-19 21:19:27 +01:00
WerWolv
24c8fc6957 Added back pattern data sorting 2020-11-19 21:19:03 +01:00
WerWolv
9965322505 Link winsock2 library on windows for htonl 2020-11-19 11:37:50 +01:00
WerWolv
9b04373809 Use htonl instead of bswap to technically support big endian systems 2020-11-19 11:37:16 +01:00
WerWolv
6fffc589bf Completely rewrite highlight and pattern evaluator 2020-11-19 11:36:52 +01:00
WerWolv
0889764bcc Updated credits 2020-11-17 15:38:42 +01:00
WerWolv
e40bb5c498 Use ImGui-Addons by gallickgunner as file picker instead 2020-11-17 15:38:24 +01:00
WerWolv
a255e062be Fixed 64 bit fseek and ftell on Linux 2020-11-17 14:09:48 +01:00
WerWolv
02c3821ea7 Allow loading of huge files 2020-11-17 13:59:32 +01:00
WerWolv
e61dfa0927 Fixed about and cheat sheet window 2020-11-17 13:59:16 +01:00
WerWolv
c8304eb497 Merge remote-tracking branch 'origin/master' 2020-11-17 13:58:56 +01:00
WerWolv
6e21f703ab Added file drag and drop support 2020-11-17 13:58:50 +01:00
WerWolv
7550cf394c Improved screenshot 2020-11-17 03:32:16 +01:00
WerWolv
d05805595e Fixed copying when highlightEnd > highlightStart 2020-11-17 02:36:12 +01:00
WerWolv
975c3a9276 Added byte color to pattern data table 2020-11-17 02:33:15 +01:00
WerWolv
43d5fe2f4d Improved byte highlight color palette 2020-11-17 02:32:53 +01:00
WerWolv
a2fb9306c7 Disallow using declarations with invalid or not yet declared types 2020-11-17 02:32:32 +01:00
WerWolv
4c07983834 Added pattern preprocessor and #define and #include support 2020-11-17 02:31:51 +01:00
WerWolv
b28d45df8a Fix //-style comments not working on last line 2020-11-16 22:54:54 +01:00
WerWolv
c863b2f65b Added validator to catch more syntax errors in pattern code 2020-11-16 22:54:39 +01:00
WerWolv
896cad1fe0 Fix linux build 2020-11-16 00:23:27 +01:00
WerWolv
8b9b284ae9 Add more hex editor shortcuts 2020-11-16 00:07:42 +01:00
WerWolv
9ffd393a4a Added multi-byte selecting with mouse 2020-11-15 23:27:46 +01:00
WerWolv
559fd28036 Added hexadecimal search 2020-11-15 23:04:46 +01:00
WerWolv
4452f9754e Added regex replacer and color picker to tools window 2020-11-15 21:31:04 +01:00
WerWolv
983c1b4a90 Merge pull request #1 from averne/master
Simple configuration parsing for size scaling
2020-11-15 16:06:33 +01:00
WerWolv
cd9d0bcf34 Show more information in data information window 2020-11-15 16:06:10 +01:00
averne
ec294228ae Simple configuration parsing for size scaling 2020-11-15 15:49:21 +01:00
averne
bbfb0556a6 Only statically link on Windows 2020-11-15 15:48:30 +01:00
WerWolv
0b8b887978 Make strings view less laggy 2020-11-15 03:51:59 +01:00
WerWolv
9320ffdbbd Add ASCII table to tools 2020-11-15 02:50:56 +01:00
WerWolv
a955f522bd Added strings finder 2020-11-15 01:42:43 +01:00
WerWolv
2526eda0db Added tools window 2020-11-15 00:46:38 +01:00
WerWolv
5b2dc51c07 Use tables to display pattern data 2020-11-15 00:46:18 +01:00
WerWolv
30c0ce8d2c Updated ImGui to Docking + Table branch 2020-11-15 00:45:37 +01:00
WerWolv
c758eb244b Added a help window 2020-11-14 21:16:03 +01:00
WerWolv
d9f5a974cb Remove requirement for a comma after the last enum entry 2020-11-14 15:06:27 +01:00
WerWolv
658d4ec478 Revamped pattern data displaying to support per-type displaying 2020-11-14 14:42:21 +01:00
WerWolv
72f9da2a67 Display entropy by always creating 2048 blocks for every file 2020-11-14 14:41:15 +01:00
WerWolv
41c70bce44 Add enums 2020-11-14 14:40:21 +01:00
WerWolv
999db12a3a Added // and /* */ style comments to scripting language 2020-11-13 14:35:52 +01:00
WerWolv
7a30072fcb Removed useless pattern file size limitation 2020-11-13 13:50:59 +01:00
WerWolv
0cdacc4b9f Updated .gitignore 2020-11-13 13:06:57 +01:00
WerWolv
a6b04e99f6 Added magic database for Nintendo console files 2020-11-13 13:06:45 +01:00
WerWolv
8aa4402f88 Don't show pattern editor when no file is loaded 2020-11-13 13:06:22 +01:00
WerWolv
295b32b890 Fixed handle leak when loading pattern file
Thanks @HookedBehemoth
2020-11-13 12:07:30 +01:00
WerWolv
0dcf02f891 Actually display signed and floating point data in the right format 2020-11-13 12:07:05 +01:00
WerWolv
15b91c1cac Show complete variable name in pattern data view 2020-11-13 11:37:43 +01:00
WerWolv
0bdc442bf0 Fixed pattern array highlighting offsets being wrong 2020-11-13 11:15:34 +01:00
WerWolv
d44ffde2a9 Fixed color flickering after loading pattern 2020-11-13 11:15:07 +01:00
WerWolv
867b87415b Statically link all libs again to make it work on all Windows systems 2020-11-13 00:43:04 +01:00
WerWolv
761522a540 Fixed highlighting calculating sizes wrongly 2020-11-13 00:42:29 +01:00
65 changed files with 15283 additions and 1982 deletions

6
.gitignore vendored
View File

@@ -2,3 +2,9 @@
cmake-build-debug/
cmake-build-release/
build-linux/
build/
*.mgc
imgui.ini

View File

@@ -10,14 +10,21 @@ find_package(OpenGL REQUIRED)
include_directories(include ${GLFW_INCLUDE_DIRS} libs/ImGui/include libs/glad/include)
SET(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS} -DIMGUI_IMPL_OPENGL_LOADER_GLAD")
if (WIN32)
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -static-libstdc++ -static-libgcc -static")
endif (WIN32)
add_executable(ImHex
source/main.cpp
source/window.cpp
source/utils.cpp
source/crypto.cpp
source/parser/lexer.cpp
source/parser/parser.cpp
source/lang/preprocessor.cpp
source/lang/lexer.cpp
source/lang/parser.cpp
source/lang/validator.cpp
source/lang/evaluator.cpp
source/provider/file_provider.cpp
@@ -26,21 +33,27 @@ add_executable(ImHex
source/views/view_pattern_data.cpp
source/views/view_hashes.cpp
source/views/view_information.cpp
source/views/view_help.cpp
source/views/view_tools.cpp
source/views/view_strings.cpp
source/views/view_data_inspector.cpp
libs/glad/source/glad.c
libs/ImGui/source/imgui.cpp
libs/ImGui/source/imgui_demo.cpp
libs/ImGui/source/imgui_draw.cpp
libs/ImGui/source/imgui_widgets.cpp
libs/ImGui/source/imgui_demo.cpp
libs/ImGui/source/imgui_impl_glfw.cpp
libs/ImGui/source/imgui_impl_opengl3.cpp
libs/ImGui/source/ImGuiFileBrowser.cpp
libs/ImGui/source/TextEditor.cpp
res.rc
resource.rc
)
if (WIN32)
target_link_libraries(ImHex libglfw3.a libgcc.a libstdc++.a libmagic.a libgnurx.a libtre.a libintl.a libiconv.a shlwapi.lib libcrypto.a)
target_link_libraries(ImHex libglfw3.a libgcc.a libstdc++.a libmagic.a libgnurx.a libtre.a libintl.a libiconv.a shlwapi.lib ws2_32.lib libcrypto.a libwinpthread.a)
endif (WIN32)
if (UNIX)

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@@ -4,4 +4,4 @@ A Hex editor written in C++ using OpenGL, GLFW and Dear ImGui
## Screenshots
![](https://i.imgur.com/BewCMbw.png)
![](https://i.imgur.com/ClEsNwL.png)

View File

@@ -6,25 +6,28 @@
namespace hex {
enum class Events {
DataChanged
DataChanged,
PatternChanged,
FileDropped,
ByteSelected
};
struct EventHandler {
void *sender;
Events eventType;
std::function<void(void*)> callback;
std::function<void(const void*)> callback;
};
class EventManager {
public:
void post(Events eventType, void *userData) {
void post(Events eventType, const void *userData) {
for (auto &handler : this->m_eventHandlers)
if (eventType == handler.eventType)
handler.callback(userData);
}
void subscribe(Events eventType, void *sender, std::function<void(void*)> callback) {
void subscribe(Events eventType, void *sender, std::function<void(const void*)> callback) {
for (auto &handler : this->m_eventHandlers)
if (eventType == handler.eventType && sender == handler.sender)
return;

View File

@@ -15,5 +15,5 @@ using s32 = std::int32_t;
using s64 = std::int64_t;
using s128 = __int128_t;
#include "parser/result.hpp"
#include "parser/results.hpp"
#include "lang/result.hpp"
#include "lang/results.hpp"

View File

@@ -3,6 +3,7 @@
#include "token.hpp"
#include <optional>
#include <unordered_map>
#include <vector>
namespace hex::lang {
@@ -13,6 +14,9 @@ namespace hex::lang {
VariableDecl,
TypeDecl,
Struct,
Union,
Enum,
Bitfield,
Scope,
};
@@ -64,6 +68,30 @@ namespace hex::lang {
std::vector<ASTNode*> m_nodes;
};
class ASTNodeUnion : public ASTNode {
public:
explicit ASTNodeUnion(std::string name, std::vector<ASTNode*> nodes)
: ASTNode(Type::Union), m_name(name), m_nodes(nodes) { }
const std::string& getName() const { return this->m_name; }
std::vector<ASTNode*> &getNodes() { return this->m_nodes; }
private:
std::string m_name;
std::vector<ASTNode*> m_nodes;
};
class ASTNodeBitField : public ASTNode {
public:
explicit ASTNodeBitField(std::string name, std::vector<std::pair<std::string, size_t>> fields)
: ASTNode(Type::Bitfield), m_name(name), m_fields(fields) { }
const std::string& getName() const { return this->m_name; }
std::vector<std::pair<std::string, size_t>> &getFields() { return this->m_fields; }
private:
std::string m_name;
std::vector<std::pair<std::string, size_t>> m_fields;
};
class ASTNodeTypeDecl : public ASTNode {
public:
explicit ASTNodeTypeDecl(const Token::TypeToken::Type &type, const std::string &name, const std::string& customTypeName = "")
@@ -78,4 +106,19 @@ namespace hex::lang {
std::string m_name, m_customTypeName;
};
class ASTNodeEnum : public ASTNode {
public:
explicit ASTNodeEnum(const Token::TypeToken::Type &type, const std::string &name)
: ASTNode(Type::Enum), m_type(type), m_name(name) { }
const std::string& getName() const { return this->m_name; };
const Token::TypeToken::Type& getUnderlyingType() const { return this->m_type; }
std::vector<std::pair<u64, std::string>>& getValues() { return this->m_values; }
private:
Token::TypeToken::Type m_type;
std::string m_name;
std::vector<std::pair<u64, std::string>> m_values;
};
}

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@@ -0,0 +1,34 @@
#pragma once
#include <hex.hpp>
#include "lang/pattern_data.hpp"
#include "ast_node.hpp"
#include <string>
#include <unordered_map>
#include <vector>
namespace hex::lang {
class Evaluator {
public:
Evaluator();
std::pair<Result, std::vector<PatternData*>> evaluate(const std::vector<ASTNode*>& ast);
private:
std::unordered_map<std::string, ASTNode*> m_types;
std::pair<PatternData*, size_t> createStructPattern(ASTNodeVariableDecl *varDeclNode, u64 offset);
std::pair<PatternData*, size_t> createUnionPattern(ASTNodeVariableDecl *varDeclNode, u64 offset);
std::pair<PatternData*, size_t> createEnumPattern(ASTNodeVariableDecl *varDeclNode, u64 offset);
std::pair<PatternData*, size_t> createBitfieldPattern(ASTNodeVariableDecl *varDeclNode, u64 offset);
std::pair<PatternData*, size_t> createArrayPattern(ASTNodeVariableDecl *varDeclNode, u64 offset);
std::pair<PatternData*, size_t> createStringPattern(ASTNodeVariableDecl *varDeclNode, u64 offset);
std::pair<PatternData*, size_t> createCustomTypePattern(ASTNodeVariableDecl *varDeclNode, u64 offset);
std::pair<PatternData*, size_t> createBuiltInTypePattern(ASTNodeVariableDecl *varDeclNode, u64 offset);
};
}

View File

@@ -0,0 +1,527 @@
#pragma once
#include <hex.hpp>
#include <string>
#include "imgui.h"
#include "imgui_memory_editor.h"
#include "providers/provider.hpp"
#include "utils.hpp"
#include <random>
namespace hex::lang {
namespace {
std::string makeDisplayable(u8 *data, size_t size) {
std::string result;
for (u8* c = data; c < (data + size); c++) {
if (iscntrl(*c) || *c > 0x7F)
result += " ";
else
result += *c;
}
return result;
}
}
class PatternData {
public:
enum class Type { Padding, Unsigned, Signed, Float, Character, String, Struct, Union, Array, Enum };
PatternData(Type type, u64 offset, size_t size, const std::string &name, u32 color = 0)
: m_type(type), m_offset(offset), m_size(size), m_color(color), m_name(name) {
constexpr u32 Palette[] = { 0x50b4771f, 0x500e7fff, 0x502ca02c, 0x502827d6, 0x50bd6794, 0x504b568c, 0x50c277e3, 0x507f7f7f, 0x5022bdbc, 0x50cfbe17 };
if (color != 0)
return;
this->m_color = Palette[PatternData::s_paletteOffset++];
if (PatternData::s_paletteOffset >= (sizeof(Palette) / sizeof(u32)))
PatternData::s_paletteOffset = 0;
}
virtual ~PatternData() = default;
[[nodiscard]] Type getPatternType() const { return this->m_type; }
[[nodiscard]] u64 getOffset() const { return this->m_offset; }
[[nodiscard]] size_t getSize() const { return this->m_size; }
[[nodiscard]] u32 getColor() const { return this->m_color; }
[[nodiscard]] const std::string& getName() const { return this->m_name; }
virtual void createEntry(prv::Provider* &provider) = 0;
virtual std::string getTypeName() = 0;
virtual std::optional<u32> highlightBytes(size_t offset) {
if (offset >= this->getOffset() && offset < (this->getOffset() + this->getSize()))
return this->getColor();
else
return { };
}
virtual void sort(ImGuiTableSortSpecs *sortSpecs, prv::Provider *provider) { }
static bool sortPatternDataTable(ImGuiTableSortSpecs *sortSpecs, prv::Provider *provider, lang::PatternData* left, lang::PatternData* right) {
if (sortSpecs->Specs->ColumnUserID == ImGui::GetID("name")) {
if (sortSpecs->Specs->SortDirection == ImGuiSortDirection_Ascending)
return left->getName() > right->getName();
else
return left->getName() < right->getName();
}
else if (sortSpecs->Specs->ColumnUserID == ImGui::GetID("offset")) {
if (sortSpecs->Specs->SortDirection == ImGuiSortDirection_Ascending)
return left->getOffset() > right->getOffset();
else
return left->getOffset() < right->getOffset();
}
else if (sortSpecs->Specs->ColumnUserID == ImGui::GetID("size")) {
if (sortSpecs->Specs->SortDirection == ImGuiSortDirection_Ascending)
return left->getSize() > right->getSize();
else
return left->getSize() < right->getSize();
}
else if (sortSpecs->Specs->ColumnUserID == ImGui::GetID("value")) {
size_t biggerSize = std::max(left->getSize(), right->getSize());
std::vector<u8> leftBuffer(biggerSize, 0x00), rightBuffer(biggerSize, 0x00);
provider->read(left->getOffset(), leftBuffer.data(), left->getSize());
provider->read(right->getOffset(), rightBuffer.data(), right->getSize());
if (sortSpecs->Specs->SortDirection == ImGuiSortDirection_Ascending)
return leftBuffer > rightBuffer;
else
return leftBuffer < rightBuffer;
}
else if (sortSpecs->Specs->ColumnUserID == ImGui::GetID("type")) {
if (sortSpecs->Specs->SortDirection == ImGuiSortDirection_Ascending)
return left->getTypeName() > right->getTypeName();
else
return left->getTypeName() < right->getTypeName();
}
else if (sortSpecs->Specs->ColumnUserID == ImGui::GetID("color")) {
if (sortSpecs->Specs->SortDirection == ImGuiSortDirection_Ascending)
return left->getColor() > right->getColor();
else
return left->getColor() < right->getColor();
}
return false;
}
static void resetPalette() { PatternData::s_paletteOffset = 0; }
protected:
void createDefaultEntry(std::string value) {
ImGui::TableNextRow();
ImGui::TreeNodeEx(this->getName().c_str(), ImGuiTreeNodeFlags_Leaf | ImGuiTreeNodeFlags_NoTreePushOnOpen | ImGuiTreeNodeFlags_SpanFullWidth);
ImGui::TableNextColumn();
ImGui::ColorButton("color", ImColor(this->getColor()), ImGuiColorEditFlags_NoTooltip);
ImGui::TableNextColumn();
ImGui::Text("%s", this->getName().c_str());
ImGui::TableNextColumn();
ImGui::Text("0x%08lx : 0x%08lx", this->getOffset(), this->getOffset() + this->getSize() - 1);
ImGui::TableNextColumn();
ImGui::Text("0x%04lx", this->getSize());
ImGui::TableNextColumn();
ImGui::Text("%s", this->getTypeName().c_str());
ImGui::TableNextColumn();
ImGui::Text("%s", value.c_str());
}
private:
Type m_type;
u64 m_offset;
size_t m_size;
u32 m_color;
std::string m_name;
static inline u8 s_paletteOffset = 0;
};
class PatternDataPadding : public PatternData {
public:
PatternDataPadding(u64 offset, size_t size) : PatternData(Type::Padding, offset, size, "", 0x00FFFFFF) { }
void createEntry(prv::Provider* &provider) override {
}
std::string getTypeName() override {
return "";
}
};
class PatternDataUnsigned : public PatternData {
public:
PatternDataUnsigned(u64 offset, size_t size, const std::string &name, u32 color = 0) : PatternData(Type::Unsigned, offset, size, name, color) { }
void createEntry(prv::Provider* &provider) override {
u64 data = 0;
provider->read(this->getOffset(), &data, this->getSize());
this->createDefaultEntry(hex::format("%lu (0x%0*lx)", data, this->getSize() * 2, data));
}
std::string getTypeName() override {
switch (this->getSize()) {
case 1: return "u8";
case 2: return "u16";
case 4: return "u32";
case 8: return "u64";
case 16: return "u128";
default: return "Unsigned data";
}
}
};
class PatternDataSigned : public PatternData {
public:
PatternDataSigned(u64 offset, size_t size, const std::string &name, u32 color = 0) : PatternData(Type::Signed, offset, size, name, color) { }
void createEntry(prv::Provider* &provider) override {
u64 data = 0;
provider->read(this->getOffset(), &data, this->getSize());
s64 signedData = signedData = hex::signExtend(data, this->getSize(), 64);
this->createDefaultEntry(hex::format("%ld (0x%0*lx)", signedData, this->getSize() * 2, data));
}
std::string getTypeName() override {
switch (this->getSize()) {
case 1: return "s8";
case 2: return "s16";
case 4: return "s32";
case 8: return "s64";
case 16: return "s128";
default: return "Signed data";
}
}
};
class PatternDataFloat : public PatternData {
public:
PatternDataFloat(u64 offset, size_t size, const std::string &name, u32 color = 0) : PatternData(Type::Float, offset, size, name, color) { }
void createEntry(prv::Provider* &provider) override {
double formatData = 0;
if (this->getSize() == 4) {
float data = 0;
provider->read(this->getOffset(), &data, 4);
formatData = data;
} else if (this->getSize() == 8) {
double data = 0;
provider->read(this->getOffset(), &data, 8);
formatData = data;
}
this->createDefaultEntry(hex::format("%f (0x%0*lx)", formatData, this->getSize() * 2, formatData));
}
std::string getTypeName() override {
switch (this->getSize()) {
case 4: return "float";
case 8: return "double";
default: return "Floating point data";
}
}
};
class PatternDataCharacter : public PatternData {
public:
PatternDataCharacter(u64 offset, size_t size, const std::string &name, u32 color = 0) : PatternData(Type::Character, offset, size, name, color) { }
void createEntry(prv::Provider* &provider) override {
char character;
provider->read(this->getOffset(), &character, 1);
this->createDefaultEntry(hex::format("'%c'", character));
}
std::string getTypeName() override {
return "Character";
}
};
class PatternDataString : public PatternData {
public:
PatternDataString(u64 offset, size_t size, const std::string &name, u32 color = 0) : PatternData(Type::String, offset, size, name, color) { }
void createEntry(prv::Provider* &provider) override {
std::vector<u8> buffer(this->getSize() + 1, 0x00);
provider->read(this->getOffset(), buffer.data(), this->getSize());
buffer[this->getSize()] = '\0';
this->createDefaultEntry(hex::format("\"%s\"", makeDisplayable(buffer.data(), this->getSize()).c_str()));
}
std::string getTypeName() override {
return "String";
}
};
class PatternDataArray : public PatternData {
public:
PatternDataArray(u64 offset, size_t size, const std::string &name, const std::vector<PatternData*> & entries, u32 color = 0)
: PatternData(Type::Array, offset, size, name, color), m_entries(entries) { }
void createEntry(prv::Provider* &provider) override {
ImGui::TableNextRow(ImGuiTableRowFlags_Headers);
ImGui::TableNextColumn();
ImGui::ColorButton("color", ImColor(this->getColor()), ImGuiColorEditFlags_NoTooltip);
ImGui::TableNextColumn();
bool open = ImGui::TreeNodeEx(this->getName().c_str(), ImGuiTreeNodeFlags_SpanFullWidth);
ImGui::TableNextColumn();
ImGui::Text("0x%08lx : 0x%08lx", this->getOffset(), this->getOffset() + this->getSize() - 1);
ImGui::TableNextColumn();
ImGui::Text("0x%04lx", this->getSize());
ImGui::TableNextColumn();
ImGui::Text("%s", this->getTypeName().c_str());
ImGui::TableNextColumn();
ImGui::Text("%s", "{ ... }");
if (open) {
for (auto &member : this->m_entries)
member->createEntry(provider);
ImGui::TreePop();
}
}
std::optional<u32> highlightBytes(size_t offset) override{
for (auto &entry : this->m_entries) {
if (auto color = entry->highlightBytes(offset); color.has_value())
return color.value();
}
return { };
}
std::string getTypeName() override {
return this->m_entries[0]->getTypeName() + "[" + std::to_string(this->m_entries.size()) + "]";
}
private:
std::vector<PatternData*> m_entries;
};
class PatternDataStruct : public PatternData {
public:
PatternDataStruct(u64 offset, size_t size, const std::string &name, const std::string &structName, const std::vector<PatternData*> & members, u32 color = 0)
: PatternData(Type::Struct, offset, size, name, color), m_structName(structName), m_members(members), m_sortedMembers(members) { }
void createEntry(prv::Provider* &provider) override {
ImGui::TableNextRow(ImGuiTableRowFlags_Headers);
ImGui::TableNextColumn();
ImGui::ColorButton("color", ImColor(this->getColor()), ImGuiColorEditFlags_NoTooltip | ImGuiColorEditFlags_AlphaPreview);
ImGui::TableNextColumn();
bool open = ImGui::TreeNodeEx(this->getName().c_str(), ImGuiTreeNodeFlags_SpanFullWidth);
ImGui::TableNextColumn();
ImGui::Text("0x%08lx : 0x%08lx", this->getOffset(), this->getOffset() + this->getSize() - 1);
ImGui::TableNextColumn();
ImGui::Text("0x%04lx", this->getSize());
ImGui::TableNextColumn();
ImGui::Text("%s", this->getTypeName().c_str());
ImGui::TableNextColumn();
ImGui::Text("%s", "{ ... }");
if (open) {
for (auto &member : this->m_sortedMembers)
member->createEntry(provider);
ImGui::TreePop();
}
}
std::optional<u32> highlightBytes(size_t offset) override{
for (auto &member : this->m_members) {
if (auto color = member->highlightBytes(offset); color.has_value())
return color.value();
}
return { };
}
void sort(ImGuiTableSortSpecs *sortSpecs, prv::Provider *provider) override {
this->m_sortedMembers = this->m_members;
std::sort(this->m_sortedMembers.begin(), this->m_sortedMembers.end(), [&sortSpecs, &provider](PatternData *left, PatternData *right) {
return PatternData::sortPatternDataTable(sortSpecs, provider, left, right);
});
for (auto &member : this->m_members)
member->sort(sortSpecs, provider);
}
std::string getTypeName() override {
return "struct " + this->m_structName;
}
private:
std::string m_structName;
std::vector<PatternData*> m_members;
std::vector<PatternData*> m_sortedMembers;
};
class PatternDataUnion : public PatternData {
public:
PatternDataUnion(u64 offset, size_t size, const std::string &name, const std::string &unionName, const std::vector<PatternData*> & members, u32 color = 0)
: PatternData(Type::Union, offset, size, name, color), m_unionName(unionName), m_members(members), m_sortedMembers(members) { }
void createEntry(prv::Provider* &provider) override {
ImGui::TableNextRow(ImGuiTableRowFlags_Headers);
ImGui::TableNextColumn();
ImGui::ColorButton("color", ImColor(this->getColor()), ImGuiColorEditFlags_NoTooltip | ImGuiColorEditFlags_AlphaPreview);
ImGui::TableNextColumn();
bool open = ImGui::TreeNodeEx(this->getName().c_str(), ImGuiTreeNodeFlags_SpanFullWidth);
ImGui::TableNextColumn();
ImGui::Text("0x%08lx : 0x%08lx", this->getOffset(), this->getOffset() + this->getSize() - 1);
ImGui::TableNextColumn();
ImGui::Text("0x%04lx", this->getSize());
ImGui::TableNextColumn();
ImGui::Text("%s", this->getTypeName().c_str());
ImGui::TableNextColumn();
ImGui::Text("%s", "{ ... }");
if (open) {
for (auto &member : this->m_sortedMembers)
member->createEntry(provider);
ImGui::TreePop();
}
}
std::optional<u32> highlightBytes(size_t offset) override{
for (auto &member : this->m_members) {
if (auto color = member->highlightBytes(offset); color.has_value())
return color.value();
}
return { };
}
void sort(ImGuiTableSortSpecs *sortSpecs, prv::Provider *provider) override {
this->m_sortedMembers = this->m_members;
std::sort(this->m_sortedMembers.begin(), this->m_sortedMembers.end(), [&sortSpecs, &provider](PatternData *left, PatternData *right) {
return PatternData::sortPatternDataTable(sortSpecs, provider, left, right);
});
for (auto &member : this->m_members)
member->sort(sortSpecs, provider);
}
std::string getTypeName() override {
return "union " + this->m_unionName;
}
private:
std::string m_unionName;
std::vector<PatternData*> m_members;
std::vector<PatternData*> m_sortedMembers;
};
class PatternDataEnum : public PatternData {
public:
PatternDataEnum(u64 offset, size_t size, const std::string &name, const std::string &enumName, std::vector<std::pair<u64, std::string>> enumValues, u32 color = 0)
: PatternData(Type::Enum, offset, size, name, color), m_enumName(enumName), m_enumValues(enumValues) { }
void createEntry(prv::Provider* &provider) override {
u64 value = 0;
provider->read(this->getOffset(), &value, this->getSize());
std::string valueString = this->m_enumName + "::";
bool foundValue = false;
for (auto &[entryValue, entryName] : this->m_enumValues) {
if (value == entryValue) {
valueString += entryName;
foundValue = true;
break;
}
}
if (!foundValue)
valueString += "???";
this->createDefaultEntry(hex::format("%s (0x0*lx)", valueString.c_str(), this->getSize() * 2, value));
}
std::string getTypeName() override {
return "enum " + this->m_enumName;
}
private:
std::string m_enumName;
std::vector<std::pair<u64, std::string>> m_enumValues;
};
class PatternDataBitfield : public PatternData {
public:
PatternDataBitfield(u64 offset, size_t size, const std::string &name, const std::string &bitfieldName, std::vector<std::pair<std::string, size_t>> fields, u32 color = 0)
: PatternData(Type::Enum, offset, size, name, color), m_bitfieldName(bitfieldName), m_fields(fields) { }
void createEntry(prv::Provider* &provider) override {
u64 value = 0;
provider->read(this->getOffset(), &value, this->getSize());
ImGui::TableNextRow(ImGuiTableRowFlags_Headers);
ImGui::TableNextColumn();
ImGui::ColorButton("color", ImColor(0x00FFFFFF), ImGuiColorEditFlags_NoTooltip | ImGuiColorEditFlags_AlphaPreview);
ImGui::TableNextColumn();
bool open = ImGui::TreeNodeEx(this->getName().c_str(), ImGuiTreeNodeFlags_SpanFullWidth);
ImGui::TableNextColumn();
ImGui::Text("0x%08lx : 0x%08lx", this->getOffset(), this->getOffset() + this->getSize() - 1);
ImGui::TableNextColumn();
ImGui::Text("0x%04lx", this->getSize());
ImGui::TableNextColumn();
ImGui::Text("%s", this->getTypeName().c_str());
ImGui::TableNextColumn();
ImGui::Text("{ %llx }", value);
if (open) {
u16 bitOffset = 0;
for (auto &[entryName, entrySize] : this->m_fields) {
ImGui::TableNextRow();
ImGui::TreeNodeEx(this->getName().c_str(), ImGuiTreeNodeFlags_Leaf | ImGuiTreeNodeFlags_NoTreePushOnOpen | ImGuiTreeNodeFlags_SpanFullWidth);
ImGui::TableNextColumn();
ImGui::ColorButton("color", ImColor(this->getColor()), ImGuiColorEditFlags_NoTooltip);
ImGui::TableNextColumn();
ImGui::Text("%s", entryName.c_str());
ImGui::TableNextColumn();
ImGui::Text("0x%08lx : 0x%08lx", this->getOffset() + (bitOffset >> 3), this->getOffset() + ((bitOffset + entrySize) >> 3) - 1);
ImGui::TableNextColumn();
if (entrySize == 1)
ImGui::Text("%llu bit", entrySize);
else
ImGui::Text("%llu bits", entrySize);
ImGui::TableNextColumn();
ImGui::Text("%s", entryName.c_str());
ImGui::TableNextColumn();
ImGui::Text("%llx", hex::extract((bitOffset + entrySize) - 1, bitOffset, value));
bitOffset += entrySize;
}
ImGui::TreePop();
}
}
std::string getTypeName() override {
return "bitfield " + this->m_bitfieldName;
}
private:
std::string m_bitfieldName;
std::vector<std::pair<std::string, size_t>> m_fields;
};
}

View File

@@ -0,0 +1,23 @@
#pragma once
#include <hex.hpp>
#include "token.hpp"
#include <string>
#include <utility>
#include <set>
namespace hex::lang {
class Preprocessor {
public:
Preprocessor();
std::pair<Result, std::string> preprocess(const std::string& code, bool applyDefines = true);
private:
std::set<std::pair<std::string, std::string>> m_defines;
};
}

14
include/lang/results.hpp Normal file
View File

@@ -0,0 +1,14 @@
#pragma once
#include "result.hpp"
namespace hex::lang {
constexpr Result ResultSuccess(0, 0);
constexpr Result ResultPreprocessingError(1, 1);
constexpr Result ResultLexicalError(2, 1);
constexpr Result ResultParseError(3, 1);
constexpr Result ResultEvaluatorError(4, 1);
}

View File

@@ -25,7 +25,10 @@ namespace hex::lang {
struct KeywordToken {
enum class Keyword {
Struct,
Using
Union,
Using,
Enum,
Bitfield
} keyword;
} keywordToken;
struct IdentifierToken {
@@ -34,7 +37,8 @@ namespace hex::lang {
struct OperatorToken {
enum class Operator {
AtDeclaration,
Assignment
Assignment,
Inherit
} op;
} operatorToken;
struct IntegerToken {
@@ -54,7 +58,8 @@ namespace hex::lang {
Signed128Bit = 0x101,
Float = 0x42,
Double = 0x82,
CustomType = 0x00
CustomType = 0x00,
Padding = 0x1F
} type;
} typeToken;
};

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@@ -0,0 +1,20 @@
#pragma once
#include <hex.hpp>
#include "token.hpp"
#include "ast_node.hpp"
#include <string>
#include <vector>
namespace hex::lang {
class Validator {
public:
Validator();
bool validate(const std::vector<ASTNode*>& ast);
};
}

View File

@@ -1,12 +0,0 @@
#pragma once
#include "result.hpp"
namespace hex::lang {
constexpr Result ResultSuccess(0, 0);
constexpr Result ResultLexicalError(1, 1);
constexpr Result ResultParseError(2, 1);
}

View File

@@ -4,6 +4,8 @@
#include <string_view>
#include <sys/stat.h>
namespace hex::prv {
class FileProvider : public Provider {
@@ -19,8 +21,14 @@ namespace hex::prv {
void write(u64 offset, void *buffer, size_t size) override;
size_t getSize() override;
std::vector<std::pair<std::string, std::string>> getDataInformation() override;
private:
FILE *m_file;
std::string m_path;
bool m_fileStatsValid = false;
struct stat m_fileStats = { 0 };
bool m_readable, m_writable;
};

View File

@@ -2,6 +2,9 @@
#include <hex.hpp>
#include <string>
#include <vector>
namespace hex::prv {
class Provider {
@@ -16,6 +19,8 @@ namespace hex::prv {
virtual void read(u64 offset, void *buffer, size_t size) = 0;
virtual void write(u64 offset, void *buffer, size_t size) = 0;
virtual size_t getSize() = 0;
virtual std::vector<std::pair<std::string, std::string>> getDataInformation() = 0;
};
}

View File

@@ -3,9 +3,94 @@
#include <hex.hpp>
#include <array>
#include <functional>
#include <memory>
#include <optional>
#include <string>
#include <vector>
#include "lang/token.hpp"
namespace hex {
template<typename ... Args>
inline std::string format(const std::string &format, Args ... args) {
size_t size = snprintf( nullptr, 0, format.c_str(), args ... );
if( size <= 0 )
return "";
std::vector<char> buffer(size + 1, 0x00);
snprintf(buffer.data(), size + 1, format.c_str(), args ...);
return std::string(buffer.data(), buffer.data() + size);
}
[[nodiscard]] constexpr inline u64 signExtend(u64 value, u8 currWidth, u8 targetWidth) {
u64 mask = 1LLU << (currWidth - 1);
return (((value ^ mask) - mask) << (64 - targetWidth)) >> (64 - targetWidth);
}
constexpr inline bool isUnsigned(const lang::Token::TypeToken::Type type) {
return (static_cast<u32>(type) & 0x0F) == 0x00;
}
constexpr inline bool isSigned(const lang::Token::TypeToken::Type type) {
return (static_cast<u32>(type) & 0x0F) == 0x01;
}
constexpr inline bool isFloatingPoint(const lang::Token::TypeToken::Type type) {
return (static_cast<u32>(type) & 0x0F) == 0x02;
}
constexpr inline u32 getTypeSize(const lang::Token::TypeToken::Type type) {
return static_cast<u32>(type) >> 4;
}
inline std::string toByteString(u64 bytes) {
double value = bytes;
u8 unitIndex = 0;
while (value > 1024) {
value /= 1024;
unitIndex++;
if (unitIndex == 6)
break;
}
std::string result = std::to_string(value);
switch (unitIndex) {
case 0: result += " Bytes"; break;
case 1: result += " kB"; break;
case 2: result += " MB"; break;
case 3: result += " GB"; break;
case 4: result += " TB"; break;
case 5: result += " PB"; break;
case 6: result += " EB"; break;
default: result = "A lot!";
}
return result;
}
[[nodiscard]] constexpr inline u64 extract(u8 from, u8 to, const u64 &value) {
u64 mask = (std::numeric_limits<u64>::max() >> (63 - (from - to))) << to;
return (value & mask) >> to;
}
class ScopeExit {
public:
ScopeExit(std::function<void()> func) : m_func(func) {}
~ScopeExit() { if (this->m_func != nullptr) this->m_func(); }
void release() {
this->m_func = nullptr;
}
private:
std::function<void()> m_func;
};
}

View File

@@ -1,20 +0,0 @@
#pragma once
#include <hex.hpp>
#include <string>
namespace hex {
struct Highlight {
Highlight(u64 offset, size_t size, u32 color, std::string name)
: offset(offset), size(size), color(color), name(name) {
}
u64 offset;
size_t size;
u32 color;
std::string name;
};
}

View File

@@ -6,6 +6,10 @@
#include "event.hpp"
#include <functional>
#include <vector>
namespace hex {
class View {
@@ -17,8 +21,16 @@ namespace hex {
virtual void createMenu() { }
virtual bool handleShortcut(int key, int mods) { return false; }
static std::vector<std::function<void()>>& getDeferedCalls() {
return View::s_deferedCalls;
}
static void postEvent(Events eventType, const void *userData = nullptr) {
View::s_eventManager.post(eventType, userData);
}
protected:
void subscribeEvent(Events eventType, std::function<void(void*)> callback) {
void subscribeEvent(Events eventType, std::function<void(const void*)> callback) {
View::s_eventManager.subscribe(eventType, this, callback);
}
@@ -26,12 +38,13 @@ namespace hex {
View::s_eventManager.unsubscribe(eventType, this);
}
void postEvent(Events eventType, void *userData = nullptr) {
View::s_eventManager.post(eventType, userData);
void doLater(std::function<void()> &&function) {
View::s_deferedCalls.push_back(function);
}
private:
static inline EventManager s_eventManager;
static inline std::vector<std::function<void()>> s_deferedCalls;
};
}

View File

@@ -0,0 +1,61 @@
#pragma once
#include "views/view.hpp"
#include <cstdio>
#include <ctime>
#include <string>
namespace hex {
namespace prv { class Provider; }
struct GUID {
u32 data1;
u16 data2;
u16 data3;
u8 data4[8];
};
union PreviewData {
u8 unsigned8;
s8 signed8;
u16 unsigned16;
s16 signed16;
u32 unsigned32;
s32 signed32;
u64 unsigned64;
s64 signed64;
char8_t ansiChar;
char16_t wideChar;
u8 utf8Char[4];
float float32;
double float64;
#if defined(_WIN64)
__time32_t time32;
__time64_t time64;
#else
time_t time;
#endif
GUID guid;
};
class ViewDataInspector : public View {
public:
explicit ViewDataInspector(prv::Provider* &dataProvider);
~ViewDataInspector() override;
void createView() override;
void createMenu() override;
private:
prv::Provider* &m_dataProvider;
bool m_windowOpen = true;
bool m_shouldInvalidate = true;
PreviewData m_previewData = { 0 };
size_t m_validBytes = 0;
std::vector<std::pair<std::string, std::string>> m_cachedData;
};
}

View File

@@ -0,0 +1,33 @@
#pragma once
#include <hex.hpp>
#include "imgui.h"
#include "views/view.hpp"
#include "lang/pattern_data.hpp"
#include <vector>
#include <tuple>
#include <cstdio>
namespace hex {
namespace prv { class Provider; }
class ViewHelp : public View {
public:
ViewHelp();
~ViewHelp() override;
void createView() override;
void createMenu() override;
private:
bool m_aboutWindowOpen = false;
bool m_patternHelpWindowOpen = false;
void drawAboutPopup();
void drawPatternHelpPopup();
};
}

View File

@@ -4,21 +4,23 @@
#include "views/view.hpp"
#include "imgui_memory_editor.h"
#include "imfilebrowser.h"
#include "ImGuiFileBrowser.h"
#include <tuple>
#include <random>
#include <vector>
#include "views/highlight.hpp"
#include "lang/pattern_data.hpp"
namespace hex {
namespace prv { class Provider; }
using SearchFunction = std::vector<std::pair<u64, u64>> (*)(prv::Provider* &provider, std::string string);
class ViewHexEditor : public View {
public:
ViewHexEditor(prv::Provider* &dataProvider, std::vector<Highlight> &highlights);
ViewHexEditor(prv::Provider* &dataProvider, std::vector<lang::PatternData*> &patternData);
~ViewHexEditor() override;
void createView() override;
@@ -27,21 +29,35 @@ namespace hex {
private:
MemoryEditor m_memoryEditor;
ImGui::FileBrowser m_fileBrowser;
imgui_addons::ImGuiFileBrowser m_fileBrowser;
prv::Provider* &m_dataProvider;
std::vector<Highlight> &m_highlights;
std::vector<lang::PatternData*> &m_patternData;
char m_searchStringBuffer[0xFFFF] = { 0 };
char m_searchHexBuffer[0xFFFF] = { 0 };
SearchFunction m_searchFunction = nullptr;
std::vector<std::pair<u64, u64>> *m_lastSearchBuffer;
char m_searchBuffer[0xFFFF] = { 0 };
s64 m_lastSearchIndex = 0;
std::vector<std::pair<u64, u64>> m_lastSearch;
u64 m_gotoAddress = 0;
std::vector<std::pair<u64, u64>> m_lastStringSearch;
std::vector<std::pair<u64, u64>> m_lastHexSearch;
s64 m_gotoAddress = 0;
void drawSearchPopup();
void drawGotoPopup();
void openFile(std::string path);
enum class Language { C, Cpp, CSharp, Rust, Python, Java, JavaScript };
void copyBytes();
void copyString();
void copyLanguageArray(Language language);
void copyHexView();
void copyHexViewHTML();
};
}

View File

@@ -23,6 +23,7 @@ namespace hex {
prv::Provider* &m_dataProvider;
bool m_windowOpen = true;
u32 m_blockSize = 0;
float m_averageEntropy = 0;
float m_highestBlockEntropy = 0;
std::vector<float> m_blockEntropy;

View File

@@ -1,41 +1,39 @@
#pragma once
#include "parser/ast_node.hpp"
#include "parser/parser.hpp"
#include "parser/lexer.hpp"
#include "lang/ast_node.hpp"
#include "views/view.hpp"
#include "lang/pattern_data.hpp"
#include "providers/provider.hpp"
#include <concepts>
#include <cstring>
#include "views/highlight.hpp"
#include "imfilebrowser.h"
#include "ImGuiFileBrowser.h"
#include "TextEditor.h"
namespace hex {
class ViewPattern : public View {
public:
explicit ViewPattern(std::vector<Highlight> &highlights);
explicit ViewPattern(prv::Provider* &dataProvider, std::vector<lang::PatternData*> &patternData);
~ViewPattern() override;
void createMenu() override;
void createView() override;
private:
char *m_buffer;
std::vector<Highlight> &m_highlights;
std::vector<lang::PatternData*> &m_patternData;
prv::Provider* &m_dataProvider;
bool m_windowOpen = true;
ImGui::FileBrowser m_fileBrowser;
TextEditor m_textEditor;
imgui_addons::ImGuiFileBrowser m_fileBrowser;
void setHighlight(u64 offset, size_t size, std::string name, u32 color = 0);
void clearPatternData();
void parsePattern(char *buffer);
s32 highlightUsingDecls(std::vector<lang::ASTNode*> &ast, lang::ASTNodeTypeDecl* currTypeDeclNode, lang::ASTNodeVariableDecl* currVarDec, u64 offset);
s32 highlightStruct(std::vector<lang::ASTNode*> &ast, lang::ASTNodeStruct* currStructNode, u64 offset);
};
}

View File

@@ -4,7 +4,7 @@
#include "imgui.h"
#include "views/view.hpp"
#include "views/highlight.hpp"
#include "lang/pattern_data.hpp"
#include <vector>
#include <tuple>
@@ -16,7 +16,7 @@ namespace hex {
class ViewPatternData : public View {
public:
ViewPatternData(prv::Provider* &dataProvider, std::vector<Highlight> &highlights);
ViewPatternData(prv::Provider* &dataProvider, std::vector<lang::PatternData*> &patternData);
~ViewPatternData() override;
void createView() override;
@@ -24,7 +24,8 @@ namespace hex {
private:
prv::Provider* &m_dataProvider;
std::vector<Highlight> &m_highlights;
std::vector<lang::PatternData*> &m_patternData;
std::vector<lang::PatternData*> m_sortedPatternData;
bool m_windowOpen = true;
};

View File

@@ -0,0 +1,36 @@
#pragma once
#include "views/view.hpp"
#include <cstdio>
#include <string>
namespace hex {
namespace prv { class Provider; }
struct FoundString {
std::string string;
u64 offset;
size_t size;
};
class ViewStrings : public View {
public:
explicit ViewStrings(prv::Provider* &dataProvider);
~ViewStrings() override;
void createView() override;
void createMenu() override;
private:
prv::Provider* &m_dataProvider;
bool m_windowOpen = true;
bool m_shouldInvalidate = false;
std::vector<FoundString> m_foundStrings;
int m_minimumLength = 5;
char *m_filter;
};
}

View File

@@ -0,0 +1,44 @@
#pragma once
#include <hex.hpp>
#include "imgui.h"
#include "views/view.hpp"
#include <array>
#include <string>
namespace hex {
namespace prv { class Provider; }
class ViewTools : public View {
public:
ViewTools();
~ViewTools() override;
void createView() override;
void createMenu() override;
private:
bool m_windowOpen = true;
char *m_mangledBuffer = nullptr;
char *m_demangledName = nullptr;
bool m_asciiTableShowOctal = false;
char *m_regexInput = nullptr;
char *m_regexPattern = nullptr;
char *m_replacePattern = nullptr;
std::string m_regexOutput;
std::array<float, 4> m_pickedColor;
void drawDemangler();
void drawASCIITable();
void drawRegexReplacer();
void drawColorPicker();
};
}

View File

@@ -24,6 +24,9 @@ namespace hex {
return static_cast<T*>(this->m_views.back());
}
public:
float m_globalScale = 1.0f, m_fontScale = 1.0f;
private:
void frameBegin();
void frameEnd();

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,123 @@
#ifndef IMGUIFILEBROWSER_H
#define IMGUIFILEBROWSER_H
#include <imgui.h>
#include <string>
#include <vector>
namespace imgui_addons
{
class ImGuiFileBrowser
{
public:
ImGuiFileBrowser();
~ImGuiFileBrowser();
enum class DialogMode
{
SELECT, //Select Directory Mode
OPEN, //Open File mode
SAVE //Save File mode.
};
/* Use this to show an open file dialog. The function takes label for the window,
* the size, a DialogMode enum value defining in which mode the dialog should operate and optionally the extensions that are valid for opening.
* Note that the select directory mode doesn't need any extensions.
*/
bool showFileDialog(const std::string& label, const DialogMode mode, const ImVec2& sz_xy = ImVec2(0,0), const std::string& valid_types = "*.*");
/* Store the opened/saved file name or dir name (incase of selectDirectoryDialog) and the absolute path to the selection
* Should only be accessed when above functions return true else may contain garbage.
*/
std::string selected_fn;
std::string selected_path;
std::string ext; // Store the saved file extension
private:
struct Info
{
Info(std::string name, bool is_hidden) : name(name), is_hidden(is_hidden)
{
}
std::string name;
bool is_hidden;
};
//Enum used as bit flags.
enum FilterMode
{
FilterMode_Files = 0x01,
FilterMode_Dirs = 0x02
};
//Helper Functions
static std::string wStringToString(const wchar_t* wchar_arr);
static bool alphaSortComparator(const Info& a, const Info& b);
ImVec2 getButtonSize(std::string button_text);
/* Helper Functions that render secondary modals
* and help in validating file extensions and for filtering, parsing top navigation bar.
*/
void setValidExtTypes(const std::string& valid_types_string);
bool validateFile();
void showErrorModal();
void showInvalidFileModal();
bool showReplaceFileModal();
void showHelpMarker(std::string desc);
void parsePathTabs(std::string str);
void filterFiles(int filter_mode);
/* Core Functions that render the 4 different regions making up
* a simple file dialog
*/
bool renderNavAndSearchBarRegion();
bool renderFileListRegion();
bool renderInputTextAndExtRegion();
bool renderButtonsAndCheckboxRegion();
bool renderInputComboBox();
void renderExtBox();
/* Core Functions that handle navigation and
* reading directories/files
*/
bool readDIR(std::string path);
bool onNavigationButtonClick(int idx);
bool onDirClick(int idx);
// Functions that reset state and/or clear file list when reading new directory
void clearFileList();
void closeDialog();
#if defined (WIN32) || defined (_WIN32) || defined (__WIN32)
bool loadWindowsDrives(); // Helper Function for Windows to load Drive Letters.
#endif
#if defined(unix) || defined(__unix__) || defined(__unix) || defined(__APPLE__)
void initCurrentPath(); // Helper function for UNIX based system to load Absolute path using realpath
#endif
ImVec2 min_size, max_size, input_combobox_pos, input_combobox_sz;
DialogMode dialog_mode;
int filter_mode, col_items_limit, selected_idx, selected_ext_idx;
float col_width, ext_box_width;
bool show_hidden, show_inputbar_combobox, is_dir, is_appearing, filter_dirty, validate_file, path_input_enabled;
char input_fn[256];
char temp_dir_input[256];
std::vector<std::string> valid_exts;
std::vector<std::string> current_dirlist;
std::vector<Info> subdirs;
std::vector<Info> subfiles;
std::string current_path, error_msg, error_title, invfile_modal_id, repfile_modal_id;
ImGuiTextFilter filter;
std::string valid_types;
std::vector<const Info*> filtered_dirs; // Note: We don't need to call delete. It's just for storing filtered items from subdirs and subfiles so we don't use PassFilter every frame.
std::vector<const Info*> filtered_files;
std::vector< std::reference_wrapper<std::string> > inputcb_filter_files;
};
}
#endif // IMGUIFILEBROWSER_H

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@@ -0,0 +1,395 @@
#pragma once
#include <string>
#include <vector>
#include <array>
#include <memory>
#include <unordered_set>
#include <unordered_map>
#include <map>
#include <regex>
#include "imgui.h"
class TextEditor
{
public:
enum class PaletteIndex
{
Default,
Keyword,
Number,
String,
CharLiteral,
Punctuation,
Preprocessor,
Identifier,
KnownIdentifier,
PreprocIdentifier,
Comment,
MultiLineComment,
Background,
Cursor,
Selection,
ErrorMarker,
Breakpoint,
LineNumber,
CurrentLineFill,
CurrentLineFillInactive,
CurrentLineEdge,
Max
};
enum class SelectionMode
{
Normal,
Word,
Line
};
struct Breakpoint
{
int mLine;
bool mEnabled;
std::string mCondition;
Breakpoint()
: mLine(-1)
, mEnabled(false)
{}
};
// Represents a character coordinate from the user's point of view,
// i. e. consider an uniform grid (assuming fixed-width font) on the
// screen as it is rendered, and each cell has its own coordinate, starting from 0.
// Tabs are counted as [1..mTabSize] count empty spaces, depending on
// how many space is necessary to reach the next tab stop.
// For example, coordinate (1, 5) represents the character 'B' in a line "\tABC", when mTabSize = 4,
// because it is rendered as " ABC" on the screen.
struct Coordinates
{
int mLine, mColumn;
Coordinates() : mLine(0), mColumn(0) {}
Coordinates(int aLine, int aColumn) : mLine(aLine), mColumn(aColumn)
{
assert(aLine >= 0);
assert(aColumn >= 0);
}
static Coordinates Invalid() { static Coordinates invalid(-1, -1); return invalid; }
bool operator ==(const Coordinates& o) const
{
return
mLine == o.mLine &&
mColumn == o.mColumn;
}
bool operator !=(const Coordinates& o) const
{
return
mLine != o.mLine ||
mColumn != o.mColumn;
}
bool operator <(const Coordinates& o) const
{
if (mLine != o.mLine)
return mLine < o.mLine;
return mColumn < o.mColumn;
}
bool operator >(const Coordinates& o) const
{
if (mLine != o.mLine)
return mLine > o.mLine;
return mColumn > o.mColumn;
}
bool operator <=(const Coordinates& o) const
{
if (mLine != o.mLine)
return mLine < o.mLine;
return mColumn <= o.mColumn;
}
bool operator >=(const Coordinates& o) const
{
if (mLine != o.mLine)
return mLine > o.mLine;
return mColumn >= o.mColumn;
}
};
struct Identifier
{
Coordinates mLocation;
std::string mDeclaration;
};
typedef std::string String;
typedef std::unordered_map<std::string, Identifier> Identifiers;
typedef std::unordered_set<std::string> Keywords;
typedef std::map<int, std::string> ErrorMarkers;
typedef std::unordered_set<int> Breakpoints;
typedef std::array<ImU32, (unsigned)PaletteIndex::Max> Palette;
typedef uint8_t Char;
struct Glyph
{
Char mChar;
PaletteIndex mColorIndex = PaletteIndex::Default;
bool mComment : 1;
bool mMultiLineComment : 1;
bool mPreprocessor : 1;
Glyph(Char aChar, PaletteIndex aColorIndex) : mChar(aChar), mColorIndex(aColorIndex),
mComment(false), mMultiLineComment(false), mPreprocessor(false) {}
};
typedef std::vector<Glyph> Line;
typedef std::vector<Line> Lines;
struct LanguageDefinition
{
typedef std::pair<std::string, PaletteIndex> TokenRegexString;
typedef std::vector<TokenRegexString> TokenRegexStrings;
typedef bool(*TokenizeCallback)(const char * in_begin, const char * in_end, const char *& out_begin, const char *& out_end, PaletteIndex & paletteIndex);
std::string mName;
Keywords mKeywords;
Identifiers mIdentifiers;
Identifiers mPreprocIdentifiers;
std::string mCommentStart, mCommentEnd, mSingleLineComment;
char mPreprocChar;
bool mAutoIndentation;
TokenizeCallback mTokenize;
TokenRegexStrings mTokenRegexStrings;
bool mCaseSensitive;
LanguageDefinition()
: mPreprocChar('#'), mAutoIndentation(true), mTokenize(nullptr), mCaseSensitive(true)
{
}
static const LanguageDefinition& CPlusPlus();
static const LanguageDefinition& HLSL();
static const LanguageDefinition& GLSL();
static const LanguageDefinition& C();
static const LanguageDefinition& SQL();
static const LanguageDefinition& AngelScript();
static const LanguageDefinition& Lua();
};
TextEditor();
~TextEditor();
void SetLanguageDefinition(const LanguageDefinition& aLanguageDef);
const LanguageDefinition& GetLanguageDefinition() const { return mLanguageDefinition; }
const Palette& GetPalette() const { return mPaletteBase; }
void SetPalette(const Palette& aValue);
void SetErrorMarkers(const ErrorMarkers& aMarkers) { mErrorMarkers = aMarkers; }
void SetBreakpoints(const Breakpoints& aMarkers) { mBreakpoints = aMarkers; }
void Render(const char* aTitle, const ImVec2& aSize = ImVec2(), bool aBorder = false);
void SetText(const std::string& aText);
std::string GetText() const;
void SetTextLines(const std::vector<std::string>& aLines);
std::vector<std::string> GetTextLines() const;
std::string GetSelectedText() const;
std::string GetCurrentLineText()const;
int GetTotalLines() const { return (int)mLines.size(); }
bool IsOverwrite() const { return mOverwrite; }
void SetReadOnly(bool aValue);
bool IsReadOnly() const { return mReadOnly; }
bool IsTextChanged() const { return mTextChanged; }
bool IsCursorPositionChanged() const { return mCursorPositionChanged; }
bool IsColorizerEnabled() const { return mColorizerEnabled; }
void SetColorizerEnable(bool aValue);
Coordinates GetCursorPosition() const { return GetActualCursorCoordinates(); }
void SetCursorPosition(const Coordinates& aPosition);
inline void SetHandleMouseInputs (bool aValue){ mHandleMouseInputs = aValue;}
inline bool IsHandleMouseInputsEnabled() const { return mHandleKeyboardInputs; }
inline void SetHandleKeyboardInputs (bool aValue){ mHandleKeyboardInputs = aValue;}
inline bool IsHandleKeyboardInputsEnabled() const { return mHandleKeyboardInputs; }
inline void SetImGuiChildIgnored (bool aValue){ mIgnoreImGuiChild = aValue;}
inline bool IsImGuiChildIgnored() const { return mIgnoreImGuiChild; }
inline void SetShowWhitespaces(bool aValue) { mShowWhitespaces = aValue; }
inline bool IsShowingWhitespaces() const { return mShowWhitespaces; }
void SetTabSize(int aValue);
inline int GetTabSize() const { return mTabSize; }
void InsertText(const std::string& aValue);
void InsertText(const char* aValue);
void MoveUp(int aAmount = 1, bool aSelect = false);
void MoveDown(int aAmount = 1, bool aSelect = false);
void MoveLeft(int aAmount = 1, bool aSelect = false, bool aWordMode = false);
void MoveRight(int aAmount = 1, bool aSelect = false, bool aWordMode = false);
void MoveTop(bool aSelect = false);
void MoveBottom(bool aSelect = false);
void MoveHome(bool aSelect = false);
void MoveEnd(bool aSelect = false);
void SetSelectionStart(const Coordinates& aPosition);
void SetSelectionEnd(const Coordinates& aPosition);
void SetSelection(const Coordinates& aStart, const Coordinates& aEnd, SelectionMode aMode = SelectionMode::Normal);
void SelectWordUnderCursor();
void SelectAll();
bool HasSelection() const;
void Copy();
void Cut();
void Paste();
void Delete();
bool CanUndo() const;
bool CanRedo() const;
void Undo(int aSteps = 1);
void Redo(int aSteps = 1);
static const Palette& GetDarkPalette();
static const Palette& GetLightPalette();
static const Palette& GetRetroBluePalette();
private:
typedef std::vector<std::pair<std::regex, PaletteIndex>> RegexList;
struct EditorState
{
Coordinates mSelectionStart;
Coordinates mSelectionEnd;
Coordinates mCursorPosition;
};
class UndoRecord
{
public:
UndoRecord() {}
~UndoRecord() {}
UndoRecord(
const std::string& aAdded,
const TextEditor::Coordinates aAddedStart,
const TextEditor::Coordinates aAddedEnd,
const std::string& aRemoved,
const TextEditor::Coordinates aRemovedStart,
const TextEditor::Coordinates aRemovedEnd,
TextEditor::EditorState& aBefore,
TextEditor::EditorState& aAfter);
void Undo(TextEditor* aEditor);
void Redo(TextEditor* aEditor);
std::string mAdded;
Coordinates mAddedStart;
Coordinates mAddedEnd;
std::string mRemoved;
Coordinates mRemovedStart;
Coordinates mRemovedEnd;
EditorState mBefore;
EditorState mAfter;
};
typedef std::vector<UndoRecord> UndoBuffer;
void ProcessInputs();
void Colorize(int aFromLine = 0, int aCount = -1);
void ColorizeRange(int aFromLine = 0, int aToLine = 0);
void ColorizeInternal();
float TextDistanceToLineStart(const Coordinates& aFrom) const;
void EnsureCursorVisible();
int GetPageSize() const;
std::string GetText(const Coordinates& aStart, const Coordinates& aEnd) const;
Coordinates GetActualCursorCoordinates() const;
Coordinates SanitizeCoordinates(const Coordinates& aValue) const;
void Advance(Coordinates& aCoordinates) const;
void DeleteRange(const Coordinates& aStart, const Coordinates& aEnd);
int InsertTextAt(Coordinates& aWhere, const char* aValue);
void AddUndo(UndoRecord& aValue);
Coordinates ScreenPosToCoordinates(const ImVec2& aPosition) const;
Coordinates FindWordStart(const Coordinates& aFrom) const;
Coordinates FindWordEnd(const Coordinates& aFrom) const;
Coordinates FindNextWord(const Coordinates& aFrom) const;
int GetCharacterIndex(const Coordinates& aCoordinates) const;
int GetCharacterColumn(int aLine, int aIndex) const;
int GetLineCharacterCount(int aLine) const;
int GetLineMaxColumn(int aLine) const;
bool IsOnWordBoundary(const Coordinates& aAt) const;
void RemoveLine(int aStart, int aEnd);
void RemoveLine(int aIndex);
Line& InsertLine(int aIndex);
void EnterCharacter(ImWchar aChar, bool aShift);
void Backspace();
void DeleteSelection();
std::string GetWordUnderCursor() const;
std::string GetWordAt(const Coordinates& aCoords) const;
ImU32 GetGlyphColor(const Glyph& aGlyph) const;
void HandleKeyboardInputs();
void HandleMouseInputs();
void Render();
float mLineSpacing;
Lines mLines;
EditorState mState;
UndoBuffer mUndoBuffer;
int mUndoIndex;
int mTabSize;
bool mOverwrite;
bool mReadOnly;
bool mWithinRender;
bool mScrollToCursor;
bool mScrollToTop;
bool mTextChanged;
bool mColorizerEnabled;
float mTextStart; // position (in pixels) where a code line starts relative to the left of the TextEditor.
int mLeftMargin;
bool mCursorPositionChanged;
int mColorRangeMin, mColorRangeMax;
SelectionMode mSelectionMode;
bool mHandleKeyboardInputs;
bool mHandleMouseInputs;
bool mIgnoreImGuiChild;
bool mShowWhitespaces;
Palette mPaletteBase;
Palette mPalette;
LanguageDefinition mLanguageDefinition;
RegexList mRegexList;
bool mCheckComments;
Breakpoints mBreakpoints;
ErrorMarkers mErrorMarkers;
ImVec2 mCharAdvance;
Coordinates mInteractiveStart, mInteractiveEnd;
std::string mLineBuffer;
uint64_t mStartTime;
float mLastClick;
};
bool TokenizeCStyleString(const char * in_begin, const char * in_end, const char *& out_begin, const char *& out_end);
bool TokenizeCStyleCharacterLiteral(const char * in_begin, const char * in_end, const char *& out_begin, const char *& out_end);
bool TokenizeCStyleIdentifier(const char * in_begin, const char * in_end, const char *& out_begin, const char *& out_end);
bool TokenizeCStyleNumber(const char * in_begin, const char * in_end, const char *& out_begin, const char *& out_end);
bool TokenizeCStylePunctuation(const char * in_begin, const char * in_end, const char *& out_begin, const char *& out_end);

View File

@@ -31,7 +31,7 @@
// It is very strongly recommended to NOT disable the demo windows during development. Please read comments in imgui_demo.cpp.
//#define IMGUI_DISABLE // Disable everything: all headers and source files will be empty.
//#define IMGUI_DISABLE_DEMO_WINDOWS // Disable demo windows: ShowDemoWindow()/ShowStyleEditor() will be empty. Not recommended.
//#define IMGUI_DISABLE_METRICS_WINDOW // Disable debug/metrics window: ShowMetricsWindow() will be empty.
//#define IMGUI_DISABLE_METRICS_WINDOW // Disable metrics/debugger window: ShowMetricsWindow() will be empty.
//---- Don't implement some functions to reduce linkage requirements.
//#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS // [Win32] Don't implement default clipboard handler. Won't use and link with OpenClipboard/GetClipboardData/CloseClipboard etc.

View File

@@ -1,721 +0,0 @@
/*
MIT License
Copyright (c) 2019-2020 Zhuang Guan
https://github.com/AirGuanZ
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#pragma once
#include <algorithm>
#include <array>
#include <cstring>
#include <filesystem>
#include <memory>
#include <set>
#include <string>
#include <vector>
#ifndef IMGUI_VERSION
# error "include imgui.h before this header"
#endif
using ImGuiFileBrowserFlags = int;
enum ImGuiFileBrowserFlags_
{
ImGuiFileBrowserFlags_SelectDirectory = 1 << 0, // select directory instead of regular file
ImGuiFileBrowserFlags_EnterNewFilename = 1 << 1, // allow user to enter new filename when selecting regular file
ImGuiFileBrowserFlags_NoModal = 1 << 2, // file browsing window is modal by default. specify this to use a popup window
ImGuiFileBrowserFlags_NoTitleBar = 1 << 3, // hide window title bar
ImGuiFileBrowserFlags_NoStatusBar = 1 << 4, // hide status bar at the bottom of browsing window
ImGuiFileBrowserFlags_CloseOnEsc = 1 << 5, // close file browser when pressing 'ESC'
ImGuiFileBrowserFlags_CreateNewDir = 1 << 6, // allow user to create new directory
ImGuiFileBrowserFlags_MultipleSelection = 1 << 7, // allow user to select multiple files. this will hide ImGuiFileBrowserFlags_EnterNewFilename
};
namespace ImGui
{
class FileBrowser
{
public:
// pwd is set to current working directory by default
explicit FileBrowser(ImGuiFileBrowserFlags flags = 0);
FileBrowser(const FileBrowser &copyFrom);
FileBrowser &operator=(const FileBrowser &copyFrom);
// set the window size (in pixels)
// default is (700, 450)
void SetWindowSize(int width, int height) noexcept;
// set the window title text
void SetTitle(std::string title);
// open the browsing window
void Open();
// close the browsing window
void Close();
// the browsing window is opened or not
bool IsOpened() const noexcept;
// display the browsing window if opened
void Display();
// returns true when there is a selected filename and the "ok" button was clicked
bool HasSelected() const noexcept;
// set current browsing directory
bool SetPwd(const std::filesystem::path &pwd =
std::filesystem::current_path());
// get current browsing directory
const std::filesystem::path &GetPwd() const noexcept;
// returns selected filename. make sense only when HasSelected returns true
// when ImGuiFileBrowserFlags_MultipleSelection is enabled, only one of
// selected filename will be returned
std::filesystem::path GetSelected() const;
// returns all selected filenames.
// when ImGuiFileBrowserFlags_MultipleSelection is enabled, use this
// instead of GetSelected
std::vector<std::filesystem::path> GetMultiSelected() const;
// set selected filename to empty
void ClearSelected();
// set file type filters. eg. { ".h", ".cpp", ".hpp", ".cc", ".inl" }
void SetTypeFilters(const std::vector<const char*> &typeFilters);
private:
template <class Functor>
struct ScopeGuard
{
ScopeGuard(Functor&& t) : func(std::move(t)) { }
~ScopeGuard()
{
func();
}
private:
Functor func;
};
void SetPwdUncatched(const std::filesystem::path &pwd);
#ifdef _WIN32
static std::uint32_t GetDrivesBitMask();
#endif
// for c++17 compatibility
#if defined(__cpp_lib_char8_t)
static std::string u8StrToStr(std::u8string s);
#endif
static std::string u8StrToStr(std::string s);
int width_;
int height_;
ImGuiFileBrowserFlags flags_;
std::string title_;
std::string openLabel_;
bool openFlag_;
bool closeFlag_;
bool isOpened_;
bool ok_;
std::string statusStr_;
std::vector<const char*> typeFilters_;
int typeFilterIndex_;
std::filesystem::path pwd_;
std::set<std::filesystem::path> selectedFilenames_;
struct FileRecord
{
bool isDir = false;
std::filesystem::path name;
std::string showName;
std::filesystem::path extension;
};
std::vector<FileRecord> fileRecords_;
// IMPROVE: truncate when selectedFilename_.length() > inputNameBuf_.size() - 1
static constexpr size_t INPUT_NAME_BUF_SIZE = 512;
std::unique_ptr<std::array<char, INPUT_NAME_BUF_SIZE>> inputNameBuf_;
std::string openNewDirLabel_;
std::unique_ptr<std::array<char, INPUT_NAME_BUF_SIZE>> newDirNameBuf_;
#ifdef _WIN32
uint32_t drives_;
#endif
};
} // namespace ImGui
inline ImGui::FileBrowser::FileBrowser(ImGuiFileBrowserFlags flags)
: width_(700), height_(450), flags_(flags),
openFlag_(false), closeFlag_(false), isOpened_(false), ok_(false),
inputNameBuf_(std::make_unique<std::array<char, INPUT_NAME_BUF_SIZE>>())
{
if(flags_ & ImGuiFileBrowserFlags_CreateNewDir)
newDirNameBuf_ = std::make_unique<
std::array<char, INPUT_NAME_BUF_SIZE>>();
inputNameBuf_->front() = '\0';
inputNameBuf_->back() = '\0';
SetTitle("file browser");
SetPwd(std::filesystem::current_path());
typeFilters_.clear();
typeFilterIndex_ = 0;
#ifdef _WIN32
drives_ = GetDrivesBitMask();
#endif
}
inline ImGui::FileBrowser::FileBrowser(const FileBrowser &copyFrom)
: FileBrowser()
{
*this = copyFrom;
}
inline ImGui::FileBrowser &ImGui::FileBrowser::operator=(
const FileBrowser &copyFrom)
{
flags_ = copyFrom.flags_;
SetTitle(copyFrom.title_);
openFlag_ = copyFrom.openFlag_;
closeFlag_ = copyFrom.closeFlag_;
isOpened_ = copyFrom.isOpened_;
ok_ = copyFrom.ok_;
statusStr_ = "";
pwd_ = copyFrom.pwd_;
selectedFilenames_ = copyFrom.selectedFilenames_;
fileRecords_ = copyFrom.fileRecords_;
*inputNameBuf_ = *copyFrom.inputNameBuf_;
if(flags_ & ImGuiFileBrowserFlags_CreateNewDir)
{
newDirNameBuf_ = std::make_unique<
std::array<char, INPUT_NAME_BUF_SIZE>>();
*newDirNameBuf_ = *copyFrom.newDirNameBuf_;
}
return *this;
}
inline void ImGui::FileBrowser::SetWindowSize(int width, int height) noexcept
{
assert(width > 0 && height > 0);
width_ = width;
height_ = height;
}
inline void ImGui::FileBrowser::SetTitle(std::string title)
{
title_ = std::move(title);
openLabel_ = title_ + "##filebrowser_" +
std::to_string(reinterpret_cast<size_t>(this));
openNewDirLabel_ = "new dir##new_dir_" +
std::to_string(reinterpret_cast<size_t>(this));
}
inline void ImGui::FileBrowser::Open()
{
ClearSelected();
statusStr_ = std::string();
openFlag_ = true;
closeFlag_ = false;
}
inline void ImGui::FileBrowser::Close()
{
ClearSelected();
statusStr_ = std::string();
closeFlag_ = true;
openFlag_ = false;
}
inline bool ImGui::FileBrowser::IsOpened() const noexcept
{
return isOpened_;
}
inline void ImGui::FileBrowser::Display()
{
PushID(this);
ScopeGuard exitThis([this]
{
openFlag_ = false;
closeFlag_ = false;
PopID();
});
if(openFlag_)
OpenPopup(openLabel_.c_str());
isOpened_ = false;
// open the popup window
if(openFlag_ && (flags_ & ImGuiFileBrowserFlags_NoModal))
{
SetNextWindowSize(
ImVec2(static_cast<float>(width_), static_cast<float>(height_)));
}
else
{
SetNextWindowSize(
ImVec2(static_cast<float>(width_), static_cast<float>(height_)),
ImGuiCond_FirstUseEver);
}
if(flags_ & ImGuiFileBrowserFlags_NoModal)
{
if(!BeginPopup(openLabel_.c_str()))
return;
}
else if(!BeginPopupModal(openLabel_.c_str(), nullptr,
flags_ & ImGuiFileBrowserFlags_NoTitleBar ?
ImGuiWindowFlags_NoTitleBar : 0))
{
return;
}
isOpened_ = true;
ScopeGuard endPopup([] { EndPopup(); });
// display elements in pwd
#ifdef _WIN32
char currentDrive = static_cast<char>(pwd_.c_str()[0]);
char driveStr[] = { currentDrive, ':', '\0' };
PushItemWidth(4 * GetFontSize());
if(BeginCombo("##select_drive", driveStr))
{
ScopeGuard guard([&] { ImGui::EndCombo(); });
for(int i = 0; i < 26; ++i)
{
if(!(drives_ & (1 << i)))
continue;
char driveCh = static_cast<char>('A' + i);
char selectableStr[] = { driveCh, ':', '\0' };
bool selected = currentDrive == driveCh;
if(Selectable(selectableStr, selected) && !selected)
{
char newPwd[] = { driveCh, ':', '\\', '\0' };
SetPwd(newPwd);
}
}
}
PopItemWidth();
SameLine();
#endif
int secIdx = 0, newPwdLastSecIdx = -1;
for(auto &sec : pwd_)
{
#ifdef _WIN32
if(secIdx == 1)
{
++secIdx;
continue;
}
#endif
PushID(secIdx);
if(secIdx > 0)
SameLine();
if(SmallButton(u8StrToStr(sec.u8string()).c_str()))
newPwdLastSecIdx = secIdx;
PopID();
++secIdx;
}
if(newPwdLastSecIdx >= 0)
{
int i = 0;
std::filesystem::path newPwd;
for(auto &sec : pwd_)
{
if(i++ > newPwdLastSecIdx)
break;
newPwd /= sec;
}
#ifdef _WIN32
if(newPwdLastSecIdx == 0)
newPwd /= "\\";
#endif
SetPwd(newPwd);
}
SameLine();
if(SmallButton("*"))
SetPwd(pwd_);
if(newDirNameBuf_)
{
SameLine();
if(SmallButton("+"))
{
OpenPopup(openNewDirLabel_.c_str());
(*newDirNameBuf_)[0] = '\0';
}
if(BeginPopup(openNewDirLabel_.c_str()))
{
ScopeGuard endNewDirPopup([] { EndPopup(); });
InputText("name", newDirNameBuf_->data(), newDirNameBuf_->size());
SameLine();
if(Button("ok") && (*newDirNameBuf_)[0] != '\0')
{
ScopeGuard closeNewDirPopup([] { CloseCurrentPopup(); });
if(create_directory(pwd_ / newDirNameBuf_->data()))
SetPwd(pwd_);
else
{
statusStr_ = "failed to create " +
std::string(newDirNameBuf_->data());
}
}
}
}
// browse files in a child window
float reserveHeight = GetFrameHeightWithSpacing();
std::filesystem::path newPwd; bool setNewPwd = false;
if(!(flags_ & ImGuiFileBrowserFlags_SelectDirectory) &&
(flags_ & ImGuiFileBrowserFlags_EnterNewFilename))
reserveHeight += GetFrameHeightWithSpacing();
{
BeginChild("ch", ImVec2(0, -reserveHeight), true,
(flags_ & ImGuiFileBrowserFlags_NoModal) ?
ImGuiWindowFlags_AlwaysHorizontalScrollbar : 0);
ScopeGuard endChild([] { EndChild(); });
for(auto &rsc : fileRecords_)
{
if (!rsc.isDir && typeFilters_.size() > 0 &&
static_cast<size_t>(typeFilterIndex_) < typeFilters_.size() &&
!(rsc.extension == typeFilters_[typeFilterIndex_]))
continue;
if(!rsc.name.empty() && rsc.name.c_str()[0] == '$')
continue;
bool selected = selectedFilenames_.find(rsc.name)
!= selectedFilenames_.end();
if(Selectable(rsc.showName.c_str(), selected,
ImGuiSelectableFlags_DontClosePopups))
{
const bool multiSelect =
(flags_ & ImGuiFileBrowserFlags_MultipleSelection) &&
IsWindowFocused(ImGuiFocusedFlags_RootAndChildWindows) &&
(GetIO().KeyCtrl || GetIO().KeyShift);
if(selected)
{
if(!multiSelect)
selectedFilenames_.clear();
else
selectedFilenames_.erase(rsc.name);
(*inputNameBuf_)[0] = '\0';
}
else if(rsc.name != "..")
{
if((rsc.isDir && (flags_ & ImGuiFileBrowserFlags_SelectDirectory)) ||
(!rsc.isDir && !(flags_ & ImGuiFileBrowserFlags_SelectDirectory)))
{
if(!multiSelect)
selectedFilenames_.clear();
selectedFilenames_.insert(rsc.name);
if(!(flags_ & ImGuiFileBrowserFlags_SelectDirectory))
{
#ifdef _MSC_VER
strcpy_s(
inputNameBuf_->data(), inputNameBuf_->size(),
u8StrToStr(rsc.name.u8string()).c_str());
#else
std::strncpy(inputNameBuf_->data(),
u8StrToStr(rsc.name.u8string()).c_str(),
inputNameBuf_->size() - 1);
#endif
}
}
}
else
{
if(!multiSelect)
selectedFilenames_.clear();
}
}
if(IsItemClicked(0) && IsMouseDoubleClicked(0))
{
if(rsc.isDir)
{
setNewPwd = true;
newPwd = (rsc.name != "..") ? (pwd_ / rsc.name) :
pwd_.parent_path();
}
else if(!(flags_ & ImGuiFileBrowserFlags_SelectDirectory))
{
selectedFilenames_ = { rsc.name };
ok_ = true;
CloseCurrentPopup();
}
}
}
}
if(setNewPwd)
SetPwd(newPwd);
if(!(flags_ & ImGuiFileBrowserFlags_SelectDirectory) &&
(flags_ & ImGuiFileBrowserFlags_EnterNewFilename))
{
PushID(this);
ScopeGuard popTextID([] { PopID(); });
PushItemWidth(-1);
if(InputText("", inputNameBuf_->data(), inputNameBuf_->size()) &&
inputNameBuf_->at(0) != '\0')
{
selectedFilenames_ = { inputNameBuf_->data() };
}
PopItemWidth();
}
if(!(flags_ & ImGuiFileBrowserFlags_SelectDirectory))
{
if(Button(" ok ") && !selectedFilenames_.empty())
{
ok_ = true;
CloseCurrentPopup();
}
}
else
{
if(Button(" ok "))
{
ok_ = true;
CloseCurrentPopup();
}
}
SameLine();
int escIdx = GetIO().KeyMap[ImGuiKey_Escape];
if(Button("cancel") || closeFlag_ ||
((flags_ & ImGuiFileBrowserFlags_CloseOnEsc) &&
IsWindowFocused(ImGuiFocusedFlags_RootAndChildWindows) &&
escIdx >= 0 && IsKeyPressed(escIdx)))
CloseCurrentPopup();
if(!statusStr_.empty() && !(flags_ & ImGuiFileBrowserFlags_NoStatusBar))
{
SameLine();
Text("%s", statusStr_.c_str());
}
if(!typeFilters_.empty())
{
SameLine();
PushItemWidth(8 * GetFontSize());
Combo("##type_filters", &typeFilterIndex_,
typeFilters_.data(), int(typeFilters_.size()));
PopItemWidth();
}
}
inline bool ImGui::FileBrowser::HasSelected() const noexcept
{
return ok_;
}
inline bool ImGui::FileBrowser::SetPwd(const std::filesystem::path &pwd)
{
try
{
SetPwdUncatched(pwd);
return true;
}
catch(const std::exception &err)
{
statusStr_ = std::string("last error: ") + err.what();
}
catch(...)
{
statusStr_ = "last error: unknown";
}
SetPwdUncatched(std::filesystem::current_path());
return false;
}
inline const class std::filesystem::path &ImGui::FileBrowser::GetPwd() const noexcept
{
return pwd_;
}
inline std::filesystem::path ImGui::FileBrowser::GetSelected() const
{
// when ok_ is true, selectedFilenames_ may be empty if SelectDirectory
// is enabled. return pwd in that case.
if(selectedFilenames_.empty())
return pwd_;
return pwd_ / *selectedFilenames_.begin();
}
inline std::vector<std::filesystem::path>
ImGui::FileBrowser::GetMultiSelected() const
{
if(selectedFilenames_.empty())
return { pwd_ };
std::vector<std::filesystem::path> ret;
ret.reserve(selectedFilenames_.size());
for(auto &s : selectedFilenames_)
ret.push_back(pwd_ / s);
return ret;
}
inline void ImGui::FileBrowser::ClearSelected()
{
selectedFilenames_.clear();
(*inputNameBuf_)[0] = '\0';
ok_ = false;
}
inline void ImGui::FileBrowser::SetTypeFilters(
const std::vector<const char*> &typeFilters)
{
typeFilters_ = typeFilters;
typeFilterIndex_ = 0;
}
inline void ImGui::FileBrowser::SetPwdUncatched(const std::filesystem::path &pwd)
{
fileRecords_ = { FileRecord{ true, "..", "[D] ..", "" } };
for(auto &p : std::filesystem::directory_iterator(pwd))
{
FileRecord rcd;
if(p.is_regular_file())
rcd.isDir = false;
else if(p.is_directory())
rcd.isDir = true;
else
continue;
rcd.name = p.path().filename();
if(rcd.name.empty())
continue;
rcd.extension = p.path().filename().extension();
rcd.showName = (rcd.isDir ? "[D] " : "[F] ") +
u8StrToStr(p.path().filename().u8string());
fileRecords_.push_back(rcd);
}
std::sort(fileRecords_.begin(), fileRecords_.end(),
[](const FileRecord &L, const FileRecord &R)
{
return (L.isDir ^ R.isDir) ? L.isDir : (L.name < R.name);
});
pwd_ = absolute(pwd);
selectedFilenames_.clear();
(*inputNameBuf_)[0] = '\0';
}
#if defined(__cpp_lib_char8_t)
inline std::string ImGui::FileBrowser::u8StrToStr(std::u8string s)
{
return std::string(s.begin(), s.end());
}
#endif
inline std::string ImGui::FileBrowser::u8StrToStr(std::string s)
{
return s;
}
#ifdef _WIN32
#ifndef _INC_WINDOWS
#ifndef WIN32_LEAN_AND_MEAN
#define IMGUI_FILEBROWSER_UNDEF_WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif // #ifndef WIN32_LEAN_AND_MEAN
#include <windows.h>
#ifdef IMGUI_FILEBROWSER_UNDEF_WIN32_LEAN_AND_MEAN
#undef IMGUI_FILEBROWSER_UNDEF_WIN32_LEAN_AND_MEAN
#undef WIN32_LEAN_AND_MEAN
#endif // #ifdef IMGUI_FILEBROWSER_UNDEF_WIN32_LEAN_AND_MEAN
#endif // #ifdef _INC_WINDOWS
inline std::uint32_t ImGui::FileBrowser::GetDrivesBitMask()
{
DWORD mask = GetLogicalDrives();
uint32_t ret = 0;
for(int i = 0; i < 26; ++i)
{
if(!(mask & (1 << i)))
continue;
char rootName[4] = { static_cast<char>('A' + i), ':', '\\', '\0' };
UINT type = GetDriveTypeA(rootName);
if(type == DRIVE_REMOVABLE || type == DRIVE_FIXED)
ret |= (1 << i);
}
return ret;
}
#endif

View File

@@ -34,6 +34,8 @@ Index of this file:
// Font API (ImFontConfig, ImFontGlyph, ImFontGlyphRangesBuilder, ImFontAtlasFlags, ImFontAtlas, ImFont)
// Platform interface for multi-viewport support (ImGuiPlatformIO, ImGuiPlatformMonitor, ImGuiViewportFlags, ImGuiViewport)
// FIXME-TABLE: Add ImGuiTableSortSpecsColumn and ImGuiTableSortSpecs in "Misc data structures" section above (we don't do it right now to facilitate merging various branches)
*/
#pragma once
@@ -61,7 +63,7 @@ Index of this file:
// Version
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens)
#define IMGUI_VERSION "1.80 WIP"
#define IMGUI_VERSION_NUM 17905
#define IMGUI_VERSION_NUM 17906
#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx))
#define IMGUI_HAS_VIEWPORT 1 // Viewport WIP branch
#define IMGUI_HAS_DOCK 1 // Docking WIP branch
@@ -81,13 +83,6 @@ Index of this file:
#include <assert.h>
#define IM_ASSERT(_EXPR) assert(_EXPR) // You can override the default assert handler by editing imconfig.h
#endif
#if !defined(IMGUI_USE_STB_SPRINTF) && (defined(__clang__) || defined(__GNUC__))
#define IM_FMTARGS(FMT) __attribute__((format(printf, FMT, FMT+1))) // To apply printf-style warnings to our functions.
#define IM_FMTLIST(FMT) __attribute__((format(printf, FMT, 0)))
#else
#define IM_FMTARGS(FMT)
#define IM_FMTLIST(FMT)
#endif
#define IM_ARRAYSIZE(_ARR) ((int)(sizeof(_ARR) / sizeof(*(_ARR)))) // Size of a static C-style array. Don't use on pointers!
#define IM_UNUSED(_VAR) ((void)(_VAR)) // Used to silence "unused variable warnings". Often useful as asserts may be stripped out from final builds.
#if (__cplusplus >= 201100)
@@ -95,6 +90,16 @@ Index of this file:
#else
#define IM_OFFSETOF(_TYPE,_MEMBER) ((size_t)&(((_TYPE*)0)->_MEMBER)) // Offset of _MEMBER within _TYPE. Old style macro.
#endif
#if !defined(IMGUI_USE_STB_SPRINTF) && defined(__clang__)
#define IM_FMTARGS(FMT) __attribute__((format(printf, FMT, FMT+1))) // Apply printf-style warnings to our formatting functions.
#define IM_FMTLIST(FMT) __attribute__((format(printf, FMT, 0)))
#elif !defined(IMGUI_USE_STB_SPRINTF) && defined(__GNUC__) && defined(__MINGW32__)
#define IM_FMTARGS(FMT) __attribute__((format(gnu_printf, FMT, FMT+1))) // Apply printf-style warnings to our formatting functions.
#define IM_FMTLIST(FMT) __attribute__((format(gnu_printf, FMT, 0)))
#else
#define IM_FMTARGS(FMT)
#define IM_FMTLIST(FMT)
#endif
// Warnings
#if defined(__clang__)
@@ -138,6 +143,8 @@ struct ImGuiPlatformMonitor; // Multi-viewport support: user-provided bou
struct ImGuiSizeCallbackData; // Callback data when using SetNextWindowSizeConstraints() (rare/advanced use)
struct ImGuiStorage; // Helper for key->value storage
struct ImGuiStyle; // Runtime data for styling/colors
struct ImGuiTableSortSpecs; // Sorting specifications for a table (often handling sort specs for a single column, occasionally more)
struct ImGuiTableSortSpecsColumn; // Sorting specification for one column of a table
struct ImGuiTextBuffer; // Helper to hold and append into a text buffer (~string builder)
struct ImGuiTextFilter; // Helper to parse and apply text filters (e.g. "aaaaa[,bbbbb][,ccccc]")
struct ImGuiViewport; // Viewport (generally ~1 per window to output to at the OS level. Need per-platform support to use multiple viewports)
@@ -155,7 +162,9 @@ typedef int ImGuiKey; // -> enum ImGuiKey_ // Enum: A
typedef int ImGuiNavInput; // -> enum ImGuiNavInput_ // Enum: An input identifier for navigation
typedef int ImGuiMouseButton; // -> enum ImGuiMouseButton_ // Enum: A mouse button identifier (0=left, 1=right, 2=middle)
typedef int ImGuiMouseCursor; // -> enum ImGuiMouseCursor_ // Enum: A mouse cursor identifier
typedef int ImGuiSortDirection; // -> enum ImGuiSortDirection_ // Enum: A sorting direction (ascending or descending)
typedef int ImGuiStyleVar; // -> enum ImGuiStyleVar_ // Enum: A variable identifier for styling
typedef int ImGuiTableBgTarget; // -> enum ImGuiTableBgTarget_ // Enum: A color target for TableSetBgColor()
typedef int ImDrawCornerFlags; // -> enum ImDrawCornerFlags_ // Flags: for ImDrawList::AddRect(), AddRectFilled() etc.
typedef int ImDrawListFlags; // -> enum ImDrawListFlags_ // Flags: for ImDrawList
typedef int ImFontAtlasFlags; // -> enum ImFontAtlasFlags_ // Flags: for ImFontAtlas build
@@ -175,6 +184,9 @@ typedef int ImGuiSelectableFlags; // -> enum ImGuiSelectableFlags_ // Flags: f
typedef int ImGuiSliderFlags; // -> enum ImGuiSliderFlags_ // Flags: for DragFloat(), DragInt(), SliderFloat(), SliderInt() etc.
typedef int ImGuiTabBarFlags; // -> enum ImGuiTabBarFlags_ // Flags: for BeginTabBar()
typedef int ImGuiTabItemFlags; // -> enum ImGuiTabItemFlags_ // Flags: for BeginTabItem()
typedef int ImGuiTableFlags; // -> enum ImGuiTableFlags_ // Flags: For BeginTable()
typedef int ImGuiTableColumnFlags; // -> enum ImGuiTableColumnFlags_// Flags: For TableSetupColumn()
typedef int ImGuiTableRowFlags; // -> enum ImGuiTableRowFlags_ // Flags: For TableNextRow()
typedef int ImGuiTreeNodeFlags; // -> enum ImGuiTreeNodeFlags_ // Flags: for TreeNode(), TreeNodeEx(), CollapsingHeader()
typedef int ImGuiViewportFlags; // -> enum ImGuiViewportFlags_ // Flags: for ImGuiViewport
typedef int ImGuiWindowFlags; // -> enum ImGuiWindowFlags_ // Flags: for Begin(), BeginChild()
@@ -266,7 +278,7 @@ namespace ImGui
// Demo, Debug, Information
IMGUI_API void ShowDemoWindow(bool* p_open = NULL); // create Demo window (previously called ShowTestWindow). demonstrate most ImGui features. call this to learn about the library! try to make it always available in your application!
IMGUI_API void ShowAboutWindow(bool* p_open = NULL); // create About window. display Dear ImGui version, credits and build/system information.
IMGUI_API void ShowMetricsWindow(bool* p_open = NULL); // create Debug/Metrics window. display Dear ImGui internals: draw commands (with individual draw calls and vertices), window list, basic internal state, etc.
IMGUI_API void ShowMetricsWindow(bool* p_open = NULL); // create Metrics/Debugger window. display Dear ImGui internals: windows, draw commands, various internal state, etc.
IMGUI_API void ShowStyleEditor(ImGuiStyle* ref = NULL); // add style editor block (not a window). you can pass in a reference ImGuiStyle structure to compare to, revert to and save to (else it uses the default style)
IMGUI_API bool ShowStyleSelector(const char* label); // add style selector block (not a window), essentially a combo listing the default styles.
IMGUI_API void ShowFontSelector(const char* label); // add font selector block (not a window), essentially a combo listing the loaded fonts.
@@ -297,7 +309,10 @@ namespace ImGui
// - Use child windows to begin into a self-contained independent scrolling/clipping regions within a host window. Child windows can embed their own child.
// - For each independent axis of 'size': ==0.0f: use remaining host window size / >0.0f: fixed size / <0.0f: use remaining window size minus abs(size) / Each axis can use a different mode, e.g. ImVec2(0,400).
// - BeginChild() returns false to indicate the window is collapsed or fully clipped, so you may early out and omit submitting anything to the window.
// Always call a matching EndChild() for each BeginChild() call, regardless of its return value [as with Begin: this is due to legacy reason and inconsistent with most BeginXXX functions apart from the regular Begin() which behaves like BeginChild().]
// Always call a matching EndChild() for each BeginChild() call, regardless of its return value.
// [Important: due to legacy reason, this is inconsistent with most other functions such as BeginMenu/EndMenu,
// BeginPopup/EndPopup, etc. where the EndXXX call should only be called if the corresponding BeginXXX function
// returned true. Begin and BeginChild are the only odd ones out. Will be fixed in a future update.]
IMGUI_API bool BeginChild(const char* str_id, const ImVec2& size = ImVec2(0, 0), bool border = false, ImGuiWindowFlags flags = 0);
IMGUI_API bool BeginChild(ImGuiID id, const ImVec2& size = ImVec2(0, 0), bool border = false, ImGuiWindowFlags flags = 0);
IMGUI_API void EndChild();
@@ -364,6 +379,10 @@ namespace ImGui
IMGUI_API void PushStyleVar(ImGuiStyleVar idx, float val);
IMGUI_API void PushStyleVar(ImGuiStyleVar idx, const ImVec2& val);
IMGUI_API void PopStyleVar(int count = 1);
IMGUI_API void PushAllowKeyboardFocus(bool allow_keyboard_focus); // allow focusing using TAB/Shift-TAB, enabled by default but you can disable it for certain widgets
IMGUI_API void PopAllowKeyboardFocus();
IMGUI_API void PushButtonRepeat(bool repeat); // in 'repeat' mode, Button*() functions return repeated true in a typematic manner (using io.KeyRepeatDelay/io.KeyRepeatRate setting). Note that you can call IsItemActive() after any Button() to tell if the button is held in the current frame.
IMGUI_API void PopButtonRepeat();
IMGUI_API const ImVec4& GetStyleColorVec4(ImGuiCol idx); // retrieve style color as stored in ImGuiStyle structure. use to feed back into PushStyleColor(), otherwise use GetColorU32() to get style color with style alpha baked in.
IMGUI_API ImFont* GetFont(); // get current font
IMGUI_API float GetFontSize(); // get current font size (= height in pixels) of current font with current scale applied
@@ -379,10 +398,6 @@ namespace ImGui
IMGUI_API float CalcItemWidth(); // width of item given pushed settings and current cursor position. NOT necessarily the width of last item unlike most 'Item' functions.
IMGUI_API void PushTextWrapPos(float wrap_local_pos_x = 0.0f); // push word-wrapping position for Text*() commands. < 0.0f: no wrapping; 0.0f: wrap to end of window (or column); > 0.0f: wrap at 'wrap_pos_x' position in window local space
IMGUI_API void PopTextWrapPos();
IMGUI_API void PushAllowKeyboardFocus(bool allow_keyboard_focus); // allow focusing using TAB/Shift-TAB, enabled by default but you can disable it for certain widgets
IMGUI_API void PopAllowKeyboardFocus();
IMGUI_API void PushButtonRepeat(bool repeat); // in 'repeat' mode, Button*() functions return repeated true in a typematic manner (using io.KeyRepeatDelay/io.KeyRepeatRate setting). Note that you can call IsItemActive() after any Button() to tell if the button is held in the current frame.
IMGUI_API void PopButtonRepeat();
// Cursor / Layout
// - By "cursor" we mean the current output position.
@@ -396,8 +411,8 @@ namespace ImGui
IMGUI_API void NewLine(); // undo a SameLine() or force a new line when in an horizontal-layout context.
IMGUI_API void Spacing(); // add vertical spacing.
IMGUI_API void Dummy(const ImVec2& size); // add a dummy item of given size. unlike InvisibleButton(), Dummy() won't take the mouse click or be navigable into.
IMGUI_API void Indent(float indent_w = 0.0f); // move content position toward the right, by style.IndentSpacing or indent_w if != 0
IMGUI_API void Unindent(float indent_w = 0.0f); // move content position back to the left, by style.IndentSpacing or indent_w if != 0
IMGUI_API void Indent(float indent_w = 0.0f); // move content position toward the right, by indent_w, or style.IndentSpacing if indent_w <= 0
IMGUI_API void Unindent(float indent_w = 0.0f); // move content position back to the left, by indent_w, or style.IndentSpacing if indent_w <= 0
IMGUI_API void BeginGroup(); // lock horizontal starting position
IMGUI_API void EndGroup(); // unlock horizontal starting position + capture the whole group bounding box into one "item" (so you can use IsItemHovered() or layout primitives such as SameLine() on whole group, etc.)
IMGUI_API ImVec2 GetCursorPos(); // cursor position in window coordinates (relative to window position)
@@ -456,6 +471,7 @@ namespace ImGui
IMGUI_API void Image(ImTextureID user_texture_id, const ImVec2& size, const ImVec2& uv0 = ImVec2(0, 0), const ImVec2& uv1 = ImVec2(1,1), const ImVec4& tint_col = ImVec4(1,1,1,1), const ImVec4& border_col = ImVec4(0,0,0,0));
IMGUI_API bool ImageButton(ImTextureID user_texture_id, const ImVec2& size, const ImVec2& uv0 = ImVec2(0, 0), const ImVec2& uv1 = ImVec2(1,1), int frame_padding = -1, const ImVec4& bg_col = ImVec4(0,0,0,0), const ImVec4& tint_col = ImVec4(1,1,1,1)); // <0 frame_padding uses default frame padding settings. 0 for no padding
IMGUI_API bool Checkbox(const char* label, bool* v);
IMGUI_API bool CheckboxFlags(const char* label, int* flags, int flags_value);
IMGUI_API bool CheckboxFlags(const char* label, unsigned int* flags, unsigned int flags_value);
IMGUI_API bool RadioButton(const char* label, bool active); // use with e.g. if (RadioButton("one", my_value==1)) { my_value = 1; }
IMGUI_API bool RadioButton(const char* label, int* v, int v_button); // shortcut to handle the above pattern when value is an integer
@@ -648,11 +664,66 @@ namespace ImGui
// - IsPopupOpen() with ImGuiPopupFlags_AnyPopupId + ImGuiPopupFlags_AnyPopupLevel: return true if any popup is open.
IMGUI_API bool IsPopupOpen(const char* str_id, ImGuiPopupFlags flags = 0); // return true if the popup is open.
// Columns
// Tables
// [ALPHA API] API may evolve!
// - Full-featured replacement for old Columns API.
// - See Demo->Tables for details.
// - See ImGuiTableFlags_ and ImGuiTableColumnFlags_ enums for a description of available flags.
// The typical call flow is:
// - 1. Call BeginTable()
// - 2. Optionally call TableSetupColumn() to submit column name/flags/defaults
// - 3. Optionally call TableSetupScrollFreeze() to request scroll freezing of columns/rows
// - 4. Optionally call TableHeadersRow() to submit a header row (names will be pulled from data submitted to TableSetupColumns)
// - 5. Populate contents
// - In most situations you can use TableNextRow() + TableSetColumnIndex(xx) to start appending into a column.
// - If you are using tables as a sort of grid, where every columns is holding the same type of contents,
// you may prefer using TableNextColumn() instead of TableNextRow() + TableSetColumnIndex().
// TableNextColumn() will automatically wrap-around into the next row if needed.
// - IMPORTANT: Comparatively to the old Columns() API, we need to call TableNextColumn() for the first column!
// - Both TableSetColumnIndex() and TableNextColumn() return false when the column is not visible, so you can
// skip submitting the contents of a cell but only if you know the contents is not going to alter row height.
// - Summary of possible call flow:
// ----------------------------------------------------------------------------------------------------------
// TableNextRow() -> TableSetColumnIndex(0) -> Text("Hello 0") -> TableSetColumnIndex(1) -> Text("Hello 1") // OK
// TableNextRow() -> TableNextColumn() Text("Hello 0") -> TableNextColumn() -> Text("Hello 1") // OK
// TableNextColumn() Text("Hello 0") -> TableNextColumn() -> Text("Hello 1") // OK: TableNextColumn() automatically gets to next row!
// TableNextRow() Text("Hello 0") // Not OK! Missing TableSetColumnIndex() or TableNextColumn()! Text will not appear!
// ----------------------------------------------------------------------------------------------------------
// - 5. Call EndTable()
#define IMGUI_HAS_TABLE 1
IMGUI_API bool BeginTable(const char* str_id, int columns_count, ImGuiTableFlags flags = 0, const ImVec2& outer_size = ImVec2(0, 0), float inner_width = 0.0f);
IMGUI_API void EndTable(); // only call EndTable() if BeginTable() returns true!
IMGUI_API void TableNextRow(ImGuiTableRowFlags row_flags = 0, float min_row_height = 0.0f); // append into the first cell of a new row.
IMGUI_API bool TableNextColumn(); // append into the next column (or first column of next row if currently in last column). Return false when column is not visible.
IMGUI_API bool TableSetColumnIndex(int column_n); // append into the specified column. Return false when column is not visible.
IMGUI_API int TableGetColumnIndex(); // return current column index.
// Tables: Headers & Columns declaration
// - Use TableSetupColumn() to specify label, resizing policy, default width/weight, id, various other flags etc.
// Important: this will not display anything! The name passed to TableSetupColumn() is used by TableHeadersRow() and context-menus.
// - Use TableHeadersRow() to create a row and automatically submit a TableHeader() for each column.
// Headers are required to perform: reordering, sorting, and opening the context menu (but context menu can also be available in columns body using ImGuiTableFlags_ContextMenuInBody).
// - You may manually submit headers using TableNextRow() + TableHeader() calls, but this is only useful in some advanced cases (e.g. adding custom widgets in header row).
// - Use TableSetupScrollFreeze() to lock columns (from the right) or rows (from the top) so they stay visible when scrolled.
IMGUI_API void TableSetupColumn(const char* label, ImGuiTableColumnFlags flags = 0, float init_width_or_weight = -1.0f, ImU32 user_id = 0);
IMGUI_API void TableSetupScrollFreeze(int cols, int rows); // lock columns/rows so they stay visible when scrolled.
IMGUI_API void TableHeadersRow(); // submit all headers cells based on data provided to TableSetupColumn() + submit context menu
IMGUI_API void TableHeader(const char* label); // submit one header cell manually (rarely used)
// Tables: Miscellaneous functions
// - Most functions taking 'int column_n' treat the default value of -1 as the same as passing the current column index
// - Sorting: call TableGetSortSpecs() to retrieve latest sort specs for the table. Return value will be NULL if no sorting.
// When 'SpecsDirty == true' you should sort your data. It will be true when sorting specs have changed since last call, or the first time.
// Make sure to set 'SpecsDirty = false' after sorting, else you may wastefully sort your data every frame!
// Lifetime: don't hold on this pointer over multiple frames or past any subsequent call to BeginTable().
IMGUI_API int TableGetColumnCount(); // return number of columns (value passed to BeginTable)
IMGUI_API const char* TableGetColumnName(int column_n = -1); // return "" if column didn't have a name declared by TableSetupColumn(). Pass -1 to use current column.
IMGUI_API bool TableGetColumnIsVisible(int column_n = -1); // return true if column is visible. Same value is also returned by TableNextColumn() and TableSetColumnIndex(). Pass -1 to use current column.
IMGUI_API bool TableGetColumnIsSorted(int column_n = -1); // return true if column is included in the sort specs. Rarely used, can be useful to tell if a data change should trigger resort. Equivalent to test ImGuiTableSortSpecs's ->ColumnsMask & (1 << column_n). Pass -1 to use current column.
IMGUI_API int TableGetHoveredColumn(); // return hovered column. return -1 when table is not hovered. return columns_count if the unused space at the right of visible columns is hovered.
IMGUI_API ImGuiTableSortSpecs* TableGetSortSpecs(); // get latest sort specs for the table (NULL if not sorting).
IMGUI_API void TableSetBgColor(ImGuiTableBgTarget bg_target, ImU32 color, int column_n = -1); // change the color of a cell, row, or column. See ImGuiTableBgTarget_ flags for details.
// Legacy Columns API (2020: prefer using Tables!)
// - You can also use SameLine(pos_x) to mimic simplified columns.
// - The columns API is work-in-progress and rather lacking (columns are arguably the worst part of dear imgui at the moment!)
// - There is a maximum of 64 columns.
// - Currently working on new 'Tables' api which will replace columns around Q2 2020 (see GitHub #2957).
IMGUI_API void Columns(int count = 1, const char* id = NULL, bool border = true);
IMGUI_API void NextColumn(); // next column, defaults to current row or next row if the current row is finished
IMGUI_API int GetColumnIndex(); // get current column index
@@ -1004,6 +1075,122 @@ enum ImGuiTabItemFlags_
ImGuiTabItemFlags_Trailing = 1 << 7 // Enforce the tab position to the right of the tab bar (before the scrolling buttons)
};
// Flags for ImGui::BeginTable()
// - Important! Sizing policies have particularly complex and subtle side effects, more so than you would expect.
// Read comments/demos carefully + experiment with live demos to get acquainted with them.
// - The default sizing policy for columns depends on whether the ScrollX flag is set on the table:
// When ScrollX is off:
// - Table defaults to ImGuiTableFlags_SizingPolicyStretchX -> all Columns defaults to ImGuiTableColumnFlags_WidthStretch.
// - Columns sizing policy allowed: Fixed/Auto or Stretch.
// - Stretch Columns will share the width available in table.
// - Fixed Columns will generally obtain their requested width unless the Table cannot fit them all.
// When ScrollX is on:
// - Table defaults to ImGuiTableFlags_SizingPolicyFixedX -> all Columns defaults to ImGuiTableColumnFlags_WidthFixed.
// - Columns sizing policy allowed: Fixed/Auto mostly! Using Stretch columns OFTEN DOES NOT MAKE SENSE if ScrollX is on, UNLESS you have specified a value for 'inner_width' in BeginTable().
// - Fixed Columns can be enlarged as needed. Table will show an horizontal scrollbar if needed.
// - Stretch Columns, if any, will calculate their width using inner_width, assuming no scrolling (it really doesn't make sense to do otherwise).
// - Mixing up columns with different sizing policy is possible BUT can be tricky and has some side-effects and restrictions.
// (their visible order and the scrolling state have subtle but necessary effects on how they can be manually resized).
// The typical use of mixing sizing policies is to have ScrollX disabled, one or two Stretch Column and many Fixed Columns.
enum ImGuiTableFlags_
{
// Features
ImGuiTableFlags_None = 0,
ImGuiTableFlags_Resizable = 1 << 0, // Allow resizing columns.
ImGuiTableFlags_Reorderable = 1 << 1, // Allow reordering columns in header row (need calling TableSetupColumn() + TableHeadersRow() to display headers)
ImGuiTableFlags_Hideable = 1 << 2, // Allow hiding columns in context menu.
ImGuiTableFlags_Sortable = 1 << 3, // Allow sorting on one column (sort_specs_count will always be == 1). Call TableGetSortSpecs() to obtain sort specs.
ImGuiTableFlags_MultiSortable = 1 << 4, // Allow sorting on multiple columns by holding Shift (sort_specs_count may be > 1). Call TableGetSortSpecs() to obtain sort specs.
ImGuiTableFlags_NoSavedSettings = 1 << 5, // Disable persisting columns order, width and sort settings in the .ini file.
ImGuiTableFlags_ContextMenuInBody = 1 << 6, // Right-click on columns body/contents will display table context menu. By default it is available in TableHeadersRow().
// Decoration
ImGuiTableFlags_RowBg = 1 << 7, // Set each RowBg color with ImGuiCol_TableRowBg or ImGuiCol_TableRowBgAlt (equivalent to calling TableSetBgColor with ImGuiTableBgFlags_RowBg0 on each row manually)
ImGuiTableFlags_BordersInnerH = 1 << 8, // Draw horizontal borders between rows.
ImGuiTableFlags_BordersOuterH = 1 << 9, // Draw horizontal borders at the top and bottom.
ImGuiTableFlags_BordersInnerV = 1 << 10, // Draw vertical borders between columns.
ImGuiTableFlags_BordersOuterV = 1 << 11, // Draw vertical borders on the left and right sides.
ImGuiTableFlags_BordersH = ImGuiTableFlags_BordersInnerH | ImGuiTableFlags_BordersOuterH, // Draw horizontal borders.
ImGuiTableFlags_BordersV = ImGuiTableFlags_BordersInnerV | ImGuiTableFlags_BordersOuterV, // Draw vertical borders.
ImGuiTableFlags_BordersInner = ImGuiTableFlags_BordersInnerV | ImGuiTableFlags_BordersInnerH, // Draw inner borders.
ImGuiTableFlags_BordersOuter = ImGuiTableFlags_BordersOuterV | ImGuiTableFlags_BordersOuterH, // Draw outer borders.
ImGuiTableFlags_Borders = ImGuiTableFlags_BordersInner | ImGuiTableFlags_BordersOuter, // Draw all borders.
ImGuiTableFlags_NoBordersInBody = 1 << 12, // Disable vertical borders in columns Body (borders will always appears in Headers).
ImGuiTableFlags_NoBordersInBodyUntilResize = 1 << 13, // Disable vertical borders in columns Body until hovered for resize (borders will always appears in Headers).
// Sizing
ImGuiTableFlags_SizingPolicyFixedX = 1 << 14, // Default if ScrollX is on. Columns will default to use _WidthFixed or _WidthAlwaysAutoResize policy. Read description above for more details.
ImGuiTableFlags_SizingPolicyStretchX = 1 << 15, // Default if ScrollX is off. Columns will default to use _WidthStretch policy. Read description above for more details.
ImGuiTableFlags_NoHeadersWidth = 1 << 16, // Disable header width contribution to automatic width calculation.
ImGuiTableFlags_NoHostExtendY = 1 << 17, // (FIXME-TABLE: Reword as SizingPolicy?) Disable extending past the limit set by outer_size.y, only meaningful when neither of ScrollX|ScrollY are set (data below the limit will be clipped and not visible)
ImGuiTableFlags_NoKeepColumnsVisible = 1 << 18, // Disable keeping column always minimally visible when table width gets too small and ScrllX is off.
ImGuiTableFlags_PreciseStretchWidths = 1 << 19, // Disable distributing remainder width to stretched columns (width allocation on a 100-wide table with 3 columns: Without this flag: 33,33,34. With this flag: 33,33,33). With larger number of columns, resizing will appear to be less smooth.
ImGuiTableFlags_NoClip = 1 << 20, // Disable clipping rectangle for every individual columns (reduce draw command count, items will be able to overflow into other columns). Generally incompatible with TableSetupScrollFreeze().
// Padding
ImGuiTableFlags_PadOuterX = 1 << 21, // Default if BordersOuterV is on. Enable outer-most padding.
ImGuiTableFlags_NoPadOuterX = 1 << 22, // Default if BordersOuterV is off. Disable outer-most padding.
ImGuiTableFlags_NoPadInnerX = 1 << 23, // Disable inner padding between columns (double inner padding if BordersOuterV is on, single inner padding if BordersOuterV is off).
// Scrolling
ImGuiTableFlags_ScrollX = 1 << 24, // Enable horizontal scrolling. Require 'outer_size' parameter of BeginTable() to specify the container size. Changes default sizing policy. Because this create a child window, ScrollY is currently generally recommended when using ScrollX.
ImGuiTableFlags_ScrollY = 1 << 25, // Enable vertical scrolling. Require 'outer_size' parameter of BeginTable() to specify the container size.
// [Internal] Combinations and masks
ImGuiTableFlags_SizingPolicyMaskX_ = ImGuiTableFlags_SizingPolicyStretchX | ImGuiTableFlags_SizingPolicyFixedX
};
// Flags for ImGui::TableSetupColumn()
// FIXME-TABLE: Rename to ImGuiColumns_*, stick old columns api flags in there under an obsolete api block
enum ImGuiTableColumnFlags_
{
ImGuiTableColumnFlags_None = 0,
ImGuiTableColumnFlags_DefaultHide = 1 << 0, // Default as a hidden column.
ImGuiTableColumnFlags_DefaultSort = 1 << 1, // Default as a sorting column.
ImGuiTableColumnFlags_WidthFixed = 1 << 2, // Column will keep a fixed size, preferable with horizontal scrolling enabled (default if table sizing policy is SizingPolicyFixedX and table is resizable).
ImGuiTableColumnFlags_WidthStretch = 1 << 3, // Column will stretch, preferable with horizontal scrolling disabled (default if table sizing policy is SizingPolicyStretchX).
ImGuiTableColumnFlags_WidthAlwaysAutoResize = 1 << 4, // Column will keep resizing based on submitted contents (with a one frame delay) == Fixed with auto resize (default if table sizing policy is SizingPolicyFixedX and table is not resizable).
ImGuiTableColumnFlags_NoResize = 1 << 5, // Disable manual resizing.
ImGuiTableColumnFlags_NoClipX = 1 << 6, // Disable clipping for this column (all NoClipX columns will render in a same draw command).
ImGuiTableColumnFlags_NoSort = 1 << 7, // Disable ability to sort on this field (even if ImGuiTableFlags_Sortable is set on the table).
ImGuiTableColumnFlags_NoSortAscending = 1 << 8, // Disable ability to sort in the ascending direction.
ImGuiTableColumnFlags_NoSortDescending = 1 << 9, // Disable ability to sort in the descending direction.
ImGuiTableColumnFlags_NoHide = 1 << 10, // Disable hiding this column.
ImGuiTableColumnFlags_NoHeaderWidth = 1 << 11, // Header width don't contribute to automatic column width.
ImGuiTableColumnFlags_PreferSortAscending = 1 << 12, // Make the initial sort direction Ascending when first sorting on this column (default).
ImGuiTableColumnFlags_PreferSortDescending = 1 << 13, // Make the initial sort direction Descending when first sorting on this column.
ImGuiTableColumnFlags_IndentEnable = 1 << 14, // Use current Indent value when entering cell (default for 1st column).
ImGuiTableColumnFlags_IndentDisable = 1 << 15, // Ignore current Indent value when entering cell (default for columns after the 1st one). Indentation changes _within_ the cell will still be honored.
ImGuiTableColumnFlags_NoReorder = 1 << 16, // Disable reordering this column, this will also prevent other columns from crossing over this column.
// [Internal] Combinations and masks
ImGuiTableColumnFlags_WidthMask_ = ImGuiTableColumnFlags_WidthFixed | ImGuiTableColumnFlags_WidthStretch | ImGuiTableColumnFlags_WidthAlwaysAutoResize,
ImGuiTableColumnFlags_IndentMask_ = ImGuiTableColumnFlags_IndentEnable | ImGuiTableColumnFlags_IndentDisable,
ImGuiTableColumnFlags_NoDirectResize_ = 1 << 20 // [Internal] Disable user resizing this column directly (it may however we resized indirectly from its left edge)
};
// Flags for ImGui::TableNextRow()
enum ImGuiTableRowFlags_
{
ImGuiTableRowFlags_None = 0,
ImGuiTableRowFlags_Headers = 1 << 0 // Identify header row (set default background color + width of its contents accounted different for auto column width)
};
// Enum for ImGui::TableSetBgColor()
// Background colors are rendering in 3 layers:
// - Layer 0: draw with RowBg0 color if set, otherwise draw with ColumnBg0 if set.
// - Layer 1: draw with RowBg1 color if set, otherwise draw with ColumnBg1 if set.
// - Layer 2: draw with CellBg color if set.
// The purpose of the two row/columns layers is to let you decide if a background color changes should override or blend with the existing color.
// When using ImGuiTableFlags_RowBg on the table, each row has the RowBg0 color automatically set for odd/even rows.
// If you set the color of RowBg0 target, your color will override the existing RowBg0 color.
// If you set the color of RowBg1 or ColumnBg1 target, your color will blend over the RowBg0 color.
enum ImGuiTableBgTarget_
{
ImGuiTableBgTarget_None = 0,
//ImGuiTableBgTarget_ColumnBg0 = 1, // FIXME-TABLE: Todo. Set column background color 0 (generally used for background
//ImGuiTableBgTarget_ColumnBg1 = 2, // FIXME-TABLE: Todo. Set column background color 1 (generally used for selection marking)
ImGuiTableBgTarget_RowBg0 = 3, // Set row background color 0 (generally used for background, automatically set when ImGuiTableFlags_RowBg is used)
ImGuiTableBgTarget_RowBg1 = 4, // Set row background color 1 (generally used for selection marking)
ImGuiTableBgTarget_CellBg = 5 // Set cell background color (top-most color)
};
// Flags for ImGui::IsWindowFocused()
enum ImGuiFocusedFlags_
{
@@ -1096,6 +1283,14 @@ enum ImGuiDir_
ImGuiDir_COUNT
};
// A sorting direction
enum ImGuiSortDirection_
{
ImGuiSortDirection_None = 0,
ImGuiSortDirection_Ascending = 1, // Ascending = 0->9, A->Z etc.
ImGuiSortDirection_Descending = 2 // Descending = 9->0, Z->A etc.
};
// User fill ImGuiIO.KeyMap[] array with indices into the ImGuiIO.KeysDown[512] array
enum ImGuiKey_
{
@@ -1256,6 +1451,11 @@ enum ImGuiCol_
ImGuiCol_PlotLinesHovered,
ImGuiCol_PlotHistogram,
ImGuiCol_PlotHistogramHovered,
ImGuiCol_TableHeaderBg, // Table header background
ImGuiCol_TableBorderStrong, // Table outer and header borders (prefer using Alpha=1.0 here)
ImGuiCol_TableBorderLight, // Table inner borders (prefer using Alpha=1.0 here)
ImGuiCol_TableRowBg, // Table row background (even rows)
ImGuiCol_TableRowBgAlt, // Table row background (odd rows)
ImGuiCol_TextSelectedBg,
ImGuiCol_DragDropTarget,
ImGuiCol_NavHighlight, // Gamepad/keyboard: current highlighted item
@@ -1296,6 +1496,7 @@ enum ImGuiStyleVar_
ImGuiStyleVar_ItemSpacing, // ImVec2 ItemSpacing
ImGuiStyleVar_ItemInnerSpacing, // ImVec2 ItemInnerSpacing
ImGuiStyleVar_IndentSpacing, // float IndentSpacing
ImGuiStyleVar_CellPadding, // ImVec2 CellPadding
ImGuiStyleVar_ScrollbarSize, // float ScrollbarSize
ImGuiStyleVar_ScrollbarRounding, // float ScrollbarRounding
ImGuiStyleVar_GrabMinSize, // float GrabMinSize
@@ -1532,6 +1733,7 @@ struct ImGuiStyle
float FrameBorderSize; // Thickness of border around frames. Generally set to 0.0f or 1.0f. (Other values are not well tested and more CPU/GPU costly).
ImVec2 ItemSpacing; // Horizontal and vertical spacing between widgets/lines.
ImVec2 ItemInnerSpacing; // Horizontal and vertical spacing between within elements of a composed widget (e.g. a slider and its label).
ImVec2 CellPadding; // Padding within a table cell
ImVec2 TouchExtraPadding; // Expand reactive bounding box for touch-based system where touch position is not accurate enough. Unfortunately we don't sort widgets so priority on overlap will always be given to the first widget. So don't grow this too much!
float IndentSpacing; // Horizontal indentation when e.g. entering a tree node. Generally == (FontSize + FramePadding.x*2).
float ColumnsMinSpacing; // Minimum horizontal spacing between two columns. Preferably > (FramePadding.x + 1).
@@ -1611,7 +1813,7 @@ struct ImGuiIO
bool ConfigInputTextCursorBlink; // = true // Set to false to disable blinking cursor, for users who consider it distracting. (was called: io.OptCursorBlink prior to 1.63)
bool ConfigWindowsResizeFromEdges; // = true // Enable resizing of windows from their edges and from the lower-left corner. This requires (io.BackendFlags & ImGuiBackendFlags_HasMouseCursors) because it needs mouse cursor feedback. (This used to be a per-window ImGuiWindowFlags_ResizeFromAnySide flag)
bool ConfigWindowsMoveFromTitleBarOnly; // = false // [BETA] Set to true to only allow moving windows when clicked+dragged from the title bar. Windows without a title bar are not affected.
float ConfigWindowsMemoryCompactTimer;// = 60.0f // [BETA] Compact window memory usage when unused. Set to -1.0f to disable.
float ConfigMemoryCompactTimer; // = 60.0f // [BETA] Free transient windows/tables memory buffers when unused for given amount of time. Set to -1.0f to disable.
//------------------------------------------------------------------
// Platform Functions
@@ -1797,6 +1999,31 @@ struct ImGuiPayload
bool IsDelivery() const { return Delivery; }
};
// Sorting specification for one column of a table (sizeof == 8 bytes)
struct ImGuiTableSortSpecsColumn
{
ImGuiID ColumnUserID; // User id of the column (if specified by a TableSetupColumn() call)
ImU8 ColumnIndex; // Index of the column
ImU8 SortOrder; // Index within parent ImGuiTableSortSpecs (always stored in order starting from 0, tables sorted on a single criteria will always have a 0 here)
ImGuiSortDirection SortDirection : 8; // ImGuiSortDirection_Ascending or ImGuiSortDirection_Descending (you can use this or SortSign, whichever is more convenient for your sort function)
ImGuiTableSortSpecsColumn() { ColumnUserID = 0; ColumnIndex = 0; SortOrder = 0; SortDirection = ImGuiSortDirection_Ascending; }
};
// Sorting specifications for a table (often handling sort specs for a single column, occasionally more)
// Obtained by calling TableGetSortSpecs().
// When 'SpecsDirty == true' you can sort your data. It will be true with sorting specs have changed since last call, or the first time.
// Make sure to set 'SpecsDirty = false' after sorting, else you may wastefully sort your data every frame!
struct ImGuiTableSortSpecs
{
const ImGuiTableSortSpecsColumn* Specs; // Pointer to sort spec array.
int SpecsCount; // Sort spec count. Most often 1 unless e.g. ImGuiTableFlags_MultiSortable is enabled.
bool SpecsDirty; // Set to true when specs have changed since last time! Use this to sort again, then clear the flag.
ImU64 ColumnsMask; // Set to the mask of column indexes included in the Specs array. e.g. (1 << N) when column N is sorted.
ImGuiTableSortSpecs() { Specs = NULL; SpecsCount = 0; SpecsDirty = false; ColumnsMask = 0x00; }
};
//-----------------------------------------------------------------------------
// Obsolete functions (Will be removed! Read 'API BREAKING CHANGES' section in imgui.cpp for details)
// Please keep your copy of dear imgui up to date! Occasionally set '#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS' in imconfig.h to stay ahead.
@@ -1985,6 +2212,7 @@ struct ImGuiListClipper
// [Internal]
int ItemsCount;
int StepNo;
int ItemsFrozen;
float ItemsHeight;
float StartPosY;
@@ -2110,22 +2338,31 @@ struct ImDrawVert
IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT;
#endif
// For use by ImDrawListSplitter.
// [Internal] For use by ImDrawList
struct ImDrawCmdHeader
{
ImVec4 ClipRect;
ImTextureID TextureId;
unsigned int VtxOffset;
};
// [Internal] For use by ImDrawListSplitter
struct ImDrawChannel
{
ImVector<ImDrawCmd> _CmdBuffer;
ImVector<ImDrawIdx> _IdxBuffer;
};
// Split/Merge functions are used to split the draw list into different layers which can be drawn into out of order.
// This is used by the Columns api, so items of each column can be batched together in a same draw call.
// This is used by the Columns/Tables API, so items of each column can be batched together in a same draw call.
struct ImDrawListSplitter
{
int _Current; // Current channel number (0)
int _Count; // Number of active channels (1+)
ImVector<ImDrawChannel> _Channels; // Draw channels (not resized down so _Count might be < Channels.Size)
inline ImDrawListSplitter() { Clear(); }
inline ImDrawListSplitter() { memset(this, 0, sizeof(*this)); }
inline ~ImDrawListSplitter() { ClearFreeMemory(); }
inline void Clear() { _Current = 0; _Count = 1; } // Do not clear Channels[] so our allocations are reused next frame
IMGUI_API void ClearFreeMemory();
@@ -2176,19 +2413,19 @@ struct ImDrawList
ImDrawListFlags Flags; // Flags, you may poke into these to adjust anti-aliasing settings per-primitive.
// [Internal, used while building lists]
unsigned int _VtxCurrentIdx; // [Internal] generally == VtxBuffer.Size unless we are past 64K vertices, in which case this gets reset to 0.
const ImDrawListSharedData* _Data; // Pointer to shared draw data (you can use ImGui::GetDrawListSharedData() to get the one from current ImGui context)
const char* _OwnerName; // Pointer to owner window's name for debugging
unsigned int _VtxCurrentIdx; // [Internal] Generally == VtxBuffer.Size unless we are past 64K vertices, in which case this gets reset to 0.
ImDrawVert* _VtxWritePtr; // [Internal] point within VtxBuffer.Data after each add command (to avoid using the ImVector<> operators too much)
ImDrawIdx* _IdxWritePtr; // [Internal] point within IdxBuffer.Data after each add command (to avoid using the ImVector<> operators too much)
ImVector<ImVec4> _ClipRectStack; // [Internal]
ImVector<ImTextureID> _TextureIdStack; // [Internal]
ImVector<ImVec2> _Path; // [Internal] current path building
ImDrawCmd _CmdHeader; // [Internal] Template of active commands. Fields should match those of CmdBuffer.back().
ImDrawCmdHeader _CmdHeader; // [Internal] template of active commands. Fields should match those of CmdBuffer.back().
ImDrawListSplitter _Splitter; // [Internal] for channels api (note: prefer using your own persistent instance of ImDrawListSplitter!)
// If you want to create ImDrawList instances, pass them ImGui::GetDrawListSharedData() or create and use your own ImDrawListSharedData (so you can use ImDrawList without ImGui)
ImDrawList(const ImDrawListSharedData* shared_data) { _Data = shared_data; Flags = ImDrawListFlags_None; _VtxCurrentIdx = 0; _VtxWritePtr = NULL; _IdxWritePtr = NULL; _OwnerName = NULL; }
ImDrawList(const ImDrawListSharedData* shared_data) { memset(this, 0, sizeof(*this)); _Data = shared_data; }
~ImDrawList() { _ClearFreeMemory(); }
IMGUI_API void PushClipRect(ImVec2 clip_rect_min, ImVec2 clip_rect_max, bool intersect_with_current_clip_rect = false); // Render-level scissoring. This is passed down to your render function but not used for CPU-side coarse clipping. Prefer using higher-level ImGui::PushClipRect() to affect logic (hit-testing and widget culling)

View File

@@ -23,6 +23,7 @@ Index of this file:
// [SECTION] Docking support
// [SECTION] Viewport support
// [SECTION] Settings support
// [SECTION] Metrics, Debug
// [SECTION] Generic context hooks
// [SECTION] ImGuiContext (main imgui context)
// [SECTION] ImGuiWindowTempData, ImGuiWindow
@@ -110,9 +111,14 @@ struct ImGuiNextWindowData; // Storage for SetNextWindow** functions
struct ImGuiNextItemData; // Storage for SetNextItem** functions
struct ImGuiPopupData; // Storage for current popup stack
struct ImGuiSettingsHandler; // Storage for one type registered in the .ini file
struct ImGuiStackSizes; // Storage of stack sizes for debugging/asserting
struct ImGuiStyleMod; // Stacked style modifier, backup of modified data so we can restore it
struct ImGuiTabBar; // Storage for a tab bar
struct ImGuiTabItem; // Storage for a tab item (within a tab bar)
struct ImGuiTable; // Storage for a table
struct ImGuiTableColumn; // Storage for one column of a table
struct ImGuiTableSettings; // Storage for a table .ini settings
struct ImGuiTableColumnsSettings; // Storage for a column .ini settings
struct ImGuiWindow; // Storage for one window
struct ImGuiWindowTempData; // Temporary storage for one window (that's the data which in theory we could ditch at the end of the frame)
struct ImGuiWindowSettings; // Storage for a window .ini settings (we keep one of those even if the actual window wasn't instanced during this session)
@@ -254,6 +260,7 @@ namespace ImStb
// - Helper: ImRect
// - Helper: ImBitArray
// - Helper: ImBitVector
// - Helper: ImSpan<>, ImSpanAllocator<>
// - Helper: ImPool<>
// - Helper: ImChunkStream<>
//-----------------------------------------------------------------------------
@@ -273,6 +280,7 @@ IMGUI_API ImU32 ImAlphaBlendColors(ImU32 col_a, ImU32 col_b);
// Helpers: Bit manipulation
static inline bool ImIsPowerOfTwo(int v) { return v != 0 && (v & (v - 1)) == 0; }
static inline bool ImIsPowerOfTwo(ImU64 v) { return v != 0 && (v & (v - 1)) == 0; }
static inline int ImUpperPowerOfTwo(int v) { v--; v |= v >> 1; v |= v >> 2; v |= v >> 4; v |= v >> 8; v |= v >> 16; v++; return v; }
// Helpers: String, Formatting
@@ -465,21 +473,35 @@ struct IMGUI_API ImRect
};
// Helper: ImBitArray
inline bool ImBitArrayTestBit(const ImU32* arr, int n) { ImU32 mask = (ImU32)1 << (n & 31); return (arr[n >> 5] & mask) != 0; }
inline void ImBitArrayClearBit(ImU32* arr, int n) { ImU32 mask = (ImU32)1 << (n & 31); arr[n >> 5] &= ~mask; }
inline void ImBitArraySetBit(ImU32* arr, int n) { ImU32 mask = (ImU32)1 << (n & 31); arr[n >> 5] |= mask; }
inline void ImBitArraySetBitRange(ImU32* arr, int n, int n2)
inline bool ImBitArrayTestBit(const ImU32* arr, int n) { ImU32 mask = (ImU32)1 << (n & 31); return (arr[n >> 5] & mask) != 0; }
inline void ImBitArrayClearBit(ImU32* arr, int n) { ImU32 mask = (ImU32)1 << (n & 31); arr[n >> 5] &= ~mask; }
inline void ImBitArraySetBit(ImU32* arr, int n) { ImU32 mask = (ImU32)1 << (n & 31); arr[n >> 5] |= mask; }
inline void ImBitArraySetBitRange(ImU32* arr, int n, int n2)
{
while (n <= n2)
{
int a_mod = (n & 31);
int b_mod = ((n2 >= n + 31) ? 31 : (n2 & 31)) + 1;
int b_mod = (n2 > (n | 31) ? 31 : (n2 & 31)) + 1;
ImU32 mask = (ImU32)(((ImU64)1 << b_mod) - 1) & ~(ImU32)(((ImU64)1 << a_mod) - 1);
arr[n >> 5] |= mask;
n = (n + 32) & ~31;
}
}
// Helper: ImBitArray class (wrapper over ImBitArray functions)
// Store 1-bit per value. NOT CLEARED by constructor.
template<int BITCOUNT>
struct IMGUI_API ImBitArray
{
ImU32 Storage[(BITCOUNT + 31) >> 5];
ImBitArray() { }
void ClearBits() { memset(Storage, 0, sizeof(Storage)); }
bool TestBit(int n) const { IM_ASSERT(n < BITCOUNT); return ImBitArrayTestBit(Storage, n); }
void SetBit(int n) { IM_ASSERT(n < BITCOUNT); ImBitArraySetBit(Storage, n); }
void ClearBit(int n) { IM_ASSERT(n < BITCOUNT); ImBitArrayClearBit(Storage, n); }
void SetBitRange(int n1, int n2) { ImBitArraySetBitRange(Storage, n1, n2); }
};
// Helper: ImBitVector
// Store 1-bit per value.
struct IMGUI_API ImBitVector
@@ -492,6 +514,54 @@ struct IMGUI_API ImBitVector
void ClearBit(int n) { IM_ASSERT(n < (Storage.Size << 5)); ImBitArrayClearBit(Storage.Data, n); }
};
// Helper: ImSpan<>
// Pointing to a span of data we don't own.
template<typename T>
struct ImSpan
{
T* Data;
T* DataEnd;
// Constructors, destructor
inline ImSpan() { Data = DataEnd = NULL; }
inline ImSpan(T* data, int size) { Data = data; DataEnd = data + size; }
inline ImSpan(T* data, T* data_end) { Data = data; DataEnd = data_end; }
inline void set(T* data, int size) { Data = data; DataEnd = data + size; }
inline void set(T* data, T* data_end) { Data = data; DataEnd = data_end; }
inline int size() const { return (int)(ptrdiff_t)(DataEnd - Data); }
inline T& operator[](int i) { T* p = Data + i; IM_ASSERT(p >= Data && p < DataEnd); return *p; }
inline const T& operator[](int i) const { const T* p = Data + i; IM_ASSERT(p >= Data && p < DataEnd); return *p; }
inline T* begin() { return Data; }
inline const T* begin() const { return Data; }
inline T* end() { return DataEnd; }
inline const T* end() const { return DataEnd; }
// Utilities
inline int index_from_ptr(const T* it) const { IM_ASSERT(it >= Data && it < DataEnd); const ptrdiff_t off = it - Data; return (int)off; }
};
// Helper: ImSpanAllocator<>
// Facilitate storing multiple chunks into a single large block (the "arena")
template<int CHUNKS>
struct ImSpanAllocator
{
char* BasePtr;
int TotalSize;
int CurrSpan;
int Offsets[CHUNKS];
ImSpanAllocator() { memset(this, 0, sizeof(*this)); }
inline void ReserveBytes(int n, size_t sz) { IM_ASSERT(n == CurrSpan && n < CHUNKS); IM_UNUSED(n); Offsets[CurrSpan++] = TotalSize; TotalSize += (int)sz; }
inline int GetArenaSizeInBytes() { return TotalSize; }
inline void SetArenaBasePtr(void* base_ptr) { BasePtr = (char*)base_ptr; }
inline void* GetSpanPtrBegin(int n) { IM_ASSERT(n >= 0 && n < CHUNKS && CurrSpan == CHUNKS); return (void*)(BasePtr + Offsets[n]); }
inline void* GetSpanPtrEnd(int n) { IM_ASSERT(n >= 0 && n < CHUNKS && CurrSpan == CHUNKS); return (n + 1 < CHUNKS) ? BasePtr + Offsets[n + 1] : (void*)(BasePtr + TotalSize); }
template<typename T>
inline void GetSpan(int n, ImSpan<T>* span) { span->set((T*)GetSpanPtrBegin(n), (T*)GetSpanPtrEnd(n)); }
};
// Helper: ImPool<>
// Basic keyed storage for contiguous instances, slow/amortized insertion, O(1) indexable, O(Log N) queries by ID over a dense/hot buffer,
// Honor constructor/destructor. Add/remove invalidate all pointers. Indexes have the same lifetime as the associated object.
@@ -538,6 +608,8 @@ struct IMGUI_API ImChunkStream
T* end() { return (T*)(void*)(Buf.Data + Buf.Size); }
int offset_from_ptr(const T* p) { IM_ASSERT(p >= begin() && p < end()); const ptrdiff_t off = (const char*)p - Buf.Data; return (int)off; }
T* ptr_from_offset(int off) { IM_ASSERT(off >= 4 && off < Buf.Size); return (T*)(void*)(Buf.Data + off); }
void swap(ImChunkStream<T>& rhs) { rhs.Buf.swap(Buf); }
};
//-----------------------------------------------------------------------------
@@ -838,6 +910,7 @@ struct ImGuiStyleMod
// Stacked storage data for BeginGroup()/EndGroup()
struct ImGuiGroupData
{
ImGuiID WindowID;
ImVec2 BackupCursorPos;
ImVec2 BackupCursorMaxPos;
ImVec1 BackupIndent;
@@ -856,7 +929,7 @@ struct IMGUI_API ImGuiMenuColumns
float Width, NextWidth;
float Pos[3], NextWidths[3];
ImGuiMenuColumns();
ImGuiMenuColumns() { memset(this, 0, sizeof(*this)); }
void Update(int count, float spacing, bool clear);
float DeclColumns(float w0, float w1, float w2);
float CalcExtraSpace(float avail_w) const;
@@ -909,7 +982,7 @@ struct ImGuiPopupData
ImVec2 OpenPopupPos; // Set on OpenPopup(), preferred popup position (typically == OpenMousePos when using mouse)
ImVec2 OpenMousePos; // Set on OpenPopup(), copy of mouse position at the time of opening popup
ImGuiPopupData() { PopupId = 0; Window = SourceWindow = NULL; OpenFrameCount = -1; OpenParentId = 0; }
ImGuiPopupData() { memset(this, 0, sizeof(*this)); OpenFrameCount = -1; }
};
struct ImGuiNavMoveResult
@@ -1026,7 +1099,7 @@ struct ImGuiColumnData
ImGuiColumnsFlags Flags; // Not exposed
ImRect ClipRect;
ImGuiColumnData() { OffsetNorm = OffsetNormBeforeResize = 0.0f; Flags = ImGuiColumnsFlags_None; }
ImGuiColumnData() { memset(this, 0, sizeof(*this)); }
};
struct ImGuiColumns
@@ -1047,21 +1120,7 @@ struct ImGuiColumns
ImVector<ImGuiColumnData> Columns;
ImDrawListSplitter Splitter;
ImGuiColumns() { Clear(); }
void Clear()
{
ID = 0;
Flags = ImGuiColumnsFlags_None;
IsFirstFrame = false;
IsBeingResized = false;
Current = 0;
Count = 1;
OffMinX = OffMaxX = 0.0f;
LineMinY = LineMaxY = 0.0f;
HostCursorPosY = 0.0f;
HostCursorMaxPosX = 0.0f;
Columns.clear();
}
ImGuiColumns() { memset(this, 0, sizeof(*this)); }
};
//-----------------------------------------------------------------------------
@@ -1124,6 +1183,7 @@ struct ImGuiDockNode
ImGuiID ID;
ImGuiDockNodeFlags SharedFlags; // Flags shared by all nodes of a same dockspace hierarchy (inherited from the root node)
ImGuiDockNodeFlags LocalFlags; // Flags specific to this node
ImGuiDockNodeState State;
ImGuiDockNode* ParentNode;
ImGuiDockNode* ChildNodes[2]; // [Split node only] Child nodes (left/right or top/bottom). Consider switching to an array.
ImVector<ImGuiWindow*> Windows; // Note: unordered list! Iterate TabBar->Tabs for user-order.
@@ -1134,7 +1194,6 @@ struct ImGuiDockNode
ImGuiAxis SplitAxis; // [Split node only] Split axis (X or Y)
ImGuiWindowClass WindowClass; // [Root node only]
ImGuiDockNodeState State;
ImGuiWindow* HostWindow;
ImGuiWindow* VisibleWindow; // Generally point to window which is ID is == SelectedTabID, but when CTRL+Tabbing this can be a different window.
ImGuiDockNode* CentralNode; // [Root node only] Pointer to central node.
@@ -1245,7 +1304,7 @@ struct ImGuiWindowSettings
bool Collapsed;
bool WantApply; // Set when loaded from .ini data (to enable merging/loading .ini data into an already running context)
ImGuiWindowSettings() { ID = 0; Pos = Size = ViewportPos = ImVec2ih(0, 0); ViewportId = DockId = ClassId = 0; DockOrder = -1; Collapsed = WantApply = false; }
ImGuiWindowSettings() { memset(this, 0, sizeof(*this)); DockOrder = -1; }
char* GetName() { return (char*)(this + 1); }
};
@@ -1264,6 +1323,10 @@ struct ImGuiSettingsHandler
ImGuiSettingsHandler() { memset(this, 0, sizeof(*this)); }
};
//-----------------------------------------------------------------------------
// [SECTION] Metrics, Debug
//-----------------------------------------------------------------------------
struct ImGuiMetricsConfig
{
bool ShowWindowsRects;
@@ -1288,6 +1351,21 @@ struct ImGuiMetricsConfig
}
};
struct IMGUI_API ImGuiStackSizes
{
short SizeOfIDStack;
short SizeOfColorStack;
short SizeOfStyleVarStack;
short SizeOfFontStack;
short SizeOfFocusScopeStack;
short SizeOfGroupStack;
short SizeOfBeginPopupStack;
ImGuiStackSizes() { memset(this, 0, sizeof(*this)); }
IMGUI_API void SetToCurrentState();
IMGUI_API void CompareWithCurrentState();
};
//-----------------------------------------------------------------------------
// [SECTION] Generic context hooks
//-----------------------------------------------------------------------------
@@ -1330,6 +1408,7 @@ struct ImGuiContext
bool WithinFrameScope; // Set by NewFrame(), cleared by EndFrame()
bool WithinFrameScopeWithImplicitWindow; // Set by NewFrame(), cleared by EndFrame() when the implicit debug window has been pushed
bool WithinEndChild; // Set within EndChild()
bool GcCompactAll; // Request full GC
bool TestEngineHookItems; // Will call test engine hooks: ImGuiTestEngineHook_ItemAdd(), ImGuiTestEngineHook_ItemInfo(), ImGuiTestEngineHook_Log()
ImGuiID TestEngineHookIdInfo; // Will call test engine hooks: ImGuiTestEngineHook_IdInfo() from GetID()
void* TestEngine; // Test engine user data
@@ -1386,9 +1465,12 @@ struct ImGuiContext
ImGuiNextItemData NextItemData; // Storage for SetNextItem** functions
// Shared stacks
ImVector<ImGuiColorMod> ColorModifiers; // Stack for PushStyleColor()/PopStyleColor()
ImVector<ImGuiStyleMod> StyleModifiers; // Stack for PushStyleVar()/PopStyleVar()
ImVector<ImFont*> FontStack; // Stack for PushFont()/PopFont()
ImVector<ImGuiColorMod> ColorStack; // Stack for PushStyleColor()/PopStyleColor() - inherited by Begin()
ImVector<ImGuiStyleMod> StyleVarStack; // Stack for PushStyleVar()/PopStyleVar() - inherited by Begin()
ImVector<ImFont*> FontStack; // Stack for PushFont()/PopFont() - inherited by Begin()
ImVector<ImGuiID> FocusScopeStack; // Stack for PushFocusScope()/PopFocusScope() - not inherited by Begin(), unless child window
ImVector<ImGuiItemFlags>ItemFlagsStack; // Stack for PushItemFlag()/PopItemFlag() - inherited by Begin()
ImVector<ImGuiGroupData>GroupStack; // Stack for BeginGroup()/EndGroup() - not inherited by Begin()
ImVector<ImGuiPopupData>OpenPopupStack; // Which popups are open (persistent)
ImVector<ImGuiPopupData>BeginPopupStack; // Which level of BeginPopup() we are in (reset every frame)
@@ -1479,6 +1561,13 @@ struct ImGuiContext
ImVector<unsigned char> DragDropPayloadBufHeap; // We don't expose the ImVector<> directly, ImGuiPayload only holds pointer+size
unsigned char DragDropPayloadBufLocal[16]; // Local buffer for small payloads
// Table
ImGuiTable* CurrentTable;
ImPool<ImGuiTable> Tables;
ImVector<ImGuiPtrOrIndex> CurrentTableStack;
ImVector<float> TablesLastTimeActive; // Last used timestamp of each tables (SOA, for efficient GC)
ImVector<ImDrawChannel> DrawChannelsTempMergeBuffer;
// Tab bars
ImGuiTabBar* CurrentTabBar;
ImPool<ImGuiTabBar> TabBars;
@@ -1521,6 +1610,7 @@ struct ImGuiContext
ImGuiTextBuffer SettingsIniData; // In memory .ini settings
ImVector<ImGuiSettingsHandler> SettingsHandlers; // List of .ini settings handlers
ImChunkStream<ImGuiWindowSettings> SettingsWindows; // ImGuiWindow .ini settings entries
ImChunkStream<ImGuiTableSettings> SettingsTables; // ImGuiTable .ini settings entries
ImVector<ImGuiContextHook> Hooks; // Hooks for extensions (e.g. test engine)
// Capture/Logging
@@ -1560,6 +1650,7 @@ struct ImGuiContext
FrameCount = 0;
FrameCountEnded = FrameCountPlatformEnded = FrameCountRendered = -1;
WithinFrameScope = WithinFrameScopeWithImplicitWindow = WithinEndChild = false;
GcCompactAll = false;
TestEngineHookItems = false;
TestEngineHookIdInfo = 0;
TestEngine = NULL;
@@ -1655,6 +1746,7 @@ struct ImGuiContext
DragDropHoldJustPressedId = 0;
memset(DragDropPayloadBufLocal, 0, sizeof(DragDropPayloadBufLocal));
CurrentTable = NULL;
CurrentTabBar = NULL;
LastValidMousePos = ImVec2(0.0f, 0.0f);
@@ -1701,7 +1793,8 @@ struct ImGuiContext
//-----------------------------------------------------------------------------
// Transient per-window data, reset at the beginning of the frame. This used to be called ImGuiDrawContext, hence the DC variable name in ImGuiWindow.
// FIXME: That's theory, in practice the delimitation between ImGuiWindow and ImGuiWindowTempData is quite tenuous and could be reconsidered.
// (That's theory, in practice the delimitation between ImGuiWindow and ImGuiWindowTempData is quite tenuous and could be reconsidered..)
// (This doesn't need a constructor because we zero-clear it as part of ImGuiWindow and all frame-temporary data are setup on Begin)
struct IMGUI_API ImGuiWindowTempData
{
// Layout
@@ -1740,6 +1833,7 @@ struct IMGUI_API ImGuiWindowTempData
ImVector<ImGuiWindow*> ChildWindows;
ImGuiStorage* StateStorage; // Current persistent per-window storage (store e.g. tree node open/close state)
ImGuiColumns* CurrentColumns; // Current columns set
int CurrentTableIdx; // Current table index (into g.Tables)
ImGuiLayoutType LayoutType;
ImGuiLayoutType ParentLayoutType; // Layout type of parent window at the time of Begin()
int FocusCounterRegular; // (Legacy Focus/Tabbing system) Sequential counter, start at -1 and increase as assigned via FocusableItemRegister() (FIXME-NAV: Needs redesign)
@@ -1747,48 +1841,12 @@ struct IMGUI_API ImGuiWindowTempData
// Local parameters stacks
// We store the current settings outside of the vectors to increase memory locality (reduce cache misses). The vectors are rarely modified. Also it allows us to not heap allocate for short-lived windows which are not using those settings.
ImGuiItemFlags ItemFlags; // == ItemFlagsStack.back() [empty == ImGuiItemFlags_Default]
ImGuiItemFlags ItemFlags; // == g.ItemFlagsStack.back()
float ItemWidth; // == ItemWidthStack.back(). 0.0: default, >0.0: width in pixels, <0.0: align xx pixels to the right of window
float TextWrapPos; // == TextWrapPosStack.back() [empty == -1.0f]
ImVector<ImGuiItemFlags>ItemFlagsStack;
ImVector<float> ItemWidthStack;
ImVector<float> TextWrapPosStack;
ImVector<ImGuiGroupData>GroupStack;
short StackSizesBackup[6]; // Store size of various stacks for asserting
ImGuiWindowTempData()
{
CursorPos = CursorPosPrevLine = CursorStartPos = CursorMaxPos = ImVec2(0.0f, 0.0f);
CurrLineSize = PrevLineSize = ImVec2(0.0f, 0.0f);
CurrLineTextBaseOffset = PrevLineTextBaseOffset = 0.0f;
Indent = ImVec1(0.0f);
ColumnsOffset = ImVec1(0.0f);
GroupOffset = ImVec1(0.0f);
LastItemId = 0;
LastItemStatusFlags = ImGuiItemStatusFlags_None;
LastItemRect = LastItemDisplayRect = ImRect();
NavLayerActiveMask = NavLayerActiveMaskNext = 0x00;
NavLayerCurrent = ImGuiNavLayer_Main;
NavFocusScopeIdCurrent = 0;
NavHideHighlightOneFrame = false;
NavHasScroll = false;
MenuBarAppending = false;
MenuBarOffset = ImVec2(0.0f, 0.0f);
TreeDepth = 0;
TreeJumpToParentOnPopMask = 0x00;
StateStorage = NULL;
CurrentColumns = NULL;
LayoutType = ParentLayoutType = ImGuiLayoutType_Vertical;
FocusCounterRegular = FocusCounterTabStop = -1;
ItemFlags = ImGuiItemFlags_Default_;
ItemWidth = 0.0f;
TextWrapPos = -1.0f;
memset(StackSizesBackup, 0, sizeof(StackSizesBackup));
}
ImGuiStackSizes StackSizesOnBegin; // Store size of various stacks for asserting
};
// Storage for one window
@@ -1852,7 +1910,7 @@ struct IMGUI_API ImGuiWindow
ImVector<ImGuiID> IDStack; // ID stack. ID are hashes seeded with the value at the top of the stack. (In theory this should be in the TempData structure)
ImGuiWindowTempData DC; // Temporary per-window data, reset at the beginning of the frame. This used to be called ImGuiDrawContext, hence the "DC" variable name.
// The best way to understand what those rectangles are is to use the 'Metrics -> Tools -> Show windows rectangles' viewer.
// The best way to understand what those rectangles are is to use the 'Metrics->Tools->Show Windows Rectangles' viewer.
// The main 'OuterRect', omitted as a field, is window->Rect().
ImRect OuterRectClipped; // == Window->Rect() just after setup in Begin(). == window->Rect() for root window.
ImRect InnerRect; // Inner rectangle (omit title bar, menu bar, scroll bar)
@@ -1886,9 +1944,9 @@ struct IMGUI_API ImGuiWindow
ImGuiID NavLastIds[ImGuiNavLayer_COUNT]; // Last known NavId for this window, per layer (0/1)
ImRect NavRectRel[ImGuiNavLayer_COUNT]; // Reference rectangle, in window relative space
bool MemoryCompacted; // Set when window extraneous data have been garbage collected
int MemoryDrawListIdxCapacity; // Backup of last idx/vtx count, so when waking up the window we can preallocate and avoid iterative alloc/copy
int MemoryDrawListVtxCapacity;
bool MemoryCompacted; // Set when window extraneous data have been garbage collected
// Docking
ImGuiDockNode* DockNode; // Which node are we docked into. Important: Prefer testing DockIsActive in many cases as this will still be set when the dock node is hidden.
@@ -2026,7 +2084,212 @@ struct ImGuiTabBar
//-----------------------------------------------------------------------------
#ifdef IMGUI_HAS_TABLE
// <this is filled in 'tables' branch>
#define IM_COL32_DISABLE IM_COL32(0,0,0,1) // Special sentinel code which cannot be used as a regular color.
#define IMGUI_TABLE_MAX_COLUMNS 64 // sizeof(ImU64) * 8. This is solely because we frequently encode columns set in a ImU64.
#define IMGUI_TABLE_MAX_DRAW_CHANNELS (4 + 64 * 2) // See TableUpdateDrawChannels()
// [Internal] sizeof() ~ 100
// We use the terminology "Visible" to refer to a column that is not Hidden by user or settings. However it may still be out of view and clipped (see IsClipped).
struct ImGuiTableColumn
{
ImRect ClipRect; // Clipping rectangle for the column
ImGuiID UserID; // Optional, value passed to TableSetupColumn()
ImGuiTableColumnFlags FlagsIn; // Flags as they were provided by user. See ImGuiTableColumnFlags_
ImGuiTableColumnFlags Flags; // Effective flags. See ImGuiTableColumnFlags_
float MinX; // Absolute positions
float MaxX;
float InitStretchWeightOrWidth; // Value passed to TableSetupColumn(). For Width it is a content width (_without padding_).
float StretchWeight; // Master width weight when (Flags & _WidthStretch). Often around ~1.0f initially.
float WidthAuto; // Automatic width
float WidthRequest; // Master width absolute value when !(Flags & _WidthStretch). When Stretch this is derived every frame from StretchWeight in TableUpdateLayout()
float WidthGiven; // Final/actual width visible == (MaxX - MinX), locked in TableUpdateLayout(). May be > WidthRequest to honor minimum width, may be < WidthRequest to honor shrinking columns down in tight space.
float WorkMinX; // Start position for the frame, currently ~(MinX + CellPaddingX)
float WorkMaxX;
float ContentMaxXFrozen; // Contents maximum position for frozen rows (apart from headers), from which we can infer content width.
float ContentMaxXUnfrozen;
float ContentMaxXHeadersUsed; // Contents maximum position for headers rows (regardless of freezing). TableHeader() automatically softclip itself + report ideal desired size, to avoid creating extraneous draw calls
float ContentMaxXHeadersIdeal;
ImS16 NameOffset; // Offset into parent ColumnsNames[]
bool IsVisible; // Is the column not marked Hidden by the user? (even if off view, e.g. clipped by scrolling).
bool IsVisibleNextFrame;
bool IsClipped; // Is not actually in view (e.g. not overlapping the host window clipping rectangle).
bool IsSkipItems; // Do we want item submissions to this column to be ignored early on.
ImS8 NavLayerCurrent; // ImGuiNavLayer in 1 byte
ImS8 DisplayOrder; // Index within Table's IndexToDisplayOrder[] (column may be reordered by users)
ImS8 IndexWithinVisibleSet; // Index within visible set (<= IndexToDisplayOrder)
ImS8 PrevVisibleColumn; // Index of prev visible column within Columns[], -1 if first visible column
ImS8 NextVisibleColumn; // Index of next visible column within Columns[], -1 if last visible column
ImS8 SortOrder; // Index of this column within sort specs, -1 if not sorting on this column, 0 for single-sort, may be >0 on multi-sort
ImS8 SortDirection; // ImGuiSortDirection_Ascending or ImGuiSortDirection_Descending
ImU8 AutoFitQueue; // Queue of 8 values for the next 8 frames to request auto-fit
ImU8 CannotSkipItemsQueue; // Queue of 8 values for the next 8 frames to disable Clipped/SkipItem
ImU8 DrawChannelCurrent; // Index within DrawSplitter.Channels[]
ImU8 DrawChannelFrozen;
ImU8 DrawChannelUnfrozen;
ImGuiTableColumn()
{
memset(this, 0, sizeof(*this));
StretchWeight = WidthRequest = -1.0f;
NameOffset = -1;
IsVisible = IsVisibleNextFrame = true;
DisplayOrder = IndexWithinVisibleSet = -1;
PrevVisibleColumn = NextVisibleColumn = -1;
SortOrder = -1;
SortDirection = ImGuiSortDirection_None;
AutoFitQueue = CannotSkipItemsQueue = (1 << 3) - 1; // Skip for three frames
DrawChannelCurrent = DrawChannelFrozen = DrawChannelUnfrozen = (ImU8)-1;
}
};
// Transient cell data stored per row.
// sizeof() ~ 6
struct ImGuiTableCellData
{
ImU32 BgColor; // Actual color
ImS8 Column; // Column number
};
struct ImGuiTable
{
ImGuiID ID;
ImGuiTableFlags Flags;
void* RawData; // Single allocation to hold Columns[], DisplayOrderToIndex[] and RowCellData[]
ImSpan<ImGuiTableColumn> Columns; // Point within RawData[]
ImSpan<ImS8> DisplayOrderToIndex; // Point within RawData[]. Store display order of columns (when not reordered, the values are 0...Count-1)
ImSpan<ImGuiTableCellData> RowCellData; // Point within RawData[]. Store cells background requests for current row.
ImU64 VisibleMaskByIndex; // Column Index -> IsVisible map (== not hidden by user/api) in a format adequate for iterating column without touching cold data
ImU64 VisibleMaskByDisplayOrder; // Column DisplayOrder -> IsVisible map
ImU64 VisibleUnclippedMaskByIndex;// Visible and not Clipped, aka "actually visible" "not hidden by some scrolling"
ImGuiTableFlags SettingsLoadedFlags; // Which data were loaded from the .ini file (e.g. when order is not altered we won't save order)
int SettingsOffset; // Offset in g.SettingsTables
int LastFrameActive;
int ColumnsCount; // Number of columns declared in BeginTable()
int ColumnsVisibleCount; // Number of non-hidden columns (<= ColumnsCount)
int CurrentRow;
int CurrentColumn;
ImS16 InstanceCurrent; // Count of BeginTable() calls with same ID in the same frame (generally 0). This is a little bit similar to BeginCount for a window, but multiple table with same ID look are multiple tables, they are just synched.
ImS16 InstanceInteracted; // Mark which instance (generally 0) of the same ID is being interacted with
float RowPosY1;
float RowPosY2;
float RowMinHeight; // Height submitted to TableNextRow()
float RowTextBaseline;
float RowIndentOffsetX;
ImGuiTableRowFlags RowFlags : 16; // Current row flags, see ImGuiTableRowFlags_
ImGuiTableRowFlags LastRowFlags : 16;
int RowBgColorCounter; // Counter for alternating background colors (can be fast-forwarded by e.g clipper), not same as CurrentRow because header rows typically don't increase this.
ImU32 RowBgColor[2]; // Background color override for current row.
ImU32 BorderColorStrong;
ImU32 BorderColorLight;
float BorderX1;
float BorderX2;
float HostIndentX;
float OuterPaddingX;
float CellPaddingX; // Padding from each borders
float CellPaddingY;
float CellSpacingX1; // Spacing between non-bordered cells
float CellSpacingX2;
float LastOuterHeight; // Outer height from last frame
float LastFirstRowHeight; // Height of first row from last frame
float InnerWidth; // User value passed to BeginTable(), see comments at the top of BeginTable() for details.
float ColumnsTotalWidth; // Sum of current column width
float ColumnsAutoFitWidth; // Sum of ideal column width in order nothing to be clipped, used for auto-fitting and content width submission in outer window
float ResizedColumnNextWidth;
float RefScale; // Reference scale to be able to rescale columns on font/dpi changes.
ImRect OuterRect; // Note: OuterRect.Max.y is often FLT_MAX until EndTable(), unless a height has been specified in BeginTable().
ImRect WorkRect;
ImRect InnerClipRect;
ImRect BgClipRect; // We use this to cpu-clip cell background color fill
ImRect BgClipRectForDrawCmd;
ImRect HostClipRect; // This is used to check if we can eventually merge our columns draw calls into the current draw call of the current window.
ImRect HostBackupWorkRect; // Backup of InnerWindow->WorkRect at the end of BeginTable()
ImRect HostBackupParentWorkRect; // Backup of InnerWindow->ParentWorkRect at the end of BeginTable()
ImRect HostBackupClipRect; // Backup of InnerWindow->ClipRect during PushTableBackground()/PopTableBackground()
ImVec2 HostBackupCursorMaxPos; // Backup of InnerWindow->DC.CursorMaxPos at the end of BeginTable()
ImVec1 HostBackupColumnsOffset; // Backup of OuterWindow->ColumnsOffset at the end of BeginTable()
ImGuiWindow* OuterWindow; // Parent window for the table
ImGuiWindow* InnerWindow; // Window holding the table data (== OuterWindow or a child window)
ImGuiTextBuffer ColumnsNames; // Contiguous buffer holding columns names
ImDrawListSplitter DrawSplitter; // We carry our own ImDrawList splitter to allow recursion (FIXME: could be stored outside, worst case we need 1 splitter per recursing table)
ImVector<ImGuiTableSortSpecsColumn> SortSpecsData; // FIXME-OPT: Fixed-size array / small-vector pattern, optimize for single sort spec
ImGuiTableSortSpecs SortSpecs; // Public facing sorts specs, this is what we return in TableGetSortSpecs()
ImS8 SortSpecsCount;
ImS8 DeclColumnsCount; // Count calls to TableSetupColumn()
ImS8 HoveredColumnBody; // Index of column whose visible region is being hovered. Important: == ColumnsCount when hovering empty region after the right-most column!
ImS8 HoveredColumnBorder; // Index of column whose right-border is being hovered (for resizing).
ImS8 ResizedColumn; // Index of column being resized. Reset when InstanceCurrent==0.
ImS8 LastResizedColumn; // Index of column being resized from previous frame.
ImS8 HeldHeaderColumn; // Index of column header being held.
ImS8 ReorderColumn; // Index of column being reordered. (not cleared)
ImS8 ReorderColumnDir; // -1 or +1
ImS8 RightMostVisibleColumn; // Index of right-most non-hidden column.
ImS8 LeftMostStretchedColumnDisplayOrder; // Display order of left-most stretched column.
ImS8 ContextPopupColumn; // Column right-clicked on, of -1 if opening context menu from a neutral/empty spot
ImS8 FreezeRowsRequest; // Requested frozen rows count
ImS8 FreezeRowsCount; // Actual frozen row count (== FreezeRowsRequest, or == 0 when no scrolling offset)
ImS8 FreezeColumnsRequest; // Requested frozen columns count
ImS8 FreezeColumnsCount; // Actual frozen columns count (== FreezeColumnsRequest, or == 0 when no scrolling offset)
ImS8 RowCellDataCurrent; // Index of current RowCellData[] entry in current row
ImU8 DummyDrawChannel; // Redirect non-visible columns here.
ImU8 Bg1DrawChannelCurrent; // For Selectable() and other widgets drawing accross columns after the freezing line. Index within DrawSplitter.Channels[]
ImU8 Bg1DrawChannelUnfrozen;
bool IsLayoutLocked; // Set by TableUpdateLayout() which is called when beginning the first row.
bool IsInsideRow; // Set when inside TableBeginRow()/TableEndRow().
bool IsInitializing;
bool IsSortSpecsDirty;
bool IsUsingHeaders; // Set when the first row had the ImGuiTableRowFlags_Headers flag.
bool IsContextPopupOpen; // Set when default context menu is open (also see: ContextPopupColumn, InstanceInteracted).
bool IsSettingsRequestLoad;
bool IsSettingsDirty; // Set when table settings have changed and needs to be reported into ImGuiTableSetttings data.
bool IsDefaultDisplayOrder; // Set when display order is unchanged from default (DisplayOrder contains 0...Count-1)
bool IsResetDisplayOrderRequest;
bool IsUnfrozen; // Set when we got past the frozen row.
bool MemoryCompacted;
bool HostSkipItems; // Backup of InnerWindow->SkipItem at the end of BeginTable(), because we will overwrite InnerWindow->SkipItem on a per-column basis
IMGUI_API ImGuiTable();
IMGUI_API ~ImGuiTable();
};
// sizeof() ~ 12
struct ImGuiTableColumnSettings
{
float WidthOrWeight;
ImGuiID UserID;
ImS8 Index;
ImS8 DisplayOrder;
ImS8 SortOrder;
ImU8 SortDirection : 2;
ImU8 IsVisible : 1;
ImU8 IsStretch : 1;
ImGuiTableColumnSettings()
{
WidthOrWeight = 0.0f;
UserID = 0;
Index = -1;
DisplayOrder = SortOrder = -1;
SortDirection = ImGuiSortDirection_None;
IsVisible = 1;
IsStretch = 0;
}
};
// This is designed to be stored in a single ImChunkStream (1 header followed by N ImGuiTableColumnSettings, etc.)
struct ImGuiTableSettings
{
ImGuiID ID; // Set to 0 to invalidate/delete the setting
ImGuiTableFlags SaveFlags; // Indicate data we want to save using the Resizable/Reorderable/Sortable/Hideable flags (could be using its own flags..)
float RefScale; // Reference scale to be able to rescale columns on font/dpi changes.
ImS8 ColumnsCount;
ImS8 ColumnsCountMax; // Maximum number of columns this settings instance can store, we can recycle a settings instance with lower number of columns but not higher
bool WantApply; // Set when loaded from .ini data (to enable merging/loading .ini data into an already running context)
ImGuiTableSettings() { memset(this, 0, sizeof(*this)); }
ImGuiTableColumnSettings* GetColumnSettings() { return (ImGuiTableColumnSettings*)(this + 1); }
};
#endif // #ifdef IMGUI_HAS_TABLE
//-----------------------------------------------------------------------------
@@ -2109,6 +2372,7 @@ namespace ImGui
inline ImGuiItemStatusFlags GetItemStatusFlags() { ImGuiContext& g = *GImGui; return g.CurrentWindow->DC.LastItemStatusFlags; }
inline ImGuiID GetActiveID() { ImGuiContext& g = *GImGui; return g.ActiveId; }
inline ImGuiID GetFocusID() { ImGuiContext& g = *GImGui; return g.NavId; }
inline ImGuiItemFlags GetItemsFlags() { ImGuiContext& g = *GImGui; return g.CurrentWindow->DC.ItemFlags; }
IMGUI_API void SetActiveID(ImGuiID id, ImGuiWindow* window);
IMGUI_API void SetFocusID(ImGuiID id, ImGuiWindow* window);
IMGUI_API void ClearActiveID();
@@ -2171,7 +2435,8 @@ namespace ImGui
// patterns generally need to react (e.g. clear selection) when landing on an item of the set.
IMGUI_API void PushFocusScope(ImGuiID id);
IMGUI_API void PopFocusScope();
inline ImGuiID GetFocusScopeID() { ImGuiContext& g = *GImGui; return g.NavFocusScopeId; }
inline ImGuiID GetFocusedFocusScope() { ImGuiContext& g = *GImGui; return g.NavFocusScopeId; } // Focus scope which is actually active
inline ImGuiID GetFocusScope() { ImGuiContext& g = *GImGui; return g.CurrentWindow->DC.NavFocusScopeIdCurrent; } // Focus scope we are outputting into, set by PushFocusScope()
// Inputs
// FIXME: Eventually we should aim to move e.g. IsActiveIdUsingKey() into IsKeyXXX functions.
@@ -2249,6 +2514,45 @@ namespace ImGui
IMGUI_API float GetColumnOffsetFromNorm(const ImGuiColumns* columns, float offset_norm);
IMGUI_API float GetColumnNormFromOffset(const ImGuiColumns* columns, float offset);
// Tables
IMGUI_API ImGuiTable* TableFindByID(ImGuiID id);
IMGUI_API bool BeginTableEx(const char* name, ImGuiID id, int columns_count, ImGuiTableFlags flags = 0, const ImVec2& outer_size = ImVec2(0, 0), float inner_width = 0.0f);
IMGUI_API void TableBeginUpdateColumns(ImGuiTable* table);
IMGUI_API void TableUpdateDrawChannels(ImGuiTable* table);
IMGUI_API void TableUpdateLayout(ImGuiTable* table);
IMGUI_API void TableUpdateBorders(ImGuiTable* table);
IMGUI_API void TableSetColumnWidth(int column_n, float width);
IMGUI_API void TableSetColumnVisible(int column_n, bool visible);
IMGUI_API void TableDrawBorders(ImGuiTable* table);
IMGUI_API void TableDrawContextMenu(ImGuiTable* table);
IMGUI_API void TableOpenContextMenu(int column_n = -1);
IMGUI_API void TableReorderDrawChannelsForMerge(ImGuiTable* table);
IMGUI_API void TableSetColumnSortDirection(int column_n, ImGuiSortDirection sort_direction, bool append_to_sort_specs);
IMGUI_API void TableSortSpecsSanitize(ImGuiTable* table);
IMGUI_API void TableSortSpecsBuild(ImGuiTable* table);
IMGUI_API void TableBeginRow(ImGuiTable* table);
IMGUI_API void TableEndRow(ImGuiTable* table);
IMGUI_API void TableBeginCell(ImGuiTable* table, int column_n);
IMGUI_API void TableEndCell(ImGuiTable* table);
IMGUI_API ImRect TableGetCellBgRect(const ImGuiTable* table, int column_n);
IMGUI_API const char* TableGetColumnName(const ImGuiTable* table, int column_n);
IMGUI_API ImGuiID TableGetColumnResizeID(const ImGuiTable* table, int column_n, int instance_no = 0);
IMGUI_API void TableSetColumnAutofit(ImGuiTable* table, int column_n);
IMGUI_API void PushTableBackground();
IMGUI_API void PopTableBackground();
IMGUI_API void TableRemove(ImGuiTable* table);
IMGUI_API void TableGcCompactTransientBuffers(ImGuiTable* table);
IMGUI_API void TableGcCompactSettings();
// Tables: Settings
IMGUI_API void TableLoadSettings(ImGuiTable* table);
IMGUI_API void TableSaveSettings(ImGuiTable* table);
IMGUI_API ImGuiTableSettings* TableGetBoundSettings(ImGuiTable* table);
IMGUI_API void TableSettingsInstallHandler(ImGuiContext* context);
IMGUI_API ImGuiTableSettings* TableSettingsCreate(ImGuiID id, int columns_count);
IMGUI_API ImGuiTableSettings* TableSettingsFindByID(ImGuiID id);
IMGUI_API void TableSettingsClearByID(ImGuiID id);
// Tab Bars
IMGUI_API bool BeginTabBarEx(ImGuiTabBar* tab_bar, const ImRect& bb, ImGuiTabBarFlags flags, ImGuiDockNode* dock_node);
IMGUI_API ImGuiTabItem* TabBarFindTabByID(ImGuiTabBar* tab_bar, ImGuiID tab_id);
@@ -2325,6 +2629,7 @@ namespace ImGui
template<typename T, typename SIGNED_T, typename FLOAT_T> IMGUI_API bool DragBehaviorT(ImGuiDataType data_type, T* v, float v_speed, T v_min, T v_max, const char* format, ImGuiSliderFlags flags);
template<typename T, typename SIGNED_T, typename FLOAT_T> IMGUI_API bool SliderBehaviorT(const ImRect& bb, ImGuiID id, ImGuiDataType data_type, T* v, T v_min, T v_max, const char* format, ImGuiSliderFlags flags, ImRect* out_grab_bb);
template<typename T, typename SIGNED_T> IMGUI_API T RoundScalarWithFormatT(const char* format, ImGuiDataType data_type, T v);
template<typename T> IMGUI_API bool CheckboxFlagsT(const char* label, T* flags, T flags_value);
// Data type helpers
IMGUI_API const ImGuiDataTypeInfo* DataTypeGetInfo(ImGuiDataType data_type);
@@ -2354,6 +2659,7 @@ namespace ImGui
IMGUI_API void ShadeVertsLinearUV(ImDrawList* draw_list, int vert_start_idx, int vert_end_idx, const ImVec2& a, const ImVec2& b, const ImVec2& uv_a, const ImVec2& uv_b, bool clamp);
// Garbage collection
IMGUI_API void GcCompactTransientMiscBuffers();
IMGUI_API void GcCompactTransientWindowBuffers(ImGuiWindow* window);
IMGUI_API void GcAwakeTransientWindowBuffers(ImGuiWindow* window);
@@ -2367,6 +2673,8 @@ namespace ImGui
IMGUI_API void DebugNodeDrawCmdShowMeshAndBoundingBox(ImDrawList* out_draw_list, const ImDrawList* draw_list, const ImDrawCmd* draw_cmd, bool show_mesh, bool show_aabb);
IMGUI_API void DebugNodeStorage(ImGuiStorage* storage, const char* label);
IMGUI_API void DebugNodeTabBar(ImGuiTabBar* tab_bar, const char* label);
IMGUI_API void DebugNodeTable(ImGuiTable* table);
IMGUI_API void DebugNodeTableSettings(ImGuiTableSettings* settings);
IMGUI_API void DebugNodeWindow(ImGuiWindow* window, const char* label);
IMGUI_API void DebugNodeWindowSettings(ImGuiWindowSettings* settings);
IMGUI_API void DebugNodeWindowsList(ImVector<ImGuiWindow*>* windows, const char* label);

View File

@@ -47,6 +47,8 @@
#include <stdio.h> // sprintf, scanf
#include <stdint.h> // uint8_t, etc.
#include "views/view.hpp"
#ifdef _MSC_VER
#define _PRISizeT "I"
#define ImSnprintf _snprintf
@@ -60,6 +62,8 @@
#pragma warning (disable: 4996) // warning C4996: 'sprintf': This function or variable may be unsafe.
#endif
ImU32 ImAlphaBlendColors(ImU32 col_a, ImU32 col_b);
struct MemoryEditor
{
enum DataFormat
@@ -75,7 +79,6 @@ struct MemoryEditor
bool ReadOnly; // = false // disable any editing.
int Cols; // = 16 // number of columns to display.
bool OptShowOptions; // = true // display options button/context menu. when disabled, options will be locked unless you provide your own UI for them.
bool OptShowDataPreview; // = false // display a footer previewing the decimal/binary/hex/float representation of the currently selected bytes.
bool OptShowHexII; // = false // display values in HexII representation instead of regular hexadecimal: hide null/zero bytes, ascii values as ".X".
bool OptShowAscii; // = true // display ASCII representation on the right side.
bool OptGreyOutZeroes; // = true // display null/zero bytes using the TextDisabled color.
@@ -91,6 +94,7 @@ struct MemoryEditor
bool ContentsWidthChanged;
size_t DataPreviewAddr;
size_t DataEditingAddr;
size_t DataPreviewAddrEnd;
bool DataEditingTakeFocus;
char DataInputBuf[32];
char AddrInputBuf[32];
@@ -106,7 +110,6 @@ struct MemoryEditor
ReadOnly = false;
Cols = 16;
OptShowOptions = true;
OptShowDataPreview = false;
OptShowHexII = false;
OptShowAscii = true;
OptGreyOutZeroes = true;
@@ -120,7 +123,7 @@ struct MemoryEditor
// State/Internals
ContentsWidthChanged = false;
DataPreviewAddr = DataEditingAddr = (size_t)-1;
DataPreviewAddr = DataEditingAddr = DataPreviewAddrEnd = (size_t)-1;
DataEditingTakeFocus = false;
memset(DataInputBuf, 0, sizeof(DataInputBuf));
memset(AddrInputBuf, 0, sizeof(AddrInputBuf));
@@ -186,8 +189,6 @@ struct MemoryEditor
if (ImGui::Begin(title, &Open, ImGuiWindowFlags_NoScrollbar))
{
if (ImGui::IsWindowHovered(ImGuiHoveredFlags_RootAndChildWindows) && ImGui::IsMouseReleased(ImGuiMouseButton_Right))
ImGui::OpenPopup("context");
DrawContents(mem_data, mem_size, base_display_addr);
if (ContentsWidthChanged)
{
@@ -226,8 +227,18 @@ struct MemoryEditor
float footer_height = 0;
if (OptShowOptions)
footer_height += height_separator + ImGui::GetFrameHeightWithSpacing() * 1;
if (OptShowDataPreview)
footer_height += height_separator + ImGui::GetFrameHeightWithSpacing() * 1 + ImGui::GetTextLineHeightWithSpacing() * 3;
ImGui::BeginChild("offset", ImVec2(0, s.LineHeight), false, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoNav);
ImGui::Text("% *c ", s.AddrDigitsCount, ' ');
for (int i = 0; i < Cols; i++) {
float byte_pos_x = s.PosHexStart + s.HexCellWidth * i;
if (OptMidColsCount > 0)
byte_pos_x += (float)(i / OptMidColsCount) * s.SpacingBetweenMidCols;
ImGui::SameLine(byte_pos_x);
ImGui::Text("%02X", i);
}
ImGui::EndChild();
ImGui::BeginChild("##scrolling", ImVec2(0, -footer_height), false, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoNav);
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0, 0));
@@ -249,8 +260,8 @@ struct MemoryEditor
DataEditingAddr = (size_t)-1;
if (DataPreviewAddr >= mem_size)
DataPreviewAddr = (size_t)-1;
size_t preview_data_type_size = OptShowDataPreview ? DataTypeGetSize(PreviewDataType) : 0;
if (DataPreviewAddrEnd >= mem_size)
DataPreviewAddrEnd = (size_t)-1;
size_t data_editing_addr_backup = DataEditingAddr;
size_t data_editing_addr_next = (size_t)-1;
@@ -300,19 +311,24 @@ struct MemoryEditor
// Draw highlight
bool is_highlight_from_user_range = (addr >= HighlightMin && addr < HighlightMax);
bool is_highlight_from_user_func = (HighlightFn && HighlightFn(mem_data, addr, false));
bool is_highlight_from_preview = (addr >= DataPreviewAddr && addr < DataPreviewAddr + preview_data_type_size);
bool is_highlight_from_preview = (addr >= DataPreviewAddr && addr <= DataPreviewAddrEnd) || (addr >= DataPreviewAddrEnd && addr <= DataPreviewAddr);
if (is_highlight_from_user_range || is_highlight_from_user_func || is_highlight_from_preview)
{
ImVec2 pos = ImGui::GetCursorScreenPos();
float highlight_width = s.GlyphWidth * 2;
bool is_next_byte_highlighted = (addr + 1 < mem_size) && ((HighlightMax != (size_t)-1 && addr + 1 < HighlightMax) || (HighlightFn && HighlightFn(mem_data, addr + 1, true)));
if (is_next_byte_highlighted || (n + 1 == Cols))
if (is_next_byte_highlighted)
{
highlight_width = s.HexCellWidth;
if (OptMidColsCount > 0 && n > 0 && (n + 1) < Cols && ((n + 1) % OptMidColsCount) == 0)
highlight_width += s.SpacingBetweenMidCols;
}
draw_list->AddRectFilled(pos, ImVec2(pos.x + highlight_width, pos.y + s.LineHeight), HighlightColor);
ImU32 color = HighlightColor;
if ((is_highlight_from_user_range + is_highlight_from_user_func + is_highlight_from_preview) > 1)
color = (ImAlphaBlendColors(HighlightColor, 0x60C08080) & 0x00FFFFFF) | 0x90000000;
draw_list->AddRectFilled(pos, ImVec2(pos.x + highlight_width, pos.y + s.LineHeight), color);
}
if (DataEditingAddr == addr)
@@ -397,10 +413,24 @@ struct MemoryEditor
else
ImGui::Text(format_byte_space, b);
}
if (!ReadOnly && ImGui::IsItemHovered() && ImGui::IsMouseClicked(0))
if (!ReadOnly && ImGui::IsItemHovered() && ImGui::IsMouseClicked(0) && !ImGui::GetIO().KeyShift)
{
DataEditingTakeFocus = true;
data_editing_addr_next = addr;
if (ImGui::IsMouseDoubleClicked(0)) {
DataEditingTakeFocus = true;
data_editing_addr_next = addr;
}
DataPreviewAddr = addr;
DataPreviewAddrEnd = addr;
hex::View::postEvent(hex::Events::ByteSelected, &DataPreviewAddr);
}
if (!ReadOnly && ImGui::IsItemHovered() && ((ImGui::IsMouseClicked(0) && ImGui::GetIO().KeyShift) || ImGui::IsMouseDragging(0))) {
DataPreviewAddrEnd = addr;
size_t dataPreviewStart = std::min(DataPreviewAddr, DataPreviewAddrEnd);
hex::View::postEvent(hex::Events::ByteSelected, &dataPreviewStart);
}
}
}
@@ -411,13 +441,13 @@ struct MemoryEditor
ImGui::SameLine(s.PosAsciiStart);
ImVec2 pos = ImGui::GetCursorScreenPos();
addr = line_i * Cols;
ImGui::PushID(line_i);
if (ImGui::InvisibleButton("ascii", ImVec2(s.PosAsciiEnd - s.PosAsciiStart, s.LineHeight)))
{
DataEditingAddr = DataPreviewAddr = addr + (size_t)((ImGui::GetIO().MousePos.x - pos.x) / s.GlyphWidth);
DataEditingTakeFocus = true;
}
ImGui::PushID(-1);
ImGui::SameLine();
ImGui::Dummy(ImVec2(s.GlyphWidth, s.LineHeight));
ImGui::PopID();
for (int n = 0; n < Cols && addr < mem_size; n++, addr++)
{
if (addr == DataEditingAddr)
@@ -428,6 +458,42 @@ struct MemoryEditor
unsigned char c = ReadFn ? ReadFn(mem_data, addr) : mem_data[addr];
char display_c = (c < 32 || c >= 128) ? '.' : c;
draw_list->AddText(pos, (display_c == c) ? color_text : color_disabled, &display_c, &display_c + 1);
// Draw highlight
bool is_highlight_from_user_range = (addr >= HighlightMin && addr < HighlightMax);
bool is_highlight_from_user_func = (HighlightFn && HighlightFn(mem_data, addr, false));
bool is_highlight_from_preview = (addr >= DataPreviewAddr && addr <= DataPreviewAddrEnd) || (addr >= DataPreviewAddrEnd && addr <= DataPreviewAddr);
if (is_highlight_from_user_range || is_highlight_from_user_func || is_highlight_from_preview)
{
ImU32 color = HighlightColor;
if ((is_highlight_from_user_range + is_highlight_from_user_func + is_highlight_from_preview) > 1)
color = (ImAlphaBlendColors(HighlightColor, 0x60C08080) & 0x00FFFFFF) | 0x90000000;
draw_list->AddRectFilled(pos, ImVec2(pos.x + s.GlyphWidth, pos.y + s.LineHeight), color);
}
ImGui::PushID(line_i * Cols + n);
ImGui::SameLine();
ImGui::Dummy(ImVec2(s.GlyphWidth, s.LineHeight));
ImGui::PopID();
if (!ReadOnly && ImGui::IsItemHovered() && ImGui::IsMouseClicked(0) && !ImGui::GetIO().KeyShift)
{
if (ImGui::IsMouseDoubleClicked(0)) {
DataEditingTakeFocus = true;
data_editing_addr_next = addr;
}
DataPreviewAddr = addr;
DataPreviewAddrEnd = addr;
}
if (!ReadOnly && ImGui::IsItemHovered() && ((ImGui::IsMouseClicked(0) && ImGui::GetIO().KeyShift) || ImGui::IsMouseDragging(0))) {
DataPreviewAddrEnd = addr;
}
pos.x += s.GlyphWidth;
}
}
@@ -447,19 +513,12 @@ struct MemoryEditor
DataEditingAddr = DataPreviewAddr = data_editing_addr_next;
}
const bool lock_show_data_preview = OptShowDataPreview;
if (OptShowOptions)
{
ImGui::Separator();
DrawOptionsLine(s, mem_data, mem_size, base_display_addr);
}
if (lock_show_data_preview)
{
ImGui::Separator();
DrawPreviewLine(s, mem_data, mem_size, base_display_addr);
}
// Notify the main window of our ideal child content size (FIXME: we are missing an API to get the contents size from the child)
ImGui::SetCursorPosX(s.WindowWidth);
}
@@ -472,13 +531,12 @@ struct MemoryEditor
// Options menu
if (ImGui::Button("Options"))
ImGui::OpenPopup("context");
if (ImGui::BeginPopup("context"))
{
ImGui::OpenPopup("options");
if (ImGui::BeginPopup("options")) {
ImGui::PushItemWidth(56);
if (ImGui::DragInt("##cols", &Cols, 0.2f, 4, 32, "%d cols")) { ContentsWidthChanged = true; if (Cols < 1) Cols = 1; }
ImGui::PopItemWidth();
ImGui::Checkbox("Show Data Preview", &OptShowDataPreview);
ImGui::Checkbox("Show HexII", &OptShowHexII);
if (ImGui::Checkbox("Show Ascii", &OptShowAscii)) { ContentsWidthChanged = true; }
ImGui::Checkbox("Grey out zeroes", &OptGreyOutZeroes);
@@ -516,66 +574,7 @@ struct MemoryEditor
}
}
void DrawPreviewLine(const Sizes& s, void* mem_data_void, size_t mem_size, size_t base_display_addr)
{
IM_UNUSED(base_display_addr);
ImU8* mem_data = (ImU8*)mem_data_void;
ImGuiStyle& style = ImGui::GetStyle();
ImGui::AlignTextToFramePadding();
ImGui::Text("Preview as:");
ImGui::SameLine();
ImGui::PushItemWidth((s.GlyphWidth * 10.0f) + style.FramePadding.x * 2.0f + style.ItemInnerSpacing.x);
if (ImGui::BeginCombo("##combo_type", DataTypeGetDesc(PreviewDataType), ImGuiComboFlags_HeightLargest))
{
for (int n = 0; n < ImGuiDataType_COUNT; n++)
if (ImGui::Selectable(DataTypeGetDesc((ImGuiDataType)n), PreviewDataType == n))
PreviewDataType = (ImGuiDataType)n;
ImGui::EndCombo();
}
ImGui::PopItemWidth();
ImGui::SameLine();
ImGui::PushItemWidth((s.GlyphWidth * 6.0f) + style.FramePadding.x * 2.0f + style.ItemInnerSpacing.x);
ImGui::Combo("##combo_endianess", &PreviewEndianess, "LE\0BE\0\0");
ImGui::PopItemWidth();
char buf[128] = "";
float x = s.GlyphWidth * 6.0f;
bool has_value = DataPreviewAddr != (size_t)-1;
if (has_value)
DrawPreviewData(DataPreviewAddr, mem_data, mem_size, PreviewDataType, DataFormat_Dec, buf, (size_t)IM_ARRAYSIZE(buf));
ImGui::Text("Dec"); ImGui::SameLine(x); ImGui::TextUnformatted(has_value ? buf : "N/A");
if (has_value)
DrawPreviewData(DataPreviewAddr, mem_data, mem_size, PreviewDataType, DataFormat_Hex, buf, (size_t)IM_ARRAYSIZE(buf));
ImGui::Text("Hex"); ImGui::SameLine(x); ImGui::TextUnformatted(has_value ? buf : "N/A");
if (has_value)
DrawPreviewData(DataPreviewAddr, mem_data, mem_size, PreviewDataType, DataFormat_Bin, buf, (size_t)IM_ARRAYSIZE(buf));
buf[IM_ARRAYSIZE(buf) - 1] = 0;
ImGui::Text("Bin"); ImGui::SameLine(x); ImGui::TextUnformatted(has_value ? buf : "N/A");
}
// Utilities for Data Preview
const char* DataTypeGetDesc(ImGuiDataType data_type) const
{
const char* descs[] = { "Int8", "Uint8", "Int16", "Uint16", "Int32", "Uint32", "Int64", "Uint64", "Float", "Double" };
IM_ASSERT(data_type >= 0 && data_type < ImGuiDataType_COUNT);
return descs[data_type];
}
size_t DataTypeGetSize(ImGuiDataType data_type) const
{
const size_t sizes[] = { 1, 1, 2, 2, 4, 4, 8, 8, sizeof(float), sizeof(double) };
IM_ASSERT(data_type >= 0 && data_type < ImGuiDataType_COUNT);
return sizes[data_type];
}
const char* DataFormatGetDesc(DataFormat data_format) const
{
const char* descs[] = { "Bin", "Dec", "Hex" };
IM_ASSERT(data_format >= 0 && data_format < DataFormat_COUNT);
return descs[data_format];
}
bool IsBigEndian() const
static bool IsBigEndian()
{
uint16_t x = 1;
char c[2];
@@ -622,132 +621,6 @@ struct MemoryEditor
fp = IsBigEndian() ? EndianessCopyBigEndian : EndianessCopyLittleEndian;
return fp(dst, src, size, PreviewEndianess);
}
const char* FormatBinary(const uint8_t* buf, int width) const
{
IM_ASSERT(width <= 64);
size_t out_n = 0;
static char out_buf[64 + 8 + 1];
int n = width / 8;
for (int j = n - 1; j >= 0; --j)
{
for (int i = 0; i < 8; ++i)
out_buf[out_n++] = (buf[j] & (1 << (7 - i))) ? '1' : '0';
out_buf[out_n++] = ' ';
}
IM_ASSERT(out_n < IM_ARRAYSIZE(out_buf));
out_buf[out_n] = 0;
return out_buf;
}
// [Internal]
void DrawPreviewData(size_t addr, const ImU8* mem_data, size_t mem_size, ImGuiDataType data_type, DataFormat data_format, char* out_buf, size_t out_buf_size) const
{
uint8_t buf[8];
size_t elem_size = DataTypeGetSize(data_type);
size_t size = addr + elem_size > mem_size ? mem_size - addr : elem_size;
if (ReadFn)
for (int i = 0, n = (int)size; i < n; ++i)
buf[i] = ReadFn(mem_data, addr + i);
else
memcpy(buf, mem_data + addr, size);
if (data_format == DataFormat_Bin)
{
uint8_t binbuf[8];
EndianessCopy(binbuf, buf, size);
ImSnprintf(out_buf, out_buf_size, "%s", FormatBinary(binbuf, (int)size * 8));
return;
}
out_buf[0] = 0;
switch (data_type)
{
case ImGuiDataType_S8:
{
int8_t int8 = 0;
EndianessCopy(&int8, buf, size);
if (data_format == DataFormat_Dec) { ImSnprintf(out_buf, out_buf_size, "%hhd", int8); return; }
if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "0x%02x", int8 & 0xFF); return; }
break;
}
case ImGuiDataType_U8:
{
uint8_t uint8 = 0;
EndianessCopy(&uint8, buf, size);
if (data_format == DataFormat_Dec) { ImSnprintf(out_buf, out_buf_size, "%hhu", uint8); return; }
if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "0x%02x", uint8 & 0XFF); return; }
break;
}
case ImGuiDataType_S16:
{
int16_t int16 = 0;
EndianessCopy(&int16, buf, size);
if (data_format == DataFormat_Dec) { ImSnprintf(out_buf, out_buf_size, "%hd", int16); return; }
if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "0x%04x", int16 & 0xFFFF); return; }
break;
}
case ImGuiDataType_U16:
{
uint16_t uint16 = 0;
EndianessCopy(&uint16, buf, size);
if (data_format == DataFormat_Dec) { ImSnprintf(out_buf, out_buf_size, "%hu", uint16); return; }
if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "0x%04x", uint16 & 0xFFFF); return; }
break;
}
case ImGuiDataType_S32:
{
int32_t int32 = 0;
EndianessCopy(&int32, buf, size);
if (data_format == DataFormat_Dec) { ImSnprintf(out_buf, out_buf_size, "%d", int32); return; }
if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "0x%08x", int32); return; }
break;
}
case ImGuiDataType_U32:
{
uint32_t uint32 = 0;
EndianessCopy(&uint32, buf, size);
if (data_format == DataFormat_Dec) { ImSnprintf(out_buf, out_buf_size, "%u", uint32); return; }
if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "0x%08x", uint32); return; }
break;
}
case ImGuiDataType_S64:
{
int64_t int64 = 0;
EndianessCopy(&int64, buf, size);
if (data_format == DataFormat_Dec) { ImSnprintf(out_buf, out_buf_size, "%lld", (long long)int64); return; }
if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "0x%016llx", (long long)int64); return; }
break;
}
case ImGuiDataType_U64:
{
uint64_t uint64 = 0;
EndianessCopy(&uint64, buf, size);
if (data_format == DataFormat_Dec) { ImSnprintf(out_buf, out_buf_size, "%llu", (long long)uint64); return; }
if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "0x%016llx", (long long)uint64); return; }
break;
}
case ImGuiDataType_Float:
{
float float32 = 0.0f;
EndianessCopy(&float32, buf, size);
if (data_format == DataFormat_Dec) { ImSnprintf(out_buf, out_buf_size, "%f", float32); return; }
if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "%a", float32); return; }
break;
}
case ImGuiDataType_Double:
{
double float64 = 0.0;
EndianessCopy(&float64, buf, size);
if (data_format == DataFormat_Dec) { ImSnprintf(out_buf, out_buf_size, "%f", float64); return; }
if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "%a", float64); return; }
break;
}
case ImGuiDataType_COUNT:
break;
} // Switch
IM_ASSERT(0); // Shouldn't reach
}
};
#undef _PRISizeT

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@@ -60,12 +60,16 @@ Index of this file:
#if __has_warning("-Wunknown-warning-option")
#pragma clang diagnostic ignored "-Wunknown-warning-option" // warning: unknown warning group 'xxx' // not all warnings are known by all Clang versions and they tend to be rename-happy.. so ignoring warnings triggers new warnings on some configuration. Great!
#endif
#if __has_warning("-Walloca")
#pragma clang diagnostic ignored "-Walloca" // warning: use of function '__builtin_alloca' is discouraged
#endif
#pragma clang diagnostic ignored "-Wunknown-pragmas" // warning: unknown warning group 'xxx'
#pragma clang diagnostic ignored "-Wold-style-cast" // warning: use of old-style cast // yes, they are more terse.
#pragma clang diagnostic ignored "-Wfloat-equal" // warning: comparing floating point with == or != is unsafe // storing and comparing against same constants ok.
#pragma clang diagnostic ignored "-Wglobal-constructors" // warning: declaration requires a global destructor // similar to above, not sure what the exact difference is.
#pragma clang diagnostic ignored "-Wsign-conversion" // warning: implicit conversion changes signedness
#pragma clang diagnostic ignored "-Wzero-as-null-pointer-constant" // warning: zero as null pointer constant // some standard header variations use #define NULL 0
#pragma clang diagnostic ignored "-Walloca" // warning: use of function '__builtin_alloca' is discouraged
#pragma clang diagnostic ignored "-Wcomma" // warning: possible misuse of comma operator here
#pragma clang diagnostic ignored "-Wreserved-id-macro" // warning: macro name is a reserved identifier
#pragma clang diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function // using printf() is a misery with this as C++ va_arg ellipsis changes float to double.
@@ -221,6 +225,11 @@ void ImGui::StyleColorsDark(ImGuiStyle* dst)
colors[ImGuiCol_PlotLinesHovered] = ImVec4(1.00f, 0.43f, 0.35f, 1.00f);
colors[ImGuiCol_PlotHistogram] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f);
colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.60f, 0.00f, 1.00f);
colors[ImGuiCol_TableHeaderBg] = ImVec4(0.19f, 0.19f, 0.20f, 1.00f);
colors[ImGuiCol_TableBorderStrong] = ImVec4(0.31f, 0.31f, 0.35f, 1.00f); // Prefer using Alpha=1.0 here
colors[ImGuiCol_TableBorderLight] = ImVec4(0.23f, 0.23f, 0.25f, 1.00f); // Prefer using Alpha=1.0 here
colors[ImGuiCol_TableRowBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
colors[ImGuiCol_TableRowBgAlt] = ImVec4(1.00f, 1.00f, 1.00f, 0.07f);
colors[ImGuiCol_TextSelectedBg] = ImVec4(0.26f, 0.59f, 0.98f, 0.35f);
colors[ImGuiCol_DragDropTarget] = ImVec4(1.00f, 1.00f, 0.00f, 0.90f);
colors[ImGuiCol_NavHighlight] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f);
@@ -278,6 +287,11 @@ void ImGui::StyleColorsClassic(ImGuiStyle* dst)
colors[ImGuiCol_PlotLinesHovered] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f);
colors[ImGuiCol_PlotHistogram] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f);
colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.60f, 0.00f, 1.00f);
colors[ImGuiCol_TableHeaderBg] = ImVec4(0.27f, 0.27f, 0.38f, 1.00f);
colors[ImGuiCol_TableBorderStrong] = ImVec4(0.31f, 0.31f, 0.45f, 1.00f); // Prefer using Alpha=1.0 here
colors[ImGuiCol_TableBorderLight] = ImVec4(0.26f, 0.26f, 0.28f, 1.00f); // Prefer using Alpha=1.0 here
colors[ImGuiCol_TableRowBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
colors[ImGuiCol_TableRowBgAlt] = ImVec4(1.00f, 1.00f, 1.00f, 0.07f);
colors[ImGuiCol_TextSelectedBg] = ImVec4(0.00f, 0.00f, 1.00f, 0.35f);
colors[ImGuiCol_DragDropTarget] = ImVec4(1.00f, 1.00f, 0.00f, 0.90f);
colors[ImGuiCol_NavHighlight] = colors[ImGuiCol_HeaderHovered];
@@ -336,6 +350,11 @@ void ImGui::StyleColorsLight(ImGuiStyle* dst)
colors[ImGuiCol_PlotLinesHovered] = ImVec4(1.00f, 0.43f, 0.35f, 1.00f);
colors[ImGuiCol_PlotHistogram] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f);
colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.45f, 0.00f, 1.00f);
colors[ImGuiCol_TableHeaderBg] = ImVec4(0.78f, 0.87f, 0.98f, 1.00f);
colors[ImGuiCol_TableBorderStrong] = ImVec4(0.57f, 0.57f, 0.64f, 1.00f); // Prefer using Alpha=1.0 here
colors[ImGuiCol_TableBorderLight] = ImVec4(0.68f, 0.68f, 0.74f, 1.00f); // Prefer using Alpha=1.0 here
colors[ImGuiCol_TableRowBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
colors[ImGuiCol_TableRowBgAlt] = ImVec4(0.30f, 0.30f, 0.30f, 0.07f);
colors[ImGuiCol_TextSelectedBg] = ImVec4(0.26f, 0.59f, 0.98f, 0.35f);
colors[ImGuiCol_DragDropTarget] = ImVec4(0.26f, 0.59f, 0.98f, 0.95f);
colors[ImGuiCol_NavHighlight] = colors[ImGuiCol_HeaderHovered];
@@ -350,21 +369,12 @@ void ImGui::StyleColorsLight(ImGuiStyle* dst)
ImDrawListSharedData::ImDrawListSharedData()
{
Font = NULL;
FontSize = 0.0f;
CurveTessellationTol = 0.0f;
CircleSegmentMaxError = 0.0f;
ClipRectFullscreen = ImVec4(-8192.0f, -8192.0f, +8192.0f, +8192.0f);
InitialFlags = ImDrawListFlags_None;
// Lookup tables
memset(this, 0, sizeof(*this));
for (int i = 0; i < IM_ARRAYSIZE(ArcFastVtx); i++)
{
const float a = ((float)i * 2 * IM_PI) / (float)IM_ARRAYSIZE(ArcFastVtx);
ArcFastVtx[i] = ImVec2(ImCos(a), ImSin(a));
}
memset(CircleSegmentCounts, 0, sizeof(CircleSegmentCounts)); // This will be set by SetCircleSegmentMaxError()
TexUvLines = NULL;
}
void ImDrawListSharedData::SetCircleSegmentMaxError(float max_error)
@@ -1432,10 +1442,14 @@ void ImDrawListSplitter::ClearFreeMemory()
void ImDrawListSplitter::Split(ImDrawList* draw_list, int channels_count)
{
IM_UNUSED(draw_list);
IM_ASSERT(_Current == 0 && _Count <= 1 && "Nested channel splitting is not supported. Please use separate instances of ImDrawListSplitter.");
int old_channels_count = _Channels.Size;
if (old_channels_count < channels_count)
{
_Channels.reserve(channels_count); // Avoid over reserving since this is likely to stay stable
_Channels.resize(channels_count);
}
_Count = channels_count;
// Channels[] (24/32 bytes each) hold storage that we'll swap with draw_list->_CmdBuffer/_IdxBuffer
@@ -1453,12 +1467,6 @@ void ImDrawListSplitter::Split(ImDrawList* draw_list, int channels_count)
_Channels[i]._CmdBuffer.resize(0);
_Channels[i]._IdxBuffer.resize(0);
}
if (_Channels[i]._CmdBuffer.Size == 0)
{
ImDrawCmd draw_cmd;
ImDrawCmd_HeaderCopy(&draw_cmd, &draw_list->_CmdHeader); // Copy ClipRect, TextureId, VtxOffset
_Channels[i]._CmdBuffer.push_back(draw_cmd);
}
}
}
@@ -1548,8 +1556,10 @@ void ImDrawListSplitter::SetCurrentChannel(ImDrawList* draw_list, int idx)
draw_list->_IdxWritePtr = draw_list->IdxBuffer.Data + draw_list->IdxBuffer.Size;
// If current command is used with different settings we need to add a new command
ImDrawCmd* curr_cmd = &draw_list->CmdBuffer.Data[draw_list->CmdBuffer.Size - 1];
if (curr_cmd->ElemCount == 0)
ImDrawCmd* curr_cmd = (draw_list->CmdBuffer.Size == 0) ? NULL : &draw_list->CmdBuffer.Data[draw_list->CmdBuffer.Size - 1];
if (curr_cmd == NULL)
draw_list->AddDrawCmd();
else if (curr_cmd->ElemCount == 0)
ImDrawCmd_HeaderCopy(curr_cmd, &draw_list->_CmdHeader); // Copy ClipRect, TextureId, VtxOffset
else if (ImDrawCmd_HeaderCompare(curr_cmd, &draw_list->_CmdHeader) != 0)
draw_list->AddDrawCmd();

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18
magic_dbs/nintendo_magic Normal file
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@@ -0,0 +1,18 @@
# A libmagic database containing definitions for files used by Nintendo consoles
# Nintendo Switch NRO file
0x10 string NRO0 Nintendo Switch NRO file
>0x08 string HOMEBREW (Homebrew)
>0x18 long x (Size %d)
# Nintendo Switch NSO file
0x00 string NSO0 Nintendo Switch NSO file
>0x04 long x Version %d
>0x0C long x Flags %08x
# Nintendo Switch NCA file
0x200 string NCA Nintendo Switch NCA file
>0x203 byte x Version %c
>0x204 byte 0 System NCA
>0x204 byte 1 Gamecard NCA
>0x210 quad x ProgramId %016llx

1
res.rc
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@@ -1 +0,0 @@
id ICON "icon.ico"

1
resource.rc Normal file
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@@ -0,0 +1 @@
GLFW_ICON ICON icon.ico

347
source/lang/evaluator.cpp Normal file
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@@ -0,0 +1,347 @@
#include "lang/evaluator.hpp"
#include <bit>
#include <unordered_map>
namespace hex::lang {
Evaluator::Evaluator() {
}
std::pair<PatternData*, size_t> Evaluator::createStructPattern(ASTNodeVariableDecl *varDeclNode, u64 offset) {
std::vector<PatternData*> members;
auto structNode = static_cast<ASTNodeStruct*>(this->m_types[varDeclNode->getCustomVariableTypeName()]);
if (structNode == nullptr)
return { nullptr, 0 };
size_t structSize = 0;
for (const auto &node : structNode->getNodes()) {
const auto &member = static_cast<ASTNodeVariableDecl*>(node);
const auto typeDeclNode = static_cast<ASTNodeTypeDecl*>(this->m_types[member->getCustomVariableTypeName()]);
if (member->getVariableType() == Token::TypeToken::Type::Signed8Bit && member->getArraySize() > 1) {
const auto &[pattern, size] = this->createStringPattern(member, offset + structSize);
if (pattern == nullptr)
return { nullptr, 0 };
members.push_back(pattern);
structSize += size;
} else if (member->getVariableType() == Token::TypeToken::Type::CustomType
&& typeDeclNode != nullptr && typeDeclNode->getAssignedType() == Token::TypeToken::Type::Signed8Bit
&& member->getArraySize() > 1) {
const auto &[pattern, size] = this->createStringPattern(member, offset + structSize);
if (pattern == nullptr)
return { nullptr, 0 };
members.push_back(pattern);
structSize += size;
}
else if (member->getArraySize() > 1) {
const auto &[pattern, size] = this->createArrayPattern(member, offset + structSize);
if (pattern == nullptr)
return { nullptr, 0 };
members.push_back(pattern);
structSize += size;
}
else if (member->getVariableType() != Token::TypeToken::Type::CustomType) {
const auto &[pattern, size] = this->createBuiltInTypePattern(member, offset + structSize);
if (pattern == nullptr)
return { nullptr, 0 };
members.push_back(pattern);
structSize += size;
}
else {
const auto &[pattern, size] = this->createCustomTypePattern(member, offset + structSize);
if (pattern == nullptr)
return { nullptr, 0 };
members.push_back(pattern);
structSize += size;
}
}
return { new PatternDataStruct(offset, structSize, varDeclNode->getVariableName(), structNode->getName(), members, 0x00FFFFFF), structSize };
}
std::pair<PatternData*, size_t> Evaluator::createUnionPattern(ASTNodeVariableDecl *varDeclNode, u64 offset) {
std::vector<PatternData*> members;
auto unionNode = static_cast<ASTNodeUnion*>(this->m_types[varDeclNode->getCustomVariableTypeName()]);
if (unionNode == nullptr)
return { nullptr, 0 };
size_t unionSize = 0;
for (const auto &node : unionNode->getNodes()) {
const auto &member = static_cast<ASTNodeVariableDecl*>(node);
const auto typeDeclNode = static_cast<ASTNodeTypeDecl*>(this->m_types[member->getCustomVariableTypeName()]);
if (member->getVariableType() == Token::TypeToken::Type::Signed8Bit && member->getArraySize() > 1) {
const auto &[pattern, size] = this->createStringPattern(member, offset);
if (pattern == nullptr)
return { nullptr, 0 };
members.push_back(pattern);
unionSize = std::max(size, unionSize);
} else if (member->getVariableType() == Token::TypeToken::Type::CustomType
&& typeDeclNode != nullptr && typeDeclNode->getAssignedType() == Token::TypeToken::Type::Signed8Bit
&& member->getArraySize() > 1) {
const auto &[pattern, size] = this->createStringPattern(member, offset);
if (pattern == nullptr)
return { nullptr, 0 };
members.push_back(pattern);
unionSize = std::max(size, unionSize);
}
else if (member->getArraySize() > 1) {
const auto &[pattern, size] = this->createArrayPattern(member, offset);
if (pattern == nullptr)
return { nullptr, 0 };
members.push_back(pattern);
unionSize = std::max(size, unionSize);
}
else if (member->getVariableType() != Token::TypeToken::Type::CustomType) {
const auto &[pattern, size] = this->createBuiltInTypePattern(member, offset);
if (pattern == nullptr)
return { nullptr, 0 };
members.push_back(pattern);
unionSize = std::max(size, unionSize);
}
else {
const auto &[pattern, size] = this->createCustomTypePattern(member, offset);
if (pattern == nullptr)
return { nullptr, 0 };
members.push_back(pattern);
unionSize = std::max(size, unionSize);
}
}
return { new PatternDataUnion(offset, unionSize, varDeclNode->getVariableName(), unionNode->getName(), members, 0x00FFFFFF), unionSize };
}
std::pair<PatternData*, size_t> Evaluator::createEnumPattern(ASTNodeVariableDecl *varDeclNode, u64 offset) {
std::vector<std::pair<u64, std::string>> enumValues;
auto *enumType = static_cast<ASTNodeEnum*>(this->m_types[varDeclNode->getCustomVariableTypeName()]);
if (enumType == nullptr)
return { nullptr, 0 };
size_t size = getTypeSize(enumType->getUnderlyingType());
return { new PatternDataEnum(offset, size, varDeclNode->getVariableName(), enumType->getName(), enumType->getValues()), size };
}
std::pair<PatternData*, size_t> Evaluator::createBitfieldPattern(ASTNodeVariableDecl *varDeclNode, u64 offset) {
auto *bitfieldType = static_cast<ASTNodeBitField*>(this->m_types[varDeclNode->getCustomVariableTypeName()]);
if (bitfieldType == nullptr)
return { nullptr, 0 };
size_t size = 0;
for (auto &[fieldName, fieldSize] : bitfieldType->getFields())
size += fieldSize;
size = std::bit_ceil(size) / 8;
return { new PatternDataBitfield(offset, size, varDeclNode->getVariableName(), bitfieldType->getName(), bitfieldType->getFields()), size };
}
std::pair<PatternData*, size_t> Evaluator::createArrayPattern(ASTNodeVariableDecl *varDeclNode, u64 offset) {
std::vector<PatternData*> entries;
size_t arrayOffset = 0;
for (u32 i = 0; i < varDeclNode->getArraySize(); i++) {
ASTNodeVariableDecl *nonArrayVarDeclNode = new ASTNodeVariableDecl(varDeclNode->getVariableType(), "[" + std::to_string(i) + "]", varDeclNode->getCustomVariableTypeName(), varDeclNode->getOffset(), 1);
if (varDeclNode->getVariableType() == Token::TypeToken::Type::Padding) {
return { new PatternDataPadding(offset, varDeclNode->getArraySize()), varDeclNode->getArraySize() };
} else if (varDeclNode->getVariableType() != Token::TypeToken::Type::CustomType) {
const auto &[pattern, size] = this->createBuiltInTypePattern(nonArrayVarDeclNode, offset + arrayOffset);
if (pattern == nullptr)
return { nullptr, 0 };
entries.push_back(pattern);
arrayOffset += size;
} else {
const auto &[pattern, size] = this->createCustomTypePattern(nonArrayVarDeclNode, offset + arrayOffset);
if (pattern == nullptr)
return { nullptr, 0 };
entries.push_back(pattern);
arrayOffset += size;
}
delete nonArrayVarDeclNode;
}
return { new PatternDataArray(offset, arrayOffset, varDeclNode->getVariableName(), entries, 0x00FFFFFF), arrayOffset };
}
std::pair<PatternData*, size_t> Evaluator::createStringPattern(ASTNodeVariableDecl *varDeclNode, u64 offset) {
size_t arraySize = varDeclNode->getArraySize();
return { new PatternDataString(offset, arraySize, varDeclNode->getVariableName()), arraySize };
}
std::pair<PatternData*, size_t> Evaluator::createCustomTypePattern(ASTNodeVariableDecl *varDeclNode, u64 offset) {
auto &currType = this->m_types[varDeclNode->getCustomVariableTypeName()];
if (currType == nullptr)
return { nullptr, 0 };
switch (currType->getType()) {
case ASTNode::Type::Struct:
return this->createStructPattern(varDeclNode, offset);
case ASTNode::Type::Union:
return this->createUnionPattern(varDeclNode, offset);
case ASTNode::Type::Enum:
return this->createEnumPattern(varDeclNode, offset);
case ASTNode::Type::Bitfield:
return this->createBitfieldPattern(varDeclNode, offset);
case ASTNode::Type::TypeDecl:
return this->createBuiltInTypePattern(varDeclNode, offset);
}
return { nullptr, 0 };
}
std::pair<PatternData*, size_t> Evaluator::createBuiltInTypePattern(ASTNodeVariableDecl *varDeclNode, u64 offset) {
auto type = varDeclNode->getVariableType();
if (type == Token::TypeToken::Type::CustomType) {
const auto &currType = static_cast<ASTNodeTypeDecl*>(this->m_types[varDeclNode->getCustomVariableTypeName()]);
if (currType == nullptr)
return { nullptr, 0 };
type = currType->getAssignedType();
}
size_t typeSize = getTypeSize(type);
size_t arraySize = varDeclNode->getArraySize();
if (isSigned(type)) {
if (typeSize == 1 && arraySize == 1)
return { new PatternDataCharacter(offset, typeSize, varDeclNode->getVariableName()), 1 };
else if (arraySize > 1)
return createArrayPattern(varDeclNode, offset);
else
return { new PatternDataSigned(offset, typeSize, varDeclNode->getVariableName()), typeSize * arraySize };
} else if (isUnsigned(varDeclNode->getVariableType())) {
if (arraySize > 1)
return createArrayPattern(varDeclNode, offset);
else
return { new PatternDataUnsigned(offset, typeSize, varDeclNode->getVariableName()), typeSize * arraySize };
} else if (isFloatingPoint(varDeclNode->getVariableType())) {
if (arraySize > 1)
return createArrayPattern(varDeclNode, offset);
else
return { new PatternDataFloat(offset, typeSize, varDeclNode->getVariableName()), typeSize * arraySize };
}
return { nullptr, 0 };
}
std::pair<Result, std::vector<PatternData*>> Evaluator::evaluate(const std::vector<ASTNode *> &ast) {
// Evaluate types
for (const auto &node : ast) {
switch(node->getType()) {
case ASTNode::Type::Struct:
{
auto *structNode = static_cast<ASTNodeStruct*>(node);
this->m_types.emplace(structNode->getName(), structNode);
}
break;
case ASTNode::Type::Union:
{
auto *unionNode = static_cast<ASTNodeUnion*>(node);
this->m_types.emplace(unionNode->getName(), unionNode);
}
break;
case ASTNode::Type::Enum:
{
auto *enumNode = static_cast<ASTNodeEnum*>(node);
this->m_types.emplace(enumNode->getName(), enumNode);
}
break;
case ASTNode::Type::Bitfield:
{
auto *bitfieldNode = static_cast<ASTNodeBitField*>(node);
this->m_types.emplace(bitfieldNode->getName(), bitfieldNode);
}
break;
case ASTNode::Type::TypeDecl:
{
auto *typeDeclNode = static_cast<ASTNodeTypeDecl*>(node);
if (typeDeclNode->getAssignedType() == Token::TypeToken::Type::CustomType)
this->m_types.emplace(typeDeclNode->getTypeName(), this->m_types[typeDeclNode->getAssignedCustomTypeName()]);
else
this->m_types.emplace(typeDeclNode->getTypeName(), typeDeclNode);
}
break;
case ASTNode::Type::VariableDecl: break;
case ASTNode::Type::Scope: break;
}
}
// Evaluate variable declarations
std::vector<PatternData*> variables;
for (const auto &node : ast) {
if (node->getType() != ASTNode::Type::VariableDecl)
continue;
auto *varDeclNode = static_cast<ASTNodeVariableDecl*>(node);
if (varDeclNode->getVariableType() == Token::TypeToken::Type::Signed8Bit && varDeclNode->getArraySize() > 1) {
const auto &[pattern, _] = createStringPattern(varDeclNode, varDeclNode->getOffset().value());
variables.push_back(pattern);
}
else if (varDeclNode->getArraySize() > 1) {
const auto &[pattern, _] = this->createArrayPattern(varDeclNode, varDeclNode->getOffset().value());
variables.push_back(pattern);
} else if (varDeclNode->getVariableType() != Token::TypeToken::Type::CustomType) {
const auto &[pattern, _] = this->createBuiltInTypePattern(varDeclNode, varDeclNode->getOffset().value());
variables.push_back(pattern);
} else {
const auto &[pattern, _] = this->createCustomTypePattern(varDeclNode, varDeclNode->getOffset().value());
variables.push_back(pattern);
}
}
for (const auto &var : variables)
if (var == nullptr)
return { ResultEvaluatorError, { } };
return { ResultSuccess, variables };
}
}

199
source/lang/lexer.cpp Normal file
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@@ -0,0 +1,199 @@
#include "lang/lexer.hpp"
#include <vector>
#include <functional>
namespace hex::lang {
Lexer::Lexer() { }
std::string matchTillInvalid(const char* characters, std::function<bool(char)> predicate) {
std::string ret;
while (*characters != 0x00) {
ret += *characters;
characters++;
if (!predicate(*characters))
break;
}
return ret;
}
std::optional<u64> parseInt(std::string_view string) {
u64 integer = 0;
u8 base;
std::string_view numberData;
if (string.starts_with("0x")) {
numberData = string.substr(2);
base = 16;
if (numberData.find_first_not_of("0123456789ABCDEFabcdef") != std::string_view::npos)
return { };
} else if (string.starts_with("0b")) {
numberData = string.substr(2);
base = 2;
if (numberData.find_first_not_of("01") != std::string_view::npos)
return { };
} else if (isdigit(string[0])) {
numberData = string;
base = 10;
if (numberData.find_first_not_of("0123456789") != std::string_view::npos)
return { };
} else return { };
if (numberData.length() == 0)
return { };
for (const char& c : numberData) {
integer *= base;
if (isdigit(c))
integer += (c - '0');
else if (c >= 'A' && c <= 'F')
integer += 10 + (c - 'A');
else if (c >= 'a' && c <= 'f')
integer += 10 + (c - 'a');
else return { };
}
return integer;
}
std::pair<Result, std::vector<Token>> Lexer::lex(const std::string& code) {
std::vector<Token> tokens;
u32 offset = 0;
while (offset < code.length()) {
// Handle comments
if (code[offset] == '/') {
offset++;
if (offset < code.length() && code[offset] == '/') {
offset++;
while (offset < code.length()) {
if (code[offset] == '\n' || code[offset] == '\r')
break;
offset++;
}
} else if (offset < code.length() && code[offset] == '*') {
offset++;
while (offset < (code.length() - 1)) {
if (code[offset] == '*' && code[offset + 1] == '/')
break;
offset++;
}
offset += 2;
} else offset--;
}
const char& c = code[offset];
if (c == 0x00)
break;
if (std::isblank(c) || std::isspace(c)) {
offset += 1;
} else if (c == ';') {
tokens.push_back({ .type = Token::Type::EndOfExpression });
offset += 1;
} else if (c == '{') {
tokens.push_back({ .type = Token::Type::ScopeOpen });
offset += 1;
} else if (c == '}') {
tokens.push_back({ .type = Token::Type::ScopeClose });
offset += 1;
} else if (c == '[') {
tokens.push_back({ .type = Token::Type::ArrayOpen });
offset += 1;
} else if (c == ']') {
tokens.push_back({.type = Token::Type::ArrayClose});
offset += 1;
} else if (c == ',') {
tokens.push_back({ .type = Token::Type::Separator });
offset += 1;
} else if (c == '@') {
tokens.push_back({ .type = Token::Type::Operator, .operatorToken = { .op = Token::OperatorToken::Operator::AtDeclaration } });
offset += 1;
} else if (c == '=') {
tokens.push_back({ .type = Token::Type::Operator, .operatorToken = { .op = Token::OperatorToken::Operator::Assignment } });
offset += 1;
} else if (c == ':') {
tokens.push_back({ .type = Token::Type::Operator, .operatorToken = { .op = Token::OperatorToken::Operator::Inherit } });
offset += 1;
} else if (std::isalpha(c)) {
std::string identifier = matchTillInvalid(&code[offset], [](char c) -> bool { return std::isalnum(c) || c == '_'; });
// Check for reserved keywords
if (identifier == "struct")
tokens.push_back({ .type = Token::Type::Keyword, .keywordToken = { .keyword = Token::KeywordToken::Keyword::Struct } });
else if (identifier == "union")
tokens.push_back({ .type = Token::Type::Keyword, .keywordToken = { .keyword = Token::KeywordToken::Keyword::Union } });
else if (identifier == "using")
tokens.push_back({ .type = Token::Type::Keyword, .keywordToken = { .keyword = Token::KeywordToken::Keyword::Using } });
else if (identifier == "enum")
tokens.push_back({ .type = Token::Type::Keyword, .keywordToken = { .keyword = Token::KeywordToken::Keyword::Enum } });
else if (identifier == "bitfield")
tokens.push_back({ .type = Token::Type::Keyword, .keywordToken = { .keyword = Token::KeywordToken::Keyword::Bitfield } });
// Check for built-in types
else if (identifier == "u8")
tokens.push_back({ .type = Token::Type::Type, .typeToken = { .type = Token::TypeToken::Type::Unsigned8Bit } });
else if (identifier == "s8")
tokens.push_back({ .type = Token::Type::Type, .typeToken = { .type = Token::TypeToken::Type::Signed8Bit } });
else if (identifier == "u16")
tokens.push_back({ .type = Token::Type::Type, .typeToken = { .type = Token::TypeToken::Type::Unsigned16Bit } });
else if (identifier == "s16")
tokens.push_back({ .type = Token::Type::Type, .typeToken = { .type = Token::TypeToken::Type::Signed16Bit } });
else if (identifier == "u32")
tokens.push_back({ .type = Token::Type::Type, .typeToken = { .type = Token::TypeToken::Type::Unsigned32Bit } });
else if (identifier == "s32")
tokens.push_back({ .type = Token::Type::Type, .typeToken = { .type = Token::TypeToken::Type::Signed32Bit } });
else if (identifier == "u64")
tokens.push_back({ .type = Token::Type::Type, .typeToken = { .type = Token::TypeToken::Type::Unsigned64Bit } });
else if (identifier == "s64")
tokens.push_back({ .type = Token::Type::Type, .typeToken = { .type = Token::TypeToken::Type::Signed64Bit } });
else if (identifier == "u128")
tokens.push_back({ .type = Token::Type::Type, .typeToken = { .type = Token::TypeToken::Type::Unsigned128Bit } });
else if (identifier == "s128")
tokens.push_back({ .type = Token::Type::Type, .typeToken = { .type = Token::TypeToken::Type::Signed128Bit } });
else if (identifier == "float")
tokens.push_back({ .type = Token::Type::Type, .typeToken = { .type = Token::TypeToken::Type::Float } });
else if (identifier == "double")
tokens.push_back({ .type = Token::Type::Type, .typeToken = { .type = Token::TypeToken::Type::Double } });
else if (identifier == "padding")
tokens.push_back({ .type = Token::Type::Type, .typeToken = { .type = Token::TypeToken::Type::Padding } });
// If it's not a keyword and a builtin type, it has to be an identifier
else
tokens.push_back({.type = Token::Type::Identifier, .identifierToken = { .identifier = identifier } });
offset += identifier.length();
} else if (std::isdigit(c)) {
char *end = nullptr;
std::strtoull(&code[offset], &end, 0);
auto integer = parseInt(std::string_view(&code[offset], end));
if (!integer.has_value())
return { ResultLexicalError, {}};
tokens.push_back({ .type = Token::Type::Integer, .integerToken = { .integer = integer.value() } });
offset += (end - &code[offset]);
} else return { ResultLexicalError, {}};
}
tokens.push_back({ .type = Token::Type::EndOfProgram });
return { ResultSuccess, tokens };
}
}

View File

@@ -1,4 +1,4 @@
#include "parser/parser.hpp"
#include "lang/parser.hpp"
#include <optional>
@@ -39,6 +39,10 @@ namespace hex::lang {
return new ASTNodeVariableDecl(curr[-6].typeToken.type, curr[-5].identifierToken.identifier, "", { }, curr[-3].integerToken.integer);
}
ASTNode* parsePaddingDecl(TokenIter &curr) {
return new ASTNodeVariableDecl(curr[-5].typeToken.type, "", "", { }, curr[-3].integerToken.integer);
}
ASTNode* parseCustomTypeArrayDecl(TokenIter &curr) {
return new ASTNodeVariableDecl(Token::TypeToken::Type::CustomType, curr[-5].identifierToken.identifier, curr[-6].identifierToken.identifier, { }, curr[-3].integerToken.integer);
}
@@ -51,10 +55,41 @@ namespace hex::lang {
return new ASTNodeVariableDecl(Token::TypeToken::Type::CustomType, curr[-4].identifierToken.identifier, curr[-5].identifierToken.identifier, curr[-2].integerToken.integer);
}
std::optional<ASTNode*> parseStruct(TokenIter &curr) {
ASTNode* parseStruct(TokenIter &curr) {
const std::string &structName = curr[-2].identifierToken.identifier;
std::vector<ASTNode*> nodes;
while (!tryConsume(curr, {Token::Type::ScopeClose})) {
if (tryConsume(curr, {Token::Type::Type, Token::Type::Identifier, Token::Type::EndOfExpression}))
nodes.push_back(parseBuiltinVariableDecl(curr));
else if (tryConsume(curr, {Token::Type::Identifier, Token::Type::Identifier, Token::Type::EndOfExpression}))
nodes.push_back(parseCustomTypeVariableDecl(curr));
else if (tryConsume(curr, {Token::Type::Type, Token::Type::Identifier, Token::Type::ArrayOpen, Token::Type::Integer, Token::Type::ArrayClose, Token::Type::EndOfExpression}))
nodes.push_back(parseBuiltinArrayDecl(curr));
else if (tryConsume(curr, {Token::Type::Identifier, Token::Type::Identifier, Token::Type::ArrayOpen, Token::Type::Integer, Token::Type::ArrayClose, Token::Type::EndOfExpression}))
nodes.push_back(parseCustomTypeArrayDecl(curr));
else if (tryConsume(curr, {Token::Type::Type, Token::Type::ArrayOpen, Token::Type::Integer, Token::Type::ArrayClose, Token::Type::EndOfExpression})) {
if (curr[-5].typeToken.type != Token::TypeToken::Type::Padding) {
for(auto &node : nodes) delete node;
return nullptr;
}
nodes.push_back(parsePaddingDecl(curr));
}
else break;
}
if (!tryConsume(curr, {Token::Type::EndOfExpression})) {
for(auto &node : nodes) delete node;
return nullptr;
}
return new ASTNodeStruct(structName, nodes);
}
ASTNode* parseUnion(TokenIter &curr) {
const std::string &unionName = curr[-2].identifierToken.identifier;
std::vector<ASTNode*> nodes;
while (!tryConsume(curr, {Token::Type::ScopeClose})) {
if (tryConsume(curr, {Token::Type::Type, Token::Type::Identifier, Token::Type::EndOfExpression}))
nodes.push_back(parseBuiltinVariableDecl(curr));
@@ -69,10 +104,76 @@ namespace hex::lang {
if (!tryConsume(curr, {Token::Type::EndOfExpression})) {
for(auto &node : nodes) delete node;
return { };
return nullptr;
}
return new ASTNodeStruct(structName, nodes);
return new ASTNodeUnion(unionName, nodes);
}
ASTNode* parseEnum(TokenIter &curr) {
const std::string &enumName = curr[-4].identifierToken.identifier;
const Token::TypeToken::Type underlyingType = curr[-2].typeToken.type;
if (curr[-3].operatorToken.op != Token::OperatorToken::Operator::Inherit)
return nullptr;
if ((static_cast<u32>(underlyingType) & 0x0F) != 0x00)
return nullptr;
auto enumNode = new ASTNodeEnum(underlyingType, enumName);
while (!tryConsume(curr, {Token::Type::ScopeClose})) {
if (tryConsume(curr, { Token::Type::Identifier, Token::Type::Separator }) || tryConsume(curr, { Token::Type::Identifier, Token::Type::ScopeClose })) {
u64 value;
if (enumNode->getValues().empty())
value = 0;
else
value = enumNode->getValues().back().first + 1;
enumNode->getValues().emplace_back(value, curr[-2].identifierToken.identifier);
if (curr[-1].type == Token::Type::ScopeClose)
break;
}
else if (tryConsume(curr, { Token::Type::Identifier, Token::Type::Operator, Token::Type::Integer, Token::Type::Separator})) {
enumNode->getValues().emplace_back(curr[-2].integerToken.integer, curr[-4].identifierToken.identifier);
}
else if (tryConsume(curr, { Token::Type::Identifier, Token::Type::Operator, Token::Type::Integer, Token::Type::ScopeClose})) {
enumNode->getValues().emplace_back(curr[-2].integerToken.integer, curr[-4].identifierToken.identifier);
break;
}
else {
delete enumNode;
return nullptr;
}
}
if (!tryConsume(curr, {Token::Type::EndOfExpression})) {
delete enumNode;
return nullptr;
}
return enumNode;
}
ASTNode *parseBitField(TokenIter &curr) {
const std::string &bitfieldName = curr[-2].identifierToken.identifier;
std::vector<std::pair<std::string, size_t>> fields;
while (!tryConsume(curr, {Token::Type::ScopeClose})) {
if (tryConsume(curr, {Token::Type::Identifier, Token::Type::Operator, Token::Type::Integer, Token::Type::EndOfExpression})) {
if (curr[-3].operatorToken.op != Token::OperatorToken::Operator::Inherit)
return nullptr;
fields.emplace_back(curr[-4].identifierToken.identifier, curr[-2].integerToken.integer);
}
else break;
}
if (!tryConsume(curr, {Token::Type::EndOfExpression}))
return nullptr;
return new ASTNodeBitField(bitfieldName, fields);
}
ASTNode *parseScope(TokenIter &curr) {
@@ -111,16 +212,48 @@ namespace hex::lang {
if (curr[-3].keywordToken.keyword == Token::KeywordToken::Keyword::Struct) {
auto structAst = parseStruct(curr);
if (!structAst.has_value()) {
if (structAst == nullptr) {
for(auto &node : program) delete node;
return { };
}
program.push_back(structAst.value());
program.push_back(structAst);
} else if (curr[-3].keywordToken.keyword == Token::KeywordToken::Keyword::Union) {
auto unionAst = parseUnion(curr);
if (unionAst == nullptr) {
for(auto &node : program) delete node;
return { };
}
program.push_back(unionAst);
} else if (curr[-3].keywordToken.keyword == Token::KeywordToken::Keyword::Bitfield) {
auto bitfieldAst = parseBitField(curr);
if (bitfieldAst == nullptr) {
for(auto &node : program) delete node;
return { };
}
program.push_back(bitfieldAst);
}
return program;
} // Enum
else if (tryConsume(curr, { Token::Type::Keyword, Token::Type::Identifier, Token::Type::Operator, Token::Type::Type, Token::Type::ScopeOpen })) {
if (curr[-5].keywordToken.keyword == Token::KeywordToken::Keyword::Enum) {
auto enumAst = parseEnum(curr);
if (enumAst == nullptr) {
for(auto &node : program) delete node;
return { };
}
program.push_back(enumAst);
}
return program;
// Scope
} else if (tryConsume(curr, { Token::Type::ScopeOpen })) {
program.push_back(parseScope(curr));
@@ -196,7 +329,7 @@ namespace hex::lang {
auto program = parseTillToken(currentToken, Token::Type::EndOfProgram);
if (program.empty())
if (program.empty() || currentToken != tokens.end())
return { ResultParseError, { } };
return { ResultSuccess, program };

View File

@@ -0,0 +1,120 @@
#include "lang/preprocessor.hpp"
namespace hex::lang {
Preprocessor::Preprocessor() {
}
std::pair<Result, std::string> Preprocessor::preprocess(const std::string& code, bool applyDefines) {
u32 offset = 0;
if (applyDefines)
this->m_defines.clear();
std::string output;
output.reserve(code.length());
while (offset < code.length()) {
if (code[offset] == '#') {
offset += 1;
if (code.substr(offset, 7) == "include") {
offset += 7;
while (std::isblank(code[offset]) || std::isspace(code[offset]))
offset += 1;
if (code[offset] != '<' && code[offset] != '"')
return { ResultPreprocessingError, "" };
char endChar = code[offset];
if (endChar == '<') endChar = '>';
offset += 1;
std::string includeFile;
while (code[offset] != endChar) {
includeFile += code[offset];
offset += 1;
if (offset >= code.length())
return { ResultPreprocessingError, "" };
}
offset += 1;
if (includeFile[0] != '/')
includeFile = "include/" + includeFile;
FILE *file = fopen(includeFile.c_str(), "r");
if (file == nullptr)
return { ResultPreprocessingError, "" };
fseek(file, 0, SEEK_END);
size_t size = ftell(file);
char *buffer = new char[size + 1];
rewind(file);
fread(buffer, size, 1, file);
buffer[size] = 0x00;
auto [result, preprocessedInclude] = this->preprocess(buffer, false);
if (result.failed())
return { ResultPreprocessingError, "" };
output += preprocessedInclude;
delete[] buffer;
fclose(file);
} else if (code.substr(offset, 6) == "define") {
offset += 6;
while (std::isblank(code[offset]))
offset += 1;
std::string defineName;
while (!std::isblank(code[offset])) {
defineName += code[offset];
offset += 1;
if (offset >= code.length() || code[offset] == '\n' || code[offset] == '\r')
return { ResultPreprocessingError, "" };
}
while (std::isblank(code[offset]))
offset += 1;
std::string replaceValue;
do {
if (offset >= code.length())
return { ResultPreprocessingError, "" };
replaceValue += code[offset];
offset += 1;
} while (code[offset] != '\n' && code[offset] != '\r');
this->m_defines.emplace(defineName, replaceValue);
}
}
output += code[offset];
offset += 1;
}
if (applyDefines) {
for (const auto &[define, value] : this->m_defines) {
s32 index = 0;
while((index = output.find(define, index)) != std::string::npos) {
if (index > 0) {
output.replace(index, define.length(), value);
index += value.length();
}
}
}
}
return { ResultSuccess, output };
}
}

92
source/lang/validator.cpp Normal file
View File

@@ -0,0 +1,92 @@
#include "lang/validator.hpp"
#include <unordered_set>
#include <string>
namespace hex::lang {
Validator::Validator() {
}
bool Validator::validate(const std::vector<ASTNode*>& ast) {
std::unordered_set<std::string> typeNames;
for (const auto &node : ast) {
switch (node->getType()) {
case ASTNode::Type::VariableDecl:
{
// Check for duplicate variable names
auto varDeclNode = static_cast<ASTNodeVariableDecl*>(node);
if (!typeNames.insert(varDeclNode->getVariableName()).second)
return false;
}
break;
case ASTNode::Type::TypeDecl:
{
// Check for duplicate type names
auto typeDeclNode = static_cast<ASTNodeTypeDecl*>(node);
if (!typeNames.insert(typeDeclNode->getTypeName()).second)
return false;
if (typeDeclNode->getAssignedType() == Token::TypeToken::Type::CustomType && !typeNames.contains(typeDeclNode->getAssignedCustomTypeName()))
return false;
}
break;
case ASTNode::Type::Struct:
{
// Check for duplicate type name
auto structNode = static_cast<ASTNodeStruct*>(node);
if (!typeNames.insert(structNode->getName()).second)
return false;
// Check for duplicate member names
std::unordered_set<std::string> memberNames;
for (const auto &member : structNode->getNodes())
if (!memberNames.insert(static_cast<ASTNodeVariableDecl*>(member)->getVariableName()).second)
return false;
}
break;
case ASTNode::Type::Enum:
{
// Check for duplicate type name
auto enumNode = static_cast<ASTNodeEnum*>(node);
if (!typeNames.insert(enumNode->getName()).second)
return false;
// Check for duplicate constant names
std::unordered_set<std::string> constantNames;
for (const auto &[value, name] : enumNode->getValues())
if (!constantNames.insert(name).second)
return false;
}
case ASTNode::Type::Bitfield:
{
// Check for duplicate type name
auto bitfieldNode = static_cast<ASTNodeBitField*>(node);
if (!typeNames.insert(bitfieldNode->getName()).second)
return false;
size_t bitfieldSize = 0;
// Check for duplicate constant names
std::unordered_set<std::string> flagNames;
for (const auto &[name, size] : bitfieldNode->getFields()) {
if (!flagNames.insert(name).second)
return false;
bitfieldSize += size;
}
if (bitfieldSize > 64)
return false;
}
break;
}
}
return true;
}
}

View File

@@ -1,11 +1,15 @@
#include "window.hpp"
#include "views/highlight.hpp"
#include "lang/pattern_data.hpp"
#include "views/view_hexeditor.hpp"
#include "views/view_pattern.hpp"
#include "views/view_pattern_data.hpp"
#include "views/view_hashes.hpp"
#include "views/view_information.hpp"
#include "views/view_help.hpp"
#include "views/view_tools.hpp"
#include "views/view_strings.hpp"
#include "views/view_data_inspector.hpp"
#include "providers/provider.hpp"
@@ -15,15 +19,19 @@ int main() {
hex::Window window;
// Shared Data
std::vector<hex::Highlight> highlights;
std::vector<hex::lang::PatternData*> patternData;
hex::prv::Provider *dataProvider = nullptr;
// Create views
window.addView<hex::ViewHexEditor>(dataProvider, highlights);
window.addView<hex::ViewPattern>(highlights);
window.addView<hex::ViewPatternData>(dataProvider, highlights);
window.addView<hex::ViewHexEditor>(dataProvider, patternData);
window.addView<hex::ViewPattern>(dataProvider, patternData);
window.addView<hex::ViewPatternData>(dataProvider, patternData);
window.addView<hex::ViewDataInspector>(dataProvider);
window.addView<hex::ViewHashes>(dataProvider);
window.addView<hex::ViewInformation>(dataProvider);
window.addView<hex::ViewStrings>(dataProvider);
window.addView<hex::ViewHelp>();
window.addView<hex::ViewTools>();
window.loop();

View File

@@ -1,161 +0,0 @@
#include "parser/lexer.hpp"
#include <vector>
#include <functional>
namespace hex::lang {
Lexer::Lexer() { }
std::string matchTillInvalid(const char* characters, std::function<bool(char)> predicate) {
std::string ret;
while (*characters != 0x00) {
ret += *characters;
characters++;
if (!predicate(*characters))
break;
}
return ret;
}
std::optional<u64> parseInt(std::string_view string) {
u64 integer = 0;
u8 base;
std::string_view numberData;
if (string.starts_with("0x")) {
numberData = string.substr(2);
base = 16;
if (numberData.find_first_not_of("0123456789ABCDEFabcdef") != std::string_view::npos)
return { };
} else if (string.starts_with("0b")) {
numberData = string.substr(2);
base = 2;
if (numberData.find_first_not_of("01") != std::string_view::npos)
return { };
} else if (isdigit(string[0])) {
numberData = string;
base = 10;
if (numberData.find_first_not_of("0123456789") != std::string_view::npos)
return { };
} else return { };
if (numberData.length() == 0)
return { };
for (const char& c : numberData) {
integer *= base;
if (isdigit(c))
integer += (c - '0');
else if (c >= 'A' && c <= 'F')
integer += 10 + (c - 'A');
else if (c >= 'a' && c <= 'f')
integer += 10 + (c - 'a');
else return { };
}
return integer;
}
std::pair<Result, std::vector<Token>> Lexer::lex(const std::string& code) {
std::vector<Token> tokens;
u32 offset = 0;
while (offset < code.length()) {
const char& c = code[offset];
if (std::isblank(c) || std::isspace(c)) {
offset += 1;
} else if (c == ';') {
tokens.push_back({.type = Token::Type::EndOfExpression});
offset += 1;
} else if (c == '{') {
tokens.push_back({.type = Token::Type::ScopeOpen});
offset += 1;
} else if (c == '}') {
tokens.push_back({.type = Token::Type::ScopeClose});
offset += 1;
} else if (c == '[') {
tokens.push_back({.type = Token::Type::ArrayOpen});
offset += 1;
} else if (c == ']') {
tokens.push_back({.type = Token::Type::ArrayClose});
offset += 1;
} else if (c == ',') {
tokens.push_back({.type = Token::Type::Separator});
offset += 1;
} else if (c == '@') {
tokens.push_back({.type = Token::Type::Operator, .operatorToken = { .op = Token::OperatorToken::Operator::AtDeclaration}});
offset += 1;
} else if (c == '=') {
tokens.push_back({.type = Token::Type::Operator, .operatorToken = { .op = Token::OperatorToken::Operator::Assignment}});
offset += 1;
} else if (std::isalpha(c)) {
std::string identifier = matchTillInvalid(&code[offset], [](char c) -> bool { return std::isalnum(c) || c == '_'; });
// Check for reserved keywords
if (identifier == "struct")
tokens.push_back({.type = Token::Type::Keyword, .keywordToken = { .keyword = Token::KeywordToken::Keyword::Struct}});
else if (identifier == "using")
tokens.push_back({.type = Token::Type::Keyword, .keywordToken = { .keyword = Token::KeywordToken::Keyword::Using}});
// Check for built-in types
else if (identifier == "u8")
tokens.push_back({.type = Token::Type::Type, .typeToken = { .type = Token::TypeToken::Type::Unsigned8Bit }});
else if (identifier == "s8")
tokens.push_back({.type = Token::Type::Type, .typeToken = { .type = Token::TypeToken::Type::Signed8Bit }});
else if (identifier == "u16")
tokens.push_back({.type = Token::Type::Type, .typeToken = { .type = Token::TypeToken::Type::Unsigned16Bit }});
else if (identifier == "s16")
tokens.push_back({.type = Token::Type::Type, .typeToken = { .type = Token::TypeToken::Type::Signed16Bit }});
else if (identifier == "u32")
tokens.push_back({.type = Token::Type::Type, .typeToken = { .type = Token::TypeToken::Type::Unsigned32Bit }});
else if (identifier == "s32")
tokens.push_back({.type = Token::Type::Type, .typeToken = { .type = Token::TypeToken::Type::Signed32Bit }});
else if (identifier == "u64")
tokens.push_back({.type = Token::Type::Type, .typeToken = { .type = Token::TypeToken::Type::Unsigned64Bit }});
else if (identifier == "s64")
tokens.push_back({.type = Token::Type::Type, .typeToken = { .type = Token::TypeToken::Type::Signed64Bit }});
else if (identifier == "u128")
tokens.push_back({.type = Token::Type::Type, .typeToken = { .type = Token::TypeToken::Type::Unsigned128Bit }});
else if (identifier == "s128")
tokens.push_back({.type = Token::Type::Type, .typeToken = { .type = Token::TypeToken::Type::Signed128Bit }});
else if (identifier == "float")
tokens.push_back({.type = Token::Type::Type, .typeToken = { .type = Token::TypeToken::Type::Float }});
else if (identifier == "double")
tokens.push_back({.type = Token::Type::Type, .typeToken = { .type = Token::TypeToken::Type::Double }});
// If it's not a keyword and a builtin type, it has to be an identifier
else
tokens.push_back({.type = Token::Type::Identifier, .identifierToken = { .identifier = identifier}});
offset += identifier.length();
} else if (std::isdigit(c)) {
char *end = nullptr;
std::strtoull(&code[offset], &end, 0);
auto integer = parseInt(std::string_view(&code[offset], end));
if (!integer.has_value())
return { ResultLexicalError, {}};
tokens.push_back({.type = Token::Type::Integer, .integerToken = { .integer = integer.value() }});
offset += (end - &code[offset]);
} else return { ResultLexicalError, {}};
}
tokens.push_back({.type = Token::Type::EndOfProgram});
return { ResultSuccess, tokens };
}
}

View File

@@ -1,10 +1,18 @@
#include "providers/file_provider.hpp"
#undef __STRICT_ANSI__
#include <cstdio>
#include <sys/stat.h>
#include <time.h>
#include "utils.hpp"
namespace hex::prv {
FileProvider::FileProvider(std::string_view path) {
FileProvider::FileProvider(std::string_view path) : Provider(), m_path(path) {
this->m_fileStatsValid = stat(path.data(), &this->m_fileStats) == 0;
this->m_file = fopen(path.data(), "r+b");
this->m_readable = true;
@@ -14,6 +22,7 @@ namespace hex::prv {
this->m_file = fopen(path.data(), "rb");
this->m_writable = false;
}
}
FileProvider::~FileProvider() {
@@ -39,7 +48,7 @@ namespace hex::prv {
if ((offset + size) > this->getSize() || buffer == nullptr || size == 0)
return;
fseek(this->m_file, offset, SEEK_SET);
fseeko64(this->m_file, offset, SEEK_SET);
fread(buffer, 1, size, this->m_file);
}
@@ -47,13 +56,28 @@ namespace hex::prv {
if (buffer == nullptr || size == 0)
return;
fseek(this->m_file, offset, SEEK_SET);
fseeko64(this->m_file, offset, SEEK_SET);
fwrite(buffer, 1, size, this->m_file);
}
size_t FileProvider::getSize() {
fseek(this->m_file, 0, SEEK_END);
return ftell(this->m_file);
fseeko64(this->m_file, 0, SEEK_END);
return ftello64(this->m_file);
}
std::vector<std::pair<std::string, std::string>> FileProvider::getDataInformation() {
std::vector<std::pair<std::string, std::string>> result;
result.emplace_back("File path", this->m_path);
result.emplace_back("Size", hex::toByteString(this->getSize()));
if (this->m_fileStatsValid) {
result.emplace_back("Creation time", ctime(&this->m_fileStats.st_ctime));
result.emplace_back("Last access time", ctime(&this->m_fileStats.st_atime));
result.emplace_back("Last modification time", ctime(&this->m_fileStats.st_mtime));
}
return result;
}
}

View File

@@ -0,0 +1,151 @@
#include "views/view_data_inspector.hpp"
#include "providers/provider.hpp"
#include "utils.hpp"
#include <cstring>
extern int ImTextCharFromUtf8(unsigned int* out_char, const char* in_text, const char* in_text_end);
namespace hex {
ViewDataInspector::ViewDataInspector(prv::Provider* &dataProvider) : View(), m_dataProvider(dataProvider) {
View::subscribeEvent(Events::ByteSelected, [this](const void* userData){
size_t offset = *static_cast<const size_t*>(userData);
this->m_validBytes = std::min(this->m_dataProvider->getSize() - offset, sizeof(PreviewData));
std::memset(&this->m_previewData, 0x00, sizeof(PreviewData));
this->m_dataProvider->read(offset, &this->m_previewData, sizeof(PreviewData));
this->m_shouldInvalidate = true;
});
}
ViewDataInspector::~ViewDataInspector() {
View::unsubscribeEvent(Events::ByteSelected);
}
void ViewDataInspector::createView() {
if (!this->m_windowOpen)
return;
if (this->m_shouldInvalidate) {
this->m_shouldInvalidate = false;
this->m_cachedData.clear();
{
std::string binary;
for (u8 i = 0; i < 8; i++)
binary += ((this->m_previewData.unsigned8 << i) & 0x80) == 0 ? '0' : '1';
this->m_cachedData.emplace_back("Binary (8 bit)", binary);
}
this->m_cachedData.emplace_back("uint8_t", hex::format("%u", this->m_previewData.unsigned8));
this->m_cachedData.emplace_back("int8_t", hex::format("%d", this->m_previewData.unsigned8));
this->m_cachedData.emplace_back("uint16_t", hex::format("%u", this->m_previewData.unsigned16));
this->m_cachedData.emplace_back("int16_t", hex::format("%d", this->m_previewData.unsigned16));
this->m_cachedData.emplace_back("uint32_t", hex::format("%lu", this->m_previewData.unsigned32));
this->m_cachedData.emplace_back("int32_t", hex::format("%ld", this->m_previewData.unsigned32));
this->m_cachedData.emplace_back("uint64_t", hex::format("%llu", this->m_previewData.unsigned64));
this->m_cachedData.emplace_back("int64_t", hex::format("%lld", this->m_previewData.unsigned64));
this->m_cachedData.emplace_back("ANSI Character / char8_t", hex::format("%c", this->m_previewData.ansiChar));
this->m_cachedData.emplace_back("Wide Character / char16_t", hex::format("%lc", this->m_previewData.wideChar));
{
char buffer[5] = { 0 };
std::memcpy(buffer, &this->m_previewData.utf8Char, 4);
u32 utf8 = 0;
ImTextCharFromUtf8(&utf8, buffer, buffer + 4);
this->m_cachedData.emplace_back("UTF-8 code point", hex::format("U+%08lx", utf8));
}
this->m_cachedData.emplace_back("float (32 bit)", hex::format("%e", this->m_previewData.float32));
this->m_cachedData.emplace_back("double (64 bit)", hex::format("%e", this->m_previewData.float64));
#if defined(_WIN64)
{
std::tm * ptm = _localtime32(&this->m_previewData.time32);
char buffer[32];
if (std::strftime(buffer, 32, "%a, %d.%m.%Y %H:%M:%S", ptm))
this->m_cachedData.emplace_back("__time32_t", buffer);
else
this->m_cachedData.emplace_back("__time32_t", "Invalid");
}
{
std::tm * ptm = _localtime64(&this->m_previewData.time64);
char buffer[64];
if (std::strftime(buffer, 64, "%a, %d.%m.%Y %H:%M:%S", ptm) != 0)
this->m_cachedData.emplace_back("__time64_t", buffer);
else
this->m_cachedData.emplace_back("__time64_t", "Invalid");
}
#else
{
std::tm * ptm = localtime(&this->m_previewData.time);
char buffer[64];
if (std::strftime(buffer, 64, "%a, %d.%m.%Y %H:%M:%S", ptm) != 0)
this->m_cachedData.emplace_back("time_t", buffer);
else
this->m_cachedData.emplace_back("time_t", "Invalid");
}
#endif
this->m_cachedData.emplace_back("GUID", hex::format("{%08lX-%04hX-%04hX-%02hhX%02hhX-%02hhX%02hhX%02hhX%02hhX%02hhX%02hhX}",
this->m_previewData.guid.data1, this->m_previewData.guid.data2, this->m_previewData.guid.data3,
this->m_previewData.guid.data4[0], this->m_previewData.guid.data4[1], this->m_previewData.guid.data4[2], this->m_previewData.guid.data4[3],
this->m_previewData.guid.data4[4], this->m_previewData.guid.data4[5], this->m_previewData.guid.data4[6], this->m_previewData.guid.data4[7]));
}
if (ImGui::Begin("Data Preview", &this->m_windowOpen)) {
if (this->m_dataProvider != nullptr && this->m_dataProvider->isReadable()) {
if (ImGui::BeginChild("##scrolling")) {
if (ImGui::BeginTable("##datainspector", 2, ImGuiTableFlags_Borders | ImGuiTableFlags_Resizable | ImGuiTableFlags_RowBg)) {
ImGui::TableSetupColumn("Name");
ImGui::TableSetupColumn("Value");
ImGui::TableHeadersRow();
u32 rowCount = 0;
for (const auto &[name, value] : this->m_cachedData) {
ImGui::TableNextRow();
ImGui::TableNextColumn();
ImGui::TextUnformatted(name.c_str());
ImGui::TableNextColumn();
ImGui::TextUnformatted(value.c_str());
ImGui::TableSetBgColor(ImGuiTableBgTarget_RowBg0,
((rowCount % 2) == 0) ? 0xFF101010 : 0xFF303030);
rowCount++;
}
{
ImGui::TableNextRow();
ImGui::TableNextColumn();
ImGui::TextUnformatted("RGBA Color");
ImGui::TableNextColumn();
ImGui::ColorButton("##nolabel", ImColor(this->m_previewData.unsigned32),
ImGuiColorEditFlags_None, ImVec2(ImGui::GetColumnWidth(), 15));
ImGui::TableSetBgColor(ImGuiTableBgTarget_RowBg0,
((rowCount % 2) == 0) ? 0xFF101010 : 0xFF303030);
rowCount++;
}
ImGui::EndTable();
}
}
ImGui::EndChild();
}
}
ImGui::End();
}
void ViewDataInspector::createMenu() {
if (ImGui::BeginMenu("View")) {
ImGui::MenuItem("Data Preview View", "", &this->m_windowOpen);
ImGui::EndMenu();
}
}
}

View File

@@ -6,10 +6,16 @@
#include <vector>
#ifdef __MINGW32__
#include <winsock.h>
#else
#include <arpa/inet.h>
#endif
namespace hex {
ViewHashes::ViewHashes(prv::Provider* &dataProvider) : View(), m_dataProvider(dataProvider) {
View::subscribeEvent(Events::DataChanged, [this](void*){
View::subscribeEvent(Events::DataChanged, [this](const void*){
this->m_shouldInvalidate = true;
});
}
@@ -21,7 +27,7 @@ namespace hex {
static void formatBigHexInt(auto dataArray, char *buffer, size_t bufferSize) {
for (int i = 0; i < dataArray.size(); i++)
snprintf(buffer + 8 * i, bufferSize - 8 * i, "%08X", __builtin_bswap32(dataArray[i]));
snprintf(buffer + 8 * i, bufferSize - 8 * i, "%08X", htonl(dataArray[i]));
}
void ViewHashes::createView() {

202
source/views/view_help.cpp Normal file
View File

@@ -0,0 +1,202 @@
#include "views/view_help.hpp"
namespace hex {
ViewHelp::ViewHelp() {
}
ViewHelp::~ViewHelp() {
}
void ViewHelp::drawAboutPopup() {
ImGui::SetNextWindowSizeConstraints(ImVec2(450, 300), ImVec2(450, 300));
if (ImGui::BeginPopupModal("About", &this->m_aboutWindowOpen, ImGuiWindowFlags_NoResize)) {
ImGui::Text("ImHex Hex Editor");
ImGui::Text("by WerWolv");
ImGui::Separator();
ImGui::NewLine();
ImGui::Text("Source code found at"); ImGui::SameLine();
ImGui::TextColored(ImVec4(0.4F, 0.4F, 0.8F, 1.0F), "https://github.com/WerWolv/ImHex");
ImGui::NewLine();
ImGui::Separator();
ImGui::Text("Libraries used");
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(0.2F, 0.2F, 0.2F, 0.3F));
ImGui::BeginChild("##scroll");
ImGui::NewLine();
ImGui::BulletText("ImGui by ocornut");
ImGui::BulletText("imgui_club by ocornut");
ImGui::BulletText("ImGui-Addons by gallickgunner");
ImGui::BulletText("ImGuiColorTextEdit by BalazsJako");
ImGui::NewLine();
ImGui::BulletText("GNU libmagic");
ImGui::BulletText("OpenSSL libcrypto");
ImGui::BulletText("GLFW3");
ImGui::EndChild();
ImGui::PopStyleColor();
ImGui::EndPopup();
}
}
void ViewHelp::drawPatternHelpPopup() {
ImGui::SetNextWindowSizeConstraints(ImVec2(450, 300), ImVec2(450, 300));
constexpr static auto DrawTitle = [](const std::string &title) {
ImGui::TextColored(ImVec4(0.6F, 0.6F, 1.0F, 1.0F), title.c_str());
};
constexpr static auto DrawCodeSegment = [](const std::string &id, size_t height, const std::string &code) {
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(0.2F, 0.2F, 0.2F, 0.3F));
ImGui::NewLine();
ImGui::BeginChild(id.c_str(), ImVec2(-1, height));
ImGui::Text("%s", code.c_str());
ImGui::EndChild();
ImGui::NewLine();
ImGui::PopStyleColor();
};
ImGui::SetNextWindowSizeConstraints(ImVec2(450, 300), ImVec2(2000, 1000));
if (ImGui::BeginPopupModal("Cheat Sheet", &this->m_patternHelpWindowOpen)) {
ImGui::Text("ImHex Pattern Language Cheat Sheet");
ImGui::Separator();
ImGui::NewLine();
DrawTitle("Preprocessor directives");
ImGui::TextWrapped(
"Preprocessor directives can be used to alter the code before it's being parsed. Supported are "
"#define to replace one string with another and #include to include a separate file");
DrawCodeSegment("preprocessor", 40,
"#define HEADER_OFFSET 0x100\n"
"#include <cstdint.hexpat>\n"
"#include \"mypattern.hexpat\""
);
DrawTitle("Built-in types");
ImGui::TextWrapped(
"The following built-in types are available for use");
DrawCodeSegment("built-in", 80,
"u8, s8\n"
"u16, s16\n"
"u32, s32\n"
"u64, s64\n"
"u128, s128\n"
"float, double"
);
DrawTitle("Variables and Arrays");
ImGui::TextWrapped(
"Normal variables as well as arrays are used to highlight and display values.");
DrawCodeSegment("vars arrays", 30,
"u32 variable;\n"
"s8 string[16];"
);
DrawTitle("Structs");
ImGui::TextWrapped(
"To bundle multiple variables together, a struct can be used. To insert padding bytes which won't show "
"up in the pattern data view or be highlighted, use the padding[size] syntax.");
DrawCodeSegment("struct", 85,
"struct Header {\n"
" u32 magic;\n"
" u8 version;\n"
" padding[4];\n"
" Flags flags;\n"
"}"
);
DrawTitle("Unions");
ImGui::TextWrapped(
"A union is used to make two or more variables occupy the same region of memory. "
"The union will have the size of the biggest contained variable.");
DrawCodeSegment("union", 55,
"union Color {\n"
" u32 rgba;\n"
" Components components;\n"
"}"
);
DrawTitle("Bitfields");
ImGui::TextWrapped(
"To decode values that are stored in fields that don't follow the typical 8 bit alignment, bitfields can be used. "
"The size of these fields get specified in numbers of bits.");
DrawCodeSegment("bitfield", 70,
"bitfield Permission {\n"
" r : 1;\n"
" w : 1;\n"
" x : 1;\n"
"}"
);
DrawTitle("Enum");
ImGui::TextWrapped(
"If a value can only be a few specific values with special meaning, an enum can be used. "
"The underlying type has to be specified using a unsigned, built-in type after the name. "
"Entries can be listed with or without a value. The values start counting at zero and increase by one "
"for every next entry");
DrawCodeSegment("enum", 70,
"enum OperatingSystem : u8 {\n"
" Windows = 0x10,\n"
" MacOSX,\n"
" Linux\n"
"}"
);
DrawTitle("Using declarations");
ImGui::TextWrapped(
"A using declaration can be used to create type aliases for already existing types. This can be "
"a built-in type, a struct, enum or another alias type.");
DrawCodeSegment("using", 15,
"using magic_t = u32;"
);
DrawTitle("Comments");
ImGui::TextWrapped(
"To create a comment the C // or /* */ syntax can be used. //-style comments end at the next new line "
"and /*-style comments only end when at the next */.");
DrawCodeSegment("comment", 55,
"// This is a single line comment\n\n"
"/* This is a\n"
"multiline comment */"
);
DrawTitle("Variable placement");
ImGui::TextWrapped(
"In order to highlight bytes and displaying their value in the pattern data window, "
"a variable needs to be created and placed in memory. The following line of code creates"
"a unsigned 32 bit variable named data and places it at offset 0x100."
);
DrawCodeSegment("var placement", 15, "u32 data @ 0x100;");
ImGui::EndPopup();
}
}
void ViewHelp::createView() {
this->drawAboutPopup();
this->drawPatternHelpPopup();
}
void ViewHelp::createMenu() {
if (ImGui::BeginMenu("Help")) {
if (ImGui::MenuItem("About", ""))
View::doLater([this]{
ImGui::OpenPopup("About");
this->m_aboutWindowOpen = true;
});
ImGui::Separator();
if (ImGui::MenuItem("Cheat Sheet", ""))
View::doLater([this]{
ImGui::OpenPopup("Cheat Sheet");
this->m_patternHelpWindowOpen = true;
});
ImGui::EndMenu();
}
}
}

View File

@@ -7,8 +7,8 @@
namespace hex {
ViewHexEditor::ViewHexEditor(prv::Provider* &dataProvider, std::vector<Highlight> &highlights)
: View(), m_dataProvider(dataProvider), m_highlights(highlights) {
ViewHexEditor::ViewHexEditor(prv::Provider* &dataProvider, std::vector<lang::PatternData*> &patternData)
: View(), m_dataProvider(dataProvider), m_patternData(patternData) {
this->m_memoryEditor.ReadFn = [](const ImU8 *data, size_t off) -> ImU8 {
ViewHexEditor *_this = (ViewHexEditor *) data;
@@ -35,20 +35,27 @@ namespace hex {
this->m_memoryEditor.HighlightFn = [](const ImU8 *data, size_t off, bool next) -> bool {
ViewHexEditor *_this = (ViewHexEditor *) data;
for (auto&[offset, size, color, name] : _this->m_highlights) {
if (next && off == (offset + size)) {
for (auto& pattern : _this->m_patternData) {
if (next && pattern->highlightBytes(off - 1) != pattern->highlightBytes(off)) {
return false;
}
if (off >= offset && off < (offset + size)) {
_this->m_memoryEditor.HighlightColor = color;
if (auto color = pattern->highlightBytes(off); color.has_value()) {
_this->m_memoryEditor.HighlightColor = color.value();
return true;
}
}
_this->m_memoryEditor.HighlightColor = 0x50C08080;
_this->m_memoryEditor.HighlightColor = 0x60C08080;
return false;
};
View::subscribeEvent(Events::FileDropped, [this](const void *userData) {
auto filePath = static_cast<const char*>(userData);
if (filePath != nullptr)
this->openFile(filePath);
});
}
ViewHexEditor::~ViewHexEditor() {
@@ -57,7 +64,358 @@ namespace hex {
this->m_dataProvider = nullptr;
}
static auto findString(prv::Provider* &provider, std::string string) {
void ViewHexEditor::createView() {
if (!this->m_memoryEditor.Open)
return;
size_t dataSize = (this->m_dataProvider == nullptr || !this->m_dataProvider->isReadable()) ? 0x00 : this->m_dataProvider->getSize();
this->m_memoryEditor.DrawWindow("Hex Editor", this, dataSize);
if (dataSize != 0x00) {
this->drawSearchPopup();
this->drawGotoPopup();
}
if (this->m_fileBrowser.showFileDialog("Open File", imgui_addons::ImGuiFileBrowser::DialogMode::OPEN)) {
this->openFile(this->m_fileBrowser.selected_path);
}
}
void ViewHexEditor::openFile(std::string path) {
if (this->m_dataProvider != nullptr)
delete this->m_dataProvider;
this->m_dataProvider = new prv::FileProvider(path);
View::postEvent(Events::DataChanged);
}
void ViewHexEditor::copyBytes() {
size_t start = std::min(this->m_memoryEditor.DataPreviewAddr, this->m_memoryEditor.DataPreviewAddrEnd);
size_t end = std::max(this->m_memoryEditor.DataPreviewAddr, this->m_memoryEditor.DataPreviewAddrEnd);
size_t copySize = (end - start) + 1;
std::vector<u8> buffer(copySize, 0x00);
this->m_dataProvider->read(start, buffer.data(), buffer.size());
std::string str;
for (const auto &byte : buffer)
str += hex::format("%02X ", byte);
str.pop_back();
ImGui::SetClipboardText(str.c_str());
}
void ViewHexEditor::copyString() {
size_t start = std::min(this->m_memoryEditor.DataPreviewAddr, this->m_memoryEditor.DataPreviewAddrEnd);
size_t end = std::max(this->m_memoryEditor.DataPreviewAddr, this->m_memoryEditor.DataPreviewAddrEnd);
size_t copySize = (end - start) + 1;
std::string buffer;
buffer.reserve(copySize + 1);
this->m_dataProvider->read(start, buffer.data(), copySize);
ImGui::SetClipboardText(buffer.c_str());
}
void ViewHexEditor::copyLanguageArray(Language language) {
size_t start = std::min(this->m_memoryEditor.DataPreviewAddr, this->m_memoryEditor.DataPreviewAddrEnd);
size_t end = std::max(this->m_memoryEditor.DataPreviewAddr, this->m_memoryEditor.DataPreviewAddrEnd);
size_t copySize = (end - start) + 1;
std::vector<u8> buffer(copySize, 0x00);
this->m_dataProvider->read(start, buffer.data(), buffer.size());
std::string str;
switch (language) {
case Language::C:
str += "const unsigned char data[" + std::to_string(buffer.size()) + "] = { ";
for (const auto &byte : buffer)
str += hex::format("0x%02X, ", byte);
// Remove trailing comma
str.pop_back();
str.pop_back();
str += " };";
break;
case Language::Cpp:
str += "constexpr std::array<unsigned char, " + std::to_string(buffer.size()) + "> data = { ";
for (const auto &byte : buffer)
str += hex::format("0x%02X, ", byte);
// Remove trailing comma
str.pop_back();
str.pop_back();
str += " };";
break;
case Language::Java:
str += "final byte[] data = { ";
for (const auto &byte : buffer)
str += hex::format("0x%02X, ", byte);
// Remove trailing comma
str.pop_back();
str.pop_back();
str += " };";
break;
case Language::CSharp:
str += "const byte[] data = { ";
for (const auto &byte : buffer)
str += hex::format("0x%02X, ", byte);
// Remove trailing comma
str.pop_back();
str.pop_back();
str += " };";
break;
case Language::Rust:
str += "let data: [u8, " + std::to_string(buffer.size()) + "] = [ ";
for (const auto &byte : buffer)
str += hex::format("0x%02X, ", byte);
// Remove trailing comma
str.pop_back();
str.pop_back();
str += " ];";
break;
case Language::Python:
str += "data = bytes([ ";
for (const auto &byte : buffer)
str += hex::format("0x%02X, ", byte);
// Remove trailing comma
str.pop_back();
str.pop_back();
str += " ]);";
break;
case Language::JavaScript:
str += "const data = new Uint8Array([ ";
for (const auto &byte : buffer)
str += hex::format("0x%02X, ", byte);
// Remove trailing comma
str.pop_back();
str.pop_back();
str += " ]);";
break;
}
ImGui::SetClipboardText(str.c_str());
}
void ViewHexEditor::copyHexView() {
size_t start = std::min(this->m_memoryEditor.DataPreviewAddr, this->m_memoryEditor.DataPreviewAddrEnd);
size_t end = std::max(this->m_memoryEditor.DataPreviewAddr, this->m_memoryEditor.DataPreviewAddrEnd);
size_t copySize = (end - start) + 1;
std::vector<u8> buffer(copySize, 0x00);
this->m_dataProvider->read(start, buffer.data(), buffer.size());
std::string str = "Hex View 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F\n\n";
for (u32 col = start >> 4; col <= (end >> 4); col++) {
str += hex::format("%08lX ", col << 4);
for (u64 i = 0 ; i < 16; i++) {
if (col == (start >> 4) && i < (start & 0xF) || col == (end >> 4) && i > (end & 0xF))
str += " ";
else
str += hex::format("%02lX ", buffer[((col << 4) - start) + i]);
if ((i & 0xF) == 0x7)
str += " ";
}
str += " ";
for (u64 i = 0 ; i < 16; i++) {
if (col == (start >> 4) && i < (start & 0xF) || col == (end >> 4) && i > (end & 0xF))
str += " ";
else {
u8 c = buffer[((col << 4) - start) + i];
char displayChar = (c < 32 || c >= 128) ? '.' : c;
str += hex::format("%c", displayChar);
}
}
str += "\n";
}
ImGui::SetClipboardText(str.c_str());
}
void ViewHexEditor::copyHexViewHTML() {
size_t start = std::min(this->m_memoryEditor.DataPreviewAddr, this->m_memoryEditor.DataPreviewAddrEnd);
size_t end = std::max(this->m_memoryEditor.DataPreviewAddr, this->m_memoryEditor.DataPreviewAddrEnd);
size_t copySize = (end - start) + 1;
std::vector<u8> buffer(copySize, 0x00);
this->m_dataProvider->read(start, buffer.data(), buffer.size());
std::string str =
R"(
<div>
<style type="text/css">
.offsetheader { color:#0000A0; line-height:200% }
.offsetcolumn { color:#0000A0 }
.hexcolumn { color:#000000 }
.textcolumn { color:#000000 }
</style>
<code>
<span class="offsetheader">Hex View&nbsp&nbsp00 01 02 03 04 05 06 07&nbsp 08 09 0A 0B 0C 0D 0E 0F</span><br/>
)";
for (u32 col = start >> 4; col <= (end >> 4); col++) {
str += hex::format(" <span class=\"offsetcolumn\">%08lX</span>&nbsp&nbsp<span class=\"hexcolumn\">", col << 4);
for (u64 i = 0 ; i < 16; i++) {
if (col == (start >> 4) && i < (start & 0xF) || col == (end >> 4) && i > (end & 0xF))
str += "&nbsp&nbsp ";
else
str += hex::format("%02lX ", buffer[((col << 4) - start) + i]);
if ((i & 0xF) == 0x7)
str += "&nbsp";
}
str += "</span>&nbsp&nbsp<span class=\"textcolumn\">";
for (u64 i = 0 ; i < 16; i++) {
if (col == (start >> 4) && i < (start & 0xF) || col == (end >> 4) && i > (end & 0xF))
str += "&nbsp";
else {
u8 c = buffer[((col << 4) - start) + i];
char displayChar = (c < 32 || c >= 128) ? '.' : c;
str += hex::format("%c", displayChar);
}
}
str += "</span><br/>\n";
}
str +=
R"(
</code>
</div>
)";
ImGui::SetClipboardText(str.c_str());
}
void ViewHexEditor::createMenu() {
if (ImGui::BeginMenu("File")) {
if (ImGui::MenuItem("Open File...", "CTRL + O")) {
View::doLater([]{ ImGui::OpenPopup("Open File"); });
}
ImGui::Separator();
if (ImGui::MenuItem("Search", "CTRL + F")) {
View::doLater([]{ ImGui::OpenPopup("Search"); });
}
if (ImGui::MenuItem("Goto", "CTRL + G")) {
View::doLater([]{ ImGui::OpenPopup("Goto"); });
}
ImGui::EndMenu();
}
if (ImGui::BeginMenu("Edit")) {
if (ImGui::BeginMenu("Copy as...", this->m_memoryEditor.DataPreviewAddr != -1 && this->m_memoryEditor.DataPreviewAddrEnd != -1)) {
if (ImGui::MenuItem("Bytes", "CTRL + ALT + C"))
this->copyBytes();
if (ImGui::MenuItem("Hex String", "CTRL + SHIFT + C"))
this->copyString();
ImGui::Separator();
if (ImGui::MenuItem("C Array"))
this->copyLanguageArray(Language::C);
if (ImGui::MenuItem("C++ Array"))
this->copyLanguageArray(Language::Cpp);
if (ImGui::MenuItem("C# Array"))
this->copyLanguageArray(Language::CSharp);
if (ImGui::MenuItem("Rust Array"))
this->copyLanguageArray(Language::Rust);
if (ImGui::MenuItem("Python Array"))
this->copyLanguageArray(Language::Python);
if (ImGui::MenuItem("Java Array"))
this->copyLanguageArray(Language::Java);
if (ImGui::MenuItem("JavaScript Array"))
this->copyLanguageArray(Language::JavaScript);
ImGui::Separator();
if (ImGui::MenuItem("Editor View"))
this->copyHexView();
if (ImGui::MenuItem("HTML"))
this->copyHexViewHTML();
ImGui::EndMenu();
}
ImGui::EndMenu();
}
if (ImGui::BeginMenu("View")) {
ImGui::MenuItem("Hex View", "", &this->m_memoryEditor.Open);
ImGui::EndMenu();
}
}
bool ViewHexEditor::handleShortcut(int key, int mods) {
if (mods == GLFW_MOD_CONTROL && key == GLFW_KEY_F) {
ImGui::OpenPopup("Search");
return true;
} else if (mods == GLFW_MOD_CONTROL && key == GLFW_KEY_G) {
ImGui::OpenPopup("Goto");
return true;
} else if (mods == GLFW_MOD_CONTROL && key == GLFW_KEY_O) {
ImGui::OpenPopup("Open File");
return true;
} else if (mods == (GLFW_MOD_CONTROL | GLFW_MOD_ALT) && key == GLFW_KEY_C) {
this->copyBytes();
return true;
} else if (mods == (GLFW_MOD_CONTROL | GLFW_MOD_SHIFT) && key == GLFW_KEY_C) {
this->copyString();
return true;
}
return false;
}
static std::vector<std::pair<u64, u64>> findString(prv::Provider* &provider, std::string string) {
std::vector<std::pair<u64, u64>> results;
u32 foundCharacters = 0;
@@ -75,7 +433,7 @@ namespace hex {
foundCharacters = 0;
if (foundCharacters == string.size()) {
results.push_back({ offset + i - foundCharacters + 1, offset + i + 1 });
results.emplace_back(offset + i - foundCharacters + 1, offset + i + 1);
foundCharacters = 0;
}
}
@@ -84,114 +442,130 @@ namespace hex {
return results;
}
void ViewHexEditor::createView() {
if (!this->m_memoryEditor.Open)
return;
static std::vector<std::pair<u64, u64>> findHex(prv::Provider* &provider, std::string string) {
std::vector<std::pair<u64, u64>> results;
size_t dataSize = (this->m_dataProvider == nullptr || !this->m_dataProvider->isReadable()) ? 0x00 : this->m_dataProvider->getSize();
if ((string.size() % 2) == 1)
string = "0" + string;
this->m_memoryEditor.DrawWindow("Hex Editor", this, dataSize);
std::vector<u8> hex;
hex.reserve(string.size() / 2);
if (dataSize != 0x00) {
this->drawSearchPopup();
this->drawGotoPopup();
for (u32 i = 0; i < string.size(); i += 2) {
char byte[3] = { string[i], string[i + 1], 0 };
hex.push_back(strtoul(byte, nullptr, 16));
}
this->m_fileBrowser.Display();
u32 foundCharacters = 0;
if (this->m_fileBrowser.HasSelected()) {
if (this->m_dataProvider != nullptr)
delete this->m_dataProvider;
std::vector<u8> buffer(1024, 0x00);
size_t dataSize = provider->getSize();
for (u64 offset = 0; offset < dataSize; offset += 1024) {
size_t usedBufferSize = std::min(buffer.size(), dataSize - offset);
provider->read(offset, buffer.data(), usedBufferSize);
this->m_dataProvider = new prv::FileProvider(this->m_fileBrowser.GetSelected().string());
View::postEvent(Events::DataChanged);
this->m_fileBrowser.ClearSelected();
}
for (u64 i = 0; i < usedBufferSize; i++) {
if (buffer[i] == hex[foundCharacters])
foundCharacters++;
else
foundCharacters = 0;
}
void ViewHexEditor::createMenu() {
if (ImGui::BeginMenu("File")) {
if (ImGui::MenuItem("Open File...")) {
this->m_fileBrowser.SetTitle("Open File");
this->m_fileBrowser.Open();
if (foundCharacters == hex.size()) {
results.emplace_back(offset + i - foundCharacters + 1, offset + i + 1);
foundCharacters = 0;
}
}
ImGui::EndMenu();
}
if (ImGui::BeginMenu("View")) {
ImGui::MenuItem("Hex View", "", &this->m_memoryEditor.Open);
ImGui::EndMenu();
}
}
bool ViewHexEditor::handleShortcut(int key, int mods) {
if (mods & GLFW_MOD_CONTROL && key == GLFW_KEY_F) {
ImGui::OpenPopup("Search");
return true;
} else if (mods & GLFW_MOD_CONTROL && key == GLFW_KEY_G) {
ImGui::OpenPopup("Goto");
return true;
}
return false;
return results;
}
void ViewHexEditor::drawSearchPopup() {
static auto InputCallback = [](ImGuiInputTextCallbackData* data) -> int {
auto _this = static_cast<ViewHexEditor*>(data->UserData);
*_this->m_lastSearchBuffer = _this->m_searchFunction(_this->m_dataProvider, data->Buf);
_this->m_lastSearchIndex = 0;
if (_this->m_lastSearchBuffer->size() > 0)
_this->m_memoryEditor.GotoAddrAndHighlight((*_this->m_lastSearchBuffer)[0].first, (*_this->m_lastSearchBuffer)[0].second);
return 0;
};
static auto Find = [this](char *buffer) {
*this->m_lastSearchBuffer = this->m_searchFunction(this->m_dataProvider, buffer);
this->m_lastSearchIndex = 0;
if (this->m_lastSearchBuffer->size() > 0)
this->m_memoryEditor.GotoAddrAndHighlight((*this->m_lastSearchBuffer)[0].first, (*this->m_lastSearchBuffer)[0].second);
};
static auto FindNext = [this]() {
if (this->m_lastSearchBuffer->size() > 0) {
++this->m_lastSearchIndex %= this->m_lastSearchBuffer->size();
this->m_memoryEditor.GotoAddrAndHighlight((*this->m_lastSearchBuffer)[this->m_lastSearchIndex].first,
(*this->m_lastSearchBuffer)[this->m_lastSearchIndex].second);
}
};
static auto FindPrevious = [this]() {
if (this->m_lastSearchBuffer->size() > 0) {
this->m_lastSearchIndex--;
if (this->m_lastSearchIndex < 0)
this->m_lastSearchIndex = this->m_lastSearchBuffer->size() - 1;
this->m_lastSearchIndex %= this->m_lastSearchBuffer->size();
this->m_memoryEditor.GotoAddrAndHighlight((*this->m_lastSearchBuffer)[this->m_lastSearchIndex].first,
(*this->m_lastSearchBuffer)[this->m_lastSearchIndex].second);
}
};
if (ImGui::BeginPopup("Search")) {
ImGui::TextUnformatted("Search");
ImGui::InputText("##nolabel", this->m_searchBuffer, 0xFFFF, ImGuiInputTextFlags_CallbackCompletion,
[](ImGuiInputTextCallbackData* data) -> int {
auto _this = static_cast<ViewHexEditor*>(data->UserData);
if (ImGui::BeginTabBar("searchTabs")) {
char *currBuffer;
if (ImGui::BeginTabItem("String")) {
this->m_searchFunction = findString;
this->m_lastSearchBuffer = &this->m_lastStringSearch;
currBuffer = this->m_searchStringBuffer;
_this->m_lastSearch = findString(_this->m_dataProvider, _this->m_searchBuffer);
_this->m_lastSearchIndex = 0;
if (_this->m_lastSearch.size() > 0)
_this->m_memoryEditor.GotoAddrAndHighlight(_this->m_lastSearch[0].first, _this->m_lastSearch[0].second);
return 0;
}, this);
if (ImGui::Button("Find")) {
this->m_lastSearch = findString(this->m_dataProvider, this->m_searchBuffer);
this->m_lastSearchIndex = 0;
if (this->m_lastSearch.size() > 0)
this->m_memoryEditor.GotoAddrAndHighlight(this->m_lastSearch[0].first, this->m_lastSearch[0].second);
}
if (this->m_lastSearch.size() > 0) {
if ((ImGui::Button("Find Next"))) {
if (this->m_lastSearch.size() > 0) {
++this->m_lastSearchIndex %= this->m_lastSearch.size();
this->m_memoryEditor.GotoAddrAndHighlight(this->m_lastSearch[this->m_lastSearchIndex].first,
this->m_lastSearch[this->m_lastSearchIndex].second);
}
ImGui::InputText("##nolabel", currBuffer, 0xFFFF, ImGuiInputTextFlags_CallbackCompletion,
InputCallback, this);
ImGui::EndTabItem();
}
ImGui::SameLine();
if (ImGui::BeginTabItem("Hex")) {
this->m_searchFunction = findHex;
this->m_lastSearchBuffer = &this->m_lastHexSearch;
currBuffer = this->m_searchHexBuffer;
if ((ImGui::Button("Find Prev"))) {
if (this->m_lastSearch.size() > 0) {
this->m_lastSearchIndex--;
if (this->m_lastSearchIndex < 0)
this->m_lastSearchIndex = this->m_lastSearch.size() - 1;
this->m_lastSearchIndex %= this->m_lastSearch.size();
this->m_memoryEditor.GotoAddrAndHighlight(this->m_lastSearch[this->m_lastSearchIndex].first,
this->m_lastSearch[this->m_lastSearchIndex].second);
}
ImGui::InputText("##nolabel", currBuffer, 0xFFFF,
ImGuiInputTextFlags_CharsHexadecimal | ImGuiInputTextFlags_CallbackCompletion,
InputCallback, this);
ImGui::EndTabItem();
}
if (ImGui::Button("Find"))
Find(currBuffer);
if (this->m_lastSearchBuffer->size() > 0) {
if ((ImGui::Button("Find Next")))
FindNext();
ImGui::SameLine();
if ((ImGui::Button("Find Prev")))
FindPrevious();
}
ImGui::EndTabBar();
}
ImGui::EndPopup();
}
}
@@ -199,13 +573,57 @@ namespace hex {
void ViewHexEditor::drawGotoPopup() {
if (ImGui::BeginPopup("Goto")) {
ImGui::TextUnformatted("Goto");
ImGui::InputScalar("##nolabel", ImGuiDataType_U64, &this->m_gotoAddress, nullptr, nullptr, "%llx", ImGuiInputTextFlags_CharsHexadecimal);
if (ImGui::BeginTabBar("gotoTabs")) {
s64 newOffset = 0;
if (ImGui::BeginTabItem("Begin")) {
ImGui::InputScalar("##nolabel", ImGuiDataType_U64, &this->m_gotoAddress, nullptr, nullptr, "%llx", ImGuiInputTextFlags_CharsHexadecimal);
if (this->m_gotoAddress >= this->m_dataProvider->getSize())
this->m_gotoAddress = this->m_dataProvider->getSize() - 1;
if (this->m_gotoAddress >= this->m_dataProvider->getSize())
this->m_gotoAddress = this->m_dataProvider->getSize() - 1;
if (ImGui::Button("Goto")) {
this->m_memoryEditor.GotoAddr = this->m_gotoAddress;
newOffset = this->m_gotoAddress;
ImGui::EndTabItem();
}
if (ImGui::BeginTabItem("Current")) {
ImGui::InputScalar("##nolabel", ImGuiDataType_S64, &this->m_gotoAddress, nullptr, nullptr, "%llx", ImGuiInputTextFlags_CharsHexadecimal);
if (this->m_memoryEditor.DataPreviewAddr == -1 || this->m_memoryEditor.DataPreviewAddrEnd == -1) {
this->m_memoryEditor.DataPreviewAddr = 0;
this->m_memoryEditor.DataPreviewAddrEnd = 0;
}
s64 currHighlightStart = std::min(this->m_memoryEditor.DataPreviewAddr, this->m_memoryEditor.DataPreviewAddrEnd);
newOffset = this->m_gotoAddress + currHighlightStart;
if (newOffset >= this->m_dataProvider->getSize()) {
newOffset = this->m_dataProvider->getSize() - 1;
this->m_gotoAddress = (this->m_dataProvider->getSize() - 1) - currHighlightStart;
} else if (newOffset < 0) {
newOffset = 0;
this->m_gotoAddress = -currHighlightStart;
}
ImGui::EndTabItem();
}
if (ImGui::BeginTabItem("End")) {
ImGui::InputScalar("##nolabel", ImGuiDataType_U64, &this->m_gotoAddress, nullptr, nullptr, "%llx", ImGuiInputTextFlags_CharsHexadecimal);
if (this->m_gotoAddress >= this->m_dataProvider->getSize())
this->m_gotoAddress = this->m_dataProvider->getSize() - 1;
newOffset = (this->m_dataProvider->getSize() - 1) - this->m_gotoAddress;
ImGui::EndTabItem();
}
if (ImGui::Button("Goto")) {
this->m_memoryEditor.GotoAddr = newOffset;
this->m_memoryEditor.DataPreviewAddr = newOffset;
this->m_memoryEditor.DataPreviewAddrEnd = newOffset;
}
ImGui::EndTabBar();
}
ImGui::EndPopup();

View File

@@ -22,7 +22,7 @@
namespace hex {
ViewInformation::ViewInformation(prv::Provider* &dataProvider) : View(), m_dataProvider(dataProvider) {
View::subscribeEvent(Events::DataChanged, [this](void*) {
View::subscribeEvent(Events::DataChanged, [this](const void*) {
this->m_shouldInvalidate = true;
});
}
@@ -48,26 +48,27 @@ namespace hex {
if (!this->m_windowOpen)
return;
if (ImGui::Begin("File Information", &this->m_windowOpen)) {
if (ImGui::Begin("Data Information", &this->m_windowOpen)) {
ImGui::BeginChild("##scrolling", ImVec2(0, 0), false, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoNav);
if (this->m_dataProvider != nullptr && this->m_dataProvider->isReadable()) {
if (this->m_shouldInvalidate) {
{
std::vector<u8> buffer(512, 0x00);
this->m_blockSize = std::ceil(this->m_dataProvider->getSize() / 2048.0F);
std::vector<u8> buffer(this->m_blockSize, 0x00);
std::memset(this->m_valueCounts.data(), 0x00, this->m_valueCounts.size() * sizeof(u32));
this->m_blockEntropy.clear();
for (u64 i = 0; i < this->m_dataProvider->getSize(); i += 512) {
for (u64 i = 0; i < this->m_dataProvider->getSize(); i += this->m_blockSize) {
std::array<float, 256> blockValueCounts = { 0 };
this->m_dataProvider->read(i, buffer.data(), std::min(size_t(512), this->m_dataProvider->getSize() - i));
this->m_dataProvider->read(i, buffer.data(), std::min(size_t(this->m_blockSize), this->m_dataProvider->getSize() - i));
for (u16 j = 0; j < 512; j++) {
for (size_t j = 0; j < this->m_blockSize; j++) {
blockValueCounts[buffer[j]]++;
this->m_valueCounts[buffer[j]]++;
}
this->m_blockEntropy.push_back(calculateEntropy(blockValueCounts, 512));
this->m_blockEntropy.push_back(calculateEntropy(blockValueCounts, this->m_blockSize));
}
this->m_averageEntropy = calculateEntropy(this->m_valueCounts, this->m_dataProvider->getSize());
@@ -126,24 +127,8 @@ namespace hex {
ImGui::NewLine();
ImGui::Text("Byte Distribution");
ImGui::PlotHistogram("##nolabel", this->m_valueCounts.data(), 256, 0, nullptr, FLT_MAX, FLT_MAX, ImVec2(0, 100));
ImGui::NewLine();
ImGui::Separator();
ImGui::NewLine();
ImGui::Text("Entropy");
ImGui::PlotLines("##nolabel", this->m_blockEntropy.data(), this->m_blockEntropy.size(), 0, nullptr, FLT_MAX, FLT_MAX, ImVec2(0, 100));
ImGui::NewLine();
ImGui::LabelText("Average entropy", "%.8f", this->m_averageEntropy);
ImGui::LabelText("Highest entropy block", "%.8f", this->m_highestBlockEntropy);
if (this->m_averageEntropy > 0.83 && this->m_highestBlockEntropy > 0.9) {
ImGui::NewLine();
ImGui::TextColored(ImVec4(0.92F, 0.25F, 0.2F, 1.0F), "This data is most likely encrypted or compressed!");
for (auto &[name, value] : this->m_dataProvider->getDataInformation()) {
ImGui::LabelText(name.c_str(), "%s", value.c_str());
}
ImGui::NewLine();
@@ -161,6 +146,30 @@ namespace hex {
ImGui::TextWrapped("%s", this->m_mimeType.c_str());
ImGui::NewLine();
}
ImGui::Separator();
ImGui::NewLine();
ImGui::Text("Byte Distribution");
ImGui::PlotHistogram("##nolabel", this->m_valueCounts.data(), 256, 0, nullptr, FLT_MAX, FLT_MAX, ImVec2(0, 100));
ImGui::NewLine();
ImGui::Separator();
ImGui::NewLine();
ImGui::Text("Entropy");
ImGui::PlotLines("##nolabel", this->m_blockEntropy.data(), this->m_blockEntropy.size(), 0, nullptr, FLT_MAX, FLT_MAX, ImVec2(0, 100));
ImGui::NewLine();
ImGui::LabelText("Block size", "2048 blocks à %lu bytes", this->m_blockSize);
ImGui::LabelText("Average entropy", "%.8f", this->m_averageEntropy);
ImGui::LabelText("Highest entropy block", "%.8f", this->m_highestBlockEntropy);
if (this->m_averageEntropy > 0.83 && this->m_highestBlockEntropy > 0.9) {
ImGui::NewLine();
ImGui::TextColored(ImVec4(0.92F, 0.25F, 0.2F, 1.0F), "This data is most likely encrypted or compressed!");
}
}
ImGui::EndChild();
@@ -170,7 +179,7 @@ namespace hex {
void ViewInformation::createMenu() {
if (ImGui::BeginMenu("View")) {
ImGui::MenuItem("Entropy View", "", &this->m_windowOpen);
ImGui::MenuItem("Data Information View", "", &this->m_windowOpen);
ImGui::EndMenu();
}
}

View File

@@ -1,24 +1,86 @@
#include <random>
#include "views/view_pattern.hpp"
#include "lang/preprocessor.hpp"
#include "lang/parser.hpp"
#include "lang/lexer.hpp"
#include "lang/validator.hpp"
#include "lang/evaluator.hpp"
#include "utils.hpp"
namespace hex {
ViewPattern::ViewPattern(std::vector<Highlight> &highlights) : View(), m_highlights(highlights) {
this->m_buffer = new char[0xFFFFFF];
std::memset(this->m_buffer, 0x00, 0xFFFFFF);
static const TextEditor::LanguageDefinition& PatternLanguage() {
static bool initialized = false;
static TextEditor::LanguageDefinition langDef;
if (!initialized) {
static const char* const keywords[] = {
"using", "struct", "union", "enum", "bitfield"
};
for (auto& k : keywords)
langDef.mKeywords.insert(k);
static std::pair<const char* const, size_t> builtInTypes[] = {
{ "u8", 1 }, { "u16", 2 }, { "u32", 4 }, { "u64", 8 }, { "u128", 16 },
{ "s8", 1 }, { "s16", 2 }, { "s32", 4 }, { "s64", 8 }, { "s128", 16 },
{ "float", 4 }, { "double", 8 }, { "padding", 1 }
};
for (const auto &[name, size] : builtInTypes) {
TextEditor::Identifier id;
id.mDeclaration = std::to_string(size);
id.mDeclaration += size == 1 ? " byte" : " bytes";
langDef.mIdentifiers.insert(std::make_pair(std::string(name), id));
}
langDef.mTokenize = [](const char * inBegin, const char * inEnd, const char *& outBegin, const char *& outEnd, TextEditor::PaletteIndex & paletteIndex) -> bool {
paletteIndex = TextEditor::PaletteIndex::Max;
while (inBegin < inEnd && isascii(*inBegin) && isblank(*inBegin))
inBegin++;
if (inBegin == inEnd) {
outBegin = inEnd;
outEnd = inEnd;
paletteIndex = TextEditor::PaletteIndex::Default;
}
else if (TokenizeCStyleIdentifier(inBegin, inEnd, outBegin, outEnd))
paletteIndex = TextEditor::PaletteIndex::Identifier;
else if (TokenizeCStyleNumber(inBegin, inEnd, outBegin, outEnd))
paletteIndex = TextEditor::PaletteIndex::Number;
return paletteIndex != TextEditor::PaletteIndex::Max;
};
langDef.mCommentStart = "/*";
langDef.mCommentEnd = "*/";
langDef.mSingleLineComment = "//";
langDef.mCaseSensitive = true;
langDef.mAutoIndentation = true;
langDef.mPreprocChar = '#';
langDef.mName = "Pattern Language";
initialized = true;
}
return langDef;
}
ViewPattern::ViewPattern(prv::Provider* &dataProvider, std::vector<lang::PatternData*> &patternData)
: View(), m_dataProvider(dataProvider), m_patternData(patternData) {
this->m_textEditor.SetLanguageDefinition(PatternLanguage());
this->m_textEditor.SetShowWhitespaces(false);
}
ViewPattern::~ViewPattern() {
delete[] this->m_buffer;
}
void ViewPattern::createMenu() {
if (ImGui::BeginMenu("File")) {
if (ImGui::MenuItem("Load pattern...")) {
this->m_fileBrowser.SetTitle("Open Hex Pattern");
this->m_fileBrowser.SetTypeFilters({ ".hexpat" });
this->m_fileBrowser.Open();
View::doLater([]{ ImGui::OpenPopup("Open Hex Pattern"); });
}
ImGui::EndMenu();
}
@@ -34,54 +96,49 @@ namespace hex {
return;
if (ImGui::Begin("Pattern", &this->m_windowOpen, ImGuiWindowFlags_None)) {
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0, 0));
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0, 0));
if (this->m_dataProvider != nullptr && this->m_dataProvider->isAvailable()) {
this->m_textEditor.Render("Pattern");
auto size = ImGui::GetWindowSize();
size.y -= 50;
ImGui::InputTextMultiline("Pattern", this->m_buffer, 0xFFFF, size, ImGuiInputTextFlags_AllowTabInput | ImGuiInputTextFlags_CallbackEdit,
[](ImGuiInputTextCallbackData* data) -> int {
auto _this = static_cast<ViewPattern*>(data->UserData);
_this->parsePattern(data->Buf);
return 0;
}, this
);
ImGui::PopStyleVar(2);
if (this->m_textEditor.IsTextChanged()) {
this->parsePattern(this->m_textEditor.GetText().data());
}
}
}
ImGui::End();
this->m_fileBrowser.Display();
if (this->m_fileBrowser.showFileDialog("Open Hex Pattern", imgui_addons::ImGuiFileBrowser::DialogMode::OPEN, ImVec2(0, 0), ".hexpat")) {
if (this->m_fileBrowser.HasSelected()) {
FILE *file = fopen(this->m_fileBrowser.GetSelected().string().c_str(), "rb");
FILE *file = fopen(this->m_fileBrowser.selected_path.c_str(), "rb");
fseek(file, 0, SEEK_END);
size_t size = ftell(file);
rewind(file);
if (file != nullptr) {
char *buffer;
fseek(file, 0, SEEK_END);
size_t size = ftell(file);
rewind(file);
if (size > 0xFF'FFFF)
return;
buffer = new char[size + 1];
fread(this->m_buffer, size, 1, file);
fread(buffer, size, 1, file);
buffer[size] = 0x00;
fclose(file);
this->parsePattern(this->m_buffer);
fclose(file);
this->parsePattern(buffer);
this->m_textEditor.SetText(buffer);
delete[] buffer;
}
}
}
void ViewPattern::setHighlight(u64 offset, size_t size, std::string name, u32 color) {
if (color == 0)
color = std::mt19937(std::random_device()())();
void ViewPattern::clearPatternData() {
for (auto &data : this->m_patternData)
delete data;
color &= ~0xFF00'0000;
color |= 0x5000'0000;
this->m_highlights.emplace_back(offset, size, color, name);
this->m_patternData.clear();
lang::PatternData::resetPalette();
}
template<std::derived_from<lang::ASTNode> T>
@@ -96,125 +153,43 @@ namespace hex {
}
void ViewPattern::parsePattern(char *buffer) {
static hex::lang::Lexer lexer;
static hex::lang::Parser parser;
hex::lang::Preprocessor preprocessor;
hex::lang::Lexer lexer;
hex::lang::Parser parser;
hex::lang::Validator validator;
hex::lang::Evaluator evaluator;
this->m_highlights.clear();
this->clearPatternData();
this->postEvent(Events::PatternChanged);
auto [lexResult, tokens] = lexer.lex(buffer);
auto [preprocessingResult, preprocesedCode] = preprocessor.preprocess(buffer);
if (preprocessingResult.failed())
return;
auto [lexResult, tokens] = lexer.lex(preprocesedCode);
if (lexResult.failed()) {
return;
}
auto [parseResult, ast] = parser.parse(tokens);
if (parseResult.failed()) {
for(auto &node : ast) delete node;
return;
}
for (auto &varNode : findNodes<lang::ASTNodeVariableDecl>(lang::ASTNode::Type::VariableDecl, ast)) {
if (!varNode->getOffset().has_value())
continue;
u64 offset = varNode->getOffset().value();
if (varNode->getVariableType() != lang::Token::TypeToken::Type::CustomType) {
this->setHighlight(offset, (static_cast<u32>(varNode->getVariableType()) >> 4) * varNode->getArraySize(), varNode->getVariableName());
} else {
for (auto &structNode : findNodes<lang::ASTNodeStruct>(lang::ASTNode::Type::Struct, ast))
if (varNode->getCustomVariableTypeName() == structNode->getName())
if (this->highlightStruct(ast, structNode, offset) == -1)
this->m_highlights.clear();
for (auto &usingNode : findNodes<lang::ASTNodeTypeDecl>(lang::ASTNode::Type::TypeDecl, ast))
if (varNode->getCustomVariableTypeName() == usingNode->getTypeName())
if (this->highlightUsingDecls(ast, usingNode, varNode, offset) == -1)
this->m_highlights.clear();
}
hex::ScopeExit deleteAst([&ast]{ for(auto &node : ast) delete node; });
auto validatorResult = validator.validate(ast);
if (!validatorResult) {
return;
}
for(auto &node : ast) delete node;
}
s32 ViewPattern::highlightUsingDecls(std::vector<lang::ASTNode*> &ast, lang::ASTNodeTypeDecl* currTypeDeclNode, lang::ASTNodeVariableDecl* currVarDecl, u64 offset) {
if (currTypeDeclNode->getAssignedType() != lang::Token::TypeToken::Type::CustomType) {
size_t size = (static_cast<u32>(currTypeDeclNode->getAssignedType()) >> 4) * currVarDecl->getArraySize();
this->setHighlight(offset, size, currVarDecl->getVariableName());
offset += size;
} else {
bool foundType = false;
for (auto &structNode : findNodes<lang::ASTNodeStruct>(lang::ASTNode::Type::Struct, ast))
if (structNode->getName() == currTypeDeclNode->getAssignedCustomTypeName()) {
offset = this->highlightStruct(ast, structNode, offset);
foundType = true;
break;
}
for (auto &typeDeclNode : findNodes<lang::ASTNodeTypeDecl>(lang::ASTNode::Type::TypeDecl, ast))
if (typeDeclNode->getTypeName() == currTypeDeclNode->getAssignedCustomTypeName()) {
offset = this->highlightUsingDecls(ast, typeDeclNode, currVarDecl, offset);
foundType = true;
break;
}
if (!foundType)
return -1;
auto [evaluateResult, patternData] = evaluator.evaluate(ast);
if (evaluateResult.failed()) {
return;
}
this->m_patternData = patternData;
return offset;
}
s32 ViewPattern::highlightStruct(std::vector<lang::ASTNode*> &ast, lang::ASTNodeStruct* currStructNode, u64 offset) {
u64 startOffset = offset;
for (auto &node : currStructNode->getNodes()) {
auto var = static_cast<lang::ASTNodeVariableDecl*>(node);
if (var->getVariableType() != lang::Token::TypeToken::Type::CustomType) {
size_t size = (static_cast<u32>(var->getVariableType()) >> 4) * var->getArraySize();
this->setHighlight(offset, size, var->getVariableName());
offset += size;
} else {
bool foundType = false;
for (auto &structNode : findNodes<lang::ASTNodeStruct>(lang::ASTNode::Type::Struct, ast))
if (structNode->getName() == var->getCustomVariableTypeName()) {
size_t size = 0;
for (size_t i = 0; i < var->getArraySize(); i++) {
size = this->highlightStruct(ast, structNode, offset);
if (size == -1)
return -1;
offset += size;
}
offset += size;
foundType = true;
break;
}
for (auto &typeDeclNode : findNodes<lang::ASTNodeTypeDecl>(lang::ASTNode::Type::TypeDecl, ast))
if (typeDeclNode->getTypeName() == var->getCustomVariableTypeName()) {
auto size = this->highlightUsingDecls(ast, typeDeclNode, var, offset);
if (size == -1)
return -1;
offset = size;
foundType = true;
break;
}
if (!foundType)
return -1;
}
}
return offset - startOffset;
this->postEvent(Events::PatternChanged);
}
}

View File

@@ -1,30 +1,50 @@
#include "views/view_pattern_data.hpp"
#include "providers/provider.hpp"
#include <cstring>
#include "lang/pattern_data.hpp"
namespace hex {
ViewPatternData::ViewPatternData(prv::Provider* &dataProvider, std::vector<Highlight> &highlights)
: View(), m_dataProvider(dataProvider), m_highlights(highlights) {
ViewPatternData::ViewPatternData(prv::Provider* &dataProvider, std::vector<lang::PatternData*> &patternData)
: View(), m_dataProvider(dataProvider), m_patternData(patternData) {
this->subscribeEvent(Events::PatternChanged, [this](auto data) {
this->m_sortedPatternData.clear();
});
}
ViewPatternData::~ViewPatternData() {
this->unsubscribeEvent(Events::PatternChanged);
}
std::string makeDisplayable(u8 *data, size_t size) {
std::string result;
for (u8* c = data; c < (data + size - 1); c++) {
if (iscntrl(*c) || *c > 0x7F)
result += " ";
else
result += *c;
static bool beginPatternDataTable(prv::Provider* &provider, const std::vector<lang::PatternData*> &patterns, std::vector<lang::PatternData*> &sortedPatterns) {
if (ImGui::BeginTable("##patterndatatable", 6, ImGuiTableFlags_Borders | ImGuiTableFlags_Resizable | ImGuiTableFlags_Sortable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_RowBg)) {
ImGui::TableSetupColumn("Color", 0, -1, ImGui::GetID("color"));
ImGui::TableSetupColumn("Name", 0, -1, ImGui::GetID("name"));
ImGui::TableSetupColumn("Offset", 0, -1, ImGui::GetID("offset"));
ImGui::TableSetupColumn("Size", 0, -1, ImGui::GetID("size"));
ImGui::TableSetupColumn("Type", 0, -1, ImGui::GetID("type"));
ImGui::TableSetupColumn("Value", 0, -1, ImGui::GetID("value"));
auto sortSpecs = ImGui::TableGetSortSpecs();
if (sortSpecs->SpecsDirty || sortedPatterns.empty()) {
sortedPatterns = patterns;
std::sort(sortedPatterns.begin(), sortedPatterns.end(), [&sortSpecs, &provider](lang::PatternData* left, lang::PatternData* right) -> bool {
return lang::PatternData::sortPatternDataTable(sortSpecs, provider, left, right);
});
for (auto &pattern : sortedPatterns)
pattern->sort(sortSpecs, provider);
sortSpecs->SpecsDirty = false;
}
return true;
}
return result;
return false;
}
void ViewPatternData::createView() {
@@ -36,22 +56,23 @@ namespace hex {
if (this->m_dataProvider != nullptr && this->m_dataProvider->isReadable()) {
for (auto&[offset, size, color, name] : this->m_highlights) {
std::vector<u8> buffer(size + 1, 0x00);
if (beginPatternDataTable(this->m_dataProvider, this->m_patternData, this->m_sortedPatternData)) {
if (this->m_sortedPatternData.size() > 0) {
ImGui::TableHeadersRow();
this->m_dataProvider->read(offset, buffer.data(), size);
u32 rowCount = 0;
for (auto &patternData : this->m_sortedPatternData) {
patternData->createEntry(this->m_dataProvider);
ImGui::TableSetBgColor(ImGuiTableBgTarget_RowBg0,
((rowCount % 2) == 0) ? 0xFF101010 : 0xFF303030);
rowCount++;
}
if (size <= 8) {
u64 data = 0;
std::memcpy(&data, buffer.data(), size);
}
ImGui::LabelText(name.c_str(), "[0x%08lx:0x%08lx] %lu (0x%08lx) \"%s\"", offset,
offset + size, data, data,
makeDisplayable(buffer.data(), buffer.size()).c_str());
} else
ImGui::LabelText(name.c_str(), "[0x%08lx:0x%08lx] [ ARRAY ] \"%s\"", offset, offset + size,
makeDisplayable(buffer.data(), buffer.size()).c_str());
ImGui::EndTable();
}
}
ImGui::EndChild();

View File

@@ -0,0 +1,152 @@
#include "views/view_strings.hpp"
#include "providers/provider.hpp"
#include <cstring>
namespace hex {
ViewStrings::ViewStrings(prv::Provider* &dataProvider) : View(), m_dataProvider(dataProvider) {
View::subscribeEvent(Events::DataChanged, [this](const void*){
this->m_shouldInvalidate = true;
});
this->m_filter = new char[0xFFFF];
std::memset(this->m_filter, 0x00, 0xFFFF);
}
ViewStrings::~ViewStrings() {
View::unsubscribeEvent(Events::DataChanged);
delete[] this->m_filter;
}
void ViewStrings::createView() {
if (!this->m_windowOpen)
return;
if (this->m_shouldInvalidate) {
this->m_shouldInvalidate = false;
this->m_foundStrings.clear();
std::vector<u8> buffer(1024, 0x00);
u32 foundCharacters = 0;
for (u64 offset = 0; offset < this->m_dataProvider->getSize(); offset += buffer.size()) {
this->m_dataProvider->read(offset, buffer.data(), buffer.size());
for (u32 i = 0; i < buffer.size(); i++) {
if (buffer[i] >= 0x20 && buffer[i] <= 0x7E)
foundCharacters++;
else {
if (foundCharacters >= this->m_minimumLength) {
FoundString foundString;
foundString.offset = offset + i - foundCharacters;
foundString.size = foundCharacters;
foundString.string.reserve(foundCharacters);
foundString.string.resize(foundCharacters);
this->m_dataProvider->read(foundString.offset, foundString.string.data(), foundCharacters);
this->m_foundStrings.push_back(foundString);
}
foundCharacters = 0;
}
}
}
}
if (ImGui::Begin("Strings", &this->m_windowOpen)) {
if (this->m_dataProvider != nullptr && this->m_dataProvider->isReadable()) {
if (ImGui::InputInt("Minimum length", &this->m_minimumLength, 1, 0))
this->m_shouldInvalidate = true;
ImGui::InputText("Filter", this->m_filter, 0xFFFF);
ImGui::Separator();
ImGui::NewLine();
ImGui::BeginChild("##scrolling", ImVec2(0, 0), false, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoNav);
if (ImGui::BeginTable("##strings", 3,
ImGuiTableFlags_Borders | ImGuiTableFlags_Resizable | ImGuiTableFlags_Sortable |
ImGuiTableFlags_Reorderable | ImGuiTableFlags_RowBg)) {
ImGui::TableSetupColumn("Offset", 0, -1, ImGui::GetID("offset"));
ImGui::TableSetupColumn("Size", 0, -1, ImGui::GetID("size"));
ImGui::TableSetupColumn("String", 0, -1, ImGui::GetID("string"));
auto sortSpecs = ImGui::TableGetSortSpecs();
if (sortSpecs->SpecsDirty) {
std::sort(this->m_foundStrings.begin(), this->m_foundStrings.end(),
[&sortSpecs](FoundString &left, FoundString &right) -> bool {
if (sortSpecs->Specs->ColumnUserID == ImGui::GetID("offset")) {
if (sortSpecs->Specs->SortDirection == ImGuiSortDirection_Ascending)
return left.offset > right.offset;
else
return left.offset < right.offset;
} else if (sortSpecs->Specs->ColumnUserID == ImGui::GetID("size")) {
if (sortSpecs->Specs->SortDirection == ImGuiSortDirection_Ascending)
return left.size > right.size;
else
return left.size < right.size;
} else if (sortSpecs->Specs->ColumnUserID == ImGui::GetID("string")) {
if (sortSpecs->Specs->SortDirection == ImGuiSortDirection_Ascending)
return left.string > right.string;
else
return left.string < right.string;
}
return false;
});
sortSpecs->SpecsDirty = false;
}
ImGui::TableHeadersRow();
ImGuiListClipper clipper;
clipper.Begin(this->m_foundStrings.size());
while (clipper.Step()) {
u32 rowCount = clipper.DisplayStart;
for (u64 i = clipper.DisplayStart; i < clipper.DisplayEnd; i++) {
auto &foundString = this->m_foundStrings[i];
if (strlen(this->m_filter) != 0 &&
foundString.string.find(this->m_filter) == std::string::npos)
continue;
ImGui::TableNextRow(ImGuiTableRowFlags_Headers);
ImGui::TableNextColumn();
ImGui::Text("0x%08lx : 0x%08lx", foundString.offset, foundString.offset + foundString.size);
ImGui::TableNextColumn();
ImGui::Text("0x%04lx", foundString.size);
ImGui::TableNextColumn();
ImGui::Text("%s", foundString.string.c_str());
ImGui::TableSetBgColor(ImGuiTableBgTarget_RowBg0,
((rowCount % 2) == 0) ? 0xFF101010 : 0xFF303030);
rowCount++;
}
}
clipper.End();
ImGui::EndTable();
}
ImGui::EndChild();
}
}
ImGui::End();
}
void ViewStrings::createMenu() {
if (ImGui::BeginMenu("View")) {
ImGui::MenuItem("Strings View", "", &this->m_windowOpen);
ImGui::EndMenu();
}
}
}

198
source/views/view_tools.cpp Normal file
View File

@@ -0,0 +1,198 @@
#include "views/view_tools.hpp"
#include <cxxabi.h>
#include <cstring>
#include <regex>
namespace hex {
ViewTools::ViewTools() {
this->m_mangledBuffer = new char[0xF'FFFF];
this->m_demangledName = static_cast<char*>(malloc(8));
std::memset(this->m_mangledBuffer, 0x00, 0xF'FFFF);
strcpy(this->m_demangledName, "< ??? >");
this->m_regexInput = new char[0xF'FFFF];
this->m_regexPattern = new char[0xF'FFFF];
this->m_replacePattern = new char[0xF'FFFF];
std::memset(this->m_regexInput, 0x00, 0xF'FFFF);
std::memset(this->m_regexPattern, 0x00, 0xF'FFFF);
std::memset(this->m_replacePattern, 0x00, 0xF'FFFF);
}
ViewTools::~ViewTools() {
delete[] this->m_mangledBuffer;
free(this->m_demangledName);
delete[] this->m_regexInput;
delete[] this->m_regexPattern;
}
static std::string toASCIITableString(char c) {
switch (c) {
case 0: return "NUL";
case 1: return "SOH";
case 2: return "STX";
case 3: return "ETX";
case 4: return "EOT";
case 5: return "ENQ";
case 6: return "ACK";
case 7: return "BEL";
case 8: return "BS";
case 9: return "TAB";
case 10: return "LF";
case 11: return "VT";
case 12: return "FF";
case 13: return "CR";
case 14: return "SO";
case 15: return "SI";
case 16: return "DLE";
case 17: return "DC1";
case 18: return "DC2";
case 19: return "DC3";
case 20: return "DC4";
case 21: return "NAK";
case 22: return "SYN";
case 23: return "ETB";
case 24: return "CAN";
case 25: return "EM";
case 26: return "SUB";
case 27: return "ESC";
case 28: return "FS";
case 29: return "GS";
case 30: return "RS";
case 31: return "US";
case 32: return "Space";
case 127: return "DEL";
default: return std::string() + c;
}
}
void ViewTools::drawDemangler() {
if (ImGui::CollapsingHeader("Itanium demangler")) {
if (ImGui::InputText("Mangled name", this->m_mangledBuffer, 0xF'FFFF)) {
size_t length = 0;
int status = 0;
if (this->m_demangledName != nullptr)
free(this->m_demangledName);
this->m_demangledName = abi::__cxa_demangle(this->m_mangledBuffer, nullptr, &length, &status);
if (status != 0) {
this->m_demangledName = static_cast<char*>(malloc(8));
strcpy(this->m_demangledName, "< ??? >");
}
}
ImGui::InputText("Demangled name", this->m_demangledName, strlen(this->m_demangledName), ImGuiInputTextFlags_ReadOnly);
ImGui::NewLine();
}
}
void ViewTools::drawASCIITable() {
if (ImGui::CollapsingHeader("ASCII table")) {
ImGui::BeginTable("##asciitable", 4);
ImGui::TableSetupColumn("");
ImGui::TableSetupColumn("");
ImGui::TableSetupColumn("");
ImGui::TableSetupColumn("");
ImGui::TableNextColumn();
for (u8 tablePart = 0; tablePart < 4; tablePart++) {
ImGui::BeginTable("##asciitablepart", this->m_asciiTableShowOctal ? 4 : 3, ImGuiTableFlags_BordersInnerV | ImGuiTableFlags_BordersOuter | ImGuiTableFlags_RowBg);
ImGui::TableSetupColumn("dec");
if (this->m_asciiTableShowOctal)
ImGui::TableSetupColumn("oct");
ImGui::TableSetupColumn("hex");
ImGui::TableSetupColumn("char");
ImGui::TableHeadersRow();
u32 rowCount = 0;
for (u8 i = 0; i < 0x80 / 4; i++) {
ImGui::TableNextRow(ImGuiTableRowFlags_Headers);
ImGui::TableNextColumn();
ImGui::Text("%02d", i + 32 * tablePart);
if (this->m_asciiTableShowOctal) {
ImGui::TableNextColumn();
ImGui::Text("0o%02o", i + 32 * tablePart);
}
ImGui::TableNextColumn();
ImGui::Text("0x%02x", i + 32 * tablePart);
ImGui::TableNextColumn();
ImGui::Text("%s", toASCIITableString(i + 32 * tablePart).c_str());
ImGui::TableSetBgColor(ImGuiTableBgTarget_RowBg0, ((rowCount % 2) == 0) ? 0xFF101010 : 0xFF303030);
rowCount++;
}
ImGui::EndTable();
ImGui::TableNextColumn();
}
ImGui::EndTable();
ImGui::Checkbox("Show octal", &this->m_asciiTableShowOctal);
ImGui::NewLine();
}
}
void ViewTools::drawRegexReplacer() {
if (ImGui::CollapsingHeader("Regex replacer")) {
bool shouldInvalidate;
shouldInvalidate = ImGui::InputText("Regex pattern", this->m_regexPattern, 0xF'FFFF);
shouldInvalidate = ImGui::InputText("Replace pattern", this->m_replacePattern, 0xF'FFFF) || shouldInvalidate;
shouldInvalidate = ImGui::InputTextMultiline("Input", this->m_regexInput, 0xF'FFFF) || shouldInvalidate;
if (shouldInvalidate) {
try {
this->m_regexOutput = std::regex_replace(this->m_regexInput, std::regex(this->m_regexPattern), this->m_replacePattern);
} catch (std::regex_error&) {}
}
ImGui::InputTextMultiline("Output", this->m_regexOutput.data(), this->m_regexOutput.size(), ImVec2(0, 0), ImGuiInputTextFlags_ReadOnly);
ImGui::NewLine();
}
}
void ViewTools::drawColorPicker() {
if (ImGui::CollapsingHeader("Color picker")) {
ImGui::ColorPicker4("Color Picker", this->m_pickedColor.data(),
ImGuiColorEditFlags_Uint8 | ImGuiColorEditFlags_AlphaBar | ImGuiColorEditFlags_DisplayRGB | ImGuiColorEditFlags_DisplayHex);
ImGui::NewLine();
}
}
void ViewTools::createView() {
if (!this->m_windowOpen)
return;
if (ImGui::Begin("Tools", &this->m_windowOpen)) {
this->drawDemangler();
this->drawASCIITable();
this->drawRegexReplacer();
this->drawColorPicker();
}
ImGui::End();
}
void ViewTools::createMenu() {
if (ImGui::BeginMenu("View")) {
ImGui::MenuItem("Tools View", "", &this->m_windowOpen);
ImGui::EndMenu();
}
}
}

View File

@@ -3,6 +3,7 @@
#include <iostream>
#include "imgui.h"
#include "imgui_internal.h"
#include "imgui_impl_glfw.h"
#include "imgui_impl_opengl3.h"
@@ -11,6 +12,44 @@
namespace hex {
namespace {
void *ImHexSettingsHandler_ReadOpenFn(ImGuiContext *ctx, ImGuiSettingsHandler *, const char *) {
return ctx; // Unused, but the return value has to be non-null
}
void ImHexSettingsHandler_ReadLine(ImGuiContext*, ImGuiSettingsHandler *handler, void *, const char* line) {
auto *window = reinterpret_cast<Window *>(handler->UserData);
float scale;
if (sscanf(line, "Scale=%f", &scale) == 1) { window->m_globalScale = scale; }
else if (sscanf(line, "FontScale=%f", &scale) == 1) { window->m_fontScale = scale; }
}
void ImHexSettingsHandler_ApplyAll(ImGuiContext *ctx, ImGuiSettingsHandler *handler) {
auto *window = reinterpret_cast<Window *>(handler->UserData);
auto &style = ImGui::GetStyle();
auto &io = ImGui::GetIO();
if (window->m_globalScale != 0.0f)
style.ScaleAllSizes(window->m_globalScale);
if (window->m_fontScale != 0.0f)
io.FontGlobalScale = window->m_fontScale;
}
void ImHexSettingsHandler_WriteAll(ImGuiContext* ctx, ImGuiSettingsHandler *handler, ImGuiTextBuffer *buf) {
auto *window = reinterpret_cast<Window *>(handler->UserData);
buf->reserve(buf->size() + 0x20); // Ballpark reserve
buf->appendf("[%s][General]\n", handler->TypeName);
buf->appendf("Scale=%.1f\n", window->m_globalScale);
buf->appendf("FontScale=%.1f\n", window->m_fontScale);
buf->append("\n");
}
}
Window::Window() {
this->initGLFW();
this->initImGui();
@@ -28,6 +67,10 @@ namespace hex {
while (!glfwWindowShouldClose(this->m_window)) {
this->frameBegin();
for (const auto &call : View::getDeferedCalls())
call();
View::getDeferedCalls().clear();
for (auto &view : this->m_views) {
view->createView();
}
@@ -94,6 +137,7 @@ namespace hex {
void Window::frameEnd() {
ImGui::Render();
int display_w, display_h;
glfwGetFramebufferSize(this->m_window, &display_w, &display_h);
glViewport(0, 0, display_w, display_h);
@@ -133,6 +177,13 @@ namespace hex {
Window::s_currShortcut = { key, mods };
});
glfwSetDropCallback(this->m_window, [](GLFWwindow *window, int count, const char **paths) {
if (count != 1)
return;
View::postEvent(Events::FileDropped, paths[0]);
});
glfwSetWindowSizeLimits(this->m_window, 720, 480, GLFW_DONT_CARE, GLFW_DONT_CARE);
if (gladLoadGL() == 0)
@@ -141,10 +192,21 @@ namespace hex {
void Window::initImGui() {
IMGUI_CHECKVERSION();
ImGui::CreateContext();
ImGuiIO& io = ImGui::GetIO(); (void)io;
auto *ctx = ImGui::CreateContext();
ImGuiIO& io = ImGui::GetIO();
io.ConfigFlags |= ImGuiConfigFlags_DockingEnable;
// Install custom settings handler
ImGuiSettingsHandler handler;
handler.TypeName = "ImHex";
handler.TypeHash = ImHashStr("ImHex");
handler.ReadOpenFn = ImHexSettingsHandler_ReadOpenFn;
handler.ReadLineFn = ImHexSettingsHandler_ReadLine;
handler.ApplyAllFn = ImHexSettingsHandler_ApplyAll;
handler.WriteAllFn = ImHexSettingsHandler_WriteAll;
handler.UserData = this;
ctx->SettingsHandlers.push_back(handler);
ImGui::StyleColorsDark();
ImGui_ImplGlfw_InitForOpenGL(this->m_window, true);