Compare commits

..

34 Commits

Author SHA1 Message Date
WerWolv
77c1ee3e7a build: Bumped version to 1.36.2 2024-12-28 16:09:51 +01:00
WerWolv
4be2c33985 fix: Crash when providing invalid version string to semantic version class
Fixes #2036
2024-12-28 15:59:48 +01:00
WerWolv
3034d79373 build: Bumped version to 1.36.1 2024-12-28 14:09:43 +01:00
WerWolv
e7daa586ba build: Switch to custom lunasvg repo to allow offline builds 2024-12-28 13:45:21 +01:00
WerWolv
3f4bdfdf61 fix: Exception being thrown when getting version parts from invalid version 2024-12-28 13:45:07 +01:00
WerWolv
ab5860dc9a impr: Display "ImHex" in title bar when null provider is open 2024-12-28 13:45:01 +01:00
WerWolv
53b2347358 impr: Allow command palette to be closed by clicking on the menu bar 2024-12-28 13:44:55 +01:00
WerWolv
a195179101 fix: Rendering issues with text editor in bookmark view 2024-12-28 13:44:48 +01:00
WerWolv
fdccc55805 fix: Ctrl sometimes getting stuck when pressing ALT GR and other keys at the same time
#2019
2024-12-28 13:44:42 +01:00
WerWolv
55dce338b2 impr: Better create hash popup size 2024-12-28 13:44:32 +01:00
WerWolv
03c217addb fix: Don't show library plugins in --plugins subcommand 2024-12-28 13:44:27 +01:00
WerWolv
a3a3f52b48 impr: Make interactive tutorials select windows when they're highlighted 2024-12-28 13:44:19 +01:00
WerWolv
477b284041 fix: Tutorial highlights not working anymore correctly 2024-12-28 13:44:12 +01:00
WerWolv
b52495bc33 build: Fix remaining build issues 2024-12-28 13:44:06 +01:00
WerWolv
46ed451712 fix: Warning on macOS about wrong format argument 2024-12-28 13:40:53 +01:00
WerWolv
963afdce96 fix: ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback -> ImGui_ImplGlfw_InstallEmscriptenCallbacks 2024-12-28 13:40:44 +01:00
WerWolv
3f18a9a536 fix: Wrong --reset-settings subcommand description 2024-12-28 13:40:36 +01:00
WerWolv
64b226e12d build: Updated more dependencies 2024-12-28 13:40:27 +01:00
WerWolv
b74dc3d8b9 build: Updated dependencies 2024-12-28 13:40:11 +01:00
WerWolv
9668a885e8 fix: Added migration routine to fix shortcuts 2024-12-26 14:03:00 +01:00
WerWolv
b7afbf4a74 feat: Added system to handle version migrations 2024-12-26 14:02:49 +01:00
paxcut
4784a82d51 fix: Pattern Editor console scroll jumping. (#2029)
Some issues related to the padding added to scroll past the end for
console that has padding added.
Added a shortcut to scroll editors one pixel at a time.
Fixed whole lines always drawn at the top even if scroll value is chosen
so that only a portion of the top line is visible. This caused errors in
horizontal scrolling.
Fixed Ctrl-F Ctrl-G and Ctrl-H messing the editor display. 
Fixed the end of the line could not be clicked with mouse 
Fixed line numbers and their lines could be displayed at different
heights.
Made numbers that represented lines floats instead of integers to allow
partial line display.
2024-12-26 14:02:43 +01:00
WerWolv
a1ff1af754 fix: Disable ImGui assert that causes random crashes on resize 2024-12-26 14:02:34 +01:00
WerWolv
5c6b20c0ec build: Updated ImGui glfw backend 2024-12-26 14:02:25 +01:00
WerWolv
79af360822 fix: Crashes when disassembling data
Fixes #2025
2024-12-25 18:25:26 +01:00
WerWolv
fb23708220 fix: Wrong localStorage key for achievements 2024-12-25 18:25:20 +01:00
WerWolv
93f6ab25e6 fix: Missing emscripten include 2024-12-25 18:25:16 +01:00
WerWolv
6faefed4f4 fix: Disable browser ctrl + S in web build 2024-12-25 18:25:10 +01:00
WerWolv
6a159be861 fix: Properly save achievements in web version 2024-12-25 18:25:00 +01:00
WerWolv
d7b43b54f9 fix: Saving files in web version not working correctly 2024-12-25 18:24:53 +01:00
WerWolv
1a92425995 impr: Force update all installed content store items after an update 2024-12-25 18:24:44 +01:00
WerWolv
347bdd9508 fix: Unused variable in wasm build 2024-12-25 18:24:31 +01:00
WerWolv
b80e8b63c9 fix: Certain shortcuts not being captured by ImHex Web 2024-12-25 18:24:23 +01:00
WerWolv
621d529682 fix: Shortcuts not working correctly in Web build 2024-12-25 18:23:54 +01:00
264 changed files with 3110 additions and 8231 deletions

View File

@@ -6,7 +6,6 @@ on:
- 'master'
- 'releases/**'
- 'tests/**'
- 'feature/**'
pull_request:
workflow_dispatch:
@@ -19,18 +18,11 @@ jobs:
win:
runs-on: windows-2022
name: 🪟 Windows MINGW64
defaults:
run:
shell: msys2 {0}
env:
CCACHE_DIR: "${{ github.workspace }}/.ccache"
permissions:
id-token: write
attestations: write
steps:
- name: 🧰 Checkout
uses: actions/checkout@v4
@@ -89,64 +81,11 @@ jobs:
run: |
cd build
ninja install
- name: 🪲 Create PDBs for MSI
run: |
cd build
mkdir cv2pdb
cd cv2pdb
wget https://github.com/rainers/cv2pdb/releases/download/v0.52/cv2pdb-0.52.zip
unzip cv2pdb-0.52.zip
cd ..
cv2pdb/cv2pdb.exe imhex.exe
cv2pdb/cv2pdb.exe imhex-gui.exe
cv2pdb/cv2pdb.exe libimhex.dll
cv2pdb/cv2pdb.exe libpl.dll
for plugin in plugins/*.hexplug; do
cv2pdb/cv2pdb.exe $plugin
done
rm -rf cv2pdb
- name: 📦 Bundle MSI
run: |
cd build
cpack
mv ImHex-*.msi ../imhex-${{ env.IMHEX_VERSION }}-Windows-x86_64.msi
echo "ImHex checks for the existence of this file to determine if it is running in portable mode. You should not delete this file" > $PWD/install/PORTABLE
- name: 🪲 Create PDBs for ZIP
run: |
cd build/install
mkdir cv2pdb
cd cv2pdb
wget https://github.com/rainers/cv2pdb/releases/download/v0.52/cv2pdb-0.52.zip
unzip cv2pdb-0.52.zip
cd ..
cv2pdb/cv2pdb.exe imhex.exe
cv2pdb/cv2pdb.exe imhex-gui.exe
cv2pdb/cv2pdb.exe libimhex.dll
cv2pdb/cv2pdb.exe libpl.dll
for plugin in plugins/*.hexplug; do
cv2pdb/cv2pdb.exe $plugin
done
rm -rf cv2pdb
- name: 🗝️ Generate build provenance attestations
uses: actions/attest-build-provenance@v2
if: github.event.pull_request.head.repo.full_name == github.repository
with:
subject-path: |
imhex-*.msi
- name: ⬆️ Upload Windows Installer
uses: actions/upload-artifact@v4
with:
@@ -183,16 +122,12 @@ jobs:
win-plugin-template-test:
runs-on: windows-2022
name: 🧪 Plugin Template Test
defaults:
run:
shell: msys2 {0}
needs: win
env:
IMHEX_SDK_PATH: "${{ github.workspace }}/out/sdk"
steps:
- name: 🧰 Checkout ImHex
uses: actions/checkout@v4
@@ -238,13 +173,9 @@ jobs:
ninja
# MacOS build
macos-x86:
macos:
runs-on: macos-13
permissions:
id-token: write
attestations: write
strategy:
fail-fast: false
matrix:
@@ -274,13 +205,10 @@ jobs:
max-size: 1G
- name: ⬇️ Install dependencies
env:
# Make brew not display useless errors
HOMEBREW_TESTS: 1
run: |
brew reinstall python --quiet || true
brew link --overwrite --quiet python 2>/dev/null || true
brew bundle --no-lock --quiet --file dist/macOS/Brewfile || true
brew link --overwrite --quiet python || true
brew bundle --no-lock --quiet --file dist/Brewfile || true
rm -rf /usr/local/Cellar/capstone
- name: ⬇️ Install classic glfw
@@ -371,20 +299,19 @@ jobs:
- name: 📦 Create DMG
run: |
brew install imagemagick
git clone https://github.com/sindresorhus/create-dmg
cd create-dmg
npm i && npm -g i
cd ../build/install
create-dmg ImHex.app || true
mv *.dmg ../../imhex-${{ env.IMHEX_VERSION }}-macOS${{ matrix.suffix }}-x86_64.dmg
- name: 🗝️ Generate build provenance attestations
uses: actions/attest-build-provenance@v2
if: github.event.pull_request.head.repo.full_name == github.repository
with:
subject-path: |
./*.dmg
set -x
mkdir bundle
mv build/install/ImHex.app bundle
cd bundle
ln -s /Applications Applications
cd ..
for i in $(seq 1 10); do
if hdiutil create -volname "ImHex" -srcfolder bundle -ov -format UDZO imhex-${{ env.IMHEX_VERSION }}-macOS${{ matrix.suffix }}-x86_64.dmg; then
echo "Created dmg after ${i} attempts"
break
fi
sleep 10
done
- name: ⬆️ Upload DMG
uses: actions/upload-artifact@v4
@@ -393,13 +320,11 @@ jobs:
name: macOS DMG${{ matrix.suffix }} x86_64
path: ./*.dmg
macos-arm64:
macos-arm64-build:
runs-on: ubuntu-24.04
name: 🍎 macOS 13 arm64
outputs:
IMHEX_VERSION: ${{ steps.build.outputs.IMHEX_VERSION }}
steps:
- name: 🧰 Checkout
uses: actions/checkout@v4
@@ -442,15 +367,9 @@ jobs:
macos-arm64-package:
runs-on: macos-13
name: 🍎 macOS 13 arm64 Packaging
needs: macos-arm64
needs: macos-arm64-build
env:
IMHEX_VERSION: ${{ needs.macos-arm64-build.outputs.IMHEX_VERSION }}
permissions:
id-token: write
attestations: write
steps:
- name: ⬇️ Download artifact
uses: actions/download-artifact@v4
@@ -485,20 +404,19 @@ jobs:
- name: 📦 Create DMG
run: |
brew install imagemagick
git clone https://github.com/sindresorhus/create-dmg
cd create-dmg
npm i && npm -g i
cd ../out
create-dmg ImHex.app || true
mv *.dmg ../imhex-${{ env.IMHEX_VERSION }}-macOS${{ matrix.suffix }}-arm64.dmg
- name: 🗝️ Generate build provenance attestations
uses: actions/attest-build-provenance@v2
if: github.event.pull_request.head.repo.full_name == github.repository
with:
subject-path: |
./*.dmg
set -x
mkdir bundle
mv out/ImHex.app bundle
cd bundle
ln -s /Applications Applications
cd ..
for i in $(seq 1 10); do
if hdiutil create -volname "ImHex" -srcfolder bundle -ov -format UDZO imhex-${{ env.IMHEX_VERSION }}-macOS-arm64.dmg; then
echo "Created dmg after ${i} attempts"
break
fi
sleep 10
done
- name: ⬆️ Upload DMG
uses: actions/upload-artifact@v4
@@ -523,10 +441,6 @@ jobs:
image: "ubuntu:${{ matrix.release_num }}"
options: --privileged
permissions:
id-token: write
attestations: write
steps:
- name: ⬇️ Install setup dependencies
run: apt update && apt install -y git curl
@@ -584,16 +498,9 @@ jobs:
- name: 📦 Bundle DEB
run: |
cp -r build/DEBIAN build/DebDir
dpkg-deb -Zzstd --build build/DebDir
dpkg-deb -Zgzip --build build/DebDir
mv build/DebDir.deb imhex-${{ env.IMHEX_VERSION }}-Ubuntu-${{ matrix.release_num }}-x86_64.deb
- name: 🗝️ Generate build provenance attestations
uses: actions/attest-build-provenance@v2
if: github.event.pull_request.head.repo.full_name == github.repository
with:
subject-path: |
./*.deb
- name: ⬆️ Upload DEB
uses: actions/upload-artifact@v4
with:
@@ -603,26 +510,8 @@ jobs:
# AppImage build
appimage:
strategy:
fail-fast: false
matrix:
include:
- architecture: "x86_64"
architecture_package: "amd64"
architecture_appimage_builder: "x86_64"
image: ubuntu-24.04
- architecture: "arm64"
architecture_package: "arm64"
architecture_appimage_builder: "aarch64"
image: ubuntu-24.04-arm
runs-on: ${{ matrix.image }}
name: ⬇️ AppImage ${{ matrix.architecture }}
permissions:
id-token: write
attestations: write
runs-on: ubuntu-24.04
name: ⬇️ AppImage
steps:
- name: 🧰 Checkout
uses: actions/checkout@v4
@@ -644,31 +533,22 @@ jobs:
- name: 🛠️ Build using docker
run: |
docker buildx build . -f dist/AppImage/Dockerfile --progress=plain --build-arg "BUILD_TYPE=$BUILD_TYPE" \
--build-arg "GIT_COMMIT_HASH=$GITHUB_SHA" --build-arg "GIT_BRANCH=${GITHUB_REF##*/}" \
--build-arg "ARCHITECTURE_PACKAGE=${{ matrix.architecture_package }}" --build-arg "ARCHITECTURE_FILE_NAME=${{ matrix.architecture }}" --build-arg "ARCHITECTURE_APPIMAGE_BUILDER=${{ matrix.architecture_appimage_builder }}" \
--output out
docker buildx build . -f dist/appimage/Dockerfile --progress=plain --build-arg "BUILD_TYPE=$BUILD_TYPE" \
--build-arg "GIT_COMMIT_HASH=$GITHUB_SHA" --build-arg "GIT_BRANCH=${GITHUB_REF##*/}" --output out
- name: 🗝️ Generate build provenance attestations
uses: actions/attest-build-provenance@v2
if: github.event.pull_request.head.repo.full_name == github.repository
with:
subject-path: |
out/*.AppImage
out/*.AppImage.zsync
- name: ⬆️ Upload AppImage
uses: actions/upload-artifact@v4
with:
if-no-files-found: error
name: Linux AppImage ${{ matrix.architecture }}
name: Linux AppImage x86_64
path: 'out/*.AppImage'
- name: ⬆️ Upload AppImage zsync
uses: actions/upload-artifact@v4
with:
if-no-files-found: error
name: Linux AppImage zsync ${{ matrix.architecture }}
name: Linux AppImage zsync x86_64
path: 'out/*.AppImage.zsync'
# ArchLinux build
@@ -679,10 +559,6 @@ jobs:
container:
image: archlinux:base-devel
permissions:
id-token: write
attestations: write
steps:
- name: ⬇️ Update all packages
run: |
@@ -766,13 +642,6 @@ jobs:
rm *imhex-bin-debug* # rm debug package which is created for some reason
mv *.pkg.tar.zst imhex-${{ env.IMHEX_VERSION }}-ArchLinux-x86_64.pkg.tar.zst
- name: 🗝️ Generate build provenance attestations
uses: actions/attest-build-provenance@v2
if: github.event.pull_request.head.repo.full_name == github.repository
with:
subject-path: |
build/imhex-${{ env.IMHEX_VERSION }}-ArchLinux-x86_64.pkg.tar.zst
- name: ⬆️ Upload imhex-archlinux.pkg.tar.zst
uses: actions/upload-artifact@v4
with:
@@ -811,10 +680,6 @@ jobs:
image: "almalinux:9"
options: --privileged --pid=host --security-opt apparmor=unconfined
permissions:
id-token: write
attestations: write
steps:
# This, together with the `--pid=host --security-opt apparmor=unconfined` docker options is required to allow
# fedpkg to work inside a Docker container running on Ubuntu again.
@@ -910,13 +775,6 @@ jobs:
mv $GITHUB_WORKSPACE/results_imhex/${{ env.IMHEX_VERSION }}/*/imhex-${{ env.IMHEX_VERSION }}-0.*.x86_64.rpm \
$GITHUB_WORKSPACE/imhex-${{ env.IMHEX_VERSION }}-${{ matrix.name }}-${{ matrix.release_num }}-x86_64.rpm
- name: 🗝️ Generate build provenance attestations
uses: actions/attest-build-provenance@v2
if: github.event.pull_request.head.repo.full_name == github.repository
with:
subject-path: |
imhex-${{ env.IMHEX_VERSION }}-${{ matrix.name }}-${{ matrix.release_num }}-x86_64.rpm
- name: ⬆️ Upload RPM
uses: actions/upload-artifact@v4
with:
@@ -924,85 +782,3 @@ jobs:
name: ${{ matrix.name }} ${{ matrix.release_num }} RPM x86_64
path: |
imhex-${{ env.IMHEX_VERSION }}-${{ matrix.name }}-${{ matrix.release_num }}-x86_64.rpm
webassembly-build:
runs-on: ubuntu-24.04
name: 🌍 Web
permissions:
pages: write
id-token: write
actions: write
steps:
- name: 🧰 Checkout
uses: actions/checkout@v4
with:
submodules: recursive
- name: 📁 Restore docker /cache
uses: actions/cache@v4
with:
path: cache
key: web-cache-${{ hashFiles('**/CMakeLists.txt') }}
- name: 🐳 Inject /cache into docker
uses: reproducible-containers/buildkit-cache-dance@v2
with:
cache-source: cache
cache-target: /cache
- name: 🛠️ Build using docker
run: |
docker buildx build . -f dist/web/Dockerfile --progress=plain --build-arg 'JOBS=4' --output out --target raw
- name: 🔨 Fix permissions
run: |
chmod -c -R +rX "out/"
- name: ⬆️ Upload artifacts
uses: actions/upload-pages-artifact@v3
with:
path: out/
- name: 🔨 Copy necessary files
run: |
cp dist/web/serve.py out/start_imhex_web.py
- name: ⬆️ Upload package
uses: actions/upload-artifact@v4
with:
if-no-files-found: error
name: ImHex Web
path: out/*
# See https://github.com/actions/cache/issues/342#issuecomment-1711054115
- name: 🗑️ Delete old cache
continue-on-error: true
env:
GH_TOKEN: ${{ github.token }}
run: |
gh extension install actions/gh-actions-cache || true
gh actions-cache delete "build-web-cache" --confirm || true
webassembly-deploy:
environment:
name: github-pages
url: ${{ steps.deployment.outputs.page_url }}
permissions:
pages: write
id-token: write
actions: write
name: 📃 Deploy to GitHub Pages
runs-on: ubuntu-24.04
if: ${{ github.ref == 'refs/heads/master' && github.event.repository.fork == false }}
needs: webassembly-build
steps:
- name: 🌍 Deploy WebAssembly Build to GitHub Pages
id: deployment
uses: actions/deploy-pages@v4
- name: 🗑️ Delete artifact
uses: geekyeggo/delete-artifact@v5
with:
name: github-pages

79
.github/workflows/build_web.yml vendored Normal file
View File

@@ -0,0 +1,79 @@
name: Build for the web
on:
push:
branches:
- 'master'
- 'releases/**'
- 'tests/**'
pull_request:
workflow_dispatch:
env:
BUILD_TYPE: Release
permissions:
pages: write
id-token: write
actions: write
jobs:
build:
runs-on: ubuntu-24.04
name: 🌍 WebAssembly
steps:
- name: 🧰 Checkout
uses: actions/checkout@v4
with:
submodules: recursive
- name: 📁 Restore docker /cache
uses: actions/cache@v4
with:
path: cache
key: web-cache-${{ hashFiles('**/CMakeLists.txt') }}
- name: 🐳 Inject /cache into docker
uses: reproducible-containers/buildkit-cache-dance@v2
with:
cache-source: cache
cache-target: /cache
- name: 🛠️ Build using docker
run: |
docker buildx build . -f dist/web/Dockerfile --progress=plain --build-arg 'JOBS=4' --output out --target raw
- name: 🔨 Fix permissions
run: |
chmod -c -R +rX "out/"
- name: ⬆️ Upload artifacts
uses: actions/upload-pages-artifact@v3
with:
path: out/
# See https://github.com/actions/cache/issues/342#issuecomment-1711054115
- name: 🗑️ Delete old cache
continue-on-error: true
env:
GH_TOKEN: ${{ github.token }}
run: |
gh extension install actions/gh-actions-cache || true
gh actions-cache delete "build-web-cache" --confirm || true
deploy:
environment:
name: github-pages
url: ${{ steps.deployment.outputs.page_url }}
name: 📃 Deploy to GitHub Pages
runs-on: ubuntu-24.04
if: ${{ github.ref == 'refs/heads/master' && github.event.repository.fork == false }}
needs: build
steps:
- name: 🌍 Deploy
id: deployment
uses: actions/deploy-pages@v4

View File

@@ -63,7 +63,7 @@ jobs:
token: ${{ secrets.RELEASE_TOKEN }}
release-upload-artifacts:
runs-on: ubuntu-24.04
runs-on: ubuntu-latest
name: Release Upload Artifacts
steps:
@@ -117,7 +117,6 @@ jobs:
run: |
mv "Windows Portable x86_64.zip" imhex-${{ env.IMHEX_VERSION }}-Windows-Portable-x86_64.zip
mv "Windows Portable NoGPU x86_64.zip" imhex-${{ env.IMHEX_VERSION }}-Windows-Portable-NoGPU-x86_64.zip
mv "ImHex Web.zip" imhex-${{ env.IMHEX_VERSION }}-web.zip
- name: ⬆️ Upload everything to release
uses: softprops/action-gh-release@4634c16e79c963813287e889244c50009e7f0981

View File

@@ -6,7 +6,7 @@ on:
jobs:
close-issues:
runs-on: ubuntu-24.04
runs-on: ubuntu-latest
permissions:
issues: write
pull-requests: write

View File

@@ -6,7 +6,6 @@ on:
- 'master'
- 'releases/**'
- 'tests/**'
- 'feature/**'
pull_request:
branches:
- 'master'

5
.gitmodules vendored
View File

@@ -43,7 +43,4 @@
[submodule "lib/third_party/HashLibPlus"]
path = lib/third_party/HashLibPlus
url = https://github.com/WerWolv/HashLibPlus
[submodule "lib/external/disassembler"]
path = lib/external/disassembler
url = https://github.com/WerWolv/Disassembler
url = https://github.com/WerWolv/HashLibPlus

View File

@@ -81,6 +81,7 @@ if (IMHEX_ENABLE_UNIT_TESTS)
endif ()
# Configure more resources that will be added to the install package
generatePDBs()
generateSDKDirectory()
# Handle package generation

View File

@@ -27,11 +27,6 @@ chmod +x imhex-*.AppImage
./imhex-*.AppImage
```
If you're experiencing glib / libgtk assertion failures, you might need to setup your `XDG_DATA_DIRS` env var correctly. In this case, run the following command before executing the AppImage. (See issue [ImHex/#2038](https://github.com/WerWolv/ImHex/issues/2038))
```bash
export XDG_DATA_DIRS="/usr/local/share:/usr/share"
```
#### Flatpak
To install the Flatpak, make sure you have the Flathub repository added to your system. Then simply run the following command:

View File

@@ -38,8 +38,8 @@ If you like my work, please consider supporting me on GitHub Sponsors, Patreon o
</p>
## Screenshots
![Hex editor, patterns and data information](https://github.com/user-attachments/assets/902a7c4c-410d-490f-999e-14c856fec027)
![Bookmarks, data information, find view and data processor](https://github.com/user-attachments/assets/58eefa1f-31c9-4bb8-a1c1-8cdd8ddbd29f)
![Hex editor, patterns and data information](https://github.com/WerWolv/ImHex/assets/10835354/4f358238-2d27-41aa-9015-a2c6cc3708cf)
![Bookmarks, disassembler and data processor](https://github.com/WerWolv/ImHex/assets/10835354/183bc2cc-2439-4ded-b4c5-b140e19fc92f)
<details>
<summary><strong>More Screenshots</strong></summary>
@@ -328,12 +328,12 @@ To use ImHex, the following minimal system requirements need to be met.
- RHEL/AlmaLinux
- Arch Linux
- Basically any other distro will work as well when compiling ImHex from sources.
- **CPU**: Officially supported are x86_64 and ARM64, though any Little Endian 64 bit CPU should work.
- **CPU**: x86_64 (64 Bit)
- **GPU**: OpenGL 3.0 or higher
- Integrated Intel HD iGPUs are supported, however certain drivers are known to cause various graphical artifacts, especially on Windows. Use at your own risk.
- In case you don't have a GPU available, there are software rendered releases available for Windows and macOS
- **RAM**: ~150MiB, more is required for more complex analysis
- **Storage**: 150MiB
- **RAM**: 256MB, more may be required for more complicated analysis
- **Storage**: 150MB
## Installing
@@ -342,10 +342,8 @@ Information on how to install ImHex can be found in the [Install](/INSTALL.md) g
## Compiling
To compile ImHex on any platform, GCC (or Clang) is required with a version that supports C++23 or higher.
Windows and Linux releases are being built using latest available GCC.
MacOS releases are being built using latest available LLVM Clang.
Important to note is, the MSVC and AppleClang compilers are both **NOT** supported since they're both generally severely outdated and lack features GCC and LLVM Clang have.
On macOS, Clang is also required to compile some ObjC code.
All releases are being built using latest available GCC.
> [!NOTE]
> Many dependencies are bundled into the repository using submodules so make sure to clone it using the `--recurse-submodules` option.

View File

@@ -1 +1 @@
1.37.0.WIP
1.36.2

View File

@@ -1,17 +1,3 @@
# Some libraries we use set the BUILD_SHARED_LIBS variable to ON, which causes CMake to
# display a warning about options being set using set() instead of option().
# Explicitly set the policy to NEW to suppress the warning.
set(CMAKE_POLICY_DEFAULT_CMP0077 NEW)
set(CMAKE_POLICY_DEFAULT_CMP0063 NEW)
if (POLICY CMP0177)
set(CMAKE_POLICY_DEFAULT_CMP0177 OLD)
cmake_policy(SET CMP0177 OLD)
endif()
set(CMAKE_WARN_DEPRECATED OFF CACHE BOOL "Disable deprecated warnings" FORCE)
include(FetchContent)
if(IMHEX_STRIP_RELEASE)
@@ -240,7 +226,7 @@ macro(createPackage)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/LICENSE DESTINATION ${CMAKE_INSTALL_PREFIX}/share/licenses/imhex)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/dist/imhex.desktop DESTINATION ${CMAKE_INSTALL_PREFIX}/share/applications)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/dist/imhex.mime.xml DESTINATION ${CMAKE_INSTALL_PREFIX}/share/mime/packages RENAME imhex.xml)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/resources/icon.svg DESTINATION ${CMAKE_INSTALL_PREFIX}/share/pixmaps RENAME imhex.svg)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/resources/icon.png DESTINATION ${CMAKE_INSTALL_PREFIX}/share/pixmaps RENAME imhex.png)
downloadImHexPatternsFiles("./share/imhex")
# install AppStream file
@@ -384,6 +370,15 @@ macro(configureCMake)
message(WARNING "LTO is not supported: ${output_error}")
endif ()
endif ()
# Some libraries we use set the BUILD_SHARED_LIBS variable to ON, which causes CMake to
# display a warning about options being set using set() instead of option().
# Explicitly set the policy to NEW to suppress the warning.
set(CMAKE_POLICY_DEFAULT_CMP0077 NEW)
set(CMAKE_POLICY_DEFAULT_CMP0063 NEW)
set(CMAKE_WARN_DEPRECATED OFF CACHE BOOL "Disable deprecated warnings" FORCE)
endmacro()
function(configureProject)
@@ -654,7 +649,6 @@ macro(addBundledLibraries)
set(FPHSA_NAME_MISMATCHED ON CACHE BOOL "")
if(NOT USE_SYSTEM_FMT)
set(FMT_INSTALL OFF CACHE BOOL "Disable install targets for libfmt" FORCE)
add_subdirectory(${THIRD_PARTY_LIBS_FOLDER}/fmt EXCLUDE_FROM_ALL)
set(FMT_LIBRARIES fmt::fmt-header-only)
else()
@@ -734,7 +728,6 @@ macro(addBundledLibraries)
endif()
add_subdirectory(${EXTERNAL_LIBS_FOLDER}/pattern_language EXCLUDE_FROM_ALL)
add_subdirectory(${EXTERNAL_LIBS_FOLDER}/disassembler EXCLUDE_FROM_ALL)
if (LIBPL_SHARED_LIBRARY)
install(
@@ -791,6 +784,59 @@ function(enableUnityBuild TARGET)
endif ()
endfunction()
function(generatePDBs)
if (NOT IMHEX_GENERATE_PDBS)
return()
endif ()
if (NOT WIN32 OR CMAKE_BUILD_TYPE STREQUAL "Debug")
return()
endif ()
include(FetchContent)
FetchContent_Declare(
cv2pdb
URL "https://github.com/rainers/cv2pdb/releases/download/v0.52/cv2pdb-0.52.zip"
DOWNLOAD_EXTRACT_TIMESTAMP ON
)
FetchContent_Populate(cv2pdb)
set(PDBS_TO_GENERATE main main-forwarder libimhex ${PLUGINS})
foreach (PDB ${PDBS_TO_GENERATE})
if (PDB STREQUAL "main")
set(GENERATED_PDB imhex)
elseif (PDB STREQUAL "main-forwarder")
set(GENERATED_PDB imhex-gui)
elseif (PDB STREQUAL "libimhex")
set(GENERATED_PDB libimhex)
else ()
set(GENERATED_PDB plugins/${PDB})
endif ()
if (IMHEX_REPLACE_DWARF_WITH_PDB)
set(PDB_OUTPUT_PATH ${CMAKE_BINARY_DIR}/${GENERATED_PDB})
else ()
set(PDB_OUTPUT_PATH)
endif()
add_custom_target(${PDB}_pdb DEPENDS ${CMAKE_BINARY_DIR}/${GENERATED_PDB}.pdb)
add_custom_command(OUTPUT ${CMAKE_BINARY_DIR}/${GENERATED_PDB}.pdb
WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
COMMAND
(
${CMAKE_COMMAND} -E remove -f ${CMAKE_BINARY_DIR}/${GENERATED_PDB}.pdb &&
${cv2pdb_SOURCE_DIR}/cv2pdb64.exe $<TARGET_FILE:${PDB}> ${PDB_OUTPUT_PATH} &&
${CMAKE_COMMAND} -E remove -f ${CMAKE_BINARY_DIR}/${GENERATED_PDB}
) || (exit 0)
COMMAND_EXPAND_LISTS)
install(FILES ${CMAKE_BINARY_DIR}/${GENERATED_PDB}.pdb DESTINATION ".")
add_dependencies(imhex_all ${PDB}_pdb)
endforeach ()
endfunction()
function(generateSDKDirectory)
if (WIN32)
set(SDK_PATH "./sdk")
@@ -819,12 +865,6 @@ function(generateSDKDirectory)
install(FILES ${CMAKE_SOURCE_DIR}/cmake/build_helpers.cmake DESTINATION "${SDK_PATH}/cmake")
install(DIRECTORY ${CMAKE_SOURCE_DIR}/cmake/sdk/ DESTINATION "${SDK_PATH}")
install(TARGETS libimhex ARCHIVE DESTINATION "${SDK_PATH}/lib")
install(DIRECTORY ${CMAKE_SOURCE_DIR}/plugins/ui DESTINATION "${SDK_PATH}/lib" PATTERN "**/source/*" EXCLUDE)
install(TARGETS ui ARCHIVE DESTINATION "${SDK_PATH}/lib")
install(DIRECTORY ${CMAKE_SOURCE_DIR}/plugins/fonts DESTINATION "${SDK_PATH}/lib" PATTERN "**/source/*" EXCLUDE)
install(TARGETS fonts ARCHIVE DESTINATION "${SDK_PATH}/lib")
endfunction()
function(addIncludesFromLibrary target library)

View File

@@ -11,23 +11,32 @@ AppDir:
exec_args: $@
apt:
arch:
- "{{ARCHITECTURE_PACKAGE}}"
- amd64
allow_unauthenticated: true
sources:
- sourceline: 'deb [arch=amd64] http://us.archive.ubuntu.com/ubuntu/ oracular main restricted universe multiverse'
- sourceline: 'deb [arch=arm64] http://ports.ubuntu.com/ubuntu-ports/ oracular main restricted universe multiverse'
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ oracular main restricted
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ oracular-updates main restricted
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ oracular universe
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ oracular-updates universe
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ oracular multiverse
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ oracular-updates multiverse
- sourceline: deb http://us.archive.ubuntu.com/ubuntu/ oracular-backports main restricted
universe multiverse
- sourceline: deb http://security.ubuntu.com/ubuntu oracular-security main restricted
- sourceline: deb http://security.ubuntu.com/ubuntu oracular-security universe
- sourceline: deb http://security.ubuntu.com/ubuntu oracular-security multiverse
include:
- librsvg2-common
- libbz2-1.0
- libcap2
- libdbus-1-3
- libfontconfig1
- libgpg-error0
- liblzma5
- libnss-mdns
- libpcre3
- libselinux1
- libtinfo6
- libbz2-1.0:amd64
- libcap2:amd64
- libdbus-1-3:amd64
- libfontconfig1:amd64
- libgpg-error0:amd64
- liblzma5:amd64
- libnss-mdns:amd64
- libpcre3:amd64
- libselinux1:amd64
- libtinfo6:amd64
files:
include:
- /lib/x86_64-linux-gnu/libLLVM-13.so.1
@@ -124,6 +133,6 @@ AppDir:
- usr/share/doc/*/NEWS.*
- usr/share/doc/*/TODO.*
AppImage:
arch: "{{ARCHITECTURE_APPIMAGE_BUILDER}}"
update-information: gh-releases-zsync|WerWolv|ImHex|latest|imhex-*-{{ARCHITECTURE_FILE_NAME}}.AppImage.zsync
file_name: imhex-{{VERSION}}-{{ARCHITECTURE_FILE_NAME}}.AppImage
arch: x86_64
update-information: gh-releases-zsync|WerWolv|ImHex|latest|imhex-*-x86_64.AppImage.zsync
file_name: imhex-{{VERSION}}-x86_64.AppImage

View File

@@ -30,14 +30,8 @@ ARG LTO=ON
ARG BUILD_TYPE=RelWithDebInfo
ARG GIT_COMMIT_HASH
ARG GIT_BRANCH
ARG ARCHITECTURE_PACKAGE
ARG ARCHITECTURE_FILE_NAME
ARG ARCHITECTURE_APPIMAGE_BUILDER
WORKDIR /build
# Ubuntu sh doesnt support string substitution
SHELL ["bash", "-c"]
SHELL ["bash", "-c"] # Ubuntu sh doesnt support string substitution
RUN <<EOF
# Prepare ImHex build
set -xe
@@ -79,10 +73,7 @@ pip3 install git+https://github.com/AppImageCrafters/appimage-builder@f38699e
# Package ImHex as AppImage
export VERSION=$(cat /imhex/VERSION)
export ARCHITECTURE_PACKAGE=${ARCHITECTURE_PACKAGE}
export ARCHITECTURE_FILE_NAME=${ARCHITECTURE_FILE_NAME}
export ARCHITECTURE_APPIMAGE_BUILDER=${ARCHITECTURE_APPIMAGE_BUILDER}
appimage-builder --recipe /imhex/dist/AppImage/AppImageBuilder.yml
appimage-builder --recipe /imhex/dist/AppImageBuilder.yml
EOF
FROM scratch

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@@ -1,6 +1,6 @@
#!/usr/bin/env sh
pacman -S --needed --noconfirm pactoys unzip
pacman -S --needed --noconfirm pactoys
pacboy -S --needed --noconfirm \
gcc:p \
lld:p \

6
dist/imhex.desktop vendored
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@@ -1,5 +1,4 @@
[Desktop Entry]
Version=1.0
Name=ImHex
Comment=ImHex Hex Editor
GenericName=Hex Editor
@@ -11,8 +10,3 @@ Categories=Development;IDE;
StartupWMClass=imhex
Keywords=static-analysis;reverse-engineering;disassembler;disassembly;hacking;forensics;hex-editor;cybersecurity;security;binary-analysis;
MimeType=application/vnd.imhex.proj;
Actions=NewFile;
[Desktop Action NewFile]
Exec=imhex --new
Name=Create New File

View File

@@ -1,5 +1,5 @@
# This base image is also known as "crosscompile". See arm64.crosscompile.Dockerfile
FROM ghcr.io/itrooz/macos-crosscompile:clang19-nosdk as build
FROM ghcr.io/itrooz/macos-crosscompile:clang17-nosdk as build
ENV MACOSX_DEPLOYMENT_TARGET 13.0

View File

@@ -1,4 +1,4 @@
# This image is provided for reference, but a (probably more up to date) image should be available at https://github.com/iTrooz/macos-crosscompile
# This image is is provided for reference, but a (probably more up to date) image should be available at https://github.com/iTrooz/macos-crosscompile
FROM ubuntu:22.04
ENV PATH $PATH:/osxcross/target/bin

4
dist/rpm/imhex.spec vendored
View File

@@ -123,11 +123,9 @@ cp -a lib/third_party/xdgpp/LICENSE %{buildroot
%doc README.md
%{_bindir}/imhex
%{_bindir}/imhex-updater
%{_datadir}/pixmaps/%{name}.svg
%{_datadir}/pixmaps/%{name}.png
%{_datadir}/applications/%{name}.desktop
%{_datadir}/mime/packages/%{name}.xml
%{_libdir}/libimhex.so*
%{_libdir}/%{name}/
%{_libdir}/*.hexpluglib
/usr/lib/debug/%{_libdir}/*.debug
%{_metainfodir}/net.werwolv.%{name}.metainfo.xml

11
dist/web/Dockerfile vendored
View File

@@ -1,4 +1,4 @@
FROM emscripten/emsdk:3.1.51 AS build
FROM emscripten/emsdk:3.1.51 as build
# Used to invalidate layer cache but not mount cache
# See https://github.com/moby/moby/issues/41715#issuecomment-733976493
@@ -27,7 +27,7 @@ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pthread")
' >> /emsdk/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake
EOF
ENV VCPKG_DEFAULT_BINARY_CACHE=/cache/vcpkg
ENV VCPKG_DEFAULT_BINARY_CACHE /cache/vcpkg
RUN --mount=type=cache,target=/cache <<EOF
# Install dependencies with vcpkg
set -xe
@@ -45,7 +45,7 @@ EOF
# Build ImHex
ARG JOBS=4
ENV CCACHE_DIR=/cache/ccache
ENV CCACHE_DIR /cache/ccache
RUN mkdir /build
WORKDIR /build
@@ -67,7 +67,6 @@ cmake /imhex
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_TOOLCHAIN_FILE=/vcpkg/scripts/buildsystems/vcpkg.cmake \
-DVCPKG_CHAINLOAD_TOOLCHAIN_FILE=/emsdk/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake \
-DLIBROMFS_COMPRESS_RESOURCES=OFF \
-DCMAKE_BUILD_TYPE=Release
ninja -j $JOBS
@@ -80,7 +79,7 @@ EOF
# See https://stackoverflow.com/questions/41701849/cannot-modify-accept-encoding-with-fetch https://github.com/AnthumChris/fetch-progress-indicators/issues/13
RUN du -b /build/imhex.wasm | cut -f1 > imhex.wasm.size
FROM scratch AS raw
FROM scratch as raw
COPY --from=build [ \
# ImHex \
"/build/imhex.wasm", \
@@ -94,7 +93,7 @@ COPY --from=build [ \
"/build/wasm-config.js", \
"/build/enable-threads.js", \
"/build/favicon.ico", \
"/build/icon.svg", \
"/build/icon.png", \
"/build/manifest.json", \
"/build/robots.txt", \
"/build/sitemap.xml", \

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BIN
dist/web/source/icon.png vendored Normal file

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@@ -1,11 +0,0 @@
<svg xmlns="http://www.w3.org/2000/svg" width="64" height="64" version="1">
<rect style="opacity:0.2" width="55" height="10" x="5" y="-60" rx="1.41" transform="rotate(90)"/>
<rect style="fill:#2b50a1" width="55" height="10" x="4" y="-60" rx="1.41" transform="rotate(90)"/>
<rect style="fill:#2b50a1" width="55" height="10" x="4" y="-14" rx="1.41" transform="rotate(90)"/>
<rect style="fill:#2b50a1" width="55" height="10" x="4" y="-33" rx="1.41" transform="rotate(90)"/>
<path style="opacity:0.2" d="M 5.3808594,5 C 4.6158118,5 4,5.6158118 4,6.3808594 V 13.619141 C 4,14.384188 4.6158118,15 5.3808594,15 H 31.619141 C 32.384188,15 33,14.384188 33,13.619141 V 6.3808594 C 33,5.6158118 32.384188,5 31.619141,5 Z M 40.400391,5 C 39.624791,5 39,5.6247906 39,6.4003906 V 13.599609 C 39,14.375209 39.624791,15 40.400391,15 H 58.599609 C 59.375209,15 60,14.375209 60,13.599609 V 6.4003906 C 60,5.6247906 59.375209,5 58.599609,5 Z M 5.3808594,50 C 4.6158118,50 4,50.615812 4,51.380859 v 7.238282 C 4,59.384188 4.6158118,60 5.3808594,60 H 31.619141 C 32.384188,60 33,59.384188 33,58.619141 V 51.380859 C 33,50.615812 32.384188,50 31.619141,50 Z"/>
<rect style="fill:#3a6be0" width="29" height="10" x="4" y="4" rx="1.381"/>
<rect style="fill:#3a6be0" width="21" height="10" x="39" y="4" rx="1.4"/>
<rect style="fill:#3a6be0" width="29" height="10" x="4" y="49" rx="1.381"/>
<path style="fill:#ffffff;opacity:0.1" d="M 5.3808594 4 C 4.6158118 4 4 4.6158118 4 5.3808594 L 4 6.3808594 C 4 5.6158118 4.6158118 5 5.3808594 5 L 31.619141 5 C 32.384188 5 33 5.6158118 33 6.3808594 L 33 5.3808594 C 33 4.6158118 32.384188 4 31.619141 4 L 5.3808594 4 z M 40.400391 4 C 39.624791 4 39 4.6247906 39 5.4003906 L 39 6.4003906 C 39 5.6247906 39.624791 5 40.400391 5 L 58.599609 5 C 59.375209 5 60 5.6247906 60 6.4003906 L 60 5.4003906 C 60 4.6247906 59.375209 4 58.599609 4 L 40.400391 4 z M 5.3808594 49 C 4.6158118 49 4 49.615812 4 50.380859 L 4 51.380859 C 4 50.615812 4.6158118 50 5.3808594 50 L 31.619141 50 C 32.384188 50 33 50.615812 33 51.380859 L 33 50.380859 C 33 49.615812 32.384188 49 31.619141 49 L 5.3808594 49 z"/>
</svg>

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View File

@@ -11,7 +11,7 @@
<meta name="title" content="ImHex">
<meta name="description" content="Free and extremely powerful Online Hex Editor for your Web Browser. ImHex is a free and open source Hex Editor for Reverse Engineers and Developers and Data Analysts.">
<link rel="icon" type="image/x-icon" href="favicon.ico">
<link rel="apple-touch-icon" href="icon.svg">
<link rel="apple-touch-icon" href="icon.png">
<!-- Open Graph / Facebook -->
<meta property="og:type" content="website">
@@ -38,7 +38,7 @@
"founder": "WerWolv",
"slogan": "A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.",
"url": "https://imhex.werwolv.net",
"logo": "https://imhex.werwolv.net/assets/logos/logo.svg"
"logo": "https://imhex.werwolv.net/assets/logos/logo.png"
}
</script>

View File

@@ -10,8 +10,8 @@
],
"icons": [
{
"src": "icon.svg",
"type": "image/svg",
"src": "icon.png",
"type": "image/png",
"sizes": "640x640"
}
],

View File

@@ -50,7 +50,6 @@ set(LIBIMHEX_SOURCES
source/ui/view.cpp
source/ui/popup.cpp
source/ui/toast.cpp
source/ui/banner.cpp
source/subcommands/subcommands.cpp
)
@@ -135,14 +134,13 @@ if (NOT IMHEX_EXTERNAL_PLUGIN_BUILD)
if (WIN32)
set_target_properties(libimhex PROPERTIES WINDOWS_EXPORT_ALL_SYMBOLS TRUE)
target_link_options(libimhex PRIVATE -Wl,--export-all-symbols)
target_link_libraries(libimhex PRIVATE Netapi32.lib)
elseif (APPLE)
find_library(FOUNDATION NAMES Foundation)
target_link_libraries(libimhex PUBLIC ${FOUNDATION})
endif ()
target_link_libraries(libimhex PRIVATE microtar libwolv ${NFD_LIBRARIES} magic dl)
target_link_libraries(libimhex PUBLIC libpl ${IMGUI_LIBRARIES} ${JTHREAD_LIBRARIES})
target_link_libraries(libimhex PRIVATE microtar libwolv ${NFD_LIBRARIES} magic dl ${JTHREAD_LIBRARIES})
target_link_libraries(libimhex PUBLIC libpl ${IMGUI_LIBRARIES})
precompileHeaders(libimhex "${CMAKE_CURRENT_SOURCE_DIR}/include")
endif()

View File

@@ -20,7 +20,6 @@ using ImGuiDataType = int;
using ImGuiInputTextFlags = int;
struct ImColor;
enum ImGuiCustomCol : int;
typedef int ImGuiColorEditFlags;
namespace hex {
@@ -44,6 +43,7 @@ namespace hex {
plugins when needed.
*/
namespace ContentRegistry {
/* Settings Registry. Allows adding of new entries into the ImHex preferences window. */
namespace Settings {
@@ -177,7 +177,7 @@ namespace hex {
class SliderDataSize : public Widget {
public:
SliderDataSize(u64 defaultValue, u64 min, u64 max, u64 stepSize) : m_value(defaultValue), m_min(min), m_max(max), m_stepSize(stepSize) { }
SliderDataSize(u64 defaultValue, u64 min, u64 max) : m_value(defaultValue), m_min(min), m_max(max) { }
bool draw(const std::string &name) override;
void load(const nlohmann::json &data) override;
@@ -188,12 +188,11 @@ namespace hex {
protected:
u64 m_value;
u64 m_min, m_max;
u64 m_stepSize;
};
class ColorPicker : public Widget {
public:
explicit ColorPicker(ImColor defaultColor, ImGuiColorEditFlags flags = 0);
explicit ColorPicker(ImColor defaultColor);
bool draw(const std::string &name) override;
@@ -203,14 +202,12 @@ namespace hex {
[[nodiscard]] ImColor getColor() const;
protected:
std::array<float, 4> m_value = {}, m_defaultValue = {};
ImGuiColorEditFlags m_flags;
std::array<float, 4> m_value{};
};
class DropDown : public Widget {
public:
explicit DropDown(const std::vector<std::string> &items, const std::vector<nlohmann::json> &settingsValues, const nlohmann::json &defaultItem) : m_items(items.begin(), items.end()), m_settingsValues(settingsValues), m_defaultItem(defaultItem) { }
explicit DropDown(const std::vector<UnlocalizedString> &items, const std::vector<nlohmann::json> &settingsValues, const nlohmann::json &defaultItem) : m_items(items), m_settingsValues(settingsValues), m_defaultItem(defaultItem) { }
explicit DropDown(const std::vector<std::string> &items, const std::vector<nlohmann::json> &settingsValues, const nlohmann::json &defaultItem) : m_items(items), m_settingsValues(settingsValues), m_defaultItem(defaultItem) { }
bool draw(const std::string &name) override;
@@ -221,7 +218,7 @@ namespace hex {
const nlohmann::json& getValue() const;
protected:
std::vector<UnlocalizedString> m_items;
std::vector<std::string> m_items;
std::vector<nlohmann::json> m_settingsValues;
nlohmann::json m_defaultItem;
@@ -626,7 +623,8 @@ namespace hex {
/* Data Inspector Registry. Allows adding of new types to the data inspector */
namespace DataInspector {
enum class NumberDisplayStyle : u8 {
enum class NumberDisplayStyle
{
Decimal,
Hexadecimal,
Octal
@@ -680,13 +678,6 @@ namespace hex {
std::optional<impl::EditingFunction> editingFunction = std::nullopt
);
/**
* @brief Allows adding new menu items to data inspector row context menus. Call this function inside the
* draw function of the data inspector row definition.
* @param function Callback that will draw menu items
*/
void drawMenuItems(const std::function<void()> &function);
}
/* Data Processor Node Registry. Allows adding new processor nodes to be used in the data processor */
@@ -1017,7 +1008,7 @@ namespace hex {
namespace impl {
using Callback = std::function<std::string(prv::Provider *provider, u64 address, size_t size, bool preview)>;
using Callback = std::function<std::string(prv::Provider *provider, u64 address, size_t size)>;
struct ExportMenuEntry {
UnlocalizedString unlocalizedName;
Callback callback;
@@ -1025,7 +1016,7 @@ namespace hex {
struct FindOccurrence {
Region region;
enum class DecodeType { ASCII, UTF8, Binary, UTF16, Unsigned, Signed, Float, Double } decodeType;
enum class DecodeType { ASCII, Binary, UTF16, Unsigned, Signed, Float, Double } decodeType;
std::endian endian = std::endian::native;
bool selected;
};
@@ -1363,7 +1354,6 @@ namespace hex {
}
/* Data Information Registry. Allows adding new analyzers to the data information view */
namespace DataInformation {
class InformationSection {
@@ -1430,54 +1420,6 @@ namespace hex {
}
/* Disassembler Registry. Allows adding new disassembler architectures */
namespace Disassembler {
struct Instruction {
u64 address;
u64 offset;
size_t size;
std::string bytes;
std::string mnemonic;
std::string operators;
};
class Architecture {
public:
explicit Architecture(std::string name) : m_name(std::move(name)) {}
virtual ~Architecture() = default;
virtual bool start() = 0;
virtual void end() = 0;
virtual std::optional<Instruction> disassemble(u64 imageBaseAddress, u64 instructionLoadAddress, u64 instructionDataAddress, std::span<const u8> code) = 0;
virtual void drawSettings() = 0;
[[nodiscard]] const std::string& getName() const { return m_name; }
private:
std::string m_name;
};
namespace impl {
using CreatorFunction = std::function<std::unique_ptr<Architecture>()>;
void addArchitectureCreator(CreatorFunction function);
const std::map<std::string, CreatorFunction>& getArchitectures();
}
template<std::derived_from<Architecture> T>
void add(auto && ...args) {
impl::addArchitectureCreator([...args = std::move(args)] {
return std::make_unique<T>(args...);
});
}
}
}
}

View File

@@ -11,6 +11,7 @@
#include <hex/api/imhex_api.hpp>
#include <hex/helpers/logger.hpp>
#include <hex/helpers/patches.hpp>
#include <wolv/types/type_name.hpp>
@@ -31,6 +32,15 @@
#define EVENT_DEF_NO_LOG(event_name, ...) EVENT_DEF_IMPL(event_name, #event_name, false, __VA_ARGS__)
/* Forward declarations */
struct GLFWwindow;
namespace hex {
class Achievement;
class View;
}
namespace pl::ptrn { class Pattern; }
namespace hex {
namespace impl {
@@ -90,8 +100,7 @@ namespace hex {
/**
* @brief The EventManager allows subscribing to and posting events to different parts of the program.
* To create a new event, use the EVENT_DEF macro. This will create a new event type with the given name and parameters.
* Events should be created in an `events_*.hpp` category file under the `events` folder, and never directly here.
* To create a new event, use the EVENT_DEF macro. This will create a new event type with the given name and parameters
*/
class EventManager {
public:
@@ -191,4 +200,123 @@ namespace hex {
static void unsubscribe(void *token, impl::EventId id);
};
/* Default Events */
/**
* @brief Called when Imhex finished startup, and will enter the main window rendering loop
*/
EVENT_DEF(EventImHexStartupFinished);
EVENT_DEF(EventFileLoaded, std::fs::path);
EVENT_DEF(EventDataChanged, prv::Provider *);
EVENT_DEF(EventHighlightingChanged);
EVENT_DEF(EventWindowClosing, GLFWwindow *);
EVENT_DEF(EventRegionSelected, ImHexApi::HexEditor::ProviderRegion);
EVENT_DEF(EventAbnormalTermination, int);
EVENT_DEF(EventThemeChanged);
EVENT_DEF(EventOSThemeChanged);
EVENT_DEF(EventDPIChanged, float, float);
EVENT_DEF(EventWindowFocused, bool);
EVENT_DEF(EventImHexUpdated, SemanticVersion, SemanticVersion);
/**
* @brief Called when the provider is created.
* This event is responsible for (optionally) initializing the provider and calling EventProviderOpened
* (although the event can also be called manually without problem)
*/
EVENT_DEF(EventProviderCreated, prv::Provider *);
EVENT_DEF(EventProviderChanged, prv::Provider *, prv::Provider *);
/**
* @brief Called as a continuation of EventProviderCreated
* this event is normally called immediately after EventProviderCreated successfully initialized the provider.
* If no initialization (Provider::skipLoadInterface() has been set), this event should be called manually
* If skipLoadInterface failed, this event is not called
*
* @note this is not related to Provider::open()
*/
EVENT_DEF(EventProviderOpened, prv::Provider *);
EVENT_DEF(EventProviderClosing, prv::Provider *, bool *);
EVENT_DEF(EventProviderClosed, prv::Provider *);
EVENT_DEF(EventProviderDeleted, prv::Provider *);
EVENT_DEF(EventProviderSaved, prv::Provider *);
EVENT_DEF(EventWindowInitialized);
EVENT_DEF(EventWindowDeinitializing, GLFWwindow *);
EVENT_DEF(EventBookmarkCreated, ImHexApi::Bookmarks::Entry&);
/**
* @brief Called upon creation of an IPS patch.
* As for now, the event only serves a purpose for the achievement unlock.
*/
EVENT_DEF(EventPatchCreated, const u8*, u64, const PatchKind);
EVENT_DEF(EventPatternEvaluating);
EVENT_DEF(EventPatternExecuted, const std::string&);
EVENT_DEF(EventPatternEditorChanged, const std::string&);
EVENT_DEF(EventStoreContentDownloaded, const std::fs::path&);
EVENT_DEF(EventStoreContentRemoved, const std::fs::path&);
EVENT_DEF(EventImHexClosing);
EVENT_DEF(EventAchievementUnlocked, const Achievement&);
EVENT_DEF(EventSearchBoxClicked, u32);
EVENT_DEF(EventViewOpened, View*);
EVENT_DEF(EventFirstLaunch);
EVENT_DEF(EventFileDragged, bool);
EVENT_DEF(EventFileDropped, std::fs::path);
EVENT_DEF(EventProviderDataModified, prv::Provider *, u64, u64, const u8*);
EVENT_DEF(EventProviderDataInserted, prv::Provider *, u64, u64);
EVENT_DEF(EventProviderDataRemoved, prv::Provider *, u64, u64);
EVENT_DEF(EventProviderDirtied, prv::Provider *);
/**
* @brief Called when a project has been loaded
*/
EVENT_DEF(EventProjectOpened);
EVENT_DEF_NO_LOG(EventFrameBegin);
EVENT_DEF_NO_LOG(EventFrameEnd);
EVENT_DEF_NO_LOG(EventSetTaskBarIconState, u32, u32, u32);
EVENT_DEF_NO_LOG(EventImGuiElementRendered, ImGuiID, const std::array<float, 4>&);
EVENT_DEF(RequestAddInitTask, std::string, bool, std::function<bool()>);
EVENT_DEF(RequestAddExitTask, std::string, std::function<bool()>);
EVENT_DEF(RequestOpenWindow, std::string);
EVENT_DEF(RequestHexEditorSelectionChange, Region);
EVENT_DEF(RequestPatternEditorSelectionChange, u32, u32);
EVENT_DEF(RequestJumpToPattern, const pl::ptrn::Pattern*);
EVENT_DEF(RequestAddBookmark, Region, std::string, std::string, color_t, u64*);
EVENT_DEF(RequestRemoveBookmark, u64);
EVENT_DEF(RequestSetPatternLanguageCode, std::string);
EVENT_DEF(RequestRunPatternCode);
EVENT_DEF(RequestLoadPatternLanguageFile, std::fs::path);
EVENT_DEF(RequestSavePatternLanguageFile, std::fs::path);
EVENT_DEF(RequestUpdateWindowTitle);
EVENT_DEF(RequestCloseImHex, bool);
EVENT_DEF(RequestRestartImHex);
EVENT_DEF(RequestOpenFile, std::fs::path);
EVENT_DEF(RequestChangeTheme, std::string);
EVENT_DEF(RequestOpenPopup, std::string);
EVENT_DEF(RequestAddVirtualFile, std::fs::path, std::vector<u8>, Region);
/**
* @brief Creates a provider from it's unlocalized name, and add it to the provider list
*/
EVENT_DEF(RequestCreateProvider, std::string, bool, bool, hex::prv::Provider **);
EVENT_DEF(RequestInitThemeHandlers);
/**
* @brief Send an event to the main Imhex instance
*/
EVENT_DEF(SendMessageToMainInstance, const std::string, const std::vector<u8>&);
/**
* Move the data from all PerProvider instances from one provider to another.
* The 'from' provider should not have any per provider data after this, and should be immediately deleted
*/
EVENT_DEF(MovePerProviderData, prv::Provider *, prv::Provider *);
/**
* Called when ImHex managed to catch an error in a general try/catch to prevent/recover from a crash
*/
EVENT_DEF(EventCrashRecovered, const std::exception &);
}

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@@ -1,120 +0,0 @@
#pragma once
#include <hex/api/event_manager.hpp>
/* Forward declarations */
struct GLFWwindow;
namespace hex { class View; }
/* GUI events definitions */
namespace hex {
/**
* @brief Signals a newly opened window
*
* This event is sent when the window has just been opened and docked by the Window manager.
*
* FIXME: In the event that a newly created window is already docked, this will not be sent.
*
* FIXME: This is currently only used for the introduction tutorial.
* If the event's only purpose is this, maybe rename it?
*
* @param view the new view reference
*/
EVENT_DEF(EventViewOpened, View*);
/**
* @brief Signals a change in the DPI scale.
*
* This event is called once at startup to signal native scale definition (by passing the same value twice).
* On Windows OS, this event can also be posted if the window DPI has been changed.
*
* @param oldScale the old scale
* @param newScale the current scale that's now in use
*/
EVENT_DEF(EventDPIChanged, float, float);
/**
* @brief Signals the focus of the ImHex main window.
*
* This is directly tied as a GLFW window focus callback, and will be called accordingly when GLFW detects
* a change in focus.
*
* @param isFocused true if the window is focused
*/
EVENT_DEF(EventWindowFocused, bool);
/**
* @brief Signals a window being closed.
*
* Allows reactive clean up of running tasks, and prevents ImHex from closing
* by displaying an exit confirmation popup.
*
* @param window The window reference
*/
EVENT_DEF(EventWindowClosing, GLFWwindow*);
/**
* @brief Informs that the main window is initialized
*
* On Windows OS, it is used to initialize system theme, if ImHex's theme is following it.
*
* FIXME: Change event name to reflect Theme detection, if it's only used for that purpose?
*/
EVENT_DEF(EventWindowInitialized);
/**
* @brief Informs that the main window is deinitializing
*
* Allows for lifecycle cleanup before ImHex shutdown.
*
* @param window The window reference
*/
EVENT_DEF(EventWindowDeinitializing, GLFWwindow*);
/**
* @brief Signals a theme change in the host OS
*
* Allows ImHex to react to OS theme changes dynamically during execution.
*/
EVENT_DEF(EventOSThemeChanged);
}
/* silent (no-logging) GUI events definitions */
namespace hex {
/**
* @brief Signals the start of a new ImGui frame
*/
EVENT_DEF_NO_LOG(EventFrameBegin);
/**
* @brief Signals the end of an ImGui frame
*/
EVENT_DEF_NO_LOG(EventFrameEnd);
/**
* @brief Windows OS: Sets the taskbar icon state
*
* This event is used on Windows OS to display progress through the taskbar icon (the famous "green loading bar"
* in the taskbar).
*
* @param progressState the progress state (converted from the TaskProgressState enum)
* @param progressType the type of progress (converted from the TaskProgressType enum)
* @param percentage actual progress percentage (expected from 0 to 100)
*
* @see hex::ImHexApi::System::TaskProgressState
* @see hex::ImHexApi::System::TaskProgressType
*/
EVENT_DEF_NO_LOG(EventSetTaskBarIconState, u32, u32, u32);
/**
* @brief Informs of an ImGui element being rendered
*
* @param elementId the element's ID
* @param boundingBox the bounding box (composed of 4 floats)
*/
EVENT_DEF_NO_LOG(EventImGuiElementRendered, ImGuiID, const std::array<float, 4>&);
}

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@@ -1,158 +0,0 @@
#pragma once
#include <hex/api/event_manager.hpp>
#include <hex/helpers/patches.hpp>
/* Forward declarations */
namespace hex { class Achievement; }
/* Interaction events definitions */
namespace hex {
/**
* @brief Signals a file was loaded
*
* FIXME: this event is unused and should be scrapped.
*
* @param path the loaded file's path
*/
EVENT_DEF(EventFileLoaded, std::fs::path);
/**
* @brief Signals a change in the current data
*
* Enables provider reaction to data change, especially the data inspector.
*
* This is caused by the following:
* - an explicit provider reload, requested by the user (Ctrl+R)
* - any user action that results in the creation of an "undo" stack action (generally a data modification)
*
* @param provider the Provider subject to the data change
*/
EVENT_DEF(EventDataChanged, prv::Provider *);
/**
* @brief Signals a change in highlighting
*
* The event's only purpose is for the Hex editor to clear highlights when receiving this event.
*/
EVENT_DEF(EventHighlightingChanged);
/**
* @brief Informs of a provider region being selected
*
* This is very generally used to signal user actions that select a specific region within the provider.
* It is also used to pass on regions when the provider changes.
*
* @param providerRegion the provider-aware region being selected
*/
EVENT_DEF(EventRegionSelected, ImHexApi::HexEditor::ProviderRegion);
/**
* @brief Signals a theme change
*
* On Windows OS, this is used to reflect the theme color onto the window frame.
*/
EVENT_DEF(EventThemeChanged);
/**
* @brief Signals that a bookmark was created
*
* For now, this event's only purpose is to unlock an achievement.
*
* @param entry the new bookmark
*/
EVENT_DEF(EventBookmarkCreated, ImHexApi::Bookmarks::Entry&);
/**
* @brief Called upon creation of an IPS patch.
* As for now, the event only serves a purpose for the achievement unlock.
*
* @param data the pointer to the patch content's start
* @param size the patch data size
* @param kind the patch's kind
*/
EVENT_DEF(EventPatchCreated, const u8*, u64, const PatchKind);
/**
* @brief Signals the beginning of evaluation of the current pattern
*
* This allows resetting the drawer view for the pattern data while we wait for the execution completion.
*/
EVENT_DEF(EventPatternEvaluating);
/**
* @brief Signals the completion of the pattern evaluation
*
* This causes another reset in the drawer view, to refresh the table displayed to the user.
*
* @param code the execution's status code
*/
EVENT_DEF(EventPatternExecuted, const std::string&);
/**
* @brief Denotes when pattern editor has changed
*
* FIXME: this event is unused and should be scrapped.
*/
EVENT_DEF(EventPatternEditorChanged, const std::string&);
/**
* @brief Signals that a Content Store item was downloaded
*
* FIXME: this event is unused and should be scrapped.
*
* @param path the item's path on the filesystem
*/
EVENT_DEF(EventStoreContentDownloaded, const std::fs::path&);
/**
* @brief Signals the removal of a Content Store item
*
* Note: at the time of the event firing, the item has already been removed from the filesystem.
*
* FIXME: this event is unused and should be scrapped.
*
* @param path the item's old file path where it used to be in the filesystem
*/
EVENT_DEF(EventStoreContentRemoved, const std::fs::path&);
/**
* @brief Signals the unlocking of an achievement
*
* This is used by the achievement manager to refresh the achievement display, as well as store progress to
* the appropriate storage file.
*
* @param achievement the achievement that was unlocked
*/
EVENT_DEF(EventAchievementUnlocked, const Achievement&);
/**
* @brief Signals a click on the search box
*
* As there are different behaviours depending on the click (left or right) done by the user,
* this allows the consequences of said click to be registered in their own components.
*
* @param button the ImGuiMouseButton's value
*/
EVENT_DEF(EventSearchBoxClicked, u32);
/**
* @brief Updates on whether a file is being dragged into ImHex
*
* Allows ImGUi to display a file dragging information on screen when a file is being dragged.
*
* @param isFileDragged true if a file is being dragged
*/
EVENT_DEF(EventFileDragged, bool);
/**
* @brief Triggers loading when a file is dropped
*
* The event fires when a file is dropped into ImHex, which passes it to file handlers to load it.
*
* @param path the dropped file's path
*/
EVENT_DEF(EventFileDropped, std::fs::path);
}

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@@ -1,72 +0,0 @@
#pragma once
#include <hex/api/event_manager.hpp>
/* Lifecycle events definitions */
namespace hex {
/**
* @brief Called when Imhex finished startup, and will enter the main window rendering loop
*/
EVENT_DEF(EventImHexStartupFinished);
/**
* @brief Called when ImHex is closing, to trigger the last shutdown hooks
*
* This is the last event to fire before complete graceful shutdown.
*/
EVENT_DEF(EventImHexClosing);
/**
* @brief Signals that it's ImHex first launch ever
*
* This event allows for the launch of the ImHex tutorial (also called Out of Box experience).
*/
EVENT_DEF(EventFirstLaunch);
/**
* FIXME: this event is unused and should be scrapped.
*/
EVENT_DEF(EventAnySettingChanged);
/**
* @brief Ensures correct plugin cleanup on crash
*
* This event is fired when catching an unexpected error that cannot be recovered and
* which forces Imhex to close immediately.
*
* Subscribing to this event ensures that the plugin can correctly clean up any mission-critical tasks
* before forceful shutdown.
*
* @param signal the POSIX signal code
*/
EVENT_DEF(EventAbnormalTermination, int);
/**
* @brief Informs of the ImHex versions (and difference, if any)
*
* Called on every startup to inform subscribers of the two versions picked up:
* - the version of the previous launch, gathered from the settings file
* - the current version, gathered directly from C++ code
*
* In most cases, and unless ImHex was updated, the two parameters will be the same.
*
* FIXME: Maybe rename the event to signal a startup information, instead of the misleading
* title that the event could be fired when ImHex detects that it was updated since last launch?
*
* @param previousLaunchVersion ImHex's version during the previous launch
* @param currentVersion ImHex's current version for this startup
*/
EVENT_DEF(EventImHexUpdated, SemanticVersion, SemanticVersion);
/**
* @brief Called when ImHex managed to catch an error in a general try/catch to prevent/recover from a crash
*/
EVENT_DEF(EventCrashRecovered, const std::exception &);
/**
* @brief Called when a project has been loaded
*/
EVENT_DEF(EventProjectOpened);
}

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@@ -1,113 +0,0 @@
#pragma once
#include <hex.hpp>
#include <hex/api/event_manager.hpp>
/* Provider events definitions */
namespace hex {
/**
* @brief Called when the provider is created.
* This event is responsible for (optionally) initializing the provider and calling EventProviderOpened
* (although the event can also be called manually without problem)
*/
EVENT_DEF(EventProviderCreated, prv::Provider *);
/**
* @brief Called as a continuation of EventProviderCreated
* this event is normally called immediately after EventProviderCreated successfully initialized the provider.
* If no initialization (Provider::skipLoadInterface() has been set), this event should be called manually
* If skipLoadInterface failed, this event is not called
*
* @note this is not related to Provider::open()
*/
EVENT_DEF(EventProviderOpened, prv::Provider *);
/**
* @brief Signals a change in provider (in-place)
*
* Note: if the provider was deleted, the new ("current") provider will be `nullptr`
*
* @param oldProvider the old provider
* @param currentProvider the current provider
*/
EVENT_DEF(EventProviderChanged, prv::Provider *, prv::Provider *);
/**
* @brief Signals that a provider was saved
*
* @param provider the saved provider
*/
EVENT_DEF(EventProviderSaved, prv::Provider *);
/**
* @brief Signals a provider is closing
*
* FIXME: as for now, this behaves as a request more than an event. Also, the boolean is always set to true,
* and serves no purpose. This should be moved into the Provider requests section and declared accordingly.
*
* @param provider the closing provider
* @param shouldClose whether the provider should close
*/
EVENT_DEF(EventProviderClosing, prv::Provider *, bool *);
/**
* @brief Signals that a provider was closed
*
* As this is a closure information broadcast, the provider should generally not be accessed, as it could
* result in problems.
*
* @param provider the now-closed provider
*/
EVENT_DEF(EventProviderClosed, prv::Provider *);
/**
* @brief Signals that a provider is being deleted
*
* Provider's data should not be accessed.
*
* @param provider the provider
*/
EVENT_DEF(EventProviderDeleted, prv::Provider *);
}
/* Provider data events definitions */
namespace hex {
/**
* @brief Signals the dirtying of a provider
*
* Any data modification that occurs in a provider dirties it, until its state is either saved or restored.
* This event signals that fact to subscribers so additional code can be executed for certain cases.
*/
EVENT_DEF(EventProviderDirtied, prv::Provider *);
/**
* @brief Signals an insertion of new data into a provider
*
* @param provider the provider
* @param offset the start of the insertion
* @param size the new data's size
*/
EVENT_DEF(EventProviderDataInserted, prv::Provider *, u64, u64);
/**
* @brief Signals a modification in the provider's data
*
* @param provider the provider
* @param offset the data modification's offset (start address)
* @param size the buffer's size
* @param buffer the modified data written at this address
*/
EVENT_DEF(EventProviderDataModified, prv::Provider *, u64, u64, const u8*);
/**
* @brief Signals a removal of some of the provider's data
*
* @param provider the provider
* @param offset the deletion offset (start address)
* @param size the deleted data's size
*/
EVENT_DEF(EventProviderDataRemoved, prv::Provider *, u64, u64);
}

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@@ -1,37 +0,0 @@
#pragma once
#include <hex/api/event_manager.hpp>
/* GUI requests definitions */
namespace hex {
/**
* @brief Requests the opening of a new window.
*
* @param name the window's name
*/
EVENT_DEF(RequestOpenWindow, std::string);
/**
* @brief Centralized request to update ImHex's main window title
*
* This request can be called to make ImHex refresh its main window title, taking into account a new project
* or file opened/closed.
*/
EVENT_DEF(RequestUpdateWindowTitle);
/**
* @brief Requests a theme type (light or dark) change
*
* @param themeType either `Light` or `Dark`
*/
EVENT_DEF(RequestChangeTheme, std::string);
/**
* @brief Requests the opening of a popup
*
* @param name the popup's name
*/
EVENT_DEF(RequestOpenPopup, std::string);
}

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@@ -1,116 +0,0 @@
#pragma once
#include <hex.hpp>
#include <hex/api/event_manager.hpp>
/* Forward declarations */
namespace pl::ptrn { class Pattern; }
/* Interaction requests definitions */
namespace hex {
/**
* @brief Requests a selection change in the Hex editor
*
* This request is handled by the Hex editor, which proceeds to check if the selection is valid.
* If it is invalid, the Hex editor fires the `EventRegionSelected` event with nullptr region info.
*
* @param region the region that should be selected
*/
EVENT_DEF(RequestHexEditorSelectionChange, Region);
/**
* @brief Requests the Pattern editor to move selection
*
* Requests the Pattern editor to move the cursor's position to reflect the user's click or movement.
*
* @param line the target line
* @param column the target column
*/
EVENT_DEF(RequestPatternEditorSelectionChange, u32, u32);
/**
* @brief Requests a jump to a given pattern
*
* This request is fired by the Hex editor when the user asks to jump to the pattern.
* It is then caught and reflected by the Pattern data component.
*
* @param pattern the pattern to jump to
*/
EVENT_DEF(RequestJumpToPattern, const pl::ptrn::Pattern*);
/**
* @brief Requests to add a bookmark
*
* @param region the region to be bookmarked
* @param name the bookmark's name
* @param comment a comment
* @param color the color
* @param id the bookmark's unique ID
*/
EVENT_DEF(RequestAddBookmark, Region, std::string, std::string, color_t, u64*);
/**
* @brief Requests a bookmark removal
*
* @param id the bookmark's unique ID
*/
EVENT_DEF(RequestRemoveBookmark, u64);
/**
* @brief Request the Pattern editor to set its code
*
* This request allows the rest of ImHex to interface with the Pattern editor component, by setting its code.
* This allows for `.hexpat` file loading, and more.
*
* @param code the code's string
*/
EVENT_DEF(RequestSetPatternLanguageCode, std::string);
/**
* @brief Requests the Pattern editor to run the current code
*
* This is only ever used in the introduction tutorial.
*
* FIXME: the name is misleading, as for now this activates the pattern's auto-evaluation rather than a
* one-off execution
*/
EVENT_DEF(RequestRunPatternCode);
/**
* @brief Request to load a pattern language file
*
* FIXME: this request is unused, as now another component is responsible for pattern file loading.
* This request should be scrapped.
*
* @param path the pattern file's path
*/
EVENT_DEF(RequestLoadPatternLanguageFile, std::fs::path);
/**
* @brief Request to save a pattern language file
*
* FIXME: this request is unused, as now another component is responsible for pattern file saving.
* This request should be scrapped.
*
* @param path the pattern file's path
*/
EVENT_DEF(RequestSavePatternLanguageFile, std::fs::path);
/**
* @brief Requests ImHex to open and process a file
*
* @param path the file's path
*/
EVENT_DEF(RequestOpenFile, std::fs::path);
/**
* @brief Adds a virtual file in the Pattern editor
*
* @param path the file's path
* @param data the file's data
* @param region the impacted region
*/
EVENT_DEF(RequestAddVirtualFile, std::fs::path, std::vector<u8>, Region);
}

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@@ -1,84 +0,0 @@
#pragma once
#include <hex.hpp>
#include <hex/api/event_manager.hpp>
/* Lifecycle requests definitions */
namespace hex {
/**
* @brief Emit a request to add an initialization task to the list
*
* These tasks will be executed at startup.
*
* @param name Name of the init task
* @param isAsync Whether the task is asynchronous (true if yes)
* @param callbackFunction The function to call to execute the task
*/
EVENT_DEF(RequestAddInitTask, std::string, bool, std::function<bool()>);
/**
* @brief Emit a request to add an exit task to the list
*
* These tasks will be executed during the exit phase.
*
* FIXME: request is unused and should be scrapped.
*
* @param name Name of the exit task
* @param callbackFunction The function to call to execute the task
*/
EVENT_DEF(RequestAddExitTask, std::string, std::function<bool()>);
/**
* @brief Requests ImHex's graceful shutdown
*
* If there are no questions (bool set to true), ImHex closes immediately.
* If set to false, there is a procedure run to prompt a confirmation to the user.
*
* @param noQuestions true if no questions
*/
EVENT_DEF(RequestCloseImHex, bool);
/**
* @brief Requests ImHex's restart
*
* This event is necessary for ImHex to restart in the main loop for native and web platforms,
* as ImHex cannot simply close and re-open.
*
* This event serves no purpose on Linux, Windows and macOS platforms.
*/
EVENT_DEF(RequestRestartImHex);
/**
* @brief Requests the initialization of theme handlers
*
* This is called during ImGui bootstrapping, and should not be called at any other time.
*/
EVENT_DEF(RequestInitThemeHandlers);
/**
* @brief Requests version and first-startup checks
*
* This request is called during ImHex's startup, and allows ImHex to check if it was updated since last launch.
* It also ensures newcomers (that open ImHex for the first time) are greeted with the tutorial.
*
* FIXME: the name is misleading, as this request does not effectively start any migration. It only executes
* checks about ImHex's version. The name should be changed to reflect this behaviour.
*/
EVENT_DEF(RequestStartMigration);
/**
* @brief Send a subcommand to the main Imhex instance
*
* This request is called to send a subcommand to the main ImHex instance.
* This subcommand will then be executed by a handler when ImHex finishing initializing
* (`EventImHexStartupFinished`).
*
* FIXME: change the name so that it is prefixed with "Request" like every other request.
*
* @param name the subcommand's name
* @param data the subcommand's data
*/
EVENT_DEF(SendMessageToMainInstance, const std::string, const std::vector<u8>&);
}

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@@ -1,22 +0,0 @@
#pragma once
#include <hex/api/event_manager.hpp>
/* Provider requests definitions */
namespace hex {
/**
* @brief Creates a provider from its unlocalized name, and add it to the provider list
*/
EVENT_DEF(RequestCreateProvider, std::string, bool, bool, hex::prv::Provider **);
/**
* @brief Move the data from all PerProvider instances from one provider to another
*
* The 'from' provider should not have any per provider data after this, and should be immediately deleted
*
* FIXME: rename with the "Request" prefix to apply standard naming convention.
*/
EVENT_DEF(MovePerProviderData, prv::Provider *, prv::Provider *);
}

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@@ -493,7 +493,6 @@ namespace hex {
*/
float getNativeScale();
float getBackingScaleFactor();
/**
* @brief Gets the current main window position
@@ -582,14 +581,6 @@ namespace hex {
*/
const std::string& getGLRenderer();
/**
* @brief Checks if ImHex is being run in a "Corporate Environment"
* This function simply checks for common telltale signs such as if the machine is joined a
* domain. It's not super accurate, but it's still useful for statistics
* @return True if it is
*/
bool isCorporateEnvironment();
/**
* @brief Checks if ImHex is running in portable mode
* @return Whether ImHex is running in portable mode
@@ -753,8 +744,11 @@ namespace hex {
const std::vector<Font>& getFonts();
std::map<UnlocalizedString, ImFont*>& getFontDefinitions();
void setCustomFontPath(const std::fs::path &path);
void setFontSize(float size);
void setFontAtlas(ImFontAtlas *fontAtlas);
void setFonts(ImFont *bold, ImFont *italic);
}
GlyphRange glyph(const char *glyph);
@@ -767,8 +761,26 @@ namespace hex {
constexpr static float DefaultFontSize = 13.0;
void registerFont(const UnlocalizedString &fontName);
ImFont* getFont(const UnlocalizedString &fontName);
ImFont* Bold();
ImFont* Italic();
/**
* @brief Gets the current custom font path
* @return The current custom font path
*/
const std::filesystem::path& getCustomFontPath();
/**
* @brief Gets the current font size
* @return The current font size
*/
float getFontSize();
/**
* @brief Gets the current font atlas
* @return Current font atlas
*/
ImFontAtlas* getFontAtlas();
}

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@@ -31,7 +31,7 @@ namespace hex {
}
void loadLanguage(std::string language);
void loadLanguage(const std::string &language);
std::string getLocalizedString(const std::string &unlocalizedString, const std::string &language = "");
[[nodiscard]] const std::map<std::string, std::string> &getSupportedLanguages();

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@@ -2,25 +2,137 @@
#include <hex.hpp>
#include <hex/api/localization_manager.hpp>
#include <hex/helpers/keys.hpp>
#include <functional>
#include <memory>
#include <optional>
#include <set>
#include <string>
struct ImGuiWindow;
#include <GLFW/glfw3.h>
struct KeyEquivalent {
bool valid;
bool ctrl, opt, cmd, shift;
int key;
};
struct ImGuiWindow;
namespace hex {
class View;
enum class Keys : u32 {
Space = GLFW_KEY_SPACE,
Apostrophe = GLFW_KEY_APOSTROPHE,
Comma = GLFW_KEY_COMMA,
Minus = GLFW_KEY_MINUS,
Period = GLFW_KEY_PERIOD,
Slash = GLFW_KEY_SLASH,
Num0 = GLFW_KEY_0,
Num1 = GLFW_KEY_1,
Num2 = GLFW_KEY_2,
Num3 = GLFW_KEY_3,
Num4 = GLFW_KEY_4,
Num5 = GLFW_KEY_5,
Num6 = GLFW_KEY_6,
Num7 = GLFW_KEY_7,
Num8 = GLFW_KEY_8,
Num9 = GLFW_KEY_9,
Semicolon = GLFW_KEY_SEMICOLON,
Equals = GLFW_KEY_EQUAL,
A = GLFW_KEY_A,
B = GLFW_KEY_B,
C = GLFW_KEY_C,
D = GLFW_KEY_D,
E = GLFW_KEY_E,
F = GLFW_KEY_F,
G = GLFW_KEY_G,
H = GLFW_KEY_H,
I = GLFW_KEY_I,
J = GLFW_KEY_J,
K = GLFW_KEY_K,
L = GLFW_KEY_L,
M = GLFW_KEY_M,
N = GLFW_KEY_N,
O = GLFW_KEY_O,
P = GLFW_KEY_P,
Q = GLFW_KEY_Q,
R = GLFW_KEY_R,
S = GLFW_KEY_S,
T = GLFW_KEY_T,
U = GLFW_KEY_U,
V = GLFW_KEY_V,
W = GLFW_KEY_W,
X = GLFW_KEY_X,
Y = GLFW_KEY_Y,
Z = GLFW_KEY_Z,
LeftBracket = GLFW_KEY_LEFT_BRACKET,
Backslash = GLFW_KEY_BACKSLASH,
RightBracket = GLFW_KEY_RIGHT_BRACKET,
GraveAccent = GLFW_KEY_GRAVE_ACCENT,
World1 = GLFW_KEY_WORLD_1,
World2 = GLFW_KEY_WORLD_2,
Escape = GLFW_KEY_ESCAPE,
Enter = GLFW_KEY_ENTER,
Tab = GLFW_KEY_TAB,
Backspace = GLFW_KEY_BACKSPACE,
Insert = GLFW_KEY_INSERT,
Delete = GLFW_KEY_DELETE,
Right = GLFW_KEY_RIGHT,
Left = GLFW_KEY_LEFT,
Down = GLFW_KEY_DOWN,
Up = GLFW_KEY_UP,
PageUp = GLFW_KEY_PAGE_UP,
PageDown = GLFW_KEY_PAGE_DOWN,
Home = GLFW_KEY_HOME,
End = GLFW_KEY_END,
CapsLock = GLFW_KEY_CAPS_LOCK,
ScrollLock = GLFW_KEY_SCROLL_LOCK,
NumLock = GLFW_KEY_NUM_LOCK,
PrintScreen = GLFW_KEY_PRINT_SCREEN,
Pause = GLFW_KEY_PAUSE,
F1 = GLFW_KEY_F1,
F2 = GLFW_KEY_F2,
F3 = GLFW_KEY_F3,
F4 = GLFW_KEY_F4,
F5 = GLFW_KEY_F5,
F6 = GLFW_KEY_F6,
F7 = GLFW_KEY_F7,
F8 = GLFW_KEY_F8,
F9 = GLFW_KEY_F9,
F10 = GLFW_KEY_F10,
F11 = GLFW_KEY_F11,
F12 = GLFW_KEY_F12,
F13 = GLFW_KEY_F13,
F14 = GLFW_KEY_F14,
F15 = GLFW_KEY_F15,
F16 = GLFW_KEY_F16,
F17 = GLFW_KEY_F17,
F18 = GLFW_KEY_F18,
F19 = GLFW_KEY_F19,
F20 = GLFW_KEY_F20,
F21 = GLFW_KEY_F21,
F22 = GLFW_KEY_F22,
F23 = GLFW_KEY_F23,
F24 = GLFW_KEY_F24,
F25 = GLFW_KEY_F25,
KeyPad0 = GLFW_KEY_KP_0,
KeyPad1 = GLFW_KEY_KP_1,
KeyPad2 = GLFW_KEY_KP_2,
KeyPad3 = GLFW_KEY_KP_3,
KeyPad4 = GLFW_KEY_KP_4,
KeyPad5 = GLFW_KEY_KP_5,
KeyPad6 = GLFW_KEY_KP_6,
KeyPad7 = GLFW_KEY_KP_7,
KeyPad8 = GLFW_KEY_KP_8,
KeyPad9 = GLFW_KEY_KP_9,
KeyPadDecimal = GLFW_KEY_KP_DECIMAL,
KeyPadDivide = GLFW_KEY_KP_DIVIDE,
KeyPadMultiply = GLFW_KEY_KP_MULTIPLY,
KeyPadSubtract = GLFW_KEY_KP_SUBTRACT,
KeyPadAdd = GLFW_KEY_KP_ADD,
KeyPadEnter = GLFW_KEY_KP_ENTER,
KeyPadEqual = GLFW_KEY_KP_EQUAL,
Menu = GLFW_KEY_MENU,
};
class Key {
public:
constexpr Key() = default;
@@ -63,7 +175,6 @@ namespace hex {
bool isLocal() const;
std::string toString() const;
KeyEquivalent toKeyEquivalent() const;
const std::set<Key>& getKeys() const;
bool has(Key key) const;
bool matches(const Shortcut &other) const;
@@ -83,12 +194,10 @@ namespace hex {
class ShortcutManager {
public:
using Callback = std::function<void()>;
using EnabledCallback = std::function<bool()>;
struct ShortcutEntry {
Shortcut shortcut;
std::vector<UnlocalizedString> unlocalizedName;
Callback callback;
EnabledCallback enabledCallback;
};
/**
@@ -96,10 +205,9 @@ namespace hex {
* @param shortcut The shortcut to add.
* @param unlocalizedName The unlocalized name of the shortcut
* @param callback The callback to call when the shortcut is triggered.
* @param enabledCallback Callback that's called to check if this shortcut is enabled
*/
static void addGlobalShortcut(const Shortcut &shortcut, const std::vector<UnlocalizedString> &unlocalizedName, const Callback &callback, const EnabledCallback &enabledCallback = []{ return true; });
static void addGlobalShortcut(const Shortcut &shortcut, const UnlocalizedString &unlocalizedName, const Callback &callback, const EnabledCallback &enabledCallback = []{ return true; });
static void addGlobalShortcut(const Shortcut &shortcut, const std::vector<UnlocalizedString> &unlocalizedName, const Callback &callback);
static void addGlobalShortcut(const Shortcut &shortcut, const UnlocalizedString &unlocalizedName, const Callback &callback);
/**
* @brief Add a view-specific shortcut. View-specific shortcuts can only be triggered when the specified view is focused.
@@ -107,10 +215,9 @@ namespace hex {
* @param shortcut The shortcut to add.
* @param unlocalizedName The unlocalized name of the shortcut
* @param callback The callback to call when the shortcut is triggered.
* @param enabledCallback Callback that's called to check if this shortcut is enabled
*/
static void addShortcut(View *view, const Shortcut &shortcut, const std::vector<UnlocalizedString> &unlocalizedName, const Callback &callback, const EnabledCallback &enabledCallback = []{ return true; });
static void addShortcut(View *view, const Shortcut &shortcut, const UnlocalizedString &unlocalizedName, const Callback &callback, const EnabledCallback &enabledCallback = []{ return true; });
static void addShortcut(View *view, const Shortcut &shortcut, const std::vector<UnlocalizedString> &unlocalizedName, const Callback &callback);
static void addShortcut(View *view, const Shortcut &shortcut, const UnlocalizedString &unlocalizedName, const Callback &callback);
/**
@@ -145,9 +252,6 @@ namespace hex {
static void enableMacOSMode();
[[nodiscard]] static std::optional<UnlocalizedString> getLastActivatedMenu();
static void resetLastActivatedMenu();
[[nodiscard]] static std::optional<Shortcut> getPreviousShortcut();
[[nodiscard]] static std::vector<ShortcutEntry> getGlobalShortcuts();

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@@ -67,7 +67,6 @@ namespace hex {
static void reset();
static void setAccentColor(const ImColor &color);
public:
struct ThemeHandler {
@@ -83,7 +82,6 @@ namespace hex {
static const std::map<std::string, ThemeHandler>& getThemeHandlers();
static const std::map<std::string, StyleHandler>& getStyleHandlers();
private:
ThemeManager() = default;
};

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@@ -151,9 +151,6 @@ namespace hex {
static void addInteractiveHelpText(std::initializer_list<std::variant<Lang, std::string, int>> &&ids, UnlocalizedString unlocalizedString);
static void addInteractiveHelpLink(std::initializer_list<std::variant<Lang, std::string, int>> &&ids, std::string link);
static void setLastItemInteractiveHelpPopup(std::function<void()> callback);
static void setLastItemInteractiveHelpLink(std::string link);
/**
* @brief Draws the tutorial

View File

@@ -1,5 +1,6 @@
#pragma once
#include <hex/api/event_manager.hpp>
#include <hex/api/imhex_api.hpp>
namespace hex {

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@@ -44,7 +44,4 @@ namespace hex::dbg {
}
}
bool debugModeEnabled();
void setDebugModeEnabled(bool enabled);
}

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@@ -82,9 +82,8 @@ namespace hex::paths {
const static inline impl::DataPath Nodes("scripts/nodes");
const static inline impl::DataPath Layouts("layouts");
const static inline impl::DataPath Workspaces("workspaces");
const static inline impl::DataPath Disassemblers("disassemblers");
constexpr static inline std::array<const impl::DefaultPath*, 21> All = {
constexpr static inline std::array<const impl::DefaultPath*, 20> All = {
&Config,
&Recent,
@@ -107,7 +106,6 @@ namespace hex::paths {
&Nodes,
&Layouts,
&Workspaces,
&Disassemblers
};
}

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@@ -1,122 +0,0 @@
#pragma once
#include <GLFW/glfw3.h>
#if defined(__cplusplus)
enum class Keys {
#else
enum Keys {
#endif
Space = GLFW_KEY_SPACE,
Apostrophe = GLFW_KEY_APOSTROPHE,
Comma = GLFW_KEY_COMMA,
Minus = GLFW_KEY_MINUS,
Period = GLFW_KEY_PERIOD,
Slash = GLFW_KEY_SLASH,
Num0 = GLFW_KEY_0,
Num1 = GLFW_KEY_1,
Num2 = GLFW_KEY_2,
Num3 = GLFW_KEY_3,
Num4 = GLFW_KEY_4,
Num5 = GLFW_KEY_5,
Num6 = GLFW_KEY_6,
Num7 = GLFW_KEY_7,
Num8 = GLFW_KEY_8,
Num9 = GLFW_KEY_9,
Semicolon = GLFW_KEY_SEMICOLON,
Equals = GLFW_KEY_EQUAL,
A = GLFW_KEY_A,
B = GLFW_KEY_B,
C = GLFW_KEY_C,
D = GLFW_KEY_D,
E = GLFW_KEY_E,
F = GLFW_KEY_F,
G = GLFW_KEY_G,
H = GLFW_KEY_H,
I = GLFW_KEY_I,
J = GLFW_KEY_J,
K = GLFW_KEY_K,
L = GLFW_KEY_L,
M = GLFW_KEY_M,
N = GLFW_KEY_N,
O = GLFW_KEY_O,
P = GLFW_KEY_P,
Q = GLFW_KEY_Q,
R = GLFW_KEY_R,
S = GLFW_KEY_S,
T = GLFW_KEY_T,
U = GLFW_KEY_U,
V = GLFW_KEY_V,
W = GLFW_KEY_W,
X = GLFW_KEY_X,
Y = GLFW_KEY_Y,
Z = GLFW_KEY_Z,
LeftBracket = GLFW_KEY_LEFT_BRACKET,
Backslash = GLFW_KEY_BACKSLASH,
RightBracket = GLFW_KEY_RIGHT_BRACKET,
GraveAccent = GLFW_KEY_GRAVE_ACCENT,
World1 = GLFW_KEY_WORLD_1,
World2 = GLFW_KEY_WORLD_2,
Escape = GLFW_KEY_ESCAPE,
Enter = GLFW_KEY_ENTER,
Tab = GLFW_KEY_TAB,
Backspace = GLFW_KEY_BACKSPACE,
Insert = GLFW_KEY_INSERT,
Delete = GLFW_KEY_DELETE,
Right = GLFW_KEY_RIGHT,
Left = GLFW_KEY_LEFT,
Down = GLFW_KEY_DOWN,
Up = GLFW_KEY_UP,
PageUp = GLFW_KEY_PAGE_UP,
PageDown = GLFW_KEY_PAGE_DOWN,
Home = GLFW_KEY_HOME,
End = GLFW_KEY_END,
CapsLock = GLFW_KEY_CAPS_LOCK,
ScrollLock = GLFW_KEY_SCROLL_LOCK,
NumLock = GLFW_KEY_NUM_LOCK,
PrintScreen = GLFW_KEY_PRINT_SCREEN,
Pause = GLFW_KEY_PAUSE,
F1 = GLFW_KEY_F1,
F2 = GLFW_KEY_F2,
F3 = GLFW_KEY_F3,
F4 = GLFW_KEY_F4,
F5 = GLFW_KEY_F5,
F6 = GLFW_KEY_F6,
F7 = GLFW_KEY_F7,
F8 = GLFW_KEY_F8,
F9 = GLFW_KEY_F9,
F10 = GLFW_KEY_F10,
F11 = GLFW_KEY_F11,
F12 = GLFW_KEY_F12,
F13 = GLFW_KEY_F13,
F14 = GLFW_KEY_F14,
F15 = GLFW_KEY_F15,
F16 = GLFW_KEY_F16,
F17 = GLFW_KEY_F17,
F18 = GLFW_KEY_F18,
F19 = GLFW_KEY_F19,
F20 = GLFW_KEY_F20,
F21 = GLFW_KEY_F21,
F22 = GLFW_KEY_F22,
F23 = GLFW_KEY_F23,
F24 = GLFW_KEY_F24,
F25 = GLFW_KEY_F25,
KeyPad0 = GLFW_KEY_KP_0,
KeyPad1 = GLFW_KEY_KP_1,
KeyPad2 = GLFW_KEY_KP_2,
KeyPad3 = GLFW_KEY_KP_3,
KeyPad4 = GLFW_KEY_KP_4,
KeyPad5 = GLFW_KEY_KP_5,
KeyPad6 = GLFW_KEY_KP_6,
KeyPad7 = GLFW_KEY_KP_7,
KeyPad8 = GLFW_KEY_KP_8,
KeyPad9 = GLFW_KEY_KP_9,
KeyPadDecimal = GLFW_KEY_KP_DECIMAL,
KeyPadDivide = GLFW_KEY_KP_DIVIDE,
KeyPadMultiply = GLFW_KEY_KP_MULTIPLY,
KeyPadSubtract = GLFW_KEY_KP_SUBTRACT,
KeyPadAdd = GLFW_KEY_KP_ADD,
KeyPadEnter = GLFW_KEY_KP_ENTER,
KeyPadEqual = GLFW_KEY_KP_EQUAL,
Menu = GLFW_KEY_MENU,
};

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@@ -807,8 +807,6 @@ namespace hex::gl {
void bind() const;
void unbind() const;
bool isValid() const { return m_program != 0; }
void setUniform(std::string_view name, const int &value);
void setUniform(std::string_view name, const float &value);

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@@ -26,7 +26,7 @@
#include <hex/helpers/utils_linux.hpp>
#endif
#include <imgui.h>
struct ImVec2;
namespace hex {
@@ -340,6 +340,4 @@ namespace hex {
*/
[[nodiscard]] void* getContainingModule(void* symbol);
[[nodiscard]] std::optional<ImColor> blendColors(const std::optional<ImColor> &a, const std::optional<ImColor> &b);
}

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@@ -1,7 +1,5 @@
#pragma once
#include <hex/helpers/keys.hpp>
#if defined(OS_MACOS)
struct GLFWwindow;
@@ -19,11 +17,8 @@
void enumerateFontsMacos();
void macosHandleTitlebarDoubleClickGesture(GLFWwindow *window);
void macosSetWindowMovable(GLFWwindow *window, bool movable);
bool macosIsWindowBeingResizedByUser(GLFWwindow *window);
void macosMarkContentEdited(GLFWwindow *window, bool edited = true);
void macosGetKey(Keys key, int *output);
}
#endif

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@@ -38,7 +38,7 @@ namespace hex::prv {
[[nodiscard]] std::string getName() const override { return m_name; }
[[nodiscard]] UnlocalizedString getTypeName() const override { return "MemoryProvider"; }
[[nodiscard]] std::string getTypeName() const override { return "MemoryProvider"; }
private:
void renameFile();

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@@ -30,7 +30,6 @@ namespace hex::prv {
struct MenuEntry {
std::string name;
const char *icon;
std::function<void()> callback;
};
@@ -152,7 +151,7 @@ namespace hex::prv {
* like "hex.builtin.provider.mem_file" or "hex.builtin.provider.file"
* @return The provider's type name
*/
[[nodiscard]] virtual UnlocalizedString getTypeName() const = 0;
[[nodiscard]] virtual std::string getTypeName() const = 0;
/**
* @brief Gets a human readable representation of the current provider

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@@ -1,10 +1,7 @@
#pragma once
#include <hex/api/imhex_api.hpp>
#include <hex/api/events/events_provider.hpp>
#include <hex/api/events/events_lifecycle.hpp>
#include <hex/api/events/requests_provider.hpp>
#include <hex/api/event_manager.hpp>
#include <map>
#include <ranges>

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@@ -2,7 +2,7 @@
#include <hex.hpp>
#include <hex/api/localization_manager.hpp>
#include <hex/api/events/events_interaction.hpp>
#include <hex/api/event_manager.hpp>
#include <hex/providers/undo_redo/operations/operation.hpp>

View File

@@ -47,7 +47,7 @@ namespace hex::test {
return m_data->size();
}
[[nodiscard]] UnlocalizedString getTypeName() const override { return "hex.test.provider.test"; }
[[nodiscard]] std::string getTypeName() const override { return "hex.test.provider.test"; }
bool open() override { return true; }
void close() override { }

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@@ -1,57 +0,0 @@
#pragma once
#include <hex.hpp>
#include <imgui.h>
#include <imgui_internal.h>
#include <hex/helpers/utils.hpp>
#include <list>
#include <memory>
#include <mutex>
#include "hex/api/localization_manager.hpp"
namespace hex {
namespace impl {
class BannerBase {
public:
BannerBase(ImColor color) : m_color(color) {}
virtual ~BannerBase() = default;
virtual void draw() { drawContent(); }
virtual void drawContent() = 0;
[[nodiscard]] static std::list<std::unique_ptr<BannerBase>> &getOpenBanners();
[[nodiscard]] const ImColor& getColor() const {
return m_color;
}
void close() { m_shouldClose = true; }
[[nodiscard]] bool shouldClose() const { return m_shouldClose; }
protected:
static std::mutex& getMutex();
bool m_shouldClose = false;
ImColor m_color;
};
}
template<typename T>
class Banner : public impl::BannerBase {
public:
using impl::BannerBase::BannerBase;
template<typename ...Args>
static void open(Args && ... args) {
std::lock_guard lock(getMutex());
auto toast = std::make_unique<T>(std::forward<Args>(args)...);
getOpenBanners().emplace_back(std::move(toast));
}
};
}

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@@ -79,16 +79,16 @@ namespace ImGuiExt {
Texture(const Texture&) = delete;
Texture(Texture&& other) noexcept;
[[nodiscard]] static Texture fromImage(const ImU8 *buffer, int size, Filter filter = Filter::Nearest);
[[nodiscard]] static Texture fromImage(std::span<const std::byte> buffer, Filter filter = Filter::Nearest);
[[nodiscard]] static Texture fromImage(const char *path, Filter filter = Filter::Nearest);
[[nodiscard]] static Texture fromImage(const std::fs::path &path, Filter filter = Filter::Nearest);
[[nodiscard]] static Texture fromGLTexture(unsigned int texture, int width, int height);
[[nodiscard]] static Texture fromBitmap(const ImU8 *buffer, int size, int width, int height, Filter filter = Filter::Nearest);
[[nodiscard]] static Texture fromBitmap(std::span<const std::byte> buffer, int width, int height, Filter filter = Filter::Nearest);
[[nodiscard]] static Texture fromSVG(const char *path, int width = 0, int height = 0, Filter filter = Filter::Nearest);
[[nodiscard]] static Texture fromSVG(const std::fs::path &path, int width = 0, int height = 0, Filter filter = Filter::Nearest);
[[nodiscard]] static Texture fromSVG(std::span<const std::byte> buffer, int width = 0, int height = 0, Filter filter = Filter::Nearest);
static Texture fromImage(const ImU8 *buffer, int size, Filter filter = Filter::Nearest);
static Texture fromImage(std::span<const std::byte> buffer, Filter filter = Filter::Nearest);
static Texture fromImage(const char *path, Filter filter = Filter::Nearest);
static Texture fromImage(const std::fs::path &path, Filter filter = Filter::Nearest);
static Texture fromGLTexture(unsigned int texture, int width, int height);
static Texture fromBitmap(const ImU8 *buffer, int size, int width, int height, Filter filter = Filter::Nearest);
static Texture fromBitmap(std::span<const std::byte> buffer, int width, int height, Filter filter = Filter::Nearest);
static Texture fromSVG(const char *path, int width = 0, int height = 0, Filter filter = Filter::Nearest);
static Texture fromSVG(const std::fs::path &path, int width = 0, int height = 0, Filter filter = Filter::Nearest);
static Texture fromSVG(std::span<const std::byte> buffer, int width = 0, int height = 0, Filter filter = Filter::Nearest);
~Texture();
@@ -144,13 +144,13 @@ namespace ImGuiExt {
bool TitleBarButton(const char *label, ImVec2 size_arg);
bool ToolBarButton(const char *symbol, ImVec4 color);
bool IconButton(const char *symbol, ImVec4 color, ImVec2 size_arg = ImVec2(0, 0), ImVec2 iconOffset = ImVec2(0, 0));
bool IconButton(const char *symbol, ImVec4 color, ImVec2 size_arg = ImVec2(0, 0));
bool InputIntegerPrefix(const char* label, const char *prefix, void *value, ImGuiDataType type, const char *format, ImGuiInputTextFlags flags = ImGuiInputTextFlags_None);
bool InputHexadecimal(const char* label, u32 *value, ImGuiInputTextFlags flags = ImGuiInputTextFlags_None);
bool InputHexadecimal(const char* label, u64 *value, ImGuiInputTextFlags flags = ImGuiInputTextFlags_None);
bool SliderBytes(const char *label, u64 *value, u64 min, u64 max, u64 stepSize = 1, ImGuiSliderFlags flags = ImGuiSliderFlags_None);
bool SliderBytes(const char *label, u64 *value, u64 min, u64 max, ImGuiSliderFlags flags = ImGuiSliderFlags_None);
inline bool HasSecondPassed() {
return static_cast<ImU32>(ImGui::GetTime() * 100) % 100 <= static_cast<ImU32>(ImGui::GetIO().DeltaTime * 100);
@@ -203,7 +203,7 @@ namespace ImGuiExt {
ImGui::PushStyleColor(ImGuiCol_FrameBg, ImVec4());
ImGui::PushItemWidth(ImGui::CalcTextSize(text.c_str()).x + ImGui::GetStyle().FramePadding.x * 2);
ImGui::InputText("##", const_cast<char *>(text.c_str()), text.size() + 1, ImGuiInputTextFlags_ReadOnly | ImGuiInputTextFlags_NoHorizontalScroll);
ImGui::InputText("##", const_cast<char *>(text.c_str()), text.size(), ImGuiInputTextFlags_ReadOnly | ImGuiInputTextFlags_NoHorizontalScroll);
ImGui::PopItemWidth();
ImGui::PopStyleColor();
@@ -235,13 +235,11 @@ namespace ImGuiExt {
inline void TextFormattedWrappedSelectable(std::string_view fmt, auto &&...args) {
// Manually wrap text, using the letter M (generally the widest character in non-monospaced fonts) to calculate the character width to use.
auto text = wolv::util::trim(wolv::util::wrapMonospacedString(
auto text = wolv::util::wrapMonospacedString(
hex::format(fmt, std::forward<decltype(args)>(args)...),
ImGui::CalcTextSize("M").x,
ImGui::GetContentRegionAvail().x - ImGui::GetStyle().ScrollbarSize - ImGui::GetStyle().FrameBorderSize
));
auto textSize = ImGui::CalcTextSize(text.c_str());
);
ImGui::PushID(text.c_str());
@@ -252,8 +250,8 @@ namespace ImGuiExt {
ImGui::InputTextMultiline(
"##",
const_cast<char *>(text.c_str()),
text.size() + 1,
ImVec2(0, textSize.y),
text.size(),
ImVec2(0, -FLT_MIN),
ImGuiInputTextFlags_ReadOnly | ImGuiInputTextFlags_NoHorizontalScroll
);
ImGui::PopItemWidth();
@@ -293,8 +291,8 @@ namespace ImGuiExt {
bool BitCheckbox(const char* label, bool* v);
bool DimmedButton(const char* label, ImVec2 size = ImVec2(0, 0));
bool DimmedIconButton(const char *symbol, ImVec4 color, ImVec2 size = ImVec2(0, 0), ImVec2 iconOffset = ImVec2(0, 0));
bool DimmedButtonToggle(const char *icon, bool *v, ImVec2 size = ImVec2(0, 0), ImVec2 iconOffset = ImVec2(0, 0));
bool DimmedIconButton(const char *symbol, ImVec4 color, ImVec2 size = ImVec2(0, 0));
bool DimmedButtonToggle(const char *icon, bool *v, ImVec2 size);
bool DimmedIconToggle(const char *icon, bool *v);
bool DimmedIconToggle(const char *iconOn, const char *iconOff, bool *v);

View File

@@ -8,6 +8,7 @@
#include <hex/api/imhex_api.hpp>
#include <hex/api/shortcut_manager.hpp>
#include <hex/api/event_manager.hpp>
#include <hex/api/localization_manager.hpp>
#include <hex/providers/provider.hpp>

View File

@@ -1,5 +1,5 @@
#include <hex/api/achievement_manager.hpp>
#include <hex/api/events/events_interaction.hpp>
#include <hex/api/event_manager.hpp>
#include <hex/helpers/auto_reset.hpp>
#include <hex/helpers/default_paths.hpp>

View File

@@ -1,6 +1,5 @@
#include <hex/api/content_registry.hpp>
#include <hex/api/shortcut_manager.hpp>
#include <hex/api/events/requests_provider.hpp>
#include <hex/helpers/fs.hpp>
#include <hex/helpers/logger.hpp>
@@ -39,34 +38,6 @@ namespace hex {
static AutoReset<std::map<std::string, std::map<std::string, std::vector<OnChange>>>> s_onChangeCallbacks;
static void runAllOnChangeCallbacks() {
for (const auto &[category, rest] : *impl::s_onChangeCallbacks) {
for (const auto &[name, callbacks] : rest) {
for (const auto &[id, callback] : callbacks) {
try {
callback(getSetting(category, name, {}));
} catch (const std::exception &e) {
log::error("Failed to load setting [{}/{}]: {}", category, name, e.what());
}
}
}
}
}
void runOnChangeHandlers(const UnlocalizedString &unlocalizedCategory, const UnlocalizedString &unlocalizedName, const nlohmann::json &value) {
if (auto categoryIt = s_onChangeCallbacks->find(unlocalizedCategory); categoryIt != s_onChangeCallbacks->end()) {
if (auto nameIt = categoryIt->second.find(unlocalizedName); nameIt != categoryIt->second.end()) {
for (const auto &[id, callback] : nameIt->second) {
try {
callback(value);
} catch (const nlohmann::json::exception &e) {
log::error("Failed to run onChange handler for setting {}/{}: {}", unlocalizedCategory.get(), unlocalizedName.get(), e.what());
}
}
}
}
}
static AutoReset<nlohmann::json> s_settings;
const nlohmann::json& getSettingsData() {
return s_settings;
@@ -101,28 +72,24 @@ namespace hex {
s_settings = nlohmann::json::parse(data);
}
runAllOnChangeCallbacks();
for (const auto &[category, rest] : *impl::s_onChangeCallbacks) {
for (const auto &[name, callbacks] : rest) {
for (const auto &[id, callback] : callbacks) {
try {
callback(getSetting(category, name, {}));
} catch (const std::exception &e) {
log::error("Failed to load setting [{}/{}]: {}", category, name, e.what());
}
}
}
}
}
void store() {
if (!s_settings.isValid())
return;
const auto &settingsData = *s_settings;
// During a crash settings can be empty, causing them to be overwritten.
if (settingsData.empty()) {
return;
}
const auto result = settingsData.dump(4);
if (result.empty()) {
return;
}
auto data = s_settings->dump();
MAIN_THREAD_EM_ASM({
localStorage.setItem("config", UTF8ToString($0));
}, result.c_str());
}, data.c_str());
}
void clear() {
@@ -148,7 +115,17 @@ namespace hex {
if (!loaded)
store();
runAllOnChangeCallbacks();
for (const auto &[category, rest] : *impl::s_onChangeCallbacks) {
for (const auto &[name, callbacks] : rest) {
for (const auto &[id, callback] : callbacks) {
try {
callback(getSetting(category, name, {}));
} catch (const std::exception &e) {
log::error("Failed to load setting [{}/{}]: {}", category, name, e.what());
}
}
}
}
}
void store() {
@@ -158,7 +135,7 @@ namespace hex {
const auto &settingsData = *s_settings;
// During a crash settings can be empty, causing them to be overwritten.
if (s_settings->empty()) {
if (settingsData.empty()) {
return;
}
@@ -224,8 +201,6 @@ namespace hex {
log::error("Failed to load setting [{} / {}]: {}", unlocalizedCategory.get(), unlocalizedName.get(), e.what());
}
});
runOnChangeHandlers(unlocalizedCategory, unlocalizedName, getSetting(unlocalizedCategory, unlocalizedName, entry->widget->store()));
}
return entry->widget.get();
@@ -235,6 +210,20 @@ namespace hex {
hex::log::error("Failed to read setting {}/{}: {}", unlocalizedCategory.get(), unlocalizedName.get(), e.what());
}
void runOnChangeHandlers(const UnlocalizedString &unlocalizedCategory, const UnlocalizedString &unlocalizedName, const nlohmann::json &value) {
if (auto categoryIt = s_onChangeCallbacks->find(unlocalizedCategory); categoryIt != s_onChangeCallbacks->end()) {
if (auto nameIt = categoryIt->second.find(unlocalizedName); nameIt != categoryIt->second.end()) {
for (const auto &[id, callback] : nameIt->second) {
try {
callback(value);
} catch (const nlohmann::json::exception &e) {
log::error("Failed to run onChange handler for setting {}/{}: {}", unlocalizedCategory.get(), unlocalizedName.get(), e.what());
}
}
}
}
}
}
void setCategoryDescription(const UnlocalizedString &unlocalizedCategory, const UnlocalizedString &unlocalizedDescription) {
@@ -336,7 +325,7 @@ namespace hex {
bool SliderDataSize::draw(const std::string &name) {
return ImGuiExt::SliderBytes(name.c_str(), &m_value, m_min, m_max, m_stepSize);
return ImGuiExt::SliderBytes(name.c_str(), &m_value, m_min, m_max);
}
void SliderDataSize::load(const nlohmann::json &data) {
@@ -352,34 +341,17 @@ namespace hex {
}
ColorPicker::ColorPicker(ImColor defaultColor, ImGuiColorEditFlags flags) {
m_defaultValue = m_value = {
defaultColor.Value.x,
defaultColor.Value.y,
defaultColor.Value.z,
defaultColor.Value.w
ColorPicker::ColorPicker(ImColor defaultColor) {
m_value = {
defaultColor.Value.x,
defaultColor.Value.y,
defaultColor.Value.z,
defaultColor.Value.w
};
m_flags = flags;
}
bool ColorPicker::draw(const std::string &name) {
ImGui::PushID(name.c_str());
auto result = ImGui::ColorEdit4("##color_picker", m_value.data(), ImGuiColorEditFlags_NoInputs | m_flags);
ImGui::SameLine();
if (ImGui::Button("X", ImGui::GetStyle().FramePadding * 2 + ImVec2(ImGui::GetTextLineHeight(), ImGui::GetTextLineHeight()))) {
m_value = m_defaultValue;
result = true;
}
ImGui::SameLine();
ImGui::TextUnformatted(name.c_str());
ImGui::PopID();
return result;
return ImGui::ColorEdit4(name.c_str(), m_value.data(), ImGuiColorEditFlags_NoInputs);
}
void ColorPicker::load(const nlohmann::json &data) {
@@ -405,7 +377,7 @@ namespace hex {
bool DropDown::draw(const std::string &name) {
auto preview = "";
if (static_cast<size_t>(m_value) < m_items.size())
preview = m_items[m_value].get().c_str();
preview = m_items[m_value].c_str();
bool changed = false;
if (ImGui::BeginCombo(name.c_str(), Lang(preview))) {
@@ -780,14 +752,6 @@ namespace hex {
impl::s_entries->push_back({ unlocalizedName, requiredSize, maxSize, std::move(displayGeneratorFunction), std::move(editingFunction) });
}
void drawMenuItems(const std::function<void()> &function) {
if (ImGui::BeginPopup("##DataInspectorRowContextMenu")) {
function();
ImGui::Separator();
ImGui::EndPopup();
}
}
}
namespace ContentRegistry::DataProcessorNode {
@@ -953,10 +917,17 @@ namespace hex {
});
if (shortcut != Shortcut::None) {
auto callbackIfEnabled = [enabledCallback, function]{ if (enabledCallback()) { function(); } };
const auto unlocalizedShortcutName =
unlocalizedMainMenuNames.size() == 1 ?
std::vector { unlocalizedMainMenuNames.back() } :
std::vector(unlocalizedMainMenuNames.begin() + 1, unlocalizedMainMenuNames.end());
if (shortcut.isLocal() && view != nullptr)
ShortcutManager::addShortcut(view, shortcut, unlocalizedMainMenuNames, function, enabledCallback);
ShortcutManager::addShortcut(view, shortcut, unlocalizedShortcutName, callbackIfEnabled);
else
ShortcutManager::addGlobalShortcut(shortcut, unlocalizedMainMenuNames, function, enabledCallback);
ShortcutManager::addGlobalShortcut(shortcut, unlocalizedShortcutName, callbackIfEnabled);
}
}
@@ -1420,23 +1391,4 @@ namespace hex {
}
namespace ContentRegistry::Disassembler {
namespace impl {
static AutoReset<std::map<std::string, impl::CreatorFunction>> s_architectures;
void addArchitectureCreator(impl::CreatorFunction function) {
const auto arch = function();
(*s_architectures)[arch->getName()] = std::move(function);
}
const std::map<std::string, impl::CreatorFunction>& getArchitectures() {
return *s_architectures;
}
}
}
}

View File

@@ -1,13 +1,6 @@
#include <hex/api/imhex_api.hpp>
#include <hex/api/events/events_provider.hpp>
#include <hex/api/events/events_lifecycle.hpp>
#include <hex/api/events/events_gui.hpp>
#include <hex/api/events/requests_interaction.hpp>
#include <hex/api/events/requests_lifecycle.hpp>
#include <hex/api/events/requests_provider.hpp>
#include <hex/api/events/requests_gui.hpp>
#include <hex/api/event_manager.hpp>
#include <hex/api/task_manager.hpp>
#include <hex/helpers/fmt.hpp>
#include <hex/helpers/utils.hpp>
@@ -18,7 +11,6 @@
#include <wolv/utils/string.hpp>
#include <utility>
#include <numeric>
#include <imgui.h>
#include <imgui_internal.h>
@@ -26,20 +18,13 @@
#include <algorithm>
#include <GLFW/glfw3.h>
#include <hex/helpers/utils_macos.hpp>
#if defined(OS_WINDOWS)
#include <windows.h>
#include <DSRole.h>
#else
#include <sys/utsname.h>
#include <unistd.h>
#endif
#if defined(OS_WEB)
#include <emscripten.h>
#endif
namespace hex {
@@ -623,27 +608,6 @@ namespace hex {
return impl::s_nativeScale;
}
float getBackingScaleFactor() {
#if defined(OS_WINDOWS)
return 1.0F;
#elif defined(OS_MACOS)
return ::getBackingScaleFactor();
#elif defined(OS_LINUX)
if (std::string_view(::getenv("XDG_SESSION_TYPE")) == "x11")
return 1.0F;
else {
float xScale = 0, yScale = 0;
glfwGetMonitorContentScale(glfwGetPrimaryMonitor(), &xScale, &yScale);
return std::midpoint(xScale, yScale);
}
#elif defined(OS_WEB)
return 1.0F;
#else
return 1.0F;
#endif
}
ImVec2 getMainWindowPosition() {
if ((ImGui::GetIO().ConfigFlags & ImGuiConfigFlags_ViewportsEnable) != ImGuiConfigFlags_None)
@@ -733,27 +697,6 @@ namespace hex {
return impl::s_glRenderer;
}
bool isCorporateEnvironment() {
#if defined(OS_WINDOWS)
{
DSROLE_PRIMARY_DOMAIN_INFO_BASIC * info;
if ((DsRoleGetPrimaryDomainInformation(NULL, DsRolePrimaryDomainInfoBasic, (PBYTE *)&info) == ERROR_SUCCESS) && (info != nullptr))
{
bool result = std::wstring(info->DomainNameFlat).empty();
DsRoleFreeMemory(info);
return result;
} else {
DWORD size = 1024;
::GetComputerNameExA(ComputerNameDnsDomain, nullptr, &size);
return size > 0;
}
}
#else
return false;
#endif
}
bool isPortableVersion() {
static std::optional<bool> portable;
if (portable.has_value())
@@ -995,6 +938,11 @@ namespace hex {
return *s_fonts;
}
static AutoReset<std::fs::path> s_customFontPath;
void setCustomFontPath(const std::fs::path &path) {
s_customFontPath = path;
}
static float s_fontSize = DefaultFontSize;
void setFontSize(float size) {
s_fontSize = size;
@@ -1012,10 +960,6 @@ namespace hex {
s_italicFont = italic;
}
static AutoReset<std::map<UnlocalizedString, ImFont*>> s_fontDefinitions;
std::map<UnlocalizedString, ImFont*>& getFontDefinitions() {
return *s_fontDefinitions;
}
}
@@ -1080,6 +1024,10 @@ namespace hex {
});
}
const std::fs::path& getCustomFontPath() {
return impl::s_customFontPath;
}
float getFontSize() {
return impl::s_fontSize;
}
@@ -1088,14 +1036,6 @@ namespace hex {
return impl::s_fontAtlas;
}
void registerFont(const UnlocalizedString &fontName) {
(*impl::s_fontDefinitions)[fontName] = nullptr;
}
ImFont* getFont(const UnlocalizedString &fontName) {
return (*impl::s_fontDefinitions)[fontName];
}
ImFont* Bold() {
return impl::s_boldFont;
}

View File

@@ -56,19 +56,18 @@ namespace hex {
}
}
void loadLanguage(std::string language) {
void loadLanguage(const std::string &language) {
auto &definitions = ContentRegistry::Language::impl::getLanguageDefinitions();
const auto& fallbackLanguage = getFallbackLanguage();
if (!definitions.contains(language))
language = fallbackLanguage;
return;
s_currStrings->clear();
loadLanguageDefinitions(definitions.at(language));
if (language != fallbackLanguage)
loadLanguageDefinitions(definitions.at(fallbackLanguage));
const auto& fallbackLanguage = getFallbackLanguage();
loadLanguageDefinitions(definitions.at(fallbackLanguage));
s_selectedLanguage = language;
}

View File

@@ -1,7 +1,6 @@
#include <hex/api/shortcut_manager.hpp>
#include <imgui.h>
#include <hex/api/content_registry.hpp>
#include <hex/api/task_manager.hpp>
#include <hex/helpers/auto_reset.hpp>
#include <hex/ui/view.hpp>
@@ -14,7 +13,6 @@ namespace hex {
std::atomic<bool> s_paused;
std::optional<Shortcut> s_prevShortcut;
bool s_macOSMode = false;
AutoReset<std::optional<UnlocalizedString>> s_lastShortcutMainMenu;
}
@@ -233,66 +231,28 @@ namespace hex {
return result;
}
KeyEquivalent Shortcut::toKeyEquivalent() const {
#if defined(OS_MACOS)
if (*this == None)
return { };
KeyEquivalent result = {};
result.valid = true;
for (const auto &key : m_keys) {
switch (key.getKeyCode()) {
case CTRL.getKeyCode():
result.ctrl = true;
break;
case SHIFT.getKeyCode():
result.shift = true;
break;
case ALT.getKeyCode():
result.opt = true;
break;
case SUPER.getKeyCode():
case CTRLCMD.getKeyCode():
result.cmd = true;
break;
case CurrentView.getKeyCode(): break;
case AllowWhileTyping.getKeyCode(): break;
default:
macosGetKey(Keys(key.getKeyCode()), &result.key);
break;
}
}
return result;
#else
return { };
#endif
}
void ShortcutManager::addGlobalShortcut(const Shortcut &shortcut, const std::vector<UnlocalizedString> &unlocalizedName, const std::function<void()> &callback, const EnabledCallback &enabledCallback) {
void ShortcutManager::addGlobalShortcut(const Shortcut &shortcut, const std::vector<UnlocalizedString> &unlocalizedName, const std::function<void()> &callback) {
log::debug("Adding global shortcut {} for {}", shortcut.toString(), unlocalizedName.back().get());
auto [it, inserted] = s_globalShortcuts->insert({ shortcut, { shortcut, unlocalizedName, callback, enabledCallback } });
auto [it, inserted] = s_globalShortcuts->insert({ shortcut, { shortcut, unlocalizedName, callback } });
if (!inserted) log::error("Failed to add shortcut!");
}
void ShortcutManager::addGlobalShortcut(const Shortcut &shortcut, const UnlocalizedString &unlocalizedName, const std::function<void()> &callback, const EnabledCallback &enabledCallback) {
void ShortcutManager::addGlobalShortcut(const Shortcut &shortcut, const UnlocalizedString &unlocalizedName, const std::function<void()> &callback) {
log::debug("Adding global shortcut {} for {}", shortcut.toString(), unlocalizedName.get());
auto [it, inserted] = s_globalShortcuts->insert({ shortcut, { shortcut, { unlocalizedName }, callback, enabledCallback } });
auto [it, inserted] = s_globalShortcuts->insert({ shortcut, { shortcut, { unlocalizedName }, callback } });
if (!inserted) log::error("Failed to add shortcut!");
}
void ShortcutManager::addShortcut(View *view, const Shortcut &shortcut, const std::vector<UnlocalizedString> &unlocalizedName, const std::function<void()> &callback, const EnabledCallback &enabledCallback) {
void ShortcutManager::addShortcut(View *view, const Shortcut &shortcut, const std::vector<UnlocalizedString> &unlocalizedName, const std::function<void()> &callback) {
log::debug("Adding shortcut {} for {}", shortcut.toString(), unlocalizedName.back().get());
auto [it, inserted] = view->m_shortcuts.insert({ shortcut + CurrentView, { shortcut, unlocalizedName, callback, enabledCallback } });
auto [it, inserted] = view->m_shortcuts.insert({ shortcut + CurrentView, { shortcut, unlocalizedName, callback } });
if (!inserted) log::error("Failed to add shortcut!");
}
void ShortcutManager::addShortcut(View *view, const Shortcut &shortcut, const UnlocalizedString &unlocalizedName, const std::function<void()> &callback, const EnabledCallback &enabledCallback) {
void ShortcutManager::addShortcut(View *view, const Shortcut &shortcut, const UnlocalizedString &unlocalizedName, const std::function<void()> &callback) {
log::debug("Adding shortcut {} for {}", shortcut.toString(), unlocalizedName.get());
auto [it, inserted] = view->m_shortcuts.insert({ shortcut + CurrentView, { shortcut, { unlocalizedName }, callback, enabledCallback } });
auto [it, inserted] = view->m_shortcuts.insert({ shortcut + CurrentView, { shortcut, { unlocalizedName }, callback } });
if (!inserted) log::error("Failed to add shortcut!");
}
@@ -309,36 +269,23 @@ namespace hex {
pressedShortcut += s_macOSMode ? CTRLCMD : SUPER;
if (focused)
pressedShortcut += CurrentView;
if (ImGui::GetIO().WantTextInput)
pressedShortcut += AllowWhileTyping;
pressedShortcut += static_cast<Keys>(keyCode);
return pressedShortcut;
}
static void processShortcut(Shortcut shortcut, const std::map<Shortcut, ShortcutManager::ShortcutEntry> &shortcuts) {
static void processShortcut(const Shortcut &shortcut, const std::map<Shortcut, ShortcutManager::ShortcutEntry> &shortcuts) {
if (s_paused) return;
if (ImGui::IsPopupOpen(ImGuiID(0), ImGuiPopupFlags_AnyPopupId))
return;
const bool currentlyTyping = ImGui::GetIO().WantTextInput;
auto it = shortcuts.find(shortcut + AllowWhileTyping);
if (!currentlyTyping && it == shortcuts.end()) {
if (it == shortcuts.end())
it = shortcuts.find(shortcut);
}
if (it != shortcuts.end()) {
if (auto it = shortcuts.find(shortcut); it != shortcuts.end()) {
const auto &[foundShortcut, entry] = *it;
if (entry.enabledCallback()) {
entry.callback();
if (!entry.unlocalizedName.empty()) {
s_lastShortcutMainMenu = entry.unlocalizedName.front();
}
}
entry.callback();
}
}
@@ -358,15 +305,6 @@ namespace hex {
processShortcut(pressedShortcut, s_globalShortcuts);
}
std::optional<UnlocalizedString> ShortcutManager::getLastActivatedMenu() {
return *s_lastShortcutMainMenu;
}
void ShortcutManager::resetLastActivatedMenu() {
s_lastShortcutMainMenu->reset();
}
void ShortcutManager::clearShortcuts() {
s_globalShortcuts->clear();
}

View File

@@ -1,5 +1,5 @@
#include <hex/api/theme_manager.hpp>
#include <hex/api/events/events_interaction.hpp>
#include <hex/api/event_manager.hpp>
#include <hex/helpers/logger.hpp>
#include <hex/helpers/utils.hpp>
@@ -16,7 +16,6 @@ namespace hex {
AutoReset<std::map<std::string, ThemeManager::StyleHandler>> s_styleHandlers;
AutoReset<std::string> s_imageTheme;
AutoReset<std::string> s_currTheme;
AutoReset<std::optional<float>> s_accentColor;
std::recursive_mutex s_themeMutex;
}
@@ -156,28 +155,12 @@ namespace hex {
continue;
}
auto colorString = value.get<std::string>();
bool accentableColor = false;
if (colorString.starts_with("*")) {
colorString = colorString.substr(1);
accentableColor = true;
}
auto color = parseColorString(colorString);
auto color = parseColorString(value.get<std::string>());
if (!color.has_value()) {
log::warn("Invalid color '{}' for '{}.{}'", colorString, type, key);
log::warn("Invalid color '{}' for '{}.{}'", value.get<std::string>(), type, key);
continue;
}
if (accentableColor && s_accentColor->has_value()) {
float h, s, v;
ImGui::ColorConvertRGBtoHSV(color->Value.x, color->Value.y, color->Value.z, h, s, v);
h = s_accentColor->value();
ImGui::ColorConvertHSVtoRGB(h, s, v, color->Value.x, color->Value.y, color->Value.z);
}
(*s_themeHandlers)[type].setFunction((*s_themeHandlers)[type].colorMap.at(key), color.value());
}
}
@@ -253,14 +236,6 @@ namespace hex {
s_currTheme->clear();
}
void ThemeManager::setAccentColor(const ImColor &color) {
float h, s, v;
ImGui::ColorConvertRGBtoHSV(color.Value.x, color.Value.y, color.Value.z, h, s, v);
s_accentColor = h;
reapplyCurrentTheme();
}
const std::map<std::string, ThemeManager::ThemeHandler> &ThemeManager::getThemeHandlers() {
return s_themeHandlers;

View File

@@ -2,7 +2,6 @@
#include <hex/api/imhex_api.hpp>
#include <hex/api/localization_manager.hpp>
#include <hex/api/task_manager.hpp>
#include <hex/api/events/events_gui.hpp>
#include <hex/helpers/auto_reset.hpp>
@@ -12,8 +11,6 @@
#include <map>
#include <imgui.h>
namespace hex {
namespace {
@@ -23,12 +20,10 @@ namespace hex {
AutoReset<std::map<ImGuiID, std::string>> s_highlights;
AutoReset<std::vector<std::pair<ImRect, std::string>>> s_highlightDisplays;
AutoReset<std::map<ImGuiID, ImRect>> s_interactiveHelpDisplays;
AutoReset<std::map<ImGuiID, std::function<void()>>> s_interactiveHelpItems;
ImRect s_hoveredRect;
ImGuiID s_hoveredId;
ImGuiID s_activeHelpId;
bool s_helpHoverActive = false;
@@ -96,23 +91,13 @@ namespace hex {
EventImGuiElementRendered::subscribe([](ImGuiID id, const std::array<float, 4> bb){
const auto boundingBox = ImRect(bb[0], bb[1], bb[2], bb[3]);
{
const auto element = hex::s_highlights->find(id);
if (element != hex::s_highlights->end()) {
hex::s_highlightDisplays->emplace_back(boundingBox, element->second);
const auto window = ImGui::GetCurrentWindow();
if (window != nullptr && window->DockNode != nullptr && window->DockNode->TabBar != nullptr)
window->DockNode->TabBar->NextSelectedTabId = window->TabId;
}
}
{
const auto element = s_interactiveHelpItems->find(id);
if (element != s_interactiveHelpItems->end()) {
(*s_interactiveHelpDisplays)[id] = boundingBox;
}
const auto element = hex::s_highlights->find(id);
if (element != hex::s_highlights->end()) {
hex::s_highlightDisplays->emplace_back(boundingBox, element->second);
const auto window = ImGui::GetCurrentWindow();
if (window != nullptr && window->DockNode != nullptr && window->DockNode->TabBar != nullptr)
window->DockNode->TabBar->NextSelectedTabId = window->TabId;
}
if (id != 0 && boundingBox.Contains(ImGui::GetMousePos())) {
@@ -143,10 +128,10 @@ namespace hex {
});
}
void TutorialManager::addInteractiveHelpText(std::initializer_list<std::variant<Lang, std::string, int>> &&ids, UnlocalizedString unlocalizedString) {
void TutorialManager::addInteractiveHelpText(std::initializer_list<std::variant<Lang, std::string, int>> &&ids, UnlocalizedString text) {
auto id = calculateId(ids);
s_interactiveHelpItems->emplace(id, [text = std::move(unlocalizedString)]{
s_interactiveHelpItems->emplace(id, [text = std::move(text)]{
log::info("{}", Lang(text).get());
});
}
@@ -159,39 +144,6 @@ namespace hex {
});
}
void TutorialManager::setLastItemInteractiveHelpPopup(std::function<void()> callback) {
auto id = ImGui::GetItemID();
if (!s_interactiveHelpItems->contains(id)) {
s_interactiveHelpItems->emplace(id, [id]{
s_activeHelpId = id;
});
}
if (id == s_activeHelpId) {
ImGui::SetNextWindowSize(scaled({ 400, 0 }));
if (ImGui::BeginTooltip()) {
callback();
ImGui::EndTooltip();
}
if (ImGui::IsMouseClicked(ImGuiMouseButton_Left) || ImGui::IsKeyPressed(ImGuiKey_Escape))
s_activeHelpId = 0;
}
}
void TutorialManager::setLastItemInteractiveHelpLink(std::string link) {
auto id = ImGui::GetItemID();
if (s_interactiveHelpItems->contains(id))
return;
s_interactiveHelpItems->emplace(id, [link = std::move(link)]{
hex::openWebpage(link);
});
}
void TutorialManager::startTutorial(const UnlocalizedString &unlocalizedName) {
s_currentTutorial = s_tutorials->find(unlocalizedName);
if (s_currentTutorial == s_tutorials->end())
@@ -205,19 +157,6 @@ namespace hex {
const auto &drawList = ImGui::GetForegroundDrawList();
drawList->AddText(ImGui::GetMousePos() + scaled({ 10, -5, }), ImGui::GetColorU32(ImGuiCol_Text), "?");
for (const auto &[id, boundingBox] : *s_interactiveHelpDisplays) {
drawList->AddRect(
boundingBox.Min - ImVec2(5, 5),
boundingBox.Max + ImVec2(5, 5),
ImGui::GetColorU32(ImGuiCol_PlotHistogram),
5.0F,
ImDrawFlags_None,
2.0F
);
}
s_interactiveHelpDisplays->clear();
const bool mouseClicked = ImGui::IsMouseClicked(ImGuiMouseButton_Left);
if (s_hoveredId != 0) {
drawList->AddRectFilled(s_hoveredRect.Min, s_hoveredRect.Max, 0x30FFFFFF);
@@ -236,11 +175,6 @@ namespace hex {
if (mouseClicked || ImGui::IsKeyPressed(ImGuiKey_Escape)) {
s_helpHoverActive = false;
}
// Discard mouse click so it doesn't activate clicked item
ImGui::GetIO().MouseDown[ImGuiMouseButton_Left] = false;
ImGui::GetIO().MouseReleased[ImGuiMouseButton_Left] = false;
ImGui::GetIO().MouseClicked[ImGuiMouseButton_Left] = false;
}
for (const auto &[rect, unlocalizedText] : *s_highlightDisplays) {

View File

@@ -12,13 +12,4 @@ namespace hex::dbg {
}
static bool s_debugMode = false;
bool debugModeEnabled() {
return s_debugMode;
}
void setDebugModeEnabled(bool enabled) {
s_debugMode = enabled;
}
}

View File

@@ -1,4 +1,4 @@
#include <hex/api/events/events_gui.hpp>
#include <hex/api/event_manager.hpp>
#include <imgui.h>
#include <imgui_internal.h>

View File

@@ -1,6 +1,7 @@
#include <hex/helpers/logger.hpp>
#include <hex/api/task_manager.hpp>
#include <hex/api/event_manager.hpp>
#include <hex/helpers/fs.hpp>
#include <hex/helpers/fmt.hpp>

View File

@@ -81,9 +81,6 @@ namespace hex::gl {
std::vector<char> log(512);
glGetShaderInfoLog(m_program, log.size(), nullptr, log.data());
log::error("Failed to link shader: {}", log.data());
glDeleteProgram(m_program);
m_program = 0;
}
}

View File

@@ -81,7 +81,7 @@ namespace hex {
return "";
}
[[nodiscard]] UnlocalizedString getTypeName() const override { return ""; }
[[nodiscard]] std::string getTypeName() const override { return ""; }
const std::map<u64, u8>& getPatches() const {
return m_patches;

View File

@@ -8,9 +8,6 @@
#include <hex/providers/buffered_reader.hpp>
#include <imgui.h>
#include <imgui_internal.h>
#include <GLFW/glfw3.h>
#if defined(OS_WINDOWS)
#include <windows.h>
@@ -688,7 +685,7 @@ namespace hex {
return string;
// If the string is longer than the max length, find the last space before the max length
auto it = string.begin() + maxLength / 2;
auto it = string.begin() + maxLength;
while (it != string.begin() && !std::isspace(*it)) --it;
// If there's no space before the max length, just cut the string
@@ -847,22 +844,4 @@ namespace hex {
#endif
}
std::optional<ImColor> blendColors(const std::optional<ImColor> &a, const std::optional<ImColor> &b) {
if (!a.has_value() && !b.has_value())
return std::nullopt;
else if (a.has_value() && !b.has_value())
return a;
else if (!a.has_value() && b.has_value())
return b;
else
return ImAlphaBlendColors(a.value(), b.value());
}
extern "C" void macOSCloseButtonPressed() {
auto windowHandle = ImHexApi::System::getMainWindowHandle();
glfwHideWindow(windowHandle);
glfwIconifyWindow(windowHandle);
}
}

View File

@@ -18,8 +18,6 @@
#import <Cocoa/Cocoa.h>
#import <Foundation/Foundation.h>
#include <hex/helpers/keys.hpp>
void errorMessageMacos(const char *cMessage) {
CFStringRef strMessage = CFStringCreateWithCString(NULL, cMessage, kCFStringEncodingUTF8);
CFUserNotificationDisplayAlert(0, kCFUserNotificationStopAlertLevel, NULL, NULL, NULL, strMessage, NULL, NULL, NULL, NULL, NULL);
@@ -48,33 +46,6 @@
return [[NSScreen mainScreen] backingScaleFactor];
}
void macOSCloseButtonPressed(void);
@interface CloseButtonHandler : NSObject
@end
@implementation CloseButtonHandler
- (void)pressed:(id)sender {
macOSCloseButtonPressed();
}
@end
@interface ImHexAppDelegate : NSObject<NSApplicationDelegate>
@end
@implementation ImHexAppDelegate
- (void) application:(NSApplication*)sender openFiles:(NSArray*)filenames
{
NSLog(@"A");
[NSApp replyToOpenOrPrint:NSApplicationDelegateReplySuccess];
}
- (IBAction) clickAction:(id)sender {
NSLog(@"B");
}
@end
void setupMacosWindowStyle(GLFWwindow *window, bool borderlessWindowMode) {
NSWindow* cocoaWindow = glfwGetCocoaWindow(window);
@@ -88,13 +59,6 @@
[cocoaWindow setHasShadow:YES];
[cocoaWindow setBackgroundColor:[NSColor colorWithWhite: 0 alpha: 0.001f]];
}
NSButton *closeButton = [cocoaWindow standardWindowButton:NSWindowCloseButton];
[closeButton setAction:@selector(pressed:)];
[closeButton setTarget:[CloseButtonHandler alloc]];
NSApplication *app = [NSApplication sharedApplication];
[app setDelegate:[ImHexAppDelegate alloc]];
}
bool isMacosFullScreenModeEnabled(GLFWwindow *window) {
@@ -148,12 +112,6 @@
}
}
void macosSetWindowMovable(GLFWwindow *window, bool movable) {
NSWindow* cocoaWindow = glfwGetCocoaWindow(window);
[cocoaWindow setMovable:movable];
}
bool macosIsWindowBeingResizedByUser(GLFWwindow *window) {
NSWindow* cocoaWindow = glfwGetCocoaWindow(window);
@@ -187,123 +145,4 @@
@end
void macosGetKey(enum Keys key, int *output) {
*output = 0x00;
switch (key) {
case Space: *output = ' '; break;
case Apostrophe: *output = '\''; break;
case Comma: *output = ','; break;
case Minus: *output = '-'; break;
case Period: *output = '.'; break;
case Slash: *output = '/'; break;
case Num0: *output = '0'; break;
case Num1: *output = '1'; break;
case Num2: *output = '2'; break;
case Num3: *output = '3'; break;
case Num4: *output = '4'; break;
case Num5: *output = '5'; break;
case Num6: *output = '6'; break;
case Num7: *output = '7'; break;
case Num8: *output = '8'; break;
case Num9: *output = '9'; break;
case Semicolon: *output = ';'; break;
case Equals: *output = '='; break;
case A: *output = 'a'; break;
case B: *output = 'b'; break;
case C: *output = 'c'; break;
case D: *output = 'd'; break;
case E: *output = 'e'; break;
case F: *output = 'f'; break;
case G: *output = 'g'; break;
case H: *output = 'h'; break;
case I: *output = 'i'; break;
case J: *output = 'j'; break;
case K: *output = 'k'; break;
case L: *output = 'l'; break;
case M: *output = 'm'; break;
case N: *output = 'n'; break;
case O: *output = 'o'; break;
case P: *output = 'p'; break;
case Q: *output = 'q'; break;
case R: *output = 'r'; break;
case S: *output = 's'; break;
case T: *output = 't'; break;
case U: *output = 'u'; break;
case V: *output = 'v'; break;
case W: *output = 'w'; break;
case X: *output = 'x'; break;
case Y: *output = 'y'; break;
case Z: *output = 'z'; break;
case LeftBracket: *output = '/'; break;
case Backslash: *output = '\\'; break;
case RightBracket: *output = ']'; break;
case GraveAccent: *output = '`'; break;
case World1: break;
case World2: break;
case Escape: break;
case Enter: *output = NSEnterCharacter; break;
case Tab: *output = NSTabCharacter; break;
case Backspace: *output = NSBackspaceCharacter; break;
case Insert: *output = NSInsertFunctionKey; break;
case Delete: *output = NSDeleteCharacter; break;
case Right: *output = NSRightArrowFunctionKey; break;
case Left: *output = NSLeftArrowFunctionKey; break;
case Down: *output = NSDownArrowFunctionKey; break;
case Up: *output = NSUpArrowFunctionKey; break;
case PageUp: *output = NSPageUpFunctionKey; break;
case PageDown: *output = NSPageDownFunctionKey; break;
case Home: *output = NSHomeFunctionKey; break;
case End: *output = NSEndFunctionKey; break;
case CapsLock: break;
case ScrollLock: *output = NSScrollLockFunctionKey; break;
case NumLock: break;
case PrintScreen: *output = NSPrintScreenFunctionKey; break;
case Pause: *output = NSPauseFunctionKey; break;
case F1: *output = NSF1FunctionKey; break;
case F2: *output = NSF2FunctionKey; break;
case F3: *output = NSF3FunctionKey; break;
case F4: *output = NSF4FunctionKey; break;
case F5: *output = NSF5FunctionKey; break;
case F6: *output = NSF6FunctionKey; break;
case F7: *output = NSF7FunctionKey; break;
case F8: *output = NSF8FunctionKey; break;
case F9: *output = NSF9FunctionKey; break;
case F10: *output = NSF10FunctionKey; break;
case F11: *output = NSF11FunctionKey; break;
case F12: *output = NSF12FunctionKey; break;
case F13: *output = NSF13FunctionKey; break;
case F14: *output = NSF14FunctionKey; break;
case F15: *output = NSF15FunctionKey; break;
case F16: *output = NSF16FunctionKey; break;
case F17: *output = NSF17FunctionKey; break;
case F18: *output = NSF18FunctionKey; break;
case F19: *output = NSF19FunctionKey; break;
case F20: *output = NSF20FunctionKey; break;
case F21: *output = NSF21FunctionKey; break;
case F22: *output = NSF22FunctionKey; break;
case F23: *output = NSF23FunctionKey; break;
case F24: *output = NSF24FunctionKey; break;
case F25: *output = NSF25FunctionKey; break;
case KeyPad0: *output = '0'; break;
case KeyPad1: *output = '1'; break;
case KeyPad2: *output = '2'; break;
case KeyPad3: *output = '3'; break;
case KeyPad4: *output = '4'; break;
case KeyPad5: *output = '5'; break;
case KeyPad6: *output = '6'; break;
case KeyPad7: *output = '7'; break;
case KeyPad8: *output = '8'; break;
case KeyPad9: *output = '9'; break;
case KeyPadDecimal: *output = '.'; break;
case KeyPadDivide: *output = '/'; break;
case KeyPadMultiply: *output = '*'; break;
case KeyPadSubtract: *output = '-'; break;
case KeyPadAdd: *output = '+'; break;
case KeyPadEnter: *output = NSEnterCharacter; break;
case KeyPadEqual: *output = '='; break;
case Menu: *output = NSMenuFunctionKey; break;
default: break;
}
}
#endif

View File

@@ -1,7 +1,7 @@
#include <hex/providers/provider.hpp>
#include <hex.hpp>
#include <hex/api/events/events_provider.hpp>
#include <hex/api/event_manager.hpp>
#include <cmath>
#include <cstring>

View File

@@ -4,7 +4,7 @@
#include "hex/subcommands/subcommands.hpp"
#include <hex/api/events/requests_lifecycle.hpp>
#include <hex/api/event_manager.hpp>
#include <hex/api/plugin_manager.hpp>
#include <hex/api/imhex_api.hpp>
#include <hex/helpers/logger.hpp>

View File

@@ -1,18 +0,0 @@
#include <hex/ui/banner.hpp>
#include <hex/helpers/auto_reset.hpp>
namespace hex::impl {
[[nodiscard]] std::list<std::unique_ptr<BannerBase>> &BannerBase::getOpenBanners() {
static AutoReset<std::list<std::unique_ptr<BannerBase>>> openBanners;
return openBanners;
}
std::mutex& BannerBase::getMutex() {
static std::mutex mutex;
return mutex;
}
}

View File

@@ -23,7 +23,6 @@
#include <hex/api/task_manager.hpp>
#include <hex/api/theme_manager.hpp>
#include <hex/helpers/logger.hpp>
#include <hex/helpers/utils_macos.hpp>
namespace ImGuiExt {
@@ -223,16 +222,14 @@ namespace ImGuiExt {
}
Texture Texture::fromSVG(const char *path, int width, int height, Filter filter) {
const auto scaleFactor = hex::ImHexApi::System::getBackingScaleFactor();
auto document = lunasvg::Document::loadFromFile(path);
auto bitmap = document->renderToBitmap(width * scaleFactor, height * scaleFactor);
auto bitmap = document->renderToBitmap(width, height);
auto texture = createMultisampleTextureFromRGBA8Array(bitmap.data(), bitmap.width(), bitmap.height(), filter);
Texture result;
result.m_width = bitmap.width() / scaleFactor;
result.m_height = bitmap.height() / scaleFactor;
result.m_width = bitmap.width();
result.m_height = bitmap.height();
result.m_textureId = texture;
return result;
@@ -243,17 +240,15 @@ namespace ImGuiExt {
}
Texture Texture::fromSVG(std::span<const std::byte> buffer, int width, int height, Filter filter) {
const auto scaleFactor = hex::ImHexApi::System::getBackingScaleFactor();
auto document = lunasvg::Document::loadFromData(reinterpret_cast<const char*>(buffer.data()), buffer.size());
auto bitmap = document->renderToBitmap(width * scaleFactor, height * scaleFactor);
auto bitmap = document->renderToBitmap(width, height);
bitmap.convertToRGBA();
auto texture = createMultisampleTextureFromRGBA8Array(bitmap.data(), bitmap.width(), bitmap.height(), filter);
Texture result;
result.m_width = bitmap.width() / scaleFactor;
result.m_height = bitmap.height() / scaleFactor;
result.m_width = bitmap.width();
result.m_height = bitmap.height();
result.m_textureId = texture;
return result;
@@ -824,7 +819,7 @@ namespace ImGuiExt {
return pressed;
}
bool IconButton(const char *symbol, ImVec4 color, ImVec2 size_arg, ImVec2 iconOffset) {
bool IconButton(const char *symbol, ImVec4 color, ImVec2 size_arg) {
ImGuiWindow *window = GetCurrentWindow();
if (window->SkipItems)
return false;
@@ -855,7 +850,7 @@ namespace ImGuiExt {
: ImGuiCol_Button);
RenderNavCursor(bb, id);
RenderFrame(bb.Min, bb.Max, col, true, style.FrameRounding);
RenderTextClipped(bb.Min + style.FramePadding * ImVec2(1.3, 1) + iconOffset, bb.Max - style.FramePadding, symbol, nullptr, &label_size, style.ButtonTextAlign, &bb);
RenderTextClipped(bb.Min + style.FramePadding * ImVec2(1.3, 1), bb.Max - style.FramePadding, symbol, nullptr, &label_size, style.ButtonTextAlign, &bb);
PopStyleColor();
@@ -913,9 +908,8 @@ namespace ImGuiExt {
return InputIntegerPrefix(label, "0x", value, ImGuiDataType_U64, "%llX", flags | ImGuiInputTextFlags_CharsHexadecimal);
}
bool SliderBytes(const char *label, u64 *value, u64 min, u64 max, u64 stepSize, ImGuiSliderFlags flags) {
bool SliderBytes(const char *label, u64 *value, u64 min, u64 max, ImGuiSliderFlags flags) {
std::string format;
if (*value < 1024) {
format = hex::format("{} Bytes", *value);
} else if (*value < 1024 * 1024) {
@@ -926,15 +920,7 @@ namespace ImGuiExt {
format = hex::format("{:.2f} GB", *value / (1024.0 * 1024.0 * 1024.0));
}
*value /= stepSize;
min /= stepSize;
max /= stepSize;
auto result = ImGui::SliderScalar(label, ImGuiDataType_U64, value, &min, &max, format.c_str(), flags | ImGuiSliderFlags_Logarithmic);
*value *= stepSize;
return result;
return ImGui::SliderScalar(label, ImGuiDataType_U64, value, &min, &max, format.c_str(), flags | ImGuiSliderFlags_Logarithmic);
}
void SmallProgressBar(float fraction, float yOffset) {
@@ -1110,14 +1096,14 @@ namespace ImGuiExt {
return res;
}
bool DimmedIconButton(const char *symbol, ImVec4 color, ImVec2 size, ImVec2 iconOffset) {
bool DimmedIconButton(const char *symbol, ImVec4 color, ImVec2 size){
PushStyleColor(ImGuiCol_ButtonHovered, GetCustomColorU32(ImGuiCustomCol_DescButtonHovered));
PushStyleColor(ImGuiCol_Button, GetCustomColorU32(ImGuiCustomCol_DescButton));
PushStyleColor(ImGuiCol_Text, GetColorU32(ImGuiCol_ButtonActive));
PushStyleColor(ImGuiCol_ButtonActive, GetCustomColorU32(ImGuiCustomCol_DescButtonActive));
PushStyleVar(ImGuiStyleVar_FrameBorderSize, 1);
bool res = IconButton(symbol, color, size, iconOffset);
bool res = IconButton(symbol, color, size);
PopStyleColor(4);
PopStyleVar(1);
@@ -1125,7 +1111,7 @@ namespace ImGuiExt {
return res;
}
bool DimmedButtonToggle(const char *icon, bool *v, ImVec2 size, ImVec2 iconOffset) {
bool DimmedButtonToggle(const char *icon, bool *v, ImVec2 size) {
bool pushed = false;
bool toggled = false;
@@ -1134,7 +1120,7 @@ namespace ImGuiExt {
pushed = true;
}
if (DimmedIconButton(icon, GetStyleColorVec4(ImGuiCol_Text), size, iconOffset)) {
if (DimmedIconButton(icon, GetStyleColorVec4(ImGuiCol_Text), size)) {
*v = !*v;
toggled = true;
}

View File

@@ -10,7 +10,7 @@ add_subdirectory(cimgui)
add_subdirectory(implot)
add_subdirectory(implot3d)
add_subdirectory(imnodes)
add_subdirectory(backend)
add_subdirectory(custom)
add_subdirectory(ColorTextEditor)
set(IMGUI_LIBRARIES imgui_imgui imgui_cimgui imgui_implot imgui_implot3d imgui_imnodes imgui_backend imgui_color_text_editor PARENT_SCOPE)
set(IMGUI_LIBRARIES imgui_imgui imgui_cimgui imgui_implot imgui_implot3d imgui_imnodes imgui_custom imgui_color_text_editor PARENT_SCOPE)

View File

@@ -629,6 +629,7 @@ private:
uint64_t mStartTime = 0;
std::vector<std::string> mDefines;
TextEditor *mSourceCodeEditor = nullptr;
float mSavedScrollY = 0;
float mShiftedScrollY = 0;
float mScrollY = 0;
float mScrollYIncrement = 0.0F;

View File

@@ -1179,6 +1179,8 @@ void TextEditor::RenderText(const char *aTitle, const ImVec2 &lineNumbersStartPo
if (mTopMarginChanged) {
mTopMarginChanged = false;
if (mTopMargin == 0)
mSavedScrollY = ImGui::GetScrollY();
auto window = ImGui::GetCurrentWindow();
auto maxScroll = window->ScrollMax.y;
if (maxScroll > 0) {
@@ -1194,8 +1196,10 @@ void TextEditor::RenderText(const char *aTitle, const ImVec2 &lineNumbersStartPo
if (mNewTopMargin > mTopMargin)
mShiftedScrollY = oldScrollY + pixelCount;
else
else if (mNewTopMargin > 0)
mShiftedScrollY = oldScrollY - pixelCount;
else
mShiftedScrollY = mSavedScrollY;
ImGui::SetScrollY(mShiftedScrollY);
mTopMargin = mNewTopMargin;
}
@@ -2518,6 +2522,7 @@ bool TextEditor::FindReplaceHandler::Replace(TextEditor *editor, bool next) {
u.mAfter = editor->mState;
editor->AddUndo(u);
editor->mTextChanged = true;
mMatches.erase(mMatches.begin() + matchIndex - 1);
return true;
}

View File

@@ -1,20 +1,20 @@
cmake_minimum_required(VERSION 3.16)
# https://github.com/ocornut/imgui backends with custom modifications made to the OpenGL 3 and GLFW backends
project(imgui_backend)
# https://github.com/ocornut/imgui with custom modifications made to the OpenGL 3 and GLFW backends
project(imgui_custom)
set(CMAKE_CXX_STANDARD 17)
if (NOT IMHEX_EXTERNAL_PLUGIN_BUILD)
add_library(imgui_backend OBJECT
add_library(imgui_custom OBJECT
source/imgui_impl_opengl3.cpp
source/imgui_impl_glfw.cpp
)
target_include_directories(imgui_backend PUBLIC
target_include_directories(imgui_custom PUBLIC
include
)
target_link_libraries(imgui_backend PRIVATE imgui_includes)
target_link_libraries(imgui_custom PRIVATE imgui_includes)
find_package(OpenGL REQUIRED)
find_package(Freetype REQUIRED)
@@ -35,9 +35,9 @@ if (NOT IMHEX_EXTERNAL_PLUGIN_BUILD)
set(GLFW_LIBRARIES "glfw3")
endif ()
target_include_directories(imgui_backend PUBLIC ${FREETYPE_INCLUDE_DIRS} ${OpenGL_INCLUDE_DIRS})
target_link_directories(imgui_backend PUBLIC ${FREETYPE_LIBRARY_DIRS} ${OpenGL_LIBRARY_DIRS})
target_link_libraries(imgui_backend PUBLIC ${GLFW_LIBRARIES} ${OPENGL_LIBRARIES})
target_include_directories(imgui_custom PUBLIC ${FREETYPE_INCLUDE_DIRS} ${OpenGL_INCLUDE_DIRS})
target_link_directories(imgui_custom PUBLIC ${FREETYPE_LIBRARY_DIRS} ${OpenGL_LIBRARY_DIRS})
target_link_libraries(imgui_custom PUBLIC ${GLFW_LIBRARIES} ${OPENGL_LIBRARIES})
endif()
target_include_directories(imgui_all_includes INTERFACE include)

View File

@@ -122,11 +122,6 @@
#include <unistd.h> // for usleep()
#endif
#ifdef __linux__
#include <string_view>
#include <cstdlib>
#endif
#ifdef __EMSCRIPTEN__
#include <emscripten.h>
#include <emscripten/html5.h>
@@ -385,33 +380,17 @@ ImGuiKey ImGui_ImplGlfw_KeyToImGuiKey(int keycode, int scancode)
// X11 does not include current pressed/released modifier key in 'mods' flags submitted by GLFW
// See https://github.com/ocornut/imgui/issues/6034 and https://github.com/glfw/glfw/issues/1630
static void ImGui_ImplGlfw_UpdateKeyModifiers(GLFWwindow* window, int mods)
static void ImGui_ImplGlfw_UpdateKeyModifiers(int mods)
{
// IMHEX PATCH BEGIN
ImGuiIO& io = ImGui::GetIO();
#ifdef __linux__
static bool isX11 = [] {
const auto sessionType = std::getenv("XDG_SESSION_TYPE");
if (sessionType == nullptr)
return false;
return std::string_view(sessionType) == "x11";
}();
if (isX11) {
io.AddKeyEvent(ImGuiMod_Ctrl, (glfwGetKey(window, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS) || (glfwGetKey(window, GLFW_KEY_RIGHT_CONTROL) == GLFW_PRESS));
io.AddKeyEvent(ImGuiMod_Shift, (glfwGetKey(window, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS) || (glfwGetKey(window, GLFW_KEY_RIGHT_SHIFT) == GLFW_PRESS));
io.AddKeyEvent(ImGuiMod_Alt, (glfwGetKey(window, GLFW_KEY_LEFT_ALT) == GLFW_PRESS) || (glfwGetKey(window, GLFW_KEY_RIGHT_ALT) == GLFW_PRESS));
io.AddKeyEvent(ImGuiMod_Super, (glfwGetKey(window, GLFW_KEY_LEFT_SUPER) == GLFW_PRESS) || (glfwGetKey(window, GLFW_KEY_RIGHT_SUPER) == GLFW_PRESS));
} else
#endif
{
io.AddKeyEvent(ImGuiMod_Ctrl, (mods & GLFW_MOD_CONTROL) != 0);
io.AddKeyEvent(ImGuiMod_Shift, (mods & GLFW_MOD_SHIFT) != 0);
io.AddKeyEvent(ImGuiMod_Alt, (mods & GLFW_MOD_ALT) != 0);
io.AddKeyEvent(ImGuiMod_Super, (mods & GLFW_MOD_SUPER) != 0);
}
// IMHEX PATCH BEGIN
// The original version of this caused the CTRL key to sometimes get stuck when pressing ALT GR, SHIFT and Enter
// together in some ways
io.AddKeyEvent(ImGuiMod_Ctrl, (mods & GLFW_MOD_CONTROL) != 0);
io.AddKeyEvent(ImGuiMod_Shift, (mods & GLFW_MOD_SHIFT) != 0);
io.AddKeyEvent(ImGuiMod_Alt, (mods & GLFW_MOD_ALT) != 0);
io.AddKeyEvent(ImGuiMod_Super, (mods & GLFW_MOD_SUPER) != 0);
// IMHEX PATCH END
}
@@ -431,7 +410,7 @@ void ImGui_ImplGlfw_MouseButtonCallback(GLFWwindow* window, int button, int acti
if (bd->MouseIgnoreButtonUp && action == GLFW_RELEASE)
return;
ImGui_ImplGlfw_UpdateKeyModifiers(window, mods);
ImGui_ImplGlfw_UpdateKeyModifiers(mods);
ImGuiIO& io = ImGui::GetIO();
if (button >= 0 && button < ImGuiMouseButton_COUNT)
@@ -496,7 +475,7 @@ void ImGui_ImplGlfw_KeyCallback(GLFWwindow* window, int keycode, int scancode, i
if (action != GLFW_PRESS && action != GLFW_RELEASE)
return;
ImGui_ImplGlfw_UpdateKeyModifiers(window, mods);
ImGui_ImplGlfw_UpdateKeyModifiers(mods);
if (keycode >= 0 && keycode < IM_ARRAYSIZE(bd->KeyOwnerWindows))
bd->KeyOwnerWindows[keycode] = (action == GLFW_PRESS) ? window : nullptr;

View File

@@ -1,4 +1,4 @@
// dear imgui, v1.91.7
// dear imgui, v1.91.6
// (headers)
// Help:
@@ -28,8 +28,8 @@
// Library Version
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345')
#define IMGUI_VERSION "1.91.7"
#define IMGUI_VERSION_NUM 19170
#define IMGUI_VERSION "1.91.6"
#define IMGUI_VERSION_NUM 19160
#define IMGUI_HAS_TABLE
#define IMGUI_HAS_VIEWPORT // Viewport WIP branch
#define IMGUI_HAS_DOCK // Docking WIP branch
@@ -141,7 +141,6 @@ Index of this file:
#elif defined(__GNUC__)
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind
#pragma GCC diagnostic ignored "-Wfloat-equal" // warning: comparing floating-point with '==' or '!=' is unsafe
#pragma GCC diagnostic ignored "-Wclass-memaccess" // [__GNUC__ >= 8] warning: 'memset/memcpy' clearing/writing an object of type 'xxxx' with no trivial copy-assignment; use assignment or value-initialization instead
#endif
@@ -701,7 +700,6 @@ namespace ImGui
// Widgets: List Boxes
// - This is essentially a thin wrapper to using BeginChild/EndChild with the ImGuiChildFlags_FrameStyle flag for stylistic changes + displaying a label.
// - If you don't need a label you can probably simply use BeginChild() with the ImGuiChildFlags_FrameStyle flag for the same result.
// - You can submit contents and manage your selection state however you want it, by creating e.g. Selectable() or any other items.
// - The simplified/old ListBox() api are helpers over BeginListBox()/EndListBox() which are kept available for convenience purpose. This is analoguous to how Combos are created.
// - Choose frame width: size.x > 0.0f: custom / size.x < 0.0f or -FLT_MIN: right-align / size.x = 0.0f (default): use current ItemWidth
@@ -1138,8 +1136,8 @@ enum ImGuiWindowFlags_
// Obsolete names
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
ImGuiWindowFlags_NavFlattened = 1 << 29, // Obsoleted in 1.90.9: Use ImGuiChildFlags_NavFlattened in BeginChild() call.
ImGuiWindowFlags_AlwaysUseWindowPadding = 1 << 30, // Obsoleted in 1.90.0: Use ImGuiChildFlags_AlwaysUseWindowPadding in BeginChild() call.
ImGuiWindowFlags_NavFlattened = 1 << 31, // Obsoleted in 1.90.9: Use ImGuiChildFlags_NavFlattened in BeginChild() call.
#endif
};
@@ -1221,7 +1219,7 @@ enum ImGuiInputTextFlags_
ImGuiInputTextFlags_CallbackAlways = 1 << 20, // Callback on each iteration. User code may query cursor position, modify text buffer.
ImGuiInputTextFlags_CallbackCharFilter = 1 << 21, // Callback on character inputs to replace or discard them. Modify 'EventChar' to replace or discard, or return 1 in callback to discard.
ImGuiInputTextFlags_CallbackResize = 1 << 22, // Callback on buffer capacity changes request (beyond 'buf_size' parameter value), allowing the string to grow. Notify when the string wants to be resized (for string types which hold a cache of their Size). You will be provided a new BufSize in the callback and NEED to honor it. (see misc/cpp/imgui_stdlib.h for an example of using this)
ImGuiInputTextFlags_CallbackEdit = 1 << 23, // Callback on any edit. Note that InputText() already returns true on edit + you can always use IsItemEdited(). The callback is useful to manipulate the underlying buffer while focus is active.
ImGuiInputTextFlags_CallbackEdit = 1 << 23, // Callback on any edit (note that InputText() already returns true on edit, the callback is useful mainly to manipulate the underlying buffer while focus is active)
// Obsolete names
//ImGuiInputTextFlags_AlwaysInsertMode = ImGuiInputTextFlags_AlwaysOverwrite // [renamed in 1.82] name was not matching behavior
@@ -1244,16 +1242,14 @@ enum ImGuiTreeNodeFlags_
ImGuiTreeNodeFlags_FramePadding = 1 << 10, // Use FramePadding (even for an unframed text node) to vertically align text baseline to regular widget height. Equivalent to calling AlignTextToFramePadding() before the node.
ImGuiTreeNodeFlags_SpanAvailWidth = 1 << 11, // Extend hit box to the right-most edge, even if not framed. This is not the default in order to allow adding other items on the same line without using AllowOverlap mode.
ImGuiTreeNodeFlags_SpanFullWidth = 1 << 12, // Extend hit box to the left-most and right-most edges (cover the indent area).
ImGuiTreeNodeFlags_SpanLabelWidth = 1 << 13, // Narrow hit box + narrow hovering highlight, will only cover the label text.
ImGuiTreeNodeFlags_SpanAllColumns = 1 << 14, // Frame will span all columns of its container table (label will still fit in current column)
ImGuiTreeNodeFlags_LabelSpanAllColumns = 1 << 15, // Label will span all columns of its container table
ImGuiTreeNodeFlags_SpanTextWidth = 1 << 13, // Narrow hit box + narrow hovering highlight, will only cover the label text.
ImGuiTreeNodeFlags_SpanAllColumns = 1 << 14, // Frame will span all columns of its container table (text will still fit in current column)
ImGuiTreeNodeFlags_NavLeftJumpsBackHere = 1 << 15, // (WIP) Nav: left direction may move to this TreeNode() from any of its child (items submitted between TreeNode and TreePop)
//ImGuiTreeNodeFlags_NoScrollOnOpen = 1 << 16, // FIXME: TODO: Disable automatic scroll on TreePop() if node got just open and contents is not visible
ImGuiTreeNodeFlags_NavLeftJumpsBackHere = 1 << 17, // (WIP) Nav: left direction may move to this TreeNode() from any of its child (items submitted between TreeNode and TreePop)
ImGuiTreeNodeFlags_CollapsingHeader = ImGuiTreeNodeFlags_Framed | ImGuiTreeNodeFlags_NoTreePushOnOpen | ImGuiTreeNodeFlags_NoAutoOpenOnLog,
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
ImGuiTreeNodeFlags_AllowItemOverlap = ImGuiTreeNodeFlags_AllowOverlap, // Renamed in 1.89.7
ImGuiTreeNodeFlags_SpanTextWidth = ImGuiTreeNodeFlags_SpanLabelWidth,// Renamed in 1.90.7
#endif
};
@@ -1461,7 +1457,6 @@ enum ImGuiDataType_
ImGuiDataType_Float, // float
ImGuiDataType_Double, // double
ImGuiDataType_Bool, // bool (provided for user convenience, not supported by scalar widgets)
ImGuiDataType_String, // char* (provided for user convenience, not supported by scalar widgets)
ImGuiDataType_COUNT
};
@@ -1870,7 +1865,6 @@ enum ImGuiSliderFlags_
ImGuiSliderFlags_WrapAround = 1 << 8, // Enable wrapping around from max to min and from min to max. Only supported by DragXXX() functions for now.
ImGuiSliderFlags_ClampOnInput = 1 << 9, // Clamp value to min/max bounds when input manually with CTRL+Click. By default CTRL+Click allows going out of bounds.
ImGuiSliderFlags_ClampZeroRange = 1 << 10, // Clamp even if min==max==0.0f. Otherwise due to legacy reason DragXXX functions don't clamp with those values. When your clamping limits are dynamic you almost always want to use it.
ImGuiSliderFlags_NoSpeedTweaks = 1 << 11, // Disable keyboard modifiers altering tweak speed. Useful if you want to alter tweak speed yourself based on your own logic.
ImGuiSliderFlags_AlwaysClamp = ImGuiSliderFlags_ClampOnInput | ImGuiSliderFlags_ClampZeroRange,
ImGuiSliderFlags_InvalidMask_ = 0x7000000F, // [Internal] We treat using those bits as being potentially a 'float power' argument from the previous API that has got miscast to this enum, and will trigger an assert if needed.
};
@@ -2541,7 +2535,7 @@ struct ImGuiIO
// Shared state of InputText(), passed as an argument to your callback when a ImGuiInputTextFlags_Callback* flag is used.
// The callback function should return 0 by default.
// Callbacks (follow a flag name and see comments in ImGuiInputTextFlags_ declarations for more details)
// - ImGuiInputTextFlags_CallbackEdit: Callback on buffer edit. Note that InputText() already returns true on edit + you can always use IsItemEdited(). The callback is useful to manipulate the underlying buffer while focus is active.
// - ImGuiInputTextFlags_CallbackEdit: Callback on buffer edit (note that InputText() already returns true on edit, the callback is useful mainly to manipulate the underlying buffer while focus is active)
// - ImGuiInputTextFlags_CallbackAlways: Callback on each iteration
// - ImGuiInputTextFlags_CallbackCompletion: Callback on pressing TAB
// - ImGuiInputTextFlags_CallbackHistory: Callback on pressing Up/Down arrows
@@ -2816,7 +2810,6 @@ struct ImGuiListClipper
// - It is important that we are keeping those disabled by default so they don't leak in user space.
// - This is in order to allow user enabling implicit cast operators between ImVec2/ImVec4 and their own types (using IM_VEC2_CLASS_EXTRA in imconfig.h)
// - Add '#define IMGUI_DEFINE_MATH_OPERATORS' before including this file (or in imconfig.h) to access courtesy maths operators for ImVec2 and ImVec4.
// - We intentionally provide ImVec2*float but not float*ImVec2: this is rare enough and we want to reduce the surface for possible user mistake.
#ifdef IMGUI_DEFINE_MATH_OPERATORS
#define IMGUI_DEFINE_MATH_OPERATORS_IMPLEMENTED
IM_MSVC_RUNTIME_CHECKS_OFF
@@ -3018,7 +3011,7 @@ struct ImGuiSelectionBasicStorage
IMGUI_API void Clear(); // Clear selection
IMGUI_API void Swap(ImGuiSelectionBasicStorage& r); // Swap two selections
IMGUI_API void SetItemSelected(ImGuiID id, bool selected); // Add/remove an item from selection (generally done by ApplyRequests() function)
IMGUI_API bool GetNextSelectedItem(void** opaque_it, ImGuiID* out_id); // Iterate selection with 'void* it = NULL; ImGuiID id; while (selection.GetNextSelectedItem(&it, &id)) { ... }'
IMGUI_API bool GetNextSelectedItem(void** opaque_it, ImGuiID* out_id); // Iterate selection with 'void* it = NULL; ImGuiId id; while (selection.GetNextSelectedItem(&it, &id)) { ... }'
inline ImGuiID GetStorageIdFromIndex(int idx) { return AdapterIndexToStorageId(this, idx); } // Convert index to item id based on provided adapter.
};
@@ -3406,7 +3399,7 @@ struct ImFontConfig
unsigned int FontBuilderFlags; // 0 // Settings for custom font builder. THIS IS BUILDER IMPLEMENTATION DEPENDENT. Leave as zero if unsure.
float RasterizerMultiply; // 1.0f // Linearly brighten (>1.0f) or darken (<1.0f) font output. Brightening small fonts may be a good workaround to make them more readable. This is a silly thing we may remove in the future.
float RasterizerDensity; // 1.0f // DPI scale for rasterization, not altering other font metrics: make it easy to swap between e.g. a 100% and a 400% fonts for a zooming display. IMPORTANT: If you increase this it is expected that you increase font scale accordingly, otherwise quality may look lowered.
ImWchar EllipsisChar; // 0 // Explicitly specify unicode codepoint of ellipsis character. When fonts are being merged first specified ellipsis will be used.
ImWchar EllipsisChar; // -1 // Explicitly specify unicode codepoint of ellipsis character. When fonts are being merged first specified ellipsis will be used.
// [Internal]
char Name[40]; // Name (strictly to ease debugging)

View File

@@ -1,4 +1,4 @@
// dear imgui, v1.91.7
// dear imgui, v1.91.6
// (internal structures/api)
// You may use this file to debug, understand or extend Dear ImGui features but we don't provide any guarantee of forward compatibility.
@@ -101,7 +101,6 @@ Index of this file:
#elif defined(__GNUC__)
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind
#pragma GCC diagnostic ignored "-Wfloat-equal" // warning: comparing floating-point with '==' or '!=' is unsafe
#pragma GCC diagnostic ignored "-Wclass-memaccess" // [__GNUC__ >= 8] warning: 'memset/memcpy' clearing/writing an object of type 'xxxx' with no trivial copy-assignment; use assignment or value-initialization instead
#pragma GCC diagnostic ignored "-Wdeprecated-enum-enum-conversion" // warning: bitwise operation between different enumeration types ('XXXFlags_' and 'XXXFlagsPrivate_') is deprecated
#endif
@@ -140,7 +139,6 @@ struct ImGuiContext; // Main Dear ImGui context
struct ImGuiContextHook; // Hook for extensions like ImGuiTestEngine
struct ImGuiDataVarInfo; // Variable information (e.g. to access style variables from an enum)
struct ImGuiDataTypeInfo; // Type information associated to a ImGuiDataType enum
struct ImGuiDeactivatedItemData; // Data for IsItemDeactivated()/IsItemDeactivatedAfterEdit() function.
struct ImGuiDockContext; // Docking system context
struct ImGuiDockRequest; // Docking system dock/undock queued request
struct ImGuiDockNode; // Docking system node (hold a list of Windows OR two child dock nodes)
@@ -474,7 +472,7 @@ static inline double ImRsqrt(double x) { return 1.0 / sqrt(x); }
template<typename T> static inline T ImMin(T lhs, T rhs) { return lhs < rhs ? lhs : rhs; }
template<typename T> static inline T ImMax(T lhs, T rhs) { return lhs >= rhs ? lhs : rhs; }
template<typename T> static inline T ImClamp(T v, T mn, T mx) { return (v < mn) ? mn : (v > mx) ? mx : v; }
template<typename T> static inline T ImLerp(T a, T b, float t) { return (T)(a + (b - a) * (T)t); }
template<typename T> static inline T ImLerp(T a, T b, float t) { return (T)(a + (b - a) * t); }
template<typename T> static inline void ImSwap(T& a, T& b) { T tmp = a; a = b; b = tmp; }
template<typename T> static inline T ImAddClampOverflow(T a, T b, T mn, T mx) { if (b < 0 && (a < mn - b)) return mn; if (b > 0 && (a > mx - b)) return mx; return a + b; }
template<typename T> static inline T ImSubClampOverflow(T a, T b, T mn, T mx) { if (b > 0 && (a < mn + b)) return mn; if (b < 0 && (a > mx + b)) return mx; return a - b; }
@@ -844,7 +842,8 @@ struct ImGuiDataTypeInfo
// Extend ImGuiDataType_
enum ImGuiDataTypePrivate_
{
ImGuiDataType_Pointer = ImGuiDataType_COUNT + 1,
ImGuiDataType_String = ImGuiDataType_COUNT + 1,
ImGuiDataType_Pointer,
ImGuiDataType_ID,
};
@@ -930,7 +929,7 @@ enum ImGuiButtonFlagsPrivate_
ImGuiButtonFlags_PressedOnRelease = 1 << 7, // return true on release (default requires click+release)
ImGuiButtonFlags_PressedOnDoubleClick = 1 << 8, // return true on double-click (default requires click+release)
ImGuiButtonFlags_PressedOnDragDropHold = 1 << 9, // return true when held into while we are drag and dropping another item (used by e.g. tree nodes, collapsing headers)
//ImGuiButtonFlags_Repeat = 1 << 10, // hold to repeat -> use ImGuiItemFlags_ButtonRepeat instead.
//ImGuiButtonFlags_Repeat = 1 << 10, // hold to repeat
ImGuiButtonFlags_FlattenChildren = 1 << 11, // allow interactions even if a child window is overlapping
ImGuiButtonFlags_AllowOverlap = 1 << 12, // require previous frame HoveredId to either match id or be null before being usable.
//ImGuiButtonFlags_DontClosePopups = 1 << 13, // disable automatically closing parent popup on press
@@ -1087,7 +1086,7 @@ struct IMGUI_API ImGuiGroupData
ImVec2 BackupCurrLineSize;
float BackupCurrLineTextBaseOffset;
ImGuiID BackupActiveIdIsAlive;
bool BackupDeactivatedIdIsAlive;
bool BackupActiveIdPreviousFrameIsAlive;
bool BackupHoveredIdIsAlive;
bool BackupIsSameLine;
bool EmitItem;
@@ -1138,10 +1137,8 @@ struct IMGUI_API ImGuiInputTextState
{
ImGuiContext* Ctx; // parent UI context (needs to be set explicitly by parent).
ImStbTexteditState* Stb; // State for stb_textedit.h
ImGuiInputTextFlags Flags; // copy of InputText() flags. may be used to check if e.g. ImGuiInputTextFlags_Password is set.
ImGuiID ID; // widget id owning the text state
int TextLen; // UTF-8 length of the string in TextA (in bytes)
const char* TextSrc; // == TextA.Data unless read-only, in which case == buf passed to InputText(). Field only set and valid _inside_ the call InputText() call.
ImVector<char> TextA; // main UTF8 buffer. TextA.Size is a buffer size! Should always be >= buf_size passed by user (and of course >= CurLenA + 1).
ImVector<char> TextToRevertTo; // value to revert to when pressing Escape = backup of end-user buffer at the time of focus (in UTF-8, unaltered)
ImVector<char> CallbackTextBackup; // temporary storage for callback to support automatic reconcile of undo-stack
@@ -1151,8 +1148,9 @@ struct IMGUI_API ImGuiInputTextState
bool CursorFollow; // set when we want scrolling to follow the current cursor position (not always!)
bool SelectedAllMouseLock; // after a double-click to select all, we ignore further mouse drags to update selection
bool Edited; // edited this frame
bool WantReloadUserBuf; // force a reload of user buf so it may be modified externally. may be automatic in future version.
int ReloadSelectionStart;
ImGuiInputTextFlags Flags; // copy of InputText() flags. may be used to check if e.g. ImGuiInputTextFlags_Password is set.
bool ReloadUserBuf; // force a reload of user buf so it may be modified externally. may be automatic in future version.
int ReloadSelectionStart; // POSITIONS ARE IN IMWCHAR units *NOT* UTF-8 this is why this is not exposed yet.
int ReloadSelectionEnd;
ImGuiInputTextState();
@@ -1272,11 +1270,11 @@ struct ImGuiNextItemData
struct ImGuiLastItemData
{
ImGuiID ID;
ImGuiItemFlags ItemFlags; // See ImGuiItemFlags_ (called 'InFlags' before v1.91.4).
ImGuiItemFlags ItemFlags; // See ImGuiItemFlags_
ImGuiItemStatusFlags StatusFlags; // See ImGuiItemStatusFlags_
ImRect Rect; // Full rectangle
ImRect NavRect; // Navigation scoring rectangle (not displayed)
// Rarely used fields are not explicitly cleared, only valid when the corresponding ImGuiItemStatusFlags are set.
// Rarely used fields are not explicitly cleared, only valid when the corresponding ImGuiItemStatusFlags ar set.
ImRect DisplayRect; // Display rectangle. ONLY VALID IF (StatusFlags & ImGuiItemStatusFlags_HasDisplayRect) is set.
ImRect ClipRect; // Clip rectangle at the time of submitting item. ONLY VALID IF (StatusFlags & ImGuiItemStatusFlags_HasClipRect) is set..
ImGuiKeyChord Shortcut; // Shortcut at the time of submitting item. ONLY VALID IF (StatusFlags & ImGuiItemStatusFlags_HasShortcut) is set..
@@ -1339,15 +1337,6 @@ struct ImGuiPtrOrIndex
ImGuiPtrOrIndex(int index) { Ptr = NULL; Index = index; }
};
// Data used by IsItemDeactivated()/IsItemDeactivatedAfterEdit() functions
struct ImGuiDeactivatedItemData
{
ImGuiID ID;
int ElapseFrame;
bool HasBeenEditedBefore;
bool IsAlive;
};
//-----------------------------------------------------------------------------
// [SECTION] Popup support
//-----------------------------------------------------------------------------
@@ -2255,9 +2244,9 @@ struct ImGuiContext
int FrameCountEnded;
int FrameCountPlatformEnded;
int FrameCountRendered;
ImGuiID WithinEndChildID; // Set within EndChild()
bool WithinFrameScope; // Set by NewFrame(), cleared by EndFrame()
bool WithinFrameScopeWithImplicitWindow; // Set by NewFrame(), cleared by EndFrame() when the implicit debug window has been pushed
bool WithinEndChild; // Set within EndChild()
bool GcCompactAll; // Request full GC
bool TestEngineHookItems; // Will call test engine hooks: ImGuiTestEngineHook_ItemAdd(), ImGuiTestEngineHook_ItemInfo(), ImGuiTestEngineHook_Log()
void* TestEngine; // Test engine user data
@@ -2317,8 +2306,9 @@ struct ImGuiContext
ImGuiWindow* ActiveIdWindow;
ImGuiInputSource ActiveIdSource; // Activating source: ImGuiInputSource_Mouse OR ImGuiInputSource_Keyboard OR ImGuiInputSource_Gamepad
ImGuiID ActiveIdPreviousFrame;
ImGuiDeactivatedItemData DeactivatedItemData;
ImGuiDataTypeStorage ActiveIdValueOnActivation; // Backup of initial value at the time of activation. ONLY SET BY SPECIFIC WIDGETS: DragXXX and SliderXXX.
bool ActiveIdPreviousFrameIsAlive;
bool ActiveIdPreviousFrameHasBeenEditedBefore;
ImGuiWindow* ActiveIdPreviousFrameWindow;
ImGuiID LastActiveId; // Store the last non-zero ActiveId, useful for animation.
float LastActiveIdTimer; // Store the last non-zero ActiveId timer since the beginning of activation, useful for animation.

File diff suppressed because it is too large Load Diff

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@@ -1,4 +1,4 @@
// dear imgui, v1.91.7
// dear imgui, v1.91.6
// (demo code)
// Help:
@@ -147,15 +147,11 @@ Index of this file:
#pragma clang diagnostic ignored "-Wunsafe-buffer-usage" // warning: 'xxx' is an unsafe pointer used for buffer access
#elif defined(__GNUC__)
#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind
#pragma GCC diagnostic ignored "-Wfloat-equal" // warning: comparing floating-point with '==' or '!=' is unsafe
#pragma GCC diagnostic ignored "-Wint-to-pointer-cast" // warning: cast to pointer from integer of different size
#pragma GCC diagnostic ignored "-Wformat" // warning: format '%p' expects argument of type 'int'/'void*', but argument X has type 'unsigned int'/'ImGuiWindow*'
#pragma GCC diagnostic ignored "-Wformat-security" // warning: format string is not a string literal (potentially insecure)
#pragma GCC diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function
#pragma GCC diagnostic ignored "-Wconversion" // warning: conversion to 'xxxx' from 'xxxx' may alter its value
#pragma GCC diagnostic ignored "-Wmisleading-indentation" // [__GNUC__ >= 6] warning: this 'if' clause does not guard this statement // GCC 6.0+ only. See #883 on GitHub.
#pragma GCC diagnostic ignored "-Wstrict-overflow" // warning: assuming signed overflow does not occur when simplifying division / ..when changing X +- C1 cmp C2 to X cmp C2 -+ C1
#pragma GCC diagnostic ignored "-Wcast-qual" // warning: cast from type 'const xxxx *' to type 'xxxx *' casts away qualifiers
#endif
// Play it nice with Windows users (Update: May 2018, Notepad now supports Unix-style carriage returns!)
@@ -307,7 +303,6 @@ struct ExampleMemberInfo
// Metadata description of ExampleTreeNode struct.
static const ExampleMemberInfo ExampleTreeNodeMemberInfos[]
{
{ "MyName", ImGuiDataType_String, 1, offsetof(ExampleTreeNode, Name) },
{ "MyBool", ImGuiDataType_Bool, 1, offsetof(ExampleTreeNode, DataMyBool) },
{ "MyInt", ImGuiDataType_S32, 1, offsetof(ExampleTreeNode, DataMyInt) },
{ "MyVec2", ImGuiDataType_Float, 2, offsetof(ExampleTreeNode, DataMyVec2) },
@@ -804,25 +799,18 @@ static void ShowDemoWindowMenuBar(ImGuiDemoWindowData* demo_data)
const bool has_debug_tools = false;
#endif
ImGui::MenuItem("Metrics/Debugger", NULL, &demo_data->ShowMetrics, has_debug_tools);
if (ImGui::BeginMenu("Debug Options"))
{
ImGui::BeginDisabled(!has_debug_tools);
ImGui::Checkbox("Highlight ID Conflicts", &io.ConfigDebugHighlightIdConflicts);
ImGui::EndDisabled();
ImGui::Checkbox("Assert on error recovery", &io.ConfigErrorRecoveryEnableAssert);
ImGui::TextDisabled("(see Demo->Configuration for details & more)");
ImGui::EndMenu();
}
ImGui::MenuItem("Debug Log", NULL, &demo_data->ShowDebugLog, has_debug_tools);
ImGui::MenuItem("ID Stack Tool", NULL, &demo_data->ShowIDStackTool, has_debug_tools);
bool is_debugger_present = io.ConfigDebugIsDebuggerPresent;
if (ImGui::MenuItem("Item Picker", NULL, false, has_debug_tools))// && is_debugger_present))
if (ImGui::MenuItem("Item Picker", NULL, false, has_debug_tools && is_debugger_present))
ImGui::DebugStartItemPicker();
if (!is_debugger_present)
ImGui::SetItemTooltip("Requires io.ConfigDebugIsDebuggerPresent=true to be set.\n\nWe otherwise disable some extra features to avoid casual users crashing the application.");
ImGui::SetItemTooltip("Requires io.ConfigDebugIsDebuggerPresent=true to be set.\n\nWe otherwise disable the menu option to avoid casual users crashing the application.\n\nYou can however always access the Item Picker in Metrics->Tools.");
ImGui::MenuItem("Style Editor", NULL, &demo_data->ShowStyleEditor);
ImGui::MenuItem("About Dear ImGui", NULL, &demo_data->ShowAbout);
ImGui::SeparatorText("Debug Options");
ImGui::MenuItem("Highlight ID Conflicts", NULL, &io.ConfigDebugHighlightIdConflicts, has_debug_tools);
ImGui::EndMenu();
}
ImGui::EndMenuBar();
@@ -1182,7 +1170,7 @@ static void ShowDemoWindowWidgets(ImGuiDemoWindowData* demo_data)
ImGui::CheckboxFlags("ImGuiTreeNodeFlags_OpenOnDoubleClick", &base_flags, ImGuiTreeNodeFlags_OpenOnDoubleClick);
ImGui::CheckboxFlags("ImGuiTreeNodeFlags_SpanAvailWidth", &base_flags, ImGuiTreeNodeFlags_SpanAvailWidth); ImGui::SameLine(); HelpMarker("Extend hit area to all available width instead of allowing more items to be laid out after the node.");
ImGui::CheckboxFlags("ImGuiTreeNodeFlags_SpanFullWidth", &base_flags, ImGuiTreeNodeFlags_SpanFullWidth);
ImGui::CheckboxFlags("ImGuiTreeNodeFlags_SpanLabelWidth", &base_flags, ImGuiTreeNodeFlags_SpanLabelWidth); ImGui::SameLine(); HelpMarker("Reduce hit area to the text label and a bit of margin.");
ImGui::CheckboxFlags("ImGuiTreeNodeFlags_SpanTextWidth", &base_flags, ImGuiTreeNodeFlags_SpanTextWidth); ImGui::SameLine(); HelpMarker("Reduce hit area to the text label and a bit of margin.");
ImGui::CheckboxFlags("ImGuiTreeNodeFlags_SpanAllColumns", &base_flags, ImGuiTreeNodeFlags_SpanAllColumns); ImGui::SameLine(); HelpMarker("For use in Tables only.");
ImGui::CheckboxFlags("ImGuiTreeNodeFlags_AllowOverlap", &base_flags, ImGuiTreeNodeFlags_AllowOverlap);
ImGui::CheckboxFlags("ImGuiTreeNodeFlags_Framed", &base_flags, ImGuiTreeNodeFlags_Framed); ImGui::SameLine(); HelpMarker("Draw frame with background (e.g. for CollapsingHeader)");
@@ -1219,9 +1207,9 @@ static void ShowDemoWindowWidgets(ImGuiDemoWindowData* demo_data)
ImGui::Text("This is a drag and drop source");
ImGui::EndDragDropSource();
}
if (i == 2 && (base_flags & ImGuiTreeNodeFlags_SpanLabelWidth))
if (i == 2 && (base_flags & ImGuiTreeNodeFlags_SpanTextWidth))
{
// Item 2 has an additional inline button to help demonstrate SpanLabelWidth.
// Item 2 has an additional inline button to help demonstrate SpanTextWidth.
ImGui::SameLine();
if (ImGui::SmallButton("button")) {}
}
@@ -2382,8 +2370,6 @@ static void ShowDemoWindowWidgets(ImGuiDemoWindowData* demo_data)
ImGui::SameLine(); HelpMarker("Disable rounding underlying value to match precision of the format string (e.g. %.3f values are rounded to those 3 digits).");
ImGui::CheckboxFlags("ImGuiSliderFlags_NoInput", &flags, ImGuiSliderFlags_NoInput);
ImGui::SameLine(); HelpMarker("Disable CTRL+Click or Enter key allowing to input text directly into the widget.");
ImGui::CheckboxFlags("ImGuiSliderFlags_NoSpeedTweaks", &flags, ImGuiSliderFlags_NoSpeedTweaks);
ImGui::SameLine(); HelpMarker("Disable keyboard modifiers altering tweak speed. Useful if you want to alter tweak speed yourself based on your own logic.");
ImGui::CheckboxFlags("ImGuiSliderFlags_WrapAround", &flags, ImGuiSliderFlags_WrapAround);
ImGui::SameLine(); HelpMarker("Enable wrapping around from max to min and from min to max (only supported by DragXXX() functions)");
@@ -6432,17 +6418,15 @@ static void ShowDemoWindowTables()
IMGUI_DEMO_MARKER("Tables/Tree view");
if (ImGui::TreeNode("Tree view"))
{
static ImGuiTableFlags table_flags = ImGuiTableFlags_BordersV | ImGuiTableFlags_BordersOuterH | ImGuiTableFlags_Resizable | ImGuiTableFlags_RowBg | ImGuiTableFlags_NoBordersInBody;
static ImGuiTableFlags flags = ImGuiTableFlags_BordersV | ImGuiTableFlags_BordersOuterH | ImGuiTableFlags_Resizable | ImGuiTableFlags_RowBg | ImGuiTableFlags_NoBordersInBody;
static ImGuiTreeNodeFlags tree_node_flags_base = ImGuiTreeNodeFlags_SpanAllColumns;
ImGui::CheckboxFlags("ImGuiTreeNodeFlags_SpanFullWidth", &tree_node_flags_base, ImGuiTreeNodeFlags_SpanFullWidth);
ImGui::CheckboxFlags("ImGuiTreeNodeFlags_SpanLabelWidth", &tree_node_flags_base, ImGuiTreeNodeFlags_SpanLabelWidth);
ImGui::CheckboxFlags("ImGuiTreeNodeFlags_SpanAllColumns", &tree_node_flags_base, ImGuiTreeNodeFlags_SpanAllColumns);
ImGui::CheckboxFlags("ImGuiTreeNodeFlags_LabelSpanAllColumns", &tree_node_flags_base, ImGuiTreeNodeFlags_LabelSpanAllColumns);
ImGui::SameLine(); HelpMarker("Useful if you know that you aren't displaying contents in other columns");
static ImGuiTreeNodeFlags tree_node_flags = ImGuiTreeNodeFlags_SpanAllColumns;
ImGui::CheckboxFlags("ImGuiTreeNodeFlags_SpanFullWidth", &tree_node_flags, ImGuiTreeNodeFlags_SpanFullWidth);
ImGui::CheckboxFlags("ImGuiTreeNodeFlags_SpanTextWidth", &tree_node_flags, ImGuiTreeNodeFlags_SpanTextWidth);
ImGui::CheckboxFlags("ImGuiTreeNodeFlags_SpanAllColumns", &tree_node_flags, ImGuiTreeNodeFlags_SpanAllColumns);
HelpMarker("See \"Columns flags\" section to configure how indentation is applied to individual columns.");
if (ImGui::BeginTable("3ways", 3, table_flags))
if (ImGui::BeginTable("3ways", 3, flags))
{
// The first column will use the default _WidthStretch when ScrollX is Off and _WidthFixed when ScrollX is On
ImGui::TableSetupColumn("Name", ImGuiTableColumnFlags_NoHide);
@@ -6463,21 +6447,13 @@ static void ShowDemoWindowTables()
ImGui::TableNextRow();
ImGui::TableNextColumn();
const bool is_folder = (node->ChildCount > 0);
ImGuiTreeNodeFlags node_flags = tree_node_flags_base;
if (node != &all_nodes[0])
node_flags &= ~ImGuiTreeNodeFlags_LabelSpanAllColumns; // Only demonstrate this on the root node.
if (is_folder)
{
bool open = ImGui::TreeNodeEx(node->Name, node_flags);
if ((node_flags & ImGuiTreeNodeFlags_LabelSpanAllColumns) == 0)
{
ImGui::TableNextColumn();
ImGui::TextDisabled("--");
ImGui::TableNextColumn();
ImGui::TextUnformatted(node->Type);
}
bool open = ImGui::TreeNodeEx(node->Name, tree_node_flags);
ImGui::TableNextColumn();
ImGui::TextDisabled("--");
ImGui::TableNextColumn();
ImGui::TextUnformatted(node->Type);
if (open)
{
for (int child_n = 0; child_n < node->ChildCount; child_n++)
@@ -6487,7 +6463,7 @@ static void ShowDemoWindowTables()
}
else
{
ImGui::TreeNodeEx(node->Name, node_flags | ImGuiTreeNodeFlags_Leaf | ImGuiTreeNodeFlags_Bullet | ImGuiTreeNodeFlags_NoTreePushOnOpen);
ImGui::TreeNodeEx(node->Name, tree_node_flags | ImGuiTreeNodeFlags_Leaf | ImGuiTreeNodeFlags_Bullet | ImGuiTreeNodeFlags_NoTreePushOnOpen);
ImGui::TableNextColumn();
ImGui::Text("%d", node->Size);
ImGui::TableNextColumn();
@@ -6497,7 +6473,7 @@ static void ShowDemoWindowTables()
};
static const MyTreeNode nodes[] =
{
{ "Root with Long Name", "Folder", -1, 1, 3 }, // 0
{ "Root", "Folder", -1, 1, 3 }, // 0
{ "Music", "Folder", -1, 4, 2 }, // 1
{ "Textures", "Folder", -1, 6, 3 }, // 2
{ "desktop.ini", "System file", 1024, -1,-1 }, // 3
@@ -7785,8 +7761,7 @@ void ImGui::ShowAboutWindow(bool* p_open)
ImGui::TextLinkOpenURL("Funding", "https://github.com/ocornut/imgui/wiki/Funding");
ImGui::Separator();
ImGui::Text("(c) 2014-2025 Omar Cornut");
ImGui::Text("Developed by Omar Cornut and all Dear ImGui contributors.");
ImGui::Text("By Omar Cornut and all Dear ImGui contributors.");
ImGui::Text("Dear ImGui is licensed under the MIT License, see LICENSE for more information.");
ImGui::Text("If your company uses this, please consider funding the project.");
@@ -7964,8 +7939,6 @@ void ImGui::ShowFontSelector(const char* label)
ImGui::PushID((void*)font);
if (ImGui::Selectable(font->GetDebugName(), font == font_current))
io.FontDefault = font;
if (font == font_current)
ImGui::SetItemDefaultFocus();
ImGui::PopID();
}
ImGui::EndCombo();
@@ -9092,8 +9065,6 @@ struct ExampleAppPropertyEditor
ImGui::Separator();
if (ImGui::BeginTable("##properties", 2, ImGuiTableFlags_Resizable | ImGuiTableFlags_ScrollY))
{
// Push object ID after we entered the table, so table is shared for all objects
ImGui::PushID((int)node->UID);
ImGui::TableSetupColumn("", ImGuiTableColumnFlags_WidthFixed);
ImGui::TableSetupColumn("", ImGuiTableColumnFlags_WidthStretch, 2.0f); // Default twice larger
if (node->HasData)
@@ -9132,16 +9103,10 @@ struct ExampleAppPropertyEditor
ImGui::SliderScalarN("##Editor", field_desc.DataType, field_ptr, field_desc.DataCount, &v_min, &v_max);
break;
}
case ImGuiDataType_String:
{
ImGui::InputText("##Editor", reinterpret_cast<char*>(field_ptr), 28);
break;
}
}
ImGui::PopID();
}
}
ImGui::PopID();
ImGui::EndTable();
}
}

View File

@@ -1,4 +1,4 @@
// dear imgui, v1.91.7
// dear imgui, v1.91.6
// (drawing and font code)
/*
@@ -69,17 +69,13 @@ Index of this file:
#pragma clang diagnostic ignored "-Wreserved-identifier" // warning: identifier '_Xxx' is reserved because it starts with '_' followed by a capital letter
#pragma clang diagnostic ignored "-Wunsafe-buffer-usage" // warning: 'xxx' is an unsafe pointer used for buffer access
#pragma clang diagnostic ignored "-Wnontrivial-memaccess" // warning: first argument in call to 'memset' is a pointer to non-trivially copyable type
#pragma clang diagnostic ignored "-Wcast-qual" // warning: cast from 'const xxxx *' to 'xxx *' drops const qualifier
#elif defined(__GNUC__)
#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind
#pragma GCC diagnostic ignored "-Wunused-function" // warning: 'xxxx' defined but not used
#pragma GCC diagnostic ignored "-Wfloat-equal" // warning: comparing floating-point with '==' or '!=' is unsafe
#pragma GCC diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function
#pragma GCC diagnostic ignored "-Wconversion" // warning: conversion to 'xxxx' from 'xxxx' may alter its value
#pragma GCC diagnostic ignored "-Wstack-protector" // warning: stack protector not protecting local variables: variable length buffer
#pragma GCC diagnostic ignored "-Wstrict-overflow" // warning: assuming signed overflow does not occur when simplifying division / ..when changing X +- C1 cmp C2 to X cmp C2 -+ C1
#pragma GCC diagnostic ignored "-Wclass-memaccess" // [__GNUC__ >= 8] warning: 'memset/memcpy' clearing/writing an object of type 'xxxx' with no trivial copy-assignment; use assignment or value-initialization instead
#pragma GCC diagnostic ignored "-Wcast-qual" // warning: cast from type 'const xxxx *' to type 'xxxx *' casts away qualifiers
#endif
//-------------------------------------------------------------------------
@@ -111,12 +107,13 @@ namespace IMGUI_STB_NAMESPACE
#pragma clang diagnostic ignored "-Wunused-function" // warning: 'xxxx' defined but not used
#pragma clang diagnostic ignored "-Wmissing-prototypes"
#pragma clang diagnostic ignored "-Wimplicit-fallthrough"
#pragma clang diagnostic ignored "-Wcast-qual" // warning: cast from 'const xxxx *' to 'xxx *' drops const qualifier
#endif
#if defined(__GNUC__)
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wtype-limits" // warning: comparison is always true due to limited range of data type [-Wtype-limits]
#pragma GCC diagnostic ignored "-Wimplicit-fallthrough" // warning: this statement may fall through
#pragma GCC diagnostic ignored "-Wcast-qual" // warning: cast from type 'const xxxx *' to type 'xxxx *' casts away qualifiers
#endif
#ifndef STB_RECT_PACK_IMPLEMENTATION // in case the user already have an implementation in the _same_ compilation unit (e.g. unity builds)
@@ -3133,44 +3130,12 @@ ImFontConfig::ImFontConfig()
GlyphMaxAdvanceX = FLT_MAX;
RasterizerMultiply = 1.0f;
RasterizerDensity = 1.0f;
EllipsisChar = 0;
EllipsisChar = (ImWchar)-1;
}
//-----------------------------------------------------------------------------
// [SECTION] ImFontAtlas
//-----------------------------------------------------------------------------
// - Default texture data encoded in ASCII
// - ImFontAtlas::ClearInputData()
// - ImFontAtlas::ClearTexData()
// - ImFontAtlas::ClearFonts()
// - ImFontAtlas::Clear()
// - ImFontAtlas::GetTexDataAsAlpha8()
// - ImFontAtlas::GetTexDataAsRGBA32()
// - ImFontAtlas::AddFont()
// - ImFontAtlas::AddFontDefault()
// - ImFontAtlas::AddFontFromFileTTF()
// - ImFontAtlas::AddFontFromMemoryTTF()
// - ImFontAtlas::AddFontFromMemoryCompressedTTF()
// - ImFontAtlas::AddFontFromMemoryCompressedBase85TTF()
// - ImFontAtlas::AddCustomRectRegular()
// - ImFontAtlas::AddCustomRectFontGlyph()
// - ImFontAtlas::CalcCustomRectUV()
// - ImFontAtlas::GetMouseCursorTexData()
// - ImFontAtlas::Build()
// - ImFontAtlasBuildMultiplyCalcLookupTable()
// - ImFontAtlasBuildMultiplyRectAlpha8()
// - ImFontAtlasBuildWithStbTruetype()
// - ImFontAtlasGetBuilderForStbTruetype()
// - ImFontAtlasUpdateConfigDataPointers()
// - ImFontAtlasBuildSetupFont()
// - ImFontAtlasBuildPackCustomRects()
// - ImFontAtlasBuildRender8bppRectFromString()
// - ImFontAtlasBuildRender32bppRectFromString()
// - ImFontAtlasBuildRenderDefaultTexData()
// - ImFontAtlasBuildRenderLinesTexData()
// - ImFontAtlasBuildInit()
// - ImFontAtlasBuildFinish()
//-----------------------------------------------------------------------------
// A work of art lies ahead! (. = white layer, X = black layer, others are blank)
// The 2x2 white texels on the top left are the ones we'll use everywhere in Dear ImGui to render filled shapes.
@@ -3355,6 +3320,9 @@ ImFont* ImFontAtlas::AddFont(const ImFontConfig* font_cfg)
// - We may support it better later and remove this rounding.
new_font_cfg.SizePixels = ImTrunc(new_font_cfg.SizePixels);
if (new_font_cfg.DstFont->EllipsisChar == (ImWchar)-1)
new_font_cfg.DstFont->EllipsisChar = font_cfg->EllipsisChar;
// Pointers to ConfigData and BuilderData are otherwise dangling
ImFontAtlasUpdateConfigDataPointers(this);
@@ -4336,16 +4304,6 @@ void ImFontAtlasBuildFinish(ImFontAtlas* atlas)
//-------------------------------------------------------------------------
// [SECTION] ImFontAtlas: glyph ranges helpers
//-------------------------------------------------------------------------
// - GetGlyphRangesDefault()
// - GetGlyphRangesGreek()
// - GetGlyphRangesKorean()
// - GetGlyphRangesChineseFull()
// - GetGlyphRangesChineseSimplifiedCommon()
// - GetGlyphRangesJapanese()
// - GetGlyphRangesCyrillic()
// - GetGlyphRangesThai()
// - GetGlyphRangesVietnamese()
//-----------------------------------------------------------------------------
// Retrieve list of range (2 int per range, values are inclusive)
const ImWchar* ImFontAtlas::GetGlyphRangesDefault()
@@ -4654,8 +4612,8 @@ ImFont::ImFont()
{
FontSize = 0.0f;
FallbackAdvanceX = 0.0f;
FallbackChar = 0;
EllipsisChar = 0;
FallbackChar = (ImWchar)-1;
EllipsisChar = (ImWchar)-1;
EllipsisWidth = EllipsisCharStep = 0.0f;
EllipsisCharCount = 0;
FallbackGlyph = NULL;
@@ -4694,7 +4652,7 @@ static ImWchar FindFirstExistingGlyph(ImFont* font, const ImWchar* candidate_cha
for (int n = 0; n < candidate_chars_count; n++)
if (font->FindGlyphNoFallback(candidate_chars[n]) != NULL)
return candidate_chars[n];
return 0;
return (ImWchar)-1;
}
void ImFont::BuildLookupTable()
@@ -4761,23 +4719,23 @@ void ImFont::BuildLookupTable()
// Setup Ellipsis character. It is required for rendering elided text. We prefer using U+2026 (horizontal ellipsis).
// However some old fonts may contain ellipsis at U+0085. Here we auto-detect most suitable ellipsis character.
// FIXME: Note that 0x2026 is rarely included in our font ranges. Because of this we are more likely to use three individual dots.
const ImWchar ellipsis_chars[] = { ConfigData->EllipsisChar, (ImWchar)0x2026, (ImWchar)0x0085 };
const ImWchar ellipsis_chars[] = { (ImWchar)0x2026, (ImWchar)0x0085 };
const ImWchar dots_chars[] = { (ImWchar)'.', (ImWchar)0xFF0E };
if (EllipsisChar == 0)
if (EllipsisChar == (ImWchar)-1)
EllipsisChar = FindFirstExistingGlyph(this, ellipsis_chars, IM_ARRAYSIZE(ellipsis_chars));
const ImWchar dot_char = FindFirstExistingGlyph(this, dots_chars, IM_ARRAYSIZE(dots_chars));
if (EllipsisChar != 0)
if (EllipsisChar != (ImWchar)-1)
{
EllipsisCharCount = 1;
EllipsisWidth = EllipsisCharStep = FindGlyph(EllipsisChar)->X1;
}
else if (dot_char != 0)
else if (dot_char != (ImWchar)-1)
{
const ImFontGlyph* dot_glyph = FindGlyph(dot_char);
const ImFontGlyph* glyph = FindGlyph(dot_char);
EllipsisChar = dot_char;
EllipsisCharCount = 3;
EllipsisCharStep = (float)(int)(dot_glyph->X1 - dot_glyph->X0) + 1.0f;
EllipsisWidth = ImMax(dot_glyph->AdvanceX, dot_glyph->X0 + EllipsisCharStep * 3.0f - 1.0f); // FIXME: Slightly odd for normally mono-space fonts but since this is used for trailing contents.
EllipsisCharStep = (glyph->X1 - glyph->X0) + 1.0f;
EllipsisWidth = EllipsisCharStep * 3.0f - 1.0f;
}
}

View File

@@ -1,4 +1,4 @@
// dear imgui, v1.91.7
// dear imgui, v1.91.6
// (tables and columns code)
/*
@@ -232,11 +232,7 @@ Index of this file:
#pragma clang diagnostic ignored "-Wnontrivial-memaccess" // warning: first argument in call to 'memset' is a pointer to non-trivially copyable type
#elif defined(__GNUC__)
#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind
#pragma GCC diagnostic ignored "-Wfloat-equal" // warning: comparing floating-point with '==' or '!=' is unsafe
#pragma GCC diagnostic ignored "-Wformat-nonliteral" // warning: format not a string literal, format string not checked
#pragma GCC diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function
#pragma GCC diagnostic ignored "-Wformat" // warning: format '%p' expects argument of type 'int'/'void*', but argument X has type 'unsigned int'/'ImGuiWindow*'
#pragma GCC diagnostic ignored "-Wstrict-overflow"
#pragma GCC diagnostic ignored "-Wclass-memaccess" // [__GNUC__ >= 8] warning: 'memset/memcpy' clearing/writing an object of type 'xxxx' with no trivial copy-assignment; use assignment or value-initialization instead
#endif
@@ -1337,11 +1333,7 @@ void ImGui::EndTable()
{
ImGuiContext& g = *GImGui;
ImGuiTable* table = g.CurrentTable;
if (table == NULL)
{
IM_ASSERT_USER_ERROR(table != NULL, "EndTable() call should only be done while in BeginTable() scope!");
return;
}
IM_ASSERT(table != NULL && "Only call EndTable() if BeginTable() returns true!");
// This assert would be very useful to catch a common error... unfortunately it would probably trigger in some
// cases, and for consistency user may sometimes output empty tables (and still benefit from e.g. outer border)
@@ -1564,12 +1556,8 @@ void ImGui::TableSetupColumn(const char* label, ImGuiTableColumnFlags flags, flo
{
ImGuiContext& g = *GImGui;
ImGuiTable* table = g.CurrentTable;
if (table == NULL)
{
IM_ASSERT_USER_ERROR(table != NULL, "Call should only be done while in BeginTable() scope!");
return;
}
IM_ASSERT(table->IsLayoutLocked == false && "Need to call TableSetupColumn() before first row!");
IM_ASSERT(table != NULL && "Need to call TableSetupColumn() after BeginTable()!");
IM_ASSERT(table->IsLayoutLocked == false && "Need to call call TableSetupColumn() before first row!");
IM_ASSERT((flags & ImGuiTableColumnFlags_StatusMask_) == 0 && "Illegal to pass StatusMask values to TableSetupColumn()");
if (table->DeclColumnsCount >= table->ColumnsCount)
{
@@ -1642,11 +1630,7 @@ void ImGui::TableSetupScrollFreeze(int columns, int rows)
{
ImGuiContext& g = *GImGui;
ImGuiTable* table = g.CurrentTable;
if (table == NULL)
{
IM_ASSERT_USER_ERROR(table != NULL, "Call should only be done while in BeginTable() scope!");
return;
}
IM_ASSERT(table != NULL && "Need to call TableSetupColumn() after BeginTable()!");
IM_ASSERT(table->IsLayoutLocked == false && "Need to call TableSetupColumn() before first row!");
IM_ASSERT(columns >= 0 && columns < IMGUI_TABLE_MAX_COLUMNS);
IM_ASSERT(rows >= 0 && rows < 128); // Arbitrary limit
@@ -1723,11 +1707,9 @@ void ImGui::TableSetColumnEnabled(int column_n, bool enabled)
{
ImGuiContext& g = *GImGui;
ImGuiTable* table = g.CurrentTable;
if (table == NULL)
{
IM_ASSERT_USER_ERROR(table != NULL, "Call should only be done while in BeginTable() scope!");
IM_ASSERT(table != NULL);
if (!table)
return;
}
IM_ASSERT(table->Flags & ImGuiTableFlags_Hideable); // See comments above
if (column_n < 0)
column_n = table->CurrentColumn;
@@ -3048,11 +3030,7 @@ void ImGui::TableHeadersRow()
{
ImGuiContext& g = *GImGui;
ImGuiTable* table = g.CurrentTable;
if (table == NULL)
{
IM_ASSERT_USER_ERROR(table != NULL, "Call should only be done while in BeginTable() scope!");
return;
}
IM_ASSERT(table != NULL && "Need to call TableHeadersRow() after BeginTable()!");
// Call layout if not already done. This is automatically done by TableNextRow: we do it here _only_ to make
// it easier to debug-step in TableUpdateLayout(). Your own version of this function doesn't need this.
@@ -3097,12 +3075,7 @@ void ImGui::TableHeader(const char* label)
return;
ImGuiTable* table = g.CurrentTable;
if (table == NULL)
{
IM_ASSERT_USER_ERROR(table != NULL, "Call should only be done while in BeginTable() scope!");
return;
}
IM_ASSERT(table != NULL && "Need to call TableHeader() after BeginTable()!");
IM_ASSERT(table->CurrentColumn != -1);
const int column_n = table->CurrentColumn;
ImGuiTableColumn* column = &table->Columns[column_n];
@@ -3277,11 +3250,7 @@ void ImGui::TableAngledHeadersRowEx(ImGuiID row_id, float angle, float max_label
ImGuiTable* table = g.CurrentTable;
ImGuiWindow* window = g.CurrentWindow;
ImDrawList* draw_list = window->DrawList;
if (table == NULL)
{
IM_ASSERT_USER_ERROR(table != NULL, "Call should only be done while in BeginTable() scope!");
return;
}
IM_ASSERT(table != NULL && "Need to call TableHeadersRow() after BeginTable()!");
IM_ASSERT(table->CurrentRow == -1 && "Must be first row");
if (max_label_width == 0.0f)
@@ -3326,7 +3295,7 @@ void ImGui::TableAngledHeadersRowEx(ImGuiID row_id, float angle, float max_label
const ImVec2 align = g.Style.TableAngledHeadersTextAlign;
// Draw background and labels in first pass, then all borders.
float max_x = -FLT_MAX;
float max_x = 0.0f;
for (int pass = 0; pass < 2; pass++)
for (int order_n = 0; order_n < data_count; order_n++)
{

View File

@@ -1,4 +1,4 @@
// dear imgui, v1.91.7
// dear imgui, v1.91.6
// (widgets code)
/*
@@ -82,14 +82,9 @@ Index of this file:
#pragma clang diagnostic ignored "-Wnontrivial-memaccess" // warning: first argument in call to 'memset' is a pointer to non-trivially copyable type
#elif defined(__GNUC__)
#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind
#pragma GCC diagnostic ignored "-Wfloat-equal" // warning: comparing floating-point with '==' or '!=' is unsafe
#pragma GCC diagnostic ignored "-Wformat" // warning: format '%p' expects argument of type 'int'/'void*', but argument X has type 'unsigned int'/'ImGuiWindow*'
#pragma GCC diagnostic ignored "-Wformat-nonliteral" // warning: format not a string literal, format string not checked
#pragma GCC diagnostic ignored "-Wdeprecated-enum-enum-conversion" // warning: bitwise operation between different enumeration types ('XXXFlags_' and 'XXXFlagsPrivate_') is deprecated
#pragma GCC diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function
#pragma GCC diagnostic ignored "-Wstrict-overflow" // warning: assuming signed overflow does not occur when simplifying division / ..when changing X +- C1 cmp C2 to X cmp C2 -+ C1
#pragma GCC diagnostic ignored "-Wclass-memaccess" // [__GNUC__ >= 8] warning: 'memset/memcpy' clearing/writing an object of type 'xxxx' with no trivial copy-assignment; use assignment or value-initialization instead
#pragma GCC diagnostic ignored "-Wcast-qual" // warning: cast from type 'const xxxx *' to type 'xxxx *' casts away qualifiers
#pragma GCC diagnostic ignored "-Wdeprecated-enum-enum-conversion" // warning: bitwise operation between different enumeration types ('XXXFlags_' and 'XXXFlagsPrivate_') is deprecated
#endif
//-------------------------------------------------------------------------
@@ -477,7 +472,7 @@ void ImGui::BulletTextV(const char* fmt, va_list args)
// - PressedOnDragDropHold can generally be associated with any flag.
// - PressedOnDoubleClick can be associated by PressedOnClickRelease/PressedOnRelease, in which case the second release event won't be reported.
//------------------------------------------------------------------------------------------------------------------------------------------------
// The behavior of the return-value changes when ImGuiItemFlags_ButtonRepeat is set:
// The behavior of the return-value changes when ImGuiButtonFlags_Repeat is set:
// Repeat+ Repeat+ Repeat+ Repeat+
// PressedOnClickRelease PressedOnClick PressedOnRelease PressedOnDoubleClick
//-------------------------------------------------------------------------------------------------------------------------------------------------
@@ -2177,7 +2172,6 @@ static const ImGuiDataTypeInfo GDataTypeInfo[] =
{ sizeof(float), "float", "%.3f","%f" }, // ImGuiDataType_Float (float are promoted to double in va_arg)
{ sizeof(double), "double","%f", "%lf" }, // ImGuiDataType_Double
{ sizeof(bool), "bool", "%d", "%d" }, // ImGuiDataType_Bool
{ 0, "char*","%s", "%s" }, // ImGuiDataType_String
};
IM_STATIC_ASSERT(IM_ARRAYSIZE(GDataTypeInfo) == ImGuiDataType_COUNT);
@@ -2446,9 +2440,9 @@ bool ImGui::DragBehaviorT(ImGuiDataType data_type, TYPE* v, float v_speed, const
if (g.ActiveIdSource == ImGuiInputSource_Mouse && IsMousePosValid() && IsMouseDragPastThreshold(0, g.IO.MouseDragThreshold * DRAG_MOUSE_THRESHOLD_FACTOR))
{
adjust_delta = g.IO.MouseDelta[axis];
if (g.IO.KeyAlt && !(flags & ImGuiSliderFlags_NoSpeedTweaks))
if (g.IO.KeyAlt)
adjust_delta *= 1.0f / 100.0f;
if (g.IO.KeyShift && !(flags & ImGuiSliderFlags_NoSpeedTweaks))
if (g.IO.KeyShift)
adjust_delta *= 10.0f;
}
else if (g.ActiveIdSource == ImGuiInputSource_Keyboard || g.ActiveIdSource == ImGuiInputSource_Gamepad)
@@ -2456,7 +2450,7 @@ bool ImGui::DragBehaviorT(ImGuiDataType data_type, TYPE* v, float v_speed, const
const int decimal_precision = is_floating_point ? ImParseFormatPrecision(format, 3) : 0;
const bool tweak_slow = IsKeyDown((g.NavInputSource == ImGuiInputSource_Gamepad) ? ImGuiKey_NavGamepadTweakSlow : ImGuiKey_NavKeyboardTweakSlow);
const bool tweak_fast = IsKeyDown((g.NavInputSource == ImGuiInputSource_Gamepad) ? ImGuiKey_NavGamepadTweakFast : ImGuiKey_NavKeyboardTweakFast);
const float tweak_factor = (flags & ImGuiSliderFlags_NoSpeedTweaks) ? 1.0f : tweak_slow ? 1.0f / 10.0f : tweak_fast ? 10.0f : 1.0f;
const float tweak_factor = tweak_slow ? 1.0f / 10.0f : tweak_fast ? 10.0f : 1.0f;
adjust_delta = GetNavTweakPressedAmount(axis) * tweak_factor;
v_speed = ImMax(v_speed, GetMinimumStepAtDecimalPrecision(decimal_precision));
}
@@ -2644,10 +2638,6 @@ bool ImGui::DragScalar(const char* label, ImGuiDataType data_type, void* p_data,
temp_input_is_active = true;
}
// Store initial value (not used by main lib but available as a convenience but some mods e.g. to revert)
if (make_active)
memcpy(&g.ActiveIdValueOnActivation, p_data, DataTypeGetInfo(data_type)->Size);
if (make_active && !temp_input_is_active)
{
SetActiveID(id, window);
@@ -3238,10 +3228,6 @@ bool ImGui::SliderScalar(const char* label, ImGuiDataType data_type, void* p_dat
if ((clicked && g.IO.KeyCtrl) || (g.NavActivateId == id && (g.NavActivateFlags & ImGuiActivateFlags_PreferInput)))
temp_input_is_active = true;
// Store initial value (not used by main lib but available as a convenience but some mods e.g. to revert)
if (make_active)
memcpy(&g.ActiveIdValueOnActivation, p_data, DataTypeGetInfo(data_type)->Size);
if (make_active && !temp_input_is_active)
{
SetActiveID(id, window);
@@ -3950,12 +3936,12 @@ static ImVec2 InputTextCalcTextSize(ImGuiContext* ctx, const char* text_begin, c
namespace ImStb
{
static int STB_TEXTEDIT_STRINGLEN(const ImGuiInputTextState* obj) { return obj->TextLen; }
static char STB_TEXTEDIT_GETCHAR(const ImGuiInputTextState* obj, int idx) { IM_ASSERT(idx <= obj->TextLen); return obj->TextSrc[idx]; }
static float STB_TEXTEDIT_GETWIDTH(ImGuiInputTextState* obj, int line_start_idx, int char_idx) { unsigned int c; ImTextCharFromUtf8(&c, obj->TextSrc + line_start_idx + char_idx, obj->TextSrc + obj->TextLen); if ((ImWchar)c == '\n') return IMSTB_TEXTEDIT_GETWIDTH_NEWLINE; ImGuiContext& g = *obj->Ctx; return g.Font->GetCharAdvance((ImWchar)c) * g.FontScale; }
static char STB_TEXTEDIT_GETCHAR(const ImGuiInputTextState* obj, int idx) { IM_ASSERT(idx <= obj->TextLen); return obj->TextA[idx]; }
static float STB_TEXTEDIT_GETWIDTH(ImGuiInputTextState* obj, int line_start_idx, int char_idx) { unsigned int c; ImTextCharFromUtf8(&c, obj->TextA.Data + line_start_idx + char_idx, obj->TextA.Data + obj->TextLen); if ((ImWchar)c == '\n') return IMSTB_TEXTEDIT_GETWIDTH_NEWLINE; ImGuiContext& g = *obj->Ctx; return g.Font->GetCharAdvance((ImWchar)c) * g.FontScale; }
static char STB_TEXTEDIT_NEWLINE = '\n';
static void STB_TEXTEDIT_LAYOUTROW(StbTexteditRow* r, ImGuiInputTextState* obj, int line_start_idx)
{
const char* text = obj->TextSrc;
const char* text = obj->TextA.Data;
const char* text_remaining = NULL;
const ImVec2 size = InputTextCalcTextSize(obj->Ctx, text + line_start_idx, text + obj->TextLen, &text_remaining, NULL, true);
r->x0 = 0.0f;
@@ -3974,15 +3960,15 @@ static int IMSTB_TEXTEDIT_GETNEXTCHARINDEX_IMPL(ImGuiInputTextState* obj, int id
if (idx >= obj->TextLen)
return obj->TextLen + 1;
unsigned int c;
return idx + ImTextCharFromUtf8(&c, obj->TextSrc + idx, obj->TextSrc + obj->TextLen);
return idx + ImTextCharFromUtf8(&c, obj->TextA.Data + idx, obj->TextA.Data + obj->TextLen);
}
static int IMSTB_TEXTEDIT_GETPREVCHARINDEX_IMPL(ImGuiInputTextState* obj, int idx)
{
if (idx <= 0)
return -1;
const char* p = ImTextFindPreviousUtf8Codepoint(obj->TextSrc, obj->TextSrc + idx);
return (int)(p - obj->TextSrc);
const char* p = ImTextFindPreviousUtf8Codepoint(obj->TextA.Data, obj->TextA.Data + idx);
return (int)(p - obj->TextA.Data);
}
static bool ImCharIsSeparatorW(unsigned int c)
@@ -4005,10 +3991,10 @@ static int is_word_boundary_from_right(ImGuiInputTextState* obj, int idx)
if ((obj->Flags & ImGuiInputTextFlags_Password) || idx <= 0)
return 0;
const char* curr_p = obj->TextSrc + idx;
const char* prev_p = ImTextFindPreviousUtf8Codepoint(obj->TextSrc, curr_p);
unsigned int curr_c; ImTextCharFromUtf8(&curr_c, curr_p, obj->TextSrc + obj->TextLen);
unsigned int prev_c; ImTextCharFromUtf8(&prev_c, prev_p, obj->TextSrc + obj->TextLen);
const char* curr_p = obj->TextA.Data + idx;
const char* prev_p = ImTextFindPreviousUtf8Codepoint(obj->TextA.Data, curr_p);
unsigned int curr_c; ImTextCharFromUtf8(&curr_c, curr_p, obj->TextA.Data + obj->TextLen);
unsigned int prev_c; ImTextCharFromUtf8(&prev_c, prev_p, obj->TextA.Data + obj->TextLen);
bool prev_white = ImCharIsBlankW(prev_c);
bool prev_separ = ImCharIsSeparatorW(prev_c);
@@ -4021,10 +4007,10 @@ static int is_word_boundary_from_left(ImGuiInputTextState* obj, int idx)
if ((obj->Flags & ImGuiInputTextFlags_Password) || idx <= 0)
return 0;
const char* curr_p = obj->TextSrc + idx;
const char* prev_p = ImTextFindPreviousUtf8Codepoint(obj->TextSrc, curr_p);
unsigned int prev_c; ImTextCharFromUtf8(&prev_c, curr_p, obj->TextSrc + obj->TextLen);
unsigned int curr_c; ImTextCharFromUtf8(&curr_c, prev_p, obj->TextSrc + obj->TextLen);
const char* curr_p = obj->TextA.Data + idx;
const char* prev_p = ImTextFindPreviousUtf8Codepoint(obj->TextA.Data, curr_p);
unsigned int prev_c; ImTextCharFromUtf8(&prev_c, curr_p, obj->TextA.Data + obj->TextLen);
unsigned int curr_c; ImTextCharFromUtf8(&curr_c, prev_p, obj->TextA.Data + obj->TextLen);
bool prev_white = ImCharIsBlankW(prev_c);
bool prev_separ = ImCharIsSeparatorW(prev_c);
@@ -4061,13 +4047,16 @@ static int STB_TEXTEDIT_MOVEWORDRIGHT_IMPL(ImGuiInputTextState* obj, int idx)
static void STB_TEXTEDIT_DELETECHARS(ImGuiInputTextState* obj, int pos, int n)
{
// Offset remaining text (+ copy zero terminator)
IM_ASSERT(obj->TextSrc == obj->TextA.Data);
char* dst = obj->TextA.Data + pos;
char* src = obj->TextA.Data + pos + n;
memmove(dst, src, obj->TextLen - n - pos + 1);
obj->Edited = true;
obj->TextLen -= n;
// Offset remaining text (FIXME-OPT: Use memmove)
const char* src = obj->TextA.Data + pos + n;
while (char c = *src++)
*dst++ = c;
*dst = '\0';
}
static bool STB_TEXTEDIT_INSERTCHARS(ImGuiInputTextState* obj, int pos, const char* new_text, int new_text_len)
@@ -4080,13 +4069,11 @@ static bool STB_TEXTEDIT_INSERTCHARS(ImGuiInputTextState* obj, int pos, const ch
return false;
// Grow internal buffer if needed
IM_ASSERT(obj->TextSrc == obj->TextA.Data);
if (new_text_len + text_len + 1 > obj->TextA.Size)
{
if (!is_resizable)
return false;
obj->TextA.resize(text_len + ImClamp(new_text_len, 32, ImMax(256, new_text_len)) + 1);
obj->TextSrc = obj->TextA.Data;
}
char* text = obj->TextA.Data;
@@ -4184,25 +4171,26 @@ int ImGuiInputTextState::GetCursorPos() const { return Stb->cursor
int ImGuiInputTextState::GetSelectionStart() const { return Stb->select_start; }
int ImGuiInputTextState::GetSelectionEnd() const { return Stb->select_end; }
void ImGuiInputTextState::SelectAll() { Stb->select_start = 0; Stb->cursor = Stb->select_end = TextLen; Stb->has_preferred_x = 0; }
void ImGuiInputTextState::ReloadUserBufAndSelectAll() { WantReloadUserBuf = true; ReloadSelectionStart = 0; ReloadSelectionEnd = INT_MAX; }
void ImGuiInputTextState::ReloadUserBufAndKeepSelection() { WantReloadUserBuf = true; ReloadSelectionStart = Stb->select_start; ReloadSelectionEnd = Stb->select_end; }
void ImGuiInputTextState::ReloadUserBufAndMoveToEnd() { WantReloadUserBuf = true; ReloadSelectionStart = ReloadSelectionEnd = INT_MAX; }
void ImGuiInputTextState::ReloadUserBufAndSelectAll() { ReloadUserBuf = true; ReloadSelectionStart = 0; ReloadSelectionEnd = INT_MAX; }
void ImGuiInputTextState::ReloadUserBufAndKeepSelection() { ReloadUserBuf = true; ReloadSelectionStart = Stb->select_start; ReloadSelectionEnd = Stb->select_end; }
void ImGuiInputTextState::ReloadUserBufAndMoveToEnd() { ReloadUserBuf = true; ReloadSelectionStart = ReloadSelectionEnd = INT_MAX; }
ImGuiInputTextCallbackData::ImGuiInputTextCallbackData()
{
memset(this, 0, sizeof(*this));
}
// Public API to manipulate UTF-8 text from within a callback.
// Public API to manipulate UTF-8 text
// We expose UTF-8 to the user (unlike the STB_TEXTEDIT_* functions which are manipulating wchar)
// FIXME: The existence of this rarely exercised code path is a bit of a nuisance.
// Historically they existed because STB_TEXTEDIT_INSERTCHARS() etc. worked on our ImWchar
// buffer, but nowadays they both work on UTF-8 data. Should aim to merge both.
void ImGuiInputTextCallbackData::DeleteChars(int pos, int bytes_count)
{
IM_ASSERT(pos + bytes_count <= BufTextLen);
char* dst = Buf + pos;
const char* src = Buf + pos + bytes_count;
memmove(dst, src, BufTextLen - bytes_count - pos + 1);
while (char c = *src++)
*dst++ = c;
*dst = '\0';
if (CursorPos >= pos + bytes_count)
CursorPos -= bytes_count;
@@ -4227,13 +4215,13 @@ void ImGuiInputTextCallbackData::InsertChars(int pos, const char* new_text, cons
if (!is_resizable)
return;
// Contrary to STB_TEXTEDIT_INSERTCHARS() this is working in the UTF8 buffer, hence the mildly similar code (until we remove the U16 buffer altogether!)
ImGuiContext& g = *Ctx;
ImGuiInputTextState* edit_state = &g.InputTextState;
IM_ASSERT(edit_state->ID != 0 && g.ActiveId == edit_state->ID);
IM_ASSERT(Buf == edit_state->TextA.Data);
int new_buf_size = BufTextLen + ImClamp(new_text_len * 4, 32, ImMax(256, new_text_len)) + 1;
edit_state->TextA.resize(new_buf_size + 1);
edit_state->TextSrc = edit_state->TextA.Data;
Buf = edit_state->TextA.Data;
BufSize = edit_state->BufCapacity = new_buf_size;
}
@@ -4351,23 +4339,26 @@ static bool InputTextFilterCharacter(ImGuiContext* ctx, unsigned int* p_char, Im
return true;
}
// Find the shortest single replacement we can make to get from old_buf to new_buf
// Note that this doesn't directly alter state->TextA, state->TextLen. They are expected to be made valid separately.
// Find the shortest single replacement we can make to get the new text from the old text.
// Important: needs to be run before TextW is rewritten with the new characters because calling STB_TEXTEDIT_GETCHAR() at the end.
// FIXME: Ideally we should transition toward (1) making InsertChars()/DeleteChars() update undo-stack (2) discourage (and keep reconcile) or obsolete (and remove reconcile) accessing buffer directly.
static void InputTextReconcileUndoState(ImGuiInputTextState* state, const char* old_buf, int old_length, const char* new_buf, int new_length)
static void InputTextReconcileUndoStateAfterUserCallback(ImGuiInputTextState* state, const char* new_buf_a, int new_length_a)
{
const int shorter_length = ImMin(old_length, new_length);
const char* old_buf = state->CallbackTextBackup.Data;
const int old_length = state->CallbackTextBackup.Size - 1;
const int shorter_length = ImMin(old_length, new_length_a);
int first_diff;
for (first_diff = 0; first_diff < shorter_length; first_diff++)
if (old_buf[first_diff] != new_buf[first_diff])
if (old_buf[first_diff] != new_buf_a[first_diff])
break;
if (first_diff == old_length && first_diff == new_length)
if (first_diff == old_length && first_diff == new_length_a)
return;
int old_last_diff = old_length - 1;
int new_last_diff = new_length - 1;
int new_last_diff = new_length_a - 1;
for (; old_last_diff >= first_diff && new_last_diff >= first_diff; old_last_diff--, new_last_diff--)
if (old_buf[old_last_diff] != new_buf[new_last_diff])
if (old_buf[old_last_diff] != new_buf_a[new_last_diff])
break;
const int insert_len = new_last_diff - first_diff + 1;
@@ -4396,7 +4387,6 @@ void ImGui::InputTextDeactivateHook(ImGuiID id)
else
{
IM_ASSERT(state->TextA.Data != 0);
IM_ASSERT(state->TextA[state->TextLen] == 0);
g.InputTextDeactivatedState.TextA.resize(state->TextLen + 1);
memcpy(g.InputTextDeactivatedState.TextA.Data, state->TextA.Data, state->TextLen + 1);
}
@@ -4520,67 +4510,64 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
float scroll_y = is_multiline ? draw_window->Scroll.y : FLT_MAX;
const bool init_reload_from_user_buf = (state != NULL && state->WantReloadUserBuf);
const bool init_reload_from_user_buf = (state != NULL && state->ReloadUserBuf);
const bool init_changed_specs = (state != NULL && state->Stb->single_line != !is_multiline); // state != NULL means its our state.
const bool init_make_active = (user_clicked || user_scroll_finish || input_requested_by_nav);
const bool init_state = (init_make_active || user_scroll_active);
if (init_reload_from_user_buf)
{
int new_len = (int)strlen(buf);
IM_ASSERT(new_len + 1 <= buf_size && "Is your input buffer properly zero-terminated?");
state->WantReloadUserBuf = false;
InputTextReconcileUndoState(state, state->TextA.Data, state->TextLen, buf, new_len);
state->TextA.resize(buf_size + 1); // we use +1 to make sure that .Data is always pointing to at least an empty string.
state->TextLen = new_len;
memcpy(state->TextA.Data, buf, state->TextLen + 1);
state->Stb->select_start = state->ReloadSelectionStart;
state->Stb->cursor = state->Stb->select_end = state->ReloadSelectionEnd;
state->CursorClamp();
}
else if ((init_state && g.ActiveId != id) || init_changed_specs)
if ((init_state && g.ActiveId != id) || init_changed_specs || init_reload_from_user_buf)
{
// Access state even if we don't own it yet.
state = &g.InputTextState;
state->CursorAnimReset();
state->ReloadUserBuf = false;
// Backup state of deactivating item so they'll have a chance to do a write to output buffer on the same frame they report IsItemDeactivatedAfterEdit (#4714)
InputTextDeactivateHook(state->ID);
// Take a copy of the initial buffer value.
// From the moment we focused we are normally ignoring the content of 'buf' (unless we are in read-only mode)
const int buf_len = (int)strlen(buf);
IM_ASSERT(buf_len + 1 <= buf_size && "Is your input buffer properly zero-terminated?");
state->TextToRevertTo.resize(buf_len + 1); // UTF-8. we use +1 to make sure that .Data is always pointing to at least an empty string.
memcpy(state->TextToRevertTo.Data, buf, buf_len + 1);
if (!init_reload_from_user_buf)
{
// Take a copy of the initial buffer value.
state->TextToRevertTo.resize(buf_len + 1); // UTF-8. we use +1 to make sure that .Data is always pointing to at least an empty string.
memcpy(state->TextToRevertTo.Data, buf, buf_len + 1);
}
// Preserve cursor position and undo/redo stack if we come back to same widget
// FIXME: Since we reworked this on 2022/06, may want to differentiate recycle_cursor vs recycle_undostate?
bool recycle_state = (state->ID == id && !init_changed_specs);
if (recycle_state && (state->TextLen != buf_len || (state->TextA.Data == NULL || strncmp(state->TextA.Data, buf, buf_len) != 0)))
bool recycle_state = (state->ID == id && !init_changed_specs && !init_reload_from_user_buf);
if (recycle_state && (state->TextLen != buf_len || (strncmp(state->TextA.Data, buf, buf_len) != 0)))
recycle_state = false;
// Start edition
state->ID = id;
state->TextLen = buf_len;
if (!is_readonly)
{
state->TextA.resize(buf_size + 1); // we use +1 to make sure that .Data is always pointing to at least an empty string.
memcpy(state->TextA.Data, buf, state->TextLen + 1);
}
state->TextA.resize(buf_size + 1); // we use +1 to make sure that .Data is always pointing to at least an empty string.
state->TextLen = (int)strlen(buf);
memcpy(state->TextA.Data, buf, state->TextLen + 1);
// Find initial scroll position for right alignment
state->Scroll = ImVec2(0.0f, 0.0f);
if (flags & ImGuiInputTextFlags_ElideLeft)
state->Scroll.x += ImMax(0.0f, CalcTextSize(buf).x - frame_size.x + style.FramePadding.x * 2.0f);
// Recycle existing cursor/selection/undo stack but clamp position
// Note a single mouse click will override the cursor/position immediately by calling stb_textedit_click handler.
if (recycle_state)
{
// Recycle existing cursor/selection/undo stack but clamp position
// Note a single mouse click will override the cursor/position immediately by calling stb_textedit_click handler.
state->CursorClamp();
}
else
{
stb_textedit_initialize_state(state->Stb, !is_multiline);
}
if (!is_multiline)
if (init_reload_from_user_buf)
{
state->Stb->select_start = state->ReloadSelectionStart;
state->Stb->cursor = state->Stb->select_end = state->ReloadSelectionEnd;
state->CursorClamp();
}
else if (!is_multiline)
{
if (flags & ImGuiInputTextFlags_AutoSelectAll)
select_all = true;
@@ -4630,15 +4617,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
// Expose scroll in a manner that is agnostic to us using a child window
if (is_multiline && state != NULL)
state->Scroll.y = draw_window->Scroll.y;
// Read-only mode always ever read from source buffer. Refresh TextLen when active.
if (is_readonly && state != NULL)
state->TextLen = (int)strlen(buf);
//if (is_readonly && state != NULL)
// state->TextA.clear(); // Uncomment to facilitate debugging, but we otherwise prefer to keep/amortize th allocation.
}
if (state != NULL)
state->TextSrc = is_readonly ? buf : state->TextA.Data;
// We have an edge case if ActiveId was set through another widget (e.g. widget being swapped), clear id immediately (don't wait until the end of the function)
if (g.ActiveId == id && state == NULL)
@@ -4903,13 +4882,13 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
// Cut, Copy
if (g.PlatformIO.Platform_SetClipboardTextFn != NULL)
{
// SetClipboardText() only takes null terminated strings + state->TextSrc may point to read-only user buffer, so we need to make a copy.
const int ib = state->HasSelection() ? ImMin(state->Stb->select_start, state->Stb->select_end) : 0;
const int ie = state->HasSelection() ? ImMax(state->Stb->select_start, state->Stb->select_end) : state->TextLen;
g.TempBuffer.reserve(ie - ib + 1);
memcpy(g.TempBuffer.Data, state->TextSrc + ib, ie - ib);
g.TempBuffer.Data[ie - ib] = 0;
SetClipboardText(g.TempBuffer.Data);
char backup = state->TextA.Data[ie];
state->TextA.Data[ie] = 0; // A bit of a hack since SetClipboardText only takes null terminated strings
SetClipboardText(state->TextA.Data + ib);
state->TextA.Data[ie] = backup;
}
if (is_cut)
{
@@ -4925,27 +4904,25 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
{
// Filter pasted buffer
const int clipboard_len = (int)strlen(clipboard);
ImVector<char> clipboard_filtered;
clipboard_filtered.reserve(clipboard_len + 1);
char* clipboard_filtered = (char*)IM_ALLOC(clipboard_len + 1);
int clipboard_filtered_len = 0;
for (const char* s = clipboard; *s != 0; )
{
unsigned int c;
int in_len = ImTextCharFromUtf8(&c, s, NULL);
s += in_len;
int len = ImTextCharFromUtf8(&c, s, NULL);
s += len;
if (!InputTextFilterCharacter(&g, &c, flags, callback, callback_user_data, true))
continue;
char c_utf8[5];
ImTextCharToUtf8(c_utf8, c);
int out_len = (int)strlen(c_utf8);
clipboard_filtered.resize(clipboard_filtered.Size + out_len);
memcpy(clipboard_filtered.Data + clipboard_filtered.Size - out_len, c_utf8, out_len);
memcpy(clipboard_filtered + clipboard_filtered_len, s - len, len);
clipboard_filtered_len += len;
}
if (clipboard_filtered.Size > 0) // If everything was filtered, ignore the pasting operation
clipboard_filtered[clipboard_filtered_len] = 0;
if (clipboard_filtered_len > 0) // If everything was filtered, ignore the pasting operation
{
clipboard_filtered.push_back(0);
stb_textedit_paste(state, state->Stb, clipboard_filtered.Data, clipboard_filtered.Size - 1);
stb_textedit_paste(state, state->Stb, clipboard_filtered, clipboard_filtered_len);
state->CursorFollow = true;
}
MemFree(clipboard_filtered);
}
}
@@ -4983,17 +4960,19 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
}
}
// FIXME-OPT: We always reapply the live buffer back to the input buffer before clearing ActiveId,
// even though strictly speaking it wasn't modified on this frame. Should mark dirty state from the stb_textedit callbacks.
// If we do that, need to ensure that as special case, 'validated == true' also writes back.
// This also allows the user to use InputText() without maintaining any user-side storage.
// When using 'ImGuiInputTextFlags_EnterReturnsTrue' as a special case we reapply the live buffer back to the input buffer
// before clearing ActiveId, even though strictly speaking it wasn't modified on this frame.
// If we didn't do that, code like InputInt() with ImGuiInputTextFlags_EnterReturnsTrue would fail.
// This also allows the user to use InputText() with ImGuiInputTextFlags_EnterReturnsTrue without maintaining any user-side storage
// (please note that if you use this property along ImGuiInputTextFlags_CallbackResize you can end up with your temporary string object
// unnecessarily allocating once a frame, either store your string data, either if you don't then don't use ImGuiInputTextFlags_CallbackResize).
const bool apply_edit_back_to_user_buffer = true;// !revert_edit || (validated && (flags & ImGuiInputTextFlags_EnterReturnsTrue) != 0);
const bool apply_edit_back_to_user_buffer = !revert_edit || (validated && (flags & ImGuiInputTextFlags_EnterReturnsTrue) != 0);
if (apply_edit_back_to_user_buffer)
{
// Apply current edited text immediately.
// Apply new value immediately - copy modified buffer back
// Note that as soon as the input box is active, the in-widget value gets priority over any underlying modification of the input buffer
// FIXME: We actually always render 'buf' when calling DrawList->AddText, making the comment above incorrect.
// FIXME-OPT: CPU waste to do this every time the widget is active, should mark dirty state from the stb_textedit callbacks.
// User callback
if ((flags & (ImGuiInputTextFlags_CallbackCompletion | ImGuiInputTextFlags_CallbackHistory | ImGuiInputTextFlags_CallbackEdit | ImGuiInputTextFlags_CallbackAlways)) != 0)
@@ -5036,11 +5015,10 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
callback_data.UserData = callback_user_data;
// FIXME-OPT: Undo stack reconcile needs a backup of the data until we rework API, see #7925
char* callback_buf = is_readonly ? buf : state->TextA.Data;
IM_ASSERT(callback_buf == state->TextSrc);
state->CallbackTextBackup.resize(state->TextLen + 1);
memcpy(state->CallbackTextBackup.Data, callback_buf, state->TextLen + 1);
memcpy(state->CallbackTextBackup.Data, state->TextA.Data, state->TextLen + 1);
char* callback_buf = is_readonly ? buf : state->TextA.Data;
callback_data.EventKey = event_key;
callback_data.Buf = callback_buf;
callback_data.BufTextLen = state->TextLen;
@@ -5067,7 +5045,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
{
// Callback may update buffer and thus set buf_dirty even in read-only mode.
IM_ASSERT(callback_data.BufTextLen == (int)strlen(callback_data.Buf)); // You need to maintain BufTextLen if you change the text!
InputTextReconcileUndoState(state, state->CallbackTextBackup.Data, state->CallbackTextBackup.Size - 1, callback_data.Buf, callback_data.BufTextLen);
InputTextReconcileUndoStateAfterUserCallback(state, callback_data.Buf, callback_data.BufTextLen); // FIXME: Move the rest of this block inside function and rename to InputTextReconcileStateAfterUserCallback() ?
state->TextLen = callback_data.BufTextLen; // Assume correct length and valid UTF-8 from user, saves us an extra strlen()
state->CursorAnimReset();
}
@@ -5075,9 +5053,9 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
}
// Will copy result string if modified
if (!is_readonly && strcmp(state->TextSrc, buf) != 0)
if (!is_readonly && strcmp(state->TextA.Data, buf) != 0)
{
apply_new_text = state->TextSrc;
apply_new_text = state->TextA.Data;
apply_new_text_length = state->TextLen;
value_changed = true;
}
@@ -5171,7 +5149,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
// - Measure text height (for scrollbar)
// We are attempting to do most of that in **one main pass** to minimize the computation cost (non-negligible for large amount of text) + 2nd pass for selection rendering (we could merge them by an extra refactoring effort)
// FIXME: This should occur on buf_display but we'd need to maintain cursor/select_start/select_end for UTF-8.
const char* text_begin = buf_display;
const char* text_begin = state->TextA.Data;
const char* text_end = text_begin + state->TextLen;
ImVec2 cursor_offset, select_start_offset;
@@ -5352,8 +5330,6 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
g.LastItemData.StatusFlags = item_data_backup.StatusFlags;
}
}
if (state)
state->TextSrc = NULL;
// Log as text
if (g.LogEnabled && (!is_password || is_displaying_hint))
@@ -6539,11 +6515,10 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* l
// We vertically grow up to current line height up the typical widget height.
const float frame_height = ImMax(ImMin(window->DC.CurrLineSize.y, g.FontSize + style.FramePadding.y * 2), label_size.y + padding.y * 2);
const bool span_all_columns = (flags & ImGuiTreeNodeFlags_SpanAllColumns) != 0 && (g.CurrentTable != NULL);
const bool span_all_columns_label = (flags & ImGuiTreeNodeFlags_LabelSpanAllColumns) != 0 && (g.CurrentTable != NULL);
ImRect frame_bb;
frame_bb.Min.x = span_all_columns ? window->ParentWorkRect.Min.x : (flags & ImGuiTreeNodeFlags_SpanFullWidth) ? window->WorkRect.Min.x : window->DC.CursorPos.x;
frame_bb.Min.y = window->DC.CursorPos.y;
frame_bb.Max.x = span_all_columns ? window->ParentWorkRect.Max.x : (flags & ImGuiTreeNodeFlags_SpanLabelWidth) ? window->DC.CursorPos.x + text_width + padding.x : window->WorkRect.Max.x;
frame_bb.Max.x = span_all_columns ? window->ParentWorkRect.Max.x : (flags & ImGuiTreeNodeFlags_SpanTextWidth) ? window->DC.CursorPos.x + text_width + padding.x : window->WorkRect.Max.x;
frame_bb.Max.y = window->DC.CursorPos.y + frame_height;
if (display_frame)
{
@@ -6557,7 +6532,7 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* l
// For regular tree nodes, we arbitrary allow to click past 2 worth of ItemSpacing
ImRect interact_bb = frame_bb;
if ((flags & (ImGuiTreeNodeFlags_Framed | ImGuiTreeNodeFlags_SpanAvailWidth | ImGuiTreeNodeFlags_SpanFullWidth | ImGuiTreeNodeFlags_SpanLabelWidth | ImGuiTreeNodeFlags_SpanAllColumns)) == 0)
if ((flags & (ImGuiTreeNodeFlags_Framed | ImGuiTreeNodeFlags_SpanAvailWidth | ImGuiTreeNodeFlags_SpanFullWidth | ImGuiTreeNodeFlags_SpanTextWidth | ImGuiTreeNodeFlags_SpanAllColumns)) == 0)
interact_bb.Max.x = frame_bb.Min.x + text_width + (label_size.x > 0.0f ? style.ItemSpacing.x * 2.0f : 0.0f);
// Compute open and multi-select states before ItemAdd() as it clear NextItem data.
@@ -6565,7 +6540,7 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* l
bool is_open = TreeNodeUpdateNextOpen(storage_id, flags);
bool is_visible;
if (span_all_columns || span_all_columns_label)
if (span_all_columns)
{
// Modify ClipRect for the ItemAdd(), faster than doing a PushColumnsBackground/PushTableBackgroundChannel for every Selectable..
const float backup_clip_rect_min_x = window->ClipRect.Min.x;
@@ -6606,7 +6581,7 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* l
return is_open;
}
if (span_all_columns || span_all_columns_label)
if (span_all_columns)
{
TablePushBackgroundChannel();
g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_HasClipRect;
@@ -6759,7 +6734,7 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* l
LogSetNextTextDecoration(">", NULL);
}
if (span_all_columns && !span_all_columns_label)
if (span_all_columns)
TablePopBackgroundChannel();
// Label
@@ -6767,9 +6742,6 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* l
RenderTextClipped(text_pos, frame_bb.Max, label, label_end, &label_size);
else
RenderText(text_pos, label, label_end, false);
if (span_all_columns_label)
TablePopBackgroundChannel();
}
if (store_tree_node_stack_data && is_open)
@@ -7528,12 +7500,6 @@ ImGuiMultiSelectIO* ImGui::BeginMultiSelect(ImGuiMultiSelectFlags flags, int sel
if (flags & ImGuiMultiSelectFlags_BoxSelect2d)
flags &= ~ImGuiMultiSelectFlags_BoxSelect1d;
// FIXME: Workaround to the fact we override CursorMaxPos, meaning size measurement are lost. (#8250)
// They should perhaps be stacked properly?
if (ImGuiTable* table = g.CurrentTable)
if (table->CurrentColumn != -1)
TableEndCell(table); // This is currently safe to call multiple time. If that properly is lost we can extract the "save measurement" part of it.
// FIXME: BeginFocusScope()
const ImGuiID id = window->IDStack.back();
ms->Clear();
@@ -8247,10 +8213,15 @@ void ImGuiSelectionExternalStorage::ApplyRequests(ImGuiMultiSelectIO* ms_io)
//-------------------------------------------------------------------------
// This is essentially a thin wrapper to using BeginChild/EndChild with the ImGuiChildFlags_FrameStyle flag for stylistic changes + displaying a label.
// This handle some subtleties with capturing info from the label.
// If you don't need a label you can pretty much directly use ImGui::BeginChild() with ImGuiChildFlags_FrameStyle.
// This handle some subtleties with capturing info from the label, but for 99% uses it could essentially be rewritten as:
// if (ImGui::BeginChild("...", ImVec2(ImGui::CalcItemWidth(), ImGui::GetTextLineHeight() * 7.5f), ImGuiChildFlags_FrameStyle))
// { .... }
// ImGui::EndChild();
// ImGui::SameLine();
// ImGui::AlignTextToFramePadding();
// ImGui::Text("Label");
// Tip: To have a list filling the entire window width, use size.x = -FLT_MIN and pass an non-visible label e.g. "##empty"
// Tip: If your vertical size is calculated from an item count (e.g. 10 * item_height) consider adding a fractional part to facilitate seeing scrolling boundaries (e.g. 10.5f * item_height).
// Tip: If your vertical size is calculated from an item count (e.g. 10 * item_height) consider adding a fractional part to facilitate seeing scrolling boundaries (e.g. 10.25 * item_height).
bool ImGui::BeginListBox(const char* label, const ImVec2& size_arg)
{
ImGuiContext& g = *GImGui;
@@ -8730,7 +8701,7 @@ bool ImGui::BeginViewportSideBar(const char* name, ImGuiViewport* viewport_p, Im
viewport->BuildWorkInsetMax[axis] += axis_size;
}
window_flags |= ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove;
window_flags |= ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoDocking;
// Create window
SetNextWindowViewport(viewport->ID); // Enforce viewport so we don't create our own viewport when ImGuiConfigFlags_ViewportsNoMerge is set.

View File

@@ -44,7 +44,7 @@ if (EMSCRIPTEN)
target_link_options(main PRIVATE -sEXPORTED_RUNTIME_METHODS=ccall)
target_link_options(main PRIVATE -sFETCH)
target_link_options(main PRIVATE -sWASM_BIGINT)
target_link_options(main PRIVATE -O2)
target_link_options(main PRIVATE -O1)
target_link_options(main PRIVATE -sLEGACY_GL_EMULATION)
target_link_options(main PRIVATE -fsanitize=null)
target_link_options(main PRIVATE -fsanitize-minimal-runtime)

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