Commit Graph

46 Commits

Author SHA1 Message Date
WerWolv
f476842008 impr: Make fonts look less blurry with Wayland fractional scaling 2026-02-06 22:12:40 +01:00
WerWolv
0488c996e9 impr: Make icons look slightly nicer at low resolutions 2025-12-07 11:48:14 +01:00
WerWolv
a80c35aa94 fix: Icon offsets being scaled incorrectly 2025-08-24 13:55:02 +02:00
WerWolv
fcda856198 fix: Font being scaled too large if main screen DPI is higher than secondary screen DPIs
#2419
2025-08-24 12:57:56 +02:00
WerWolv
fbde2942de build: Refactor ContentRegistry into multiple separate files 2025-08-14 21:22:03 +02:00
WerWolv
6febe9982b impr: Significantly reduce memory usage 2025-08-12 18:00:47 +02:00
WerWolv
a2c4aefced fix: Crashes when font failed to be loaded 2025-07-31 23:13:50 +02:00
WerWolv
fd8bdbdc90 fix: Icons being too big for regular text 2025-07-31 20:32:59 +02:00
WerWolv
6ab3353a15 fix: Font memory leak 2025-07-30 17:43:28 +02:00
WerWolv
a3c71b3955 fix: Settings onChange handlers running more than once in some cases 2025-07-28 18:02:33 +02:00
WerWolv
bc644e324a impr: Add extra suffixes for regular / bold / italic font variations 2025-07-26 14:30:30 +02:00
WerWolv
8782be593d feat: Added ability to draw Bold and Italic text 2025-07-26 14:22:50 +02:00
WerWolv
2998cc0fd7 impr: Cleanup font loading 2025-07-26 14:01:31 +02:00
Nik
d1840a2184 build: Update ImGui to v1.92.1 (#2325)
Update ImGui to the latest version and rewrite most of the font handling
code
2025-07-10 10:00:39 +02:00
WerWolv
69b07d40e4 build: Updated ImGui to v1.91.9b 2025-05-25 15:30:33 +02:00
WerWolv
de16375903 impr: Slightly simplify subpixel rendering logic and required ImGui patches 2025-05-24 22:32:08 +02:00
WerWolv
c6548d5ad1 fix: Non-subpixel rendered glyphs appearing as white rectangles if subpixel rendering is enabled 2025-05-24 21:59:21 +02:00
WerWolv
c69a7012c5 fix: Unifont glyphs being rendered too far down 2025-05-24 16:09:15 +02:00
WerWolv
823013a3d9 fix: Fonts being smaller than their set size value 2025-05-24 11:47:46 +02:00
WerWolv
0f0bff1685 fix: Remaining Subpixel rendering issues 2025-05-19 00:00:32 +02:00
WerWolv
b6387c3f64 fix: Crash when loading subpixel font didn't work 2025-05-18 11:10:43 +02:00
WerWolv
a207969dec fix: Unicode enable option not working correctly 2025-05-11 23:07:52 +02:00
WerWolv
5a095cc993 fix: Icon scaling when using pixel perfect font 2025-05-11 17:42:36 +02:00
paxcut
5c4cf7379f feat: Added Subpixel Font rendering (#2092)
Proof of concept for implementing subpixel processing in ImGui. This is
work in progress, and it is bound to have problems.

What it does:
1) Uses freetype own subpixel processing implementation to build a
32-bit color atlas for the default font only (no icons, no unifont) . 2)
Avoids pixel perfect font conversion when possible. 3) Self contained,
no ImGui source code changes.
4) Results in much improved legibility of fonts rendered on low dpi LCD
screens that use horizontal RGB pixel layouts (no BRG or OLED or CRT if
they even exist anymore)

What it doesn't:
1) Fancy class based interface. The code is barely the minimum needed to
show it can work. 2) Dual source color blending. That needs to be
implemented in shader code, so it needs to change ImGui source code
although minimally. This will result in some characters appearing dimmer
than others. Easily fixed with small fragment and vertex shaders. 3)
subpixel positioning. If characters are very thin they will look
colored, or they can be moved to improve legibility. 4) deal with
detection of fringe cases including rare pixel layouts, non LCD screens,
Mac-OS not handling subpixel rendering and any other deviation from the
standard LCD. 5) tries to be efficient in speed or memory use. Font
Atlases will be 4 times the size they were before, but there are no
noticeable delays in font loading in the examples I have tried.

Any comments and code improvements are welcome.

---------

Co-authored-by: Nik <werwolv98@gmail.com>
2025-05-11 15:36:32 +02:00
WerWolv
02b5df03ab impr: Drastically reduce font-related memory usage 2025-02-10 12:02:05 +01:00
WerWolv
403104dda1 fix: Properly scale unifont glyphs 2025-01-26 14:21:17 +01:00
WerWolv
8334fbb236 fix: Properly apply backing scaling to pixel perfect default font 2025-01-26 14:18:20 +01:00
WerWolv
93f1f5d076 impr: Better font scaling with larger backing scale factors 2025-01-25 22:27:59 +01:00
WerWolv
117eb1e2a7 feat: Added more granular font settings
Fixes #1260
2025-01-18 23:34:43 +01:00
WerWolv
3129d6e8fd impr: Simplified custom font selection 2025-01-18 19:03:55 +01:00
WerWolv
1c305ca762 fix: Icons still following custom font size when using default font 2025-01-13 22:34:30 +01:00
WerWolv
9f9a6d9827 impr: Move Jetbrains mono into regular font selector, allow it to be scaled 2025-01-13 22:04:44 +01:00
WerWolv
2cf32ba38d fix: Default smooth font not being scaled correctly 2025-01-03 00:15:28 +01:00
WerWolv
1298f2b688 impr: Refactor previous commits to work with other environments too 2024-12-28 21:37:45 +01:00
WerWolv
c8e95cf3c3 impr: Keep default font at whole-integer sizes 2024-12-28 20:46:26 +01:00
WerWolv
c4918a963c fix: Default font not being scaled on macOS 2024-12-28 20:45:12 +01:00
WerWolv
bf6f738d2e impr: Make text look super pretty on macOS finally 2024-12-28 20:42:05 +01:00
WerWolv
50eea0a4f1 impr: Replace Firacode with JetbrainsMono font 2024-12-28 12:43:34 +01:00
WerWolv
89090b25e3 impr: Various shortcut improvements 2024-12-15 21:44:43 +01:00
Colin Snover
fb249767f1 fix: Crash on exit when using custom font from file (#1815)
### Problem description
WerWolv/ImHex#1814

### Implementation description
1. Remove the flag that wrongly tells `ImFontAtlas` that it owns font
data, and remove that parameter from the function signature entirely
since now it is always `false`.
2. Rename `takeAtlas` to `getAtlas` since it no longer transfers
ownership as of b652565b57.
2024-07-15 22:22:02 +02:00
WerWolv
b652565b57 feat: Added DPI awareness on Windows, added FiraCode as optional default font 2024-07-05 17:39:07 +02:00
WerWolv
6fd594c1f4 fix: Don't delete font atlas after passing it to ImGui 2024-06-29 20:26:46 +02:00
WerWolv
f47b357b23 impr: Reset unicode loading and scaling factor values if fonts fail to load 2024-06-22 11:25:32 +02:00
WerWolv
b60a262b58 fix: Replace old defaults path system with a new one
#1767
2024-06-22 10:44:55 +02:00
WerWolv
3e347fb6d4 impr: Improve icon scaling a bit 2024-06-18 22:10:02 +02:00
WerWolv
f49715c7a0 impr: Better font loading logic 2024-06-16 22:41:16 +02:00