If you tried to collect the indices using addressof like stl pattern
collects vertices you get a small square for visualizer and no error
message. The changes here are able to extract the indices if they can be
extracted and give an error message if they can't.
Proof of concept for implementing subpixel processing in ImGui. This is
work in progress, and it is bound to have problems.
What it does:
1) Uses freetype own subpixel processing implementation to build a
32-bit color atlas for the default font only (no icons, no unifont) . 2)
Avoids pixel perfect font conversion when possible. 3) Self contained,
no ImGui source code changes.
4) Results in much improved legibility of fonts rendered on low dpi LCD
screens that use horizontal RGB pixel layouts (no BRG or OLED or CRT if
they even exist anymore)
What it doesn't:
1) Fancy class based interface. The code is barely the minimum needed to
show it can work. 2) Dual source color blending. That needs to be
implemented in shader code, so it needs to change ImGui source code
although minimally. This will result in some characters appearing dimmer
than others. Easily fixed with small fragment and vertex shaders. 3)
subpixel positioning. If characters are very thin they will look
colored, or they can be moved to improve legibility. 4) deal with
detection of fringe cases including rare pixel layouts, non LCD screens,
Mac-OS not handling subpixel rendering and any other deviation from the
standard LCD. 5) tries to be efficient in speed or memory use. Font
Atlases will be 4 times the size they were before, but there are no
noticeable delays in font loading in the examples I have tried.
Any comments and code improvements are welcome.
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Co-authored-by: Nik <werwolv98@gmail.com>
This was caused by the variable that holds the bar location not being
updated when window was resized.
The bar can be moved until only one line is shown in the smaller window.
When ImJex window is resized, the proportion of editor/console height is
maintained.
### Problem description
It is possible for the maximum and minimum value arguments to std::clamp to be swapped which is defined in the standard as undefined behavior
### Implementation description
Swap the values if necessary.
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Co-authored-by: paxcut <53811119+paxcut@users.noreply.github.com>
The horizontal scroll bar length is set using the maximum line length across the input file. The original setup had the lengths of imported and included files added so changes are made to insure that only changes from the input file are taken. This required changes to the Pattern Language library so the library is updated to the latest version as well.
This change is to fix a bug reported in discord by berkus and Naheulf
about the console missing output lines. The bug was caused by using
SetText which replaces the existing text with the text in the argument.
To fix it use InsertText which puts the text at the current cursor
position that was already set to the end of the current contents.
Code was tested with pattern used to reproduce the bug and seemed to
work when evaluated repeatedly.
The pattern editor was resetting the flag that marked text changes on
every frame, but resolving a text change may take more than one frame,
so instead I created a function that allows the resetting of the text
changed boolean from view pattern editor.
Currently, when a pattern is evaluated the pattern editor will lose
focus regardless of how evaluation was triggered. This is specially
annoying when using f5 or auto-evaluate. Now whenever a pattern is
evaluated, focus is given to the pattern editor when evaluation ends.
JumptoLine didn't work for empty lines.
Co-authored-by: Nik <werwolv98@gmail.com>