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Changelog formatting amends
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@@ -44,46 +44,46 @@ Decorated log and release notes: https://github.com/ocornut/imgui/releases/tag/v
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Breaking Changes:
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- Fonts:
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- AddFontDefault() now automatically selects an embedded font between:
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- AddFontDefaultBitmap(): classic pixel-clean font. Recommended at Size 13px with no scaling.
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- AddFontDefaultVector(): new scalable font. Recommended at any higher size.
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- `AddFontDefault()` now automatically selects an embedded font between:
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- `AddFontDefaultBitmap()`: classic pixel-clean font. Recommended at Size 13px with no scaling.
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- `AddFontDefaultVector()`: new scalable font. Recommended at any higher size.
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- The default selection is based on (style.FontSizeBase * FontScaleMain * FontScaleDpi)
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reaching a small threshold, but old codebases may not set any of them properly.
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As as a result, it is likely that old codebase may still default to AddFontDefaultBitmap().
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- Prefer explicitly calling either of them based on your own logic!
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You can call AddFontDefaultBitmap() to ensure legacy behavior.
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You can call `AddFontDefaultBitmap()` to ensure legacy behavior.
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- Fixed handling of `ImFontConfig::FontDataOwnedByAtlas = false` which did
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erroneously make a copy of the font data, essentially defeating the purpose
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of this flag and wasting memory (undetected since July 2015 and now spotted
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by @TellowKrinkle, this is perhaps the oldest bug in Dear ImGui history,
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albeit for a rarely used feature!) (#9086, #8465)
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HOWEVER, fixing this bug is likely to surface bugs in user/app code:
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- Prior to 1.92, font data only needs to be available during the atlas->AddFontXXX() call.
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Since 1.92, font data needs to available until atlas->RemoveFont(), or more typically
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- Prior to 1.92, font data only needs to be available during the `atlas->AddFontXXX()` call.
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Since 1.92, font data needs to available until `atlas->RemoveFont()`, or more typically
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until a shutdown of the owning context or font atlas.
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- The fact that handling of `FontDataOwnedByAtlas = false` was broken bypassed
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the issue altogether.
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- Removed ImFontConfig::PixelSnapV added in 1.92 which turns out is unnecessary
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(and misdocumented). Post-rescale GlyphOffset is always rounded.
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- Popups: changed compile-time 'ImGuiPopupFlags popup_flags = 1' default value to be '= 0' for
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BeginPopupContextItem(), BeginPopupContextWindow(), BeginPopupContextVoid(), OpenPopupOnItemClick().
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- Removed `ImFontConfig::PixelSnapV` added in 1.92 which turns out is unnecessary
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(and was mis-documented). Post-rescale `GlyphOffset` is always rounded.
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- Popups: changed compile-time `ImGuiPopupFlags popup_flags = 1` default value to be `= 0` for
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`BeginPopupContextItem()`, `BeginPopupContextWindow()`, `BeginPopupContextVoid()`, `OpenPopupOnItemClick()`.
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The default value has same meaning before and after. (#9157, #9146)
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- Before this version, those functions had a 'ImGuiPopupFlags popup_flags = 1' default
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- Before this version, those functions had a `ImGuiPopupFlags popup_flags = 1` default
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value in their function signature. This was introduced by a change on 2020/06/23 (1.77)
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while changing the signature from 'int mouse_button' to 'ImGuiPopupFlags popup_flags'
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while changing the signature from `int mouse_button` to `ImGuiPopupFlags popup_flags`
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and trying to preserve then-legacy behavior.
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- We have now changed this behavior to: cleanup a very old API quirk, facilitate use by
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bindings, and to remove the last and error-prone non-zero default value. Also because we
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deemed it extremely rare to use those helper functions with the Left mouse button!
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As using the LMB would generally be triggered via another widget,
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e.g. a Button() + a OpenPopup()/BeginPopup() call.
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- Before: The default = 1 means ImGuiPopupFlags_MouseButtonRight.
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Explicitly passing a literal 0 means ImGuiPopupFlags_MouseButtonLeft.
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- After: The default = 0 means ImGuiPopupFlags_MouseButtonRight.
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Explicitly passing a literal 1 also means ImGuiPopupFlags_MouseButtonRight
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- Before: The default = 1 means `ImGuiPopupFlags_MouseButtonRight`.
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Explicitly passing a literal 0 means `ImGuiPopupFlags_MouseButtonLeft`.
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- After: The default = 0 means `ImGuiPopupFlags_MouseButtonRight`.
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Explicitly passing a literal 1 also means `ImGuiPopupFlags_MouseButtonRight`.
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(if legacy behavior are enabled) or will assert (if legacy behavior are disabled).
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- TL;DR: if you don't want to use right mouse button for popups, always specify it
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explicitly using a named ImGuiPopupFlags_MouseButtonXXXX value.
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explicitly using a named `ImGuiPopupFlags_MouseButtonXXXX` value.
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Recap:
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- BeginPopupContextItem("foo"); // Behavior unchanged (use Right button)
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- BeginPopupContextItem("foo", ImGuiPopupFlags_MouseButtonLeft); // Behavior unchanged (use Left button)
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@@ -93,11 +93,11 @@ Breaking Changes:
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- BeginPopupContextItem("foo", 0); // !! Behavior changed !! Was Left button. Now will defaults to Right button! --> Use ImGuiPopupFlags_MouseButtonLeft.
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- BeginPopupContextItem("foo", ImGuiPopupFlags_NoReopen); // !! Behavior changed !! Was Left button + flags. Now will defaults to Right button! --> Use ImGuiPopupFlags_MouseButtonLeft | xxx.
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- Commented out legacy names obsoleted in 1.90 (Sept 2023):
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- BeginChildFrame() --> BeginChild() with ImGuiChildFlags_FrameStyle flag.
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- EndChildFrame() --> EndChild().
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- ShowStackToolWindow() --> ShowIDStackToolWindow().
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- IM_OFFSETOF() --> offsetof().
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- IM_FLOOR() --> IM_TRUNC() [internal, for positive values only]
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- `BeginChildFrame()` --> `BeginChild()` with `ImGuiChildFlags_FrameStyle` flag.
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- `EndChildFrame()` --> `EndChild()`.
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- `ShowStackToolWindow()` --> `ShowIDStackToolWindow()`.
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- `IM_OFFSETOF()` --> `offsetof()`.
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- `IM_FLOOR()` --> `IM_TRUNC()` [internal, for positive values only]
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- Hashing: handling of "###" operator to reset to seed within a string identifier
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doesn't include the "###" characters in the output hash anymore:
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Before: `GetID("Hello###World") == GetID("###World") != GetID("World")`
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@@ -106,11 +106,11 @@ Breaking Changes:
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identifiers using "###", and will allow fixing other dangling issues.
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- This will invalidate hashes (stored in .ini data) for Tables and Windows
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that are using the "###" operators. (#713, #1698)
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- Renamed helper macro IM_ARRAYSIZE() -> IM_COUNTOF(). Kept redirection/legacy name.
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- Renamed helper macro `IM_ARRAYSIZE()` -> `IM_COUNTOF()`. Kept redirection/legacy name.
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- Backends:
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- Vulkan: optional ImGui_ImplVulkanH_DestroyWindow() helper used by our example
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code does not call vkDestroySurfaceKHR(): because surface is created by caller
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of ImGui_ImplVulkanH_CreateOrResizeWindow(), it is more consistent. (#9163)
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- Vulkan: optional `ImGui_ImplVulkanH_DestroyWindow()` helper used by our example
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code does not call `vkDestroySurfaceKHR()`: because surface is created by caller
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of `ImGui_ImplVulkanH_CreateOrResizeWindow()`, it is more consistent. (#9163)
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Other Changes:
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@@ -128,22 +128,22 @@ Other Changes:
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- The font data was carefully subsetted, trimmed and compressed so the embedded
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data is ~14 KB. Embedding a scalable default font ensures that Dear ImGui can
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be easily and readily used in all contexts, even without file system access.
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- Expect minor fixes/improvements in following releases.
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- As always you can opt-out of the embedded font data if desired.
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- `AddFontDefault()` now automatically selects an embedded font between
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the classic pixel-looking one and the new scalable one.
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Prefer calling `AddFontDefaultVector()` or `AddFontDefaultBitmap()` explicitely.
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Prefer calling `AddFontDefaultVector()` or `AddFontDefaultBitmap()` explicitly.
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- Fixed a crash when trying to use `AddFont()` with `MergeMode==true` on a font that
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has already been rendered. (#9162) [@ocornut, @cyfewlp]
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- Fixed an issue where using `PushFont()` from the implicit/fallback "Debug" window
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when its recorded state is collapsed would incorrectly early out. This would break
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e.g. using direct draw-list calls such as GetForegroundDrawList() with current font.
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e.g. using direct draw-list calls such as `GetForegroundDrawList()` with current font.
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(#9210, #8865)
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- Fixed an issue related to `EllipsisChar` handling, while changing
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font loader or font loader flags dynamically in Style->Fonts menus.
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- imgui_freetype: fixed overwriting `ImFontConfig::PixelSnapH` when hinting
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is enabled, creating side-effects when later disabling hinting or
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dynamically switching to stb_truetype rasterizer.
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- Post rescale `ImFontConfig::GlyphOffset` is always rounded.
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- Adding new fonts after removing all fonts mid-frame properly updates current state.
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- Textures:
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- Fixed a building issue when `ImTextureID` is defined as a struct.
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@@ -154,7 +154,7 @@ Other Changes:
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- Made navigation into menu-bar auto wrap on X axis. (#9178)
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- TreeNode:
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- Fixed highlight position when used inside a line with a large text baseline offset.
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(never quite worked in this situation; but then most of the time the text
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(it never quite worked in this situation; but then most of the time the text
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baseline offset ends up being zero or `FramePadding.y` for a given line).
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- Tables:
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- Fixed an issue where a very thin scrolling table would advance parent layout
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@@ -180,7 +180,7 @@ Other Changes:
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- ImGuiInputTextCallbackData: Added `ID` and `EventActivated` members. (#9174)
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- Text, InputText:
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- Reworked word-wrapping logic:
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- Try to not wrap in the middle of contiguous punctuations. (#8139, #8439, #9094)
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- Try to not wrap in the middle of contiguous punctuation. (#8139, #8439, #9094)
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- Try to not wrap between a punctuation and a digit. (#8503)
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- Inside `InputTextMultiline()` with WordWrap enabled: prefer keeping blanks at
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the end of a line rather than at the beginning of next line. (#8990, #3237)
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@@ -198,7 +198,7 @@ Other Changes:
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effectively making those actions faster on macOS/iOS retina screens.
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(changed this to use a style scale factor that's not fully formalized yet)
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- Fixed an UBSan warning when using in a `ImGuiListClipper` region . (#9160)
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- Scrollbar: fixed a codepath leading to a divide-by-zero (which would not be
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- Scrollbar: fixed a code-path leading to a divide-by-zero (which would not be
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noticeable by user but detected by sanitizers). (#9089) [@judicaelclair]
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- InvisibleButton: allow calling with size (0,0) to fit to available content
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size. (#9166, #7623)
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@@ -219,7 +219,7 @@ Other Changes:
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- Shortcuts:
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- IsItemHovered() without `ImGuiHoveredFlags_AllowWhenBlockedByActiveItem`
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doesn't filter out the signal when activated item is a shortcut remote activation;
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(which mimicks what's done internally in the `ItemHoverable()` function). (#9138)
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(which mimics what's done internally in the `ItemHoverable()` function). (#9138)
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- Fixed tooltip placement being affected for a frame when located over an item
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activated by `SetNextItemShortcut()`. (#9138)
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- Error Handling:
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@@ -257,7 +257,7 @@ Other Changes:
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- But you can also configure your system or debugger to automatically release
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mouse grab when crashing/breaking in debugger, e.g.
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- console: `setxkbmap -option grab:break_actions && xdotool key XF86Ungrab`
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- or use a GDB script to call SDL_CaptureMouse(false). See #3650.
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- or use a GDB script to call `SDL_CaptureMouse(false)`. See #3650.
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- On platforms other than X11 this is unnecessary.
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- SDL_GPU3: added `SamplerNearest` in `ImGui_ImplSDLGPU3_RenderState`.
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- SDL_GPU3: macOS version can use MSL shaders in order to support macOS 10.14+
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