Files
architectury-api/README.md
shedaniel 67a1db1ccb Architectury Update
- Cache fractions from -1024 to 1023
- Add BiomeModifications for platform-agnostic biome additions
- Add FluidStackHooksForge to convert architectury FluidStacks to forge FluidStacks
- Migrate to Forge Loom & Update Architect Plugin
- Mark several methods in Mod as NotNull
- Add Env as a replacement for EnvType
2020-12-21 01:03:47 +08:00

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Markdown

# Architectury
A intermediary api aimed to ease developing multiplatform mods.
### What is Architectury
Architectury is an api to abstract calls to fabric api and forge api as both loader has different implementations of what can be perceived as the same thing.
Architectury updates regularly, with new hooks and features. Currently contains over **60** events hooks, networking abstraction, loader calls abstraction, game registry abstraction and an easy to use @ExpectPlatform annotation (Only works on static methods).
### Advantages of Architectury
- Open sourced
- Less boilerplate for your multiplatform mod
### Getting started with making multiplatform mods
Gradle Plugin: https://github.com/architectury/architect-plugin
Example Mod: https://github.com/architectury/architect-example-mod
### Credits
This library bundles typetools, which you can find its license [here](https://github.com/jhalterman/typetools/blob/master/LICENSE.txt "")