mirror of
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- Cache fractions from -1024 to 1023 - Add BiomeModifications for platform-agnostic biome additions - Add FluidStackHooksForge to convert architectury FluidStacks to forge FluidStacks - Migrate to Forge Loom & Update Architect Plugin - Mark several methods in Mod as NotNull - Add Env as a replacement for EnvType
19 lines
951 B
Markdown
19 lines
951 B
Markdown
# Architectury
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A intermediary api aimed to ease developing multiplatform mods.
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### What is Architectury
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Architectury is an api to abstract calls to fabric api and forge api as both loader has different implementations of what can be perceived as the same thing.
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Architectury updates regularly, with new hooks and features. Currently contains over **60** events hooks, networking abstraction, loader calls abstraction, game registry abstraction and an easy to use @ExpectPlatform annotation (Only works on static methods).
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### Advantages of Architectury
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- Open sourced
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- Less boilerplate for your multiplatform mod
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### Getting started with making multiplatform mods
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Gradle Plugin: https://github.com/architectury/architect-plugin
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Example Mod: https://github.com/architectury/architect-example-mod
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### Credits
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This library bundles typetools, which you can find its license [here](https://github.com/jhalterman/typetools/blob/master/LICENSE.txt "") |