shedaniel 36a5aea8aa Big clean up, more details in the PR (#216)
* Big clean up, more details in the PR

* Fix build

* Deprecate BlockProperties, generate AWs for Item constructors, Block constructors and RenderStateShard fields

* Add a few more RenderType AWs

* Deprecate BlockPropertiesExtension

* Set defaultType on resolving the entity type in SpawnEggItem

* Used the wrong object

* Add license information for generating AWs

* Add link to original PR

* Properly add support for forge vanilla registries

* Bump to 4.1
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Architectury API

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An intermediary api aimed to ease developing multiplatform mods.

What is Architectury API

Architectury API is an api to abstract calls to fabric api and forge api as both loader has different implementations of what can be perceived as the same thing.

Architectury API updates regularly, with new hooks and features. Currently contains over 90 events hooks, networking abstraction, loader calls abstraction, game registry abstraction and an easy to use @ExpectPlatform annotation (Only works on static methods).

Do I really need this API?

Architectury API is only one part of the architectury ecosystem, Architectury Plugin is the gradle plugin enabling all this multiplatform actions.

Architectury API is optional for projects built on architectury, you may create your architectury project with just Architectury Plugin.

Advantages of Architectury

  • Open sourced
  • Less boilerplate for your multiplatform mod

Getting started with making multiplatform mods

Gradle Plugin: https://github.com/architectury/architectury-plugin

Example Mod: https://github.com/architectury/architectury-example-mod

Credits

This library bundles typetools, which you can find its license here

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