(Backport) Introduce EntitySpawnExtension (#160)

Signed-off-by: Max <maxh2709@gmail.com>
This commit is contained in:
shedaniel
2021-12-31 22:36:08 +01:00
committed by Max
parent c68a637975
commit 9913b1ea5d
5 changed files with 84 additions and 0 deletions

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@@ -0,0 +1,34 @@
/*
* This file is part of architectury.
* Copyright (C) 2020, 2021 architectury
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
package me.shedaniel.architectury.extensions.network;
import me.shedaniel.architectury.networking.NetworkManager;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.world.entity.Entity;
/**
* This interface can be implemented on {@linkplain Entity entities} to attach additional spawn data to packets sent to client.
* This is used in conjunction with {@link NetworkManager#createAddEntityPacket(Entity)}
*/
public interface EntitySpawnExtension {
void saveAdditionalSpawnData(FriendlyByteBuf buf);
void loadAdditionalSpawnData(FriendlyByteBuf buf);
}

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@@ -20,6 +20,7 @@
package me.shedaniel.architectury.networking;
import dev.architectury.injectables.annotations.ExpectPlatform;
import me.shedaniel.architectury.extensions.network.EntitySpawnExtension;
import me.shedaniel.architectury.networking.transformers.PacketCollector;
import me.shedaniel.architectury.networking.transformers.PacketSink;
import me.shedaniel.architectury.networking.transformers.PacketTransformer;
@@ -98,6 +99,9 @@ public final class NetworkManager {
* Easy to use utility method to create an entity spawn packet.
* This packet is needed everytime any mod adds a non-living entity.
* The entity should override {@link Entity#getAddEntityPacket()} to point to this method!
* <p>
* Additionally, entities may implement {@link EntitySpawnExtension}
* to load / save additional data to the client.
*
* @param entity The entity which should be spawned.
* @return The ready to use packet to spawn the entity on the client.

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@@ -19,6 +19,7 @@
package me.shedaniel.architectury.networking.fabric;
import me.shedaniel.architectury.extensions.network.EntitySpawnExtension;
import me.shedaniel.architectury.networking.NetworkManager;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
@@ -59,6 +60,9 @@ public class SpawnEntityPacket {
buffer.writeDouble(deltaMovement.x);
buffer.writeDouble(deltaMovement.y);
buffer.writeDouble(deltaMovement.z);
if (entity instanceof EntitySpawnExtension) {
((EntitySpawnExtension) entity).saveAdditionalSpawnData(buffer);
}
return NetworkManager.toPacket(NetworkManager.s2c(), PACKET_ID, buffer);
}
@@ -102,6 +106,9 @@ public class SpawnEntityPacket {
entity.absMoveTo(x, y, z, xRot, yRot);
entity.setYHeadRot(yHeadRot);
entity.setYBodyRot(yHeadRot);
if (entity instanceof EntitySpawnExtension) {
((EntitySpawnExtension) entity).loadAdditionalSpawnData(buf);
}
Minecraft.getInstance().level.putNonPlayerEntity(id, entity);
entity.lerpMotion(deltaX, deltaY, deltaZ);
});

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@@ -0,0 +1,38 @@
/*
* This file is part of architectury.
* Copyright (C) 2020, 2021 architectury
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
package me.shedaniel.architectury.mixin.forge;
import me.shedaniel.architectury.extensions.network.EntitySpawnExtension;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraftforge.fml.common.registry.IEntityAdditionalSpawnData;
import org.spongepowered.asm.mixin.Mixin;
@Mixin(EntitySpawnExtension.class)
public interface MixinEntitySpawnExtension extends IEntityAdditionalSpawnData {
@Override
default void writeSpawnData(FriendlyByteBuf buf) {
((EntitySpawnExtension) this).saveAdditionalSpawnData(buf);
}
@Override
default void readSpawnData(FriendlyByteBuf buf) {
((EntitySpawnExtension) this).loadAdditionalSpawnData(buf);
}
}

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@@ -19,6 +19,7 @@
"MixinBlockEntity",
"MixinBlockEntityExtension",
"MixinChunkSerializer",
"MixinEntitySpawnExtension",
"MixinItemExtension",
"MixinRegistryEntry",
"MixinWorldEvent",