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(Backport) Introduce EntitySpawnExtension (#160)
Signed-off-by: Max <maxh2709@gmail.com>
This commit is contained in:
@@ -0,0 +1,34 @@
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/*
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* This file is part of architectury.
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* Copyright (C) 2020, 2021 architectury
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 3 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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package me.shedaniel.architectury.extensions.network;
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import me.shedaniel.architectury.networking.NetworkManager;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.world.entity.Entity;
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/**
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* This interface can be implemented on {@linkplain Entity entities} to attach additional spawn data to packets sent to client.
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* This is used in conjunction with {@link NetworkManager#createAddEntityPacket(Entity)}
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*/
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public interface EntitySpawnExtension {
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void saveAdditionalSpawnData(FriendlyByteBuf buf);
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void loadAdditionalSpawnData(FriendlyByteBuf buf);
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}
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@@ -20,6 +20,7 @@
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package me.shedaniel.architectury.networking;
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import dev.architectury.injectables.annotations.ExpectPlatform;
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import me.shedaniel.architectury.extensions.network.EntitySpawnExtension;
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import me.shedaniel.architectury.networking.transformers.PacketCollector;
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import me.shedaniel.architectury.networking.transformers.PacketSink;
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import me.shedaniel.architectury.networking.transformers.PacketTransformer;
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@@ -98,6 +99,9 @@ public final class NetworkManager {
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* Easy to use utility method to create an entity spawn packet.
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* This packet is needed everytime any mod adds a non-living entity.
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* The entity should override {@link Entity#getAddEntityPacket()} to point to this method!
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* <p>
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* Additionally, entities may implement {@link EntitySpawnExtension}
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* to load / save additional data to the client.
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*
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* @param entity The entity which should be spawned.
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* @return The ready to use packet to spawn the entity on the client.
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@@ -19,6 +19,7 @@
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package me.shedaniel.architectury.networking.fabric;
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import me.shedaniel.architectury.extensions.network.EntitySpawnExtension;
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import me.shedaniel.architectury.networking.NetworkManager;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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@@ -59,6 +60,9 @@ public class SpawnEntityPacket {
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buffer.writeDouble(deltaMovement.x);
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buffer.writeDouble(deltaMovement.y);
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buffer.writeDouble(deltaMovement.z);
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if (entity instanceof EntitySpawnExtension) {
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((EntitySpawnExtension) entity).saveAdditionalSpawnData(buffer);
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}
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return NetworkManager.toPacket(NetworkManager.s2c(), PACKET_ID, buffer);
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}
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@@ -102,6 +106,9 @@ public class SpawnEntityPacket {
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entity.absMoveTo(x, y, z, xRot, yRot);
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entity.setYHeadRot(yHeadRot);
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entity.setYBodyRot(yHeadRot);
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if (entity instanceof EntitySpawnExtension) {
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((EntitySpawnExtension) entity).loadAdditionalSpawnData(buf);
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}
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Minecraft.getInstance().level.putNonPlayerEntity(id, entity);
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entity.lerpMotion(deltaX, deltaY, deltaZ);
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});
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@@ -0,0 +1,38 @@
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/*
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* This file is part of architectury.
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* Copyright (C) 2020, 2021 architectury
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 3 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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package me.shedaniel.architectury.mixin.forge;
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import me.shedaniel.architectury.extensions.network.EntitySpawnExtension;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraftforge.fml.common.registry.IEntityAdditionalSpawnData;
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import org.spongepowered.asm.mixin.Mixin;
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@Mixin(EntitySpawnExtension.class)
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public interface MixinEntitySpawnExtension extends IEntityAdditionalSpawnData {
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@Override
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default void writeSpawnData(FriendlyByteBuf buf) {
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((EntitySpawnExtension) this).saveAdditionalSpawnData(buf);
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}
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@Override
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default void readSpawnData(FriendlyByteBuf buf) {
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((EntitySpawnExtension) this).loadAdditionalSpawnData(buf);
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}
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}
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@@ -19,6 +19,7 @@
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"MixinBlockEntity",
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"MixinBlockEntityExtension",
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"MixinChunkSerializer",
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"MixinEntitySpawnExtension",
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"MixinItemExtension",
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"MixinRegistryEntry",
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"MixinWorldEvent",
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