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Fix block place event mixin passing incorrect BlockState on Fabric
Closes #402
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@@ -23,18 +23,24 @@ import dev.architectury.event.events.common.BlockEvent;
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import net.minecraft.world.InteractionResult;
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import net.minecraft.world.item.BlockItem;
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import net.minecraft.world.item.context.BlockPlaceContext;
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import net.minecraft.world.level.block.state.BlockState;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
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@Mixin(BlockItem.class)
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public abstract class MixinBlockItem {
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@Inject(method = "place", at = @At("HEAD"), cancellable = true)
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private void place(BlockPlaceContext context, CallbackInfoReturnable<InteractionResult> cir) {
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var result = BlockEvent.PLACE.invoker().placeBlock(context.getLevel(), context.getClickedPos(), context.getLevel().getBlockState(context.getClickedPos()), context.getPlayer());
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if (result.isPresent()) {
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cir.setReturnValue(result.isTrue() ? InteractionResult.SUCCESS : InteractionResult.FAIL);
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@Inject(method = "place",
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at = @At(value = "INVOKE",
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target = "Lnet/minecraft/world/item/BlockItem;placeBlock(Lnet/minecraft/world/item/context/BlockPlaceContext;Lnet/minecraft/world/level/block/state/BlockState;)Z"),
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locals = LocalCapture.CAPTURE_FAILHARD,
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cancellable = true)
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private void place(BlockPlaceContext _0, CallbackInfoReturnable<InteractionResult> cir, BlockPlaceContext context, BlockState placedState) {
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var result = BlockEvent.PLACE.invoker().placeBlock(context.getLevel(), context.getClickedPos(), placedState, context.getPlayer());
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if (result.isFalse()) {
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cir.setReturnValue(InteractionResult.FAIL);
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}
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}
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}
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