Add ItemStackHooks

This commit is contained in:
shedaniel
2021-01-25 17:32:56 +08:00
parent 5e808e52ee
commit 4acc8341d0

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@@ -0,0 +1,56 @@
/*
* This file is part of architectury.
* Copyright (C) 2020, 2021 shedaniel
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
package me.shedaniel.architectury.hooks;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.sounds.SoundSource;
import net.minecraft.world.entity.item.ItemEntity;
import net.minecraft.world.item.ItemStack;
public final class ItemStackHooks {
private ItemStackHooks() {}
public static ItemStack copyWithCount(ItemStack stack, int count) {
ItemStack copy = stack.copy();
copy.setCount(count);
return copy;
}
public static void giveItem(ServerPlayer player, ItemStack stack) {
boolean bl = player.inventory.add(stack);
if (bl && stack.isEmpty()) {
stack.setCount(1);
ItemEntity entity = player.drop(stack, false);
if (entity != null) {
entity.makeFakeItem();
}
player.level.playSound(null, player.getX(), player.getY(), player.getZ(), SoundEvents.ITEM_PICKUP, SoundSource.PLAYERS, 0.2F, ((player.getRandom().nextFloat() - player.getRandom().nextFloat()) * 0.7F + 1.0F) * 2.0F);
player.inventoryMenu.broadcastChanges();
} else {
ItemEntity entity = player.drop(stack, false);
if (entity != null) {
entity.setNoPickUpDelay();
entity.setOwner(player.getUUID());
}
}
}
}