mirror of
https://github.com/architectury/architectury-api.git
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Merge branch 'screen-api' into 1.16
This commit is contained in:
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/*
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* This file is part of architectury.
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* Copyright (C) 2020, 2021 shedaniel
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 3 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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package me.shedaniel.architectury.registry;
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import java.util.function.BiFunction;
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import me.shedaniel.architectury.ExpectPlatform;
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import net.minecraft.client.gui.screens.Screen;
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import net.minecraft.client.gui.screens.inventory.MenuAccess;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.network.chat.Component;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.world.entity.player.Inventory;
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import net.minecraft.world.inventory.AbstractContainerMenu;
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import net.minecraft.world.inventory.MenuType;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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/**
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* A utility class to register {@link MenuType}s and {@link Screen}s for containers
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*/
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public final class ScreenRegisters {
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private ScreenRegisters() {}
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/**
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* Registers a simple {@link MenuType}
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* @param resourceLocation The identifier for the {@link MenuType}
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* @param menuTypeSupplier A functional interface to create the {@link MenuType} from an id (Integer) and inventory
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* @param <T> The type of {@link AbstractContainerMenu} that handles the logic for the {@link MenuType}
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* @return The {@link MenuType} for your {@link AbstractContainerMenu}
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*/
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@ExpectPlatform
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public static <T extends AbstractContainerMenu> MenuType<T> registerSimpleMenuType(ResourceLocation resourceLocation, BiFunction<Integer, Inventory, T> menuTypeSupplier) {
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throw new AssertionError();
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}
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/**
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* Registers a extended {@link MenuType}
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* @param resourceLocation The identifier for the {@link MenuType}
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* @param menuTypeSupplier A functional interface to create the {@link MenuType} from an id (Integer), {@link Inventory}, and {@link FriendlyByteBuf}
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* @param <T> The type of {@link AbstractContainerMenu} that handles the logic for the {@link MenuType}
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* @return The {@link MenuType} for your {@link AbstractContainerMenu}
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*/
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@ExpectPlatform
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public static <T extends AbstractContainerMenu> MenuType<T> registerExtendedMenuType(ResourceLocation resourceLocation, ExtendedMenuTypeFactory<T> menuTypeSupplier) {
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throw new AssertionError();
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}
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/**
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* Registers a Screen Factory on the client to display
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* @param menuType The {@link MenuType} the screen visualizes
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* @param screenSupplier A functional interface that is used to create new {@link Screen}s
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* @param <H> The type of {@link AbstractContainerMenu} for the screen
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* @param <S> The type for the {@link Screen}
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*/
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@Environment(EnvType.CLIENT)
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@ExpectPlatform
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public static <H extends AbstractContainerMenu, S extends Screen & MenuAccess<H>> void registerScreenFactory(MenuType<? extends H> menuType, ScreenFactory<H, S> screenSupplier) {
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throw new AssertionError();
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}
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/**
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* Creates new screens
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* @param <H> The type of {@link AbstractContainerMenu} for the screen
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* @param <S> The type for the {@link Screen}
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*/
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@Environment(EnvType.CLIENT)
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@FunctionalInterface
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public interface ScreenFactory<H extends AbstractContainerMenu, S extends Screen & MenuAccess<H>> {
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/**
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* Creates a new {@link S} that extends {@link Screen}
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* @param containerMenu The {@link AbstractContainerMenu} that controls the game logic for the screen
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* @param inventory The {@link Inventory} for the screen
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* @param component The {@link Component} for the screen
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* @return A new {@link S} that extends {@link Screen}
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*/
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S create(H containerMenu, Inventory inventory, Component component);
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}
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/**
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* Creates extended menus
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* @param <T> The {@link AbstractContainerMenu} type
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*/
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@FunctionalInterface
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public interface ExtendedMenuTypeFactory<T extends AbstractContainerMenu> {
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/**
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* Creates a new {@link T} that extends {@link AbstractContainerMenu}
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* @param id The id for the menu
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* @param inventory The {@link Inventory} for the menu
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* @param friendlyByteBuf The {@link FriendlyByteBuf} for the menu to provide extra data
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* @return A new {@link T} that extends {@link AbstractContainerMenu}
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*/
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T create(int id, Inventory inventory, FriendlyByteBuf friendlyByteBuf);
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}
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}
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@@ -0,0 +1,53 @@
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/*
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* This file is part of architectury.
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* Copyright (C) 2020, 2021 shedaniel
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 3 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
|
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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package me.shedaniel.architectury.registry.fabric;
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import java.util.function.BiFunction;
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import me.shedaniel.architectury.ExpectPlatform;
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import me.shedaniel.architectury.registry.ScreenRegisters;
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import net.minecraft.client.gui.screens.Screen;
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import net.minecraft.client.gui.screens.inventory.MenuAccess;
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import net.minecraft.network.chat.Component;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.world.entity.player.Inventory;
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import net.minecraft.world.inventory.AbstractContainerMenu;
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import net.minecraft.world.inventory.MenuType;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.fabricmc.fabric.api.client.screenhandler.v1.ScreenRegistry;
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import net.fabricmc.fabric.api.screenhandler.v1.ScreenHandlerRegistry;
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public class ScreenRegistersImpl {
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public static <T extends AbstractContainerMenu> MenuType<T> registerMenuType(ResourceLocation resourceLocation, BiFunction<Integer, Inventory, T> menuTypeSupplier) {
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return ScreenHandlerRegistry.registerSimple(resourceLocation, menuTypeSupplier::apply);
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}
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public static <T extends AbstractContainerMenu> MenuType<T> registerExtendedMenuType(ResourceLocation resourceLocation, ScreenRegisters.ExtendedMenuTypeFactory<T> menuTypeSupplier) {
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return ScreenHandlerRegistry.registerExtended(resourceLocation, menuTypeSupplier::create);
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}
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@Environment(EnvType.CLIENT)
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public static <H extends AbstractContainerMenu, S extends Screen & MenuAccess<H>> void registerScreenFactory(MenuType<? extends H> menuType, ScreenRegisters.ScreenFactory<H, S> screenSupplier) {
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ScreenRegistry.register(menuType, screenSupplier::create);
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}
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}
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@@ -0,0 +1,60 @@
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/*
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* This file is part of architectury.
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* Copyright (C) 2020, 2021 shedaniel
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*
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* This program is free software; you can redistribute it and/or
|
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* modify it under the terms of the GNU Lesser General Public
|
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* License as published by the Free Software Foundation; either
|
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* version 3 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
|
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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package me.shedaniel.architectury.registry.forge;
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import java.util.function.BiFunction;
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import me.shedaniel.architectury.forge.ArchitecturyForge;
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import me.shedaniel.architectury.registry.DeferredRegister;
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import me.shedaniel.architectury.registry.ScreenRegisters;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import net.minecraftforge.common.extensions.IForgeContainerType;
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import net.minecraft.client.gui.screens.MenuScreens;
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import net.minecraft.client.gui.screens.Screen;
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import net.minecraft.client.gui.screens.inventory.MenuAccess;
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import net.minecraft.core.Registry;
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import net.minecraft.network.chat.Component;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.world.entity.player.Inventory;
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import net.minecraft.world.inventory.AbstractContainerMenu;
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import net.minecraft.world.inventory.MenuType;
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public class ScreenRegistersImpl {
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private static final DeferredRegister<MenuType<?>> MENU_TYPE_REGISTRY = DeferredRegister.create(ArchitecturyForge.MOD_ID, Registry.MENU_REGISTRY);
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public static <T extends AbstractContainerMenu> MenuType<T> registerMenuType(ResourceLocation resourceLocation, BiFunction<Integer, Inventory, T> menuTypeSupplier) {
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MenuType<T> menuType = IForgeContainerType.create((windowId, inv, data) -> menuTypeSupplier.apply(windowId, inv));
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MENU_TYPE_REGISTRY.register(resourceLocation, () -> menuType);
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return menuType;
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}
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public static <T extends AbstractContainerMenu> MenuType<T> registerExtendedMenuType(ResourceLocation resourceLocation, ScreenRegisters.ExtendedMenuTypeFactory<T> menuTypeSupplier) {
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MenuType<T> menuType = IForgeContainerType.create(menuTypeSupplier::create);
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MENU_TYPE_REGISTRY.register(resourceLocation, () -> menuType);
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return menuType;
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}
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@OnlyIn(Dist.CLIENT)
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public static <H extends AbstractContainerMenu, S extends Screen & MenuAccess<H>> void registerScreenFactory(MenuType<? extends H> menuType, ScreenRegisters.ScreenFactory<H, S> screenSupplier) {
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MenuScreens.register(menuType, screenSupplier::create);
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}
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}
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