Merge branch 'screen-api' into 1.16

This commit is contained in:
shedaniel
2021-01-10 17:31:00 +08:00
3 changed files with 227 additions and 0 deletions

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/*
* This file is part of architectury.
* Copyright (C) 2020, 2021 shedaniel
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
package me.shedaniel.architectury.registry;
import java.util.function.BiFunction;
import me.shedaniel.architectury.ExpectPlatform;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.screens.inventory.MenuAccess;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.inventory.MenuType;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
/**
* A utility class to register {@link MenuType}s and {@link Screen}s for containers
*/
public final class ScreenRegisters {
private ScreenRegisters() {}
/**
* Registers a simple {@link MenuType}
* @param resourceLocation The identifier for the {@link MenuType}
* @param menuTypeSupplier A functional interface to create the {@link MenuType} from an id (Integer) and inventory
* @param <T> The type of {@link AbstractContainerMenu} that handles the logic for the {@link MenuType}
* @return The {@link MenuType} for your {@link AbstractContainerMenu}
*/
@ExpectPlatform
public static <T extends AbstractContainerMenu> MenuType<T> registerSimpleMenuType(ResourceLocation resourceLocation, BiFunction<Integer, Inventory, T> menuTypeSupplier) {
throw new AssertionError();
}
/**
* Registers a extended {@link MenuType}
* @param resourceLocation The identifier for the {@link MenuType}
* @param menuTypeSupplier A functional interface to create the {@link MenuType} from an id (Integer), {@link Inventory}, and {@link FriendlyByteBuf}
* @param <T> The type of {@link AbstractContainerMenu} that handles the logic for the {@link MenuType}
* @return The {@link MenuType} for your {@link AbstractContainerMenu}
*/
@ExpectPlatform
public static <T extends AbstractContainerMenu> MenuType<T> registerExtendedMenuType(ResourceLocation resourceLocation, ExtendedMenuTypeFactory<T> menuTypeSupplier) {
throw new AssertionError();
}
/**
* Registers a Screen Factory on the client to display
* @param menuType The {@link MenuType} the screen visualizes
* @param screenSupplier A functional interface that is used to create new {@link Screen}s
* @param <H> The type of {@link AbstractContainerMenu} for the screen
* @param <S> The type for the {@link Screen}
*/
@Environment(EnvType.CLIENT)
@ExpectPlatform
public static <H extends AbstractContainerMenu, S extends Screen & MenuAccess<H>> void registerScreenFactory(MenuType<? extends H> menuType, ScreenFactory<H, S> screenSupplier) {
throw new AssertionError();
}
/**
* Creates new screens
* @param <H> The type of {@link AbstractContainerMenu} for the screen
* @param <S> The type for the {@link Screen}
*/
@Environment(EnvType.CLIENT)
@FunctionalInterface
public interface ScreenFactory<H extends AbstractContainerMenu, S extends Screen & MenuAccess<H>> {
/**
* Creates a new {@link S} that extends {@link Screen}
* @param containerMenu The {@link AbstractContainerMenu} that controls the game logic for the screen
* @param inventory The {@link Inventory} for the screen
* @param component The {@link Component} for the screen
* @return A new {@link S} that extends {@link Screen}
*/
S create(H containerMenu, Inventory inventory, Component component);
}
/**
* Creates extended menus
* @param <T> The {@link AbstractContainerMenu} type
*/
@FunctionalInterface
public interface ExtendedMenuTypeFactory<T extends AbstractContainerMenu> {
/**
* Creates a new {@link T} that extends {@link AbstractContainerMenu}
* @param id The id for the menu
* @param inventory The {@link Inventory} for the menu
* @param friendlyByteBuf The {@link FriendlyByteBuf} for the menu to provide extra data
* @return A new {@link T} that extends {@link AbstractContainerMenu}
*/
T create(int id, Inventory inventory, FriendlyByteBuf friendlyByteBuf);
}
}

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/*
* This file is part of architectury.
* Copyright (C) 2020, 2021 shedaniel
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
package me.shedaniel.architectury.registry.fabric;
import java.util.function.BiFunction;
import me.shedaniel.architectury.ExpectPlatform;
import me.shedaniel.architectury.registry.ScreenRegisters;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.screens.inventory.MenuAccess;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.inventory.MenuType;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.client.screenhandler.v1.ScreenRegistry;
import net.fabricmc.fabric.api.screenhandler.v1.ScreenHandlerRegistry;
public class ScreenRegistersImpl {
public static <T extends AbstractContainerMenu> MenuType<T> registerMenuType(ResourceLocation resourceLocation, BiFunction<Integer, Inventory, T> menuTypeSupplier) {
return ScreenHandlerRegistry.registerSimple(resourceLocation, menuTypeSupplier::apply);
}
public static <T extends AbstractContainerMenu> MenuType<T> registerExtendedMenuType(ResourceLocation resourceLocation, ScreenRegisters.ExtendedMenuTypeFactory<T> menuTypeSupplier) {
return ScreenHandlerRegistry.registerExtended(resourceLocation, menuTypeSupplier::create);
}
@Environment(EnvType.CLIENT)
public static <H extends AbstractContainerMenu, S extends Screen & MenuAccess<H>> void registerScreenFactory(MenuType<? extends H> menuType, ScreenRegisters.ScreenFactory<H, S> screenSupplier) {
ScreenRegistry.register(menuType, screenSupplier::create);
}
}

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/*
* This file is part of architectury.
* Copyright (C) 2020, 2021 shedaniel
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
package me.shedaniel.architectury.registry.forge;
import java.util.function.BiFunction;
import me.shedaniel.architectury.forge.ArchitecturyForge;
import me.shedaniel.architectury.registry.DeferredRegister;
import me.shedaniel.architectury.registry.ScreenRegisters;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.common.extensions.IForgeContainerType;
import net.minecraft.client.gui.screens.MenuScreens;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.screens.inventory.MenuAccess;
import net.minecraft.core.Registry;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.inventory.MenuType;
public class ScreenRegistersImpl {
private static final DeferredRegister<MenuType<?>> MENU_TYPE_REGISTRY = DeferredRegister.create(ArchitecturyForge.MOD_ID, Registry.MENU_REGISTRY);
public static <T extends AbstractContainerMenu> MenuType<T> registerMenuType(ResourceLocation resourceLocation, BiFunction<Integer, Inventory, T> menuTypeSupplier) {
MenuType<T> menuType = IForgeContainerType.create((windowId, inv, data) -> menuTypeSupplier.apply(windowId, inv));
MENU_TYPE_REGISTRY.register(resourceLocation, () -> menuType);
return menuType;
}
public static <T extends AbstractContainerMenu> MenuType<T> registerExtendedMenuType(ResourceLocation resourceLocation, ScreenRegisters.ExtendedMenuTypeFactory<T> menuTypeSupplier) {
MenuType<T> menuType = IForgeContainerType.create(menuTypeSupplier::create);
MENU_TYPE_REGISTRY.register(resourceLocation, () -> menuType);
return menuType;
}
@OnlyIn(Dist.CLIENT)
public static <H extends AbstractContainerMenu, S extends Screen & MenuAccess<H>> void registerScreenFactory(MenuType<? extends H> menuType, ScreenRegisters.ScreenFactory<H, S> screenSupplier) {
MenuScreens.register(menuType, screenSupplier::create);
}
}