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ImHex-v1.3
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README.md
15
README.md
@@ -36,6 +36,12 @@ Everything will immediately show up in ImHex's Content Store and gets bundled wi
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| ARC | | [`patterns/arc.hexpat`](patterns/arc.hexpat) | Minecraft Legacy Console Edition ARC files |
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| ARIA2 | | [`patterns/aria2.hexpat`](patterns/aria2.hexpat) | ARIA2 Download Manager Control files |
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| ARM VTOR | | [`patterns/arm_cm_vtor.hexpat`](patterns/arm_cm_vtor.hexpat) | ARM Cortex M Vector Table Layout |
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| Arma 3 config | `application/x.a3-rap` | [`patterns/a3/a3_rap.hexpat`](patterns/a3/a3_rap.hexpat) | Arma 3 binary/rapified config |
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| Arma 3 P3D (MLOD) | `model/x.a3-p3d-mlod` | [`patterns/a3/a3_p3d_mlod.hexpat`](patterns/a3/a3_p3d_mlod.hexpat) | Arma 3 P3D model file (MLOD) |
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| Arma 3 PAA | `image/x.a3-paa` | [`patterns/a3/a3_paa.hexpat`](patterns/a3/a3_paa.hexpat) | Arma 3 PAA texture file |
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| Arma 3 RTM | `application/x.a3-rtm` | [`patterns/a3/a3_rtm.hexpat`](patterns/a3/a3_rtm.hexpat) | Arma 3 RTM animation file (plain) |
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| Arma 3 RTM (binarized) | `application/x.a3-bmtr` | [`patterns/a3/a3_bmtr.hexpat`](patterns/a3/a3_bmtr.hexpat) | Arma 3 RTM animation file (binarized) |
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| Arma 3 texHeaders.bin | `application/x.a3-texheaders` | [`patterns/a3/a3_texheaders.hexpat`](patterns/a3/a3_texheaders.hexpat) | Arma 3 texture index file |
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| Assassin's Creed: Unity | | [`patterns/AC Unity`](patterns/Assassin's Creed: Unity) | Assassin's Creed: Unity archive files -- .forge & .data (compressed and decompressed) -- |
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| Bastion | | [`patterns/bastion/*`](https://gitlab.com/EvelynTSMG/imhex-bastion-pats) | Various [Bastion](https://en.wikipedia.org/wiki/Bastion_(video_game)) files |
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| BeyondCompare BCSS | | [`patterns/bcss.hexpat`](patterns/bcss.hexpat) | BeyondCompare Snapshot (BCSS) file |
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@@ -57,8 +63,11 @@ Everything will immediately show up in ImHex's Content Store and gets bundled wi
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| CDA | | [`patterns/cda.hexpat`](patterns/cda.hexpat) | Compact Disc Audio track |
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| CHD | | [`patterns/chd.hexpat`](patterns/chd.hexpat) | MAME Compressed Hunks of Data file |
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| CHM | `application/vnd.ms-htmlhelp` | [`patterns/chm.hexpat`](patterns/chm.hexpat) | Windows HtmlHelp Data (ITSF / CHM) |
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| Chromium Pak | | [`patterns/chromium_pak.hexpat`](patterns/chromium_pak.hexpat) | Chromium pak file |
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| COFF | `application/x-coff` | [`patterns/coff.hexpat`](patterns/coff.hexpat) | Common Object File Format (COFF) executable |
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| CPIO | `application/x-cpio` | [`patterns/cpio.hexpat`](patterns/cpio.hexpat) | Old Binary CPIO Format |
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| CPIO | | [`patterns/cpio_portable_ascii.hexpat`](patterns/cpio_portable_ascii.hexpat) | Portable ASCII CPIO Format |
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| CPIO | | [`patterns/cpio_new_ascii.hexpat`](patterns/cpio_new_ascii.hexpat) | "New" ASCII CPIO Format |
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| CrashLvl | | [`patterns/Crashlvl.hexpat`](patterns/Crashlvl.hexpat) | Crash Bandicoot - Back in Time (fan game) User created level format |
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| CREDHIST | | [`patterns/credhist.hexpat`](patterns/credhist.hexpat) | CREDHIST Format |
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| DDS | `image/vnd-ms.dds` | [`patterns/dds.hexpat`](patterns/dds.hexpat) | DirectDraw Surface |
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@@ -94,6 +103,8 @@ Everything will immediately show up in ImHex's Content Store and gets bundled wi
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| Flipper Zero Settings | | [`patterns/flipper_settings.hexpat`](patterns/flipper_settings.hexpat) | Flipper Zero Settings Files |
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| GB | `application/x-gameboy-rom` | [`patterns/gb.hexpat`](patterns/gb.hexpat) | Game Boy ROM |
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| GBA | `application/x-gameboy-advance-rom` | [`patterns/gba.hexpat`](patterns/gba.hexpat) | Game Boy Advance ROM header |
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| GBX | | [`patterns/gbx.hexpat`](patterns/gbx.hexpat) | GameBoy ROM file GBX footer |
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| Gen | | [`patterns/gen.hexpat`](patterns/gen.hexpat) | Sega Genesis/MegaDrive ROM |
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| GGUF | | [`patterns/gguf.hexpat`](patterns/gguf.hexpat) | GGML Inference Models |
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| GIF | `image/gif` | [`patterns/gif.hexpat`](patterns/gif.hexpat) | GIF image files |
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| GLTF | `model/gltf-binary` | [`patterns/gltf.hexpat`](patterns/gltf.hexpat) | GL Transmission Format binary 3D model file |
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@@ -117,6 +128,7 @@ Everything will immediately show up in ImHex's Content Store and gets bundled wi
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| LOC | | [`patterns/loc.hexpat`](patterns/loc.hexpat) | Minecraft Legacy Console Edition Language file |
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| Lua 4.0 | | [`patterns/lua40.hexpat`](patterns/lua40.hexpat) | Lua 4.0 bytecode |
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| LUC | | [`patterns/popcap_luc.hexpat`](patterns/popcap_luc.hexpat) | PopCap's proprietary Lua bytecode |
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| Lua 5.0 | | [`patterns/lua50.hexpat`](patterns/lua50.hexpat) | Lua 5.0 bytecode |
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| Lua 5.1 | | [`patterns/lua51.hexpat`](patterns/lua51.hexpat) | Lua 5.1 bytecode |
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| Lua 5.2 | | [`patterns/lua52.hexpat`](patterns/lua52.hexpat) | Lua 5.2 bytecode |
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| Lua 5.3 | | [`patterns/lua53.hexpat`](patterns/lua53.hexpat) | Lua 5.3 bytecode |
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@@ -132,6 +144,7 @@ Everything will immediately show up in ImHex's Content Store and gets bundled wi
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| MSSCMP | | [`patterns/msscmp.hexpat`](patterns/msscmp.hexpat) | Miles Sound System Compressed Archive |
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| NACP | | [`patterns/nacp.hexpat`](patterns/nacp.hexpat) | Nintendo Switch NACP files |
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| NBT | | [`patterns/nbt.hexpat`](patterns/nbt.hexpat) | Minecraft NBT format |
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| N64 | | [`patterns/n64.hexpat`](patterns/n64.hexpat) | Nintendo 64 ROM header |
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| NDS | `application/x-nintendo-ds-rom` | [`patterns/nds.hexpat`](patterns/nds.hexpat) | DS Cartridge Header |
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| NE | `application/x-ms-ne-executable` | [`patterns/ne.hexpat`](patterns/ne.hexpat) | NE header and Standard NE fields |
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| nes | | [`patterns/nes.hexpat`](patterns/nes.hexpat) | Nintendo Entertainment System ROM |
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@@ -185,6 +198,7 @@ Everything will immediately show up in ImHex's Content Store and gets bundled wi
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| smk | | [`patterns/smk.hexpat`](patterns/smk.hexpat) | Smacker video file |
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| SNES | | [`patterns/snes.hexpat`](patterns/snes.hexpat) | Super Nintendo Entertainment System ROM header |
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| sup | | [`patterns/sup.hexpat`](patterns/sup.hexpat) | PGS Subtitle |
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| SPC | | [`patterns/spc.hexpat`](patterns/spc.hexpat) | Super Nintendo Entertainment System SPC-700 dump file |
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| SPIRV | | [`patterns/spirv.hexpat`](patterns/spirv.hexpat) | SPIR-V header and instructions |
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| STDF | | [`patterns/stdfv4.hexpat`](patterns/stdfv4.hexpat) | Standard test data format for IC testers |
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| STL | `model/stl` | [`patterns/stl.hexpat`](patterns/stl.hexpat) | STL 3D Model format |
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@@ -258,6 +272,7 @@ Everything will immediately show up in ImHex's Content Store and gets bundled wi
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| Name | Path | Description |
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|------|------|-------------|
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| Arma 3 | [`magic/arma3_magic`](magic/arma3_magic) | Identifies Arma 3 binary formats |
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| Nintendo Switch | [`magic/nintendo_switch_magic`](magic/nintendo_switch_magic) | Identifies common file types used on the Nintendo Switch |
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| Portable Executable | [`magic/portable_executable_magic`](magic/portable_executable_magic) | Identifies PE files used on Windows
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Binary file not shown.
@@ -21884,38 +21884,4 @@ FE4B=﨣
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FE4C=﨤
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FE4D=﨧
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FE4E=﨨
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FE4F=﨩
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00= | ||||