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47 Commits

Author SHA1 Message Date
iTrooz
10bf1c76cf chore: mention description pragma in PR template 2024-05-20 01:05:48 +02:00
iTrooz
5b7c212029 git: use ccache (#253) 2024-05-20 01:01:59 +02:00
iTrooz
1c2e948940 test: Make description pragma mandatory (#251) 2024-05-20 00:35:24 +02:00
iTrooz
7ea34e410a fix: add missing ; to core.pat 2024-05-20 00:13:52 +02:00
iTrooz
56950e44d8 fix: use renamed PatternRuntime::getEvalError() (#252) 2024-05-20 00:10:34 +02:00
iTrooz
ed42452fc1 chore: remove old coverage code 2024-05-20 00:01:36 +02:00
iTrooz
a68ecb8888 fix: run tests concurrently 2024-05-20 00:01:00 +02:00
WerWolv
8d4cf59497 patterns/ffx: Updated submodule 2024-05-19 17:05:56 +02:00
Benjamin Gilbert
3c2fed22e4 patterns: Add Windows animated cursor (#242)
* patterns: Add Windows animated cursor

* Added readme entry

* Added mime type to readme

---------

Co-authored-by: Nik <werwolv98@gmail.com>
2024-05-19 16:58:03 +02:00
Christoph Koehler
ff550bd105 patterns: Add Digital Terrain Elevation Data (DTED) pattern file (#243)
Tested on DTED0 and DTED2, will likely work with DTED1 as well.
2024-05-19 16:55:30 +02:00
Rebuild
0ad6e3abde patterns/mp4: Use FixedPoint32 instead of u32 for width and height (#248)
Update mp4.hexpat

* Use FixedPoint32 instead of u32 for width and height
* Add formatting for displaying fixed point 16.16 and 8.8 numbers
2024-05-19 16:55:04 +02:00
Marijn Kneppers
891968db53 includes/std: Add create_directories to std (#250) 2024-05-19 16:46:05 +02:00
Marijn Kneppers
5799d1d7ea includes/std: Make std::file::flush not delete files (#246) 2024-05-12 23:39:49 +02:00
Marijn Kneppers
9c6bfeb50f includes/hex: Added hex::core::add_virtual_file (#247) 2024-05-12 23:38:57 +02:00
AdventureT
9f7cdded6a Crashlvl: Added support for version 0.95 (#245)
* Working on new Version

* Needs testing

* Updated CrashLvl script to support version 0.94c

* Update README.md

* Added TestData and author to script

* Delete tests/patterns/test_data/CrashLvl.hexpat.bin

* CrashLvl.hexpat: Added support for version 0.95
2024-05-12 23:38:25 +02:00
Claudius Coenen
03298b0b0c patterns: Added Wintec TES file pattern (#238) 2024-04-21 12:33:19 +02:00
LolHacksRule
5f2738872e patterns: Added XGSPak and XGSTexture patterns (#237)
* Add XGSPak and XGSTexture patterns

* Whoops forgot proper pointers

* Fix typo

* Whoops

* Proper start

* Update xgstexture.hexpat
2024-04-21 12:32:26 +02:00
nazDridoy
63585e6de7 patterns/7z: Added MIME type (#241) 2024-04-21 12:25:00 +02:00
Sabhya Raj Mehta
cb6caafa64 patterns/refs: Added Structure for MinStoreB+ node, missing GlobalRootNode Names & parses all Superblocks (#236)
[+] Added Structure for MinStoreB+ node, Missing GlobalRootNode Names
2024-03-29 11:55:01 +01:00
Leon Jacobs
236fadee47 patterns: Added gguf pattern (#235)
* (feat) add gguf parser

* (chore) cleanup empty struct

* (tests) add sample gguf for tests and update readme

* (feat) update type enum
2024-03-28 21:55:18 +01:00
GlorifiedPig
0549e62a14 patterns/tar: Fixed minor typo (#230)
changes "if" to "id"
2024-03-21 22:16:37 +01:00
Sabhya Raj Mehta
b4bf2b946f patterns/refs: Added filesystem Checking, comments, Renamed REFS_HEADER, and Fixed typo. (#231)
Added FileSystem Checking and comments && renamed struct ReFSHeader to VolumeBootRecord && Fixed Typo
2024-03-21 22:16:15 +01:00
Zwip-Zwap Zapony
5e82bfadac includes/std: Replace get_attribute_value with get_attribute_argument (#233)
Update get_attribute_argument/get_attribute_value

Replace std::core::get_attribute_value with std::core::get_attribute_argument
Mark optional arguments with square brackets in the documentation comments, and list their default values
2024-03-21 21:48:53 +01:00
Sabhya
a5c9f3b18a patterns: Added ReFS filesystem pattern (#229)
Added Pattern File For Parsing ReFS filesystem Header, SuperBlock and CheckPoint && updated README.md
2024-03-17 10:19:18 +01:00
Nik
38262e6bb9 tests/patterns: Moved xilinx bootgen test file to correct folder 2024-03-16 10:24:09 +01:00
Nik
0a37b60d70 git: Mark all test files as binary 2024-03-16 10:22:51 +01:00
Shadlock0133
345e264ff8 patterns: Add .bgcode file (#222)
Support for binary G-code files, used by 3d printers
2024-03-15 21:54:58 +01:00
syuuha
ba2c396534 patterns: Added pattern for ADTS files (#223) 2024-03-15 21:54:41 +01:00
paxcut
439f04e19b includes/std: Fixed "unknown function fm" error was shown in pattern data. (#225) 2024-03-15 21:54:03 +01:00
ogmini
eaeea8d093 patterns: Added pattern for Windows 11 Notepad Window State bin file (#228)
* Add files via upload

* Update README.md

* Update README.md

* Add files via upload

* Update Notepad-WindowState.hexpat

* Update and rename Notepad-WindowState.hexpat to notepadwindowstate.hexpat

* Rename Notepad-WindowState.hexpat.bin to notepad-windowstate.hexpat.bin

* Update README.md
2024-03-15 21:53:40 +01:00
Nik
9af8d7e693 includes/std: Added back #pragma once to mem library 2024-02-27 20:28:02 +01:00
WerWolv
dac2e0f786 patterns: Fixed a few errors 2024-02-25 22:59:32 +01:00
Nik
f70b7066b9 includes: Switch over to import statements (#224)
* Update includes and patterns to new import system

* Update namespaces to new syntax
2024-02-25 22:04:41 +01:00
WerWolv
3f44a743e8 yara: Added advanced analysis rules 2024-02-25 11:29:59 +01:00
WerWolv
834e5261b3 tests: Fixed tests not building 2024-02-18 13:07:04 +01:00
Nik
0e2966f10d includes/std: Added missing std::core::set_pattern_comment function 2024-02-09 13:23:51 +01:00
Nik
b2bc248447 includes/hex: SectionId -> Section 2024-01-31 08:24:03 +01:00
Nik
e6589ecba1 includes/std: Make std::mem::read_string take in a larger size 2024-01-31 08:22:25 +01:00
apewo
f75ba4b6ee patterns/pe: Add extra MIME Type (#220)
add pe mime

Co-authored-by: John Doe <bla@bla.bla>
2024-01-29 18:36:21 +01:00
Nik
cf18580960 includes/hex: Added decompress functions 2024-01-27 17:05:08 +01:00
lucia c
e7d1973957 patterns: Added SWF header pattern (#219)
* patterns: Added pattern for SWF files.

* Added test file for SWF header.

* Update README with SWF file type.
2024-01-27 15:53:16 +01:00
t1hq
35cc68544b encodings: Add custom encoding file for Big5 (#218)
* add big5 encoding table

* add notes for big5 encoding, and how to import custom encoding file
2024-01-27 11:18:47 +01:00
Nik
41d8967deb patterns/pyc: Remove unused function 2024-01-20 22:14:47 +01:00
pew
658ec20b37 patterns: Add .ras pattern (#216)
* Add simple .ras file pattern

* Update ras.hexpat

* Update README.md

* Add .ras test file

* Update ras.hexpat

* Update ras.hexpat

* Update ras.hexpat

* Update ras.hexpat
2024-01-10 00:38:18 +01:00
paxcut
fb5fcbafc1 includes/type: Changes to magic type to include address of failed asserts. (#217) 2024-01-10 00:36:17 +01:00
Brandon Maier
6f7988e96e patterns: Added Xilinx boot images (#210)
* Adds pattern for Xilinx's Zynq UltraScale+ Boot Image format.
* Boot images are generated by Xilinx's `bootgen` tool.
* Spec: Xilinx UG1283 https://docs.xilinx.com/r/en-US/ug1283-bootgen-user-guide/Zynq-UltraScale-MPSoC-Boot-and-Configuration
* Add test file generated as follows
  - Build bootgen tool from https://github.com/Xilinx/bootgen
  - Create dummy data with `dd if=/dev/zero of=image.bin count=1`
  - Create bif with `echo "img: {image.bin}" >image.bif`
  - Create test bin with
    `./bootgen -arch zynqmp -image image.bif -o xilinx_bootgen.hexpat.bin`
2023-12-28 18:32:13 +01:00
g4ngli0s
0a631f0c1f patterns/pe: Fix BaseRelocationBlock count inside BaseRelocationTable (#212) 2023-12-28 18:31:53 +01:00
157 changed files with 21179 additions and 415 deletions

2
.gitattributes vendored
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@@ -1,2 +1,4 @@
*.pat linguist-language=Rust
*.hexpat linguist-language=Rust
tests/patterns/test_data/* binary

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@@ -5,6 +5,7 @@
## Checklist
- [ ] A pattern for this format doesn't exist yet (or this PR improves the existing one)
- [ ] The new pattern has been added to the relevant table in the Readme
- [ ] The new pattern has a description pragma (`#pragma description My pattern Description here`)
- [ ] The pattern was associated with all relevant MIME types (using `#pragma MIME mime-type` in the source code)
- Make sure to never use `application/octet-stream` here as that means "Unidentifiable binary data"
- [ ] A test file for this pattern has been added to [/tests/patterns/test_data](/tests/patterns/test_data)

View File

@@ -28,6 +28,7 @@ jobs:
sudo apt update
sudo apt install -y \
build-essential \
ccache \
gcc-12 \
g++-12 \
lld \
@@ -41,12 +42,21 @@ jobs:
sudo pip install jsonschema
- name: 📜 Setup ccache
uses: hendrikmuhs/ccache-action@v1
with:
key: ${{ runner.os }}-ccache-${{ github.run_id }}
restore-keys: ${{ runner.os }}-ccache
max-size: 1G
- name: 🛠️ Build
run: |
cd tests
mkdir -p build
cd build
CC=gcc-12 CXX=g++-12 cmake \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_C_FLAGS="-fuse-ld=lld --coverage" \
-DCMAKE_CXX_FLAGS="-fuse-ld=lld --coverage" \
-DLIBPL_ENABLE_TESTS=OFF \
@@ -57,20 +67,7 @@ jobs:
- name: 🧪 Perform Unit Tests
run: |
cd tests/build
ctest --output-on-failure
#- name: ⚗️ Generate Coverage Report
# run: |
# cd tests/build
# lcov -d ./_deps/pattern_language-build/lib --gcov-tool /usr/bin/gcov-12 -c -o coverage.info
#- name: ⬆️ Upload Coverage Report
# uses: coverallsapp/github-action@master
# env:
# NODE_OPTIONS: --max-old-space-size=8000
# with:
# github-token: ${{ secrets.GITHUB_TOKEN }}
# path-to-lcov: tests/build/coverage.info
ctest --output-on-failure -j 4
- name: 📎 Validate JSON Files
run: |

View File

@@ -1,6 +1,7 @@
# ImHex Database
This repository serves as a database for files to use with the [ImHex Hex Editor](https://github.com/WerWolv/ImHex). It currently contains
- [Patterns](/patterns) - Binary Format definitions for the Pattern Language
- [Pattern Libraries](/includes) - Libraries that make using the Pattern Language easier
- [Magic Files](/magic) - Custom magic file definitions for the use with libmagic
@@ -25,6 +26,7 @@ Everything will immediately show up in ImHex's Content Store and gets bundled wi
| 3DS | | [`patterns/3ds.hexpat`](patterns/3ds.hexpat) | Autodesk 3DS Max Model file |
| 7Z | | [`patterns/7z.hexpat`](patterns/7z.hexpat) | 7z File Format |
| AFE2 | | [`patterns/afe2.hexpat`](patterns/afe2.hexpat) | Nintendo Switch Atmosphère CFW Fatal Error log |
| ANI | `application/x-navi-animation` | [`patterns/ani.hexpat`](patterns/ani.hexpat) | Windows Animated Cursor file |
| AR | `application/x-archive` | [`patterns/ar.hexpat`](patterns/ar.hexpat) | Static library archive files |
| ARIA2 | | [`patterns/aria2.hexpat`](patterns/aria2.hexpat) | ARIA2 Download Manager Control files |
| ARM VTOR | | [`patterns/arm_cm_vtor.hexpat`](patterns/arm_cm_vtor.hexpat) | ARM Cortex M Vector Table Layout |
@@ -48,6 +50,7 @@ Everything will immediately show up in ImHex's Content Store and gets bundled wi
| DMG | | [`patterns/dmg.hexpat`](patterns/dmg.hexpat) | Apple Disk Image Trailer (DMG) |
| DS_Store | | [`patterns/dsstore.hexpat`](patterns/dsstore.hexpat) | .DS_Store file format |
| DTA | | [`patterns/max_v104.hexpat`](patterns/max_v104.hexpat) | Mechanized Assault and Exploration v1.04 (strategy game) save file format |
| DTED | | [`patterns/dted.hexpat`](patterns/dted.hexpat) | Digital Terrain Elevation Data (DTED) |
| ELF | `application/x-executable` | [`patterns/elf.hexpat`](patterns/elf.hexpat) | ELF header in elf binaries |
| EVTX | | [`patterns/evtx.hexpat`](patterns/evtx.hexpat) | MS Windows Vista Event Log |
| FAS | | [`patterns/fas_oskasoftware.hexpat`](patterns/fas_oskasoftware.hexpat) [`patterns/fas_oskasoftware_old.hexpat`](patterns/fas_oskasoftware_old.hexpat) (Old versions of Oska DeskMate) | Oska Software DeskMates FAS (Frames and Sequences) file |
@@ -56,6 +59,7 @@ Everything will immediately show up in ImHex's Content Store and gets bundled wi
| File System | | [`patterns/fs.hexpat`](patterns/fs.hexpat) | Drive File System |
| FLAC | `audio/flac` | [`patterns/flac.hexpat`](patterns/flac.hexpat) | Free Lossless Audio Codec, FLAC Audio Format |
| GB | `application/x-gameboy-rom` | [`patterns/gb.hexpat`](patterns/gb.hexpat) | Gameboy ROM |
| GGUF | | [`patterns/gguf.hexpat`](patterns/gguf.hexpat) | GGML Inference Models |
| GIF | `image/gif` | [`patterns/gif.hexpat`](patterns/gif.hexpat) | GIF image files |
| GZIP | `application/gzip` | [`patterns/gzip.hexpat`](patterns/gzip.hexpat) | GZip compressed data format |
| Halo Bitmap || [`patterns/hinf_bitmap.hexpat`](patterns/hinf_bitmap.hexpat) | Halo Infinite Bitmap tag files |
@@ -78,28 +82,33 @@ Everything will immediately show up in ImHex's Content Store and gets bundled wi
| NBT | | [`patterns/nbt.hexpat`](patterns/nbt.hexpat) | Minecraft NBT format |
| NE | | [`patterns/ne.hexpat`](patterns/ne.hexpat) | NE header and Standard NE fields |
| nes | | [`patterns/nes.hexpat`](patterns/nes.hexpat) | .nes file format |
| NotepadWindowState | | [`patterns/notepad-windowstate.hexpat`](patterns/notepad-windowstate.hexpat) | Windows 11 Notepad - Window State .bin file |
| NRO | | [`patterns/nro.hexpat`](patterns/nro.hexpat) | Nintendo Switch NRO files |
| NTAG | | [`patterns/ntag.hexpat`](patterns/ntag.hexpat) | NTAG213/NTAG215/NTAG216, NFC Forum Type 2 Tag compliant IC |
| OGG | `audio/ogg` | [`patterns/ogg.hexpat`](patterns/ogg.hexpat) | OGG Audio format |
| PAK | | [`patterns/xgspak.hexpat`](patterns/xgspak.hexpat) | Exient XGS Engine Pak files |
| PCAP | `application/vnd.tcpdump.pcap` | [`patterns/pcap.hexpat`](patterns/pcap.hexpat) | pcap header and packets |
| PCX | `application/x-pcx` | [`patterns/pcx.hexpat`](patterns/pcx.hexpat) | PCX Image format |
| PE | `application/x-dosexec` `application/x-msdownload` | [`patterns/pe.hexpat`](patterns/pe.hexpat) | PE header, COFF header, Standard COFF fields and Windows Specific fields |
| PP | | [`patterns/selinuxpp.hexpat`](patterns/selinuxpp.pat) | SE Linux package |
| PFS0 | | [`patterns/pfs0.hexpat`](patterns/pfs0.hexpat) | Nintendo Switch PFS0 archive (NSP files) |
| PIF | `image/pif` | [`patterns/pif.hexpat`](patterns/pif.hexpat) | PIF Image Format |
| PNG | `image/png` | [`patterns/png.hexpat`](patterns/png.hexpat) | PNG image files |
| PRODINFO | | [`patterns/prodinfo.hexpat`](patterns/prodinfo.hexpat) | Nintendo Switch PRODINFO |
| Protobuf | | [`patterns/protobuf.hexpat`](patterns/protobuf.hexpat) | Google Protobuf encoding |
| PyInstaller | | [`patterns/pyinstaller.hexpat`](patterns/pyinstaller.hexpat) | PyInstaller binray files |
| PNG | `image/png` | [`patterns/png.hexpat`](patterns/png.hexpat) | PNG image files |
| PRODINFO | | [`patterns/prodinfo.hexpat`](patterns/prodinfo.hexpat) | Nintendo Switch PRODINFO |
| Protobuf | | [`patterns/protobuf.hexpat`](patterns/protobuf.hexpat) | Google Protobuf encoding |
| PyInstaller | | [`patterns/pyinstaller.hexpat`](patterns/pyinstaller.hexpat) | PyInstaller binray files |
| PYC | | [`patterns/pyc.hexpat`](patterns/pyc.hexpat) | Python bytecode files |
| QBCL | | [`patterns/qbcl.hexpat`](patterns/qbcl.hexpat) | Qubicle voxel scene project file |
| QOI | `image/qoi` | [`patterns/qoi.hexpat`](patterns/qoi.hexpat) | QOI image files |
| RAS | `image/x-sun-raster` | [`patterns/ras.hexpat`](patterns/ras.hexpat) | RAS image files |
| ReFS | | [`patterns/refs.hexpat`](patterns/refs.hexpat) | Microsoft Resilient File System |
| Shell Link | `application/x-ms-shortcut` | [`patterns/lnk.hexpat`](patterns/lnk.hexpat) | Windows Shell Link file format |
| shp | | [`patterns/shp.hexpat`](patterns/shp.hexpat) | ESRI shape file |
| shx | | [`patterns/shx.hexpat`](patterns/shx.hexpat) | ESRI index file |
| SPIRV | | [`patterns/spirv.hexpat`](patterns/spirv.hexpat) | SPIR-V header and instructions |
| STL | `model/stl` | [`patterns/stl.hexpat`](patterns/stl.hexpat) | STL 3D Model format |
| StuffItV5 | `application/x-stuffit` | [`patterns/sit5.hexpat`](patterns/sit5.hexpat) | StuffIt V5 archive |
| SWF | |[`patterns/swf.hexpat`](patterns/swf.hexpat) | Shockwave Flash file format |
| TAR | `application/x-tar` | [`patterns/tar.hexpat`](patterns/tar.hexpat) | Tar file format |
| TIFF | `image/tiff` | [`patterns/tiff.hexpat`](patterns/tiff.hexpat) | Tag Image File Format |
| TGA | `image/tga` | [`patterns/tga.hexpat`](patterns/tga.hexpat) | Truevision TGA/TARGA image |
@@ -113,8 +122,10 @@ Everything will immediately show up in ImHex's Content Store and gets bundled wi
| WAS | | [`patterns\was_oskasoftware.hexpat`](patterns\was_oskasoftware.hexpat) | Oska Software DeskMates WAS/WA3 (WAVE/MP3 Set) file
| WAD | | [`patterns/wad.hexpat`](patterns/wad.hexpat) | DOOM WAD Archive |
| XBEH | `audio/x-xbox-executable` | [`patterns/xbeh.hexpat`](patterns/xbeh.hexpat) | Xbox executable |
| XCI | | [`patterns/xci.hexpat`](patterns/xci.hexpat) | Nintendo Switch XCI cardridge ROM |
| XCI | | [`patterns/xci.hexpat`](patterns/xci.hexpat) | Nintendo Switch XCI cartridge ROM |
| XGT | | [`patterns/xgt.hexpat`](patterns/xgstexture.hexpat) | Exient XGS Engine Texture |
| Xilinx BIT | | [`patterns/xilinx_bit.hexpat`](patterns/xilinx_bit.hexpat) | Xilinx FPGA Bitstreams |
| Xilinx Bootgen | | [`patterns/xilinx_bootgen.hexpat`](patterns/xilinx_bootgen.hexpat) | Xilinx ZynqMP Boot Images |
| ZIP | `application/zip` | [`patterns/zip.hexpat`](patterns/zip.hexpat) | End of Central Directory Header, Central Directory File Headers |
| ZLIB | `application/zlib` | [`patterns/zlib.hexpat`](patterns/zlib.hexpat) | ZLIB compressed data format |
| ZSTD | `application/zstd` | [`patterns/zstd.hexpat`](patterns/zstd.hexpat) | Zstandard compressed data format |
@@ -167,6 +178,7 @@ Everything will immediately show up in ImHex's Content Store and gets bundled wi
| ASCII+OEM | [`encodings/ascii_oem.tbl`](encodings/ascii_oem.tbl) | ASCII encoding with Windows OEM characters |
| Baltic ISO | [`encodings/baltic_iso.tbl`](encodings/baltic_iso.tbl) | Baltic ISO encoding |
| Baltic Windows | [`encodings/baltic_windows.tbl`](encodings/baltic_windows.tbl) | Baltic Windows encoding |
| Big5 (Traditional Chinese) | [`encodings/big5.tbl`](encodings/big5.tbl) | Big5 encoding for Traditional Chinese |
| Cyrillic ISO | [`encodings/cyrillic_iso.tbl`](encodings/cyrillic_iso.tbl) | Cyrillic ISO encoding |
| Cyrillic Windows | [`encodings/cyrillic_windows.tbl`](encodings/cyrillic_windows.tbl) | Cyrillic Windows encoding |
| Cyrillic KOI8-R | [`encodings/cyrillic_koi8_r.tbl`](encodings/cyrillic_koi8_r.tbl) | Cyrillic KOI8-R encoding (Russian Characters) |
@@ -194,14 +206,17 @@ Everything will immediately show up in ImHex's Content Store and gets bundled wi
| Turkish Windows | [`encodings/turkish_windows.tbl`](encodings/turkish_windows.tbl) | Turkish Windows encoding |
| UTF-8 | [`encodings/utf8.tbl`](encodings/utf8.tbl) | UTF-8 encoding |
| Vietnamese | [`encodings/vietnamese.tbl`](encodings/vietnamese.tbl) | Vietnamese character encoding |
> import custom encoding from File -> Import... -> Custome Encoding File
### Data Processor Nodes
| Name | Path | Description |
|------|------|-------------|
| Caesar Cipher | [`nodes/caesar.hexnode`](nodes/caesar.hexnode) | Simple adjustable per-byte Caecar Cipher (ROT) |
| XOR Cipher | [`nodes/xor.hexnode`](nodes/xor.hexnode) | XORs a input with a repeating XOR pad |
### Themes
| Name | Path | Description |
|------|------|-------------|
| Visual Studio Dark | [`themes/vs_dark.json`](themes/vs_dark.json) | Theme similar to Visual Studio's Dark theme |

18594
encodings/big5.tbl Normal file

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@@ -1,12 +1,12 @@
#pragma once
#include <hex/impl/imhex_check.pat>
import hex.impl.imhex_check;
/*!
Core intrinsic functions to interact with the ImHex Hex Editor
*/
namespace hex::core {
namespace auto hex::core {
/**
A type representing a selection in the hex editor
@@ -37,4 +37,14 @@ namespace hex::core {
return result;
};
/**
Add a file to the Virtual Filesystem
@param path The name of the file
@param pattern The pattern associated with the file
*/
fn add_virtual_file(str path, auto pattern)
{
builtin::hex::core::add_virtual_file(path, pattern);
};
}

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@@ -1,12 +1,14 @@
#pragma once
#include <hex/impl/imhex_check.pat>
import hex.impl.imhex_check;
import std.mem;
/*!
Library to allow decoding of more complex values
*/
namespace hex::dec {
namespace auto hex::dec {
/**
Demangles a mangled name into a human readable name
@@ -17,4 +19,46 @@ namespace hex::dec {
return builtin::hex::dec::demangle(mangled_name);
};
/**
Decompresses the bytes of a pattern into a section using the zlib algorithm
@param pattern The pattern whose bytes should be decompressed
@param section The section to decompress the data into
@param window_size The window size passed to zlib
@return true if successful, false otherwise
*/
fn zlib_decompress(ref auto pattern, std::mem::Section section, u64 window_size = 0) {
return builtin::hex::dec::zlib_decompress(pattern, section, window_size);
};
/**
Decompresses the bytes of a pattern into a section using the bzip algorithm
@param pattern The pattern whose bytes should be decompressed
@param section The section to decompress the data into
@return true if successful, false otherwise
*/
fn bzip_decompress(ref auto pattern, std::mem::Section section) {
return builtin::hex::dec::bzip_decompress(pattern, section);
};
/**
Decompresses the bytes of a pattern into a section using the LZMA algorithm
@param pattern The pattern whose bytes should be decompressed
@param section The section to decompress the data into
@return true if successful, false otherwise
*/
fn lzma_decompress(ref auto pattern, std::mem::Section section) {
return builtin::hex::dec::lzma_decompress(pattern, section);
};
/**
Decompresses the bytes of a pattern into a section using the zstd algorithm
@param pattern The pattern whose bytes should be decompressed
@param section The section to decompress the data into
@return true if successful, false otherwise
*/
fn zstd_decompress(ref auto pattern, std::mem::Section section) {
return builtin::hex::dec::zstd_decompress(pattern, section);
};
}

View File

@@ -1,12 +1,12 @@
#pragma once
#include <hex/impl/imhex_check.pat>
import hex.impl.imhex_check;
/*!
Library to do HTTP requests
*/
namespace hex::http {
namespace auto hex::http {
/**
Performs a HTTP GET request to the given URL and returns the response body

View File

@@ -1,12 +1,12 @@
#pragma once
#include <hex/impl/imhex_check.pat>
import hex.impl.imhex_check;
/*!
Library to interact with the currently loaded provider.
*/
namespace hex::prv {
namespace auto hex::prv {
/**

View File

@@ -1,16 +1,16 @@
#pragma once
#include <std/io.pat>
#include <std/mem.pat>
import std.io;
import std.mem;
#include <hex/impl/imhex_check.pat>
#include <hex/dec.pat>
import hex.impl.imhex_check;
import hex.dec;
/*!
Types to automatically decode mangled names
*/
namespace hex::type {
namespace auto hex::type {
/**
A mangled name string that gets demangled when displayed

View File

@@ -1,13 +1,13 @@
#pragma once
#include <std/sys.pat>
import std.sys;
/*!
The array library contains a helper type to make it easier to create multi-dimensional arrays
and pass arrays to functions as parameters.
*/
namespace std {
namespace auto std {
/**
Simple one dimensional array wrapper

View File

@@ -1,12 +1,12 @@
#pragma once
#include <std/limits.pat>
import std.limits;
/*!
This library contains various helper functions for common bit operations.
*/
namespace std::bit {
namespace auto std::bit {
/**
Calculates the number of 1 bits in a given number

View File

@@ -1,13 +1,13 @@
#pragma once
#include <std/mem.pat>
import std.mem;
/*!
The core library contains intrinsics and "compiler magic" functions that
get extra help from the runtime to fulfill their purpose.
*/
namespace std::core {
namespace auto std::core {
/**
The layout order of each field after byte-endianness has been handled.
@@ -38,12 +38,20 @@ namespace std::core {
};
/**
Returns the first parameter of the attribute of a pattern if it has one
Returns the nth parameter of the attribute of a pattern if it has one
@param pattern The pattern to check
@param attribute The attribute's name to query
@param [index] The parameter index of the attribute to return. Defaults to 0
*/
fn get_attribute_argument(ref auto pattern, str attribute, u32 index = 0) {
return builtin::std::core::get_attribute_argument(pattern, attribute, index);
};
/**
@warning Removed in 1.27.0
*/
fn get_attribute_value(ref auto pattern, str attribute) {
return builtin::std::core::get_attribute_value(pattern, attribute);
builtin::std::error("`std::core::get_attribute_value(pattern, attribute)` has been removed.\nUse `std::core::get_attribute_argument(pattern, attribute, [index])` instead.");
};
@@ -146,4 +154,14 @@ namespace std::core {
fn set_display_name(ref auto pattern, str name) {
builtin::std::core::set_display_name(pattern, name);
};
/**
Changes the comment attached to a pattern
@param pattern The pattern to modify
@param name The new comment of the pattern
*/
fn set_pattern_comment(ref auto pattern, str comment) {
builtin::std::core::set_pattern_comment(pattern, name);
};
}

View File

@@ -5,7 +5,7 @@
of ASCII characters.
*/
namespace std::ctype {
namespace auto std::ctype {
/**
Checks if the given character `c` is a digit between '0' and '9'

View File

@@ -7,7 +7,7 @@
**These functions are considered dangerous and require the user to manually permit them**
*/
namespace std::file {
namespace auto std::file {
/**
A handle representing a file that has been opened
@@ -97,7 +97,7 @@ namespace std::file {
@param handle The handle of the file to flush
*/
fn flush(Handle handle) {
builtin::std::file::remove(handle);
builtin::std::file::flush(handle);
};
@@ -109,4 +109,12 @@ namespace std::file {
builtin::std::file::remove(handle);
};
/**
Create all directories for the provided path
@param path The path for which all directories should be created
*/
fn create_directories(str path) {
builtin::std::file::create_directories(path);
};
}

View File

@@ -4,7 +4,7 @@
Library for doing arithmetic with fixed point numbers and converting them from/to floating point numbers.
*/
namespace std::fxpt {
namespace auto std::fxpt {
/**
A fixed point value

View File

@@ -4,7 +4,7 @@
The hash library contains various data hash functions
*/
namespace std::hash {
namespace auto std::hash {
/**
Calculates the CRC32 hash of the bytes inside of a given pattern

View File

@@ -4,7 +4,7 @@
The IO library allows formatting strings and outputting text to the console
*/
namespace std {
namespace auto std {
/**
Formats the given arguments using the format string and prints the result to the console

View File

@@ -4,7 +4,7 @@
Library to calculate the minimum and maximum values that fit into a given data type
*/
namespace std::limits {
namespace auto std::limits {
/**
Returns the minimum value that can be stored in a `u8`.

View File

@@ -1,12 +1,12 @@
#pragma once
#include <std/mem.pat>
import std.mem;
/*!
Library containing more advanced mathematical operations.
*/
namespace std::math {
namespace auto std::math {
/**
Compares the values `a` and `b` with each other and returns the smaller of the two
@@ -328,9 +328,9 @@ namespace std::math {
@param start Start address
@param end End address
@param valueSize Size of each value in bytes
@param section Section to use
@param operation Operation to use
@param endian Endianness to use
@param [section] Section to use
@param [operation] Operation to use. Defaults to addition
@param [endian] Endianness to use. Defaults to native
@return Sum of all values in the specified memory range
*/
fn accumulate(u128 start, u128 end, u128 valueSize, std::mem::Section section = 0, AccumulateOperation operation = AccumulateOperation::Add, std::mem::Endian endian = std::mem::Endian::Native) {

View File

@@ -4,7 +4,7 @@
Library for doing raw memory accesses and other low-level operations.
*/
namespace std::mem {
namespace auto std::mem {
namespace impl {
@@ -104,7 +104,7 @@ namespace std::mem {
Reads a unsigned value from the memory
@param address The address to read from
@param size The size of the value to read
@param endian The endianess of the value to read
@param [endian] The endianess of the value to read. Defaults to native
@return The value read
*/
fn read_unsigned(u128 address, u8 size, Endian endian = Endian::Native) {
@@ -115,7 +115,7 @@ namespace std::mem {
Reads a signed value from the memory
@param address The address to read from
@param size The size of the value to read
@param endian The endianess of the value to read
@param [endian] The endianess of the value to read. Defaults to native
@return The value read
*/
fn read_signed(u128 address, u8 size, Endian endian = Endian::Native) {
@@ -128,7 +128,7 @@ namespace std::mem {
@param size The size of the value to read
@return The value read
*/
fn read_string(u128 address, u8 size) {
fn read_string(u128 address, u128 size) {
return builtin::std::mem::read_string(address, size);
};

View File

@@ -1,13 +1,13 @@
#pragma once
#include <std/mem.pat>
import std.mem;
/*!
The Pointer library contains helper functions to deal with pointer types.
The `relative_to` functions are meant to be used with the `[[pointer_base]]` attribute
*/
namespace std::ptr {
namespace auto std::ptr {
/**
Use the offset of the current pointer as start address

View File

@@ -1,12 +1,12 @@
#pragma once
#include <std/limits.pat>
import std.limits;
/*!
Library to generate random numbers. Supports various different distribution types.
*/
namespace std::random {
namespace auto std::random {
/**
Represents the type of distribution to use to generate a random number
@@ -61,8 +61,8 @@ namespace std::random {
> - `Poisson(mean) -> i128`
@param distribution Distribution to use
@param param1 This parameter depends on the type of distribution used.
@param param2 This parameter depends on the type of distribution used.
@param [param1] This parameter depends on the type of distribution used. Defaults to 0
@param [param2] This parameter depends on the type of distribution used. Defaults to 0
*/
fn generate_using(Distribution distribution, auto param1 = 0, auto param2 = 0) {
return builtin::std::random::generate(u32(distribution), param1, param2);
@@ -71,8 +71,8 @@ namespace std::random {
/**
Generates a uniformly distributed random number between `min` and `max`
@param min Minimum number
@param max Maximum number
@param [min] Minimum number. Defaults to 0
@param [max] Maximum number. Defaults to `u64_max`
*/
fn generate(u64 min = std::limits::u64_min(), u64 max = std::limits::u64_max()) {
return std::random::generate_using(Distribution::Uniform, min, max);

View File

@@ -1,12 +1,12 @@
#pragma once
#include <std/io.pat>
import std.io;
/*!
Libray to interact with strings.
*/
namespace std::string {
namespace auto std::string {
/**
Base type for sized strings. Represents a string with its size preceeding it.

View File

@@ -1,12 +1,12 @@
#pragma once
#include <std/io.pat>
import std.io;
/*!
Basic helper functions
*/
namespace std {
namespace auto std {
/**
Asserts that a given value is true. If it's not, abort evaluation and print the given message to the console

View File

@@ -1,12 +1,12 @@
#pragma once
#include <std/io.pat>
import std.io;
/*!
Library to handle time and date related operations.
*/
namespace std::time {
namespace auto std::time {
/**
A structured representation of a time and date.
@@ -113,7 +113,7 @@ namespace std::time {
/**
Queries the current time in the specified time zone.
@param time_zone The time zone to query.
@param [time_zone] The time zone to query. Defaults to local.
@return The current time in the specified time zone.
*/
fn now(TimeZone time_zone = TimeZone::Local) {
@@ -167,7 +167,7 @@ namespace std::time {
/**
Formats a time according to the specified format string.
@param time The time to format.
@param format_string The format string to use.
@param [format_string] The format string to use. Defaults to "%c".
@return The formatted time.
*/
fn format(Time time, str format_string = "%c") {
@@ -180,7 +180,7 @@ namespace std::time {
/**
Formats a DOS date according to the specified format string.
@param date The DOS date to format.
@param format_string The format string to use.
@param [format_string] The format string to use. Defaults to "{}/{}/{}".
@return The formatted DOS date.
*/
fn format_dos_date(DOSDate date, str format_string = "{}/{}/{}") {
@@ -190,7 +190,7 @@ namespace std::time {
/**
Formats a DOS time according to the specified format string.
@param time The DOS time to format.
@param format_string The format string to use.
@param [format_string] The format string to use. Defaults to "{:02}:{:02}:{:02}".
@return The formatted DOS time.
*/
fn format_dos_time(DOSTime time, str format_string = "{:02}:{:02}:{:02}") {

View File

@@ -1,14 +1,14 @@
#pragma once
#include <std/io.pat>
#include <std/math.pat>
import std.io;
import std.math;
/*!
Types used to change the base of the displayed integer value.
Used like `type::Hex<u32> hexNumber;`, `type::Oct<u16> octalNumber;`
*/
namespace type {
namespace auto type {
/**
Integer type representing a Hexadecimal value. Displays its value in hexadecimal format.

View File

@@ -1,12 +1,12 @@
#include <std/io.pat>
#include <std/string.pat>
#include <std/mem.pat>
import std.io;
import std.string;
import std.mem;
/*!
Type representing a Base64 encoded string
*/
namespace type {
namespace auto type {
/**
Type representing a Base64 encoded string

View File

@@ -1,12 +1,12 @@
#pragma once
#include <std/io.pat>
import std.io;
/*!
Type to decode a BCD (Binary Coded Decimal) number
*/
namespace type {
namespace auto type {
/**
Decodes a BCD value where one byte represents a single digit

View File

@@ -1,12 +1,12 @@
#pragma once
#include <std/io.pat>
import std.io;
/*!
Types to display single bytes using various different representations
*/
namespace type {
namespace auto type {
/**
Type visualizing the value of each individual bit

View File

@@ -1,13 +1,13 @@
#pragma once
#include <std/io.pat>
#include <std/core.pat>
import std.io;
import std.core;
/*!
Types representing RGB or RGBA colors. The decoded color will be displayed in their color field
*/
namespace type {
namespace auto type {
/**
Type representing a generic RGBA color with a variable number of bits for each color

View File

@@ -1,14 +1,14 @@
#pragma once
#include <std/io.pat>
#include <std/math.pat>
#include <std/mem.pat>
import std.io;
import std.math;
import std.mem;
/*!
Type representing a 16 bit half precision floating point number
*/
namespace type {
namespace auto type {
/**
Type representing a 16 bit half precision floating point number

View File

@@ -1,12 +1,12 @@
#pragma once
#include <std/io.pat>
import std.io;
/*!
Types to deal with UUIDs (Universally Unique Identifiers) / GUIDs (Globally Unique Identifiers) as described in RFC 4122
*/
namespace type {
namespace auto type {
/**
Type representing a GUID value

View File

@@ -1,13 +1,13 @@
#pragma once
#include <std/io.pat>
#include <std/string.pat>
import std.io;
import std.string;
/*!
Types used to decode IP addresses
*/
namespace type {
namespace auto type {
/**
A 4 byte IPv4 Address as described in RFC 791

View File

@@ -1,13 +1,13 @@
#pragma once
#include <std/io.pat>
#include <std/mem.pat>
import std.io;
import std.mem;
/*!
Types used to decode Little Endian Base 128 numbers used to store large numbers as space efficiently as possible
*/
namespace type {
namespace auto type {
/**
Base LEB128 type. Use `uLEB128` and `sLEB128` instead.

View File

@@ -1,12 +1,12 @@
#pragma once
#include <std/io.pat>
import std.io;
/*!
Types used to decode MAC Addresses
*/
namespace type {
namespace auto type {
/**
A MAC Address as used in the Internet Protocol

View File

@@ -1,38 +1,43 @@
#include <std/string.pat>
#include <std/sys.pat>
#include <std/io.pat>
#include <std/ctype.pat>
import std.string;
import std.sys;
import std.io;
import std.ctype;
/*!
Types used to parse and enforce specific magic numbers
*/
namespace type {
namespace auto type
{
fn fm(ref auto value)
{
str result;
for (u32 i = 0, i < sizeof(value), i += 1)
{
char c = value[i];
if (std::ctype::isprint(c))
result += c;
else
result += std::format("\\x{:02X}", u8(c));
}
return std::format("\"{}\"", result);
};
/**
A Magic number. Throws an error if the magic number does not match the expected value
@tparam ExpectedValue A string representing the expected value
*/
struct Magic<auto ExpectedValue> {
struct Magic<auto ExpectedValue>
{
char value[std::string::length(ExpectedValue)];
std::assert(value == ExpectedValue, std::format("Invalid magic value! Expected \"{}\", got \"{}\".", ExpectedValue, value));
std::assert_warn(value == ExpectedValue, std::format("Invalid magic value! Expected {}, got {} at position 0x{:X}", type::fm(ExpectedValue), type::fm(value), $ - std::string::length(ExpectedValue)));
} [[sealed, format("type::impl::format_magic")]];
namespace impl {
fn format_magic(ref auto magic) {
str result;
for (u32 i = 0, i < sizeof(magic.value), i += 1) {
char c = magic.value[i];
if (std::ctype::isprint(c))
result += c;
else
result += std::format("\\x{:02X}", u8(c));
}
return std::format("\"{}\"", result);
namespace impl
{
fn format_magic(ref auto magic)
{
return type::fm(magic.value);
};
}
}

View File

@@ -1,10 +1,10 @@
#include <std/mem.pat>
import std.mem;
/*!
Types dealing with various kinds of resource paths
*/
namespace type {
namespace auto type {
/**
Type representing a single path segment. Use the `Path` type instead of using this on its own

View File

@@ -1,10 +1,10 @@
#include <std/io.pat>
import std.io;
/*!
Types used to pretty print size values
*/
namespace type {
namespace auto type {
/**
A generic size type which displays its value in Bytes (or kiB, MiB, GiB, TiB, PiB, EiB if larger)

View File

@@ -1,13 +1,13 @@
#pragma once
#include <std/io.pat>
#include <std/time.pat>
import std.io;
import std.time;
/*!
Types used to decode various different time formats
*/
namespace type {
namespace auto type {
/**
A 32 bit Unix time value

View File

@@ -5,7 +5,7 @@
*/
// Explicitly don't add these types to the `type` namespace for usability
// namespace type {
// namespace auto type {
// using char = s8;
using byte = s8;

View File

@@ -5,7 +5,7 @@
*/
// Explicitly don't add these types to the `type` namespace for usability
// namespace type {
// namespace auto type {
using uint8_t = u8;
using uint16_t = u16;

View File

@@ -5,7 +5,7 @@
*/
// Explicitly don't add these types to the `type` namespace for usability
// namespace type {
// namespace auto type {
using le16 = le u16;
using be16 = be u16;

View File

@@ -5,7 +5,7 @@
*/
// Explicitly don't add these types to the `type` namespace for usability
// namespace type {
// namespace auto type {
// using u8 = u8;
// using u16 = u16;

View File

@@ -5,7 +5,7 @@
*/
// Explicitly don't add these types to the `type` namespace for usability
// namespace type {
// namespace auto type {
using BYTE = u8;
using WORD = u16;

View File

@@ -1,8 +1,8 @@
#pragma author WerWolv
#pragma description Autodesk 3DS Max Model file
#include <std/io.pat>
#include <type/base.pat>
import std.io;
import type.base;
#pragma MIME image/x-3ds

View File

@@ -1,8 +1,9 @@
#pragma description 7z File Format
#pragma MIME application/x-7z-compressed
#include <std/io.pat>
#include <std/mem.pat>
#include <std/math.pat>
import std.io;
import std.mem;
import std.math;
enum Type:u8{

View File

@@ -1,11 +1,14 @@
#pragma author AdventureT
#pragma description Crash Bandicoot - Back in Time (fan game) User created level format
// Supports all versions till 0.94c, newer versions might be compatible!
#include <type/magic.pat>
#include <std/string.pat>
#include <std/array.pat>
#pragma history
#pragma 0.3 2024-05-15 Added support for version 0.95
#pragma 0.2 2023-10-29 Added support for version 0.94c
#pragma 0.1 2023-04-25 Initial support
// Supports all versions till 0.95, newer versions might be compatible!
import type.magic;
import std.string;
import std.array;
struct Header {
type::Magic<"CRASHLVL"> magic;
@@ -17,8 +20,6 @@ struct Header {
std::string::SizedString<u8> author;
};
Header header @ 0x0;
// Background Music
enum BGM : u32 {
None,
@@ -37,6 +38,56 @@ enum BGM : u32 {
};
enum BGMV2 : u32 {
None,
N_TropyBGM,
CrashCreatorBGM,
MainMenuBGM,
WarpRoomBGM,
Jungle01BGM,
SnowBGM,
RiverBGM,
FutureBGM,
LabBGM,
SewerBGM,
EgyptBGM,
NBrioBGM,
AdventureBGM,
SpyBGM,
ChaseBGM,
TrialsBGM,
SpaceBGM,
Jungle02BGM,
RipperBGM,
TheGreatWallBGM,
RoadToSomewhereBGM,
LavaKoalaBGM,
CortexBGM,
CyberCortexBGM,
ArabicBGM,
N_Tropy2BGM,
JazzBGM,
Space2BGM,
TawnaBonusBGM,
CortexPowerBGM,
ArabicBonusBGM,
EgyptBonusBGM,
FutureBonusBGM,
LostCityBGM,
PolarBGM,
RiverBonusBGM,
RuinsBonusBGM,
SewerBonusBGM,
SnowBonusBGM,
RoadToRuinBGM,
NGinBGM,
Arabia01BGM,
Arabia02BGM,
BashBGM,
Cortex02BGM
};
// v0.95
enum BGMV3 : BGMV2 {
None,
N_TropyBGM,
CrashCreatorBGM,
@@ -83,12 +134,19 @@ enum BGMV2 : u32 {
Arabia02BGM,
BashBGM,
Cortex02BGM,
MedievalBGM,
PreHistoricBGM,
UnderWaterBGM,
BrioRevisitedBGM,
EgyptChaseBGM,
RuinsLoopBGM,
DingoSynthBGM
};
enum Type : u32 {
Unset,
Flashback,
Trial,
Trial
};
enum TypeV2 : u32 {
@@ -118,13 +176,31 @@ enum SkyboxV2 : u32 {
Black
};
// 0.95
enum SkyboxV3 : u32 {
Default = 1,
Briolab,
Fort,
Moon,
Toxic,
AboutRight,
Crash1Island,
Arabia,
RoadToRuin,
MotorcycleDay,
MotorcycleNoon,
MotorcycleMoon,
MotorcycleNight,
Black
};
enum Scenery : u32 {
None,
FutureTense,
Forest,
Waterfall,
Snow,
Fortress,
Fortress
};
enum SceneryV2 : u32 {
@@ -165,44 +241,102 @@ enum SceneryV4 : u32 {
Pipes
};
// 0.95
enum SceneryV5 : u32 {
None,
FutureTense,
Forest,
Waterfall,
Snow,
Fortress,
None2,
Lava,
TheGreatGate,
Mountain,
KoalaKong,
SunsetVista,
HangemHigh,
Sphynxinator,
Tunnel,
Pipes,
Medieval,
FutureCity,
TinyArena,
HeavyMachinery,
CrystalCave,
MedievalWithHouses,
CortexBonusChamber
};
enum Weather : u32 {
Default,
Snow,
Rain
};
// 0.95
enum WeatherV2 : u32 {
Default,
Snow,
Rain,
Night,
UnderWater
};
struct Options {
if (header.version > 1)
// Type
if (header.version > 1) {
TypeV2 type;
else
Type type;
if (header.version > 1)
SkyboxV2 skybox;
else
Skybox skybox;
if (header.version == 1)
Scenery scenery;
else if (header.version > 1 && header.version < 4)
SceneryV2 scenery;
else
SceneryV4 scenery;
if (header.version > 2)
{
Weather weather;
}
if (header.version > 1)
else {
Type type;
}
// Skybox
if (header.version > 1) {
if (header.gameVersion == "0.95") {
SkyboxV3 skybox;
}
else {
SkyboxV2 skybox;
}
}
else {
Skybox skybox;
}
// Scenery
if (header.version == 1) {
Scenery scenery;
}
else if (header.version > 1 && header.version < 4) {
SceneryV2 scenery;
}
else {
if (header.gameVersion == "0.95") {
SceneryV5 skybox;
}
else {
SceneryV4 skybox;
}
}
// Weather
if (header.version > 2) {
if (header.gameVersion == "0.95") {
WeatherV2 weather;
}
else {
Weather weather;
}
}
// Background music
if (header.version > 1) {
BGMV2 bgm;
else
}
else {
BGM bgm;
if (type == Type::Trial)
{
}
// Time Trial
if (type == Type::Trial) {
u32 timeTrialTicksBronze;
u32 timeTrialTicksSilver;
u32 timeTrialTicksGold;
@@ -210,22 +344,17 @@ struct Options {
};
struct Object {
std::string::SizedString<u8> objName;
if (header.version > 1)
{
if (header.version > 1) {
u16 x;
u16 y;
bool hasMetafields;
if (hasMetafields)
{
if (hasMetafields) {
u16 numOfMetafields;
u8 metafields[numOfMetafields];
}
}
else
{
}
else {
u32 x;
u32 y;
}
@@ -236,9 +365,6 @@ struct Objects{
std::Array<Object, objCount> objArray;
};
Header header @ $;
Options options @ $;
Objects objects @ $;
Objects objects @ $;

198
patterns/adts.hexpat Normal file
View File

@@ -0,0 +1,198 @@
#pragma authors: zhoubo
#pragma version: 0.4
#pragma description: Parse AAC's ADTS(Audio Data Transport Stream) audio files.
#pragma category: Audio
#pragma filemask: *.aac
#pragma IDBytes: FF F //ADTS Syncword
#pragma history:
#pragma 0.4 2024-02-12 zhoubo: Porting from 010 Editor Templates.
#pragma 0.3 2024-02-09 zhoubo: use BitfieldDisablePadding(Unpadded Bitfields) for odd header bytes(7,9 bytes) color, and remove FSeek.
#pragma 0.2 2024-02-05 zhoubo: fix some comment & color.
#pragma 0.1 2022-06-13 zhoubo: Init release. only ADTS, not support ADIF,LATM.
// More information available at:
// 1. https://wiki.multimedia.cx/index.php?title=ADTS
// 2. https://en.wikipedia.org/wiki/Advanced_Audio_Coding
// 3. https://en.wikipedia.org/wiki/AAC
// 4. https://juejin.cn/post/7032170229732442148
#pragma endian big
#include <std/sys.pat>
#include <std/core.pat>
fn GetMPEGVersionComment(auto MPEG_Version)
{
str comment = "";
match (MPEG_Version)
{
(0): comment = "MPEG-4";
(1): comment = "MPEG-2";
}
return comment;
};
fn GetProtectionAbsentComment(auto Protection_absence)
{
str comment = "";
match (Protection_absence)
{
(0): comment = "ADTS has 9 bytes with CRC";
(1): comment = "ADTS has 7 bytes without CRC";
}
return comment;
};
fn GetProfileComment(auto Profile)
{
str comment = "";
match (Profile)
{
(0x00): comment = "AAC Main";
(0x01): comment = "AAC LC (Low Complexity)";
(0x10): comment = "AAC SSR (Scalable Sample Rate)";
(0x11): comment = "AAC LTP (Long Term Prediction)";
}
return comment;
};
fn GetSamplingFrequencyIndexComment(auto Sampling_frequency_index)
{
str comment = "";
match (Sampling_frequency_index)
{
(0x0): comment = "96000Hz";
(0x1): comment = "88200Hz";
(0x2): comment = "64000Hz";
(0x3): comment = "48000Hz";
(0x4): comment = "44100Hz";
(0x5): comment = "32000Hz";
(0x6): comment = "24000Hz";
(0x7): comment = "22050Hz";
(0x8): comment = "16000Hz";
(0x9): comment = "12000Hz";
(0xa): comment = "11025Hz";
(0xb): comment = "8000Hz";
(0xc): comment = "7350Hz";
(0xd): comment = "Reserved";
(0xe): comment = "Reserved";
(0xf): comment = "FORBIDDEN (malformed)";
}
return comment;
};
fn GetChannelConfigurationComment(auto Channel_configuration)
{
str comment = "";
match (Channel_configuration)
{
(0): comment = "Defined in AOT Specifc Config";
(1): comment = "1 channel: front-center";
(2): comment = "2 channels: front-left, front-right";
(3): comment = "3 channels: front-center, front-left, front-right";
(4): comment = "4 channels: front-center, front-left, front-right, back-center";
(5): comment = "5 channels: front-center, front-left, front-right, back-left, back-right";
(6): comment = "6 channels: front-center, front-left, front-right, back-left, back-right, LFE-channel";
(7): comment = "8 channels: front-center, front-left, front-right, side-left, side-right, back-left, back-right, LFE-channel";
}
return comment;
};
fn GetBufferFullnessComment(auto ADTS_buffer_fullness)
{
str comment = "";
match (ADTS_buffer_fullness)
{
(0x7FF): comment = "VBR (most software ignore this field)";
(_): comment = "rate..?? (most software ignore this field)";
}
return comment;
};
fn GetRawDataBlockComment(auto Number_of_AAC_frames_minus_1)
{
str comment = "";
match (Number_of_AAC_frames_minus_1)
{
(0x0): comment = "has 1 AAC data block";
(_): comment = "data block number + 1";
}
return comment;
};
//-----------------------------------
// Define structures used in AAC files
//
// [1.adts_fixed_header information]
// Syncword: 12bits, sync header, always 0xFFF。
// MPEG_Version: 1bit, 0 means MPGE-4, 1 means MPGE-2
// Layer: 2bits, alwayas ”00”
// Protection_absence: 1bit, 0 means ADTS Header 9 bytes; 1 means ADTS Header 7 bytes
// Profile: 2bit, AAC level : Main,LC,SSR,LTP
// Sampling_frequency_index: 4bits, Sampling Frequencies
// Private_bit: 1bit
// Channel_configuration: 3bits, channel number...
// Originality: 1bit
// Home: 1bit
//
// [2.adts_variable_header information]
// Copyright_id_bit: 1bit
// Copyright_id_start: 1bit
// AAC_frame_length: 13bits, AAC frame length : ADTS Header(7 or 9 bytes) + sizeof(AAC Frame)
// ADTS_buffer_fullness: 11bits, 0x7FF means VBR
// Number_of_AAC_frames_minus_1: 2bits, ADTS Frame numbers : Number_of_AAC_frames_minus_1 + 1
//
// [3.CRC information]
// CRC16: 16bits, when Protection_absence=0
bitfield ADTS_HEADER
{
// ADTS_FIXED_HEADER
Syncword : 12 [[color("00FF00"), comment("always 0xFFF")]];
MPEG_Version : 1 [[color("00FF00"), comment(GetMPEGVersionComment(this))]];
Layer : 2 [[color("00FF00"), comment("always 0")]];
Protection_absence : 1 [[color("00FF00"), comment(GetProtectionAbsentComment(this))]];
Profile : 2 [[color("0000FF"), comment(GetProfileComment(this))]];
Sampling_frequency_index : 4 [[color("0000FF"), comment(GetSamplingFrequencyIndexComment(this))]];
Private_bit : 1 [[color("0000FF")]];
Channel_configuration : 3 [[color("0000FF"), comment(GetChannelConfigurationComment(this))]];
Originality : 1 [[color("0000FF")]];
Home : 1 [[color("0000FF")]];
// ADTS_VARIABLE_HEADER
Copyright_id_bit : 1 [[color("0000FF")]];
Copyright_id_start : 1 [[color("0000FF")]];
AAC_frame_length : 13 [[color("0000FF")]];
ADTS_buffer_fullness : 11 [[color("0000FF"), comment(GetBufferFullnessComment(this))]];
Number_of_AAC_frames_minus_1 : 2 [[color("0000FF"), comment(GetRawDataBlockComment(this))]];
// ADTS_CRC_HEADER
if (0 == Protection_absence) // Header with CRC
{
u16 CRC16 [[color("FFFF00")]];
}
else // Header without CRC
{
}
};
struct ADTS_FRAME
{
ADTS_HEADER Header;
if (0 == Header.Protection_absence) // Header with CRC 2 bytes
{
u8 Data[Header.AAC_frame_length - 9] [[color("000000")]];
}
else // Header without CRC
{
u8 Data[Header.AAC_frame_length - 7] [[color("000000")]];
}
};
//---------------------------------------------
ADTS_FRAME adtsFrame[while(!std::mem::eof())] @ 0x00;

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@@ -3,8 +3,8 @@
#pragma endian little
#include <std/io.pat>
#include <std/sys.pat>
import std.io;
import std.sys;
#define ATMOSPHERE_REBOOT_TO_FATAL_MAGIC "AFE2"
#define ATMOSPHERE_REBOOT_TO_FATAL_MAGIC_1 "AFE1"

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patterns/ani.hexpat Normal file
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#pragma description Windows animated cursor
#pragma MIME application/x-navi-animation
#pragma endian little
import std.io;
import std.mem;
bitfield HeaderFlags {
icon : 1;
sequence : 1;
padding: 30;
};
struct anih {
u32 struct_size;
u32 stored_frames;
u32 animation_steps;
u32 w;
u32 h;
u32 bits;
u32 planes;
u32 default_jiffies;
HeaderFlags flags;
};
struct rate {
u32 jiffies[parent.size / 4];
};
struct seq {
u32 index[parent.size / 4];
};
struct RiffChunk {
char signature[4];
u32 size;
if (signature == "RIFF" || signature == "LIST") {
char type[4];
RiffChunk chunks[while($ - addressof(type) < size)];
} else if (signature[0] == 'I' && parent.type == "INFO") {
char info[size];
} else if (signature == "anih") {
anih anih [[inline]];
} else if (signature == "rate") {
rate rate [[inline]];
} else if (signature == "seq ") {
seq seq [[inline]];
} else {
std::mem::Bytes<size> data;
}
padding[size % 2];
} [[format_read("read_chunk")]];
fn read_chunk(RiffChunk chunk) {
if (chunk.signature == "RIFF" || chunk.signature == "LIST") {
return std::format("{}<{}> ({})", chunk.signature, chunk.type, chunk.size);
} else {
str ret = std::format("{} ({})", chunk.signature, chunk.size);
try {
ret += std::format(" \"{}\"", chunk.info);
} catch {}
return ret;
}
};
RiffChunk riff @ 0;

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@@ -3,9 +3,9 @@
#pragma MIME application/x-archive
#include <std/string.pat>
#include <std/mem.pat>
#include <std/sys.pat>
import std.string;
import std.mem;
import std.sys;
struct ARFile {
char file_name[16];

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@@ -3,8 +3,8 @@
#pragma endian little
#include <std/io.pat>
#include <std/mem.pat>
import std.io;
import std.mem;
#define VTOR 0x00000000
#define EXTERNAL_INTERRUPT_COUNT 64

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@@ -3,9 +3,9 @@
#pragma MIME application/x-bittorrent
#include <std/ctype.pat>
#include <std/mem.pat>
#include <std/string.pat>
import std.ctype;
import std.mem;
import std.string;
namespace bencode {

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patterns/bgcode.hexpat Normal file
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#pragma author Shadlock0133 (aka Aurora)
#pragma description Binary G-Code from Prusa
#include <type/magic.pat>
#include <std/mem.pat>
enum ChecksumType : u16 {
None,
CRC32,
};
enum BlockType : u16 {
FileMetadata,
GCode,
SlicerMetadata,
PrinterMetadata,
PrintMetadata,
Thumbnail,
};
enum Compression : u16 {
None,
Deflate,
Heatshrink11_4,
Heatshrink12_4,
};
enum Encoding : u16 {
Ini,
};
enum ImageFormat : u16 {
Png,
Jpg,
Qoi,
};
struct Header {
type::Magic<"GCDE"> magic;
u32 version;
ChecksumType checksum_type;
};
Header header @ 0;
std::assert(header.version == 1, "only version 1 supported");
struct Block {
BlockType type;
Compression compression;
u32 uncompressed_size;
auto size = uncompressed_size;
if (compression != Compression::None) {
u32 compressed_size;
size = compressed_size;
}
match (type) {
(BlockType::FileMetadata
| BlockType::PrinterMetadata
| BlockType::PrintMetadata
| BlockType::SlicerMetadata): {
Encoding encoding;
}
(BlockType::Thumbnail): {
ImageFormat image_format;
u16 width;
u16 height;
}
(BlockType::GCode): {
u16;
}
(_): { std::assert(false, "unknown type"); }
}
u8 data[size];
match (header.checksum_type) {
(ChecksumType::None): {}
(ChecksumType::CRC32): { u32 checksum; }
}
};
Block blocks[while(!std::mem::eof())] @ $;

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@@ -2,7 +2,7 @@
#pragma MIME image/bmp
#pragma endian little
#include <std/mem.pat>
import std.mem;
struct BitmapFileHeader {
u8 bfType[2];

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@@ -1,7 +1,9 @@
#include <std/math.pat>
#include <std/core.pat>
#include <type/magic.pat>
#include <type/time.pat>
#pragma description TODO
import std.math;
import std.core;
import type.magic;
import type.time;
using CFBinaryPlistObject;

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@@ -3,8 +3,8 @@
#pragma MIME application/bson
#include <std/mem.pat>
#include <type/time.pat>
import std.mem;
import type.time;
enum Type : u8 {
Double = 0x01,

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@@ -1,8 +1,8 @@
#pragma description GoldSrc engine maps format (used in Half-Life 1)
#include <std/ptr.pat>
#include <std/mem.pat>
#include <std/sys.pat>
import std.ptr;
import std.mem;
import std.sys;
#pragma endian little

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@@ -1,11 +1,11 @@
#pragma author WerWolv
#pragma description Windows HtmlHelp Data (ITSF / CHM)
#include <type/magic.pat>
#include <type/size.pat>
#include <type/guid.pat>
#include <type/leb128.pat>
#include <std/sys.pat>
import type.magic;
import type.size;
import type.guid;
import type.leb128;
import std.sys;
enum WindowsLanguageId : u32 {
Arabic_SaudiArabia = 0x401,

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@@ -3,8 +3,8 @@
#pragma MIME application/x-coff
#include <type/time.pat>
#include <type/size.pat>
import type.time;
import type.size;
enum Machine : u16 {
Unknown = 0x0000,

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@@ -1,12 +1,12 @@
#pragma author WerWolv
#pragma description Old Binary CPIO Format
#include <type/base.pat>
import type.base;
#include <std/time.pat>
#include <std/core.pat>
#include <std/sys.pat>
#include <std/mem.pat>
import std.time;
import std.core;
import std.sys;
import std.mem;
#pragma MIME application/x-cpio

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@@ -1,6 +1,6 @@
#pragma description Dalvik EXecutable Format
#include <type/leb128.pat>
import type.leb128;
struct header_item {
u8 magic[8];

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@@ -3,12 +3,12 @@
#pragma MIME application/dicom
#pragma endian little
#include <std/core.pat>
#include <std/io.pat>
#include <std/mem.pat>
#include <std/string.pat>
#include <std/sys.pat>
#include <type/magic.pat>
import std.core;
import std.io;
import std.mem;
import std.string;
import std.sys;
import type.magic;
u32 UNDEFINED_LENGTH = 0xffffffff;

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@@ -2,10 +2,10 @@
#pragma endian big
#include <type/magic.pat>
#include <type/size.pat>
#include <type/guid.pat>
#include <std/mem.pat>
import type.magic;
import type.size;
import type.guid;
import std.mem;
// Parse DMG Structure per http://newosxbook.com/DMG.html
//

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@@ -2,7 +2,7 @@
// Apple macOS .DS_Store format
#pragma endian big
#include <std/io.pat>
import std.io;
struct RecordEntry {
u32 length;

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patterns/dted.hexpat Normal file
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#pragma description Digital Terrain Elevation Data
#pragma endian big
import std.core;
import std.io;
import std.mem;
import std.string;
enum Magic:u24 {
UHL = 0x55484C,
DSI = 0x445349,
ACC = 0x414343,
};
struct UHL {
Magic magic;
char one;
char lon[8];
char lat[8];
char lon_data_interval[4];
char lat_data_interval[4];
char accuracy[4];
char security_code[3];
char uniq_ref[12];
char lon_lines[4];
char lat_points[4];
char multi_accuracy;
char reserved[24];
};
struct DSI {
Magic magic;
char classification;
char stuff1[29];
char stuff2[26];
char product_level[5];
char uniq_ref[15];
char reserved[8];
char data_edition[2];
char match_version;
char maint_date[4];
char match_date[4];
char main_desc_code[4];
char producer_code[8];
char reserved2[16];
char product_spec[9];
char numbers[2];
char product_spec_date[4];
char vertical_datum[3];
char horizontal_datum[5];
char digitizing_system[10];
char compilation_date[4];
char reserved3[22];
char lat_origin[9];
char lon_origin[10];
char lat_sw_corner[7];
char lon_sw_corner[8];
char lat_nw_corner[7];
char lon_nw_corner[8];
char lat_ne_corner[7];
char lon_ne_corner[8];
char lat_se_corner[7];
char lon_se_corner[8];
char clockwise_orientation[9];
char lat_interval[4];
char lon_interval[4];
char lat_lines[4];
char lon_lines[4];
char partial_cell[2];
char reserved4[101];
char reserved5[100];
char reserved6[156];
};
struct ACCSub {
char abs_vertical_accuracy[4];
char abs_horizontal_accuracy[4];
char rel_vertical_accuracy[4];
char rel_horizontal_accuracy[4];
char num_coords[2];
char pairs[19*14];
};
struct ACC {
Magic magic;
char abs_horizontal_accuracy[4];
char abs_vertical_accuracy[4];
char rel_horizontal_accuracy[4];
char rel_vertical_accuracy[4];
char reserved1[4];
char reserved2[1];
char reserved3[31];
char multi_accuracy_outline[2]; // determines sub regions
ACCSub subs[9];
char reserved4[18];
char reserved5[69];
};
struct DataRecords {
char magic;
s24 data_block_count;
s16 lon_count;
s16 lat_count;
s16 elevation[std::string::parse_int(parent.dsi.lat_lines, 10)];
u32 checksum;
};
struct DTED {
UHL uhl;
DSI dsi;
ACC acc;
DataRecords records[std::string::parse_int(this.dsi.lon_lines, 10)];
};
DTED dted @ 0x00;

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@@ -7,9 +7,9 @@
#pragma MIME application/x-object
#pragma MIME application/x-sharedlib
#include <std/core.pat>
#include <std/io.pat>
#include <std/mem.pat>
import std.core;
import std.io;
import std.mem;
using BitfieldOrder = std::core::BitfieldOrder;

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@@ -3,12 +3,12 @@
#pragma endian big
#include <std/sys.pat>
#include <std/io.pat>
#include <std/core.pat>
import std.sys;
import std.io;
import std.core;
#include <type/magic.pat>
#include <type/size.pat>
import type.magic;
import type.size;
// These are used in order for the children to be able to find strings
u64 fdt_addr;

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@@ -1,9 +1,9 @@
#pragma author WerWolv
#pragma description Free Lossless Audio Codec, FLAC Audio Format
#include <std/sys.pat>
#include <std/core.pat>
#include <std/io.pat>
import std.sys;
import std.core;
import std.io;
#pragma endian big

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@@ -1,7 +1,7 @@
#pragma author WerWolv
#pragma description Drive File System
#include <std/io.pat>
import std.io;
struct DiskTimeStamp {
u8 seconds, minutes, hours;

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@@ -3,9 +3,9 @@
#pragma MIME application/x-gameboy-rom
#include <type/size.pat>
#include <std/string.pat>
#include <std/mem.pat>
import type.size;
import std.string;
import std.mem;
bool uppercaseROMFeatures in;
bool brandedROMFeatures in;

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patterns/gguf.hexpat Normal file
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// https://github.com/ggerganov/ggml/blob/master/docs/gguf.md
// https://github.com/openxla/iree/blob/main/runtime/src/iree/io/formats/gguf/gguf_parser.c
#pragma description GGUF v3 File Format Patter
#pragma authors @leonjza, jessie @ imhex discord
#pragma pattern_limit 300000
enum ggml_type: u32 {
GGML_TYPE_F32 = 0,
GGML_TYPE_F16 = 1,
GGML_TYPE_Q4_0 = 2,
GGML_TYPE_Q4_1 = 3,
// GGML_TYPE_Q4_2 = 4, support has been removed
// GGML_TYPE_Q4_3 = 5, support has been removed
GGML_TYPE_Q5_0 = 6,
GGML_TYPE_Q5_1 = 7,
GGML_TYPE_Q8_0 = 8,
GGML_TYPE_Q8_1 = 9,
GGML_TYPE_Q2_K = 10,
GGML_TYPE_Q3_K = 11,
GGML_TYPE_Q4_K = 12,
GGML_TYPE_Q5_K = 13,
GGML_TYPE_Q6_K = 14,
GGML_TYPE_Q8_K = 15,
GGML_TYPE_IQ2_XXS = 16,
GGML_TYPE_IQ2_XS = 17,
GGML_TYPE_IQ3_XXS = 18,
GGML_TYPE_IQ1_S = 19,
GGML_TYPE_IQ4_NL = 20,
GGML_TYPE_IQ3_S = 21,
GGML_TYPE_IQ2_S = 22,
GGML_TYPE_IQ4_XS = 23,
GGML_TYPE_I8 = 24,
GGML_TYPE_I16 = 25,
GGML_TYPE_I32 = 26,
GGML_TYPE_I64 = 27,
GGML_TYPE_F64 = 28,
GGML_TYPE_IQ1_M = 29,
GGML_TYPE_COUNT,
};
enum gguf_metadata_value_type: u32 {
// The value is a 8-bit unsigned integer.
GGUF_METADATA_VALUE_TYPE_UINT8 = 0,
// The value is a 8-bit signed integer.
GGUF_METADATA_VALUE_TYPE_INT8 = 1,
// The value is a 16-bit unsigned little-endian integer.
GGUF_METADATA_VALUE_TYPE_UINT16 = 2,
// The value is a 16-bit signed little-endian integer.
GGUF_METADATA_VALUE_TYPE_INT16 = 3,
// The value is a 32-bit unsigned little-endian integer.
GGUF_METADATA_VALUE_TYPE_UINT32 = 4,
// The value is a 32-bit signed little-endian integer.
GGUF_METADATA_VALUE_TYPE_INT32 = 5,
// The value is a 32-bit IEEE754 floating point number.
GGUF_METADATA_VALUE_TYPE_FLOAT32 = 6,
// The value is a boolean.
// 1-byte value where 0 is false and 1 is true.
// Anything else is invalid, and should be treated as either the model being invalid or the reader being buggy.
GGUF_METADATA_VALUE_TYPE_BOOL = 7,
// The value is a UTF-8 non-null-terminated string, with length prepended.
GGUF_METADATA_VALUE_TYPE_STRING = 8,
// The value is an array of other values, with the length and type prepended.
///
// Arrays can be nested, and the length of the array is the number of elements in the array, not the number of bytes.
GGUF_METADATA_VALUE_TYPE_ARRAY = 9,
// The value is a 64-bit unsigned little-endian integer.
GGUF_METADATA_VALUE_TYPE_UINT64 = 10,
// The value is a 64-bit signed little-endian integer.
GGUF_METADATA_VALUE_TYPE_INT64 = 11,
// The value is a 64-bit IEEE754 floating point number.
GGUF_METADATA_VALUE_TYPE_FLOAT64 = 12,
};
// A string in GGUF.
struct gguf_string_t {
// The length of the string, in bytes.
u64 len;
// The string as a UTF-8 non-null-terminated string.
char string[len];
};
struct gguf_metadata_value_t {
gguf_metadata_value_type type;
u64 length;
match(type) {
(gguf_metadata_value_type::GGUF_METADATA_VALUE_TYPE_UINT8): u8 value[length];
(gguf_metadata_value_type::GGUF_METADATA_VALUE_TYPE_INT8): s8 value[length];
(gguf_metadata_value_type::GGUF_METADATA_VALUE_TYPE_UINT16): u16 value[length];
(gguf_metadata_value_type::GGUF_METADATA_VALUE_TYPE_INT16): s16 value[length];
(gguf_metadata_value_type::GGUF_METADATA_VALUE_TYPE_UINT32): u32 value[length];
(gguf_metadata_value_type::GGUF_METADATA_VALUE_TYPE_INT32): s32 value[length];
(gguf_metadata_value_type::GGUF_METADATA_VALUE_TYPE_FLOAT32): float value[length];
(gguf_metadata_value_type::GGUF_METADATA_VALUE_TYPE_BOOL): bool value[length];
(gguf_metadata_value_type::GGUF_METADATA_VALUE_TYPE_STRING): gguf_string_t value[length];
(gguf_metadata_value_type::GGUF_METADATA_VALUE_TYPE_UINT64): u64 value[length];
(gguf_metadata_value_type::GGUF_METADATA_VALUE_TYPE_FLOAT64): double value[length];
(gguf_metadata_value_type::GGUF_METADATA_VALUE_TYPE_ARRAY): double value[length];
}
};
struct gguf_metadata_value {
gguf_metadata_value_type type;
match(type) {
(gguf_metadata_value_type::GGUF_METADATA_VALUE_TYPE_UINT8): u8 value;
(gguf_metadata_value_type::GGUF_METADATA_VALUE_TYPE_INT8): s8 value;
(gguf_metadata_value_type::GGUF_METADATA_VALUE_TYPE_UINT16): u16 value;
(gguf_metadata_value_type::GGUF_METADATA_VALUE_TYPE_INT16): s16 value;
(gguf_metadata_value_type::GGUF_METADATA_VALUE_TYPE_UINT32): u32 value;
(gguf_metadata_value_type::GGUF_METADATA_VALUE_TYPE_INT32): s32 value;
(gguf_metadata_value_type::GGUF_METADATA_VALUE_TYPE_FLOAT32): float value;
(gguf_metadata_value_type::GGUF_METADATA_VALUE_TYPE_BOOL): bool value;
(gguf_metadata_value_type::GGUF_METADATA_VALUE_TYPE_STRING): gguf_string_t value;
(gguf_metadata_value_type::GGUF_METADATA_VALUE_TYPE_UINT64): u64 value;
(gguf_metadata_value_type::GGUF_METADATA_VALUE_TYPE_FLOAT64): double value;
(gguf_metadata_value_type::GGUF_METADATA_VALUE_TYPE_ARRAY): gguf_metadata_value_t value;
}
};
struct gguf_metadata_kv_t {
// The key of the metadata. It is a standard GGUF string, with the following caveats:
// - It must be a valid ASCII string.
// - It must be a hierarchical key, where each segment is `lower_snake_case` and separated by a `.`.
// - It must be at most 2^16-1/65535 bytes long.
// Any keys that do not follow these rules are invalid.
gguf_string_t key;
// The type of the value.
// Must be one of the `gguf_metadata_value_type` values.
// gguf_metadata_value_type value_type;
// The value.
gguf_metadata_value value;
};
struct gguf_header_t {
// Magic number to announce that this is a GGUF file.
// Must be `GGUF` at the byte level: `0x47` `0x47` `0x55` `0x46`.
// Your executor might do little-endian byte order, so it might be
// check for 0x46554747 and letting the endianness cancel out.
// Consider being *very* explicit about the byte order here.
u32 magic;
// The version of the format implemented.
// Must be `3` for version described in this spec, which introduces big-endian support.
//
// This version should only be increased for structural changes to the format.
// Changes that do not affect the structure of the file should instead update the metadata
// to signify the change.
u32 version;
// The number of tensors in the file.
// This is explicit, instead of being included in the metadata, to ensure it is always present
// for loading the tensors.
u64 tensor_count;
// The number of metadata key-value pairs.
u64 metadata_kv_count;
// The metadata key-value pairs.
gguf_metadata_kv_t metadata_kv[metadata_kv_count];
};
struct gguf_tensor_info_t {
// The name of the tensor. It is a standard GGUF string, with the caveat that
// it must be at most 64 bytes long.
gguf_string_t name;
// The number of dimensions in the tensor.
// Currently at most 4, but this may change in the future.
u32 n_dimensions;
// The dimensions of the tensor.
u64 dimensions[n_dimensions];
// The type of the tensor.
ggml_type type;
// The offset of the tensor's data in this file in bytes.
//
// This offset is relative to `tensor_data`, not to the start
// of the file, to make it easier for writers to write the file.
// Readers should consider exposing this offset relative to the
// file to make it easier to read the data.
//
// Must be a multiple of `ALIGNMENT`. That is, `align_offset(offset) == offset`.
u64 offset;
};
struct gguf_file_t {
// The header of the file.
gguf_header_t header;
// Tensor infos, which can be used to locate the tensor data.
gguf_tensor_info_t tensor_infos[header.tensor_count];
// Padding to the nearest multiple of `ALIGNMENT`.
//
// That is, if `sizeof(header) + sizeof(tensor_infos)` is not a multiple of `ALIGNMENT`,
// this padding is added to make it so.
//
// This can be calculated as `align_offset(position) - position`, where `position` is
// the position of the end of `tensor_infos` (i.e. `sizeof(header) + sizeof(tensor_infos)`).
u8 _padding[];
// Tensor data.
//
// This is arbitrary binary data corresponding to the weights of the model. This data should be close
// or identical to the data in the original model file, but may be different due to quantization or
// other optimizations for inference. Any such deviations should be recorded in the metadata or as
// part of the architecture definition.
//
// Each tensor's data must be stored within this array, and located through its `tensor_infos` entry.
// The offset of each tensor's data must be a multiple of `ALIGNMENT`, and the space between tensors
// should be padded to `ALIGNMENT` bytes.
u8 tensor_data[];
};
gguf_file_t GGUF @ 0x00;

View File

@@ -13,13 +13,13 @@
#define EXTENSION_INTRODUCER_MAGIC 0x21
#define GIF_TRAILER_MAGIC 0x3B
#include <std/io.pat>
#include <std/core.pat>
#include <std/mem.pat>
#include <std/string.pat>
#include <std/math.pat>
import std.io;
import std.core;
import std.mem;
import std.string;
import std.math;
#include <type/magic.pat>
import type.magic;
bitfield GCT_Flags {
size : 3 [[comment("physical size = 2^(flags.size + 1)")]];

View File

@@ -22,8 +22,10 @@
* SOFTWARE.
*/
#include <std/mem.pat>
#include <std/io.pat>
#pragma description TODO
import std.mem;
import std.io;
/**
* @brief The glTF magic section.

View File

@@ -3,10 +3,10 @@
#pragma MIME application/gzip
#include <type/time.pat>
#include <type/size.pat>
#include <std/core.pat>
#include <std/mem.pat>
import type.time;
import type.size;
import std.core;
import std.mem;
using BitfieldOrder = std::core::BitfieldOrder;

View File

@@ -1,6 +1,8 @@
#include <std/mem.pat>
#include <std/io.pat>
#include <std/string.pat>
#pragma description TODO
import std.mem;
import std.io;
import std.string;
struct Header {
u32 magic;

View File

@@ -1,10 +1,10 @@
#pragma author Surasia
#pragma description Halo Infinite HavokScript 5.1 "luas" file
#include <std/io.pat>
#include <std/mem.pat>
#include <std/core.pat>
#include <std/string.pat>
import std.io;
import std.mem;
import std.core;
import std.string;
struct String32 {
s32 length;

View File

@@ -3,7 +3,7 @@
#pragma endian little
#include <std/sys.pat>
import std.sys;
#pragma MIME image/vnd.microsoft.icon
#pragma MIME image/x-icon

View File

@@ -2,7 +2,7 @@
#pragma MIME audio/mpeg
#include <std/mem.pat>
import std.mem;
namespace v1 {

View File

@@ -8,7 +8,7 @@
*/
#pragma endian big
#include <std/mem.pat>
import std.mem;
enum FileType: u16 {
Data = 0x3030,

View File

@@ -3,8 +3,8 @@
#pragma endian big
#include <std/sys.pat>
#include <std/io.pat>
import std.sys;
import std.io;
struct MAC {
u8 octets[6];

View File

@@ -3,8 +3,8 @@
#pragma endian big
#include <std/mem.pat>
#include <std/string.pat>
import std.mem;
import std.string;
struct Hunk {
u24 offset;

View File

@@ -2,7 +2,7 @@
#pragma endian little
#include <std/io.pat>
import std.io;
enum VolumeDescriptorTypes : u8 {
BootRecord,

View File

@@ -5,11 +5,11 @@
#pragma pattern_limit 100000000
#pragma MIME application/x-java-applet
#include <std/string.pat>
#include <std/math.pat>
#include <std/core.pat>
#include <std/io.pat>
#include <std/sys.pat>
import std.string;
import std.math;
import std.core;
import std.io;
import std.sys;
using BitfieldOrder = std::core::BitfieldOrder;

View File

@@ -1,9 +1,9 @@
#pragma author WerWolv
#pragma description JPEG Image Format
#include <std/io.pat>
#include <std/mem.pat>
#include <type/magic.pat>
import std.io;
import std.mem;
import type.magic;
#pragma endian big
#pragma MIME image/jpeg

View File

@@ -3,9 +3,9 @@
#pragma MIME application/x-ms-shortcut
#include <std/core.pat>
#include <type/guid.pat>
#include <type/size.pat>
import std.core;
import type.guid;
import type.size;
using BitfieldOrder = std::core::BitfieldOrder;

View File

@@ -1,7 +1,7 @@
#pragma description Lua 5.4 bytecode
#include <std/io.pat>
#include <std/mem.pat>
import std.io;
import std.mem;
namespace impl {

View File

@@ -3,7 +3,7 @@
#pragma MIME application/x-mach-binary
#include <type/size.pat>
import type.size;
enum Magic : u32 {
_32BitMagic = 0xFEEDFACE,

View File

@@ -1,7 +1,7 @@
#pragma description Mechanized Assault and Exploration v1.04 (strategy game) save file format
#include <std/sys.pat>
#include <std/mem.pat>
import std.sys;
import std.mem;
#pragma array_limit 12544
#pragma pattern_limit 2000000

View File

@@ -1,6 +1,6 @@
#pragma description MIDI header, event fields provided
#include <std/core.pat>
import std.core;
#pragma MIME audio/midi
#pragma endian big

View File

@@ -3,9 +3,9 @@
#pragma MIME application/x-dmp
#include <type/time.pat>
#include <type/types/win32.pat>
#include <type/size.pat>
import type.time;
import type.types.win32;
import type.size;
using RVA = ULONG32;
using RVA64 = ULONG64;

View File

@@ -6,9 +6,9 @@
#pragma MIME video/mp4
#pragma MIME application/mp4
#include <std/io.pat>
#include <std/mem.pat>
#include <std/string.pat>
import std.io;
import std.mem;
import std.string;
fn to_string(auto var) {
return str(var);
@@ -18,15 +18,23 @@ fn format_string(auto string) {
return string.value;
};
fn format_fixed32(auto fp32) {
return fp32.integer + fp32.fraction / 65536.0;
};
fn format_fixed16(auto fp16) {
return fp16.integer + fp16.fraction / 256.0;
};
struct FixedPoint16 {
u8 integer;
u8 fraction;
};
} [[format("format_fixed16")]];
struct FixedPoint32 {
u16 integer;
u16 fraction;
};
} [[format("format_fixed32")]];
struct string {
char value[std::mem::find_sequence_in_range(0, $, std::mem::size(), 0x00) - $];
@@ -122,8 +130,8 @@ struct TrackHeaderBox : FullBox {
s16 volume;
u16 reserved_3;
s32 matrix[9];
u32 width;
u32 height;
FixedPoint32 width;
FixedPoint32 height;
};
struct DataEntryBox : FullBox {

View File

@@ -3,8 +3,8 @@
#pragma endian little
#include <std/sys.pat>
#include <std/io.pat>
import std.sys;
import std.io;
struct ApplicationTitle {
char name[0x200];

View File

@@ -1,7 +1,7 @@
#pragma author WerWolv
#pragma description Minecraft NBT format
#include <std/sys.pat>
import std.sys;
#pragma endian big

View File

@@ -1,6 +1,6 @@
#pragma description NE header and Standard NE fields
#include <std/mem.pat>
import std.mem;
struct DOSHeader {
char signature[2];

View File

@@ -1,8 +1,8 @@
#pragma author gmestanley
#pragma description .nes file format
#include <std/mem.pat>
#include <std/string.pat>
import std.mem;
import std.string;
bitfield iNES07Flags {
mirroringIsVertical : 1;

View File

@@ -0,0 +1,50 @@
#pragma author ogmini https://github.com/ogmini
#pragma description Windows 11 Notepad Window State file %localappdata%\Packages\Microsoft.WindowsNotepad_8wekyb3d8bbwe\LocalState\WindowState
#include <std/string.pat>
#include <type/leb128.pat>
#include <std/time.pat>
#include <std/core.pat>
using ul = type::uLEB128;
using int = u32;
struct Tab
{
u128 GUID;
};
struct WindowState
{
char HeaderIdentifier[2]; // NP
ul SequenceNumber;
ul BytesToCRC32;
u8 Delim[1];
ul NumberTabs;
Tab Tabs[NumberTabs];
ul ActiveTab;
int CoordTopLeftX;
int CoordTopLeftY;
int CoordBottomRightX;
int CoordBottomRightY;
int WindowSizeWidth;
int WindowSizeHeight;
u8 Delim2[1];
int CRC32;
u8 SlackSpace[while(!std::mem::eof())];
};
// -- Declaration --
WindowState state @ 0x0;

View File

@@ -1,8 +1,8 @@
#pragma author WerWolv
#pragma description Nintendo Switch NRO files
#include <std/io.pat>
#include <std/sys.pat>
import std.io;
import std.sys;
struct MOD0 {
char magic[4];

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