Commit Graph

684 Commits

Author SHA1 Message Date
Nik
4646e4b965 patterns/xilinx_bootgen: Remove unnecessary parent access after recent pl upgrade ImHex-v1.38.1 ImHex-v1.38.0 2025-12-06 16:24:17 +01:00
WerWolv
9143996589 patterns/ac_unity: Rename folder to be clonable on Windows 2025-12-06 09:34:44 +01:00
Sean Apeler
7c3dcc1fcc patterns: Add pattern for Vector BLF Frame Logging Format (#409)
* Add Vector Binary Logging Format pattern

* Combine object header extensions into single type

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Co-authored-by: Nik <werwolv98@gmail.com>
2025-12-05 22:15:57 +01:00
ellie 🌸
ea8b381ac5 patterns: Add kindle firmware update pattern (#454)
* add kindle update package

* add kindle update pattern to readme

* add header of kindle update as test

* add missing kindle cs2 devices

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Co-authored-by: Nik <werwolv98@gmail.com>
2025-12-05 22:15:40 +01:00
Antonio Vazquez
998655f74a patterns/PcapNG: Rewrite hexpat for bugfixing (#462)
PcapNG: Rewrite hexpat.

Co-authored-by: Nik <werwolv98@gmail.com>
2025-12-05 22:15:28 +01:00
haruse23
681b208aab pattern: Add Assassin's Creed: Unity's Forge files and Data files (Compressed and Decompressed) (#448)
* Add Capcom's Devil May Cry 3 HD .mod hexpat

Hex Pattern file for Capcom's Devil May Cry 3 HD Collection's .mod (3D Models) files

* Update DMC3 HD Mod.hexpat

* Update DMC3 HD Mod.hexpat

* Update DMC3 HD Mod.hexpat

* Add files via upload

* Update README.md

* Rename DMC3 HD Mod.hexpat to dmc3_hd_mod.hexpat

* Delete patterns/dmc3_hd_mod.hexpat

* Delete tests/patterns/test_data/dmc3_hd_mod.hexpat.mod

* Add files via upload

* Update dmc3_hd_mod.hexpat

* Add files via upload

* Update README.md

* Update README.md

* Update README.md

* Add files via upload

* Update ACU_FORGE.hexpat

* Update README.md

* Update and rename ACU_DATA_Compressed.hexpat to acu_data_compressed.hexpat

* Update and rename ACU_FORGE.hexpat to acu_forge.hexpat

* Update README.md

* Update acu_data_compressed.hexpat

* Update acu_data_compressed.hexpat

* Add files via upload

* Update and rename ACU_DATA_Decompressed.hexpat to acu_data_decompressed.hexpat

* Update README.md

* Update acu_data_compressed.hexpat

* Update README.md

* Delete patterns/acu_data_compressed.hexpat

* Delete patterns/acu_data_decompressed.hexpat

* Delete patterns/acu_forge.hexpat

* Create acu_forge.hexpat

* Add files via upload

* Update and rename ACU_DATA_Compressed.hexpat to acu_data_compressed.hexpat

* Update and rename ACU_DATA_Decompressed.hexpat to acu_data_decompressed.hexpat

* Update README.md

* Delete patterns/dmc3_hd_mod.hexpat

* Create dmc3_hd_mod.hexpat

* Update README.md

* Update dmc3_hd_mod.hexpat

* Update README.md

---------

Co-authored-by: Nik <werwolv98@gmail.com>
2025-12-05 22:02:07 +01:00
furidosu
64d86cbdd1 pattern: Add parquet.hexpat for Apache Parquet data file (#450)
* Add parquet.hexpat for Apache Parquet data file

> Apache Parquet is an open source, column-oriented data file format designed for efficient data storage and retrieval.
> -- https://parquet.apache.org

* Add parquet.hexpat test file

* Fix parquet.hexpat boolean parsing

* Fix parquet.hexpat ColumnChunkPlacer not placing last chunk

* Fix parquet.hexpat using VarInt = LEB128

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Co-authored-by: Nik <werwolv98@gmail.com>
2025-12-05 22:01:54 +01:00
adiee5
285a2fc7d1 pattern: Atari 8-bit binary format (XEX) (#453)
* add atari XEX format

* Update README.md

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Co-authored-by: Nik <werwolv98@gmail.com>
2025-12-05 22:01:41 +01:00
tympanicblock61
2a9676238f pattern: Add lua 4.0 pattern (#465)
* add lua 4.0 pattern

* fix offset the top level function is at

* Update README.md

---------

Co-authored-by: Nik <werwolv98@gmail.com>
2025-12-05 21:54:19 +01:00
Hrant
ee340409db patterns: Added APFS pattern (#400)
* updated APFS hexpat

* fix null feature

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Co-authored-by: Hrant Tadevosyan <Hrant.Tadevosyan@connectwise.com>
2025-12-05 21:19:37 +01:00
Fabian Neundorf
84dff0c886 patterns: Add json support for glb files (#412)
* patterns: Add json support for glb files

This makes it possible to separate display the different buffer views,
accessors and images (even visualizing them).

Unfortunately the data within the JSON gets sometimes corrupted and this
is the reason, why it parses the JSON multiple times at some places.

* Use original style and only single json variable

* patterns: Reuse json from global variable in gltf

* patterns: Check component type in gltf only once

* patterns: Fix gltf pattern and add formatting

Removes the duplicate definition of `component_type_t` and also removes
the need to pass the `component_type` to `stride_type_t`.
2025-12-05 21:19:19 +01:00
F01TECH
28a297582b patterns: Added DFIR Patterns (#442)
* Added /DFIR/ with patterns

Added /DFIR/ sub-directory.
Contains modified versions of built-in patterns for semi-automated Disk/Volume/Filesystem parsing geared towards Digital Forensics.
Originals in /fs/ should remain in tact for spot placement.

* DFIR_README.md

* DFIR_README.md

* DFIR_README.md

* DISK_PARSER.hexpat

* DISK_PARSER.hexpat

* FAT32.hexpat

* exFAT.hexpat

* README.md

Added DFIR related hexpats to table.

* README.md

---------

Co-authored-by: Xtreme-Liberty <59177844+Xtreme-Liberty@users.noreply.github.com>
2025-12-05 21:18:56 +01:00
Lexi Mayfield
681b1a1ded patterns: Add support for KTX 1.0 textures (#451)
* Commit patterns I've collected

- AppleSingle/AppleDouble pattern, used for macOS resource forks.
- MAME CHD file format, currently only supports v5.
- KEX Engine proprietary TARC format, used by various Nightdive games.

* Add to README

* Add pattern for KTX 1.0 file

* Use import, add reference ktx file

* Add to README
2025-12-05 21:17:01 +01:00
Stephen Hewitt
0a09efdd20 patterns: Pattern for DOS EXE files (#452)
* Initial DOS file

* Update README.md

* Update README.md

* More README

* More README

* Add DOS EXE

From: https://clasqm.github.io/freedos-repo/Games.html

Name: Champ Galagon
2025-12-05 21:16:36 +01:00
gmestanley
0d8bd76c2c patterns: Improvements to NES & IPS, add SNES, NSF, NSFe (#455)
* Add credit to ne.hexpat

* Add many changes to nes.hexpat

* Fixing dependance on variables declared in if statement

* Added mappers and inline to NES 2.0 header, removed needless parenthesises

* Add files via upload

* Add files via upload

* Create nsf.hexpat

* Used full name of the SNES on description

* Add SNES, NSF & NSFe, new description for NES

* Removing erroneous condition in ips.hexpat's truncatedSize

* Removing unnecessary std.string import in ips.hexpat

* Added both locations for sections in PE, clearer variable names, reorganized DOS stub

* Delete patterns/nsfe.hexpat

* Delete patterns/nsfmetadata.hexpat

* Added chunks from NSFe to NSF

* Added NSFe

* Fix size of truncatedSize in ips.hexpat

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Co-authored-by: Nik <werwolv98@gmail.com>
2025-12-05 21:15:50 +01:00
Lucia
a525160243 patterns: Added pattern for PopCap's Lua bytecode (#458)
* patterns: Added PopCap's proprietary Lua bytecode pattern.

* updated README to include new pattern

* fixed README link

* patterns/popcap_luc.hexpat: fixed comments and sources

* patterns/popcap_luc.hexpat: Changed datatype of filename to be more clear about its structure

* patterns/popcap_luc.hexpat: fixed improper handling of Nil type and added test file
2025-12-05 21:14:53 +01:00
Dexrn ZacAttack
c3946d33a7 patterns/java_class: Add class versions up to j26 (#459) 2025-12-05 21:14:31 +01:00
Khoo Hao Yit
cc7eb7d764 patterns: Add support for Unity Asset Bundle (#461) 2025-12-05 21:14:08 +01:00
Gal1leo Gal1lei
53384a4a54 patterns: Added Windows Notepad State File Parser (#463) 2025-12-05 21:12:45 +01:00
Nik
da005f0172 git: Fix json schema checking 2025-12-05 21:10:24 +01:00
Nik
b2f126d22f constants: Update constants to new system 2025-12-02 23:06:30 +01:00
Nik
7ea863269e build: Fix variable name for Git repository reference 2025-12-01 21:44:39 +01:00
Nik
faff9e0364 git: Add option to customize pattern language repo and git hash with workflow call 2025-12-01 21:38:00 +01:00
gmestanley
a35004665f patterns: Credit to NE and improvements on NES (#445)
* Add credit to ne.hexpat

* Add many changes to nes.hexpat

* Fixing dependance on variables declared in if statement

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Co-authored-by: Nik <werwolv98@gmail.com>
2025-09-22 07:15:37 +02:00
Tim Schneeberger
4fc11f1b91 patterns: Add ESP32 image pattern (#449)
Co-authored-by: Nik <werwolv98@gmail.com>
2025-09-21 09:30:38 +00:00
ODeux
7a9a5097a2 patterns: Add Python Pickle Pattern (#446)
* Add pickle pattern file

* Add test file

* Update README.md

---------

Co-authored-by: Nik <werwolv98@gmail.com>
2025-09-21 11:17:40 +02:00
Nik
0e67ee102b patterns/ico: Disable BMP processing until issues in the pattern language have been resolved 2025-09-21 10:44:20 +02:00
Zackary Newman
69077b919d patterns/ext4: Increase pattern limit to 2 GiB (#440) 2025-09-12 22:42:55 +02:00
Nightowl
297f611fed patterns: Add terminfo pattern (#437)
* patterns/terminfo: Add pattern for compiled term info entry files.

This adds support for the compiled (legacy and extended) term info entry files that are used for determining terminal capabilities.

* Add .bin extension to the terminfo test file.
2025-09-09 22:39:59 +02:00
DmitriLeon2000
b24ae36638 patterns: Add .gmf (Game Maker 3.x Data) pattern file and its test files (#438)
* Add .fas and .was pattern files (Oska DeskMates)

* Update .was pattern file

* Update .was/.wa3 pattern file

* Update README.md

* Update README.md

* Update .fas & .was pattern files

* Update README.md

* Update fas_oskasoftware_old.hexpat

* Added WAS test file

* Update WAS test file

* Update was_oskasoftware.hexpat

* Update was_oskasoftware.hexpat

* Update fas_oskasoftware_old.hexpat

* Update fas_oskasoftware.hexpat

* Update README.md

Replacing backward slashes with forward ones in the `WAS` row.

* Update fas_oskasoftware_old.hexpat

* Update was_oskasoftware.hexpat

* Add files via upload

* Add Game Maker 3.x Data pattern

* Update gmf.hexpat
2025-09-09 18:22:02 +02:00
Zackary Newman
50d776f497 patterns/ext4: Fix group descriptor table location for non-1024 block sizes (#439) 2025-09-09 18:21:12 +02:00
WerWolv
7dfacc4139 revert: includes/std: Added section parameters to a few std::mem functions 2025-09-06 07:38:18 +02:00
WerWolv
5359e385ea git: Added build folders to gitignore 2025-09-06 07:33:32 +02:00
Nik
75bcb487ee patterns/ico: Fixed duplicate variable name 2025-09-01 22:22:43 +02:00
Ivy Fan-Chiang
fb214600ec patterns/ico: Add embedded BMP and PNG parsing to ICO pattern (#426)
Co-authored-by: Nik <werwolv98@gmail.com>
2025-08-31 14:32:21 +02:00
Kris Dekeyser
d95390ea42 patterns/jpeg: added support for extra data in APP0 section (#417)
Apple Multi-Picture Format JPEGs often have 4 extra bytes in the APP0 section. The pattern now skips any extra bytes beyond the fixed APP0 data.

Co-authored-by: Nik <werwolv98@gmail.com>
2025-08-31 11:40:27 +02:00
Marc Jones
284ca8d325 patterns: Add UEFI Firmare Volume Variable Store pattern (#421)
* Add UEFI Firmare Volume Variable Store pattern

Add a pattern for UEFI Firmare Volume Variable store.
This file type is commonly used with virtual machine UEFI variable files,
like OVMF.fd used with QEMU. You could also extract a UEFI firmware binary
from a flash device, search for the FV Variable Store, and set this pattern
to the FV address.

Signed-off-by: Marc Jones <marcj303@gmail.com>

* Fixed description pragma

---------

Signed-off-by: Marc Jones <marcj303@gmail.com>
Co-authored-by: Nik <werwolv98@gmail.com>
2025-08-31 11:38:32 +02:00
ODeux
6630180276 patterns: Add .NET BinaryFormatter pattern (#416)
* Add dotnet BinaryFormatter pattern

* Add dotnet BinaryFormatter test

* Update README.md

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Co-authored-by: Nik <werwolv98@gmail.com>
2025-08-31 11:37:59 +02:00
Henri Asseily
ff68d1e23d patterns: Added Apple IIGS SHR + SHR 3200 + SHR PWA Animation pattern (#432)
* Added SHR pattern

* Added IIGS SHR animation test file

* Added pattern to readme

* Added description and author

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Co-authored-by: Nik <werwolv98@gmail.com>
2025-08-31 11:36:00 +02:00
Tom Arrow
70dd55aa6b patterns/q3demo: Quake 3 demos: Handle corrupted files more gracefully (#414)
Quake 3 demos: Basic safeguard against corrupted files

Co-authored-by: Tom <tomarrowtomarrow@hotmail.com>
2025-08-31 11:31:20 +02:00
DmitriLeon2000
76f850c543 patterns/fas/was: Update FAS, WAS/WA3 pattern files and README.md (#425)
* Add .fas and .was pattern files (Oska DeskMates)

* Update .was pattern file

* Update .was/.wa3 pattern file

* Update README.md

* Update README.md

* Update .fas & .was pattern files

* Update README.md

* Update fas_oskasoftware_old.hexpat

* Added WAS test file

* Update WAS test file

* Update was_oskasoftware.hexpat

* Update was_oskasoftware.hexpat

* Update fas_oskasoftware_old.hexpat

* Update fas_oskasoftware.hexpat

* Update README.md

Replacing backward slashes with forward ones in the `WAS` row.

* Update fas_oskasoftware_old.hexpat

* Update was_oskasoftware.hexpat
2025-08-31 11:28:45 +02:00
MicroBlock
74c06b74f7 patterns/lua53: Fix lua53 long string (#427)
Update lua53.hexpat
2025-08-31 11:27:59 +02:00
Vemmi
f13d9d3894 patterns/upk-ue3: Add magic pragma (#436) 2025-08-31 11:23:09 +02:00
mjarduk
c4c75a9ab2 patterns: Add a pattern for Roblox .pack files (#435)
* Added the .pack format

* Clarified some fields by changing the naming
2025-08-25 22:22:32 +02:00
Nik
7278a22eb2 includes/std: Fix MagicSearch implementation not being found 2025-08-24 13:34:47 +02:00
Nik
91fd36097c includes/std: Fix use of std::mem::size and std::mem::base_address in library 2025-08-24 12:04:33 +02:00
Nik
afffd7eced includes/std: Added section parameters to a few std::mem functions 2025-08-24 12:00:05 +02:00
Lexi Mayfield
7fd79ec9fd patterns: Added AppleSingle, AppleDouble, CHD, TARC patterns (#431)
* Commit patterns I've collected

- AppleSingle/AppleDouble pattern, used for macOS resource forks.
- MAME CHD file format, currently only supports v5.
- KEX Engine proprietary TARC format, used by various Nightdive games.

* Add to README
2025-08-20 19:32:11 +02:00
Mark Jansen
6b9f39cc21 patterns: Add SDB pattern (#424)
Co-authored-by: Nik <werwolv98@gmail.com>
2025-08-15 17:16:50 +02:00
Stephen Hewitt
9207282bcf patterns: Added Commodore BASIC (#428)
* Commodore BASIC

* Update desc

* I made it

* Implemented suggestion

* Implemented suggestion

* Test file

* Rename file

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Co-authored-by: Nik <werwolv98@gmail.com>
2025-08-02 20:13:35 +02:00