* Create gltf.hexpat
Added glTF binary file pattern.
* Add a test file for the glTF pattern.
* Renamed the test file to fit the pattern file name.
* Fixed typo in documentation.
* Add files via upload
* Update README.md
Added nes.hexpat to list of hex patterns
* Fix indenting of hex patterns list
Moved nes.hexpat below NE.hexpat
* Update README.md
Fixed indenting of PP pattern file's description being wrong
* Added x-msdownload MIME type to PE description
* Made indenting & code of ips.hexpat better
* Improvements to gb.hexpat
* Urgent fix to ips.hexpat
* Urgent fix to gb.hexpat
* Massive pe.hexpat improvement
* Replaced virtualDifference with relativeVirtualDifference
* Fixing unnecessary pattern_limit
* patterns/hinf_luas: Added pattern for reading HavokScript 5.1 Bytecode from Halo Infinite
* Parses Header and Structures of the parent tag
* Reads Bytecode types and arguments
* Reads Constants and Debug Info
* Reads Referenced Tags in the File
* readme: fix relative link
* patterns/hinf_bitmap: Added pattern for parsing Halo Infinite bitmap files
* Parses the header of all Halo Infinite files which includes related "dependencies", datablocks, structure references
* Read bitmap sequence data, including bitmap index, complete index, sprite info
* Find the width/height and DDS Format of the raw texture, which can then be parsed into usable DDS textures
* Locates raw DDS block info
* Nulled out the DDS section of the bitmap
* Added pattern file for Apple’s binary property list format (bplist)
* renamed some stuff and improved error messages
* added error handling for object size special case (0x0F)
* patterns/jpeg: exclude EOI marker from SOS image data
* patterns/jpeg: use type::Magic for magic numbers
* patterns/jpeg: add RGB component IDs
* patterns/jpeg: add struct for APP14 marker
* patterns/jpeg: add definition for COM marker
* patterns/jpeg: add some format_read() for better legibility
* Working on new Version
* Needs testing
* Updated CrashLvl script to support version 0.94c
* Update README.md
* Added TestData and author to script
* Delete tests/patterns/test_data/CrashLvl.hexpat.bin
* Add files via upload
* Update README.md
Added nes.hexpat to list of hex patterns
* Fix indenting of hex patterns list
Moved nes.hexpat below NE.hexpat
* Update README.md
Fixed indenting of PP pattern file's description being wrong
* Added x-msdownload MIME type to PE description
* Made indenting & code of ips.hexpat better
* Improvements to gb.hexpat
* Urgent fix to ips.hexpat
* Urgent fix to gb.hexpat
patterns/zip: add parsing local file header, and another adjustmenst
Add missing parsing for local file headers
Add compression method
Minor adjustments: removed black colors, marked magic ids