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Author SHA1 Message Date
565859e4a5 Update .github/workflows/build.yml
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2025-12-23 02:13:33 -06:00
d8721d51be Update .github/workflows/build.yml
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2025-12-23 02:01:28 -06:00
a65a3ed4f2 Update .github/workflows/build.yml
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2025-12-23 01:53:42 -06:00
8a8a2724b1 new: CripplingEnchantmentEffect, blindness and weakness
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2025-12-23 01:22:32 -06:00
d70bacfb6a new: CripplingEnchantmentEffect, blindness and weakness
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2025-12-23 01:04:33 -06:00
9 changed files with 122 additions and 20 deletions

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@@ -13,27 +13,18 @@ jobs:
- name: checkout repository
uses: actions/checkout@v4
- name: validate gradle wrapper
uses: gradle/actions/wrapper-validation@v4
uses: gradle/actions/wrapper-validation@v3
- name: setup jdk
uses: actions/setup-java@v4
with:
java-version: '21'
distribution: 'microsoft'
- name: setup gradle cache
uses: actions/cache@v4
with:
path: |
~/.gradle/caches
~/.gradle/wrapper
key: ${{ runner.os }}-gradle-${{ hashFiles('**/*.gradle*', '**/gradle-wrapper.properties') }}
restore-keys: |
${{ runner.os }}-gradle-
- name: make gradle wrapper executable
run: chmod +x ./gradlew
- name: build
run: ./gradlew build
- name: capture build artifacts
uses: actions/upload-artifact@v4
uses: actions/upload-artifact@v3
with:
name: Artifacts
path: build/libs/

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@@ -1,4 +1,5 @@
// 1.21.11 -999999999-01-01T00:00:00 More Spear Enchantments/ModEnchantmentGenerator
f288993ccfd4a1a816cceedb4192d4250a1aee2e data/more_spear_enchants/enchantment/poisoning.json
26301511d9703bb0aa4f568054802c48bd441405 data/more_spear_enchants/enchantment/thundering.json
a05e3914c688a81cb95ed0afed46f7a5149bf228 data/more_spear_enchants/enchantment/withering.json
9b422d06a47d72f3038701f2dee8ba2b69f0ae48 data/more_spear_enchants/enchantment/crippling.json
5344ffb88ac84ee106698b33d2a371acb43e9e32 data/more_spear_enchants/enchantment/poisoning.json
32bf712156f43dd8d319f624514d5a2988cd9ea9 data/more_spear_enchants/enchantment/thundering.json
fae6996317beaa6871f6706360cd2f6b4e4d9ab7 data/more_spear_enchants/enchantment/withering.json

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@@ -0,0 +1,36 @@
{
"anvil_cost": 5,
"description": {
"translate": "enchantment.more_spear_enchants.crippling"
},
"effects": {
"minecraft:post_attack": [
{
"affected": "victim",
"effect": {
"type": "more_spear_enchants:crippling",
"duration": {
"type": "minecraft:linear",
"base": 2.0,
"per_level_above_first": 1.0
}
},
"enchanted": "attacker"
}
]
},
"max_cost": {
"base": 1,
"per_level_above_first": 15
},
"max_level": 3,
"min_cost": {
"base": 1,
"per_level_above_first": 10
},
"slots": [
"hand"
],
"supported_items": "#more_spear_enchants:spears",
"weight": 10
}

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@@ -8,7 +8,7 @@
{
"affected": "victim",
"effect": {
"type": "more_spear_enchants:poisoning_effect",
"type": "more_spear_enchants:poison",
"duration": {
"type": "minecraft:linear",
"base": 3.0,

View File

@@ -8,7 +8,7 @@
{
"affected": "victim",
"effect": {
"type": "more_spear_enchants:lightning_effect",
"type": "more_spear_enchants:lightning",
"amount": {
"type": "minecraft:linear",
"base": 0.4,

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@@ -8,7 +8,7 @@
{
"affected": "victim",
"effect": {
"type": "more_spear_enchants:withering_effect",
"type": "more_spear_enchants:withering",
"duration": {
"type": "minecraft:linear",
"base": 2.0,

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@@ -13,11 +13,9 @@ import net.minecraft.enchantment.effect.EnchantmentEntityEffect;
public class ModEnchantmentEffects {
public static final RegistryKey<Enchantment> THUNDERING = of("thundering");
public static MapCodec<LightningEnchantmentEffect> LIGHTNING_EFFECT = register("lightning_effect", LightningEnchantmentEffect.CODEC);
public static final RegistryKey<Enchantment> WITHERING = of("withering");
public static MapCodec<WitheringEnchantmentEffect> WITHERING_EFFECT = register("withering_effect", WitheringEnchantmentEffect.CODEC);
public static final RegistryKey<Enchantment> POISONING = of("poisoning");
public static MapCodec<PoisonEnchantmentEffect> POISONING_EFFECT = register("poisoning_effect", PoisonEnchantmentEffect.CODEC);
public static final RegistryKey<Enchantment> CRIPPLING = of("crippling");
private static RegistryKey<Enchantment> of(String path) {
@@ -31,6 +29,11 @@ public class ModEnchantmentEffects {
public static void registerModEnchantmentEffects() {
MoreSpearEnchantments.LOGGER.info("Registering EnchantmentEffects for " + MoreSpearEnchantments.MOD_ID);
register("lightning", LightningEnchantmentEffect.CODEC);
register("poison", PoisonEnchantmentEffect.CODEC);
register("withering", WitheringEnchantmentEffect.CODEC);
register("crippling", CripplingEnchantmentEffect.CODEC);
}
}

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@@ -88,6 +88,25 @@ public class ModEnchantmentGenerator extends FabricDynamicRegistryProvider {
new WitheringEnchantmentEffect(EnchantmentLevelBasedValue.linear(2.0f, 1.0f)) // 2s base, +1s per level
)
);
// Our new enchantment, "Crippling."
register(entries, ModEnchantmentEffects.CRIPPLING, Enchantment.builder(
Enchantment.definition(
registries.getOrThrow(RegistryKeys.ITEM).getOrThrow(ModTags.Items.SPEARS),
10,
3,
Enchantment.leveledCost(1, 10),
Enchantment.leveledCost(1, 15),
5,
AttributeModifierSlot.HAND
)
)
.addEffect(
EnchantmentEffectComponentTypes.POST_ATTACK,
EnchantmentEffectTarget.ATTACKER,
EnchantmentEffectTarget.VICTIM,
new CripplingEnchantmentEffect(EnchantmentLevelBasedValue.linear(2.0f, 1.0f)) // 2s base, +1s per leve
)
);
}
private void register(Entries entries, RegistryKey<Enchantment> key, Enchantment.Builder builder, ResourceCondition... resourceConditions) {

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@@ -0,0 +1,52 @@
package dev.sillyangel.more_spear_enchantments.enchantment.effect;
import com.mojang.serialization.MapCodec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import net.minecraft.server.world.ServerWorld;
import net.minecraft.entity.Entity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.effect.StatusEffectInstance;
import net.minecraft.entity.effect.StatusEffects;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.enchantment.EnchantmentEffectContext;
import net.minecraft.enchantment.EnchantmentLevelBasedValue;
import net.minecraft.enchantment.effect.EnchantmentEntityEffect;
import net.minecraft.util.math.Vec3d;
public record CripplingEnchantmentEffect(EnchantmentLevelBasedValue duration) implements EnchantmentEntityEffect {
public static final MapCodec<CripplingEnchantmentEffect> CODEC = RecordCodecBuilder.mapCodec(instance ->
instance.group(
EnchantmentLevelBasedValue.CODEC.fieldOf("duration").forGetter(CripplingEnchantmentEffect::duration)
).apply(instance, CripplingEnchantmentEffect::new)
);
@Override
public void apply(ServerWorld world, int level, EnchantmentEffectContext context, Entity target, Vec3d pos) {
if (target instanceof LivingEntity victim) {
if (context.owner() != null && context.owner() instanceof PlayerEntity player) {
int Duration = (int) (this.duration.getValue(level) * 50); // Convert to ticks
int slownessAmplifier = level - 1; // Level 1 = Slowness 0, Level 2 = Slowness I, Level 3 = Slowness II
int weaknessAmplifier = level - 1; // Level 1 = Weakness 0, Level 2 = Weakness I, Level 3 = Weakness II
victim.addStatusEffect(new StatusEffectInstance(
StatusEffects.SLOWNESS,
Duration,
slownessAmplifier,
false,
true
));
victim.addStatusEffect(new StatusEffectInstance(
StatusEffects.WEAKNESS,
Duration,
weaknessAmplifier,
false,
true
));
}
}
}
@Override
public MapCodec<? extends EnchantmentEntityEffect> getCodec() {
return CODEC;
}
}