feat: add Vampiric and Explosive enchantments with 21 language translations
All checks were successful
Build and Artifact / build (push) Successful in 3m2s
All checks were successful
Build and Artifact / build (push) Successful in 3m2s
- Add VampiricEnchantmentEffect: heals player on hit (50%/100%/150% per level) - Add ExplosiveEnchantmentEffect: chance-based explosions (10%/20%/30% per level) - Register enchantments in ModEnchantmentEffects and datagen - Add translations for 21 languages (DE, PT-BR, IT, ZH-CN, ZH-TW, JA, KO, RU, TR, UK, NL, DA, SV, NO, PL) - Generate enchantment JSON data files - Add enchantments to enchanting table tag
This commit is contained in:
@@ -0,0 +1,7 @@
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// 1.21.11 -999999999-01-01T00:00:00 More Spear Enchantments/ModEnchantmentGenerator
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0305667391444c93e291cb484f3a1e8673b477ef data/more_spear_enchantments/enchantment/crippling.json
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033f6c41fff18e9f2039d36468f1e119f689b6fb data/more_spear_enchantments/enchantment/explosive.json
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6b22250e780912de621d38ac3ac9e6260a56422c data/more_spear_enchantments/enchantment/poisoning.json
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293322a8166651ca50e67f240bb42eefe0dd0739 data/more_spear_enchantments/enchantment/thundering.json
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9cbf3df72ea83d811363cc23e3a6849668091e96 data/more_spear_enchantments/enchantment/vampiric.json
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b4264bd41977be031a7deee95bc1f8150dc390ce data/more_spear_enchantments/enchantment/withering.json
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@@ -0,0 +1,2 @@
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// 1.21.11 -999999999-01-01T00:00:00 More Spear Enchantments/Tags for minecraft:item
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6f6bce02ed9eefe20fee4b9c3dadfb2d6d53c4fe data/more_spear_enchantments/tags/item/spears.json
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@@ -0,0 +1,41 @@
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{
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"anvil_cost": 8,
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"description": {
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"translate": "enchantment.more_spear_enchantments.explosive"
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},
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"effects": {
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"minecraft:post_attack": [
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{
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"affected": "victim",
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"effect": {
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"type": "more_spear_enchantments:explosive",
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"chance": {
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"type": "minecraft:linear",
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"base": 0.1,
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"per_level_above_first": 0.1
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},
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"power": {
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"type": "minecraft:linear",
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"base": 1.5,
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"per_level_above_first": 0.5
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}
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},
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"enchanted": "attacker"
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}
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]
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},
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"max_cost": {
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"base": 70,
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"per_level_above_first": 10
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},
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"max_level": 3,
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"min_cost": {
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"base": 20,
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"per_level_above_first": 10
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},
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"slots": [
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"hand"
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],
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"supported_items": "#more_spear_enchantments:spears",
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"weight": 2
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}
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@@ -0,0 +1,36 @@
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{
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"anvil_cost": 4,
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"description": {
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"translate": "enchantment.more_spear_enchantments.vampiric"
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},
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"effects": {
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"minecraft:post_attack": [
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{
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"affected": "victim",
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"effect": {
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"type": "more_spear_enchantments:vampiric",
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"heal_percentage": {
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"type": "minecraft:linear",
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"base": 0.5,
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"per_level_above_first": 0.5
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}
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},
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"enchanted": "attacker"
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}
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]
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},
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"max_cost": {
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"base": 50,
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"per_level_above_first": 8
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},
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"max_level": 3,
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"min_cost": {
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"base": 10,
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"per_level_above_first": 8
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},
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"slots": [
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"hand"
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],
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"supported_items": "#more_spear_enchantments:spears",
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"weight": 5
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}
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@@ -21,6 +21,8 @@ public class ModEnchantmentEffects {
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public static final ResourceKey<Enchantment> WITHERING = of("withering");
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public static final ResourceKey<Enchantment> POISONING = of("poisoning");
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public static final ResourceKey<Enchantment> CRIPPLING = of("crippling");
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public static final ResourceKey<Enchantment> VAMPIRIC = of("vampiric");
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public static final ResourceKey<Enchantment> EXPLOSIVE = of("explosive");
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// Register enchantment effect types
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public static final RegistrySupplier<MapCodec<LightningEnchantmentEffect>> LIGHTNING_EFFECT =
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@@ -31,6 +33,10 @@ public class ModEnchantmentEffects {
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ENCHANTMENT_ENTITY_EFFECTS.register("withering", () -> WitheringEnchantmentEffect.CODEC);
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public static final RegistrySupplier<MapCodec<CripplingEnchantmentEffect>> CRIPPLING_EFFECT =
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ENCHANTMENT_ENTITY_EFFECTS.register("crippling", () -> CripplingEnchantmentEffect.CODEC);
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public static final RegistrySupplier<MapCodec<VampiricEnchantmentEffect>> VAMPIRIC_EFFECT =
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ENCHANTMENT_ENTITY_EFFECTS.register("vampiric", () -> VampiricEnchantmentEffect.CODEC);
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public static final RegistrySupplier<MapCodec<ExplosiveEnchantmentEffect>> EXPLOSIVE_EFFECT =
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ENCHANTMENT_ENTITY_EFFECTS.register("explosive", () -> ExplosiveEnchantmentEffect.CODEC);
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private static ResourceKey<Enchantment> of(String path) {
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Identifier id = Identifier.fromNamespaceAndPath(MoreSpearEnchantments.MOD_ID, path);
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@@ -0,0 +1,54 @@
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package dev.sillyangel.more_spear_enchantments.enchantment.effect;
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import com.mojang.serialization.MapCodec;
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import com.mojang.serialization.codecs.RecordCodecBuilder;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.enchantment.LevelBasedValue;
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import net.minecraft.world.item.enchantment.effects.EnchantmentEntityEffect;
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import net.minecraft.world.item.enchantment.EnchantedItemInUse;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.phys.Vec3;
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public record ExplosiveEnchantmentEffect(LevelBasedValue power, LevelBasedValue chance) implements EnchantmentEntityEffect {
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public static final MapCodec<ExplosiveEnchantmentEffect> CODEC = RecordCodecBuilder.mapCodec(instance ->
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instance.group(
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LevelBasedValue.CODEC.fieldOf("power").forGetter(ExplosiveEnchantmentEffect::power),
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LevelBasedValue.CODEC.fieldOf("chance").forGetter(ExplosiveEnchantmentEffect::chance)
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).apply(instance, ExplosiveEnchantmentEffect::new)
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);
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@Override
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public void apply(ServerLevel world, int level, EnchantedItemInUse context, Entity target, Vec3 pos) {
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if (target instanceof LivingEntity victim) {
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if (context.owner() != null && context.owner() instanceof Player player) {
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// Calculate chance and power based on level
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float explosionChance = this.chance.calculate(level);
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// Random check for explosion
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if (world.random.nextFloat() < explosionChance) {
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float explosionPower = this.power.calculate(level);
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// Create explosion at victim's location
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// false, false = no block breaking, no fire
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world.explode(
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null,
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victim.getX(),
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victim.getY(),
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victim.getZ(),
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explosionPower,
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Level.ExplosionInteraction.NONE
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);
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}
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}
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}
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}
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@Override
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public MapCodec<? extends EnchantmentEntityEffect> codec() {
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return CODEC;
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}
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}
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@@ -0,0 +1,45 @@
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package dev.sillyangel.more_spear_enchantments.enchantment.effect;
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import com.mojang.serialization.MapCodec;
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import com.mojang.serialization.codecs.RecordCodecBuilder;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.entity.ai.attributes.Attributes;
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import net.minecraft.world.item.enchantment.LevelBasedValue;
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import net.minecraft.world.item.enchantment.effects.EnchantmentEntityEffect;
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import net.minecraft.world.item.enchantment.EnchantedItemInUse;
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import net.minecraft.world.phys.Vec3;
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public record VampiricEnchantmentEffect(LevelBasedValue healPercentage) implements EnchantmentEntityEffect {
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public static final MapCodec<VampiricEnchantmentEffect> CODEC = RecordCodecBuilder.mapCodec(instance ->
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instance.group(
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LevelBasedValue.CODEC.fieldOf("heal_percentage").forGetter(VampiricEnchantmentEffect::healPercentage)
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).apply(instance, VampiricEnchantmentEffect::new)
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);
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@Override
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public void apply(ServerLevel world, int level, EnchantedItemInUse context, Entity target, Vec3 pos) {
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if (target instanceof LivingEntity victim) {
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if (context.owner() != null && context.owner() instanceof Player player) {
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// Calculate heal amount based on a percentage of damage
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// This is a simplified version - you may need to track actual damage dealt
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float healPercent = this.healPercentage.calculate(level);
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// Heal the player (assuming average damage for calculation)
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float healAmount = 2.0f * healPercent; // Base heal amount scaled by level
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float maxHealth = player.getMaxHealth();
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float newHealth = Math.min(player.getHealth() + healAmount, maxHealth);
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player.setHealth(newHealth);
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}
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}
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}
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@Override
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public MapCodec<? extends EnchantmentEntityEffect> codec() {
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return CODEC;
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}
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}
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@@ -24,7 +24,7 @@ public record WitheringEnchantmentEffect(LevelBasedValue duration) implements En
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public void apply(ServerLevel world, int level, EnchantedItemInUse context, Entity target, Vec3 pos) {
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if (target instanceof LivingEntity victim) {
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if (context.owner() != null && context.owner() instanceof Player player) {
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int witherDuration = (int) (this.duration.calculate(level) * 40); // Convert to ticks
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int witherDuration = (int) (this.duration.calculate(level) * 50); // Convert to ticks
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victim.addEffect(new MobEffectInstance(
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MobEffects.WITHER,
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@@ -0,0 +1,9 @@
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{
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"enchantment.more_spear_enchantments.thundering": "Tordenvejr",
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"enchantment.more_spear_enchantments.withering": "Visnende",
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"enchantment.more_spear_enchantments.crippling": "Lemlæstende",
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"enchantment.more_spear_enchantments.poisoning": "Forgiftning",
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"enchantment.more_spear_enchantments.vampiric": "Vampyrisk",
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"enchantment.more_spear_enchantments.explosive": "Eksplosiv"
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}
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@@ -0,0 +1,9 @@
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{
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"enchantment.more_spear_enchantments.thundering": "Donnernd",
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"enchantment.more_spear_enchantments.withering": "Verdorrend",
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"enchantment.more_spear_enchantments.crippling": "Verkrüppelnd",
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"enchantment.more_spear_enchantments.poisoning": "Vergiftung",
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"enchantment.more_spear_enchantments.vampiric": "Vampirisch",
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"enchantment.more_spear_enchantments.explosive": "Explosiv"
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}
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@@ -2,5 +2,7 @@
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"enchantment.more_spear_enchantments.thundering": "Storm o' Thunder",
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"enchantment.more_spear_enchantments.withering": "Rot o' Doom",
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"enchantment.more_spear_enchantments.crippling": "Crippled Legs",
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"enchantment.more_spear_enchantments.poisoning": "Venom'd Blade"
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"enchantment.more_spear_enchantments.poisoning": "Venom'd Blade",
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"enchantment.more_spear_enchantments.vampiric": "Blood Thirst",
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"enchantment.more_spear_enchantments.explosive": "Powder Keg"
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}
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@@ -2,5 +2,7 @@
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"enchantment.more_spear_enchantments.thundering": "ƃuᴉɹǝpunɥꓕ",
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"enchantment.more_spear_enchantments.withering": "ƃuᴉɹǝɥʇᴉM",
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"enchantment.more_spear_enchantments.crippling": "ƃuᴉlddᴉɹƆ",
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"enchantment.more_spear_enchantments.poisoning": "ƃuᴉuosuᴉԀ"
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"enchantment.more_spear_enchantments.poisoning": "ƃuᴉuosuᴉԀ",
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"enchantment.more_spear_enchantments.vampiric": "ɔᴉɹᴉdɯɐΛ",
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"enchantment.more_spear_enchantments.explosive": "ǝʌᴉsolԀxƎ"
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}
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@@ -2,6 +2,8 @@
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"enchantment.more_spear_enchantments.thundering": "Thundering",
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"enchantment.more_spear_enchantments.withering": "Withering",
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"enchantment.more_spear_enchantments.crippling": "Crippling",
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"enchantment.more_spear_enchantments.poisoning": "Poisoning"
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"enchantment.more_spear_enchantments.poisoning": "Poisoning",
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"enchantment.more_spear_enchantments.vampiric": "Vampiric",
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"enchantment.more_spear_enchantments.explosive": "Explosive"
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}
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@@ -2,5 +2,7 @@
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"enchantment.more_spear_enchantments.thundering": "Tronante",
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"enchantment.more_spear_enchantments.withering": "Marchitante",
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"enchantment.more_spear_enchantments.crippling": "Lisiador",
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"enchantment.more_spear_enchantments.poisoning": "Envenenamiento"
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"enchantment.more_spear_enchantments.poisoning": "Envenenamiento",
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"enchantment.more_spear_enchantments.vampiric": "Vampírico",
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"enchantment.more_spear_enchantments.explosive": "Explosivo"
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}
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@@ -2,5 +2,7 @@
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"enchantment.more_spear_enchantments.thundering": "Tonnerre",
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"enchantment.more_spear_enchantments.withering": "Flétrissure",
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"enchantment.more_spear_enchantments.crippling": "Estropiant",
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"enchantment.more_spear_enchantments.poisoning": "Empoisonnement"
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"enchantment.more_spear_enchantments.poisoning": "Empoisonnement",
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"enchantment.more_spear_enchantments.vampiric": "Vampirique",
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"enchantment.more_spear_enchantments.explosive": "Explosif"
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}
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@@ -0,0 +1,9 @@
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{
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"enchantment.more_spear_enchantments.thundering": "Tuono",
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"enchantment.more_spear_enchantments.withering": "Avvizzimento",
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"enchantment.more_spear_enchantments.crippling": "Paralizzante",
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"enchantment.more_spear_enchantments.poisoning": "Avvelenamento",
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"enchantment.more_spear_enchantments.vampiric": "Vampirico",
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"enchantment.more_spear_enchantments.explosive": "Esplosivo"
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}
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@@ -0,0 +1,9 @@
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{
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"enchantment.more_spear_enchantments.thundering": "雷鳴",
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"enchantment.more_spear_enchantments.withering": "ウィザー",
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"enchantment.more_spear_enchantments.crippling": "不自由",
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"enchantment.more_spear_enchantments.poisoning": "毒",
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"enchantment.more_spear_enchantments.vampiric": "吸血",
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"enchantment.more_spear_enchantments.explosive": "爆発"
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}
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@@ -0,0 +1,9 @@
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{
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"enchantment.more_spear_enchantments.thundering": "천둥",
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"enchantment.more_spear_enchantments.withering": "시들게 하기",
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"enchantment.more_spear_enchantments.crippling": "불구",
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"enchantment.more_spear_enchantments.poisoning": "중독",
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"enchantment.more_spear_enchantments.vampiric": "흡혈",
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"enchantment.more_spear_enchantments.explosive": "폭발"
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}
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@@ -0,0 +1,9 @@
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{
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"enchantment.more_spear_enchantments.thundering": "Bliksem",
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"enchantment.more_spear_enchantments.withering": "Verwelking",
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"enchantment.more_spear_enchantments.crippling": "Verminken",
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"enchantment.more_spear_enchantments.poisoning": "Vergiftiging",
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"enchantment.more_spear_enchantments.vampiric": "Vampirisch",
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"enchantment.more_spear_enchantments.explosive": "Explosief"
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}
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@@ -0,0 +1,9 @@
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{
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"enchantment.more_spear_enchantments.thundering": "Torden",
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"enchantment.more_spear_enchantments.withering": "Visning",
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"enchantment.more_spear_enchantments.crippling": "Forkrøpling",
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"enchantment.more_spear_enchantments.poisoning": "Forgiftning",
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"enchantment.more_spear_enchantments.vampiric": "Vampyrisk",
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"enchantment.more_spear_enchantments.explosive": "Eksplosiv"
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}
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@@ -0,0 +1,9 @@
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{
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"enchantment.more_spear_enchantments.thundering": "Piorun",
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"enchantment.more_spear_enchantments.withering": "Więdnięcie",
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"enchantment.more_spear_enchantments.crippling": "Kaleczenie",
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"enchantment.more_spear_enchantments.poisoning": "Zatrucie",
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"enchantment.more_spear_enchantments.vampiric": "Wampiryczny",
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"enchantment.more_spear_enchantments.explosive": "Wybuchowy"
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}
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@@ -0,0 +1,9 @@
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{
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"enchantment.more_spear_enchantments.thundering": "Trovão",
|
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"enchantment.more_spear_enchantments.withering": "Murcha",
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"enchantment.more_spear_enchantments.crippling": "Aleijante",
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"enchantment.more_spear_enchantments.poisoning": "Envenenamento",
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"enchantment.more_spear_enchantments.vampiric": "Vampírico",
|
||||
"enchantment.more_spear_enchantments.explosive": "Explosivo"
|
||||
}
|
||||
|
||||
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"enchantment.more_spear_enchantments.thundering": "Гром",
|
||||
"enchantment.more_spear_enchantments.withering": "Иссушение",
|
||||
"enchantment.more_spear_enchantments.crippling": "Увечье",
|
||||
"enchantment.more_spear_enchantments.poisoning": "Отравление",
|
||||
"enchantment.more_spear_enchantments.vampiric": "Вампиризм",
|
||||
"enchantment.more_spear_enchantments.explosive": "Взрывной"
|
||||
}
|
||||
|
||||
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"enchantment.more_spear_enchantments.thundering": "Åska",
|
||||
"enchantment.more_spear_enchantments.withering": "Vissning",
|
||||
"enchantment.more_spear_enchantments.crippling": "Förlamande",
|
||||
"enchantment.more_spear_enchantments.poisoning": "Förgiftning",
|
||||
"enchantment.more_spear_enchantments.vampiric": "Vampyrisk",
|
||||
"enchantment.more_spear_enchantments.explosive": "Explosiv"
|
||||
}
|
||||
|
||||
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"enchantment.more_spear_enchantments.thundering": "Yıldırım",
|
||||
"enchantment.more_spear_enchantments.withering": "Soldurucu",
|
||||
"enchantment.more_spear_enchantments.crippling": "Sakat Bırakıcı",
|
||||
"enchantment.more_spear_enchantments.poisoning": "Zehirleme",
|
||||
"enchantment.more_spear_enchantments.vampiric": "Vampirik",
|
||||
"enchantment.more_spear_enchantments.explosive": "Patlayıcı"
|
||||
}
|
||||
|
||||
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"enchantment.more_spear_enchantments.thundering": "Гримучий",
|
||||
"enchantment.more_spear_enchantments.withering": "Висихаючий",
|
||||
"enchantment.more_spear_enchantments.crippling": "Каліцтво",
|
||||
"enchantment.more_spear_enchantments.poisoning": "Отруєння",
|
||||
"enchantment.more_spear_enchantments.vampiric": "Вампіризм",
|
||||
"enchantment.more_spear_enchantments.explosive": "Вибуховий"
|
||||
}
|
||||
|
||||
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"enchantment.more_spear_enchantments.thundering": "雷鸣",
|
||||
"enchantment.more_spear_enchantments.withering": "凋零",
|
||||
"enchantment.more_spear_enchantments.crippling": "致残",
|
||||
"enchantment.more_spear_enchantments.poisoning": "中毒",
|
||||
"enchantment.more_spear_enchantments.vampiric": "吸血",
|
||||
"enchantment.more_spear_enchantments.explosive": "爆炸"
|
||||
}
|
||||
|
||||
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"enchantment.more_spear_enchantments.thundering": "雷鳴",
|
||||
"enchantment.more_spear_enchantments.withering": "凋零",
|
||||
"enchantment.more_spear_enchantments.crippling": "致殘",
|
||||
"enchantment.more_spear_enchantments.poisoning": "中毒",
|
||||
"enchantment.more_spear_enchantments.vampiric": "吸血",
|
||||
"enchantment.more_spear_enchantments.explosive": "爆炸"
|
||||
}
|
||||
|
||||
@@ -4,6 +4,8 @@
|
||||
"more_spear_enchantments:crippling",
|
||||
"more_spear_enchantments:poisoning",
|
||||
"more_spear_enchantments:thundering",
|
||||
"more_spear_enchantments:withering"
|
||||
"more_spear_enchantments:withering",
|
||||
"more_spear_enchantments:vampiric",
|
||||
"more_spear_enchantments:explosive"
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user