Files
mice/app/components/DraggableMiniPlayer.tsx

275 lines
8.6 KiB
TypeScript

'use client';
import React, { useRef, useState, useEffect } from 'react';
import Image from 'next/image';
import { motion, PanInfo, AnimatePresence } from 'framer-motion';
import { useAudioPlayer, Track } from './AudioPlayerContext';
import { FaPlay, FaPause, FaExpand, FaForward, FaBackward } from 'react-icons/fa6';
import { Heart } from 'lucide-react';
import { constrain } from '@/lib/utils';
interface DraggableMiniPlayerProps {
onExpand: () => void;
}
export const DraggableMiniPlayer: React.FC<DraggableMiniPlayerProps> = ({ onExpand }) => {
const {
currentTrack,
playPreviousTrack,
playNextTrack,
toggleCurrentTrackStar,
isPlaying,
togglePlayPause
} = useAudioPlayer();
const [position, setPosition] = useState({ x: 0, y: 0 });
const [isDragging, setIsDragging] = useState(false);
const containerRef = useRef<HTMLDivElement>(null);
const dragStartRef = useRef({ x: 0, y: 0 });
// Save position to localStorage when it changes
useEffect(() => {
if (!isDragging) {
localStorage.setItem('mini-player-position', JSON.stringify(position));
}
}, [position, isDragging]);
// Keyboard controls for the mini player
useEffect(() => {
const handleKeyDown = (e: KeyboardEvent) => {
// Only handle keyboard shortcuts if the mini player is focused
if (document.activeElement?.tagName === 'INPUT') return;
const step = e.shiftKey ? 100 : 10; // Larger steps with shift key
switch (e.key) {
case 'ArrowLeft':
setPosition(prev => ({
...prev,
x: constrain(
prev.x - step,
-(window.innerWidth - (containerRef.current?.offsetWidth || 0)) / 2 + 16,
(window.innerWidth - (containerRef.current?.offsetWidth || 0)) / 2 - 16
)
}));
break;
case 'ArrowRight':
setPosition(prev => ({
...prev,
x: constrain(
prev.x + step,
-(window.innerWidth - (containerRef.current?.offsetWidth || 0)) / 2 + 16,
(window.innerWidth - (containerRef.current?.offsetWidth || 0)) / 2 - 16
)
}));
break;
case 'ArrowUp':
setPosition(prev => ({
...prev,
y: constrain(
prev.y - step,
-(window.innerHeight - (containerRef.current?.offsetHeight || 0)) / 2 + 16,
(window.innerHeight - (containerRef.current?.offsetHeight || 0)) / 2 - 16
)
}));
break;
case 'ArrowDown':
setPosition(prev => ({
...prev,
y: constrain(
prev.y + step,
-(window.innerHeight - (containerRef.current?.offsetHeight || 0)) / 2 + 16,
(window.innerHeight - (containerRef.current?.offsetHeight || 0)) / 2 - 16
)
}));
break;
case 'Escape':
onExpand();
break;
}
};
window.addEventListener('keydown', handleKeyDown);
return () => window.removeEventListener('keydown', handleKeyDown);
}, [onExpand]);
// Load saved position on mount
useEffect(() => {
const savedPosition = localStorage.getItem('mini-player-position');
if (savedPosition) {
try {
const pos = JSON.parse(savedPosition);
setPosition(pos);
} catch (error) {
console.error('Failed to parse saved mini player position:', error);
}
}
}, []);
// Ensure player stays within viewport bounds
useEffect(() => {
const constrainToViewport = () => {
if (!containerRef.current || isDragging) return;
const rect = containerRef.current.getBoundingClientRect();
const viewportWidth = window.innerWidth;
const viewportHeight = window.innerHeight;
// Add some padding from edges
const padding = 16;
const newX = constrain(
position.x,
-(viewportWidth - rect.width) / 2 + padding,
(viewportWidth - rect.width) / 2 - padding
);
const newY = constrain(
position.y,
-(viewportHeight - rect.height) / 2 + padding,
(viewportHeight - rect.height) / 2 - padding
);
if (newX !== position.x || newY !== position.y) {
setPosition({ x: newX, y: newY });
}
};
constrainToViewport();
window.addEventListener('resize', constrainToViewport);
return () => window.removeEventListener('resize', constrainToViewport);
}, [position, isDragging]);
const handleDragStart = () => {
setIsDragging(true);
dragStartRef.current = position;
};
const handleDrag = (_: MouseEvent | TouchEvent | PointerEvent, info: PanInfo) => {
setPosition({
x: dragStartRef.current.x + info.offset.x,
y: dragStartRef.current.y + info.offset.y
});
};
const handleDragEnd = () => {
setIsDragging(false);
};
if (!currentTrack) return null;
return (
<AnimatePresence>
<motion.div
ref={containerRef}
drag
dragMomentum={false}
dragElastic={0}
onDragStart={handleDragStart}
onDrag={handleDrag}
onDragEnd={handleDragEnd}
animate={{
x: position.x + window.innerWidth / 2,
y: position.y + window.innerHeight / 2,
scale: isDragging ? 1.02 : 1,
opacity: isDragging ? 0.8 : 1
}}
transition={{ type: 'spring', damping: 20 }}
style={{
position: 'fixed',
zIndex: 100,
transform: `translate(-50%, -50%)`
}}
className="cursor-grab active:cursor-grabbing"
>
<div className="bg-background/95 backdrop-blur-sm border rounded-lg shadow-xl hover:shadow-2xl transition-shadow p-3 w-[280px]">
<div className="flex items-center gap-3">
{/* Album Art */}
<div className="relative w-12 h-12 shrink-0">
<Image
src={currentTrack.coverArt || '/default-user.jpg'}
alt={currentTrack.name}
fill
className="rounded object-cover"
/>
</div>
{/* Track Info */}
<div className="flex-1 min-w-0">
<p className="font-semibold text-sm truncate">{currentTrack.name}</p>
<p className="text-xs text-muted-foreground truncate">{currentTrack.artist}</p>
</div>
</div>
{/* Controls */}
{/* Keyboard shortcut hint */}
<div className="text-xs text-muted-foreground text-center mt-2 px-2">
Arrow keys to move Hold Shift for larger steps Esc to expand
</div>
<div className="flex items-center justify-between mt-2 px-2">
<button
onClick={(e) => {
e.stopPropagation();
toggleCurrentTrackStar();
}}
className="p-2 hover:bg-muted/50 rounded-full transition-colors"
title={currentTrack.starred ? 'Remove from favorites' : 'Add to favorites'}
>
<Heart
className={`w-4 h-4 ${currentTrack.starred ? 'text-primary fill-primary' : ''}`}
/>
</button>
<div className="flex items-center gap-2">
<button
onClick={(e) => {
e.stopPropagation();
playPreviousTrack();
}}
className="p-2 hover:bg-muted/50 rounded-full transition-colors"
>
<FaBackward className="w-3 h-3" />
</button>
<button
onClick={(e) => {
e.stopPropagation();
togglePlayPause();
}}
className="p-3 hover:bg-muted/50 rounded-full transition-colors"
>
{isPlaying ? (
<FaPause className="w-4 h-4" />
) : (
<FaPlay className="w-4 h-4" />
)}
</button>
<button
onClick={(e) => {
e.stopPropagation();
playNextTrack();
}}
className="p-2 hover:bg-muted/50 rounded-full transition-colors"
>
<FaForward className="w-3 h-3" />
</button>
</div>
<button
onClick={(e) => {
e.stopPropagation();
onExpand();
}}
className="p-2 hover:bg-muted/50 rounded-full transition-colors"
>
<FaExpand className="w-4 h-4" />
</button>
</div>
</div>
</motion.div>
</AnimatePresence>
);
};