Files
mice-3ds/source/flac.c
Mahyar Koshkouei aa39c2f3fb Refactored WAV code in to its own file
Signed-off-by: Mahyar Koshkouei <deltabeard@users.noreply.github.com>
2016-12-29 21:15:19 +00:00

132 lines
2.9 KiB
C

#include <3ds.h>
#define DR_FLAC_IMPLEMENTATION
#include <./dr_libs/dr_flac.h>
#include "all.h"
#define SAMPLES_TO_READ (16 * 1024)
int playFlac(const char* in)
{
drflac* pFlac = drflac_open_file(in);
s16* buffer1 = linearAlloc(SAMPLES_TO_READ * sizeof(s16));
s16* buffer2 = linearAlloc(SAMPLES_TO_READ * sizeof(s16));
ndspWaveBuf waveBuf[2];
bool playing = true;
bool lastbuf = false;
if (pFlac == NULL) {
return -1;
}
if(R_FAILED(ndspInit()))
{
printf("Initialising ndsp failed.");
goto out;
}
printf("\nRate: %lu\tChan: %d\n", pFlac->sampleRate,
pFlac->channels);
ndspChnReset(CHANNEL);
ndspChnWaveBufClear(CHANNEL);
ndspSetOutputMode(NDSP_OUTPUT_STEREO);
ndspChnSetInterp(CHANNEL, NDSP_INTERP_POLYPHASE);
ndspChnSetRate(CHANNEL, pFlac->sampleRate);
ndspChnSetFormat(CHANNEL, pFlac->channels == 2 ? NDSP_FORMAT_STEREO_PCM16 :
NDSP_FORMAT_MONO_PCM16);
memset(waveBuf, 0, sizeof(waveBuf));
waveBuf[0].nsamples =
drflac_read_s16(pFlac, SAMPLES_TO_READ, buffer1) / pFlac->channels;
waveBuf[0].data_vaddr = &buffer1[0];
ndspChnWaveBufAdd(CHANNEL, &waveBuf[0]);
waveBuf[1].nsamples =
drflac_read_s16(pFlac, SAMPLES_TO_READ, buffer2) / pFlac->channels;
waveBuf[1].data_vaddr = &buffer2[0];
ndspChnWaveBufAdd(CHANNEL, &waveBuf[1]);
printf("Playing %s\n", in);
/**
* There may be a chance that the music has not started by the time we get
* to the while loop. So we ensure that music has started here.
*/
while(ndspChnIsPlaying(CHANNEL) == false);
while(playing == false || ndspChnIsPlaying(CHANNEL) == true)
{
u32 kDown;
/* Number of bytes read from file.
* Static only for the purposes of the printf debug at the bottom.
*/
static size_t read = 0;
gfxSwapBuffers();
gfxFlushBuffers();
gspWaitForVBlank();
hidScanInput();
kDown = hidKeysDown();
if(kDown & KEY_B)
break;
if(kDown & (KEY_A | KEY_R))
playing = !playing;
if(playing == false || lastbuf == true)
{
printf("\33[2K\rPaused");
continue;
}
printf("\33[2K\r");
if(waveBuf[0].status == NDSP_WBUF_DONE)
{
read = drflac_read_s16(pFlac, SAMPLES_TO_READ, buffer1);
if(read == 0)
{
lastbuf = true;
continue;
}
else if(read < SAMPLES_TO_READ)
waveBuf[0].nsamples = read / pFlac->channels;
ndspChnWaveBufAdd(CHANNEL, &waveBuf[0]);
}
if(waveBuf[1].status == NDSP_WBUF_DONE)
{
read = drflac_read_s16(pFlac, SAMPLES_TO_READ, buffer2);
if(read == 0)
{
lastbuf = true;
continue;
}
else if(read < SAMPLES_TO_READ)
waveBuf[1].nsamples = read / pFlac->channels;
ndspChnWaveBufAdd(CHANNEL, &waveBuf[1]);
}
DSP_FlushDataCache(buffer1, SAMPLES_TO_READ * sizeof(s16));
DSP_FlushDataCache(buffer2, SAMPLES_TO_READ * sizeof(s16));
}
printf("\nEnd of file.");
out:
printf("\nStopping Flac playback.\n");
ndspChnWaveBufClear(CHANNEL);
ndspExit();
linearFree(buffer1);
linearFree(buffer2);
drflac_close(pFlac);
return 0;
}