3c49a862c3d86eca0b55a38b25797c973f2fe842
Fixed a bug whereby the last part of the file may be play twice. Additionally changed the buffer size to the sample size of the wav file. This is so that there is little delay when pausing. Signed-off-by: Mahyar Koshkouei <deltabeard@users.noreply.github.com>
ctrmus
A music player for the Nintendo 3DS
Instructions
- Supported music files should go in the MUSIC folder on the root of the SD card, like SD:\MUSIC\chala.wav.
- Start the ctrmus.3dsx application in the homebrew launcher.
- Use the d-pad to select the music file to play, then press A.
Controls
A = Pause/Play or select file when stopped playing.
B = Stop Playing.
Start = Return to Homebrew menu (Only when stopped playing).
R Trigger = Select file when stopped playing
Features
- Plays WAV, AIFF files.
- Pause and play support.
- Plays music via headphones whilst system is closed.
Planned features
- Playlist support.
- Repeat and shuffle support.
- FLAC, and Opus file support.
- Ability to browse directories.
- Metadata support.
Releases
2
Development 63 (GUI!!!)
Latest
Languages
C
82%
JavaScript
11.7%
Makefile
3.1%
C++
2.6%
Shell
0.6%