Additionally removed the old MP3 code, saving a massive 1KB from the binary! Signed-off-by: Mahyar Koshkouei <deltabeard@users.noreply.github.com>
260 lines
5.1 KiB
C
260 lines
5.1 KiB
C
#include <3ds.h>
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#include <stdlib.h>
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#include <string.h>
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#include "all.h"
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#include "flac.h"
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#include "mp3.h"
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#include "opus.h"
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#include "playback.h"
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#include "wav.h"
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int playFile(const char* file)
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{
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struct decoder_fn decoder;
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int16_t* buffer1 = NULL;
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int16_t* buffer2 = NULL;
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ndspWaveBuf waveBuf[2];
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bool playing = true;
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bool lastbuf = false;
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int ret;
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printf("Here: %d\n", __LINE__);
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switch(getFileType(file))
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{
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case FILE_TYPE_WAV:
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setWav(&decoder);
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break;
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case FILE_TYPE_FLAC:
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setFlac(&decoder);
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break;
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case FILE_TYPE_OPUS:
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setOpus(&decoder);
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break;
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case FILE_TYPE_MP3:
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setMp3(&decoder);
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break;
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default:
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printf("Unsupported File type.\n");
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return 0;
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}
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if(R_FAILED(ndspInit()))
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{
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printf("Initialising ndsp failed.");
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goto out;
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}
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printf("Here: %d\n", __LINE__);
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if((ret = (*decoder.init)(file)) != 0)
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{
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printf("Error initialising decoder: %d\n", ret);
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goto out;
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}
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printf("Here: %d\n", __LINE__);
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buffer1 = linearAlloc(decoder.buffSize * sizeof(int16_t));
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buffer2 = linearAlloc(decoder.buffSize * sizeof(int16_t));
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printf("Here: %d\n", __LINE__);
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#ifdef DEBUG
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printf("\nRate: %lu\tChan: %d\n", (*decoder.rate)(), (*decoder.channels)());
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#endif
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ndspChnReset(CHANNEL);
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ndspChnWaveBufClear(CHANNEL);
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ndspSetOutputMode(NDSP_OUTPUT_STEREO);
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ndspChnSetInterp(CHANNEL, NDSP_INTERP_POLYPHASE);
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ndspChnSetRate(CHANNEL, (*decoder.rate)());
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ndspChnSetFormat(CHANNEL,
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(*decoder.channels)() == 2 ? NDSP_FORMAT_STEREO_PCM16 :
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NDSP_FORMAT_MONO_PCM16);
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printf("Here: %d\n", __LINE__);
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memset(waveBuf, 0, sizeof(waveBuf));
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waveBuf[0].nsamples = (*decoder.decode)(&buffer1[0]) / (*decoder.channels)();
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waveBuf[0].data_vaddr = &buffer1[0];
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ndspChnWaveBufAdd(CHANNEL, &waveBuf[0]);
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printf("Here: %d\n", __LINE__);
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waveBuf[1].nsamples = (*decoder.decode)(&buffer2[0]) / (*decoder.channels)();
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waveBuf[1].data_vaddr = &buffer2[0];
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ndspChnWaveBufAdd(CHANNEL, &waveBuf[1]);
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printf("Playing %s\n", file);
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/**
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* There may be a chance that the music has not started by the time we get
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* to the while loop. So we ensure that music has started here.
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*/
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while(ndspChnIsPlaying(CHANNEL) == false);
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while(playing == false || ndspChnIsPlaying(CHANNEL) == true)
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{
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u32 kDown;
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/* Number of bytes read from file.
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* Static only for the purposes of the printf debug at the bottom.
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*/
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static size_t read = 0;
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gfxSwapBuffers();
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gfxFlushBuffers();
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gspWaitForVBlank();
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hidScanInput();
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kDown = hidKeysDown();
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if(kDown & KEY_B)
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break;
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if(kDown & (KEY_A | KEY_R))
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{
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playing = !playing;
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printf("\33[2K\r%s", playing == false ? "Paused" : "");
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}
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if(playing == false || lastbuf == true)
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continue;
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if(waveBuf[0].status == NDSP_WBUF_DONE)
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{
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read = (*decoder.decode)(&buffer1[0]);
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if(read == 0)
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{
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lastbuf = true;
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continue;
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}
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else if(read < decoder.buffSize)
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waveBuf[0].nsamples = read / (*decoder.channels)();
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ndspChnWaveBufAdd(CHANNEL, &waveBuf[0]);
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}
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if(waveBuf[1].status == NDSP_WBUF_DONE)
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{
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read = (*decoder.decode)(&buffer2[0]);
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if(read == 0)
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{
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lastbuf = true;
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continue;
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}
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else if(read < decoder.buffSize)
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waveBuf[1].nsamples = read / (*decoder.channels)();
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ndspChnWaveBufAdd(CHANNEL, &waveBuf[1]);
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}
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DSP_FlushDataCache(buffer1, decoder.buffSize * sizeof(int16_t));
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DSP_FlushDataCache(buffer2, decoder.buffSize * sizeof(int16_t));
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}
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out:
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printf("\nStopping playback.\n");
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(*decoder.exit)();
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ndspChnWaveBufClear(CHANNEL);
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ndspExit();
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linearFree(buffer1);
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linearFree(buffer2);
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return 0;
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}
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/**
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* Obtains file type.
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*
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* \param file File location.
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* \return File type, else negative.
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*/
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int getFileType(const char *file)
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{
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FILE* ftest = fopen(file, "rb");
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int fileSig = 0;
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enum file_types file_type = FILE_TYPE_ERROR;
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if(ftest == NULL)
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{
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err_print("Opening file failed.");
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printf("file: %s\n", file);
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return -1;
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}
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if(fread(&fileSig, 4, 1, ftest) == 0)
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{
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err_print("Unable to read file.");
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fclose(ftest);
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return -1;
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}
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switch(fileSig)
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{
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// "RIFF"
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case 0x46464952:
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if(fseek(ftest, 4, SEEK_CUR) != 0)
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{
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err_print("Unable to seek.");
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break;
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}
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// "WAVE"
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// Check required as AVI file format also uses "RIFF".
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if(fread(&fileSig, 4, 1, ftest) == 0)
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{
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err_print("Unable to read potential WAV file.");
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break;
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}
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if(fileSig != 0x45564157)
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break;
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file_type = FILE_TYPE_WAV;
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printf("File type is WAV.");
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break;
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// "fLaC"
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case 0x43614c66:
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file_type = FILE_TYPE_FLAC;
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printf("File type is FLAC.");
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break;
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// "OggS"
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case 0x5367674f:
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if(isOpus(file) == 0)
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{
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printf("\nFile type is Opus.");
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file_type = FILE_TYPE_OPUS;
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}
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else
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{
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file_type = FILE_TYPE_OGG;
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printf("\nFile type is OGG.");
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}
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break;
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default:
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/*
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* MP3 without ID3 tag, ID3v1 tag is at the end of file, or MP3
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* with ID3 tag at the beginning of the file.
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*/
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if((fileSig << 16) == 0xFBFF0000 || (fileSig << 8) == 0x33444900)
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{
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puts("File type is MP3.");
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file_type = FILE_TYPE_MP3;
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break;
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}
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printf("Unknown magic number: %#010x\n.", fileSig);
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}
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fclose(ftest);
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return file_type;
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}
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