Improve error handling
Signed-off-by: Mahyar Koshkouei <deltabeard@users.noreply.github.com>
This commit is contained in:
@@ -1,5 +1,15 @@
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#include <3ds.h>
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/* Errors that can't be explained with errno */
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#define NDSP_INIT_FAIL 1000
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#define DECODER_INIT_FAIL 1001
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#define FILE_NOT_SUPPORTED 1002
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struct errInfo_t
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{
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volatile int* error;
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Handle* failEvent;
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volatile char* errstr;
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};
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char* ctrmus_strerror(int err);
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@@ -16,9 +16,12 @@
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#include <unistd.h>
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#include "all.h"
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#include "error.h"
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#include "main.h"
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#include "playback.h"
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volatile bool runThreads = true;
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int main(int argc, char **argv)
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{
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PrintConsole topScreen;
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@@ -26,6 +29,12 @@ int main(int argc, char **argv)
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int fileMax;
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int fileNum = 0;
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int from = 0;
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Thread watchdogThread;
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Handle* playbackFailEvent = malloc(sizeof(Handle));
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struct watchdogInfo* watchdogInfoIn;
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struct errInfo_t* errInfo;
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static volatile int error;
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static volatile char* errorstr = NULL;
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gfxInitDefault();
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sdmcInit();
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@@ -33,6 +42,17 @@ int main(int argc, char **argv)
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consoleInit(GFX_BOTTOM, &bottomScreen);
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consoleSelect(&bottomScreen);
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svcCreateEvent(playbackFailEvent, RESET_ONESHOT);
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watchdogInfoIn = calloc(1, sizeof(struct watchdogInfo));
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errInfo = calloc(1, sizeof(struct errInfo_t));
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errInfo->error = &error;
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errInfo->failEvent = playbackFailEvent;
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errInfo->errstr = errorstr;
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watchdogInfoIn->screen = &topScreen;
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watchdogInfoIn->errInfo = errInfo;
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watchdogThread = threadCreate(playbackWatchdog, watchdogInfoIn, 4 * 1024, 0x20, -2, true);
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printf("%p", playbackFailEvent);
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chdir(DEFAULT_DIR);
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chdir("MUSIC");
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if(listDir(from, MAX_LIST, 0) < 0)
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@@ -66,6 +86,8 @@ int main(int argc, char **argv)
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kDown = hidKeysDown();
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kHeld = hidKeysHeld();
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consoleSelect(&bottomScreen);
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/* Exit ctrmus */
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if(kDown & KEY_START)
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break;
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@@ -92,25 +114,26 @@ int main(int argc, char **argv)
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else
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puts("Playing");
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consoleSelect(&bottomScreen);
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continue;
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}
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/* Show controls */
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else if(kDown & KEY_LEFT)
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if(kDown & KEY_LEFT)
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{
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consoleSelect(&topScreen);
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showControls();
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consoleSelect(&bottomScreen);
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continue;
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}
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}
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/* Stop */
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if(kDown & KEY_X)
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{
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stopPlayback();
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changeFile(NULL);
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continue;
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/* Stop */
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if(kDown & KEY_B)
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{
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stopPlayback();
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changeFile(NULL, NULL, NULL);
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consoleSelect(&topScreen);
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puts("Stopped");
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continue;
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}
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}
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if((kDown & KEY_UP ||
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@@ -196,7 +219,7 @@ int main(int argc, char **argv)
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}
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consoleSelect(&topScreen);
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changeFile(ep->d_name);
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changeFile(ep->d_name, &error, playbackFailEvent);
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consoleSelect(&bottomScreen);
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if(closedir(dp) != 0)
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@@ -214,8 +237,9 @@ int main(int argc, char **argv)
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out:
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puts("Exiting...");
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runThreads = false;
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stopPlayback();
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changeFile(NULL);
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changeFile(NULL, NULL, NULL);
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gfxExit();
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sdmcExit();
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@@ -242,17 +266,46 @@ static void showControls(void)
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{
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printf("Button mappings:\n"
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"Pause: L+R or L+Up\n"
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"Stop: X\n"
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"Stop: L+B\n"
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"A: Open File\n"
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"B: Go up folder\n"
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"Start: Exit\n");
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}
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static int changeFile(const char* ep_file)
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void playbackWatchdog(void* infoIn)
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{
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struct watchdogInfo* info = infoIn;
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while(runThreads)
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{
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svcWaitSynchronization(*info->errInfo->failEvent, U64_MAX);
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svcClearEvent(*info->errInfo->failEvent);
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consoleSelect(info->screen);
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printf("Here %s:%d err:%d\n", __func__, __LINE__, *info->errInfo->error);
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#if 0
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if(*info->error != 0)
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{
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printf("An error occurred: %s", ctrmus_strerror(*info->error));
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if(info->str != NULL)
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printf(" %s", info->str);
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printf("\n");
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info->str = NULL;
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}
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#endif
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}
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return;
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}
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static int changeFile(const char* ep_file, volatile int* error, Handle* failEvent)
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{
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s32 prio;
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static Thread thread = NULL;
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static char* file = NULL;
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static struct playbackInfo* info = NULL;
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if(info == NULL)
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info = calloc(1, sizeof(struct playbackInfo));
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if(ep_file != NULL && getFileType(ep_file) < 0)
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{
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@@ -274,18 +327,19 @@ static int changeFile(const char* ep_file)
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thread = NULL;
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/* free allocated file string */
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delete(file);
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delete(info->file);
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}
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if(ep_file == NULL)
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return 0;
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file = strdup(ep_file);
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printf("Playing: %s\n", file);
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info->file = strdup(ep_file);
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info->errInfo->error = error;
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info->errInfo->failEvent = failEvent;
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printf("Playing: %s\n", info->file);
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svcGetThreadPriority(&prio, CUR_THREAD_HANDLE);
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thread = threadCreate(playFile, file, 32 * 1024, prio - 1,
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-2, false);
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thread = threadCreate(playFile, info, 32 * 1024, prio - 1, -2, false);
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return 0;
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}
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@@ -13,9 +13,17 @@
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/* Maximum number of lines that can be displayed */
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#define MAX_LIST 27
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struct watchdogInfo
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{
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PrintConsole* screen;
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struct errInfo_t* errInfo;
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};
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void playbackWatchdog(void* infoIn);
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static void showControls(void);
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static int changeFile(const char* ep_file);
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static int changeFile(const char* ep_file, volatile int* error, Handle* failEvent);
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/**
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* Get number of files in current working folder
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@@ -10,21 +10,25 @@
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#include "playback.h"
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#include "wav.h"
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volatile bool stop = false;
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static volatile bool stop = false;
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/**
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* Should only be called from a new thread only.
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*/
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void playFile(void* fileIn)
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void playFile(void* infoIn)
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{
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struct decoder_fn decoder;
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struct playbackInfo* info = infoIn;
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int16_t* buffer1 = NULL;
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int16_t* buffer2 = NULL;
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ndspWaveBuf waveBuf[2];
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bool lastbuf = false;
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int ret = -1;
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const char* file = fileIn;
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const char* file = info->file;
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//info->str = strdup("Testing.");
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errno = 12;
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goto err;
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/* Reset previous stop command */
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stop = false;
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@@ -47,20 +51,19 @@ void playFile(void* fileIn)
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break;
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default:
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threadExit(0);
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return;
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goto err;
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}
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if(R_FAILED(ndspInit()))
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{
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errno = NDSP_INIT_FAIL;
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goto out;
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goto err;
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}
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if((ret = (*decoder.init)(file)) != 0)
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{
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errno = DECODER_INIT_FAIL;
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goto out;
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goto err;
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}
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buffer1 = linearAlloc(decoder.buffSize * sizeof(int16_t));
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@@ -140,14 +143,19 @@ void playFile(void* fileIn)
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DSP_FlushDataCache(buffer2, decoder.buffSize * sizeof(int16_t));
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}
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out:
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(*decoder.exit)();
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out:
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ndspChnWaveBufClear(CHANNEL);
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ndspExit();
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linearFree(buffer1);
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linearFree(buffer2);
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threadExit(0);
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return;
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err:
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*info->errInfo->error = errno;
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svcSignalEvent(*info->errInfo->failEvent);
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goto out;
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}
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/**
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@@ -8,7 +8,13 @@ enum file_types
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FILE_TYPE_MP3
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};
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void playFile(void* fileIn);
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struct playbackInfo
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{
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char* file;
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struct errInfo_t* errInfo;
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};
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void playFile(void* infoIn);
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/**
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* Pause or play current file.
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