feat: add M4A/AAC support and update application version to dev43
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133
source/m4a.c
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133
source/m4a.c
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#include <errno.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <3ds.h>
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#include "error.h"
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#include "m4a.h"
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#include "playback.h"
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/* TODO: Integrate proper AAC decoder library (libfaad2, fdk-aac, or minimp4) */
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/* For now, this is a stub implementation */
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static size_t* buffSize;
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static uint32_t rate = 44100;
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static uint8_t channels = 2;
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static int initM4a(const char* file);
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static uint32_t rateM4a(void);
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static uint8_t channelM4a(void);
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static uint64_t decodeM4a(void* buffer);
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static void exitM4a(void);
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static size_t getFileSamplesM4a(void);
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/**
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* Set decoder parameters for M4A/AAC.
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*
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* \param decoder Structure to store parameters.
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*/
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void setM4a(struct decoder_fn* decoder)
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{
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decoder->init = &initM4a;
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decoder->rate = &rateM4a;
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decoder->channels = &channelM4a;
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buffSize = &(decoder->buffSize);
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decoder->decode = &decodeM4a;
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decoder->exit = &exitM4a;
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decoder->getFileSamples = &getFileSamplesM4a;
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}
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/**
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* Check if a file is an M4A/AAC/ALAC file.
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*
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* \param file File location.
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* \return 0 on success, -1 on failure.
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*/
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int isM4a(const char* file)
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{
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FILE* ftest = fopen(file, "rb");
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uint32_t fileSig;
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uint32_t ftypSig;
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if(ftest == NULL)
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return -1;
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/* Read first 4 bytes (should be size of ftyp atom) */
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if(fread(&fileSig, 4, 1, ftest) == 0)
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{
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fclose(ftest);
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return -1;
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}
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/* Read next 4 bytes (should be 'ftyp') */
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if(fread(&ftypSig, 4, 1, ftest) == 0)
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{
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fclose(ftest);
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return -1;
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}
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fclose(ftest);
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/* Check for 'ftyp' signature (0x70797466 in little-endian) */
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if(ftypSig == 0x70797466)
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return 0;
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return -1;
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}
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static int initM4a(const char* file)
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{
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(void)file;
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/* TODO: Initialize AAC decoder */
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/* This requires:
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* 1. Parse MP4 container to find AAC audio track
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* 2. Extract decoder config (sample rate, channels, etc.)
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* 3. Initialize AAC decoder with config
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*/
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/* Set default values for now */
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rate = 44100;
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channels = 2;
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*buffSize = rate * channels * sizeof(int16_t);
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errno = FILE_NOT_SUPPORTED;
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return -1;
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}
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static uint32_t rateM4a(void)
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{
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return rate;
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}
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static uint8_t channelM4a(void)
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{
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return channels;
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}
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static uint64_t decodeM4a(void* buffer)
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{
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(void)buffer;
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/* TODO: Decode AAC frame */
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/* This requires:
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* 1. Read next AAC frame from MP4 container
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* 2. Decode AAC frame to PCM samples
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* 3. Write PCM samples to buffer
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* 4. Return number of samples decoded
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*/
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return 0;
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}
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static void exitM4a(void)
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{
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/* TODO: Clean up AAC decoder */
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}
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static size_t getFileSamplesM4a(void)
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{
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/* TODO: Calculate total samples from MP4 metadata */
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return 0;
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}
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