feat: add M4A/AAC support and update application version to dev43
This commit is contained in:
@@ -6,6 +6,7 @@ The latest 3DSX/CIA/3DS download can be found on the <a href="https://github.com
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## Features
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* Plays PCM WAV, AIFF, FLAC, Opus, Vorbis and MP3 files.
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* M4A/AAC/ALAC support (file detection implemented, decoder integration in progress).
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* Pause and play support.
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* Plays music via headphones whilst system is closed.
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* Ability to browse directories.
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@@ -6,7 +6,9 @@ enum file_types
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FILE_TYPE_VORBIS,
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FILE_TYPE_OPUS,
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FILE_TYPE_MP3,
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FILE_TYPE_SID
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FILE_TYPE_SID,
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FILE_TYPE_M4A,
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FILE_TYPE_AAC
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};
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/**
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21
include/m4a.h
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21
include/m4a.h
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@@ -0,0 +1,21 @@
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#ifndef M4A_H
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#define M4A_H
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#include "playback.h"
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/**
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* Set decoder parameters for M4A/AAC.
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*
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* \param decoder Structure to store parameters.
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*/
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void setM4a(struct decoder_fn* decoder);
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/**
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* Check if a file is an M4A/AAC/ALAC file.
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*
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* \param file File location.
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* \return 0 on success, -1 on failure.
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*/
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int isM4a(const char* file);
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#endif
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@@ -13,7 +13,7 @@
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#define mice_main_h
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/* Application version */
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#define MICE_VERSION "dev37"
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#define MICE_VERSION "dev43"
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/* Default folder */
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#define DEFAULT_DIR "sdmc:/"
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@@ -5,6 +5,7 @@
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#include "error.h"
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#include "file.h"
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#include "flac.h"
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#include "m4a.h"
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#include "mp3.h"
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#include "opus.h"
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#include "vorbis.h"
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@@ -26,7 +27,9 @@ const char* fileToStr(enum file_types ft)
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"VORBIS",
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"OPUS",
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"MP3",
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"SID"
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"SID",
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"M4A",
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"AAC"
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};
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return file_types_str[ft];
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@@ -90,24 +93,37 @@ enum file_types getFileType(const char *file)
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file_type = FILE_TYPE_SID;
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break;
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default:
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/*
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* MP3 without ID3 tag, ID3v1 tag is at the end of file, or MP3
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* with ID3 tag at the beginning of the file.
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*/
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if(isMp3(file) == 0)
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{
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file_type = FILE_TYPE_MP3;
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break;
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}
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/* TODO: Add this again at some point */
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//printf("Unknown magic number: %#010x\n.", fileSig);
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errno = FILE_NOT_SUPPORTED;
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default:
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/* Check for M4A/AAC/ALAC (MP4 container with ftyp atom) */
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if((fileSig == 0x70797466) || /* 'ftyp' at offset 4 */
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(fileSig == 0x65657266)) /* 'free' at offset 4 (some M4A files) */
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{
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file_type = FILE_TYPE_M4A;
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break;
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}
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}
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/* Check for raw AAC (ADTS format) - sync word 0xFFF */
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if((fileSig & 0xFFF60000) == 0xFFF00000)
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{
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file_type = FILE_TYPE_AAC;
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break;
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}
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err:
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/*
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* MP3 without ID3 tag, ID3v1 tag is at the end of file, or MP3
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* with ID3 tag at the beginning of the file.
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*/
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if(isMp3(file) == 0)
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{
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file_type = FILE_TYPE_MP3;
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break;
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}
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/* TODO: Add this again at some point */
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//printf("Unknown magic number: %#010x\n.", fileSig);
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errno = FILE_NOT_SUPPORTED;
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break;
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}err:
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fclose(ftest);
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return file_type;
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}
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133
source/m4a.c
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133
source/m4a.c
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@@ -0,0 +1,133 @@
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#include <errno.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <3ds.h>
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#include "error.h"
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#include "m4a.h"
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#include "playback.h"
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/* TODO: Integrate proper AAC decoder library (libfaad2, fdk-aac, or minimp4) */
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/* For now, this is a stub implementation */
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static size_t* buffSize;
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static uint32_t rate = 44100;
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static uint8_t channels = 2;
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static int initM4a(const char* file);
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static uint32_t rateM4a(void);
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static uint8_t channelM4a(void);
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static uint64_t decodeM4a(void* buffer);
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static void exitM4a(void);
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static size_t getFileSamplesM4a(void);
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/**
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* Set decoder parameters for M4A/AAC.
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*
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* \param decoder Structure to store parameters.
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*/
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void setM4a(struct decoder_fn* decoder)
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{
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decoder->init = &initM4a;
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decoder->rate = &rateM4a;
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decoder->channels = &channelM4a;
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buffSize = &(decoder->buffSize);
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decoder->decode = &decodeM4a;
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decoder->exit = &exitM4a;
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decoder->getFileSamples = &getFileSamplesM4a;
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}
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/**
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* Check if a file is an M4A/AAC/ALAC file.
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*
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* \param file File location.
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* \return 0 on success, -1 on failure.
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*/
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int isM4a(const char* file)
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{
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FILE* ftest = fopen(file, "rb");
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uint32_t fileSig;
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uint32_t ftypSig;
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if(ftest == NULL)
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return -1;
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/* Read first 4 bytes (should be size of ftyp atom) */
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if(fread(&fileSig, 4, 1, ftest) == 0)
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{
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fclose(ftest);
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return -1;
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}
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/* Read next 4 bytes (should be 'ftyp') */
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if(fread(&ftypSig, 4, 1, ftest) == 0)
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{
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fclose(ftest);
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return -1;
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}
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fclose(ftest);
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/* Check for 'ftyp' signature (0x70797466 in little-endian) */
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if(ftypSig == 0x70797466)
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return 0;
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return -1;
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}
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static int initM4a(const char* file)
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{
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(void)file;
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/* TODO: Initialize AAC decoder */
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/* This requires:
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* 1. Parse MP4 container to find AAC audio track
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* 2. Extract decoder config (sample rate, channels, etc.)
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* 3. Initialize AAC decoder with config
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*/
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/* Set default values for now */
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rate = 44100;
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channels = 2;
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*buffSize = rate * channels * sizeof(int16_t);
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errno = FILE_NOT_SUPPORTED;
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return -1;
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}
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static uint32_t rateM4a(void)
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{
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return rate;
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}
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static uint8_t channelM4a(void)
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{
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return channels;
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}
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static uint64_t decodeM4a(void* buffer)
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{
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(void)buffer;
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/* TODO: Decode AAC frame */
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/* This requires:
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* 1. Read next AAC frame from MP4 container
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* 2. Decode AAC frame to PCM samples
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* 3. Write PCM samples to buffer
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* 4. Return number of samples decoded
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*/
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return 0;
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}
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static void exitM4a(void)
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{
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/* TODO: Clean up AAC decoder */
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}
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static size_t getFileSamplesM4a(void)
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{
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/* TODO: Calculate total samples from MP4 metadata */
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return 0;
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}
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@@ -7,6 +7,7 @@
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#include "error.h"
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#include "file.h"
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#include "flac.h"
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#include "m4a.h"
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#include "mp3.h"
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#include "opus.h"
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#include "playback.h"
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@@ -98,15 +99,18 @@ void playFile(void* infoIn)
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setVorbis(&decoder);
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break;
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case FILE_TYPE_SID:
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setSid(&decoder);
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break;
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case FILE_TYPE_SID:
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setSid(&decoder);
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break;
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case FILE_TYPE_M4A:
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case FILE_TYPE_AAC:
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setM4a(&decoder);
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break;
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default:
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goto err;
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}
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if(ndspInit() < 0)
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default:
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goto err;
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} if(ndspInit() < 0)
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{
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errno = NDSP_INIT_FAIL;
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goto err;
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