Merge branch 'refactor'

This commit is contained in:
Mahyar Koshkouei
2017-01-12 12:26:31 +00:00
16 changed files with 755 additions and 706 deletions

View File

@@ -36,7 +36,6 @@ Start = Return to Homebrew menu (Only when stopped playing).
### Planned features
* Playlist support.
* Repeat and shuffle support.
* OGG file support.
* Metadata support.
* Gain support.

View File

@@ -10,3 +10,13 @@
#define err_print(err) \
do { fprintf(stderr, "\nError %d:%s(): %s %s\n", __LINE__, __func__, \
err, strerror(errno)); } while (0)
struct decoder_fn
{
int (* init)(const char* file);
uint32_t (* rate)(void);
uint8_t (* channels)(void);
int buffSize;
uint64_t (* decode)(void*);
void (* exit)(void);
};

View File

@@ -3,129 +3,74 @@
#define DR_FLAC_IMPLEMENTATION
#include <./dr_libs/dr_flac.h>
#include "all.h"
#include "flac.h"
#define SAMPLES_TO_READ (16 * 1024)
static drflac* pFlac;
static const int buffSize = 16 * 1024;
int playFlac(const char* in)
/**
* Set decoder parameters for flac.
*
* \param decoder Structure to store parameters.
*/
void setFlac(struct decoder_fn* decoder)
{
drflac* pFlac = drflac_open_file(in);
s16* buffer1 = linearAlloc(SAMPLES_TO_READ * sizeof(s16));
s16* buffer2 = linearAlloc(SAMPLES_TO_READ * sizeof(s16));
ndspWaveBuf waveBuf[2];
bool playing = true;
bool lastbuf = false;
if (pFlac == NULL) {
return -1;
}
if(R_FAILED(ndspInit()))
{
printf("Initialising ndsp failed.");
goto out;
}
#ifdef DEBUG
printf("\nRate: %lu\tChan: %d\n", pFlac->sampleRate,
pFlac->channels);
#endif
ndspChnReset(CHANNEL);
ndspChnWaveBufClear(CHANNEL);
ndspSetOutputMode(NDSP_OUTPUT_STEREO);
ndspChnSetInterp(CHANNEL, NDSP_INTERP_POLYPHASE);
ndspChnSetRate(CHANNEL, pFlac->sampleRate);
ndspChnSetFormat(CHANNEL, pFlac->channels == 2 ? NDSP_FORMAT_STEREO_PCM16 :
NDSP_FORMAT_MONO_PCM16);
memset(waveBuf, 0, sizeof(waveBuf));
waveBuf[0].nsamples =
drflac_read_s16(pFlac, SAMPLES_TO_READ, buffer1) / pFlac->channels;
waveBuf[0].data_vaddr = &buffer1[0];
ndspChnWaveBufAdd(CHANNEL, &waveBuf[0]);
waveBuf[1].nsamples =
drflac_read_s16(pFlac, SAMPLES_TO_READ, buffer2) / pFlac->channels;
waveBuf[1].data_vaddr = &buffer2[0];
ndspChnWaveBufAdd(CHANNEL, &waveBuf[1]);
printf("Playing %s\n", in);
/**
* There may be a chance that the music has not started by the time we get
* to the while loop. So we ensure that music has started here.
*/
while(ndspChnIsPlaying(CHANNEL) == false);
while(playing == false || ndspChnIsPlaying(CHANNEL) == true)
{
u32 kDown;
/* Number of bytes read from file.
* Static only for the purposes of the printf debug at the bottom.
*/
static size_t read = 0;
gfxSwapBuffers();
gfxFlushBuffers();
gspWaitForVBlank();
hidScanInput();
kDown = hidKeysDown();
if(kDown & KEY_B)
break;
if(kDown & (KEY_A | KEY_R))
{
playing = !playing;
printf("\33[2K\r%s", playing == false ? "Paused" : "");
}
if(playing == false || lastbuf == true)
continue;
if(waveBuf[0].status == NDSP_WBUF_DONE)
{
read = drflac_read_s16(pFlac, SAMPLES_TO_READ, buffer1);
if(read == 0)
{
lastbuf = true;
continue;
}
else if(read < SAMPLES_TO_READ)
waveBuf[0].nsamples = read / pFlac->channels;
ndspChnWaveBufAdd(CHANNEL, &waveBuf[0]);
}
if(waveBuf[1].status == NDSP_WBUF_DONE)
{
read = drflac_read_s16(pFlac, SAMPLES_TO_READ, buffer2);
if(read == 0)
{
lastbuf = true;
continue;
}
else if(read < SAMPLES_TO_READ)
waveBuf[1].nsamples = read / pFlac->channels;
ndspChnWaveBufAdd(CHANNEL, &waveBuf[1]);
}
DSP_FlushDataCache(buffer1, SAMPLES_TO_READ * sizeof(s16));
DSP_FlushDataCache(buffer2, SAMPLES_TO_READ * sizeof(s16));
}
printf("\nEnd of file.");
out:
printf("\nStopping Flac playback.\n");
ndspChnWaveBufClear(CHANNEL);
ndspExit();
linearFree(buffer1);
linearFree(buffer2);
drflac_close(pFlac);
return 0;
decoder->init = &initFlac;
decoder->rate = &rateFlac;
decoder->channels = &channelFlac;
decoder->buffSize = buffSize;
decoder->decode = &decodeFlac;
decoder->exit = &exitFlac;
}
/**
* Initialise Flac decoder.
*
* \param file Location of flac file to play.
* \return 0 on success, else failure.
*/
int initFlac(const char* file)
{
pFlac = drflac_open_file(file);
return pFlac == NULL ? -1 : 0;
}
/**
* Get sampling rate of Flac file.
*
* \return Sampling rate.
*/
uint32_t rateFlac(void)
{
return pFlac->sampleRate;
}
/**
* Get number of channels of Flac file.
*
* \return Number of channels for opened file.
*/
uint8_t channelFlac(void)
{
return pFlac->channels;
}
/**
* Decode part of open Flac file.
*
* \param buffer Decoded output.
* \return Samples read for each channel.
*/
uint64_t decodeFlac(void* buffer)
{
return drflac_read_s16(pFlac, buffSize, buffer);
}
/**
* Free Flac decoder.
*/
void exitFlac(void)
{
drflac_close(pFlac);
}

View File

@@ -1 +1,41 @@
int playFlac(const char* in);
/**
* Set decoder parameters for flac.
*
* \param decoder Structure to store parameters.
*/
void setFlac(struct decoder_fn* decoder);
/**
* Initialise Flac decoder.
*
* \param file Location of flac file to play.
* \return 0 on success, else failure.
*/
int initFlac(const char* file);
/**
* Get sampling rate of Flac file.
*
* \return Sampling rate.
*/
uint32_t rateFlac(void);
/**
* Get number of channels of Flac file.
*
* \return Number of channels for opened file.
*/
uint8_t channelFlac(void);
/**
* Decode part of open Flac file.
*
* \param buffer Decoded output.
* \return Samples read for each channel.
*/
uint64_t decodeFlac(void* buffer);
/**
* Free Flac decoder.
*/
void exitFlac(void);

View File

@@ -16,25 +16,8 @@
#include <unistd.h>
#include "all.h"
#include "flac.h"
#include "main.h"
#include "mp3.h"
#include "opus.h"
#include "wav.h"
/* Default folder */
#define DEFAULT_DIR "sdmc:/"
/* Maximum number of lines that can be displayed */
#define MAX_LIST 27
enum file_types {
FILE_TYPE_ERROR = -1,
FILE_TYPE_WAV,
FILE_TYPE_FLAC,
FILE_TYPE_OGG,
FILE_TYPE_OPUS,
FILE_TYPE_MP3
};
#include "playback.h"
int main(int argc, char **argv)
{
@@ -86,7 +69,10 @@ int main(int argc, char **argv)
kHeld = hidKeysHeld();
if(kDown & KEY_START)
{
puts("Test.");
break;
}
#ifdef DEBUG
consoleSelect(&topScreen);
@@ -204,32 +190,10 @@ int main(int argc, char **argv)
else
{
consoleSelect(&topScreen);
switch(getFileType(file))
{
case FILE_TYPE_WAV:
playWav(file);
break;
case FILE_TYPE_FLAC:
playFlac(file);
break;
case FILE_TYPE_OPUS:
playOpus(file);
break;
case FILE_TYPE_MP3:
playMp3(file);
break;
default:
consoleSelect(&bottomScreen);
printf("Unsupported File type.\n");
}
playFile(file);
consoleSelect(&bottomScreen);
}
consoleSelect(&bottomScreen);
free(file);
free(wd);
@@ -240,6 +204,11 @@ int main(int argc, char **argv)
err_print("Unable to open directory.");
}
}
#ifdef DEBUG
consoleSelect(&topScreen);
printf("\rNum: %d, Max: %d, from: %d ", fileNum, fileMax, from);
consoleSelect(&bottomScreen);
#endif
out:
puts("Exiting...");
@@ -284,7 +253,7 @@ int listDir(int from, int max, int select)
if(wd == NULL)
goto err;
printf("Dir: %.30s\n", wd);
printf("Dir: %.33s\n", wd);
if((dp = opendir(wd)) == NULL)
goto err;
@@ -357,94 +326,3 @@ err:
ret = -1;
goto out;
}
/**
* Obtains file type.
*
* \param file File location.
* \return File type, else negative.
*/
int getFileType(const char *file)
{
FILE* ftest = fopen(file, "rb");
int fileSig = 0;
enum file_types file_type = FILE_TYPE_ERROR;
if(ftest == NULL)
{
err_print("Opening file failed.");
printf("file: %s\n", file);
return -1;
}
if(fread(&fileSig, 4, 1, ftest) == 0)
{
err_print("Unable to read file.");
fclose(ftest);
return -1;
}
switch(fileSig)
{
// "RIFF"
case 0x46464952:
if(fseek(ftest, 4, SEEK_CUR) != 0)
{
err_print("Unable to seek.");
break;
}
// "WAVE"
// Check required as AVI file format also uses "RIFF".
if(fread(&fileSig, 4, 1, ftest) == 0)
{
err_print("Unable to read potential WAV file.");
break;
}
if(fileSig != 0x45564157)
break;
file_type = FILE_TYPE_WAV;
printf("File type is WAV.");
break;
// "fLaC"
case 0x43614c66:
file_type = FILE_TYPE_FLAC;
printf("File type is FLAC.");
break;
// "OggS"
case 0x5367674f:
if(isOpus(file) == 0)
{
printf("\nFile type is Opus.");
file_type = FILE_TYPE_OPUS;
}
else
{
file_type = FILE_TYPE_OGG;
printf("\nFile type is OGG.");
}
break;
default:
/*
* MP3 without ID3 tag, ID3v1 tag is at the end of file, or MP3
* with ID3 tag at the beginning of the file.
*/
if((fileSig << 16) == 0xFBFF0000 || (fileSig << 8) == 0x33444900)
{
puts("File type is MP3.");
file_type = FILE_TYPE_MP3;
break;
}
printf("Unknown magic number: %#010x\n.", fileSig);
}
fclose(ftest);
return file_type;
}

View File

@@ -7,6 +7,12 @@
* LICENSE file.
*/
/* Default folder */
#define DEFAULT_DIR "sdmc:/"
/* Maximum number of lines that can be displayed */
#define MAX_LIST 27
/**
* Get number of files in current working folder
*
@@ -24,11 +30,3 @@ int getNumberFiles(void);
* \return Number of entries listed or negative on error.
*/
int listDir(int from, int max, int select);
/**
* Obtains file type.
*
* \param file File location.
* \return File type, else negative.
*/
int getFileType(const char *file);

View File

@@ -1,4 +1,5 @@
#include <3ds.h>
#include <mpg123.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
@@ -6,154 +7,112 @@
#include "all.h"
#include "mp3.h"
int playMp3(const char* in)
{
int err = 0;
mpg123_handle *mh = NULL;
size_t buffer_size = 0;
size_t done = 0;
long rate = 0;
int channels = 0;
int encoding = 0;
unsigned char* buffer1 = NULL;
unsigned char* buffer2 = NULL;
int ret = 0;
ndspWaveBuf waveBuf[2];
bool playing = true;
bool lastbuf = false;
static int* buffSize;
static mpg123_handle *mh = NULL;
static uint32_t rate;
static uint8_t channels;
if(R_FAILED(ndspInit()))
{
printf("Initialising ndsp failed.");
goto out;
}
/**
* Set decoder parameters for MP3.
*
* \param decoder Structure to store parameters.
*/
void setMp3(struct decoder_fn* decoder)
{
decoder->init = &initMp3;
decoder->rate = &rateMp3;
decoder->channels = &channelMp3;
/*
* buffSize changes depending on input file. So we set buffSize later when
* decoder is initialised.
*/
buffSize = &(decoder->buffSize);
decoder->decode = &decodeMp3;
decoder->exit = &exitMp3;
}
/**
* Initialise MP3 decoder.
*
* \param file Location of MP3 file to play.
* \return 0 on success, else failure.
*/
int initMp3(const char* file)
{
int err = 0;
int encoding = 0;
if((err = mpg123_init()) != MPG123_OK)
return err;
if((mh = mpg123_new(NULL, &err)) == NULL)
{
printf("Error: %s\n", mpg123_plain_strerror(err));
goto err;
//printf("Error: %s\n", mpg123_plain_strerror(err));
return err;
}
if(mpg123_open(mh, in) != MPG123_OK ||
mpg123_getformat(mh, &rate, &channels, &encoding) != MPG123_OK)
if(mpg123_open(mh, file) != MPG123_OK ||
mpg123_getformat(mh, (long *) &rate, (int *) &channels, &encoding) != MPG123_OK)
{
printf("Trouble with mpg123: %s\n", mpg123_strerror(mh));
goto err;
//printf("Trouble with mpg123: %s\n", mpg123_strerror(mh));
return -1;
}
/* Ensure that this output format will not change
(it might, when we allow it). */
/*
* Ensure that this output format will not change (it might, when we allow
* it).
*/
mpg123_format_none(mh);
mpg123_format(mh, rate, channels, encoding);
/* Buffer could be almost any size here, mpg123_outblock() is just some
recommendation. The size should be a multiple of the PCM frame size. */
buffer_size = mpg123_outblock(mh) * 16;
buffer1 = linearAlloc(buffer_size);
buffer2 = linearAlloc(buffer_size);
/* I'm not sure if this error will ever occur. */
if(channels > 2)
{
printf("Invalid number of channels %d\n", channels);
goto err;
}
ndspChnReset(CHANNEL);
ndspChnWaveBufClear(CHANNEL);
ndspSetOutputMode(NDSP_OUTPUT_STEREO);
ndspChnSetInterp(CHANNEL, NDSP_INTERP_POLYPHASE);
ndspChnSetRate(CHANNEL, rate);
ndspChnSetFormat(CHANNEL,
channels == 2 ? NDSP_FORMAT_STEREO_PCM16 : NDSP_FORMAT_MONO_PCM16);
memset(waveBuf, 0, sizeof(waveBuf));
mpg123_read(mh, buffer1, buffer_size, &done);
waveBuf[0].nsamples = done / (sizeof(s16) * channels);
waveBuf[0].data_vaddr = &buffer1[0];
ndspChnWaveBufAdd(CHANNEL, &waveBuf[0]);
mpg123_read(mh, buffer2, buffer_size, &done);
waveBuf[1].nsamples = done / (sizeof(s16) * channels);
waveBuf[1].data_vaddr = &buffer2[0];
ndspChnWaveBufAdd(CHANNEL, &waveBuf[1]);
printf("Playing %s\n", in);
/**
* There may be a chance that the music has not started by the time we get
* to the while loop. So we ensure that music has started here.
/*
* Buffer could be almost any size here, mpg123_outblock() is just some
* recommendation. The size should be a multiple of the PCM frame size.
*/
while(ndspChnIsPlaying(CHANNEL) == false);
*buffSize = mpg123_outblock(mh) * 16;
while(playing == false || ndspChnIsPlaying(CHANNEL) == true)
{
u32 kDown;
return 0;
}
gfxSwapBuffers();
gfxFlushBuffers();
gspWaitForVBlank();
/**
* Get sampling rate of MP3 file.
*
* \return Sampling rate.
*/
uint32_t rateMp3(void)
{
return rate;
}
hidScanInput();
kDown = hidKeysDown();
/**
* Get number of channels of MP3 file.
*
* \return Number of channels for opened file.
*/
uint8_t channelMp3(void)
{
return channels;
}
if(kDown & KEY_B)
break;
/**
* Decode part of open MP3 file.
*
* \param buffer Decoded output.
* \return Samples read for each channel.
*/
uint64_t decodeMp3(void* buffer)
{
size_t done = 0;
mpg123_read(mh, buffer, *buffSize, &done);
return done / (sizeof(int16_t));
}
if(kDown & (KEY_A | KEY_R))
{
playing = !playing;
printf("\33[2K\r%s", playing == false ? "Paused" : "");
}
if(playing == false || lastbuf == true)
continue;
if(waveBuf[0].status == NDSP_WBUF_DONE)
{
err = mpg123_read(mh, buffer1, buffer_size, &done);
if(err != MPG123_OK)
{
lastbuf = true;
continue;
}
ndspChnWaveBufAdd(CHANNEL, &waveBuf[0]);
}
if(waveBuf[1].status == NDSP_WBUF_DONE)
{
err = mpg123_read(mh, buffer2, buffer_size, &done);
if(err != MPG123_OK)
{
lastbuf = true;
continue;
}
ndspChnWaveBufAdd(CHANNEL, &waveBuf[1]);
}
DSP_FlushDataCache(buffer1, buffer_size);
DSP_FlushDataCache(buffer2, buffer_size);
}
out:
linearFree(buffer1);
linearFree(buffer2);
ndspChnWaveBufClear(CHANNEL);
ndspExit();
/**
* Free MP3 decoder.
*/
void exitMp3(void)
{
mpg123_close(mh);
mpg123_delete(mh);
mpg123_exit();
printf("\nStopping MP3 playback.\n");
return ret;
err:
ret = -1;
goto out;
}

View File

@@ -1,3 +1,41 @@
#include <mpg123.h>
/**
* Set decoder parameters for MP3.
*
* \param decoder Structure to store parameters.
*/
void setMp3(struct decoder_fn* decoder);
int playMp3(const char* in);
/**
* Initialise MP3 decoder.
*
* \param file Location of MP3 file to play.
* \return 0 on success, else failure.
*/
int initMp3(const char* file);
/**
* Get sampling rate of MP3 file.
*
* \return Sampling rate.
*/
uint32_t rateMp3(void);
/**
* Get number of channels of MP3 file.
*
* \return Number of channels for opened file.
*/
uint8_t channelMp3(void);
/**
* Decode part of open MP3 file.
*
* \param buffer Decoded output.
* \return Samples read for each channel.
*/
uint64_t decodeMp3(void* buffer);
/**
* Free MP3 decoder.
*/
void exitMp3(void);

View File

@@ -5,153 +5,98 @@
#include "all.h"
#include "opus.h"
#define SAMPLES_TO_READ (32 * 1024)
static OggOpusFile* opusFile;
static const OpusHead* opusHead;
static const int buffSize = 32 * 1024;
int playOpus(const char* in)
/**
* Set decoder parameters for Opus.
*
* \param decoder Structure to store parameters.
*/
void setOpus(struct decoder_fn* decoder)
{
int err = 0;
int16_t* buffer1 = linearAlloc(SAMPLES_TO_READ * sizeof(int16_t));
int16_t* buffer2 = linearAlloc(SAMPLES_TO_READ * sizeof(int16_t));
ndspWaveBuf waveBuf[2];
bool playing = true;
bool lastbuf = false;
OggOpusFile* opusFile = op_open_file(in, &err);
const OpusHead* opusHead;
int link;
if(err != 0)
{
printf("libopusfile failed with error %d.", err);
return -1;
}
if(R_FAILED(ndspInit()))
{
printf("Initialising ndsp failed.");
goto out;
}
if((link = op_current_link(opusFile)) < 0)
{
printf("Error getting current link: %d\n", link);
goto out;
}
opusHead = op_head(opusFile, link);
#ifdef DEBUG
printf("\nRate: %lu\tChan: %d\n", opusHead->input_sample_rate,
opusHead->channel_count);
#endif
ndspChnReset(CHANNEL);
ndspChnWaveBufClear(CHANNEL);
ndspSetOutputMode(NDSP_OUTPUT_STEREO);
ndspChnSetInterp(CHANNEL, NDSP_INTERP_POLYPHASE);
ndspChnSetRate(CHANNEL, opusHead->input_sample_rate);
ndspChnSetFormat(CHANNEL, NDSP_FORMAT_STEREO_PCM16);
memset(waveBuf, 0, sizeof(waveBuf));
waveBuf[0].nsamples =
fillOpusBuffer(opusFile, SAMPLES_TO_READ, buffer1) / 2;
waveBuf[0].data_vaddr = &buffer1[0];
ndspChnWaveBufAdd(CHANNEL, &waveBuf[0]);
waveBuf[1].nsamples =
fillOpusBuffer(opusFile, SAMPLES_TO_READ, buffer2) / 2;
waveBuf[1].data_vaddr = &buffer2[0];
ndspChnWaveBufAdd(CHANNEL, &waveBuf[1]);
printf("Playing %s\n", in);
/**
* There may be a chance that the music has not started by the time we get
* to the while loop. So we ensure that music has started here.
*/
while(ndspChnIsPlaying(CHANNEL) == false);
while(playing == false || ndspChnIsPlaying(CHANNEL) == true)
{
u32 kDown;
/* Number of bytes read from file.
* Static only for the purposes of the printf debug at the bottom.
*/
static size_t read = 0;
gfxSwapBuffers();
gfxFlushBuffers();
gspWaitForVBlank();
hidScanInput();
kDown = hidKeysDown();
if(kDown & KEY_B)
break;
if(kDown & (KEY_A | KEY_R))
{
playing = !playing;
printf("\33[2K\r%s", playing == false ? "Paused" : "");
}
if(playing == false || lastbuf == true)
continue;
if(waveBuf[0].status == NDSP_WBUF_DONE)
{
read = fillOpusBuffer(opusFile, SAMPLES_TO_READ, buffer1);
if(read == 0)
{
lastbuf = true;
continue;
}
else if(read < SAMPLES_TO_READ)
waveBuf[0].nsamples = read / opusHead->channel_count;
ndspChnWaveBufAdd(CHANNEL, &waveBuf[0]);
}
if(waveBuf[1].status == NDSP_WBUF_DONE)
{
read = fillOpusBuffer(opusFile, SAMPLES_TO_READ, buffer2);
if(read == 0)
{
lastbuf = true;
continue;
}
else if(read < SAMPLES_TO_READ)
waveBuf[1].nsamples = read / opusHead->channel_count;
ndspChnWaveBufAdd(CHANNEL, &waveBuf[1]);
}
DSP_FlushDataCache(buffer1, SAMPLES_TO_READ * sizeof(s16));
DSP_FlushDataCache(buffer2, SAMPLES_TO_READ * sizeof(s16));
}
out:
printf("\nStopping Opus playback.\n");
ndspChnWaveBufClear(CHANNEL);
ndspExit();
linearFree(buffer1);
linearFree(buffer2);
op_free(opusFile);
return 0;
decoder->init = &initOpus;
decoder->rate = &rateOpus;
decoder->channels = &channelOpus;
decoder->buffSize = buffSize;
decoder->decode = &decodeOpus;
decoder->exit = &exitOpus;
}
/**
* Fill a buffer with decoded samples.
* Initialise Opus decoder.
*
* \param opusFile OggOpusFile pointer.
* \param samplesToRead Number of samples to read in to buffer.
* \param bufferOut Pointer to output buffer.
* \return Number of samples read per channel.
* \param file Location of opus file to play.
* \return 0 on success, else failure.
*/
uint64_t fillOpusBuffer(OggOpusFile* opusFile, uint64_t samplesToRead,
int16_t* bufferOut)
int initOpus(const char* file)
{
int err = 0;
if((opusFile = op_open_file(file, &err)) == NULL)
goto out;
if((err = op_current_link(opusFile)) < 0)
goto out;
opusHead = op_head(opusFile, err);
out:
return err;
}
/**
* Get sampling rate of Opus file.
*
* \return Sampling rate. Should be 48000.
*/
uint32_t rateOpus(void)
{
return opusHead->input_sample_rate;
}
/**
* Get number of channels of Opus file.
*
* \return Number of channels for opened file, so always be 2.
*/
uint8_t channelOpus(void)
{
/* Opus decoder always returns stereo stream */
return 2;
}
/**
* Decode part of open Opus file.
*
* \param buffer Decoded output.
* \return Samples read for each channel.
*/
uint64_t decodeOpus(void* buffer)
{
return fillOpusBuffer(opusFile, buffer);
}
/**
* Free Opus decoder.
*/
void exitOpus(void)
{
op_free(opusFile);
}
/**
* Decode Opus file to fill buffer.
*
* \param opusFile File to decode.
* \param bufferOut Pointer to buffer.
* \return Samples read per channel.
*/
uint64_t fillOpusBuffer(OggOpusFile* opusFile, int16_t* bufferOut)
{
uint64_t samplesRead = 0;
int samplesToRead = buffSize;
while(samplesToRead > 0)
{

View File

@@ -1,8 +1,19 @@
#include <opus/opusfile.h>
void setOpus(struct decoder_fn* decoder);
int initOpus(const char* file);
uint32_t rateOpus(void);
uint8_t channelOpus(void);
uint64_t decodeOpus(void* buffer);
void exitOpus(void);
int playOpus(const char* in);
uint64_t fillOpusBuffer(OggOpusFile* opusFile, uint64_t samplesToRead,
int16_t* bufferOut);
uint64_t fillOpusBuffer(OggOpusFile* opusFile, int16_t* bufferOut);
int isOpus(const char* in);

251
source/playback.c Normal file
View File

@@ -0,0 +1,251 @@
#include <3ds.h>
#include <stdlib.h>
#include <string.h>
#include "all.h"
#include "flac.h"
#include "mp3.h"
#include "opus.h"
#include "playback.h"
#include "wav.h"
int playFile(const char* file)
{
struct decoder_fn decoder;
int16_t* buffer1 = NULL;
int16_t* buffer2 = NULL;
ndspWaveBuf waveBuf[2];
bool playing = true;
bool lastbuf = false;
int ret;
switch(getFileType(file))
{
case FILE_TYPE_WAV:
setWav(&decoder);
break;
case FILE_TYPE_FLAC:
setFlac(&decoder);
break;
case FILE_TYPE_OPUS:
setOpus(&decoder);
break;
case FILE_TYPE_MP3:
setMp3(&decoder);
break;
default:
printf("Unsupported File type.\n");
return 0;
}
if(R_FAILED(ndspInit()))
{
printf("Initialising ndsp failed.");
goto out;
}
if((ret = (*decoder.init)(file)) != 0)
{
printf("Error initialising decoder: %d\n", ret);
goto out;
}
buffer1 = linearAlloc(decoder.buffSize * sizeof(int16_t));
buffer2 = linearAlloc(decoder.buffSize * sizeof(int16_t));
#ifdef DEBUG
printf("\nRate: %lu\tChan: %d\n", (*decoder.rate)(), (*decoder.channels)());
#endif
ndspChnReset(CHANNEL);
ndspChnWaveBufClear(CHANNEL);
ndspSetOutputMode(NDSP_OUTPUT_STEREO);
ndspChnSetInterp(CHANNEL, NDSP_INTERP_POLYPHASE);
ndspChnSetRate(CHANNEL, (*decoder.rate)());
ndspChnSetFormat(CHANNEL,
(*decoder.channels)() == 2 ? NDSP_FORMAT_STEREO_PCM16 :
NDSP_FORMAT_MONO_PCM16);
memset(waveBuf, 0, sizeof(waveBuf));
waveBuf[0].nsamples = (*decoder.decode)(&buffer1[0]) / (*decoder.channels)();
waveBuf[0].data_vaddr = &buffer1[0];
ndspChnWaveBufAdd(CHANNEL, &waveBuf[0]);
waveBuf[1].nsamples = (*decoder.decode)(&buffer2[0]) / (*decoder.channels)();
waveBuf[1].data_vaddr = &buffer2[0];
ndspChnWaveBufAdd(CHANNEL, &waveBuf[1]);
printf("Playing %s\n", file);
/**
* There may be a chance that the music has not started by the time we get
* to the while loop. So we ensure that music has started here.
*/
while(ndspChnIsPlaying(CHANNEL) == false);
while(playing == false || ndspChnIsPlaying(CHANNEL) == true)
{
u32 kDown;
/* Number of bytes read from file.
* Static only for the purposes of the printf debug at the bottom.
*/
static size_t read = 0;
gfxSwapBuffers();
gfxFlushBuffers();
gspWaitForVBlank();
hidScanInput();
kDown = hidKeysDown();
if(kDown & KEY_B)
break;
if(kDown & (KEY_A | KEY_R))
{
playing = !playing;
printf("\33[2K\r%s", playing == false ? "Paused" : "");
}
if(playing == false || lastbuf == true)
continue;
if(waveBuf[0].status == NDSP_WBUF_DONE)
{
read = (*decoder.decode)(&buffer1[0]);
if(read == 0)
{
lastbuf = true;
continue;
}
else if(read < decoder.buffSize)
waveBuf[0].nsamples = read / (*decoder.channels)();
ndspChnWaveBufAdd(CHANNEL, &waveBuf[0]);
}
if(waveBuf[1].status == NDSP_WBUF_DONE)
{
read = (*decoder.decode)(&buffer2[0]);
if(read == 0)
{
lastbuf = true;
continue;
}
else if(read < decoder.buffSize)
waveBuf[1].nsamples = read / (*decoder.channels)();
ndspChnWaveBufAdd(CHANNEL, &waveBuf[1]);
}
DSP_FlushDataCache(buffer1, decoder.buffSize * sizeof(int16_t));
DSP_FlushDataCache(buffer2, decoder.buffSize * sizeof(int16_t));
}
out:
printf("\nStopping playback.\n");
(*decoder.exit)();
ndspChnWaveBufClear(CHANNEL);
ndspExit();
linearFree(buffer1);
linearFree(buffer2);
return 0;
}
/**
* Obtains file type.
*
* \param file File location.
* \return File type, else negative.
*/
int getFileType(const char *file)
{
FILE* ftest = fopen(file, "rb");
int fileSig = 0;
enum file_types file_type = FILE_TYPE_ERROR;
if(ftest == NULL)
{
err_print("Opening file failed.");
printf("file: %s\n", file);
return -1;
}
if(fread(&fileSig, 4, 1, ftest) == 0)
{
err_print("Unable to read file.");
fclose(ftest);
return -1;
}
switch(fileSig)
{
// "RIFF"
case 0x46464952:
if(fseek(ftest, 4, SEEK_CUR) != 0)
{
err_print("Unable to seek.");
break;
}
// "WAVE"
// Check required as AVI file format also uses "RIFF".
if(fread(&fileSig, 4, 1, ftest) == 0)
{
err_print("Unable to read potential WAV file.");
break;
}
if(fileSig != 0x45564157)
break;
file_type = FILE_TYPE_WAV;
printf("File type is WAV.");
break;
// "fLaC"
case 0x43614c66:
file_type = FILE_TYPE_FLAC;
printf("File type is FLAC.");
break;
// "OggS"
case 0x5367674f:
if(isOpus(file) == 0)
{
printf("\nFile type is Opus.");
file_type = FILE_TYPE_OPUS;
}
else
{
file_type = FILE_TYPE_OGG;
printf("\nUnsupported audio in OGG container.");
}
break;
default:
/*
* MP3 without ID3 tag, ID3v1 tag is at the end of file, or MP3
* with ID3 tag at the beginning of the file.
*/
if((fileSig << 16) == 0xFBFF0000 || (fileSig << 8) == 0x33444900)
{
puts("File type is MP3.");
file_type = FILE_TYPE_MP3;
break;
}
printf("Unknown magic number: %#010x\n.", fileSig);
}
fclose(ftest);
return file_type;
}

18
source/playback.h Normal file
View File

@@ -0,0 +1,18 @@
enum file_types {
FILE_TYPE_ERROR = -1,
FILE_TYPE_WAV,
FILE_TYPE_FLAC,
FILE_TYPE_OGG,
FILE_TYPE_OPUS,
FILE_TYPE_MP3
};
int playFile(const char* file);
/**
* Obtains file type.
*
* \param file File location.
* \return File type, else negative.
*/
int getFileType(const char *file);

View File

@@ -6,196 +6,113 @@
#include "all.h"
#include "wav.h"
#define BUFFER_SIZE (16 * 1024)
static const int buffSize = 16 * 1024;
static FILE* pWav = NULL;
static char header[45];
static uint8_t channels;
/**
* Plays a WAV file.
* Set decoder parameters for WAV.
*
* \param file File location of WAV file.
* \return Zero if successful, else failure.
* \param decoder Structure to store parameters.
*/
int playWav(const char *wav)
void setWav(struct decoder_fn* decoder)
{
FILE* file = fopen(wav, "rb");
char header[45];
u32 sample;
u8 format;
u8 channels;
u8 bitness;
u32 byterate; // TODO: Not used.
u32 blockalign;
s16* buffer1 = NULL;
s16* buffer2 = NULL;
ndspWaveBuf waveBuf[2];
bool playing = true;
bool lastbuf = false;
decoder->init = &initWav;
decoder->rate = &rateWav;
decoder->channels = &channelWav;
decoder->buffSize = buffSize;
decoder->decode = &readWav;
decoder->exit = &exitWav;
}
if(R_FAILED(ndspInit()))
{
err_print("Initialising ndsp failed.");
goto out;
}
/**
* Initialise WAV playback.
*
* \param file Location of WAV file to play.
* \return 0 on success, else failure.
*/
int initWav(const char* file)
{
pWav = fopen(file, "rb");
// TODO: Check if this is required.
ndspSetOutputMode(NDSP_OUTPUT_STEREO);
if(file == NULL)
{
err_print("Opening file failed.");
goto out;
}
if(pWav == NULL)
return -1;
/* TODO: No need to read the first number of bytes */
if(fread(header, 1, 44, file) == 0)
{
err_print("Unable to read WAV file.");
goto out;
}
if(fread(header, 1, 44, pWav) == 0)
return -1;
/**
* http://www.topherlee.com/software/pcm-tut-wavformat.html and
* http://soundfile.sapp.org/doc/WaveFormat/ helped a lot.
* format = (header[19]<<8) + (header[20]);
* channels = (header[23]<<8) + (header[22]);
* sample = (header[27]<<24) + (header[26]<<16) + (header[25]<<8) +
* (header[24]);
* byterate = (header[31]<<24) + (header[30]<<16) + (header[29]<<8) +
* (header[28]);
* blockalign = (header[33]<<8) + (header[32]);
* bitness = (header[35]<<8) + (header[34]);
*/
format = (header[19]<<8) + (header[20]);
/* TODO: This should be moved to get file type */
/* Only support 16 bit PCM WAV */
if(((header[35]<<8) + (header[34])) != 16)
return -1;
channels = (header[23]<<8) + (header[22]);
sample = (header[27]<<24) + (header[26]<<16) + (header[25]<<8) +
(header[24]);
byterate = (header[31]<<24) + (header[30]<<16) + (header[29]<<8) +
(header[28]);
blockalign = (header[33]<<8) + (header[32]);
bitness = (header[35]<<8) + (header[34]);
#ifdef DEBUG
printf("Format: %s(%d), Ch: %d, Sam: %lu, bit: %d, BR: %lu, BA: %lu\n",
format == 1 ? "PCM" : "Other", format, channels, sample, bitness,
byterate, blockalign);
#endif
if(channels > 2)
switch(channels)
{
puts("Error: Invalid number of channels.");
goto out;
}
/**
* Playing ADPCM, and 8 bit WAV files are disabled as they both sound like
* complete garbage.
*/
switch(bitness)
{
case 8:
bitness = channels == 2 ? NDSP_FORMAT_STEREO_PCM8 :
NDSP_FORMAT_MONO_PCM8;
puts("8bit playback disabled.");
goto out;
case 16:
bitness = channels == 2 ? NDSP_FORMAT_STEREO_PCM16 :
NDSP_FORMAT_MONO_PCM16;
/* Only Mono and Stereo allowed */
case 1:
case 2:
break;
default:
printf("Bitness of %d unsupported.\n", bitness);
goto out;
return -1;
}
ndspChnReset(CHANNEL);
ndspChnWaveBufClear(CHANNEL);
/* Polyphase sounds much better than linear or no interpolation */
ndspChnSetInterp(CHANNEL, NDSP_INTERP_POLYPHASE);
ndspChnSetRate(CHANNEL, sample);
ndspChnSetFormat(CHANNEL, bitness);
memset(waveBuf, 0, sizeof(waveBuf));
buffer1 = (s16*) linearAlloc(BUFFER_SIZE);
buffer2 = (s16*) linearAlloc(BUFFER_SIZE);
fread(buffer1, 1, BUFFER_SIZE, file);
waveBuf[0].nsamples = BUFFER_SIZE / blockalign;
waveBuf[0].data_vaddr = &buffer1[0];
ndspChnWaveBufAdd(CHANNEL, &waveBuf[0]);
fread(buffer2, 1, BUFFER_SIZE, file);
waveBuf[1].nsamples = BUFFER_SIZE / blockalign;
waveBuf[1].data_vaddr = &buffer2[0];
ndspChnWaveBufAdd(CHANNEL, &waveBuf[1]);
printf("Playing %s\n", wav);
/**
* There may be a chance that the music has not started by the time we get
* to the while loop. So we ensure that music has started here.
*/
while(ndspChnIsPlaying(CHANNEL) == false);
while(playing == false || ndspChnIsPlaying(CHANNEL) == true)
{
u32 kDown;
/* Number of bytes read from file.
* Static only for the purposes of the printf debug at the bottom.
*/
static size_t read = 0;
gfxSwapBuffers();
gfxFlushBuffers();
gspWaitForVBlank();
hidScanInput();
kDown = hidKeysDown();
if(kDown & KEY_B)
break;
if(kDown & (KEY_A | KEY_R))
{
playing = !playing;
printf("\33[2K\r%s", playing == false ? "Paused" : "");
}
if(playing == false || lastbuf == true)
continue;
if(waveBuf[0].status == NDSP_WBUF_DONE)
{
read = fread(buffer1, 1, BUFFER_SIZE, file);
if(read == 0)
{
lastbuf = true;
continue;
}
else if(read < BUFFER_SIZE)
waveBuf[0].nsamples = read / blockalign;
ndspChnWaveBufAdd(CHANNEL, &waveBuf[0]);
}
if(waveBuf[1].status == NDSP_WBUF_DONE)
{
read = fread(buffer2, 1, BUFFER_SIZE, file);
if(read == 0)
{
lastbuf = true;
continue;
}
else if(read < BUFFER_SIZE)
waveBuf[1].nsamples = read / blockalign;
ndspChnWaveBufAdd(CHANNEL, &waveBuf[1]);
}
DSP_FlushDataCache(buffer1, BUFFER_SIZE);
DSP_FlushDataCache(buffer2, BUFFER_SIZE);
}
ndspChnWaveBufClear(CHANNEL);
out:
puts("Stopping playback.");
ndspExit();
fclose(file);
linearFree(buffer1);
linearFree(buffer2);
return 0;
}
/**
* Get sampling rate of Wav file.
*
* \return Sampling rate.
*/
uint32_t rateWav(void)
{
return (header[27]<<24) + (header[26]<<16) + (header[25]<<8) +
(header[24]);
}
/**
* Get number of channels of Wav file.
*
* \return Number of channels for opened file.
*/
uint8_t channelWav(void)
{
return channels;
}
/**
* Read part of open Wav file.
*
* \param buffer Output.
* \return Samples read for each channel.
*/
uint64_t readWav(void* buffer)
{
return fread(buffer, 1, buffSize, pWav) / sizeof(int16_t);
}
/**
* Free Wav file.
*/
void exitWav(void)
{
fclose(pWav);
}

View File

@@ -1 +1,41 @@
int playWav(const char *wav);
/**
* Set decoder parameters for WAV.
*
* \param decoder Structure to store parameters.
*/
void setWav(struct decoder_fn* decoder);
/**
* Initialise WAV playback.
*
* \param file Location of WAV file to play.
* \return 0 on success, else failure.
*/
int initWav(const char* file);
/**
* Get sampling rate of Wav file.
*
* \return Sampling rate.
*/
uint32_t rateWav(void);
/**
* Get number of channels of Wav file.
*
* \return Number of channels for opened file.
*/
uint8_t channelWav(void);
/**
* Read part of open Wav file.
*
* \param buffer Output.
* \return Samples read for each channel.
*/
uint64_t readWav(void* buffer);
/**
* Free Wav file.
*/
void exitWav(void);