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ColorFunctions: moved methods applyFunctions() and clamp() down to nested classes
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@@ -25,39 +25,6 @@ import java.awt.Color;
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*/
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public class ColorFunctions
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{
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public static Color applyFunctions( Color color, ColorFunction... functions ) {
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// if having only a single function of type Mix, then avoid four unnecessary conversions:
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// 1. RGB to HSL in this method
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// 2. HSL to RGB in Mix.apply()
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// mix
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// 3. RGB to HSL in Mix.apply()
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// 4. HSL to RGB in this method
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if( functions.length == 1 && functions[0] instanceof Mix ) {
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Mix mixFunction = (Mix) functions[0];
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return mix( color, mixFunction.color2, mixFunction.weight / 100 );
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}
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// convert RGB to HSL
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float[] hsl = HSLColor.fromRGB( color );
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float alpha = color.getAlpha() / 255f;
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float[] hsla = { hsl[0], hsl[1], hsl[2], alpha * 100 };
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// apply color functions
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for( ColorFunction function : functions )
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function.apply( hsla );
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// convert HSL to RGB
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return HSLColor.toRGB( hsla[0], hsla[1], hsla[2], hsla[3] / 100 );
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}
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public static float clamp( float value ) {
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return (value < 0)
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? 0
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: ((value > 100)
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? 100
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: value);
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}
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/**
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* Returns a color that is a mixture of two colors.
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* <p>
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@@ -149,6 +116,39 @@ public class ColorFunctions
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: (float) Math.pow( (value + 0.055) / 1.055, 2.4 );
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}
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public static Color applyFunctions( Color color, ColorFunction... functions ) {
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// if having only a single function of type Mix, then avoid four unnecessary conversions:
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// 1. RGB to HSL in this method
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// 2. HSL to RGB in Mix.apply()
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// mix
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// 3. RGB to HSL in Mix.apply()
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// 4. HSL to RGB in this method
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if( functions.length == 1 && functions[0] instanceof Mix ) {
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Mix mixFunction = (Mix) functions[0];
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return mix( color, mixFunction.color2, mixFunction.weight / 100 );
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}
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// convert RGB to HSL
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float[] hsl = HSLColor.fromRGB( color );
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float alpha = color.getAlpha() / 255f;
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float[] hsla = { hsl[0], hsl[1], hsl[2], alpha * 100 };
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// apply color functions
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for( ColorFunction function : functions )
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function.apply( hsla );
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// convert HSL to RGB
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return HSLColor.toRGB( hsla[0], hsla[1], hsla[2], hsla[3] / 100 );
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}
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public static float clamp( float value ) {
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return (value < 0)
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? 0
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: ((value > 100)
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? 100
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: value);
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}
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//---- interface ColorFunction --------------------------------------------
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public interface ColorFunction {
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