Files
imhex/lib/libimhex/include/hex/api/imhex_api.hpp
paxcut 5c4cf7379f feat: Added Subpixel Font rendering (#2092)
Proof of concept for implementing subpixel processing in ImGui. This is
work in progress, and it is bound to have problems.

What it does:
1) Uses freetype own subpixel processing implementation to build a
32-bit color atlas for the default font only (no icons, no unifont) . 2)
Avoids pixel perfect font conversion when possible. 3) Self contained,
no ImGui source code changes.
4) Results in much improved legibility of fonts rendered on low dpi LCD
screens that use horizontal RGB pixel layouts (no BRG or OLED or CRT if
they even exist anymore)

What it doesn't:
1) Fancy class based interface. The code is barely the minimum needed to
show it can work. 2) Dual source color blending. That needs to be
implemented in shader code, so it needs to change ImGui source code
although minimally. This will result in some characters appearing dimmer
than others. Easily fixed with small fragment and vertex shaders. 3)
subpixel positioning. If characters are very thin they will look
colored, or they can be moved to improve legibility. 4) deal with
detection of fringe cases including rare pixel layouts, non LCD screens,
Mac-OS not handling subpixel rendering and any other deviation from the
standard LCD. 5) tries to be efficient in speed or memory use. Font
Atlases will be 4 times the size they were before, but there are no
noticeable delays in font loading in the examples I have tried.

Any comments and code improvements are welcome.

---------

Co-authored-by: Nik <werwolv98@gmail.com>
2025-05-11 15:36:32 +02:00

791 lines
28 KiB
C++

#pragma once
#include <hex.hpp>
#include <hex/api/localization_manager.hpp>
#include <hex/helpers/semantic_version.hpp>
#include <hex/helpers/utils.hpp>
#include <hex/helpers/fs.hpp>
#include <functional>
#include <optional>
#include <span>
#include <string>
#include <vector>
#include <map>
#include <set>
#include <memory>
#include "imgui_internal.h"
#if !defined(HEX_MODULE_EXPORT)
using ImGuiID = unsigned int;
struct ImVec2;
struct ImFontAtlas;
struct ImFont;
#endif
struct GLFWwindow;
EXPORT_MODULE namespace hex {
#if !defined(HEX_MODULE_EXPORT)
namespace impl {
class AutoResetBase;
}
namespace prv {
class Provider;
}
#endif
namespace ImHexApi {
/* Functions to query information from the Hex Editor and interact with it */
namespace HexEditor {
using TooltipFunction = std::function<void(u64, const u8*, size_t)>;
class Highlighting {
public:
Highlighting() = default;
Highlighting(Region region, color_t color);
[[nodiscard]] const Region& getRegion() const { return m_region; }
[[nodiscard]] const color_t& getColor() const { return m_color; }
private:
Region m_region = {};
color_t m_color = 0x00;
};
class Tooltip {
public:
Tooltip() = default;
Tooltip(Region region, std::string value, color_t color);
[[nodiscard]] const Region& getRegion() const { return m_region; }
[[nodiscard]] const color_t& getColor() const { return m_color; }
[[nodiscard]] const std::string& getValue() const { return m_value; }
private:
Region m_region = {};
std::string m_value;
color_t m_color = 0x00;
};
struct ProviderRegion : Region {
prv::Provider *provider;
[[nodiscard]] prv::Provider *getProvider() const { return this->provider; }
[[nodiscard]] Region getRegion() const { return { this->address, this->size }; }
};
namespace impl {
using HighlightingFunction = std::function<std::optional<color_t>(u64, const u8*, size_t, bool)>;
using HoveringFunction = std::function<std::set<Region>(const prv::Provider *, u64, size_t)>;
const std::map<u32, Highlighting>& getBackgroundHighlights();
const std::map<u32, HighlightingFunction>& getBackgroundHighlightingFunctions();
const std::map<u32, Highlighting>& getForegroundHighlights();
const std::map<u32, HighlightingFunction>& getForegroundHighlightingFunctions();
const std::map<u32, HoveringFunction>& getHoveringFunctions();
const std::map<u32, Tooltip>& getTooltips();
const std::map<u32, TooltipFunction>& getTooltipFunctions();
void setCurrentSelection(const std::optional<ProviderRegion> &region);
void setHoveredRegion(const prv::Provider *provider, const Region &region);
}
/**
* @brief Adds a background color highlighting to the Hex Editor
* @param region The region to highlight
* @param color The color to use for the highlighting
* @return Unique ID used to remove the highlighting again later
*/
u32 addBackgroundHighlight(const Region &region, color_t color);
/**
* @brief Removes a background color highlighting from the Hex Editor
* @param id The ID of the highlighting to remove
*/
void removeBackgroundHighlight(u32 id);
/**
* @brief Adds a foreground color highlighting to the Hex Editor
* @param region The region to highlight
* @param color The color to use for the highlighting
* @return Unique ID used to remove the highlighting again later
*/
u32 addForegroundHighlight(const Region &region, color_t color);
/**
* @brief Removes a foreground color highlighting from the Hex Editor
* @param id The ID of the highlighting to remove
*/
void removeForegroundHighlight(u32 id);
/**
* @brief Adds a hover tooltip to the Hex Editor
* @param region The region to add the tooltip to
* @param value Text to display in the tooltip
* @param color The color of the tooltip
* @return Unique ID used to remove the tooltip again later
*/
u32 addTooltip(Region region, std::string value, color_t color);
/**
* @brief Removes a hover tooltip from the Hex Editor
* @param id The ID of the tooltip to remove
*/
void removeTooltip(u32 id);
/**
* @brief Adds a background color highlighting to the Hex Editor using a callback function
* @param function Function that draws the highlighting based on the hovered region
* @return Unique ID used to remove the highlighting again later
*/
u32 addTooltipProvider(TooltipFunction function);
/**
* @brief Removes a background color highlighting from the Hex Editor
* @param id The ID of the highlighting to remove
*/
void removeTooltipProvider(u32 id);
/**
* @brief Adds a background color highlighting to the Hex Editor using a callback function
* @param function Function that draws the highlighting based on the hovered region
* @return Unique ID used to remove the highlighting again later
*/
u32 addBackgroundHighlightingProvider(const impl::HighlightingFunction &function);
/**
* @brief Removes a background color highlighting from the Hex Editor
* @param id The ID of the highlighting to remove
*/
void removeBackgroundHighlightingProvider(u32 id);
/**
* @brief Adds a foreground color highlighting to the Hex Editor using a callback function
* @param function Function that draws the highlighting based on the hovered region
* @return Unique ID used to remove the highlighting again later
*/
u32 addForegroundHighlightingProvider(const impl::HighlightingFunction &function);
/**
* @brief Removes a foreground color highlighting from the Hex Editor
* @param id The ID of the highlighting to remove
*/
void removeForegroundHighlightingProvider(u32 id);
/**
* @brief Adds a hovering provider to the Hex Editor using a callback function
* @param function Function that draws the highlighting based on the hovered region
* @return Unique ID used to remove the highlighting again later
*/
u32 addHoverHighlightProvider(const impl::HoveringFunction &function);
/**
* @brief Removes a hovering color highlighting from the Hex Editor
* @param id The ID of the highlighting to remove
*/
void removeHoverHighlightProvider(u32 id);
/**
* @brief Checks if there's a valid selection in the Hex Editor right now
*/
bool isSelectionValid();
/**
* @brief Clears the current selection in the Hex Editor
*/
void clearSelection();
/**
* @brief Gets the current selection in the Hex Editor
* @return The current selection
*/
std::optional<ProviderRegion> getSelection();
/**
* @brief Sets the current selection in the Hex Editor
* @param region The region to select
* @param provider The provider to select the region in
*/
void setSelection(const Region &region, prv::Provider *provider = nullptr);
/**
* @brief Sets the current selection in the Hex Editor
* @param region The region to select
*/
void setSelection(const ProviderRegion &region);
/**
* @brief Sets the current selection in the Hex Editor
* @param address The address to select
* @param size The size of the selection
* @param provider The provider to select the region in
*/
void setSelection(u64 address, size_t size, prv::Provider *provider = nullptr);
/**
* @brief Adds a virtual file to the list in the Hex Editor
* @param path The path of the file
* @param data The data of the file
* @param region The location of the file in the Hex Editor if available
*/
void addVirtualFile(const std::fs::path &path, std::vector<u8> data, Region region = Region::Invalid());
/**
* @brief Gets the currently hovered cell region in the Hex Editor
* @return
*/
const std::optional<Region>& getHoveredRegion(const prv::Provider *provider);
}
/* Functions to interact with Bookmarks */
namespace Bookmarks {
struct Entry {
Region region;
std::string name;
std::string comment;
u32 color;
bool locked;
u64 id;
};
/**
* @brief Adds a new bookmark
* @param address The address of the bookmark
* @param size The size of the bookmark
* @param name The name of the bookmark
* @param comment The comment of the bookmark
* @param color The color of the bookmark or 0x00 for the default color
* @return Bookmark ID
*/
u64 add(u64 address, size_t size, const std::string &name, const std::string &comment, color_t color = 0x00000000);
/**
* @brief Adds a new bookmark
* @param region The region of the bookmark
* @param name The name of the bookmark
* @param comment The comment of the bookmark
* @param color The color of the bookmark or 0x00 for the default color
* @return Bookmark ID
*/
u64 add(Region region, const std::string &name, const std::string &comment, color_t color = 0x00000000);
/**
* @brief Removes a bookmark
* @param id The ID of the bookmark to remove
*/
void remove(u64 id);
}
/**
* Helper methods about the providers
* @note the "current provider" or "currently selected provider" refers to the currently selected provider in the UI;
* the provider the user is actually editing.
*/
namespace Provider {
namespace impl {
void resetClosingProvider();
std::set<prv::Provider*> getClosingProviders();
}
/**
* @brief Gets the currently selected data provider
* @return The currently selected data provider, or nullptr is there is none
*/
prv::Provider *get();
/**
* @brief Gets a list of all currently loaded data providers
* @return The currently loaded data providers
*/
std::vector<prv::Provider*> getProviders();
/**
* @brief Sets the currently selected data provider
* @param index Index of the provider to select
*/
void setCurrentProvider(i64 index);
/**
* @brief Sets the currently selected data provider
* @param provider The provider to select
*/
void setCurrentProvider(NonNull<prv::Provider*> provider);
/**
* @brief Gets the index of the currently selected data provider
* @return Index of the selected provider
*/
i64 getCurrentProviderIndex();
/**
* @brief Checks whether the currently selected data provider is valid
* @return Whether the currently selected data provider is valid
*/
bool isValid();
/**
* @brief Marks the **currently selected** data provider as dirty
*/
void markDirty();
/**
* @brief Marks **all data providers** as clean
*/
void resetDirty();
/**
* @brief Checks whether **any of the data providers** is dirty
* @return Whether any data provider is dirty
*/
bool isDirty();
/**
* @brief Adds a newly created provider to the list of providers, and mark it as the selected one.
* @param provider The provider to add
* @param skipLoadInterface Whether to skip the provider's loading interface (see property documentation)
* @param select Whether to select the provider after adding it
*/
void add(std::unique_ptr<prv::Provider> &&provider, bool skipLoadInterface = false, bool select = true);
/**
* @brief Creates a new provider and adds it to the list of providers
* @tparam T The type of the provider to create
* @param args Arguments to pass to the provider's constructor
*/
template<std::derived_from<prv::Provider> T>
void add(auto &&...args) {
add(std::make_unique<T>(std::forward<decltype(args)>(args)...));
}
/**
* @brief Removes a provider from the list of providers
* @param provider The provider to remove
* @param noQuestions Whether to skip asking the user for confirmation
*/
void remove(prv::Provider *provider, bool noQuestions = false);
/**
* @brief Creates a new provider using its unlocalized name and add it to the list of providers
* @param unlocalizedName The unlocalized name of the provider to create
* @param skipLoadInterface Whether to skip the provider's loading interface (see property documentation)
* @param select Whether to select the provider after adding it
*/
prv::Provider* createProvider(
const UnlocalizedString &unlocalizedName,
bool skipLoadInterface = false,
bool select = true
);
}
/* Functions to interact with various ImHex system settings */
namespace System {
struct ProgramArguments {
int argc;
char **argv;
char **envp;
};
struct InitialWindowProperties {
i32 x, y;
u32 width, height;
bool maximized;
};
enum class TaskProgressState {
Reset,
Progress,
Flash
};
enum class TaskProgressType {
Normal,
Warning,
Error
};
namespace impl {
void setMainInstanceStatus(bool status);
void setMainWindowPosition(i32 x, i32 y);
void setMainWindowSize(u32 width, u32 height);
void setMainDockSpaceId(ImGuiID id);
void setMainWindowHandle(GLFWwindow *window);
void setGlobalScale(float scale);
void setNativeScale(float scale);
void setBorderlessWindowMode(bool enabled);
void setMultiWindowMode(bool enabled);
void setInitialWindowProperties(InitialWindowProperties properties);
void setGPUVendor(const std::string &vendor);
void setGLRenderer(const std::string &renderer);
void addInitArgument(const std::string &key, const std::string &value = { });
void setLastFrameTime(double time);
bool isWindowResizable();
void addAutoResetObject(hex::impl::AutoResetBase *object);
void removeAutoResetObject(hex::impl::AutoResetBase *object);
void cleanup();
}
/**
* @brief Closes ImHex
* @param noQuestions Whether to skip asking the user for confirmation
*/
void closeImHex(bool noQuestions = false);
/**
* @brief Restarts ImHex
*/
void restartImHex();
/**
* @brief Sets the progress bar in the task bar
* @param state The state of the progress bar
* @param type The type of the progress bar progress
* @param progress The progress of the progress bar
*/
void setTaskBarProgress(TaskProgressState state, TaskProgressType type, u32 progress);
/**
* @brief Gets the current target FPS
* @return The current target FPS
*/
float getTargetFPS();
/**
* @brief Sets the target FPS
* @param fps The target FPS
*/
void setTargetFPS(float fps);
/**
* @brief Gets the current global scale
* @return The current global scale
*/
float getGlobalScale();
/**
* @brief Gets the current native scale
* @return The current native scale
*/
float getNativeScale();
float getBackingScaleFactor();
/**
* @brief Gets the current main window position
* @return Position of the main window
*/
ImVec2 getMainWindowPosition();
/**
* @brief Gets the current main window size
* @return Size of the main window
*/
ImVec2 getMainWindowSize();
/**
* @brief Gets the current main dock space ID
* @return ID of the main dock space
*/
ImGuiID getMainDockSpaceId();
/**
* @brief Gets the main window's GLFW window handle
* @return GLFW window handle
*/
GLFWwindow* getMainWindowHandle();
/**
* @brief Checks if borderless window mode is enabled currently
* @return Whether borderless window mode is enabled
*/
bool isBorderlessWindowModeEnabled();
/**
* @brief Checks if multi-window mode is enabled currently
* @return Whether multi-window mode is enabled
*/
bool isMutliWindowModeEnabled();
/**
* @brief Gets the init arguments passed to ImHex from the splash screen
* @return Init arguments
*/
const std::map<std::string, std::string>& getInitArguments();
/**
* @brief Gets a init arguments passed to ImHex from the splash screen
* @param key The key of the init argument
* @return Init argument
*/
std::string getInitArgument(const std::string &key);
/**
* @brief Sets if ImHex should follow the system theme
* @param enabled Whether to follow the system theme
*/
void enableSystemThemeDetection(bool enabled);
/**
* @brief Checks if ImHex follows the system theme
* @return Whether ImHex follows the system theme
*/
bool usesSystemThemeDetection();
/**
* @brief Gets the currently set additional folder paths
* @return The currently set additional folder paths
*/
const std::vector<std::filesystem::path>& getAdditionalFolderPaths();
/**
* @brief Sets the additional folder paths
* @param paths The additional folder paths
*/
void setAdditionalFolderPaths(const std::vector<std::filesystem::path> &paths);
/**
* @brief Gets the current GPU vendor
* @return The current GPU vendor
*/
const std::string& getGPUVendor();
/**
* @brief Gets the current GPU vendor
* @return The current GPU vendor
*/
const std::string& getGLRenderer();
/**
* @brief Checks if ImHex is being run in a "Corporate Environment"
* This function simply checks for common telltale signs such as if the machine is joined a
* domain. It's not super accurate, but it's still useful for statistics
* @return True if it is
*/
bool isCorporateEnvironment();
/**
* @brief Checks if ImHex is running in portable mode
* @return Whether ImHex is running in portable mode
*/
bool isPortableVersion();
/**
* @brief Gets the current Operating System name
* @return Operating System name
*/
std::string getOSName();
/**
* @brief Gets the current Operating System version
* @return Operating System version
*/
std::string getOSVersion();
/**
* @brief Gets the current CPU architecture
* @return CPU architecture
*/
std::string getArchitecture();
struct LinuxDistro {
std::string name;
std::string version;
};
/**
* @brief Gets information related to the Linux distribution, if running on Linux
*/
std::optional<LinuxDistro> getLinuxDistro();
/**
* @brief Gets the current ImHex version
* @return ImHex version
*/
SemanticVersion getImHexVersion();
/**
* @brief Gets the current git commit hash
* @param longHash Whether to return the full hash or the shortened version
* @return Git commit hash
*/
std::string getCommitHash(bool longHash = false);
/**
* @brief Gets the current git commit branch
* @return Git commit branch
*/
std::string getCommitBranch();
/**
* @brief Checks if ImHex was built in debug mode
* @return True if ImHex was built in debug mode, false otherwise
*/
bool isDebugBuild();
/**
* @brief Checks if this version of ImHex is a nightly build
* @return True if this version is a nightly, false if it's a release
*/
bool isNightlyBuild();
enum class UpdateType {
Stable,
Nightly
};
/**
* @brief Triggers the update process
* @param updateType The update channel
* @return If the update process was successfully started
*/
bool updateImHex(UpdateType updateType);
/**
* @brief Add a new startup task that will be run while ImHex's splash screen is shown
* @param name Name to be shown in the UI
* @param async Whether to run the task asynchronously
* @param function The function to run
*/
void addStartupTask(const std::string &name, bool async, const std::function<bool()> &function);
/**
* @brief Gets the time the previous frame took
* @return Previous frame time
*/
double getLastFrameTime();
/**
* @brief Sets the window resizable
* @param resizable Whether the window should be resizable
*/
void setWindowResizable(bool resizable);
/**
* @brief Checks if this window is the main instance of ImHex
* @return True if this is the main instance, false if another instance is already running
*/
bool isMainInstance();
/**
* @brief Gets the initial window properties
* @return Initial window properties
*/
std::optional<InitialWindowProperties> getInitialWindowProperties();
/**
* @brief Gets the module handle of libimhex
* @return Module handle
*/
void* getLibImHexModuleHandle();
/**
* Adds a new migration routine that will be executed when upgrading from a lower version than specified in migrationVersion
* @param migrationVersion Upgrade point version
* @param function Function to run
*/
void addMigrationRoutine(SemanticVersion migrationVersion, std::function<void()> function);
}
/**
* @brief Cross-instance messaging system
* This allows you to send messages to the "main" instance of ImHex running, from any other instance
*/
namespace Messaging {
namespace impl {
using MessagingHandler = std::function<void(const std::vector<u8> &)>;
const std::map<std::string, MessagingHandler>& getHandlers();
void runHandler(const std::string &eventName, const std::vector<u8> &args);
}
/**
* @brief Register the handler for this specific event name
*/
void registerHandler(const std::string &eventName, const impl::MessagingHandler &handler);
}
namespace Fonts {
struct GlyphRange { u16 begin, end; };
struct Offset { float x, y; };
struct Font {
std::string name;
std::vector<u8> fontData;
std::vector<GlyphRange> glyphRanges;
Offset offset;
u32 flags;
std::optional<bool> scalable;
std::optional<u32> defaultSize;
};
namespace impl {
const std::vector<Font>& getFonts();
std::map<UnlocalizedString, ImFont*>& getFontDefinitions();
}
GlyphRange glyph(const char *glyph);
GlyphRange glyph(u32 codepoint);
GlyphRange range(const char *glyphBegin, const char *glyphEnd);
GlyphRange range(u32 codepointBegin, u32 codepointEnd);
void loadFont(const std::fs::path &path, const std::vector<GlyphRange> &glyphRanges = {}, Offset offset = {}, u32 flags = 0, std::optional<bool> scalable = std::nullopt, std::optional<u32> defaultSize = std::nullopt);
void loadFont(const std::string &name, const std::span<const u8> &data, const std::vector<GlyphRange> &glyphRanges = {}, Offset offset = {}, u32 flags = 0, std::optional<bool> scalable = std::nullopt, std::optional<u32> defaultSize = std::nullopt);
constexpr float DefaultFontSize = 13.0;
void registerFont(const UnlocalizedString &fontName);
ImFont* getFont(const UnlocalizedString &fontName);
float getDpi();
float pixelsToPoints(float pixels);
float pointsToPixels(float points);
}
}
}