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https://github.com/WerWolv/ImHex.git
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64 lines
1.6 KiB
C++
64 lines
1.6 KiB
C++
#pragma once
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#include <hex.hpp>
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#include <hex/api/localization_manager.hpp>
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#include <string>
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#include <map>
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#include <memory>
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#include <functional>
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#include <optional>
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#include <span>
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EXPORT_MODULE namespace hex {
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/* Disassembler Registry. Allows adding new disassembler architectures */
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namespace ContentRegistry::Disassemblers {
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struct Instruction {
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u64 address;
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u64 offset;
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size_t size;
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std::string bytes;
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std::string mnemonic;
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std::string operators;
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};
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class Architecture {
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public:
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explicit Architecture(std::string name) : m_name(std::move(name)) {}
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virtual ~Architecture() = default;
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virtual bool start() = 0;
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virtual void end() = 0;
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virtual std::optional<Instruction> disassemble(u64 imageBaseAddress, u64 instructionLoadAddress, u64 instructionDataAddress, std::span<const u8> code) = 0;
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virtual void drawSettings() = 0;
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[[nodiscard]] const std::string& getName() const { return m_name; }
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private:
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std::string m_name;
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};
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namespace impl {
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using CreatorFunction = std::function<std::unique_ptr<Architecture>()>;
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void addArchitectureCreator(CreatorFunction function);
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const std::map<std::string, CreatorFunction>& getArchitectures();
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}
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template<std::derived_from<Architecture> T>
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void add(auto && ...args) {
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impl::addArchitectureCreator([...args = std::move(args)] {
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return std::make_unique<T>(args...);
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});
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}
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}
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} |