Files
imhex/lib/libimhex/include/hex/api/events/events_lifecycle.hpp
iTrooz 5d77402211 fix: add newly created projects to "Recent" (#2492)
<!--
Please provide as much information as possible about what your PR aims
to do.
PRs with no description will most likely be closed until more
information is provided.
If you're planing on changing fundamental behaviour or add big new
features, please open a GitHub Issue first before starting to work on
it.
If it's not something big and you still want to contact us about it,
feel free to do so !
-->

### Problem description
<!-- Describe the bug that you fixed/feature request that you
implemented, or link to an existing issue describing it -->
Projects weren't being saved as recent when a new project was saved.
They were only added as recent when re-opening the project

### Implementation description
<!-- Explain what you did to correct the problem -->
I also save projects as recent when saving them (I don't make a
difference between saving existing and new projects)

### Screenshots
<!-- If your change is visual, take a screenshot showing it. Ideally,
make before/after sceenshots -->

### Additional things
<!-- Anything else you would like to say -->
2025-10-31 20:34:29 +01:00

99 lines
3.1 KiB
C++

#pragma once
#include <hex/api/event_manager.hpp>
#include <hex/helpers/semantic_version.hpp>
struct ImGuiTestEngine;
/* Lifecycle events definitions */
namespace hex {
/**
* @brief Called when Imhex finished startup, and will enter the main window rendering loop
*/
EVENT_DEF(EventImHexStartupFinished);
/**
* @brief Called when the user presses the close button on the main window
*
* This is currently only used and implemented on macOS
*/
EVENT_DEF(EventCloseButtonPressed);
/**
* @brief Called when ImHex is closing, to trigger the last shutdown hooks
*
* This is the last event to fire before complete graceful shutdown.
*/
EVENT_DEF(EventImHexClosing);
/**
* @brief Signals that it's ImHex first launch ever
*
* This event allows for the launch of the ImHex tutorial (also called Out of Box experience).
*/
EVENT_DEF(EventFirstLaunch);
/**
* FIXME: this event is unused and should be scrapped.
*/
EVENT_DEF(EventAnySettingChanged);
/**
* @brief Ensures correct plugin cleanup on crash
*
* This event is fired when catching an unexpected error that cannot be recovered and
* which forces Imhex to close immediately.
*
* Subscribing to this event ensures that the plugin can correctly clean up any mission-critical tasks
* before forceful shutdown.
*
* @param signal the POSIX signal code
*/
EVENT_DEF(EventAbnormalTermination, int);
/**
* @brief Informs of the ImHex versions (and difference, if any)
*
* Called on every startup to inform subscribers of the two versions picked up:
* - the version of the previous launch, gathered from the settings file
* - the current version, gathered directly from C++ code
*
* In most cases, and unless ImHex was updated, the two parameters will be the same.
*
* FIXME: Maybe rename the event to signal a startup information, instead of the misleading
* title that the event could be fired when ImHex detects that it was updated since last launch?
*
* @param previousLaunchVersion ImHex's version during the previous launch
* @param currentVersion ImHex's current version for this startup
*/
EVENT_DEF(EventImHexUpdated, SemanticVersion, SemanticVersion);
/**
* @brief Called when ImHex managed to catch an error in a general try/catch to prevent/recover from a crash
*/
EVENT_DEF(EventCrashRecovered, const std::exception &);
/**
* @brief Called when a project has been loaded
*/
EVENT_DEF(EventProjectOpened);
/**
* @brief Called when a project is saved/saved as
*/
EVENT_DEF(EventProjectSaved);
/**
* @brief Called when a native message was received from another ImHex instance
* @param rawData Raw bytes received from other instance
*/
EVENT_DEF(EventNativeMessageReceived, std::vector<u8>);
/**
* @brief Called when ImGui is initialized to register tests
* @param testEngine Pointer to the ImGui Test Engine Context
*/
EVENT_DEF(EventRegisterImGuiTests, ImGuiTestEngine*);
}