#include #include #include #include #include #include #include #include namespace hex { static AutoReset s_lastFocusedView = nullptr; View::View(UnlocalizedString unlocalizedName, const char *icon) : m_unlocalizedViewName(std::move(unlocalizedName)), m_icon(icon) { } bool View::shouldDraw() const { return ImHexApi::Provider::isValid() && ImHexApi::Provider::get()->isAvailable(); } bool View::shouldProcess() const { return this->shouldDraw() && this->getWindowOpenState(); } bool View::hasViewMenuItemEntry() const { return true; } ImVec2 View::getMinSize() const { return scaled({ 300, 400 }); } ImVec2 View::getMaxSize() const { return { FLT_MAX, FLT_MAX }; } ImGuiWindowFlags View::getWindowFlags() const { return ImGuiWindowFlags_None; } bool &View::getWindowOpenState() { return m_windowOpen; } const bool &View::getWindowOpenState() const { return m_windowOpen; } const UnlocalizedString &View::getUnlocalizedName() const { return m_unlocalizedViewName; } std::string View::getName() const { return View::toWindowName(m_unlocalizedViewName); } bool View::didWindowJustOpen() { return std::exchange(m_windowJustOpened, false); } void View::setWindowJustOpened(const bool state) { m_windowJustOpened = state; } bool View::didWindowJustClose() { return std::exchange(m_windowJustClosed, false); } void View::setWindowJustClosed(const bool state) { m_windowJustClosed = state; } void View::trackViewState() { if (m_windowOpen && !m_prevWindowOpen) { this->setWindowJustOpened(true); this->onOpen(); } else if (!m_windowOpen && m_prevWindowOpen) { this->setWindowJustClosed(true); this->onClose(); } m_prevWindowOpen = m_windowOpen; } void View::discardNavigationRequests() { if (ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows)) ImGui::GetIO().ConfigFlags &= ~ImGuiConfigFlags_NavEnableKeyboard; } void View::bringToFront() { getWindowOpenState() = true; TaskManager::doLater([this]{ ImGui::SetWindowFocus(toWindowName(getUnlocalizedName()).c_str()); }); } std::string View::toWindowName(const UnlocalizedString &unlocalizedName) { return fmt::format("{}###{}", Lang(unlocalizedName), unlocalizedName.get()); } void View::setFocused(bool focused) { m_focused = focused; if (focused) s_lastFocusedView = this; } const View* View::getLastFocusedView() { if (!ImHexApi::Provider::isValid()) return nullptr; return s_lastFocusedView; } void View::Window::draw(ImGuiWindowFlags extraFlags) { if (this->shouldDraw()) { if (!allowScroll()) extraFlags |= ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoScrollWithMouse; ImGui::SetNextWindowSizeConstraints(this->getMinSize(), this->getMaxSize()); const auto title = fmt::format("{} {}", this->getIcon(), View::toWindowName(this->getUnlocalizedName())); if (ImGui::Begin(title.c_str(), &this->getWindowOpenState(), ImGuiWindowFlags_NoCollapse | extraFlags | this->getWindowFlags())) { TutorialManager::setLastItemInteractiveHelpPopup([this]{ this->drawHelpText(); }); this->drawContent(); } ImGui::End(); } } void View::Special::draw(ImGuiWindowFlags extraFlags) { std::ignore = extraFlags; if (this->shouldDraw()) { ImGui::SetNextWindowSizeConstraints(this->getMinSize(), this->getMaxSize()); this->drawContent(); } } void View::Floating::draw(ImGuiWindowFlags extraFlags) { Window::draw(extraFlags | ImGuiWindowFlags_NoDocking); } void View::Scrolling::draw(ImGuiWindowFlags extraFlags) { Window::draw(extraFlags); } void View::Modal::draw(ImGuiWindowFlags extraFlags) { if (this->shouldDraw()) { if (this->getWindowOpenState()) ImGui::OpenPopup(View::toWindowName(this->getUnlocalizedName()).c_str()); ImGui::SetNextWindowPos(ImGui::GetMainViewport()->GetCenter(), ImGuiCond_Appearing, ImVec2(0.5F, 0.5F)); ImGui::SetNextWindowSizeConstraints(this->getMinSize(), this->getMaxSize()); const auto title = fmt::format("{} {}", this->getIcon(), View::toWindowName(this->getUnlocalizedName())); if (ImGui::BeginPopupModal(title.c_str(), this->hasCloseButton() ? &this->getWindowOpenState() : nullptr, ImGuiWindowFlags_NoCollapse | extraFlags | this->getWindowFlags())) { this->drawContent(); ImGui::EndPopup(); } if (ImGui::IsKeyPressed(ImGuiKey_Escape)) this->getWindowOpenState() = false; } } void View::FullScreen::draw(ImGuiWindowFlags extraFlags) { std::ignore = extraFlags; this->drawContent(); this->drawAlwaysVisibleContent(); } }