When a project is loaded it is set to dirty without any changes so that
it goes through the steps that patterns with changes go through. The fix
uses a different starting step that doesn't set the dirty flags when
changing providers or loading projects.
``` rust
struct Rec : Rec {
};
```
Prevent infinite recursion in appendInheritances by erasing processed
inheritance entries during traversal, and safely iterate over
m_inheritances in appendInheritances to avoid
modification-during-iteration issues.
Co-authored-by: paxcut <53811119+paxcut@users.noreply.github.com>
By creating copies of the required inputs on the main thread just before
the task is spawned. A;so if task is still running when new data can be
copied then the task is interrupted thus avoiding concurrency without
mutexes. Atomics are used to signal state information used to determine
what and when to spawn.
Also includes update to pattern editor library and some fixes to syntax
highlighting error when custom types defined inside namespaces were used
inside the namespaces without the full qualified name and other small
changes mostly to improve the current style.
- Fix for vertical scroll bar being too far to the left.
- Fix constructor not initializing from const char pointer properly
- maxcolumn not being set for console text lines causing crashes on
empty pattern evaluation
- A replacement using replace all is now undone in one step.
- Find/replace no longer need to have enter or return key to accept
text. You can use arrows or shortcuts.
- More efficient search replace implementation with plans to add even
faster.
- Tooltips added to find/replace window
- Providers now save both horizontal and vertical scroll positions when
switching to another one and restore them when switching back. This is
independent to the cursor position which is also saved.
- Pattern editor no longer takes focus when changing providers via a tab
click. This has the effect that menus won't change by just clicking on a
tab.
- Small fixes and code refactoring.
- fixed crash when utf8 chars were present in text editor
- fixed unable to scroll when cursor at line 1
- removed dependencies on thext editor that were not being used.
I had to go back to the old code (old for me) and fit in the changes
that were applied to the new code.That was only possible by
incorporating some of the new structural differences to the text editor.
This created new bugs and crashes that I ve have fixed but there may be
ones that I couldn't find in the very small amount of time I could spend
testing so that this commit wouldn't be delayed. If more crashes are
found due to the mixing of old and new code they should be resolved when
the new code is brought in.
…attern selection popup when pattern is already open
This PR does two things. Most importantly, it fixes a segfault that can
be caused by opening a recent file with pattern sync enabled.
Secondly, it makes it so that the pattern selection popup does not
appear if you already have text in the pattern editor for a given
provider (due to CLI args, a project file, pattern sync, etc.). If you
open a file normally, that text field is empty and the popup will appear
so you can select a pre-made pattern like usual.
Add block list for intel hex and motorola srec
TEST: Load various hex and srec files
- Test search capability
- Test jump to section
### Problem description
The intel-hex/motorola formats can be loaded but not quite ideally,
including there is no list of segments/blocks that
can be extracted from file layout (metadata).
### Implementation description
I implemented similar feature as process monitor provider does, to
extract chunks while parsing the file and show
them as a sidebar list
### Screenshots
Looks like this:
<img width="1893" height="897" alt="image"
src="https://github.com/user-attachments/assets/c37d46cb-d129-4f9a-bb9a-d8969f397c6e"
/>
### Additional things
There are some improvements that could be made:
1. There is currently no API to jump to address, which would be useful
to jump to beginning of a hex/srec segment.
2. When jumping with setSelection, jumping backwards makes the first
visible line the jump address/line, however, when jumping forward, the
jump address is at the bottom (see image).
3. Unsure about convention for searches, should we search elements as
startsWith given user string, or contains or including 0x prefix or not,
whether to keep prefix zeros since the region size is 8 bytes, but
addresses should be <= 32 bits, etc.
If you project has two patterns and one is very big, switching providers
while the big file is being highlighted makes the small one skip its own
coloring. The error was caused by a failure to interrupt the ongoing
lengthy highlighting process in a timely manner. It appears that calling
task interrupt allows the task to run to completion and when the task
runs to completion then the retrying mechanism is not trigger and the
small pattern never has a task assigned for coloring.
This was fixed by creating a variable that signals the intention to
interrupt the current highlighting process. The most used function in
the highlighter (used to update the current token) checks the variable
and throws an out of range exception causing the interruption of the
current highlighter and triggering the retry mechanic.
Reorganized source code into files named in the fashion of imhex and
split large functions into smaller ones. Moved all function definitions
out of the header except for one-liners. All variable types were
switched to use imHex standard (u8,...) and removed duplicated functions
that were needed when the text editor was isolated.
Minor improvements to find/replace while making sure they still worked
with utf-8 chars.
This PR implements a neat little feature I missed - the ability to jump
to the next/previous differing byte, skipping the chunk of repeating
bytes. Very useful when you analyze a raw flash dump and want to skip
the large sections of `0x00`s/`0xFF`s.
Some implementation details worth validating:
- I wasn't sure what is the correct place to put the new menu entries
into. The possible candidates were `File -> Go to address...` and `Edit
-> Follow selection`. I chose the former, although the latter may be a
better fit since it already states that the action is related to the
selection. Overall, it may be a good moment to refine these menu entries
in general.
- I didn't add any tests since I'm not sure what is the project's policy
for those. Please let me know if I need to add some!
- I added the machine-generated translations for the new menu entries
which may be considered a questionable thing. Please let me know if
you're unhappy with those, I'll drop the commit.
Also, thanks for such a nice tool, I use it a lot and was glad to build
a new feature for it!
Added the ui namespace and broke the main rendering function into a set
of smaller functions. Reorganized the header code separating functions
into rough groups that eventually will be in separate files.