Commit Graph

10 Commits

Author SHA1 Message Date
WerWolv
a2c4aefced fix: Crashes when font failed to be loaded 2025-07-31 23:13:50 +02:00
WerWolv
5c99974202 impr: Only show fonts in the font picker that can actually be used 2025-07-30 22:33:32 +02:00
WerWolv
896e05331c feat: Preload fonts to display them in the font picker 2025-07-30 17:44:12 +02:00
WerWolv
88de5f6be4 impr: Better font settings window 2025-07-11 14:55:25 +02:00
Nik
d1840a2184 build: Update ImGui to v1.92.1 (#2325)
Update ImGui to the latest version and rewrite most of the font handling
code
2025-07-10 10:00:39 +02:00
WerWolv
5a095cc993 fix: Icon scaling when using pixel perfect font 2025-05-11 17:42:36 +02:00
paxcut
5c4cf7379f feat: Added Subpixel Font rendering (#2092)
Proof of concept for implementing subpixel processing in ImGui. This is
work in progress, and it is bound to have problems.

What it does:
1) Uses freetype own subpixel processing implementation to build a
32-bit color atlas for the default font only (no icons, no unifont) . 2)
Avoids pixel perfect font conversion when possible. 3) Self contained,
no ImGui source code changes.
4) Results in much improved legibility of fonts rendered on low dpi LCD
screens that use horizontal RGB pixel layouts (no BRG or OLED or CRT if
they even exist anymore)

What it doesn't:
1) Fancy class based interface. The code is barely the minimum needed to
show it can work. 2) Dual source color blending. That needs to be
implemented in shader code, so it needs to change ImGui source code
although minimally. This will result in some characters appearing dimmer
than others. Easily fixed with small fragment and vertex shaders. 3)
subpixel positioning. If characters are very thin they will look
colored, or they can be moved to improve legibility. 4) deal with
detection of fringe cases including rare pixel layouts, non LCD screens,
Mac-OS not handling subpixel rendering and any other deviation from the
standard LCD. 5) tries to be efficient in speed or memory use. Font
Atlases will be 4 times the size they were before, but there are no
noticeable delays in font loading in the examples I have tried.

Any comments and code improvements are welcome.

---------

Co-authored-by: Nik <werwolv98@gmail.com>
2025-05-11 15:36:32 +02:00
WerWolv
d7960dccb4 fix: ID collision when having duplicate fonts installed
Fixes #2141
2025-02-25 11:52:46 +01:00
WerWolv
35e8acd69d impr: Only enable font config Apply button when setting has changed 2025-01-25 15:50:52 +01:00
WerWolv
117eb1e2a7 feat: Added more granular font settings
Fixes #1260
2025-01-18 23:34:43 +01:00