Commit Graph

138 Commits

Author SHA1 Message Date
WerWolv
b5a3a8b4c2 impr: Rewrite Localization Manager to use more standard format and load localizations on the fly 2025-08-12 18:00:10 +02:00
WerWolv
25c8f4b588 fix: Jump to certain array-member patterns not working
Fixes #2398
2025-08-11 21:46:47 +02:00
paxcut
50f1fe2b2d improv: moved text editor to the ui plugin. (#2397)
Reorganized source code into files named in the fashion of imhex and
split large functions into smaller ones. Moved all function definitions
out of the header except for one-liners. All variable types were
switched to use imHex standard (u8,...) and removed duplicated functions
that were needed when the text editor was isolated.

Minor improvements to find/replace while making sure they still worked
with utf-8 chars.
2025-08-10 14:35:21 -07:00
WerWolv
d683c04519 fix: ID and layout issues with static array members in the pattern data view
Fixes #2393
2025-08-09 14:09:32 +02:00
WerWolv
9cff9043ee impr: Remove hex::format, improve format and logging type safety 2025-08-06 20:02:23 +02:00
paxcut
d429424f67 improv: refactor text editor to follow imhex style. (#2382)
Also fixes two bugs:
1) error messages not staying visible
2) uncaught exception when struct name is duplicated.

A lot of the code using coordinates for start and end has been moved to
use Selections instead. Created more string manipulation code that uses
utf8 indices aka Coordinates directly. This makes implementing editing
functions easier by not having to go back and forth from string indices
to char indices and back. Currently, the substring, erase and []
operator support coordinates and str indices.
2025-08-06 01:01:07 -07:00
WerWolv
e05825b9f4 feat: Added extended/unprintable ASCII character display toggle to hex editor 2025-08-05 23:33:02 +02:00
WerWolv
95465e2fc3 fix: Tree expand working differently for favorites and static arrays in the pattern data view 2025-08-05 17:57:59 +02:00
paxcut
56d1e2670e fix: segment numbers are still being cutoff. (#2370)
I noticed that an earlier fix was missing parenthesis, so I checked a
file of a big size and used a segment size of 1 and only 3 digits were
being displayed in spite of needing 6.
2025-08-02 23:44:35 -07:00
WerWolv
29354f0bcb fix: Hex Editor segment numbers being cut off 2025-08-02 17:30:49 +02:00
WerWolv
83d92dde35 build: Update VSCode Icons font 2025-07-30 23:17:13 +02:00
WerWolv
be6a90675b fix: Some cell visualizer types not updating their values correctly 2025-07-26 11:58:30 +02:00
WerWolv
e0180b718f feat: Added simplified pattern value editor 2025-07-24 23:29:13 +02:00
WerWolv
0e720a1e02 fix: Hex editor insert mode inserting or removing too many bytes 2025-07-24 19:28:46 +02:00
WerWolv
f6860015eb fix: Rendering of insert cursor in hex editor 2025-07-24 18:13:02 +02:00
paxcut
24732b304b fix: more problems with bytes per row. (#2338)
The scrollbar, mini map and the segment delimiters were also using the
incorrect bytes per row value when changing data size forced a change in
the number of bytes per row. From the definition of the new value it
follows that bytesPerRow/bytesPercell == m_bytesPerRow/bytesPerCell, so
it is not necessary to switch it when it is divided by that quantity.
2025-07-16 13:23:14 -07:00
paxcut
5ea021d57a fix: fix for issue 2334 (#2337)
The error was that if `m_bytesPerRow` was not divisible by the number of
bytes per column then ImHex would crash but wouldn't crash if it was.
When `m_bytesPerRow` is not equal to the resultant bytes per row
obtained by the product of column count and bytes per column, then the
later bytes per row were be allocated but the former bytes per row were
being written causing heap corruption and crashes.

Instead of resetting `m_bytePerRow` when it can't be used, a new
variable (`bytesPerRow`) is created with the correct value and used in
the rest of the function. This way if the user goes back to choose a
data size that divides the old `m_bytesPerRow` then the number would
still be available and not overwritten. Test indicate that this approach
works and previous crashes are eliminated while producing the desired
output.
2025-07-15 23:55:52 -07:00
paxcut
e7a2729d36 feat: semantic syntax highlights for pattern editor. (#2214)
allows the ability to assign colors to global placed and non-placed
variables, pattern, local and calculated pointer variables, template
arguments, function variables and arguments, etc etc etc. It
accomplishes this using the parser and the token sequence generated by
the lexer. It still uses the original colorizing code but the underlying
data holding the pattern has been updated to be easier to use and to
debug. The changes are too numerous to cite here.It is a big but
necessary step to bring the pattern editor to a somewhat useful state.
There may be one commit in the pattern language repo needed to be able
to run this code
2025-07-11 22:47:56 -07:00
WerWolv
da2aa85a8a build: Fix cppcheck issues 2025-07-10 13:57:08 +02:00
Nik
d1840a2184 build: Update ImGui to v1.92.1 (#2325)
Update ImGui to the latest version and rewrite most of the font handling
code
2025-07-10 10:00:39 +02:00
WerWolv
11e70511e6 build: Fix plugin SDK issues 2025-05-29 18:19:20 +02:00
WerWolv
7067ffafe7 patterns: Display pattern errors in red in the pattern data view 2025-05-25 11:46:41 +02:00
WerWolv
145c88db31 patterns: Updated pattern language
Fixes #2266
2025-05-25 11:00:59 +02:00
WerWolv
bd8c4e807c fix: Remove extra pixel from Hex Editor selection frame 2025-05-24 16:19:13 +02:00
Stephen Hewitt
f729d36214 fix: Crash when sorting for value fields in pattern data view, fix HTML export encoding (#2242)
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### Problem description
This is a fix for the ImHex bug "ImHex crashes when analysing any PE
file #2221"

### Implementation description
This is a fix for the ImHex bug "ImHex crashes when analysing any PE
file #2221". The fix requires changes to the Pattern Language and the
ImHex UI. Revision would be wise. We want to avoid collateral damage.
It's a big code base and I'm new to it and the compilers/build-systems
used. And the bug is complex and low-level. I suspect this will fix
other random crashes. The problem is caused by two issues:
- The std::sort algorithm conjuring up garbage due to the sorting
criteria not being a strict weak ordering. See
[this](https://github.com/Voultapher/sort-research-rs/blob/main/writeup/sort_safety/text.md)
link.
- We sort shared_ptr&lt;ptrn::Pattern&gt; by pointer value, and the
object is a clone. In essence we're changing the values as we're
sorting.
 
Fixes #2221

### IMPORTANT
I'm not sure how "plugins/builtin/source/content/data_formatters.cpp"
got into the PR. Been trying for an hour to rectify. I'm not a Git
expert (the last time I used source control seriously SourceSafe was a
thing) please ignore that file. It's a fix for another PR I submitted. I
suspect I stuffed up the branching and merging.

---------

Co-authored-by: Nik <werwolv98@gmail.com>
2025-05-17 20:50:21 +00:00
WerWolv
e32c5784af impr: Further refine pattern tree indenting 2025-05-16 20:24:38 +02:00
WerWolv
1496a6e755 impr: Improve indentation of pattern data tree
#2252
2025-05-16 18:50:35 +02:00
paxcut
ff286f3e05 fix: subpixel effects on hex editor. (#2247)
The implementation of subpixel rendering using draw call lists with
callbacks prevents call list merging and their associated clip rects in
tables. As a result clip rects become as narrow as the columns of the
table which can clip previously renderable primitives. The hex editor
has several draw calls that render outside their column so if subpixel
rendering is selected those primitives cease to be displayed.

To fix this issue, and to verify that this was indeed the cause behind
the issue, we simply push an adequately sized clip rect before the draw
call command and pop it right after.

A problem with segment vertical separators not being rendered in the
first tow was also fixed.
2025-05-16 01:31:29 -07:00
WerWolv
4b9a3d121d fix: Visualizer popups being draggable from their body 2025-05-09 17:23:55 +02:00
WerWolv
879e4c9d58 build: Move menu items handler into libimhex 2025-02-16 15:48:44 +01:00
WerWolv
aad38beaf5 fix: Dangerous for loop comparison 2025-02-16 11:56:07 +01:00
WerWolv
2d6da52a86 patterns: Updated pattern language
Fixes #2114
2025-02-15 16:10:09 +01:00
WerWolv
e1580e51cf build: Make ImHex fully compile with warnings enabled in MSVC 2025-02-10 09:42:35 +01:00
WerWolv
fe18cbaa41 fix: Always properly jump to cursor position when scrolling with arrow keys
Fixes #1582
2025-02-02 12:06:34 +01:00
WerWolv
e6ab2c3b7e impr: Various small fixes and improvements 2025-01-31 19:43:39 +01:00
WerWolv
09c9bcb046 fix: Pattern data filter not working correctly without a compare value 2025-01-25 23:17:03 +01:00
WerWolv
117eb1e2a7 feat: Added more granular font settings
Fixes #1260
2025-01-18 23:34:43 +01:00
WerWolv
69a9af5322 patterns: Added error pattern to pattern drawer 2025-01-16 17:08:49 +01:00
WerWolv
126868c251 fix: Hang when filtering for a large number of items in the pattern data view 2025-01-11 17:22:53 +01:00
WerWolv
96ef983cfb fix: ASCII column not getting highlighted anymore 2025-01-06 20:14:27 +01:00
WerWolv
5de5153663 impr: Simplify hex editor class API 2025-01-05 21:24:13 +01:00
WerWolv
fd0635cb82 fix: Hex editor right click menu not working on macOS 2025-01-04 19:08:37 +01:00
Nik
6009b5013b feat: Let ImHex use the native menu bar on macOS (#2048) 2025-01-04 15:35:06 +01:00
WerWolv
493d66d991 fix: Crash when using hex editor when provider == nullptr 2024-12-31 21:30:05 +01:00
WerWolv
3dec4cc698 fix: Signed/Unsigned integer compare 2024-12-31 17:21:37 +01:00
WerWolv
d7b2b94cec impr: Reduce jittering when changing the number of hex columns 2024-12-31 17:04:32 +01:00
WerWolv
c9e88586aa feat: Added option to fit hex columns to screen width 2024-12-31 11:35:09 +01:00
WerWolv
0dc1af0747 feat: Added option to change radix of numbers in hex editor view 2024-12-30 21:00:43 +01:00
WerWolv
5f5f6ac539 feat: Added option to move selection back to hex editor footer
Closes #2024
2024-12-29 21:08:08 +01:00
WerWolv
3024c79f4f impr: Allow the favorite column in the pattern data view to be hidden 2024-12-29 20:38:51 +01:00