By creating copies of the required inputs on the main thread just before
the task is spawned. A;so if task is still running when new data can be
copied then the task is interrupted thus avoiding concurrency without
mutexes. Atomics are used to signal state information used to determine
what and when to spawn.
Also includes update to pattern editor library and some fixes to syntax
highlighting error when custom types defined inside namespaces were used
inside the namespaces without the full qualified name and other small
changes mostly to improve the current style.
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### Problem description
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implemented, or link to an existing issue describing it -->
### Implementation description
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- Fix for vertical scroll bar being too far to the left.
- Fix constructor not initializing from const char pointer properly
- maxcolumn not being set for console text lines causing crashes on
empty pattern evaluation
- A replacement using replace all is now undone in one step.
- Find/replace no longer need to have enter or return key to accept
text. You can use arrows or shortcuts.
- More efficient search replace implementation with plans to add even
faster.
- Tooltips added to find/replace window
- Providers now save both horizontal and vertical scroll positions when
switching to another one and restore them when switching back. This is
independent to the cursor position which is also saved.
- Pattern editor no longer takes focus when changing providers via a tab
click. This has the effect that menus won't change by just clicking on a
tab.
- Small fixes and code refactoring.
- fixed crash when utf8 chars were present in text editor
- fixed unable to scroll when cursor at line 1
- removed dependencies on thext editor that were not being used.
I had to go back to the old code (old for me) and fit in the changes
that were applied to the new code.That was only possible by
incorporating some of the new structural differences to the text editor.
This created new bugs and crashes that I ve have fixed but there may be
ones that I couldn't find in the very small amount of time I could spend
testing so that this commit wouldn't be delayed. If more crashes are
found due to the mixing of old and new code they should be resolved when
the new code is brought in.
Editor was attempting to delete non-existent chars which is UB. Fixed by
checking before deleting. Also fixed was a problem created by having to
press enter to change the search string which advanced the selection to
the first match. In the next step one would expect that pressing enter
on the replace field would replace the selected item but was replacing
the item found after he first.
This was fixed by always replacing the current selection first. If the
replacement is the same as the searched term then replacing won't
advance the cursor, but if they are different then the current match
will no longer exist so it would search fora new one.
Attempt to fix WerWolv's strange off by one problem when using the
mouse. Added a popup question for files that contain long lines (>1024
bytes). Also improved the handling of large lines, so it won't stall the
app. May also contain other smaller issue fixes.
Fixed by only processing text that's visible.
Also fixed the cursor jumping to breakpoint line when selected by
clicking the line number and added highlighting of the current editing
line. An optimization that caches the number of utf-8 chars in each line
was included as well.
Finally, an error that caused ImHex to crash if a pattern was saved as
itself was also fixed.
Reorganized source code into files named in the fashion of imhex and
split large functions into smaller ones. Moved all function definitions
out of the header except for one-liners. All variable types were
switched to use imHex standard (u8,...) and removed duplicated functions
that were needed when the text editor was isolated.
Minor improvements to find/replace while making sure they still worked
with utf-8 chars.
The banner windows did not scale with the fonts resulting in cropped
text when font size was made bigger than normal.
fixed by ensuring the window is big enough and then making sure text is
centered in the y-axis.